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Log for #openttdcoop on 1st November 2011:
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00:04:53  <PublicServer> <nicfercoop> that's better?
00:05:03  <PublicServer> <LoPo> now you have a curfe of 1
00:05:20  <PublicServer> <LoPo> :)
00:05:34  <PublicServer> <LoPo> but whay abouth
00:08:41  <PublicServer> <LoPo> k :) which are your ML and which are the splitted lines?
00:08:51  <PublicServer> <LoPo> mark (sign) them
00:08:59  <PublicServer> <LoPo> makes thinking easier
00:09:17  <PublicServer> <LoPo> oky
00:09:31  <PublicServer> <LoPo> its is easier to split them outways
00:09:41  <PublicServer> <LoPo> so to the northwest
00:10:07  <PublicServer> <LoPo> see my point?
00:10:29  <PublicServer> <LoPo> now you have to bridge/tunnel it again
00:11:44  <PublicServer> ***  made screenshot at 0000CF73: http://ps.openttdcoop.org/publicserver/webcam/0000CF73.png
00:13:49  <PublicServer> <LoPo> uhmmm
00:15:55  <PublicServer> <LoPo> there
00:15:57  <PublicServer> <LoPo> L(
00:15:59  <PublicServer> <LoPo> :)
00:16:27  <PublicServer> <LoPo> k
00:16:42  <PublicServer> <LoPo> tunnle or bridge the splits and make from 3 lines 2
00:16:52  <PublicServer> <LoPo> ML just conncet them :)
00:16:58  <PublicServer> <LoPo> to !here
00:17:15  <PublicServer> <LoPo> no :P
00:17:22  <PublicServer> <LoPo> that is a split line
00:17:32  <PublicServer> <LoPo> see the signs?
00:17:50  <PublicServer> <LoPo> btw? can you type something back? :P
00:18:18  <PublicServer> <LoPo> hello?
00:18:29  <PublicServer> <nicfercoop> splits tunnels below ML?
00:18:51  <PublicServer> <LoPo> ye
00:18:55  <PublicServer> <LoPo> i guess so :)
00:19:15  <PublicServer> <LoPo> yes that is good
00:19:19  <PublicServer> <LoPo> k carry on
00:21:00  <PublicServer> *** Sylf has left the game (leaving)
00:21:07  *** Sylf has quit IRC
00:22:09  *** pugi has quit IRC
00:26:44  <PublicServer> ***  made screenshot at 0000ED92: http://ps.openttdcoop.org/publicserver/webcam/0000ED92.png
00:26:58  <PublicServer> <LoPo> do you also want to build the balancer?
00:27:38  <PublicServer> <LoPo> nicfercoop?
00:27:50  <PublicServer> <nicfercoop> I''m finishing the 3->2
00:27:56  <PublicServer> <LoPo> nicfercoop: do you also want to build the balancer? :)
00:28:03  <PublicServer> <nicfercoop> yeah
00:28:05  <PublicServer> <LoPo> k
00:31:58  <PublicServer> <LoPo> LOL!
00:32:26  <PublicServer> <LoPo> nicfercoop: dont get mad ;)
00:32:53  <PublicServer> <nicfercoop> sorry, there was almost no space
00:33:08  <PublicServer> <LoPo> well
00:33:23  <PublicServer> <LoPo> you want to build all to all?
00:33:39  <PublicServer> <nicfercoop> yup
00:34:11  <PublicServer> <LoPo> :P htere
00:34:17  <PublicServer> <LoPo> but
00:34:43  <PublicServer> <LoPo> that "cheap" design was also good enough
00:35:11  <PublicServer> <nicfercoop> not all to all althrough...
00:35:16  <PublicServer> <LoPo> true
00:35:37  <PublicServer> <LoPo> k now 2+2->2
00:35:40  <PublicServer> <LoPo> and balancing
00:36:03  <PublicServer> <LoPo> and then your done
00:36:14  <PublicServer> <nicfercoop> not all to all
00:36:25  <PublicServer> <LoPo> yes that one  needs all to all
00:36:39  <PublicServer> <LoPo> thats why the 3->2 can be cheaper
00:37:01  <PublicServer> <LoPo> because otherwise you will have 2 balancer next to each other
00:37:11  <PublicServer> <LoPo> which is not bad tho :)
00:41:11  <PublicServer> <LoPo> WHOHO!!!
00:41:18  <PublicServer> <LoPo> forest is gone :D
00:41:45  <PublicServer> ***  made screenshot at 0000EB99: http://ps.openttdcoop.org/publicserver/webcam/0000EB99.png
00:43:38  <PublicServer> <LoPo> :P
00:44:25  <PublicServer> <LoPo> but
00:44:36  <PublicServer> <LoPo> what was wrong with the firstdesign?
00:44:56  <PublicServer> <LoPo> you need 2 exit lines not 3
00:45:16  <PublicServer> <LoPo> no not that
00:45:28  <PublicServer> <LoPo> i was the one with the sign "evil x of doom...."
00:45:58  <PublicServer> <LoPo> yes
00:45:58  <PublicServer> <nicfercoop> I need to connect A to E2 now
00:46:04  <PublicServer> <LoPo> but D is not going to E1
00:46:08  <PublicServer> <nicfercoop> and C to E2
00:46:14  <PublicServer> <LoPo> and C is not going to E2
00:46:24  <PublicServer> <nicfercoop> wasn't it all to all?
00:46:38  <PublicServer> <LoPo> yes
00:46:41  <PublicServer> <LoPo> all to all
00:46:55  <PublicServer> <nicfercoop> then C needs to go to E2 and D to E1
00:47:04  <PublicServer> <LoPo> yep
00:48:00  <PublicServer> <LoPo> something is not right
00:48:22  <PublicServer> <nicfercoop> 'this one' can't get to E2
00:48:31  <PublicServer> <LoPo> B should be E2
00:48:45  <PublicServer> <LoPo> and then connect C and D to B etc
00:50:19  <PublicServer> <LoPo> now you have 2 ways to 1 point
00:50:21  <PublicServer> <LoPo> :P
00:50:35  <PublicServer> <nicfercoop> they should both reach E1
00:50:48  <PublicServer> <LoPo> they already do
00:51:13  <PublicServer> <nicfercoop> I'm getting dizzy
00:51:43  <PublicServer> <LoPo> now it should be correct
00:52:19  <PublicServer> <LoPo> only the waiting bays are not right
00:52:25  <PublicServer> <LoPo> they are to short
00:52:57  <PublicServer> <LoPo> X
00:53:39  <PublicServer> <LoPo> no cl 1 now
00:53:56  <PublicServer> <nicfercoop> that's a CL2
00:54:03  <PublicServer> <LoPo> yes
00:54:11  <PublicServer> <LoPo> but that is not a real CL :P
00:54:13  <PublicServer> <nicfercoop> that's better
00:54:21  <PublicServer> <LoPo> no now w8ing bay is t shirt
00:55:04  <PublicServer> <nicfercoop> better?
00:55:05  <PublicServer> <LoPo> see
00:55:15  <PublicServer> <LoPo> ah yes that is also good
00:55:56  <PublicServer> <nicfercoop> lol
00:56:42  <PublicServer> <LoPo> :P
00:56:45  <PublicServer> ***  made screenshot at 0000EF8F: http://ps.openttdcoop.org/publicserver/webcam/0000EF8F.png
00:58:03  <PublicServer> <LoPo> did you put that sigh there?
00:58:17  <PublicServer> <nicfercoop> about the bottleneck?
00:58:17  <PublicServer> <nicfercoop> yes
00:58:19  <PublicServer> <LoPo> ye
00:58:36  <PublicServer> <LoPo> :)
00:58:44  <PublicServer> <LoPo> you might be rught
00:58:58  <PublicServer> <LoPo> but if you look at the other hubs they have the same desigh
00:59:02  <PublicServer> <LoPo> design*
01:00:10  <PublicServer> <LoPo> also the outer two lines have priority
01:00:17  <PublicServer> <nicfercoop> except my 3->2
01:00:27  <PublicServer> <LoPo> so they will never be delayed by the inner line
01:00:37  <PublicServer> <LoPo> which is the only one who can block it
01:01:07  <PublicServer> <LoPo> so :P i doubt is
01:01:19  <PublicServer> <LoPo> yes yours needs prio as well
01:01:52  <PublicServer> <LoPo> know how to build it>
01:01:55  <PublicServer> <LoPo> ?
01:02:01  <PublicServer> <nicfercoop> I mean, that thing I made is all to all unless the others
01:03:13  <PublicServer> <LoPo> "_
01:03:15  <PublicServer> <LoPo> :)
01:03:27  <PublicServer> <LoPo> that is indeed true
01:03:56  <PublicServer> <LoPo> k wait
01:04:02  <PublicServer> <LoPo> let me help :)
01:04:10  <PublicServer> <LoPo> which needs prio over which?
01:04:52  <PublicServer> <nicfercoop> the outer needs prio
01:05:11  <PublicServer> <LoPo> k
01:05:17  <PublicServer> <LoPo> over inner?
01:06:47  <PublicServer> <nicfercoop> that should give prio to the outer
01:07:11  <PublicServer> <LoPo> so a has prio over b
01:07:21  <PublicServer> <LoPo> ?
01:07:27  <PublicServer> <nicfercoop> no, b over a
01:07:30  <PublicServer> <LoPo> ah
01:07:42  <PublicServer> <LoPo> then you should build it the other way around
01:07:56  <PublicServer> <LoPo> becuase now a gets the prio
01:08:44  <PublicServer> <nicfercoop> shouldn't that loop make the trains prefer b to a?
01:09:02  <PublicServer> <LoPo> no that loop does nothing to be honnest :P
01:09:57  <PublicServer> <LoPo> see
01:10:01  <PublicServer> <LoPo> now it works
01:10:28  <PublicServer> <LoPo> is that good?
01:10:46  <PublicServer> <LoPo> k ill show you
01:11:32  <PublicServer> <nicfercoop> lol
01:11:40  <PublicServer> <LoPo> w8
01:11:50  <PublicServer> ***  made screenshot at 0000E78B: http://ps.openttdcoop.org/publicserver/webcam/0000E78B.png
01:11:58  <PublicServer> <LoPo> wtf!
01:12:53  <PublicServer> <LoPo> trol
01:13:17  <PublicServer> <nicfercoop> trololol
01:13:35  <PublicServer> <LoPo> that will teach them :P
01:13:39  <PublicServer> <nicfercoop> pre signals should be two way?
01:13:44  <PublicServer> <LoPo> wut!!!
01:15:32  <PublicServer> <LoPo> k
01:15:35  <PublicServer> <LoPo> now it works
01:15:47  <PublicServer> <LoPo> and watch the 4th train
01:15:49  <PublicServer> <nicfercoop> yup
01:15:52  <PublicServer> <LoPo> that is why
01:16:14  <PublicServer> <LoPo> combo should not be needed
01:16:22  <PublicServer> <LoPo> dude
01:16:32  <PublicServer> <LoPo> watch out :P
01:17:59  <PublicServer> <LoPo> k so pre signals so trains wait before the splits
01:18:06  <PublicServer> <LoPo> and combo/pre for prios :)
01:18:30  <PublicServer> <nicfercoop> those pieces of non-circulable rails are for preventing trains from getting stuck in the combos righte?
01:18:41  <PublicServer> <LoPo> ah :P no :)
01:18:55  <PublicServer> <LoPo> its to prevent signal gaps
01:19:19  <PublicServer> <LoPo> the "prio-signal" is now going around the real tracks
01:19:22  <PublicServer> <nicfercoop> oh I remember now
01:19:26  <PublicServer> <LoPo> :)
01:21:28  <PublicServer> <LoPo> first build the pre entry signal
01:21:57  <PublicServer> <LoPo> k
01:22:10  <PublicServer> <LoPo> you know that is a split
01:22:14  <PublicServer> <LoPo> not a merg?
01:23:11  <PublicServer> <LoPo> k :) need help?
01:23:13  <PublicServer> <nicfercoop> but how the presignal should reach the prio
01:23:31  <PublicServer> <LoPo> which presignal?
01:23:44  <PublicServer> <LoPo> that is a split
01:23:51  <PublicServer> <LoPo> so no prio is needed
01:24:03  <PublicServer> <nicfercoop> that should be the one that decides where the train should go
01:24:09  <PublicServer> <LoPo> ye
01:24:19  <PublicServer> <LoPo> but the train will take the free tracks
01:24:21  <PublicServer> <LoPo> OR
01:24:31  <PublicServer> <LoPo> w8 at the prio of the other one
01:24:56  <PublicServer> <LoPo> so we build them prios at the w8ing baus
01:24:58  <PublicServer> <LoPo> bays*
01:25:32  <PublicServer> <LoPo> good :)
01:25:38  <PublicServer> <nicfercoop> more like there?
01:25:50  <PublicServer> <LoPo> now B has prio over A
01:26:10  <PublicServer> <LoPo> if you build the prio correctly ofc
01:26:17  <PublicServer> <nicfercoop> entry1 doesn't reach a
01:26:35  <PublicServer> <LoPo> doens matter
01:26:36  <PublicServer> <nicfercoop> only b
01:26:43  <PublicServer> <LoPo> yes
01:26:51  <PublicServer> ***  made screenshot at 0000F59B: http://ps.openttdcoop.org/publicserver/webcam/0000F59B.png
01:26:53  <PublicServer> <LoPo> but we are talking about the merg of a with b
01:27:12  <PublicServer> <LoPo> and which of those to lines gets the prio...
01:27:28  <PublicServer> <nicfercoop> now it's wrong
01:27:35  <PublicServer> <LoPo> no
01:27:36  <PublicServer> <nicfercoop> the inner gets prio
01:27:37  <PublicServer> <LoPo> watch
01:27:39  <PublicServer> <nicfercoop> as it's now
01:28:06  <PublicServer> <LoPo> see
01:28:18  <PublicServer> <LoPo> B gets prio over A
01:28:22  <PublicServer> <LoPo> that is what you build
01:28:48  <PublicServer> <LoPo> do you see that?
01:28:55  <PublicServer> <LoPo> and getting the point :P ?
01:29:24  <PublicServer> <nicfercoop> I see
01:29:53  <PublicServer> <nicfercoop> but trains from a don't get a detour
01:29:59  <PublicServer> <LoPo> correct
01:30:09  <PublicServer> <LoPo> so we need to get it the other way around
01:30:11  <PublicServer> <nicfercoop> they already passed by the last one
01:30:17  <PublicServer> <LoPo> A should get prio over B
01:32:36  <PublicServer> <nicfercoop> but now the train from entry1 is taking a detour to inner
01:32:48  <PublicServer> <LoPo> yes oky
01:32:48  <PublicServer> <nicfercoop> so it's now wrong
01:33:32  <PublicServer> <LoPo> argh
01:33:36  <PublicServer> <LoPo> they are stupid
01:34:13  <PublicServer> <nicfercoop> exit signals should be two way
01:34:20  <PublicServer> <LoPo> not always
01:35:45  <PublicServer> <LoPo> see it works just fine
01:36:12  <PublicServer> <nicfercoop> now trains will prefer inner
01:36:18  <PublicServer> <nicfercoop> and that's wrong
01:36:26  <PublicServer> <LoPo> yes if the other one is "full"
01:36:45  <PublicServer> <LoPo> hmmm?
01:36:56  <PublicServer> <LoPo> you mean inner from the top merger?
01:37:19  <PublicServer> <nicfercoop> no, from the one with the sign
01:37:33  <PublicServer> <LoPo> i dont see your point:P
01:37:43  <PublicServer> <nicfercoop> can you see the signs?
01:37:46  <PublicServer> <LoPo> i just showed you with some trains
01:37:48  <PublicServer> <LoPo> yes
01:37:54  <PublicServer> <LoPo> and it works just fine
01:38:00  <PublicServer> <nicfercoop> trains need to prefer outer to inner
01:38:10  <PublicServer> <LoPo> but they do
01:38:12  <PublicServer> <LoPo> look
01:38:25  <PublicServer> <LoPo> see
01:38:28  <PublicServer> <LoPo> outer
01:39:14  <PublicServer> <nicfercoop> see my poin?
01:39:22  <PublicServer> <LoPo> why is that bad?
01:39:37  <PublicServer> <nicfercoop> shouldn't trains prefer outer?
01:39:43  <PublicServer> <LoPo> why?
01:40:06  <PublicServer> <nicfercoop> because you said
01:40:12  <PublicServer> <LoPo> let me see
01:40:16  <PublicServer> <nicfercoop> trains should prefer outer
01:40:54  <PublicServer> <nicfercoop> a train went to inner
01:41:06  <PublicServer> <LoPo> yes because it was faster that way
01:41:23  <PublicServer> <nicfercoop> without that prio nothing would change
01:41:47  <PublicServer> <nicfercoop> only that some trains would have to wait more than others
01:41:48  <PublicServer> <LoPo> yes but no prio is realy bad
01:41:51  <PublicServer> ***  made screenshot at 000195C8: http://ps.openttdcoop.org/publicserver/webcam/000195C8.png
01:41:56  <PublicServer> <LoPo> ye
01:43:48  <PublicServer> <nicfercoop> now, a should still get prio over b?
01:48:57  <PublicServer> <nicfercoop> is that prio I made good?
01:49:07  <PublicServer> <LoPo> looks fine to me
01:49:17  <PublicServer> <nicfercoop> a little small thro
01:49:19  <PublicServer> <LoPo> do you think its alright?
01:50:01  <PublicServer> <nicfercoop> I think trains from b will wait for traffic from a
01:50:11  <PublicServer> <LoPo> that is true
01:50:26  <PublicServer> <LoPo> but in general i always give the outer lanes prio :)
01:50:34  <PublicServer> <nicfercoop> but trains from b1 don't know wheter if b is busy
01:50:36  <PublicServer> <LoPo> or in this case
01:50:50  <PublicServer> <LoPo> true :)
01:50:54  <PublicServer> <LoPo> unless there is a jam
01:51:29  <PublicServer> <LoPo> but in this case you want to give prio to only one track until no more merges are needed
01:52:06  <PublicServer> <LoPo> see my point
01:52:33  <PublicServer> <nicfercoop> but trains from b1 should be able to 'see' if c is busy and prefer b instead
01:52:47  <PublicServer> <LoPo> well they wil
01:52:55  <PublicServer> <LoPo> but hard to tell
01:53:06  <PublicServer> <nicfercoop> not until c is jammed
01:53:30  <PublicServer> <LoPo> but in this case a priority lane can get jammer because it have to give prio to someone else
01:54:09  <PublicServer> <LoPo> yeah, but c comes from way further
01:54:11  <PublicServer> <nicfercoop> since b took over a priority, now c should take a 'revenge' and balance the situation
01:54:23  <PublicServer> <LoPo> so
01:54:39  <PublicServer> <nicfercoop> trains from c will be pretty sad
01:54:51  <PublicServer> <nicfercoop> I mean d if c got the prio
01:55:05  <PublicServer> <LoPo> trains from c going to c/d will go to b instead i think
01:55:37  <PublicServer> <nicfercoop> trains from c will prefer b
01:55:55  <PublicServer> <nicfercoop> and trains from a1 should then prefer d
01:56:12  <PublicServer> <LoPo> yes but d is from a1 and a2 which have a choice
01:56:51  <PublicServer> ***  made screenshot at 0000F3A5: http://ps.openttdcoop.org/publicserver/webcam/0000F3A5.png
01:57:14  <PublicServer> <LoPo> uhmm
01:57:28  <PublicServer> <LoPo> nha i think its good this way :)
01:57:38  <PublicServer> <LoPo> lest see it when there are trains
01:57:51  <PublicServer> <LoPo> we can always tweak a little more
02:01:07  <PublicServer> <LoPo> satisfied?
02:01:19  <PublicServer> <nicfercoop> yep
02:01:25  <PublicServer> <nicfercoop> now I g2g now
02:01:31  <PublicServer> <LoPo> :P
02:01:34  <PublicServer> <LoPo> k see ya
02:01:48  <PublicServer> *** nicfercoop has left the game (leaving)
02:01:53  *** nicfer has left #openttdcoop
02:05:17  <PublicServer> <LoPo> hi Xotic :)
02:05:28  <Mazur> !password
02:05:28  <PublicServer> Mazur: gunman
02:05:29  <PublicServer> <Xotic750> ni :)
02:05:34  <Mazur> And don;t you forget it.
02:05:49  <PublicServer> <LoPo> "it" ?
02:06:26  <PublicServer> *** Mazur joined the game
02:08:49  <PublicServer> <Mazur> Hey, new bridges.
02:11:52  <PublicServer> ***  made screenshot at 0001C7C7: http://ps.openttdcoop.org/publicserver/webcam/0001C7C7.png
02:20:28  <PublicServer> <Xotic750> :)
02:20:30  <PublicServer> <Mazur> Like that, you mean?
02:20:51  <PublicServer> <Xotic750> yeaH, i'M STILL GETTING MY HEAD AROUND THE ANGLES
02:20:57  <PublicServer> <Xotic750> oops
02:20:59  <PublicServer> <LoPo> lol
02:21:22  <PublicServer> <Xotic750> that's why I was building it on a mountain
02:21:22  <PublicServer> <Mazur> No need to talk so loud, boy, I'm not quite deef, yet.
02:21:38  <PublicServer> <Mazur> ;-)
02:25:18  <PublicServer> <Xotic750> it's alright for some, I'm deaf and colour blind, lol, doesn't help with all the red and green :)
02:25:30  <PublicServer> <LoPo> serious? :P
02:25:37  <PublicServer> <Xotic750> yep
02:25:46  <PublicServer> <Xotic750> well, not exactly deaf
02:25:52  <PublicServer> <LoPo> :)
02:26:30  <PublicServer> <Xotic750> do we have container wagons?
02:26:52  <PublicServer> ***  made screenshot at 0003E3E9: http://ps.openttdcoop.org/publicserver/webcam/0003E3E9.png
02:27:21  <PublicServer> <Xotic750> I assume we are shipping goods to the town?
02:27:59  <PublicServer> <LoPo> yes
02:30:15  <PublicServer> <Mazur> Goods drop is in the South-east.
02:31:26  <PublicServer> <Mazur> One minor detail, Xotic750: When we name the major stations, we precede the name by a space.
02:31:43  <PublicServer> <Xotic750> oh, ok
02:31:59  <PublicServer> <Mazur> Look at hte staion list to see why.
02:32:21  <PublicServer> <Xotic750> got ya
02:32:47  <PublicServer> <Mazur> Saves so much time for all concerned.   :-)
02:33:05  <PublicServer> <Xotic750> sure :)
02:33:19  <PublicServer> <Xotic750> at least I'm labelling this time :P
02:33:33  <PublicServer> <Mazur> Yes, well sone.
02:33:35  <PublicServer> <Mazur> done
02:34:33  <PublicServer> <Mazur> That's the lot done.  Now all neatly lined up in the list./
02:35:02  <PublicServer> <Xotic750> :)
02:35:14  <PublicServer> <Xotic750> I need coffee and then connect the stations
02:35:42  <PublicServer> <Xotic750> btw can you check the coal/ore station and see if there is anything wrong or I should do
02:36:31  <PublicServer> <Xotic750> back soon
02:37:29  <PublicServer> <Mazur> One teensy detail, the combo signals on the last corner of each set aren't doing much, are they?
02:37:49  <PublicServer> <LoPo> ?
02:37:55  <PublicServer> <LoPo> is that to me?
02:38:13  <PublicServer> <Mazur> A combo signal folllowed by an exit signal with no split between.
02:38:19  <PublicServer> <Mazur> No, to Xotic750.
02:39:18  *** Speedy- has quit IRC
02:41:52  <PublicServer> ***  made screenshot at 000397EA: http://ps.openttdcoop.org/publicserver/webcam/000397EA.png
02:43:58  <PublicServer> <Xotic750> back
02:44:06  <PublicServer> <Xotic750> probably not, wasn't sure
02:44:20  <PublicServer> <Xotic750> I would have use PBS
02:44:33  <PublicServer> <Xotic750> but there seems to be a group displike for them
02:45:54  <PublicServer> <Mazur> There is, I hear it's slow.  I'm not sure exactly how or why, but people who know better than I say that.
02:45:56  <PublicServer> <Xotic750> and I have seen examples likr that, and with PBS and with block signals
02:46:31  <PublicServer> <Mazur> But think about what a combo signal, followed by an exit signal, does.
02:46:35  <PublicServer> <Xotic750> so it's hard to tell how I should signal them
02:47:04  <PublicServer> <LoPo> what is the problem/issue?
02:47:16  <PublicServer> <Mazur> There is no problem.
02:47:18  <PublicServer> <Xotic750> coal/ore drop
02:47:40  <PublicServer> <LoPo> the !this sign?
02:47:42  <PublicServer> <Mazur> But there is an "issue", but rthat already is a big word for it.
02:47:48  <PublicServer> <Mazur> Yes.
02:47:55  <PublicServer> <Xotic750> yep
02:48:19  <PublicServer> <LoPo> well, you need exit signs :P
02:48:48  <PublicServer> <Xotic750> yep :P but the entrance signalling
02:48:56  <PublicServer> <LoPo> hmmm
02:49:08  <PublicServer> <LoPo> yeah well :P
02:49:32  <PublicServer> <LoPo> trains cant look trough pre signaling
02:50:14  <PublicServer> <Mazur> DId you notice?
02:50:25  <PublicServer> <LoPo> but its also dependant on unloading speed
02:50:27  <PublicServer> <Xotic750> as I said, I would personally use PBS with a block
02:50:38  <PublicServer> <LoPo> same issue
02:51:04  <PublicServer> <Mazur> It's like this: THe combo should just be an exit signal, and the exit signal after the combo can go.
02:51:06  <PublicServer> <LoPo> if platform 5 and 6 are free
02:51:22  <PublicServer> <LoPo> and the first train goes to 5
02:51:46  <PublicServer> <LoPo> then the 2nd will w8 unthill the combo is green
02:52:12  <PublicServer> <LoPo> but it could just drive thought and go to 6...
02:52:23  <PublicServer> <Mazur> BUt the combo at hte sixth platform just repeats what the exit signal is saying.
02:52:49  <PublicServer> <LoPo> ye but it blocks the train, well there is a free platform
02:52:56  <PublicServer> <LoPo> so that is useless
02:53:20  <PublicServer> <LoPo> i was not talking about that :P
02:54:07  <PublicServer> <Mazur> I was.
02:54:59  <PublicServer> <Mazur> I was hoping to convey the gist of my remarks to Xotic750.
02:55:15  <PublicServer> <LoPo> k ill shut my mouth :P
02:55:25  <PublicServer> <Mazur> So he would see, why a combo before an exit signal is useless.
02:55:38  <PublicServer> <Xotic750> so would this be better then
02:55:49  <PublicServer> <Mazur> Except when there is a split in between, of course, with a separate exit.
02:56:07  <PublicServer> <Mazur> Yes, this works just the same as what you had.
02:56:18  <PublicServer> <Mazur> But less confusingly so.
02:56:34  <PublicServer> <Mazur> Oh, no, not the extra block signals.
02:56:52  <PublicServer> ***  made screenshot at 0003BFD9: http://ps.openttdcoop.org/publicserver/webcam/0003BFD9.png
02:56:56  <PublicServer> <Mazur> Unless you want trains to block free platforms further on.
02:57:50  <PublicServer> <Xotic750> and change the others to combo again?
02:57:52  <PublicServer> <Mazur> Now each exit signal is red when the platform is full, and green when it is free.
02:58:11  <PublicServer> <Mazur> The ones towards that should be combos.
02:58:28  <PublicServer> <Mazur> They all see more than one other signal, one of which can be free.
02:58:38  <PublicServer> <Xotic750> like so
02:58:48  <PublicServer> <Mazur> Yes.
02:58:56  <PublicServer> <Xotic750> ok
02:59:05  <PublicServer> <Xotic750> but why the gap in the exit signals?
03:00:07  <PublicServer> <Mazur> I would not leave a gap there, the one tile gap of the ML can be established after all the platforms have exited.
03:01:03  <PublicServer> <Xotic750> ah, I also just notices that my exits are not the same length
03:01:24  <PublicServer> <Xotic750> no, they are, lol
03:01:33  <PublicServer> <Xotic750> just a deception by the station
03:01:35  <PublicServer> <Mazur> Your last platforms, (12 of them) are only 2 long.
03:02:17  <PublicServer> <Mazur> The drop platforms.  They are two long.
03:03:52  <PublicServer> <Xotic750> yeah, so all 24 are the same exit length :P
03:04:31  <PublicServer> <Mazur> No, the pickup platforms are 3 long, like is mentioned in hte Network Plan.
03:05:49  <PublicServer> <Mazur> Oh, sorry, optical illusion, the DROP platforms only _looked_ two long.
03:06:03  <PublicServer> <Xotic750> yeah, that's what I said :P
03:06:24  <PublicServer> <Mazur> Yes, I missed that.'
03:06:26  <PublicServer> <Xotic750> the station deceives the eye
03:06:59  <PublicServer> <Xotic750> ok, what about the merger of the exits
03:07:26  <PublicServer> <Mazur> Balancing, definately not prios.
03:07:51  <PublicServer> <Xotic750> ok, now I was told that there is a better way to balance rather than those in the wiki
03:08:37  <PublicServer> <Mazur> TYhink about it: if one side is for some reason used more, while the other is also busy, only one side would get through an the other would block around the clock.
03:09:33  <PublicServer> <Xotic750> that was my guess and why I put the sign there
03:09:43  <PublicServer> <Xotic750> but how do I deal with it
03:09:45  <PublicServer> <Mazur> Actually, the balancing should already have been done before the stations, so there should be no need at these exits.
03:09:55  <PublicServer> <Xotic750> ok
03:09:58  <PublicServer> <Xotic750> wasn't sure
03:10:10  <PublicServer> <Mazur> If later is appears it does need it, we can deal with it then.
03:10:16  <PublicServer> <Xotic750> I guessed there may be balancing in the BBH
03:10:30  <PublicServer> <Xotic750> and then I have dedicated lines per station
03:10:46  <PublicServer> <Mazur> Yes, that's where you want it, as early as possible to use all lines optimally.
03:11:05  <PublicServer> <Xotic750> but the exit merge was a question I was not sure about
03:11:53  <PublicServer> ***  made screenshot at 0003B3F4: http://ps.openttdcoop.org/publicserver/webcam/0003B3F4.png
03:12:07  <PublicServer> <Xotic750> the only other question I had was about the split to stations
03:12:18  <PublicServer> <Xotic750> I assume that there was nothing special required there
03:12:22  <PublicServer> <Mazur> Well, in effext your station is a balancer of sort.: assuming trains will split about evenly over the sets.
03:13:12  <PublicServer> <Mazur> I think that will show in practice, there should be no special need.
03:13:25  <PublicServer> <Xotic750> and 1 final
03:13:37  <PublicServer> <Xotic750> there is a 3rd line at the BBH
03:13:45  <PublicServer> <Xotic750> that's not connected
03:14:03  <PublicServer> <LoPo> we know
03:14:09  <PublicServer> <Xotic750> I assume that's future expansion
03:14:17  <PublicServer> <LoPo> ye
03:14:53  <PublicServer> <Xotic750> ok then, thanks. Back to pluggin in the other stations I guess :)
03:15:11  <PublicServer> <Mazur> No, the third line should after the Main Station Hub connect to hte LL_RR line to the Main Station.
03:16:32  <PublicServer> <Mazur> It's in the netowrk plan, the ML starts LLL_RRR, in other words, 3 full working lines.
03:17:50  <PublicServer> <Mazur> Look for instance at VInnie's BBH 04,. you'll see all three lines connected to the LL_RR to the Main Station.
03:19:04  <PublicServer> <Xotic750> so what needs to be done then?
03:20:44  <PublicServer> <Mazur> The Main Station Line exits need to be connected to the third line of the BBH, as well.
03:21:06  <PublicServer> <Xotic750> I'm supposed to connect it somehow to the other 2 lines
03:22:10  <PublicServer> <Xotic750> so just connect it to both, no other structure in between
03:22:49  <PublicServer> <Mazur> From the looks of it, Vinnie has already done the balancing bit with prios and waiting bays.
03:22:58  <PublicServer> <Mazur> Or something, at least.
03:24:11  <PublicServer> <Mazur> Hang on...
03:25:00  <PublicServer> <Mazur> If he's done it right, your two lines are already connected to all six ML lines.
03:25:14  <PublicServer> <Mazur> (Both directions)
03:25:16  <PublicServer> <LoPo> i think they are
03:25:34  <PublicServer> <LoPo> so no need to connect it (yet)
03:26:09  <PublicServer> <Mazur> And then that third connection is indeed just a bit of extra build in for if the line to the station needs a third set of track.
03:26:54  <PublicServer> ***  made screenshot at 0003C3E5: http://ps.openttdcoop.org/publicserver/webcam/0003C3E5.png
03:27:06  <PublicServer> <Mazur> Hm, I mixed two sentences there.
03:28:03  <PublicServer> <Xotic750> ok
03:28:13  <PublicServer> <Xotic750> so it's fine as is
03:28:21  <PublicServer> <Mazur> Yes.
03:29:13  <PublicServer> <LoPo> grain and steel drop/pickup are also ready :)
03:29:23  <PublicServer> <LoPo> wanna take a look? ^^
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03:31:41  <PublicServer> <Mazur> You thought: lets throw in a bit of extra regulation?
03:31:58  <PublicServer> <LoPo> the prebypass?
03:32:34  <PublicServer> <LoPo> or just the whole station? :P
03:32:52  <PublicServer> <Mazur> The extra signal lines at the front.
03:33:06  <PublicServer> <LoPo> ah yeah im not 100% sure about those
03:33:34  <PublicServer> <LoPo> but these trains are quite short so
03:33:55  <PublicServer> <LoPo> if one is in the entry, the next one can now look trough it
03:34:24  <PublicServer> <LoPo> but it fails if they take the same platform :P
03:34:32  <PublicServer> <LoPo> but its a drop so....
03:34:42  <PublicServer> <LoPo> + waiting bays
03:35:08  <PublicServer> <Mazur> I'll look interestedly by frmo the side when trains start rolling and it all fails miserably.
03:35:15  <PublicServer> <Mazur> >;-)
03:35:44  <PublicServer> <LoPo> hehe
03:35:46  <PublicServer> <LoPo> :P
03:36:01  <PublicServer> <Mazur> I'm not such a signal wizard that I can get the set up properly deciphered in my hdead at this moment.
03:36:23  <PublicServer> <LoPo> can or cant ;P
03:36:40  <PublicServer> <Mazur> But your waiting bays at the west side are one short.
03:36:50  <PublicServer> <LoPo> ssst!!!
03:37:00  <PublicServer> <LoPo> (i know :( )
03:37:07  <PublicServer> <Mazur> I'm not such a wizard, that I can, ergo, I can't.
03:37:15  <PublicServer> <Mazur> Ok, just saying.
03:37:43  <PublicServer> <LoPo> :P
03:37:49  <PublicServer> <LoPo> PBS tweak
03:38:03  <PublicServer> <Mazur> Didn;t see it.
03:38:33  <PublicServer> <Xotic750> arrrgg, invisiblr power station, lmao
03:39:16  <PublicServer> <LoPo> why not first make two lines
03:39:22  <PublicServer> <LoPo> from those 4?
03:39:40  <PublicServer> <Xotic750> me?
03:39:42  <PublicServer> <Mazur> Could have been an invincible power station, and then where would we be?
03:39:44  <PublicServer> <LoPo> like in; make the balancer in front of the station :)
03:39:56  <PublicServer> <LoPo> Xotic750:  yes you :P
03:40:16  <PublicServer> <Xotic750> I thought a long lead into the station is good thing?
03:40:22  <PublicServer> <LoPo> damn i got to sleep :S
03:40:24  <PublicServer> <Xotic750> for many trains
03:40:42  <PublicServer> <LoPo> yes and no
03:40:58  <PublicServer> <Xotic750> just going by the wiki
03:41:01  <PublicServer> <LoPo> because if its to long trains cant see which platforms are free
03:41:23  <PublicServer> <LoPo> they will all go to the nearest
03:41:30  <PublicServer> <LoPo> and then overcrowd it :P
03:41:46  <PublicServer> <Xotic750> so what is advisable length?
03:41:53  <PublicServer> ***  made screenshot at 000175DB: http://ps.openttdcoop.org/publicserver/webcam/000175DB.png
03:42:07  <PublicServer> <LoPo> 2 mabye 3 TL's
03:42:11  <PublicServer> <LoPo> ? :P
03:42:25  <PublicServer> <Xotic750> that short :O ok
03:48:13  <PublicServer> <Xotic750> why remove the signal?
03:48:49  <PublicServer> <Mazur> Because otherwise the exit signal goes green when a train is still on eht bridge.
03:49:00  <PublicServer> <Xotic750> ok
03:49:27  <PublicServer> <Mazur> There is a very simple rule to remember: Always keep the first signal gap the largest.
03:49:49  <PublicServer> <Xotic750> k
03:51:31  <PublicServer> <Mazur> You can experiment with it in a private game, but it's so fundamental, that we always follow it.
03:51:56  <PublicServer> <LoPo> k im going to sleep :P
03:51:59  <PublicServer> <LoPo> see you
03:52:01  <PublicServer> <Xotic750> that's fine just curious, and can only learn by asking
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03:52:13  <PublicServer> <Xotic750> ok, cya
03:52:27  <PublicServer> <Mazur> Yes, you can.
03:55:07  <PublicServer> <Xotic750> ooops, wrong connection, lol
03:56:53  <PublicServer> ***  made screenshot at 000183D7: http://ps.openttdcoop.org/publicserver/webcam/000183D7.png
04:11:24  <PublicServer> <Xotic750> I do believe we are connected :)
04:11:54  <PublicServer> ***  made screenshot at 0001CBC3: http://ps.openttdcoop.org/publicserver/webcam/0001CBC3.png
04:24:03  <PublicServer> <Mazur> Best to start with the inner line when things get tight.
04:24:14  <PublicServer> <Xotic750> k
04:25:03  <PublicServer> <Mazur> I'd even finish that one past all the obstacles before doing the other two.
04:26:54  <PublicServer> ***  made screenshot at 00016384: http://ps.openttdcoop.org/publicserver/webcam/00016384.png
04:27:35  <PublicServer> <Mazur> That way you'd not have needed to T anything.
04:27:39  <PublicServer> <Mazur> TF
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04:28:17  <PublicServer> <Mazur> And you keep room for hte third line.
04:28:27  <PublicServer> <Xotic750> ic
04:28:33  <PublicServer> <Mazur> Just like that.
04:29:05  <PublicServer> <Xotic750> I think that was the last of it?
04:29:15  <PublicServer> <Mazur> Yes, and so I'm off.
04:29:25  <PublicServer> <Mazur> Bye.
04:29:27  <PublicServer> <Xotic750> ok, cheers and gn
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06:56:14  <V453000> !password
06:56:15  <PublicServer> V453000: chests
06:56:44  <PublicServer> *** Game still paused (number of players)
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06:56:44  <PublicServer> <V453000> hi
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06:57:10  <PublicServer> <Xotic750> hi
06:57:17  <PublicServer> <V453000> I will show you something at steel pickup
06:57:27  <PublicServer> <Xotic750> ok
06:57:34  <PublicServer> <V453000> well firstly the pickup is not balanced which is not nice
06:57:36  <PublicServer> <V453000> but that later
06:57:42  <PublicServer> <V453000> now about the design itself
06:57:56  <PublicServer> <V453000> you have trains here
06:58:15  <PublicServer> <V453000> now, they have 2 options where to go
06:58:33  <PublicServer> <V453000> like this
06:59:07  <PublicServer> <V453000> but if there is a train in the left part already, it will slow down
06:59:41  <PublicServer> <V453000> this one is just fine
07:00:24  <PublicServer> <V453000> and lets say those two trains should go to the last 2 platforms
07:00:32  <PublicServer> <V453000> so the middle platforms do not exist atm
07:00:38  <PublicServer> <V453000> see?
07:00:44  <PublicServer> <V453000> the second one has to wait
07:00:56  <PublicServer> <Xotic750> ok
07:01:07  <PublicServer> <V453000> because you have 2 lines for goods in total, it might not be an issue here
07:01:15  <PublicServer> <V453000> but just keep that in mind when making fast stations
07:01:25  <PublicServer> <V453000> IF there comes a high load, it will definitely break
07:01:31  <PublicServer> <Xotic750> so what should I do
07:01:37  <PublicServer> <V453000> as for the drop, there is a problem ... why did you signal it that way
07:01:43  <PublicServer> <Xotic750> I was pointed at this as optimum
07:01:46  <PublicServer> <V453000> no
07:01:56  <PublicServer> <V453000> I showed you the wiki image
07:02:30  <PublicServer> <Xotic750> and then I spoke with others about the signals
07:02:40  <PublicServer> <V453000> who exactly?
07:02:56  <PublicServer> <Xotic750> lupo and mazur
07:03:15  <PublicServer> <V453000> hm :x
07:03:39  <PublicServer> <V453000> look at this
07:03:42  <PublicServer> <V453000> much faster
07:03:59  <PublicServer> <V453000> for basically all platforms you have fullspped line coming to
07:04:23  <PublicServer> <V453000> do you understand it? :)
07:04:50  <PublicServer> <V453000> in a more explained form you could read @@ABR07
07:04:51  <Webster> Advanced Building Revue 07: Stations at #openttdcoop - http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/
07:04:55  <PublicServer> <Xotic750> because you split it into 2 and have 1 TL for waiting
07:05:03  <PublicServer> <V453000> sort of
07:05:13  <PublicServer> <V453000> mainly because I do not have the long presignal array
07:05:23  <PublicServer> <V453000> it is like if you built this
07:05:41  <PublicServer> <V453000> see?
07:05:52  <PublicServer> <V453000> you only have 3 additional platforms in the middle of course
07:06:06  <PublicServer> <V453000> but the throughput for those 3 is exactly the same
07:06:22  <PublicServer> <V453000> which of course is not good :)
07:07:19  <PublicServer> <Xotic750> so why wasn't that done in the example screenshot?
07:07:28  <PublicServer> <V453000> what exactly
07:07:34  <Xotic750> http://wiki.openttdcoop.org/images/5/55/Psg186_towndrop03.png
07:07:46  <PublicServer> <V453000> yes what would you do there
07:07:52  <PublicServer> <V453000> the signals are totally different
07:08:10  <PublicServer> <V453000> the train can enter the station at any time
07:08:14  <PublicServer> <V453000> and just joins the first platform available
07:08:49  <PublicServer> <V453000> you can even strengthen it by the road crossings for penalties
07:08:55  <PublicServer> <V453000> so trains join platforms as soon as possible
07:09:29  <PublicServer> <Xotic750> so if the signals had been like in the diagram then would the shape have been ok?
07:09:51  <PublicServer> <V453000> of course, just like in the image
07:10:07  <PublicServer> <V453000> I think what lopo and mazur told you was that you need to pre-signal the pickup
07:10:13  <PublicServer> <V453000> because trains are likely to stop there
07:10:31  <PublicServer> <V453000> the drop just accepts trains forever as they also leave soon always
07:11:57  <PublicServer> ***  made screenshot at 00028E7B: http://ps.openttdcoop.org/publicserver/webcam/00028E7B.png
07:12:15  <PublicServer> <V453000> well you will hopefully see the difference yourself later
07:12:38  <PublicServer> <Xotic750> so the 2 pickups should be split
07:12:52  <PublicServer> <Xotic750> but the drops can have that z shap
07:12:58  <PublicServer> <V453000> well in the best case they should be totally together, but meh
07:13:04  <PublicServer> <V453000> also as I said, it might not make issues
07:13:14  <PublicServer> <V453000> bigger issue will be that it is not balanced
07:13:36  <PublicServer> <V453000> I would say keep it for now to be able to see why it is not optimal
07:13:42  <PublicServer> <V453000> then we can do something about it
07:13:50  <PublicServer> <Xotic750> how do you mean together?
07:14:04  <PublicServer> <V453000> all platforms available from any entry line
07:14:07  <PublicServer> <V453000> balanced.
07:14:37  <Xotic750> http://wiki.openttdcoop.org/Main_station
07:14:51  <Xotic750> says that is the most effecient?
07:15:13  <PublicServer> <V453000> again, outdated
07:15:17  <PublicServer> <V453000> very outdated in fact
07:15:23  <PublicServer> <V453000> but it partially is correct
07:15:24  <Xotic750> or fastest
07:15:29  <PublicServer> <V453000> that design indeed is fast
07:15:38  <Xotic750> not efficient platform use
07:15:39  <PublicServer> <V453000> but you have to consider that it is for drop only
07:15:49  <PublicServer> <V453000> as always, no thing is ultimately usable, everything has some downsides
07:16:30  <PublicServer> <Xotic750> and I asked about balancing and was told it was needed
07:16:40  <PublicServer> <V453000> which is correct
07:16:42  <PublicServer> <Xotic750> not needed sorry
07:16:48  <PublicServer> <V453000> why would it not?
07:17:14  <PublicServer> <Xotic750> because it was balanced at the bbh before it
07:17:20  <PublicServer> <V453000> that is horseshit
07:17:30  <PublicServer> <V453000> but lets see to that situation
07:17:32  <PublicServer> <V453000> what happens
07:17:42  <PublicServer> <V453000> trains wait at 1 half of station for new goods
07:17:48  <PublicServer> <V453000> or steel, whatever
07:17:56  <PublicServer> <V453000> they fill one half because they do not get to the other
07:18:02  <PublicServer> <V453000> it will start to jam
07:18:13  <PublicServer> <V453000> and only when the jam reaches the BBH, they will re-balance
07:18:17  <PublicServer> <V453000> is that what we want? :)
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07:18:27  <PublicServer> <V453000> who said that btw?
07:18:45  <PublicServer> <Xotic750> no, just a little confused about previous advice
07:19:59  <PublicServer> <Xotic750> I may have misunderstood but mazur was who I was mostly speaking to and lopo too
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07:20:33  <PublicServer> <V453000> well that doesnt reject the fact that they talked shit :D
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07:23:25  <PublicServer> <Xotic750> so how should it be done, if you have time?
07:23:35  <PublicServer> <V453000> balancing?
07:23:50  <PublicServer> <V453000> town drop for example
07:24:02  <PublicServer> <Xotic750> yep, because I was told that the balancing shown in the wiki is out of date and there is a better way now
07:24:27  <PublicServer> <V453000> not sure about that but see goods drop
07:24:31  <PublicServer> <V453000> that is how it works basically
07:24:39  <PublicServer> <V453000> every of the 2 lines has access to one of the Xs
07:24:46  <PublicServer> <V453000> *to all of the Xs
07:25:48  <PublicServer> <Xotic750> but not the exits
07:25:57  <PublicServer> <V453000> exits do not need it
07:26:09  <PublicServer> <V453000> you might really want to read the article i linked to
07:26:38  <Xotic750> all to all roro
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07:27:20  <PublicServer> <V453000> omg I will have to go :|
07:27:33  <PublicServer> <V453000> I will be back in like 2 hours
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07:29:43  <V453000> @@ABR07 might be useful ;)
07:29:52  <V453000> @ABR07
07:29:53  <Webster> Advanced Building Revue 07: Stations at #openttdcoop - http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/
07:29:56  <Xotic750> reading it
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07:41:59  <pugi> !password
07:41:59  <PublicServer> pugi: uproot
07:42:05  <PublicServer> *** Game still paused (number of players)
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07:45:41  <PublicServer> <pugi> xotic: you don't need to sign every part of the mainline / every bridge you made :P
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07:46:38  <imus> !playercount
07:46:39  <PublicServer> imus: Number of players: 6 (0 spectators)
07:46:41  <imus> hi
07:46:45  <imus> !password
07:46:45  <PublicServer> imus: uproot
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07:49:40  <PublicServer> <pugi> the way i see it all the main stations are finished?
07:49:50  <PublicServer> <pugi> so we can start building slhs and connecting primaries?
07:50:09  <PublicServer> <Tray> yes
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07:50:28  <imus_> !password
07:50:28  <PublicServer> imus_: uproot
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07:52:34  <PublicServer> <imus> hi
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08:04:58  <PublicServer> <pugi> omg... i am so stupid
08:05:18  <PublicServer> <pugi> slh doens't need connection to goods drop <.<
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08:24:08  <imus_> question: how do I change my nickname?
08:24:20  <PublicServer> <pugi> /nick nickname
08:24:27  *** imus_ is now known as imus
08:24:31  <imus> thanks :)
08:26:43  <pugi> V453000, are you there?
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08:29:20  <PublicServer> <imus> what's your question pugi?
08:29:38  <PublicServer> <pugi> i know mainline should get prio in slh
08:29:48  <PublicServer> <pugi> but what about empty trains coming from goods drop? :D
08:30:09  <PublicServer> <pugi> wouldn't it be more logical that the full trains from sideline get prio over empty goods trains?
08:30:15  <PublicServer> <imus> no
08:30:25  <PublicServer> <pugi> okay :D
08:30:33  <PublicServer> <imus> cause it might cause a jam on ML :)
08:30:58  <PublicServer> <imus> most likely not really a problem there
08:32:28  <PublicServer> <imus> you really think double bridges after a choice split are needed?
08:32:38  <PublicServer> <pugi> no
08:32:40  <PublicServer> <pugi> :P
08:32:57  <PublicServer> <pugi> but otherwise slh had no waiting space before the bridge
08:33:12  <PublicServer> <pugi> oh, you mean the back to ml route...
08:33:35  <PublicServer> <pugi> i somehow thought that was the line ml->sl...
08:33:44  <PublicServer> <imus> ^^
08:34:00  <PublicServer> <pugi> :/
08:34:16  <PublicServer> <pugi> well, it is there now :D
08:37:18  <PublicServer> <imus> there's something wrong there
08:37:30  <PublicServer> <pugi> might be...
08:37:42  <PublicServer> <Tray> where?
08:37:42  <PublicServer> <imus> waiting bay fro train
08:37:42  <PublicServer> <pugi> i think i had to look up how prio over bridge works :D
08:37:54  <PublicServer> <pugi> oh, you aren't talking to me?
08:37:56  <PublicServer> <imus> 4 trains waiting to go on that line will block it
08:38:11  <PublicServer> <pugi> j,
08:38:13  <PublicServer> <pugi> hm
08:38:48  <PublicServer> <imus> still :p
08:39:06  <PublicServer> <pugi> :P
08:39:52  <PublicServer> <pugi> shouldn't block now
08:39:58  <PublicServer> <pugi> as it is entry, combo, exit
08:40:49  <PublicServer> <pugi> and i didn't think about waiting space there
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08:43:50  <Tray> !password
08:43:50  <PublicServer> Tray: burner
08:44:22  <Tray> living in a city and the internet dies ... wher's the future now? ):
08:44:35  <PublicServer> *** Tray joined the game
08:49:45  <PublicServer> <pugi> xotic: first train coming to your ore drop :D
08:49:59  <PublicServer> <pugi> wait... it doesn't accept ore <.<
08:50:13  <PublicServer> <Xotic750> no, I am redoing things
08:50:23  <PublicServer> <Xotic750> after speaking with v
08:50:28  <PublicServer> <pugi> oh damn, have to go
08:50:30  <PublicServer> <pugi> bye
08:50:32  <PublicServer> *** pugi has left the game (leaving)
08:50:40  <pugi> 10 minutes until the bus comes :D
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09:25:06  <V453000> !password
09:25:06  <PublicServer> V453000: lesion
09:25:29  <PublicServer> *** V453000 joined the game
09:25:37  <PublicServer> <V453000> hello gentlemen
09:25:51  <PublicServer> <V453000> :D TRAINZ
09:26:26  <PublicServer> <Xotic750> hi
09:26:36  <PublicServer> <V453000> :) I see you have correctly discovered the power of half SLHs on goods line :D
09:26:44  <PublicServer> <Xotic750> so I tried to improve the steel pickup
09:27:05  <PublicServer> ***  made screenshot at 00007B46: http://ps.openttdcoop.org/publicserver/webcam/00007B46.png
09:27:09  <PublicServer> <V453000> I see ... that is a tiny bit better but in general pre-balancing is advised against ... keep it now :)
09:28:13  <PublicServer> <Xotic750> pre balancing, I thought that is pre balanced now? no?
09:28:18  <PublicServer> <V453000> yes, now it is
09:28:28  <PublicServer> <V453000> it is an unbalanced station with pre-balancing
09:28:58  <PublicServer> <Xotic750> I don't know how to make it perfectly synced though
09:29:07  <PublicServer> <V453000> no need to
09:29:29  <PublicServer> <V453000> sync applies only for drops where all trains stay in the platforms for the same period of time
09:29:47  <PublicServer> <V453000> but in pickup trains can easily get de-synced because each of them waits for a different time
09:29:57  <PublicServer> <V453000> so trying to sync them there is .... not needed
09:30:17  <PublicServer> <Xotic750> so what about the coal/ore drop, should I change that
09:30:27  <PublicServer> <Xotic750> other than connect the 2nd line back
09:30:30  <PublicServer> <V453000> ?
09:30:36  <PublicServer> <V453000> what would you change
09:30:51  <PublicServer> <V453000> it does mean that sync is wrong in any case
09:31:01  <PublicServer> <V453000> but it can help only under those circumstances
09:31:03  <PublicServer> <Xotic750> does it not need balancing too
09:31:10  <PublicServer> <V453000> of course not, why would it
09:31:16  <PublicServer> <V453000> trains leave the station regularly
09:31:22  <PublicServer> <V453000> pickup trains might not leave as soon
09:31:37  <PublicServer> <Tray> Advanced Settings: 'Allow multiple similar industries per town' is set to false, is that wanted?
09:31:39  <PublicServer> <V453000> sorry but that is just very basic understanding of openttd
09:31:46  <PublicServer> <V453000> Tray: possibly, lets see later :p
09:32:06  <PublicServer> <Tray> Can't build a sawmill at Hondworth ):
09:32:14  <PublicServer> <Xotic750> ok, so I just need to find a way in with the other track then
09:32:24  <PublicServer> <V453000> the old sawmill will die
09:32:41  <PublicServer> <V453000> there Xotic750
09:32:58  <PublicServer> <Xotic750> ok
09:33:22  <PublicServer> <Xotic750> now I guess the other pickup I made for goods needs fixing
09:33:32  <PublicServer> <V453000> probably :)
09:33:42  <PublicServer> <Xotic750> sure :)
09:35:16  <PublicServer> <Xotic750> is it best to wipe it and start again?
09:35:32  <PublicServer> <V453000> just the pickup if something
09:35:42  <PublicServer> <V453000> drop just needs resignalling
09:35:59  <PublicServer> <Xotic750> yeah, same problems as other
09:40:42  <PublicServer> <Xotic750> so I assume the close you put the balancer to the station the better?
09:40:54  <PublicServer> <V453000> yes, in the ideal case "inside" the station
09:41:13  <PublicServer> <Xotic750> is that possible?
09:41:24  <PublicServer> <V453000> then it is a balanced station
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09:43:02  <PublicServer> <Xotic750> in your blog you talk about balancing the entrance (and at times the exit)
09:43:34  <PublicServer> <Xotic750> but I saw nothing about balanced station "internal"
09:43:40  <PublicServer> <V453000> .........
09:43:43  <PublicServer> <V453000> station entrance and exit = station
09:44:23  <PublicServer> <Xotic750> ok
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09:52:20  <PublicServer> <Tray> is it possible to build onedirection SLHs with a seperate drop for that SLH?
09:52:30  <PublicServer> <V453000> what?
09:52:49  <PublicServer> <V453000> like only wood SLH on the sawmill ML?
09:52:56  <PublicServer> <Tray> no
09:53:09  <PublicServer> <Tray> other direction but connect wood to a sperate drop
09:53:19  <PublicServer> <V453000> why would you do that
09:53:25  <PublicServer> <Tray> so everthing can transported but wood never leaves the SL
09:53:31  <PublicServer> <Tray> compact SLH
09:53:40  <PublicServer> <V453000> point to ponit traffic rather
09:53:44  <PublicServer> <V453000> keep network please :p
09:57:06  <PublicServer> ***  made screenshot at 0000B952: http://ps.openttdcoop.org/publicserver/webcam/0000B952.png
10:03:10  <Dilandau> hello
10:03:13  <Dilandau> !password
10:03:13  <PublicServer> Dilandau: chafed
10:03:14  <PublicServer> <V453000> hi
10:03:32  <PublicServer> *** Dilandau joined the game
10:04:18  <PublicServer> *** Tray has left the game (connection lost)
10:05:42  <Tray> !password
10:05:42  <PublicServer> Tray: chafed
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10:34:38  <pugi> !password
10:34:38  <PublicServer> pugi: silted
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10:34:50  <PublicServer> <V453000> OMG HE IS BACK
10:34:52  <PublicServer> <V453000> hi :p
10:35:01  <PublicServer> <Xotic750> hi
10:35:05  <PublicServer> <pugi> he is :)
10:35:11  <PublicServer> <pugi> now in university
10:35:41  <PublicServer> <pugi> i did a slh =)
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10:37:03  <pugi_> hmmm
10:37:05  <pugi_> weird
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10:41:41  <pugi_> @prio
10:41:41  <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities
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11:30:40  <PublicServer> <Xotic750> choo choo :)
11:42:10  <PublicServer> ***  made screenshot at 0001EAD0: http://ps.openttdcoop.org/publicserver/webcam/0001EAD0.png
11:53:43  <PublicServer> <Xotic750> we have some kind of jam at slh03
11:54:10  <PublicServer> <Tray> mssing signal
11:54:24  <PublicServer> <Xotic750> ok
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12:25:22  <pugi> !password
12:25:22  <PublicServer> pugi: terser
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12:40:01  <LoPo> !players
12:40:04  <PublicServer> LoPo: Client 1107 (Orange) is pugi, in company 1 (Binnbridge Transport)
12:40:04  <PublicServer> LoPo: Client 1075 (Orange) is Tray, in company 1 (Binnbridge Transport)
12:40:04  <PublicServer> LoPo: Client 874 (Orange) is Xotic750, in company 1 (Binnbridge Transport)
12:40:41  <LoPo> hello
12:40:47  <LoPo> !passwprd
12:40:50  <LoPo> !password
12:40:50  <PublicServer> LoPo: doused
12:41:07  <PublicServer> *** LoPo joined the game
12:41:54  <V453000> hiy
12:42:01  <V453000> I marked some signals that brought me wtf at grain area
12:42:11  <PublicServer> ***  made screenshot at 0003484F: http://ps.openttdcoop.org/publicserver/webcam/0003484F.png
12:42:27  <PublicServer> <LoPo> yeah it was late :P
12:42:31  <PublicServer> <LoPo> ill fix it
12:44:57  <V453000> never too late to start using PSB imo :D
12:45:07  <PublicServer> <pugi> :D
12:45:13  <PublicServer> <LoPo> but during my sleep i came up with the sollution :)
12:45:42  <PublicServer> <LoPo> nha it was the waiting bay...
12:46:24  <PublicServer> <LoPo> fk what did the sign say? :P
12:46:28  <PublicServer> <LoPo> PBS or PSB?
12:47:09  <V453000> pickup PBS, drop PSB
12:47:27  <PublicServer> <LoPo> k
12:48:10  <PublicServer> <LoPo> yeah i was also not 100% sure about it
12:48:18  <PublicServer> <LoPo> but the trains are pretty small
12:48:22  <PublicServer> <LoPo> so i thought
12:48:45  <PublicServer> <LoPo> and then again if they want to take the same platform
12:48:52  <PublicServer> <LoPo> there are w8ing bays as well
12:49:42  <PublicServer> <LoPo> damn nice trains set :)
12:49:59  <PublicServer> <LoPo> many different things they transprot
12:51:01  <V453000> I will get back in the evening and we can discuss it, but currently I see it as the same as PSB
12:51:21  <PublicServer> <LoPo>  :)
12:52:05  <V453000> and you hope it isnt the same as PSB :P
12:52:47  <LoPo> hmmm? :P
12:53:12  <V453000> PSB with this short trains is the most wrong it can get probably
12:53:16  <V453000> anyway, cya for now I have to go to school x.x
12:53:23  <LoPo> k bb
12:55:54  <PublicServer> <LoPo> can i nuke MM?
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13:14:24  <pugi> !password
13:14:24  <PublicServer> pugi: skimps
13:14:34  <PublicServer> *** pugi joined the game
13:16:31  <PublicServer> <pugi> you can just use @tunnels 4
13:16:35  <PublicServer> <pugi> @@tunnels 4
13:16:36  <Webster> PublicServer: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
13:16:44  <PublicServer> <pugi> @@(tunnels 4)
13:16:45  <Webster> PublicServer: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
13:16:52  <PublicServer> <LoPo> ah yes
13:16:54  <PublicServer> <pugi> uhm... 3
13:16:56  <PublicServer> <pugi> <.<
13:16:56  <PublicServer> <LoPo> 11 = 3
13:17:01  <PublicServer> <pugi> @@(tunnels 3)
13:17:02  <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
13:17:06  <PublicServer> <pugi> this is tl3 :D
13:17:15  <PublicServer> <LoPo> ow 10 is 3?
13:17:24  <PublicServer> <LoPo> lol
13:27:18  <PublicServer> ***  made screenshot at 000303D5: http://ps.openttdcoop.org/publicserver/webcam/000303D5.png
13:37:56  <PublicServer> <LoPo> yeah!
13:38:01  <PublicServer> <LoPo> slh finnished :)
13:42:18  <PublicServer> ***  made screenshot at 000056C7: http://ps.openttdcoop.org/publicserver/webcam/000056C7.png
13:47:31  <PublicServer> <LoPo> lol jam!!!!
13:47:41  <PublicServer> <LoPo> broken prio at bbh 5
13:47:43  <PublicServer> <Tray> ?
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13:58:47  <Skip123> !password
13:58:47  <PublicServer> Skip123: dither
13:59:09  <PublicServer> *** Skip joined the game
13:59:18  <PublicServer> <LoPo> Xeryus around?
14:05:51  <PublicServer> *** Skip has left the game (leaving)
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14:12:18  <PublicServer> ***  made screenshot at 000349C1: http://ps.openttdcoop.org/publicserver/webcam/000349C1.png
14:15:14  <Dilandau> !password
14:15:14  <PublicServer> Dilandau: uppers
14:15:28  <PublicServer> *** Dilandau joined the game
14:15:48  <PublicServer> <Dilandau> hi
14:15:50  <PublicServer> <pugi> hello
14:15:53  <PublicServer> <LoPo> hey
14:16:06  <PublicServer> <Xotic750> hi
14:27:18  <PublicServer> ***  made screenshot at 000377E5: http://ps.openttdcoop.org/publicserver/webcam/000377E5.png
14:29:32  <PublicServer> <LoPo> where is steel injection?
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14:31:47  <Vinnie_nl> !password
14:31:47  <PublicServer> Vinnie_nl: ruffed
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14:32:03  <PublicServer> <Vinnie> hey
14:32:06  <PublicServer> <pugi> hello :)
14:32:14  <PublicServer> <LoPo> hey
14:32:25  <PublicServer> <Xotic750> hi
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14:49:56  <pugi> !password
14:49:56  <PublicServer> pugi: hearth
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14:54:49  <Vinnie_nl> cya later
14:54:53  <PublicServer> <LoPo> bb
14:55:58  <PublicServer> <Xotic750> how do we join to the ring, it is allowed?
14:56:04  <PublicServer> <pugi> where?
14:56:26  <PublicServer> <pugi> and which ring? :D
14:57:08  <PublicServer> <Xotic750> to get to all the raw in that area
14:57:19  <PublicServer> ***  made screenshot at 0003DB90: http://ps.openttdcoop.org/publicserver/webcam/0003DB90.png
14:57:25  <PublicServer> <pugi> i guess someone needs to put an slh between bbh 1 and bbh 5
14:57:40  <PublicServer> <pugi> or use slh 4
14:57:42  <PublicServer> <LoPo> up to windhattan springs from the south im connceting
14:58:16  <PublicServer> <pugi> btw xotic, you have some missing signals at your slh6
14:59:44  <PublicServer> <pugi> and a slh so close next to a bbh... well, not optimal
14:59:50  <PublicServer> <pugi> but might be okay
14:59:57  <PublicServer> <LoPo> ?
15:00:03  <PublicServer> <LoPo> mine?
15:00:31  <PublicServer> <Xotic750> it was a little tight getting in there but I couldn't see any better way
15:00:46  <PublicServer> <LoPo> ow 06
15:00:56  <PublicServer> <LoPo> yeah ill agree to disagree ;p
15:01:15  <PublicServer> <LoPo> why not move it more east?
15:01:33  <PublicServer> <LoPo> at !slh here
15:02:14  <PublicServer> <pugi> i guess you can leave it for now
15:02:16  <PublicServer> <pugi> it'll work :P
15:02:39  <PublicServer> <pugi> this is public zone, not pro zone :D
15:02:45  <PublicServer> <Xotic750> I can move if necessary, not much traffic out of there
15:03:41  <PublicServer> <LoPo> wtf :P
15:04:01  <PublicServer> <pugi> where is wtf?
15:04:01  <PublicServer> <Xotic750> was my 1st slh,  didn't think it would be a (possible) problem
15:04:22  <PublicServer> <LoPo> i thought i needed to reverse the tracks :P
15:04:26  <PublicServer> <pugi> :D
15:04:32  <PublicServer> <LoPo> but now they are R_L...
15:04:35  <PublicServer> <LoPo> so stupid me
15:05:33  <PublicServer> <pugi> dratborough oil wells has jab... right niext to  slh7 :D
15:05:38  <PublicServer> <Xotic750> other than being close I assume that it is ok otherwise?
15:05:41  <PublicServer> <LoPo> trol
15:05:49  <PublicServer> <LoPo> omg my bad
15:06:36  <PublicServer> <pugi> also i like how it is directly next to slh7, but connected to slh5 :P
15:06:42  <PublicServer> <LoPo> :D
15:07:01  <PublicServer> <LoPo> slh7 will get enought traffic anyway from north
15:07:07  <PublicServer> <LoPo> /east
15:07:11  <PublicServer> <pugi> yeah
15:08:28  *** Dominik2000 has joined #openttdcoop
15:09:39  <Dominik2000> !password
15:09:39  <PublicServer> Dominik2000: sinned
15:09:56  <PublicServer> *** Dominik2000 joined the game
15:09:59  <PublicServer> <LoPo> hey there
15:10:33  <Dominik2000> hello
15:10:52  <PublicServer> <pugi> hello :)
15:12:22  <PublicServer> ***  made screenshot at 0003D51C: http://ps.openttdcoop.org/publicserver/webcam/0003D51C.png
15:16:14  <PublicServer> *** Dominik2000 has left the game (connection lost)
15:16:31  <Dominik2000> !password
15:16:31  <PublicServer> Dominik2000: maples
15:16:45  <PublicServer> *** Dominik2000 joined the game
15:17:51  <PublicServer> <LoPo> 30 train enough for 1 primary?
15:17:57  <PublicServer> <LoPo> trains* :P
15:18:12  <PublicServer> <pugi> i guess :P
15:18:30  <PublicServer> <pugi> i have 14 for two woods :D
15:18:40  <PublicServer> <pugi> somehow it was never enough
15:18:59  <PublicServer> <LoPo> :) well 10 is oky i think for a starter
15:19:10  <PublicServer> <LoPo> atm only 72ton p/m
15:19:12  <PublicServer> <pugi> i always use three for a start...
15:19:28  <PublicServer> <pugi> then look again after 15 minutes or so
15:19:34  <PublicServer> <pugi> and maybe add more
15:19:38  <PublicServer> *** Dominik2000 has left the game (leaving)
15:19:42  <PublicServer> <pugi> but i am not very good with this :D
15:19:46  <PublicServer> <LoPo> which is 2/7 train a month...
15:21:19  <PublicServer> <pugi> have to go now
15:21:26  <PublicServer> <LoPo> NOOOOOOO!!!!!!!!!!!!!
15:21:28  <PublicServer> <LoPo> :P
15:21:30  <PublicServer> <pugi> maybe i'll be back in 2-3 hours :D
15:21:40  <PublicServer> *** pugi has left the game (leaving)
15:21:52  *** pugi has quit IRC
15:27:22  <PublicServer> ***  made screenshot at 00000C66: http://ps.openttdcoop.org/publicserver/webcam/00000C66.png
15:39:01  <PublicServer> <LoPo> k im afk for some time
15:39:06  <PublicServer> *** LoPo has joined spectators
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15:41:15  <Maraxus> !password
15:41:15  <PublicServer> Maraxus: morbid
15:41:32  <PublicServer> *** Maraxus joined the game
15:41:49  <PublicServer> <Maraxus> hi
15:42:15  <PublicServer> <Xotic750> hi
15:42:23  <PublicServer> ***  made screenshot at 00001E66: http://ps.openttdcoop.org/publicserver/webcam/00001E66.png
15:42:24  <PublicServer> *** Maraxus has joined company #1
15:47:13  <Dominik2000> !password
15:47:13  <PublicServer> Dominik2000: morbid
15:47:28  <PublicServer> *** Dominik2000 joined the game
15:57:23  <PublicServer> ***  made screenshot at 00000684: http://ps.openttdcoop.org/publicserver/webcam/00000684.png
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16:12:24  <PublicServer> ***  made screenshot at 0000245E: http://ps.openttdcoop.org/publicserver/webcam/0000245E.png
16:15:04  <PublicServer> <LoPo> ah damn
16:15:11  <PublicServer> <LoPo> ore mine died :(
16:15:31  <PublicServer> *** LoPo has joined company #1
16:17:38  <PublicServer> <LoPo> which track was missing Maraxus?
16:17:52  <PublicServer> <Xotic750> slh06 has been moved now, is it better?
16:18:32  <PublicServer> <Maraxus> from the easternmost part of the station
16:19:02  <PublicServer> <LoPo> ah i see them now :)
16:19:08  <PublicServer> <LoPo> thx
16:19:18  <PublicServer> <Maraxus> np
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16:22:51  <PublicServer> <Xotic750> I assume that removing the sign was an affirmative
16:22:57  <PublicServer> <LoPo> :)
16:23:07  <PublicServer> <LoPo> yeah i think it better there
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16:24:08  <PublicServer> <Xotic750> alot more track now than the other location and a funky loop :)
16:24:23  <PublicServer> <LoPo> :P i dont like the loop tho ;)
16:24:44  <PublicServer> <Xotic750> lol, I didn't know how else to fit it in
16:26:34  <PublicServer> <Xotic750> I could butt it up to the bridge entrance but my guess is that you wouldn't like that?
16:26:48  <PublicServer> <LoPo> hmmm?
16:27:24  <PublicServer> ***  made screenshot at 0003D98F: http://ps.openttdcoop.org/publicserver/webcam/0003D98F.png
16:29:28  <PublicServer> <Xotic750> is the traffic really going to fill all of this track in this game, or is it all a bit excessive?
16:29:38  <PublicServer> <LoPo> :P
16:29:56  <PublicServer> <LoPo> i think it will
16:31:45  <Tray> !password
16:31:45  <PublicServer> Tray: thrash
16:32:14  <PublicServer> *** Tray joined the game
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16:57:25  <PublicServer> ***  made screenshot at 00015FD7: http://ps.openttdcoop.org/publicserver/webcam/00015FD7.png
16:59:30  <PublicServer> <LoPo> dominik?
16:59:47  <Dominik2000> yes
17:00:01  <PublicServer> <LoPo> plz check !check
17:00:11  <PublicServer> <LoPo> that is not good :)
17:00:11  <Dominik2000> !check
17:01:46  <Dominik2000> what is not good? what mean you with !check
17:02:02  <PublicServer> <LoPo> the curfe is to teep
17:02:03  <PublicServer> <LoPo> steep
17:02:11  <Dominik2000> oh ok, thanx
17:02:21  <PublicServer> <LoPo> train now slow down
17:02:30  <Dominik2000> ^found it sorry for the silly question
17:02:37  <PublicServer> <LoPo> :)
17:02:53  *** TWerkhoven has joined #openttdcoop
17:04:52  <Dominik2000> now a bit better?
17:05:20  <PublicServer> <LoPo> yes :)
17:05:29  <PublicServer> <LoPo> that is very good
17:05:41  <Dominik2000> perfect :)
17:10:21  *** Vinnie_nl has quit IRC
17:10:31  <Dominik2000> it is allowed to change existing rails a bit?
17:10:47  <PublicServer> <LoPo> which?
17:11:36  *** Vinnie_nl has joined #openttdcoop
17:11:36  <Dominik2000> in the north east corner
17:11:58  <PublicServer> <LoPo> ??
17:12:01  <PublicServer> <LoPo> put a sign
17:12:29  <PublicServer> ***  made screenshot at 0003C230: http://ps.openttdcoop.org/publicserver/webcam/0003C230.png
17:12:29  <Dominik2000> named it !here
17:12:49  <Dominik2000> want to split these two tracks on field
17:12:57  <Dominik2000> to get to the coal and ore mine
17:13:11  <PublicServer> <LoPo> ah
17:13:33  <PublicServer> <LoPo> no, or use SLH 01 or build a new SHL
17:14:04  <Dominik2000> ok
17:19:49  *** sla_ro|master has joined #openttdcoop
17:21:05  <PublicServer> <LoPo> cant you connect those primaries to slh 04 Tray?
17:24:13  *** TheODM has joined #openttdcoop
17:24:31  *** pugi has joined #openttdcoop
17:24:48  *** Alastair_ has joined #openttdcoop
17:24:51  <Alastair_> Hey
17:24:55  <Alastair_> !password
17:24:55  <PublicServer> Alastair_: homier
17:24:57  <PublicServer> <LoPo> hello
17:24:59  <pugi> hello
17:25:08  <pugi> LoPo, i am back :D
17:25:11  <PublicServer> *** Alastair joined the game
17:25:13  <Dominik2000> who do you mean LoPo?
17:25:20  <PublicServer> <Alastair> evenin
17:25:24  <PublicServer> <LoPo> ?
17:25:36  <PublicServer> <LoPo> i was talking to Tray :P
17:25:43  <PublicServer> <LoPo> wb pugi
17:25:54  <PublicServer> <Alastair> I just came on...
17:26:00  <PublicServer> <Alastair> so I said hi...
17:26:14  <pugi> !password
17:26:14  <PublicServer> pugi: unfits
17:26:29  <PublicServer> *** pugi joined the game
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17:36:39  <PublicServer> <pugi> uhm... lopo?
17:36:42  <PublicServer> <LoPo> yes
17:36:49  <PublicServer> <pugi> 6 platforms and 10 trains for 90tonnes of coal? o0
17:37:04  <PublicServer> <Alastair> are some industries deribetly left untouched?
17:37:30  <PublicServer> <pugi> in the middle at SLH 08
17:37:57  <PublicServer> <Alastair> Im just new, so Im wary of doing anything :L
17:38:06  <PublicServer> <pugi> just do it :D
17:38:20  <PublicServer> <pugi> if it is terribly wrong we can still kill it :D
17:38:46  <PublicServer> <Alastair> so I can start building to some of the untouched industries, but only if they not beside a hub?
17:39:12  <PublicServer> <pugi> you could basically connect anyone
17:39:26  <PublicServer> <Alastair> but I take it, they must be connected to correct lines?
17:39:28  <PublicServer> <pugi> but some might be in the way if some lines/stations needs expansions
17:39:40  <PublicServer> <Alastair> ah
17:39:46  <PublicServer> <pugi> you connect the primaries to sideline hubs
17:39:58  <PublicServer> <pugi> for example look in the sign list for SLH 08
17:40:05  <PublicServer> <Alastair> Have done :)
17:40:09  <PublicServer> <pugi> it has entry and exitz
17:40:15  <PublicServer> <Alastair> yep
17:40:23  <PublicServer> <Alastair> that for industries to be connected?
17:40:29  <PublicServer> <pugi> and there you can connect coal mine, ore mine, farm, forest...
17:40:35  <PublicServer> <Alastair> aha
17:40:45  <PublicServer> <Alastair> so, its better to connect them all at one place?
17:41:09  <PublicServer> <pugi> they have to be connected to the mainline via sideline hubs
17:41:16  <PublicServer> <Alastair> k
17:41:26  <PublicServer> <Alastair> so that hub is part of a side line
17:41:32  <PublicServer> <pugi> no
17:41:38  <PublicServer> <pugi> the sideline starts at it :D
17:41:48  <PublicServer> <Alastair> ah
17:41:58  <PublicServer> <pugi> if you connect them directly to the mainline it might get blocked
17:42:04  <PublicServer> <pugi> and jam
17:42:06  <PublicServer> <Alastair> so NS on slh 08 is a mainline
17:42:08  <PublicServer> <LoPo> might? :P
17:42:16  <PublicServer> <Alastair> but going NW from slh 08 will be a sidelione?
17:42:29  <PublicServer> ***  made screenshot at 0003BDDF: http://ps.openttdcoop.org/publicserver/webcam/0003BDDF.png
17:42:33  <PublicServer> <pugi> hm?
17:42:40  <PublicServer> *** TWerkhoven joined the game
17:42:59  <PublicServer> <Alastair> So can I start building there?
17:43:07  <PublicServer> <pugi> yes
17:43:08  <Dominik2000> yep
17:43:09  <PublicServer> <Alastair> yeah i get what you mean
17:43:17  <PublicServer> <Alastair> k
17:43:19  <PublicServer> <pugi> anywhere in that area
17:43:41  <PublicServer> <pugi> you can't do much wrong ;)
17:43:47  <PublicServer> <Alastair> wanna bet :P
17:43:51  <PublicServer> <Alastair> but ill try my best...
17:44:07  <PublicServer> <pugi> so build a station with maybe 2 platforms next to some industry
17:44:14  <PublicServer> <Alastair> yeah
17:44:16  <PublicServer> <pugi> and connect entry and exit of it to sideline hub
17:44:40  <PublicServer> <Alastair> got ya
17:44:59  <PublicServer> <Alastair> do we do any terraforming?
17:45:09  <PublicServer> <pugi> if you must :)
17:45:20  <PublicServer> <pugi> as long as you don't just flatten huge areas it's okay
17:45:27  <PublicServer> <Alastair> k
17:45:39  <PublicServer> <Alastair> so medium terraforming you call it?
17:45:43  <PublicServer> <pugi> i guess
17:45:45  <PublicServer> <Alastair> read about it somewhere...
17:45:55  <PublicServer> <pugi> the network plan doesn't say anything about it
17:46:34  <PublicServer> *** Xotic750 has joined spectators
17:46:36  <PublicServer> <LoPo> low TF
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17:46:38  <PublicServer> <LoPo> as alwasy
17:46:48  <PublicServer> <LoPo> of TF when realy needed
17:46:52  <PublicServer> <LoPo> ofc*
17:48:49  <Dominik2000> there is no priority on slh 08 am I right?
17:49:00  <PublicServer> <pugi> heh, yeah
17:49:06  <PublicServer> <pugi> still missing
17:49:08  <PublicServer> <LoPo> hehe :P yeah that is not good
17:49:38  <Dominik2000> hmm can i try it?
17:50:02  <PublicServer> <pugi> go ahead
17:51:12  <PublicServer> <LoPo> west part is done
17:51:20  <PublicServer> <Tray> Sorry LoPo, was AFK.
17:51:22  <PublicServer> <LoPo> you may do south
17:51:25  <PublicServer> <LoPo> ow :)
17:51:27  <PublicServer> <LoPo> np
17:52:17  <PublicServer> <LoPo> Dominik2000: you may do the priorities on the south part of SLH 08
17:52:36  <PublicServer> <Tray> I though about connecting them to SLH 04, but then made a new one that can also cover the prims east of the ML
17:52:42  <PublicServer> <Tray> At Freston
17:53:04  <PublicServer> <pugi> lopo: we made the easy prios :D
17:53:10  <PublicServer> <LoPo> ;P
17:53:18  <PublicServer> <LoPo> ofc we did ^^
17:53:57  <PublicServer> <pugi> alastair: keep in mind that the trains need a curve length of 3 to be able to take them at full speed
17:54:05  <PublicServer> <LoPo> Tray: maybe conncet them to SLH 02
17:54:14  <Dominik2000> I can only do one line, i have no idea how to make the other two :)
17:54:28  <PublicServer> <pugi> dominik: just try it :D
17:54:30  <PublicServer> <Tray> well SLH 05 is ready, why not use it?
17:54:40  <PublicServer> <pugi> also, you can chat ingame by pressing enter
17:54:40  <PublicServer> <LoPo> yeah i was abuot to say taht :)
17:54:54  <PublicServer> <Dominik2000> thanks :)
17:54:54  <PublicServer> <LoPo> so nvm everything :P
17:54:56  <PublicServer> <Tray> and that whole area down to runbury is a quite large for 2 SLHs
17:55:02  <PublicServer> <Alastair> agreed...
17:55:11  <PublicServer> <pugi> :D
17:55:28  <PublicServer> <pugi> also you could do one station at a time ;)
17:55:40  <PublicServer> <Alastair> lol
17:56:02  <PublicServer> <pugi> and you can terraform a diagonal area by pressing ctrl :)
17:56:21  <PublicServer> <pugi> just found out about that yesterday :D
17:56:22  <PublicServer> <Alastair> wow
17:56:25  <PublicServer> <Alastair> good tip :)
17:56:37  <PublicServer> <pugi> or was it this morning?
17:57:30  <PublicServer> ***  made screenshot at 0002EEE0: http://ps.openttdcoop.org/publicserver/webcam/0002EEE0.png
17:57:30  <PublicServer> <pugi> do you know how curve speed works?
17:57:32  <PublicServer> <LoPo> im going to eat, so afk :)
17:57:34  <PublicServer> <Alastair> yer
17:57:49  <PublicServer> <pugi> doesn't look like it :D
17:58:22  <PublicServer> <Alastair> :0
17:58:24  <PublicServer> <LoPo> k all the signs are pointing at something "wrong"
17:58:26  <PublicServer> <Alastair> I have to go for dinner
17:58:30  <PublicServer> <Alastair> can u finish my mess
17:58:32  <PublicServer> <Alastair> :0
17:58:38  <PublicServer> <pugi> no
17:58:40  <PublicServer> <pugi> you have to learn :P
17:59:07  <PublicServer> <pugi> if you do the basic layout and we correct all the small mistakes you'll never learn how to build properly :D
17:59:21  <PublicServer> *** Maraxus has joined company #1
18:01:19  <PublicServer> <pugi> dominik: just add combo signal to the outer lane :)
18:01:23  <PublicServer> <pugi> or that :P
18:01:37  <PublicServer> <pugi> it was looking fine
18:01:39  <PublicServer> <Dominik2000> ok i panic :D
18:01:41  <PublicServer> <pugi> just missing signals
18:02:37  *** valhalla1w has joined #openttdcoop
18:02:49  <PublicServer> <Dominik2000> i think that must work on this lane
18:03:12  <PublicServer> <pugi> worked ;)
18:03:15  <PublicServer> <Dominik2000> yep :)
18:03:26  <PublicServer> <pugi> but the combo on the outer line doesn't need to be two-way
18:03:39  <PublicServer> <pugi> i don't know, if it can actually make any problems...
18:04:03  <PublicServer> <Dominik2000> ok this way
18:04:05  <PublicServer> <pugi> like this
18:04:27  <PublicServer> <Dominik2000> but the other lanes are difficult
18:05:11  *** valhallasw has quit IRC
18:05:17  <PublicServer> <pugi> not at all hard ;)
18:05:27  <PublicServer> <pugi> now you can do the last
18:05:31  <PublicServer> <Dominik2000> yes is see :)
18:05:57  <PublicServer> <pugi> you can use one two-way combo in front of the merge
18:06:05  <PublicServer> <pugi> and it will still work
18:06:18  <PublicServer> <Dominik2000> yes to save space
18:06:24  <PublicServer> <pugi> yes
18:06:34  <PublicServer> <pugi> as shown in the article :D
18:06:52  <PublicServer> <Dominik2000> i'm looking at it :)
18:07:06  <PublicServer> <Dominik2000> done that
18:07:22  <PublicServer> <pugi> no, that is a signal that goes in the wrong direction
18:07:40  <PublicServer> <pugi> now
18:07:42  <PublicServer> <Tray> Alastair?
18:08:28  <PublicServer> <Alastair> back
18:08:30  <PublicServer> <pugi> oooh
18:08:32  <PublicServer> <Dominik2000> there is a big jam
18:08:34  <PublicServer> <pugi> i see a huge jam
18:08:37  <PublicServer> <Alastair> tanks for the signs guys...
18:09:03  <PublicServer> <pugi> one train was stopped...
18:09:15  <PublicServer> <Tray> that's bad (:
18:09:48  <PublicServer> <pugi> that was one stopped train on the sideline...
18:09:50  <PublicServer> <pugi> jamming everything
18:11:05  <PublicServer> <Dominik2000> ok priority is working on slh 8
18:11:21  <PublicServer> <Dominik2000> thanks pugi
18:11:21  <PublicServer> <Tray> thanks.
18:11:24  <PublicServer> <pugi> great
18:11:52  <PublicServer> <Tray> please add a sign to your work
18:12:07  <PublicServer> <Tray> something like 'prios /me
18:12:13  <PublicServer> <pugi> really? o0
18:12:30  <PublicServer> ***  made screenshot at 000252E3: http://ps.openttdcoop.org/publicserver/webcam/000252E3.png
18:13:55  <PublicServer> <Tray> Alastair your are currently building 2tile-curves wich is one tile too short
18:14:01  <PublicServer> <pugi> he is away :P
18:14:03  <PublicServer> <Alastair> k
18:14:06  <PublicServer> <pugi> oh
18:14:08  <PublicServer> <Alastair> im back
18:14:23  <PublicServer> <Tray> Maybe visit the wiki page about CL for further information
18:14:25  <PublicServer> <pugi> why don't you do one thing a t a time? ;)
18:14:25  <PublicServer> <Alastair> theres so little space...
18:15:04  <PublicServer> <pugi> how about this?
18:15:06  <PublicServer> <pugi> much easier
18:15:12  <PublicServer> <Alastair> bit hilly...
18:15:24  <PublicServer> <pugi> is there a problem with it being hilly?
18:15:37  <PublicServer> <Tray> trains are powerfull, there's no problem about mountains
18:15:55  <PublicServer> <pugi> also your uphill part was cl2 ;)
18:16:57  <PublicServer> <pugi> wait, noo
18:16:59  <PublicServer> <pugi> it is S-curve
18:17:01  <PublicServer> <pugi> sorry
18:17:05  <PublicServer> <Alastair> huh?
18:17:11  <PublicServer> <pugi> nevermind
18:17:17  <PublicServer> <Tray> everything is alright about that part now
18:20:40  <Dominik2000> ok guys. thank you. bye
18:21:00  <PublicServer> <Alastair> farm station look ok now?
18:21:36  <PublicServer> *** Dominik2000 has left the game (leaving)
18:22:17  <PublicServer> <Alastair> is it all fine now?
18:22:27  <PublicServer> <pugi> still a cl2
18:22:34  <PublicServer> <pugi> hm
18:22:36  <PublicServer> <Alastair> i see it
18:23:53  <PublicServer> <Tray> please change you signal width to two tiles
18:23:57  <PublicServer> <Alastair> k
18:24:09  <PublicServer> <Alastair> i had 2, but i changef to 1 as i thought it too far spaced...
18:25:32  <PublicServer> *** LoPo has joined spectators
18:25:51  <PublicServer> <pugi> use signal gap 2, but put a signal right behind and after each split
18:25:58  <PublicServer> <Alastair> got you
18:26:06  <PublicServer> <pugi> before and behind...
18:26:12  <PublicServer> <pugi> not behind and after <.<
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18:26:57  <PublicServer> <pugi> do you know which trains to use?
18:27:03  <PublicServer> <Alastair> yes
18:27:13  <PublicServer> <Alastair> not usre where to send them thogh...
18:27:15  <PublicServer> <pugi> and how to use shared orders? :D
18:27:23  <PublicServer> <pugi> copy a train from the trainyard
18:27:27  <PublicServer> <pugi> normal copy
18:27:30  <PublicServer> ***  made screenshot at 00000A35: http://ps.openttdcoop.org/publicserver/webcam/00000A35.png
18:27:32  <PublicServer> <Alastair> yep
18:27:34  <PublicServer> <pugi> then give that train the orders
18:27:48  <PublicServer> <pugi> and then ctrl+copy them to make then use shared orders
18:28:21  <PublicServer> <pugi> ah...
18:28:26  <PublicServer> <Alastair> no idea how many to use...
18:28:28  <PublicServer> <pugi> your farm has no seperate stations
18:28:32  <PublicServer> <pugi> it is one single station
18:28:36  <PublicServer> <Alastair> oops
18:28:42  <PublicServer> <Alastair> it was seperate before
18:28:48  <PublicServer> <Alastair> I didnt mean that...
18:28:48  <PublicServer> <pugi> add the second one while holding ctrl
18:28:50  <PublicServer> <pugi> okay :)
18:29:03  <PublicServer> <pugi> i use 3 for each station in the beginning...
18:29:13  <PublicServer> <pugi> then check again after some time how they are doing
18:29:27  <PublicServer> <Alastair> yep
18:29:37  <PublicServer> <Alastair> dammirt
18:29:39  <PublicServer> <Alastair> lost
18:30:00  <PublicServer> <pugi> my fault, sorry :)
18:30:04  <PublicServer> <pugi> wanted to fix the label
18:30:10  <PublicServer> <pugi> so they aren't overlapping
18:30:43  <PublicServer> <Alastair> sent him back :)
18:30:45  <PublicServer> <pugi> :D
18:32:17  <PublicServer> <pugi> and you need to sign each station :)
18:32:19  <PublicServer> <Alastair> done :)
18:32:21  <PublicServer> <Alastair> aha
18:32:23  <PublicServer> <Alastair> k
18:33:32  <PublicServer> <Alastair> so i put my name?
18:33:43  <PublicServer> <pugi> yes
18:33:49  <PublicServer> <pugi> just look at other stations
18:40:04  <PublicServer> <Alastair> I take it, we dont transport passengers/mail?
18:40:10  <PublicServer> <pugi> correct
18:40:16  <PublicServer> <Alastair> why?
18:40:36  <PublicServer> <pugi> because we would need another completely different network
18:40:55  <PublicServer> <Alastair> ah
18:41:01  <PublicServer> <Alastair> they produce so much?
18:41:08  <PublicServer> <pugi> mmh, not really...
18:41:18  <PublicServer> <Alastair> just the extra hubs needed?
18:41:32  <PublicServer> <pugi> but it isn't very clear where they get transported to
18:41:36  <PublicServer> <Alastair> ah
18:41:39  <PublicServer> <Alastair> that makes sense
18:41:45  <PublicServer> <pugi> and cities grow
18:42:27  <PublicServer> <pugi> so usually we do either industry cargo or passenger transport
18:42:30  <PublicServer> ***  made screenshot at 0002AEE2: http://ps.openttdcoop.org/publicserver/webcam/0002AEE2.png
18:42:34  <PublicServer> <Alastair> k
18:42:42  <PublicServer> <pugi> i can't tell you why exactly :D
18:43:50  <PublicServer> <Alastair> I think my area is finished
18:44:04  <PublicServer> <Alastair> Im just keeping an eye on how many trains are needed
18:46:36  <PublicServer> <Alastair> can i build a line over the mainline
18:46:39  <PublicServer> <Alastair> from that forest?
18:51:05  <PublicServer> *** Alastair has left the game (leaving)
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19:01:28  <V453000> !password
19:01:28  <PublicServer> V453000: tweaks
19:01:30  <V453000> evening folks
19:01:52  <PublicServer> *** V453000 joined the game
19:02:01  <PublicServer> <Maraxus> hi
19:02:09  <PublicServer> <V453000> how are things?
19:02:13  <PublicServer> <V453000> I see some movement :)
19:08:08  <PublicServer> <pugi> someone killed vinnies plan :O
19:08:16  <PublicServer> <V453000> of course
19:08:22  <PublicServer> <V453000> I did
19:08:28  <PublicServer> <pugi> i carefully tunneled his plan :D
19:08:31  <PublicServer> <V453000> putting rails through it is just a mess
19:09:13  <PublicServer> <pugi> i have 30 trains on my 3x forest :D
19:09:31  <PublicServer> <pugi> oh and hi V :)
19:09:37  <PublicServer> <V453000> hi hi :)
19:09:41  <PublicServer> <pugi> i finished your beer pickup this afternoon
19:09:45  <PublicServer> <V453000> O :(
19:09:55  <PublicServer> <V453000> 2 forests be fine, but the 3rd is plain ugly
19:10:02  <PublicServer> <pugi> forest vanished shortly after you went away
19:10:10  <PublicServer> <pugi> yeah... wasn't sure about the third forest...
19:10:12  <PublicServer> <V453000> IMO it would be nice to get rid of walks completely
19:10:24  <PublicServer> <V453000> I know I noticed, thanks
19:10:41  <PublicServer> <V453000> I suggest rebuilding the primaries there
19:10:43  <PublicServer> <Tray> V is this your 5th plan in a row?
19:10:52  <PublicServer> <V453000> dont know I dont watch that
19:11:06  <PublicServer> <V453000> pugi: replacing farm with wood, and moving farm station around
19:11:17  <PublicServer> <pugi> okay
19:11:28  <PublicServer> <pugi> it is all a bit cramped there
19:11:33  <PublicServer> <V453000> will be ok
19:11:42  <PublicServer> <pugi> and the second forest popped up after i finished the three other stations
19:12:02  <PublicServer> <V453000> I am not saying you did something WRONG :p
19:12:09  <PublicServer> <pugi> yes, you do :P
19:12:13  <PublicServer> <pugi> the third stationwalk is bad :P
19:12:15  <PublicServer> <pugi> and i know that :D
19:12:29  <PublicServer> <Tray> What do you think about why your plans are that succesfull?
19:12:34  <PublicServer> ***  made screenshot at 00035EA3: http://ps.openttdcoop.org/publicserver/webcam/00035EA3.png
19:12:46  <PublicServer> <V453000> they are good?
19:14:16  <PublicServer> <V453000> that might not be the best way pugi :D
19:14:31  <PublicServer> <pugi> i didn't want to do the same boring terminus everywhere :D
19:14:34  <PublicServer> <V453000> waht about
19:14:44  <PublicServer> <V453000> ;)
19:15:04  <PublicServer> <pugi> oh... there is another square...
19:15:16  <PublicServer> <V453000> dont blame the landscape :)
19:15:27  <PublicServer> <pugi> i didn't see it behind the forest
19:15:29  <PublicServer> <pugi> it blocked my sight :P
19:15:37  <PublicServer> <V453000> ah :)
19:17:34  <PublicServer> <V453000> looks nicer :)
19:19:00  <PublicServer> <V453000> oh crap
19:19:10  <PublicServer> <V453000> SOMEBODY does not use nonstop orders
19:19:12  <PublicServer> <pugi> hm?
19:19:16  <PublicServer> <pugi> ...
19:19:18  <PublicServer> <V453000> yes somebody :P
19:19:25  <PublicServer> <V453000> oh who would it be
19:19:27  <PublicServer> <pugi> i guess alastair
19:19:27  <PublicServer> <V453000> :)
19:19:34  <PublicServer> <V453000> well it is on your trains
19:19:40  <PublicServer> <pugi> no
19:19:40  <PublicServer> <pugi> NO
19:19:47  <PublicServer> <V453000> no? :)
19:19:49  <PublicServer> <pugi> it wasn't me
19:20:00  <PublicServer> <V453000> then who did your forests etc :D
19:20:14  <PublicServer> <pugi> i did my orders properly!
19:20:26  <PublicServer> <pugi> maybe someone else messed around with them
19:20:35  <PublicServer> <V453000> guilty.
19:23:11  <PublicServer> <V453000> Tray: what do you think about the plans? :)
19:27:35  <PublicServer> ***  made screenshot at 000107B9: http://ps.openttdcoop.org/publicserver/webcam/000107B9.png
19:29:09  <PublicServer> <Maraxus> interesting - none of the buildings in the town near goods drop accept goods...
19:29:36  <PublicServer> <pugi> cool :D
19:29:37  <PublicServer> <V453000> lol it did some time ago
19:29:53  <PublicServer> <pugi> goods are just being dropped :D
19:30:07  *** Alastair_ has quit IRC
19:31:02  <PublicServer> <V453000> ok :)
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19:39:58  *** ChanServ sets mode: +o mfb-
19:41:22  <PublicServer> <mfb> hi
19:41:23  <PublicServer> *** mfb joined the game
19:41:24  <PublicServer> <pugi> hello
19:41:28  <PublicServer> <Maraxus> hi
19:41:32  <PublicServer> <mfb> trains :)
19:41:55  <PublicServer> <mfb> :o SLH06
19:42:13  <PublicServer> <pugi> he moved it
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19:42:23  <PublicServer> <mfb> interesting circle
19:42:29  <PublicServer> <pugi> :D
19:42:35  <Chris_Booth> hi all
19:42:35  <PublicServer> ***  made screenshot at 00003021: http://ps.openttdcoop.org/publicserver/webcam/00003021.png
19:42:43  <PublicServer> <mfb> and balancing, what is that?
19:42:57  <PublicServer> <V453000> hi
19:43:24  <Chris_Booth> hows it going in the world of coop?
19:43:32  <PublicServer> <V453000> oh interesting loop indeed :D
19:43:38  <PublicServer> <V453000> going well as always
19:44:06  <Chris_Booth> nice, though I would just drop in and say hi
19:44:10  <PublicServer> <mfb> seaborn trains :D :D
19:44:25  <PublicServer> <V453000> :P
19:44:27  <PublicServer> <mfb> hi chris
19:44:35  <PublicServer> <V453000> hi.
19:45:18  <Chris_Booth> I have done some more work for you V453000
19:45:24  <V453000> :)
19:45:29  <Chris_Booth> will upload it at the weekend
19:45:40  <V453000> cool stuff :)
19:45:43  <V453000> Mazur did some as well
19:46:43  <Chris_Booth> got 2 MUs and a loco
19:46:53  <PublicServer> <V453000> ooh awesome
19:46:58  <PublicServer> <V453000> in indexed colour? :P
19:47:08  <Chris_Booth> now yes
19:47:27  <PublicServer> <mfb> LoPo: work incoming at BBH06 ;)
19:47:32  <PublicServer> <V453000> hm :)
19:47:36  <LoPo> ?
19:47:45  <PublicServer> <mfb> see signs
19:47:56  <PublicServer> <LoPo> yeah that part i did not build :P
19:48:02  <PublicServer> <V453000> :D
19:48:05  <PublicServer> <mfb> ah
19:48:07  <PublicServer> <LoPo> that was nicfercoop :P
19:48:17  <PublicServer> <LoPo> ill fix it soon
19:48:53  <PublicServer> <LoPo> DAMN!
19:48:55  <PublicServer> <LoPo> you got me
19:49:08  <PublicServer> <LoPo> but i made that one for you ;)
19:49:26  <PublicServer> <mfb> well, easy to fix
19:50:01  <PublicServer> *** pugi has left the game (leaving)
19:50:09  <pugi> need to play 1.6 now :D
19:50:20  <PublicServer> <mfb> of what?
19:50:31  <V453000> cs
19:50:32  <V453000> I suppose
19:50:50  <pugi> counterstrike, yes
19:51:16  <pugi> some 5on5 ;)
19:51:25  <V453000> ooh, gayparty
19:51:30  <V453000> :P
19:51:32  <PublicServer> <mfb> ok, I think I got everything
19:53:19  <pugi> not gay :D
19:53:26  <pugi> there is even a girl in my team :P
19:54:30  <V453000> that does not mean the cant be gay
19:57:36  <PublicServer> ***  made screenshot at 000080F6: http://ps.openttdcoop.org/publicserver/webcam/000080F6.png
19:59:50  <XeryusTC> which plan has won?
19:59:56  <PublicServer> <mfb> V
20:00:06  <XeryusTC> hmm, big surprise xD
20:00:26  <PublicServer> *** XeryusTC joined the game
20:00:40  <Vinnie_nl> !password
20:00:40  <PublicServer> Vinnie_nl: garnet
20:00:53  <PublicServer> *** Vinnie joined the game
20:00:55  <PublicServer> <Vinnie> hello
20:01:07  <PublicServer> <Maraxus> hi
20:01:33  <PublicServer> <XeryusTC> bbh6 is not lopo's first bbh is it?
20:01:58  <PublicServer> <mfb> oh oh :D
20:02:02  <PublicServer> <mfb> 05 was earlier
20:02:10  <Chris_Booth> well I will love you guys and leave you
20:02:53  *** Chris_Booth has left #openttdcoop
20:08:04  <PublicServer> *** Maraxus has joined spectators
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20:12:36  <PublicServer> ***  made screenshot at 0003E7EE: http://ps.openttdcoop.org/publicserver/webcam/0003E7EE.png
20:16:53  *** Vinnie_nl has quit IRC
20:17:14  <PublicServer> *** Vinnie has left the game (connection lost)
20:18:31  *** Vinnie_nl has joined #openttdcoop
20:20:36  <PublicServer> *** mfb has left the game (connection lost)
20:21:13  <mfb-> !password
20:21:13  <PublicServer> mfb-: tilted
20:21:48  <PublicServer> <V453000> oh I wanted to ramble that pugi is slow again :D
20:22:04  <mfb-> not this time
20:22:05  <pugi> XeryusTC, after my plan the plan from V was the best :P
20:22:22  <XeryusTC> xD
20:22:39  <PublicServer> *** XeryusTC has left the game (leaving)
20:25:24  <mfb-> hmm
20:27:22  <mfb-> i hope that helped
20:27:29  <PublicServer> <V453000> we too
20:27:37  <PublicServer> ***  made screenshot at 00001E7E: http://ps.openttdcoop.org/publicserver/webcam/00001E7E.png
20:27:40  <mfb-> :p
20:29:12  <PublicServer> <Maraxus> gn
20:29:19  <PublicServer> <V453000> cya
20:29:28  * mfb- gives up for the moment
20:29:29  <PublicServer> *** Maraxus has left the game (leaving)
20:29:42  *** Maraxus has quit IRC
20:38:37  <PublicServer> <LoPo> ow no....
20:39:59  <PublicServer> <V453000> hm?
20:42:37  <PublicServer> ***  made screenshot at 0000B00F: http://ps.openttdcoop.org/publicserver/webcam/0000B00F.png
20:50:35  <PublicServer> *** LoPo has left the game (connection lost)
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21:00:01  <PublicServer> *** Xotic750 has joined company #1
21:00:10  <PublicServer> <Xotic750> hi
21:12:38  <PublicServer> ***  made screenshot at 000006A1: http://ps.openttdcoop.org/publicserver/webcam/000006A1.png
21:17:47  <LoPo> !players
21:17:49  <PublicServer> LoPo: Client 1226 (Orange) is V453000, in company 1 (Binnbridge Transport)
21:17:49  <PublicServer> LoPo: Client 1138 (Orange) is Dilandau, in company 1 (Binnbridge Transport)
21:17:49  <PublicServer> LoPo: Client 1184 (Orange) is Tray, in company 1 (Binnbridge Transport)
21:17:49  <PublicServer> LoPo: Client 874 (Orange) is Xotic750, in company 1 (Binnbridge Transport)
21:17:49  <PublicServer> LoPo: Client 1208 is TWerkhoven, a spectator
21:18:07  <PublicServer> *** Tray has left the game (leaving)
21:19:46  <pugi> any significant updates? :D
21:20:09  *** Tray|2 has joined #openttdcoop
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21:28:02  <PublicServer> *** V453000 has left the game (leaving)
21:39:31  <Dominik2000> !password
21:39:31  <PublicServer> Dominik2000: panged
21:39:33  <Dominik2000> hello
21:39:44  <PublicServer> *** Dominik2000 joined the game
21:39:55  <PublicServer> <Xotic750> hi
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21:56:48  <LoPo> !password
21:56:49  <PublicServer> LoPo: frieze
21:57:00  <PublicServer> *** LoPo joined the game
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22:05:57  <Dominik2000> What about the streets, I marked with !Streets?
22:06:48  <V453000> penalties
22:06:55  <V453000> the more streets, the more trains hate to go to that line
22:07:08  <pugi> (hopefully)
22:07:19  <pugi> !password
22:07:19  <PublicServer> pugi: frieze
22:07:28  <PublicServer> *** pugi joined the game
22:07:40  <PublicServer> <Dominik2000> whats bad on this lanes?
22:08:00  <PublicServer> <pugi> i don't know where it is
22:08:10  <PublicServer> <pugi> but it probably is for better balancing of the platforms
22:08:14  <PublicServer> *** Dilandau has left the game (leaving)
22:08:22  <PublicServer> <Dominik2000> i marked it again
22:08:35  <PublicServer> <pugi> ah yes
22:08:43  <PublicServer> <pugi> better balancing
22:08:53  <PublicServer> <Dominik2000> ok
22:09:00  <mfb-> trains dislike road crossings
22:09:07  <PublicServer> <pugi> so the trains won't always use the first platforms they can reach
22:09:12  <mfb-> same with reversed pbs signals and stations
22:09:28  <PublicServer> <Dominik2000> ok i understand
22:09:32  <PublicServer> <Dominik2000> thanx
22:10:19  <PublicServer> <LoPo> rrr
22:10:30  <PublicServer> <LoPo> now i have to fix the ^%#$^# of nicfercoop :P
22:10:42  <PublicServer> <pugi> heh V
22:11:02  <PublicServer> <pugi> there is 1050/600 wood waiting again on my little island :D
22:12:38  <PublicServer> ***  made screenshot at 00001E68: http://ps.openttdcoop.org/publicserver/webcam/00001E68.png
22:14:47  <PublicServer> *** mfb joined the game
22:14:48  <PublicServer> <mfb> ah, better
22:24:47  <PublicServer> <LoPo> Dominik2000: are you building a SLH?
22:24:58  <Dominik2000> i try
22:24:58  <PublicServer> <mfb> nice traffic towards LV/Steel N
22:25:14  <PublicServer> <LoPo> good :)
22:25:44  <PublicServer> <Dominik2000> have I done anything false?
22:26:00  <PublicServer> <mfb> we might get livestock or ore there
22:26:12  <PublicServer> <LoPo> no i was just wondering
22:27:29  <PublicServer> <Dominik2000> ok :)
22:27:39  <PublicServer> ***  made screenshot at 0000E78A: http://ps.openttdcoop.org/publicserver/webcam/0000E78A.png
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22:28:26  <PublicServer> <Dominik2000> how can I add prio to !here
22:28:45  <PublicServer> <Dominik2000> i could make the first sign a combo
22:28:53  *** Tray|2 has quit IRC
22:29:08  <PublicServer> <Dominik2000> wow
22:29:14  <PublicServer> <LoPo> ?
22:29:16  <PublicServer> <LoPo> yes
22:29:24  <PublicServer> <LoPo> or move it 1 tile
22:30:25  <PublicServer> <pugi> and there is your prio :)
22:30:26  <PublicServer> <pugi> easy
22:30:36  <PublicServer> <LoPo> yeah ;P
22:30:39  <PublicServer> <LoPo> thx man :D
22:30:49  <PublicServer> <pugi> i know i struggled with prios the first months :D
22:30:52  <PublicServer> <Dominik2000> ok i try the second lane :D
22:30:55  <PublicServer> <pugi> i never even tried to understand them :D
22:32:45  <PublicServer> <pugi> the other is a combo backwards
22:33:19  <PublicServer> <pugi> hmm
22:33:33  <PublicServer> <pugi> the ls/steel goods pickup has no exit balancing
22:33:51  <PublicServer> <Dominik2000> there is no train to test it :D
22:33:57  <PublicServer> <pugi> yeah
22:34:03  <PublicServer> <pugi> but it will
22:34:06  <PublicServer> <LoPo> the hub balances it :P
22:34:12  <PublicServer> <LoPo> but yeah
22:34:22  <PublicServer> <LoPo> there is also no entrance balance
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22:53:25  <PublicServer> <LoPo> dont build to spreat out dominik
22:53:33  <PublicServer> <Dominik2000> ok
22:53:39  <PublicServer> <LoPo> see the sign
22:53:42  <PublicServer> <Dominik2000> yeah
22:53:44  <PublicServer> <LoPo> try to build it htere
22:54:08  <PublicServer> <LoPo> also that bridge you can move it more up north
22:54:23  <PublicServer> <LoPo> and that long one ;P
22:54:27  <PublicServer> <LoPo> that is not good
22:54:44  <PublicServer> <LoPo> especially at Hubs
22:55:37  <PublicServer> <Dominik2000> it looks very easy but I need much more time to get what i want :)
22:55:39  <PublicServer> <LoPo> lez first move that bridge up :)
22:55:51  <PublicServer> <LoPo> :) and take your time ofc
22:56:00  <PublicServer> <Dominik2000> which bridge?
22:57:27  <PublicServer> <pugi> this is a tricky spot...
22:57:33  <PublicServer> <mfb> ?
22:57:33  <PublicServer> <pugi> you could try reversing ;)
22:57:37  <PublicServer> <mfb> I know
22:57:39  <PublicServer> ***  made screenshot at 00001667: http://ps.openttdcoop.org/publicserver/webcam/00001667.png
22:57:45  <PublicServer> <mfb> it is super easy with
22:57:45  <PublicServer> <LoPo> that is the easy sollution
22:57:45  <PublicServer> <pugi> like V likes to do
22:57:48  <PublicServer> <mfb> or with smaller curves
22:57:52  <PublicServer> <mfb> or other stuff
22:58:02  <PublicServer> <mfb> I try to fit it in without ;)
22:58:20  <PublicServer> *** Mazur joined the game
22:58:39  <Dilandau> !password
22:58:40  <PublicServer> Dilandau: salmon
22:58:51  <PublicServer> <Mazur> Lo.
22:58:52  <PublicServer> *** Dilandau joined the game
22:58:53  <PublicServer> <Dilandau> hi
22:59:07  <PublicServer> <mfb> hi
22:59:17  <PublicServer> <Dominik2000> hi
23:00:50  <PublicServer> <Dominik2000> ok that looks better :)
23:00:51  <PublicServer> <LoPo> k
23:01:01  <PublicServer> <LoPo> also the merg is now after the bridge
23:01:07  <PublicServer> <LoPo> which is beter imo
23:01:29  <PublicServer> <mfb> fitting is just a matter of perspective :D
23:01:45  <PublicServer> <LoPo> :) totally true
23:02:44  <PublicServer> <LoPo> btw dont be afraid to move change the ML :)
23:03:41  <PublicServer> <Dominik2000> thats the better way or not?
23:04:01  <PublicServer> <LoPo> this is better than back there
23:04:30  <PublicServer> <mfb> there is a nice trick to do this...
23:04:49  <PublicServer> <mfb> move the ML a bit, as LoPo said
23:04:51  <PublicServer> <pugi> does it involve dark magic?
23:05:09  <PublicServer> <Dominik2000> in which direction?
23:05:13  <PublicServer> <mfb> hehe
23:05:20  <PublicServer> <mfb> so that you can access the second line
23:05:46  <PublicServer> <LoPo> want a hint?
23:05:52  <PublicServer> <mfb> that was a hint
23:06:00  <PublicServer> <LoPo> :)
23:06:18  <PublicServer> <LoPo> fair enough
23:07:58  <PublicServer> <LoPo> :P
23:08:14  <PublicServer> *** Mazur has left the game (leaving)
23:08:34  <PublicServer> <LoPo> sorry :P
23:09:07  <PublicServer> <LoPo> look at other SLH for inspiration :)
23:10:40  <PublicServer> <LoPo> man, when i see all that SLH building :P i want to build one myself :D
23:10:54  <PublicServer> <pugi> do it :D
23:10:56  <PublicServer> <mfb> pufingford?
23:11:16  <PublicServer> <mfb> wtf
23:11:18  <PublicServer> <pugi> add slh at Nunpool
23:11:20  <PublicServer> <mfb> SLH02 is one-way?
23:11:34  <PublicServer> <LoPo> some are yes
23:11:34  <PublicServer> <mfb> ah goods drop
23:11:36  <PublicServer> <mfb> fine
23:11:51  <PublicServer> <pugi> i first built slh 01 two-way
23:11:59  <PublicServer> <pugi> until i realized there is goods drop only :D
23:12:37  *** TWerkhoven has quit IRC
23:12:38  <PublicServer> *** TWerkhoven has left the game (connection lost)
23:12:43  <PublicServer> ***  made screenshot at 00001C70: http://ps.openttdcoop.org/publicserver/webcam/00001C70.png
23:13:16  <PublicServer> <pugi> ah yeah, slh near pufingford is needed more i think
23:13:28  <PublicServer> <LoPo> hmmm :P k
23:14:17  <PublicServer> <pugi> i added two possible spots
23:14:23  <PublicServer> <pugi> maybe one before sawmill
23:14:53  <PublicServer> <mfb> 06 would be better in the other direction I think
23:15:05  <PublicServer> <pugi> yeah
23:15:07  <PublicServer> <mfb> or one near henborough
23:15:15  <PublicServer> <pugi> he had it first directly next to henborough bay lakeside
23:15:25  <PublicServer> <pugi> directly at the exit of bbh 3
23:15:29  <PublicServer> <pugi> then he moved it
23:15:33  <PublicServer> <mfb> :D
23:15:48  <PublicServer> <Xotic750> as suggested
23:16:08  <PublicServer> <pugi> btw mfb: awesome 95 tile bridge in the northwest corner :D
23:16:18  <PublicServer> <mfb> hehe
23:16:36  <PublicServer> <LoPo> i started atPufingford
23:17:00  <PublicServer> <mfb> (it had to be done)
23:18:42  <PublicServer> <LoPo> and guess who put the first sign there ;)
23:18:58  <PublicServer> <mfb> the one in the corner?
23:19:11  <PublicServer> <LoPo> ye
23:19:15  <PublicServer> <mfb> :)
23:23:38  <PublicServer> <Dominik2000> i didn't get my cl
23:23:57  <mfb-> ?
23:24:02  <PublicServer> <LoPo> ? :P
23:24:04  <PublicServer> <mfb> ah
23:24:08  <PublicServer> <mfb> that is not a good idea
23:24:15  <PublicServer> <Dominik2000> :)
23:24:32  <PublicServer> <mfb> try a bridge in the other direction :)
23:27:43  <PublicServer> ***  made screenshot at 0001186A: http://ps.openttdcoop.org/publicserver/webcam/0001186A.png
23:28:04  <PublicServer> <mfb> hmm
23:28:08  <PublicServer> <mfb> balancing :/
23:28:10  <PublicServer> <LoPo> ugly
23:28:14  <PublicServer> <LoPo> wut?
23:28:16  <PublicServer> <mfb> but ok, traffic is low for that direction
23:31:29  <PublicServer> <Dominik2000> the bridge?
23:31:34  <PublicServer> <mfb> no, the split
23:32:21  <PublicServer> <mfb> not so long
23:32:47  <PublicServer> <mfb> hmm
23:32:59  <PublicServer> <mfb> ok, prio will get a bit tricky
23:33:11  <PublicServer> <mfb> but possible
23:33:19  <PublicServer> <Dominik2000> i think it's not looking good for you
23:33:39  <PublicServer> <mfb> ?
23:33:59  <PublicServer> <Dominik2000> i think you are not very happy with my solution
23:34:18  <PublicServer> <mfb> I would have moved it ~2 tiles to the east
23:34:24  <PublicServer> <mfb> so it is away from the other stuff
23:34:38  <PublicServer> <LoPo> MUWHAHAHAHA
23:34:42  <PublicServer> <mfb> and the bridge is more to the south
23:34:50  <PublicServer> <LoPo> lopo wins :P 50% done
23:34:52  <PublicServer> <mfb> like that
23:34:58  <PublicServer> <mfb> 50% done?
23:35:29  <PublicServer> <Dominik2000> then i have to move the ML also
23:35:36  <PublicServer> <mfb> indeed
23:36:07  <PublicServer> <Dominik2000> but if i do that, i get a big jam i think, there are many trains
23:39:29  <PublicServer> *** pugi has left the game (leaving)
23:42:38  <PublicServer> <LoPo> dominik stopped building?
23:42:43  <PublicServer> ***  made screenshot at 000109C4: http://ps.openttdcoop.org/publicserver/webcam/000109C4.png
23:42:44  <PublicServer> <Dominik2000> no no
23:42:54  <PublicServer> <Dominik2000> i think how I can get it working
23:42:59  <PublicServer> <LoPo> k
23:44:06  <PublicServer> <mfb> that looks nice
23:44:28  <PublicServer> <mfb> CL
23:46:32  <PublicServer> <Dominik2000> correct now?
23:47:00  <PublicServer> <mfb> that will require a pbs split, but it is possible
23:52:48  <PublicServer> <LoPo> wtf!
23:53:03  <PublicServer> <LoPo> secret train inside tunnel?
23:53:13  <PublicServer> <mfb> lopo does not like our trains?
23:54:13  <PublicServer> <LoPo> there is a second one
23:54:15  <PublicServer> <LoPo> train 544
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23:56:41  <PublicServer> <mfb> ugly ML signal gaps :(
23:56:52  <PublicServer> <LoPo> stil wip :P
23:57:16  <PublicServer> <LoPo> but i agree
23:57:20  <PublicServer> <mfb> the MLs or the SLH? ;)
23:57:28  <PublicServer> <LoPo> the signals
23:57:44  <PublicServer> ***  made screenshot at 000133AD: http://ps.openttdcoop.org/publicserver/webcam/000133AD.png

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