Times are UTC Toggle Colours
00:00:52 *** Webster has joined #openttdcoop 00:00:52 *** ChanServ sets mode: +o Webster 00:01:24 <PublicServer> <avdg> limit reached :p 00:01:46 <PublicServer> <Mazur> I'm looking at improving DROP 02. 00:02:34 <PublicServer> *** Spike has left the game (leaving) 00:03:14 <PublicServer> <Mazur> Thinking if we move the lot after the entrance tracks, we can add a cross for the platforms that aren;t connected to both entrances. 00:04:17 <avdg> :( 00:04:29 <avdg> !password 00:04:39 <Mazur> *ouch* 00:04:57 <avdg> hmm 00:05:07 <avdg> connected, but server doesn't respond 00:05:33 <Mazur> It'd need two tiles on the approaches, one for the crossconnect and one for a signal after. 00:05:48 <Mazur> 2 extra tiles. 00:06:01 <Mazur> I made one available at hte exit. 00:06:09 <Mazur> So it'd need one more. 00:06:18 <Mazur> And a server. 00:06:19 <avdg> !players 00:06:35 <Mazur> Yo, PublicServer, wakey, wakey! 00:06:51 <avdg> !ping? 00:07:18 <Mazur> Midnight maintenance? Backups? 00:07:36 <Rubidium> routing issues? 00:07:42 <avdg> hmm, if there are backups, you will notice it, but not that hard 00:07:59 <avdg> I had it earlier today, till I found myself disconnected 00:08:30 <Mazur> 7 te3-3.mpd01.ams04.atlas.cogentco.com (149.6.128.253) 13.759 ms !H * * 00:08:47 <avdg> http://ps.openttdcoop.org/public/save/ <- doesn't load 00:09:12 <Mazur> !H means: no route to host. 00:09:37 <Mazur> Some router has fallen over. 00:11:15 *** PublicServer has quit IRC 00:11:39 <Mazur> ANd now cogentco is gone. 00:11:43 <Mazur> as well. 00:12:30 <Mazur> And a router of my ISP. 00:12:37 <avdg> its normal, pingout 00:13:33 <Mazur> I don't call a ping timeout normal. 00:13:43 <Mazur> Not when it's a router. 00:13:48 <Mazur> Of my own ISP. 00:15:54 * avdg wonders if there is an admin around atm 00:16:58 <Mazur> Ammler? 00:17:38 <Mazur> Might not help, though, fo me, anyway, if bits in between are gone. 00:22:41 *** roboboy has quit IRC 00:24:27 *** roboboy has joined #openttdcoop 00:45:30 *** PublicServer has joined #openttdcoop 00:45:30 <PublicServer> Autopilot engaged 00:45:30 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 00:45:30 *** ChanServ sets mode: +v PublicServer 00:45:30 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG199 (r21402) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 00:47:44 *** Keiya_ has joined #openttdcoop 00:51:34 *** Progman has quit IRC 00:51:41 *** KenjiE20 has quit IRC 00:55:18 <PublicServer> *** Game still paused (number of players) 00:55:21 <PublicServer> *** Mazur joined the game 00:56:08 <Mazur> avdg, we're back in the game. 00:56:50 <avdg> I know 00:57:01 <avdg> was just doing something with webottd 00:57:21 <avdg> !password 00:57:21 <PublicServer> avdg: teemed 00:57:33 <PublicServer> *** Game still paused (number of players) 00:57:33 <PublicServer> *** avdg joined the game 00:58:38 *** kei_ has quit IRC 01:06:14 * avdg wonders why mazur called him 01:06:40 <Ammler> still issues here? 01:06:54 <Ammler> Mazur: ? 01:07:12 <avdg> looks fine 01:07:19 <avdg> server is reconnected 01:07:31 <Ammler> hmm, server wasn't reachable? 01:07:43 <avdg> nope 01:07:50 <Ammler> how long? 01:08:00 * avdg looks in the logs 01:08:14 <Ammler> not an hour, well :-) 01:08:20 <Mazur> 45-50 minutes. 01:08:21 <avdg> a small houre 01:08:50 <Mazur> I fell out 1:04. 01:09:07 <Ammler> if nobody did something, it was something broken with isp I would guess 01:09:18 <Mazur> There were routers missing. 01:09:51 <Ammler> so I wouldn't have been able to fix it anyway :-) 01:09:58 <avdg> server files were missing too, so we couldn't blame openttd :p 01:10:07 <Mazur> No, I might have been, in my former job. 01:10:59 <Ammler> !playercount 01:10:59 <PublicServer> Ammler: Number of players: 2 (1 spectators) 01:11:06 <Ammler> well then, good night 01:11:11 <Mazur> telnet to hte special router address, login with the password, reboot the thing. 01:11:18 <Mazur> SLeep tight. 01:11:25 <avdg> gn 01:11:36 <PublicServer> *** avdg has joined company #1 01:11:36 <PublicServer> *** Game unpaused (number of players) 01:11:42 <Ammler> Mazur: lol, you mean hacking the router? 01:11:56 <PublicServer> <avdg> hmm, I was in spectators :o 01:12:20 <Mazur> Better than speculum. 01:12:53 <PublicServer> <Mazur> I was contemplating DROP 02. 01:19:53 <PublicServer> *** made screenshot at 0000EAFB: http://ps.openttdcoop.org/publicserver/webcam/0000EAFB.png 01:22:26 <PublicServer> <avdg> byebye feeder train 1 01:22:29 <PublicServer> <avdg> we won't miss you :p 01:26:32 <PublicServer> <Mazur> avdg: What do you think of the change I made for DROP 02? 01:27:02 <PublicServer> <Mazur> At !hwere. 01:27:08 <PublicServer> <avdg> hmm 01:27:14 <PublicServer> <Mazur> (typo included) 01:27:25 <PublicServer> <avdg> whats changed? :p 01:27:34 <PublicServer> <avdg> oh, the x 01:27:36 *** thgergo has quit IRC 01:27:44 <PublicServer> <avdg> wouldn't change a lot 01:27:53 <PublicServer> <Mazur> he cross before the platforms allows both entrances to access both. 01:28:07 <PublicServer> <avdg> its just the natural more load on the upper lane 01:28:13 <PublicServer> <avdg> but I added capacity there 01:28:19 <PublicServer> <Mazur> That should be solved. 01:28:37 <PublicServer> <Mazur> Once I apply it to the other platforms. 01:28:37 <PublicServer> <avdg> will pay back twice, because if there is a lot of traffic, the southern line would be used more 01:28:55 <PublicServer> <avdg> nah, that cross is maybe 1 delay too much 01:29:24 <PublicServer> <avdg> the southern line has then more limited movements 01:29:26 <PublicServer> <avdg> and timed 01:29:39 <PublicServer> <avdg> which I don't like 01:30:13 <PublicServer> <avdg> if you could space for 1 train, then its fine 01:31:28 <PublicServer> <avdg> and about that mixing stuff, its just a small mixers 01:31:40 <PublicServer> <avdg> because trains are prefering to go straight at the exit 01:32:06 <PublicServer> <Mazur> Ywes, but when one line fills up it can now use those platforms. 01:32:28 <PublicServer> <avdg> yes, thats why you need that waitingspace 01:32:44 <PublicServer> <avdg> its capacity is now lower 01:33:20 <PublicServer> <avdg> idea 01:33:34 <PublicServer> <avdg> lets swith 01:34:53 <PublicServer> *** made screenshot at 0001D700: http://ps.openttdcoop.org/publicserver/webcam/0001D700.png 01:43:59 *** Keiya_ has quit IRC 01:44:20 *** Keiya_ has joined #openttdcoop 01:49:48 <PublicServer> <avdg> we should have more trains 01:49:54 <PublicServer> *** made screenshot at 0001C4F3: http://ps.openttdcoop.org/publicserver/webcam/0001C4F3.png 01:56:54 <PublicServer> <avdg> 1 train left :p 01:59:34 <PublicServer> *** glevans2 joined the game 01:59:37 <PublicServer> <avdg> hi 01:59:39 <PublicServer> <Mazur> Hey, glevans2 01:59:45 <PublicServer> <glevans2> hi all 02:00:17 <PublicServer> <glevans2> almost 1200 trains already.... you guys have certainly been busy... 02:00:29 <PublicServer> <avdg> we need more trains 02:00:47 <PublicServer> <avdg> and thats partly because the good job of the mines 02:00:49 <PublicServer> <glevans2> more trains, or MOAR trains? 02:00:56 <PublicServer> <avdg> MOAR 02:02:11 <PublicServer> <avdg> some stations are lacking trains 02:03:28 <PublicServer> <avdg> check circle 3 02:04:10 <PublicServer> <avdg> fruston mines doesn't receive trains at all 02:04:54 <PublicServer> *** made screenshot at 0000E0EE: http://ps.openttdcoop.org/publicserver/webcam/0000E0EE.png 02:06:04 * avdg wonders if someone could raise the count of trains 02:09:03 <PublicServer> <glevans2> yay, 1 train finally gets through to Fruston Mines 02:09:13 <PublicServer> <avdg> lol 02:09:21 <PublicServer> <avdg> what happens if we add 1 more? :) 02:11:59 <PublicServer> <glevans2> is the last train being saved for any particular reason? 02:12:13 <PublicServer> <avdg> round numbers 02:12:28 <PublicServer> <avdg> traincounter is at 875 02:12:57 <PublicServer> <Mazur> 1199 02:13:25 <PublicServer> *** avdg has left the game (connection lost) 02:16:30 <avdg> !password 02:16:30 <PublicServer> avdg: ravens 02:16:31 <PublicServer> <glevans2> who is doing the 3-way above Hentborough Heights? 02:16:38 <avdg> I was disconnected 02:16:48 <PublicServer> <Mazur> I am./ 02:16:56 <PublicServer> *** avdg joined the game 02:17:12 <PublicServer> *** avdg has joined company #1 02:17:13 *** Keiya has joined #openttdcoop 02:17:37 <PublicServer> <glevans2> didn't realize you got dropped avdg 02:17:44 <PublicServer> <avdg> wifi 02:17:54 <PublicServer> <glevans2> ouch 02:18:27 <PublicServer> <glevans2> tbh, don't think I would try openttdcoop game over wifi 02:18:39 <PublicServer> <avdg> its quite stable 02:18:45 <PublicServer> <avdg> only the router 02:18:51 <PublicServer> <Mazur> I was trying to see if an equal opportunity split ouwld improve things. 02:18:51 <PublicServer> <glevans2> except maybe in the early planning stages 02:19:05 <PublicServer> <avdg> but it should be replaced when ipv4 is dropped 02:19:55 <PublicServer> *** made screenshot at 0000DCEC: http://ps.openttdcoop.org/publicserver/webcam/0000DCEC.png 02:19:57 <PublicServer> <glevans2> my ISP still has not gotten back to me on ipv6 for home users.... 02:20:07 <PublicServer> <avdg> even no bridge? 02:20:56 <PublicServer> <glevans2> idk, they won't bother to contact me back... 02:21:53 <PublicServer> <glevans2> and it's not like AT&T is a small company, although tbh I would probably get better service/support from a smaller company... 02:22:06 <PublicServer> <avdg> :p 02:24:34 <PublicServer> <glevans2> I wonder if Fruston Mines would get better service if it were connected to the overflow line instead? 02:24:43 <PublicServer> <Mazur> Yep/ 02:24:45 *** Keiya_ has quit IRC 02:25:10 <PublicServer> <Mazur> Possibly. 02:25:28 <PublicServer> <avdg> and else, smaller signalgaps 02:27:10 <PublicServer> <avdg> we lack a lot of trains 02:27:24 <PublicServer> <avdg> I could add 50 now 02:27:30 <Mazur> !trains 02:28:46 *** theholyduck has quit IRC 02:30:43 <PublicServer> <avdg> anyone with cpu issues? 02:30:45 <PublicServer> *** Mazur has left the game (connection lost) 02:30:49 <PublicServer> <avdg> lol 02:30:55 <PublicServer> <avdg> right timing 02:31:53 <Mazur> !password 02:31:53 <PublicServer> Mazur: jinxed 02:32:26 <PublicServer> *** Mazur joined the game 02:32:53 <PublicServer> <Mazur> No, my interface was reset for unknown reasons. 02:32:57 <PublicServer> <avdg> :) 02:33:28 <PublicServer> <avdg> only 82% of my system used 02:34:21 <PublicServer> <glevans2> Mazur: I would probably worry with the password you got... :P 02:34:55 <PublicServer> *** made screenshot at 0000F4D9: http://ps.openttdcoop.org/publicserver/webcam/0000F4D9.png 02:35:04 <Mazur> 20%, 20%, 10% and 99% 02:35:11 <PublicServer> <avdg> :p 02:35:25 <PublicServer> <avdg> hopefully openttd can use more then 100% 02:35:35 <PublicServer> <avdg> mine can till max arround 108 02:35:45 <Mazur> Not really, but my CPU has rarely been an issue. 02:35:52 <PublicServer> <avdg> :) 02:36:00 <PublicServer> <avdg> it will, at least in this game 02:36:14 <PublicServer> <glevans2> if we 'borrow' all the testing trains, we can get 35 more... 02:36:21 <Mazur> It maxes out at times but then gets lower again. 02:36:46 <Mazur> Beer? 02:37:02 <Mazur> FRee beer all round! 02:37:17 <Mazur> Just testing whether it attracts anyone./ 02:37:29 <PublicServer> <avdg> not me 02:37:37 <PublicServer> <avdg> except if you say free as bear 02:37:40 <Mazur> No, someone with an @. 02:37:44 <PublicServer> <avdg> beer 02:37:52 <PublicServer> <avdg> :p 02:39:25 <Mazur> If we'd improve the SLs to only let in trains when the stations need one, we could reclaijm all hte trains currently filling the sidelines. 02:39:25 <PublicServer> <glevans2> you could just highlight them all, but it's not really appreciated... 02:40:36 <Mazur> I'm sure, glevans2, but trains are needed, and there is noone to up the limit/. 02:41:16 <PublicServer> <avdg> mazur: would be hard, except if you can shorten a lot 02:41:46 <PublicServer> <Mazur> Wonston Mines. 02:42:20 <PublicServer> <avdg> not many 02:42:30 <PublicServer> <avdg> raising limits is a lot easier :p 02:42:45 <PublicServer> <Mazur> Yes, but given that seesm unlikely atm. 02:42:51 <PublicServer> <Mazur> 7 trains. 02:43:13 <PublicServer> <avdg> found a bottleneck 02:43:15 <PublicServer> <avdg> drop 5 02:45:21 <PublicServer> <Mazur> Seems to be doing fairly well. 02:45:38 *** Keiya_ has joined #openttdcoop 02:46:04 <PublicServer> <avdg> the join with the overflow is slow 02:46:43 <PublicServer> <avdg> check !move away 02:49:55 <PublicServer> *** made screenshot at 0000C973: http://ps.openttdcoop.org/publicserver/webcam/0000C973.png 02:52:41 <PublicServer> <avdg> :p jammed 02:52:51 <PublicServer> <avdg> due slightly better efficientcy 02:53:09 <PublicServer> <glevans2> whats jammed? 02:53:10 *** Keiya has quit IRC 02:53:12 <PublicServer> <avdg> drop 5 02:56:26 *** roboboy has quit IRC 03:01:36 *** Xaroth has quit IRC 03:02:56 <PublicServer> *** Mazur has left the game (connection lost) 03:03:11 <Mazur> Have fnu. 03:03:18 <PublicServer> <avdg> gn 03:03:25 <PublicServer> <glevans2> gn 03:03:36 <Mazur> I will make it so. 03:03:41 <Mazur> :-D 03:03:49 <PublicServer> * avdg panics :p 03:04:13 <Mazur> Panic? Why? 03:04:19 <PublicServer> <avdg> for fun :D 03:04:48 <Mazur> Hm, panic for fun, never really tried panic at all, as a matter of fact. 03:04:55 <PublicServer> *** made screenshot at 00014336: http://ps.openttdcoop.org/publicserver/webcam/00014336.png 03:04:58 <PublicServer> <avdg> :d 03:06:33 <PublicServer> <avdg> gone stopid bride 03:08:42 <PublicServer> <avdg> bleh 03:08:45 <PublicServer> <avdg> still mass jam 03:09:10 <PublicServer> <avdg> slow bridge :( 03:19:15 *** Fuco has quit IRC 03:19:55 <PublicServer> *** made screenshot at 0003958C: http://ps.openttdcoop.org/publicserver/webcam/0003958C.png 03:32:49 *** uliko has left #openttdcoop 03:32:53 *** uliko has joined #openttdcoop 03:32:54 *** ChanServ sets mode: +o uliko 03:33:14 <PublicServer> <glevans2> uliko? 03:33:18 <PublicServer> <avdg> ? 03:33:24 <uliko> Yes? 03:33:43 <PublicServer> <glevans2> moar trains please? 03:33:49 <uliko> !password 03:33:49 <PublicServer> uliko: mousse 03:34:23 <uliko> Let me see how things look first 03:34:33 <PublicServer> <glevans2> fair enough 03:34:56 <PublicServer> *** made screenshot at 00004238: http://ps.openttdcoop.org/publicserver/webcam/00004238.png 03:35:03 <PublicServer> <avdg> brb 03:35:17 <uliko> !password 03:35:17 <PublicServer> uliko: splice 03:35:31 <PublicServer> *** uliko joined the game 03:35:46 <PublicServer> <glevans2> welcome uliko 03:36:04 <PublicServer> <uliko> Wonston mines could use some work 03:36:14 <PublicServer> <uliko> Or whatever is the cause of thet queue 03:36:33 <PublicServer> <avdg> bck 03:37:04 <PublicServer> <avdg> where is a queue? 03:37:33 <PublicServer> <glevans2> Wonston Mines 03:37:50 <PublicServer> <glevans2> all the way back to the ring 3 merge 03:38:00 <PublicServer> <uliko> I'm not the most experienced SNRW guy 03:38:04 <PublicServer> <uliko> But it feels like those trains should overflow? 03:38:39 <PublicServer> <glevans2> I agree... was building so did not see this 03:39:01 <PublicServer> <uliko> Give me a shout when its fixed and ill give it another lookover :) 03:39:09 <PublicServer> <glevans2> ty 03:39:23 <PublicServer> * avdg is upgrading something else 03:39:50 <PublicServer> <uliko> That queue is getting preeeeeetty long :) 03:40:47 <PublicServer> <uliko> That failsafe thingie 03:40:55 <PublicServer> <uliko> Is broken with that many trains so close together I think 03:43:45 *** ed has joined #openttdcoop 03:44:27 <ed> !password 03:44:28 <PublicServer> ed: splice 03:44:36 <PublicServer> *** ed joined the game 03:44:39 <PublicServer> <avdg> hi ed 03:44:43 <PublicServer> <glevans2> hi ed 03:44:51 <PublicServer> <ed> howdy all 03:45:15 <PublicServer> <avdg> trains love straight right? 03:46:21 <PublicServer> *** Sylf joined the game 03:46:22 <PublicServer> <avdg> hi 03:46:24 <PublicServer> <Sylf> hi all 03:46:39 <PublicServer> <avdg> do !quick 03:46:42 <PublicServer> <glevans2> avdg: the trains on that line are not choosing other route... 03:46:52 <PublicServer> <avdg> I know 03:46:55 <PublicServer> <uliko> Wonston Mines still isnt working 03:46:57 <PublicServer> <Sylf> where at? 03:46:59 <PublicServer> <avdg> I'm fixing 2 issues at a time 03:47:10 <PublicServer> <Sylf> multi tasker :) 03:47:24 <PublicServer> <avdg> first: speed 03:47:27 <PublicServer> <avdg> second: jam 03:47:37 <PublicServer> <Sylf> anyway, now that I'm home... time to grab a drink and get dinner ready 03:47:39 <PublicServer> <glevans2> Sylf: @ !quick 03:48:14 <PublicServer> <Sylf> working on the split? 03:48:20 <PublicServer> <avdg> yeah 03:48:22 <PublicServer> <glevans2> yes 03:48:24 <PublicServer> <avdg> not easy 03:48:31 <PublicServer> *** Sylf has joined company #1 03:49:05 <PublicServer> <uliko> Are you sure there isnt a signaling issue or something further down the line? 03:49:15 <PublicServer> <avdg> no 03:49:18 <PublicServer> <avdg> it won't 03:49:24 <PublicServer> <avdg> trains have no route 03:49:26 <PublicServer> <glevans2> is that signal wrong? 03:49:56 <PublicServer> *** made screenshot at 0000B35C: http://ps.openttdcoop.org/publicserver/webcam/0000B35C.png 03:52:01 <PublicServer> <glevans2> I removed some track @ !blocking to let the lines flow 03:53:35 <PublicServer> <Sylf> woot? 03:53:46 <PublicServer> <avdg> does that break stuff? 03:53:57 <PublicServer> <Sylf> looks good to me 03:54:03 <PublicServer> <Sylf> so far 03:54:25 <PublicServer> <avdg> need more? 03:54:32 <PublicServer> <avdg> more fixes? 03:55:20 <PublicServer> <Sylf> now that it looks good, time to grab food 03:55:23 <PublicServer> *** Sylf has joined spectators 03:55:27 <PublicServer> <avdg> food :p 03:55:37 <PublicServer> <glevans2> enjoy, and ty 03:55:39 <PublicServer> <avdg> now I am getting hungry :p 03:57:56 <PublicServer> <avdg> fixed blocking 03:58:15 <PublicServer> <glevans2> ty 03:58:23 <PublicServer> <avdg> hmm 03:58:25 <PublicServer> <avdg> lagg 03:58:39 <PublicServer> <uliko> Alright lets see 03:58:53 <PublicServer> * avdg switches to cable 03:59:11 <PublicServer> <glevans2> DROP 03 is releasing a ton of trains... 03:59:13 <PublicServer> *** avdg has left the game (connection lost) 03:59:40 <avdg> !password 03:59:40 <PublicServer> avdg: droned 03:59:48 <PublicServer> *** avdg joined the game 04:00:08 <PublicServer> <glevans2> wb avdg 04:00:24 <PublicServer> <avdg> ty 04:03:31 <PublicServer> <uliko> Seems to be flowing well 04:03:37 <PublicServer> <avdg> it should 04:03:59 <PublicServer> <uliko> I'll give you another 50 trains since I dont want you guys breaking things to horribly :p 04:04:05 <PublicServer> <avdg> :p 04:04:11 <PublicServer> <uliko> (and my lack of SRNW doesnt help :p) 04:04:22 <uliko> !trains 1250 04:04:29 <PublicServer> * avdg adds 25 04:04:31 <PublicServer> <glevans2> all gifts are greatly appreciated 04:04:32 <uliko> !rcon set max_trains 1250 04:04:39 <PublicServer> <avdg> :) 04:04:49 <uliko> Some kind of feedback from the bots would be nice :p 04:04:52 <uliko> !rcon set max_trains 04:04:52 <PublicServer> uliko: Current value for 'max_trains' is: '1250' (min: 0, max: 5000) 04:04:56 <PublicServer> *** made screenshot at 000200FF: http://ps.openttdcoop.org/publicserver/webcam/000200FF.png 04:04:58 <PublicServer> <avdg> yeah 04:05:19 <PublicServer> <ed> train 123445 *likes* this route ;) 04:05:35 <PublicServer> <glevans2> ty uliko 04:05:41 <PublicServer> <avdg> 900! 04:06:03 <PublicServer> <avdg> its movie time 04:06:17 <PublicServer> <avdg> :p 04:06:23 <uliko> You're welcome, just don't make me look like an idiot for giving you guys trains when I wake up later today :p 04:06:27 <PublicServer> <glevans2> what movie? 04:06:49 <PublicServer> <avdg> 900 :p 04:06:57 <PublicServer> <glevans2> heh 04:06:59 <PublicServer> <avdg> yeah, spotted that jam too 04:07:14 <PublicServer> <avdg> just fix it 04:07:17 <PublicServer> <uliko> Keep those two under control for me would you :) 04:07:33 <PublicServer> <avdg> lol 04:08:27 <PublicServer> <glevans2> avdg: is there enough room at !wip 04:08:44 <PublicServer> <glevans2> to put in the logic splitters? 04:09:03 <PublicServer> <avdg> not needed 04:09:52 <PublicServer> <avdg> :d 04:11:39 <PublicServer> * avdg moves sign 04:12:38 <PublicServer> *** uliko has joined spectators 04:18:08 <PublicServer> <avdg> moar stuff? 04:18:12 <PublicServer> *** Sylf has joined company #1 04:18:32 <PublicServer> <Sylf> gimme a to-do :) 04:18:40 <PublicServer> <avdg> donno 04:18:46 <PublicServer> <avdg> mine is emptied 04:19:00 <PublicServer> <avdg> fixed !Keep an eye on 1 04:19:49 <PublicServer> <Sylf> oh yeah, I was gonna work on drop 05.... 04:19:56 <PublicServer> *** made screenshot at 00023D45: http://ps.openttdcoop.org/publicserver/webcam/00023D45.png 04:20:07 <PublicServer> <Sylf> *curses* 04:20:17 <PublicServer> <avdg> :p 04:22:55 <PublicServer> <avdg> I've extended already a bit 04:25:11 <PublicServer> <avdg> drop 4 may also die soon 04:25:22 <PublicServer> <avdg> poor stations 04:26:05 *** ewanm89_ has joined #openttdcoop 04:26:41 *** PierreW_ has joined #openttdcoop 04:26:42 *** Twigman has quit IRC 04:26:42 *** tneo has quit IRC 04:26:42 *** Cap_J_L_Picard has quit IRC 04:26:42 *** V453000 has quit IRC 04:26:42 *** PierreW has quit IRC 04:26:42 *** Terkhen has quit IRC 04:26:42 *** ^Spike^ has quit IRC 04:26:42 *** Seberoth has quit IRC 04:26:42 *** dih has quit IRC 04:26:42 *** ewanm89_ is now known as Cap_J_L_Picard 04:27:36 <PublicServer> <avdg> drop 7 is also dead 04:28:05 <PublicServer> <Sylf> that one is easier to expand 04:28:16 <PublicServer> <Sylf> damn cotton candy forrest though 04:28:40 <PublicServer> <avdg> makes you smile :p 04:30:08 <PublicServer> <avdg> presidents home moved? :( 04:30:12 <PublicServer> <avdg> with parking? 04:30:24 <PublicServer> <avdg> nooo, not antwerpen 04:30:38 <PublicServer> <Sylf> yeah, it moved 04:31:08 <PublicServer> <Sylf> sorta disappointed 04:31:11 <PublicServer> <avdg> "Antwerpen is the world and the rest is parking" <- wtf sentence 04:31:39 *** Terkhen has joined #openttdcoop 04:31:41 <PublicServer> <avdg> refers to the many parkings in that city 04:33:11 *** ^Spike^ has joined #openttdcoop 04:33:11 *** Twigman has joined #openttdcoop 04:33:11 *** tneo has joined #openttdcoop 04:33:11 *** V453000 has joined #openttdcoop 04:33:11 *** magnet.oftc.net sets mode: +ooov ^Spike^ tneo V453000 V453000 04:33:11 *** Seberoth has joined #openttdcoop 04:33:11 *** dih has joined #openttdcoop 04:33:14 *** ChanServ sets mode: +v ^Spike^ 04:33:14 *** ChanServ sets mode: +v tneo 04:34:56 <PublicServer> *** made screenshot at 00003C37: http://ps.openttdcoop.org/publicserver/webcam/00003C37.png 04:36:15 <PublicServer> <avdg> looks like pbs penaltie works somehow 04:36:25 <PublicServer> <avdg> @drop 1 04:37:11 <PublicServer> *** uliko has joined company #1 04:40:49 <PublicServer> <ed> is there a "openttd logic gates for dummies" anywhere? 04:40:59 <PublicServer> <avdg> look south 04:41:47 <PublicServer> <ed> i guess i need to understand "why" they work 04:42:17 <PublicServer> <Sylf> I can explain the basic NOT gate 04:42:39 <PublicServer> <Sylf> is that now one yours? 04:42:43 <PublicServer> <glevans2> check just below !STARTING AREA! on your sign list 04:43:21 <PublicServer> <Sylf> the "why" is actually pretty simple 04:44:37 *** Keiya has joined #openttdcoop 04:44:40 <PublicServer> <ed> watching it 04:44:55 <PublicServer> <avdg> do you know how presignals are working? 04:45:10 <PublicServer> <Sylf> the trick is with entry and exit presignals 04:46:34 <PublicServer> <Sylf> the not gate's reaction time is a bit too slow with steam trains 04:46:44 <PublicServer> <avdg> thats a good thing here 04:47:03 <PublicServer> <avdg> you see them filling the spaces 04:47:17 <PublicServer> <ed> so when, where, any why would we use these gates? 04:47:27 <PublicServer> <avdg> convert signals :) 04:47:49 <PublicServer> <Sylf> there are used in 3 areas in this game 04:47:59 <PublicServer> <Sylf> 1) ML to sideline splitter 04:48:03 <PublicServer> <avdg> if you do a bit more advanced presignals, you could build injectors, 50/50 splitters, forced fillers etc 04:48:21 <PublicServer> <Sylf> if the side line is free, then turn the main line signal to red to force the trains to side line 04:49:03 <PublicServer> <Sylf> 2) at pickup stations, where the trains are kept at the bays until the dummy (slave) trains have full load to transfer 04:49:17 <PublicServer> <Sylf> 3) as a part of flip-flop constructs in DROP 03 04:49:50 <PublicServer> <glevans2> I am out for the evening, later 04:49:53 <PublicServer> <ed> flip-flop is like a balancer? 04:49:57 <PublicServer> *** made screenshot at 0003F285: http://ps.openttdcoop.org/publicserver/webcam/0003F285.png 04:50:03 <PublicServer> *** glevans2 has joined spectators 04:50:07 <PublicServer> <Sylf> yes it is 04:50:09 <PublicServer> <avdg> flipflop goes between 2 states 04:50:19 <PublicServer> <avdg> like red and green 04:50:37 <PublicServer> <ed> or, in our case, left or right? 04:50:40 <PublicServer> *** glevans2 has left the game (leaving) 04:50:44 <PublicServer> <avdg> yeah 04:50:51 <glevans2> night guys 04:50:57 <PublicServer> <avdg> night 04:50:57 <PublicServer> <ed> nite 04:50:57 <PublicServer> <Sylf> gn 04:50:57 <PublicServer> <uliko> Good night 04:51:39 <PublicServer> <avdg> sylf: why not tunneling under that cola thing 04:51:39 <PublicServer> <Sylf> in PSG 180, there were many 3-way flip-flops too 04:51:45 <PublicServer> <ed> so it sounds like these gates aren't used to evalulate the ML but the SLs? 04:51:48 *** Keiya_ has quit IRC 04:51:55 <PublicServer> <avdg> *coke 04:52:03 <PublicServer> <avdg> @drop 5 04:52:55 <PublicServer> <avdg> the join would be a bit later, but whatever :p 04:54:57 <PublicServer> <Sylf> this was my last option :/ 04:55:18 <PublicServer> <avdg> join later 04:55:24 <PublicServer> <uliko> There isnt enough space to put the cross before the cola? 04:55:26 <PublicServer> <avdg> @!here 04:56:02 <PublicServer> <Sylf> exit does need improvement 04:56:46 <PublicServer> <Sylf> and it's already been expanded once :o 04:59:08 <PublicServer> <avdg> hmm, mine drop is handling well above expectations 05:00:29 <PublicServer> <uliko> Nice town statues 05:00:35 <PublicServer> <avdg> :) 05:01:03 <PublicServer> <avdg> I think because the maker thought they where underused 05:01:09 <PublicServer> <Sylf> there's that version, and there's the censored version :p 05:01:15 <PublicServer> <avdg> so extra simulations should help :p 05:01:21 <PublicServer> <avdg> :D 05:02:05 <PublicServer> <avdg> didn't see that one cming 05:03:29 <PublicServer> <avdg> solved :p 05:04:57 <PublicServer> *** made screenshot at 000308D4: http://ps.openttdcoop.org/publicserver/webcam/000308D4.png 05:10:44 <PublicServer> <Sylf> cool deal. 16 platforms 05:10:54 <PublicServer> <Sylf> for drop 5 05:11:05 <PublicServer> <avdg> :p 05:11:19 *** juliano has quit IRC 05:11:23 <PublicServer> <Sylf> and 14 for drop 6 05:11:57 <PublicServer> <Sylf> drop 6 seems to work nicely 05:12:11 <PublicServer> *** uliko has left the game (leaving) 05:12:23 <PublicServer> <Sylf> the merge balancer right before that station is pretty bad... 05:12:23 <PublicServer> <avdg> it may need some improvements at the pre part 05:13:43 <PublicServer> <ed> alrighty, time to get ready for bed. thanks guys for the lessons 05:13:50 <PublicServer> <avdg> gn 05:13:58 <PublicServer> <avdg> is it hard? 05:15:00 <PublicServer> <ed> learning the gates aren't hard. i think for me it's knowing how to use them 05:15:14 <PublicServer> <avdg> that will come soon 05:15:20 <PublicServer> <avdg> by watching constructions 05:15:27 <PublicServer> <avdg> and understanding how they work 05:15:33 <PublicServer> <ed> yeah, i'm still trying to learning just regular construction 05:15:35 <PublicServer> <Sylf> this is like the perfect game to learn it 05:15:45 <PublicServer> <avdg> :) 05:16:00 <PublicServer> <ed> ok, nite guys 05:16:02 <PublicServer> <avdg> but also a bit too advanced for those who don't want to learn it 05:16:05 <PublicServer> <avdg> nite 05:16:15 <PublicServer> *** ed has left the game (leaving) 05:16:41 *** ed has left #openttdcoop 05:18:06 <PublicServer> * avdg add 11 more trains 05:19:22 <PublicServer> <avdg> that means we have 12 trains left 05:19:38 <PublicServer> <Sylf> yup 05:19:57 <PublicServer> *** made screenshot at 000200FF: http://ps.openttdcoop.org/publicserver/webcam/000200FF.png 05:19:59 <PublicServer> <Sylf> this game sure takes lots of trains 05:25:10 *** Absolutis has joined #openttdcoop 05:25:53 *** [1]Absolutis has joined #openttdcoop 05:30:44 *** [1]Absolutis has left #openttdcoop 05:33:39 <Absolutis> !fish 05:33:39 <PublicServer> Absolutis: Today's fish is a sword fish, battered and fried. 05:33:48 <Absolutis> @fish 05:34:02 <Absolutis> !playercount 05:34:02 <PublicServer> Absolutis: Number of players: 2 (0 spectators) 05:34:57 <PublicServer> *** made screenshot at 0000F8DE: http://ps.openttdcoop.org/publicserver/webcam/0000F8DE.png 05:35:35 <avdg> :p 05:35:51 <Absolutis> !fish 05:35:51 <PublicServer> Absolutis: Today's fish is a sword fish, battered and fried. 05:35:59 <Absolutis> @coopstats 05:36:01 <Absolutis> 2logs 05:36:06 <Absolutis> @logss 05:36:09 <Absolutis> @logs 05:44:18 *** Keiya has quit IRC 05:44:39 *** Keiya has joined #openttdcoop 05:46:32 <Absolutis> !password 05:46:32 <PublicServer> Absolutis: forums 05:46:52 <Absolutis> well what forums? :) 05:47:15 <PublicServer> *** Absolutis joined the game 05:49:58 <PublicServer> *** made screenshot at 0002BE29: http://ps.openttdcoop.org/publicserver/webcam/0002BE29.png 06:04:58 <PublicServer> *** made screenshot at 0001D1BF: http://ps.openttdcoop.org/publicserver/webcam/0001D1BF.png 06:05:49 *** Keiya_ has joined #openttdcoop 06:08:03 <PublicServer> *** Sylf has left the game (leaving) 06:10:38 <PublicServer> <Absolutis> we'll need a limit raise oon 06:10:44 <PublicServer> <avdg> I know 06:11:05 <PublicServer> <avdg> but its better then few houres ago 06:11:28 <PublicServer> <avdg> check also our number :p 06:11:46 <PublicServer> <avdg> which may be helpfull somehow 06:12:04 <PublicServer> <Absolutis> 9 trains left 06:12:15 <PublicServer> <avdg> and 911 trains in the network 06:12:29 <PublicServer> <Absolutis> :P 06:13:28 *** Keiya has quit IRC 06:19:58 <PublicServer> *** made screenshot at 0000B6C1: http://ps.openttdcoop.org/publicserver/webcam/0000B6C1.png 06:23:05 <Absolutis> i found a funny quote from a finnish irc quote website :) 06:23:28 <Absolutis> i translated it the best i could (with the help of google translate) 06:23:31 <Absolutis> < Leilau> yippii 06:23:31 <Absolutis> < Leilau> kaadoin kahvet näppikselle 06:23:31 <Absolutis> < Leilau> wanha G15 kestää ^^ 06:23:31 <Absolutis> < Leilau> xzcasdqwe123§AS97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~97~~ 06:23:35 <PublicServer> <avdg> hmm, now I give marks station each group 1 extra platform, there hasn't been a single overflow 06:23:43 <Absolutis> oh, sorry, thats the original 06:23:50 <Absolutis> <Leilau> yippii 06:23:50 <Absolutis> <Leilau> i poured the coffee on the keyboard 06:23:50 <Absolutis> <Leilau> Old G15 lasts ^ ^ 06:23:50 <Absolutis> <Leilau> xzcasdqwe123 § AS97 ~ ~ ~ 97 ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ 97 ~ ~ ~ 97 ~ ~ 06:23:52 <avdg> :p google translate 06:24:17 <avdg> the best working, but biggest shit in translation stuff 06:25:16 <Absolutis> it would translate like this 06:25:22 <Absolutis> <Leilau> yippii 06:25:22 <Absolutis> <Leilau> keyboard so I poured kahvet 06:25:22 <Absolutis> <Leilau> Old G15 lasts ^ ^ 06:25:22 <Absolutis> <Leilau> xzcasdqwe123 § AS97 ~ ~ ~ 97 ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ 97 ~ ~ ~ 97 ~ ~ 06:25:30 <Absolutis> (google translate) 06:25:37 <avdg> :p 06:28:31 <PublicServer> <avdg> 911 request for more trains :) 06:28:47 <PublicServer> <avdg> I think we're ready for them 06:34:07 <PublicServer> <Absolutis> do you need some logic/dummy trains 06:34:13 <PublicServer> <avdg> nope 06:34:31 <PublicServer> <Absolutis> okay, limit reached. 06:34:37 <PublicServer> <Absolutis> :P 06:34:56 <PublicServer> <avdg> :( 911 call is gone 06:34:58 <PublicServer> *** made screenshot at 00020300: http://ps.openttdcoop.org/publicserver/webcam/00020300.png 06:35:00 <PublicServer> <avdg> :p 06:35:11 <PublicServer> <Absolutis> but theres a 920 call. 06:35:17 <PublicServer> <Absolutis> what what? 06:35:24 <PublicServer> <Absolutis> waith what* 06:37:22 <PublicServer> <avdg> looks like ring 2 is more art at the splitters 06:42:59 <PublicServer> <avdg> sad there are not a lot of eyecandy options 06:43:33 <PublicServer> <avdg> hmm 06:43:40 <Absolutis> i did a parking lot with lorry stations :P 06:43:42 <PublicServer> <avdg> candyfactory at max? 06:43:44 <Absolutis> some time ago 06:43:50 <Absolutis> mby? 06:45:05 <PublicServer> <avdg> :D 06:45:52 <PublicServer> * avdg needs 1 train :p 06:45:58 <PublicServer> <Absolutis> what was the max production of industries 06:46:05 <PublicServer> <avdg> donno 06:46:07 <PublicServer> <Absolutis> oh sure. 06:46:13 <PublicServer> <Absolutis> no crashing? 06:46:27 <PublicServer> <avdg> just taking 1 idiot out of the circuit 06:46:53 <PublicServer> <Absolutis> but i wanna crash :D 06:47:26 <PublicServer> <Absolutis> where do you need it 06:47:38 <PublicServer> <avdg> eyecandy 06:48:27 <PublicServer> <Absolutis> make half of the stations drop at the other factory and half at the other 06:48:33 <PublicServer> <Absolutis> also, knife. 06:49:55 <PublicServer> <avdg> they are powerless now :) 06:49:58 <PublicServer> *** made screenshot at 0001F8E5: http://ps.openttdcoop.org/publicserver/webcam/0001F8E5.png 06:50:09 <PublicServer> <avdg> the force is against them 06:50:42 <PublicServer> <Absolutis> the factory of 4 and 8 still produces more 06:51:56 <PublicServer> <avdg> like it? 06:52:04 <PublicServer> <avdg> it looks like a kolony on mars 06:52:26 <PublicServer> <avdg> with buildin rockets under the roofs 06:52:40 <PublicServer> <avdg> roofs can be moved sidewards to launch them :p 06:53:51 <Absolutis> i thought there were helipads 06:53:59 <Absolutis> afk 06:54:03 <PublicServer> *** Absolutis has joined spectators 06:54:03 <PublicServer> *** Game paused (number of players) 06:54:21 <PublicServer> *** avdg has joined spectators 07:04:59 <PublicServer> *** made screenshot at 0001E6E4: http://ps.openttdcoop.org/publicserver/webcam/0001E6E4.png 07:10:10 <PublicServer> *** avdg has left the game (leaving) 07:10:51 <PublicServer> *** Absolutis has left the game (leaving) 07:20:01 <PublicServer> *** Game still paused (number of players) 07:20:03 <PublicServer> *** avdg joined the game 07:20:51 <PublicServer> *** avdg has left the game (leaving) 07:29:53 *** Keiya has joined #openttdcoop 07:33:57 *** roboboy has joined #openttdcoop 07:36:48 *** Chrill has joined #openttdcoop 07:37:23 *** Keiya_ has quit IRC 07:51:43 <Absolutis> hmm, someone want to come play with me in an other server 07:56:53 *** DayDreamer has joined #openttdcoop 07:59:07 *** pugi has joined #openttdcoop 07:59:52 <Absolutis> hello daydreamer 08:00:05 *** Keiya_ has joined #openttdcoop 08:07:30 *** Keiya has quit IRC 08:07:45 *** murr4y has joined #openttdcoop 08:13:57 <Chrill> Absolutis: I'd love playing a game 08:18:09 * avdg is cming 08:18:23 <avdg> !password 08:18:23 <PublicServer> avdg: pinion 08:18:29 <PublicServer> *** Game still paused (number of players) 08:18:32 <PublicServer> *** avdg joined the game 08:20:25 <avdg> Absolutis? 08:27:21 <PublicServer> *** avdg has joined spectators 08:30:18 *** Intexon has joined #openttdcoop 08:30:47 <PublicServer> *** Game still paused (number of players) 08:30:47 <PublicServer> *** Intexon joined the game 08:38:13 <planetmaker> moin 08:38:20 <PublicServer> <Intexon> hello 08:39:28 *** PulseNeon has quit IRC 08:47:23 <PublicServer> *** avdg has joined company #1 08:47:28 <PublicServer> <avdg> hi 08:48:04 *** PulseNeon has joined #openttdcoop 08:48:11 <PublicServer> *** Intexon has joined company #1 08:48:11 <PublicServer> *** Game unpaused (number of players) 08:48:17 <PublicServer> <Intexon> hey 08:49:16 <PublicServer> <avdg> we should request more trains 08:53:21 <V453000> !password 08:53:21 <PublicServer> V453000: crotch 08:53:44 <PublicServer> <V453000> lo 08:53:44 <PublicServer> *** V453000 joined the game 08:53:46 <PublicServer> <avdg> hi 08:54:00 *** ODM has joined #openttdcoop 08:54:00 *** ChanServ sets mode: +o ODM 08:55:24 <PublicServer> <avdg> we hitted again the trainlimit 08:55:34 <PublicServer> <V453000> arr 08:55:46 <V453000> !rcon set max_trains 1666 08:56:10 <PublicServer> <avdg> :p ty 08:56:24 <PublicServer> <V453000> 7 08:56:26 <PublicServer> <V453000> lol 08:56:32 <PublicServer> <V453000> Drop 01 is ridiculous 08:57:14 <PublicServer> <V453000> will have to modify it I guess 08:57:30 *** Chrill has quit IRC 08:57:42 *** Chrill has joined #openttdcoop 08:58:16 <Absolutis> !fish 08:58:16 <PublicServer> Absolutis: Today's fish is a sword fish, battered and fried. 09:00:39 <Absolutis> !password 09:00:39 <PublicServer> Absolutis: crotch 09:01:19 *** hylje has joined #openttdcoop 09:01:19 *** ChanServ sets mode: +o hylje 09:04:08 <Absolutis> !password 09:04:08 <PublicServer> Absolutis: crotch 09:04:17 <PublicServer> *** Absolutis joined the game 09:04:24 <PublicServer> <avdg> hi 09:04:28 <PublicServer> <V453000> hy 09:04:30 <PublicServer> <Absolutis> you know what 2 things irl can mean? 09:04:59 <PublicServer> *** made screenshot at 000148C6: http://ps.openttdcoop.org/publicserver/webcam/000148C6.png 09:05:09 <PublicServer> <Absolutis> 2. internet relay life :P 09:05:13 <PublicServer> <V453000> lol 09:05:23 <PublicServer> <avdg> :p 09:06:39 <PublicServer> <Absolutis> suprising how drop 3 has less platfroms than 6 and still works better 09:07:05 <PublicServer> <V453000> lost trains split especially badly 09:07:21 <PublicServer> <V453000> and ignore penalties 09:07:21 *** Keiya has joined #openttdcoop 09:10:02 <PublicServer> <avdg> 950 09:15:03 *** Keiya_ has quit IRC 09:16:49 <PublicServer> <Absolutis> O-o trains crash when flooded 09:16:51 <PublicServer> <avdg> huh lol? 09:17:09 <PublicServer> <Absolutis> then almost instantly disappear then the tile gets flooded 09:17:25 <PublicServer> <avdg> someone build something very very expensive :( 09:17:35 <PublicServer> <Absolutis> okay 09:18:07 <PublicServer> <avdg> 45 mill build costs 09:18:50 <PublicServer> <avdg> riight 09:19:09 <PublicServer> <Absolutis> negative budget 09:19:28 <PublicServer> <avdg> its a miracle we payed 50% 09:19:43 <PublicServer> <avdg> crisis 09:19:49 <PublicServer> <Absolutis> no, we had enough to cover the costs 09:19:59 <PublicServer> *** made screenshot at 00039E4F: http://ps.openttdcoop.org/publicserver/webcam/00039E4F.png 09:21:08 <PublicServer> <Absolutis> hmm, logic split 09:21:10 <PublicServer> <Absolutis> ? 09:21:56 *** smoovi has joined #openttdcoop 09:24:06 <PublicServer> <V453000> we will need 3rd on ring 3 09:24:16 <PublicServer> <avdg> lets do it then 09:24:19 <PublicServer> <V453000> at least at the start 09:24:21 <PublicServer> <Absolutis> 3rd what 09:24:23 <PublicServer> <V453000> I go from the drop 09:24:35 <PublicServer> <Absolutis> ah, line 09:24:35 <PublicServer> <avdg> 3rd line 09:25:52 <PublicServer> <avdg> hmm 09:26:00 <PublicServer> <V453000> not 3rd on overflow .. 09:26:04 <PublicServer> <avdg> lets use something 09:28:29 <PublicServer> <V453000> we can just go like this 09:28:32 <PublicServer> <avdg> :p 09:30:43 *** Progman has joined #openttdcoop 09:31:53 <PublicServer> <avdg> we only need signals on the corners 09:31:55 <PublicServer> <V453000> seems like we can merge it here 09:32:14 <PublicServer> <avdg> do 1 more 09:32:32 <PublicServer> <V453000> can do later 09:32:38 <PublicServer> <avdg> k 09:34:06 *** Chrill has quit IRC 09:34:59 <PublicServer> *** made screenshot at 00005738: http://ps.openttdcoop.org/publicserver/webcam/00005738.png 09:38:28 <tycoondemon> !password 09:38:28 <PublicServer> tycoondemon: mosaic 09:38:39 <PublicServer> *** tycoondemon joined the game 09:38:44 <PublicServer> <Absolutis> *ello 09:38:44 <PublicServer> <tycoondemon> wohoooo 09:38:46 <PublicServer> <V453000> hi 09:38:51 <PublicServer> <Absolutis> 'ello* 09:38:55 <PublicServer> <tycoondemon> hello to all 09:42:10 <PublicServer> <V453000> seems working 09:49:59 <PublicServer> *** made screenshot at 000107B8: http://ps.openttdcoop.org/publicserver/webcam/000107B8.png 09:52:21 <PublicServer> *** V453000 has left the game (connection lost) 10:00:34 <V453000> !password 10:00:34 <PublicServer> V453000: panned 10:00:56 <PublicServer> *** V453000 joined the game 10:01:05 <PublicServer> <avdg> wb 10:01:15 <PublicServer> <V453000> :) 10:01:30 <PublicServer> <avdg> 990 10:01:48 <PublicServer> <Absolutis> im gonna build 10 more right now 10:02:08 <PublicServer> <Absolutis> 1k tranes 10:02:12 <PublicServer> <avdg> :) 10:02:14 <PublicServer> <V453000> I will sink the two candyfloss things at the logic testing area 10:02:32 <PublicServer> <Absolutis> :P 10:03:18 <PublicServer> <V453000> Intexon: can I change Drop 01 a bit? it works now, but wont work later 10:03:32 <PublicServer> <V453000> and the pre-balance is a bit lame :( 10:05:00 <PublicServer> *** made screenshot at 0001C8FC: http://ps.openttdcoop.org/publicserver/webcam/0001C8FC.png 10:05:49 *** Keiya_ has joined #openttdcoop 10:11:23 <PublicServer> <Intexon> you can :P 10:11:59 <PublicServer> <Absolutis> large tf 10:12:07 <PublicServer> <Absolutis> well medioĆŗm i should say 10:12:13 <PublicServer> <V453000> fuck off 10:12:13 <PublicServer> <Intexon> the pre-balance isn't my work and I don't understand how it made things better 10:12:15 <PublicServer> <V453000> srsly 10:12:33 <PublicServer> *** Absolutis has joined spectators 10:12:34 <PublicServer> <V453000> Intexon: I know :) but the station will need some touch 10:12:35 <PublicServer> *** Absolutis has left the game (leaving) 10:13:03 *** Keiya has quit IRC 10:15:20 *** ksf_ has joined #openttdcoop 10:16:54 <PublicServer> *** tycoondemon has joined company #1 10:17:14 <PublicServer> <V453000> ok lets move the whole a bit south 10:19:35 *** Firartix has joined #openttdcoop 10:20:00 <PublicServer> *** made screenshot at 00007430: http://ps.openttdcoop.org/publicserver/webcam/00007430.png 10:21:41 *** ksf has quit IRC 10:22:14 <PublicServer> <V453000> yes, high, so wat :) 10:23:13 <PublicServer> <V453000> any complaints? ... 10:23:20 <PublicServer> <avdg> too less trains 10:23:25 <PublicServer> <avdg> but I'm filling :p 10:26:24 <PublicServer> <avdg> bleh, *blames slow stuff* 10:31:53 <Absolutis> > i poured the coffee on the keyboard 10:31:53 <Absolutis> [08:23] <Absolutis> <Leilau> Old G15 lasts ^ ^ 10:31:53 <Absolutis> [08:23] <Absolutis> <Leilau> xzcasdqwe123 § AS97 ~ ~ ~ 97 ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ 97 ~ ~ ~ 97 ~ ~ 10:31:53 <Absolutis> [08:23] <avdg> :p google translate 10:32:01 <Absolutis> random ctrlv 10:32:07 <V453000> . 10:32:07 <V453000> . 10:32:08 <V453000> . 10:32:08 <V453000> ? 10:32:14 <PublicServer> <avdg> wasn't about that 10:32:33 <PublicServer> <avdg> something became earlier 10:32:45 <Absolutis> yes, 10:32:46 <Absolutis> [08:23] <Absolutis> <Leilau> yippii 10:32:46 <Absolutis> [08:23] <Absolutis> <Leilau> i poured the coffee on the keyboard 10:32:46 <Absolutis> [08:23] <Absolutis> <Leilau> Old G15 lasts ^ ^ 10:32:46 <Absolutis> [08:23] <Absolutis> <Leilau> xzcasdqwe123 § AS97 ~ ~ ~ 97 ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ ~ 97 ~ 97 ~ ~ ~ 97 ~ ~ 10:32:54 <planetmaker> eh... 10:32:56 *** sample has quit IRC 10:32:57 <Absolutis> a irc quote i found somewhere 10:33:04 <V453000> wtf are you doing 10:33:14 <Absolutis> eh nvm 10:33:16 *** Absolutis has left #openttdcoop 10:33:23 <V453000> ... 10:33:28 <planetmaker> ... 10:33:37 <V453000> wanted to offer him a ban already 10:33:38 <planetmaker> !players 10:33:41 <PublicServer> planetmaker: Client 83 (Orange) is avdg, in company 1 (Martian Maniacs UnLTD.) 10:33:41 <PublicServer> planetmaker: Client 85 (Orange) is Intexon, in company 1 (Martian Maniacs UnLTD.) 10:33:41 <PublicServer> planetmaker: Client 93 (Orange) is V453000, in company 1 (Martian Maniacs UnLTD.) 10:33:41 <PublicServer> planetmaker: Client 91 (Orange) is tycoondemon, in company 1 (Martian Maniacs UnLTD.) 10:35:00 <PublicServer> *** made screenshot at 00003E3A: http://ps.openttdcoop.org/publicserver/webcam/00003E3A.png 10:39:34 *** smoovi has quit IRC 10:40:35 *** fmauneko has joined #openttdcoop 10:41:03 *** fmauneko has left #openttdcoop 10:50:00 <PublicServer> *** made screenshot at 00003635: http://ps.openttdcoop.org/publicserver/webcam/00003635.png 11:04:18 <PublicServer> <V453000> lol :) 11:04:22 <PublicServer> <V453000> the other entrance works without logic 11:05:02 <PublicServer> *** made screenshot at 000300E6: http://ps.openttdcoop.org/publicserver/webcam/000300E6.png 11:06:10 <PublicServer> <V453000> interesting 11:08:40 <PublicServer> <avdg> hmm, I'm pushing too many trains to drop 6 11:10:29 <PublicServer> <V453000> ok I need to go 11:10:32 <PublicServer> <V453000> will be back later 11:10:34 <PublicServer> <avdg> cya 11:10:36 <PublicServer> *** V453000 has left the game (connection lost) 11:12:38 *** DayDreamer has quit IRC 11:20:02 <PublicServer> *** made screenshot at 00013A53: http://ps.openttdcoop.org/publicserver/webcam/00013A53.png 11:21:59 <PublicServer> *** Intexon has left the game (leaving) 11:27:11 *** Keiya has joined #openttdcoop 11:28:53 <PublicServer> *** Spike joined the game 11:34:33 *** Keiya_ has quit IRC 11:35:02 <PublicServer> *** made screenshot at 00014A59: http://ps.openttdcoop.org/publicserver/webcam/00014A59.png 11:48:45 *** Firartix has quit IRC 11:50:02 <PublicServer> *** made screenshot at 000269CF: http://ps.openttdcoop.org/publicserver/webcam/000269CF.png 11:50:18 <PublicServer> <avdg> drop 5 is quite empty :( 11:50:34 <PublicServer> <avdg> check it 11:54:13 *** Firartix has joined #openttdcoop 12:02:13 *** Phoenix_the_II has quit IRC 12:04:37 *** KenjiE20 has joined #openttdcoop 12:04:38 *** ChanServ sets mode: +o KenjiE20 12:05:03 <PublicServer> *** made screenshot at 00030DDE: http://ps.openttdcoop.org/publicserver/webcam/00030DDE.png 12:09:22 <PublicServer> *** avdg has joined spectators 12:09:22 <PublicServer> *** Game paused (number of players) 12:19:08 *** Xaroth has joined #openttdcoop 12:19:50 *** Keiya_ has joined #openttdcoop 12:27:06 *** Keiya has quit IRC 12:45:32 *** Keiya has joined #openttdcoop 12:47:27 <PublicServer> *** avdg has joined company #1 12:47:27 <PublicServer> *** Game unpaused (number of players) 12:47:51 <PublicServer> *** avdg has joined spectators 12:47:51 <PublicServer> *** Game paused (number of players) 12:47:55 <PublicServer> *** avdg has joined company #1 12:47:55 <PublicServer> *** Game unpaused (number of players) 12:50:03 <PublicServer> *** made screenshot at 000345E5: http://ps.openttdcoop.org/publicserver/webcam/000345E5.png 12:51:40 *** tycoondemon has quit IRC 12:53:03 *** Keiya_ has quit IRC 12:57:10 *** tycoondemon has joined #openttdcoop 13:05:03 <PublicServer> *** made screenshot at 0003B354: http://ps.openttdcoop.org/publicserver/webcam/0003B354.png 13:07:30 <PublicServer> *** avdg has joined spectators 13:07:30 <PublicServer> *** Game paused (number of players) 13:07:33 *** benom has joined #openttdcoop 13:07:38 <PublicServer> *** avdg has left the game (leaving) 13:07:54 *** Mitcian has joined #openttdcoop 13:10:47 *** thgergo has joined #openttdcoop 13:14:26 *** Firartix has quit IRC 13:14:50 <Sylf> w/win 23 13:19:40 *** Fuco has joined #openttdcoop 13:19:44 *** ChanServ sets mode: +v Fuco 13:20:03 <PublicServer> *** made screenshot at 00030F9E: http://ps.openttdcoop.org/publicserver/webcam/00030F9E.png 13:32:23 <Keiya> !password 13:32:23 <PublicServer> Keiya: yoking 13:32:43 <PublicServer> *** Game still paused (number of players) 13:32:43 <PublicServer> *** Game unpaused (number of players) 13:32:44 <PublicServer> *** Keiya joined the game 13:32:55 <PublicServer> *** Sylf joined the game 13:35:03 <PublicServer> *** made screenshot at 00004F36: http://ps.openttdcoop.org/publicserver/webcam/00004F36.png 13:36:03 <PublicServer> <Keiya> Shouldn't this game have started in 2200 or something? :P 13:37:51 *** juliano has joined #openttdcoop 13:39:05 <avdg> actually :p 13:39:12 <avdg> this game is progressing too fast :p 13:39:35 <juliano> !password 13:39:35 <PublicServer> juliano: wicker 13:39:58 <PublicServer> *** Juliano joined the game 13:42:05 <PublicServer> <Keiya> I don't understand Grewood East at all... 13:42:45 <PublicServer> <Keiya> Actually, I don't understand this game at all... 13:43:11 <PublicServer> <Keiya> If you want me to slow it down, I could try and fail to kludge more onto the network and inevitably cause it to come crashing down :P 13:43:15 <avdg> Keiya: understand the high lvl part 13:43:23 <avdg> the low lvl part is optional 13:43:46 <PublicServer> <Keiya> I really don't understand any of this, except that you're someohw doing it all without orders 13:44:02 <avdg> look at the map and find the 8 circles 13:44:06 <PublicServer> *** Keiya has left the game (connection lost) 13:44:06 <avdg> first task :) 13:44:30 <Keiya> !password 13:44:30 <PublicServer> Keiya: wicker 13:44:44 <PublicServer> *** Keiya joined the game 13:46:25 <avdg> hint: each loop has a drop station 13:47:20 <Keiya> I kinda see some of them, but ugh... 13:47:35 <avdg> yeah its not fully round 13:47:51 <avdg> the end of the ml with the empty trains goes to the next loop 13:48:14 <Keiya> I think I'm just not smart enough to understand a whole network at once... I generally only tinker with sidelines anyway >_> 13:48:26 <avdg> its not about being smart :) 13:50:04 <PublicServer> *** made screenshot at 00039875: http://ps.openttdcoop.org/publicserver/webcam/00039875.png 13:50:14 <PublicServer> *** tycoondemon has joined spectators 13:50:31 <avdg> there are also some smaller examples on some islands 13:50:38 <avdg> at the border of the map 13:53:29 <PublicServer> <Sylf> avdg, !improve me is horribly broken now 13:53:55 <avdg> :p 13:54:21 <avdg> there where some jam at some exits 13:54:39 <PublicServer> <tycoondemon> its just like V plays here solo 13:54:45 <PublicServer> <tycoondemon> looking at all sign 13:54:45 <PublicServer> <tycoondemon> s 13:54:53 <avdg> once fixed, all the traffic was moving to the drop 13:59:00 <PublicServer> <tycoondemon> nice all these gate tutorials arround 13:59:00 <PublicServer> <tycoondemon> :) 14:00:39 <avdg> :) 14:00:49 <avdg> hope it helps 14:02:53 <PublicServer> *** Keiya has left the game (connection lost) 14:02:55 <PublicServer> *** Game paused (number of players) 14:03:02 <Keiya> I think I'll come back next game... >_> 14:03:15 <Keiya> I looked at the smaller examples, but eh... 14:03:45 *** Keiya_ has joined #openttdcoop 14:03:47 <Keiya_> It doesn't help tha tI don't like looking at mars much :P 14:04:45 <avdg> you need to see the action :) 14:05:01 <avdg> you're too much disoriĆ«nted atm I think 14:05:04 <PublicServer> *** made screenshot at 00029F22: http://ps.openttdcoop.org/publicserver/webcam/00029F22.png 14:08:50 <PublicServer> *** Juliano has left the game (leaving) 14:09:35 <PublicServer> *** Sylf has left the game (leaving) 14:09:48 <Rubidium> I spy with my little eye someone who tries to apply Dutch spelling/grammar rules on English words :) 14:11:20 *** Keiya has quit IRC 14:11:25 <avdg> its because I am rarely talking true english :) 14:11:26 <Keiya_> I'm always disoriented 14:12:11 <avdg> me too 14:21:51 *** Phoenix_the_II has joined #openttdcoop 14:21:51 *** ChanServ sets mode: +o Phoenix_the_II 14:28:23 <PublicServer> *** Game still paused (number of players) 14:28:25 <PublicServer> *** avdg joined the game 14:28:43 *** perk11 has joined #openttdcoop 14:30:34 <PublicServer> *** avdg has left the game (leaving) 14:32:22 *** mrruben5 has joined #openttdcoop 14:34:26 *** mrruben5 has left #openttdcoop 14:48:56 *** Intexon has quit IRC 15:06:38 *** DayDreamer has joined #openttdcoop 15:11:18 *** Keiya has joined #openttdcoop 15:18:53 *** Keiya_ has quit IRC 15:21:40 *** lasershock has quit IRC 15:23:50 *** Intexon_ has joined #openttdcoop 15:23:57 *** fonsinchen has joined #openttdcoop 15:25:48 *** hylje has quit IRC 15:26:30 <PublicServer> *** Game still paused (number of players) 15:26:30 <PublicServer> *** Intexon joined the game 15:26:50 <PublicServer> <Intexon> hi 15:28:08 *** lasershock has joined #openttdcoop 15:40:42 *** Keiya_ has joined #openttdcoop 15:42:18 *** Keiya has quit IRC 15:43:00 *** fonsinchen has quit IRC 15:45:50 <PublicServer> *** Intexon has left the game (leaving) 15:47:42 *** Keiya has joined #openttdcoop 15:49:58 *** Intexon_ has quit IRC 15:51:22 *** Jkrueger has joined #openttdcoop 15:55:08 *** Keiya_ has quit IRC 15:56:06 *** PulseNeon has quit IRC 15:59:50 <PublicServer> <tycoondemon> hi 16:16:05 *** PublicServer has quit IRC 16:16:08 *** PublicServer has joined #openttdcoop 16:16:08 <PublicServer> Autopilot engaged 16:16:08 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:16:08 *** ChanServ sets mode: +v PublicServer 16:16:08 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG199 (r21402) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 16:20:35 <PublicServer> *** Spike has left the game (leaving) 16:26:33 *** hylje has joined #openttdcoop 16:26:33 *** ChanServ sets mode: +o hylje 16:31:19 *** Jkrueger has quit IRC 16:40:49 *** fonsinchen has joined #openttdcoop 16:44:52 *** Keiya_ has joined #openttdcoop 16:52:18 *** Keiya has quit IRC 16:52:53 *** theholyduck has joined #openttdcoop 17:09:48 *** perk11 has quit IRC 17:23:37 *** mrruben5 has joined #openttdcoop 17:23:59 *** mrruben5 has left #openttdcoop 17:27:11 *** thgergo has quit IRC 17:29:44 *** Intexon has joined #openttdcoop 17:30:06 <PublicServer> *** Game still paused (number of players) 17:30:12 <PublicServer> *** Intexon joined the game 17:40:47 <PublicServer> *** Game still paused (number of players) 17:40:47 <PublicServer> *** Game unpaused (number of players) 17:40:48 <PublicServer> *** Mazur joined the game 17:40:55 <PublicServer> <Mazur> Hi, Inty. 17:40:58 <PublicServer> <Intexon> hi Mazur 17:43:36 <PublicServer> *** Intexon has left the game (connection lost) 17:43:36 <PublicServer> *** Game paused (number of players) 17:44:22 <PublicServer> *** Game still paused (number of players) 17:44:22 <PublicServer> *** Game unpaused (number of players) 17:44:23 <PublicServer> *** Intexon joined the game 17:46:50 <PublicServer> <Mazur> Can you look at !wrong connection. 17:47:36 <PublicServer> <Intexon> it's gone 17:47:42 <PublicServer> <Mazur> Back. 17:48:13 <PublicServer> <Mazur> Hm, I'm beginning to understand it. 17:49:07 <PublicServer> <Mazur> Though not quite the meaning of the whole circuit yet. 17:49:39 <PublicServer> <Mazur> DROP 06 is more urgent. 17:49:45 <PublicServer> <Intexon> it seems like a poorly implemented forced split 17:50:04 <PublicServer> *** made screenshot at 00028F28: http://ps.openttdcoop.org/publicserver/webcam/00028F28.png 17:50:12 <PublicServer> <Mazur> Yes, and creating a ring blocking DROP 06. 17:51:27 <PublicServer> <Mazur> I;m emptying the blocked ring a bit. 17:52:08 *** smoovi has joined #openttdcoop 17:52:10 <PublicServer> <Mazur> So, how should that split be automated? 17:52:53 *** Keiya_ has quit IRC 17:53:47 <PublicServer> <Intexon> there's nothing wrong with that one 17:54:05 <PublicServer> <Intexon> the problem is not enough capacity of 06 ring's ML 17:54:19 <PublicServer> <Intexon> see !here 17:54:54 <PublicServer> <Intexon> it's a jam 17:56:05 <PublicServer> <Mazur> It's still that split that forces so many trains into that ring. 17:56:20 <PublicServer> <Intexon> not the split's fault 17:56:40 <PublicServer> <Intexon> there are too many signals in that SL I guess 17:56:43 <PublicServer> <Mazur> It is when it creates a block. 17:57:21 <PublicServer> <Intexon> it just can't split more trains than the station can handle 17:57:31 <PublicServer> <Intexon> the queue is just too dense 17:57:43 <PublicServer> <Mazur> Those dummy trains are totally ridiculous when whole SLs are reduced to witing bays. 17:58:02 <PublicServer> <Intexon> yep, that's the thing I hate on SRNW 17:58:08 <PublicServer> <Intexon> going for a dinner anyway 17:58:39 <PublicServer> *** Mazur has left the game (connection lost) 17:58:41 <PublicServer> *** Game paused (number of players) 17:59:35 <PublicServer> *** Game still paused (number of players) 17:59:35 <PublicServer> *** Game unpaused (number of players) 17:59:38 <PublicServer> *** Mazur joined the game 18:05:04 <PublicServer> *** made screenshot at 0002972D: http://ps.openttdcoop.org/publicserver/webcam/0002972D.png 18:06:12 <PublicServer> *** avdg joined the game 18:06:33 <PublicServer> <Mazur> Rehi, avdg. 18:06:45 <PublicServer> <avdg> hi 18:07:13 <PublicServer> <avdg> lets finish that new 3rd line? 18:07:44 <PublicServer> <Mazur> I was looking at trying to fix the DROP 06/Dewood Mines ring. 18:08:22 <PublicServer> <Mazur> Error at !improve me 18:08:48 <PublicServer> <avdg> hmm 18:09:28 <planetmaker> !info 18:09:28 <PublicServer> planetmaker: CmdPlaceSign avdg date:2283-07-21 tile:00029B21 p1:00000000 p2:00000000 text: price:0 18:09:28 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Martian Maniacs UnLTD.' Year Founded: 1950 Money: 3026717243 Loan: 0 Value: 3030206942 (T:1397, R:0, P:0, S:0) unprotected 18:13:51 *** andythenorth has joined #openttdcoop 18:13:57 <andythenorth> @quickstart 18:13:59 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:14:04 <andythenorth> !help 18:14:04 <PublicServer> andythenorth: http://www.openttdcoop.org/wiki/IRC_Commands 18:14:16 <planetmaker> andythenorth: I think you want the stable server 18:14:37 <PublicServer> <Intexon> back :) 18:14:46 <PublicServer> <Mazur> That was fast. 18:14:49 <planetmaker> there you need to do nothing, just join it like any server 18:15:04 <planetmaker> with nothing = OpenTTD 1.0.5 :-P 18:15:27 <PublicServer> <Intexon> avdg: what 3rd line you were talking about? 18:15:45 <PublicServer> <avdg> ring 5 18:15:50 *** andythenorth has left #openttdcoop 18:16:48 <PublicServer> <avdg> hmm 18:16:54 <PublicServer> <avdg> join may be done later 18:20:05 <PublicServer> *** made screenshot at 0002EF6C: http://ps.openttdcoop.org/publicserver/webcam/0002EF6C.png 18:23:31 *** TheRisen has joined #openttdcoop 18:23:51 <planetmaker> !grf 18:23:51 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 18:27:21 *** TheRisen has left #openttdcoop 18:35:05 <PublicServer> *** made screenshot at 00030167: http://ps.openttdcoop.org/publicserver/webcam/00030167.png 18:42:22 *** fonsinchen has quit IRC 18:46:20 *** thgergo has joined #openttdcoop 18:46:57 <V453000> !password 18:46:57 <PublicServer> V453000: singed 18:47:07 <PublicServer> <V453000> hi 18:47:07 <PublicServer> *** V453000 joined the game 18:47:09 <PublicServer> <Intexon> hey 18:47:11 <PublicServer> <Mazur> Hi V. 18:47:13 <PublicServer> <avdg> hey 18:48:12 <PublicServer> *** Strontium joined the game 18:50:05 <PublicServer> *** made screenshot at 000263BF: http://ps.openttdcoop.org/publicserver/webcam/000263BF.png 18:51:11 <PublicServer> <Mazur> V, why do we use dummy trains in this game, if every SL is just a collection of waiting bays for its stations? THey just slow things up. 18:51:23 <PublicServer> <V453000> ?? 18:52:09 <PublicServer> <V453000> what else would you use 18:52:17 <PublicServer> <Mazur> Remove the dummies. 18:52:29 <PublicServer> <Mazur> That's all. 18:52:29 <PublicServer> <V453000> ok, how would you make sure that we have full trains then 18:52:42 *** sample has joined #openttdcoop 18:53:09 <PublicServer> <Mazur> Just as it is now: is a waiting bay frees, take an empty into it. 18:53:28 <PublicServer> <V453000> and how do you guarantee that there is enough cargo waiting 18:53:29 <PublicServer> <Mazur> s/is a/if a/ 18:53:38 <PublicServer> <Mazur> I don't. 18:53:46 <PublicServer> <Mazur> No need to. 18:53:50 <PublicServer> <V453000> so we have half empty trains running all over 18:53:54 <PublicServer> <Mazur> The empties are waiting anyway. 18:53:59 <XeryusTC> the point of the dummy trains is to make sure that trains are full when they leave the pickup stations 18:54:30 <PublicServer> <Mazur> If any SL reaches hthe point where half filled trains ride round, we've won a lot. 18:54:38 <PublicServer> <V453000> ....? 18:54:54 <PublicServer> <Mazur> Right now many the stations are filling up with sugar. 18:55:04 <PublicServer> <V453000> so they need expansion 18:55:30 <PublicServer> <Mazur> No, they just need to let in empties quicker, not have them wait for hte slow dummy. 18:55:44 <PublicServer> <V453000> it doesnt make sense Mazur 18:55:58 <PublicServer> <V453000> you NEED to stop trains and make sure they will be full 18:56:11 <PublicServer> <Mazur> If you say so. 18:56:11 <PublicServer> <V453000> otherwise there will be more than that amount of trains in the station 18:56:14 <PublicServer> <V453000> taking more trains from the ML 18:56:27 <PublicServer> <V453000> -> more ML capacity neede 18:56:33 <PublicServer> <V453000> -> many trains split uselessly 18:56:33 <PublicServer> <Mazur> The SL are filled up already. 18:56:44 <PublicServer> <V453000> because trains stop and wait 18:57:21 <PublicServer> <V453000> doing it without dummy trains is possible in Sbahns where you can be quite sure that production will not change much 18:57:49 <PublicServer> <Mazur> Like Dewood Mines. 18:57:57 <PublicServer> <V453000> Sbahns are also much simplier than the whole network 18:58:19 <PublicServer> <V453000> dewood mines are jamming because the exit ML is jamming 18:59:12 <PublicServer> <V453000> 06 became a massive mess 18:59:20 <PublicServer> <Mazur> Indeed. 18:59:34 <PublicServer> *** Mazur has left the game (connection lost) 19:00:44 <Mazur> *boom* 19:00:48 <Mazur> There I go again. 19:01:06 <PublicServer> <V453000> wtf is for example Dewood Heights ??? 19:02:47 <PublicServer> *** Mazur joined the game 19:05:05 <PublicServer> *** made screenshot at 00026BCC: http://ps.openttdcoop.org/publicserver/webcam/00026BCC.png 19:07:01 <PublicServer> *** Intexon has left the game (leaving) 19:09:39 *** tycoondemon has quit IRC 19:09:39 <PublicServer> <Mazur> DROP 07half blocked. 19:10:25 <PublicServer> <Mazur> Don't see why. 19:10:39 <PublicServer> <Mazur> Ah, I see. 19:10:48 <PublicServer> <Mazur> Exit full. 19:10:50 <PublicServer> *** V453000 has left the game (connection lost) 19:12:03 <V453000> !password 19:12:03 <PublicServer> V453000: primer 19:12:20 <PublicServer> *** V453000 joined the game 19:12:44 <PublicServer> <Strontium> again... the split locked up :( 19:12:47 <PublicServer> <V453000> Mazur: the merger of overflow is totally wrong 19:13:02 <PublicServer> <V453000> at !this merger 19:13:57 *** tycoondemon has joined #openttdcoop 19:14:45 <PublicServer> <V453000> this should fix it 19:14:51 <PublicServer> <V453000> the gap was too large 19:15:09 <PublicServer> <V453000> exactly the same issue as in the split that sample proposes 19:15:21 <PublicServer> <V453000> train was choosing between 2 red 2ways 19:15:27 <PublicServer> <V453000> and chose the wrong one 19:15:52 <PublicServer> <Strontium> why is the !this merger totally wrong? 19:16:11 <PublicServer> <V453000> from the very point of which lines do we merge 19:16:21 <PublicServer> <V453000> we merge an overflow that is expected to have almost zero traffic 19:16:27 <PublicServer> <V453000> and a full ML 19:16:37 <PublicServer> <V453000> and we give about equal priority to both? 19:16:41 <PublicServer> <V453000> no sense at all 19:17:20 <PublicServer> *** sample joined the game 19:17:48 <PublicServer> <Strontium> but then you want one without priorities, liker the one near drop 6? 19:17:50 <PublicServer> *** sample has joined company #1 19:18:22 <PublicServer> <V453000> if you mean !this near 06 then yes, but that only lacks the prios 19:18:42 <PublicServer> <Strontium> yeah, that one 19:19:15 <PublicServer> <V453000> it should look like this 19:19:21 <PublicServer> <V453000> it even is the simpliest way how to do it 19:20:05 <PublicServer> *** made screenshot at 0003BCB5: http://ps.openttdcoop.org/publicserver/webcam/0003BCB5.png 19:26:27 <PublicServer> <V453000> he, amazing 19:26:36 <PublicServer> <V453000> sample: see !this fails 19:27:06 <PublicServer> <V453000> trains just choose the wrong red 2way from the 2 red 2ways 19:27:18 <PublicServer> <V453000> this should finally make you see the issue :) 19:29:01 <V453000> sample: ping 19:29:04 <sample> I now, penalty go forward < penalty go left 19:29:26 <sample> I try replace this split node 19:31:01 <PublicServer> <V453000> either way, you can see that it does not work 19:31:30 <PublicServer> <avdg> cya 19:31:36 <PublicServer> <V453000> cya 19:31:42 <PublicServer> *** avdg has left the game (leaving) 19:32:56 <sample> my variant is work, if ML go forward, split go left or right. no silver bullet. 19:33:40 <PublicServer> <V453000> rotated all directions? 19:34:53 <PublicServer> <V453000> either way, you can see that it does have exceptions 19:35:06 <PublicServer> *** made screenshot at 00023A25: http://ps.openttdcoop.org/publicserver/webcam/00023A25.png 19:35:16 <PublicServer> <V453000> therefore is not very usable 19:35:48 <PublicServer> <V453000> who knows if this is the only one 19:36:15 * XeryusTC eats V453000 19:36:20 <V453000> hi 19:36:37 <XeryusTC> i just felt like doing that :P 19:36:45 <V453000> sideways? :) 19:36:52 <XeryusTC> nah, just head on :P 19:36:53 <sample> V453000, see "!here!" 19:37:23 <PublicServer> <V453000> yes, thats what we just saw 19:37:53 <V453000> :) 19:38:39 <PublicServer> <Strontium> always fun to see jams propagate through a network 19:39:21 <XeryusTC> i hate it how people put down !here signs and dont remove them afterwards 19:39:23 <XeryusTC> !password 19:39:23 <PublicServer> XeryusTC: tickle 19:39:34 <PublicServer> *** XeryusTC joined the game 19:39:45 <PublicServer> <V453000> yarr! 19:41:43 <PublicServer> <XeryusTC> why is my mouse pointer purple? 19:41:48 <PublicServer> <V453000> mars 19:41:54 <PublicServer> <XeryusTC> meh 19:41:56 <PublicServer> <XeryusTC> stupid tto :P 19:42:01 <PublicServer> <V453000> :p 19:42:10 <PublicServer> <XeryusTC> huge jam 19:42:26 <PublicServer> <XeryusTC> see !jamhead 19:42:34 <PublicServer> <XeryusTC> goes back to drop 05 19:43:14 <PublicServer> <Strontium> actually, jamhead isn't the problem 19:43:20 <PublicServer> <Strontium> it's way further down the line 19:43:52 <PublicServer> <Strontium> I tried some stuff to hackishly balance some trains over the tracks, but that failed. Still the main jam cause is near DROP 06 19:44:52 <PublicServer> <XeryusTC> that join thing near Sundstone you mean? 19:45:14 <PublicServer> <Strontium> yes, that one 19:45:26 *** pugi has quit IRC 19:45:28 <PublicServer> <XeryusTC> its kind of overcrowded 19:46:06 <PublicServer> <Strontium> it's (almost) never getting a train onto the mainline 19:46:20 <PublicServer> <V453000> needs 3rd from 06 19:46:29 *** pugi has joined #openttdcoop 19:46:34 <PublicServer> <V453000> since drop 06 already has kind of 3 lines in 19:47:32 <PublicServer> <XeryusTC> the 3rd out isnt connected 19:50:06 <PublicServer> *** made screenshot at 0002E91F: http://ps.openttdcoop.org/publicserver/webcam/0002E91F.png 19:50:22 <PublicServer> <XeryusTC> see !wtf is the point 19:52:46 <PublicServer> *** XeryusTC has left the game (connection lost) 19:56:02 <PublicServer> <V453000> alright, 06 freed, now the 2 splits 19:56:40 <PublicServer> *** sample has joined spectators 19:57:53 <PublicServer> *** Strontium has left the game (leaving) 19:59:27 <PublicServer> *** V453000 has left the game (connection lost) 19:59:28 <PublicServer> *** Game paused (number of players) 20:00:19 <V453000> !password 20:00:19 <PublicServer> V453000: macing 20:01:52 <PublicServer> *** Game still paused (number of players) 20:01:52 <PublicServer> *** Game unpaused (number of players) 20:01:53 <PublicServer> *** V453000 joined the game 20:05:06 <PublicServer> *** made screenshot at 00028319: http://ps.openttdcoop.org/publicserver/webcam/00028319.png 20:09:38 <PublicServer> <V453000> that would be done 20:13:05 <PublicServer> *** V453000 has left the game (leaving) 20:13:05 <PublicServer> *** Game paused (number of players) 20:18:31 *** valhallasw has joined #openttdcoop 20:20:07 <PublicServer> *** made screenshot at 0002C31D: http://ps.openttdcoop.org/publicserver/webcam/0002C31D.png 20:30:41 <PublicServer> *** sample has joined company #1 20:30:41 <PublicServer> *** Game unpaused (number of players) 20:34:21 <PublicServer> *** sample has joined spectators 20:34:21 <PublicServer> *** Game paused (number of players) 20:36:16 <PublicServer> *** sample has left the game (leaving) 20:42:57 *** Firartix has joined #openttdcoop 20:43:08 *** Artix has joined #openttdcoop 20:44:26 *** Firartix has quit IRC 20:45:50 *** Artix is now known as Firartix 21:01:25 *** pugi has quit IRC 21:08:21 *** Mitcian has quit IRC 21:11:23 *** hylje has quit IRC 21:12:41 *** pugi has joined #openttdcoop 21:58:30 *** Intexon has quit IRC 22:05:57 *** DayDreamer has quit IRC 22:07:11 *** Firartix has quit IRC 22:09:24 *** Xaroth_ has joined #openttdcoop 22:11:11 *** Xaroth has quit IRC 22:13:50 *** valhallasw has quit IRC 22:24:43 *** fonsinchen has joined #openttdcoop 22:38:52 *** Chillosophy has joined #openttdcoop 22:39:21 *** ODM has quit IRC 22:40:24 *** Xaroth has joined #openttdcoop 22:42:13 *** Xaroth_ has quit IRC 22:47:24 <XeryusTC> V453000: around? 23:56:18 <PublicServer> *** tycoondemon has joined company #1 23:56:18 <PublicServer> *** Game unpaused (number of players) 23:56:26 <PublicServer> <tycoondemon> and it moves! 23:57:54 *** Progman has quit IRC 23:58:08 <PublicServer> <Mazur> So it does.