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00:07:39 *** sla_ro|master has quit IRC 01:31:01 *** pugi has quit IRC 01:31:16 *** pugi has joined #openttdcoop 01:41:16 <Sylf> !password 01:41:16 <PublicServer> Sylf: roomed 01:41:45 <PublicServer> *** Game still paused (number of players) 01:41:45 <PublicServer> *** Sylf joined the game 01:41:49 <PublicServer> *** Sylf has joined spectators 01:42:42 <PublicServer> *** Sylf has left the game (leaving) 02:01:22 *** pugi has quit IRC 02:28:44 *** nicfer has joined #openttdcoop 02:28:55 <nicfer> !download 02:28:55 <PublicServer> nicfer: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 02:28:55 <PublicServer> nicfer: http://www.openttd.org/en/download-trunk/r23401 02:29:03 <nicfer> !download win64 02:29:03 <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win64.zip 02:29:29 <nicfer> where can I get the nogo server binaries? 02:30:28 <nicfer> it says that it uses version 'h6058373d-nogo' but I can't find that on the download site 02:53:40 <Sylf> nicfer, still looking for nogo? 02:53:57 <nicfer> yeagh 02:54:54 <Sylf> http://binaries.openttd.org/ 02:55:08 <Sylf> From there, go to custom -> nogo 02:55:23 <Sylf> and get whichever version of nogo you want 03:03:49 *** nicfer has left #openttdcoop 03:43:30 *** Sylf has quit IRC 05:30:45 *** dlr365 has quit IRC 05:33:04 *** Absolutis has joined #openttdcoop 05:33:35 <PublicServer> Absolutis: you must be channel op to use genkey 05:34:13 <PublicServer> *** Game still paused (number of players) 05:34:15 <PublicServer> *** Absolutis joined the game 05:48:12 *** Afdal has joined #openttdcoop 05:48:20 <Afdal> Hello again. 05:49:03 <Afdal> Could someone explain to me how depot pathfinding works? I can never seem to get them to work if the track between them and the main line is greater than 8 tiles 05:49:32 <Afdal> Which sucks for realistic acceleration because long trains will just jam up the main track when servicing 05:49:44 <Absolutis> i think not yet, try later 05:49:56 <Absolutis> it's 5:49 GMT 05:50:22 <Afdal> Is it even possible to make servicing work with greater than 8 tiles off? 05:51:07 <Absolutis> hmm, turn off servicing and breakdowns? 05:51:21 <Afdal> No thanks. 05:52:05 <Afdal> Maybe this is the wrong place to ask about this 05:52:29 <Absolutis> yeah, kinda. We haven't played with breakdowns for a long time 05:53:39 <Afdal> There's this nice servicing center in PSG 140 05:53:50 <Afdal> But when you turn servicing on it actually barely works 05:54:04 <Afdal> Because most of the depots are more than 8 tiles off the main track 05:54:14 <Afdal> Erm, I mean PSG 131 05:55:24 <Afdal> I'll just take a picture 05:56:20 <Afdal> http://gyazo.com/2c4485d95b97a0ef03b2172d0f68c7f6 05:56:21 <Webster> Title: 2c4485d95b97a0ef03b2172d0f68c7f6.png (at gyazo.com) 06:03:33 <Absolutis> Well, it's actually not for that 06:04:01 <Absolutis> if some train has an error in its composition 06:04:08 <Absolutis> you send it to the depots 06:04:16 <Absolutis> and correct the error 06:04:23 <Absolutis> and you spawn train there 06:04:28 <Absolutis> trains* 06:06:26 <Afdal> It's not for servicing? 06:06:35 <Afdal> But it even says service center :( 06:07:06 <Absolutis> well, that's just a name 06:09:05 <Absolutis> So yeah, you can build a depot for example, next to a station. 06:09:26 <Absolutis> But when someone clicks an accidental "go to depot" trains go to that exact depot. 06:10:17 <Absolutis> Oh and yeah, if there is a train we want to remove, it will go to the service center. 06:16:20 <Absolutis> !fish 06:16:20 <PublicServer> Absolutis: Today's fish is a hungry piranha. Watch your fingers! 06:16:32 <PublicServer> *** Absolutis has left the game (leaving) 06:16:58 <Afdal> I imagine train replacement doesn't work with that setup though 06:17:10 <Afdal> Those longer trains never go to their depots 06:18:35 <Absolutis> Ah, they will, if ordered to service 06:18:39 <Absolutis> or depot 06:25:22 <Afdal> hmmm 06:25:38 <Afdal> The thing about putting it in orders though 06:25:46 <Afdal> Is you have to choose a specific depot 06:31:21 *** DayDreamer has joined #openttdcoop 06:31:28 <Afdal> Well that sucks 06:32:00 <Afdal> I wonder how hard it would be to simply update the pathfinding so trains can find depots more than 8 tiles away 06:32:16 <Afdal> Then it would be more accomodating for long trains 06:32:42 <Afdal> As it is now, longer and 6 or 7 tile trains don't work well with servicing 06:32:47 *** Razaekel has quit IRC 06:32:49 <Afdal> than* 06:34:53 *** Absolutis has quit IRC 06:46:48 *** tycoondemon has joined #openttdcoop 06:48:53 *** Vinnie_nl has joined #openttdcoop 06:51:03 *** tycoondemon2 has quit IRC 07:11:54 *** Afdal has quit IRC 07:16:10 *** sla_ro|master has joined #openttdcoop 07:19:48 *** Absolutis has joined #openttdcoop 07:19:50 <Absolutis> !pasword 07:19:53 <Absolutis> !password 07:19:53 <PublicServer> Absolutis: drones 07:20:29 <PublicServer> *** Game still paused (number of players) 07:20:30 <PublicServer> *** Absolutis joined the game 07:39:08 *** Tray has joined #openttdcoop 08:05:48 <Absolutis> hi hi 08:10:55 *** ODM has joined #openttdcoop 08:10:55 *** ChanServ sets mode: +o ODM 08:15:55 *** Sylf has joined #openttdcoop 08:15:55 *** ChanServ sets mode: +o Sylf 08:16:16 *** Tray has quit IRC 08:29:48 <PublicServer> *** Absolutis has joined spectators 08:39:56 *** Vinnie_nl has quit IRC 08:50:24 <PublicServer> *** Absolutis has joined company #1 08:54:46 <Absolutis> That is so true. The net's main language IS bad english. 08:54:51 <Absolutis> Also, i lost the game. 08:55:46 <Webster> 1 new tweet(s): openttdcoop New post: Logo Contest & Wiki rebuild http://t.co/Kb981HE4, 35 seconds ago via #openttdcoop Blog. (143976747245912064) 09:03:38 *** Progman has joined #openttdcoop 09:03:43 <Webster> 1 new tweet(s): openttdcoop Post Edited: Logo Contest & Wiki rebuild http://t.co/Kb981HE4, 1 minute ago via #openttdcoop Blog. (143978463731253248) 09:05:47 <Webster> Latest update from blog: Logo Contest & Wiki rebuild <http://blog.openttdcoop.org/2011/12/06/logo-contest-wiki-rebuild/> 09:47:22 <PublicServer> *** Absolutis has left the game (leaving) 09:47:40 <MDGrein> !password 09:47:40 <PublicServer> MDGrein: drones 09:47:45 <PublicServer> *** Game still paused (number of players) 09:47:48 <PublicServer> *** MDGrein joined the game 09:51:34 <Absolutis> !password 09:51:35 <PublicServer> Absolutis: drones 09:51:53 <PublicServer> *** Game still paused (number of players) 09:51:53 <PublicServer> *** Game unpaused (number of players) 09:51:57 <PublicServer> *** Absolutis joined the game 09:52:00 <PublicServer> <Absolutis> hi hi 09:52:11 <PublicServer> <Absolutis> looks like v453 is gonna win 09:52:21 <PublicServer> <MDGrein> sure does 09:52:44 <PublicServer> <MDGrein> I was in the mood for a logic network game 09:52:45 <Absolutis> @logs 09:53:30 <PublicServer> <Absolutis> you can build an SRS or split with flipflops anyway, with ICE&Sbahn game 09:54:32 <PublicServer> <MDGrein> That's true :) 09:54:50 <PublicServer> <Absolutis> oh, SRS= Self Regulating SBahn 09:56:00 <PublicServer> <MDGrein> ah :) 09:56:58 <PublicServer> <Absolutis> phooh, these snaky coasts are tiring to rail 09:57:17 <PublicServer> <MDGrein> :P 09:57:36 <PublicServer> <Absolutis> i just got an idea 09:57:52 <PublicServer> <MDGrein> I'm closely observing the flip flop thingy and trying to make sense of it :) 09:58:28 <PublicServer> <MDGrein> what sorta idea? :) 09:58:38 <PublicServer> <Absolutis> for the SBahn at Sea Monster Island, ill probably do the maintrack circling the coas 09:58:42 <PublicServer> <Absolutis> coast 09:59:30 <PublicServer> <MDGrein> that will proally look nice 10:01:09 <PublicServer> <Absolutis> and take up minimium space for town buildings 10:01:39 <PublicServer> <MDGrein> yeah, monster island will be all skyscrapers :) 10:02:39 <PublicServer> <Absolutis> hmm, what about slow, high capacity trains so i could do CL1 10:03:30 <PublicServer> <Absolutis> maybe OSCar 10:03:42 <V453000> !password 10:03:42 <PublicServer> V453000: payoff 10:04:04 <PublicServer> <Absolutis> or a metro train 10:04:30 <PublicServer> <MDGrein> sounds reasonable in my ears 10:04:38 <PublicServer> <Absolutis> nah, OSCar looks nicer 10:05:15 <PublicServer> <Absolutis> or TVG POS V150 >:D 10:05:18 <PublicServer> *** V453000 joined the game 10:05:19 <PublicServer> <V453000> hi gyts 10:05:21 <PublicServer> <Absolutis> hi 10:05:21 <PublicServer> <V453000> guys 10:06:16 <PublicServer> <MDGrein> oops 10:06:22 <PublicServer> <MDGrein> hi V 10:06:44 <PublicServer> <Absolutis> so yeah V, your plan is prolly winning 10:06:55 <PublicServer> <V453000> looks like it 10:07:17 <PublicServer> <V453000> I guess there is no point in further waiting, if you want to start building now ... I have could hours of time now 10:08:12 <PublicServer> <V453000> btw why are there rails around coasts :D 10:08:18 <PublicServer> <Absolutis> i was bored 10:08:23 <PublicServer> <V453000> .. :) 10:08:33 <PublicServer> <Absolutis> and no harm in those, either 10:08:41 <PublicServer> *** 0DM joined the game 10:08:43 <PublicServer> <V453000> well it is ugly 10:08:49 <PublicServer> <Absolutis> you think so? 10:08:52 <PublicServer> <MDGrein> I find it somewhat funny looking :) 10:09:00 <V453000> @stage Building 10:09:00 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23401) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 10:09:10 <PublicServer> <V453000> lets do something useful :) 10:09:48 <PublicServer> <V453000> oh, by the way, there still is either metro or the TurboBus for CL1 networks :p 10:10:34 <PublicServer> <0DM> yay cl1:P 10:10:48 <PublicServer> <0DM> ill join in later, need to go to the shops first:) 10:11:39 <PublicServer> *** 0DM has left the game (leaving) 10:12:12 <PublicServer> <Absolutis> i wanna use OSCar for that network 10:12:20 <PublicServer> <V453000> np np :) 10:12:51 <PublicServer> <Absolutis> that does not lose much speed in slow curves and is relatively high capacity 10:13:05 <PublicServer> <V453000> high capacity should be useful 10:14:15 <PublicServer> <V453000> ha, the chimaera isnt too fast for bridges :) 10:33:51 <PublicServer> <V453000> why 3 tile reverser Absolutis? :) 10:33:58 <PublicServer> <Absolutis> the path sig 10:34:06 <PublicServer> <V453000> you dont even need that signal 10:34:13 <PublicServer> <Absolutis> don't i? 10:34:17 <PublicServer> <V453000> sure not 10:34:45 <PublicServer> <Absolutis> if there's a train waiting on the wood platforms, don't the trains reversing crash on it without that? 10:35:00 <PublicServer> <V453000> train cant crash on their own, almost 10:35:15 <PublicServer> <V453000> and no, the path is reversed only behind the platform 10:35:17 <PublicServer> <Absolutis> without mixing block and path sigs 10:35:19 <PublicServer> <V453000> try it 10:35:27 <PublicServer> <V453000> you will see later anyway 10:35:45 <PublicServer> <V453000> who is building the ML? MDGrein? 10:36:03 <PublicServer> <MDGrein> yes 10:36:17 <PublicServer> <V453000> see bbh signs 10:36:47 <PublicServer> <V453000> oh wait there isnt expected a BBH 10:36:49 <PublicServer> <V453000> MSH then 10:37:05 <PublicServer> <V453000> still should be as the canals go 10:37:08 <PublicServer> <V453000> so we save lowland space 10:37:32 <PublicServer> <MDGrein> rgr 10:42:55 <PublicServer> <V453000> also see !CL TEST 10:43:05 <PublicServer> <V453000> it isnt too important, but good to know 10:44:08 <PublicServer> <V453000> ML should probably keep CL4 in those spots 10:44:15 <PublicServer> <V453000> maybe not even needed, not sure 10:44:25 <PublicServer> <V453000> the slowdown is minimal 10:46:47 <PublicServer> <Absolutis> hmm, is senbury east needed? 10:46:53 <PublicServer> <Absolutis> prolly no 10:46:59 <PublicServer> <V453000> :d 10:47:17 <PublicServer> <Absolutis> i'm building that SBahn, after all 10:47:56 <PublicServer> <MDGrein> silly hill.... 10:48:58 <PublicServer> <V453000> right, this half of ML is done 10:49:40 <PublicServer> <V453000> the other half if more obvious with the hills 10:49:47 <PublicServer> <V453000> just make a ring around runthill basically 10:50:33 <PublicServer> <MDGrein> a ring around runthill <- sounds very funny for a swedish individual 10:50:47 <PublicServer> <MDGrein> since "runt" is around :) 10:50:47 <PublicServer> <V453000> why so? 10:50:50 <PublicServer> <V453000> oh :) 10:51:00 <PublicServer> <MDGrein> or circular 10:51:11 <PublicServer> <MDGrein> but you get the idea :) 10:51:41 <PublicServer> <V453000> sure thing :) 10:52:31 <PublicServer> <V453000> I will start inhabiting Franford 10:52:33 <PublicServer> <Absolutis> rright, only one station left to connect 10:53:50 <PublicServer> <Absolutis> done 10:55:08 <PublicServer> *** 0DM joined the game 10:55:48 <PublicServer> <V453000> hi ODM :p 10:55:56 <PublicServer> <0DM> yo 10:56:26 <PublicServer> <Absolutis> That's a goood sea monster. 10:56:56 <PublicServer> <Absolutis> Not the most efficient SBahn, but pretty much space for buildings 10:57:19 <PublicServer> <MDGrein> howcome ML around franford is LL_RR and around runthill it will just be RR? 10:57:41 <PublicServer> <V453000> because it is wrong? :) 10:57:49 <PublicServer> <MDGrein> I donno :) 10:58:07 <PublicServer> <Absolutis> 2 way rings, so it is 10:58:09 <PublicServer> <V453000> well, look whether there shouldnt be a second BBH somehwhere :p 10:58:31 <PublicServer> <MDGrein> aha! 10:58:49 <PublicServer> <MDGrein> got me all compussled there for a while... 11:02:51 *** sla_ro|master has quit IRC 11:02:56 <PublicServer> <Absolutis> SBahn done 11:09:22 <PublicServer> <Absolutis> uh oh, the train orders are harder 11:09:26 <PublicServer> <Absolutis> than i thought 11:09:36 <PublicServer> <V453000> how come? 11:10:58 <PublicServer> <V453000> same like for normal Sbahn 11:11:01 <PublicServer> <V453000> just with minor differences 11:11:11 <PublicServer> <0DM> hmm what town should i go for.. 11:11:17 <PublicServer> <Absolutis> the trains must unload to ALL stations, not just one right? 11:11:31 <PublicServer> <V453000> depends really 11:11:41 <PublicServer> <0DM> someone pick a town for me!:P 11:11:47 <PublicServer> <V453000> the train should unload at the station it has unloaded 11:11:50 <PublicServer> <Absolutis> druningley market 11:13:36 <PublicServer> <Absolutis> hmm, what system would be best,,,, 11:13:50 <PublicServer> <V453000> any 11:13:52 <PublicServer> <V453000> even srnw works 11:14:23 <PublicServer> <Absolutis> hmm, asynchronous SRNW? 11:14:38 <PublicServer> <Absolutis> the one we used in 208 11:14:56 <PublicServer> <V453000> that is synchronous isnt it 11:16:02 <PublicServer> <Absolutis> that one i build near LNB 11:16:09 <PublicServer> <Absolutis> laningbury 11:16:31 <PublicServer> <V453000> I dont think using dummy trains is a clever idea for Sbahns, especially not in this game 11:16:37 <PublicServer> <V453000> full load might not be the best idea here 11:16:56 <PublicServer> <Absolutis> hmm, what about... separate trains for load and unload? 11:17:14 <PublicServer> <V453000> that is kinda boring, isnt it :) 11:17:20 <PublicServer> <Absolutis> no, nah, that is not really usable with that transfer 11:19:02 <PublicServer> <Absolutis> trains ordered to 1 station? 11:21:52 <PublicServer> <Absolutis> the order dilemma is pretty hard, sometimes 11:22:03 <PublicServer> <0DM> im making the worst s-bahn in history:D 11:22:18 <PublicServer> <V453000> ODM: challenge? :D 11:22:44 <PublicServer> <Absolutis> Hmm, should we use city codes? 11:22:46 <PublicServer> <0DM> what, you want tos ee if your shit sbahn can be shitter than my sbahn?:p 11:23:00 <PublicServer> <Absolutis> like FFC instead of Franford City 11:23:00 <PublicServer> <V453000> yes :D 11:23:14 <PublicServer> <0DM> so gonna win that 11:23:16 <PublicServer> <V453000> Absolutis: yeah, would be useful 11:24:23 <PublicServer> <MDGrein> I'm off, c ya 11:24:26 <PublicServer> <V453000> ODM: do your worst but the worst station is mine :D 11:24:29 <PublicServer> <V453000> cya MDGrein 11:31:49 *** avaly has joined #openttdcoop 11:32:10 <avaly> !download 11:32:10 <PublicServer> avaly: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 11:32:11 <PublicServer> avaly: http://www.openttd.org/en/download-trunk/r23401 11:37:39 <PublicServer> <Absolutis> so yeah, now, at my SBahn, when trains load >95% cargo at some station, go to transfer and unload/load at the next 11:38:20 <PublicServer> <Absolutis> done 11:38:36 <PublicServer> <0DM> love doing cl1, feels evil:P 11:38:43 <PublicServer> <V453000> :D 11:39:17 <PublicServer> <V453000> hmf 11:39:23 <PublicServer> <V453000> that MSH should have been closer to the BBH I guess 11:39:33 <PublicServer> <Absolutis> actually i just might use some of the metro trains 11:40:05 <PublicServer> <Absolutis> i can do shortcuts with the low CL 11:43:26 *** DayDreamer has quit IRC 11:47:57 <PublicServer> <Absolutis> hmm 11:48:19 <PublicServer> <Absolutis> just for the sea monster Sbahn, that transferstation is prolly enough 11:49:01 <PublicServer> <Absolutis> hmm, you COULD do it closer to shore if you didn't join the bridges, just all going straight to one platform 11:51:48 <Absolutis> !gap 2 12 11:51:48 <PublicServer> Absolutis: You need 3 tunnels/bridges for trainlength 2 and gap 12. 11:51:56 <PublicServer> <Absolutis> phew 11:55:46 <PublicServer> <0DM> i think im done with the sbahn and town layout 11:57:21 <avaly> !password 11:57:21 <PublicServer> avaly: edicts 11:57:46 <PublicServer> *** avaly joined the game 11:57:51 <PublicServer> <Absolutis> hi hi. 11:58:11 <PublicServer> <Absolutis> you new? 11:58:42 <avaly> hi. yeah, kinda of new 11:59:04 <avaly> just looking for now, to see how you guys designs networks 11:59:11 <PublicServer> <0DM> welcome then 12:00:48 <avaly> I'm curious as how you handle the train replacements when switching from rails to monorail or maglev 12:00:56 <PublicServer> <V453000> we dont 12:01:10 <PublicServer> <0DM> atleast almost never:P 12:01:10 <PublicServer> <V453000> but there are ways to do that 12:02:00 <PublicServer> *** Absolutis has left the game (connection lost) 12:02:05 <avaly> It seems almost impossible to me, if you have a network that connecting everything to everything :) 12:02:19 <PublicServer> <V453000> you just need system 12:03:05 <PublicServer> <0DM> crap 12:03:12 <PublicServer> <0DM> had the bulldoze instead of the tree tool... 12:03:23 <PublicServer> <V453000> :d 12:03:45 <PublicServer> <0DM> slight setback:p 12:05:28 <Absolutis> !password 12:05:28 <PublicServer> Absolutis: edicts 12:05:47 <PublicServer> *** Absolutis joined the game 12:06:11 <PublicServer> <V453000> meh not much creativity left for Sbahn, guess I will get food first 12:06:13 <PublicServer> *** V453000 has left the game (leaving) 12:20:22 *** TWerkhoven has joined #openttdcoop 12:30:51 <PublicServer> <0DM> so currently we have 4 towns being worked on 12:30:54 <PublicServer> <0DM> thought would be more:P 12:31:44 <PublicServer> <Absolutis> nah, 2 12:32:03 <PublicServer> <0DM> aah youre done already:) 12:32:10 <PublicServer> <Absolutis> yep 12:32:24 <PublicServer> <0DM> i assume the chimears are cl3? 12:32:24 <PublicServer> <Absolutis> still some finetuning of the MSH thou 12:32:51 <PublicServer> <Absolutis> some double bridges here and there etc. 12:33:14 <PublicServer> <Absolutis> no, 3? 12:33:21 <PublicServer> <Absolutis> laningbury isn't really done 12:33:31 <PublicServer> <Absolutis> my SBahn is just the sea monster 12:33:42 <PublicServer> <0DM> yours just does sennbury 12:34:00 <PublicServer> <Absolutis> and i did the station, too 12:45:47 <PublicServer> <0DM> crap, now need loads of signals:P 12:47:17 <PublicServer> *** avaly has left the game (leaving) 12:48:01 <PublicServer> <Absolutis> hmm, mundtown is probably gonna be left without a station 12:48:15 <PublicServer> <0DM> mundtown is tiny:P 12:48:19 <PublicServer> <0DM> but maybe later on 12:48:25 <PublicServer> <Absolutis> yes, but still 12:48:39 *** Tray has joined #openttdcoop 12:48:47 <PublicServer> <Absolutis> and runthill, well its station will be really, REALLY small 12:48:48 <V453000> see the cltest for the CL, it is 3 for straight tiles but 4 for diagonals 12:49:04 <PublicServer> <Absolutis> whoa my head 12:49:22 <PublicServer> <Absolutis> but diagonal CL does not cause a major speed issue 12:49:28 <PublicServer> <0DM> ill keep it in mind for next bits, done cl3 sofar:D 12:49:29 <V453000> yes it is written there 12:49:40 <PublicServer> <0DM> im done with donfinghill^^ 12:49:41 <V453000> you might be able to get away with it ODM :) 12:49:48 <V453000> im off to school, cya guys 12:50:03 <PublicServer> <0DM> take care mate 12:50:22 <PublicServer> <Absolutis> with MSH LNB at least, i have thinked cl3 for diag. but done cl4 > 12:50:41 <PublicServer> <0DM> i like thinked:P 12:51:48 <PublicServer> <Absolutis> SMBahn will yield quite a few passengers 12:52:02 <PublicServer> <Absolutis> (Sea Monster Bahn) 12:52:10 <PublicServer> <Absolutis> :P 12:52:12 <PublicServer> <0DM> i was think sadomasochism: 12:58:02 *** avaly has quit IRC 12:59:09 <PublicServer> <0DM> yay no bridges in the station^^ 13:15:32 <PublicServer> <Absolutis> DFH? 13:15:50 <PublicServer> <0DM> DonFingHill! 13:16:00 <PublicServer> <Absolutis> (city) 13:16:12 <PublicServer> <Absolutis> no bridges in LNB station either 13:16:18 <PublicServer> <0DM> bridges suck:P 13:16:24 <PublicServer> <Absolutis> or tunnels, anyway 13:31:23 <PublicServer> *** Absolutis has joined spectators 13:35:51 *** TWerkhoven has quit IRC 13:37:18 *** LXSJason has quit IRC 13:37:27 <PublicServer> <0DM> heh took me ages to fix the orders:D 13:37:45 <PublicServer> <Absolutis> fix what orders 13:37:51 <PublicServer> <0DM> on my sbahn trains 13:38:09 <PublicServer> *** Absolutis has joined company #1 13:38:58 *** TWerkhoven has joined #openttdcoop 13:40:03 <PublicServer> <0DM> transrapid really needs its own station 13:40:24 <PublicServer> <Absolutis> transrapid? 13:40:33 <PublicServer> <Absolutis> chimaera you mean? 13:40:39 <PublicServer> <0DM> no i mean the monorail track 13:40:45 <PublicServer> <0DM> with metro on them:P 13:40:45 <PublicServer> <Absolutis> ah 13:43:53 <ODM> !tunnels 3 21 13:43:53 <PublicServer> ODM: You need 5 tunnels/bridges for trainlength 3 and gap 21. 13:43:58 <ODM> k guess not:P 13:44:50 <PublicServer> *** Spike joined the game 13:48:31 <PublicServer> <0DM> quick spike, claim a town:D 13:59:39 <PublicServer> *** Absolutis has joined spectators 14:01:59 <Mazur> !password 14:02:00 <PublicServer> Mazur: victor 14:02:04 <Mazur> I will be. 14:02:13 <PublicServer> *** Mazur joined the game 14:02:20 <PublicServer> <Mazur> Lo/ 14:02:36 <PublicServer> *** Absolutis has joined company #1 14:02:50 <PublicServer> *** Thraxian joined the game 14:03:49 <PublicServer> <0DM> hail newcomers:D 14:03:55 <PublicServer> <Thraxian> hail 14:03:58 <PublicServer> <Mazur> Oddy M. 14:04:00 <PublicServer> <0DM> hows the other side of the pond? 14:04:19 <PublicServer> <Mazur> Dismal with silver linings. 14:06:08 *** Vinnie_nl has joined #openttdcoop 14:06:18 <Vinnie_nl> !password 14:06:18 <PublicServer> Vinnie_nl: victor 14:06:28 <PublicServer> *** Vinnie joined the game 14:06:29 <PublicServer> <Vinnie> Hello 14:06:51 <PublicServer> <Mazur> Halo. 14:09:00 <PublicServer> *** TWerkhoven joined the game 14:09:20 <PublicServer> <TWerkhoven> hallo 14:09:50 <PublicServer> <Vinnie> @@(clcalc mono 1 14:10:01 <PublicServer> <Vinnie> @@(clcalc mono 1) 14:10:05 <Webster> PublicServer: A monorail Curve Length of 1 (1 half tiles) gives a speed of 132.0km/h or 82.5mph 14:10:32 <Absolutis> @logs 14:10:53 <Absolutis> Webster hates me *sob* 14:11:11 <PublicServer> <Vinnie> space in front a doubl @ 14:11:17 <PublicServer> <Vinnie> +e 14:11:19 <Mazur> @@logs 14:11:20 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:11:33 <Mazur> Just like that. 14:11:45 <^Spike^> @logs 14:11:46 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:11:56 <^Spike^> the @@logs is just for midsentence :) 14:11:58 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:12:01 <^Spike^> as you have ingame :) 14:15:49 <PublicServer> <Vinnie> who did !CL test? 14:27:54 <PublicServer> *** Absolutis has joined spectators 14:37:23 *** openttd has joined #openttdcoop 14:38:18 <openttd> !help 14:38:18 <PublicServer> openttd: http://www.openttdcoop.org/wiki/IRC_Commands 14:39:56 *** openttd has quit IRC 14:40:59 <PublicServer> <Absolutis> hi vin 14:41:05 <PublicServer> <Vinnie> hi 14:41:59 <PublicServer> *** Absolutis has joined company #1 14:42:01 <PublicServer> <Vinnie> howcome CL 3 slows a train? 14:42:23 <PublicServer> <Absolutis> Diagonal CL3 slows, straight doesnt 14:43:07 <PublicServer> <Mazur> @@(clcalc mono 3) 14:43:08 <Webster> PublicServer: A monorail Curve Length of 3 (5 half tiles) gives a speed of 252.0km/h or 157.5mph 14:43:52 <Mazur> @clcalc maglev 3 14:43:53 <Webster> Mazur: A maglev Curve Length of 3 (5 half tiles) gives a speed of 336km/h or 210mph 14:44:48 <PublicServer> <Vinnie> the train also is 3 tiles mazur so that should not matter 14:46:34 <PublicServer> <Absolutis> Oh and Vinnie, you reserved that SBahn for Pubourne, right? 14:46:41 <PublicServer> <Vinnie> no take it 14:47:12 <PublicServer> <0DM> mazur picked a town yet?:) 14:47:18 <PublicServer> *** Thraxian has left the game (connection lost) 14:48:47 <PublicServer> <Absolutis> could someone do @logs on the channel? 14:48:54 <PublicServer> <Vinnie> @@logs 14:48:55 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:49:33 <Absolutis> 14:34:41 <PublicServer> <Vinnie> then i make an sbahn for Pubourne 14:49:39 <Absolutis> a paste from logs 14:49:53 <Vinnie_nl> i know i said it only more like a joke 14:50:00 <PublicServer> <Absolutis> ah. 14:52:17 <PublicServer> *** Thraxian joined the game 14:54:04 *** DayDreamer has joined #openttdcoop 14:55:27 <PublicServer> <Vinnie> Nice 14:56:53 <PublicServer> *** 0DM has left the game (leaving) 14:57:17 <PublicServer> <Vinnie> time for some Vinnie 14:57:32 <PublicServer> <Mazur> I have not picked a town, yet. 14:58:23 <PublicServer> <Vinnie> TL1 metro has equal amount of pax capicity as TL3 chimera 14:58:23 *** Maraxus has joined #openttdcoop 14:58:29 <PublicServer> <Mazur> But I guess I could go for Drufingford. 14:59:08 <Maraxus> !password 14:59:08 <PublicServer> Maraxus: smacks 14:59:27 <PublicServer> *** Maraxus joined the game 14:59:31 <PublicServer> <Maraxus> hi 14:59:37 <PublicServer> <Vinnie> holla 14:59:43 <PublicServer> <Mazur> Hi, Max. 15:00:22 <PublicServer> <Absolutis> dat pubourne is just impossible to please 15:00:55 <PublicServer> <Vinnie> ugly canals 15:00:58 <PublicServer> <Mazur> That is a lot of TF. 15:01:08 <PublicServer> <Absolutis> the canal walling off? 15:01:23 <PublicServer> <Absolutis> i'm just using it as a trick to plant more trees 15:01:30 <PublicServer> <Absolutis> i'll demolish it 15:01:34 <PublicServer> <Mazur> Ok. 15:01:40 <PublicServer> <Vinnie> check ownership map :) 15:02:03 <PublicServer> <Absolutis> ? 15:02:21 <PublicServer> <Vinnie> do you see the tiles in the water? 15:02:31 <PublicServer> <Absolutis> oh, those? 15:02:38 <PublicServer> <Absolutis> more land for the canals. 15:02:48 <PublicServer> <Absolutis> trees* 15:12:06 <PublicServer> <Mazur> Does 0DM's plan need to be presrved for any reason? 15:12:24 <PublicServer> <Thraxian> I don't think so 15:12:27 <PublicServer> <Vinnie> i removed mine to 15:12:33 <PublicServer> <Vinnie> for me MSH 15:16:45 <V453000> !passowrd 15:16:48 <V453000> !password 15:16:48 <PublicServer> V453000: impels 15:16:59 <PublicServer> <V453000> hi 15:17:00 <PublicServer> *** V453000 joined the game 15:17:01 <PublicServer> <Vinnie> hello 15:17:03 <PublicServer> <Maraxus> hi 15:17:03 <PublicServer> <Absolutis> hi hi 15:17:09 <PublicServer> <Mazur> lo. 15:17:27 <PublicServer> <V453000> just to 15:18:41 <PublicServer> <V453000> ah god damn it what the hell happened to my screen ... anyway, just to clarify the CL, openttd has a bug when a shorter than 4/8 vehicle is at the end of the train, it will break under some circumstances, but still show 3.0 on train length counter 15:18:57 <PublicServer> <V453000> but the trains do slow in regular CL3 15:19:07 <PublicServer> <V453000> which is why the cltest is there after all 15:19:28 <Absolutis> so that is really CL 3.1 or what? 15:19:40 <PublicServer> <Vinnie> TL 15:19:47 <PublicServer> <V453000> yes and no 15:19:49 <PublicServer> <Absolutis> yes, TL 15:19:57 <PublicServer> <V453000> it fits in stations (at least I think it does) but the CL does not work 15:20:01 <PublicServer> <Absolutis> ah 15:20:07 <PublicServer> <V453000> the behaviour in these cases can be really weird 15:20:25 <PublicServer> <V453000> yes it is TL3 15:20:35 <PublicServer> <Absolutis> yeah it fits 15:21:05 <PublicServer> <V453000> but as the CL3 slowdown is minimal here, it is okay 15:21:23 <PublicServer> <V453000> CL4 is optimal always, but 3 should not hurt that much 15:24:11 <PublicServer> <Mazur> How did he _know_ I was thinking about it? 15:25:06 <PublicServer> <Mazur> Eh? 15:25:17 <PublicServer> <Absolutis> rrgh 15:25:31 <PublicServer> <Absolutis> just feel like bombing pubourne back to the stone age 15:25:45 <PublicServer> <V453000> Franford is dying right now 15:25:59 <PublicServer> <V453000> 2 banks though :D 15:27:15 <PublicServer> <Absolutis> FFUUU 15:27:31 <PublicServer> <Vinnie> muhahaha 15:27:41 <PublicServer> <Absolutis> i hate you, pubourne 15:27:55 <PublicServer> <MDGrein> ah the glory and fun of PAX games :) 15:28:03 <PublicServer> <Absolutis> :P 15:28:09 <PublicServer> <Absolutis> lol 15:28:09 <PublicServer> <V453000> duh 15:28:09 <PublicServer> <Vinnie> what fun? 15:28:31 <PublicServer> <Absolutis> finally an attempted bribe message that is not by me 15:28:34 <PublicServer> <Absolutis> :P 15:28:52 <PublicServer> <V453000> yeah I needed outstanding rating :( 15:28:56 <PublicServer> <V453000> not getting it they say 15:34:07 <PublicServer> <Absolutis> hmm, no RV's or can do RV extension of Pubourne SBahn 15:34:21 <PublicServer> <V453000> only when really necessary 15:34:35 <PublicServer> <Absolutis> well, that is not necessary, so no 15:34:59 <PublicServer> <Absolutis> helpful and increases amount of pax, but not necessary 15:35:10 <PublicServer> <V453000> trains do that too :) 15:37:01 <PublicServer> <MDGrein> I like how there's still trafficlights on the road even though the monorail is "elevated" :) 15:37:16 <PublicServer> <V453000> :) 15:37:34 <PublicServer> <Mazur> Do the RV's still get run over by Mono's, though? 15:37:40 <PublicServer> <V453000> well the general look of the transrapid is often quite not-so-appropriate 15:37:42 <PublicServer> <V453000> sure they do 15:38:00 <PublicServer> <Mazur> Even though they're suppsoed to be on different levels. 15:38:02 <PublicServer> <V453000> and I assume RVs also go over the crossing 15:38:08 <PublicServer> <MDGrein> the elevation is just an illusion :) 15:38:18 <PublicServer> <V453000> hehe :) 15:38:22 <PublicServer> <V453000> see !crossing 15:38:40 <PublicServer> <MDGrein> mindfuck 15:38:59 <PublicServer> <V453000> well nobody forces you to do it :p 15:39:25 *** Tray has quit IRC 15:39:41 <PublicServer> <Mazur> I should have thought how to build this before. 15:43:45 <PublicServer> <MDGrein> making roadbridges over monorail looks funny :) 15:44:11 <PublicServer> <V453000> :d 15:44:54 <PublicServer> <V453000> is Runthill about to get any trains? :D 15:49:40 <PublicServer> <MDGrein> I'm thinking about it :) 16:03:16 <PublicServer> <V453000> those invisible signs are handy for preventing buildings out of catchment from being built :) 16:03:30 <PublicServer> <MDGrein> indeed they are :) 16:03:32 <PublicServer> <Vinnie> but ugly on snow :) 16:03:42 <PublicServer> <V453000> there cant be buildings on snow 16:03:56 <PublicServer> <Absolutis> no there can, there just may not be 16:03:58 <PublicServer> <Vinnie> i mean the signs are ugly on snow tiles 16:04:06 <PublicServer> <Absolutis> ya 16:04:24 <PublicServer> <V453000> that sure, but you dont need to prevent buildings there :D 16:08:40 <PublicServer> *** Vinnie has joined spectators 16:12:32 <PublicServer> *** Maraxus has joined spectators 16:15:04 <PublicServer> <Absolutis> LNB got a new name.' 16:15:06 <PublicServer> <Absolutis> PLS! 16:22:04 <PublicServer> <MDGrein> Absolutis: I'm nuking your plan 16:22:10 <PublicServer> <Absolutis> sure sure 16:22:30 <PublicServer> <MDGrein> booom 16:25:02 *** sla_ro|master has joined #openttdcoop 16:28:58 <PublicServer> <V453000> brb 16:29:02 <PublicServer> *** V453000 has left the game (leaving) 16:32:03 <PublicServer> <Mazur> Hm, tree building doesn not seem to help gettting the rating back up. :-( 16:32:17 <PublicServer> <MDGrein> Moar trees :) 16:35:13 <V453000> !password 16:35:13 <PublicServer> V453000: uncles 16:35:24 <PublicServer> *** V453000 joined the game 16:40:54 <PublicServer> <MDGrein> brb 16:53:04 <PublicServer> <Absolutis> heheh 16:53:15 <PublicServer> <Absolutis> sometimes you do see original game houses 16:53:21 <PublicServer> <Absolutis> AlpineClimate 16:53:23 <PublicServer> <V453000> yes 16:54:46 <PublicServer> <Absolutis> Franford: Banking City 16:54:53 <PublicServer> <V453000> :( 16:56:47 <PublicServer> *** 0DM joined the game 16:58:23 <PublicServer> <Absolutis> woo, trains running on FRF sbahn already? 16:58:37 <PublicServer> <V453000> just a few 16:58:49 <PublicServer> <V453000> we have to start somewhere .. :) 16:58:51 <PublicServer> <Absolutis> yeah, but trains nevertheless 16:59:25 <PublicServer> *** Absolutis has joined spectators 16:59:27 <PublicServer> *** Absolutis has joined company #1 17:00:20 <PublicServer> *** Absolutis has joined spectators 17:01:33 <PublicServer> <Absolutis> feel free to release trains on my SBahns on PLS 17:01:44 <PublicServer> <Absolutis> y'know, if all stations accept 17:02:22 <PublicServer> <0DM> someones optimistic about Runthill:P 17:03:01 <PublicServer> <MDGrein> Runthill will blow yer minds :) 17:05:44 <PublicServer> *** Absolutis has joined company #1 17:06:22 <PublicServer> *** Absolutis has joined spectators 17:18:46 <PublicServer> *** Mazur has left the game (leaving) 17:19:38 <PublicServer> *** Absolutis has joined company #1 17:32:31 *** Eightbitpwny has joined #openttdcoop 17:32:50 *** pugi has joined #openttdcoop 17:36:08 <PublicServer> *** 0DM has left the game (leaving) 17:42:06 <PublicServer> *** Absolutis has joined spectators 17:43:42 *** dlr365 has joined #openttdcoop 17:43:54 <PublicServer> *** Absolutis has joined company #1 17:46:46 <PublicServer> <V453000> :) 17:48:05 <PublicServer> <Absolutis> Whoa, look at all those *cough* banking company *cough* skyscrapers in Franford 17:48:40 <PublicServer> *** Absolutis has joined spectators 17:50:39 <dlr365> !password 17:50:39 <PublicServer> dlr365: grease 17:50:53 <PublicServer> *** dlr365 joined the game 17:51:05 <PublicServer> <dlr365> hey 17:54:40 *** bassals has joined #openttdcoop 17:55:41 <PublicServer> *** bassals joined the game 18:04:35 *** person_ has joined #openttdcoop 18:09:24 <PublicServer> <MDGrein> ow snap... Life calls, gotto go. Can't finish Runthill tonight... 18:12:06 <PublicServer> *** MDGrein has left the game (leaving) 18:12:23 <PublicServer> *** Mazur joined the game 18:13:56 <PublicServer> *** Absolutis has joined company #1 18:14:04 <PublicServer> *** bassals has joined company #1 18:14:28 <PublicServer> <Absolutis> oo, franford is 38k inhabitants large 18:14:32 <PublicServer> <Absolutis> already 18:14:46 <PublicServer> <Absolutis> hmm, you could fit one station... 18:14:56 <PublicServer> <dlr365> why is there track around the islands below the voting board? 18:15:06 <PublicServer> <Absolutis> just because 18:15:13 <PublicServer> <dlr365> k :) 18:15:43 <PublicServer> <Absolutis> rule 1 of tracks around isle: do NOT talk about tracks around isle 18:16:19 *** Eightbitpwny has left #openttdcoop 18:18:26 <PublicServer> <bassals> does transrapid not get affected by CL? 18:18:52 <PublicServer> <Absolutis> nah, the train are just so slow that they dont get affected, much 18:19:03 <PublicServer> <Absolutis> if you mean the tracks of course 18:19:46 <bassals> the tracks? 18:19:57 <PublicServer> <Absolutis> the tracks called transrapid tracks 18:20:04 <PublicServer> <bassals> yes 18:21:26 <PublicServer> <bassals> these trains in sea monster are not slowed down by 2*45 18:21:37 <PublicServer> <Absolutis> yes, they are slow enough 18:22:47 <PublicServer> <Absolutis> the limit is 88 18:22:53 <PublicServer> <bassals> ok 18:23:03 <PublicServer> <Absolutis> for mono, actually, 132 18:25:11 <PublicServer> <Absolutis> hmm, add some new trains, PLS-DFH? 18:25:59 <PublicServer> <Absolutis> 2? 18:26:04 *** Tray has joined #openttdcoop 18:28:12 <PublicServer> <bassals> Grenbridge is invading the national nature reserve 18:28:26 <PublicServer> <Absolutis> a.k.a snow? 18:28:26 <PublicServer> <Vinnie> Absolutis why does PLS have an overflow for the drop? 18:28:41 <PublicServer> <Absolutis> nah, its a overflow for the loop 18:28:55 <PublicServer> <Absolutis> for trains which are going forward in the loop again 18:29:22 <PublicServer> <Vinnie> will not work with pbs signals 18:29:33 <PublicServer> <Vinnie> on the load stations in the loop that is 18:30:19 <PublicServer> <Absolutis> hmm, i guess a feedback track would be enuff 18:31:13 <PublicServer> <Vinnie> i mean when a station is full and a 3rd train reached the pbs, the train will wait for one of the stations to clear instead of overflowing into the loop 18:32:03 <Absolutis> ah, just if it is heading for it 18:32:25 <PublicServer> <Vinnie> but that is just my best guess of what would happen 18:32:35 <PublicServer> *** Vinnie has joined company #1 18:32:47 <PublicServer> <Absolutis> heh, but the trains only load what is available 18:33:37 <PublicServer> <Absolutis> so, the trains will nevertheless leave when theyre full or theres no cargo available anymore 18:34:03 <PublicServer> <Vinnie> you are saying the will also drop cargo at the first pickup station and not all? 18:34:09 <PublicServer> <Vinnie> the + y 18:34:27 <PublicServer> <Absolutis> yup 18:34:35 <PublicServer> <Absolutis> feel free to redo the orders 18:34:53 <PublicServer> <Vinnie> i will not. i need to make my own s bahn soon 18:35:03 <PublicServer> <Absolutis> and besides, in real life, the passengers would indeed board all stations 18:35:33 <PublicServer> <Vinnie> realism :) 18:35:48 <PublicServer> *** Vinnie has joined spectators 18:36:41 <PublicServer> <Mazur> x 18:37:03 <PublicServer> <Mazur> I thought those were only partially covered and ok. 18:37:45 <PublicServer> <Absolutis> yep, some stations' catchment area includes acceptable areas 18:38:46 <PublicServer> <Mazur> What are we using to protect the preserves? 18:39:08 <PublicServer> <Absolutis> rails or purchased land, i presume 18:39:20 <PublicServer> <Absolutis> or simply not building roads in reserves 18:41:11 <PublicServer> <Absolutis> the road vehs at franford not needed anymore, SBahn in operation 18:41:14 <PublicServer> <Absolutis> GTG 18:41:24 <PublicServer> *** Absolutis has left the game (leaving) 18:48:18 *** Absolutis has quit IRC 18:58:18 <PublicServer> *** Mazur has joined spectators 19:07:22 <PublicServer> *** V453000 has left the game (leaving) 19:17:56 *** Mucht has joined #openttdcoop 19:17:56 *** ChanServ sets mode: +o Mucht 19:28:19 <PublicServer> *** Spike has left the game (leaving) 19:43:01 *** Eightbitpwny has joined #openttdcoop 19:43:27 <PublicServer> *** dlr365 has left the game (leaving) 19:52:55 *** dlr365 has quit IRC 19:58:12 *** valhallasw has joined #openttdcoop 20:03:14 *** valhalla1w has joined #openttdcoop 20:05:14 *** valhallasw has quit IRC 20:13:20 <PublicServer> <Vinnie> Mazur still arround? 20:20:26 <PublicServer> *** Thraxian has left the game (leaving) 20:20:26 <PublicServer> *** Game paused (number of players) 20:22:34 <PublicServer> <Vinnie> Goodnight people 20:22:40 <PublicServer> *** Vinnie has left the game (leaving) 20:23:20 *** Vinnie_nl has quit IRC 20:26:14 <PublicServer> *** bassals has joined spectators 20:44:19 <PublicServer> *** Maraxus has left the game (leaving) 20:44:28 *** Maraxus has quit IRC 21:01:22 <PublicServer> *** bassals has left the game (leaving) 21:01:26 *** bassals has quit IRC 21:23:38 <tycoondemon> !password 21:23:38 <PublicServer> tycoondemon: maybes 21:23:48 <PublicServer> *** Game still paused (number of players) 21:23:51 <PublicServer> *** tycoondemon joined the game 21:28:10 <PublicServer> *** tycoondemon has left the game (leaving) 21:30:11 *** DayDreamer has quit IRC 21:42:06 *** dlr365 has joined #openttdcoop 21:46:15 <dlr365> !password 21:46:15 <PublicServer> dlr365: amened 21:46:24 <PublicServer> *** Game still paused (number of players) 21:46:27 <PublicServer> *** dlr365 joined the game 21:48:15 <PublicServer> *** dlr365 has joined company #1 22:12:14 <PublicServer> *** Mazur has joined company #1 22:12:14 <PublicServer> *** Game unpaused (number of players) 22:12:22 <PublicServer> <dlr365> hey 22:12:32 <PublicServer> <Mazur> Hi 22:13:32 *** TWerkhoven has quit IRC 22:13:34 <PublicServer> *** TWerkhoven has left the game (leaving) 22:18:43 *** Tray has quit IRC 22:31:23 <PublicServer> *** Mazur has left the game (leaving) 22:31:23 <PublicServer> *** Game paused (number of players) 22:33:02 *** pcola has joined #openttdcoop 22:36:32 <pcola> join #openttdcoop.stable 23:15:50 *** mfb- has joined #openttdcoop 23:15:50 *** ChanServ sets mode: +o mfb- 23:15:53 <mfb-> hi 23:16:05 <PublicServer> *** Game still paused (number of players) 23:16:05 <PublicServer> *** Game unpaused (number of players) 23:16:08 <PublicServer> *** mfb joined the game 23:16:31 <PublicServer> <mfb> oh, trains 23:16:41 <Mazur> Lo. 23:17:27 <Mazur> My town could use a deputy-mayor or co-mayor, because i'm seriously uninspired. 23:17:58 <PublicServer> <mfb> 99km/h transrapid looks strange 23:18:10 <PublicServer> *** Mazur joined the game 23:19:34 <PublicServer> <mfb> MSH Dru looks like there is an exit missing 23:20:42 <PublicServer> <Mazur> I think I got all four 23:20:56 <PublicServer> <mfb> "missing an exit" sign? 23:21:06 <PublicServer> <Mazur> Oh, yes, that one. 23:21:25 <PublicServer> <Mazur> Those two. 23:21:33 <PublicServer> <mfb> like that? 23:22:07 <PublicServer> <Mazur> Neato. 23:26:47 *** ODM has quit IRC 23:34:23 <PublicServer> <Mazur> Helps thinking, not? 23:34:37 <PublicServer> <mfb> no idea 23:35:19 <PublicServer> <mfb> but it helps testing building speed at different zoom levels 23:36:42 <PublicServer> <Mazur> Anyway, I chose TL3, but perhaps shorter is better here, it's not going to be a stupendous city, anyway. 23:37:40 <PublicServer> <mfb> do you think vinnie still needs the example flipflop? 23:38:07 <PublicServer> <Mazur> No, he killed his plan, ealier. 23:39:19 <PublicServer> <mfb> great 23:39:38 <PublicServer> <Mazur> But it's in wqhat's going to be his own city, not? 23:39:49 <PublicServer> <mfb> ? 23:40:03 <PublicServer> <mfb> did he plan to use this? 23:40:21 <PublicServer> <Mazur> Probably not, looking again. 23:40:43 <PublicServer> <Mazur> He has neighnouring GRB. 23:42:01 <PublicServer> <mfb> that is quite far away 23:42:05 <PublicServer> <mfb> and separated 23:42:31 <PublicServer> <mfb> see transrapid track :) 23:47:23 <PublicServer> <mfb> hm, that design is already in use 23:54:13 *** sla_ro|master has quit IRC 23:59:47 <PublicServer> <mfb> crap