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00:34:34 *** KenjiE20 has quit IRC 01:02:43 <Chris_Booth> Mazur I still haven't slept of last night binge 01:04:03 <Mazur> I'm still up from this nights'. 01:04:32 <Chris_Booth> I am just about to go to bed 01:06:11 <Chris_Booth> new record 2 days drunk 01:06:20 <Chris_Booth> 1 nill mother nature 01:06:56 <Mazur> :-) 01:11:01 <Chris_Booth> tuneage! :http://www.youtube.com/watch?v=K_2Z32qCYBg 01:11:02 <Webster> Title: YouTube - Nero - Guilt - Full Official Video (MTA Records) (at www.youtube.com) 01:18:24 *** Intexon has quit IRC 01:18:27 *** Chris_Booth has quit IRC 02:44:25 *** Intexon has joined #openttdcoop 03:07:55 *** Intexon has quit IRC 03:30:11 *** elmz has quit IRC 03:58:00 *** Chillosophy has quit IRC 04:58:31 *** sla_ro|master has joined #openttdcoop 05:28:53 *** roboboy has joined #openttdcoop 05:52:24 *** LittleMikey has joined #openttdcoop 07:10:16 *** fonsinchen has joined #openttdcoop 07:12:27 *** Chrill has joined #openttdcoop 07:20:37 *** ODM has joined #openttdcoop 07:20:37 *** ChanServ sets mode: +o ODM 07:22:12 <TWerkhoven> !password 07:22:12 <PublicServer> TWerkhoven: glassy 07:22:24 <PublicServer> *** Game still paused (number of players) 07:22:27 <PublicServer> *** T. Werkhoven joined the game 07:24:01 <PublicServer> *** Game still paused (number of players) 07:24:01 <PublicServer> *** LittleMikey joined the game 07:24:14 <PublicServer> *** T. Werkhoven has joined company #1 07:24:14 <PublicServer> *** Game unpaused (number of players) 07:24:20 <PublicServer> <T. Werkhoven> mornin 07:24:42 <PublicServer> <LittleMikey> G'day 07:25:44 <PublicServer> *** made screenshot at 0001D528: http://ps.openttdcoop.org/publicserver/webcam/0001D528.png 07:31:11 <PublicServer> <LittleMikey> Aah, we've hit train cap :( 07:31:54 <TWerkhoven> past it actually 07:32:09 <PublicServer> <T. Werkhoven> traincap is 1600, actual trains are 1613 07:32:24 <PublicServer> <T. Werkhoven> for some reason someone changed the limit down from 1666 07:35:17 <PublicServer> <LittleMikey> Oh well. Are you building anything? I can't see much more to do then adding primaries. 07:36:20 <PublicServer> <T. Werkhoven> not building atm no 07:38:34 <PublicServer> <T. Werkhoven> its pretty flowing most of the time 07:40:44 <PublicServer> *** made screenshot at 0001D325: http://ps.openttdcoop.org/publicserver/webcam/0001D325.png 07:55:45 <PublicServer> *** made screenshot at 00001DFC: http://ps.openttdcoop.org/publicserver/webcam/00001DFC.png 07:56:34 *** Tray has joined #openttdcoop 08:10:45 <PublicServer> *** made screenshot at 00003D7B: http://ps.openttdcoop.org/publicserver/webcam/00003D7B.png 08:32:05 *** Chrill has quit IRC 08:46:18 <PublicServer> *** LittleMikey has left the game (connection lost) 08:46:20 <PublicServer> *** Game paused (number of players) 08:46:30 <PublicServer> *** T. Werkhoven has joined spectators 09:08:30 *** LittleMikey has quit IRC 09:46:38 *** Progman has joined #openttdcoop 09:55:45 *** DayDreamer has joined #openttdcoop 09:58:22 *** DayDreamer has left #openttdcoop 10:02:00 *** Progman has quit IRC 10:03:54 *** Progman has joined #openttdcoop 10:21:21 *** yorick has joined #openttdcoop 10:23:52 <yorick> !revision 10:23:52 <PublicServer> yorick: Game version is r22375 10:26:07 <yorick> !clients 10:26:10 <yorick> !help 10:26:10 <PublicServer> yorick: http://www.openttdcoop.org/wiki/IRC_Commands 10:26:45 <yorick> !players 10:26:47 *** Chillosophy has joined #openttdcoop 10:26:48 <PublicServer> yorick: Client 239 is T. Werkhoven, a spectator 10:36:52 *** tycoondemon has quit IRC 10:41:52 <yorick> !download 10:41:52 <PublicServer> yorick: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 10:41:52 <PublicServer> yorick: http://www.openttd.org/en/download-trunk/r22375 10:42:40 *** tycoondemon has joined #openttdcoop 10:44:41 <yorick> !password 10:44:41 <PublicServer> yorick: pillow 10:44:47 <PublicServer> *** Game still paused (number of players) 10:44:50 <PublicServer> *** yorick joined the game 10:47:17 <PublicServer> *** yorick has joined company #1 10:47:29 <PublicServer> *** yorick has joined spectators 10:47:49 <PublicServer> *** yorick has left the game (leaving) 10:48:06 * yorick recompiles without asserts 10:49:48 <PublicServer> *** Game still paused (number of players) 10:49:49 <PublicServer> *** yorick joined the game 10:49:56 <PublicServer> *** yorick has left the game (leaving) 10:50:05 *** KenjiE20 has joined #openttdcoop 10:50:05 *** ChanServ sets mode: +o KenjiE20 10:59:48 <TWerkhoven> 's allright, the chat bug has been fixed in this release 11:05:19 *** Chris_Booth has joined #openttdcoop 11:12:34 <Mazur> That's been days ago, we'd forgotten about it already. 11:30:48 *** pugi has joined #openttdcoop 11:37:01 <yorick> !password 11:37:01 <PublicServer> yorick: pillow 11:37:10 <PublicServer> *** Game still paused (number of players) 11:37:10 <PublicServer> *** yorick joined the game 11:37:26 <PublicServer> *** yorick has left the game (leaving) 11:38:49 <PublicServer> *** Game still paused (number of players) 11:38:49 <PublicServer> *** V453000 joined the game 11:39:42 <yorick> heh @ 1603 trains 11:39:48 <PublicServer> <V453000> hi :p 11:39:56 <yorick> !password 11:39:56 <PublicServer> yorick: loiter 11:40:07 <PublicServer> *** Game still paused (number of players) 11:40:08 <PublicServer> *** Game unpaused (number of players) 11:40:08 <PublicServer> <yorick> hi 11:40:08 <PublicServer> *** yorick joined the game 11:41:09 <PublicServer> <V453000> just relaxing here, I was on a concert yesterday and I barely hear :D 11:41:11 <PublicServer> *** yorick has left the game (connection lost) 11:41:11 <PublicServer> *** Game paused (number of players) 11:41:28 <yorick> sorry, can't stay connected (single core celeron :( ) 11:41:34 <PublicServer> <V453000> :) 11:41:40 <PublicServer> <V453000> 1600 trains isnt that low 11:42:06 *** Mazur has quit IRC 11:42:46 <yorick> I should go fix my laptop 11:55:48 <PublicServer> *** made screenshot at 00031A5F: http://ps.openttdcoop.org/publicserver/webcam/00031A5F.png 11:56:31 *** fonsinchen has quit IRC 11:58:46 <PublicServer> *** Game still paused (number of players) 11:58:46 <PublicServer> *** Game unpaused (number of players) 11:58:49 <PublicServer> *** Amm1er joined the game 11:59:29 <PublicServer> <V453000> hi :p 11:59:59 <PublicServer> <Amm1er> a 12:00:00 <Chris_Booth> Hi all 12:00:04 <PublicServer> <Amm1er> Salü :-) 12:03:39 <PublicServer> <Amm1er> you forgot ogfx industries 12:03:57 <PublicServer> <V453000> why 12:04:05 <PublicServer> <Amm1er> snowaware 12:04:27 <PublicServer> <V453000> I dont think there was a release of them when I made this map though :) 12:04:45 <PublicServer> <Amm1er> hehe, possible :-) 12:07:44 <PublicServer> <Amm1er> hmm, need to update ogfx 12:07:51 <PublicServer> *** Amm1er has left the game (connection lost) 12:07:53 <PublicServer> *** Game paused (number of players) 12:10:38 *** Intexon has joined #openttdcoop 12:10:42 <PublicServer> *** Game still paused (number of players) 12:10:42 <PublicServer> *** Game unpaused (number of players) 12:10:42 <PublicServer> *** Amm1er joined the game 12:11:21 <PublicServer> *** V453000 has left the game (connection lost) 12:11:23 <PublicServer> *** Game paused (number of players) 12:13:08 <PublicServer> <Amm1er> hmm, I still have big shores 12:13:18 <PublicServer> *** Amm1er has left the game (leaving) 12:14:31 <V453000> !password 12:14:31 <PublicServer> V453000: supper 12:14:46 <PublicServer> *** Game still paused (number of players) 12:14:47 <PublicServer> *** V453000 joined the game 12:15:04 <PublicServer> <V453000> Ammler: doesnt the landscape do that? 12:15:30 <PublicServer> <V453000> since I am using ttd gfx, and I have big opengfx shores, I assume it could 12:16:16 <Ammler> V453000: yes 12:16:36 <V453000> then how does updating opengfx help there? :) 12:17:02 <Ammler> seems like pm needs to port that change to landscape :-) 12:17:12 <PublicServer> <V453000> :) I guess 12:17:16 <Ammler> V453000: pm made the shores shorter 12:17:28 <PublicServer> <V453000> I read that on the devzone 12:17:54 <Ammler> I wasn't aware, ogfx+landscape also replaces shores 12:18:01 <PublicServer> <V453000> :) 12:18:35 <PublicServer> <V453000> btw you should check the grfs on stable :D 12:18:45 <PublicServer> <V453000> ... looks ugly with ogfx though 12:32:30 <PublicServer> *** V453000 has left the game (connection lost) 12:41:34 <PublicServer> *** Game still paused (number of players) 12:41:35 <PublicServer> *** Chris Booth joined the game 12:42:40 <PublicServer> *** Chris Booth has left the game (connection lost) 13:02:02 *** sla_ro|master has quit IRC 13:51:42 *** sla_ro|master has joined #openttdcoop 14:37:18 <Sylf> !password 14:37:18 <PublicServer> Sylf: mantle 14:37:39 <PublicServer> *** Game still paused (number of players) 14:37:39 <PublicServer> *** Sylf joined the game 14:38:13 <TWerkhoven> ello 14:38:19 <PublicServer> <Sylf> hi 14:38:53 <PublicServer> *** T. Werkhoven has joined company #1 14:38:53 <PublicServer> *** Game unpaused (number of players) 14:40:01 <PublicServer> <Sylf> I wonder if there's anything special we need to do before we bring this game to an end 14:40:50 <PublicServer> *** made screenshot at 0001C10E: http://ps.openttdcoop.org/publicserver/webcam/0001C10E.png 14:42:32 <PublicServer> <T. Werkhoven> is something special usuallly done? 14:43:26 <PublicServer> <Sylf> that's my question 14:43:46 <PublicServer> <T. Werkhoven> lol 14:44:00 <PublicServer> <Sylf> I know we copy the snapshot savegame for the archive on wiki 14:44:00 <PublicServer> <T. Werkhoven> I wouldn't know, its my first psg 14:44:14 <PublicServer> <Sylf> but other than that... 14:55:51 <PublicServer> *** made screenshot at 0003205B: http://ps.openttdcoop.org/publicserver/webcam/0003205B.png 14:59:23 <PublicServer> *** Sylf has joined spectators 14:59:23 <PublicServer> *** Game paused (number of players) 15:11:54 *** Chris_Booth has quit IRC 15:12:30 *** Chris_Booth has joined #openttdcoop 15:18:50 <PublicServer> *** T. Werkhoven has joined spectators 15:18:52 <PublicServer> <T. Werkhoven> a 15:19:02 <PublicServer> <T. Werkhoven> a list of ppl who participated maybe 15:19:08 <PublicServer> <T. Werkhoven> but im sure V will know 15:19:25 *** fonsinchen has joined #openttdcoop 15:22:05 *** KenjiE20 has quit IRC 15:23:03 *** KenjiE20 has joined #openttdcoop 15:23:03 *** Webster sets mode: +o KenjiE20 15:23:20 *** pugi has quit IRC 15:23:37 *** pugi has joined #openttdcoop 15:27:37 <V453000> Sylf: got a map? 15:27:49 <Sylf> yeah, I have something built 15:28:06 <V453000> I guess we can end it then 15:28:07 <V453000> !sae 15:28:10 <V453000> !save 15:28:10 <PublicServer> Saving game... 15:28:21 <V453000> look what I do and eventually write it down somewhere ;) 15:28:32 <V453000> !transfer 205 game.sav 15:28:33 <Sylf> aye-aye 15:28:39 <PublicServer> V453000: PublicServerGame_205_Final.sav 15:28:39 <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_205_Final.sav) 15:28:46 <V453000> good, now the game is truly over 15:28:52 <V453000> so, now we set gamenr 15:28:53 <V453000> !gamenr 15:28:54 <PublicServer> V453000: This is game number: 205 15:28:56 <V453000> that is for the logs 15:28:59 <V453000> !gamenr 206 15:28:59 <PublicServer> *** V453000 has set gamenr to 206 (next !restart) 15:29:04 <V453000> !content 15:29:04 <PublicServer> V453000: Connection established 15:29:05 <PublicServer> V453000: Downloading 0 file(s) (0 bytes) 15:29:05 <PublicServer> V453000: (you need to !restart to have the new content loaded) 15:29:07 <V453000> !content 15:29:09 <PublicServer> V453000: Expect timeout triggered! 15:29:11 <PublicServer> V453000: Expect timeout triggered! 15:29:11 <PublicServer> V453000: (you need to !restart to have the new content loaded) 15:29:19 <V453000> and now we can finally restart 15:29:26 <V453000> !restart 15:29:26 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 15:29:42 <V453000> eventually ask somebody to update but I think we updated quite recently and can do that anytime 15:30:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 15:30:02 <PublicServer> Thank you for playing r22375. 15:30:04 <Sylf> I need to still upload the map 15:30:06 <PublicServer> Server has exited 15:30:07 *** PublicServer has quit IRC 15:30:33 *** PublicServer has joined #openttdcoop 15:30:33 <PublicServer> Autopilot engaged 15:30:33 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 15:30:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:30:34 *** ChanServ sets mode: +v PublicServer 15:30:48 <PublicServer> *** made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png 15:32:00 <Sylf> !getsave http://68.178.162.144/openttd/PSG206.sav 15:32:01 <PublicServer> Sylf: OK :-) 15:32:19 <Sylf> !rcon pwd 15:32:19 <PublicServer> Sylf: /home/openttd/svn-public/autopilot/save/ 15:32:25 <Sylf> !rcon ls 15:32:25 <PublicServer> Sylf: 0) .. (Parent directory) 15:32:25 <PublicServer> Sylf: 1) archive/ (Directory) 15:32:25 <PublicServer> Sylf: 2) autosave/ (Directory) 15:32:25 <PublicServer> Sylf: 3) uploads/ (Directory) 15:32:25 <PublicServer> Sylf: 4) restart.sav 15:32:25 <V453000> do this in private 15:32:26 <PublicServer> Sylf: 5) game.sav 15:32:26 <PublicServer> Sylf: 6) preup.sav 15:32:28 <PublicServer> Sylf: 7) test.sav 15:32:28 <PublicServer> Sylf: 8) psg201_mid.sav 15:32:30 <PublicServer> Sylf: 9) preupdate.sav 15:32:30 <PublicServer> Sylf: you have 55 more messages 15:32:32 <Sylf> !rcon cd 3 15:32:36 <V453000> so query PS 15:32:41 <Sylf> ok 15:33:07 <PublicServer> *** Game still paused (manual, number of players) 15:33:23 <V453000> !password 15:33:23 <PublicServer> V453000: prudes 15:33:33 <PublicServer> *** Game still paused (manual, number of players) 15:33:33 <PublicServer> *** V453000 joined the game 15:33:47 <PublicServer> *** Sylf has enabled autopause mode. 15:33:47 <PublicServer> *** Game still paused (manual, number of players) 15:33:47 <PublicServer> *** Game still paused (number of players) 15:33:50 <PublicServer> *** Sylf joined the game 15:33:53 <PublicServer> <V453000> correct map? 15:33:59 <PublicServer> <V453000> btw you saved it when zoomed out 15:34:05 <PublicServer> <V453000> so people join zoomed out 15:34:12 <PublicServer> <V453000> can cause some problems with connecting later on 15:34:14 <PublicServer> <Sylf> yeah... I forgot to put any standard messages 15:34:21 <PublicServer> <V453000> messages are fine 15:34:23 <PublicServer> <Sylf> oh 15:34:33 <PublicServer> <Sylf> I'll fix the zoom 15:34:35 <PublicServer> <V453000> map looks nice 15:35:48 <V453000> !setdef 15:35:48 <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 15:35:49 <PublicServer> *** Sylf has left the game (connection lost) 15:36:03 <V453000> this sets the main settings if you forgot something 15:36:09 <V453000> in this case we need station spread ;) 15:36:16 <V453000> !rcon set station_spread 64 15:36:17 <Sylf> aaah 15:36:41 <V453000> but meh, what can be set in multiplayer is fine (preferably it should be fine from the start, but doesnt hurt, IF we notice it :) ) 15:37:00 <V453000> plane speed factor 1/1 I guess 15:37:07 <V453000> no reason to limit our MM 15:37:37 <Sylf> I can fix that while I'm fixing the zoom 15:37:46 <PublicServer> <V453000> that is why I am telling you :p 15:37:46 <mm> maybe i ought to change my nick :/ 15:37:54 <ODM> lool 15:38:06 <V453000> :D 15:40:46 <PublicServer> *** V453000 has left the game (leaving) 15:41:48 <PublicServer> *** Game still paused (manual, number of players) 15:41:58 <PublicServer> *** Sylf has enabled autopause mode. 15:41:59 <PublicServer> *** Game still paused (number of players) 15:42:09 <Sylf> !password 15:42:09 <PublicServer> Sylf: prudes 15:42:24 <Sylf> !setdef 15:42:24 <PublicServer> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 15:42:26 <PublicServer> *** Game still paused (number of players) 15:42:26 <PublicServer> *** Sylf joined the game 15:43:54 <PublicServer> *** Sylf has joined company #1 15:47:58 <mm> i'm gonna try to join, i've my client will stop being stupid 15:49:13 <PublicServer> *** Game still paused (number of players) 15:49:13 <PublicServer> *** Game unpaused (number of players) 15:49:13 <PublicServer> *** mm joined the game 15:49:33 <Sylf> @stage MM 15:49:33 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: MM | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:53:48 <V453000> k, wrote the wiki article 15:54:33 <V453000> !password 15:54:33 <PublicServer> V453000: prudes 15:54:48 <PublicServer> *** V453000 joined the game 15:54:51 <Sylf> looks good :) 15:55:17 <Sylf> there were so many spots that would make a good screen capture in that game 15:55:24 <V453000> yeah 15:55:38 <V453000> but I somehow think that this is the best spot for an overall game screen 15:55:58 <V453000> for example the mess that became of SLH05 is a nice picture, but well, doesnt say anything about the actual game 15:56:29 <Sylf> true 15:57:03 <V453000> I mainly like the advance - people will know next time that we need to make sure depots dont get overcrowded with trains 15:57:09 <TWerkhoven> :) 15:57:25 <V453000> that is for me what the game brought 15:59:05 <TWerkhoven> it was fun seeing it all work 16:00:48 <PublicServer> *** made screenshot at 0000A66F: http://ps.openttdcoop.org/publicserver/webcam/0000A66F.png 16:07:40 <PublicServer> *** 0DM joined the game 16:07:51 <PublicServer> <V453000> hi :p 16:07:54 <PublicServer> <0DM> yoho 16:14:20 <PublicServer> <0DM> map looks good 16:14:29 <mm> it's odd that the airships don't carry more mail, since that what they mostly carried in reality 16:14:30 <Sylf> :) thanks 16:14:42 <PublicServer> <0DM> :) 16:15:49 <PublicServer> *** made screenshot at 00006753: http://ps.openttdcoop.org/publicserver/webcam/00006753.png 16:18:14 <PublicServer> <0DM> V, it might not be symmetric this time:P 16:19:32 <PublicServer> *** 0DM has left the game (leaving) 16:20:13 *** fonsinchen has quit IRC 16:20:52 <PublicServer> *** Sylf has left the game (connection lost) 16:28:09 <V453000> @stage Planning 16:28:09 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | English only" 16:30:48 <PublicServer> *** made screenshot at 00007B4B: http://ps.openttdcoop.org/publicserver/webcam/00007B4B.png 16:39:54 <PublicServer> <V453000> hm, there will be one hell of oil rigs, you didnt set parameters for station names from nearby industries :) 16:42:40 <PublicServer> *** V453000 has left the game (leaving) 16:42:40 <PublicServer> *** Game paused (number of players) 16:42:44 <V453000> later 16:43:45 <Sylf> see ya 16:45:05 <PublicServer> *** mm has left the game (leaving) 16:46:02 <Vinnie_nl> !dl osc 16:46:02 <PublicServer> Vinnie_nl: unknown option "osc" 16:46:06 <Vinnie_nl> !dl osx 16:46:06 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-macosx-universal.zip 16:46:52 <Vinnie_nl> !password 16:46:52 <PublicServer> Vinnie_nl: relish 16:47:15 <PublicServer> *** Game still paused (number of players) 16:47:17 <PublicServer> <Vinnie> hey 16:47:17 <PublicServer> *** Vinnie joined the game 16:47:25 <PublicServer> *** Vinnie has joined company #1 16:52:00 *** Mazur has joined #openttdcoop 16:52:27 <PublicServer> *** Game still paused (number of players) 16:52:27 <PublicServer> *** Game unpaused (number of players) 16:52:28 <PublicServer> *** Chris Booth joined the game 16:53:24 <Sylf> !tweet Public Server Game 206 is getting started! Come and submit your killer plan for this new map! 16:53:25 <PublicServer> Sylf: Tweet sent: http://twitter.com/openttdcoop 16:53:36 <PublicServer> <Chris Booth> hi 16:53:45 <Sylf> ello 16:53:46 <Mazur> Sheesh. I've got a fricking 3 connections between my PC and my router, because I changed WPA2 fron TKIP or AES to AES only. 16:53:59 <Mazur> One wired and 2 wireless. 16:54:18 <Mazur> Who have all suddenly decided to stop messing about and just come up and get connected. 16:54:55 <Mazur> I'll go and jump off my balcony now, I'm liable to be caught by an angel or something halfway down., 16:54:59 <Vinnie_nl> is it finally ok? 16:55:07 <Mazur> Should be, yes. 16:55:19 <Vinnie_nl> that took you about 2 months 16:55:19 <Vinnie_nl> \ 16:55:53 <PublicServer> <Vinnie> hey CB 16:56:03 <PublicServer> <Vinnie> can you think of a plan 16:56:10 <Mazur> Planing. 16:56:12 <Mazur> Aha. 16:56:20 <Mazur> !password 16:56:20 <PublicServer> Mazur: relish 16:56:42 <PublicServer> <Chris Booth> me not a good plan 16:56:57 <PublicServer> *** Mazur joined the game 16:58:33 <PublicServer> *** Mazur has left the game (leaving) 17:00:49 <PublicServer> *** made screenshot at 000039A5: http://ps.openttdcoop.org/publicserver/webcam/000039A5.png 17:05:00 <mm> !password 17:05:00 <PublicServer> mm: fester 17:05:39 <PublicServer> *** mm joined the game 17:05:43 <PublicServer> <Vinnie> hey 17:07:01 <PublicServer> <Vinnie> how about a boost game 17:07:15 <PublicServer> <Chris Booth> I was going for PAZ 17:07:17 <PublicServer> <Chris Booth> PAX 17:08:00 <PublicServer> <Vinnie> PAX like in pz, tgv 17:08:06 <PublicServer> <Vinnie> or S Bahn 17:08:14 <PublicServer> <Chris Booth> no Jap styled TGV 17:08:20 <PublicServer> <Chris Booth> like PZ 17:08:26 <PublicServer> <Chris Booth> but not as extreme 17:09:03 <PublicServer> <Vinnie> transfer to local terminals and use intercity's between terminals 17:09:15 <PublicServer> <Vinnie> like 9 terminals for the whole map 17:09:30 <PublicServer> <Chris Booth> no each city will have a terminus 17:09:37 <PublicServer> <Chris Booth> city size limit of 15k 17:09:48 <PublicServer> <Chris Booth> then trains will go between all cities 17:09:59 <PublicServer> <Chris Booth> add trains to citys that have pax waiting 17:10:43 <PublicServer> <Vinnie> like the little network in PS204 17:10:47 <PublicServer> <Chris Booth> yes 17:15:17 <PublicServer> <Chris Booth> Vinnie have I missed any detail on my plans? 17:15:49 <PublicServer> *** made screenshot at 000043B7: http://ps.openttdcoop.org/publicserver/webcam/000043B7.png 17:17:13 <PublicServer> <Vinnie> looks ok 17:17:29 <PublicServer> <Vinnie> but more fun with TL 1 or 2 17:17:31 <PublicServer> <Chris Booth> I am not sure if I will get anyvotes 17:18:05 <PublicServer> <Chris Booth> TL1 would't work with Acela 17:18:12 <PublicServer> <Chris Booth> that would have 0 pax 17:18:19 <PublicServer> <Chris Booth> TL2 would work though 17:19:34 <PublicServer> <Chris Booth> UAC Turbo train would work with TL1 17:19:48 <PublicServer> <Chris Booth> and the BUDD Metro Liner 17:20:16 <PublicServer> <Chris Booth> or maglev would also with NARS 17:21:34 <PublicServer> <Vinnie> or i suggest a terror game 17:21:56 <PublicServer> <Vinnie> to improve building skills 17:22:10 <PublicServer> <Vinnie> only 4-way BBH's and SLH's allowed 17:22:24 <PublicServer> <Vinnie> and start with low line count 17:26:25 <Sylf> !password 17:26:25 <PublicServer> Sylf: neater 17:26:34 <PublicServer> *** Sylf joined the game 17:29:04 <PublicServer> <Chris Booth> changed my mind on the loco 17:29:52 <PublicServer> <Sylf> EH40... is that the 250km/h one? "Masai" or whatever? 17:30:00 <PublicServer> <Chris Booth> yeah 17:30:10 <PublicServer> <Chris Booth> 10km/h faster then Aclea 17:30:25 <PublicServer> <Chris Booth> and higher capacity as it can have double deck wagons 17:30:46 <PublicServer> <Chris Booth> so it is more ideal for my idea 17:30:49 <PublicServer> *** made screenshot at 000033A7: http://ps.openttdcoop.org/publicserver/webcam/000033A7.png 17:34:46 <PublicServer> *** Chris Booth has joined spectators 17:35:31 <PublicServer> *** Vinnie has joined spectators 17:40:22 <PublicServer> *** mm has joined spectators 17:40:22 <PublicServer> *** Game paused (number of players) 17:45:49 <PublicServer> *** made screenshot at 0000339F: http://ps.openttdcoop.org/publicserver/webcam/0000339F.png 18:03:23 <PublicServer> *** mm has left the game (leaving) 18:05:19 <PublicServer> *** Sylf has left the game (leaving) 18:13:29 <V453000> !password 18:13:29 <PublicServer> V453000: cymbal 18:13:48 <PublicServer> *** Game still paused (number of players) 18:13:48 <PublicServer> *** V453000 joined the game 18:14:00 <PublicServer> <V453000> hi 18:17:40 <PublicServer> *** V453000 has left the game (leaving) 18:21:39 <Razaekel> !dl win64 18:21:39 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip 18:30:23 <PublicServer> *** Game still paused (number of players) 18:30:24 <PublicServer> *** Razaekel joined the game 18:31:13 <PublicServer> *** Razaekel has left the game (leaving) 18:47:01 *** Lev has joined #openttdcoop 18:48:05 <Lev> hey anyone seen mega, or Mr.bean in a month? i need to find one, mostly mega 18:50:09 *** fonsinchen has joined #openttdcoop 18:55:38 *** Lev has quit IRC 19:07:00 <TWerkhoven> !password 19:07:00 <PublicServer> TWerkhoven: strata 19:07:14 <PublicServer> *** Game still paused (number of players) 19:07:14 <PublicServer> *** T. Werkhoven joined the game 19:12:50 <PublicServer> <Chris Booth> hi T. Werkhoven 19:44:08 <PublicServer> *** T. Werkhoven has left the game (leaving) 19:47:59 *** Twerkhoven[L] has joined #openttdcoop 19:51:17 *** Mucht has joined #openttdcoop 19:51:17 *** ChanServ sets mode: +o Mucht 19:54:36 <Twerkhoven[L]> !download win32 19:54:36 <PublicServer> Twerkhoven[L]: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win32.zip 19:59:06 *** sla_ro|master has quit IRC 19:59:52 <Twerkhoven[L]> !password 19:59:52 <PublicServer> Twerkhoven[L]: cooing 20:00:05 <PublicServer> *** Game still paused (number of players) 20:00:06 <PublicServer> *** twerkhoven joined the game 20:39:52 <PublicServer> *** twerkhoven has left the game (leaving) 20:39:58 <PublicServer> *** Game still paused (number of players) 20:40:00 <PublicServer> *** 0DM joined the game 20:45:04 <PublicServer> <Vinnie> hi odm 20:45:06 <PublicServer> *** 0DM has left the game (leaving) 20:45:11 <ODM> yp 20:51:03 *** fonsinchen has quit IRC 20:55:18 *** roboboy has quit IRC 21:06:44 <PublicServer> *** Vinnie has left the game (leaving) 21:33:49 *** Mucht has quit IRC 21:40:14 *** MrD2DG has joined #openttdcoop 21:40:48 <MrD2DG> !password 21:40:48 <PublicServer> MrD2DG: balded 21:41:20 <PublicServer> *** Game still paused (number of players) 21:41:22 <PublicServer> *** MrD2DG joined the game 21:42:07 <PublicServer> <MrD2DG> Thought there would be more than one plan :/ 21:45:32 <Sylf> time to submit your own 21:45:46 <PublicServer> <MrD2DG> Well noone wants SML and thats all I had :'( 21:45:53 <PublicServer> *** made screenshot at 0000E3C5: http://ps.openttdcoop.org/publicserver/webcam/0000E3C5.png 21:45:55 <Sylf> I should try one of my own 21:46:04 <Sylf> SML is just a device anyway 21:46:11 <Twerkhoven[L]> you can always try 21:46:13 <Sylf> not a plan 21:46:16 <PublicServer> <MrD2DG> :P 21:46:27 <PublicServer> <MrD2DG> I know if i think of something ill add it 21:46:31 <Sylf> !password 21:46:31 <PublicServer> Sylf: hybrid 21:46:40 <PublicServer> *** Game still paused (number of players) 21:46:40 <PublicServer> *** Game unpaused (number of players) 21:46:42 <PublicServer> *** Sylf joined the game 21:48:22 <PublicServer> <Sylf> hmmmm I need an inspiration for a plan... 21:50:02 <Twerkhoven[L]> browse through the archives? 21:50:15 *** ODM has quit IRC 21:50:55 <PublicServer> <MrD2DG> Thats a good idea actually but i CBA 21:51:33 <PublicServer> <Sylf> Im just staring at the minimap right now 21:51:39 <PublicServer> <MrD2DG> :P 21:51:53 <PublicServer> <Sylf> picturing some network in that map 21:52:51 <Twerkhoven[L]> !password 21:52:51 <PublicServer> Twerkhoven[L]: hybrid 21:53:16 <PublicServer> *** twerkhoven joined the game 21:59:15 <PublicServer> <MrD2DG> brb 21:59:18 <PublicServer> *** MrD2DG has joined spectators 22:00:55 <PublicServer> *** made screenshot at 0003F084: http://ps.openttdcoop.org/publicserver/webcam/0003F084.png 22:09:59 <mm> !password 22:09:59 <PublicServer> mm: abouts 22:10:37 <PublicServer> *** mm joined the game 22:10:54 <PublicServer> <Sylf> ello 22:10:59 <Twerkhoven[L]> eya 22:15:56 <PublicServer> *** made screenshot at 0003D4E0: http://ps.openttdcoop.org/publicserver/webcam/0003D4E0.png 22:17:06 <PublicServer> <Chris Booth> Sylf: are you going to change you plan sign once it is finished? 22:17:32 <PublicServer> <Sylf> ? 22:17:51 <PublicServer> <Chris Booth> well you should make sure the sign for you plan follows conventions 22:18:15 <PublicServer> <Sylf> Yes, that part will change once it's done 22:18:15 <PublicServer> <Chris Booth> not ' Plan /Sylf (WIP)' 22:18:30 <PublicServer> <Sylf> It's WIP, so that's why I don't have ! 22:19:00 <PublicServer> <Chris Booth> your plan has alot of ML 22:19:02 <PublicServer> <Chris Booth> me likes 22:19:43 <PublicServer> <Chris Booth> town drop is an MSH 22:20:08 <PublicServer> <Chris Booth> or your BBH 04 22:20:42 <PublicServer> *** twerkhoven has left the game (connection lost) 22:20:42 <PublicServer> *** Game paused (number of players) 22:20:55 <PublicServer> *** Chris Booth has joined company #1 22:20:55 <PublicServer> *** Game unpaused (number of players) 22:21:12 <PublicServer> <Sylf> I was thinking as BBH, and not restrict SLH on that line 22:21:19 <PublicServer> <Sylf> it will be a pretty long stretch 22:21:20 *** Twerkhoven[L] has quit IRC 22:21:33 <PublicServer> <Chris Booth> hhhm, but will be one of the most busy lines 22:21:42 <PublicServer> <Sylf> Yes 22:21:48 <PublicServer> <Chris Booth> but I see your reasoning 22:22:18 <PublicServer> <Sylf> That's the weak point of the layout right now 22:23:42 <PublicServer> <Sylf> I'm gonna keep it a BBH 22:23:59 <PublicServer> <Sylf> It'll be hell, but fun 22:25:28 <PublicServer> <Chris Booth> the it shouldn't be that bad 22:25:36 <PublicServer> <Chris Booth> as all SLHs should be only 1 way 22:25:42 <PublicServer> <Chris Booth> facing BBH 04 22:26:05 *** Tray has quit IRC 22:26:12 <PublicServer> <Chris Booth> this means if it gets bad it will be much easier to expand 22:26:22 <PublicServer> <Sylf> that's true 22:27:33 *** lasershock` has joined #openttdcoop 22:30:54 *** Chillosophy has quit IRC 22:30:56 <PublicServer> *** made screenshot at 0003E0DB: http://ps.openttdcoop.org/publicserver/webcam/0003E0DB.png 22:31:22 <PublicServer> <Chris Booth> is north island transfer near Białe Kosakowo? 22:31:27 *** TWerkhoven has quit IRC 22:32:08 <PublicServer> <Sylf> Either that, or where Wolsztyn Maly Coal Mine is right now 22:33:36 <PublicServer> <Sylf> now, to figure out a train... 22:34:12 <PublicServer> <Sylf> I made the map so dang hilly... 22:34:51 <PublicServer> <Chris Booth> thats why I thought my plan would be fun 22:35:09 <PublicServer> <Sylf> I like that plan too 22:45:57 <PublicServer> *** made screenshot at 0003E4DC: http://ps.openttdcoop.org/publicserver/webcam/0003E4DC.png 22:47:14 <PublicServer> *** mm has left the game (connection lost) 22:52:29 <PublicServer> *** Chris Booth has joined spectators 22:52:29 <PublicServer> *** Game paused (number of players) 22:55:42 <PublicServer> *** Sylf has left the game (leaving) 22:58:25 <Mazur> !password 22:58:25 <PublicServer> Mazur: doling 22:59:04 <PublicServer> *** Game still paused (number of players) 22:59:07 <PublicServer> *** Mazur joined the game 23:00:57 <PublicServer> *** made screenshot at 0003F8DF: http://ps.openttdcoop.org/publicserver/webcam/0003F8DF.png 23:02:27 <PublicServer> *** Mazur has left the game (connection lost) 23:15:59 <PublicServer> *** MrD2DG has left the game (leaving) 23:16:17 *** MrD2DG has left #openttdcoop 23:23:46 <PublicServer> *** Chris Booth has left the game (connection lost)