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00:17:00 *** Mazur has joined #openttdcoop 00:38:03 <PublicServer> *** V453000 has left the game (leaving) 00:44:49 <PublicServer> *** Game still paused (number of players) 00:44:52 <PublicServer> *** Mazur joined the game 00:49:21 <PublicServer> *** Mazur has left the game (leaving) 01:10:04 *** Firartix has quit IRC 01:27:39 *** Koronen has quit IRC 01:55:08 *** pugi has quit IRC 01:55:41 *** pugi has joined #openttdcoop 02:09:13 *** pugi has quit IRC 02:42:00 *** Eightbitpwny has joined #openttdcoop 03:01:30 *** dotwaffle has quit IRC 03:01:30 *** kais58 has quit IRC 04:17:52 *** Etedris has quit IRC 04:28:09 *** Qanael has joined #openttdcoop 04:29:49 <Qanael> !players 04:29:52 <PublicServer> Qanael: Client 461 is Sylf, a spectator 04:42:12 <PublicServer> *** Sylf has left the game (leaving) 05:58:14 <Mark> morning 05:58:29 <Mark> !password 05:58:30 <PublicServer> Mark: glibly 05:58:43 <Mark> !password 05:58:43 <PublicServer> Mark: glibly 05:58:53 <PublicServer> *** Game still paused (number of players) 05:58:56 <PublicServer> *** Mark joined the game 06:28:35 <PublicServer> *** Mark has joined spectators 06:36:17 *** Maraxus has joined #openttdcoop 07:25:11 <PublicServer> *** Mark has joined company #1 07:26:01 <Maraxus> !password 07:26:01 <PublicServer> Maraxus: titled 07:26:18 <PublicServer> *** Game still paused (number of players) 07:26:20 <PublicServer> *** Maraxus joined the game 07:26:48 <PublicServer> <Mark> hello 07:26:52 <PublicServer> <Maraxus> hi 07:29:26 <PublicServer> *** Maraxus has joined company #1 07:29:26 <PublicServer> *** Game unpaused (number of players) 07:31:01 *** Tray has joined #openttdcoop 07:35:11 <PublicServer> *** Mark has joined spectators 07:35:11 <PublicServer> *** Game paused (number of players) 07:56:44 <Tray> !password 07:56:44 <PublicServer> Tray: rubble 07:57:20 <PublicServer> *** Game still paused (number of players) 07:57:20 <PublicServer> *** Game unpaused (number of players) 07:57:20 <PublicServer> *** Tray joined the game 07:58:29 <PublicServer> *** Mazur joined the game 07:59:59 <PublicServer> *** Tray has left the game (leaving) 08:04:04 *** Qanael has quit IRC 08:06:28 <PublicServer> *** Mark has joined company #1 08:07:04 <PublicServer> <Mark> oh, 2 train sets? 08:07:14 <PublicServer> <Mark> 3, even 08:07:40 <PublicServer> <Mark> br182's the one, of course 08:07:56 <Mark> @cl 08:07:56 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 08:07:58 <Mark> !cl 08:08:36 <Mark> @clcalc 08:08:37 <Webster> Mark: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 08:09:12 <Mark> @clcalc erail 0 230 08:09:13 <Webster> Mark: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 08:10:25 <PublicServer> <Mazur> I likes your planz. 08:10:45 <Mark> thanks :) 08:10:53 <Mark> @clcalc erail 230 08:10:54 <Webster> Mark: Required CL for rail at 230km/h is 7 (12 half tiles) or TL 08:10:59 <Mark> mah 08:11:34 <PublicServer> <Mazur> That'd make CL5, then. 08:11:48 <Mark> yeah 08:11:52 <Mark> @clcalc erail 160 08:11:53 <Webster> Mark: Required CL for rail at 160km/h is 3 (5 half tiles) or TL 08:12:16 <PublicServer> <Mark> oh well the map's flat enough 08:12:23 <PublicServer> <Mark> i might just change it to 3 08:12:37 <PublicServer> <Mazur> Shall we pre-assign hub numbers, do you think? 08:12:39 <PublicServer> <Mark> or do what v does.. 08:12:45 <PublicServer> <Mark> if you feel like it :P 08:13:07 <PublicServer> <Mark> wouldnt worry about it 08:13:53 <PublicServer> <Mazur> No, but it's nice, and clear, if there's a system to it, instead of just the order in which they are built. 08:14:07 <PublicServer> <Mark> yeah 08:14:15 <PublicServer> <Mark> you can always change the numbers after they're built thoguh 08:14:17 <PublicServer> <Mark> though 08:14:24 <PublicServer> <Mazur> True, never happens, though. 08:14:54 <PublicServer> <Mazur> Ir's an idea to number the outer ring of hubs and letter the onner ring. 08:15:08 <PublicServer> <Mazur> It'll never catch on.... 08:15:10 <PublicServer> <Mark> we could use MSH and BBH 08:15:24 <PublicServer> <Mark> even though they're technically the same in my plan 08:15:30 <PublicServer> <Mazur> Ah yes, of course. 08:16:00 <PublicServer> <Mark> leave it for now, dont wanna make my plan more messy than it already is :P 08:16:12 <PublicServer> <Mazur> 'k. 08:16:50 <PublicServer> <Mark> TL3. 08:17:20 <PublicServer> <Mazur> Engines as with V, then? 08:17:36 <PublicServer> <Mazur> Given the number of hubs, CL3 might be a wise decision. 08:18:08 <PublicServer> <Mark> im considering either TL3 at 230km/h or TL5 at 160km/h 08:18:11 <PublicServer> <Mark> both give CL3 08:18:30 <PublicServer> <Mark> i just like small fast trains 08:18:41 <PublicServer> <Mazur> Who doesn't? 08:18:51 <PublicServer> <Mark> and with dbsets crazy br182 accel will be almost instantly 08:18:51 <PublicServer> <Mazur> Especially if they're pretty. 08:19:45 <PublicServer> <Mark> only need like 7 tile prio for full speed join 08:21:28 <PublicServer> <Mark> that'll need 2 locs 08:21:38 <PublicServer> <Mark> br182 all the way 08:26:24 <PublicServer> *** Mark has joined spectators 08:27:09 <PublicServer> *** Mazur has left the game (leaving) 08:27:09 <PublicServer> *** Game paused (number of players) 08:34:27 *** Mazur has quit IRC 08:46:22 *** sla_ro|master has joined #openttdcoop 08:48:38 *** Mazur has joined #openttdcoop 09:02:46 *** LXSJason has quit IRC 09:09:20 <PublicServer> *** Game still paused (number of players) 09:09:23 <PublicServer> *** {TWerkhoven[l]} joined the game 09:23:34 *** Firartix has joined #openttdcoop 09:57:31 *** Nickman87 has quit IRC 09:58:09 *** Absolutis has joined #openttdcoop 09:58:12 <Absolutis> !password 09:58:12 <PublicServer> Absolutis: ragged 09:58:19 *** Progman has joined #openttdcoop 09:59:30 *** Nickman87 has joined #openttdcoop 09:59:43 <Absolutis> !password 09:59:43 <PublicServer> Absolutis: siring 09:59:59 <PublicServer> *** Game still paused (number of players) 09:59:59 <PublicServer> *** Game unpaused (number of players) 10:00:00 <PublicServer> *** Absolutis joined the game 10:00:01 <PublicServer> <Absolutis> merry christmas 10:00:07 <PublicServer> <Absolutis> finally got my new speakers 10:00:45 <PublicServer> <Absolutis> whoo my head 10:01:32 <PublicServer> <Absolutis> i'm not even TRYING to make a plan 10:08:14 <PublicServer> *** Absolutis has left the game (leaving) 10:08:14 <PublicServer> *** Game paused (number of players) 10:08:15 <StarLite> Merry Xmas veryone! Time to go to the parents for xmas 10:08:20 <StarLite> cya'll tomorrow 10:08:30 <Absolutis> !password 10:08:30 <PublicServer> Absolutis: siring 10:08:43 <PublicServer> *** Game still paused (number of players) 10:08:43 <PublicServer> *** Game unpaused (number of players) 10:08:44 <PublicServer> *** Absolutis joined the game 10:09:15 <PublicServer> <Absolutis> ahh, its good to hear sounds again 10:09:30 <PublicServer> <Absolutis> have been without speakers for almost a month 10:09:33 <PublicServer> <Absolutis> 4 weeks maybe 10:11:03 <PublicServer> <Absolutis> i like V's plan, but i think Mark's plan got my vote for this time 10:11:33 <PublicServer> <Absolutis> that's really an ambitious plan for the amount of BBHs 10:12:12 <PublicServer> <Absolutis> 21 if i counted correctly 10:12:30 <StarLite> MOAR BBH's! :P 10:12:45 <StarLite> We could have a 'best BBH competition' ;) 10:12:59 <PublicServer> <Absolutis> 22 10:13:03 <PublicServer> <Absolutis> actually 10:13:12 <StarLite> although they are 'just' LL_RR BBH's 10:13:13 <PublicServer> <Absolutis> i think i'm building my first BBH 10:13:24 <StarLite> so that wont be too hard tho 10:13:32 <PublicServer> <Absolutis> does not matter much if SOME bbh is just decent 10:13:56 <StarLite> gtg now, cyall! 10:13:58 <PublicServer> <Absolutis> right? 10:14:00 <PublicServer> <Absolutis> cya 10:19:04 <PublicServer> <Absolutis> or well, i'm not sure 10:19:23 <PublicServer> <Absolutis> Mark's high BBH count pulls me in favor of his plan 10:19:55 <PublicServer> <Absolutis> but V's plan's high eyecandy pulls me in favor pulls me in favor of his 10:20:06 <PublicServer> <Absolutis> as i like eyecandy 10:21:02 <PublicServer> <Absolutis> and ugly looking stations etc. i dont like at all 10:22:01 *** StarLite has quit IRC 10:23:37 <PublicServer> <Absolutis> wow 10:24:11 <PublicServer> <Absolutis> the isle where i live is mostly blacked out 10:24:29 <PublicServer> <Absolutis> (yep, i live in a isle, just off the coast) 10:26:19 <Mazur> In, not on? 10:26:23 <Mazur> How quaint. 10:26:54 <Absolutis> but my house has power, as you see 10:27:40 * TWerkhoven[l] adjusts the satelite 10:28:02 <PublicServer> <Absolutis> wow 10:28:34 <PublicServer> <Absolutis> the Steam's epic holiday giveaway's first prize: ALL the games on STeam 10:28:46 <PublicServer> <Absolutis> every single game 10:29:46 <TWerkhoven[l]> nice 10:30:11 <Absolutis> You won't run out of things to play anywhen soon then :) 10:30:15 <PublicServer> *** Absolutis has joined spectators 10:30:15 <PublicServer> *** Game paused (number of players) 10:30:24 <TWerkhoven[l]> does it include future games? 10:30:37 <TWerkhoven[l]> or just current ones? 10:30:44 <PublicServer> <Absolutis> no, just all the current games on steam 10:32:46 <Absolutis> but i'm playing portal 2, bye 10:32:59 <Mazur> BYe. 10:33:51 *** StarLite|mobile has joined #openttdcoop 10:35:48 <PublicServer> *** Game still paused (number of players) 10:35:51 <PublicServer> *** 0sai joined the game 10:38:44 <Mazur> Oh, Sai.... 10:39:02 <PublicServer> <0sai> yea :D 10:39:46 <Mazur> Mood gorning. 10:40:08 <PublicServer> <0sai> g'day 10:41:06 *** Brumi has joined #openttdcoop 10:41:42 <PublicServer> *** 0sai has left the game (leaving) 10:42:08 <Osai> wow.. Thrax and MD played in psg221 10:43:55 <Mazur> Well, yeah, and Mark is involved with this one. 10:44:11 *** StarLite|mobile has quit IRC 10:44:34 <Osai> can't believe it :P 10:45:59 <Mazur> 's True, though. 10:46:45 <Mazur> Corss my fart and hope to tie. 10:57:12 *** Tray has quit IRC 11:00:57 <PublicServer> *** Mark has joined company #1 11:00:57 <PublicServer> *** Game unpaused (number of players) 11:01:25 <PublicServer> *** Mark has joined spectators 11:01:25 <PublicServer> *** Game paused (number of players) 11:10:02 <PublicServer> *** Absolutis has joined company #1 11:10:02 <PublicServer> *** Game unpaused (number of players) 11:10:14 <Absolutis> hi again 11:11:24 <PublicServer> <Absolutis> MD's been appearing a lot lately btw ;) 11:32:11 *** Firartix has quit IRC 11:33:23 *** Vinnie_nl has joined #openttdcoop 11:33:41 <Vinnie_nl> !playercount 11:33:41 <PublicServer> Vinnie_nl: Number of players: 8 (4 spectators) 11:34:10 <PublicServer> *** Vinniezq joined the game 11:34:21 <PublicServer> *** Vinniezq has changed his/her name to Vinnie 11:34:30 <PublicServer> <Vinnie> hello 11:34:41 <PublicServer> *** Vinnie has left the game (connection lost) 11:35:05 <PublicServer> *** Vinnie joined the game 11:35:10 *** bassals has joined #openttdcoop 11:35:55 <PublicServer> *** bassals joined the game 11:38:09 <PublicServer> *** Brumi joined the game 11:38:12 <PublicServer> <Absolutis> hi hi 11:38:12 <PublicServer> <Brumi> hello 11:38:15 <PublicServer> <Vinnie> hey 11:38:39 <PublicServer> <Absolutis> hmm 11:38:45 <PublicServer> *** Vinnie has left the game (connection lost) 11:38:52 <Absolutis> what about starting voting? 11:39:02 <Absolutis> we already got 4 plans 11:39:05 <Absolutis> 3* 11:39:17 <PublicServer> *** Vinnie joined the game 11:39:22 <PublicServer> <bassals> don't you want to make one? 11:39:26 <PublicServer> <Absolutis> nah 11:39:31 <PublicServer> <Absolutis> FIRS too complex for me 11:39:39 <PublicServer> <Absolutis> at least for plan-making 11:39:46 <PublicServer> <bassals> perhaps Vinnie? 11:39:56 <PublicServer> <Brumi> mfb's plan is still WIP according to his sign 11:40:15 <PublicServer> <Vinnie> no i tried but if i make a plan it will lose 3-4 cargotypes 11:40:41 <PublicServer> <Absolutis> one cargotype doesnt matter for me 11:40:47 <PublicServer> <Absolutis> as long as it isn't alcohol 11:40:49 <PublicServer> <Absolutis> :P 11:42:03 <PublicServer> *** Brumi has left the game (leaving) 11:42:14 *** Brumi has quit IRC 11:42:20 <PublicServer> <Vinnie> alcohol is better then food 11:43:06 <PublicServer> <Absolutis> wow, my first game was over a year ago 11:43:12 <PublicServer> <Absolutis> a year and a half actually 11:43:26 <PublicServer> <bassals> you get paid more with food, don't you? 11:43:28 <PublicServer> <Absolutis> makes me feel kind of... old. 11:43:51 <PublicServer> <Vinnie> the openttdcoop or an ottd game? 11:43:58 <PublicServer> <Absolutis> openttdcoop 11:44:12 <PublicServer> <Absolutis> my first openttd game was maybe 2 years ago 11:44:32 <PublicServer> <Absolutis> hard to say, when i'm on a different computer 11:44:50 <PublicServer> <Absolutis> i could tell that from that save's creation date but well 11:45:00 <PublicServer> <Vinnie> do you have a save of your first game? 11:45:03 <PublicServer> <Absolutis> yep 11:45:09 <PublicServer> <Absolutis> but on my old computer 11:45:16 <PublicServer> <Vinnie> fun tosee the difference then :) 11:45:18 <PublicServer> <Absolutis> like, the one before the one before this one 11:45:32 <PublicServer> <Absolutis> I think i remember it 11:45:46 <PublicServer> <Absolutis> one track lines, no signals, one tile stations... 11:45:46 <PublicServer> *** Vinnie has joined spectators 11:45:58 <PublicServer> <Vinnie> cardgame cya 11:46:44 <PublicServer> <Absolutis> whoa, blowing up a tile really comes with a sound with my new speakers 11:47:47 <PublicServer> *** Absolutis has joined spectators 11:47:47 <PublicServer> *** Game paused (number of players) 11:56:39 <PublicServer> *** Absolutis has joined company #1 11:56:39 <PublicServer> *** Game unpaused (number of players) 11:56:48 <PublicServer> *** bassals has joined company #1 11:57:01 <PublicServer> *** Absolutis has joined spectators 11:57:05 <PublicServer> <Absolutis> portal2 again 11:57:23 <PublicServer> <Absolutis> and no, not giving you any spoilers 12:00:12 *** valhallasw has joined #openttdcoop 12:02:25 *** Vinnie_nl has quit IRC 12:02:36 <PublicServer> *** Vinnie has left the game (connection lost) 12:03:31 <Mark> [12:45] <+PublicServer> <Absolutis> wow, my first game was over a year ago 12:03:33 <Mark> holy shit 12:03:37 <Mark> mine's 4,5 years ago 12:05:28 *** Firartix has joined #openttdcoop 12:06:36 <bassals> will we have Dutch terraforming in this game? 12:14:23 <Absolutis> no, companion cube, dont go! 12:14:51 <PublicServer> <Mark> bassals: absolutely not :P 12:15:01 <PublicServer> <Mark> no draining lakes in coop 12:15:13 <bassals> ok 12:17:24 *** Vinnie_nl has joined #openttdcoop 12:25:29 <PublicServer> <Absolutis> @@records 12:25:31 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 12:25:38 <Absolutis> @logs 12:25:48 <Absolutis> @records 12:26:34 <TWerkhoven[l]> @stats 12:26:34 <Webster> TWerkhoven[l]: I have 24 registered users with 33 registered hostmasks; 1 owner and 5 admins. 12:26:57 <TWerkhoven[l]> @logs 12:26:57 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 12:27:03 <TWerkhoven[l]> that what you want? 12:27:29 <Absolutis> not really, just tested if i still have that limit 12:31:56 <PublicServer> *** bassals has left the game (leaving) 12:31:56 <PublicServer> *** Game paused (number of players) 12:32:11 <PublicServer> <Absolutis> start voting alrdy? 12:33:46 <TWerkhoven[l]> didnt realise the board was up 12:34:12 <PublicServer> <Absolutis> i built it, but just to be ready for voting 12:34:15 <PublicServer> *** Absolutis has joined company #1 12:34:15 <PublicServer> *** Game unpaused (number of players) 12:34:43 <PublicServer> <TWerkhoven[l]> :p 12:37:06 <PublicServer> *** Vinnie joined the game 12:37:31 <PublicServer> <TWerkhoven[l]> ey vinnie 12:37:34 <PublicServer> <Vinnie> hey 12:39:09 <PublicServer> *** Mark has joined company #1 12:39:25 <PublicServer> *** {TWerkhoven[l]} has joined company #1 12:39:29 <PublicServer> *** Mark has joined spectators 12:39:45 <PublicServer> <Mark> so you cant see signs anymore when specating 12:40:00 <PublicServer> <Mark> thats good, but it should be a server setting imgo 12:40:02 <PublicServer> <Mark> imho 12:40:16 <PublicServer> <Vinnie> you can make them transparant 12:40:22 <PublicServer> <Vinnie> keep settings pressed 12:42:24 <PublicServer> <Vinnie> V his plan is also nice. Eyecandy madness :) 12:42:28 <TWerkhoven[l]> 'show competitor signs' 12:44:04 <PublicServer> <Mark> mandatory eyecandy.. 12:44:22 <PublicServer> <Mark> distributing cargo over up to 6 industries will be massive 12:44:46 <PublicServer> <Mark> having just 3 station also beats the purpose of firs imho 12:45:00 <TWerkhoven[l]> depends on your pov 12:45:12 <PublicServer> <Mark> of course 12:45:14 <TWerkhoven[l]> for me, lots of different trains/cargoes is reason enough 12:45:32 <PublicServer> <Mark> v's a noob 12:45:38 <PublicServer> <Mark> vote mark 12:45:43 <TWerkhoven[l]> o_O 12:45:59 <TWerkhoven[l]> was gonna anyway, but if he's a noob, i dunno what that makes me 12:46:07 <Mark> :P 12:46:18 <PublicServer> <Mark> or me, for that matter 12:47:12 <PublicServer> <Absolutis> what are you doing to that voting board 12:47:14 <PublicServer> *** Absolutis has joined spectators 12:47:18 <PublicServer> <Vinnie> trying stuff 12:51:51 <PublicServer> *** Vinnie has joined spectators 12:52:13 <Vinnie_nl> @logs 12:52:13 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 13:01:40 <Mazur> Seeing signs is an option in the list under the cogwheel icon. 13:11:54 <PublicServer> *** Vinnie has left the game (connection lost) 13:14:17 *** Vinnie_nl has quit IRC 13:14:26 *** Vinnie_nl has joined #openttdcoop 13:25:37 *** Brumi has joined #openttdcoop 13:27:53 *** valhallasw has quit IRC 13:29:20 *** mfb- has joined #openttdcoop 13:29:20 *** ChanServ sets mode: +o mfb- 13:29:24 <mfb-> hi 13:29:47 <mfb-> !password 13:29:47 <PublicServer> mfb-: remits 13:29:59 <PublicServer> *** mfb joined the game 13:32:41 *** DayDreamer has joined #openttdcoop 13:43:03 <PublicServer> <mfb> good that signs do not count as infrastructure (costs) :D 13:46:14 <bassals> :) 13:48:09 <PublicServer> <Absolutis> what about locomotive, mfb? 13:48:28 <PublicServer> <mfb> see sign 13:48:30 <PublicServer> <Absolutis> surely you won't use GE 44T 13:48:56 <PublicServer> <mfb> I trust V for the train 13:49:18 <PublicServer> <Absolutis> okay... 13:51:24 <PublicServer> *** Absolutis has joined company #1 13:53:11 *** Tray has joined #openttdcoop 13:57:53 <PublicServer> <mfb> that is all :) 13:58:01 <PublicServer> <Absolutis> making a plan anyway 14:01:04 <PublicServer> <mfb> that is a small voting board this time 14:01:18 <PublicServer> <mfb> well, we have zoom 14:02:04 <PublicServer> <mfb> hmm wtf 14:02:07 <PublicServer> <mfb> the trains are a bit slow 14:02:25 <PublicServer> <Absolutis> what trains? 14:02:27 <PublicServer> <mfb> ah 14:02:33 <PublicServer> <Absolutis> trainyard? 14:02:39 <PublicServer> <mfb> train yard is just for wagons 14:02:45 <PublicServer> <Absolutis> theyre just placeholder i think 14:13:27 <PublicServer> <mfb> the inner MSHs will be a mess 14:13:43 <PublicServer> <mfb> as most traffic will use the inner ring 14:13:57 <PublicServer> <Absolutis> hmm 14:14:11 <PublicServer> <Absolutis> what about inverting traffic so they cannot use all inner ring 14:14:28 <TWerkhoven[l]> one-way spokes you mean? 14:14:44 <PublicServer> <mfb> like the maglev stuff we had? 14:14:50 <PublicServer> <Absolutis> no, inverting traffic on half the rings 14:15:13 <PublicServer> <Absolutis> so the trains will go either inner or outer on all the rings 14:15:39 <TWerkhoven[l]> yes, so effectively the spokes will be one-way, and yes similar to the maglev game 14:15:41 <PublicServer> <mfb> hmm 14:15:51 <PublicServer> <Absolutis> 210 you mean? 14:16:01 <PublicServer> <mfb> there are differences 14:16:15 <PublicServer> <mfb> 220 14:16:21 <TWerkhoven[l]> ^ 14:16:36 <PublicServer> <Absolutis> it is more like 210 in a bigger map 14:16:38 <PublicServer> <mfb> no direction is preferred with that layout 14:16:56 <PublicServer> <mfb> do you really mean 210? 14:17:02 <PublicServer> <mfb> where we had one main station 14:17:40 <Absolutis> not really one 14:17:52 <Absolutis> factory, oil ref, food, town 14:17:59 <Absolutis> id not really call that one 14:18:26 <mfb-> but everything was at one place, except the town drop 14:18:41 <PublicServer> <mfb> to the left, I made a simplified version of the network layout 14:18:59 <PublicServer> <Absolutis> yes you did 14:19:05 <PublicServer> <mfb> where 90°-turns would be allowed 14:20:20 <PublicServer> <mfb> it is really like 220 now, just with 4 rings instead of 8 14:20:30 <PublicServer> <mfb> the spokes are just transfer lines between the rings 14:20:36 <PublicServer> <Absolutis> but yeah, i'd call it more like PSG 210, than 220 14:20:41 <mfb-> http://wiki.openttdcoop.org/File:PSG210.png 14:20:49 <mfb-> are we really talking about the same 210? 14:21:10 <PublicServer> *** Spike joined the game 14:21:13 <PublicServer> <Absolutis> whoo, i mixed up 210 and 211 14:21:16 <PublicServer> <Absolutis> but 211, yeah 14:21:18 <PublicServer> <mfb> with that network layout 14:21:32 <PublicServer> <mfb> ah, 211 14:21:36 <PublicServer> <mfb> yes that was similar 14:23:39 <PublicServer> <Absolutis> hmm, what cargos am i missing 14:28:49 <PublicServer> <Absolutis> hmm 14:28:59 <PublicServer> <Absolutis> am i missing any industries 14:29:06 <PublicServer> <mfb> :D 14:29:09 <PublicServer> <Absolutis> aside from Iron Works, i'm not including that 14:29:51 <PublicServer> <Absolutis> i wanna keep all drops only for 2-3 cargos 14:30:09 <PublicServer> <Absolutis> but i think i'm not missing anything 14:30:40 <PublicServer> <mfb> multiple cargos per drop is just a matter of train orders 14:30:49 <PublicServer> <mfb> multiple pickups increase station complexity 14:31:03 <PublicServer> <Absolutis> yeah, but i'm still keeping all drops for one cargo :) 14:31:13 <PublicServer> <Absolutis> 3* 14:31:15 <PublicServer> <mfb> ? 14:31:41 <PublicServer> <Absolutis> and i think they have approximately the same cargos anyway 14:31:47 <PublicServer> <mfb> glass works, fertiliser plant for example has 3 drops 14:32:01 <PublicServer> <mfb> eh. 3 pickuos 14:32:04 <PublicServer> <Absolutis> all the supplies 14:32:10 <PublicServer> <mfb> you know what I mean 14:32:14 <PublicServer> <Absolutis> except engineering 14:32:28 <PublicServer> <Absolutis> manuf., farm., building 14:33:34 <PublicServer> *** TWerkhoven[l] has left the game (connection lost) 14:39:41 <PublicServer> <Absolutis> there 14:40:56 *** TWerkhoven[l] has quit IRC 14:40:59 <PublicServer> *** mfb has joined spectators 14:47:39 <PublicServer> *** mfb has left the game (leaving) 14:49:01 *** LoPo has joined #openttdcoop 14:49:07 <LoPo> hi 14:49:16 <LoPo> !password 14:49:16 <PublicServer> LoPo: vinyls 14:51:06 *** DayDreamer has left #openttdcoop 14:51:16 <mfb-> hi 14:51:26 <LoPo> why does the website doesn't update the screenshots anymore? 14:51:54 <LoPo> also the autosaves are somewhat screwed up... :S 14:52:12 <PublicServer> *** LoPo joined the game 14:53:18 <PublicServer> *** Vinnie joined the game 14:53:19 <PublicServer> <Vinnie> hello again 14:59:26 <PublicServer> <Vinnie> Absolutis: what is ec in the sign: High ec where network allows? 15:03:38 <PublicServer> *** LoPo has joined spectators 15:03:48 <LoPo> nice plans 15:07:49 *** valhallasw has joined #openttdcoop 15:09:44 <Absolutis> eyecanndy 15:13:55 <PublicServer> *** Maraxus has joined spectators 15:18:59 *** TWerkhoven[l] has joined #openttdcoop 15:30:16 *** TWerkhoven2[l] has joined #openttdcoop 15:30:51 <PublicServer> *** Vinnie has left the game (connection lost) 15:30:53 <PublicServer> *** Game paused (number of players) 15:31:05 <PublicServer> <Absolutis> :( 15:32:13 <Vinnie_nl> !password 15:32:13 <PublicServer> Vinnie_nl: allays 15:32:22 <Sylf> !password 15:32:22 <PublicServer> Sylf: allays 15:32:23 <PublicServer> *** Absolutis has joined spectators 15:32:32 <PublicServer> *** Game still paused (number of players) 15:32:32 <PublicServer> *** Absolutis has joined company #1 15:32:32 <PublicServer> *** Game unpaused (number of players) 15:32:33 <PublicServer> *** Vinnie joined the game 15:32:36 <PublicServer> <Vinnie> better :) 15:32:46 <PublicServer> *** Sylf joined the game 15:36:38 *** TWerkhoven[l] has quit IRC 15:37:13 <PublicServer> <Vinnie> Abso, if you make all the loops CCW your BBH's could become easier to build. For the flow it should not matter 15:38:08 <mfb-> it does matter 15:38:36 <mfb-> and inner hubs are easier with CW rings 15:39:07 <mfb-> just a triangle 15:39:30 <PublicServer> <Vinnie> but how does it matter for flow. a train needs to do a full loop anyway for the way back 15:39:47 <mfb-> hmm at the moment, all are CW? 15:39:48 *** TWerkhoven2[l] has quit IRC 15:39:51 <mfb-> in that case, it does not matter 15:39:53 <PublicServer> <Vinnie> 50-50 15:39:59 <mfb-> then it does 15:40:05 <mfb-> as the global system changes 15:40:19 <mfb-> now, trains can use two inner parts and two outer for a full circle 15:40:24 <mfb-> so both directions are similar 15:40:37 <mfb-> if you change it, one direction is really short and the other really long 15:44:27 <PublicServer> <Vinnie> not really for abso his plan 15:45:10 <mfb-> the current plan has two round-trips with the same length 15:45:24 <mfb-> like the small plan I made to the left 15:45:32 <PublicServer> *** Sylf has joined spectators 15:46:16 *** Etedris has joined #openttdcoop 15:46:45 <PublicServer> *** Sylf has left the game (leaving) 15:48:21 *** TWerkhoven has joined #openttdcoop 15:49:58 <PublicServer> <Vinnie> ahh now i get it. Need to change the way i fhought about that 15:50:12 <PublicServer> <Vinnie> thank you 15:50:38 <PublicServer> *** Vinnie has joined spectators 15:50:38 <PublicServer> *** Game paused (number of players) 15:51:04 <PublicServer> *** Maraxus has joined company #1 15:51:04 <PublicServer> *** Game unpaused (number of players) 15:51:06 *** TWerkhoven has quit IRC 15:56:01 <Etedris> !password 15:56:01 <PublicServer> Etedris: scours 15:56:16 <PublicServer> *** Etedris joined the game 15:56:32 <PublicServer> *** Etedris has joined company #1 15:57:14 *** Brumi has quit IRC 16:01:02 <PublicServer> <Absolutis> and if trains prefer one direction, it will stress that direction 16:03:33 *** TWerkhoven[l] has joined #openttdcoop 16:05:48 *** TWerkhoven has joined #openttdcoop 16:06:52 <PublicServer> <Absolutis> whoo, planes have a range now? 16:07:11 *** StarLite|mobile has joined #openttdcoop 16:08:33 *** Brumi has joined #openttdcoop 16:09:47 <PublicServer> *** Brumi joined the game 16:09:50 <PublicServer> <Brumi> hello 16:09:56 <PublicServer> <Absolutis> hi hi 16:10:04 *** pugi has joined #openttdcoop 16:13:51 *** mfb- has quit IRC 16:15:38 <PublicServer> *** Etedris has left the game (leaving) 16:17:11 <StarLite|mobile> !players 16:17:14 <PublicServer> StarLite|mobile: Client 625 is Mark, a spectator 16:17:14 <PublicServer> StarLite|mobile: Client 645 (Orange) is Maraxus, in company 1 (Merry Christmas all!) 16:17:14 <PublicServer> StarLite|mobile: Client 778 is LoPo, a spectator 16:17:14 <PublicServer> StarLite|mobile: Client 689 (Orange) is Absolutis, in company 1 (Merry Christmas all!) 16:17:14 <PublicServer> StarLite|mobile: Client 793 is Vinnie, a spectator 16:17:15 <PublicServer> StarLite|mobile: Client 769 is Spike, a spectator 16:17:15 <PublicServer> StarLite|mobile: Client 807 is Brumi, a spectator 16:26:12 <StarLite|mobile> @@help 16:26:22 <StarLite|mobile> @help 16:26:22 <Webster> StarLite|mobile: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 16:33:06 <PublicServer> *** Vinnie has joined company #1 16:33:38 <PublicServer> Server has exited 16:33:39 *** PublicServer has quit IRC 16:34:25 *** mfb- has joined #openttdcoop 16:34:25 *** ChanServ sets mode: +o mfb- 16:35:05 <Vinnie_nl> anyone still here? 16:35:07 <mfb-> server down? 16:35:19 <Absolutis> i guess, yeah 16:35:19 <Brumi> just 2 mins ago 16:35:25 <mfb-> hmm 16:35:27 <Vinnie_nl> i tried a bug on stable and it died. Immediatly also the PS died 16:35:28 <mfb-> voting stage? 16:35:40 <mfb-> oh, you killed it! 16:35:45 <Vinnie_nl> but the stable and PS are seperate machines, right? 16:36:29 <TWerkhoven> o_O 16:37:20 <Vinnie_nl> ^Spike^: are you listening? 16:39:57 <^Spike^> next time try bugs on your own place and not our servers please :) 16:40:11 *** StarLite|mobile has quit IRC 16:41:04 <Vinnie_nl> i tried it on my singleplayer game but was checking if it also was on multiplayer. will not happen again 16:41:57 <^Spike^> then plz setup your own server to test it.. :) 16:42:04 *** PublicServer has joined #openttdcoop 16:42:04 <PublicServer> Autopilot engaged 16:42:04 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:42:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: MM & Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Merry X-Mas!" 16:42:04 *** ChanServ sets mode: +v PublicServer 16:42:13 <Brumi> !password 16:42:13 <PublicServer> Brumi: scents 16:42:15 <^Spike^> if you don't know if it might influence server aswell 16:42:20 <^Spike^> and somebody just broke ps again 16:42:22 *** ^Spike^ sets mode: +m 16:42:25 *** PublicServer has quit IRC 16:42:29 *** PublicServer has joined #openttdcoop 16:42:29 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: MM & Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Merry X-Mas!" 16:42:29 *** ChanServ sets mode: +v PublicServer 16:43:02 *** ^Spike^ sets mode: -m 16:43:30 <PublicServer> *** Game still paused (number of players) 16:43:30 <PublicServer> *** Brumi joined the game 16:43:33 <^Spike^> some ppl don't understand that by blocking ppl from talking i do that on purpose 16:43:35 <^Spike^> right Brumi? 16:43:57 <Brumi> the server's up 16:44:24 <^Spike^> why you think i killed the server when you ask for pw the first time 16:44:34 <^Spike^> cause there is a reason people wait for asking the pw 16:44:42 <^Spike^> cause they know it ruins the server 16:44:44 <Brumi> oh. sorry 16:44:48 <Brumi> I didn't know 16:45:00 <mfb-> !password 16:45:00 <PublicServer> mfb-: grieve 16:45:14 <PublicServer> *** Game still paused (number of players) 16:45:14 <PublicServer> *** mfb joined the game 16:46:56 <Brumi> and how could I break the server again by asking for the password? 16:47:17 <Maraxus> !password 16:47:17 <PublicServer> Maraxus: grieve 16:47:36 <PublicServer> *** Game still paused (number of players) 16:47:36 <PublicServer> *** Game unpaused (number of players) 16:47:37 <PublicServer> *** Maraxus joined the game 16:48:20 <TWerkhoven> you know how server says 'you can now execute !commands V54000' (numbers may differ slightly) ? 16:48:25 <TWerkhoven> every time its restarted? 16:48:32 <^Spike^> nah it's only stable :0 16:48:39 <^Spike^> cause V never could get commands to work :) 16:48:50 <PublicServer> *** Mazur joined the game 16:51:05 <PublicServer> *** Mazur has left the game (leaving) 16:51:12 <mfb-> looks like we can begin voting 16:51:24 <mfb-> or do we have any new plans in preparation? 16:52:23 <Mazur> Yours is till marked WIP. 16:52:56 <PublicServer> *** TWerkhoven joined the game 16:54:40 <mfb-> no 16:54:52 <mfb-> I changed it before I asked 16:55:57 <Mazur> Ah, ok. 16:56:34 <mfb-> @stage Voting 16:56:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Merry X-Mas!" 16:57:03 <planetmaker> !revision 16:57:03 <PublicServer> planetmaker: Game version is r23596 16:57:31 <planetmaker> hm 16:58:40 <Vinnie_nl> FS#4913 16:59:30 <mfb-> 23569? 23596? 16:59:39 <^Spike^> beta1 even 16:59:44 <^Spike^> cause stable also crashed 17:01:13 <planetmaker> well. trunk and beta1 are about the same ;-) 17:01:15 <Absolutis> !password 17:01:15 <PublicServer> Absolutis: farmed 17:01:18 <^Spike^> :) 17:01:24 <PublicServer> *** TWerkhoven has left the game (leaving) 17:01:49 <PublicServer> *** Absolutis joined the game 17:02:04 <PublicServer> *** Brumi has left the game (leaving) 17:02:07 <TWerkhoven> are the busstops part of the same station? 17:02:26 <Vinnie_nl> no 17:03:19 <TWerkhoven> cant seem to replicate it here you see 17:04:42 <Vinnie_nl> you drag the removal tool and relase? 17:04:49 <Vinnie_nl> *release? 17:05:38 <TWerkhoven> ah, its only when the dragged area is larger than the stops 17:06:19 <Vinnie_nl> ohh did not nitice that. thank you 17:06:21 <TWerkhoven> its fine when you remove some stops from a block of stops 17:08:10 <PublicServer> <Absolutis> hmm 17:08:20 <TWerkhoven> and it doesnt matter where its over, any empty square (no stop) will get the crash 17:08:22 <PublicServer> <Absolutis> i am missing metal -> stuff 17:08:48 <PublicServer> <Absolutis> i need one more station :P 17:09:53 <mfb-> <TWerkhoven> and it doesnt matter where its over, any empty square (no stop) will get the crash <- that is an interesting part of the bug 17:10:33 <mfb-> hmm.. I cannot reproduce it in singleplayer with psg205 loaded 17:11:14 <mfb-> ah, now 17:12:40 <mfb-> but it needs a stop in the region as well 17:13:32 <PublicServer> *** Vinnie joined the game 17:13:40 <mfb-> go, vote all :) 17:13:49 <Mazur> Sleep well. 17:14:56 <PublicServer> <Vinnie> that loks nice. The last station 17:25:31 <mfb-> ? 17:27:03 <Vinnie_nl> ABSO made an edit of his plan and now symetry is gone 17:27:17 <PublicServer> <mfb> SmitFor, ...? 17:27:23 <PublicServer> <mfb> hmm 17:27:24 <Vinnie_nl> machineshop 17:27:41 <PublicServer> <mfb> maybe all stations in ring 4 and 2 can go to the outside 17:29:39 <PublicServer> <Vinnie> or fishing harbour with stockyard and diary. Machine shop on MSH 03-01. Makes metal route shorter but increase the petrol route. (opposite of current) 17:33:53 <PublicServer> <Absolutis> yeah, true 17:34:04 <PublicServer> <Absolutis> i CAN add those to other stations 17:35:38 <PublicServer> *** Vinnie has joined spectators 17:39:19 <PublicServer> <Absolutis> there 17:39:41 <PublicServer> <Absolutis> i added metal foundry and machine shop and removed smithy 17:40:23 <PublicServer> <Absolutis> since it does the exact same thing as machine shop 17:40:33 <PublicServer> <Absolutis> except MS accepts petrol, too 17:41:55 <PublicServer> <Vinnie> i thought a smitty can no longer be founded, anyway 17:47:35 <PublicServer> *** Absolutis has joined spectators 17:47:44 <PublicServer> *** Absolutis has joined company #1 17:47:53 <PublicServer> <mfb> 0 votes :( 17:48:09 <PublicServer> <Absolutis> i like my own plan best 17:48:15 <PublicServer> *** Absolutis has joined spectators 17:48:28 <PublicServer> <mfb> I don't expect votes from the 4 with an own plan 17:48:34 <PublicServer> <Absolutis> but i think tomorrow, THERE WILL BE VOTES 17:48:38 <PublicServer> *** Absolutis has left the game (leaving) 17:48:51 <PublicServer> <mfb> THIS IS ... voting time! 17:49:47 <PublicServer> *** TWerkhoven joined the game 17:49:50 <PublicServer> *** TWerkhoven has joined company #1 17:50:42 <PublicServer> *** TWerkhoven has joined spectators 18:04:11 <PublicServer> *** Mazur joined the game 18:04:27 <PublicServer> *** Mazur has left the game (leaving) 18:13:26 <PublicServer> <mfb> why do we have full load at kefingway/rin MM... 18:13:36 <Absolutis> !screen 18:13:36 <PublicServer> *** Absolutis liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000000.png) 18:13:55 <Absolutis> still un-nonbroken 18:13:58 <PublicServer> <mfb> that is just bad with 2way pax transfer 18:14:45 * Mazur shrugs. 18:14:50 * Mazur did not make the MM. 18:15:06 <PublicServer> * mfb made that part, but without stupid full load 18:15:12 <PublicServer> <mfb> and now it was with it 18:17:21 <Mazur> Dat' 18:17:28 <Mazur> Dat's stoopid. 18:28:40 <PublicServer> *** Brumi joined the game 18:30:26 <PublicServer> *** Brumi has joined company #1 18:36:06 <Brumi> aah the highscore screen is hurting my eyes 18:42:11 <mfb-> lol 18:43:05 <PublicServer> *** Brumi has joined spectators 18:43:53 <PublicServer> *** bassals joined the game 18:52:01 <PublicServer> *** mfb has joined spectators 18:52:01 <PublicServer> *** Game paused (number of players) 18:52:21 <PublicServer> <mfb> hmm 18:52:25 <PublicServer> <mfb> the airports got more expensive 18:52:27 <PublicServer> <mfb> strange 18:55:04 <TWerkhoven> no, new feature 19:08:56 *** Koronen has joined #openttdcoop 19:09:41 <PublicServer> *** bassals has joined company #1 19:09:41 <PublicServer> *** Game unpaused (number of players) 19:11:39 <Absolutis> i lost the game 19:11:49 <Absolutis> wait, no, i have WON the game 19:11:56 <Absolutis> problem solved, go figure 19:12:09 <Absolutis> http://xkcd.com/391/ 19:12:46 <Brumi> cheater :P 19:15:12 <bassals> I didn't think it was possible 19:15:14 <V453000> !password 19:15:14 <PublicServer> V453000: scrawl 19:15:22 <PublicServer> <V453000> evening 19:15:23 <PublicServer> *** V453000 joined the game 19:15:46 <mfb-> now you are breathing manually 19:16:17 <PublicServer> <Brumi> hi V 19:16:47 <PublicServer> <V453000> omg mfb considering infra costs in a plan 19:17:31 <bassals> how much is a maglev track compared to a erail? 19:17:39 <PublicServer> <V453000> it doesnt matter 19:18:02 <PublicServer> *** Brumi has joined company #1 19:18:22 <PublicServer> *** Brumi has joined spectators 19:18:27 <PublicServer> <Brumi> misclicked 19:22:43 <PublicServer> <Brumi> anyway it's 1:2:4 for rail:erail:maglev 19:25:30 <PublicServer> <V453000> yeah but why regard that in the plan 19:25:45 <PublicServer> <V453000> you could as well just use the fastest engine with lowest running costs relatively 19:26:07 <PublicServer> <V453000> which the plan obviously doesnt 19:26:49 <PublicServer> <V453000> true, DE-AC33C is almost 0 running cost 19:27:13 <LoPo> !password 19:27:13 <PublicServer> LoPo: scrawl 19:27:27 <PublicServer> *** LoPo joined the game 19:28:21 *** Absolutis has quit IRC 19:31:29 <PublicServer> <LoPo> hi :) 19:31:35 <PublicServer> <LoPo> merry x-mas btw ;P 19:31:37 <PublicServer> <Brumi> hi 19:35:36 <PublicServer> *** LoPo has joined spectators 19:46:32 <PublicServer> *** V453000 has left the game (leaving) 19:47:30 *** Progman has quit IRC 19:47:44 *** TWerkhoven has quit IRC 19:48:20 <PublicServer> *** TWerkhoven has left the game (connection lost) 19:49:09 *** TWerkhoven[l] has quit IRC 19:49:40 *** TWerkhoven[l] has joined #openttdcoop 19:53:42 *** StarLite|mobile has joined #openttdcoop 19:54:25 <PublicServer> *** Brumi has left the game (leaving) 20:02:20 *** PublicTestServer has joined #openttdcoop 20:02:20 <PublicTestServer> Autopilot engaged 20:02:20 <PublicTestServer> Starting new game: '#openttdcoop - The Public Test Server (www.openttdcoop.org)' 20:02:20 <PublicTestServer> Landscape: normal 20:02:20 <PublicTestServer> Dimensions: 512x512 20:02:20 <PublicTestServer> Starting year: 1980 20:02:22 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23675) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Merry X-Mas!" 20:02:25 <planetmaker> :-D 20:02:40 <planetmaker> !revision 20:02:40 <PublicServer> planetmaker: Game version is r23596 20:02:40 <PublicTestServer> planetmaker: Game version is r23675 20:03:00 <StarLite|mobile> Voting :D 20:03:33 <StarLite|mobile> How many plans are there atm? Currently at my parents on my phone, so cant check for myself atm 20:03:44 <Brumi> 4 20:03:47 <Tray> !password 20:03:47 <PublicServer> Tray: zigzag 20:03:47 <PublicTestServer> Tray: sighed 20:03:58 <Tray> eh 20:03:59 *** PublicTestServer has quit IRC 20:04:02 <Tray> two servers? 20:04:16 <Brumi> mfb, Mark, V453000 and Absolutis <- 4 plans 20:04:36 <PublicServer> *** Tray joined the game 20:04:44 <StarLite|mobile> Cool, ill check them once im back home tomorrow 20:06:17 <StarLite|mobile> Oh btw, the public server webcam on the blog doesnt seem to be working anymore 20:07:21 <^Spike^> StarLite|mobile known :) 20:07:29 <^Spike^> something with missing patches somewhere :D 20:07:31 <^Spike^> i think.... 20:07:39 <^Spike^> atleast i get a feeling pm is sorta working on that :D 20:07:45 <Vinnie_nl> two Public servers? 20:08:18 *** TWerkhoven2[l] has joined #openttdcoop 20:08:53 <planetmaker> nobody obviously read the nickname and server title ;-) 20:09:09 <^Spike^> :) 20:09:20 <^Spike^> @topic undo 20:09:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Merry X-Mas!" 20:09:29 <^Spike^> you did mess with topic that way though :D 20:09:49 <planetmaker> he 20:10:07 <PublicServer> *** Tray has left the game (leaving) 20:10:13 <Vinnie_nl> but i did not see landscape and year in the topic 20:10:43 <^Spike^> that never is in topic :) 20:12:01 <StarLite|mobile> !playercount 20:12:01 <PublicServer> StarLite|mobile: Number of players: 5 (3 spectators) 20:12:06 <StarLite|mobile> !screen 20:12:06 <PublicServer> *** StarLite|mobile liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000000.png) 20:12:15 <^Spike^> screenshot doesn't work atm 20:12:24 <StarLite|mobile> Noticed 20:13:23 *** TWerkhoven[l] has quit IRC 20:18:20 <Etedris> !password 20:18:20 <PublicServer> Etedris: hikers 20:18:36 <PublicServer> *** Etedris joined the game 20:18:39 <PublicServer> *** Etedris has joined company #1 20:19:05 <Etedris> so who can vote? 20:20:10 <^Spike^> he who has the power to join and understand the plans 20:20:21 <^Spike^> and also expects building 20:20:55 <Etedris> so me =) 20:22:03 <Etedris> first time tough, so ill be mostly watching still 20:22:18 <^Spike^> @quickstart 20:22:19 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:22:55 <^Spike^> might be a good read aswell :) 20:23:32 <Brumi> it will be the first for me as well :) 20:24:09 <Brumi> but I think I will be able to build SLs or even a SLH or two 20:26:09 <PublicServer> *** mfb has joined company #1 20:26:34 <PublicServer> <bassals> what are these trains by mfb's plan 20:26:45 <PublicServer> <mfb> acceleration test 20:27:23 <PublicServer> <mfb> absolutis plan has "candü" :D 20:28:26 *** Brumi has quit IRC 20:28:49 <StarLite|mobile> 1 candy,2 candü? ;) 20:29:16 <mfb-> <V453000> omg mfb considering infra costs in a plan <- just used it in some way 20:29:51 <mfb-> and I think you noticed the ":D" 20:29:52 <PublicServer> *** Spike joined the game 20:30:10 <mfb-> two different networks with FIRS would be a bit... too much 20:30:18 <PublicServer> <Vinnie> mfb the ES/FS distribution. Those transfers can be on one Sideline and serve an area of industries even from an other sideline? or does it get an independent SLH? 20:30:29 <mfb-> the first 20:30:34 *** TWerkhoven2[l] has quit IRC 20:31:00 <PublicServer> *** Etedris has left the game (leaving) 20:31:00 <PublicServer> *** Vinnie has joined company #1 20:32:05 <mfb-> build a transfer station if there is none, otherwise use the existing one - but I don't care if two SLs use the same station or two stations serve parts of the same SL or whatever 20:32:46 <PublicServer> <Vinnie> after transfer RV or builders choice? 20:34:04 <PublicServer> <Vinnie> nice 20:41:30 <PublicServer> *** Vinnie has joined spectators 20:47:11 *** StarLite|mobile has quit IRC 20:52:14 *** TWerkhoven[l] has joined #openttdcoop 20:55:54 *** Brumi has joined #openttdcoop 20:56:55 <PublicServer> *** Brumi joined the game 21:07:21 <PublicServer> *** Vinnie has left the game (leaving) 21:07:31 <Vinnie_nl> goodnight 21:07:35 *** Vinnie_nl has quit IRC 21:21:18 *** Ayero has joined #openttdcoop 21:21:31 <Ayero> Evening campers 21:21:52 <Ayero> !password 21:21:52 <PublicServer> Ayero: august 21:25:52 <Ayero> Hi guys, how do I get the GRFs for the public server which aren't in the repository 21:27:12 <PublicServer> *** Maraxus has left the game (leaving) 21:27:26 *** Maraxus has quit IRC 21:27:34 <planetmaker> !grf 21:27:34 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 21:27:42 <planetmaker> @quickstart 21:27:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:27:59 <Ayero> Cheers 21:43:49 <Ayero> Hmm the public server password doesn't appear to work 21:44:00 <Brumi> it changes regularly 21:44:17 <Ayero> I tried the '!password' one 21:44:22 <Brumi> !password 21:44:22 <PublicServer> Brumi: ginger 21:44:28 <Brumi> there is a new one 21:44:38 <Ayero> Cheers 21:44:39 <PublicServer> *** VoodooMagic joined the game 21:45:08 <PublicServer> <Brumi> VoodooMagic you are Ayero, aren't you? 21:45:36 <PublicServer> <Brumi> it is advised to have the same nick on IRC and in the game 21:47:07 <Ayero> Aye I meant to, will change in game now 21:47:10 <PublicServer> *** VoodooMagic has left the game (leaving) 21:47:31 <PublicServer> *** Ayero joined the game 21:53:00 *** UncleCJ has joined #openttdcoop 21:54:56 *** LXSJason has joined #openttdcoop 21:58:01 <PublicServer> *** Spike has left the game (leaving) 22:00:07 *** Thraxian has joined #openttdcoop 22:00:18 <Thraxian> !password 22:00:18 <PublicServer> Thraxian: awakes 22:00:26 <PublicServer> *** Thraxian joined the game 22:01:26 <PublicServer> <bassals> now we have a 3-way tie 22:01:44 *** tycoondemon2 has joined #openttdcoop 22:02:27 <PublicServer> *** pugi joined the game 22:03:11 <PublicServer> <pugi> so much text :O 22:05:14 <PublicServer> *** Thraxian has left the game (leaving) 22:05:16 *** Thraxian has quit IRC 22:05:33 *** tycoondemon has quit IRC 22:18:11 <Brumi> hm... I'm looking at PSG 221 again, and it's terrifying to see how evil mode at a single point can jam the whole mainline... 22:19:12 <Brumi> fixing it would reqire deleting a bridge for a short time, but that causes an even larger jam 22:21:19 <PublicServer> *** pugi has left the game (leaving) 22:32:04 <PublicServer> *** LoPo has left the game (leaving) 22:32:39 <LoPo> make a temp cut-line? 22:32:45 <LoPo> anyway, see ya :P 22:36:45 <PublicServer> *** bassals has left the game (leaving) 22:36:53 *** bassals has quit IRC 22:38:20 <Brumi> that temp cut-line would be quite hard 22:38:35 <Brumi> evil mode is on the middle track of a LLL RRR mainline 22:38:41 <Brumi> just before some hub 22:40:48 *** LoPo has quit IRC 22:46:40 <TWerkhoven[l]> presignals? 22:47:06 <Brumi> ? 22:47:25 <TWerkhoven[l]> its a double bridge bit going into evilmode yes? 22:47:31 <Brumi> yes 22:47:58 <TWerkhoven[l]> does it use presignals, pbs or plain blocksignals? 22:48:03 <TWerkhoven[l]> im guessing pre 22:48:06 <Brumi> pre 22:48:12 <TWerkhoven[l]> try replacing them with block 22:48:21 <Brumi> already tried that 22:49:17 *** valhallasw has quit IRC 22:49:23 <TWerkhoven[l]> what is causing the delay which in turn causes the evilmode? 22:50:15 <Brumi> well, its already evilmode when I load the game 22:50:23 <Brumi> from the ottdcoop archive 22:50:42 <Brumi> my guess is that the signal gap is not even at the end 22:50:51 <Brumi> one of the bridges is longer than the other 22:51:29 <TWerkhoven[l]> what about the actual tracklength of each from split to join? 22:51:49 <TWerkhoven[l]> that matters more than the bridges themselves 22:51:59 <Brumi> 22 22:52:05 <TWerkhoven[l]> same for each? 22:52:14 <Brumi> same 22:52:21 <Brumi> now I managed to replace the bridge 22:52:37 <Brumi> there's no evil mode for quite some time 22:52:44 *** sla_ro|master has quit IRC 22:53:31 <Brumi> it has come back :( probably because of the hub afterwards 22:54:03 <TWerkhoven[l]> coordinates? 22:54:36 <Brumi> 236 48 22:54:53 <Brumi> that LLL RRR line between the BBHs 22:56:21 *** notchjohnson has joined #openttdcoop 23:01:17 <TWerkhoven[l]> i can only imagine its the hub after yes 23:02:15 <PublicServer> <mfb> great voting board again 23:02:25 <Brumi> I moved the signals from 235,49 to 236,49 23:02:37 <Brumi> and it's maybe better 23:02:53 <TWerkhoven[l]> yeah, but the hub is def the problem 23:02:58 <TWerkhoven[l]> as trains start queueing there 23:03:04 <TWerkhoven[l]> which causes the start of evilmode 23:03:55 <Brumi> at least it's an interesting case study :) 23:04:01 <TWerkhoven[l]> true enough 23:06:05 <PublicServer> *** Brumi has left the game (leaving) 23:06:05 <mfb-> looks like the hub needs improvements then 23:07:35 <Brumi> it's quite natural that trains sometimes stop in a BBH 23:08:39 <TWerkhoven[l]> yes, but not this often, 23:08:47 <TWerkhoven[l]> it shouldnt cause jams further down 23:08:49 <TWerkhoven[l]> or even evilmode 23:09:00 <PublicServer> *** NotchJohnson joined the game 23:09:27 <PublicServer> *** {TWerkhoven[l]} joined the game 23:10:33 <Brumi> well, I'm going to sleep now, hopefully tomorrow I'll be back for updates 23:10:36 <Brumi> good night 23:10:53 *** Brumi has left #openttdcoop 23:10:54 <TWerkhoven[l]> sleep well 23:13:35 *** Progman has joined #openttdcoop 23:20:00 <PublicServer> *** NotchJohnson has left the game (leaving) 23:20:20 <kuch3n> on stable i cant replace the railtype, but trains are all made with "invisible train" 23:20:46 <TWerkhoven[l]> any wagons? 23:22:18 <kuch3n> selled now, but doesnt work either 23:24:21 <planetmaker> then you probably have somewhere an invisble engine 23:25:48 <kuch3n> toyland sucks 23:26:33 *** Tray has quit IRC 23:29:09 <kuch3n> planetmaker: is it sarcasm? 23:29:21 <planetmaker> no 23:32:17 <kuch3n> s.b. else had checked it, too. looks like a bug 23:35:27 *** XaTriX has joined #openttdcoop 23:35:32 <XaTriX> hi 23:35:43 <XaTriX> there is a pack of grf for public server ? 23:35:54 <XaTriX> i tried the pack on your wiki 23:35:59 <kuch3n> es ist nicht so dass ich das erste mal openttd spiele, dennoch ist es sehr nervig 30 zuge neuaufzustellen. da werde ich wohl nicht drumherum kommen.. 23:36:11 <XaTriX> @quickstart 23:36:12 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 23:36:17 <XaTriX> !help 23:36:18 <PublicServer> XaTriX: http://www.openttdcoop.org/wiki/IRC_Commands 23:36:28 <planetmaker> XaTriX: you'll of course also need bananas newgrfs 23:36:29 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 23:36:49 <XaTriX> cant access to bananas ressources 23:36:55 <XaTriX> i use ssh tunnels to get access 23:36:55 *** Progman has quit IRC 23:37:04 <XaTriX> so i just can join 23:37:17 <XaTriX> !grf 23:37:17 <PublicServer> XaTriX: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 23:37:45 <XaTriX> oh okey grf are not activated ^^ 23:37:57 <XaTriX> lalala.. 23:38:11 <planetmaker> you don't activate newgrfs when joining a server 23:38:27 <kuch3n> Bananas grf, where can i find it? 23:38:30 <XaTriX> oukey 23:38:33 <planetmaker> but you need to download them - and if you do that manually (i.e. not ingame) you'll have to place them in the proper folders 23:38:36 <planetmaker> and rescane for newgrfs 23:38:40 <planetmaker> *rescan 23:39:07 <XaTriX> there is no Bigger train depot in 8.0 pack 23:39:23 <XaTriX> i was trying to find a pack 23:39:50 <XaTriX> 20-30 grf :( 23:39:56 <XaTriX> well, thx, on my way 23:41:58 <XaTriX> or may be i can open port for specific ip to get bananas access ? 23:43:16 <kuch3n> planetmaker: did you transformed something? 23:43:30 <planetmaker> no 23:43:59 <planetmaker> but please, stable talk is on that server or in #openttdcoop.stable 23:44:32 <planetmaker> XaTriX: w/o bananas you won't be able to join. NewGRFs found on bananas are not in the pack 23:45:12 <XaTriX> i dl one by one 23:45:19 <XaTriX> k switch to stable 23:45:20 <XaTriX> thx 23:51:06 <planetmaker> XaTriX: stable uses the same newgrf policy 23:51:20 <planetmaker> and what do you mean one by one? 23:51:27 <planetmaker> why does the ingame download not work for you? 23:51:40 <planetmaker> did you try to download from the server join lobby? Those which are required? 23:53:12 *** LXSJason has quit IRC 23:54:24 <XaTriX> i'm just able to join a server i've already set on my ssh tunnel 23:54:36 <XaTriX> all others mp functions doesnt work 23:56:09 <XaTriX> i cant server list, etc. I join with connect command on localhost port routed from ssh tunnel 23:57:54 <PublicServer> *** mfb has left the game (leaving) 23:57:54 <PublicServer> *** Game paused (number of players) 23:58:10 *** mfb- has quit IRC