Config
Log for #openttdcoop on 1st May 2011:
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00:34:34  *** KenjiE20 has quit IRC
01:02:43  <Chris_Booth> Mazur I still haven't slept of last night binge
01:04:03  <Mazur> I'm still up from this nights'.
01:04:32  <Chris_Booth> I am just about to go to bed
01:06:11  <Chris_Booth> new record 2 days drunk
01:06:20  <Chris_Booth> 1 nill mother nature
01:06:56  <Mazur> :-)
01:11:01  <Chris_Booth> tuneage! :http://www.youtube.com/watch?v=K_2Z32qCYBg
01:11:02  <Webster> Title: YouTube - Nero - Guilt - Full Official Video (MTA Records) (at www.youtube.com)
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07:20:37  *** ChanServ sets mode: +o ODM
07:22:12  <TWerkhoven> !password
07:22:12  <PublicServer> TWerkhoven: glassy
07:22:24  <PublicServer> *** Game still paused (number of players)
07:22:27  <PublicServer> *** T. Werkhoven joined the game
07:24:01  <PublicServer> *** Game still paused (number of players)
07:24:01  <PublicServer> *** LittleMikey joined the game
07:24:14  <PublicServer> *** T. Werkhoven has joined company #1
07:24:14  <PublicServer> *** Game unpaused (number of players)
07:24:20  <PublicServer> <T. Werkhoven> mornin
07:24:42  <PublicServer> <LittleMikey> G'day
07:25:44  <PublicServer> ***  made screenshot at 0001D528: http://ps.openttdcoop.org/publicserver/webcam/0001D528.png
07:31:11  <PublicServer> <LittleMikey> Aah, we've hit train cap :(
07:31:54  <TWerkhoven> past it actually
07:32:09  <PublicServer> <T. Werkhoven> traincap is 1600, actual trains are 1613
07:32:24  <PublicServer> <T. Werkhoven> for some reason someone changed the limit down from 1666
07:35:17  <PublicServer> <LittleMikey> Oh well. Are you building anything? I can't see much more to do then adding primaries.
07:36:20  <PublicServer> <T. Werkhoven> not building atm no
07:38:34  <PublicServer> <T. Werkhoven> its pretty flowing most of the time
07:40:44  <PublicServer> ***  made screenshot at 0001D325: http://ps.openttdcoop.org/publicserver/webcam/0001D325.png
07:55:45  <PublicServer> ***  made screenshot at 00001DFC: http://ps.openttdcoop.org/publicserver/webcam/00001DFC.png
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08:10:45  <PublicServer> ***  made screenshot at 00003D7B: http://ps.openttdcoop.org/publicserver/webcam/00003D7B.png
08:32:05  *** Chrill has quit IRC
08:46:18  <PublicServer> *** LittleMikey has left the game (connection lost)
08:46:20  <PublicServer> *** Game paused (number of players)
08:46:30  <PublicServer> *** T. Werkhoven has joined spectators
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10:23:52  <yorick> !revision
10:23:52  <PublicServer> yorick: Game version is r22375
10:26:07  <yorick> !clients
10:26:10  <yorick> !help
10:26:10  <PublicServer> yorick: http://www.openttdcoop.org/wiki/IRC_Commands
10:26:45  <yorick> !players
10:26:47  *** Chillosophy has joined #openttdcoop
10:26:48  <PublicServer> yorick: Client 239 is T. Werkhoven, a spectator
10:36:52  *** tycoondemon has quit IRC
10:41:52  <yorick> !download
10:41:52  <PublicServer> yorick: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
10:41:52  <PublicServer> yorick: http://www.openttd.org/en/download-trunk/r22375
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10:44:41  <yorick> !password
10:44:41  <PublicServer> yorick: pillow
10:44:47  <PublicServer> *** Game still paused (number of players)
10:44:50  <PublicServer> *** yorick joined the game
10:47:17  <PublicServer> *** yorick has joined company #1
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10:47:49  <PublicServer> *** yorick has left the game (leaving)
10:48:06  * yorick recompiles without asserts
10:49:48  <PublicServer> *** Game still paused (number of players)
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10:49:56  <PublicServer> *** yorick has left the game (leaving)
10:50:05  *** KenjiE20 has joined #openttdcoop
10:50:05  *** ChanServ sets mode: +o KenjiE20
10:59:48  <TWerkhoven> 's allright, the chat bug has been fixed in this release
11:05:19  *** Chris_Booth has joined #openttdcoop
11:12:34  <Mazur> That's been days ago, we'd forgotten about it already.
11:30:48  *** pugi has joined #openttdcoop
11:37:01  <yorick> !password
11:37:01  <PublicServer> yorick: pillow
11:37:10  <PublicServer> *** Game still paused (number of players)
11:37:10  <PublicServer> *** yorick joined the game
11:37:26  <PublicServer> *** yorick has left the game (leaving)
11:38:49  <PublicServer> *** Game still paused (number of players)
11:38:49  <PublicServer> *** V453000 joined the game
11:39:42  <yorick> heh @ 1603 trains
11:39:48  <PublicServer> <V453000> hi :p
11:39:56  <yorick> !password
11:39:56  <PublicServer> yorick: loiter
11:40:07  <PublicServer> *** Game still paused (number of players)
11:40:08  <PublicServer> *** Game unpaused (number of players)
11:40:08  <PublicServer> <yorick> hi
11:40:08  <PublicServer> *** yorick joined the game
11:41:09  <PublicServer> <V453000> just relaxing here, I was on a concert yesterday and I barely hear :D
11:41:11  <PublicServer> *** yorick has left the game (connection lost)
11:41:11  <PublicServer> *** Game paused (number of players)
11:41:28  <yorick> sorry, can't stay connected (single core celeron :( )
11:41:34  <PublicServer> <V453000> :)
11:41:40  <PublicServer> <V453000> 1600 trains isnt that low
11:42:06  *** Mazur has quit IRC
11:42:46  <yorick> I should go fix my laptop
11:55:48  <PublicServer> ***  made screenshot at 00031A5F: http://ps.openttdcoop.org/publicserver/webcam/00031A5F.png
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11:58:46  <PublicServer> *** Game still paused (number of players)
11:58:46  <PublicServer> *** Game unpaused (number of players)
11:58:49  <PublicServer> *** Amm1er joined the game
11:59:29  <PublicServer> <V453000> hi :p
11:59:59  <PublicServer> <Amm1er> a
12:00:00  <Chris_Booth> Hi all
12:00:04  <PublicServer> <Amm1er> Salü :-)
12:03:39  <PublicServer> <Amm1er> you forgot ogfx industries
12:03:57  <PublicServer> <V453000> why
12:04:05  <PublicServer> <Amm1er> snowaware
12:04:27  <PublicServer> <V453000> I dont think there was a release of them when I made this map though :)
12:04:45  <PublicServer> <Amm1er> hehe, possible :-)
12:07:44  <PublicServer> <Amm1er> hmm, need to update ogfx
12:07:51  <PublicServer> *** Amm1er has left the game (connection lost)
12:07:53  <PublicServer> *** Game paused (number of players)
12:10:38  *** Intexon has joined #openttdcoop
12:10:42  <PublicServer> *** Game still paused (number of players)
12:10:42  <PublicServer> *** Game unpaused (number of players)
12:10:42  <PublicServer> *** Amm1er joined the game
12:11:21  <PublicServer> *** V453000 has left the game (connection lost)
12:11:23  <PublicServer> *** Game paused (number of players)
12:13:08  <PublicServer> <Amm1er> hmm, I still have big shores
12:13:18  <PublicServer> *** Amm1er has left the game (leaving)
12:14:31  <V453000> !password
12:14:31  <PublicServer> V453000: supper
12:14:46  <PublicServer> *** Game still paused (number of players)
12:14:47  <PublicServer> *** V453000 joined the game
12:15:04  <PublicServer> <V453000> Ammler: doesnt the landscape do that?
12:15:30  <PublicServer> <V453000> since I am using ttd gfx, and I have big opengfx shores, I assume it could
12:16:16  <Ammler> V453000: yes
12:16:36  <V453000> then how does updating opengfx help there? :)
12:17:02  <Ammler> seems like pm needs to port that change to landscape :-)
12:17:12  <PublicServer> <V453000> :) I guess
12:17:16  <Ammler> V453000: pm made the shores shorter
12:17:28  <PublicServer> <V453000> I read that on the devzone
12:17:54  <Ammler> I wasn't aware, ogfx+landscape also replaces shores
12:18:01  <PublicServer> <V453000> :)
12:18:35  <PublicServer> <V453000> btw you should check the grfs on stable :D
12:18:45  <PublicServer> <V453000> ... looks ugly with ogfx though
12:32:30  <PublicServer> *** V453000 has left the game (connection lost)
12:41:34  <PublicServer> *** Game still paused (number of players)
12:41:35  <PublicServer> *** Chris Booth joined the game
12:42:40  <PublicServer> *** Chris Booth has left the game (connection lost)
13:02:02  *** sla_ro|master has quit IRC
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14:37:18  <Sylf> !password
14:37:18  <PublicServer> Sylf: mantle
14:37:39  <PublicServer> *** Game still paused (number of players)
14:37:39  <PublicServer> *** Sylf joined the game
14:38:13  <TWerkhoven> ello
14:38:19  <PublicServer> <Sylf> hi
14:38:53  <PublicServer> *** T. Werkhoven has joined company #1
14:38:53  <PublicServer> *** Game unpaused (number of players)
14:40:01  <PublicServer> <Sylf> I wonder if there's anything special we need to do before we bring this game to an end
14:40:50  <PublicServer> ***  made screenshot at 0001C10E: http://ps.openttdcoop.org/publicserver/webcam/0001C10E.png
14:42:32  <PublicServer> <T. Werkhoven> is something special usuallly done?
14:43:26  <PublicServer> <Sylf> that's my question
14:43:46  <PublicServer> <T. Werkhoven> lol
14:44:00  <PublicServer> <Sylf> I know we copy the snapshot savegame for the archive on wiki
14:44:00  <PublicServer> <T. Werkhoven> I wouldn't know, its my first psg
14:44:14  <PublicServer> <Sylf> but other than that...
14:55:51  <PublicServer> ***  made screenshot at 0003205B: http://ps.openttdcoop.org/publicserver/webcam/0003205B.png
14:59:23  <PublicServer> *** Sylf has joined spectators
14:59:23  <PublicServer> *** Game paused (number of players)
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15:18:50  <PublicServer> *** T. Werkhoven has joined spectators
15:18:52  <PublicServer> <T. Werkhoven> a
15:19:02  <PublicServer> <T. Werkhoven> a list of ppl who participated maybe
15:19:08  <PublicServer> <T. Werkhoven> but im sure V will know
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15:23:03  *** Webster sets mode: +o KenjiE20
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15:27:37  <V453000> Sylf: got a map?
15:27:49  <Sylf> yeah, I have something built
15:28:06  <V453000> I guess we can end it then
15:28:07  <V453000> !sae
15:28:10  <V453000> !save
15:28:10  <PublicServer> Saving game...
15:28:21  <V453000> look what I do and eventually write it down somewhere ;)
15:28:32  <V453000> !transfer 205 game.sav
15:28:33  <Sylf> aye-aye
15:28:39  <PublicServer> V453000: PublicServerGame_205_Final.sav
15:28:39  <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_205_Final.sav)
15:28:46  <V453000> good, now the game is truly over
15:28:52  <V453000> so, now we set gamenr
15:28:53  <V453000> !gamenr
15:28:54  <PublicServer> V453000: This is game number: 205
15:28:56  <V453000> that is for the logs
15:28:59  <V453000> !gamenr 206
15:28:59  <PublicServer> *** V453000 has set gamenr to 206 (next !restart)
15:29:04  <V453000> !content
15:29:04  <PublicServer> V453000: Connection established
15:29:05  <PublicServer> V453000: Downloading 0 file(s) (0 bytes)
15:29:05  <PublicServer> V453000: (you need to !restart to have the new content loaded)
15:29:07  <V453000> !content
15:29:09  <PublicServer> V453000: Expect timeout triggered!
15:29:11  <PublicServer> V453000: Expect timeout triggered!
15:29:11  <PublicServer> V453000: (you need to !restart to have the new content loaded)
15:29:19  <V453000> and now we can finally restart
15:29:26  <V453000> !restart
15:29:26  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
15:29:42  <V453000> eventually ask somebody to update but I think we updated quite recently and can do that anytime
15:30:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
15:30:02  <PublicServer> Thank you for playing r22375.
15:30:04  <Sylf> I need to still upload the map
15:30:06  <PublicServer> Server has exited
15:30:07  *** PublicServer has quit IRC
15:30:33  *** PublicServer has joined #openttdcoop
15:30:33  <PublicServer> Autopilot engaged
15:30:33  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
15:30:34  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
15:30:34  *** ChanServ sets mode: +v PublicServer
15:30:48  <PublicServer> ***  made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png
15:32:00  <Sylf> !getsave http://68.178.162.144/openttd/PSG206.sav
15:32:01  <PublicServer> Sylf: OK :-)
15:32:19  <Sylf> !rcon pwd
15:32:19  <PublicServer> Sylf: /home/openttd/svn-public/autopilot/save/
15:32:25  <Sylf> !rcon ls
15:32:25  <PublicServer> Sylf: 0) .. (Parent directory)
15:32:25  <PublicServer> Sylf: 1) archive/ (Directory)
15:32:25  <PublicServer> Sylf: 2) autosave/ (Directory)
15:32:25  <PublicServer> Sylf: 3) uploads/ (Directory)
15:32:25  <PublicServer> Sylf: 4) restart.sav
15:32:25  <V453000> do this in private
15:32:26  <PublicServer> Sylf: 5) game.sav
15:32:26  <PublicServer> Sylf: 6) preup.sav
15:32:28  <PublicServer> Sylf: 7) test.sav
15:32:28  <PublicServer> Sylf: 8) psg201_mid.sav
15:32:30  <PublicServer> Sylf: 9) preupdate.sav
15:32:30  <PublicServer> Sylf: you have 55 more messages
15:32:32  <Sylf> !rcon cd 3
15:32:36  <V453000> so query PS
15:32:41  <Sylf> ok
15:33:07  <PublicServer> *** Game still paused (manual, number of players)
15:33:23  <V453000> !password
15:33:23  <PublicServer> V453000: prudes
15:33:33  <PublicServer> *** Game still paused (manual, number of players)
15:33:33  <PublicServer> *** V453000 joined the game
15:33:47  <PublicServer> *** Sylf has enabled autopause mode.
15:33:47  <PublicServer> *** Game still paused (manual, number of players)
15:33:47  <PublicServer> *** Game still paused (number of players)
15:33:50  <PublicServer> *** Sylf joined the game
15:33:53  <PublicServer> <V453000> correct map?
15:33:59  <PublicServer> <V453000> btw you saved it when zoomed out
15:34:05  <PublicServer> <V453000> so people join zoomed out
15:34:12  <PublicServer> <V453000> can cause some problems with connecting later on
15:34:14  <PublicServer> <Sylf> yeah... I forgot to put any standard messages
15:34:21  <PublicServer> <V453000> messages are fine
15:34:23  <PublicServer> <Sylf> oh
15:34:33  <PublicServer> <Sylf> I'll fix the zoom
15:34:35  <PublicServer> <V453000> map looks nice
15:35:48  <V453000> !setdef
15:35:48  <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
15:35:49  <PublicServer> *** Sylf has left the game (connection lost)
15:36:03  <V453000> this sets the main settings if you forgot something
15:36:09  <V453000> in this case we need station spread ;)
15:36:16  <V453000> !rcon set station_spread 64
15:36:17  <Sylf> aaah
15:36:41  <V453000> but meh, what can be set in multiplayer is fine (preferably it should be fine from the start, but doesnt hurt, IF we notice it :) )
15:37:00  <V453000> plane speed factor 1/1 I guess
15:37:07  <V453000> no reason to limit our MM
15:37:37  <Sylf> I can fix that while I'm fixing the zoom
15:37:46  <PublicServer> <V453000> that is why I am telling you :p
15:37:46  <mm> maybe i ought to change my nick :/
15:37:54  <ODM> lool
15:38:06  <V453000> :D
15:40:46  <PublicServer> *** V453000 has left the game (leaving)
15:41:48  <PublicServer> *** Game still paused (manual, number of players)
15:41:58  <PublicServer> *** Sylf has enabled autopause mode.
15:41:59  <PublicServer> *** Game still paused (number of players)
15:42:09  <Sylf> !password
15:42:09  <PublicServer> Sylf: prudes
15:42:24  <Sylf> !setdef
15:42:24  <PublicServer> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
15:42:26  <PublicServer> *** Game still paused (number of players)
15:42:26  <PublicServer> *** Sylf joined the game
15:43:54  <PublicServer> *** Sylf has joined company #1
15:47:58  <mm> i'm gonna try to join, i've my client will stop being stupid
15:49:13  <PublicServer> *** Game still paused (number of players)
15:49:13  <PublicServer> *** Game unpaused (number of players)
15:49:13  <PublicServer> *** mm joined the game
15:49:33  <Sylf> @stage MM
15:49:33  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: MM | www.openttdcoop.org | New players, use @quickstart and !help | English only"
15:53:48  <V453000> k, wrote the wiki article
15:54:33  <V453000> !password
15:54:33  <PublicServer> V453000: prudes
15:54:48  <PublicServer> *** V453000 joined the game
15:54:51  <Sylf> looks good :)
15:55:17  <Sylf> there were so many spots that would make a good screen capture in that game
15:55:24  <V453000> yeah
15:55:38  <V453000> but I somehow think that this is the best spot for an overall game screen
15:55:58  <V453000> for example the mess that became of SLH05 is a nice picture, but well, doesnt say anything about the actual game
15:56:29  <Sylf> true
15:57:03  <V453000> I mainly like the advance - people will know next time that we need to make sure depots dont get overcrowded with trains
15:57:09  <TWerkhoven> :)
15:57:25  <V453000> that is for me what the game brought
15:59:05  <TWerkhoven> it was fun seeing it all work
16:00:48  <PublicServer> ***  made screenshot at 0000A66F: http://ps.openttdcoop.org/publicserver/webcam/0000A66F.png
16:07:40  <PublicServer> *** 0DM joined the game
16:07:51  <PublicServer> <V453000> hi :p
16:07:54  <PublicServer> <0DM> yoho
16:14:20  <PublicServer> <0DM> map looks good
16:14:29  <mm> it's odd that the airships don't carry more mail, since that what they mostly carried in reality
16:14:30  <Sylf> :)  thanks
16:14:42  <PublicServer> <0DM> :)
16:15:49  <PublicServer> ***  made screenshot at 00006753: http://ps.openttdcoop.org/publicserver/webcam/00006753.png
16:18:14  <PublicServer> <0DM> V, it might not be symmetric this time:P
16:19:32  <PublicServer> *** 0DM has left the game (leaving)
16:20:13  *** fonsinchen has quit IRC
16:20:52  <PublicServer> *** Sylf has left the game (connection lost)
16:28:09  <V453000> @stage Planning
16:28:09  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | English only"
16:30:48  <PublicServer> ***  made screenshot at 00007B4B: http://ps.openttdcoop.org/publicserver/webcam/00007B4B.png
16:39:54  <PublicServer> <V453000> hm, there will be one hell of oil rigs, you didnt set parameters for station names from nearby industries :)
16:42:40  <PublicServer> *** V453000 has left the game (leaving)
16:42:40  <PublicServer> *** Game paused (number of players)
16:42:44  <V453000> later
16:43:45  <Sylf> see ya
16:45:05  <PublicServer> *** mm has left the game (leaving)
16:46:02  <Vinnie_nl> !dl osc
16:46:02  <PublicServer> Vinnie_nl: unknown option "osc"
16:46:06  <Vinnie_nl> !dl osx
16:46:06  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-macosx-universal.zip
16:46:52  <Vinnie_nl> !password
16:46:52  <PublicServer> Vinnie_nl: relish
16:47:15  <PublicServer> *** Game still paused (number of players)
16:47:17  <PublicServer> <Vinnie> hey
16:47:17  <PublicServer> *** Vinnie joined the game
16:47:25  <PublicServer> *** Vinnie has joined company #1
16:52:00  *** Mazur has joined #openttdcoop
16:52:27  <PublicServer> *** Game still paused (number of players)
16:52:27  <PublicServer> *** Game unpaused (number of players)
16:52:28  <PublicServer> *** Chris Booth joined the game
16:53:24  <Sylf> !tweet Public Server Game 206 is getting started! Come and submit your killer plan for this new map!
16:53:25  <PublicServer> Sylf: Tweet sent: http://twitter.com/openttdcoop
16:53:36  <PublicServer> <Chris Booth> hi
16:53:45  <Sylf> ello
16:53:46  <Mazur> Sheesh.  I've got a fricking 3 connections between my PC and my router, because I changed WPA2 fron TKIP or AES to AES only.
16:53:59  <Mazur> One wired and 2 wireless.
16:54:18  <Mazur> Who have all suddenly decided to stop messing about and just come up and get connected.
16:54:55  <Mazur> I'll go and jump off my balcony now, I'm liable to be caught by an angel or something halfway down.,
16:54:59  <Vinnie_nl> is it finally ok?
16:55:07  <Mazur> Should be, yes.
16:55:19  <Vinnie_nl> that took you about 2 months
16:55:19  <Vinnie_nl> \
16:55:53  <PublicServer> <Vinnie> hey CB
16:56:03  <PublicServer> <Vinnie> can you think of a plan
16:56:10  <Mazur> Planing.
16:56:12  <Mazur> Aha.
16:56:20  <Mazur> !password
16:56:20  <PublicServer> Mazur: relish
16:56:42  <PublicServer> <Chris Booth> me not a good plan
16:56:57  <PublicServer> *** Mazur joined the game
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17:00:49  <PublicServer> ***  made screenshot at 000039A5: http://ps.openttdcoop.org/publicserver/webcam/000039A5.png
17:05:00  <mm> !password
17:05:00  <PublicServer> mm: fester
17:05:39  <PublicServer> *** mm joined the game
17:05:43  <PublicServer> <Vinnie> hey
17:07:01  <PublicServer> <Vinnie> how about a boost game
17:07:15  <PublicServer> <Chris Booth> I was going for PAZ
17:07:17  <PublicServer> <Chris Booth> PAX
17:08:00  <PublicServer> <Vinnie> PAX like in pz, tgv
17:08:06  <PublicServer> <Vinnie> or S Bahn
17:08:14  <PublicServer> <Chris Booth> no Jap styled TGV
17:08:20  <PublicServer> <Chris Booth> like PZ
17:08:26  <PublicServer> <Chris Booth> but not as extreme
17:09:03  <PublicServer> <Vinnie> transfer to local terminals and use intercity's between terminals
17:09:15  <PublicServer> <Vinnie> like 9 terminals for the whole map
17:09:30  <PublicServer> <Chris Booth> no each city will have a terminus
17:09:37  <PublicServer> <Chris Booth> city size limit of 15k
17:09:48  <PublicServer> <Chris Booth> then trains will go between all cities
17:09:59  <PublicServer> <Chris Booth> add trains to citys that have pax waiting
17:10:43  <PublicServer> <Vinnie> like the little network in PS204
17:10:47  <PublicServer> <Chris Booth> yes
17:15:17  <PublicServer> <Chris Booth> Vinnie have I missed any detail on my plans?
17:15:49  <PublicServer> ***  made screenshot at 000043B7: http://ps.openttdcoop.org/publicserver/webcam/000043B7.png
17:17:13  <PublicServer> <Vinnie> looks ok
17:17:29  <PublicServer> <Vinnie> but more fun with TL 1 or 2
17:17:31  <PublicServer> <Chris Booth> I am not sure if I will get anyvotes
17:18:05  <PublicServer> <Chris Booth> TL1 would't work with Acela
17:18:12  <PublicServer> <Chris Booth> that would have 0 pax
17:18:19  <PublicServer> <Chris Booth> TL2 would work though
17:19:34  <PublicServer> <Chris Booth> UAC Turbo train would work with TL1
17:19:48  <PublicServer> <Chris Booth> and the BUDD Metro Liner
17:20:16  <PublicServer> <Chris Booth> or maglev would also with NARS
17:21:34  <PublicServer> <Vinnie> or i suggest a terror game
17:21:56  <PublicServer> <Vinnie> to improve building skills
17:22:10  <PublicServer> <Vinnie> only 4-way BBH's and SLH's allowed
17:22:24  <PublicServer> <Vinnie> and start with low line count
17:26:25  <Sylf> !password
17:26:25  <PublicServer> Sylf: neater
17:26:34  <PublicServer> *** Sylf joined the game
17:29:04  <PublicServer> <Chris Booth> changed my mind on the loco
17:29:52  <PublicServer> <Sylf> EH40... is that the 250km/h one?  "Masai" or whatever?
17:30:00  <PublicServer> <Chris Booth> yeah
17:30:10  <PublicServer> <Chris Booth> 10km/h faster then Aclea
17:30:25  <PublicServer> <Chris Booth> and higher capacity as it can have double deck wagons
17:30:46  <PublicServer> <Chris Booth> so it is more ideal for my idea
17:30:49  <PublicServer> ***  made screenshot at 000033A7: http://ps.openttdcoop.org/publicserver/webcam/000033A7.png
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17:45:49  <PublicServer> ***  made screenshot at 0000339F: http://ps.openttdcoop.org/publicserver/webcam/0000339F.png
18:03:23  <PublicServer> *** mm has left the game (leaving)
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18:13:29  <V453000> !password
18:13:29  <PublicServer> V453000: cymbal
18:13:48  <PublicServer> *** Game still paused (number of players)
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18:14:00  <PublicServer> <V453000> hi
18:17:40  <PublicServer> *** V453000 has left the game (leaving)
18:21:39  <Razaekel> !dl win64
18:21:39  <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip
18:30:23  <PublicServer> *** Game still paused (number of players)
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18:47:01  *** Lev has joined #openttdcoop
18:48:05  <Lev> hey anyone seen mega,  or Mr.bean in a month? i need to find one, mostly mega
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19:07:00  <TWerkhoven> !password
19:07:00  <PublicServer> TWerkhoven: strata
19:07:14  <PublicServer> *** Game still paused (number of players)
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19:12:50  <PublicServer> <Chris Booth> hi T. Werkhoven
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19:54:36  <Twerkhoven[L]> !download win32
19:54:36  <PublicServer> Twerkhoven[L]: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win32.zip
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19:59:52  <Twerkhoven[L]> !password
19:59:52  <PublicServer> Twerkhoven[L]: cooing
20:00:05  <PublicServer> *** Game still paused (number of players)
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20:39:58  <PublicServer> *** Game still paused (number of players)
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20:45:04  <PublicServer> <Vinnie> hi odm
20:45:06  <PublicServer> *** 0DM has left the game (leaving)
20:45:11  <ODM> yp
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21:40:48  <MrD2DG> !password
21:40:48  <PublicServer> MrD2DG: balded
21:41:20  <PublicServer> *** Game still paused (number of players)
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21:42:07  <PublicServer> <MrD2DG> Thought there would be more than one plan :/
21:45:32  <Sylf> time to submit your own
21:45:46  <PublicServer> <MrD2DG> Well noone wants SML and thats all I had :'(
21:45:53  <PublicServer> ***  made screenshot at 0000E3C5: http://ps.openttdcoop.org/publicserver/webcam/0000E3C5.png
21:45:55  <Sylf> I should try one of my own
21:46:04  <Sylf> SML is just a device anyway
21:46:11  <Twerkhoven[L]> you can always try
21:46:13  <Sylf> not a plan
21:46:16  <PublicServer> <MrD2DG> :P
21:46:27  <PublicServer> <MrD2DG> I know if i think of something ill add it
21:46:31  <Sylf> !password
21:46:31  <PublicServer> Sylf: hybrid
21:46:40  <PublicServer> *** Game still paused (number of players)
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21:46:42  <PublicServer> *** Sylf joined the game
21:48:22  <PublicServer> <Sylf> hmmmm  I need an inspiration for a plan...
21:50:02  <Twerkhoven[L]> browse through the archives?
21:50:15  *** ODM has quit IRC
21:50:55  <PublicServer> <MrD2DG> Thats a good idea actually but i CBA
21:51:33  <PublicServer> <Sylf> Im just staring at the minimap right now
21:51:39  <PublicServer> <MrD2DG> :P
21:51:53  <PublicServer> <Sylf> picturing some network in that map
21:52:51  <Twerkhoven[L]> !password
21:52:51  <PublicServer> Twerkhoven[L]: hybrid
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21:59:15  <PublicServer> <MrD2DG> brb
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22:00:55  <PublicServer> ***  made screenshot at 0003F084: http://ps.openttdcoop.org/publicserver/webcam/0003F084.png
22:09:59  <mm> !password
22:09:59  <PublicServer> mm: abouts
22:10:37  <PublicServer> *** mm joined the game
22:10:54  <PublicServer> <Sylf> ello
22:10:59  <Twerkhoven[L]> eya
22:15:56  <PublicServer> ***  made screenshot at 0003D4E0: http://ps.openttdcoop.org/publicserver/webcam/0003D4E0.png
22:17:06  <PublicServer> <Chris Booth> Sylf: are you going to change you plan sign once it is finished?
22:17:32  <PublicServer> <Sylf> ?
22:17:51  <PublicServer> <Chris Booth> well you should make sure the sign for you plan follows conventions
22:18:15  <PublicServer> <Sylf> Yes, that part will change once it's done
22:18:15  <PublicServer> <Chris Booth> not ' Plan /Sylf (WIP)'
22:18:30  <PublicServer> <Sylf> It's WIP, so that's why I don't have !
22:19:00  <PublicServer> <Chris Booth> your plan has alot of ML
22:19:02  <PublicServer> <Chris Booth> me likes
22:19:43  <PublicServer> <Chris Booth> town drop is an MSH
22:20:08  <PublicServer> <Chris Booth> or your BBH 04
22:20:42  <PublicServer> *** twerkhoven has left the game (connection lost)
22:20:42  <PublicServer> *** Game paused (number of players)
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22:21:12  <PublicServer> <Sylf> I was thinking as BBH, and not restrict SLH on that line
22:21:19  <PublicServer> <Sylf> it will be a pretty long stretch
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22:21:33  <PublicServer> <Chris Booth> hhhm, but will be one of the most busy lines
22:21:42  <PublicServer> <Sylf> Yes
22:21:48  <PublicServer> <Chris Booth> but I see your reasoning
22:22:18  <PublicServer> <Sylf> That's the weak point of the layout right now
22:23:42  <PublicServer> <Sylf> I'm gonna keep it a BBH
22:23:59  <PublicServer> <Sylf> It'll be hell, but fun
22:25:28  <PublicServer> <Chris Booth> the it shouldn't be that bad
22:25:36  <PublicServer> <Chris Booth> as all SLHs should be only 1 way
22:25:42  <PublicServer> <Chris Booth> facing BBH 04
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22:26:12  <PublicServer> <Chris Booth> this means if it gets bad it will be much easier to expand
22:26:22  <PublicServer> <Sylf> that's true
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22:30:56  <PublicServer> ***  made screenshot at 0003E0DB: http://ps.openttdcoop.org/publicserver/webcam/0003E0DB.png
22:31:22  <PublicServer> <Chris Booth> is north island transfer near Białe Kosakowo?
22:31:27  *** TWerkhoven has quit IRC
22:32:08  <PublicServer> <Sylf> Either that, or where Wolsztyn Maly Coal Mine is right now
22:33:36  <PublicServer> <Sylf> now, to figure out a train...
22:34:12  <PublicServer> <Sylf> I made the map so dang hilly...
22:34:51  <PublicServer> <Chris Booth> thats why I thought my plan would be fun
22:35:09  <PublicServer> <Sylf> I like that plan too
22:45:57  <PublicServer> ***  made screenshot at 0003E4DC: http://ps.openttdcoop.org/publicserver/webcam/0003E4DC.png
22:47:14  <PublicServer> *** mm has left the game (connection lost)
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22:58:25  <Mazur> !password
22:58:25  <PublicServer> Mazur: doling
22:59:04  <PublicServer> *** Game still paused (number of players)
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23:00:57  <PublicServer> ***  made screenshot at 0003F8DF: http://ps.openttdcoop.org/publicserver/webcam/0003F8DF.png
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