Times are UTC Toggle Colours
00:00:01 <PublicServer> <Troy McClure> yes, but those both have about 6 bays 00:00:23 <PublicServer> <MrD2DG> Drop has 10 00:00:25 <PublicServer> <MrD2DG> Should be fine 00:00:36 <PublicServer> <Troy McClure> Sawmill: 12, Fac: 8 00:00:38 <PublicServer> <MrD2DG> Its not like all 6 bays have trains leaving simultaneously 00:00:45 <PublicServer> <MrD2DG> Still applies 00:00:47 <PublicServer> <Troy McClure> 12+8 =20 00:00:58 <PublicServer> <Chris Booth> if sawmill ever uses 12 I will eat my left foot 00:00:59 <PublicServer> <Troy McClure> but Sawmill is overcapacity till yet 00:01:05 <PublicServer> <Chris Booth> as the MLs will be LLLL_RRRRs 00:01:12 <PublicServer> <Troy McClure> daring me again 00:01:18 <PublicServer> <Troy McClure> like those 50quid? 00:01:20 <PublicServer> <Chris Booth> no 00:01:26 <PublicServer> <Chris Booth> I like my left foot 00:01:26 <PublicServer> <MrD2DG> :P 00:01:28 <PublicServer> <Chris Booth> more than money 00:01:34 <PublicServer> <Troy McClure> I'll expect a photo, you know that :D 00:01:58 <PublicServer> <Chris Booth> Troy McClure: you heard of photo shop? 00:02:02 <PublicServer> <Troy McClure> still, it's still far away 00:02:04 <PublicServer> <MrD2DG> Lol 00:02:04 <PublicServer> <Troy McClure> :D 00:02:26 <PublicServer> <Troy McClure> other problems probably occur before undercapacity of Town Drop 00:02:40 <PublicServer> *** made screenshot at 00003C7F: http://ps.openttdcoop.org/publicserver/webcam/00003C7F.png 00:02:44 <PublicServer> <MrD2DG> Like MSH03 jamming :) 00:03:06 <PublicServer> <Troy McClure> but that will have to do with different traffic of primary trains 00:03:12 <PublicServer> <MrD2DG> because noone can expand it 00:03:14 <PublicServer> <Troy McClure> which I cant monitor now, since most isnt built 00:03:42 <PublicServer> <Troy McClure> @Chris 00:03:52 <PublicServer> <Troy McClure> you had some troubles with the goods trains from Sawmill earlier? 00:04:08 <PublicServer> <Troy McClure> are they solved now? 00:04:18 <Chris_Booth> yes 00:04:30 <Chris_Booth> I deleted the backwards depot 00:04:38 <PublicServer> <Troy McClure> okay 00:04:47 <PublicServer> <Chris Booth> you built a depot on the exit 00:04:47 *** Progman has joined #openttdcoop 00:04:53 <PublicServer> <Troy McClure> hmm 00:04:55 <PublicServer> <Chris Booth> so I got my buldozer out 00:04:55 <PublicServer> <Troy McClure> okay 00:04:57 <PublicServer> <Chris Booth> and removed it 00:08:25 *** Progman has quit IRC 00:10:38 <PublicServer> *** Chris Booth has left the game (leaving) 00:12:05 <PublicServer> <MrD2DG> Got the urge to build a 4 way SLH in between msh01 and bbh 02 00:12:19 <PublicServer> <MrD2DG> Might try tomorrow if noones done it 00:12:26 <PublicServer> <Troy McClure> 2 seperates will probably also do 00:12:34 <PublicServer> <MrD2DG> I know but i wanted a challenge 00:12:40 <PublicServer> <Troy McClure> but if you really want it:D 00:12:44 <PublicServer> <MrD2DG> :P 00:12:50 *** Chris_Booth_ has joined #openttdcoop 00:14:58 <Mazur> UB40, man, still swings out of the place. 00:15:04 <PublicServer> <Troy McClure> :P 00:16:43 <Mazur> Brings back memories of hot, sweaty bodies. 00:16:53 <PublicServer> <MrD2DG> Umm wut? 00:17:04 <Mazur> On crowded dance floors. 00:17:10 <PublicServer> <MrD2DG> Oh... 00:17:17 <PublicServer> <Troy McClure> yeah, sure :D 00:17:19 <Mazur> Got you there, dint I? 00:17:21 <Mazur> :-D 00:17:24 <PublicServer> <MrD2DG> Yep :P 00:17:44 <PublicServer> *** made screenshot at 00010CA5: http://ps.openttdcoop.org/publicserver/webcam/00010CA5.png 00:17:51 <Mazur> Mind you, there was enough of that, too. 00:18:02 <PublicServer> <MrD2DG> ;) 00:18:02 <Mazur> Red, red wine. 00:18:06 <Mazur> :-) 00:18:09 <PublicServer> <MrD2DG> Oh 00:18:21 <Mazur> And hot, sweaty mammaries. 00:18:29 <PublicServer> <MrD2DG> No comment :) 00:18:36 <PublicServer> <Troy McClure> mammaries 00:18:44 <PublicServer> <Troy McClure> that's an posh word :D 00:18:47 <PublicServer> <MrD2DG> :P 00:18:54 <PublicServer> <Troy McClure> short for mammary glands? 00:19:00 <PublicServer> <MrD2DG> Im guessing so 00:19:29 <Mazur> To porevent shocking any children. 00:19:46 <PublicServer> <MrD2DG> No children here :P 00:19:56 <PublicServer> <Troy McClure> except the children with great vocubulary :D 00:19:58 <Mazur> I was told once, that there might be some of those here. 00:20:04 <PublicServer> <Troy McClure> *vocabulary 00:20:04 <PublicServer> <MrD2DG> Lol 00:20:13 <Mazur> Meaningk, the possibility existed. 00:20:24 <PublicServer> <MrD2DG> The youngest person I've seen on coop servers was 16 00:20:50 <PublicServer> <Troy McClure> MrD2DG 00:20:57 <PublicServer> <MrD2DG> ? 00:21:03 <PublicServer> <Troy McClure> could you check out MSH01>Fac 00:21:09 <Mazur> But it's illegal in the US to treat them maturely. 00:21:15 <PublicServer> <Troy McClure> and give your opinion 00:21:17 <PublicServer> <MrD2DG> Ugh US 00:21:21 <PublicServer> <MrD2DG> Ok 00:21:41 <PublicServer> <MrD2DG> Id say its getting pretty busy 00:21:45 <PublicServer> <Troy McClure> I want to add some good trains shortly 00:21:51 <PublicServer> <Troy McClure> fac at 58% 00:21:53 <PublicServer> <Troy McClure> s 00:22:03 <PublicServer> <Troy McClure> but I dont see much free capacity 00:22:20 <PublicServer> <MrD2DG> It can handle more outer line on IN is quite free and inner line on OUT s too 00:22:23 <PublicServer> <Troy McClure> 64% now, but still 00:22:33 <PublicServer> <MrD2DG> Think a few more wont hurt 00:22:55 <PublicServer> <Troy McClure> there is something like the last straw 00:25:12 <PublicServer> <MrD2DG> BRB 00:28:28 <PublicServer> <Troy McClure> hmm 00:28:44 <PublicServer> <MrD2DG> bk 00:29:39 <PublicServer> <Troy McClure> nice engines tho 00:29:49 <PublicServer> <Troy McClure> especially TL6 with CL2 00:30:00 <PublicServer> <Troy McClure> something different than TL3 and CL3 00:30:14 <PublicServer> <MrD2DG> Yeah but they are bloody slow 00:30:21 <PublicServer> <Troy McClure> 120 kph/80 mph 00:30:23 <PublicServer> <MrD2DG> 75mph!! 00:30:29 <PublicServer> <Troy McClure> 75? 00:30:31 <PublicServer> <MrD2DG> Yes 00:30:37 <PublicServer> <Troy McClure> 120 is 75? 00:30:39 <PublicServer> <Troy McClure> okay 00:30:45 <PublicServer> <MrD2DG> Well my displays show 75 00:31:07 <PublicServer> <MrD2DG> Funny, I always thought this train was capable of 100mph 00:31:13 <PublicServer> <Troy McClure> yeah, mine too 00:31:16 <PublicServer> <Troy McClure> but i use kph 00:31:18 <PublicServer> <MrD2DG> Never really used it 00:31:28 <PublicServer> <Troy McClure> I never use them cause of speed 00:31:34 <PublicServer> <MrD2DG> Yep 00:31:34 <PublicServer> <Troy McClure> but it has it's advantages 00:31:45 <PublicServer> <Troy McClure> @@(clcalc erail 3) 00:31:46 <Webster> PublicServer: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 00:31:56 <PublicServer> <MrD2DG> HP and crazy amount of TE 00:32:11 <PublicServer> <Troy McClure> yes 00:32:14 <PublicServer> <Troy McClure> crazy :D 00:32:44 <PublicServer> *** made screenshot at 00031E70: http://ps.openttdcoop.org/publicserver/webcam/00031E70.png 00:32:50 <PublicServer> <Troy McClure> what are the GE Evolotuion, C44-9W,genesis from 00:32:55 <PublicServer> <Troy McClure> I dont know them 00:33:03 <PublicServer> <MrD2DG> US set? 00:33:41 <PublicServer> <Troy McClure> NARS2.03, Tropic Refurb, v0.3.1 or HEQS 1.1.0 00:33:55 <PublicServer> <MrD2DG> Yep NARS 00:33:58 <PublicServer> <MrD2DG> Used the genesis before 00:34:12 <PublicServer> <Troy McClure> sure NARS? 00:34:22 <PublicServer> <MrD2DG> They have to be they are US trains 00:34:36 <PublicServer> <Troy McClure> yeah, i guess 00:34:46 <PublicServer> <MrD2DG> And i remember them from other games with NARS 00:34:50 <PublicServer> <Troy McClure> HEQS is RV, so is eGRVTS 00:34:56 <PublicServer> <Troy McClure> new version of NARS then 00:35:06 <PublicServer> <MrD2DG> Been there for a while :P 00:35:28 <PublicServer> <MrD2DG> Probably just hard to spot against all the bloody US diesels 00:36:21 <PublicServer> <MrD2DG> Why do no sets have any fast fuelcell freights 00:36:40 <PublicServer> <MrD2DG> Max is always 75mph 00:36:58 <PublicServer> <Troy McClure> hmm,3 GE Genesis can go up to 164 00:37:07 *** Chris_Booth_ has quit IRC 00:37:16 <PublicServer> <MrD2DG> Thats diesel and PAX 00:37:19 <PublicServer> <Troy McClure> so CL3, but still half of HP and 1/3 of TE of the AC Combine 00:37:50 <PublicServer> <Troy McClure> yeah, I was looking for the fastest with most power up to 168 00:37:56 <PublicServer> <Troy McClure> cause: 00:37:56 <PublicServer> <MrD2DG> Oh 00:38:02 <PublicServer> <Troy McClure> @@(clcalc erail 3) 00:38:02 <Webster> PublicServer: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 00:38:02 <PublicServer> <MrD2DG> CL2 limit 00:38:10 <PublicServer> <Troy McClure> yes, I know 00:38:16 <PublicServer> <Troy McClure> but for future reference :D 00:38:22 <PublicServer> <MrD2DG> :P Ok 00:38:33 <PublicServer> <Troy McClure> @@(clcalc erail 2) 00:38:34 <Webster> PublicServer: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 00:39:09 <PublicServer> <Troy McClure> for exammple, the CT 60 and Costar Croc will need some tiles to get up to full speed 00:39:15 <PublicServer> <MrD2DG> Oh 82mph 00:39:17 <PublicServer> <Troy McClure> AC combine doesnt have that 00:39:23 <PublicServer> <MrD2DG> WAM 1 is good for CL2 00:41:05 <PublicServer> <Troy McClure> yes, but 3 of those still wont equal the AC combine 00:41:53 <PublicServer> <MrD2DG> Well ofc, but the power of the AC turbine isnt really necessary in most cases 00:42:07 <PublicServer> <Troy McClure> no, but is sure great to see it accelerate 00:42:13 <PublicServer> <Troy McClure> no problem near junctions etc 00:42:20 <PublicServer> <MrD2DG> True 00:42:31 <PublicServer> <MrD2DG> But I think 3 WAM1's will still be very effective 00:42:58 <PublicServer> <Troy McClure> 667 kN 00:43:04 <PublicServer> <Troy McClure> 8571 hp 00:43:11 <PublicServer> <MrD2DG> That should be okay 00:43:22 <PublicServer> <Troy McClure> 2 Class 20 E's: 24334 hp, 1200 kN 00:43:28 <PublicServer> <Troy McClure> 160 kph :D 00:43:34 <PublicServer> <MrD2DG> Ooh 00:43:48 <PublicServer> <Troy McClure> 1.8 TL in depot tho 00:43:54 <PublicServer> <Troy McClure> agains 1.4 of WAM1 00:44:00 <PublicServer> <Troy McClure> or 1.5 of AC 00:44:10 <PublicServer> <MrD2DG> Its longer than the AC 00:44:12 <PublicServer> <MrD2DG> Ouch 00:45:43 <PublicServer> <Troy McClure> I'd like to see a game where 00:46:06 <PublicServer> <Troy McClure> max speed is defined by one engine, and another engine (which is usually faster) determines hp 00:46:12 <PublicServer> <Troy McClure> so dual engine 00:46:26 <PublicServer> <MrD2DG> Yeah never seena game like that 00:47:45 <PublicServer> *** made screenshot at 00008A22: http://ps.openttdcoop.org/publicserver/webcam/00008A22.png 00:47:46 <PublicServer> <Troy McClure> like Pennsylvania GG1/2xWam12 00:47:56 <PublicServer> <Troy McClure> 22935 hp, 349 kN 00:48:02 <PublicServer> <Troy McClure> top speed still 160 kph 00:48:04 <PublicServer> <MrD2DG> WAM12 is 140mph right? 00:48:14 <PublicServer> <Troy McClure> yes 00:48:21 <PublicServer> <MrD2DG> Whats CG1 00:48:23 <PublicServer> <Troy McClure> but top speed would be 100 mph 00:48:25 <PublicServer> <Troy McClure> GG1 00:48:31 <PublicServer> <MrD2DG> Yeah i knew it was slower 00:50:12 <PublicServer> <Troy McClure> although that still wont beat 2xclass 20E;s 00:50:30 <PublicServer> <Troy McClure> except in running costs -_- and tonnage 00:50:33 <PublicServer> <MrD2DG> :P 00:50:39 <PublicServer> <Troy McClure> 2x20E's weighs less... 00:51:05 <PublicServer> <Troy McClure> @@(clcalc erail 4) 00:51:06 <Webster> PublicServer: A rail Curve Length of 4 (7 half tiles) gives a speed of 196km/h or 122mph 00:51:27 <PublicServer> <MrD2DG> Did you just get that error? 00:52:03 <PublicServer> <Troy McClure> hmm 00:52:15 <PublicServer> <Troy McClure> GE Genesis with 2xWam12 00:52:25 <PublicServer> <Troy McClure> weighs considerably less 00:52:32 <PublicServer> <MrD2DG> WAM 12s are light i think 00:52:35 <PublicServer> <Troy McClure> still about the same hp and TE 00:52:50 <PublicServer> <Troy McClure> and 164 kph 00:53:04 <PublicServer> <Troy McClure> and shorter than 2x20E's 00:55:21 <PublicServer> <MrD2DG> Anyway im gonna go now, tired 00:55:23 <PublicServer> <MrD2DG> BB 00:55:25 <PublicServer> <Troy McClure> bb 00:55:31 <PublicServer> *** MrD2DG has left the game (connection lost) 00:55:33 <PublicServer> *** Game paused (number of players) 01:04:39 <PublicServer> *** Troy McClure has left the game (leaving) 01:04:40 *** TroyMcClure has quit IRC 01:35:43 *** MrD2DG has quit IRC 01:37:43 *** Intexon has quit IRC 03:33:47 <PublicServer> *** Game still paused (number of players) 03:33:48 <PublicServer> *** Sylf joined the game 03:36:23 <PublicServer> *** Sylf has left the game (leaving) 03:40:56 *** roboboy has joined #openttdcoop 04:00:55 *** sla_ro|master has joined #openttdcoop 06:37:22 *** TWerkhoven has joined #openttdcoop 06:38:40 <TWerkhoven> !password 06:38:41 <PublicServer> TWerkhoven: manges 06:38:58 <PublicServer> *** Game still paused (number of players) 06:38:58 <PublicServer> *** T. Werkhoven joined the game 07:01:59 *** DayDreamer has joined #openttdcoop 07:03:06 *** DayDreamer has left #openttdcoop 07:50:48 *** roboboy has quit IRC 07:57:26 <PublicServer> *** T. Werkhoven has joined company #1 08:02:48 <PublicServer> *** made screenshot at 00025EA4: http://ps.openttdcoop.org/publicserver/webcam/00025EA4.png 08:14:00 *** Tray has joined #openttdcoop 08:18:03 *** roboboy has joined #openttdcoop 08:21:19 <JamesGo> Good morning 08:22:32 <TWerkhoven> mornin 08:30:19 *** Tray has quit IRC 08:32:49 <PublicServer> *** made screenshot at 00030293: http://ps.openttdcoop.org/publicserver/webcam/00030293.png 08:34:48 *** roboboy has quit IRC 08:35:06 *** lasershock has quit IRC 08:35:52 *** lasershock has joined #openttdcoop 08:44:59 <V453000> !password 08:44:59 <PublicServer> V453000: manges 08:45:17 <PublicServer> *** Game still paused (number of players) 08:45:17 <PublicServer> *** Game unpaused (number of players) 08:45:19 <PublicServer> <V453000> hi 08:45:20 <PublicServer> *** V453000 joined the game 08:45:23 <PublicServer> <T. Werkhoven> eya 08:45:37 <PublicServer> <V453000> how are things? :) 08:45:41 <PublicServer> <T. Werkhoven> good 08:45:59 <PublicServer> <T. Werkhoven> just hooked up some more primaries 08:46:23 <PublicServer> <V453000> well it looks more alive :p 08:47:49 <PublicServer> *** made screenshot at 000131DE: http://ps.openttdcoop.org/publicserver/webcam/000131DE.png 08:48:13 <PublicServer> *** V453000 has left the game (connection lost) 08:48:13 <PublicServer> *** Game paused (number of players) 08:49:14 <V453000> !password 08:49:14 <PublicServer> V453000: savage 08:49:26 <PublicServer> *** Game still paused (number of players) 08:49:26 <PublicServer> *** Game unpaused (number of players) 08:49:28 <PublicServer> *** V453000 joined the game 08:53:32 <PublicServer> *** V453000 has left the game (connection lost) 08:53:32 <PublicServer> *** Game paused (number of players) 08:54:03 <PublicServer> *** V453000 joined the game 08:54:04 <PublicServer> *** Game still paused (number of players) 08:54:04 <PublicServer> *** Game unpaused (number of players) 08:54:19 <PublicServer> <T. Werkhoven> wb again 08:55:01 <PublicServer> <V453000> dont bother saying it, this wifi sucks :D 08:55:42 <PublicServer> <T. Werkhoven> ah 08:59:28 *** real` has joined #openttdcoop 09:00:25 <PublicServer> *** James joined the game 09:02:50 <PublicServer> *** made screenshot at 0001293A: http://ps.openttdcoop.org/publicserver/webcam/0001293A.png 09:03:59 <PublicServer> *** V453000 has left the game (connection lost) 09:04:05 <V453000> !password 09:04:05 <PublicServer> V453000: stinks 09:04:24 <PublicServer> *** V453000 joined the game 09:04:34 <PublicServer> *** V453000 has joined company #1 09:04:52 <PublicServer> <V453000> T. Werkhoven: see <- accessible in MSH 02 09:05:16 <PublicServer> <V453000> the 2way signal is able to force a train to go into the priority 09:05:18 <PublicServer> <V453000> thanks 09:05:24 <PublicServer> <V453000> careful about that ;) 09:05:33 <PublicServer> <T. Werkhoven> yeah, i changed em all but that one 09:05:50 *** `real has quit IRC 09:15:08 <PublicServer> <T. Werkhoven> did you just add a load of goods-traisns? 09:15:14 <PublicServer> <V453000> no 09:15:14 <PublicServer> <T. Werkhoven> for fac 09:15:26 <PublicServer> <T. Werkhoven> lo, someone built em and didnt start em then 09:17:50 <PublicServer> *** made screenshot at 00032271: http://ps.openttdcoop.org/publicserver/webcam/00032271.png 09:18:56 *** sla_ro|master has quit IRC 09:19:41 <PublicServer> <V453000> James: the primaries around Białe Kosakowo is your doing? 09:19:55 <PublicServer> <V453000> there are some CL needless CL issues 09:19:57 <PublicServer> <James> Yes, I should change the single platform 09:20:03 <PublicServer> <V453000> yes, that mainly :) 09:32:50 <PublicServer> *** made screenshot at 00033FC5: http://ps.openttdcoop.org/publicserver/webcam/00033FC5.png 09:44:47 <PublicServer> *** V453000 has left the game (connection lost) 09:44:56 <V453000> !password 09:44:56 <PublicServer> V453000: stints 09:45:58 <V453000> !password 09:45:58 <PublicServer> V453000: vortex 09:46:14 <PublicServer> *** V453000 joined the game 09:47:51 <PublicServer> *** made screenshot at 00002B8E: http://ps.openttdcoop.org/publicserver/webcam/00002B8E.png 09:49:47 *** fmauneko has joined #openttdcoop 09:53:02 <PublicServer> *** V453000 has left the game (leaving) 09:53:05 <V453000> later 09:53:21 <TWerkhoven> cya 10:02:52 <PublicServer> *** made screenshot at 000200A7: http://ps.openttdcoop.org/publicserver/webcam/000200A7.png 10:04:26 *** KenjiE20 has joined #openttdcoop 10:04:26 *** ChanServ sets mode: +o KenjiE20 10:17:53 <PublicServer> *** made screenshot at 00021B9B: http://ps.openttdcoop.org/publicserver/webcam/00021B9B.png 10:22:22 *** Progman has joined #openttdcoop 10:23:20 *** sla_ro|master has joined #openttdcoop 10:32:53 <PublicServer> *** made screenshot at 0002D15F: http://ps.openttdcoop.org/publicserver/webcam/0002D15F.png 10:45:52 *** fmauneko has quit IRC 10:47:53 <PublicServer> *** made screenshot at 0002DB7F: http://ps.openttdcoop.org/publicserver/webcam/0002DB7F.png 11:02:54 <PublicServer> *** made screenshot at 00038DDD: http://ps.openttdcoop.org/publicserver/webcam/00038DDD.png 11:32:08 *** Pewpsocher has joined #openttdcoop 11:36:47 *** sla_ro|master has quit IRC 11:43:59 <PublicServer> *** T. Werkhoven has joined spectators 11:43:59 <PublicServer> *** Game paused (number of players) 12:12:06 <PublicServer> *** Game still paused (number of players) 12:12:06 <PublicServer> *** Game unpaused (number of players) 12:12:07 <PublicServer> *** Chris Booth joined the game 12:12:27 *** Intexon has joined #openttdcoop 12:17:55 <PublicServer> *** made screenshot at 00009A9E: http://ps.openttdcoop.org/publicserver/webcam/00009A9E.png 12:19:59 *** Chris_Booth has quit IRC 12:21:29 *** MrD2DG has joined #openttdcoop 12:21:47 <MrD2DG> !password 12:21:47 <PublicServer> MrD2DG: mutest 12:21:55 <PublicServer> <Chris Booth> hhm Factory need LLL_RRR already 12:22:11 <PublicServer> *** MrD2DG joined the game 12:22:20 <PublicServer> <MrD2DG> Hi 12:22:30 <PublicServer> *** MrD2DG has joined company #1 12:23:30 *** Chris_Booth has joined #openttdcoop 12:23:39 <PublicServer> <Chris Booth> hi MrD2DG 12:28:17 <PublicServer> *** Chris Booth has joined spectators 12:32:55 <PublicServer> *** made screenshot at 0002CF29: http://ps.openttdcoop.org/publicserver/webcam/0002CF29.png 12:37:56 <PublicServer> <T. Werkhoven> how do the splits after exits-sigs stop trains getting stuck? 12:38:02 <PublicServer> <MrD2DG> V told me 12:38:16 <PublicServer> <MrD2DG> Can remember exactly but only applies to terminus stations with pre-sigs 12:38:19 <PublicServer> <MrD2DG> *Cant 12:38:46 <PublicServer> <MrD2DG> I think it shows lost trains that there is a split allowing them to stake the empty platform like with reversers 12:39:22 <PublicServer> <T. Werkhoven> i always thought that was just decorative 12:39:32 <PublicServer> <MrD2DG> Me too :P 12:39:57 <PublicServer> <T. Werkhoven> you said a train actually got stuck, did it get stuck in front of the presignal? 12:40:19 <PublicServer> <MrD2DG> It went past the entrance signal and blocked trains from leaving the station 12:40:26 <PublicServer> <MrD2DG> Even though there was an empty platform 12:47:55 <PublicServer> *** made screenshot at 00033FC5: http://ps.openttdcoop.org/publicserver/webcam/00033FC5.png 12:56:13 <Mazur> Adding a "split" at a presig terminus fools the pathfinder into thinking there are more options for a route than the platform, and so it won't insist on the first platform, blocking the crosstracks. 12:56:48 <PublicServer> <MrD2DG> Oh so i did sorta remember correctly :) 13:02:55 <PublicServer> *** made screenshot at 00029B72: http://ps.openttdcoop.org/publicserver/webcam/00029B72.png 13:17:55 <PublicServer> *** made screenshot at 0003899D: http://ps.openttdcoop.org/publicserver/webcam/0003899D.png 13:20:05 *** sla_ro|master has joined #openttdcoop 13:22:16 *** fmauneko has joined #openttdcoop 13:23:24 *** fmauneko has quit IRC 13:26:17 *** StarLite has joined #openttdcoop 13:32:56 <PublicServer> *** made screenshot at 00012628: http://ps.openttdcoop.org/publicserver/webcam/00012628.png 13:38:23 *** StarLite has quit IRC 13:39:58 *** phatmatt has joined #openttdcoop 13:40:04 <phatmatt> !password 13:40:04 <PublicServer> phatmatt: reload 13:40:22 <PublicServer> *** phatmatt joined the game 13:47:56 <PublicServer> *** made screenshot at 00011826: http://ps.openttdcoop.org/publicserver/webcam/00011826.png 14:02:50 <V453000> !password 14:02:50 <PublicServer> V453000: clouts 14:02:56 <PublicServer> *** made screenshot at 00014228: http://ps.openttdcoop.org/publicserver/webcam/00014228.png 14:03:13 <PublicServer> *** V453000 joined the game 14:03:14 <PublicServer> <V453000> hi 14:03:16 <PublicServer> <MrD2DG> Hi 14:10:46 <PublicServer> *** V453000 has left the game (leaving) 14:17:57 <PublicServer> *** made screenshot at 00012E34: http://ps.openttdcoop.org/publicserver/webcam/00012E34.png 14:24:20 <PublicServer> <MrD2DG> afk 14:31:58 <PublicServer> *** James has left the game (leaving) 14:31:58 <PublicServer> *** Game paused (number of players) 14:32:58 <PublicServer> *** made screenshot at 00013031: http://ps.openttdcoop.org/publicserver/webcam/00013031.png 14:38:24 <PublicServer> <MrD2DG> bk 14:41:36 *** Razmir has joined #openttdcoop 14:42:48 <PublicServer> <MrD2DG> Can anyone play? The explosion images are blocking my view :/ 14:42:58 <PublicServer> *** T. Werkhoven has joined company #1 14:42:58 <PublicServer> *** Game unpaused (number of players) 14:43:02 <PublicServer> <MrD2DG> :P TY 14:43:05 <TWerkhoven> np 14:43:07 <PublicServer> <MrD2DG> *:) 14:46:31 <PublicServer> *** Chris Booth has left the game (leaving) 14:47:39 <PublicServer> *** Razmir joined the game 14:47:41 <PublicServer> <Razmir> hi 14:47:43 <PublicServer> <MrD2DG> Hi 14:47:49 <Mazur> Razzle Dazzle. 14:47:58 <PublicServer> *** made screenshot at 0003008F: http://ps.openttdcoop.org/publicserver/webcam/0003008F.png 14:48:19 <PublicServer> <Razmir> nice, crazy as usual here :) 14:48:25 <PublicServer> <MrD2DG> :P 14:49:47 * Mazur hasn't even had a look yet. 14:50:24 <Mazur> Too busy cheating my way to the top in the English and European leagues and cups. 14:50:27 <Mazur> ;-) 14:52:12 <PublicServer> *** Mazur joined the game 14:53:26 <TWerkhoven> just 2 trains short of 500 14:54:28 <PublicServer> <MrD2DG> Can someone help me with 1 prio? 14:54:38 <PublicServer> <T. Werkhoven> where? 14:54:40 <PublicServer> <Mazur> Sur3e. 14:54:42 <PublicServer> <MrD2DG> SLH 14 14:54:47 <PublicServer> <Razmir> Station Wolsztyn Maly West is slightly blocking traffic 14:54:57 <PublicServer> <MrD2DG> When i connect the other line it fails... 14:55:00 *** DayDreamer has joined #openttdcoop 14:56:25 <PublicServer> <MrD2DG> Probably should have just made it like the one on the left line 14:56:31 <PublicServer> <MrD2DG> TY 14:56:53 <PublicServer> <Mazur> Not sure yet, just fiddled. 14:56:55 <PublicServer> <MrD2DG> Wait still not working 14:56:59 <PublicServer> <MrD2DG> Oh 14:58:36 <PublicServer> *** Razmir has joined company #1 14:58:41 <PublicServer> <Mazur> I think this is it. 14:59:48 <PublicServer> <MrD2DG> Thanks 14:59:56 <PublicServer> <Mazur> np 15:00:16 * TWerkhoven writes that solution down 15:00:20 <PublicServer> <MrD2DG> :P 15:00:22 <PublicServer> <Mazur> I won the game against Leicester regardless of not paying attention. 15:01:41 <PublicServer> <T. Werkhoven> is that also a real-life comparison of their skill? 15:02:21 <PublicServer> *** Sylf joined the game 15:02:23 <PublicServer> <Sylf> ello 15:02:25 <PublicServer> <MrD2DG> Hihi 15:02:27 <PublicServer> <T. Werkhoven> eya 15:02:30 <PublicServer> <Mazur> Hi, Pylf. 15:02:58 <PublicServer> *** made screenshot at 00011C46: http://ps.openttdcoop.org/publicserver/webcam/00011C46.png 15:03:00 <PublicServer> <Sylf> SLH10 area primary cluster looks fun 15:03:22 <PublicServer> <MrD2DG> Very maze like 15:03:46 <PublicServer> <T. Werkhoven> yeah they planted some industries to make that (as opposed to prospecting) 15:03:54 <PublicServer> <MrD2DG> Ahh 15:04:08 <PublicServer> <T. Werkhoven> but upgrading the slh will be fun if it ever needs it 15:04:20 <PublicServer> <T. Werkhoven> and it does have goodstrains running through it 15:05:05 <PublicServer> <Razmir> There were too many trainr near !here, I added overflow depot, but now I noticed, you probably dont want to have reachable depot on the network 15:05:49 <PublicServer> <Sylf> with that many in the overflow, we should delete some 15:06:08 <PublicServer> <Mazur> That is the general consensus nowadays, yes: no reachable depots. 15:06:22 <PublicServer> <Razmir> ok, I will do it other way 15:06:37 <PublicServer> <Sylf> haha, That Lubasz Coal Mine looks neat too 15:06:55 <PublicServer> <Mazur> Putting it behind a reverser seems the Coop style, now. 15:12:31 <PublicServer> <MrD2DG> SLH14 finished, think its my first proper (non-cloverleaf) 4 way :D 15:15:56 *** ChanServ sets mode: +v KenjiE20 15:15:56 *** ChanServ sets mode: +v Mucht 15:15:56 *** ChanServ sets mode: +v Sylf 15:17:58 <PublicServer> *** made screenshot at 00011E4B: http://ps.openttdcoop.org/publicserver/webcam/00011E4B.png 15:23:03 <PublicServer> <Razmir> wow, I missed some new features in nightiles, big fat line in graphs :D 15:23:19 <PublicServer> <MrD2DG> Never noticed that before 15:23:19 <PublicServer> <Sylf> yeah 15:23:29 <PublicServer> <MrD2DG> Then again no need to check graphs in PS 15:23:39 <PublicServer> <Sylf> It's especially nice in multiplayers, with company colors like mauve 15:23:53 <PublicServer> <Sylf> mauve was practically invisible before 15:24:01 <PublicServer> <Razmir> well, sometimes, when it is going down, something is wrong... 15:26:28 <PublicServer> <MrD2DG> Oh and depots have decimal train length counts 15:26:35 <PublicServer> <Sylf> yup 15:26:49 <PublicServer> <Sylf> goods trains in this game are 5.9 tiles long :p 15:27:17 *** notch has joined #openttdcoop 15:27:55 <PublicServer> <Razmir> TL has steps by 1/8ths I thing 15:27:58 <PublicServer> <Razmir> think 15:29:49 *** pugi has joined #openttdcoop 15:32:59 <PublicServer> *** made screenshot at 0000F825: http://ps.openttdcoop.org/publicserver/webcam/0000F825.png 15:35:07 *** notch has quit IRC 15:35:24 <PublicServer> *** phatmatt has left the game (connection lost) 15:41:09 <PublicServer> <MrD2DG> Was just gonna connect that mine :P 15:41:25 <PublicServer> <Sylf> :p 15:41:57 <PublicServer> <Sylf> is that close to what you had in mind? 15:42:05 <PublicServer> <MrD2DG> Exactly the same :D 15:42:11 <PublicServer> <Sylf> ^_^ 15:43:16 <PublicServer> <Sylf> oh boy, that mine might close down 15:43:39 <PublicServer> <MrD2DG> :P Well i saw a forest with 0 tonnes earlier and its still alive 15:47:59 <PublicServer> *** made screenshot at 000241AF: http://ps.openttdcoop.org/publicserver/webcam/000241AF.png 15:50:59 *** TroyMcClure has joined #openttdcoop 15:51:04 <TroyMcClure> !pasword 15:51:08 <TroyMcClure> !password 15:51:08 <PublicServer> TroyMcClure: fester 15:51:20 <PublicServer> *** Troy McClure joined the game 15:51:26 <PublicServer> <MrD2DG> Hey Troy 15:51:28 <PublicServer> <Troy McClure> hi 15:52:23 <PublicServer> <T. Werkhoven> eya 15:52:28 <PublicServer> <Troy McClure> bb 15:52:34 <PublicServer> <Razmir> bye 15:52:42 <PublicServer> <MrD2DG> Going already? :P 15:53:16 <PublicServer> *** Troy McClure has joined company #1 15:54:42 <JamesGo> TroyMcClure: Please look at the signals at SLH11 15:55:01 <PublicServer> <Troy McClure> what about them? 15:55:43 <JamesGo> I think some of the two-way signals should be changed 15:56:05 <PublicServer> <Troy McClure> which? 15:56:31 <PublicServer> <Troy McClure> some are not necessary, but not annoying too 15:56:35 <PublicServer> <Troy McClure> some are necessary 15:56:36 <JamesGo> I don't know, look at the signs 15:57:03 <PublicServer> <Troy McClure> which signs? 15:57:07 <PublicServer> <Troy McClure> needless 2-ways? 15:57:10 <JamesGo> Yes 15:57:15 <PublicServer> <Mazur> Mark them with a !sign 15:57:30 <JamesGo> I can't log in right now, sorry 15:57:31 <PublicServer> <Troy McClure> might be needless 15:57:39 <PublicServer> <Troy McClure> but they're easier to make :D 15:57:58 <PublicServer> <Troy McClure> and since they shouldnt react wrong, I never see any need to change them 15:58:09 <PublicServer> <Troy McClure> except for eyecandying 15:59:46 <PublicServer> <Sylf> that join is still shorter than TL 16:01:11 <PublicServer> *** Troy McClure has joined spectators 16:01:40 <PublicServer> *** Troy McClure has joined company #1 16:02:17 <PublicServer> <Troy McClure> @@(clcalc rail 1) 16:02:18 <Webster> PublicServer: A rail Curve Length of 1 (1 half tiles) gives a speed of 88km/h or 55mph 16:03:00 <PublicServer> *** made screenshot at 0000B44A: http://ps.openttdcoop.org/publicserver/webcam/0000B44A.png 16:03:21 <PublicServer> <Sylf> BTW, 2 half tile speed limit is 111km/h 16:03:39 <PublicServer> <Troy McClure> yes, figured that 16:03:54 <PublicServer> <Troy McClure> saw a sign marking such a bad 16:04:07 <PublicServer> <Troy McClure> dont know why nobody fixed it yet -_- 16:05:13 <PublicServer> <Sylf> I marked that :p and left it there for other people to see, since the traffic wasn't heavy in that section yet 16:05:46 <PublicServer> <Troy McClure> k 16:06:14 <PublicServer> <Sylf> Did Tyczyn Mosty Forest die? 16:06:35 <PublicServer> <Troy McClure> apparently 16:08:46 <PublicServer> *** Troy McClure has joined spectators 16:09:13 <PublicServer> *** Troy McClure has joined company #1 16:10:07 <PublicServer> <Mazur> The sign "!slows down to 111 km/h" is wrong. 16:10:19 <PublicServer> <Sylf> that section was just fixed 16:10:21 <PublicServer> <Mazur> k 16:10:27 <PublicServer> <Troy McClure> sorry, i fixed it 16:10:30 <PublicServer> <Mazur> Just observing. 16:10:34 <PublicServer> <Troy McClure> forgot to remove the sign 16:10:45 <PublicServer> <Mazur> I'll kickban you for that. 16:10:57 <PublicServer> <Mazur> >:-D 16:10:57 <PublicServer> <Sylf> :D 16:11:00 <PublicServer> <Troy McClure> Sylf, is the !Flow Lines! usefull? 16:11:02 <PublicServer> <Troy McClure> :P 16:11:28 <PublicServer> <Sylf> Not so much to me 16:12:26 <PublicServer> <Troy McClure> are the tunnels near gap 6 15 good? 16:13:09 <PublicServer> <Sylf> like, where? 16:13:15 <PublicServer> <Troy McClure> at the sign gap 6 15 16:13:25 <PublicServer> <Sylf> BBH 4? 16:13:28 <PublicServer> <Troy McClure> yes 16:13:43 <PublicServer> <Sylf> as it's signed, is it breaking anything right now? 16:13:49 <PublicServer> <Troy McClure> not now 16:13:59 <PublicServer> <Troy McClure> but in theory it should not work optimally 16:14:13 <PublicServer> <Troy McClure> #11 just had to stop 16:14:23 <PublicServer> <Sylf> It's not optimal, but it's not causing jams 16:14:33 <PublicServer> <Troy McClure> no, not yet 16:15:01 <PublicServer> <Sylf> and you see the style of this hub - mostly tunnels, only 2 bridges 16:15:09 <PublicServer> <Sylf> er... maybe more 16:15:43 <PublicServer> <Troy McClure> 6, of which one purely for signal 16:15:45 <PublicServer> <Sylf> anyway, fixing that will bring little to no benefit 16:15:53 <PublicServer> <Troy McClure> why? 16:16:07 <PublicServer> <Sylf> because, like I said, it's not causing jams 16:16:19 <PublicServer> <Troy McClure> yet 16:16:48 <PublicServer> <Sylf> with these trains accelerating in 3 tiles with full load, I doubt it'll be a problem 16:17:01 <PublicServer> <Sylf> who's prospecting coal mines... 16:17:07 <PublicServer> <Troy McClure> perhaps 16:17:12 <phatmatt> !password 16:17:12 <PublicServer> phatmatt: stints 16:17:13 <PublicServer> <Troy McClure> but it keeps me awake at night :S 16:17:15 <PublicServer> <Troy McClure> :D 16:17:21 <PublicServer> <Troy McClure> not me 16:17:46 <PublicServer> *** phatmatt joined the game 16:17:55 <PublicServer> <Sylf> It's not all about theory, but seeing how well all the constructs work in the bigger picture 16:18:01 <PublicServer> *** made screenshot at 00017E21: http://ps.openttdcoop.org/publicserver/webcam/00017E21.png 16:18:15 <PublicServer> <Troy McClure> granted, but in practice I see trains stopping, however... 16:18:21 <PublicServer> <Troy McClure> its not a problem 16:18:45 <PublicServer> <Razmir> jammed SHL is no problem? 16:18:52 <PublicServer> <Sylf> it is 16:18:54 <PublicServer> <Troy McClure> talking to Sylf 16:20:09 *** DayDreamer has left #openttdcoop 16:21:14 <PublicServer> <Sylf> hmmm, bad train for experiments... 16:21:20 <PublicServer> <MrD2DG> ? 16:21:23 <PublicServer> <MrD2DG> Just got that error 16:21:27 <PublicServer> <MrD2DG> Again.. 16:22:28 <PublicServer> <Troy McClure> I have the faint idea that trains cant find a route to Wolsztyn Maly Coal Mine 16:23:20 <PublicServer> <Troy McClure> hmm, they can 16:23:43 <PublicServer> <Troy McClure> but #179 just went through an unrelated RoRo station 16:23:51 <PublicServer> <Sylf> let me see.... 16:24:18 <PublicServer> <Troy McClure> I believe it went through Zielon Krynica Heights on SLH10 16:24:32 <PublicServer> <Troy McClure> and it's home station is on SLH 02 16:24:50 <PublicServer> <Sylf> if someone was working on line fix somewhere and disconnected a line at a wrong time, it can happen... 16:27:47 <JamesGo> Can I download a savegame of Mark's 18.6-day injectionometer? The one on this page: http://wiki.openttdcoop.org/Self-regulating_Network 16:28:25 <PublicServer> <Sylf> I think it's in PSG 12X or something 16:28:53 <PublicServer> <Sylf> yeah, PSG 121 16:29:12 <PublicServer> <Sylf> I think it's in the southern end of that map 16:29:21 <JamesGo> Thanks :) 16:30:00 <PublicServer> *** Chris Booth joined the game 16:30:02 <PublicServer> <Troy McClure> hi 16:30:06 <PublicServer> <MrD2DG> Hihi 16:30:16 <PublicServer> <Chris Booth> hi all 16:30:34 <PublicServer> <Chris Booth> is train 522 stuck for any good reason? 16:30:41 <PublicServer> <Chris Booth> or shall I add the missing rail? 16:31:42 <PublicServer> <Chris Booth> hhhm looks like factory is getting abused 16:31:49 <PublicServer> <MrD2DG> :P 16:32:03 <PublicServer> <Troy McClure> abused? 16:32:13 <PublicServer> <Chris Booth> yeah 16:32:25 <PublicServer> <Troy McClure> how? 16:32:29 <PublicServer> <Chris Booth> it is almost jaming under current load 16:32:51 <PublicServer> <Mazur> Well, you know those trains, give them a shot of alcohol or two and they get aggro. 16:32:51 <PublicServer> <Chris Booth> ~ 50% of the trains on the map using that area 16:32:53 <PublicServer> <Troy McClure> incoming lines are insufficient 16:33:01 <PublicServer> *** made screenshot at 00012A31: http://ps.openttdcoop.org/publicserver/webcam/00012A31.png 16:33:29 <PublicServer> <Chris Booth> yes I agree needs to be expanded to LLL_RRR or maybe 4L-R4 16:33:51 <PublicServer> <Chris Booth> off you got then 16:34:01 <PublicServer> <MrD2DG> Enjoy :D 16:34:01 <PublicServer> <Chris Booth> I going back to my hole 16:34:03 <PublicServer> *** Chris Booth has joined spectators 16:34:12 <PublicServer> <Troy McClure> hmm 16:34:30 <PublicServer> *** Razmir has joined spectators 16:36:22 <PublicServer> <Mazur> Chris/Sylf: since the trains can now get out of that station, maybe the return line should be connected, as well. See !unconnected. 16:37:10 <PublicServer> <Sylf> oh 16:37:12 <PublicServer> <Sylf> drats 16:37:14 <PublicServer> <Troy McClure> bit shoddy, Sylf 16:37:26 <PublicServer> <Sylf> I forgot to connect that 16:37:29 <PublicServer> <Troy McClure> np 16:37:53 <PublicServer> <Mazur> >:-) 16:38:09 <PublicServer> <Sylf> :D 16:38:50 <PublicServer> *** Troy McClure has left the game (leaving) 16:38:55 <TroyMcClure> bb 16:38:59 <PublicServer> <MrD2DG> bb 16:39:09 *** TroyMcClure has quit IRC 16:39:29 <PublicServer> <MrD2DG> MSH 01 merge is slow 16:39:47 <PublicServer> <Sylf> hmm, I should get going too... 16:39:50 <PublicServer> <Chris Booth> MrD2DG: then fix it 16:40:10 <PublicServer> <MrD2DG> Umm well i could remove the prio but thats probably not a good idea 16:40:21 <PublicServer> <MrD2DG> And I dont want to build anymore :D 16:44:54 <PublicServer> *** Sylf has left the game (connection lost) 16:44:59 <Sylf> see ya, all 16:45:12 <PublicServer> <MrD2DG> BB 16:45:30 <PublicServer> *** phatmatt has left the game (leaving) 16:45:32 *** phatmatt has quit IRC 16:48:01 <PublicServer> *** made screenshot at 000263F8: http://ps.openttdcoop.org/publicserver/webcam/000263F8.png 16:49:26 <PublicServer> *** Mazur has left the game (connection lost) 16:53:29 *** pugi has quit IRC 16:57:14 *** Mazur has quit IRC 16:58:04 <PublicServer> <Razmir> bye, leaving too 16:58:08 <PublicServer> <MrD2DG> BB 16:58:12 <PublicServer> *** Razmir has left the game (leaving) 17:03:02 <PublicServer> *** made screenshot at 000273F6: http://ps.openttdcoop.org/publicserver/webcam/000273F6.png 17:10:21 *** Mazur has joined #openttdcoop 17:12:00 *** Razmir has left #openttdcoop 17:18:02 <PublicServer> *** made screenshot at 0003899D: http://ps.openttdcoop.org/publicserver/webcam/0003899D.png 17:33:03 <PublicServer> *** made screenshot at 0002DB7F: http://ps.openttdcoop.org/publicserver/webcam/0002DB7F.png 17:48:03 <PublicServer> *** made screenshot at 000332C0: http://ps.openttdcoop.org/publicserver/webcam/000332C0.png 17:50:25 <PublicServer> <MrD2DG> You bulding? 17:50:31 <PublicServer> <MrD2DG> *building 17:53:27 *** Pewpsocher has quit IRC 17:53:30 <PublicServer> *** MrD2DG has left the game (leaving) 17:53:30 <PublicServer> *** Game paused (number of players) 17:56:43 *** Tray has joined #openttdcoop 17:59:14 *** MrD2DG has quit IRC 18:03:03 <PublicServer> *** made screenshot at 000183B3: http://ps.openttdcoop.org/publicserver/webcam/000183B3.png 18:57:44 *** minisylf has joined #openttdcoop 18:57:45 *** Webster sets mode: +o minisylf 18:58:28 *** Sylf has quit IRC 19:11:04 <PublicServer> <Chris Booth> hi T. Werkhoven 19:14:56 *** minisylf is now known as Sylf 19:21:17 <TWerkhoven> ello 19:22:51 <Mazur> 'Ello, 'ello, 'ello. WEhat' 19:23:00 <Mazur> 'Ello, 'ello, 'ello. What's all this then? 19:24:03 *** Sylf has quit IRC 19:24:23 *** Sylf has joined #openttdcoop 19:24:24 *** Webster sets mode: +o Sylf 19:24:25 <Mazur> ha, the villain fled in abject fear. 19:24:36 <Mazur> And returned. 19:24:41 <TWerkhoven> lol 19:27:12 <PublicServer> *** Chris Booth has left the game (connection lost) 19:29:08 *** Chris_Booth_ has joined #openttdcoop 19:33:06 <PublicServer> *** made screenshot at 00027CBB: http://ps.openttdcoop.org/publicserver/webcam/00027CBB.png 19:34:18 *** Chris_Booth has quit IRC 19:34:18 *** Chris_Booth_ is now known as Chris_Booth 19:35:18 *** Mazur has quit IRC 19:44:06 *** Chris_Booth_ has joined #openttdcoop 19:48:06 <PublicServer> *** made screenshot at 00029ED5: http://ps.openttdcoop.org/publicserver/webcam/00029ED5.png 19:48:59 *** sla_ro|master has quit IRC 19:50:18 *** Chris_Booth has quit IRC 19:52:12 <md_> !password 19:52:12 <PublicServer> md_: hastes 19:52:38 <PublicServer> *** Game still paused (number of players) 19:52:38 <PublicServer> *** md joined the game 19:52:42 <PublicServer> <T. Werkhoven> eya 19:52:48 <PublicServer> <md> hi 19:53:33 <PublicServer> <md> want me to unpause it? 19:53:58 <PublicServer> <T. Werkhoven> if you wish, construction still works 19:54:15 <PublicServer> *** md has joined company #1 19:54:15 <PublicServer> *** Game unpaused (number of players) 20:03:07 <PublicServer> *** made screenshot at 00010B55: http://ps.openttdcoop.org/publicserver/webcam/00010B55.png 20:18:03 <PublicServer> *** Chris Booth joined the game 20:18:08 <PublicServer> *** made screenshot at 00011194: http://ps.openttdcoop.org/publicserver/webcam/00011194.png 20:18:51 <PublicServer> <Chris Booth> hi 20:18:55 <PublicServer> <T. Werkhoven> ello 20:18:58 <PublicServer> <md> hi 20:19:34 <PublicServer> <Chris Booth> if you keep adding trains and mot fixing things 20:19:40 <PublicServer> <Chris Booth> this will break the network 20:31:40 *** ODM has joined #openttdcoop 20:31:40 *** ChanServ sets mode: +o ODM 20:33:08 <PublicServer> *** made screenshot at 00007A20: http://ps.openttdcoop.org/publicserver/webcam/00007A20.png 20:37:39 <PublicServer> *** md has joined spectators 20:48:08 <PublicServer> *** made screenshot at 0000E22A: http://ps.openttdcoop.org/publicserver/webcam/0000E22A.png 20:57:12 *** Mazur has joined #openttdcoop 21:02:53 *** Sylf has quit IRC 21:09:21 <PublicServer> *** Chris Booth has joined spectators 21:09:21 <PublicServer> *** Game paused (number of players) 21:13:05 <PublicServer> *** T. Werkhoven has joined spectators 21:17:48 <Mazur> Need a second, TWerkhoven ? 21:20:03 <TWerkhoven> I've just been looking over MSH01, see if I could see a way of upgrading it 21:20:18 <Chris_Booth_> 2 ways to do it TWerkhoven 21:20:26 <Chris_Booth_> easy way just make it 4 lines 21:20:28 <Chris_Booth_> no merge 21:20:37 <Chris_Booth_> or hard way merge to LLL_RRR 21:20:42 *** Chris_Booth_ is now known as Chris_Booth 21:22:08 <TWerkhoven> i might be able to do the bodge, but I'm a perfectionist (and yes, i know nothing is perfect) which makes me dislike the easy way 21:23:00 *** Sylf has joined #openttdcoop 21:23:01 *** Webster sets mode: +o Sylf 21:28:30 <Chris_Booth> TWerkhoven I can help you 21:28:35 <Chris_Booth> but I will not build it 21:33:46 <TWerkhoven> i think i can see n->w and fac -> west and fac -> south, as long as west and south stay 2 lines 21:34:17 <Chris_Booth> for now they will 21:34:36 <Chris_Booth> but MSH 01 -> west will get busy with steel trains + all primarys 21:36:00 <Chris_Booth> but by the time that happenes facotry will need expanding 21:36:11 <Chris_Booth> as I can't see it being able to handle full LLLL_RRRR 21:37:01 <PublicServer> <T. Werkhoven> thats gonna be a fun job too 21:39:39 <PublicServer> <Chris Booth> so you want to build? 21:41:25 <PublicServer> <T. Werkhoven> i should have another half hour or so before i have to pick up the wife, so as long as it can be resumed tomorrow I'm game 22:02:41 <TWerkhoven> g2g 22:11:11 *** ODM has quit IRC 22:13:24 <PublicServer> *** md has left the game (connection lost) 22:19:13 *** Progman has quit IRC 22:19:27 *** Progman has joined #openttdcoop 22:24:13 *** Fuco has quit IRC 22:27:48 *** Fuco has joined #openttdcoop 22:28:06 *** Fuco has quit IRC 22:28:26 <PublicServer> *** Chris Booth has left the game (leaving) 22:44:47 *** uliko has joined #openttdcoop 22:44:48 *** ChanServ sets mode: +o uliko 22:50:32 *** uliko_ has joined #openttdcoop 22:56:43 *** uliko has quit IRC 22:57:00 *** Fuco has joined #openttdcoop 23:17:30 <PublicServer> *** T. 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