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00:00:04 <Ammler> hehe, that is Autopilot, indeed :-) 00:00:47 <mrruben5> I just built a terminus in osai style, wondering if it will work 00:03:29 <mrruben5> http://blog.openttdcoop.org/2007/07/07/new-terminus-station-concept/ 00:04:59 <Ammler> and nobody joins? 00:05:09 <mrruben5> nop :) 00:05:45 <Ammler> I have not setup right openttd here either :-( 00:06:02 <mrruben5> wondering if pre/post balancing is needed for it, assuming yes 00:10:26 *** robotboy has quit IRC 00:12:53 *** dr_gonzo has quit IRC 00:22:25 *** Keiya_ has joined #openttdcoop 00:23:56 <PublicServer> *** made screenshot at 00028BCF: http://ps.openttdcoop.org/publicserver/webcam/00028BCF.png 00:30:00 *** Keiya has quit IRC 00:37:35 *** Keiya has joined #openttdcoop 00:38:56 <PublicServer> *** made screenshot at 0002BBD8: http://ps.openttdcoop.org/publicserver/webcam/0002BBD8.png 00:38:59 *** Progman has quit IRC 00:40:31 *** Keiya_ has quit IRC 00:42:28 <theholyduck> !password 00:42:28 <PublicServer> theholyduck: goaded 00:42:37 <PublicServer> *** Game still paused (number of players) 00:42:37 <PublicServer> *** Game unpaused (number of players) 00:42:39 <PublicServer> *** theholyduck joined the game 00:42:59 <PublicServer> <theholyduck> yo 00:43:01 <PublicServer> <mrruben5> hey 00:44:41 <PublicServer> *** mrruben5 has left the game (connection lost) 00:44:41 <PublicServer> *** Game paused (number of players) 00:44:58 <theholyduck> mrruben5, ;( 00:45:15 <mrruben5> !password 00:45:15 <PublicServer> mrruben5: goaded 00:45:36 <PublicServer> *** Game still paused (number of players) 00:45:36 <PublicServer> *** Game unpaused (number of players) 00:45:39 <PublicServer> *** mrruben5 joined the game 00:45:49 <mrruben5> theholyduck: what do you think about my corn pickup? 00:46:20 <PublicServer> <theholyduck> isnt it more or less the standard advanced terminus? 00:46:26 <PublicServer> *** mrruben5 has left the game (connection lost) 00:46:26 <PublicServer> *** Game paused (number of players) 00:46:37 <mrruben5> doh 00:46:40 <theholyduck> !Password 00:46:43 <theholyduck> !password 00:46:43 <PublicServer> theholyduck: goaded 00:46:53 <PublicServer> *** Game still paused (number of players) 00:46:53 <PublicServer> *** Game unpaused (number of players) 00:46:53 <PublicServer> *** mrruben5 joined the game 00:46:56 <theholyduck> :P 00:47:10 <PublicServer> <mrruben5> I guess so 00:47:20 <PublicServer> <mrruben5> found this articl: http://blog.openttdcoop.org/2007/07/07/new-terminus-station-concept/ 00:47:38 <PublicServer> <mrruben5> wondering if 4 loading bays per track is enough for maglev 00:49:50 <PublicServer> <mrruben5> sorry ... I mean food pickup actually 00:50:28 <PublicServer> *** V453000 joined the game 00:50:30 <PublicServer> <V453000> hi 00:50:37 <PublicServer> <mrruben5> hi 00:50:57 <PublicServer> <V453000> :D 00:51:00 <PublicServer> <V453000> on that side should be drop 00:51:07 <PublicServer> <V453000> I didnt say it, true 00:51:09 <PublicServer> <theholyduck> v, am i making a horrible mistake at kendingham south? 00:51:20 <PublicServer> <theholyduck> with my weird merger thingy 00:51:34 <PublicServer> <V453000> yes, it does not work 00:51:40 <PublicServer> <theholyduck> why not? 00:51:47 <PublicServer> <V453000> because both of them will be released at once 00:52:05 <PublicServer> <theholyduck> oh yeah 00:52:07 <PublicServer> <V453000> btw 00:52:14 <PublicServer> <V453000> trains may like to go through the station 00:52:20 <PublicServer> <V453000> although I hope they wont 00:52:27 <PublicServer> <theholyduck> isnt the station a pf penalty? 00:52:33 <PublicServer> <V453000> it is 00:52:36 <PublicServer> <V453000> it should be enough 00:52:39 <PublicServer> <V453000> we wil see :) 00:52:43 <PublicServer> <theholyduck> indeed :P 00:52:47 <PublicServer> <V453000> cl btw 00:52:49 <PublicServer> <theholyduck> hm 00:53:16 <PublicServer> <mrruben5> v: do you think osai's terminus style is sufficient for a station? 00:53:18 <PublicServer> <theholyduck> seems like i need a new and better base design 00:53:46 <PublicServer> <V453000> why wouldnt it 00:53:57 <PublicServer> *** made screenshot at 0003F412: http://ps.openttdcoop.org/publicserver/webcam/0003F412.png 00:54:16 <Ammler> the idea of good terminus station station is simply to make it function like roro 00:54:31 <PublicServer> <mrruben5> I'm just wondering if 4 loading bays is enough for maglev 00:54:37 <PublicServer> <V453000> with maglev, terminus disadvanatages are nullified imo 00:54:43 <PublicServer> <V453000> since the trains stay in the platforms for so long 00:54:49 <PublicServer> <V453000> and flow in so quickly 00:55:10 <PublicServer> <V453000> well, since the platforms arent balanced, this is a very bad pickup 00:55:19 <PublicServer> <mrruben5> yes 00:55:41 <PublicServer> <mrruben5> http://blog.openttdcoop.org/files/pictures/new_terminus_station_advanced.png 00:56:21 <V453000> yes, balancing with selfblocking oldschool pre-signals 00:57:08 <PublicServer> <theholyduck> why the hell are there 3 water towers for 1 town? 00:57:27 <PublicServer> <V453000> I wonder when will people care about that 00:57:33 <PublicServer> <V453000> stop caring * 00:57:45 <PublicServer> <theholyduck> :P 00:57:51 <PublicServer> <theholyduck> when the water towers stop being in my way 00:59:33 *** KenjiE20 has quit IRC 01:04:20 *** lugo has quit IRC 01:04:36 <PublicServer> <theholyduck> hmm, i think i went a bit overkill on size 01:04:44 <PublicServer> <theholyduck> but atleast this would WORK 01:04:53 <PublicServer> <theholyduck> i think 01:05:33 <PublicServer> <theholyduck> hmm, if i do it in reverse, it SHOULD be smaller 01:07:52 <PublicServer> *** glevans2 joined the game 01:07:59 <PublicServer> <glevans2> evening all 01:08:05 <PublicServer> <V453000> hi 01:08:57 <PublicServer> *** made screenshot at 0003E81E: http://ps.openttdcoop.org/publicserver/webcam/0003E81E.png 01:09:43 *** lugo has joined #openttdcoop 01:11:53 *** Fuco has quit IRC 01:13:01 *** Jkrueger has joined #openttdcoop 01:13:16 <Jkrueger> !password 01:13:16 <PublicServer> Jkrueger: perked 01:13:35 <PublicServer> *** Jkrueger joined the game 01:20:58 *** roboboy has joined #openttdcoop 01:22:24 <Jkrueger> http://blog.openttdcoop.org/files/pictures/new_terminus_station_advanced.png --what function do the penalties serve here? 01:23:09 <Jkrueger> making each incoming line favor one set of stations? 01:23:14 <PublicServer> <mrruben5> I believe they direct the trains to the waiting bays closes to the lane they are entering with 01:23:22 <PublicServer> <mrruben5> yeah 01:23:32 <PublicServer> <theholyduck> why is it that whenever i build a "complete" merge 01:23:34 <PublicServer> <theholyduck> i keep seeing massive issues? 01:23:45 *** hylje has quit IRC 01:23:57 <PublicServer> *** made screenshot at 0002B7D9: http://ps.openttdcoop.org/publicserver/webcam/0002B7D9.png 01:24:13 <PublicServer> <theholyduck> i jus realized my current setup could jam the station if the prio wait is too long 01:25:04 <PublicServer> <theholyduck> v, want to give me some harsh realities about how much it sucks? 01:25:08 <PublicServer> <theholyduck> so i can give up and try again? 01:25:25 <PublicServer> <Jkrueger> where are you working abouts? 01:25:34 <PublicServer> <theholyduck> kendingham south 01:25:34 <PublicServer> <theholyduck> the merger 01:25:56 <PublicServer> <V453000> omg 01:26:10 <PublicServer> <theholyduck> i think i'm too tired for this, 01:26:16 <PublicServer> <theholyduck> it seems to be getting worse every time i try 01:26:26 <PublicServer> <theholyduck> 0226 is apparently not the best time to try and build mergers 01:27:14 <PublicServer> *** theholyduck has left the game (leaving) 01:27:32 <PublicServer> <Jkrueger> shouldn't the exits merge first? or is there too limited of room for that? 01:29:03 *** roboboy has quit IRC 01:29:04 <theholyduck> its LL in, thus i figure it should be out aswell 01:29:47 <PublicServer> <Jkrueger> don't need all to all in? 01:30:33 <theholyduck> you dont NEED to, 01:30:39 <theholyduck> i had a plan for the entry to make it half way all to all 01:31:04 <theholyduck> anyway, mrruben5 the advanced terminus concept was developed in the days before pbs 01:31:20 <theholyduck> its still a great thing, but you can get roughly the same results easier with a bit of pbs work 01:31:20 <PublicServer> <Jkrueger> could pre-balance the entry after exiting 01:31:33 <theholyduck> on the other hand 01:31:36 <theholyduck> pbs eats resources 01:31:38 <theholyduck> like mad 01:32:03 <PublicServer> <mrruben5> I like complicated and synchronous things 01:33:11 <PublicServer> <Jkrueger> i think you probably have a an easier time merging then joing a straightened ml only one set of prios that way 01:33:37 <PublicServer> <V453000> btw 01:33:57 <PublicServer> <V453000> stations too near MSHs were yelled at since psg ... 30? :D 01:34:15 *** hylje has joined #openttdcoop 01:34:15 *** ChanServ sets mode: +o hylje 01:34:16 <PublicServer> <Jkrueger> what is too near? 01:34:20 <PublicServer> <V453000> isnt it? 01:35:53 <Sylf> !password 01:35:53 <PublicServer> Sylf: inerts 01:36:16 <PublicServer> *** Sylf joined the game 01:36:18 <PublicServer> <glevans2> hi Sylf 01:36:20 <PublicServer> <V453000> hi 01:36:22 <PublicServer> <Sylf> hi all 01:36:26 <PublicServer> <mrruben5> heya 01:36:27 <PublicServer> <Jkrueger> o/ Sylf 01:36:35 <PublicServer> <Sylf> \o/ rails! 01:36:41 <theholyduck> V453000, thats the massive issue i realized 01:36:51 <theholyduck> AFTER i had built that v3 of me failing at the station 01:37:28 <PublicServer> <Sylf> nice, still a few "build me"s left 01:38:02 <PublicServer> <Sylf> I have no idea how 4-6 is gonna be done... Lots of bridges, I suppose 01:38:16 <PublicServer> <Jkrueger> think i might try my hand at one of the hubs in a bit gotta get through a reading assignment first 01:38:57 <PublicServer> *** made screenshot at 0003D2F7: http://ps.openttdcoop.org/publicserver/webcam/0003D2F7.png 01:39:01 <PublicServer> <Jkrueger> 1-3 looks like fun 01:39:10 <PublicServer> <V453000> 1-3 is quite hard 01:39:22 <PublicServer> <mrruben5> anyone sees any signals I missed over at pickup 09? 01:39:26 <PublicServer> <Sylf> oh I didn't even see 1-3 01:39:50 <PublicServer> <mrruben5> it's copying but still 01:40:02 *** Keiya_ has joined #openttdcoop 01:40:37 <PublicServer> <Jkrueger> i like tunnels under bridges 01:40:40 <PublicServer> <Jkrueger> looks cool 01:40:48 <PublicServer> <mrruben5> it does indeed 01:40:58 <PublicServer> <mrruben5> bad thing is that signals are harder to see 01:41:22 <PublicServer> <Jkrueger> yeah excited for 32bbp ez levels 01:41:30 <PublicServer> <V453000> ... 01:41:32 <PublicServer> <Jkrueger> makes it easy to see the tracks 01:41:58 <PublicServer> <Sylf> I got used to seeing tracks without ez now :p 01:42:05 <PublicServer> <Sylf> took me a while though 01:42:28 <PublicServer> <Sylf> actually, it's the slope direction that gets me more often 01:42:34 <PublicServer> <V453000> I never understood wtf could be the extra zoom for 01:42:36 <PublicServer> <Jkrueger> only issue i have is ent/combo sigs from rear view 01:43:02 <PublicServer> <Sylf> yeah, that yellow/white is hard to see for me too 01:43:14 <PublicServer> * Sylf is getting too old quickly 01:44:07 <Sylf> @gaps 5 01:44:07 <Webster> Sylf: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 01:44:52 <PublicServer> <Sylf> yay, the factory on the island between 1 & 3 is gone 01:45:31 <PublicServer> <Jkrueger> nice 01:45:49 <PublicServer> <Jkrueger> buy the land before something pops up lol 01:45:59 <Jkrueger> what does that mean? 01:46:33 <Jkrueger> how many extra routes you need for every signal gap? 01:47:06 <Sylf> the @gaps thing? Yes. 01:47:16 *** Keiya has quit IRC 01:47:27 <Jkrueger> how do you get a 25 tile gap? 01:47:52 <Sylf> yeah. By that time, you should be considering an alternate route. 01:49:33 <PublicServer> <glevans2> watching you build MSH 07a made me dizzy V453000.... 01:49:53 <PublicServer> <V453000> :D 01:50:18 <PublicServer> <Jkrueger> that station goes together nicely 01:50:30 <PublicServer> <V453000> either way, rubber ready 01:50:46 <PublicServer> <Sylf> I like that MSH07a 01:51:10 <PublicServer> <Sylf> that compact style linemix before mainline merger 01:52:33 <PublicServer> <mrruben5> MSH 09 and FOOD pickup completed... opinions? 01:53:03 <PublicServer> <V453000> no opinions on complete copies :) 01:53:05 <PublicServer> <Sylf> there, removed one signal... 01:53:41 <PublicServer> <mrruben5> so food pickup is pre balanced, but not sure if it is post balanced 01:53:57 <PublicServer> *** made screenshot at 0002CBFA: http://ps.openttdcoop.org/publicserver/webcam/0002CBFA.png 01:54:03 <PublicServer> <V453000> you dont need post balance, you need MSH balance 01:54:19 <PublicServer> <mrruben5> hmmm 01:54:37 <PublicServer> <mrruben5> in that case 01:56:30 <PublicServer> <mrruben5> how do I make a prio over a bridge again? 01:56:40 *** pugi has quit IRC 01:56:42 <Sylf> @wiki prio 01:56:44 <Webster> Priorities - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=prio 01:57:09 <Sylf> http://wiki.openttdcoop.org/File:Presig_bridge_prio.png 01:57:11 <Sylf> that, and... 01:57:24 <Sylf> http://wiki.openttdcoop.org/File:Pbs_prio_bridge.PNG 01:57:51 <PublicServer> <mrruben5> ah 01:59:26 <PublicServer> *** V453000 has left the game (leaving) 01:59:30 <V453000> me off 01:59:31 <V453000> byez 01:59:39 <Jkrueger> o/ 01:59:44 <PublicServer> <glevans2> later V 01:59:51 <PublicServer> <Sylf> see ya 02:01:17 *** Mortomes|Work has joined #openttdcoop 02:03:03 <PublicServer> *** Mazur joined the game 02:03:08 <PublicServer> <glevans2> hi Mazur 02:03:15 <PublicServer> <Sylf> hi hi Mazur 02:03:21 <PublicServer> <Mazur> Halo. 02:03:40 <PublicServer> *** Jkrueger has joined company #1 02:04:06 <PublicServer> <Jkrueger> not in your way am i? 02:04:08 <PublicServer> <Jkrueger> just thinking 02:04:44 <PublicServer> <Sylf> dang, 1-3 indeed is hard 02:08:29 <PublicServer> <mrruben5> drat 02:08:33 <PublicServer> <mrruben5> need even more space 02:08:57 <PublicServer> *** made screenshot at 0002B7FB: http://ps.openttdcoop.org/publicserver/webcam/0002B7FB.png 02:09:16 <PublicServer> <Mazur> Hm, I'm even having trouble deciding which BBHs is which. 02:12:53 <PublicServer> <mrruben5> hmmm 02:16:29 <PublicServer> <Mazur> CL5, right? 02:16:33 <PublicServer> <Sylf> yes 02:19:21 <PublicServer> <mrruben5> aww man, max bridge length 02:19:29 <PublicServer> <mrruben5> also forgot about that 02:20:01 *** Mortomes|Work has quit IRC 02:21:20 <PublicServer> *** Mazur has left the game (leaving) 02:23:58 <PublicServer> *** made screenshot at 0000B0E7: http://ps.openttdcoop.org/publicserver/webcam/0000B0E7.png 02:25:59 <uliko> !password 02:25:59 <PublicServer> uliko: derail 02:26:24 <PublicServer> *** uliko joined the game 02:26:35 <PublicServer> <glevans2> hi uliko 02:26:39 <PublicServer> <uliko> hello 02:26:43 <PublicServer> *** Sylf has left the game (connection lost) 02:27:01 <Sylf> I said hi too in the game >_< 02:27:15 <Sylf> before my client realized I'm disconnected 02:27:17 <PublicServer> <mrruben5> hi 02:27:28 <Sylf> !password 02:27:29 <PublicServer> Sylf: derail 02:27:39 <Sylf> >_< bad omen password 02:27:45 <PublicServer> <mrruben5> so, finally statisfied with MSH 09 02:28:21 <PublicServer> <Jkrueger> prios long enough? 02:28:34 <PublicServer> *** Sylf joined the game 02:28:35 <PublicServer> <mrruben5> no idea but it's easy to make them longer 02:28:39 <PublicServer> <glevans2> wb Sylf 02:32:12 <uliko> @gap 5 02:32:12 <Webster> uliko: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 02:37:10 *** Keiya has joined #openttdcoop 02:37:44 <PublicServer> <mrruben5> sylf 02:37:50 <PublicServer> <Sylf> yes 02:37:52 <PublicServer> <mrruben5> are the bridges not causing desync? 02:38:05 <PublicServer> <Sylf> which ones? 02:38:22 <PublicServer> <mrruben5> even though it's a long one 02:38:22 <PublicServer> <Sylf> those aren't synched at all in the end 02:38:38 <PublicServer> <Sylf> they are merged completely diffirently at the merge section 02:38:54 <PublicServer> *** Sylf has left the game (connection lost) 02:38:58 <PublicServer> *** made screenshot at 0001AB1C: http://ps.openttdcoop.org/publicserver/webcam/0001AB1C.png 02:39:10 <PublicServer> <mrruben5> okay 02:39:53 <Sylf> I think I'm dosconnected again 02:39:58 <PublicServer> <uliko> Grats :p 02:40:15 <PublicServer> <mrruben5> omg 02:40:23 <PublicServer> <mrruben5> the food factory at 09 dissapeared 02:40:25 <PublicServer> <mrruben5> :o 02:40:32 <Sylf> :p don't worry 02:40:36 <Sylf> we'll re-fund one 02:40:46 <PublicServer> <mrruben5> it used to be at smily 02:40:48 <Sylf> just buy the land where the last one was 02:40:54 <PublicServer> <mrruben5> yeah i know but it's funny 02:40:59 <Sylf> !password 02:40:59 <PublicServer> Sylf: solemn 02:41:14 <PublicServer> *** Sylf joined the game 02:41:25 <Sylf> much better password this time 02:41:33 <PublicServer> <Jkrueger> easy fix mrruben- just swap the ml and prio 02:41:46 <PublicServer> <Jkrueger> should make bridges synced 02:42:02 <PublicServer> <Jkrueger> and i don't think you need the middle cross over 02:42:16 <PublicServer> <mrruben5> thats what I thought as well but trains are being balanced at the end of the bridges 02:42:36 <PublicServer> <Jkrueger> hmm? 02:42:38 <PublicServer> <mrruben5> BBH 1-3 02:43:24 <PublicServer> <mrruben5> ah you were talking about MSH 09 02:43:32 <PublicServer> <mrruben5> sorry, bit sleepy 02:43:50 <PublicServer> <Sylf> BBS 1-3? I'm building that one 02:44:41 *** Keiya_ has quit IRC 02:45:10 <PublicServer> <Jkrueger> yeah i was talking about msh09 02:45:36 <PublicServer> <mrruben5> Jkrueger I still like that crossover ;) 02:45:47 <PublicServer> <Sylf> aaaah, I see what you mean 02:46:25 <PublicServer> <mrruben5> is the split/merge near the prio's ok however? 02:46:27 <PublicServer> <Sylf> btw, CL at MSH09 02:46:44 <PublicServer> <mrruben5> drat 02:47:37 <PublicServer> <mrruben5> I thought CL also counted diagonal 02:48:12 <PublicServer> <mrruben5> yeah I get it ;) 02:48:22 <PublicServer> <Sylf> you have the tooltip turned on for rail building? 02:48:32 <PublicServer> <Sylf> just use that number 02:48:32 <PublicServer> <mrruben5> yup 02:48:53 <PublicServer> <mrruben5> I see 02:49:48 <PublicServer> <Sylf> drats 02:49:59 <PublicServer> <mrruben5> hihi 02:50:22 <PublicServer> <Sylf> yay, the rest is yours =) 02:52:52 <PublicServer> <Sylf> that other CL is easy enough to fix 02:52:54 <PublicServer> <mrruben5> so, it also counts for zigzagging? 02:53:00 <PublicServer> <Sylf> yup. 02:53:02 <PublicServer> <mrruben5> -.- 02:53:23 <PublicServer> <Jkrueger> i thought CL only mattered for 45 in same direction 02:53:51 <PublicServer> <Sylf> it does, when you have 2 turns within the train length 02:53:58 <PublicServer> *** made screenshot at 0002E3FB: http://ps.openttdcoop.org/publicserver/webcam/0002E3FB.png 02:54:03 <PublicServer> <mrruben5> yeah yeah i see it :) 02:54:20 <PublicServer> <Sylf> :p 02:55:08 <PublicServer> <Jkrueger> you were fine there 02:55:18 <PublicServer> <Jkrueger> train can't take both of those turns 02:55:18 <PublicServer> <mrruben5> whatever, this looks nice :) 02:56:11 <PublicServer> <Sylf> back to 1-3 >_< 02:56:39 <PublicServer> <Sylf> unless someone wants to finish it off :p 02:57:03 <PublicServer> <mrruben5> you know it has a lot of bridges but you can use canals :) 02:57:33 <PublicServer> <Jkrueger> i think it just squeeks by the signal gap too 02:57:41 <PublicServer> <Jkrueger> i could 11 02:57:49 <PublicServer> <Jkrueger> count* 02:58:45 <PublicServer> <Sylf> what's your spot, JKrueger? 02:59:03 <PublicServer> <Jkrueger> none atm reading a case study for a class 02:59:09 <PublicServer> <Sylf> ah. 02:59:16 <PublicServer> <Jkrueger> watch you guys to stay awake 02:59:24 <PublicServer> <Sylf> :p 03:07:51 <Jkrueger> can someone ping coop.org and tell me the ip? 03:07:57 <Jkrueger> appears my dns is down 03:08:09 <theholyduck> !password 03:08:09 <PublicServer> theholyduck: wilted 03:08:11 <Sylf> the game server? 03:08:13 <Sylf> !ip 03:08:13 <PublicServer> Sylf: ps.openttdcoop.org 03:08:21 <PublicServer> *** theholyduck joined the game 03:08:24 <PublicServer> <Jkrueger> web sever 03:08:32 <PublicServer> <Jkrueger> wb duck no sleep? 03:08:34 <PublicServer> <glevans2> wb theholyduck 03:08:40 <Sylf> 178.63.83.101 03:08:41 *** lugo has quit IRC 03:08:42 <PublicServer> <theholyduck> cant sleep with the damn broken merge i made nagging at me 03:08:52 <PublicServer> * theholyduck is back to fix the damn thing 03:08:58 <PublicServer> *** made screenshot at 0001FF17: http://ps.openttdcoop.org/publicserver/webcam/0001FF17.png 03:09:17 <PublicServer> <glevans2> hehe...been through that before....just not here.... 03:11:10 <PublicServer> <Sylf> rawr 1-3 done 03:11:21 <PublicServer> <Sylf> anyone care to look over it please? 03:11:46 <PublicServer> <Jkrueger> thats hot 03:11:48 <PublicServer> <Jkrueger> :D 03:12:18 <PublicServer> <Sylf> zero expandability :p 03:12:29 <PublicServer> <Sylf> on section 1 side 03:12:41 <PublicServer> <Sylf> s/section/sector/ 03:13:15 <PublicServer> <Jkrueger> i think you connect inside track to outside but that doesn't matter much here 03:13:44 <PublicServer> <Sylf> hm? 03:13:51 <PublicServer> <Sylf> on which end? 03:14:19 <PublicServer> <Jkrueger> oh nvm 03:14:33 <PublicServer> <Jkrueger> i think i was looking wrong traffic dirrection 03:14:57 <PublicServer> <Sylf> I got turned around on direction while building it too 03:15:32 <PublicServer> <Jkrueger> yeah you're good it is all to all on the joining side 03:16:20 <PublicServer> <glevans2> theholyduck: may I remove those extra loopy pieces for you? 03:16:53 <PublicServer> <mrruben5> hmm 03:17:27 <PublicServer> <mrruben5> looking at planetmakers signal entrance concept 03:17:41 <PublicServer> <glevans2> where? 03:17:53 <PublicServer> <Sylf> is it web article? 03:17:55 <PublicServer> <mrruben5> http://blog.openttdcoop.org/2008/08/30/under-the-scope-path-based-signals-terminus-2-way-roro-stations/ 03:18:07 <PublicServer> <mrruben5> at the bottom 03:18:45 <PublicServer> <mrruben5> think they are better then the one from osai in 2007 03:19:11 <Sylf> mind you, concepts do improves a lot in 2 years 03:19:24 <Sylf> so take those concepts with a grain of salt 03:20:13 <Sylf> and I see that version is made for TL4 03:21:49 <mrruben5> yeah the station is at tl4 but are the bridges/waiting gaps optimized for TL4 or can they be used for TL5 too? 03:22:17 <PublicServer> <Sylf> the CL is 4 at least 03:22:31 <PublicServer> <theholyduck> copy pasting old concepts rarely work 03:22:41 <PublicServer> <theholyduck> also, i think i finally made this join in a non sucky way 03:22:49 <PublicServer> <theholyduck> sure, its way massive and weirdly placed 03:22:55 <PublicServer> <theholyduck> but it shouldnt block anything and it should be fast 03:23:24 <PublicServer> <mrruben5> which bbh were you doing again? 03:23:40 <PublicServer> <theholyduck> i was doing a msh :P 03:23:43 <PublicServer> <theholyduck> for kendinham south 03:23:58 <PublicServer> *** made screenshot at 0003E43E: http://ps.openttdcoop.org/publicserver/webcam/0003E43E.png 03:24:03 <PublicServer> <mrruben5> hmm 03:24:07 <PublicServer> <glevans2> theholyduck: you still have a disconnected line 03:24:11 <PublicServer> <theholyduck> yeah 03:24:15 <PublicServer> <theholyduck> its not all connected up yet 03:24:18 <PublicServer> <theholyduck> but it will WORK 03:25:10 <PublicServer> <Sylf> see ducky's simple design? It's highly effective =D 03:25:22 <PublicServer> <Jkrueger> ooo i like :D 03:25:26 <PublicServer> <theholyduck> huh? 03:25:32 <PublicServer> <Jkrueger> even kept the hill 03:25:48 <PublicServer> <theholyduck> i think he was kidding, 03:25:48 <PublicServer> <Sylf> your Kendingham South design 03:25:54 <PublicServer> <theholyduck> well its just a basic ro-ro 03:26:00 <PublicServer> <Sylf> I know. 03:26:02 <PublicServer> <theholyduck> 1 set of platforms per line in :P 03:26:08 <PublicServer> <Sylf> And it does its job just fine 03:26:10 <PublicServer> <mrruben5> booooring 03:26:22 <PublicServer> <theholyduck> well i do plan on spicing it up a bit 03:26:24 <PublicServer> <theholyduck> maybe 03:27:14 <PublicServer> <Jkrueger> what is that station for? 03:27:20 <PublicServer> <theholyduck> ore drop 03:27:30 <PublicServer> <Sylf> I personally don't mind boring construct within exciting network 03:27:50 <PublicServer> <Jkrueger> where is the pick going? 03:27:56 <PublicServer> <mrruben5> heard of v's shredder? 03:28:36 <PublicServer> <mrruben5> http://wiki.openttdcoop.org/images/0/0e/PSG180.png 03:28:57 <theholyduck> v makes the strangest things though 03:29:14 <Sylf> that's exploitation of lost trains :p 03:29:18 <PublicServer> <mrruben5> yeah but also the most effective 03:29:38 <PublicServer> <mrruben5> sylf: trains are meant to be lost in SRN 03:29:49 <PublicServer> <mrruben5> they have no orders 03:29:54 <Sylf> right 03:30:03 <Sylf> I know. 03:30:13 <PublicServer> <glevans2> V is very 'creative' .... 03:30:23 <PublicServer> *** uliko has left the game (leaving) 03:30:45 <PublicServer> <mrruben5> 180 was actually the first game I joined, I was like WTFOMGBBQ :) 03:31:13 <PublicServer> <Sylf> what a game to join for the first time XD 03:31:33 <PublicServer> <Sylf> I got much gentler entry at around 191-192 03:31:58 <PublicServer> <theholyduck> i got a entry back during the "booring" days around game 160 or so 03:32:52 <PublicServer> <Jkrueger> where is the main depot going? 03:33:10 <PublicServer> <theholyduck> do we need one? 03:33:12 <PublicServer> <Sylf> the train dispatch central? 03:33:18 <PublicServer> <Sylf> there won't be one 03:33:30 <PublicServer> <Jkrueger> where will trains come from then? 03:33:36 <PublicServer> <theholyduck> you make a entry only depot 03:33:39 <PublicServer> <theholyduck> here and there 03:33:40 <PublicServer> <Sylf> next to the primaries 03:33:44 <PublicServer> <theholyduck> *exit only 03:33:46 <PublicServer> <theholyduck> i guess 03:33:48 <PublicServer> <Jkrueger> oh 03:34:02 <PublicServer> <theholyduck> Jkrueger: first game? 03:34:23 <PublicServer> * theholyduck cant recall ever having depots 03:34:30 <PublicServer> <Jkrueger> 2nd following coop 03:34:32 <PublicServer> <theholyduck> apart for refits 03:34:50 <uliko> There used to be service centers 03:34:54 <PublicServer> <Sylf> 192 had couple dedicated dispatch centrals 03:34:58 <uliko> No idea when they were abolished 03:35:03 <PublicServer> <theholyduck> sylf, it did? 03:35:10 <PublicServer> <Sylf> yeah. 03:36:19 <PublicServer> *** Jkrueger has left the game (connection lost) 03:36:35 <Jkrueger> aww 03:36:56 <Jkrueger> less watching more studying i guess 03:37:05 <PublicServer> <theholyduck> more building? 03:37:23 <PublicServer> <theholyduck> building is the best way to learn 03:37:39 <Jkrueger> oh i know. studying for university class 03:37:51 <PublicServer> <glevans2> Sylf: i tried that 5-6 offline...made a real mess of it... 03:38:59 <PublicServer> *** made screenshot at 0001BA7A: http://ps.openttdcoop.org/publicserver/webcam/0001BA7A.png 03:41:19 <PublicServer> <Sylf> It's so nice building these while trains aren't buzzing by 03:43:36 <PublicServer> <theholyduck> looking at my station 03:43:44 <PublicServer> <theholyduck> i think i might have overdimensioned it a tad bit :P 03:43:59 <PublicServer> <theholyduck> 12 platforms :P 03:44:13 <PublicServer> <Sylf> but these trains unload ungodly slow 03:44:19 <Jkrueger> no worries just fun more copper mines 03:44:35 <PublicServer> <theholyduck> well, atleast it probably wont jam 03:44:50 <PublicServer> <theholyduck> and, converting it to 3x 4 platforms if a third line is added 03:44:52 <PublicServer> <theholyduck> wouldnt be too hard 03:45:22 <PublicServer> <theholyduck> even balanced the entry a bit 03:45:24 <PublicServer> * theholyduck is happy 03:46:31 <PublicServer> *** theholyduck has left the game (connection lost) 03:47:56 <glevans2> hope you sleep better theholyduck 03:48:09 <theholyduck> ;p 03:53:59 <PublicServer> *** made screenshot at 0001CA7B: http://ps.openttdcoop.org/publicserver/webcam/0001CA7B.png 03:55:00 *** Keiya_ has joined #openttdcoop 03:56:12 <PublicServer> *** mrruben5 has left the game (connection lost) 03:56:29 <mrruben5> -_- 03:56:56 <PublicServer> <glevans2> leaving or dropped connection? 03:57:11 <mrruben5> dropped 03:57:16 <mrruben5> !password 03:57:16 <PublicServer> mrruben5: thumbs 03:57:35 <PublicServer> *** MrRuben5 joined the game 03:57:43 <PublicServer> <glevans2> wb MrRuben5 04:02:11 *** Keiya has quit IRC 04:03:12 <PublicServer> <glevans2> cold medicine putting me to sleep...I am out of here for the night, later... 04:03:51 <PublicServer> *** glevans2 has joined spectators 04:04:02 <PublicServer> *** glevans2 has left the game (leaving) 04:04:07 *** Absolutis has joined #openttdcoop 04:04:09 <Absolutis> !password 04:04:09 <PublicServer> Absolutis: thumbs 04:04:16 <Absolutis> !players 04:04:18 <PublicServer> Absolutis: Client 336 (Orange) is MrRuben5, in company 1 (PSG198: Tropicinal) 04:04:18 <PublicServer> Absolutis: Client 330 (Orange) is Sylf, in company 1 (PSG198: Tropicinal) 04:05:09 <PublicServer> *** Absolutis joined the game 04:07:14 <PublicServer> <Sylf> BBH 5-6 is ready for review now 04:08:59 <PublicServer> *** made screenshot at 00030436: http://ps.openttdcoop.org/publicserver/webcam/00030436.png 04:09:37 <PublicServer> <Sylf> Absolutis, why is that pickup so far away from the drop? 04:09:59 <PublicServer> <Absolutis> hmm, it doesnt fit well anywhere else 04:10:05 <PublicServer> <Absolutis> but maybe your right 04:10:27 <theholyduck> !password 04:10:27 <PublicServer> theholyduck: babier 04:10:31 <PublicServer> <Sylf> you can build a terminus style pickup much closer to sadhattan 04:10:38 <PublicServer> *** theholyduck joined the game 04:10:39 <PublicServer> * theholyduck gives up on sleeping 04:10:50 <PublicServer> <Sylf> XD 04:11:04 <PublicServer> <theholyduck> ok 04:11:10 <PublicServer> <theholyduck> time to rebuild my broken bbh 04:11:41 <PublicServer> <Sylf> oh, we can move the airport to make some room 04:12:09 <PublicServer> <Absolutis> i already gave up on it 04:12:15 <PublicServer> <Absolutis> are building 04:12:21 <PublicServer> <Absolutis> sector 05 drop 04:12:27 <PublicServer> <Absolutis> am* 04:23:59 <PublicServer> *** made screenshot at 0002D1F5: http://ps.openttdcoop.org/publicserver/webcam/0002D1F5.png 04:25:34 <Jkrueger> !password 04:25:34 <PublicServer> Jkrueger: guzzle 04:25:51 <PublicServer> *** Jkrueger joined the game 04:25:58 <Jkrueger> reading is done :) 04:26:11 <PublicServer> <Sylf> I was gonna ask if you were taking reading break 04:26:37 <PublicServer> <Sylf> care to look over whichever my last BBH 04:26:47 <PublicServer> <Sylf> for a review? 04:26:52 <PublicServer> <Jkrueger> 5-6? 04:26:57 <PublicServer> <Sylf> yup. 04:27:27 <PublicServer> <Jkrueger> pbs eh? 04:29:50 <PublicServer> <Jkrueger> looks good to me 04:30:16 <PublicServer> <Absolutis> what about my drop station 04:30:55 <PublicServer> <Jkrueger> oo presig bypass :D 04:31:05 <PublicServer> <Jkrueger> much fun 04:31:21 <PublicServer> <Sylf> you'll be hearing a word or two about that 04:31:29 <PublicServer> <Absolutis> huh? 04:31:55 <uliko> Presignal bypass entries are pointless with the 2-way eol setting unfortunently 04:32:05 <PublicServer> <Absolutis> aww 04:32:18 <uliko> You get the exact same entry but without all the extra logic 04:32:29 <PublicServer> <Sylf> look at the date of blog entry 04:32:33 <PublicServer> <Absolutis> double aww. 04:32:47 <PublicServer> <Sylf> and it really takes up a lot of space 04:32:56 <uliko> Just remember to have enough platforms 04:33:01 <uliko> So that they are never, ever, all full 04:33:05 <uliko> Or it could block terribly 04:33:17 <PublicServer> <theholyduck> presignal bypass? 04:33:39 <uliko> Yes, or a similar entry using 2-way eol 04:33:43 <PublicServer> <Sylf> run some tests locally to see how many platforms you'll need 04:33:51 <theholyduck> every time i see somebody use a presignal bypass station 04:34:00 <theholyduck> it almost always ends in fire and the end of worlds 04:34:08 <uliko> The station by design always allows a train in so there needs to always be a platform for it to use 04:34:23 <theholyduck> in reality, you can get as much, if not more performance using normal designs 04:34:31 <PublicServer> <Absolutis> aww 04:34:35 <PublicServer> <Absolutis> lemme redesign 04:34:45 <uliko> Otherwise if a far platform is the only one free than two trains could "see" that platform from the entry and both try to go to it but by the time the second train goes there the first has blocked it 04:34:51 <PublicServer> <Sylf> It was a cool design when it was first designed 04:35:00 <uliko> Causing the second train to just wait at any random red signal blocking the entry 04:35:25 <PublicServer> <Sylf> try building a terminus there. 04:35:45 <PublicServer> <Jkrueger> i vote nice roro terminus they are fun to make too 04:35:59 <uliko> You cant have a roro terminus 04:36:19 <PublicServer> <Sylf> you can have a combo 04:36:33 <PublicServer> <Jkrueger> terminus with non blocking exits 04:36:58 <PublicServer> <Jkrueger> aka excuse to make 3 layer station entrance 04:37:08 <PublicServer> <Sylf> that's pretty challenging for a large one 04:37:24 *** Keiya has joined #openttdcoop 04:37:25 <PublicServer> <Jkrueger> yeah brain hurt sets in about 6 platforms 04:37:35 <PublicServer> <Sylf> it's a drop station, so it doesn't need to be too complex 04:37:50 <PublicServer> <Sylf> it's the pickup station where you need to be concerned about waiting trains 04:38:09 <theholyduck> theres a very simple and pretty good drop station design 04:38:28 <theholyduck> that i used on a no tf station a couple of games ago 04:38:31 <theholyduck> its way standard, etc,etc 04:38:44 <theholyduck> dunno if it even has a name 04:38:51 <PublicServer> <Sylf> that factory drop? 04:38:56 <theholyduck> but its the perfect drop station, and can be extended more or less infinitly 04:38:59 <PublicServer> *** made screenshot at 0001BDE0: http://ps.openttdcoop.org/publicserver/webcam/0001BDE0.png 04:39:02 <theholyduck> "perfect" 04:39:11 <PublicServer> <Sylf> it was pretty cool 04:39:17 <PublicServer> <theholyduck> it was used all the time after 180 04:39:31 <PublicServer> <theholyduck> i think that station featured in like, 5-6 games after 180 04:39:37 <PublicServer> <theholyduck> it only works as a drop station 04:39:53 <PublicServer> <Absolutis> i build it in rail then convert 04:40:46 <PublicServer> <Sylf> with that design... 04:41:18 <PublicServer> <Absolutis> yeah, i guess that is a plus 04:41:45 <PublicServer> <theholyduck> take a look at !example drop 04:41:49 <PublicServer> <theholyduck> whoever wondered about a drop station 04:41:55 <PublicServer> <theholyduck> its almost impossible to cock up 04:42:26 <uliko> !password 04:42:26 <PublicServer> uliko: layman 04:42:37 <PublicServer> *** uliko joined the game 04:42:50 *** Keiya_ has quit IRC 04:43:08 <PublicServer> <uliko> That blocks quity easy :p 04:43:17 <PublicServer> <theholyduck> yes, its a DROP station :P 04:43:19 <PublicServer> <Sylf> doh, wrong key 04:43:25 <PublicServer> <theholyduck> just make it long enough. 04:43:25 <PublicServer> <uliko> No breaking space infront of the 2 first platforms means the entire station is blocked while its braking 04:43:27 <PublicServer> <Jkrueger> ugh 180 turn on tl5 not fun 04:43:29 <PublicServer> <theholyduck> well yeah 04:43:33 <PublicServer> <theholyduck> you add breaking space 04:43:37 *** Keiya_ has joined #openttdcoop 04:43:39 <PublicServer> <theholyduck> and what not 04:43:47 <PublicServer> <theholyduck> it was just an illustration 04:44:15 <PublicServer> <uliko> Well you build one like that 2? games ago and you had no breaking space ;) 04:44:17 <PublicServer> <theholyduck> its simple to build, looks cool, and works well as long as you have braking space and as long as its drop only :P 04:44:23 <PublicServer> <theholyduck> uliko, well, i had SOME, 04:44:27 <PublicServer> <theholyduck> and that was a no tf station 04:44:29 <PublicServer> <theholyduck> on a mountain :P 04:44:51 <PublicServer> <theholyduck> on tropical, space isnt an issue 04:45:02 <PublicServer> <Sylf> Jkreuger: ewwww, that looks like not fun 04:45:04 <PublicServer> <theholyduck> mostly 04:45:52 <PublicServer> <Sylf> actually, it can be very entertaining hub to build 04:45:59 <PublicServer> <uliko> It's basically the same concept as PSB just not perpendicular to the track direction 04:46:25 <PublicServer> <theholyduck> also, theres no presignals 04:46:27 <PublicServer> <theholyduck> or any signal logic at all 04:46:31 <PublicServer> <Absolutis> where 04:46:31 <PublicServer> <theholyduck> just plain 1 way block signals 04:46:43 <PublicServer> <Jkrueger> bbh 4-5 04:46:45 <PublicServer> <theholyduck> which is why you most definitly need to have more than enoguh platforms 04:46:53 <PublicServer> <Absolutis> me? 04:46:53 <PublicServer> <uliko> You should use 2-ways infront of the platforms 04:46:57 <PublicServer> <Absolutis> ah 04:47:02 <PublicServer> <theholyduck> well yeah i guess 04:47:02 <PublicServer> <uliko> So a full platform isnt even considered 04:47:19 <PublicServer> * theholyduck can never remember how block signals work in the engine 04:47:35 <PublicServer> <uliko> 1-way = pick the path that leads to the destination 04:47:41 <PublicServer> <uliko> 2-way = pick any green 04:48:01 <PublicServer> <uliko> But with the 2-way red eol setting a red 2-way is treated as eol 04:48:11 *** Keiya has quit IRC 04:48:58 <PublicServer> <Absolutis> that works? 04:49:06 <PublicServer> <Sylf> even worse. 04:49:38 <PublicServer> <Jkrueger> wait does this whole line area need stepping? 04:49:42 <PublicServer> <Sylf> you need to stretch the waiting space by 1 tile 04:49:51 <PublicServer> <Absolutis> why? 04:49:59 <PublicServer> <Sylf> nope, not with 2x lev3 04:50:11 <PublicServer> <Sylf> that's like 36000hp, iirc 04:50:23 <PublicServer> <Sylf> well, 30000hp. 04:50:25 <PublicServer> <Jkrueger> kk 04:50:27 <PublicServer> <Absolutis> 30K 04:50:57 <PublicServer> <Absolutis> oo, gotta go, you can finish it 04:51:05 <PublicServer> <Absolutis> if it needs finishing 04:51:09 <PublicServer> <Sylf> >_< 04:51:23 <PublicServer> <uliko> :p 04:51:31 <PublicServer> *** Absolutis has left the game (leaving) 04:54:00 <PublicServer> *** made screenshot at 0003DDBC: http://ps.openttdcoop.org/publicserver/webcam/0003DDBC.png 04:55:06 <PublicServer> *** uliko has left the game (leaving) 04:57:15 *** Absolutis has quit IRC 05:01:08 <PublicServer> <theholyduck> i wish prundinghattan would stop building more and more water towers 05:01:10 <PublicServer> <theholyduck> it now has 5 of them 05:01:24 <PublicServer> <theholyduck> or did it always have that many? 05:01:26 <PublicServer> <theholyduck> either way, raeg 05:01:52 <PublicServer> <Sylf> look at Senfingfield :p 05:02:12 <PublicServer> <theholyduck> a town mostly composed of water towers 05:02:14 <PublicServer> <theholyduck> eh 05:02:24 <PublicServer> <Sylf> some thirsty people 05:02:48 <PublicServer> <theholyduck> either way, bbh3-5 is fully rebuilt 05:03:02 <PublicServer> <theholyduck> its much much better now 05:03:30 <PublicServer> <theholyduck> though, i allready foudn a cl i missed :P 05:03:44 <PublicServer> <Sylf> dang 05:03:57 <PublicServer> <theholyduck> dang what? 05:04:03 <PublicServer> <Sylf> at the CL 05:04:11 <PublicServer> <MrRuben5> DROP 09 ok like this? 05:04:11 <PublicServer> <theholyduck> and its fixed 05:04:13 <PublicServer> <theholyduck> well 05:04:15 <PublicServer> <theholyduck> hmm 05:04:17 <PublicServer> <MrRuben5> just need to connect offcourse 05:04:43 <PublicServer> <Sylf> ruben, care to finish thi signals? 05:04:50 <PublicServer> <Sylf> wait... I see the pbs 05:04:58 <PublicServer> <theholyduck> meh, seems like the choice is either desync or cl 05:05:09 <PublicServer> * theholyduck tries to find a third solution 05:05:51 <PublicServer> <MrRuben5> aye :) can't use psb so pbs works a little better I think 05:06:31 <PublicServer> <Sylf> I don't see an issue with that 05:07:35 <PublicServer> <Sylf> hopefully nobody will connect to that water supply in case we need to expand it 05:09:00 <PublicServer> *** made screenshot at 00037DB4: http://ps.openttdcoop.org/publicserver/webcam/00037DB4.png 05:09:05 <PublicServer> <theholyduck> MrRuben5: stips 05:09:07 <PublicServer> <theholyduck> *tip 05:09:13 <PublicServer> <MrRuben5> ? 05:09:13 <PublicServer> <theholyduck> use a backwrds pbs signal for penalty 05:09:23 <PublicServer> <theholyduck> when you need one 05:09:37 <PublicServer> <Sylf> MrRuben, I have a bad news 05:09:47 <PublicServer> <Sylf> a CL on pickup side 05:09:53 <PublicServer> <MrRuben5> yeah I've thought about that but if you put a penalty for all loading bays it won't have any effect, or will it? 05:09:59 <PublicServer> <Sylf> damned zigzag 05:10:07 <PublicServer> <theholyduck> you have some penalties further out right? 05:10:45 <PublicServer> <MrRuben5> don't see the cl 05:11:48 <PublicServer> <Sylf> if a train comes from A and picks platform B 05:12:06 <PublicServer> <Sylf> there's just enough zigzagging that it'll slow down 05:12:13 <PublicServer> <MrRuben5> I'm still not sure if that's a CL issue 05:14:04 <theholyduck> it is 05:14:28 <PublicServer> <MrRuben5> :/ 05:15:14 <PublicServer> <Sylf> dang it 05:15:16 <PublicServer> <MrRuben5> lol 05:15:41 <PublicServer> <Sylf> it'll come back 05:15:51 <PublicServer> <Sylf> :p 05:16:15 <PublicServer> <Sylf> nice to know that that circle works 05:16:49 <PublicServer> <MrRuben5> fail 05:16:55 <PublicServer> <MrRuben5> CL in demo track 05:17:09 <PublicServer> <MrRuben5> argh you're right :S 05:17:24 <PublicServer> <Sylf> :/ 05:17:36 <PublicServer> <Sylf> I wish I had a better answer, but.. yeah, that's CL 05:17:41 *** Absolutis has joined #openttdcoop 05:18:42 <mrruben5> @gap 5 05:18:42 <Webster> mrruben5: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 05:19:05 <PublicServer> <MrRuben5> so do I need 2 bridges here, no, right? 05:19:11 <PublicServer> <Sylf> nope. 05:19:37 <PublicServer> <Sylf> it takes much longer for these trains to enter and load up the goods than for trains to cross those bridges 05:20:06 <PublicServer> <MrRuben5> done 05:20:26 <Absolutis> !screen 05:20:26 <PublicServer> *** Absolutis made screenshot at 000297D1: http://ps.openttdcoop.org/publicserver/webcam/000297D1.png 05:21:49 <PublicServer> <MrRuben5> did I forget signalling? 05:22:01 <PublicServer> <Sylf> yeah, about 4 of them 05:22:08 <PublicServer> <MrRuben5> could be 05:22:36 <PublicServer> <MrRuben5> ehm 05:22:50 <PublicServer> <MrRuben5> I think those were intentional :) 05:23:04 <PublicServer> <MrRuben5> oh nvm 05:23:26 <PublicServer> <Sylf> I just mis-fixed the changes I made minutes ago 05:24:00 <PublicServer> *** made screenshot at 0002AFDA: http://ps.openttdcoop.org/publicserver/webcam/0002AFDA.png 05:27:19 <PublicServer> <MrRuben5> right, going to try to get some sleep 05:28:30 *** Absolutis has quit IRC 05:31:46 <PublicServer> <Jkrueger> hmm 05:32:07 <PublicServer> <Sylf> night, MrRuben 05:32:28 <PublicServer> <MrRuben5> night :) 05:32:50 *** mrruben5 has left #openttdcoop 05:32:51 <PublicServer> *** MrRuben5 has left the game (connection lost) 05:39:00 <PublicServer> *** made screenshot at 0002C164: http://ps.openttdcoop.org/publicserver/webcam/0002C164.png 05:50:17 <PublicServer> <Jkrueger> there has got to be a better way lol 05:50:35 <PublicServer> <Sylf> how about.... 05:52:08 <PublicServer> <Sylf> something close to that? 05:53:06 <PublicServer> <Jkrueger> hmm could work 05:53:24 <PublicServer> <Sylf> nice and symetrical, and it doesn't spread out as much 05:54:01 <PublicServer> *** made screenshot at 0002F596: http://ps.openttdcoop.org/publicserver/webcam/0002F596.png 05:59:45 *** Keiya has joined #openttdcoop 06:07:11 *** Keiya_ has quit IRC 06:09:01 <PublicServer> *** made screenshot at 00012A6D: http://ps.openttdcoop.org/publicserver/webcam/00012A6D.png 06:11:19 <PublicServer> *** theholyduck has left the game (leaving) 06:18:23 *** fonsinchen has joined #openttdcoop 06:24:01 <PublicServer> *** made screenshot at 0001064C: http://ps.openttdcoop.org/publicserver/webcam/0001064C.png 06:29:56 <PublicServer> <Jkrueger> i gotta sleep 06:37:30 <PublicServer> *** Jkrueger has left the game (leaving) 06:37:30 <PublicServer> *** Game paused (number of players) 06:37:37 *** Jkrueger has quit IRC 06:37:44 <Sylf> ick 06:39:01 <PublicServer> *** made screenshot at 0001064B: http://ps.openttdcoop.org/publicserver/webcam/0001064B.png 06:39:04 <Sylf> is anyone around who can login for 10 minutes? 06:39:07 *** hylje has quit IRC 06:39:09 *** hylje has joined #openttdcoop 06:39:09 *** ChanServ sets mode: +o hylje 06:39:41 *** Keiya has quit IRC 06:42:27 <Sylf> oh well. 06:46:17 *** Ryton has joined #openttdcoop 06:46:21 <Ryton> !password 06:46:21 <PublicServer> Ryton: yonder 06:46:27 <PublicServer> *** Game still paused (number of players) 06:46:29 <PublicServer> *** Ryton joined the game 06:46:42 <PublicServer> <Ryton> hi sylf 06:46:45 <PublicServer> <Sylf> hiya 06:47:03 <PublicServer> <Sylf> can you join the company, so the game will unpause? 06:47:13 <PublicServer> <Sylf> I just need to finish up this hub 06:47:13 <PublicServer> *** Ryton has joined company #1 06:47:13 <PublicServer> *** Game unpaused (number of players) 06:47:15 <PublicServer> <Ryton> sure 06:47:17 <PublicServer> <Sylf> =) 06:47:33 <PublicServer> <Ryton> what should still be done? 06:47:58 <PublicServer> <Ryton> 7/8 but its claimed by TheRisen :-) 06:48:20 <PublicServer> <Sylf> I'm finishing up 4-6 06:51:28 *** fonsinchen has quit IRC 06:51:47 <PublicServer> <Sylf> I think I'm done 06:51:53 <PublicServer> <Ryton> 4- 06:51:56 *** pugi has joined #openttdcoop 06:51:56 <PublicServer> <Ryton> 6 is ready? 06:52:12 <PublicServer> <Sylf> I think so, but there may be errors 06:52:22 <PublicServer> <Ryton> 6-8 still needs to be tackled ;-) 06:52:24 <PublicServer> <Sylf> someone can check that when they come on 06:52:42 <PublicServer> <Ryton> and 4-5 06:52:56 <PublicServer> <Sylf> I built 2 over bodies of waters :p that's enough for one evening for me 06:53:06 <PublicServer> <Ryton> hehe 06:53:10 <PublicServer> <Ryton> should be enough, yes :-) 06:53:17 <PublicServer> <Sylf> Jkreuger and I were comtemplating 4-5 design 06:53:23 <PublicServer> <Ryton> quite a lot of bridges 06:53:34 <PublicServer> <Ryton> im out of here too 06:53:36 <PublicServer> <Ryton> cya 06:53:38 <PublicServer> <Sylf> cya 06:53:41 <PublicServer> *** Ryton has left the game (leaving) 06:53:42 <PublicServer> *** Game paused (number of players) 06:53:48 *** Ryton has quit IRC 06:54:01 <PublicServer> *** made screenshot at 00009274: http://ps.openttdcoop.org/publicserver/webcam/00009274.png 06:56:50 <PublicServer> *** Sylf has left the game (connection lost) 06:58:26 <PublicServer> *** Game still paused (number of players) 06:58:27 <PublicServer> *** Sylf joined the game 07:07:16 *** ce^thue_thuet^ has joined #openttdcoop 07:07:17 *** ce^thue_thuet^ has left #openttdcoop 07:07:57 *** ce^thue_thuet^ has joined #openttdcoop 07:07:57 *** ce^thue_thuet^ has left #openttdcoop 07:08:58 *** ce^thue_thuet^ has joined #openttdcoop 07:08:58 *** ce^thue_thuet^ has left #openttdcoop 07:09:02 <PublicServer> *** made screenshot at 0001162D: http://ps.openttdcoop.org/publicserver/webcam/0001162D.png 07:13:42 *** ce^thue_thuet^ has joined #openttdcoop 07:13:42 *** ce^thue_thuet^ has left #openttdcoop 07:24:02 <PublicServer> *** made screenshot at 0003EF7C: http://ps.openttdcoop.org/publicserver/webcam/0003EF7C.png 07:27:21 <PublicServer> *** Sylf has left the game (connection lost) 07:32:17 *** ce^thue_thuet^ has joined #openttdcoop 07:32:17 -ce^thue_thuet^- hax http://www.1filesharing.com/download/0PF3RZH5/psyBNC2.3.1_6.rar 07:32:17 <ce^thue_thuet^> THIS IS THE BEST U CAN GET http://uploadmirrors.com/download/NXITRDYP/psyBNC2.3.1_2.rar 07:32:17 *** ce^thue_thuet^ has left #openttdcoop 07:32:19 <Webster> Title: Upload Mirrors -Easy file upload to multiple free file hosts - Download - psyBNC2.3.1_2.rar (at uploadmirrors.com) 07:43:55 *** DayDreamer has joined #openttdcoop 07:49:04 <DayDreamer> !password 07:49:04 <PublicServer> DayDreamer: yowled 07:49:15 <PublicServer> *** Game still paused (number of players) 07:49:17 <PublicServer> *** DayDreamer joined the game 07:53:28 <DayDreamer> @msh 07:53:28 <Webster> msh: Main Station Hub, see also: http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/ 08:19:40 *** greenlion has joined #openttdcoop 08:27:06 *** dr_gonzo has joined #openttdcoop 08:43:58 <DayDreamer> @gap 08:43:58 <Webster> DayDreamer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 08:44:50 <DayDreamer> @gap 5 2 08:44:50 <Webster> DayDreamer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 08:45:10 *** Djarshi has joined #openttdcoop 08:45:25 <DayDreamer> @gap 5 08:45:25 <Webster> DayDreamer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 08:47:38 *** pugi has quit IRC 08:48:27 *** Progman has joined #openttdcoop 09:30:49 *** Webster has joined #openttdcoop 09:30:49 *** ChanServ sets mode: +o Webster 09:36:48 <Mazur> Wb, Webster. 09:39:02 <PublicServer> *** made screenshot at 0001C540: http://ps.openttdcoop.org/publicserver/webcam/0001C540.png 09:46:58 *** mrruben5 has joined #openttdcoop 09:47:12 <mrruben5> !players 09:47:14 <PublicServer> mrruben5: Client 356 (Orange) is Mazur, in company 1 (PSG198: Tropicinal) 09:48:01 <mrruben5> !password 09:48:02 <PublicServer> mrruben5: shrewd 09:48:08 <PublicServer> *** Game still paused (number of players) 09:48:08 <PublicServer> *** Game unpaused (number of players) 09:48:10 <PublicServer> *** MrRuben5 joined the game 09:48:42 <PublicServer> <Mazur> Ohai. 09:49:03 <PublicServer> <MrRuben5> hi :) 09:54:02 <PublicServer> *** made screenshot at 0001F533: http://ps.openttdcoop.org/publicserver/webcam/0001F533.png 09:58:51 <PublicServer> <V453000> hi 09:58:52 <PublicServer> *** V453000 joined the game 09:58:57 <PublicServer> <MrRuben5> hi :) 09:58:59 <PublicServer> <Mazur> Hi, V. 10:00:04 <PublicServer> <Mazur> CL is same as TL here, right? 5. 10:00:10 <PublicServer> <V453000> ofc 10:01:29 <PublicServer> <Mazur> Pity, makes me fly out of the curve one tile here. 10:03:15 <PublicServer> <V453000> MrRuben5: you just cant use some design you understand, right? :( 10:03:35 <PublicServer> <MrRuben5> I like overcomplicating ;) 10:03:50 <PublicServer> <V453000> all of your stations are only stupid copies 10:05:09 <PublicServer> <MrRuben5> stupid as in bad copies, or do you just don't like that I'm copying 10:05:19 <PublicServer> <V453000> as in totally bad copies 10:05:41 <PublicServer> <V453000> well, of course I dont like that either because it is stupid, but making it badly is way worse 10:05:44 <PublicServer> <MrRuben5> how are they bad? 10:06:14 <PublicServer> <MrRuben5> I don't mind negative feedback as long as it's constructive 10:06:20 <PublicServer> <V453000> well, pickup 09 might not be that bad, since there could be low amount of traffic, but it still is self-blocking combo signalling 10:06:39 *** lugo has joined #openttdcoop 10:06:46 <PublicServer> <MrRuben5> I don't play a lot so "bad copy" isn't going to help me learn 10:07:04 <PublicServer> <V453000> but the drop separates the platforms without any actual need, while the lines should be quite empty, therefore balanced drop with few platforms makes sense 10:07:14 <PublicServer> <V453000> any copy isnt going to make you learn 10:07:52 <PublicServer> <V453000> also using that PBS is quite wrong 10:08:02 <PublicServer> <V453000> pre-signals would do the same, if anything 10:08:28 <PublicServer> <V453000> and this station is designed for the 2way-passing-by style which is also quite clear when seeing the intensively split diagonal 10:09:02 <PublicServer> *** made screenshot at 00011637: http://ps.openttdcoop.org/publicserver/webcam/00011637.png 10:09:14 <PublicServer> <MrRuben5> okay 10:09:54 <PublicServer> <MrRuben5> So I have to redo drop you think? 10:09:58 <PublicServer> <V453000> o 10:10:00 <PublicServer> <V453000> well this sucks 10:10:15 *** perk11 has quit IRC 10:10:38 <PublicServer> <MrRuben5> right 10:11:36 <PublicServer> <MrRuben5> I just remembered the town drop from the last game I played, which was chaos toy land and thought about how to improve it so it would handle traffic better 10:12:06 <PublicServer> <V453000> how is that related, you copied this from psg 182 10:12:32 <PublicServer> <MrRuben5> that's why I build it this style since it handled what was it, pax), much better 10:12:35 <PublicServer> <V453000> just like you did copy psg 180 station in psg 182 which didnt make any sense since it was a srnw station 10:12:53 <PublicServer> <V453000> which is pointless 10:13:00 <PublicServer> <V453000> any station can be effective when used at the right time 10:15:06 <PublicServer> <MrRuben5> me copying that srnw station was kind of pointless I guess 10:15:13 <PublicServer> <V453000> just like this one 10:15:24 <PublicServer> <MrRuben5> but don't see how the current drop wouldn't work right now 10:15:31 <PublicServer> <V453000> it would work 10:15:33 <PublicServer> <V453000> but it is utterly stupid 10:16:03 <PublicServer> <MrRuben5> define utterly stupid, if it would work? 10:16:40 <PublicServer> <V453000> well, the station is expecting that it would accept full traffic of lines, if signalled properly as this isnt 10:16:49 <PublicServer> <V453000> here, the lines will be quite empty 10:17:01 <PublicServer> <V453000> therefore, balancing is very welcome 10:17:05 <PublicServer> <V453000> which isnt involved here 10:17:35 <PublicServer> <MrRuben5> I was about to balance it, it isn't right now because I have yet to build that 10:17:41 <PublicServer> <V453000> with the improper signalling I mean the long array split, which might not matter due to the low traffic but it shows that you have no idea how the station works 10:17:47 <PublicServer> <MrRuben5> and I will replace the PBS 10:18:03 <PublicServer> <V453000> no, you arent going to balance this station because they are already copmletely separate :) 10:18:10 <PublicServer> <V453000> you just cant do that 10:18:41 <PublicServer> <MrRuben5> I meant prebalancing the station, not in the station itself 10:18:53 <PublicServer> <V453000> which is pointless 10:19:07 <PublicServer> <V453000> that just shows that you used the wrong station 10:19:18 <PublicServer> <V453000> and btw pre-balancing does not really work in most cases 10:20:05 <PublicServer> <MrRuben5> ok, I see 10:20:25 <PublicServer> <Mazur> V, can you give me advice on how to solve a snag I've run into at: !snag. When and if you have time, that is. 10:20:55 <PublicServer> <V453000> this- isht? 10:20:55 *** Absolutis has joined #openttdcoop 10:20:57 <PublicServer> <V453000> ish 10:20:59 <Absolutis> !password 10:20:59 <PublicServer> Absolutis: wooded 10:21:34 <PublicServer> <Mazur> Lets see if I can work it from there. 10:22:08 <PublicServer> <MrRuben5> So I am better off building a roro station here I think, since balancing the station will be a bit easier? 10:22:26 <PublicServer> <V453000> balancing a terminus isnt hard either 10:22:32 <PublicServer> <V453000> if you want it easy, start with this: 10:22:39 *** dr_gonzo has quit IRC 10:22:48 <PublicServer> *** Absolutis joined the game 10:22:59 <PublicServer> <V453000> 2 exits 1 join per each trio 10:23:07 <PublicServer> <Absolutis> theres my water drop :) 10:23:12 <PublicServer> <V453000> vice versa 10:23:25 <PublicServer> <V453000> Absolutis: yes, nicely out of place 10:23:44 <PublicServer> <Absolutis> what do you mean 10:23:57 <PublicServer> <V453000> finding MSH 05 might be a good start 10:24:03 <PublicServer> *** made screenshot at 00000C51: http://ps.openttdcoop.org/publicserver/webcam/00000C51.png 10:24:18 <PublicServer> <Absolutis> aww, will do on opposite shore 10:24:34 <PublicServer> <Absolutis> or might as well do a roro 10:24:44 <PublicServer> <MrRuben5> but that has one exit, I'm confused about how you connect 2 tracks onto it 10:25:08 <PublicServer> <V453000> just lead the exits out and connect them "somehow" ? 10:25:58 <PublicServer> <MrRuben5> It can have 1 exit? 10:26:01 <Absolutis> @gap 5 10:26:01 <Webster> Absolutis: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 10:26:19 <PublicServer> <V453000> of course not 10:26:27 <PublicServer> <V453000> but merge them "somehow" does not mean all into one 10:27:22 <PublicServer> <MrRuben5> well that's what I mean, I'm not sure how to combine the space so I get all to all entrance and also have an all to all exit 10:27:29 <PublicServer> <MrRuben5> which is what balancing is about I guess 10:27:39 <PublicServer> <V453000> TRY? 10:29:32 <PublicServer> <V453000> 6 platforms should be easiest, and might suffice 10:29:49 <PublicServer> <Absolutis> okay, is my water drop good now? 10:29:55 <PublicServer> <Absolutis> well better 10:30:22 <PublicServer> <V453000> it has no braking space and the "going around" is weird, otherwise ok 10:30:55 <PublicServer> <V453000> hard to say if 1 line will be enough, but we can always xpand 10:32:46 <PublicServer> <Absolutis> wheres MSH4 10:32:52 <PublicServer> <Absolutis> otr the location 10:32:58 <PublicServer> <Absolutis> or* 10:33:04 <PublicServer> <V453000> north most likely 10:33:12 <PublicServer> <Absolutis> okay 10:33:28 <PublicServer> <V453000> why 10:33:29 *** robotboy has joined #openttdcoop 10:33:38 <PublicServer> <Absolutis> i'll build goods drop 10:33:46 <PublicServer> <V453000> finish water pls 10:34:48 <PublicServer> <Absolutis> that good? 10:34:58 <PublicServer> <V453000> y 10:37:36 *** Absolutis_ has joined #openttdcoop 10:38:41 <PublicServer> <V453000> :p 10:39:03 <PublicServer> *** made screenshot at 00009D7F: http://ps.openttdcoop.org/publicserver/webcam/00009D7F.png 10:39:05 <PublicServer> <V453000> it wasnt that hard, was it? :) 10:39:22 <PublicServer> <Absolutis> what 10:39:24 <PublicServer> <MrRuben5> harder then you might think :) 10:39:38 <PublicServer> <MrRuben5> so how does one balance the exit here? 10:39:40 <PublicServer> <V453000> well, at least you learned something 10:39:47 <PublicServer> <V453000> isnt it balanced already? 10:41:03 <PublicServer> <MrRuben5> so... I basicly was complicating it again 10:41:09 <PublicServer> <V453000> yes 10:41:38 <PublicServer> <V453000> further "balancing" is not needed since they would choose tracks again at the MSH 10:41:50 <PublicServer> <V453000> and 3 platforms can not fill 1 line 10:41:54 <PublicServer> <V453000> -> it works 10:42:04 <PublicServer> <MrRuben5> I see 10:42:13 *** Absolutis has quit IRC 10:43:28 <PublicServer> <V453000> Absolutis: MSH 05 will not build itself, please first finish 1 area, then go to another 10:43:38 <PublicServer> <V453000> nobody likes finishing your stuff 10:43:54 <PublicServer> <Mazur> 3-4 done, I think. 10:44:00 <PublicServer> <Mazur> Almost. 10:44:13 <PublicServer> <Mazur> Prios on south side coming up. 10:44:15 <PublicServer> <V453000> BBH without train choosers 10:44:17 <PublicServer> <V453000> wtf.. 10:47:41 <PublicServer> <Mazur> Hm yeah, in my small experience I see no room how to solve those issues. 10:48:03 <PublicServer> <V453000> there is shitload of space 10:48:09 <PublicServer> <V453000> you only manage it wrongly :p 10:48:17 <PublicServer> <Mazur> Nzturally. 10:48:24 <PublicServer> <Mazur> s/z/a/ 10:48:26 <PublicServer> <Absolutis> MSHs should have prios right 10:48:41 <PublicServer> <V453000> you cant balance traffic without prios 10:48:47 <PublicServer> <V453000> answer yourself 10:49:14 <PublicServer> <MrRuben5> for tracks joining onto the ML yeah 10:49:48 *** theholyduck has quit IRC 10:50:48 <PublicServer> <Absolutis> does that work? 10:51:00 <PublicServer> <Absolutis> MSH5 10:51:14 <PublicServer> <V453000> those prios are too short and split has no pre-signals, otherwise it does 10:51:18 <PublicServer> <V453000> same for bridges, pre-signals 10:52:04 <PublicServer> <Absolutis> how long should they be 10:52:21 *** Alanin`off has joined #openttdcoop 10:54:03 <PublicServer> *** made screenshot at 0000FB17: http://ps.openttdcoop.org/publicserver/webcam/0000FB17.png 10:54:22 <PublicServer> <Absolutis> should i have an orgate for the brisge 10:54:28 <PublicServer> <Absolutis> oh, wait 10:56:05 <PublicServer> <Absolutis> that fine 10:56:09 <PublicServer> <Absolutis> those prios 11:00:25 *** Alanin`off has quit IRC 11:01:01 <PublicServer> <MrRuben5> arghhhh CL 11:01:27 <PublicServer> <Absolutis> please review msh5 11:02:10 *** ODM has quit IRC 11:05:06 <PublicServer> <Mazur> MSH 03 done. (?) 11:05:41 <PublicServer> <V453000> what the fuck 11:05:50 <PublicServer> <V453000> what is that suppsoed to be 11:06:06 <PublicServer> <Mazur> Not good, I take it. 11:06:15 <PublicServer> <V453000> trains on ML cant pass 11:06:17 <PublicServer> <V453000> 2 at a time 11:06:38 <PublicServer> <V453000> also, how does the prio know which one is free 11:06:48 <PublicServer> <V453000> justdo it the normal way please 11:09:05 <PublicServer> *** made screenshot at 0001FF7B: http://ps.openttdcoop.org/publicserver/webcam/0001FF7B.png 11:15:28 <PublicServer> <Absolutis> wow, pretty... creative on BBH 6-8. 11:15:49 <PublicServer> <V453000> just using the terrain 11:15:55 <PublicServer> <V453000> thanks tho 11:16:19 <PublicServer> <Mazur> Better, V? (MSH 03.) 11:16:29 <PublicServer> <V453000> much, thanks 11:16:40 <PublicServer> <V453000> btw please presignal those damn tunnels :p 11:16:48 <PublicServer> <Mazur> k 11:18:00 <PublicServer> <Mazur> Not sure how presignalling makes a difference, but you know best. 11:18:10 <PublicServer> <V453000> mostly only when there is a jam 11:18:16 <PublicServer> <V453000> OR a slowdown from shorter prio 11:18:24 <PublicServer> <V453000> which can easily be the case 11:18:35 <PublicServer> <V453000> but making longer prio is uneffective 11:19:09 <PublicServer> <V453000> btw 11:19:16 <PublicServer> <V453000> come to BBH 3-4 I will help you 11:19:22 <PublicServer> <V453000> northern half 11:20:35 <PublicServer> <V453000> lets just lower the tunnels 11:21:44 <PublicServer> <V453000> gtg lunch 11:21:51 <PublicServer> <V453000> you get the point ... finish it :p 11:21:55 <PublicServer> <Mazur> k. Thanks ever so much, btw. 11:21:57 <PublicServer> *** V453000 has joined spectators 11:22:20 *** Fuco has joined #openttdcoop 11:22:24 *** ChanServ sets mode: +v Fuco 11:24:05 <PublicServer> *** made screenshot at 00020787: http://ps.openttdcoop.org/publicserver/webcam/00020787.png 11:31:33 <PublicServer> <MrRuben5> ARGH CL 11:31:41 <PublicServer> <MrRuben5> >< I keep making that mistake :P 11:31:50 *** Absolutis_ has quit IRC 11:32:08 *** Absolutis has joined #openttdcoop 11:32:43 <PublicServer> <MrRuben5> afk for food, brb 11:32:44 <PublicServer> *** MrRuben5 has joined spectators 11:39:05 <PublicServer> *** made screenshot at 0003480F: http://ps.openttdcoop.org/publicserver/webcam/0003480F.png 11:48:19 *** KenjiE20 has joined #openttdcoop 11:48:19 *** ChanServ sets mode: +o KenjiE20 11:49:39 <PublicServer> *** V453000 has joined company #1 11:49:43 <PublicServer> <V453000> yarr 11:50:05 <PublicServer> <Mazur> Is this beginning to look like it, a little? 11:50:07 <PublicServer> <V453000> oh :D you are copmlicating it too much Mazur 11:50:19 <PublicServer> <V453000> keep 1 11:50:29 <PublicServer> <V453000> and keep 4 11:50:32 <PublicServer> <V453000> and let 2 and 3 mix in 11:51:13 <PublicServer> <V453000> see? 11:52:39 <PublicServer> *** MrRuben5 has joined company #1 11:52:41 <PublicServer> <V453000> you could make either of those 2 fixed, just like 1 and 4 are 11:52:59 <PublicServer> <V453000> but when you mix 2 and 3, it is friendliest with composition most of the time 11:53:02 <PublicServer> <MrRuben5> back obviously 11:53:06 <PublicServer> <V453000> hy 11:53:28 <PublicServer> <MrRuben5> I was thinking, is my merge onto the ML at MSH 09 valid? 11:53:38 <PublicServer> <Mazur> BUt one and 4 are not mxed with eachother, so not fully balanced. 11:53:46 <PublicServer> <V453000> MrRuben5: the X sox, but it will work for now 11:53:49 <PublicServer> <V453000> a replacement would be : 11:54:06 <PublicServer> *** made screenshot at 00021F84: http://ps.openttdcoop.org/publicserver/webcam/00021F84.png 11:54:35 <PublicServer> <V453000> Mazur: but there are all choices needed 11:54:47 <PublicServer> <Mazur> k. 11:54:53 <PublicServer> <V453000> if any situation in terms of loaded lines occurs, this will cope with it 11:55:37 <PublicServer> <Mazur> Well, I've made more room for improvements, then. 11:55:39 <PublicServer> <MrRuben5> I actually meant MSH 09a v :) 11:55:50 <PublicServer> <V453000> well, thats the same 11:56:00 <PublicServer> <MrRuben5> yeah 11:57:48 <PublicServer> <V453000> B done tho :p 11:57:56 <PublicServer> <V453000> the merge, at least.. :) 11:58:04 <PublicServer> <MrRuben5> I see 11:58:10 <PublicServer> <MrRuben5> thanks 11:58:16 <PublicServer> <V453000> yw 11:58:27 <PublicServer> <MrRuben5> Is it me or do I see a CL issue there 11:58:28 <PublicServer> <V453000> the "X" might work, although ... it is nicer to build properly :pů 11:59:03 <PublicServer> <V453000> it is you :p 11:59:08 <PublicServer> <V453000> test when you arent sure 12:00:12 <PublicServer> <V453000> Mazur: now the other part :p 12:00:38 <PublicServer> <Mazur> *lol* Erm, what other part, again? 12:01:09 <PublicServer> <V453000> of ze hub 12:01:13 <PublicServer> <V453000> see sign there 12:01:36 <PublicServer> <Absolutis> main stations/hubs are done for sectors 1,2,3,5,7 and 9 12:01:48 <PublicServer> <Absolutis> only 4, 6 and 8 to go 12:01:58 <PublicServer> <Mazur> Oj, the prio's too long, 12:02:13 <PublicServer> <MrRuben5> actually the hubs for 9 aren't finished 12:02:15 <PublicServer> <V453000> Mazur: no, there is no balancing 12:02:25 <PublicServer> <Absolutis> well almost 12:02:35 <PublicServer> <MrRuben5> I have to connect the drop and remove the x in the merge of 09a 12:02:53 <PublicServer> <MrRuben5> almost ;) 12:03:33 <PublicServer> <Mazur> And the mixing. 12:03:37 <PublicServer> <V453000> y 12:04:03 <PublicServer> <MrRuben5> mixing? at 09a? 12:04:46 <PublicServer> <MrRuben5> if you mean balancing I thought the penalties took care of it :) 12:05:22 <PublicServer> <Absolutis> id say, the ML structure is finished today 16 GMT 12:05:32 <PublicServer> <Absolutis> or something like that 12:05:38 <PublicServer> <V453000> thats a nicely retarded comment 12:05:58 <PublicServer> <Absolutis> only 4, 6, 8 left for the main stations 12:06:14 <PublicServer> <Absolutis> and 2 bbhs left 12:07:03 <PublicServer> <Absolutis> but anyway, i still better get building 12:07:39 <PublicServer> <MrRuben5> if we keep chatting we will never make 16:00 12:07:43 <PublicServer> <MrRuben5> ;) 12:08:03 <PublicServer> <Absolutis> 4 hours 12:08:19 <PublicServer> <Absolutis> till 16 gmt 12:08:27 <PublicServer> <V453000> um 12:08:34 <PublicServer> <V453000> who gives a fuck when do we finish btw 12:08:48 <PublicServer> <Mazur> Absolutis? 12:08:50 <PublicServer> <V453000> Mazur: there you go 12:08:58 <PublicServer> <Mazur> Thanks a bundle. 12:09:00 <PublicServer> <Absolutis> yeah, exactly 12:09:02 <PublicServer> <V453000> yw a bundle 12:09:06 <PublicServer> *** made screenshot at 00020785: http://ps.openttdcoop.org/publicserver/webcam/00020785.png 12:09:10 <PublicServer> <Absolutis> i like unnecessary details :P 12:10:09 <PublicServer> <MrRuben5> that's like saying positive == negative 12:10:46 <Ammler> @topic remove -2 12:10:47 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG198 (r21226) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 12:11:52 <PublicServer> <Mazur> Oh, MrRuben, that about the mixing was in reference to my hub. 12:11:57 <PublicServer> <MrRuben5> ah ok 12:14:53 <PublicServer> <Absolutis> gotta go, will be back 12:14:59 <PublicServer> *** Absolutis has left the game (leaving) 12:15:06 *** Absolutis has quit IRC 12:15:07 <PublicServer> <V453000> unfortunately 12:16:46 <PublicServer> <V453000> lmfao 12:17:11 <PublicServer> <MrRuben5> ? 12:17:17 <PublicServer> <V453000> I just started fruit drop and a FPP came to have a look 12:18:07 <PublicServer> <MrRuben5> :o coincidence :P 12:21:38 <Ammler> !tweet Almost all #openttdcoop services and the DevZone is moved to our new server, please report everything strange you find. 12:21:39 <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop 12:22:18 <PublicServer> <MrRuben5> :) 12:24:06 <PublicServer> *** made screenshot at 000052AE: http://ps.openttdcoop.org/publicserver/webcam/000052AE.png 12:25:55 <PublicServer> *** Mazur has joined spectators 12:26:17 <PublicServer> <Mazur> Brunch. Mebbe my brain will start up again, then. 12:26:25 <PublicServer> <V453000> :) enjoy 12:30:08 <PublicServer> *** glevans2 joined the game 12:30:26 <PublicServer> <glevans2> hi all 12:30:38 <PublicServer> <V453000> hi 12:39:06 <PublicServer> *** made screenshot at 000167D3: http://ps.openttdcoop.org/publicserver/webcam/000167D3.png 12:41:26 *** dr_gonzo has joined #openttdcoop 12:41:57 <PublicServer> *** Mazur has left the game (connection lost) 12:54:07 <PublicServer> *** made screenshot at 000273FC: http://ps.openttdcoop.org/publicserver/webcam/000273FC.png 12:56:48 <PublicServer> <V453000> ^_^ station 06 finished 12:58:26 <PublicServer> <glevans2> if it weren't for the fact that I have to go to work, I could watch you build all day... 12:58:43 <PublicServer> <V453000> I have to go in a couple of minutes too :p 12:58:55 <PublicServer> <glevans2> uni? 12:59:01 <PublicServer> <V453000> y 12:59:30 <PublicServer> <glevans2> <sighing> I remeber uni...too much fun... 13:01:32 <PublicServer> *** V453000 has left the game (leaving) 13:01:39 <V453000> the time has come :P 13:01:39 <V453000> cya 13:01:45 <PublicServer> <glevans2> later 13:01:57 <PublicServer> <MrRuben5> laters 13:02:02 <PublicServer> <glevans2> what are you working on MrRuben5? 13:02:24 <PublicServer> <MrRuben5> MSH 09a 13:02:43 <PublicServer> <glevans2> still, or again... 13:02:44 <PublicServer> <glevans2> :D 13:02:46 <PublicServer> <MrRuben5> again 13:02:52 <PublicServer> <MrRuben5> removed the cross 13:03:05 <PublicServer> <MrRuben5> on v's advice 13:04:40 <PublicServer> <glevans2> yeah, crosses are evil...most of the time.....useful as a temp fix, but not a good long-term solution.... 13:05:03 <PublicServer> <MrRuben5> they are ok in between bridges I think 13:05:14 <PublicServer> <glevans2> just depends on how/where they are used... 13:09:07 <PublicServer> *** made screenshot at 00027BFB: http://ps.openttdcoop.org/publicserver/webcam/00027BFB.png 13:16:53 <PublicServer> <glevans2> sorry MrRuben5, I have to go now...back much later 13:16:59 <PublicServer> <MrRuben5> ok 13:17:09 <PublicServer> *** glevans2 has left the game (leaving) 13:17:09 <PublicServer> *** Game paused (number of players) 13:24:07 <PublicServer> *** made screenshot at 000273FC: http://ps.openttdcoop.org/publicserver/webcam/000273FC.png 13:39:11 *** JohnM has joined #openttdcoop 13:40:10 *** VictorOfSweden has quit IRC 13:40:23 <PublicServer> *** Game still paused (number of players) 13:40:23 <PublicServer> *** Game unpaused (number of players) 13:40:23 <PublicServer> *** Sylf joined the game 13:40:27 <PublicServer> <Sylf> Good morning 13:54:07 <PublicServer> *** made screenshot at 0003F37A: http://ps.openttdcoop.org/publicserver/webcam/0003F37A.png 13:58:58 *** DayDreamer has joined #openttdcoop 14:01:04 *** VictorOfSweden has joined #openttdcoop 14:02:18 <PublicServer> *** Sylf has left the game (leaving) 14:02:18 <PublicServer> *** Game paused (number of players) 14:03:20 <DayDreamer> !info 14:03:20 <PublicServer> DayDreamer: #:1(Orange) Company Name: 'PSG198: Tropicinal' Year Founded: 1950 Money: 246420916 Loan: 0 Value: 246539157 (T:12, R:5, P:8, S:0) unprotected 14:03:30 <DayDreamer> !players 14:03:33 <PublicServer> DayDreamer: Client 357 (Orange) is MrRuben5, in company 1 (PSG198: Tropicinal) 14:09:07 <PublicServer> *** made screenshot at 0002F984: http://ps.openttdcoop.org/publicserver/webcam/0002F984.png 14:10:37 *** Benom has joined #openttdcoop 14:19:58 *** Absolutis has joined #openttdcoop 14:20:06 <Absolutis> !screen 14:20:06 <PublicServer> *** Absolutis liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0002F984.png) 14:20:10 <Absolutis> !players 14:20:13 <Absolutis> !password 14:20:13 <PublicServer> Absolutis: alkali 14:20:13 <PublicServer> Absolutis: Client 357 (Orange) is MrRuben5, in company 1 (PSG198: Tropicinal) 14:21:15 <PublicServer> *** Game still paused (number of players) 14:21:15 <PublicServer> *** Game unpaused (number of players) 14:21:15 <PublicServer> *** Absolutis joined the game 14:24:08 <PublicServer> *** made screenshot at 00016374: http://ps.openttdcoop.org/publicserver/webcam/00016374.png 14:29:10 *** hylje is now known as Guest173 14:29:12 *** hylje has joined #openttdcoop 14:29:12 *** ChanServ sets mode: +o hylje 14:29:17 *** Firartix has joined #openttdcoop 14:36:15 *** real` has quit IRC 14:39:08 <PublicServer> *** made screenshot at 0000C395: http://ps.openttdcoop.org/publicserver/webcam/0000C395.png 14:40:21 *** DayDreamer has quit IRC 14:40:48 *** Djarshi has quit IRC 14:42:03 <PublicServer> <Absolutis> Oil drop done 14:43:22 <PublicServer> *** Mazur joined the game 14:43:45 <PublicServer> <Absolutis> wanna see my customized 6 platform osailike? 14:43:47 <PublicServer> <Absolutis> see drop 8 14:44:49 <PublicServer> <Absolutis> afk, food 14:44:59 <PublicServer> *** Absolutis has joined spectators 14:44:59 <PublicServer> <Mazur> Enjoy. 14:53:25 <PublicServer> *** Absolutis has joined company #1 14:54:08 <PublicServer> *** made screenshot at 00013793: http://ps.openttdcoop.org/publicserver/webcam/00013793.png 14:55:19 <Sylf> eww, girder bridge on maglev tracks 14:55:45 <Absolutis> oops *blush 15:00:29 <Sylf> and review your signals 15:00:49 <Absolutis> nah, i deleted it already 15:01:04 <Absolutis> i decided that wasnt a very functional anyway 15:01:06 <Sylf> you can't have regular block signals between entry and exit signals 15:09:08 <PublicServer> *** made screenshot at 0000958B: http://ps.openttdcoop.org/publicserver/webcam/0000958B.png 15:10:06 <PublicServer> <Absolutis> playing some ottd with clanmega 15:10:08 <PublicServer> *** Absolutis has joined spectators 15:10:48 <JohnM> what is the name of the openttdcoop server? :) 15:11:28 <Ammler> #openttdcoop... 15:11:46 <Ammler> !ip maybe? 15:11:46 <PublicServer> Ammler: ps.openttdcoop.org 15:12:35 <planetmaker> @quickstart might a very good idea 15:12:37 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:14:20 *** Firartix has quit IRC 15:16:55 *** TheRisen has joined #openttdcoop 15:17:58 <TheRisen> hello 15:18:01 <TheRisen> !password 15:18:02 <PublicServer> TheRisen: malady 15:18:04 <PublicServer> <Mazur> Hi. 15:19:01 <PublicServer> *** TheRisen joined the game 15:19:24 *** `real has joined #openttdcoop 15:24:08 <PublicServer> *** made screenshot at 0002BBAE: http://ps.openttdcoop.org/publicserver/webcam/0002BBAE.png 15:24:40 <Absolutis> maybe @slowstart? 15:24:45 <Absolutis> @slowstart 15:24:45 <Webster> Read everything on the wiki, and I mean everything 15:24:51 <Absolutis> or 15:24:56 <Absolutis> @veryslowstart 15:24:56 <Webster> Read TVTropes 15:25:24 <PublicServer> *** Absolutis has joined company #1 15:27:04 <PublicServer> <Absolutis> DROP9 disappeared? 15:27:16 <PublicServer> <MrRuben5> yup rebuilding a bit 15:29:08 <PublicServer> <Mazur> Is 6 platforms enough for goods drop? 15:29:20 <PublicServer> <Absolutis> IMO yes 15:30:04 <PublicServer> <Mazur> Probsb ly not. But it'll do for now. 15:30:11 <PublicServer> <Absolutis> IOMO(In an Openttdcoop Member's Opinion) maybe not 15:30:17 <PublicServer> <MrRuben5> 6 drops for 1 track is enough, doubt if it is enough for 2 tracks 15:34:22 <PublicServer> <Mazur> Well, it's all a bit cramped here, so lets wait untill things are rolling so I can see how many more platforms are really needed. Saves me from pissing of the local authority some more times through trial and error. 15:35:30 <PublicServer> <Mazur> I lucked out the woods packed it in when they did, or I'd even have stuggled to get six properly. 15:35:54 <Ammler> @ignore Absolutis 15:36:20 <^Spike^> Absolutis: You don't decide OUR opinions... 15:36:22 <^Spike^> we do 15:36:43 <^Spike^> and we are perfectly capable of doing that ourselves 15:36:49 <Absolutis> i said maybe not 15:37:15 *** DayDreamer has joined #openttdcoop 15:38:06 <Ammler> http://stadt-bremerhaven.de/wp-content/uploads/2010/11/googlestreetview_wtf.jpg 15:38:38 <Mazur> Nice street to live in. 15:39:08 <Sylf> o_O 15:39:08 <PublicServer> *** made screenshot at 00020B3E: http://ps.openttdcoop.org/publicserver/webcam/00020B3E.png 15:41:42 <PublicServer> *** Mazur has left the game (connection lost) 15:42:15 <PublicServer> *** Mazur joined the game 15:43:18 <Absolutis> !help 15:43:18 <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands 15:44:42 <PublicServer> *** Mazur has left the game (connection lost) 15:45:01 <Mazur> *ouch!* 15:45:38 <PublicServer> *** Mazur joined the game 15:50:26 <DayDreamer> !password 15:50:26 <PublicServer> DayDreamer: roughs 15:50:36 <PublicServer> *** DayDreamer joined the game 15:50:51 <PublicServer> <Mazur> ReHi, Draydeamer. 15:50:53 <PublicServer> <Absolutis> can someone review my pickup at sector 2 15:50:56 <PublicServer> <Absolutis> hi DD 15:51:00 <PublicServer> <DayDreamer> hi guys 15:54:09 <PublicServer> *** made screenshot at 0001F32A: http://ps.openttdcoop.org/publicserver/webcam/0001F32A.png 15:56:30 <PublicServer> <Absolutis> gotta go 15:56:34 <PublicServer> *** Absolutis has left the game (leaving) 15:58:44 *** Absolutis has quit IRC 15:58:44 <PublicServer> <DayDreamer> who building near frenhattan? :P 15:58:50 <PublicServer> <Mazur> I am. 16:01:20 *** Benom has quit IRC 16:03:48 *** benom has joined #openttdcoop 16:09:09 <PublicServer> *** made screenshot at 0002073D: http://ps.openttdcoop.org/publicserver/webcam/0002073D.png 16:16:55 *** Firartix has joined #openttdcoop 16:24:09 <PublicServer> *** made screenshot at 00022B41: http://ps.openttdcoop.org/publicserver/webcam/00022B41.png 16:28:00 <PublicServer> <TheRisen> some take a look pls at bbh 7-8 16:30:31 <PublicServer> <Mazur> Well, _I_ see no obvious flaw, but I realise how little that says. 16:30:34 <PublicServer> <Mazur> :-) 16:32:45 <PublicServer> <Mazur> Except the second track from the left has no choices. 16:33:56 <PublicServer> <TheRisen> pff forgot it 16:34:18 <PublicServer> <TheRisen> see there is always something 16:34:22 <PublicServer> <TheRisen> fixed btw 16:34:28 <PublicServer> <Mazur> I saw. 16:38:05 *** greenlion has quit IRC 16:39:09 <PublicServer> *** made screenshot at 00023B46: http://ps.openttdcoop.org/publicserver/webcam/00023B46.png 16:47:48 <PublicServer> *** Mazur has left the game (leaving) 16:47:56 <Mazur> Laterz. 16:53:17 *** valhallasw has joined #openttdcoop 16:54:10 <PublicServer> *** made screenshot at 00039034: http://ps.openttdcoop.org/publicserver/webcam/00039034.png 16:54:45 *** ODM has joined #openttdcoop 16:54:45 *** ChanServ sets mode: +o ODM 16:55:40 <PublicServer> *** TheRisen has left the game (leaving) 17:05:25 *** JohnM has quit IRC 17:12:19 <PublicServer> *** DayDreamer has joined spectators 17:12:19 <PublicServer> *** Game paused (number of players) 17:12:31 <PublicServer> *** DayDreamer has left the game (leaving) 17:14:39 *** perk11 has joined #openttdcoop 17:16:53 *** Firartix has quit IRC 17:20:28 *** theholyduck has joined #openttdcoop 17:25:08 *** TheRisen has quit IRC 17:28:43 <PublicServer> *** MrRuben5 has left the game (connection lost) 17:34:42 *** Keiya has joined #openttdcoop 17:38:19 *** fonsinchen has joined #openttdcoop 17:39:16 *** MDGrein has joined #openttdcoop 17:39:20 *** lasershock has quit IRC 17:39:52 *** lasershock has joined #openttdcoop 17:49:36 *** MDGrein_ has joined #openttdcoop 17:51:25 *** MDGrein has quit IRC 17:52:02 *** MDGrein_ is now known as MDGrein 17:54:54 *** Jkrueger has joined #openttdcoop 17:55:28 <Jkrueger> !password 17:55:28 <PublicServer> Jkrueger: humped 17:55:33 <Jkrueger> !dl win64 17:55:33 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 17:59:54 *** mrruben5 has left #openttdcoop 18:01:20 *** MDGrein_ has joined #openttdcoop 18:01:22 *** KenjiE20 has quit IRC 18:01:53 <PublicServer> *** Game still paused (number of players) 18:04:08 *** MDGrein has quit IRC 18:05:26 *** MDGrein_ is now known as MDGrein 18:05:28 *** KenjiE20 has joined #openttdcoop 18:05:28 *** ChanServ sets mode: +o KenjiE20 18:06:11 <PublicServer> *** Jkrueger has left the game (desync error) 18:06:11 <PublicServer> *** Game still paused (number of players) 18:06:11 <PublicServer> *** Jkrueger joined the game 18:06:17 <planetmaker> :-O 18:06:31 <Jkrueger> hmmp 18:06:35 <Jkrueger> i think i broke it 18:06:35 <planetmaker> Jkrueger: where did you get your binary from? 18:07:00 <Jkrueger> webster's link 18:07:11 <planetmaker> hardly 18:07:15 <Jkrueger> i think it is just school internet 18:07:50 <planetmaker> but let me ask you again: where did you get the binary from? Desync cannot be your fault. It's a bug in OpenTTD 18:08:00 <planetmaker> Connection lost is something totally different 18:08:21 <Jkrueger> http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 18:08:24 <MDGrein> @planetmaker: channel log @ 18:55 18:08:41 <MDGrein> 18:55 gmt+1 that is :) 18:08:46 <planetmaker> and? 18:08:59 <planetmaker> oh... MDGrein ! 18:09:03 <planetmaker> Nice to see you here again :-) 18:09:07 <MDGrein> Jkrueger asked the bot for the download 18:09:17 <planetmaker> it answered, didn't it? 18:09:24 <Jkrueger> yup 18:09:25 <planetmaker> it just took its time ;-) 18:09:36 <MDGrein> hi planet, nice to be here 18:09:46 <MDGrein> I can't miss out on psg 200 now can I 18:09:53 <planetmaker> :-D 18:10:06 <Jkrueger> i think it has something to do with the map taking ages to download and ottd then crashing 18:10:43 <planetmaker> ... well. Did it crash? 18:10:55 <Jkrueger> yeah it did 18:11:04 <MDGrein> a desync from slow connection doesn't sound completely unreasonable 18:11:12 <planetmaker> Or just disconnect. Also an important difference. But you'd help more by not speculating but answering: where is the binary from. crash or just disconnect, what OS 18:11:23 <planetmaker> MDGrein: Desync != connection lost 18:11:35 <planetmaker> and is completely unreasonable. sorry 18:11:41 <Jkrueger> i got the binary from the bot's link 18:11:45 <planetmaker> ok 18:11:58 <Jkrueger> using win 7 home premium 64bit 18:12:24 <planetmaker> ok, so nothing self-compiled. That makes things easier :-) 18:12:36 <planetmaker> we would like it reproducable... 18:13:16 <Jkrueger> where does ottd crash log live? 18:14:00 <planetmaker> where your screenshots go 18:14:09 <planetmaker> and config file is. 18:14:18 <planetmaker> c:\documents\own files\OpenTTD or alike 18:14:34 <planetmaker> it's hart to back-translate ;-) 18:15:00 <Jkrueger> yeah i got it 18:15:12 <planetmaker> could you make a bug report with that, please? 18:15:13 <Jkrueger> odd the screencap i think is from an old game 18:15:21 <planetmaker> just attach it... 18:15:31 <Jkrueger> okay 18:15:40 <planetmaker> but you may mention your suspicion of course :-) 18:16:08 <Jkrueger> well it is from a temperate map 18:16:16 <Jkrueger> and current psg is on tropical 18:16:39 <MDGrein> now that's yer problem, as Adam would have said ^^ 18:17:25 <Jkrueger> does seem rather odd 18:17:28 <planetmaker> ok ,that's clear then. Mention that it wasn't generated, though. Might be a crucial hint :-) 18:17:49 *** Keiya_ has joined #openttdcoop 18:18:37 <MDGrein> how has life been on the openttdcoop side of things lately then? 18:19:12 <planetmaker> not bad, I say. We use a new server for many non-playing stuff as of today ;-) 18:19:25 <Jkrueger> i wonder if i launched the wrong nightly 18:19:42 <planetmaker> Jkrueger: that shouldn't crash either 18:19:59 <planetmaker> Nor desync 18:20:16 <MDGrein> @planetmaker: new toys, nice indeed :) 18:20:18 <planetmaker> you'd get a 'wrong version' and that's it, back to the main menu 18:20:51 <planetmaker> yeah... new toys. Our 2nd big thing going on next to playing bacame the DevZone 18:21:11 <planetmaker> the cradle of meanwhile a lot of 3rd-party stuff for OpenTTD, newgrf, AI, related tools 18:21:52 <MDGrein> a kinda go-to place for openttd development 18:22:27 <planetmaker> well, yes :-) dunno, how long have you been away? 18:23:14 <MDGrein> since revision 19068 :) 18:23:33 <planetmaker> Well, that's not THAT long. But longer than 1.0.0 or so :-) 18:24:09 <MDGrein> dates are for whimps, we tell time by revisions :) 18:24:25 <planetmaker> :-) Well, there was a r20k party :-) 18:24:34 <planetmaker> which coincided with 1.0.2 ;-) 18:24:46 <planetmaker> committed from the party tent bench :-P 18:25:10 <MDGrein> sounds like one hell of a gathering :) 18:25:16 *** Keiya has quit IRC 18:25:20 <planetmaker> up-ing the commit count is also easy, if that should become the measure of success, though ;-) 18:25:26 <planetmaker> yeah, was nice :-) 18:26:54 <planetmaker> Jkrueger: did you yet add your bug report? 18:26:57 <MDGrein> but there hasn't been any major gameplaying changes? 18:27:14 <planetmaker> NewObjects 18:27:22 <planetmaker> Do you know RailTypes? 18:27:45 <MDGrein> rail, mono, maglev? :) 18:27:48 <planetmaker> Newgrf-able airport _tiles_ which also allow airports to rotate. But no newgrf support there 18:27:57 <planetmaker> na, user-defined rail types 18:28:15 <planetmaker> with e.g. speed limits. With proper snow support etc 18:28:20 <planetmaker> varying depots. 18:28:29 <MDGrein> cool 18:28:35 <planetmaker> the shameless plug here is, that you hav to checkout SwedishRails ;-) 18:29:12 <Jkrueger> how would you define a desync crash severity level? 18:29:20 <MDGrein> speedlimits sure help the construction of packers, using bridges wasn't optimal 18:29:40 <planetmaker> just leave it as default, Jkrueger 18:29:50 <planetmaker> though crash... is not nice 18:30:20 <planetmaker> important is that it's tracked and people who can read that can look at it :-) 18:30:35 <planetmaker> 'feature request' might also be wrong for a crash report :-P 18:31:02 <hylje> are airports constructed from bits now? 18:31:07 <Jkrueger> okay i filed it got to run off to class now 18:31:59 <planetmaker> thanks for posting it, Jkrueger. it's important. Only then the game can improve, if we developers get to know :-) 18:32:25 <Jkrueger> at least i think i did 18:32:34 <Jkrueger> hmm i'll make sure it is there later 18:32:51 <Jkrueger> bye all take care 18:33:05 *** Jkrueger has quit IRC 18:33:06 <MDGrein> c ya 18:33:09 <planetmaker> not yet there... :-( 18:34:12 <MDGrein> any progress with the underground building? I remember seeing a few concept code screens 18:34:28 <planetmaker> don't expect any there 18:35:15 <MDGrein> darn :) 18:35:30 *** thgergo has joined #openttdcoop 18:35:45 <MDGrein> that would be cool, but at the same time it would "break" the game a bit 18:41:14 *** fonsinchen has quit IRC 18:42:41 *** Ryton has joined #openttdcoop 18:42:47 <Ryton> !password 18:42:47 <PublicServer> Ryton: humped 18:43:07 <PublicServer> *** Game still paused (number of players) 18:43:08 <PublicServer> *** Ryton joined the game 18:43:09 <PublicServer> <Ryton> hi all 18:43:17 <PublicServer> <Ryton> hi none :p 18:44:28 <PublicServer> <Ryton> @msh 18:44:50 <PublicServer> <Ryton> =mainline side hub, if I remember correctly? 18:45:06 <PublicServer> <Ryton> or sideline* 18:46:21 <planetmaker> neither 18:46:28 <PublicServer> <Ryton> ok :p 18:46:35 <planetmaker> main station hub 18:46:41 <PublicServer> <Ryton> then it should be added to the dictionary :p 18:46:42 <planetmaker> @slh 18:46:42 <Webster> slh: Sideline Hub, see also: http://wiki.openttdcoop.org/Sideline_Hub 18:46:45 <planetmaker> @msh 18:46:45 <Webster> msh: Main Station Hub, see also: http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/ 18:46:50 <planetmaker> it only works in IRC 18:47:00 <PublicServer> <Ryton> its in the wiki, i know ;-) 18:47:15 <PublicServer> <Ryton> but I've got a lousy memory :'( 18:47:31 <PublicServer> <Ryton> ah, didnt knew that :-) 18:47:38 <PublicServer> <Ryton> thought it was interchangable :-) 18:52:30 *** MDGrein_ has joined #openttdcoop 18:53:56 *** Keiya has joined #openttdcoop 18:55:15 <PublicServer> <Ryton> Pickup 2 is nice, roro but with tunnels underneath the station! :D 18:56:26 <theholyduck> !password 18:56:26 <PublicServer> theholyduck: sliest 18:57:07 <PublicServer> *** Game still paused (number of players) 18:57:07 <PublicServer> *** Game still paused (number of players) 18:57:07 <PublicServer> *** Game unpaused (number of players) 18:57:07 <PublicServer> *** theholyduck joined the game 18:57:09 <PublicServer> *** Mazur joined the game 18:57:45 <PublicServer> *** Ryton has joined company #1 18:57:49 <PublicServer> <Ryton> hi both 18:58:09 <PublicServer> <Mazur> Hi. 18:58:25 <PublicServer> *** theholyduck has left the game (connection lost) 18:59:01 <PublicServer> <Mazur> Yes, those tunnels... Ever since we cometimes use ocverflows people think those awful EOL turns are an OK thing, 18:59:47 <theholyduck> Mazur, also, theres no breaking space infront of the station 18:59:56 <theholyduck> a normal terminus design would be better 19:00:03 <PublicServer> <Mazur> Yep. 19:00:03 <theholyduck> actually, i HAD a normal terminus design there earlier 19:00:07 <theholyduck> not entirely sure what happened t othat 19:00:10 *** MDGrein has quit IRC 19:00:14 <PublicServer> <Mazur> And it's not as if there's no room for it. 19:00:35 *** MDGrein_ has quit IRC 19:00:40 <PublicServer> <Ryton> lol, so far for my appraisal :pp 19:01:15 *** Keiya_ has quit IRC 19:01:32 <theholyduck> !password 19:01:32 <PublicServer> theholyduck: sliest 19:01:52 <PublicServer> *** theholyduck joined the game 19:02:11 <PublicServer> <theholyduck> seeing as he wiped my station there withotu asking, i figure absolutis wont mind if i replace his station with something better :P 19:02:47 <PublicServer> <Ryton> lolz :pp Is thát what is ment with cooperation? ;-) 19:03:01 <PublicServer> <theholyduck> well, he started it, and the old design was more efficient 19:03:17 <PublicServer> <theholyduck> i figure i'm entitled to be a bit angry 19:04:21 <PublicServer> <Mazur> You sure it's the same station? 19:04:39 <PublicServer> <theholyduck> yeah 19:04:45 <PublicServer> <theholyduck> coper ore goods pickup 19:04:47 <PublicServer> <theholyduck> at 02 19:04:55 <PublicServer> <Mazur> k. Just checking, 19:04:57 <PublicServer> <theholyduck> right next to my other station 19:09:10 <PublicServer> *** made screenshot at 0003942E: http://ps.openttdcoop.org/publicserver/webcam/0003942E.png 19:12:20 <PublicServer> <theholyduck> needs some balancing, but thats a basic quick terminus 19:12:23 <PublicServer> <theholyduck> thats easy to build :P 19:13:12 <PublicServer> <Mazur> 6 platforms for goosd drop enough? I suppose dropping is fast. 19:13:22 <PublicServer> <theholyduck> goods pickup 19:13:42 <PublicServer> <theholyduck> unless, you're talking some other station 19:13:44 <PublicServer> <Mazur> No, I;m still concerned aboutmy Drop 04. 19:15:21 <PublicServer> <theholyduck> that should more or less work fine 19:15:38 <V453000> <theholyduck> seeing as he wiped my station there withotu asking, i figure absolutis wont mind if i replace his station with something better :P --- what happened? :o 19:15:47 <V453000> !password 19:15:47 <PublicServer> V453000: gruffs 19:16:08 <PublicServer> *** V453000 joined the game 19:16:11 <PublicServer> <V453000> and hi :) 19:16:18 <PublicServer> <theholyduck> i had made the start of a terminus for pickup 02 19:16:20 <PublicServer> <Mazur> Lo, V. 19:16:34 <PublicServer> <theholyduck> and when i came back it was gone and replaced with an EOL station without braking spaces or anything 19:16:48 <PublicServer> <theholyduck> so i just reverted it 19:16:50 <PublicServer> <V453000> Absolutis ? 19:16:52 <PublicServer> <theholyduck> yes 19:17:03 <PublicServer> <V453000> fucking retard 19:17:21 <PublicServer> <theholyduck> no biggie, it was very simple station design to build anyway 19:17:27 <PublicServer> <V453000> that does not matter 19:17:33 <PublicServer> <theholyduck> took me literally 6 minutes to rebuild 19:17:43 <PublicServer> <Mazur> About retards: Check Drop 04, Drop and Pickup 08, please? 19:18:06 <PublicServer> <Mazur> *duh* 19:18:10 <PublicServer> <V453000> I imagined 08 in the corner, but ... 19:18:26 <PublicServer> <V453000> oh ew 19:18:29 <PublicServer> <V453000> the drop is quite bad imo 19:18:54 <PublicServer> <Mazur> Oh, then so is ~drop example. 19:19:16 <PublicServer> <Mazur> I can redo it after dinner. 19:19:42 <PublicServer> <V453000> kind of wrong, yes 19:19:57 <PublicServer> <theholyduck> well, for drop example to work, you need some braking space 19:19:59 <PublicServer> <theholyduck> and what not 19:20:09 <PublicServer> <theholyduck> other wise the whole thing jams up 19:21:09 <PublicServer> <V453000> Mazur: wtf are the exit signals behind Drop 04 19:21:17 <PublicServer> <V453000> not like they do anything .. 19:21:19 <PublicServer> <theholyduck> oh, 19:21:25 <PublicServer> * theholyduck does some changes 19:21:28 <PublicServer> <theholyduck> to his terminus 19:21:32 <PublicServer> <V453000> btw please DO PRESIGNAL THESE BRIDGES :) 19:21:38 <PublicServer> <Mazur> Short-circuit in my brain, most like. 19:22:14 <PublicServer> <Ryton> pff, just when I understood the logic, V replaces it :p 19:22:36 <PublicServer> <V453000> theholyduck: I suppose you want to use 2 signals going in, 1 out 19:22:42 <PublicServer> <V453000> btw pre-signals will suffice there 19:22:53 <PublicServer> <theholyduck> on what? 19:22:55 <PublicServer> <theholyduck> my terminus? 19:23:01 <PublicServer> <V453000> no, your ass :D 19:23:03 <PublicServer> <V453000> ... 19:24:10 <PublicServer> *** made screenshot at 00037824: http://ps.openttdcoop.org/publicserver/webcam/00037824.png 19:25:07 <PublicServer> <V453000> oh 19:25:09 <PublicServer> <V453000> lol 19:25:21 <PublicServer> <V453000> a diamond mine is near drop 01 so that I cant build the bank :D 19:25:23 <PublicServer> <V453000> DIE :D 19:25:49 <PublicServer> <Mazur> I'd wondered about that mine. 19:28:24 <PublicServer> <Mazur> Hm, Not going to be back until late. 19:28:26 <PublicServer> <V453000> just seen what Absolutis managed to do 19:28:36 <PublicServer> <V453000> no subtle comments available 19:28:40 <PublicServer> <Mazur> Bye. 19:28:44 <PublicServer> <V453000> cya 19:28:54 <PublicServer> <Ryton> bb 19:29:00 <PublicServer> *** Mazur has left the game (leaving) 19:31:16 *** pugi has joined #openttdcoop 19:32:15 <PublicServer> *** V453000 has left the game (leaving) 19:32:42 <V453000> I will be back later ... if Absolutis comes, please greet him and tell him that he is one step into being banned again, ducky 19:32:49 <PublicServer> <theholyduck> ok 19:33:26 <V453000> since he is annoying with basically everything he does, it is appropriate 19:39:10 <PublicServer> *** made screenshot at 0003E86D: http://ps.openttdcoop.org/publicserver/webcam/0003E86D.png 19:40:20 *** Keiya_ has joined #openttdcoop 19:47:17 <PublicServer> <Ryton> where ru working on, holyduck? 19:47:30 <PublicServer> <theholyduck> the exit from coper ore goods pickup 19:47:32 <PublicServer> <theholyduck> at 02 19:47:47 *** Keiya has quit IRC 19:47:58 <PublicServer> *** theholyduck has left the game (connection lost) 19:48:01 <PublicServer> *** Game paused (number of players) 19:48:13 <theholyduck> !PASSWORD 19:48:16 <theholyduck> !password 19:48:16 <PublicServer> theholyduck: infirm 19:48:37 <PublicServer> *** Game still paused (number of players) 19:48:37 <PublicServer> *** Game unpaused (number of players) 19:48:37 <PublicServer> *** theholyduck joined the game 19:49:23 <PublicServer> <Ryton> aha, oke 19:49:44 <PublicServer> <Ryton> btw, the primary pickup areas, will branch from the "main lines" or from the Main station lines? 19:50:52 <Mazur> From the MSHs. 19:51:16 <PublicServer> <Ryton> oke. another stupid Q: if you can check the sign "? /Ryton" 19:51:18 <PublicServer> <Ryton> whats that? 19:51:48 <PublicServer> <Ryton> leftover from a trial, or still work in progress? 19:52:56 <Mazur> Scratch my previous answer: Primaries will connwect to SLHs on the Mainline,. 19:53:09 <PublicServer> <Ryton> oki :-) 19:53:11 <Mazur> My dinner i9s now ready, off till later, 19:53:14 <PublicServer> <Ryton> thats why I asked ;-) 19:54:10 <PublicServer> *** made screenshot at 0003E46D: http://ps.openttdcoop.org/publicserver/webcam/0003E46D.png 19:54:37 <PublicServer> <Ryton> holy, shoudnt this be one longer? "this" 19:54:49 <PublicServer> <Ryton> or is 8 enough? 19:54:57 <PublicServer> <theholyduck> should be enough 19:55:04 <PublicServer> *** theholyduck has left the game (connection lost) 19:55:06 <PublicServer> *** Game paused (number of players) 19:55:08 <PublicServer> <Ryton> oke, just cause the bottom one is longer, sorry :-) 19:55:16 <theholyduck> !password 19:55:16 <PublicServer> theholyduck: toting 19:55:28 <theholyduck> well, its not OPTIMAL lenght 19:55:30 <PublicServer> *** Game still paused (number of players) 19:55:42 <PublicServer> <Ryton> hehe :-) sorry :p just trying to learn something here ;-) 19:55:44 <theholyduck> but if it includes the bridge, it will be a bit too long i think 19:55:47 <theholyduck> no worries 19:56:10 <theholyduck> seems like my net is dying 19:56:13 <PublicServer> *** Game still paused (number of players) 19:56:18 <theholyduck> cant connect to the game even 19:56:24 <PublicServer> <Ryton> just move the front then? (1 t o the left? 19:56:42 <PublicServer> <Ryton> but ok, doesnt matter :-) 19:56:45 <PublicServer> <Ryton> prolly 19:58:25 <PublicServer> <Ryton> hmm, do I block the game? :p 19:58:29 <PublicServer> *** Ryton has joined spectators 20:09:11 <PublicServer> *** made screenshot at 0003EC89: http://ps.openttdcoop.org/publicserver/webcam/0003EC89.png 20:31:14 *** theholyduck has quit IRC 20:43:38 *** TheRisen has joined #openttdcoop 20:45:15 <TheRisen> !password 20:45:15 <PublicServer> TheRisen: toting 20:45:55 <PublicServer> *** Game still paused (number of players) 20:45:57 <PublicServer> *** TheRisen joined the game 20:45:59 <PublicServer> <TheRisen> hi there 20:47:49 *** sebi has joined #openttdcoop 20:47:53 *** sebi has left #openttdcoop 20:50:41 *** fonsinchen has joined #openttdcoop 20:54:11 <PublicServer> *** made screenshot at 00022558: http://ps.openttdcoop.org/publicserver/webcam/00022558.png 21:01:13 *** TheRisen has quit IRC 21:01:52 <PublicServer> *** TheRisen has left the game (leaving) 21:09:56 <PublicServer> <Ryton> hi there 21:16:09 *** thgergo has quit IRC 21:17:39 *** TherISEN has joined #openttdcoop 21:18:12 <TherISEN> hello 21:18:30 *** Keiya has joined #openttdcoop 21:18:34 <TherISEN> !playercount 21:18:34 <PublicServer> TherISEN: Number of players: 1 (1 spectators) 21:18:47 *** TherISEN has quit IRC 21:19:03 *** TheRisen has joined #openttdcoop 21:25:45 *** Keiya_ has quit IRC 21:29:47 <PublicServer> *** Ryton has joined company #1 21:29:52 <PublicServer> <Ryton> hi TR 21:30:02 <PublicServer> <Ryton> you can play if you want :p 21:31:57 *** fonsinchen has quit IRC 21:32:44 <PublicServer> *** Game still paused (number of players) 21:32:44 <PublicServer> *** Game unpaused (number of players) 21:32:46 <PublicServer> *** Mazur joined the game 21:39:12 *** Keiya_ has joined #openttdcoop 21:39:12 <PublicServer> *** made screenshot at 0000AF87: http://ps.openttdcoop.org/publicserver/webcam/0000AF87.png 21:46:30 *** Keiya has quit IRC 21:52:32 <TheRisen> !password 21:52:32 <PublicServer> TheRisen: frosts 21:52:47 <PublicServer> *** TheRisen joined the game 21:52:51 <PublicServer> <Mazur> Oh, that mess of tracks in te middle of mnowhere was a plan for how to build some hub, I think. 21:52:53 <PublicServer> <Ryton> im off then :-) 21:52:55 <PublicServer> <Ryton> have funn 21:52:57 <PublicServer> <Ryton> ah ty 21:53:00 <PublicServer> <Mazur> BYe, Ryton. 21:53:02 <PublicServer> <TheRisen> hello 21:53:15 <PublicServer> <Mazur> TharrrrIsen. 21:53:26 <PublicServer> *** Ryton has left the game (connection lost) 21:53:33 <PublicServer> <TheRisen> Marrrrzur 21:53:59 <PublicServer> <Mazur> Just rebuild Drop 08. Hope it's ok. 21:54:05 <PublicServer> <TheRisen> someone workin at bbh 4-5? 21:54:12 <PublicServer> *** made screenshot at 0000A387: http://ps.openttdcoop.org/publicserver/webcam/0000A387.png 21:54:30 <PublicServer> <Mazur> Nope. Someone once started, but it's been like this all day for all I know. 21:55:05 <PublicServer> <TheRisen> going to be a hard one 21:55:12 <PublicServer> <Mazur> No" /Someone WIP" sign, either, 21:55:18 <PublicServer> <TheRisen> y 21:55:21 <PublicServer> <TheRisen> i will do it now 21:55:59 <PublicServer> <Mazur> Shouldn;t be too hard. 21:56:13 <PublicServer> <Mazur> Oh, I think that's what those loose tacks were meant for. 21:56:53 <PublicServer> <Mazur> Under the Sector 03 sign. 21:57:23 <PublicServer> <TheRisen> i need a button to copy and paste :D 21:57:41 <PublicServer> <Mazur> I's very incomplete. No balancing. 21:57:52 <PublicServer> <TheRisen> y 22:06:45 <PublicServer> <Mazur> The one track leaving to hte North is too short to contain a whole trains without blokcing the ML... 22:06:48 *** Ryton has quit IRC 22:08:01 <PublicServer> <Mazur> Still one short, though. 22:08:24 <PublicServer> <Mazur> If my comments are annoying, just kill me. 22:08:33 <PublicServer> <TheRisen> nono 22:09:11 *** DayDreamer has quit IRC 22:09:12 <PublicServer> *** made screenshot at 0001B1E4: http://ps.openttdcoop.org/publicserver/webcam/0001B1E4.png 22:09:46 <PublicServer> <Mazur> Perfect, now it can contain 1 tain and leave the ML block it left with a separating signal, 22:12:45 <PublicServer> <TheRisen> tough one 22:14:07 <PublicServer> <Mazur> Like that? 22:14:19 <PublicServer> <TheRisen> yeah something 22:17:02 <PublicServer> <Mazur> Someone will bring up CL. 22:17:08 <PublicServer> <Mazur> k 22:17:56 *** Firartix has joined #openttdcoop 22:22:05 <PublicServer> <TheRisen> again the thing with the train fitting 22:24:02 <PublicServer> <TheRisen> nope 22:24:10 <PublicServer> <TheRisen> i need the space 22:24:13 <PublicServer> *** made screenshot at 0001D9E1: http://ps.openttdcoop.org/publicserver/webcam/0001D9E1.png 22:32:53 <PublicServer> <TheRisen> do the other side of the hub first pls 22:33:43 <PublicServer> <TheRisen> cause i need to bridge for the second join 22:33:49 <PublicServer> <Mazur> Bo room for opne prio unoless I move one track. 22:35:43 <PublicServer> <Mazur> *thinking* 22:39:13 <PublicServer> *** made screenshot at 0001CA03: http://ps.openttdcoop.org/publicserver/webcam/0001CA03.png 22:42:13 <PublicServer> <Mazur> Gotta check how V did that bridge prio somehere. 22:42:35 <PublicServer> <Mazur> Ah, thanks, now ther's room for the other prio. 22:43:32 <PublicServer> <TheRisen> the bridge prio should be ok 22:43:38 <PublicServer> <TheRisen> the way it is 22:44:23 <PublicServer> <Mazur> I just had this feeling there was something missing. 22:44:45 <PublicServer> <Mazur> BUt I suppose that was just a slightly different model. 22:45:35 <PublicServer> <Mazur> Ah, yes, I think I remember, the wooden bridge would then be unnecessary. 22:45:51 <PublicServer> <Mazur> Thus, instead. 22:46:08 <PublicServer> <Mazur> See it? 22:46:14 <PublicServer> <TheRisen> mom 22:46:26 <PublicServer> <Mazur> k 22:47:30 <PublicServer> <TheRisen> y that's it 22:48:37 <PublicServer> <TheRisen> take a look at my prio at the other side pls 22:48:43 <PublicServer> <TheRisen> will it work this way? 22:49:53 *** `Fuco` has joined #openttdcoop 22:50:24 <PublicServer> <Mazur> Good point. 22:50:42 <PublicServer> <TheRisen> nope 22:51:09 <PublicServer> <TheRisen> i don't like it, cause it's too long 22:51:27 <PublicServer> <TheRisen> 18 is too much 22:51:45 <PublicServer> <Mazur> Indeed, but what you made will always be green for the sideline if either track is free. 22:51:52 <PublicServer> <TheRisen> yes 22:52:02 <PublicServer> <TheRisen> i was still thinkin 22:52:08 <PublicServer> <TheRisen> had it before like it is now 22:52:20 <PublicServer> *** TheRisen has left the game (connection lost) 22:52:20 <PublicServer> *** Game paused (number of players) 22:54:13 <PublicServer> *** made screenshot at 0001C9FC: http://ps.openttdcoop.org/publicserver/webcam/0001C9FC.png 22:55:00 <Mazur> Could shorten it by moving the join back a bit. 22:55:26 <Mazur> To 15. 22:56:23 <Mazur> To 13, even, 22:56:51 *** Fuco has quit IRC 22:57:43 *** TheRisen has quit IRC 23:03:01 *** Jkrueger has joined #openttdcoop 23:03:05 <Jkrueger> !password 23:03:06 <PublicServer> Jkrueger: pegged 23:03:32 <PublicServer> *** Jkrueger has left the game (desync error) 23:03:32 <PublicServer> *** Game still paused (number of players) 23:03:35 <PublicServer> *** Jkrueger joined the game 23:03:46 <Jkrueger> well i guess it is reproducable 23:03:53 <Jkrueger> :( 23:03:55 <planetmaker> try again :-) 23:04:18 <Jkrueger> doesn't look like my bug report worked either 23:04:19 <planetmaker> If really that easy, we can produce data which help us really find it. Desync is the most evil kind of bug 23:04:28 <planetmaker> Nah. Just Join and desync 23:05:23 <PublicServer> *** Jkrueger has left the game (desync error) 23:05:23 <PublicServer> *** Game still paused (number of players) 23:05:24 <PublicServer> *** Jkrueger joined the game 23:05:33 <planetmaker> right. 23:05:41 <planetmaker> !rcon save desync_start 23:05:41 <PublicServer> planetmaker: Saving map... 23:05:41 <PublicServer> planetmaker: Map successfully saved to desync_start.sav 23:05:53 <planetmaker> !rcon debug_level desync=3 23:05:59 <planetmaker> !rcon debug_level 23:05:59 <PublicServer> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0' 23:06:09 <planetmaker> !rcon load desync_start 23:06:16 <PublicServer> *** Game paused (number of players) 23:06:28 <planetmaker> try again :-) 23:06:55 <PublicServer> *** Jkrueger has left the game (desync error) 23:06:55 <PublicServer> *** Game still paused (number of players) 23:06:55 <PublicServer> *** Jkrueger joined the game 23:07:00 <planetmaker> :-O 23:07:10 <planetmaker> thank you :-) 23:07:29 <Jkrueger> hmm there is a few lines in the log that seem strange to me 23:07:40 <planetmaker> it didn't crash, did it? 23:07:51 <Jkrueger> yeah same way 23:07:59 <planetmaker> it DID crash? 23:08:04 <planetmaker> o_O 23:08:08 <planetmaker> that's bad 23:08:11 <Jkrueger> Tick 0: game loaded Revision text changed to r21089, savegame version 151, modified, _openttd_newgrf_version = 0x11005261 Tick 51726: game loaded Revision text changed to r21226, savegame version 152, not modified, _openttd_newgrf_version = 0x110052ea ---- gamelog end ---- 23:08:17 <planetmaker> did you create the report meanwhile? 23:08:44 <Jkrueger> yeah i'll write it up 23:10:10 <Jkrueger> i have a network_client.tmp file in that nightly folder but not in the other clients 23:10:53 <PublicServer> *** Jkrueger has left the game (desync error) 23:10:53 <PublicServer> *** Game still paused (number of players) 23:10:53 <PublicServer> *** Jkrueger joined the game 23:12:11 <PublicServer> *** Game still paused (number of players) 23:12:13 <PublicServer> *** Mazur joined the game 23:13:09 <Jkrueger> !dl win64 23:13:09 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 23:15:57 *** ODM has quit IRC 23:17:37 *** Firartix has quit IRC 23:17:44 <PublicServer> *** Jkrueger has left the game (desync error) 23:17:44 <PublicServer> *** Game still paused (number of players) 23:17:45 <PublicServer> *** Jkrueger joined the game 23:17:52 <Jkrueger> hmm 23:18:13 <Mazur> !players 23:18:16 <PublicServer> Mazur: Client 418 (Orange) is Mazur, in company 1 (PSG198: Tropicinal) 23:18:27 <PublicServer> *** Game still paused (number of players) 23:18:27 <PublicServer> *** Game unpaused (number of players) 23:18:29 <PublicServer> *** V453000 joined the game 23:18:31 <PublicServer> <V453000> hi 23:18:48 *** perk11 has quit IRC 23:18:53 <PublicServer> <Mazur> Lo. 23:19:49 <PublicServer> <Mazur> I rebuild Drop 08. And TheRisen build MSH 4-5. 23:19:55 <PublicServer> <V453000> I see 23:19:57 <PublicServer> <V453000> nice 23:20:12 <Jkrueger> i can't get in game :( 23:20:15 <PublicServer> <Mazur> Does that prio work allright? 23:20:17 <planetmaker> you still didn't add any crash report :-( 23:20:22 <PublicServer> <V453000> y 23:20:27 <planetmaker> Thus no-one will be able to help at all. 23:20:40 <PublicServer> <V453000> oh 23:20:43 <PublicServer> <V453000> no, thats totally fucked up 23:20:53 <PublicServer> <V453000> the combo signals detect each other 23:21:03 <PublicServer> <V453000> so it could happen that it copmpletely grids 23:21:37 <planetmaker> !revision 23:21:37 <PublicServer> planetmaker: Game version is r21226 23:21:40 <PublicServer> <V453000> gg 23:21:42 <PublicServer> <V453000> :p 23:21:46 <PublicServer> <Mazur> Nice. 23:22:08 <PublicServer> <Mazur> There was an extension in front, I just took that off to shorten it. 23:22:44 <PublicServer> <Mazur> TheRisen was trying to get it shorter, as it was 18 long. 23:22:46 <PublicServer> <V453000> then this works 23:22:59 <PublicServer> <V453000> even this does 23:23:19 *** thgergo has joined #openttdcoop 23:23:45 <PublicServer> <V453000> y? :) 23:24:01 <PublicServer> <Mazur> And this way it gets freed up for the next train sooner. 23:24:14 <PublicServer> *** made screenshot at 0001CA0E: http://ps.openttdcoop.org/publicserver/webcam/0001CA0E.png 23:24:17 <Jkrueger> okay report up 23:24:19 <PublicServer> <V453000> the bridge/tunnel? 23:24:35 <PublicServer> <Mazur> Yes. 23:24:47 <PublicServer> <V453000> ofc, it is shorter gap 23:26:52 <PublicServer> <V453000> thee eastern joiner is bad 23:27:02 <PublicServer> <V453000> again, the same old thing all over :) 23:27:05 <planetmaker> thanks, Jkrueger 23:27:14 <planetmaker> Bugs can only be fixed when they're reported 23:27:17 <PublicServer> <Mazur> Indeed. 23:27:40 <V453000> !rcon set town_growth_rate 0 23:28:47 <Jkrueger> !password 23:28:47 <PublicServer> Jkrueger: nugget 23:29:02 <Jkrueger> huzah 23:29:05 <PublicServer> <V453000> um ? :D 23:29:11 <PublicServer> <V453000> change name please 23:29:19 <Jkrueger> i will 23:29:23 <Jkrueger> gotta quit to do that? 23:29:24 <PublicServer> <V453000> tanks 23:29:26 <PublicServer> <V453000> no 23:29:28 <PublicServer> <Mazur> That'll be our kruger friend. 23:29:30 <PublicServer> <V453000> console 23:29:36 <PublicServer> <V453000> name <newname> 23:29:44 <PublicServer> *** Player has changed his/her name to Jkrueger 23:30:20 <Jkrueger> okay so making the nightly use its own local cfg stopped crash and desync 23:31:51 <PublicServer> *** Jkrueger has joined company #1 23:32:39 <planetmaker> hm... you should note down the details at the bug tracker... 23:34:00 *** valhallasw has quit IRC 23:34:50 <PublicServer> <Mazur> I see you got your bank at hte diamond drop. Or something accepting Diamonds, at least. 23:35:42 <Jkrueger> okay now that that is all sorted gotta go keep the gf company 23:35:49 <Jkrueger> you all have fun 23:35:52 <PublicServer> <Mazur> Ah. There used to be a graphic that would identify things in writing. 23:36:03 *** Jkrueger has quit IRC 23:36:10 <PublicServer> *** Jkrueger has left the game (leaving) 23:39:14 <PublicServer> *** made screenshot at 0002E307: http://ps.openttdcoop.org/publicserver/webcam/0002E307.png 23:54:14 <PublicServer> *** made screenshot at 000274DD: http://ps.openttdcoop.org/publicserver/webcam/000274DD.png