Config
Log for #openttdcoop on 1st January 2011:
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00:28:32  <Xaroth> happy new year people
00:29:24  <Mazur> Happy new year, Xaroth.
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00:32:02  <avdg> Happy new year
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09:57:36  <Mark> hello
09:57:43  <Mark> happy new year folks :)
09:58:16  <Mark> !dl win64
09:58:16  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win64.zip
09:58:34  <planetmaker> happy new year to you, too! :-)
09:59:07  <Mark> thank you :)
09:59:46  <Mark> new years eve in sydney is amazing
10:00:35  <planetmaker> I believe so :-)
10:02:25  <CharcoalDioxide> i probably cant get help from here, but i have problems with my new copy of rollercoaster tycoon 2
10:02:45  <Mark> whats wrong
10:02:54  <Mark> (not an expert at all)
10:03:18  <planetmaker> simple solution: de-install. open lid of trash bin, drop. Install OpenTTD :-P
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10:03:31  <Mark> @op
10:03:38  <CharcoalDioxide> the game installs and loads just fine, but after i try to play it, it crashes to desktop
10:03:52  <CharcoalDioxide> @coopstats
10:03:53  <planetmaker> @op Mark
10:03:53  *** Webster sets mode: +o Mark
10:03:55  <Mark> compatibility?
10:04:03  <Mark> thank you :_
10:04:05  <Mark> )
10:04:12  <CharcoalDioxide> got macmini, use bootcamp
10:04:19  <CharcoalDioxide> intel gma 950
10:04:33  <planetmaker> well. complain to manufacturer of all software involved
10:04:42  <planetmaker> after all you paid them all
10:05:17  <Mark> heh
10:05:31  <CharcoalDioxide> well, not much, got chessmaster 10 with the same 10 euro (offer for 2 games with 10 €)
10:09:27  <CharcoalDioxide> wait, i think i could fiddle with wine a bit ( NOT the drink, Wine Is Not an Emulator)
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10:09:44  <CharcoalDioxide> brb
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12:14:25  <CharcoalDioxide> !password
12:14:25  <PublicServer> CharcoalDioxide: troupe
12:15:40  <PublicServer> *** Game still paused (number of players)
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12:35:04  <Mx> !help
12:35:04  <PublicServer> Mx: http://www.openttdcoop.org/wiki/IRC_Commands
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12:48:39  <Mx> !password
12:48:39  <PublicServer> Mx: fleshy
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13:22:27  <Mx> register
13:22:48  <Mx> Nickserv
13:29:18  <Xaroth> you're doing it wrong
13:29:36  <CharcoalDioxide> @register?
13:29:44  <CharcoalDioxide> !help
13:29:44  <PublicServer> CharcoalDioxide: http://www.openttdcoop.org/wiki/IRC_Commands
13:29:59  <Xaroth> try /msg nickserv help register
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13:48:20  <mfb-> hi
13:49:41  <Mazur> lo
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13:51:39  <PublicServer> *** Game still paused (number of players)
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13:54:51  <PublicServer> *** Game still paused (number of players)
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13:54:58  <PublicServer> <avdg> hey
13:55:50  <mfb-> hi
13:57:10  <PublicServer> <mfb> anything left to do?
13:57:13  <PublicServer> <avdg> donno
13:57:16  <PublicServer> <avdg> lets run it
13:57:22  <PublicServer> <avdg> and see what happens
13:57:33  <PublicServer> *** mfb has joined company #1
13:57:33  <PublicServer> *** Game unpaused (number of players)
14:02:05  <PublicServer> ***  made screenshot at 0001E0CF: http://ps.openttdcoop.org/publicserver/webcam/0001E0CF.png
14:02:51  <PublicServer> <avdg> hmm
14:03:01  <PublicServer> <avdg> the exit of drop 4
14:03:15  <PublicServer> <avdg> oh
14:03:17  <PublicServer> <mfb> maybe small prios there
14:03:25  <PublicServer> <avdg> just a splitter with wrong measurements
14:03:44  <PublicServer> <mfb> where?
14:04:03  <PublicServer> <mfb> ah
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14:04:09  <PublicServer> <avdg> fixed now btw
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14:07:51  <Train> !passwort
14:08:02  <Train>  !password
14:08:02  <PublicServer> Train: alases
14:08:22  <PublicServer> *** Mx joined the game
14:08:33  <PublicServer> <avdg> hi
14:08:36  <PublicServer> <mfb> hi
14:09:18  <PublicServer> <avdg> Mx: could you please change your nick so it matches with a nick on irc, thanks
14:12:16  <PublicServer> <Mx> Which command is used for that?
14:12:27  <PublicServer> <avdg> name
14:12:59  <PublicServer> *** Mx has changed his/her name to Train
14:13:09  <PublicServer> <avdg> ty
14:16:38  <PublicServer> *** Train has joined company #1
14:17:05  <PublicServer> ***  made screenshot at 0000DF2D: http://ps.openttdcoop.org/publicserver/webcam/0000DF2D.png
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14:19:46  <PublicServer> <Train> At the sign "FULL trains to drop 01" there is an unused track! Why?
14:20:16  <PublicServer> <mfb> was an old plan maybe
14:20:28  <PublicServer> <Train> delete?
14:20:33  <PublicServer> <mfb> yes
14:20:35  <PublicServer> <avdg> it was the plan to add full trains
14:21:08  <PublicServer> <avdg> and it still may be needed in case we connect a sugermine on that mountain for example
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14:21:30  <PublicServer> <mfb> we can just add it again then
14:21:36  <PublicServer> <avdg> indeed
14:22:37  <PublicServer> <avdg> lets simplify some more stuff
14:22:45  <PublicServer> <mfb> hehe
14:22:48  <PublicServer> <mfb> poor "why this?"
14:22:58  <PublicServer> <avdg> :)
14:23:13  <PublicServer> <avdg> mixing, and then merging it to 1 line :p
14:23:57  <PublicServer> <mfb> well, mixing is older than the join to 1 line
14:24:09  <PublicServer> <avdg> :)
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14:26:17  <PublicServer> *** CharcoalDioxide has joined company #1
14:26:25  <PublicServer> <CharcoalDioxide> lo, im back
14:26:28  <PublicServer> <Train> Train 2.089 and 2.090 are "logic" trains, so added to "LOGIC FOR ALL"
14:26:38  <PublicServer> <avdg> wb and a happy new years of logics :)
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14:26:50  <PublicServer> <avdg> gj train
14:27:01  <PublicServer> <Train> ty
14:27:32  <PublicServer> <CharcoalDioxide> trinnington mines is poorly fed (again)
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14:27:46  <PublicServer> <avdg> moar :)
14:27:56  <PublicServer> <CharcoalDioxide> finalizing?
14:28:14  <PublicServer> <avdg> yeah, but trains isn't really a true bottleneck in this game
14:28:40  <PublicServer> <mfb> just add the 10... and we are at train limit again
14:29:00  <PublicServer> <mfb> or wait
14:29:07  <PublicServer> <mfb> the split is full with trains
14:29:08  <glevans2> 'moar ning' all
14:29:11  <PublicServer> <mfb> so that's not the problem
14:29:17  <Mazur> Moar ning, glevans2.
14:29:20  <PublicServer> <mfb> hi
14:29:23  <PublicServer> <avdg> moin
14:29:33  <PublicServer> <Train> hello
14:29:50  <glevans2> funny, the year still feels the same...
14:29:51  <glevans2> are you sure it actually changed?
14:30:17  <PublicServer> <CharcoalDioxide> yes
14:30:19  <PublicServer> <Train> no :)
14:30:19  <PublicServer> <avdg> can you give me a location where it still is 2010?
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14:30:29  <PublicServer> <CharcoalDioxide> ne
14:30:33  <PublicServer> <CharcoalDioxide> no*
14:30:49  <PublicServer> <avdg> :( poor 2010
14:31:02  <glevans2> state of Confusion maybe...
14:31:07  <PublicServer> <CharcoalDioxide> poor -10.
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14:31:24  <PublicServer> <CharcoalDioxide> has to wait 100 years to come to use again
14:31:46  <PublicServer> <CharcoalDioxide> (or, 99?)
14:32:05  <PublicServer> ***  made screenshot at 00014440: http://ps.openttdcoop.org/publicserver/webcam/00014440.png
14:32:11  <PublicServer> <avdg> well, date is a virtual something, you could always create the year 2010 somewhere :p (but standards will ignore you)
14:33:48  <glevans2> avdg, the great thing about standards...there are so many to choose from...
14:33:58  <PublicServer> <mfb> :p
14:34:00  <PublicServer> <CharcoalDioxide> i am this close to swapping to windows: |--------------------| (20 tiles)
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14:35:16  <PublicServer> <Train> Kiribati in pacific started year 2011 at 11:00 "CET",
14:35:24  <PublicServer> <Train> yesterday!
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14:36:27  <PublicServer> <Train> so the last second of "2010" was 09:59 CET
14:36:35  <PublicServer> <CharcoalDioxide> today
14:36:43  <PublicServer> <CharcoalDioxide> approximately when i woke up
14:36:50  <PublicServer> <Train> yes me too
14:37:01  <PublicServer> <mfb> supply of trinnington mine is better now
14:37:03  <PublicServer> <avdg> 2 houres after
14:37:29  <PublicServer> <avdg> I was aweken earlier, because my parent went on holiday
14:37:41  <PublicServer> <avdg> aka plane
14:37:54  <PublicServer> <CharcoalDioxide> also, my copy of RCT2 works now
14:38:02  <PublicServer> <CharcoalDioxide> i used wine and winebottler
14:38:20  <PublicServer> <Train> Did you had firework?
14:38:28  <PublicServer> <CharcoalDioxide> we did
14:38:49  <PublicServer> <CharcoalDioxide> hows that broken
14:38:55  <PublicServer> <Train> biggest firework at Sydney
14:38:57  <PublicServer> <CharcoalDioxide> ah
14:38:57  <PublicServer> <mfb> just look at it
14:39:39  <PublicServer> <mfb> k
14:39:49  <PublicServer> <mfb> fixed the signal gap problem there, too
14:39:59  <PublicServer> <Train> where?
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14:40:23  <PublicServer> <avdg> :)
14:41:02  <PublicServer> <Train> What's at "Trains to ring 01"
14:41:30  <PublicServer> <avdg> the merge of emptied trains from ring 1 and overflow trains of ring 8
14:41:32  <PublicServer> <CharcoalDioxide> joiner?
14:41:52  <PublicServer> <mfb> hehe
14:41:54  <PublicServer> <avdg> prio?
14:42:01  <PublicServer> <avdg> whats strange about it
14:42:14  <PublicServer> <avdg> just follow the tracks and read the signals
14:42:25  <DayDreamer> !dl win64
14:42:25  <PublicServer> DayDreamer: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win64.zip
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14:42:43  <PublicServer> <avdg> and these are disconnected because they are unneeded
14:43:00  <PublicServer> <Train> delete!
14:43:07  <PublicServer> <avdg> nah
14:43:28  <PublicServer> <avdg> because its an other kind of prio construction, its better to leave it this ways
14:43:32  <PublicServer> <avdg> -s
14:43:42  <PublicServer> <Train> ok
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14:45:21  <DayDreamer> !password
14:45:21  <PublicServer> DayDreamer: possum
14:45:29  <PublicServer> <avdg> hey daydreamer
14:45:32  <tycoondemon> the winners are here :O
14:45:36  <PublicServer> <mfb> hi
14:45:42  <PublicServer> <CharcoalDioxide> lo.
14:45:42  <PublicServer> <avdg> which winners?
14:45:46  <DayDreamer> hi
14:45:46  <tycoondemon> THE
14:45:50  <PublicServer> <Train> hi
14:46:15  <PublicServer> *** DayDreamer joined the game
14:46:30  <PublicServer> <Train> lol, graphic mistake at trinnington mine
14:46:44  <PublicServer> <avdg> bug?
14:46:56  <PublicServer> <Train> do you see it ?
14:47:05  <PublicServer> ***  made screenshot at 0001544C: http://ps.openttdcoop.org/publicserver/webcam/0001544C.png
14:47:17  <PublicServer> <avdg> nope
14:47:19  <PublicServer> <mfb> where?
14:47:39  <PublicServer> <avdg> are you using opengfx?
14:47:39  <PublicServer> <CharcoalDioxide> What theee?
14:47:49  <PublicServer> <avdg> oh, it doesn't matter here
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14:48:23  <PublicServer> <CharcoalDioxide> ah
14:48:29  <PublicServer> <Train> yes there
14:48:47  <PublicServer> <avdg> track bug?
14:48:56  <PublicServer> <CharcoalDioxide> i thought the signal was... floating.
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14:49:11  <PublicServer> <Train> little gap between peeces
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14:49:46  <PublicServer> <mfb> dangerous for trains! :p
14:49:57  <PublicServer> <Train> Yes
14:50:07  <PublicServer> <Train> and for our logic
14:50:13  <PublicServer> <avdg> its a toyland grf graphic id 1118
14:50:23  <PublicServer> <Train> :)
14:50:30  <PublicServer> <avdg> and related tiles
14:50:37  <PublicServer> <avdg> problem
14:51:24  <PublicServer> <Train> good train...
14:51:38  <PublicServer> <Train> can jump over gaps!
14:51:52  <PublicServer> <Train> only monorail
14:52:20  <PublicServer> <Train> are we at train limit?
14:52:26  <PublicServer> <avdg> nope
14:52:28  <PublicServer> <mfb> limit is 2100
14:52:38  <PublicServer> <avdg> we have 10 trains left
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14:54:13  <PublicServer> <Train> delete Graphic Mistake Area (GMA)?
14:54:19  <PublicServer> <CharcoalDioxide> thats it, im switching to windows
14:54:35  <PublicServer> <CharcoalDioxide> (also, gonna play chessmaster 10)
14:54:41  <PublicServer> <CharcoalDioxide> (possibly)
14:55:05  <PublicServer> *** CharcoalDioxide has left the game (leaving)
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14:56:10  <PublicServer> <Train> " prepared for 3rd line"   When does it come?
14:56:21  <PublicServer> <avdg> where?
14:56:40  <PublicServer> <Train> near Drop 03
14:56:42  <PublicServer> <mfb> it is there
14:57:04  <PublicServer> <mfb> 1. 2. 3. :p
14:57:23  <PublicServer> <avdg> drop 3 has 5 lines btw
14:57:28  <PublicServer> <mfb> the empty lines are a connection which is unused
14:57:50  <PublicServer> <mfb> well, we can delete it
14:57:50  <PublicServer> <Train> delete?     or connect somewhere?
14:57:53  <PublicServer> <Train> ok
14:57:59  <PublicServer> <avdg> ?
14:58:09  <PublicServer> <avdg> overflow?
14:58:15  <PublicServer> <mfb> like this
14:58:49  <PublicServer> <avdg> yeah, its unneeded for now
14:59:03  <PublicServer> <avdg> but keep that presignal construction and bridges
14:59:35  <PublicServer> <avdg> I don't want to delete some constructions to rebuild it later
14:59:45  <PublicServer> <Train> yes
15:02:06  <PublicServer> ***  made screenshot at 00035B0C: http://ps.openttdcoop.org/publicserver/webcam/00035B0C.png
15:02:35  <PublicServer> <Train> connect last sugar mine ?
15:02:41  <PublicServer> <mfb> where?
15:02:58  <PublicServer> <Train> at sign "no production"
15:03:04  <PublicServer> <avdg> I prefer not to do in this stage of the game
15:03:14  <PublicServer> <mfb> got one, finally
15:03:20  <PublicServer> <Train> what doing else?
15:03:34  <PublicServer> <avdg> fix broken things :p
15:04:04  <PublicServer> <avdg> hmm
15:04:14  <PublicServer> <Train> I'm new so I can't know where to do what
15:04:20  <PublicServer> * avdg wonders if that ring needs an upgrade
15:04:38  <PublicServer> <avdg> search broken stuff, jams, unneeded things, etc...
15:06:52  <PublicServer> <Train> can you give me an example?
15:08:23  <PublicServer> <mfb> that is what we are looking for at the moment
15:08:57  <PublicServer> <avdg> Train: you've done already some 'fixes'
15:09:00  <Mazur> Train: We're finalising, i.e. cleaning up and finishing touches, so we do not do any major surgery or additions anymore.  Not in this stage.
15:09:30  <PublicServer> <Train> at drop 03 there is that unconnected part!
15:09:49  <PublicServer> <Train> It's only an example, or ?
15:09:57  <PublicServer> <avdg> for extension
15:10:06  <PublicServer> <avdg> and reservation
15:10:08  <PublicServer> <mfb> but we don't need it
15:10:10  <PublicServer> <Train> away?!
15:10:18  <PublicServer> <Train> already done!
15:11:37  <PublicServer> <avdg> wow, this game is still running smooth while I zoom out
15:11:53  <PublicServer> <avdg> only some slow rendering on the max zoom
15:12:05  <PublicServer> <Train> and at minimap
15:12:15  <PublicServer> <Train> at MY minimap
15:12:26  <PublicServer> <avdg> minimap is always with a small delay
15:12:33  <PublicServer> <avdg> afaik
15:12:54  <PublicServer> <Train> so can't look for jam so well
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15:13:05  <PublicServer> <avdg> you can still spot some with the map
15:13:25  <PublicServer> <avdg> you would see a long queue that doesn't move at all
15:13:34  <PublicServer> <Train> yes
15:14:00  <PublicServer> <mfb> train density is the interesting point
15:14:10  <PublicServer> <Train> or the opposit   at !here     there isn't much traffic
15:14:25  <PublicServer> <Train> delet one track?
15:14:27  <PublicServer> *** avdg has left the game (connection lost)
15:14:29  <PublicServer> <mfb> a jammed line is full, moving trains always have gaps in between
15:14:45  <avdg> nah
15:15:06  <avdg> the ml is meant for big traffic
15:15:19  <PublicServer> <mfb> it's the overflow
15:15:21  <avdg> and we can't afford any jam on the empties
15:15:42  <PublicServer> <mfb> so the two lines can hold some trains if necessary
15:16:09  <PublicServer> *** avdg joined the game
15:16:13  <PublicServer> <Train> jam at !here2
15:16:27  <PublicServer> <mfb> that's not a jam
15:16:34  <PublicServer> <avdg> thats a sl
15:16:40  <PublicServer> <avdg> sidelines need to be filled
15:16:54  <PublicServer> <avdg> *needs
15:17:06  <PublicServer> ***  made screenshot at 000276FC: http://ps.openttdcoop.org/publicserver/webcam/000276FC.png
15:17:26  <PublicServer> <Train> but it looked like a jam 90 seconds before
15:17:36  <PublicServer> <avdg> look from where the traffic comes from
15:17:38  <PublicServer> <mfb> well, many slow-moving trains
15:17:40  <PublicServer> <avdg> and where it goes
15:17:42  <PublicServer> <mfb> but that is good
15:17:58  <PublicServer> <avdg> a single line wasn't an option anymore on that part of the track
15:19:13  <PublicServer> <Train> at !here is an sideline too, or?
15:19:36  <PublicServer> <mfb> just look where it ends
15:19:38  <PublicServer> <avdg> yes
15:19:38  <PublicServer> <mfb> in a station
15:21:07  <PublicServer> <Train> at <-bridge for logic here -> there is no bridge!
15:21:17  <PublicServer> <Train> Can I try to fix?
15:21:32  <PublicServer> <Train> I
15:21:36  <PublicServer> <mfb> sry
15:21:47  <PublicServer> <Train> you are too fast!
15:21:49  <PublicServer> <mfb> was something I wanted to do when the game was paused
15:21:55  <Mazur> Because we don't use specific orders in this game, we fill each SL with enough trains to replace the filled ones quick enough when a station gets unoccupied after filling.
15:22:01  <PublicServer> <mfb> to remove that ugly tunnel structure
15:24:07  <PublicServer> <Train> "got too many problems" what's there?
15:24:21  <PublicServer> <mfb> produced jams all the time
15:24:43  <PublicServer> <Train> what should it do?
15:24:53  <PublicServer> <avdg> not connecting it? :)
15:25:09  <PublicServer> <mfb> let's test again
15:25:43  <PublicServer> <avdg> hmm
15:25:53  <PublicServer> <Train> works!?
15:25:53  <PublicServer> <avdg> what was the problem actually?
15:25:57  <PublicServer> <Train> jam...
15:26:08  <PublicServer> <mfb> trains wanted to go to the SL even if it was filled
15:26:19  <PublicServer> <avdg> hmm
15:26:23  <PublicServer> <Train> fixed!
15:26:27  <PublicServer> <avdg> maybe because there are 2 red signals
15:26:41  <PublicServer> <Train> where?
15:26:47  <PublicServer> <mfb> but it should be green
15:26:50  <PublicServer> <mfb> => NOT
15:27:04  <PublicServer> <mfb> maybe we had jams behind the split
15:27:06  <PublicServer> <Train> put signs please
15:27:12  <PublicServer> <avdg> yes, but if trains are following a bit too close, you can get these situation
15:27:28  <PublicServer> <Train> test!
15:27:30  <PublicServer> <avdg> because the relative big signalgap in front
15:27:55  <PublicServer> <avdg> hmm
15:27:59  <PublicServer> <avdg> there is the problem
15:28:21  <PublicServer> <Train> where? -->sign?
15:28:32  <PublicServer> <avdg> if the join jams, you could have issues at the splitter
15:29:01  <PublicServer> <mfb> well, it's a bad join
15:29:37  <PublicServer> <avdg> that joiner got a lot of fixes, hmm
15:31:06  <PublicServer> <avdg> signals direct after a join are always crucial ;-)
15:32:06  <PublicServer> ***  made screenshot at 0002E178: http://ps.openttdcoop.org/publicserver/webcam/0002E178.png
15:32:10  <PublicServer> <avdg> whats up at !right?
15:32:24  <PublicServer> <Train> I will fix those !right-logic bridges
15:32:32  <PublicServer> <mfb> ?
15:32:42  <PublicServer> <Train> ok?
15:32:48  <PublicServer> <avdg> whats wrong?
15:32:50  <PublicServer> <mfb> nothing to fix there?
15:32:53  <PublicServer> <Train> tunnel is better !
15:33:01  <PublicServer> <avdg> not always
15:33:08  <PublicServer> <avdg> besides, there is already a tunnel
15:33:25  <PublicServer> <mfb> well, the not can be rotated
15:33:29  <PublicServer> <mfb> or mirrored
15:33:31  <PublicServer> <avdg> you can't cross tunnels, unless you cheat
15:33:37  <PublicServer> <mfb> easier connection then
15:33:54  <PublicServer> <avdg> :p
15:34:23  <PublicServer> <Train> watch !from here and !to here
15:34:39  <PublicServer> <mfb> ah
15:34:45  <PublicServer> <Train> ok?
15:34:51  <PublicServer> <mfb> well that's possible
15:35:03  <PublicServer> <avdg> I won't risk it :p
15:35:09  <PublicServer> <Train> risk?
15:35:16  <PublicServer> <mfb> I'll turn the NOT around
15:35:35  <PublicServer> <avdg> unless you want to keep the ml a bit more on the left
15:35:47  <PublicServer> <avdg> do, that not a big deal
15:36:12  *** perk11 has quit IRC
15:36:54  <PublicServer> <mfb> :p
15:37:11  <PublicServer> <avdg> lol
15:39:21  *** perk11 has joined #openttdcoop
15:40:32  <PublicServer> <avdg> lol?
15:40:35  <PublicServer> <mfb> ..
15:40:41  <PublicServer> <Train> what?
15:40:51  <PublicServer> <mfb> we tried to build the same signal
15:40:57  <PublicServer> <Train> Where?
15:41:03  <PublicServer> <avdg> conflict situation :p
15:41:09  <PublicServer> <avdg> doesn't really matter ;-)
15:41:12  <PublicServer> <Train> ok#
15:41:20  <PublicServer> <Train> -#
15:43:14  <PublicServer> <Train> "is connected here"   What's up here?
15:43:52  <PublicServer> <mfb> second sign there
15:43:56  <tycoondemon> !dl win64
15:43:56  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win64.zip
15:44:34  <PublicServer> <mfb> for the capacity, it doesn't matter
15:44:43  <PublicServer> <mfb> but it's useless to have many trains waiting there
15:44:54  <PublicServer> <avdg> true
15:45:08  <tycoondemon> !password
15:45:08  <PublicServer> tycoondemon: vipers
15:45:26  <PublicServer> *** tycoondemon joined the game
15:45:29  <PublicServer> <avdg> but personally, I prefer to fill the missing spaces as quickly as possible
15:45:32  <PublicServer> <tycoondemon> still this map :D
15:45:38  <PublicServer> <avdg> to avoid underrated stations
15:45:41  <PublicServer> <avdg> yeah
15:45:45  <PublicServer> <avdg> it suprises me too
15:45:55  <PublicServer> <mfb> they are filled as quick as possible
15:46:01  <PublicServer> <tycoondemon> I have never seen a such long lasting map in openttdcoop :O
15:46:07  <PublicServer> <mfb> as we (nearly) always have trains waiting there
15:46:17  <PublicServer> <avdg> my first game was longer, imo
15:46:27  <PublicServer> <mfb> <- afk
15:46:30  <PublicServer> *** mfb has joined spectators
15:46:38  <PublicServer> <tycoondemon> nice 2000 trains :O
15:46:46  <PublicServer> <avdg> many days of inactivity and a lot of problems with jams on junctions and lines
15:46:56  <PublicServer> <tycoondemon> yes indeed
15:46:58  <PublicServer> <Train> when starts the next map?
15:47:06  <PublicServer> <tycoondemon> a challenging time and problem
15:47:06  <PublicServer> ***  made screenshot at 0002FF74: http://ps.openttdcoop.org/publicserver/webcam/0002FF74.png
15:47:16  <PublicServer> <avdg> when this one gets finished and the next map is ready to play with
15:47:47  <PublicServer> <Train> what's "finished" in this case?
15:47:57  <PublicServer> <avdg> well, this game is relatively free of issues (not that there aren't issues, but its safe to end this game at any time imo)
15:48:20  *** smoovi has joined #openttdcoop
15:48:31  <PublicServer> <Train> what's the next map?
15:48:53  <PublicServer> <avdg> thats santa's suprise ;-)
15:49:03  <V453000> hello everyone
15:49:07  <PublicServer> <avdg> hey v
15:49:21  <PublicServer> <Train> hello
15:49:22  <Mazur> Hi, V, happy new year.
15:49:33  <V453000> you too :)
15:49:50  <Mazur> Tanks.  :-)
15:50:33  <Mazur> People have been cleaning up PSG 199.
15:50:40  *** benom has quit IRC
15:50:47  <V453000> thats good
15:50:51  <V453000> so we can start 200
15:50:56  <V453000> !password
15:50:56  <PublicServer> V453000: frosty
15:51:01  <PublicServer> <Train> yes!
15:51:09  <PublicServer> <avdg> sounds good
15:51:13  <V453000> !dl win32
15:51:13  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win32.zip
15:51:18  *** benom has joined #openttdcoop
15:51:23  <V453000> when else than 1.1. :)
15:51:29  <PublicServer> <avdg> more issues?
15:51:31  <Mazur> Exactly.
15:51:45  <PublicServer> <Train> ?
15:52:07  <PublicServer> <avdg> if everybody agrees, I will declare this game as done
15:52:21  <PublicServer> <Train> DONE!
15:52:47  <PublicServer> *** avdg has joined spectators
15:53:03  <PublicServer> *** Train has joined spectators
15:53:03  <PublicServer> *** Game paused (number of players)
15:53:04  <V453000> !password
15:53:04  <PublicServer> V453000: frosty
15:53:21  <PublicServer> *** Game still paused (number of players)
15:53:21  <PublicServer> *** Game unpaused (number of players)
15:53:21  <PublicServer> <V453000> hi
15:53:22  <PublicServer> *** V453000 joined the game
15:53:25  <PublicServer> <avdg> hey
15:53:28  <PublicServer> *** avdg has joined company #1
15:54:30  <PublicServer> *** Train has joined company #1
15:54:43  <PublicServer> <Train> Is it done or not?
15:54:58  <PublicServer> <V453000> it should, just searching around
15:56:50  *** perk11 has quit IRC
15:57:44  *** tycoondemon has quit IRC
15:58:10  <PublicServer> <avdg> I'm done with it
15:58:24  <PublicServer> <avdg> and don't say that this game isn't done if I'm back ;-)
15:58:34  <PublicServer> *** avdg has left the game (leaving)
15:58:54  <PublicServer> <Train> I think it's done now
16:02:07  <PublicServer> ***  made screenshot at 00005034: http://ps.openttdcoop.org/publicserver/webcam/00005034.png
16:03:40  *** benom has quit IRC
16:07:51  <PublicServer> <Train> What's up now?
16:15:46  <PublicServer> <tycoondemon> kaboooom
16:16:10  *** tycoondemon has joined #openttdcoop
16:16:17  <PublicServer> <Train> where
16:17:36  *** Train has left #openttdcoop
16:18:36  *** Train has joined #openttdcoop
16:18:38  *** Mitcian has joined #openttdcoop
16:19:09  <V453000> !save
16:19:09  <PublicServer> Saving game...
16:19:15  <V453000> !transfer 199 game.sav
16:19:21  <PublicServer> V453000: PublicServerGame_199_Final.sav
16:19:21  <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_199_Final.sav)
16:19:27  <V453000> !content
16:19:28  <PublicServer> V453000: Connection established
16:19:28  <PublicServer> V453000: Downloading 0 file(s) (0 bytes)
16:19:28  <PublicServer> V453000: (you need to !restart to have the new content loaded)
16:19:30  *** V453000 has left #openttdcoop
16:19:30  *** V453000 has joined #openttdcoop
16:19:30  *** ChanServ sets mode: +o V453000
16:19:32  <V453000> !content
16:19:34  <PublicServer> V453000: Expect timeout triggered!
16:19:34  <PublicServer> V453000: Downloading 20 file(s) (13370212 bytes)
16:19:34  <PublicServer> V453000: (you need to !restart to have the new content loaded)
16:20:20  <V453000> !gamenr
16:20:20  <PublicServer> V453000: This is game number: 199
16:20:30  <V453000> !gamenr 200
16:20:30  <PublicServer> *** V453000 has set gamenr to 200 (next !restart)
16:20:34  <V453000> !restart
16:20:34  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
16:20:38  <V453000> there we go
16:20:40  <V453000> back in a minute
16:21:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
16:21:02  <PublicServer> Thank you for playing r21659.
16:21:07  <PublicServer> Server has exited
16:21:08  *** PublicServer has quit IRC
16:21:28  *** PublicServer has joined #openttdcoop
16:21:28  <PublicServer> Autopilot engaged
16:21:28  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
16:21:28  *** ChanServ sets mode: +v PublicServer
16:21:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21659) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | English only"
16:21:39  <PublicServer> ***  made screenshot at 00007D1F: http://ps.openttdcoop.org/publicserver/webcam/00007D1F.png
16:21:51  <Train> !password
16:21:51  <PublicServer> Train: penned
16:22:05  <PublicServer> *** Game still paused (number of players)
16:22:07  <PublicServer> *** Mx joined the game
16:22:19  <PublicServer> *** Mx has joined company #1
16:22:27  <PublicServer> *** Mx has joined spectators
16:22:45  <PublicServer> *** V453000 joined the game
16:22:47  <PublicServer> *** Game still paused (number of players)
16:23:13  <PublicServer> *** Mx has left the game (leaving)
16:24:01  <PublicServer> <V453000> alrighy
16:24:07  <PublicServer> <V453000> say goodbye :P
16:24:33  <PublicServer> *** Game paused (number of players)
16:24:41  <PublicServer> *** Game still paused (number of players)
16:24:43  <PublicServer> *** V453000 joined the game
16:24:49  <V453000> right, not this way :D
16:28:18  <PublicServer> *** Game still paused (number of players)
16:28:18  <PublicServer> *** Mazur joined the game
16:28:23  <V453000> Ammler: around please? I need to know which newgrf isnt present please :(
16:28:57  <mfb-> a lot of newGRF-things there
16:29:14  <Mazur> Apparently I have all that are needed.
16:30:21  <PublicServer> <V453000> well this is the map for game about 155
16:30:27  <PublicServer> <V453000> but the server failed to load my savegame :p
16:31:03  <Mazur> Ah,
16:31:14  <PublicServer> *** Game paused (number of players)
16:31:19  <V453000> password
16:31:24  <V453000> !password
16:31:24  <PublicServer> V453000: penned
16:31:42  <PublicServer> *** Game still paused (number of players)
16:31:42  <PublicServer> *** V453000 joined the game
16:31:47  <PublicServer> <V453000> hmff
16:34:29  <PublicServer> *** Game paused (number of players)
16:34:33  <PublicServer> *** Game still paused (number of players)
16:34:34  <PublicServer> *** V453000 joined the game
16:35:08  <Mazur> So ther server is missing GRFs?
16:35:19  <V453000> yes, some
16:35:27  <Mazur> And it doesn't say which?
16:35:33  <V453000> but I cannot see the error message, only shell access admins can
16:35:34  <Mazur> That is tricky.
16:36:28  <Mazur> Well, if I was a hacker, I could try to hack in, but I'm not, so I can't.
16:37:16  <Mazur> Never was geek enough to go that road.
16:37:47  <V453000> well, I will just have to re-check all of the newgrf availability on our pack or bananas
16:42:25  <PublicServer> *** Game paused (number of players)
16:42:31  <PublicServer> *** Game still paused (number of players)
16:42:34  <PublicServer> *** V453000 joined the game
16:43:10  *** Artix has joined #openttdcoop
16:43:11  <mfb-> hmm... how do I get these newgrf, openttd is unable to find them and grfcrawler can't find the numbers, too
16:44:18  <V453000> our pack should have all
16:44:20  <V453000> or bananas
16:44:43  <PublicServer> *** Game paused (number of players)
16:45:03  <PublicServer> *** Game still paused (number of players)
16:45:03  <PublicServer> *** V453000 joined the game
16:45:14  *** Mucht has joined #openttdcoop
16:45:14  *** ChanServ sets mode: +o Mucht
16:46:15  <PublicServer> *** Game paused (number of players)
16:46:29  <PublicServer> *** Game still paused (number of players)
16:46:31  <PublicServer> *** V453000 joined the game
16:48:05  <mfb-> found it, thanks
16:49:19  <PublicServer> *** V453000 has left the game (leaving)
16:50:55  <mfb-> !password
16:50:55  <PublicServer> mfb-: penned
16:51:07  <PublicServer> *** Game still paused (number of players)
16:51:08  <PublicServer> *** Train joined the game
16:51:10  <PublicServer> *** mfb joined the game
16:51:10  <Ammler> V453000: hello :-)
16:51:21  <PublicServer> <Train> hello back
16:51:22  <V453000> hi :) happy new year
16:51:35  <Ammler> indeed, also to you, nice you are already awake :-)
16:51:36  <V453000> im having some severe problems with loading the game ... but I think newGRFs are fine
16:51:48  *** benom has joined #openttdcoop
16:51:50  <Ammler> did you check the logs?
16:51:54  <V453000> the log also doesnt say anything
16:51:54  <DayDreamer> i wish you happy new beer :P
16:51:57  <V453000> just "failed to load"
16:51:59  *** benom has quit IRC
16:52:07  <Ammler> which game is it?
16:52:18  <PublicServer> <Train> I found all  GRF
16:52:41  <planetmaker> !content
16:52:43  <PublicServer> planetmaker: Expect timeout triggered!
16:52:43  <PublicServer> planetmaker: Downloading 0 file(s) (0 bytes)
16:52:43  <PublicServer> planetmaker: (you need to !restart to have the new content loaded)
16:53:25  <V453000> pm: I did that :|
16:53:35  <^Spike^> !rcon debug
16:53:35  <PublicServer> ^Spike^: ERROR: command not found
16:53:39  <^Spike^> !rcon list_debug
16:53:39  <PublicServer> ^Spike^: ERROR: command not found
16:53:43  <^Spike^> bleh
16:53:44  <V453000> !rcon debug_level
16:53:44  <PublicServer> V453000: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
16:53:45  <Ammler> !rcon debug_level
16:53:45  <PublicServer> Ammler: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
16:53:48  <Ammler> :-P
16:53:49  <^Spike^> ......
16:53:57  <Ammler> !rcon debug_level grf=1
16:53:59  <^Spike^> what a...... not logical command for debugging
16:54:05  <V453000> load again?
16:54:07  <Ammler> yes
16:54:12  <^Spike^> it's like calling the save function save_game_name name
16:54:14  <V453000> !rcon load 6
16:54:19  <PublicServer> *** Game paused (number of players)
16:54:27  <Ammler> [2011-01-01 17:54:14] dbg: [grf] NewGRF 41501202 (heqs_heavy_equipment_set-0.9.5\heqs.grf) not found; checksum EA844EF3C0427A1ABD520A7861979AA9. Compatibility mode on
16:54:30  <Train> !password
16:54:30  <PublicServer> Train: halest
16:54:35  <^Spike^> if that is all
16:54:36  <V453000> heqs? :O
16:54:38  <^Spike^> it's compatible
16:54:42  <^Spike^> it says so Ammler :)
16:54:43  <PublicServer> *** Game still paused (number of players)
16:54:45  <PublicServer> *** mfb joined the game
16:54:55  <PublicServer> *** Game still paused (number of players)
16:54:56  <PublicServer> *** Train joined the game
16:55:01  <PublicServer> *** Train has left the game (leaving)
16:55:44  <PublicServer> *** Game still paused (number of players)
16:55:44  <PublicServer> *** Train joined the game
16:56:05  <^Spike^> else the compatible line doesn't mean much? ;)
16:56:14  <Ammler> ^Spike^: afaik, compatible mode doesn't work on mp
16:56:15  <PublicServer> <Train> Good evening, bye
16:56:19  <PublicServer> *** Train has left the game (leaving)
16:56:36  <^Spike^> ...
16:56:40  <Ammler> but you might be indeed right, but what else
16:56:54  <^Spike^> nothing.. look @ log you see nothing else.. :/
16:57:19  <V453000> hmm, but we even tested heqs on stable
16:57:59  <Ammler> dbg: [grf] [ottdc_grfpack/7_stations/newstats/newstatsw.grf:266] CreateGroupFromGroupID(0x05:0x00): Sprite set 5 invalid, max 5
16:58:02  <Mazur> Maybe the stable door was open and it fled in panic over all the fireworks.
16:58:21  <^Spike^> isn't that from the random game it creates Ammler
16:58:22  <Ammler> planetmaker: any new newgrf sanity checks recently?
16:58:33  <planetmaker> no
16:58:37  <^Spike^> cause at some point it says game loaded but failed and loads a diff said of grfs
16:58:43  <^Spike^> so then it could only be heqs
16:58:48  <^Spike^> only 1 way to find out?
16:58:57  <^Spike^> or well 2 ways
16:59:14  <V453000> shall I load it without heqs?
16:59:15  <Ammler> well, I would fix the heqs
16:59:26  <Ammler> V453000: or with recent heqs
16:59:27  <^Spike^> thnx for volunteering Ammler ;)
17:00:15  <Ammler> V453000: also did you rescan the newgrfs after !content?
17:00:24  <Ammler> !rcon rescan
17:00:24  <PublicServer> Ammler: ERROR: command not found
17:00:28  <Ammler> !rcon rescan_newgrfs
17:00:28  <PublicServer> Ammler: ERROR: command not found
17:00:30  <Ammler> !rcon rescan_newgrf
17:00:31  <PublicServer> Ammler: dbg: [grf] Scanning for NewGRFs
17:00:31  <PublicServer> Ammler: dbg: [grf] Scan complete, found 466 files
17:00:40  <V453000> yea, I did
17:00:43  <Ammler> ah ok
17:00:50  <V453000> wait, I will load it again with proper heqs
17:01:26  *** Train has quit IRC
17:02:09  <PublicServer> *** Game still paused (manual, number of players)
17:02:13  <^Spike^> stop pressing CTRL+A or +B Ammler! ;)
17:02:20  <V453000> !password
17:02:20  <PublicServer> V453000: halest
17:02:41  <PublicServer> *** Game still paused (manual, number of players)
17:02:42  <Ammler> ^Spike^: I have no clue what that would mean
17:02:42  <V453000> SUCCESS
17:02:44  <PublicServer> *** V453000 joined the game
17:02:46  <V453000> :)
17:02:54  <V453000> @stage Planning
17:02:54  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21659) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | English only"
17:02:56  <^Spike^> someone was on the screen doing something :)
17:02:59  <V453000> !tweet PSG 200 !!!
17:03:00  <PublicServer> V453000: Tweet sent: http://twitter.com/openttdcoop
17:03:14  <Ammler> V453000: did updating heqs help?
17:03:20  <V453000> yes
17:03:45  <Ammler> !tweet doesn't work anymore
17:03:46  <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop
17:03:52  <V453000> oh well
17:03:59  <Ammler> write a blog :-P
17:04:12  <V453000> about .. :D
17:04:17  <mfb-> wtf, more newgrfs
17:04:18  <V453000> starting the game? not rly :)
17:04:44  <PublicServer> *** Game still paused (manual, number of players)
17:04:47  <Ammler> a view back to last year and wishes to the new year etc...
17:04:47  <PublicServer> *** Mazur joined the game
17:05:03  <Ammler> and about the idea of game 200 :-)
17:05:11  <V453000> might do that
17:05:19  <V453000> good idea
17:05:27  <Ammler> 2 sentences are enough :-P
17:05:32  <Ammler> and a nice image
17:05:33  <V453000> that long? :O
17:05:38  <V453000> image ... hmm
17:05:57  <V453000> I will do something :P
17:06:16  <planetmaker> just make a screeny from the game. Maybe minimap overview or so
17:06:58  <PublicServer> *** mfb joined the game
17:07:27  <PublicServer> <Mazur> No MM?
17:08:19  <DayDreamer> !password
17:08:19  <PublicServer> DayDreamer: innate
17:08:33  <PublicServer> *** DayDreamer joined the game
17:09:29  <PublicServer> <Mazur> Ah, 200 ,illion startup money.
17:10:43  <PublicServer> *** Mazur has left the game (leaving)
17:10:43  <PublicServer> *** Game still paused (manual, number of players)
17:10:51  <PublicServer> *** V453000 has left the game (connection lost)
17:32:02  *** Mitcian has quit IRC
17:33:47  *** Artix has quit IRC
17:47:15  <Ammler> !playercount
17:47:15  <PublicServer> Ammler: Number of players: 2 (2 spectators)
17:47:19  <Ammler> !restart
17:47:19  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
17:47:24  <Ammler> !date
17:47:24  <PublicServer> Ammler: 23 Jul 1925
17:48:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
17:48:02  <PublicServer> Thank you for playing r21659.
17:48:06  <PublicServer> Server has exited
17:48:07  *** PublicServer has quit IRC
17:48:19  *** PublicServer has joined #openttdcoop
17:48:19  <PublicServer> Autopilot engaged
17:48:19  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
17:48:19  *** ChanServ sets mode: +v PublicServer
17:48:19  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21659) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | English only"
17:48:37  <PublicServer> ***  made screenshot at 0000E35E: http://ps.openttdcoop.org/publicserver/webcam/0000E35E.png
17:48:53  <Ammler> !date
17:48:53  <PublicServer> Ammler: 23 Jul 1925
17:49:16  <Ammler> !rcon debug_level
17:49:16  <PublicServer> Ammler: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
17:55:33  *** HalfBit has joined #openttdcoop
18:01:45  <PublicServer> *** Game still paused (manual, number of players)
18:01:46  <PublicServer> *** Intexon joined the game
18:03:07  *** CharcoalDioxide has joined #openttdcoop
18:03:10  <CharcoalDioxide> yey, PSG 200 !!
18:03:14  <CharcoalDioxide> !password
18:03:14  <PublicServer> CharcoalDioxide: garter
18:03:44  <PublicServer> *** Game still paused (manual, number of players)
18:03:45  <PublicServer> *** CharcoalDioxide joined the game
18:04:07  *** slaca has joined #openttdcoop
18:04:18  <PublicServer> *** Game still paused (manual, number of players)
18:04:21  <PublicServer> *** mfb joined the game
18:04:23  <slaca> !dl win32
18:04:23  <PublicServer> slaca: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win32.zip
18:04:28  <PublicServer> *** CharcoalDioxide has joined spectators
18:05:52  <slaca> !password
18:05:52  <PublicServer> slaca: garter
18:06:15  <PublicServer> *** Game still paused (manual, number of players)
18:06:16  <PublicServer> <Player> hi
18:06:28  <PublicServer> <CharcoalDioxide> please take the nick you use in  the channel
18:06:36  <PublicServer> <Player> name slaca
18:06:44  <PublicServer> <CharcoalDioxide> console
18:06:50  <PublicServer> *** Player has changed his/her name to slaca
18:10:23  <PublicServer> *** slaca has left the game (leaving)
18:11:06  *** slaca has quit IRC
18:12:56  <PublicServer> <CharcoalDioxide> hm, both DBset and UKRS (and Tropic Refurbishment?)
18:28:09  <V453000> !password
18:28:09  <PublicServer> V453000: bosoms
18:28:22  <PublicServer> *** Game still paused (manual, number of players)
18:28:23  <PublicServer> *** V453000 joined the game
18:28:27  <V453000> !auto
18:28:28  <PublicServer> *** V453000 has enabled autopause mode.
18:28:30  <PublicServer> *** Game still paused (number of players)
18:28:34  <PublicServer> <V453000> he
18:28:36  <PublicServer> <V453000> hello
18:29:03  <Hippidy> !password
18:29:03  <PublicServer> Hippidy: bosoms
18:29:05  <Hippidy> lolz
18:33:54  <PublicServer> *** CharcoalDioxide has joined company #1
18:34:03  <PublicServer> *** CharcoalDioxide has joined spectators
18:39:45  <mfb-> multiTL and logic would be a nice combination - sort trains by length ;)
18:40:01  <V453000> no point
18:47:23  <DayDreamer> !password
18:47:23  <PublicServer> DayDreamer: hashes
18:47:35  <PublicServer> *** Game still paused (number of players)
18:47:37  <PublicServer> *** DayDreamer joined the game
18:48:01  <PublicServer> <CharcoalDioxide> oh, you cheated for da money?
18:53:38  *** Vinnie_ has joined #openttdcoop
18:53:40  <Vinnie_> !password
18:53:40  <PublicServer> Vinnie_: creepy
18:53:50  <PublicServer> *** Game still paused (number of players)
18:53:52  <PublicServer> *** Vinnie joined the game
18:53:56  <PublicServer> <Vinnie> Hello
18:53:59  <PublicServer> <CharcoalDioxide> lo
18:54:57  <PublicServer> <CharcoalDioxide> im not sure if ice and SBahn should be positioned that way
18:58:26  *** benom has joined #openttdcoop
19:03:59  <V453000> how then
19:07:33  <PublicServer> <CharcoalDioxide> not sure about that
19:18:53  <PublicServer> *** Game still paused (number of players)
19:18:56  <PublicServer> *** Spike joined the game
19:24:04  <Vinnie_> @quickstart
19:24:06  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
19:27:44  <PublicServer> <V453000> hehe, it is correct
19:28:07  <V453000> and please next time, tell us HOW to do it better, not that something is wrong
19:36:27  <PublicServer> <Vinnie> guys are you talking to eachother on an IRC channel. Can someone tell me that channel if it is so so i can listen how you guys work?
19:39:17  <hylje> you're on that channel
19:41:26  <planetmaker> the channel of the stable / Welcome server is #openttdcoop.stable
19:44:33  <PublicServer> *** V453000 has left the game (leaving)
19:50:25  *** benom has quit IRC
19:51:09  <PublicServer> *** mfb has left the game (leaving)
19:56:36  *** Vinnie_ has quit IRC
20:07:44  *** greenlion_ has joined #openttdcoop
20:07:57  *** Vinnie_ has joined #openttdcoop
20:08:31  *** Vinnie_ has quit IRC
20:10:18  <PublicServer> *** CharcoalDioxide has left the game (leaving)
20:14:05  *** greenlion has quit IRC
20:25:25  *** mrruben5 has joined #openttdcoop
20:26:04  *** mrruben5 has quit IRC
20:28:42  <Mazur> Vinnie: #openttdcoop is coupled with the Public Server, #openttdcoop.stable is coupled with the Stable server.
20:28:49  <Mazur> Oh, gone.
20:29:15  *** CharcoalDioxide has quit IRC
20:29:42  <Vinnie> ty Mazur
20:29:47  <Vinnie> im here
20:31:14  <Mazur> Odd, since I noticed but your last Quit, and not a rejoin, oh, extra underscore, never mind me.
20:31:55  *** mrruben5 has joined #openttdcoop
20:32:18  *** mrruben5 has left #openttdcoop
20:37:22  <Hippidy> !dl win32
20:37:22  <PublicServer> Hippidy: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win32.zip
20:37:41  <Hippidy> !password
20:37:41  <PublicServer> Hippidy: gummed
20:38:59  <PublicServer> *** Game still paused (number of players)
20:38:59  <PublicServer> *** hippidy joined the game
20:40:59  <PublicServer> *** hippidy has left the game (leaving)
20:48:42  *** Webster has joined #openttdcoop
20:48:42  *** ChanServ sets mode: +o Webster
21:03:39  <Vinnie> there is no talk about new PSG or is my irc client broken?
21:04:36  <V453000> everybody drunk and gone
21:04:49  *** Fuco has joined #openttdcoop
21:04:53  *** ChanServ sets mode: +v Fuco
21:05:23  <planetmaker> your client is ok. And we all wait for V to startup the new game.
21:05:24  <mfb-> I'm wondering how we can build something like one large hub on a small island
21:05:33  <V453000> pm: I did
21:05:41  <planetmaker> oh, well. :-)
21:05:50  <V453000> :P
21:05:55  <planetmaker> I didn't say anything, did I? ;-)
21:06:03  <V453000> what do you mean? :P
21:06:08  <KenjiE20> nothing does apathy like coop milestones :p
21:06:16  <planetmaker> happy new year Miss Sophie, also ;-)
21:06:38  <V453000> Miss Sophie?
21:07:12  <V453000> !password
21:07:12  <PublicServer> V453000: spoons
21:07:19  <planetmaker> Miss vasek
21:07:37  <PublicServer> *** Game still paused (number of players)
21:07:38  <PublicServer> *** V453000 joined the game
21:07:47  <V453000> oohh, thx :D you too :P
21:10:27  *** Hippidy has quit IRC
21:11:50  *** `Fuco` has quit IRC
21:17:23  <V453000> !unpause
21:17:23  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
21:17:23  <PublicServer> *** Game unpaused (number of players)
21:18:30  <V453000> !auto
21:18:30  <PublicServer> *** V453000 has enabled autopause mode.
21:18:31  <PublicServer> *** Game paused (number of players)
21:18:37  <PublicServer> ***  made screenshot at 000181C0: http://ps.openttdcoop.org/publicserver/webcam/000181C0.png
21:33:17  <PublicServer> <V453000> Vinnie: feel free to join the company at any time :) at least we could set up some aircraft for MM
21:33:21  *** Hippidy has joined #openttdcoop
21:37:23  <PublicServer> *** V453000 has left the game (leaving)
21:38:53  <PublicServer> *** Game still paused (number of players)
21:38:55  <PublicServer> *** Mazur joined the game
21:39:41  *** Mark has joined #openttdcoop
21:39:51  <KenjiE20> an Mark
21:40:00  <Mark> gday
21:40:05  <V453000> yeeey hi
21:40:06  <KenjiE20> Happy New Year
21:40:06  <Mark> happy new year :)
21:40:10  <Mazur> g'day.
21:40:11  <V453000> Happy New Year
21:40:41  <V453000> already 2nd Jan morning in Australia eh
21:40:47  <Mazur> Same to you, Mark.
21:41:09  <Mark> V453000: yeah it is
21:41:19  <V453000> :)
21:41:31  <Mazur> Well, you can't have everything.
21:41:34  <Mazur> Unless you do.
21:41:43  <V453000> nice to see you in some "human" time for us Europeans :)
21:41:49  <Mark> hehe
21:41:52  <Mark> bit early here
21:42:02  <Mark> im still in bed
21:42:08  <KenjiE20> heh
21:42:08  <Mark> this place actually has free internet
21:42:29  <V453000> Sydney?
21:42:34  <Mazur> Sheila?
21:42:34  <Mark> yepyep
21:42:40  <V453000> arr
21:42:50  <Mark> new years eve was crazy
21:43:04  <Mazur> Lots of barbied shrimp?
21:43:14  <Mark> :P
21:43:31  <Mark> throw another snag on the barbie mate
21:44:01  <Mazur> I still have oliebollen en appelbeignets.
21:44:07  <Mark> hehe
21:44:12  <Mark> i want oliebollen
21:44:20  <Mazur> Here, catch.
21:44:30  <V453000> does that mean shitfaced? :D
21:44:32  <Mark> :P
21:44:37  <Mark> no
21:44:45  <Mark> they're like deep fried balls of dough
21:44:48  <V453000> oh right :D
21:44:49  <Mark> dutch thing :P
21:45:05  <Mazur> With not raisins, but....
21:45:08  <V453000> not much beer out there I guess
21:45:19  <Mark> out where?
21:45:25  <Mark> theres plenty here
21:45:28  <Mark> or rather, was
21:45:29  <Mazur> Here, too.
21:45:31  <V453000> :D was
21:46:00  <Mark> christmas was weird
21:46:03  <Mazur> Around new years there is more beer than water in the Netherlands.
21:46:10  <SmatZ> beeeer
21:46:14  <Mark> :D
21:46:24  <SmatZ> hello Mark!
21:46:28  <SmatZ> how are you doing?
21:46:30  <Mark> gday mate :)
21:46:31  <Mazur> Hij en ik nemen elke keer een nieuwe.
21:46:36  <Mark> happy new year
21:46:43  <Mazur> And several other brands.
21:46:46  <Mark> im good, yourself?
21:46:55  <SmatZ> happy new year Mark! :)
21:46:58  <SmatZ> quite fine :)
21:47:05  <Mazur> V: I'm in, if you want us to set up a MM.
21:47:15  <Mark> ooooh MM
21:47:21  <SmatZ> :)
21:47:38  <V453000> well, feel free to set up a few planes :p
21:47:41  <V453000> time for that
21:47:51  <V453000> !password
21:47:51  <PublicServer> V453000: pierce
21:47:58  <Mazur> V cheated 200.000.000 in hte scenrario creation.
21:48:09  <Mark> where the hell are my earphones
21:48:11  <PublicServer> *** Game still paused (number of players)
21:48:11  <PublicServer> *** Game unpaused (number of players)
21:48:14  <Mark> you should see this place
21:48:14  <PublicServer> *** V453000 joined the game
21:48:18  <Mark> its such a mess
21:48:24  <V453000> :D
21:48:44  <V453000> I guess nobody has a clean room on 1st/2nd January :D
21:49:00  <Mark> definetly not in a backpackers hostel
21:49:10  <KenjiE20> I like how Mark is more interested by MM than 200 :p
21:49:18  <Mark> that goes year round though
21:49:25  <Mark> WOOHOOO GAME 200
21:49:32  <KenjiE20> lol
21:49:46  <V453000> :)
21:50:48  <PublicServer> <Vinnie> 1 airport :)
21:50:54  <PublicServer> <Vinnie>  has begun
21:51:36  <Mark> !password
21:51:37  <PublicServer> Mark: tosses
21:51:52  <PublicServer> <Mazur> Having trouble locating a good spot for the northern airport without TF.
21:52:06  <PublicServer> <V453000> near Drontfield?
21:52:26  <PublicServer> <V453000> or Wrinningbury, plenty options
21:52:38  <Mark> what the
21:52:44  <Mark> why cant i connect
21:52:49  <Mark> connection must be too slow
21:52:56  <V453000> :Z
21:52:58  <Mark> it cancels halfway through downloading the map
21:53:31  <mfb-> !password
21:53:31  <PublicServer> mfb-: tosses
21:53:37  <PublicServer> *** Mark joined the game
21:53:38  <PublicServer> <Mark> there we go
21:53:44  <PublicServer> <V453000> welcome :)
21:53:47  <PublicServer> *** mfb joined the game
21:53:48  <PublicServer> <Mazur> Done.
21:53:54  <PublicServer> *** mfb has joined company #1
21:54:18  <PublicServer> <Mark> wooha
21:54:24  <PublicServer> <Mazur> Airship or Farman?
21:54:38  <PublicServer> <Mark> farman
21:54:45  <PublicServer> <Mark> actually
21:54:51  <PublicServer> <V453000> airships are better
21:55:03  <PublicServer> <Mark> airships are almost as fat
21:55:03  <PublicServer> <V453000> and fun :D
21:55:06  <PublicServer> <Mark> fast*
21:55:14  <PublicServer> <V453000> yea
21:55:20  <PublicServer> <V453000> and much fatter :P
21:55:26  <PublicServer> <Mark> yeah :P
21:55:47  *** greenlion_ has quit IRC
21:56:02  <PublicServer> <Mark> wheres the chaos island
21:56:08  <PublicServer> <Mark> i want to build something :P
21:56:35  <KenjiE20> says the man who used to insta-"chaos is banned" :p
21:56:37  <PublicServer> <Mark> nice plan though
21:56:43  <PublicServer> <Mark> this should be cool
21:56:46  <PublicServer> <V453000> thanks :)
21:57:23  <PublicServer> <Vinnie> 6 pass a month :(
21:57:33  <PublicServer> <Vinnie> is that mm
21:57:33  <PublicServer> <Mark> lol
21:57:47  <PublicServer> <Mark> we hardly need mm to be fair
21:57:47  <PublicServer> <V453000> a lot of it here is kinda improvised ... shouldnt be chaos tho :)
21:57:57  <PublicServer> <Vinnie> :)
21:57:59  <PublicServer> <V453000> yes, for sure, but you know ... better have some :)
21:58:04  <PublicServer> <Mark> yeah
21:58:22  <PublicServer> <Mark> someone might accidently nuke an ocean
21:59:21  <PublicServer> <Mazur> MM done.
21:59:48  <PublicServer> <Vinnie> how do you gys build? small and working then expand or immediatly big.
22:00:06  <PublicServer> <Mark> is this a different vinnie?
22:00:22  <PublicServer> <Vinnie> I think new Vinnie
22:00:32  <PublicServer> <Vinnie> i know there was one before me
22:00:38  <Mazur> Usually: First main line and main stations, with all the hubs, then SLs as needed and primary stations.
22:00:54  <PublicServer> <Mark> improved new or new new?
22:01:04  <PublicServer> <V453000> Mark: new
22:01:10  <PublicServer> <Mark> good
22:01:12  <PublicServer> <V453000> completely different
22:01:24  <PublicServer> <Vinnie> played game as long as i remember but following openttdcoop for 6 months now
22:01:35  <PublicServer> <Mark> cool
22:01:39  <PublicServer> <Vinnie> looking at blog :)
22:01:41  <PublicServer> <Mark> welcome to the club then :)
22:01:46  <PublicServer> <Vinnie> and welcome server
22:02:10  <PublicServer> <Vinnie> ty
22:03:37  <PublicServer> ***  made screenshot at 0002C770: http://ps.openttdcoop.org/publicserver/webcam/0002C770.png
22:03:48  <PublicServer> <mfb> feeder<->boost-connection via HUB or via SRNW-island?
22:05:05  <V453000> feeder and srnw connect together, probably on srnw island, and then go together to boost
22:05:09  <PublicServer> <Mark> i screwed up
22:05:15  <PublicServer> <mfb> k
22:05:27  <PublicServer> <V453000> Mark: no way
22:05:48  <PublicServer> <Mark> half of my teleport doesnt accept pax
22:05:53  <PublicServer> <Mark> awesome
22:05:55  <PublicServer> <V453000> :D
22:05:57  <PublicServer> <V453000> failz
22:06:11  <PublicServer> <Mark> and theres no town within reach
22:06:25  <PublicServer> <V453000> build HQ
22:06:27  <PublicServer> <Mark> probably the only spot on the map without town within walking reach
22:06:30  <PublicServer> <Mark> i did, its not big enough
22:06:34  <PublicServer> <V453000> but well that wont produce much pax
22:06:35  <PublicServer> <V453000> oh
22:06:37  <PublicServer> <Mark> only 1/8 a square
22:06:38  <PublicServer> <V453000> :D
22:08:29  *** greenlion_ has joined #openttdcoop
22:09:02  <PublicServer> <Mark> these towns are too small anyway
22:09:53  <PublicServer> *** Vinnie has joined company #1
22:10:03  <PublicServer> <Mark> should all these islands be connected somehow?
22:10:14  <PublicServer> <V453000> only some
22:10:23  <PublicServer> <V453000> these around the HUB island
22:10:25  <PublicServer> <Mark> sbahn can feed ice obivously
22:10:44  <PublicServer> <V453000> ICE is more like TGV here I guess
22:10:58  <PublicServer> <V453000> there is an ICE station on Sbahn island
22:11:06  <PublicServer> <Mark> oh
22:11:08  <PublicServer> <V453000> and TGV stations on each ICE island
22:11:14  <PublicServer> <V453000> it is wrongly named probably
22:11:20  <PublicServer> <Mark> what are we boosting?
22:11:22  <PublicServer> <Mark> factory?
22:11:25  <PublicServer> <V453000> most likely
22:11:32  <PublicServer> <mfb> everything which produces goods?
22:11:42  <PublicServer> <V453000> it is far for refinery, sawmill could be acceptable too
22:11:48  <PublicServer> <Mark> nah, boost means one industry
22:11:52  <PublicServer> <V453000> ok
22:11:56  <PublicServer> <mfb> k
22:12:06  <PublicServer> <Mark> that was to mfb
22:12:08  <PublicServer> <V453000> then factory or sawmill
22:12:12  <PublicServer> <mfb> we can feed it with steel, too
22:12:18  <PublicServer> <Mark> yeah id say factory
22:12:18  <PublicServer> <V453000> from where
22:12:30  <PublicServer> <mfb> from feeder and SRNW island
22:12:40  <PublicServer> <mfb> +from boost island of course
22:12:40  <PublicServer> <V453000> yes, but where goes the steel from
22:12:42  <PublicServer> <Mark> could make a steel mill on the other side of boost isl
22:12:49  <PublicServer> <mfb> produce it on boost
22:12:51  <PublicServer> <V453000> yea
22:13:15  <PublicServer> <V453000> lets make a steel mill on boost island, and deliver GR/LV from feeder/srnw
22:13:25  <PublicServer> <V453000> GR LV is kinda reminding of psg 121
22:13:33  <PublicServer> <Mark> :D
22:13:43  <PublicServer> <mfb> we have some nice mines on boost
22:13:51  <PublicServer> <Mark> 121 was epic
22:13:59  <PublicServer> <V453000> mines can die
22:14:12  <PublicServer> <Mark> #100 seems like yesterday
22:14:19  <PublicServer> <V453000> to you :P
22:14:27  <PublicServer> <Mark> yeah
22:14:37  <PublicServer> <Mark> although ive been pretty much gone for almost a year now
22:15:07  <PublicServer> <Mark> SML isl has a shitload of farms
22:15:09  <PublicServer> <V453000> 11/12 months?
22:15:13  <PublicServer> <V453000> 10/11
22:15:25  <PublicServer> <Mark> yeah i lef on 21/01/2010
22:15:39  <PublicServer> <V453000> I imagined the SML island to have at least 2 MSHs, and some simple oneway SML hubs
22:15:58  <PublicServer> <Mark> yeah we could make a sml ring on the very edge of the island
22:16:09  <PublicServer> <V453000> at least 2 to never reach more than 2 lines of each MS
22:16:11  <PublicServer> <mfb> 1way-ring maybe?
22:16:15  <PublicServer> <V453000> exactly
22:16:23  <PublicServer> <V453000> mfb: 1way for sure
22:17:56  <PublicServer> <V453000> TL 3 is reasonably good I think
22:18:00  <PublicServer> <V453000> 2 lines, why not
22:18:16  <PublicServer> <Mark> cool
22:18:23  <PublicServer> <V453000> how high do we want TL on free TL island?
22:18:26  <PublicServer> <V453000> (the max)
22:18:32  <PublicServer> <V453000> 6? 5?
22:18:38  <PublicServer> ***  made screenshot at 00009B02: http://ps.openttdcoop.org/publicserver/webcam/00009B02.png
22:18:38  <PublicServer> <Mark> 12?
22:18:45  <PublicServer> <V453000> ...
22:18:47  <PublicServer> <V453000> :D
22:18:52  <PublicServer> <V453000> well why not
22:19:04  <PublicServer> <V453000> but the stations would be very large :(
22:19:16  <PublicServer> <Mark> and curves would be very wide
22:19:31  <PublicServer> <Mark> we should do a teleport island
22:19:39  <PublicServer> <V453000> well we could make some slow trains
22:19:46  <PublicServer> <V453000> for lower TL
22:19:52  <PublicServer> <V453000> but the stations are bad
22:19:57  <PublicServer> <V453000> feel f
22:20:09  <PublicServer> <Mark> hehe
22:20:11  <PublicServer> <V453000> free to take some unclaimed island and make it a teleport island
22:20:17  <PublicServer> <V453000> I guess that does not need much space
22:20:27  <PublicServer> <mfb> "teleport island"?
22:20:44  <PublicServer> <Mark> i love teleports
22:20:49  <PublicServer> <Mark> ill build one somewhere
22:20:51  <PublicServer> <Mark> second try
22:21:09  <PublicServer> <Mark> can i do all the farms on sml island?
22:21:13  <PublicServer> <Mark> thatd be an epic teleport
22:21:23  <PublicServer> <V453000> lol
22:21:37  <PublicServer> <V453000> well
22:21:43  <PublicServer> <V453000> that would be kinda pointless I thnk
22:21:45  <PublicServer> <Mark> i wont, dont worry :P
22:21:47  <PublicServer> <V453000> :)
22:22:05  <PublicServer> <Mark> has the bus stop limit been increased yet?
22:22:14  <PublicServer> <Mark> like the max no. of connected ones
22:22:20  <PublicServer> <V453000> btw, can you think of any reasonable ideas on islands? I didnt come up with any other :)
22:22:33  <PublicServer> <V453000> idk
22:22:34  <PublicServer> <Mark> other than teleports? :P
22:22:36  <PublicServer> <V453000> probably not
22:22:42  <PublicServer> <V453000> yes, other :D
22:22:46  <PublicServer> <Mazur> Fokker F VII.
22:22:58  <PublicServer> <Mark> it has been increased
22:22:59  <PublicServer> <Mark> awesome
22:23:04  <PublicServer> <V453000> ywa
22:23:11  <PublicServer> <V453000> yea seems high as fuck
22:23:18  <PublicServer> <Mark> lol
22:23:22  <PublicServer> <Mark> look at Fredinghall woods
22:23:39  <PublicServer> <V453000> xD
22:23:42  <PublicServer> <V453000> nice
22:23:44  <PublicServer> <Mark> this is going to be a new generation for teleports
22:24:34  <PublicServer> <Mark> we should do a 128^2 game with a quad teleport transporting everything
22:24:50  <PublicServer> <Vinnie> :)
22:25:17  <PublicServer> <V453000> right. :D
22:25:33  <PublicServer> <Mark> thatd be so confusing
22:25:40  <PublicServer> <Mark> i might try that in SP when i get back to darwin
22:25:46  <PublicServer> <Mark> im going to be bored there anyway
22:25:48  <PublicServer> <Mazur> It already is.
22:26:15  <Ammler> Hello Mark :-)
22:26:21  <PublicServer> <Mark> ammler :D
22:26:25  <PublicServer> <Mark> happy new year
22:26:27  <Ammler> are you also in the wather?
22:26:35  <PublicServer> <Mark> the what?
22:26:37  <Ammler> yeah, same to you, thought is already 2 days
22:27:06  <PublicServer> <Mark> its not flooded here
22:27:18  <PublicServer> <Mark> i was in queensland a week ago though, was raining all the time
22:27:26  <PublicServer> <Mark> pretty  much non-stop for 10 days
22:27:40  <PublicServer> <Mark> its dry, sunny and about 33 degrees here :)
22:27:46  <PublicServer> <Mark> perfect beach weather
22:27:55  <Ammler> yeah, I just heared something in the news...
22:28:05  <PublicServer> <Mark> its really bad in queensland
22:28:07  <PublicServer> <Mark> like, worst ever
22:28:47  <PublicServer> <Mark> im just hoping im not getting a cyclone when i get back to darwin
22:28:59  <PublicServer> <Mark> they say its going to be a bad season
22:29:11  <PublicServer> <Mark> though  a small one would be pretty cool to see
22:29:16  <PublicServer> <Mark> say, catagory 2 max
22:29:27  <Ammler> hehe
22:29:33  <PublicServer> <Mark> im talking way too much
22:29:43  <PublicServer> <Mark> i think i still got alcohol from yesterday in me
22:29:54  <PublicServer> <V453000> who doesnt :)
22:29:59  <Ammler> \o
22:30:17  <Ammler> alcohol mostly out already :'-(
22:30:26  <V453000> Swiss out of beer?
22:30:33  <Ammler> no, but my blood
22:30:59  <V453000> :D
22:31:06  <PublicServer> <Mark> we'll probably take a box of beer up to bondi beach again later today
22:31:08  <KenjiE20> ammler makes as much sense drunk as sober @[
22:31:09  <KenjiE20> :p *
22:31:14  <^Spike^> ammler is out of blood?
22:31:19  <PublicServer> <Mark> lol
22:31:22  <^Spike^> got that much alcohol?
22:31:41  <PublicServer> <Mark> ammler is just pumping pure alcohol around
22:32:46  <Ammler> he, I drink maybe 1/100 of what I did 10 years ago :-P
22:33:20  <V453000> :D
22:33:24  <V453000> out of blood :D
22:33:38  <PublicServer> ***  made screenshot at 0003D8EB: http://ps.openttdcoop.org/publicserver/webcam/0003D8EB.png
22:33:40  <Ammler> indeed
22:34:11  <KenjiE20> ammler's marrow just manufactures alcohol now, saves time and money
22:34:15  <Ammler> !url
22:34:15  <PublicServer> Ammler: http://ps.openttdcoop.org
22:34:37  <Ammler> V453000: bit newgrf list :-D
22:34:47  <V453000> :P
22:34:49  <Ammler> is there more possible?
22:34:52  <V453000> ofc
22:34:57  <V453000> its not 64 yet
22:35:04  <V453000> by far I guess, havent counted
22:35:09  <Ammler> then I take back my compliment :-P
22:35:12  <V453000> but well, it is basically everything that would make sense
22:35:30  <Ammler> I reached to make a max newgrf game for wwottdgd/2
22:36:03  <Ammler> oh, on that time, the opengfx was made with around 10 newgfs
22:36:29  <V453000> I did with using the stupid ECS and a bit overcombinated city, train and staion sets
22:36:43  <Ammler> he, and you used again obsolete grfs
22:36:54  <Ammler> that gives some minus points
22:39:10  <PublicServer> *** Mark has left the game (connection lost)
22:39:23  <Mark> ...
22:39:28  <Ammler> ,,,
22:39:31  <V453000> hehe
22:39:35  <Mark> oh well
22:39:41  <Mark> breakfast time i think
22:39:51  <Mark> i love being in the city, you can just get sushi any time of the day
22:39:58  <V453000> have a nice time Mark :) hope to see you again soon
22:40:14  <Mark> thank you :)
22:40:18  <Mark> i might be on again
22:40:43  <Ammler> indeed, have a nice summer :-)
22:40:59  <Mark> thanks mate :)
22:42:27  <SmatZ> :)
22:43:25  <PublicServer> *** V453000 has left the game (connection lost)
22:43:47  <V453000> !password
22:43:47  <PublicServer> V453000: troupe
22:44:01  <PublicServer> *** V453000 joined the game
22:48:38  <PublicServer> ***  made screenshot at 0003DAE9: http://ps.openttdcoop.org/publicserver/webcam/0003DAE9.png
22:49:10  <PublicServer> <V453000> mfb: thad you do not think we need a plan does not mean you start building
22:49:13  <PublicServer> <V453000> and stage is still planning
22:49:21  <PublicServer> <mfb> ok
22:50:33  <PublicServer> <mfb> well, it's a small MM, too :D
22:50:39  <PublicServer> <V453000> no
22:50:41  <PublicServer> <V453000> it isnt
22:50:44  <PublicServer> <V453000> MM is pax aircraft
22:51:15  *** scrlk has joined #openttdcoop
22:52:31  <scrlk> anyone home?
22:52:39  <PublicServer> <V453000> no
22:52:41  <mfb-> hi
22:52:45  <V453000> hi
22:52:51  <V453000> @quickstart
22:52:52  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:53:08  <scrlk> hows ottdcoop going nowadays?
22:54:22  *** scrlk has quit IRC
22:55:28  <Mazur> Ever forward.
22:59:37  <planetmaker> yeah. the time machine still has issues
22:59:44  <planetmaker> only one-way. into the future
23:00:06  <planetmaker> and at a fixed rate only, too. one second per second.
23:00:18  <PublicServer> <mfb> must be a cheap one
23:00:31  <planetmaker> quite.
23:00:35  *** scrlk has joined #openttdcoop
23:00:39  <scrlk> !download win32
23:00:39  <PublicServer> scrlk: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win32.zip
23:00:47  <V453000> you can enhance it by some hallucinogens, then it usually goes more than 1 sps
23:00:53  <V453000> sps == second per second
23:00:57  <Webster> Latest update from blog: PSG 200 aka PF 2011 <http://blog.openttdcoop.org/2011/01/01/psg-200-aka-pf-2011/>
23:01:16  <planetmaker> V453000: but that's only virtual time then ;-)
23:01:26  <PublicServer> <V453000> well, yea :D
23:03:40  <PublicServer> ***  made screenshot at 00029646: http://ps.openttdcoop.org/publicserver/webcam/00029646.png
23:04:04  <hylje> my favorite hallucination is sleeping
23:04:33  <Mark> back
23:04:42  <scrlk> umm may i join the game and do some eyecandy-ing? im kinda new
23:04:58  <Mark> yeah just come on in
23:05:05  <avdg> V: small fix: change ".These" -> ". These" (it somehow blocks me to read the article, but thats personal)
23:05:09  <^Spike^> what's there to eye candy atm btw?
23:05:15  <scrlk> ok im following the quickstart...
23:05:57  <Mark> !password
23:05:57  <PublicServer> Mark: clergy
23:06:13  <^Spike^> a space after a dot at the END of the article BLOCKS you from reading
23:06:25  <^Spike^> i wonder how you noticed that space then since you had to read the whole "article"
23:07:01  <PublicServer> *** Mark joined the game
23:07:09  *** ^Spike^ sets mode: +o Mark
23:07:20  *** Chillosophy has quit IRC
23:07:47  <scrlk> im having troublt joining it says some of the grfs can not be downloaded
23:08:04  <Mark> do you have the grfpack?
23:08:13  <PublicServer> <V453000> follow quickstart more :p
23:08:14  <Mark> its still needed i think
23:08:18  <mfb-> try that: http://bundles.openttdcoop.org/grfpack/releases/LATEST/
23:08:21  <scrlk> well im using the ingame downloader per guide
23:08:42  <Mark> are we on all-bananas grfs?
23:08:53  <mfb-> you should be able to download all other grfs
23:09:00  <^Spike^> alot of bananas and the grfpack mark
23:09:07  <planetmaker> not yet quite Mark
23:09:11  <planetmaker> but some games might be
23:09:20  <^Spike^> this one doesn't seem to be :)
23:09:34  <^Spike^> it's a V made map... :)
23:09:38  <^Spike^> that should be the hint ;)
23:09:56  <^Spike^> then the question is it all bananas is retorical... NO! :)
23:10:19  <V453000> duh :P maps for stable are bananas only
23:11:27  <PublicServer> *** Mark has left the game (connection lost)
23:11:36  <Mark> wha
23:11:39  <^Spike^> it shocked Mark so much.. he disconnected
23:11:40  <^Spike^> :D
23:12:41  <Mark> indeed
23:12:44  <Mark> !password
23:12:44  <PublicServer> Mark: clergy
23:12:48  <^Spike^> he is anti-grfpack? ;)
23:13:23  <PublicServer> *** Mark joined the game
23:13:40  <Mark> the password doesnt change as often as it used to does it?
23:13:46  <^Spike^> 15 mins if i'm right
23:14:03  <^Spike^> i can check.. but have to login again... yada yada yada..
23:14:04  <^Spike^> too much work
23:14:05  <^Spike^> :)
23:14:06  <PublicServer> <Mazur> Used to be 5 mins, now 15 mins.
23:14:08  *** ODM has quit IRC
23:14:11  <^Spike^> i guess it's 15 :)
23:14:53  <PublicServer> <V453000> making steel mill next to factory ius kinda boring
23:15:13  <PublicServer> <mfb> we can abuse station spread
23:15:32  <PublicServer> <V453000> yes, thats boring
23:15:51  <PublicServer> <mfb> or we build separate trains to carry iron from the factory drop to the steel mill
23:15:53  <PublicServer> <V453000> and fairly lame imo
23:16:00  <^Spike^> mfb- lesson 1: Only abuse station spread when it's REALLY REALLY REALLY ...... REALLY REALLY REALLY the only way to do it
23:16:11  <PublicServer> <mfb> ok ;)
23:16:13  <PublicServer> <V453000> mfb: no
23:16:36  <PublicServer> <V453000> lets make the steel mill (if any) only local on boost island
23:16:41  <^Spike^> or you're making a lazy sbahn.... but... that depends on alot :)
23:16:47  <scrlk> still cant connect even with the grf pack
23:16:56  <^Spike^> it is in the proper folder?
23:17:01  <PublicServer> <V453000> OR we could kill steel completely and feed only from local farms on BOOST island, I think that would be better
23:17:02  <scrlk> yep in data
23:17:18  <scrlk> content downloader giving saying the file is unknown
23:17:18  <^Spike^> fun actually is.. i don't even know where mine is...
23:17:24  <PublicServer> <Vinnie> version of the game ?
23:17:29  <^Spike^> oh.. yeah data...
23:17:36  <PublicServer> *** Mark has left the game (connection lost)
23:17:40  <^Spike^> scrlk also what Vinnie said.. got proper game version
23:17:46  <PublicServer> <mfb> only local farms?
23:17:48  <^Spike^> !tell scrlk about dl
23:17:51  <^Spike^> !tell scrlk about !dl
23:17:53  <scrlk> everything is upto date
23:17:54  <^Spike^> stupid bot
23:17:56  <^Spike^> !dl
23:17:56  <PublicServer> ^Spike^: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
23:17:57  <PublicServer> ^Spike^: http://www.openttd.org/en/download-trunk/r21659
23:17:57  <scrlk> used !dl
23:18:01  <^Spike^> !dl
23:18:01  <PublicServer> ^Spike^: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
23:18:01  <PublicServer> ^Spike^: http://www.openttd.org/en/download-trunk/r21659
23:18:05  <^Spike^> hmmmm
23:18:07  <scrlk> yeah did that
23:18:13  <Mark> lol
23:18:17  <^Spike^> i was just wondering why i get 2 lines
23:18:19  <PublicServer> <V453000> sec, brb ... few minutes
23:18:22  <scrlk> 7zip is crashing when copying over one of the grfs
23:18:40  <PublicServer> ***  made screenshot at 0003C5D4: http://ps.openttdcoop.org/publicserver/webcam/0003C5D4.png
23:18:59  <^Spike^> ..... 7zip crashing?
23:19:09  <scrlk> it doesnt like the obsolete folder
23:19:12  <scrlk> jpn tainset
23:19:13  <PublicServer> *** avdg joined the game
23:19:15  <^Spike^> do we supply 7z files?
23:19:20  <^Spike^> oh.. we do...
23:19:38  <PublicServer> *** DayDreamer has left the game (connection lost)
23:19:46  <scrlk> ive skipped the trainset
23:20:15  <^Spike^> we got some stuff from obselete added so that might be your problem
23:20:32  <scrlk> humm
23:20:44  <scrlk> thought the autodownloader works 99% of the time?
23:20:55  <^Spike^> in openttd?
23:20:58  <scrlk> ok japan trees are crashing
23:20:59  <scrlk> yeah
23:21:06  <^Spike^> on alot of server maybe.. but not ours :)
23:21:09  <scrlk> content downloading
23:21:27  <^Spike^> we tend to sometimes use grfs that isn't on bananas (as it's called)
23:21:30  <scrlk> lets try again...
23:21:32  <PublicServer> *** avdg has left the game (leaving)
23:21:35  <^Spike^> sometimes as in.. alot... :)
23:21:47  <scrlk> im in
23:21:49  <scrlk> yey! :D
23:21:53  <scrlk> !password
23:21:53  <PublicServer> scrlk: remiss
23:21:54  <^Spike^> oki
23:22:09  <PublicServer> *** scrlk joined the game
23:22:17  <PublicServer> <scrlk> hi all! :D
23:22:30  *** DayDreamer1 has joined #openttdcoop
23:25:20  <PublicServer> <scrlk> how does one go about disabling the news?
23:25:28  <PublicServer> <scrlk> found it nvm
23:25:46  <PublicServer> <Spike> what news
23:25:53  <PublicServer> <scrlk> oh the ticker
23:25:59  <PublicServer> <Vinnie> msage train lost new industrie ea
23:26:01  <Mazur> And the pop-ups.
23:26:03  <PublicServer> <scrlk> havent played in a long time
23:26:22  <mfb-> message options?
23:26:31  <SmatZ> Vinnie: sorry?
23:26:32  <PublicServer> <scrlk> yeah i got it
23:26:42  <PublicServer> <Spike> if you didn't notice yet: That was a comment not to be answered as in i have that for months already
23:26:56  <PublicServer> <V453000> alright, do we want one factory fed by all the farms around it, OR do we want to add a steel mill?
23:26:58  <PublicServer> <scrlk> pardon?
23:27:04  *** DayDreamer has quit IRC
23:27:13  <PublicServer> <V453000> I would keep just and only the factory, so that it is a true boost with 1 industry
23:27:31  <PublicServer> <mfb> hmm maybe a steel mill on the feeder island
23:27:34  <PublicServer> <scrlk> re: planes, do we want to upgrade or keep the old ones?
23:27:35  *** DayDreamer1 has quit IRC
23:27:48  <PublicServer> <V453000> mfb: then it isnt a feeder
23:27:58  <PublicServer> <mfb> i like the idea of feeding everything possible to the factory
23:28:00  <^Spike^> planes don't matter we will not use them anyway later on
23:28:18  <PublicServer> <V453000> but why
23:28:24  <PublicServer> <mfb> boost it
23:28:27  <PublicServer> <V453000> it would only mess things up imo
23:28:29  <PublicServer> <scrlk> ok i was just thinking about shifting more stuff
23:28:47  <PublicServer> <Spike> we just want to move pax with the planes no need to change that for the MM
23:28:53  <PublicServer> <Spike> seems you missed a part on the quickstart :)
23:29:33  <scrlk> yeah i found that part
23:30:22  <PublicServer> <Spike> mfb: the things we do in this game can get complicated enough already
23:30:42  <PublicServer> <Spike> since this would be a first we would try to implement all the features over the years
23:30:53  <PublicServer> <Spike> complicating it even more seems unnecesary
23:30:58  <PublicServer> <mfb> well, we have many small networks
23:32:00  <PublicServer> <V453000> mfb: I posted an "idea 1" on BOOST island
23:32:06  <PublicServer> <V453000> feel free to add a different idea
23:32:08  <PublicServer> <scrlk> this is going to be an intresting game
23:32:13  <PublicServer> <scrlk> lots of islands
23:32:15  <PublicServer> *** scrlk has left the game (leaving)
23:32:32  <Mark> its our 200th anniversary game
23:33:25  <scrlk> i guess you want it to be big, large and pretty?
23:33:41  <PublicServer> ***  made screenshot at 0002FCFE: http://ps.openttdcoop.org/publicserver/webcam/0002FCFE.png
23:33:41  <Mark> just memorable :P
23:34:01  <scrlk> im all for massive land bridges via the canal trick :D
23:34:20  <PublicServer> <V453000> wont see much of those
23:34:38  <scrlk> oh so no trains?
23:34:58  <PublicServer> <V453000> rather, most of the islands arent interconnected
23:35:13  <Mark> bridges are nicer
23:35:30  <Mark> !password
23:35:30  <PublicServer> Mark: keenly
23:36:05  <scrlk> does ottd now have signals on bridges?
23:36:10  <PublicServer> *** Mark joined the game
23:36:15  <Mark> we just make double ones
23:36:28  <Mark> 5 tile ones with a 1 tile island inbetween if needed
23:37:33  <scrlk> this will be a pax game judging by the somewhat sparse industry?
23:37:45  <PublicServer> <V453000> please read the signs
23:37:48  <^Spike^> no... this will be a rare all in one game
23:38:07  <^Spike^> and as said: reading signs does help alot
23:38:41  <scrlk> i was only in for a couple of mins, just looking and things
23:38:47  <PublicServer> <mfb> lower boost effect, but a nice idea to combine both
23:39:23  *** scrlk has quit IRC
23:39:28  <PublicServer> <V453000> mfb: see Compromise
23:39:33  <^Spike^> bu-bye
23:39:36  <PublicServer> <V453000> I think that makes some good sense
23:39:42  <PublicServer> <mfb> see chat :p. me too
23:40:02  <PublicServer> <V453000> I dont see why it is lower boost effect, but meh
23:40:11  <PublicServer> <mfb> less goods
23:40:15  <PublicServer> <V453000> why
23:40:18  <^Spike^> i should actually be figuring out how to use openvpn between 2 routers atm...
23:40:20  <^Spike^> damn...
23:40:23  <^Spike^> that late already... :)
23:40:25  <PublicServer> <mfb> just one type of industry per island
23:40:30  <PublicServer> <V453000> so what
23:40:39  <PublicServer> <V453000> throughputs dont change
23:43:02  <PublicServer> <mfb> two drop stations? one feeder, one steel?
23:43:10  <PublicServer> <V453000> why
23:43:16  <PublicServer> <mfb> TL6 <-> TL3
23:43:26  <PublicServer> <mfb> ah
23:43:34  <PublicServer> <mfb> ok, steel/transfer includes transfer
23:46:11  <PublicServer> <V453000> mfb: "factory here?" is a bit nicer imo
23:46:26  <PublicServer> <Vinnie> made an proposal for refit island (08)
23:46:55  *** hylje has quit IRC
23:47:02  <PublicServer> <mfb> drop+pickup where?
23:47:05  <PublicServer> <V453000> Vinnie: refits are best with goods producing things
23:47:13  <PublicServer> <V453000> like grain -> goods
23:47:23  <PublicServer> <V453000> not grain -> iron
23:47:25  <PublicServer> <V453000> or ...
23:47:27  <PublicServer> <V453000> oh I se
23:48:12  <PublicServer> <V453000> btw I think there is no wagon with iron ore -> steel -> goods
23:48:18  <PublicServer> <V453000> nor iron ore -> steel
23:48:40  <PublicServer> ***  made screenshot at 0003CF1C: http://ps.openttdcoop.org/publicserver/webcam/0003CF1C.png
23:48:49  <PublicServer> <Vinnie> i looked it up
23:48:57  <PublicServer> <Vinnie> both carrages exist
23:50:20  <PublicServer> <V453000> ugh, low side wagons?
23:52:41  <PublicServer> <V453000> well, yes, we could do something like that
23:52:51  <PublicServer> <V453000> but lets make also oil and wood
23:52:53  <PublicServer> <V453000> at least
23:53:00  <avdg> gn
23:53:10  <PublicServer> <Vinnie> cya
23:53:13  <Mazur> Sleep well, avdg.
23:53:21  <PublicServer> <mfb> gn8
23:53:24  <PublicServer> <V453000> tbh I dont really see what is "Refit SL1" and "Refit SL2" though
23:53:34  <PublicServer> <Vinnie> a sideline
23:53:49  <PublicServer> <V453000> dont show SLs in a plan
23:53:55  <PublicServer> <V453000> makes mess in the scheme
23:54:09  <PublicServer> <Vinnie> :)
23:55:12  <PublicServer> *** hippidy joined the game
23:55:13  <PublicServer> <V453000> the central goods drop might be quite reasonable
23:55:17  <PublicServer> <V453000> or... hmm
23:55:23  <PublicServer> <V453000> no, maybe not
23:55:57  <PublicServer> <Vinnie> let me make a second
23:56:03  <PublicServer> <Vinnie> you may choose :)
23:57:02  <PublicServer> <hippidy> shall I make a plan for the oldschool island? (joke)
23:58:04  <PublicServer> <V453000> well, you can try
23:58:14  <PublicServer> <V453000> the only real plan feature there is a 4way hub
23:58:24  <PublicServer> *** Spike has left the game (leaving)
23:58:37  <PublicServer> *** Mark has left the game (connection lost)
23:59:30  <PublicServer> <Vinnie> so next plan must have a 4 way hub or its rubbish ? :D
23:59:45  <PublicServer> <V453000> oldschool island should have  a 4way

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