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00:00:02 <PublicServer> <Mazur> Nope. 00:00:12 <PublicServer> <Mazur> Zuid-Holland. 00:00:23 <XeryusTC> same difference 00:00:27 <PublicServer> <Mazur> Halfway between the Hague ans Amsterdam. 00:01:36 *** Sigma has quit IRC 00:04:52 <XeryusTC> oh 00:04:59 <XeryusTC> you should come here for the Sneekweek 00:05:02 <XeryusTC> meet me 00:05:05 <XeryusTC> drink some beers 00:05:11 <XeryusTC> hit on some random girls probably 00:05:25 <XeryusTC> or as last year, hit on a random girl and a girl you know from school :P 00:08:07 <Mazur> :-) 00:08:28 <Mazur> Always wanted to be at the Sneekweek. 00:08:35 <Mazur> But mostly for the sailing. 00:09:12 *** duckblaster has quit IRC 00:09:15 <Mazur> OTOH, water's a tad busy then, and mostly by bloody ijits. 00:09:23 <Mazur> idjit. 00:09:26 <Mazur> +s 00:12:26 *** duckblaster has joined #openttdcoop 00:12:35 <PublicServer> <Mazur> You know, the kind that like to yell: steel before wood/polyester. 00:13:10 <XeryusTC> :') 00:13:12 <XeryusTC> i dont do much sailing 00:13:22 <XeryusTC> i do watch the vlootschouw every year 00:13:32 <XeryusTC> which has a ship from each class that will be racing that year 00:13:47 <XeryusTC> which are always like the same 60 classes or whatever :P 00:13:59 <PublicServer> <Mazur> Yeah. 00:14:34 <XeryusTC> bah 00:14:39 <XeryusTC> my keyboard is breaking down again 00:14:48 <PublicServer> <Mazur> I'd like to ocean-sail on a old model sialing ship. 00:15:07 <PublicServer> <Mazur> Better than breaking up? 00:17:41 <PublicServer> <XeryusTC> good 00:17:44 <PublicServer> <XeryusTC> time to play a bit 00:20:44 *** pugi has quit IRC 00:37:45 <duckblaster> !password 00:37:45 <PublicServer> duckblaster: bulbed 00:38:08 <PublicServer> *** duckblaster joined the game 00:38:17 <PublicServer> <Mazur> Wb. bluckdaster. 00:38:53 <duckblaster> anything happen? 00:39:11 <PublicServer> <Mazur> XeryusTC has not been yeling murder about things on the map, so apparently noone screwed up too much. 00:39:23 <duckblaster> that's good 00:39:25 <XeryusTC> i havent watched too much 00:39:46 <duckblaster> what do you think of my lake? 00:39:58 <XeryusTC> although i dont really like how merge1 now mixes well that split 2 just needs to split thelines without mixing 00:40:15 <PublicServer> <XeryusTC> at factory entrance? 00:42:41 <XeryusTC> !rcon set max_trains 00:42:42 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1650' (min: 0, max: 5000) 00:42:45 <XeryusTC> !rcon set max_trains 1675 00:45:25 <PublicServer> <duckblaster> please see !vote 00:45:56 <PublicServer> <XeryusTC> duck pond? 00:46:11 <PublicServer> <XeryusTC> anyway, i hadded 25 trains to goods 00:46:20 <PublicServer> <XeryusTC> to catch the low transportation moments :P 00:46:22 <PublicServer> <XeryusTC> which is not now :P 00:46:41 <PublicServer> <duckblaster> TRAFFIC JAM!!!! 00:46:57 <PublicServer> <XeryusTC> oh, a train with no orders 00:47:05 <PublicServer> <Mazur> Nice. 00:47:15 <PublicServer> <XeryusTC> and trefingbourne woods trains keep going through goods pickup 00:47:46 <PublicServer> <XeryusTC> it is at slh 3c which has all exits 00:48:10 <PublicServer> <Mazur> It's go iron from 2 paces. 00:48:14 <PublicServer> <Mazur> places 00:50:14 <PublicServer> <XeryusTC> not all track was electrified 00:50:24 <PublicServer> <Mazur> Sti ll??? 00:50:44 <PublicServer> <XeryusTC> oh, and we had some maglev trains 00:51:23 <PublicServer> <Mazur> We have a passenger decoration thing, too. 00:51:53 <duckblaster> who crashed the maglevs at the flip flop? 00:51:55 <PublicServer> <XeryusTC> see, it frees up 5 trains 00:52:35 <PublicServer> <XeryusTC> the trains with no orders entered a depot with a train in it 00:53:26 <PublicServer> *** made screenshot at 0002CC80: http://ps.openttdcoop.org/publicserver/webcam/0002CC80.png 00:55:11 <PublicServer> <XeryusTC> still not enough goods trains XD 00:55:47 <PublicServer> <XeryusTC> usually it is like 1/5 ot the total train count 00:57:05 <PublicServer> <Mazur> I'm going to check hte sheep count. 00:57:16 <PublicServer> <XeryusTC> gn 00:57:18 <PublicServer> <Mazur> Have fnu. 00:57:25 <PublicServer> *** Mazur has left the game (leaving) 01:03:53 <duckblaster> plartburg mines needs more trains 01:04:04 <duckblaster> or modification 01:04:20 <PublicServer> *** XeryusTC has left the game (leaving) 01:04:20 <PublicServer> *** Game paused (number of players) 01:04:32 <PublicServer> *** duckblaster has left the game (leaving) 01:08:26 <PublicServer> *** made screenshot at 000380A0: http://ps.openttdcoop.org/publicserver/webcam/000380A0.png 01:18:37 *** Terkhen has quit IRC 01:19:04 *** Terkhen has joined #openttdcoop 01:32:12 *** alang has quit IRC 01:33:03 *** alang has joined #openttdcoop 02:00:48 *** alang has quit IRC 02:12:15 *** alang has joined #openttdcoop 04:44:05 *** RyanM has joined #openttdcoop 05:22:22 *** DayDreamer has joined #openttdcoop 05:22:51 <V453000> !dl lin 05:22:51 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-linux-generic-i686.tar.xz 05:23:01 <V453000> !grf 05:23:01 <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 05:34:03 *** Sander has joined #openttdcoop 05:34:15 <Sander> !password 05:34:15 <PublicServer> Sander: felted 05:34:42 <PublicServer> *** Game still paused (number of players) 05:34:44 <PublicServer> *** SanderB joined the game 05:43:42 *** Absolutis has joined #openttdcoop 05:43:48 <Absolutis> !password 05:43:48 <PublicServer> Absolutis: tousle 05:44:17 <PublicServer> *** Game still paused (number of players) 05:44:17 <PublicServer> *** Game unpaused (number of players) 05:44:17 <PublicServer> *** Absolutis joined the game 06:06:12 <PublicServer> *** Absolutis has left the game (leaving) 06:06:12 <PublicServer> *** Game paused (number of players) 06:06:38 *** sla_ro|master has joined #openttdcoop 06:08:27 <PublicServer> *** made screenshot at 00020425: http://ps.openttdcoop.org/publicserver/webcam/00020425.png 06:18:35 *** Ryton has joined #openttdcoop 06:29:51 *** Kangoo has joined #openttdcoop 06:30:03 <Kangoo> !password 06:30:03 <PublicServer> Kangoo: bossed 06:30:43 <PublicServer> *** Game still paused (number of players) 06:30:46 <PublicServer> *** Kangoo joined the game 06:31:45 <PublicServer> *** Kangoo has joined company #1 06:31:45 <PublicServer> *** Game unpaused (number of players) 06:38:27 <PublicServer> *** made screenshot at 000205E4: http://ps.openttdcoop.org/publicserver/webcam/000205E4.png 06:45:22 *** gumili has joined #openttdcoop 06:45:25 <gumili> !password 06:45:25 <PublicServer> gumili: almond 06:45:35 <PublicServer> *** Gumili joined the game 06:53:28 <PublicServer> *** made screenshot at 000227E1: http://ps.openttdcoop.org/publicserver/webcam/000227E1.png 06:53:33 <PublicServer> <Gumili> why trains @slh4a preffer middle lane? 06:54:17 <PublicServer> <SanderB> hmmm... 06:54:41 <PublicServer> <SanderB> the preference doesn't look to be that big 06:55:03 <PublicServer> <Gumili> 75% of them chooses middle 06:55:25 <PublicServer> <SanderB> at SLH4a? 06:55:31 <PublicServer> <Gumili> yes 06:55:47 <PublicServer> <Gumili> but joining ones 06:56:43 <PublicServer> <SanderB> im looking at sign SLH 4a /Ryton and not seeing what you say 06:57:13 *** Absolutis has quit IRC 06:57:20 <PublicServer> <Gumili> when trains join from south thingy 06:57:26 <PublicServer> <Gumili> they choose middle lane 06:57:36 <PublicServer> <Gumili> its not random 06:58:06 <PublicServer> <SanderB> there arent so many joining trains 06:58:54 *** duckblaster1 has joined #openttdcoop 06:59:06 <PublicServer> <Gumili> if it is not a problem, then ok 06:59:32 <PublicServer> <SanderB> not unless the trains que up to middle and not to other lanes when middle is already qued for 06:59:36 <PublicServer> <SanderB> but thats not the case 06:59:45 <PublicServer> <Gumili> no its not 07:00:03 <PublicServer> <Gumili> its just middle seems to be more loaded then others 07:00:25 <PublicServer> <Gumili> trains sometimes wait for ages 07:00:50 <PublicServer> <SanderB> yes because joining would interfere with trains on the mainline 07:00:54 <PublicServer> <Gumili> yes i know that 07:01:08 <PublicServer> <Gumili> but they could choose innermost one first 07:01:13 <PublicServer> <Gumili> and they would join faster 07:01:45 *** Progman has joined #openttdcoop 07:02:02 <PublicServer> <SanderB> lets see what happens with this reverse PBS 07:02:21 <PublicServer> <Gumili> ah 07:02:41 <PublicServer> <SanderB> now bot lane gets more priority 07:03:07 <PublicServer> <Gumili> now this is what i was talking about :) 07:03:29 <PublicServer> <Gumili> but still more other trains preffer middle lane :/ 07:03:35 <PublicServer> <SanderB> putting reverse PBS often reduces the priority of that track 07:03:49 <PublicServer> <Gumili> i know that... just forgot it :P 07:03:59 <PublicServer> <SanderB> these trains that pick middle really really annoy you dont they 07:04:08 *** duckblaster has quit IRC 07:04:10 <PublicServer> <Gumili> they do... 07:04:16 <PublicServer> <Gumili> cause its not evenly balanced 07:04:42 <PublicServer> <Gumili> and i thought it should be balanced 07:04:51 <PublicServer> <SanderB> just like assymetric mainlines invoke my wrath 07:05:23 <PublicServer> <SanderB> hmmm... I think it nots a big problem 07:05:29 <PublicServer> <Gumili> probably not 07:05:43 <PublicServer> <SanderB> balance is nice but the mainline gets balanced already, before the drops 07:06:29 <PublicServer> <Gumili> holy mother of god.... 07:06:37 <PublicServer> <Gumili> there was no balancer two days ago 07:06:45 <PublicServer> <Gumili> this is sick 07:07:01 <PublicServer> <SanderB> the new balancer? 07:07:04 <PublicServer> <Gumili> yea 07:07:12 <PublicServer> <Gumili> i am already confused 07:07:14 <PublicServer> <SanderB> its monstrous 07:07:49 <PublicServer> <Gumili> but seems like it is working 07:08:28 <PublicServer> *** made screenshot at 0001FDE6: http://ps.openttdcoop.org/publicserver/webcam/0001FDE6.png 07:08:32 <PublicServer> <SanderB> I made a different solution in a stand alone saved game of this pbg 07:08:51 <PublicServer> <SanderB> which mixed lines 1 with 6 2 with 5 and 3 with 4 07:09:26 *** Tray has joined #openttdcoop 07:09:37 <PublicServer> <Gumili> and was it working good? 07:09:51 <PublicServer> <SanderB> It looked like it worked 07:10:27 <PublicServer> <SanderB> I still have the savegame from 2250 07:12:32 <PublicServer> <SanderB> its nice to be able to see differences : ) 07:12:38 <PublicServer> <Gumili> yeah 07:14:56 <Tray> !password 07:14:56 <PublicServer> Tray: wooded 07:15:20 <PublicServer> *** Tray joined the game 07:16:17 <PublicServer> *** Gumili has left the game (leaving) 07:16:19 *** gumili has quit IRC 07:23:28 <PublicServer> *** made screenshot at 0001E5E4: http://ps.openttdcoop.org/publicserver/webcam/0001E5E4.png 07:26:48 *** Ryton has quit IRC 07:35:33 <PublicServer> <Kangoo> what more is there to do till train cap can be upped? 07:36:27 <PublicServer> <Tray> you can save the game load it in SP add 400 trains and see what jams and fix it in MP (: 07:36:45 <PublicServer> <Kangoo> ^^, 07:38:29 <PublicServer> *** made screenshot at 00024BF1: http://ps.openttdcoop.org/publicserver/webcam/00024BF1.png 07:39:04 *** Ryton has joined #openttdcoop 07:41:41 *** DayDreamer has quit IRC 07:42:36 <PublicServer> <Tray> I think ML3 will need some work 07:45:42 <Ryton> !password 07:45:42 <PublicServer> Ryton: libels 07:45:50 <Ryton> probs with 4a? 07:46:23 <PublicServer> *** Ryton joined the game 07:46:52 <PublicServer> <Ryton> ah, doubled bridges again? 07:48:52 *** Sigma has joined #openttdcoop 07:49:44 <PublicServer> *** Ryton has left the game (leaving) 07:50:45 *** pugi has joined #openttdcoop 07:50:52 <duckblaster1> !password 07:50:52 <PublicServer> duckblaster1: libels 07:51:07 <PublicServer> *** duckblaster joined the game 07:53:29 <PublicServer> *** made screenshot at 00016B2C: http://ps.openttdcoop.org/publicserver/webcam/00016B2C.png 07:53:42 *** RyanM has quit IRC 07:55:49 <PublicServer> *** Sigma joined the game 07:58:28 <PublicServer> *** Sigma has left the game (connection lost) 07:58:38 <Ryton> !password 07:58:38 <PublicServer> Ryton: tanned 07:58:53 <Ryton> hi duck, sigma 07:59:09 <PublicServer> *** Ryton joined the game 07:59:10 <Sigma> morning 08:00:10 <PublicServer> <Kangoo> ryton, what do you mean 'again'? 08:00:30 <PublicServer> <Kangoo> it was like that before? 08:00:47 <PublicServer> <Tray> SLH3c is fourlineredy 08:01:05 <PublicServer> <Kangoo> indeed it is 08:01:32 <PublicServer> *** Sigma joined the game 08:01:44 <PublicServer> <duckblaster> slh3b is not though 08:01:46 <PublicServer> <Kangoo> will that require a rebuild of merge3? or just spread line for over the existing lines? 08:02:32 <PublicServer> <Kangoo> maybe for a start trains from north side of SLH3c should be given option to enter all three lines, instead of only two? 08:03:24 <PublicServer> <duckblaster> i'll add another line to slh3b 08:04:06 <PublicServer> <Ryton> 2 trains available again :p 08:04:10 <PublicServer> <duckblaster> "oops" 08:04:12 <PublicServer> <Ryton> my mistake at SLH3a 08:04:18 <PublicServer> <duckblaster> "OOPS"! 08:04:32 <PublicServer> <duckblaster> only oops? 08:05:33 <PublicServer> <Ryton> yeah, just 2 trains on a sideline 08:05:37 <PublicServer> <Ryton> ive done worse :p 08:05:49 <PublicServer> <Kangoo> xD 08:05:51 <PublicServer> <Ryton> in previous game .... 08:06:00 <PublicServer> <Ryton> a mainline that couldn't be bypassed :p 08:06:10 <PublicServer> <duckblaster> oops 08:06:16 <PublicServer> <Ryton> yeah, that was OOPs with capitals :--) 08:06:45 <PublicServer> <Ryton> here you go: solved already 08:08:24 <PublicServer> <Ryton> who's working on 3b? -) 08:08:28 <PublicServer> <duckblaster> i am 08:08:29 <PublicServer> *** made screenshot at 00013EA4: http://ps.openttdcoop.org/publicserver/webcam/00013EA4.png 08:08:38 <PublicServer> <duckblaster> signal help please 08:08:44 <PublicServer> <Ryton> signals are oke 08:09:16 <PublicServer> <Ryton> try to place the signals as close to a split as possible 08:09:44 <PublicServer> <Kangoo> why? 08:10:07 <PublicServer> <duckblaster> extra lane 08:10:13 <PublicServer> <Tray> maybe like this 08:10:25 <PublicServer> <duckblaster> replace the depot? 08:13:12 <PublicServer> <Ryton> duckblaster, where do you want to add 1 line? 08:13:26 <PublicServer> <Tray> at !add one line signs (: 08:15:42 <PublicServer> <Ryton> start from the joiner, duckblaster 08:15:52 <PublicServer> <Ryton> exit = easier 08:16:11 <PublicServer> <duckblaster> looks like spagheti everywhere 08:16:19 <PublicServer> *** Sigma has left the game (connection lost) 08:16:30 <Sigma> !password 08:16:30 <PublicServer> Sigma: groovy 08:16:34 <PublicServer> <Tray> mess is fun (: 08:16:45 <PublicServer> *** Sigma joined the game 08:18:44 <PublicServer> <Ryton> is 4th line connected already at merger 2? 08:18:48 <PublicServer> <Ryton> merger 3, sorry 08:19:00 <PublicServer> <Tray> I'm workin on it 08:21:50 <PublicServer> <duckblaster> tray, can you check the entry please 08:22:39 <PublicServer> <Sigma> SLH 3a also getting an extra I hope? 08:22:49 <PublicServer> <Ryton> later 08:22:53 <PublicServer> <Ryton> start from the back 08:23:00 <PublicServer> <Ryton> connect it first at the merger 08:23:02 <PublicServer> <Ryton> and work backwards 08:23:29 <PublicServer> *** made screenshot at 00014CB1: http://ps.openttdcoop.org/publicserver/webcam/00014CB1.png 08:23:34 *** Chris_Booth[LP] has joined #openttdcoop 08:23:45 <PublicServer> <Tray> *work 08:24:40 <PublicServer> <Sigma> that's probably true 08:24:42 <PublicServer> <Sigma> rofl 08:26:40 <PublicServer> <duckblaster> delete all signals, connect all lines, watch the show 08:35:00 <PublicServer> <Tray> Hrm 08:38:10 <PublicServer> <Ryton> 3b is ready 08:38:30 <PublicServer> *** made screenshot at 000159D0: http://ps.openttdcoop.org/publicserver/webcam/000159D0.png 08:40:32 <PublicServer> <duckblaster> trains don't like the new lane at slh3b 08:43:17 <PublicServer> *** Sigma has left the game (connection lost) 08:43:29 <PublicServer> <duckblaster> now THAT's a jam 08:43:37 <PublicServer> <duckblaster> slh 3b-c 08:44:22 *** Chris_Booth[LP] has quit IRC 08:45:03 <PublicServer> <duckblaster> i think there are too many trains 08:45:40 <PublicServer> <duckblaster> crash some? Ryton? 08:46:42 <PublicServer> <duckblaster> signal/prio expert needed at slh3b 08:48:19 <PublicServer> <Tray> you can start connecting the 4th line 08:51:38 <PublicServer> <Kangoo> hm. no prior on merge3? 08:51:44 <PublicServer> <Ryton> i got to go 08:51:50 <PublicServer> <Ryton> you can continue SLH3A 08:51:52 <PublicServer> *** Ryton has left the game (leaving) 08:51:54 <PublicServer> <Tray> I'm not fineshed 08:51:54 <PublicServer> <Kangoo> bbry 08:53:19 <PublicServer> <Tray> hrm. I just recognised that my construction pretty much sucks o: 08:53:30 <PublicServer> *** made screenshot at 0001ADB5: http://ps.openttdcoop.org/publicserver/webcam/0001ADB5.png 08:53:40 <PublicServer> <Kangoo> xD 08:53:55 <PublicServer> <Kangoo> familiar feeling.. 08:54:26 <PublicServer> <Tray> basically I build a 5.5->3 08:54:52 <PublicServer> <Tray> hrm 09:00:14 <duckblaster1> would this work for slh3a? http://blog.openttdcoop.org/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/ 09:05:34 <PublicServer> *** Tray has left the game (leaving) 09:08:30 <PublicServer> *** made screenshot at 000274CA: http://ps.openttdcoop.org/publicserver/webcam/000274CA.png 09:14:37 *** Ryton has quit IRC 09:17:51 <PublicServer> *** Mazur joined the game 09:18:07 <PublicServer> <Mazur> Moar ning. 09:18:13 <PublicServer> <Kangoo> el07 09:18:56 <PublicServer> <Mazur> Watcherdoin'...? 09:21:46 <PublicServer> <Mazur> Why is train 1486 stopped? 09:21:58 <PublicServer> <Kangoo> adding 4th line to ML3 09:22:33 <PublicServer> <Kangoo> no idea 09:22:54 <PublicServer> <Kangoo> probalby unintentional 09:23:06 <PublicServer> <Kangoo> no trains have moved in front of it yet though... 09:23:30 <PublicServer> *** made screenshot at 0002D3CD: http://ps.openttdcoop.org/publicserver/webcam/0002D3CD.png 09:23:41 <PublicServer> <Mazur> I was going to stop it myself, to eliminate some signals in that whole area to reduce the number of endlessly waiting trains. 09:30:12 <PublicServer> <Mazur> Oops. 09:35:36 *** sockmister has joined #openttdcoop 09:36:27 <sockmister> !password 09:36:27 <PublicServer> sockmister: levies 09:36:57 <PublicServer> *** KrunchyAl joined the game 09:38:31 <PublicServer> *** made screenshot at 0002C5CB: http://ps.openttdcoop.org/publicserver/webcam/0002C5CB.png 09:43:50 <PublicServer> *** KrunchyAl has left the game (leaving) 09:43:56 *** sockmister has quit IRC 09:44:18 <PublicServer> <Kangoo> guess next thing on the list is merge3 rebuild 09:45:04 <PublicServer> <Mazur> I have no idea. 09:47:32 <PublicServer> *** Sigma joined the game 09:50:11 *** Ryton has joined #openttdcoop 09:51:47 <PublicServer> <Mazur> DRat, yes. 09:51:57 <PublicServer> <Mazur> I knew I was forgetting something. 09:52:07 <PublicServer> <Kangoo> ^^, 09:52:13 <PublicServer> *** Sigma has left the game (connection lost) 09:52:23 <PublicServer> <Kangoo> I vote rebuild into 4 lines roro 09:52:39 <PublicServer> <Kangoo> roumor has it plan creator requested less overflows. 09:52:57 <PublicServer> <Mazur> Fewer, surely. 09:53:31 <PublicServer> *** made screenshot at 0001AFBC: http://ps.openttdcoop.org/publicserver/webcam/0001AFBC.png 09:53:54 <PublicServer> <Mazur> Fine by me, I was just playing with an idea. 10:03:11 *** Chris_Booth[LP] has joined #openttdcoop 10:08:32 <PublicServer> *** made screenshot at 0001A3BD: http://ps.openttdcoop.org/publicserver/webcam/0001A3BD.png 10:11:47 <PublicServer> <Kangoo> its just moved in the wait for Merge3 rebuild 10:12:43 *** Ryton has quit IRC 10:16:05 <PublicServer> <duckblaster> need to be able to put signals on tiles with junctions 10:21:19 <Tray> !password 10:21:19 <PublicServer> Tray: begged 10:21:42 <PublicServer> *** Tray joined the game 10:21:48 <PublicServer> <Mazur> Hey, Tray. 10:22:09 <PublicServer> <Tray> Hi 10:23:33 <PublicServer> *** made screenshot at 000199B8: http://ps.openttdcoop.org/publicserver/webcam/000199B8.png 10:23:49 <PublicServer> *** Sigma joined the game 10:24:59 <PublicServer> *** Sigma has joined company #1 10:26:31 <PublicServer> <Tray> Can someone move Plartburg West to free space for merge3? 10:26:41 <PublicServer> <Kangoo> will do 10:28:25 *** Zeknurn has quit IRC 10:31:15 *** Zeknurn has joined #openttdcoop 10:31:26 *** Ryton has joined #openttdcoop 10:34:30 *** Maraxus has joined #openttdcoop 10:34:37 <Maraxus> !password 10:34:37 <PublicServer> Maraxus: typify 10:35:04 <PublicServer> *** Maraxus joined the game 10:35:38 <PublicServer> *** Maraxus has left the game (connection lost) 10:37:42 <PublicServer> <duckblaster> make plartburg transfer roro too? 10:38:32 *** phatmatt has joined #openttdcoop 10:38:33 <PublicServer> *** made screenshot at 0001CFE9: http://ps.openttdcoop.org/publicserver/webcam/0001CFE9.png 10:39:16 <Ryton> is SLH3a finished? 10:39:34 <PublicServer> <Kangoo> Ill go for pone big eyecandyish station on both partburg mines after merge3 is finished.. 10:39:34 <PublicServer> <Sigma> I'm busy with it 10:39:38 <PublicServer> <Kangoo> *pone=one 10:40:19 *** KenjiE20 has joined #openttdcoop 10:40:19 *** ChanServ sets mode: +o KenjiE20 10:42:42 *** Maraxus has quit IRC 10:42:52 <Ryton> super 10:43:28 *** Maraxus has joined #openttdcoop 10:43:41 <Maraxus> !password 10:43:41 <PublicServer> Maraxus: nebula 10:43:57 <PublicServer> *** Maraxus joined the game 10:51:51 <PublicServer> *** Maraxus has joined company #1 10:53:12 <PublicServer> <Tray> merge done 10:53:18 <PublicServer> <Tray> just connect everything o: 10:53:32 <PublicServer> <Kangoo> *clapclapclap* 10:53:33 <PublicServer> *** made screenshot at 0001DBE1: http://ps.openttdcoop.org/publicserver/webcam/0001DBE1.png 10:55:06 <PublicServer> <duckblaster> rebuild !single bridges? 10:55:39 <PublicServer> <Mazur> I modded that late last night, might need improvement, indeed. 10:56:05 <PublicServer> *** Spike joined the game 10:56:08 <PublicServer> <Mazur> Spook! 10:57:17 <PublicServer> <Mazur> Oh, been cleaned up considerably. Well done! 11:01:23 <PublicServer> <duckblaster> now that's a jam 11:02:26 <PublicServer> <Tray> Hrm. 11:02:32 <PublicServer> <Tray> I think it's okay like this 11:02:36 <PublicServer> <Tray> only problem: 11:02:42 <PublicServer> <Tray> the middle lines are prefered 11:02:54 <PublicServer> <duckblaster> seems to be a !signal prblem 11:03:07 <PublicServer> <Tray> but at least goods trains are distributed over all 6 mainlines 11:03:17 <PublicServer> <Tray> maybe the balancer become obsolete now 11:05:36 <PublicServer> *** Maraxus has joined spectators 11:07:37 <Sigma> wow what a battle to construct anything on this PC lol 11:08:34 <PublicServer> *** made screenshot at 000157D1: http://ps.openttdcoop.org/publicserver/webcam/000157D1.png 11:21:16 <PublicServer> *** Sigma has left the game (connection lost) 11:21:32 <Sigma> !password 11:21:32 <PublicServer> Sigma: tufted 11:21:51 <PublicServer> *** Sigma joined the game 11:23:34 <PublicServer> *** made screenshot at 00011C44: http://ps.openttdcoop.org/publicserver/webcam/00011C44.png 11:27:33 *** Ryton has quit IRC 11:29:48 <Tray> Is it possible to raise the traincount? 11:33:16 <PublicServer> *** Sigma has left the game (connection lost) 11:36:33 <Sigma> !password 11:36:33 <PublicServer> Sigma: classy 11:36:49 <PublicServer> *** Sigma joined the game 11:37:24 <PublicServer> <duckblaster> did you fix the orders? 11:37:34 <PublicServer> <Kangoo> yes 11:37:44 <PublicServer> <duckblaster> just checking 11:37:47 *** Mucht has joined #openttdcoop 11:37:47 *** ChanServ sets mode: +o Mucht 11:38:35 <PublicServer> *** made screenshot at 0001E5EC: http://ps.openttdcoop.org/publicserver/webcam/0001E5EC.png 11:38:42 *** Chris_Booth[LP] has quit IRC 11:43:13 <PublicServer> *** Tray has left the game (leaving) 11:47:53 *** DayDreamer has joined #openttdcoop 11:53:17 <duckblaster1> !trains 11:53:25 <duckblaster1> !max_trains 11:53:34 <PublicServer> <Kangoo> bah 11:53:35 <PublicServer> *** made screenshot at 0001C5E6: http://ps.openttdcoop.org/publicserver/webcam/0001C5E6.png 11:54:15 <PublicServer> *** Sigma has left the game (connection lost) 12:00:28 <Sigma> !password 12:00:28 <PublicServer> Sigma: skimps 12:00:45 <PublicServer> *** Sigma joined the game 12:06:13 <PublicServer> *** Maraxus has left the game (connection lost) 12:07:20 *** DayDreamer has left #openttdcoop 12:08:26 *** Maraxus has quit IRC 12:08:35 <PublicServer> *** made screenshot at 0001EDEC: http://ps.openttdcoop.org/publicserver/webcam/0001EDEC.png 12:09:17 <PublicServer> *** Sigma has left the game (connection lost) 12:11:51 <PublicServer> <Kangoo> yup. wont work.. ): 12:17:28 <PublicServer> <Kangoo> but then we also have to move entry signal.. 12:17:59 <PublicServer> <Kangoo> yes 12:18:09 <PublicServer> <Kangoo> but also the whole depot and reverser 12:18:27 <PublicServer> <duckblaster> not going to break it if we don't i think 12:23:35 <PublicServer> *** made screenshot at 0001ABDD: http://ps.openttdcoop.org/publicserver/webcam/0001ABDD.png 12:24:11 <duckblaster1> half past midnight here, i have to go 12:24:24 <PublicServer> *** duckblaster has left the game (leaving) 12:27:39 <PublicServer> *** Sigma joined the game 12:27:39 <Sigma> night night 12:28:03 <PublicServer> <Kangoo> gn 12:28:36 <PublicServer> <Sigma> hmm trains are avoiding this split like the plague 12:28:43 <PublicServer> <Sigma> did I do anything wrong? 12:28:59 <PublicServer> <Sigma> @SLH 3a north side 12:32:14 *** duckblaster1 has quit IRC 12:32:44 <Sigma> they prefer to pile up on the last 2 choices 12:32:50 <Sigma> along with trains coming in from the south 12:35:40 *** valhallasw has joined #openttdcoop 12:38:35 <PublicServer> *** made screenshot at 0001B9E8: http://ps.openttdcoop.org/publicserver/webcam/0001B9E8.png 12:38:52 <Tray> !password 12:38:52 <PublicServer> Tray: palled 12:39:10 <PublicServer> *** Tray joined the game 12:39:47 <Sylf> if they always take a wrong turn, then it's either wrong signal, missing rail, or a piece of non-e-rail somewhere 12:40:46 <Sylf> a missing catenary is an easy one to miss 12:41:03 <valhallasw> easy to fix, too, as long as you're only using e-rail 12:41:20 <valhallasw> but I guess with all the logic gates... 12:42:27 <Sylf> logic gates? We have logic gates in this game now? 12:42:33 <valhallasw> I have no idea 12:42:37 <PublicServer> <Tray> no 12:42:41 <valhallasw> it was a generic comment 12:42:51 <Sylf> oh 12:42:51 <valhallasw> if there's only normal rail, you can just use the convert tool 12:42:59 <valhallasw> to convert the entire map to elrail 12:43:48 <Sigma> everything looks electrified 12:53:37 <PublicServer> *** made screenshot at 0001BDEC: http://ps.openttdcoop.org/publicserver/webcam/0001BDEC.png 12:54:52 <Sigma> I edged them on with a PBS but that's probably not a good solution lol 12:55:09 <Sigma> a reverse PBS 12:56:07 *** Progman has quit IRC 12:59:33 *** sabayonuser3 has quit IRC 13:03:19 <PublicServer> *** SanderB has left the game (leaving) 13:05:39 *** TWerkhoven has joined #openttdcoop 13:05:49 <PublicServer> *** TWerkhoven joined the game 13:08:36 <PublicServer> *** made screenshot at 0001A3E8: http://ps.openttdcoop.org/publicserver/webcam/0001A3E8.png 13:21:13 <PublicServer> *** Sigma has left the game (connection lost) 13:21:44 <Sigma> !password 13:21:44 <PublicServer> Sigma: unsung 13:21:55 <PublicServer> *** TWerkhoven has joined spectators 13:22:01 <PublicServer> *** Sigma joined the game 13:23:37 <PublicServer> *** made screenshot at 0001C7E5: http://ps.openttdcoop.org/publicserver/webcam/0001C7E5.png 13:26:35 <PublicServer> <Tray> Kangoo? Are you doing these eyecandy? 13:26:38 <PublicServer> <Kangoo> mhm 13:26:52 <PublicServer> <Tray> Or who's workin at Plartburg West? 13:27:05 <PublicServer> <Kangoo> me 13:27:24 <PublicServer> <Tray> You're doing really nice. 13:27:43 <PublicServer> <Kangoo> tnx. 13:28:01 <PublicServer> <Kangoo> got to do something when train limit is reached :p 13:28:48 <PublicServer> <Tray> Yes. But I'm not good at station design so I'm impressed. 13:38:37 <PublicServer> *** made screenshot at 000152BB: http://ps.openttdcoop.org/publicserver/webcam/000152BB.png 13:41:36 *** Sander has quit IRC 13:45:01 <PublicServer> <Tray> hrm a street design of that street-style-station would be nice 13:46:32 <PublicServer> <Kangoo> street-style-station? 13:47:57 *** Luigivok has joined #openttdcoop 13:48:08 <Luigivok> Hola ! 13:48:18 <PublicServer> <Kangoo> ahoi 13:48:28 *** Luigivok is now known as Guest4833 13:50:10 <Guest4833> crap 13:50:15 *** Guest4833 has quit IRC 13:50:27 *** Luigivok1 has joined #openttdcoop 13:51:09 *** Luigivok1 is now known as Luigivok 13:51:16 <Luigivok> better 13:51:33 <Luigivok> !password 13:51:33 <PublicServer> Luigivok: snoops 13:52:04 <PublicServer> <Kangoo> hm. I wish trains would have a bit longer loading time though. 8-tile stations doesnt look as good when there is never more than two trains on it at the same time.. ;) 13:52:05 <PublicServer> *** Luigivok joined the game 13:52:44 <Luigivok> heh 13:52:50 <Luigivok> put them to stop 13:53:16 <PublicServer> <Kangoo> not enough trains to make some of them eyecandy :p 13:53:37 <PublicServer> *** made screenshot at 0001A5DB: http://ps.openttdcoop.org/publicserver/webcam/0001A5DB.png 13:58:05 <Luigivok> all the trains are travelling so neat through the lines because the traffic is balanced, right? 13:59:05 <PublicServer> <Kangoo> has to be well balanced to get a good flow. So if it does - yes it is (:7 14:00:36 <Luigivok> after all these years of playing openttd i have never seen that concept 14:05:03 <Luigivok> of balancing traffic 14:07:24 <PublicServer> *** Sigma has left the game (leaving) 14:08:38 <PublicServer> *** made screenshot at 0002626A: http://ps.openttdcoop.org/publicserver/webcam/0002626A.png 14:08:59 <planetmaker> not many people use it this way. It's not "realistic" 14:12:28 *** Progman has joined #openttdcoop 14:13:16 <PublicServer> *** Luigivok has left the game (leaving) 14:15:23 *** Sigma has quit IRC 14:23:38 <PublicServer> *** made screenshot at 0001C3F0: http://ps.openttdcoop.org/publicserver/webcam/0001C3F0.png 14:30:58 <phatmatt> thought you guys might wanna see these, a few proof-of-concept shots from a quick hack 14:31:20 <phatmatt> it extracts the network from an ottd game (signal blocks), and converts it to dot format 14:31:48 <phatmatt> and then accumulates train-traffic stats over a period of time 14:32:11 <phatmatt> psg#200: spatially accurate: http://imgh.us/ottdconv.dot.png spatially optimized: http://imgh.us/479_ottdconv.dot.png 14:32:31 <phatmatt> current game (at least, of a few hours ago): http://imgh.us/341_ottdconv.dot.svgz 14:32:37 <Kangoo> !screen 14:32:37 <PublicServer> *** Kangoo made screenshot at 0001BBED: http://ps.openttdcoop.org/publicserver/webcam/0001BBED.png 14:32:42 <phatmatt> not exactly useful yet, but kinda cool to look at imo :P 14:33:49 <Kangoo> wow - that looks cool 14:34:16 <Kangoo> could you try to make one from the current game? 14:34:54 <phatmatt> that svgz link is from a few hours old save.. i can do another one tomorrow, it's getting late :P 14:35:27 <XeryusTC> you should rotate the image 90 degrees cw 14:35:36 <XeryusTC> so the south is actually in the bottom ;) 14:35:44 <phatmatt> indeed 14:36:30 <XeryusTC> and, if it is at all possible you should merge station names if they're near 14:36:34 <XeryusTC> but otherwise it is quite cool :) 14:36:53 <Kangoo> oh, sry - didnt see the svg-link 14:37:44 <phatmatt> yeah, i'm gonna try to make it output subgraphs for each station, so it can cluster them better 14:37:49 <Kangoo> (isnt south where the big stations are?) 14:38:17 <XeryusTC> Kangoo: read back, i already noticed it ;) 14:38:26 <phatmatt> also if you notice missing paths/stations that's why it's still "proof-of-concept" - there are a few bugs in the network walker :P 14:38:54 <XeryusTC> also, how do you interpret colors? red is high usage and green low? 14:39:04 <XeryusTC> and thickness is the total amount i assume 14:39:05 <phatmatt> it's a bit silly right now 14:39:15 <phatmatt> green nodes = splits (ie, more exits than entrances) 14:39:19 <phatmatt> red nodes = merges 14:39:22 <Kangoo> hm. Ive got to start reading every line, not only every other... 14:39:39 <phatmatt> for edges; green = green node -> green node, red = red -> red, yellow = green -> red, blue = red -> green 14:39:46 <phatmatt> and yeah width is traffic 14:40:14 <phatmatt> i just wanted to see if it could make it so SLHs and stuff are distinguishable 14:40:32 <phatmatt> in the second link, psg#200 spatially optimized, you can tell what certain islands are 14:40:46 <phatmatt> like the SML one is the rings that are joined together with spokes 14:40:52 <phatmatt> and the self regulation is the other ring 14:40:53 <XeryusTC> !archive 14:40:53 <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 14:41:08 <phatmatt> and of course the crazy logic thing is that big grid :P 14:42:17 <XeryusTC> what are purple and white nodes btw? 14:42:20 <phatmatt> and at least on the subnetwork on the middle left, you can see the MLs (blue/yellow) vs SLs (red/green) 14:42:36 <phatmatt> purple edge = to/from station 14:42:59 <phatmatt> oh the nodes, white node = not a merge or split (same amount of entrance/exit) 14:43:08 <phatmatt> and blue = dead end (this means there's a bug at that point :P) 14:45:27 <PublicServer> *** XeryusTC joined the game 14:51:28 <PublicServer> <Kangoo> anyone doing anything? 14:52:47 <Tray> XeryusTC: Do you see any networks issue? 14:53:38 <PublicServer> *** made screenshot at 0001BDEE: http://ps.openttdcoop.org/publicserver/webcam/0001BDEE.png 14:53:46 <XeryusTC> atm not really 14:54:04 <PublicServer> <Tray> Well than: Please raise the traincount (: 14:54:22 <XeryusTC> i was thinking about doing that :P 14:55:24 <XeryusTC> http://www.dumpert.nl/mediabase/198021/275fc2e6/man_doet_ozzy_na.html 14:55:25 <Webster> Title: www.dumpert.nl" target="_blank">www.dumpert.nl - Man doet Ozzy na (at www.dumpert.nl" target="_blank">www.dumpert.nl) 14:58:09 <Kangoo> lol 14:58:35 <Kangoo> quite alike 14:58:59 <XeryusTC> well, seeing as sharon was confused about whether he was real or not... ;) 15:00:16 <Kangoo> yup 15:01:29 <XeryusTC> !rcon set max_trains 1750 15:01:50 <Kangoo> hooray! 15:02:30 <PublicServer> <Kangoo> trains galore! 15:03:23 <PublicServer> <Kangoo> finally my new station can have some trains waiting... ;) 15:04:53 *** phatmatt has quit IRC 15:05:49 <PublicServer> <XeryusTC> added some trains to random stations 15:05:55 <XeryusTC> !rcon set max_trains 1800 15:08:21 <PublicServer> <Kangoo> hm. around 4000 of both grain and livestock waiting at Flarwod valley... 15:08:28 <PublicServer> <XeryusTC> yeah 15:08:35 <PublicServer> <XeryusTC> already added some trains to it 15:08:38 <PublicServer> *** made screenshot at 00016D5E: http://ps.openttdcoop.org/publicserver/webcam/00016D5E.png 15:08:45 <PublicServer> <Kangoo> hm. me too.. 15:09:30 <PublicServer> *** Tray has left the game (connection lost) 15:15:20 *** Maraxus has joined #openttdcoop 15:15:37 <Maraxus> !password 15:15:37 <PublicServer> Maraxus: gloats 15:15:49 <PublicServer> *** Maraxus joined the game 15:17:10 <PublicServer> <XeryusTC> i'm going to make Flardwood East into a proper station 15:17:53 <PublicServer> <Kangoo> seems merge3 is going to be the next bottleneck (again) 15:21:13 <Luigivok> back 15:21:47 <Luigivok> konichi wa ! cómo están! 15:22:06 <PublicServer> <Kangoo> hi 15:22:34 <Luigivok> !password 15:22:34 <PublicServer> Luigivok: gloats 15:23:07 <Luigivok> freeze! 15:23:38 <PublicServer> *** made screenshot at 0001A7A7: http://ps.openttdcoop.org/publicserver/webcam/0001A7A7.png 15:23:48 <Luigivok> !password 15:23:48 <PublicServer> Luigivok: nimbly 15:24:26 *** Absolutis has joined #openttdcoop 15:24:48 <PublicServer> *** Luigivok joined the game 15:28:41 <Luigivok> what is a merge 3+4>4 ? 15:29:02 <PublicServer> <Kangoo> 3 and 4 lines going into a junction, and 4 coming out 15:29:21 <Luigivok> k 15:29:42 <Luigivok> i see a jam in TruntownHeights station 15:29:49 <Luigivok> 4 trains waiting 15:30:57 <PublicServer> <Kangoo> yeah, i marked it a year ago to see if it was only a wave. 15:31:01 <PublicServer> <Kangoo> still 4 trains queing 15:31:16 *** Lukeus_Maximus has joined #openttdcoop 15:31:37 <Lukeus_Maximus> !password 15:31:37 <PublicServer> Lukeus_Maximus: nimbly 15:31:50 <PublicServer> *** Lukeus_Maximus joined the game 15:31:52 <Luigivok> that depot is very hungry 15:31:56 <PublicServer> <Lukeus_Maximus> hello 15:31:59 <Luigivok> gulp! 15:32:03 <PublicServer> <Lukeus_Maximus> how can I be of service 15:32:07 <Luigivok> hello lukeus 15:33:19 <Absolutis> !password 15:33:19 <PublicServer> Absolutis: nimbly 15:33:44 <Absolutis> lo lukeus, haven't seen you in a little while 15:34:16 <PublicServer> *** Absolutis joined the game 15:34:20 <PublicServer> <Lukeus_Maximus> I'm on and off 15:34:28 <PublicServer> <Lukeus_Maximus> I have a ddegree to do here after all 15:34:30 <Luigivok> heh, !congested joiner is heavily congested 15:34:36 <PublicServer> <Lukeus_Maximus> but it's summer now 15:34:46 <PublicServer> <Lukeus_Maximus> no exams till next year 15:34:53 <Luigivok> what degree? 15:35:26 <PublicServer> <Lukeus_Maximus> computer science 15:35:32 <PublicServer> <Absolutis> cool 15:35:43 <Luigivok> undergraduate degree? 15:35:47 <PublicServer> <Lukeus_Maximus> yup 15:35:50 <Luigivok> nice 15:35:59 <Luigivok> you will be my colleague then 15:36:15 <PublicServer> <Lukeus_Maximus> another CS-er 15:36:23 <Luigivok> indeed 15:37:20 <Luigivok> but i finished undergraduate courses 6 years ago 15:37:49 <PublicServer> <Lukeus_Maximus> and what do you do nowadays? 15:38:39 <PublicServer> *** made screenshot at 00019B8E: http://ps.openttdcoop.org/publicserver/webcam/00019B8E.png 15:38:54 <Luigivok> I work from home managing other computer science minions 15:39:25 <PublicServer> <Lukeus_Maximus> I see 15:41:41 <Luigivok> what's the point of the several tiny loops in "Merge 1" ? 15:42:41 <PublicServer> *** Maraxus has joined company #1 15:48:34 <PublicServer> <Lukeus_Maximus> so are we redoing the joiner at tradinghead 15:48:36 <PublicServer> <Lukeus_Maximus> ? 15:49:11 <PublicServer> <XeryusTC> i feel like ripping some faces off 15:49:15 <PublicServer> <XeryusTC> and then rebuilding a joiner 15:50:58 <PublicServer> <Lukeus_Maximus> may I remove the joiner as it stands? 15:53:16 <Luigivok> can someone explain to me something about a balancer? 15:53:39 <PublicServer> *** made screenshot at 00016B4D: http://ps.openttdcoop.org/publicserver/webcam/00016B4D.png 15:53:42 <PublicServer> <Lukeus_Maximus> where abouts? 15:54:10 <Luigivok> in the balancer labeled "Balancer" whats the point of th exits having that "arrow like" configuration? 15:54:31 <PublicServer> <XeryusTC> use !balancer 15:54:36 <PublicServer> <XeryusTC> so it is easier to find in the sign list 15:54:46 <Luigivok> ah, ok XeryusTC 15:55:08 <Luigivok> it is not labeled !balancer though 15:56:58 <PublicServer> <Lukeus_Maximus> that's not what he means 15:57:10 <PublicServer> <Lukeus_Maximus> make a sign yourself with the text "!balancer" 15:57:23 <PublicServer> <Lukeus_Maximus> then we can easily find it on the sign list 15:57:34 <Luigivok> ah ok, done 15:58:04 <PublicServer> <Lukeus_Maximus> that's a prio 15:58:15 <XeryusTC> !wiki 15:58:15 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Main_Page 15:58:15 <PublicServer> <Lukeus_Maximus> the shape has nothing to do with it 15:58:20 <XeryusTC> most of it is explained on there 15:59:03 <Luigivok> oh! I found it 15:59:04 <Luigivok> http://wiki.openttdcoop.org/Priority 15:59:08 <Luigivok> thanks XeryusTC 16:01:10 <PublicServer> <Lukeus_Maximus> right 16:01:16 <PublicServer> <Lukeus_Maximus> that joiner must be redone 16:01:21 * XeryusTC hands Tray a kick in the balls 16:01:25 <PublicServer> <Lukeus_Maximus> 6 + 6 -> 6 16:01:35 <PublicServer> <XeryusTC> i know ;) 16:01:41 <PublicServer> <XeryusTC> i just fixed slh3 16:01:41 <PublicServer> <Lukeus_Maximus> at !JAM 16:01:43 <PublicServer> <XeryusTC> i think :P 16:03:47 <PublicServer> <Lukeus_Maximus> I think we should split this into 3 groups of two 16:04:07 <PublicServer> <XeryusTC> the balancer is just poor 16:04:21 <PublicServer> <XeryusTC> and what's worse is that there is a turn around track in the middle of it xD 16:04:23 <PublicServer> <Lukeus_Maximus> I'm not sure why it needs to be quite so complex 16:04:25 * Luigivok is studying balancing 16:04:40 <PublicServer> <Lukeus_Maximus> If I were me 16:04:46 <PublicServer> <Absolutis> ugh, there was a stopped train in front of frondinghead mines 16:04:48 <PublicServer> <Lukeus_Maximus> I would destroy the entire thing and redo it 16:04:55 <PublicServer> <XeryusTC> same here 16:04:57 *** alang has quit IRC 16:05:01 <PublicServer> <XeryusTC> except from the destroying part 16:05:03 <PublicServer> <Lukeus_Maximus> but that would back up the network 16:05:11 <PublicServer> <XeryusTC> instead i'd rebuild it while it is still running 16:05:31 <PublicServer> <Lukeus_Maximus> hold on 16:05:53 <PublicServer> <Lukeus_Maximus> I'm going to build a tiny scale represenation of what I think it should be 16:06:07 <PublicServer> <XeryusTC> and make the north choose 16:06:34 <PublicServer> <Lukeus_Maximus> see !like this 16:07:02 <PublicServer> <XeryusTC> i'd still try to make it fully balanced 16:07:33 <PublicServer> <Lukeus_Maximus> making routes for each line to every other line? 16:08:39 <PublicServer> *** Kangoo has left the game (leaving) 16:08:39 <PublicServer> *** made screenshot at 0002CBD8: http://ps.openttdcoop.org/publicserver/webcam/0002CBD8.png 16:08:51 <PublicServer> *** Absolutis has joined spectators 16:10:08 *** mfb- has joined #openttdcoop 16:10:09 *** ChanServ sets mode: +o mfb- 16:10:22 <mfb-> hi 16:10:27 <PublicServer> *** mfb joined the game 16:10:41 <PublicServer> <Maraxus> hi 16:11:46 <PublicServer> <Lukeus_Maximus> hello 16:11:59 <PublicServer> <Lukeus_Maximus> we're redoing the broken joiner at !JAM 16:12:05 <PublicServer> <mfb> :) 16:12:24 <PublicServer> <Lukeus_Maximus> ok 16:12:52 <PublicServer> <XeryusTC> brb dinner 16:12:54 <PublicServer> <Lukeus_Maximus> is it possible to separate the mechanisms for balancing and joining? 16:13:12 <PublicServer> <mfb> partially 16:14:00 <PublicServer> <Lukeus_Maximus> my thinking is that the two balanced lines would be easily join together 16:14:06 <PublicServer> <Lukeus_Maximus> *joined 16:14:10 <PublicServer> <mfb> 2? 16:14:25 <PublicServer> <Lukeus_Maximus> the ML and the SL 16:14:36 <PublicServer> <Lukeus_Maximus> both consisting of 6 tracks 16:14:42 <PublicServer> <Lukeus_Maximus> 6 + 6 -> 6 16:14:44 <PublicServer> <mfb> but then you have to do two 6->6 balancers 16:14:46 <PublicServer> <mfb> which is bad 16:14:54 <PublicServer> <Lukeus_Maximus> also true 16:17:51 <PublicServer> <Lukeus_Maximus> anyway 16:17:53 <PublicServer> <Lukeus_Maximus> dinner 16:17:55 <PublicServer> *** Lukeus_Maximus has left the game (leaving) 16:18:17 <Luigivok> holly crap @ 8+8->8 in pro game 05 16:18:31 <mfb-> :D 16:18:57 <Luigivok> after so many years i know nothing of this game, lol 16:21:31 *** Mucht has quit IRC 16:22:46 <PublicServer> <Maraxus> anyone want to have a look at the flardwood halt/south stations? can't seem to get it to work properly 16:23:15 <Luigivok> Im on it 16:23:18 <PublicServer> <mfb> you cannot connect two different stations with entry/exit signals like that 16:23:28 <PublicServer> <mfb> use two separate entry lines 16:23:35 <Luigivok> let me try :D 16:23:40 <PublicServer> *** made screenshot at 00037E3C: http://ps.openttdcoop.org/publicserver/webcam/00037E3C.png 16:23:42 <PublicServer> <mfb> (or pbs, but that gives other problems) 16:28:07 *** alang has joined #openttdcoop 16:29:45 *** Chris_Booth[LP] has joined #openttdcoop 16:31:13 *** Ryton has joined #openttdcoop 16:32:03 <Luigivok> hey 16:32:16 <Luigivok> im working on it 16:32:18 <PublicServer> <XeryusTC> corners were way too short 16:32:35 <Luigivok> at least you can say that before blowing away my construction 16:32:41 <PublicServer> <XeryusTC> we also prefer it if you allow trains to keep running on it while you're working in it 16:33:06 <PublicServer> *** Absolutis has joined company #1 16:33:26 <PublicServer> <Absolutis> wait... 16:33:32 <Chris_Booth[LP]> no 16:33:34 <PublicServer> <Absolutis> i should really continue my gaim. 16:33:42 <Chris_Booth[LP]> I can't wait! 16:33:42 <PublicServer> <Absolutis> bye everyone 16:33:47 <PublicServer> *** Absolutis has left the game (leaving) 16:34:05 <XeryusTC> game* 16:34:22 <PublicServer> *** Chris Booth joined the game 16:34:39 <mfb-> !screen 16:34:39 <PublicServer> *** mfb- made screenshot at 000318DF: http://ps.openttdcoop.org/publicserver/webcam/000318DF.png 16:34:39 <PublicServer> <XeryusTC> mfb: i should ban you for making that turn around thing in merge2 16:34:51 <PublicServer> <mfb> why? 16:35:00 <PublicServer> <XeryusTC> because hose suck 16:35:20 <PublicServer> <mfb> didn't want to build large circles there 16:35:47 <PublicServer> <XeryusTC> you could've tunneled under the bridges 16:36:02 *** Tray has quit IRC 16:36:21 <PublicServer> <mfb> still too small for a circle (instead of the dead end) 16:36:41 <PublicServer> <XeryusTC> i'll show you 16:36:59 <PublicServer> <mfb> ah, there 16:37:05 <Ryton> is that worth a ban? 16:37:13 <PublicServer> <Chris Booth> yes 16:37:17 <PublicServer> <mfb> well, the original line was the other one 16:38:07 <PublicServer> <XeryusTC> it is not _that_ hard to think of solutions like this :P 16:38:33 <PublicServer> <Chris Booth> it is 16:38:40 <PublicServer> *** made screenshot at 0002D7D6: http://ps.openttdcoop.org/publicserver/webcam/0002D7D6.png 16:38:46 <PublicServer> <mfb> for that, it is a bit harder ;) 16:39:13 <PublicServer> <mfb> possible, true 16:39:15 <PublicServer> <mfb> but ugly 16:39:29 <PublicServer> <XeryusTC> my first idea was to bridge the lines, but then i noticed there would be bridges in the way, so it would've to be a tunnel :P 16:39:41 <PublicServer> <XeryusTC> oh, those loops is quite ugly 16:39:47 <PublicServer> <XeryusTC> you can also let it join the ML later 16:40:19 <PublicServer> <mfb> bad for the prio there 16:40:34 <PublicServer> <mfb> why npt that? 16:40:37 <PublicServer> <XeryusTC> :P 16:40:50 <PublicServer> <XeryusTC> because i am OCD about keeping the signal distance consistant 16:41:23 <PublicServer> <mfb> any reason to do that? 16:41:39 <PublicServer> <XeryusTC> being ocd about it? 16:41:42 <PublicServer> <mfb> ;) 16:41:52 <Luigivok> trains in overflow should skip the station or they can try a loop to try to reenter the station? 16:42:05 <PublicServer> <XeryusTC> overflows suck 16:42:11 <mfb-> they have to come to the station 16:42:15 <PublicServer> <XeryusTC> if you need an overflow then you either have a network problem or too many trains 16:42:24 <mfb-> or the entry is too short 16:42:42 <Luigivok> i have never used overflow but it seems to be a constant in this game 16:42:46 <XeryusTC> !rcon set max_trains 16:42:47 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1850' (min: 0, max: 5000) 16:43:03 <PublicServer> <mfb> you don't need it there 16:43:04 <XeryusTC> did i set the train limit to 1850 myself? 16:43:08 <Ryton> @ocd 16:44:29 <mfb-> <- 16:44:43 <PublicServer> *** Maraxus has joined spectators 16:45:38 *** pugi has quit IRC 16:45:41 <PublicServer> <mfb> flardwood farm is still broken 16:46:08 <PublicServer> <mfb> and these curves are really tight 16:46:18 <PublicServer> <mfb> that is not the main problem 16:46:24 <PublicServer> <mfb> the signals are bad 16:46:28 <PublicServer> <XeryusTC> that too 16:46:54 <Luigivok> who said Im finished 16:46:56 <PublicServer> <mfb> see? 16:47:18 <PublicServer> <Maraxus> bbl 16:47:20 <PublicServer> <XeryusTC> you made exactly the same mistake as another newb who joined like a week ago :D 16:47:26 <Luigivok> bah, whats the point in trying to do something if you two keep messing 16:47:38 <PublicServer> * mfb did not do anything 16:47:44 <PublicServer> <mfb> (well, chatted) 16:47:50 <PublicServer> <Chris Booth> so more lines or archive? 16:47:59 <Luigivok> nice for a coop game 16:48:00 <PublicServer> *** Maraxus has left the game (leaving) 16:48:05 <PublicServer> *** Luigivok has left the game (leaving) 16:48:09 <PublicServer> <Chris Booth> chatted? 16:48:11 <PublicServer> <mfb> I think merge 2 should become better in some way 16:48:13 <PublicServer> <XeryusTC> i fixed it because the trains couldn't leave if i didnt 16:48:15 <PublicServer> <mfb> wrote text in the chat 16:48:18 *** Luigivok has left #openttdcoop 16:48:31 <PublicServer> <Chris Booth> ok 16:48:38 <PublicServer> <XeryusTC> hmm 16:48:44 <PublicServer> <XeryusTC> we have an industry with max production 16:48:53 *** pugi has joined #openttdcoop 16:48:58 <PublicServer> <XeryusTC> and the same station also services an industry with 400 production :O 16:49:17 <PublicServer> <XeryusTC> also, that luigi guy sounds really imature 16:49:20 <PublicServer> <mfb> ? 16:49:26 <PublicServer> <Chris Booth> the factory is close to max production 16:49:32 <PublicServer> <XeryusTC> Plutbridge East 16:49:38 *** Chris_Booth[LP] has quit IRC 16:49:50 <PublicServer> <XeryusTC> what is the max production on a secondary? 16:50:00 <PublicServer> <Chris Booth> this game is now getting to big for my poor core 2 duo 1.6 16:50:07 <PublicServer> <mfb> something like 2x k 16:50:09 <PublicServer> <Chris Booth> 10,500 16:50:15 <PublicServer> <mfb> oh 16:50:29 <PublicServer> <XeryusTC> max on primary is 2.3k :P 16:50:29 <PublicServer> <Chris Booth> for a 12 tile factory 16:50:31 <PublicServer> <mfb> well, factory is at 7k 16:50:41 <PublicServer> <mfb> sawmill at 5 16:50:44 <PublicServer> <Chris Booth> its at 8.8k this monrth 16:50:46 <PublicServer> <mfb> oil 3 16:50:53 <PublicServer> <mfb> went up now 16:50:53 <PublicServer> <Chris Booth> I saw it at 9 when I looked 16:51:09 <PublicServer> <XeryusTC> so, lets fund another one then :P 16:51:31 <PublicServer> <XeryusTC> although we need a lot more goods trains to keep up 16:51:45 <PublicServer> <XeryusTC> usually the amount of goods trains is like 1/5 or 1/4 of the total 16:52:03 <PublicServer> <XeryusTC> now it is about 1/6 of the limit 16:52:13 <PublicServer> <Chris Booth> we have some lost grain trains in the goods pickup 16:52:31 <PublicServer> <XeryusTC> where did they come from? 16:52:46 <PublicServer> <Chris Booth> not sure I didn't see them 16:52:48 <mfb-> 27500 goods/month had our factory in psg200 16:52:52 <PublicServer> <Chris Booth> I just saw the grain 16:53:05 <PublicServer> <XeryusTC> oh that :o 16:53:12 <PublicServer> <Chris Booth> but we have a train without none stop! 16:53:16 <PublicServer> <XeryusTC> some train probably didnt have a non stop order 16:53:26 <PublicServer> <XeryusTC> and there is a farm within its catchment area 16:53:40 <PublicServer> *** made screenshot at 000380A0: http://ps.openttdcoop.org/publicserver/webcam/000380A0.png 16:54:04 <PublicServer> *** Chris Booth has left the game (leaving) 16:56:03 <PublicServer> <mfb> :D 16:56:13 <PublicServer> <mfb> oil tram 16:56:18 <PublicServer> <XeryusTC> yeah :D 16:56:38 <PublicServer> <XeryusTC> 300 or 180? 16:58:34 <PublicServer> <mfb> maybe a closed circle is more effective 16:58:52 <PublicServer> <mfb> less tram confusion 16:59:10 <PublicServer> <XeryusTC> closed circle? 16:59:41 <PublicServer> <mfb> like that 17:01:45 <PublicServer> <mfb> 3000 tons at the moment 17:01:51 <PublicServer> <XeryusTC> hmm, ctrl-b doesnt work anymore? 17:02:05 <PublicServer> <mfb> well less as the density of oil is less :D 17:02:28 <PublicServer> <mfb> +35% rating 17:03:24 <PublicServer> <XeryusTC> fortunately they load quite quick :D 17:03:30 <PublicServer> <mfb> true 17:03:32 <PublicServer> *** TWerkhoven has left the game (connection lost) 17:03:38 <PublicServer> <mfb> and can cross each other 17:03:39 <PublicServer> <XeryusTC> way better than those pesky RVs :P 17:03:49 <PublicServer> <mfb> lol 17:07:14 <PublicServer> <mfb> hmm, now I know a really abusive method to transport the oil 17:07:28 <PublicServer> <XeryusTC> yeah :D 17:07:53 <PublicServer> <mfb> :D 17:07:55 <PublicServer> <XeryusTC> xD 17:08:00 <PublicServer> <XeryusTC> that system is quite old :P 17:08:12 <PublicServer> <mfb> combined with long trams? 17:08:18 <PublicServer> <XeryusTC> no 17:08:20 <PublicServer> <XeryusTC> with pax RVs 17:08:34 <PublicServer> <XeryusTC> and stations on oposite sides of the map 17:08:41 <PublicServer> *** made screenshot at 0003BC84: http://ps.openttdcoop.org/publicserver/webcam/0003BC84.png 17:08:41 <PublicServer> <mfb> well that is not new :p 17:08:44 <PublicServer> <XeryusTC> back when names didnt move if you removed tiles 17:09:02 <PublicServer> <XeryusTC> so you had a station name in oposite corners, and used RVs to generate max pax money 17:09:16 <PublicServer> <mfb> >station spread? 17:09:16 <PublicServer> <XeryusTC> because 1 tile travel was calculated as the max distance on the map :P 17:09:18 <PublicServer> <mfb> interesting 17:09:31 <PublicServer> <XeryusTC> doesnt work anymore though 17:09:41 <PublicServer> *** Spike has left the game (connection lost) 17:09:43 <PublicServer> <XeryusTC> now we just use planes with max station spread 17:09:57 <PublicServer> <XeryusTC> it might still work on a 128x128 map though 17:10:01 <PublicServer> <mfb> 700 tons at 71% rating - nice 17:10:04 <PublicServer> <XeryusTC> if you set stations pread to 64 17:10:18 <PublicServer> <mfb> or use feeders with the same system 17:10:58 *** TWerkhoven has quit IRC 17:11:11 <PublicServer> <XeryusTC> we should use the heavy equipment set more often 17:11:37 <PublicServer> <XeryusTC> we've got another oil plant at max production :o 17:11:55 <PublicServer> <mfb> and bad rating 17:12:23 <PublicServer> <mfb> 66 trains for that station :D 17:12:29 <PublicServer> <mfb> +train limit 17:12:52 <PublicServer> <XeryusTC> we need like 25 trains for steel first 17:12:55 <PublicServer> <XeryusTC> and like 50 for goods 17:13:11 <PublicServer> <mfb> merge2 will not like that 17:13:21 <PublicServer> <mfb> steel should be fine 17:13:40 <mfb-> increase the limit? 17:13:50 <PublicServer> <XeryusTC> merge 1 is doing fine in the meanwhile 17:14:00 <PublicServer> <XeryusTC> increase it for the extra steel trains 17:14:02 <PublicServer> <mfb> indeed 17:14:08 <PublicServer> <XeryusTC> and then rebuild merge 2 to something speedier 17:14:14 <PublicServer> <XeryusTC> and then possibly up train limit to 2k 17:14:19 <mfb-> !rcon set max_trains 1875 17:14:19 <PublicServer> mfb-: ‎[All] XeryusTC: and finish the game 17:14:25 <mfb-> for 25 steel trains 17:15:03 <PublicServer> <mfb> two injections now ;) 17:15:08 <PublicServer> <XeryusTC> yeah :P 17:15:39 <PublicServer> <XeryusTC> i like how town drop is basically a my style entry, but not build by me :P 17:15:53 <PublicServer> <mfb> ;) 17:17:39 <PublicServer> <XeryusTC> should we rebuild merge 2 to something that is based on merge1? 17:18:01 <PublicServer> <XeryusTC> like the one before the factory drop 17:18:18 <PublicServer> <mfb> with v4.1? :) 17:18:26 <PublicServer> <XeryusTC> 4.1? 17:18:26 <PublicServer> *** Spike joined the game 17:18:30 <PublicServer> <mfb> see sign v4.1 17:18:36 <PublicServer> <XeryusTC> isnt that before the factory drop v2? 17:18:46 <PublicServer> <mfb> that uses larger signal gaps 17:19:09 <PublicServer> <XeryusTC> i dont like putting signals so close :o 17:19:19 <PublicServer> <mfb> hm? 17:19:37 <PublicServer> <XeryusTC> i like 4.1 though 17:19:43 <PublicServer> <mfb> like that? 17:20:14 <PublicServer> <mfb> that signal does not harm 17:20:17 <PublicServer> <mfb> it can only help 17:20:27 <PublicServer> <XeryusTC> well, it is not needed ;) 17:20:37 <PublicServer> <XeryusTC> but i quite like it 17:20:39 <PublicServer> <mfb> as outgoing trains have to accelerate 17:20:50 <PublicServer> <mfb> so new trains can be faster 17:21:30 <PublicServer> <XeryusTC> but lets build a 4.1 then :) 17:21:33 <PublicServer> <mfb> :) 17:21:47 <Ryton> what is npt / OCD? 17:21:47 <PublicServer> <XeryusTC> i'd prefer it if the east had the prio though 17:21:49 <PublicServer> <XeryusTC> as it is less busy 17:21:58 <XeryusTC> obsessive compulsive disorder 17:22:01 <XeryusTC> @dict ocd 17:22:02 <Webster> XeryusTC: No definition for "ocd" could be found in wn 17:22:11 <XeryusTC> @dict obsessive compulsive disorder 17:22:14 <Webster> XeryusTC: No definition for "obsessive compulsive disorder" could be found in wn 17:22:19 <XeryusTC> @dict cock 17:22:21 <Webster> XeryusTC: wn: cock n 1: obscene terms for penis [syn: {prick}, {dick}, {shaft}, {pecker}, {peter}, {tool}, {putz}] 2: faucet consisting of a rotating device for regulating flow of a liquid [syn: {stopcock}, {turncock}] 3: the part of a gunlock that strikes the percussion cap when the trigger is pulled [syn: {hammer}] 4: adult male chicken [syn: {rooster}] 5: adult male bird v 1: tilt or slant to one (1 more message) 17:22:25 <PublicServer> <mfb> 6x7 tiles 17:22:47 <XeryusTC> @more 17:22:47 <Webster> XeryusTC: side; "cock one's head" 2: set the trigger of a firearm back for firing 3: to walk with a lofty proud gait, often in an attempt to impress others; "He struts around like a rooster in a hen house" [syn: {swagger}, {ruffle}, {prance}, {strut}, {sashay}] 17:22:51 <PublicServer> <mfb> 6 in the direction of the prio 17:23:04 <PublicServer> <mfb> so it fits in 17:23:41 <PublicServer> *** made screenshot at 0002DBB1: http://ps.openttdcoop.org/publicserver/webcam/0002DBB1.png 17:24:27 <PublicServer> <mfb> yeah, prototype first 17:26:20 <PublicServer> <XeryusTC> hmm, 8x6 17:26:27 <Ryton> !password 17:26:27 <PublicServer> Ryton: bulled 17:26:38 <PublicServer> <XeryusTC> so total like 48x36 17:26:46 <PublicServer> <mfb> just 7 tiles 17:27:00 <PublicServer> *** Ryton joined the game 17:27:04 <PublicServer> <mfb> ok, some shift included 17:27:13 <PublicServer> <XeryusTC> build it next to the lake 17:27:18 <PublicServer> <XeryusTC> so we have enough space on the other side ;) 17:27:37 <PublicServer> <XeryusTC> so 3 tiles south 17:29:38 <PublicServer> <mfb> hmm 17:29:44 <PublicServer> <mfb> right 17:30:57 <PublicServer> <XeryusTC> that has too little space to be consistent 17:30:59 <PublicServer> <mfb> remove the double bridge later 17:31:09 <PublicServer> <mfb> or that 17:33:32 *** TWerkhoven has joined #openttdcoop 17:34:00 <PublicServer> <XeryusTC> i like it how in coop you pitch your idea 17:34:14 <PublicServer> <XeryusTC> and sometimes gets taken out of context and gets a massive improvement 17:34:16 <PublicServer> <XeryusTC> like this joiner :P 17:34:20 <PublicServer> <mfb> :D 17:34:31 <PublicServer> <XeryusTC> which was suppose to be a kind of double prio joiner :P 17:35:29 <PublicServer> <mfb> hmm 17:35:36 <PublicServer> <mfb> better to do all entry / exit signals at the same time 17:35:57 <PublicServer> <XeryusTC> why dont we use one ways btw? :P 17:36:13 <PublicServer> <mfb> hmm 17:36:23 <PublicServer> <mfb> good question with entry signals 17:36:54 <PublicServer> <XeryusTC> btw, the logic is kind of broken btw 17:37:16 <PublicServer> <XeryusTC> if both bridges are taken but the branch is not then the east entry signal still shows green 17:37:22 <PublicServer> <XeryusTC> while trains cant enter the branch ;) 17:37:24 <PublicServer> <mfb> ah I know the solution 17:37:28 <PublicServer> <mfb> twoway block signals 17:37:34 <PublicServer> <mfb> not perfect 17:37:44 <PublicServer> <mfb> hmm now 17:37:46 <PublicServer> <mfb> -w 17:37:54 <PublicServer> <mfb> there is one problem which we will have 17:37:58 <PublicServer> <mfb> no matter how we do it 17:38:02 <PublicServer> <XeryusTC> no, it iwll only be fixed by pbs 17:38:22 <PublicServer> <mfb> but the current situation should be fine 17:38:28 <PublicServer> <XeryusTC> yeah it should 17:38:38 <PublicServer> <XeryusTC> but it is a possible break point ;) 17:38:41 <PublicServer> *** made screenshot at 0002B1BD: http://ps.openttdcoop.org/publicserver/webcam/0002B1BD.png 17:38:48 <PublicServer> <mfb> can slow down some trains 17:39:55 <PublicServer> *** TWerkhoven joined the game 17:40:28 <PublicServer> <XeryusTC> 5th and 6th lane are far away :o 17:41:23 <PublicServer> <mfb> connect 1? 17:41:26 <PublicServer> <XeryusTC> yeah 17:41:57 <PublicServer> <Ryton> cool, another mega-merger in the making 17:46:32 <PublicServer> <XeryusTC> a stopped train xD 17:46:48 <PublicServer> <XeryusTC> which was stopped for at least a year 17:46:54 <PublicServer> <mfb> :D 17:46:54 <PublicServer> <XeryusTC> because last year's profit was 0 17:46:56 <PublicServer> <mfb> where? 17:47:06 <PublicServer> <XeryusTC> in one of the lines we just removed 17:47:10 <PublicServer> <mfb> interesting 17:47:22 <PublicServer> <Ryton> 1 & 2 are mreged onto 1 line now at merger 2 17:47:25 <PublicServer> <Ryton> not good imho :s 17:47:37 <PublicServer> <XeryusTC> i know 17:47:39 <PublicServer> <mfb> 2 got some options 17:47:45 <PublicServer> <XeryusTC> that's why i wanted to remove it 17:47:51 <PublicServer> <XeryusTC> so we can hook 2 back up to its onw line 17:47:53 <PublicServer> <Ryton> will jam fast :-) 17:48:06 <PublicServer> <Ryton> you have 2 minutes :-) 17:48:08 <PublicServer> <XeryusTC> will we have room for all 6 btw? 17:48:20 <PublicServer> <Ryton> can I help with the build? 17:49:19 <PublicServer> <mfb> sure 17:49:29 <PublicServer> <XeryusTC> help cloning the choosers 17:53:25 <PublicServer> <Ryton> its £6x6? 17:53:31 <PublicServer> <mfb> yes 17:53:33 <PublicServer> <XeryusTC> 6x7 17:53:36 <PublicServer> <Ryton> so 5x5 chosers 17:53:38 *** KenjiE20 has quit IRC 17:53:42 <PublicServer> *** made screenshot at 0002CDD0: http://ps.openttdcoop.org/publicserver/webcam/0002CDD0.png 17:53:44 <PublicServer> <Ryton> and one beginning + end line, right? 17:53:58 <PublicServer> <XeryusTC> 6x5 choosers then :P 17:54:04 <PublicServer> <mfb> -.- 17:54:16 <PublicServer> <Ryton> ok :p 17:54:30 <PublicServer> <XeryusTC> so two more lanes 17:56:09 <PublicServer> <mfb> note that we have to go up one tile there 17:59:23 <Maraxus> !password 17:59:23 <PublicServer> Maraxus: dished 17:59:38 <PublicServer> *** Maraxus joined the game 18:00:04 <PublicServer> *** Kangoo joined the game 18:01:57 <PublicServer> <mfb> afk for a minute 18:02:37 <PublicServer> <XeryusTC> just hooked up 3rd 18:02:45 <PublicServer> *** Mazur has joined spectators 18:02:51 <PublicServer> <XeryusTC> someone stopped a train again 18:04:39 <PublicServer> <XeryusTC> we will probably get a lot of lost trains atm 18:04:49 <PublicServer> <mfb> maybe 18:04:58 <PublicServer> <mfb> well, they can turn around at the stations 18:05:24 <PublicServer> <Ryton> can we conect nr 4? 18:05:36 <PublicServer> <XeryusTC> yes! 18:06:04 <PublicServer> <XeryusTC> wtf? 18:06:18 <PublicServer> <mfb> ok, with much traffic it can break 18:06:22 <PublicServer> <mfb> and few connected lines 18:06:30 <PublicServer> <mfb> well, just a starting problem I hope 18:06:52 <PublicServer> <XeryusTC> some lines were connected incorrectly :P 18:08:42 <PublicServer> *** made screenshot at 0002C7D6: http://ps.openttdcoop.org/publicserver/webcam/0002C7D6.png 18:08:50 <PublicServer> <mfb> better 18:09:21 <PublicServer> <XeryusTC> see !improved 18:09:25 <PublicServer> <mfb> some prios look broken 18:09:27 <PublicServer> <Ryton> end part is bugged 18:09:33 <PublicServer> <mfb> nice 18:09:37 *** DayDreamer has joined #openttdcoop 18:09:38 <PublicServer> <Ryton> trains wait at wrong ligths 18:09:49 <PublicServer> <XeryusTC> i fixed the one bug mfb had left 18:10:13 <PublicServer> <XeryusTC> which causes trains to jam up :P 18:10:41 <PublicServer> <Kangoo> why is !improved better? trains block both lines when joining from its left bridge.. 18:11:01 <PublicServer> <XeryusTC> yes, but trains from the left bridge can now enter the block without being able to exit 18:11:07 <PublicServer> <XeryusTC> because they cant reach the branch line 18:11:13 <PublicServer> <mfb> cannot 18:11:41 <PublicServer> <Kangoo> hm. imo the penalty used at the balancer is a better solution. 18:11:58 <PublicServer> <Kangoo> when trains cross the right line, it will cause the whole line to stop 18:12:16 <PublicServer> <XeryusTC> yes, but now they are able to reach all 3 lines from both bridges 18:12:27 <PublicServer> <XeryusTC> before the left bridge was only able to reach the other 2 bridges 18:12:29 <PublicServer> <XeryusTC> leading to jams 18:13:13 *** Chris_Booth[ph] has joined #openttdcoop 18:13:18 *** DayDreamer has left #openttdcoop 18:13:20 <Chris_Booth[ph]> Hi 18:13:29 <PublicServer> <XeryusTC> hi chris 18:13:30 <V453000> !password 18:13:30 <PublicServer> V453000: shrewd 18:13:36 <PublicServer> <mfb> hi 18:13:40 <PublicServer> <XeryusTC> we've improved the balancer that i came up with 18:13:42 <PublicServer> <Maraxus> Hi Chris 18:13:46 <Chris_Booth[ph]> Who is shrewd? 18:13:58 <Chris_Booth[ph]> Nice 18:14:06 <PublicServer> <mfb> ok, MLs are full 18:14:35 <Chris_Booth[ph]> Build bigger mls 18:14:56 <PublicServer> <Player> hi 18:15:00 <PublicServer> *** Player has joined spectators 18:15:02 <PublicServer> *** Player has changed his/her name to V453000 18:15:06 <PublicServer> <XeryusTC> hey V 18:15:16 <PublicServer> <mfb> hmm 18:15:18 <PublicServer> <mfb> hi 18:15:26 <PublicServer> <mfb> the system shows some balancing problem now 18:15:35 <PublicServer> <XeryusTC> quite xD 18:15:41 <Chris_Booth[ph]> I wish I had a pc to play on :,( 18:16:01 <PublicServer> <XeryusTC> but this is always the problem with balancing loads of lines 18:16:07 <PublicServer> <XeryusTC> the last joiner barely gets a chance to join 18:16:29 <PublicServer> <V453000> XeryusTC: I expected fully balanced station instead of 2 prebalanced ones :( 18:17:20 <PublicServer> <XeryusTC> V453000: my style of entries doesnt allow for a 8 line in entry 18:17:26 <Chris_Booth[ph]> My station is fully balanced but only 3 lines enter 18:17:28 <PublicServer> <XeryusTC> well, not without it taking 3 days to build :P 18:17:28 <PublicServer> <mfb> enouth space left to do something strange there :D 18:17:30 <PublicServer> <V453000> boring :( 18:18:08 <PublicServer> <XeryusTC> that one line is jamming all the way up to merge 4 btw :P 18:18:17 <Chris_Booth[ph]> Hhhm XeryusTC is that a challenge? 18:18:38 <PublicServer> <mfb> maybe pre-balance the lines a bit 18:18:41 <PublicServer> <mfb> just allow shifts 18:19:01 <PublicServer> <Ryton> ML1 is also starting to jam 18:19:05 <PublicServer> <V453000> why balance station at all when you prebalance the lines ... boring :P 18:19:16 <PublicServer> <mfb> missing prio there 18:19:24 <PublicServer> <mfb> no, the merge 18:19:28 *** Tray has joined #openttdcoop 18:19:34 <PublicServer> <mfb> we get 6 full lines here 18:19:38 <PublicServer> <mfb> so it is balanced :D 18:20:02 *** Lukeus_Maximus has quit IRC 18:20:23 <PublicServer> <Ryton> priority block of length 4-5 is just 1 tile too short imho 18:20:25 <PublicServer> *** V453000 has left the game (leaving) 18:20:33 <V453000> shame :) 18:20:51 <PublicServer> <mfb> one tile longer is not possible there 18:20:53 <PublicServer> <mfb> 2 tiles would be 18:21:03 *** Absolutis has quit IRC 18:21:04 <PublicServer> <Ryton> I know, unless you rebuild the whole thing :p 18:21:07 <PublicServer> <mfb> but then the joining lines have an even harder time to join 18:21:09 <PublicServer> *** Spike has joined company #1 18:21:23 <PublicServer> <mfb> hmm 18:21:25 <PublicServer> <mfb> flowing now 18:21:29 <PublicServer> <Ryton> yeah, I agree. but ML1 is almost at full capacity 18:21:39 <PublicServer> <mfb> that is fine 18:21:41 <PublicServer> <Ryton> ah now its better... 18:21:45 <PublicServer> <Ryton> probably just a wave 18:21:59 <PublicServer> <mfb> we delayed many trains during the rebuild 18:22:07 <PublicServer> <mfb> and sent some to come back to the merge again 18:22:11 <PublicServer> <Spike> looking at the merge.. i think you guys should've turned it 90 degrees 18:22:53 <PublicServer> <XeryusTC> i added some penalties in merge 3 btw 18:22:54 <PublicServer> <Ryton> lol Spike... smae with Balancer before the Drop... 18:22:59 <PublicServer> <XeryusTC> which might also be helping :P 18:23:07 <PublicServer> <Ryton> also could have been turned 90° 18:23:17 <PublicServer> <Ryton> but its more wide in the length direction of the bridges 18:23:28 <PublicServer> <Ryton> so you' d need more space then in that direction (6 tiles 18:23:30 <PublicServer> <mfb> fixed some signal gaps 18:23:42 <PublicServer> *** made screenshot at 00027DD1: http://ps.openttdcoop.org/publicserver/webcam/00027DD1.png 18:23:44 <PublicServer> <XeryusTC> Spike: the main thing is that we decided to balance the north 18:24:02 <PublicServer> <mfb> would require the same size 18:24:40 <PublicServer> <Ryton> cant we just add a 7th mainline from merger 2 till Goods /drop split? 18:25:10 <PublicServer> <XeryusTC> the ML is not really full yet 18:25:16 <PublicServer> <XeryusTC> ml5 seems quite empty 18:25:28 <PublicServer> *** Mazur has joined company #1 18:25:52 <PublicServer> <XeryusTC> Mazur: are the /M signs by you? 18:26:13 <PublicServer> <Mazur> Usually. 18:26:40 <PublicServer> <XeryusTC> could you start using your whole name? 18:26:42 <PublicServer> <Ryton> shouldnt trains be preferring to take the sideline over the bridges? 18:26:48 <PublicServer> <XeryusTC> we have like 3 players whose name starts with an M 18:27:26 <PublicServer> <Ryton> couldn't we use double exit signals over the bridges? (probably a dumb question) 18:27:28 <PublicServer> <Mazur> I only do it when there is not enough for /Maz or /Mazur, X, but I shall use more signs fom now on. 18:27:50 <PublicServer> <XeryusTC> well, if there is not enough room it's ok i think 18:28:07 <PublicServer> <XeryusTC> /maz still makes it clear that it is you 18:28:17 <PublicServer> <Mazur> Or, indeed, /Mz 18:28:20 <PublicServer> <XeryusTC> but /M is a bit vague 18:28:33 <PublicServer> <XeryusTC> V can do it because we all know it is him 18:28:41 <PublicServer> <XeryusTC> and no one likes to type out 453000 anyway :P 18:28:42 *** KenjiE20 has joined #openttdcoop 18:28:42 *** ChanServ sets mode: +o KenjiE20 18:28:45 *** Lukeus_Maximus has joined #openttdcoop 18:29:05 <PublicServer> <XeryusTC> Ryton: two ways make no difference 18:29:11 <PublicServer> <mfb> and you can tell from the building style :p 18:29:16 <PublicServer> <Mazur> Yes, but like I said, I only do it when a clearer name would require an extra sign. 18:29:19 *** Chris_Booth[LP] has joined #openttdcoop 18:29:25 <PublicServer> <Ryton> as 18:29:33 <PublicServer> <Ryton> they still prefer to go straight on :'( 18:30:05 <Chris_Booth[LP]> Ryton: use roads, or stations or PBS to make the shift 18:30:10 <Chris_Booth[LP]> or crossing rails 18:30:12 <PublicServer> <mfb> you can only change that with red signals or a penalty 18:30:18 <PublicServer> <XeryusTC> chris: no room 18:30:18 <PublicServer> <mfb> well, no tiles left for a penalty 18:30:20 <PublicServer> <Ryton> roads then? 18:30:27 <PublicServer> <mfb> no tiles left for that 18:30:33 <Chris_Booth[LP]> remove som signals 18:30:41 <Chris_Booth[LP]> or build a not gate to close it 18:30:42 <PublicServer> <XeryusTC> the bridges should cause a higher penalty anyway 18:30:42 <PublicServer> <mfb> then it will break 18:30:44 <PublicServer> <XeryusTC> chris: no room 18:30:46 <PublicServer> <mfb> only way would be pbs then 18:31:03 <mfb-> !screen 18:31:03 <Chris_Booth[LP]> PBS will be to high 18:31:03 <PublicServer> *** mfb- made screenshot at 0002C5C0: http://ps.openttdcoop.org/publicserver/webcam/0002C5C0.png 18:31:09 <PublicServer> <XeryusTC> chris: it is signal, crossing, signal, bridge 18:31:09 <mfb-> see screenshot 18:31:17 <PublicServer> <XeryusTC> no empty tiles in between at all 18:31:19 <PublicServer> <Ryton> we could make it 1 tile wider 18:31:21 <PublicServer> <Ryton> with penalties 18:31:32 <PublicServer> <Ryton> plenty of space left 18:31:34 <PublicServer> <mfb> <- not interested 18:31:43 <PublicServer> <Ryton> and in the mean while: turn it? :p 18:32:03 <PublicServer> <XeryusTC> who keeps stopping trains on the ML? 18:32:11 <PublicServer> <mfb> where? 18:32:19 <PublicServer> <Ryton> shoulnt be too hard :p 18:32:27 <PublicServer> <XeryusTC> wow 18:32:39 <PublicServer> <XeryusTC> i just pressed run on the train list 18:32:45 <PublicServer> <XeryusTC> and loads of trains suddenly started 18:33:39 <PublicServer> <XeryusTC> and we had another industry which has disapeared :( 18:33:54 <PublicServer> <Ryton> this is 7 apart 18:33:56 <PublicServer> <Ryton> but ok 18:34:12 <PublicServer> <mfb> it is the minimal distance 18:34:24 <PublicServer> <Ryton> we can try 1 road 18:34:33 <PublicServer> <Ryton> and reverse if it doesnt work 18:34:37 <PublicServer> <mfb> then you even need more 18:35:01 <PublicServer> <XeryusTC> for some reason i have been proven right about overflows again 18:35:10 <PublicServer> <mfb> ? 18:35:22 <PublicServer> <XeryusTC> there was an overflow on 3d, because there were too many trains for a station/ too little room to pass them by 18:35:28 <PublicServer> <Ryton> hmm, we could have moved it upwards 1 tile tooo 18:35:38 <PublicServer> <XeryusTC> leading to slh3d being jammed 18:35:40 <PublicServer> <Ryton> would be a lot easier... building w/o destructino 18:35:42 <PublicServer> <mfb> wtf 18:35:54 <PublicServer> <Ryton> 1 tile east? 18:36:01 <PublicServer> <mfb> ok that overflow was shit 18:36:07 <PublicServer> <mfb> obvious thing 18:36:23 *** Chris_Booth[ph]_ has joined #openttdcoop 18:36:33 <PublicServer> <Ryton> mfb/whoever is co-building: one norht = ok? 18:36:37 <PublicServer> <Ryton> one east, sorry 18:36:45 <PublicServer> <Kangoo> slh is mine, the overflow not 18:36:47 <PublicServer> <mfb> east?? 18:37:06 <PublicServer> <mfb> that does not fit 18:37:12 <PublicServer> <mfb> as you can see 18:37:18 <PublicServer> <Ryton> then we can complete the building, and connect later 18:37:34 <PublicServer> <Ryton> in the end you can always move your lines Westwards 18:37:36 <PublicServer> <Ryton> diagonally 18:37:39 <PublicServer> <mfb> wtf 18:38:16 *** Chris_Booth[ph]_ has quit IRC 18:38:42 <PublicServer> *** made screenshot at 00029BBA: http://ps.openttdcoop.org/publicserver/webcam/00029BBA.png 18:40:13 <Tray> !password 18:40:13 <PublicServer> Tray: kimono 18:40:17 *** Chris_Booth[ph] has quit IRC 18:40:27 <PublicServer> *** XeryusTC has left the game (leaving) 18:40:36 <PublicServer> *** Tray joined the game 18:41:15 <PublicServer> <Ryton> this is not a good test either 18:42:23 <PublicServer> *** Kangoo has left the game (connection lost) 18:42:56 <PublicServer> *** TWerkhoven has joined spectators 18:45:23 *** Kangoo_ has joined #openttdcoop 18:45:29 <Kangoo_> !password 18:45:29 <PublicServer> Kangoo_: kimono 18:45:41 <PublicServer> *** Kangoo joined the game 18:46:07 *** Chris_Booth[LP] has quit IRC 18:46:30 <PublicServer> <Ryton> could wze move the bridges 1 more, mfb? 18:46:45 <PublicServer> <mfb> for the penalty? ;) 18:46:47 <PublicServer> *** Maraxus has joined spectators 18:46:48 <PublicServer> <mfb> sure 18:46:51 <PublicServer> <Ryton> yeah :p 18:47:01 <PublicServer> <Ryton> so: just move it directly 6 tiles extra 18:47:07 <PublicServer> <Ryton> or kill the 2nd one 18:47:14 <PublicServer> <Ryton> or start from behind with more space 18:47:20 <PublicServer> <Ryton> dont know what is the easiers 18:49:04 <PublicServer> *** Mazur has left the game (connection lost) 18:49:31 <PublicServer> <mfb> strange 18:49:34 *** Kangoo has quit IRC 18:49:44 <PublicServer> <mfb> ah ok I see 18:52:39 <PublicServer> <Ryton> briges can be at same line now 18:52:47 <PublicServer> <Ryton> no need to shift them 18:53:42 <PublicServer> *** made screenshot at 0002A9D4: http://ps.openttdcoop.org/publicserver/webcam/0002A9D4.png 18:54:34 *** Zeknurn has quit IRC 18:54:56 *** Zeknurn has joined #openttdcoop 19:00:08 <PublicServer> <mfb> right 19:00:16 <PublicServer> <mfb> exit signals look at the block behind them 19:00:22 <PublicServer> <mfb> before, it went to the pbs signal 19:00:28 <PublicServer> <mfb> so trains could hide behind 19:00:32 *** Maraxus has quit IRC 19:00:34 <PublicServer> <mfb> now it sees the whole bridge 19:00:45 <PublicServer> <Ryton> ah, right 19:00:48 <PublicServer> <Ryton> nice comment, thx 19:00:57 <PublicServer> <Ryton> would ikt work like this then? 19:01:01 <PublicServer> <Ryton> (in theory) 19:01:09 <PublicServer> <mfb> the penalty is there 19:01:11 <PublicServer> <mfb> everything works 19:01:24 <PublicServer> <mfb> no idea if the penalty is high enough 19:01:24 <PublicServer> <mfb> just watch 19:01:30 <PublicServer> <Ryton> just try it then? 19:01:40 <PublicServer> <Ryton> larger merger => penalties can always be removed 19:01:51 <PublicServer> <Kangoo> what is the penalty valyue of a road crossing compared to a wrong way pbs? 19:02:03 <PublicServer> <mfb> station > pbs > road crossing 19:02:11 <PublicServer> <mfb> no idea what the value is 19:02:43 <PublicServer> <Kangoo> so what if the left lane has roadcrossing penalty? 19:02:53 <PublicServer> <Kangoo> right lane ofc 19:03:17 <PublicServer> <Kangoo> trains prefer to join, second right lane, third left lane. 19:03:19 <mfb-> !rcon get yapf.rail_pbs_cross_penalty 19:03:19 <PublicServer> mfb-: CmdBuildSingleSignal Ryton date:2366-12-28 tile:0002B3B8 p1:00005009 p2:00000000 text: price:0 19:03:19 <PublicServer> mfb-: CmdBuildSingleSignal Ryton date:2366-12-29 tile:0002B3B8 p1:00005009 p2:00000000 text: price:0 19:03:19 <PublicServer> mfb-: ERROR: command not found 19:03:22 <mfb-> :( 19:03:54 <PublicServer> *** Spike has joined spectators 19:03:57 *** Maraxus has joined #openttdcoop 19:04:03 <PublicServer> <Kangoo> hm 19:04:25 <PublicServer> <Ryton> could some ppl help with the massive rollout of the penalized merger? :p 19:07:15 *** Lukeus_Maximus has quit IRC 19:08:43 <PublicServer> *** made screenshot at 0002A3C8: http://ps.openttdcoop.org/publicserver/webcam/0002A3C8.png 19:11:02 <PublicServer> <mfb> ~200-250 trains per minute 19:11:28 <PublicServer> <mfb> all 11 lines, not the 6 MLs 19:12:30 <PublicServer> <Ryton> lets replace ML1 with the new one? 19:13:28 <PublicServer> <mfb> then you should disconnect the other one 19:15:28 *** alang has quit IRC 19:17:27 *** Nickman87_ has joined #openttdcoop 19:18:17 *** Nickman87 has quit IRC 19:18:17 *** Nickman87_ is now known as Nickman87 19:20:02 <PublicServer> <Ryton> who is joinging with merger 2 changeover? 19:23:43 <PublicServer> *** made screenshot at 00028DB9: http://ps.openttdcoop.org/publicserver/webcam/00028DB9.png 19:26:22 <PublicServer> <Ryton> nvr mind 19:26:44 <PublicServer> <Ryton> 2nd mainline ready? 19:27:28 *** Nickman87 has quit IRC 19:28:57 *** Nickman87 has joined #openttdcoop 19:30:31 <PublicServer> <Ryton> 2nd ML done? 19:30:34 <PublicServer> <mfb> see sign 19:30:39 *** alang has joined #openttdcoop 19:30:40 <PublicServer> <Ryton> which one? 19:30:56 <PublicServer> <mfb> better 19:31:08 <PublicServer> <mfb> the first tile after the exit signal has to stay free 19:31:13 <PublicServer> <Ryton> ok 19:31:43 <PublicServer> <Kangoo> connect? 19:31:47 <PublicServer> *** Ryton has left the game (connection lost) 19:31:53 <Ryton> !password 19:31:53 <PublicServer> Ryton: sallow 19:32:06 <Ryton> back in 30 mins 19:32:10 <Ryton> got some things to do first 19:34:49 <PublicServer> *** Kangoo has left the game (leaving) 19:35:11 *** Kangoo_ has quit IRC 19:37:33 *** Phoenix_the_II has joined #openttdcoop 19:37:33 *** ChanServ sets mode: +o Phoenix_the_II 19:38:43 <PublicServer> *** made screenshot at 000299AF: http://ps.openttdcoop.org/publicserver/webcam/000299AF.png 19:42:12 <PublicServer> <mfb> interesting 19:42:40 <PublicServer> <mfb> the merge is so good that the jams from !signal was missing propagated back to merge2 19:42:56 <PublicServer> *** TWerkhoven has left the game (connection lost) 19:42:58 <PublicServer> *** mfb has left the game (connection lost) 19:42:58 <PublicServer> *** Game paused (number of players) 19:42:58 <PublicServer> *** Spike has left the game (connection lost) 19:43:02 <PublicServer> *** Tray has left the game (connection lost) 19:43:06 <PublicServer> *** Maraxus has left the game (connection lost) 19:44:23 <mfb-> !password 19:44:24 <PublicServer> mfb-: garish 19:44:35 <PublicServer> *** Game still paused (number of players) 19:44:36 <PublicServer> *** mfb joined the game 19:46:43 *** Twerkhoven[L] has joined #openttdcoop 19:51:09 *** Maraxus has quit IRC 19:51:13 *** agelito has joined #openttdcoop 19:51:47 <agelito> !download osx 19:51:47 <PublicServer> agelito: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-macosx-universal.zip 19:51:52 <Tray> !password 19:51:52 <PublicServer> Tray: garish 19:52:01 <PublicServer> *** Game still paused (number of players) 19:52:01 <PublicServer> *** Game unpaused (number of players) 19:52:04 <PublicServer> *** Tray joined the game 19:53:44 <PublicServer> *** made screenshot at 000398D7: http://ps.openttdcoop.org/publicserver/webcam/000398D7.png 19:55:51 <PublicServer> <mfb> ah, another signal gap 19:56:35 <PublicServer> <mfb> need timed ML :D 19:58:24 <Ryton> b 20:00:14 <Ryton> !password 20:00:14 <PublicServer> Ryton: groans 20:00:28 <PublicServer> *** Ryton joined the game 20:00:43 <PublicServer> <Ryton> 2 lines penalized 20:00:58 <PublicServer> <Ryton> who can help me with penalising the other 4? 20:01:08 <PublicServer> <Ryton> at !testing penalties 20:01:32 <PublicServer> <mfb> use "ML5" as ML4 20:01:36 <PublicServer> <mfb> remove ML4 20:01:48 <PublicServer> <mfb> build a new one 20:01:56 <PublicServer> <mfb> call it ML3, remove ML3 20:05:14 <PublicServer> <Ryton> Tray: care to help? 20:05:26 <PublicServer> <Tray> Merge2? 20:05:46 <PublicServer> <Tray> Or where? 20:06:13 <PublicServer> <Ryton> at !implementing v4.2 20:06:20 <PublicServer> <Ryton> in the middle (the disconnected area :-) 20:06:35 <PublicServer> <Ryton> the merger norht of it should be copied (moving the bridges) 20:07:14 *** perk11 has joined #openttdcoop 20:08:44 <PublicServer> *** made screenshot at 000297AF: http://ps.openttdcoop.org/publicserver/webcam/000297AF.png 20:12:38 <PublicServer> <Ryton> and lots of CL issues there 20:12:56 <PublicServer> <Ryton> who is building there? tray? 20:18:38 <PublicServer> <Tray> Ryton why disconnected the tmp pbs merge? 20:18:53 <PublicServer> <Ryton> I was putting signs & asking in chat :p 20:18:56 <PublicServer> <Ryton> but no response... 20:19:05 <PublicServer> <Tray> did not saw it, sorry. 20:19:15 <PublicServer> <Ryton> dindt knew who was doing it... and it was slowing things down 20:19:43 <PublicServer> <Tray> I was it to free lines in the merger 20:20:08 <PublicServer> <Ryton> but only 2 trains were going trough at a time 20:20:10 <PublicServer> <Ryton> and CL issues 20:20:12 <PublicServer> <Ryton> so very slowly 20:21:15 <PublicServer> <Ryton> light on EW part or on the diagonal? 20:22:05 <PublicServer> <Tray> light? 20:22:16 <PublicServer> <Ryton> yeah, light in the middle of the joiner track 20:22:30 <PublicServer> <Ryton> should we reconnect the PBS then? 20:22:40 <PublicServer> <Ryton> 4th seems ready. 20:22:42 <PublicServer> <Tray> it is 20:22:53 <PublicServer> <Tray> please connect the pbs merge to free the last lines 20:23:01 <PublicServer> <Ryton> oki 20:23:44 <PublicServer> *** made screenshot at 000299AD: http://ps.openttdcoop.org/publicserver/webcam/000299AD.png 20:24:00 <PublicServer> <Ryton> yes/no? 20:24:04 <PublicServer> <Ryton> talk, plz :p 20:24:14 <PublicServer> <Tray> pardon? 20:24:18 *** Sigma has joined #openttdcoop 20:24:29 <PublicServer> <Ryton> someone removed PBS again 20:24:33 <PublicServer> <Ryton> I assume mfb? 20:24:47 <PublicServer> <Ryton> and the 4th and 5 ML? 20:24:53 <PublicServer> <Tray> merge them all 20:24:57 <PublicServer> <Ryton> 5th and 6, sorry 20:25:09 <PublicServer> <Ryton> coming from mainline direction 2 20:25:12 <PublicServer> <Ryton> are disconnected now 20:25:37 <PublicServer> <Ryton> hmm 20:25:43 <PublicServer> <Ryton> major misunderstanding :'( 20:25:44 <PublicServer> *** Sigma joined the game 20:25:53 <PublicServer> <Ryton> ok :D 20:25:57 <PublicServer> <Ryton> this clears things up, THX 20:26:03 <PublicServer> *** Sigma has left the game (connection lost) 20:26:26 <PublicServer> *** Sigma joined the game 20:26:45 <PublicServer> *** Sigma has left the game (connection lost) 20:26:52 <Sigma> hrm 20:28:12 <Sigma> was the train count increased past 1650? I think my laptop can't handle any more :P 20:28:33 <PublicServer> <Ryton> 1850 it is nwo 20:28:35 <PublicServer> <Ryton> i thought 20:28:37 <PublicServer> <Tray> 1872 trains now 20:28:43 <Sigma> ugh :( 20:29:08 <PublicServer> *** Sigma joined the game 20:29:30 <PublicServer> *** Sigma has left the game (connection lost) 20:29:38 <Sigma> yeah it just craps itself right away 20:31:15 <Twerkhoven[L]> !password 20:31:15 <PublicServer> Twerkhoven[L]: tarter 20:31:28 <PublicServer> *** TWerkhoven joined the game 20:31:39 <PublicServer> <mfb> just reverse PBS everywhere? 20:31:51 <PublicServer> <Ryton> yeah, atm 20:32:57 *** valhallasw has quit IRC 20:33:08 <PublicServer> <Tray> finished? 20:33:13 <PublicServer> <mfb> I think so 20:33:21 <PublicServer> <Ryton> daim you are fast mfb :-)) 20:33:25 <PublicServer> <Ryton> good work all! 20:33:45 <PublicServer> <Ryton> (for the few that are here :-) 20:33:58 <PublicServer> <Ryton> now the spread looks more even 20:34:04 <Sigma> !players 20:34:07 <PublicServer> Sigma: Client 163 (Orange) is mfb, in company 1 (Cunbridge Transport) 20:34:07 <PublicServer> Sigma: Client 165 (Orange) is Tray, in company 1 (Cunbridge Transport) 20:34:07 <PublicServer> Sigma: Client 167 (Orange) is Ryton, in company 1 (Cunbridge Transport) 20:34:07 <PublicServer> Sigma: Client 175 is TWerkhoven, a spectator 20:34:07 <PublicServer> <mfb> fixed some bugs now 20:34:18 <PublicServer> <Ryton> too full ? 20:34:28 <PublicServer> <Ryton> can you check !light here or here? 20:34:34 <PublicServer> <Ryton> signs 20:34:38 <PublicServer> <mfb> ? 20:36:01 <PublicServer> <mfb> that was the problem 20:36:03 <PublicServer> <Ryton> check sign "!light here?" 20:36:20 <PublicServer> <mfb> what is there? 20:36:26 <PublicServer> <Ryton> diagonal piece 20:36:31 <PublicServer> <Ryton> or on the E-W piece? 20:36:37 <PublicServer> <mfb> does not matter 20:36:39 <PublicServer> <Ryton> ok 20:36:49 <PublicServer> <Ryton> cause there is quite some variation 20:38:44 <PublicServer> *** made screenshot at 00034511: http://ps.openttdcoop.org/publicserver/webcam/00034511.png 20:40:19 <PublicServer> <Ryton> now what? 20:40:21 <PublicServer> <Ryton> any problems? 20:40:47 <PublicServer> <Ryton> 1875 trains even, so limit must be above 1850 20:41:20 <PublicServer> <Tray> 1875 is current cap 20:43:10 <PublicServer> <Ryton> does that work too? 20:43:14 <PublicServer> <Ryton> didnt knew! :-) 20:43:29 <PublicServer> <mfb> industries need flat land to spawn 20:43:46 <PublicServer> <Ryton> if other things fail: we can always expand to a 7th ML :p 20:43:57 <PublicServer> <Ryton> but it seems to flow very well atm 20:44:22 <PublicServer> <mfb> that only means that we need more goods trains 20:44:31 <Sigma> I probably left SLH 3a with a few mistakes 20:44:33 <Sigma> lol 20:44:33 <PublicServer> <mfb> ML5 sends jams 20:44:45 <PublicServer> <mfb> found the signal gap 20:44:55 <PublicServer> *** Spike joined the game 20:45:01 <PublicServer> <Ryton> the logic = not gate? 20:45:08 <PublicServer> <mfb> ? 20:45:19 <PublicServer> <Ryton> sign !logic 20:45:41 <PublicServer> <mfb> needs a second train 20:45:41 <PublicServer> <Ryton> or a temp 50 % selector? 20:45:51 <PublicServer> <mfb> then it is a not 20:45:55 <PublicServer> <Ryton> crash some ;-) 20:46:08 <mfb-> !rcon set max_trains 1900 20:46:11 <PublicServer> <Ryton> btw 20:46:14 <PublicServer> <Ryton> the flip flow 20:46:28 <PublicServer> <Ryton> how many copy errors did I make? :p 20:46:32 <PublicServer> <Ryton> flipflop that is 20:46:49 <PublicServer> <mfb> uh 20:46:51 <PublicServer> <mfb> test it 20:47:01 <PublicServer> <Ryton> I used to understand it (reading the blogs & forum) 20:47:11 <PublicServer> <Ryton> butthats a long time ago 20:47:13 <PublicServer> <mfb> the western not gate will not work 20:47:15 <PublicServer> <Ryton> cant do, train limit... 20:47:21 <PublicServer> <mfb> and I think there are signals missing 20:47:23 <PublicServer> <mfb> you can 20:47:25 <PublicServer> <Ryton> no, but how to connect... 20:47:33 <PublicServer> <Ryton> I checked that it was NOt working properly 20:47:43 <PublicServer> <Ryton> but how to make it ok, I dont know 20:47:51 <PublicServer> <mfb> hmm 20:47:53 <PublicServer> <mfb> my example died? 20:47:55 <PublicServer> <Ryton> just delete :-)- 20:48:01 <PublicServer> <Ryton> yeah, it was underneath the current balancer 20:48:11 <PublicServer> <Ryton> this was a quick copy of that 20:48:16 <PublicServer> <Ryton> but didnt have time to check tile by tile 20:48:28 <PublicServer> <Ryton> things were going fast the last few days :-) 20:49:51 <Sigma> why was that? the previous game seemed to last forever 20:50:19 <PublicServer> <mfb> hmm 20:50:21 <Sigma> this one had everything connected in a few days 20:50:40 <PublicServer> <mfb> someone added wood trains 20:50:51 <PublicServer> <Tray> maybe the plan is more fun (I did not played the last game so don't know) 20:50:53 <PublicServer> <Ryton> not me... 20:51:03 <PublicServer> <Ryton> tray? 20:51:12 <PublicServer> <Tray> what? 20:51:39 <PublicServer> <Ryton> did you add some wood trains? 20:51:47 <PublicServer> <Ryton> not important , nvr mind 20:51:47 <PublicServer> <Tray> yes 20:53:45 <PublicServer> *** made screenshot at 0003599C: http://ps.openttdcoop.org/publicserver/webcam/0003599C.png 20:53:46 <PublicServer> <mfb> fine 20:53:59 <PublicServer> <Ryton> ok, this makes sense 20:54:09 <PublicServer> <Ryton> so, to come back to my example 20:54:49 <PublicServer> <Ryton> thx 20:55:35 <PublicServer> <Ryton> now I understand it (again) 20:55:41 <PublicServer> <Ryton> thx for the time to explain :-) 20:56:02 *** sla_ro|master has quit IRC 20:56:40 <PublicServer> <Tray> the problem with flipflops is that it tends to break at high traffic 20:57:13 <PublicServer> <mfb> but at high traffic, a regular split by signal gap works 20:57:45 <PublicServer> <mfb> or use logic trains, then it works with every traffic (except incoming logic trains maybe) 20:58:05 <PublicServer> <Ryton> this were normal maglevs? 20:58:19 <PublicServer> <Ryton> ah I see 20:58:25 <PublicServer> <mfb> Osai made a newGRF with special trains 20:58:32 <PublicServer> <mfb> really really fast 20:58:34 <PublicServer> <Tray> logic train is a special grf with maximum acceleration 20:58:40 <PublicServer> <Ryton> yeah, the infinite accelleration ones? 20:58:47 <PublicServer> <Ryton> withouth carrying capacity 20:59:08 <PublicServer> <mfb> well, infinite in the sense that OTTD just calculates ~30 frames per second 21:00:03 <PublicServer> <Ryton> should be enough for most trains 21:00:13 <PublicServer> <mfb> ;) 21:00:23 <PublicServer> <mfb> but it gives some interesting results with logic trains 21:00:33 <PublicServer> <mfb> as they can travel several tiles per frame 21:06:15 <PublicServer> <mfb> 4.3? ;) 21:06:23 <PublicServer> <Ryton> might be better yes :p 21:06:37 <PublicServer> <Ryton> can you change it on th merger? 21:07:17 <PublicServer> <Ryton> what was v1 btw? 21:07:40 <PublicServer> <mfb> like v1, but the small loop was not there, I think 21:07:49 <PublicServer> <mfb> and the combo signal was twoway 21:08:31 <PublicServer> <Ryton> true 21:08:45 <PublicServer> *** made screenshot at 0003E517: http://ps.openttdcoop.org/publicserver/webcam/0003E517.png 21:09:33 <mfb-> !rcon set max_trains 1950 21:10:09 <Twerkhoven[L]> are you gonna break the 2k barrier? 21:10:29 <PublicServer> <mfb> maybe later 21:14:52 <PublicServer> <Ryton> 6! is the signal for 6 la 21:15:00 <PublicServer> <Ryton> symbol for 6 balanced lines? 21:15:10 <PublicServer> <mfb> ? 21:15:18 <PublicServer> <Ryton> 6 > 6 lines 21:15:25 <PublicServer> <Ryton> after a bbalancer = 6>6!? 21:15:28 <PublicServer> <mfb> 6! is just 6! 21:15:35 <PublicServer> <Ryton> what is 6! then ? :p 21:15:42 <PublicServer> <mfb> like "hi!" is just "hi!" 21:15:46 <PublicServer> <Ryton> ah :p 21:16:00 <PublicServer> <Ryton> oki (see comments next to versions 21:16:04 <PublicServer> <Ryton> I'm off now 21:16:15 <PublicServer> <mfb> good night 21:16:23 <Sigma> 6! = 720 21:16:31 <PublicServer> <mfb> that is true 21:18:33 <PublicServer> <mfb> there is no sign with 6! 21:18:38 <Ryton> !archive 21:18:38 <PublicServer> Ryton: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 21:22:32 <PublicServer> *** Tray has left the game (leaving) 21:22:40 <PublicServer> *** Ryton has left the game (leaving) 21:22:40 <PublicServer> *** Game paused (number of players) 21:23:45 <PublicServer> *** made screenshot at 0003AD88: http://ps.openttdcoop.org/publicserver/webcam/0003AD88.png 21:27:50 <PublicServer> *** mfb has joined spectators 21:28:30 <PublicServer> *** Spike has left the game (leaving) 21:31:29 <PublicServer> *** Game still paused (number of players) 21:31:32 <PublicServer> *** Sigma joined the game 21:35:00 <Sigma> o.O what happened to Sander's tree planted in 2259 21:35:11 <Sigma> there was a whole forest here earlier and now it's gone 21:36:49 <PublicServer> *** Game still paused (number of players) 21:36:51 <PublicServer> *** Mazur joined the game 21:45:17 <PublicServer> *** mfb has joined company #1 21:45:17 <PublicServer> *** Game unpaused (number of players) 21:45:25 *** Twerkhoven[L] has quit IRC 21:45:44 <PublicServer> *** Sigma has left the game (connection lost) 21:49:36 <PublicServer> <Mazur> Ah, we;re alive. 21:51:48 <PublicServer> <mfb> hmm 21:51:53 *** tycoondemon has quit IRC 21:52:18 *** duckblaster has joined #openttdcoop 21:53:03 <PublicServer> <Mazur> gap 8, so two should be good. 21:53:16 <PublicServer> <mfb> more, as the exit signals are there, too 21:53:24 <PublicServer> <mfb> and there are three rows 21:53:45 <PublicServer> *** made screenshot at 000331D4: http://ps.openttdcoop.org/publicserver/webcam/000331D4.png 21:54:04 <PublicServer> <Mazur> Oh, that! 21:54:12 <PublicServer> <mfb> hmm 22:01:00 <duckblaster> !password 22:01:00 <PublicServer> duckblaster: vigils 22:01:19 <PublicServer> *** duckblaster joined the game 22:01:27 <PublicServer> <Mazur> Hey, duckblister 22:03:16 <PublicServer> *** TWerkhoven has left the game (leaving) 22:06:35 *** TWerkhoven has quit IRC 22:08:47 <PublicServer> *** made screenshot at 00009553: http://ps.openttdcoop.org/publicserver/webcam/00009553.png 22:15:09 <PublicServer> <mfb> good night 22:15:31 <PublicServer> <Mazur> Sleep well. 22:16:53 <PublicServer> *** mfb has left the game (leaving) 22:17:25 *** mfb- has quit IRC 22:17:46 <PublicServer> <Mazur> I'm trying to doctor low serviced stations, see why they aren't getting the service they should. 22:19:38 <Sigma> I just noticed a too highly serviced station 22:20:03 <Sigma> oh there it is Plutbridge East could use some moreplatforms 22:20:59 <PublicServer> <Mazur> Seems to be doing fine. 22:21:25 <Sigma> is it now? it was jamming all the way up through SLH3c earlier 22:23:29 <PublicServer> *** Sigma joined the game 22:23:46 <PublicServer> *** made screenshot at 00018740: http://ps.openttdcoop.org/publicserver/webcam/00018740.png 22:24:01 <PublicServer> *** Sigma has left the game (connection lost) 22:24:12 *** md__ has quit IRC 22:24:12 *** agelito has quit IRC 22:24:12 *** alang has quit IRC 22:24:12 *** JamesGo has quit IRC 22:24:12 *** orudge has quit IRC 22:24:12 *** kais58 has quit IRC 22:24:12 *** `real has quit IRC 22:24:12 *** Sylf has quit IRC 22:24:12 *** Andel has quit IRC 22:24:12 *** NCommander has quit IRC 22:24:12 *** Razaekel has quit IRC 22:24:27 <Sigma> 80 trains on 4 platforms? 22:24:39 <PublicServer> <Mazur> Plut East? 22:24:48 <Sigma> yeah? 22:25:17 <PublicServer> <Mazur> Sounds like over-serviced. 22:25:37 <Sigma> I'm afraid the number of trains is now too large for my poor laptop :( 22:26:05 <PublicServer> <Mazur> Only 1940... 22:26:12 <Sigma> it kicks me right out... still no clue why 22:26:19 *** kais58 has joined #openttdcoop 22:26:42 <Sigma> as it runs fine on another computer with nearly the same specs 22:26:46 <PublicServer> <duckblaster> what specs? 22:26:53 *** `real has joined #openttdcoop 22:26:53 *** Sylf has joined #openttdcoop 22:26:53 *** Andel has joined #openttdcoop 22:26:53 *** oxygen.oftc.net sets mode: +o Sylf 22:27:11 <Sigma> the only big differences are the mainboard (since one is a laptop) and the GPU 22:27:26 <PublicServer> <duckblaster> should tradingbury valley be merged with plutbridge east? 22:27:27 *** agelito has joined #openttdcoop 22:27:27 *** alang has joined #openttdcoop 22:27:27 *** JamesGo has joined #openttdcoop 22:27:27 *** orudge has joined #openttdcoop 22:28:11 <Sigma> the one is 2.4GHz (desktop) and the other 2.25 22:29:29 *** md__ has joined #openttdcoop 22:30:31 <PublicServer> <Mazur> Other stations need them sooner. 22:30:49 <PublicServer> <Mazur> Retfield East has 2. 22:32:58 <PublicServer> <Mazur> Remove the overflow when you think it's safe. 22:35:30 *** ChanServ sets mode: +v Sylf 22:35:30 *** ChanServ sets mode: +v Phoenix_the_II 22:35:30 *** ChanServ sets mode: +v KenjiE20 22:35:30 *** ChanServ sets mode: +v SmatZ 22:35:30 *** ChanServ sets mode: +v planetmaker 22:35:30 *** ChanServ sets mode: +v Osai 22:35:30 *** ChanServ sets mode: +v XeryusTC 22:35:30 *** ChanServ sets mode: +v V453000 22:35:30 *** ChanServ sets mode: +v Ammler 22:35:30 *** ChanServ sets mode: +v Webster 22:35:30 *** ChanServ sets mode: +v ^Spike^ 22:35:30 *** ChanServ sets mode: +v tneo 22:35:30 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 22:37:47 *** KenjiE20 has quit IRC 22:38:47 <PublicServer> *** made screenshot at 00015CA5: http://ps.openttdcoop.org/publicserver/webcam/00015CA5.png 22:42:55 *** alang has quit IRC 22:43:50 *** NCommander has joined #openttdcoop 22:43:50 *** Razaekel has joined #openttdcoop 22:53:47 <PublicServer> *** made screenshot at 0001712E: http://ps.openttdcoop.org/publicserver/webcam/0001712E.png 23:03:44 *** Chris_Booth[LP] has joined #openttdcoop 23:04:23 <Chris_Booth[LP]> !players 23:05:22 <PublicServer> *** Chris Booth joined the game 23:05:37 <PublicServer> <Mazur> Hi, CB. 23:06:09 <PublicServer> <Chris Booth> hi Mazur 23:06:56 <PublicServer> <Mazur> AAMOF, I was just leaving. 23:07:00 <PublicServer> <Mazur> See you all. 23:07:04 <PublicServer> *** Mazur has left the game (leaving) 23:07:12 <PublicServer> <Chris Booth> nn Mazur 23:08:05 *** Progman has quit IRC 23:08:47 <PublicServer> *** made screenshot at 00019941: http://ps.openttdcoop.org/publicserver/webcam/00019941.png 23:13:47 <PublicServer> <Chris Booth> duckblaster: you here? 23:13:52 <PublicServer> <duckblaster> yes 23:14:00 <PublicServer> <Chris Booth> oh cool 23:14:02 <PublicServer> <Chris Booth> you building? 23:14:28 <PublicServer> <duckblaster> working on plutbridge east 23:14:39 <PublicServer> <Chris Booth> you need any help? 23:14:45 <PublicServer> <duckblaster> yeah 23:14:55 <PublicServer> <duckblaster> not good with eyecandy 23:15:05 <PublicServer> <Chris Booth> if you put an !help sign I will look 23:15:36 <PublicServer> <Chris Booth> gound it 23:16:09 <PublicServer> <Chris Booth> not sure what I built there lol 23:16:21 <PublicServer> <duckblaster> i think it got moved 23:16:38 *** Tray has quit IRC 23:17:03 <PublicServer> <Chris Booth> you mind if I remove 1 line of eyecandy? 23:17:09 <PublicServer> <duckblaster> ok 23:18:59 <PublicServer> <Chris Booth> that will improve the entrance 23:21:17 <PublicServer> <Chris Booth> OK i AM OFF TO BED NOW 23:21:26 <PublicServer> <Chris Booth> got to get my beauty sleep 23:21:29 <PublicServer> *** Chris Booth has left the game (leaving) 23:21:29 <PublicServer> *** Game paused (number of players) 23:22:35 *** hibby has joined #openttdcoop 23:22:38 <hibby> hola 23:23:13 <PublicServer> *** duckblaster has left the game (leaving) 23:23:47 <PublicServer> *** made screenshot at 00022304: http://ps.openttdcoop.org/publicserver/webcam/00022304.png 23:25:10 <Sigma> hola 23:25:27 <hibby> How goes? 23:26:01 <Sigma> jolly fine 23:26:26 <hibby> sweet :) 23:26:34 <Sigma> yourself? 23:26:40 <Sigma> :p 23:26:45 <hibby> Not too bad 23:27:01 <hibby> just looking at the openttd coop tutorial savegame and marvelling 23:27:26 <hibby> been noticing that I've been getting some bottlenecks on my networks, so I figured I should learn how to do it properly ;) 23:28:49 <Sigma> it's quite labour intensive doing this on your own though lol 23:28:52 <Sigma> the networks are insane 23:29:09 <hibby> indeed 23:29:45 <hibby> Been running my own server for a while, trying to follow some good practises, but when it gets to more than one line in each direction my brain gets confused 23:33:32 <Sigma> I really like the current network layout 23:34:15 <hibby> on the multiplayer? 23:34:35 <Sigma> yeah 23:35:21 <Sigma> it's 1 direction traffic so the junctions are not as complex 23:35:41 <hibby> public or welcome? 23:36:07 <Sigma> public 23:36:38 <hibby> need a client update 23:36:43 <hibby> grumblegrumble 23:37:02 <duckblaster> !dl win 23:37:02 <PublicServer> duckblaster: unknown option "win" 23:37:07 <duckblaster> !dl 23:37:07 <PublicServer> duckblaster: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 23:37:07 <PublicServer> duckblaster: http://www.openttd.org/en/download-trunk/r22700 23:37:18 *** Chris_Booth[LP] has quit IRC 23:37:26 <duckblaster> pick your system 23:37:32 <hibby> checkinng my repos instead 23:37:44 <duckblaster> linux? 23:37:47 <hibby> quick scan of AUR to see if the latest version is there 23:37:48 <hibby> arch 23:37:55 <duckblaster> not there 23:37:59 <duckblaster> need a nightly 23:38:02 <hibby> there is in AUR 23:38:03 <hibby> ;) 23:38:33 <hibby> http://aur.archlinux.org/packages.php?ID=14222 for future reference. 23:38:34 <Webster> Title: AUR (en) - openttd-beta (at aur.archlinux.org) 23:41:19 <duckblaster> that's not rev 22700 though 23:42:07 <hibby> i'll just update the pkgbuild 23:44:44 <hibby> I'm pretty sure it is, the release dates match 23:45:08 <duckblaster> just grab !dl lin 23:45:12 <duckblaster> !dl lin 23:45:12 <PublicServer> duckblaster: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-linux-generic-i686.tar.xz 23:45:18 <duckblaster> !dl lin64 23:45:18 <PublicServer> duckblaster: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-linux-generic-amd64.tar.xz 23:45:30 <duckblaster> no compile needed 23:45:39 <duckblaster> unpack and go 23:46:29 <hibby> fair enough 23:46:51 <duckblaster> no players at the moment though 23:47:02 <duckblaster> need 2 at least to unpause it 23:47:22 <hibby> 'salright, I'm happy to spectate and explore 23:47:25 <Sigma> and I can't join because it immediately kicks me :P 23:47:36 <hibby> grumble. Don't have the relevant dependancies for the binary version. 23:47:37 <duckblaster> i'll join anyway 23:47:47 <duckblaster> which ones? 23:47:55 <Sigma> !password 23:47:55 <PublicServer> Sigma: boasts 23:48:10 <PublicServer> *** Game still paused (number of players) 23:48:13 <PublicServer> *** Sigma joined the game 23:48:23 <hibby> libcuii18n 23:48:26 <duckblaster> i got caught on libicu 4.4 23:48:44 <duckblaster> not available for my (old) version of ubuntu 23:48:55 <Sigma> i18n 23:49:15 <duckblaster> still stuck on ubuntu 10.04, a year and 2 versions out of date 23:49:34 <hibby> lol, sounds about right. 23:49:48 <Sigma> what is it for? 23:50:06 <hibby> arch is a bit more forgiving than that, luckily. 23:50:18 <duckblaster> i18n is the code for internationalisation 23:50:38 <Sigma> but do you need it if you only need english anyway? 23:51:10 <duckblaster> it doesn't know that though 23:51:18 <Sigma> lol 23:51:33 <hibby> hmm. icui is up to date. /me goes hunting 23:51:45 <duckblaster> i ended up grabbing the package from the newer download site 23:56:12 <Sigma> sometimes I'm not jealous of *nix users 23:56:17 <Sigma> :P 23:57:48 *** md__ has quit IRC 23:57:57 <duckblaster> i use xp pro on the desktop 23:58:08 <duckblaster> old ubuntu on the laptop 23:58:23 *** md_ has joined #openttdcoop 23:58:28 <duckblaster> not at home for a couple of weeks so stuck on the laptop 23:59:32 <hibby> haha 23:59:53 <hibby> I enjoy the challenge 23:59:57 <duckblaster> same