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00:02:31 *** Afdal has joined #openttdcoop 00:02:51 <Afdal> So I'm trying to make this 00:03:00 <Afdal> conditional track kink 00:03:52 <Afdal> How do I get the password in here planetmaker? 00:04:03 <planetmaker> @quickstart 00:04:04 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:04:20 <planetmaker> read that. It will tell you all you know 00:04:31 <planetmaker> @slowstart might work, too ;-) 00:04:31 <Webster> Read everything on the wiki, and I mean everything 00:05:06 <planetmaker> *need to know 00:05:22 <Afdal> bah, version mismatch 00:05:34 <planetmaker> yes, of course. We use nightly versions 00:05:39 <Afdal> Getting in here is so complicated D:> 00:05:56 <planetmaker> !playercount 00:05:56 <PublicServer> planetmaker: Number of players: 0 (0 spectators) 00:06:28 <planetmaker> !grf 00:06:28 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 00:06:35 <planetmaker> !dl 00:06:35 <PublicServer> planetmaker: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 00:06:35 <PublicServer> planetmaker: http://www.openttd.org/en/download-trunk/r23902 00:09:39 <planetmaker> Afdal: everyone can play with the stable version. On so many servers 00:10:11 <planetmaker> Those who want to excel - they should be able to handle nightly versions. And find how the PW is obtained 00:10:12 <Afdal> The Nightly can interact with other versions? 00:10:15 <planetmaker> It's a protection 00:10:21 <Afdal> I didn't know that 00:10:26 <planetmaker> No. OpenTTD versions can only work with itself 00:10:31 <Afdal> oh 00:10:33 <Afdal> yeah... :/ 00:10:44 <planetmaker> it's no issue to have 40 versions on your HDD 00:10:47 <planetmaker> in parallel 00:10:52 <Afdal> lol 00:11:14 <Afdal> I've got a billion versions downloaded 00:11:20 <Afdal> But I'm not going to install a ton at once 00:11:41 <planetmaker> No, there are only about 23000 official OpenTTD versions 00:11:49 <Afdal> XD 00:12:07 <planetmaker> and 2-3000 more per year :p 00:12:22 <Afdal> Uh... 00:12:25 <Afdal> How am I still version mismatch 00:12:36 <Afdal> Are you not on r23911? 00:12:49 <Afdal> oh 00:12:50 <Afdal> sheesh 00:13:38 <planetmaker> a nightly. Not always the current one ;-) 00:13:49 <planetmaker> No point to change versions daily 00:13:57 <Afdal> Well anyway... 00:14:00 <Afdal> I'm wondering if someone can help me with something 00:14:50 <Afdal> Like I said, I'm trying to create a conditional kink on a track 00:15:11 <Afdal> But my problem is I can make it regulate 1 train 00:15:24 <Afdal> But I can't figure out how to regulate trains behind it 00:16:40 <Afdal> !password 00:16:40 <PublicServer> Afdal: dicing 00:16:46 <PublicServer> *** Afdal has left the game (connection lost) 00:16:46 <PublicServer> *** Game still paused (number of players) 00:17:03 <planetmaker> what's a 'kink'? 00:17:09 <PublicServer> *** Game still paused (number of players) 00:17:10 <PublicServer> *** Afdal joined the game 00:17:14 <PublicServer> <Afdal> aha 00:17:35 <Afdal> Just a piece of track that deviate from the normal 00:17:46 <Afdal> In order to slow down a train or change its position relative to others 00:17:48 <planetmaker> you know our blog and wiki? 00:17:51 <Afdal> Yeah 00:17:57 <Afdal> I can't find anything about this on there 00:18:14 <planetmaker> tbh, I don't know what you're after 00:18:35 <Afdal> Let me get you a snapshot 00:21:00 <Afdal> Okay, here's the idea http://gyazo.com/e6884df2d688c55bd050664ce26708dc 00:21:01 <Webster> Title: e6884df2d688c55bd050664ce26708dc.png (at gyazo.com) 00:21:11 <Afdal> I want to sync trains on one train with trains on another 00:21:33 <Afdal> But I'm beginning to think its not possible 00:21:45 <Afdal> it's 00:21:53 <Afdal> high-speed sync, that is 00:22:23 <Afdal> The kink will result in a jam by it's very nature 00:22:28 <Afdal> Is there any way around that? 00:22:35 <planetmaker> well. that in itself is no gain other than maybe beauty. You can only achieve a certain "alignment" What do you really want to achieve? :-) 00:22:36 <Afdal> its* D:< 00:23:14 <Afdal> Well what I want to do is sync a two tracks in order to create a balanced dropoff station where trains are redistributed evenly after unloading 00:23:29 <Afdal> That's the use for it 00:23:32 <Afdal> There may be others 00:23:59 <planetmaker> for even distribution you don't need that. Build a flip-flop 00:24:35 <Afdal> A station like this, that is http://gyazo.com/6d6a71057b06c3df0f7c18cdca8f64a6 00:24:36 <Webster> Title: 6d6a71057b06c3df0f7c18cdca8f64a6.png (at gyazo.com) 00:24:53 <Afdal> What's a flip-flop? 00:25:21 <planetmaker> a 50:50 traffic divider :-) 00:25:50 <planetmaker> it's part of the logic network stuff 00:25:51 <Afdal> I just came to that idea actually :3 00:26:01 <Afdal> So maybe if I divided the traffic at the kink 00:26:05 <planetmaker> I'm sure there's somewhere a description in blog or wiki 00:26:08 <Afdal> It wouldn't create jams 00:26:17 <Afdal> But them how would I re-merge it? 00:26:41 <Afdal> with no disruption of traffic 00:27:24 <Afdal> Maybe it could be like 00:27:35 <Afdal> an overflow track with its own station and line 00:27:48 <Afdal> That re-merges after via a cyclotron 00:28:13 <Afdal> The overflow track wouldn't be efficient, but... 00:28:20 <Afdal> It would result in more efficiency overall 00:29:10 <Afdal> I -think-, anyway... 00:30:32 <planetmaker> uh, cyclotron is bad 00:30:34 <planetmaker> it jams 00:30:50 <Afdal> nuh uhhh 00:31:20 <Afdal> I put prioritized space in my cyclotrons so they don't get full to jamming 00:32:08 <Afdal> I dunno, there's gotta be a better way to do this 00:32:31 <planetmaker> yes. A proper exit 00:32:45 <Afdal> "proper"? 00:32:46 <planetmaker> which gives trains a choice on outgoing tracks 00:32:53 <Afdal> hmm 00:33:05 <planetmaker> alternatively a proper entry. Which distributes trains to station tracks which have different exits 00:33:22 <planetmaker> giving a choice is the point :-) 00:33:40 <planetmaker> the PF will balance train load itself quite well. Unless there's only very few trains 00:33:57 *** ARyan has quit IRC 00:33:57 <planetmaker> and w/o any stops... that's a real challange 00:34:06 <planetmaker> it will break somewhen always ;-) 00:34:33 <Afdal> Do you mean something like this for the exits? http://gyazo.com/78c23f0c20597fc720f709f45525ea91 00:34:35 <Webster> Title: 78c23f0c20597fc720f709f45525ea91.png (at gyazo.com) 00:35:56 <Afdal> And what's a PF? 00:36:16 <Afdal> I've tried doing load balancing before the station before 00:36:26 <planetmaker> PF = path finder 00:36:31 <Afdal> and I just can't seem to make it work with zero jams 00:36:54 <planetmaker> well, an exit like that works in most cases well 00:37:16 <Afdal> But never 100% :( 00:37:17 <planetmaker> though the shown one has the bug that the train can stop to block the complete X 00:38:14 <Afdal> Just because the exits after the Xs aren't long enough? 00:38:22 <planetmaker> yup 00:38:37 <planetmaker> thus a single train waiting would be able to stop another 00:39:48 <Afdal> It's still going to get jams thought 00:39:50 <Afdal> though 00:40:05 <Afdal> whenever two trains from opposing tracks try to join the same after and exit 00:40:07 <planetmaker> http://wiki.openttdcoop.org/File:PSG91.png <-- you know, that works quite flawless for 700+ trains 00:40:08 <Afdal> and aren't sync'd 00:40:35 <Afdal> Really? 00:40:43 <Afdal> I'll have to check out that save 00:40:54 <Afdal> Hard to make everything out at that resolution 00:41:30 <planetmaker> 3 entry, 3 exit tracks. Both balanced 00:41:45 <planetmaker> (and another 2 and 2 for the pickup) 00:41:51 <PublicServer> *** Afdal has left the game (leaving) 00:42:19 <Afdal> Wait, you're saying that even works 00:42:27 <Afdal> For dropping off multiple cargo types? 00:42:53 <planetmaker> it's all dropped at the same station which serves refinery + factory at once 00:43:21 <planetmaker> for drop the amount of cargos matters absolutely not 00:43:29 <Afdal> uh 00:43:32 <planetmaker> s/amount/diversity/ 00:43:53 <planetmaker> pickup is different 00:44:11 <planetmaker> but both, refinery + factory, produce goods, so it's the same :-) 00:48:33 <planetmaker> anyway, good night 00:49:38 *** JamesGo has quit IRC 00:49:38 *** UncleCJ has quit IRC 00:49:38 *** orudge has quit IRC 00:49:38 *** Born_Acorn has quit IRC 00:49:38 *** Afdal has quit IRC 00:49:38 *** Razaekel has quit IRC 00:49:38 *** md_ has quit IRC 00:49:38 *** Guvnor has quit IRC 00:49:38 *** Rhamphoryncus has quit IRC 00:49:38 *** cornjuliox has quit IRC 00:49:38 *** Sylf has quit IRC 00:49:38 *** LXSJason has quit IRC 00:49:38 *** glevans2 has quit IRC 00:49:38 *** EyeMWing has quit IRC 00:49:38 *** Zaitzev has quit IRC 00:50:46 *** Afdal has joined #openttdcoop 00:50:46 *** Guvnor has joined #openttdcoop 00:50:46 *** Rhamphoryncus has joined #openttdcoop 00:50:46 *** cornjuliox has joined #openttdcoop 00:50:46 *** LXSJason has joined #openttdcoop 00:50:46 *** Zaitzev has joined #openttdcoop 00:50:46 *** Razaekel has joined #openttdcoop 00:50:46 *** glevans2 has joined #openttdcoop 00:50:46 *** Sylf has joined #openttdcoop 00:50:46 *** md_ has joined #openttdcoop 00:50:46 *** JamesGo has joined #openttdcoop 00:50:46 *** UncleCJ has joined #openttdcoop 00:50:46 *** orudge has joined #openttdcoop 00:50:46 *** Born_Acorn has joined #openttdcoop 00:50:46 *** EyeMWing has joined #openttdcoop 00:50:46 *** charon.oftc.net sets mode: +o Sylf 00:51:02 <Afdal> Maybe there's a better way to balance track load away from the station 00:51:04 <Afdal> I don't see how to design a flip-flop without creating jams though 00:51:20 *** ChanServ sets mode: +v Mark 00:51:20 *** ChanServ sets mode: +v Osai 00:51:20 *** ChanServ sets mode: +v KenjiE20 00:54:05 <Afdal> Well, gotta go for now. 00:54:08 <Afdal> Thanks for the brainstorming help, Planetmaker. 00:54:33 *** Afdal has left #openttdcoop 01:11:08 *** Guvnor has quit IRC 01:17:45 <LoPo> hi :P 01:17:52 <LoPo> some1 still awake? 01:17:56 <LoPo> !players 01:17:58 <PublicServer> LoPo: There are currently no clients connected to the server 01:18:02 <LoPo> !password 01:18:02 <PublicServer> LoPo: dicing 01:18:25 <PublicServer> *** Game still paused (number of players) 01:18:26 <PublicServer> *** LoPo joined the game 01:23:34 <PublicServer> *** LoPo has left the game (leaving) 01:23:37 *** LoPo has quit IRC 01:25:28 *** Keyboard_Warrior has quit IRC 01:27:34 *** Guvnor has joined #openttdcoop 01:45:35 *** pugi has quit IRC 01:45:59 *** pugi has joined #openttdcoop 01:56:09 *** Keyboard_Warrior has joined #openttdcoop 02:10:18 *** cornjuliox has quit IRC 02:10:32 *** pugi has quit IRC 02:18:13 *** yorick_ has quit IRC 02:43:37 *** OwenS has quit IRC 02:45:18 *** OwenS has joined #openttdcoop 03:18:25 *** Keyboard_Warrior has quit IRC 03:24:25 *** Keyboard_Warrior has joined #openttdcoop 04:01:35 *** Keyboard_Warrior has quit IRC 05:41:09 *** Guvnor has quit IRC 05:59:35 *** theholyduck has joined #openttdcoop 06:03:42 *** Guvnor has joined #openttdcoop 06:22:51 *** theholyduck has quit IRC 06:23:26 *** murr4y has quit IRC 06:23:32 *** murr4y has joined #openttdcoop 06:24:07 *** roboboy has joined #openttdcoop 06:33:47 *** sla_ro|master has joined #openttdcoop 06:39:16 *** roboboy has quit IRC 06:58:59 *** theholyduck has joined #openttdcoop 07:31:55 *** Guvnor_ has joined #openttdcoop 07:33:08 *** Guvnor has quit IRC 07:33:23 *** Guvnor_ is now known as Guvnor 07:37:19 <theholyduck> !password 07:37:19 <PublicServer> theholyduck: dicing 07:37:58 <PublicServer> *** Game still paused (number of players) 07:37:59 <PublicServer> *** theholyduck joined the game 07:40:35 *** Progman has joined #openttdcoop 07:41:24 <planetmaker> moi 07:43:56 <PublicServer> *** theholyduck has left the game (leaving) 07:54:20 *** TWerkhoven[l] has joined #openttdcoop 08:32:45 *** Firestar has joined #openttdcoop 08:32:49 <Firestar> @coopstats 08:32:50 <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html 08:34:54 *** Zaitzev has quit IRC 08:35:30 *** DayDreamer has joined #openttdcoop 08:35:41 *** DayDreamer has left #openttdcoop 08:35:51 *** Firestar has quit IRC 08:45:26 *** TWerkhoven[l] has quit IRC 08:47:30 *** lmergen has joined #openttdcoop 08:54:46 *** pugi has joined #openttdcoop 09:14:42 *** sane has joined #openttdcoop 09:16:39 <sane> !info 09:16:39 <PublicServer> sane: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 3067992866 Loan: 0 Value: 3075706669 (T:1500, R:74, P:0, S:0) unprotected 09:52:31 <murr4y> !details 09:52:39 <murr4y> !statistics 10:00:09 *** Guvnor has quit IRC 10:16:46 *** lmergen has quit IRC 10:25:58 *** sane has quit IRC 11:12:11 <V453000> haha my number of lines today has 666 in it 11:12:15 <V453000> day of hell! 11:17:37 *** lmergen has joined #openttdcoop 11:36:58 <theholyduck> V453000, i like how far i'm in the lines list 11:37:11 <theholyduck> for somebody who is basicly never here. 11:37:16 <theholyduck> 14th spot aint too bad 11:37:26 <V453000> spammer :p 11:37:37 <theholyduck> V453000, thats another way of looking at it i guess 11:37:47 <theholyduck> but my average line lenght is well above most people 11:37:53 <theholyduck> so its not that i spam short lines, its that i write many long ones 11:37:55 <V453000> OR you are so bad that you have to ask about everything all again :P 11:38:12 <theholyduck> V453000, well, the stats are tracking over several years 11:38:21 <theholyduck> i think 1023 days covers all the times i've done openttd coop 11:39:09 <V453000> yes that is a long time indeed 11:52:27 *** Maraxus has joined #openttdcoop 11:55:06 <Mark> g'day 11:56:39 <V453000> dayy 11:57:50 <Mark> !password 11:57:50 <PublicServer> Mark: dicing 11:57:55 <PublicServer> *** Mark has left the game (connection lost) 11:57:55 <PublicServer> *** Game still paused (number of players) 11:58:13 <PublicServer> *** Game still paused (number of players) 11:58:15 <PublicServer> *** Mark joined the game 11:58:41 <PublicServer> *** Game still paused (number of players) 11:58:41 <PublicServer> *** Game unpaused (number of players) 11:58:43 <PublicServer> *** V453000 joined the game 11:59:15 <PublicServer> <Mark> tracks are almost full again 11:59:22 <PublicServer> <V453000> almost :) 11:59:36 <PublicServer> <Mark> too full at SLH03 11:59:38 <PublicServer> <Mark> my trains cant join anymore 11:59:45 <PublicServer> <V453000> I think 8th is viable later 12:00:12 <PublicServer> <Mark> i dont really like these massive mainlines :/ 12:00:16 <PublicServer> <V453000> well they cant join only some lines 12:00:26 <PublicServer> <Mark> much rather have a bunch of LLL_RRR's 12:00:36 <PublicServer> <V453000> it is different 12:00:44 <theholyduck> Mark, theres some fun in seeing 12 or 16 lines just packed 12:01:12 <PublicServer> <V453000> it isnt just about seeing but also about how it works 12:01:15 <PublicServer> <Mark> especially when you have just one ML with SLHs and two stations, expanding it is just more of the same 12:01:26 <PublicServer> <V453000> the way SLH04 is made is imo specially for high amount of lines 12:01:45 <PublicServer> <V453000> any game without BBHs is relatively easy to expand :) 12:02:20 <PublicServer> <Mark> i like small cute stylish BBHs :P 12:02:36 <PublicServer> <V453000> I didnt say I dislike that 12:02:41 <PublicServer> <V453000> but this just brings something different 12:02:47 <PublicServer> <Mark> true true 12:07:17 <Maraxus> !password 12:07:17 <PublicServer> Maraxus: dicing 12:07:33 <PublicServer> *** Maraxus joined the game 12:07:38 <PublicServer> <Maraxus> hi 12:12:18 <V453000> http://dl.dropbox.com/u/20419525/Railhoppers.png what is the public opinion on those? :) 12:13:25 <Mark> hmm 12:13:28 <Mark> maybe a bit too shiny? 12:13:52 <V453000> I feel like that is what makes them look better 12:14:42 <Mark> okay... :) 12:14:51 <Mark> a bit square maybe, then 12:15:05 <Mark> slightly angled front and back would probably look better imo 12:15:17 <Mark> although these are pretty cool anyway 12:15:52 <V453000> making things angled isnt too easy ;) 12:15:58 <Mark> ah 12:16:05 <Mark> wouldnt worry about it then ') 12:16:07 <Mark> ;) 12:16:07 <V453000> especially "slightly" 12:16:35 <Mark> maybe put a stripe or something on the side to "break" the big blue square a bit 12:17:15 <V453000> yes that is the last adjustment 12:17:51 <V453000> this is the core, that is the same for all cargoes, and then there are a few or several variations like stripes etc for each cargo so in every climate every cargo has its own stripe thing 12:17:57 <V453000> 3 or 4 is usually enough 12:18:27 <Mark> ah alrighty 12:18:39 <V453000> I have every cargo visible in every wagon so you automatically see which cargo is in the wagon when loaded 12:18:49 <V453000> and the stripes help with unloaded ofc :) 12:18:51 <Mark> yeah 12:18:52 <Mark> good 12:19:00 <Mark> thats what thing i dislike about the ukrs polyhoppers 12:19:10 <V453000> I currently have only grain ... many other to go :)) 12:19:31 <V453000> ukrs hoppers have it slightly visible, but very small amount 12:19:47 <V453000> I actually add even a "heap" looking out of the hopper to make it absolutely visible 12:20:08 <V453000> and when the cargo is dark, I make the inside of the wagon light so the difference is again visible better :) 12:20:30 <Mark> good good 12:20:37 <V453000> like coal for example - most sets have dark wagons inside and then the coal there isnt visible 12:43:39 *** roboboy has joined #openttdcoop 12:48:41 *** lmergen has quit IRC 12:52:00 <Mark> !rcon set max_trains 1600 13:00:51 *** lmergen has joined #openttdcoop 13:20:58 *** lmergen has quit IRC 13:31:23 <PublicServer> *** Mark has joined spectators 13:35:28 <PublicServer> *** V453000 has joined spectators 13:35:28 <PublicServer> *** Game paused (number of players) 13:37:15 *** LoPo has joined #openttdcoop 13:37:19 <LoPo> hi 13:37:22 <LoPo> !password 13:37:22 <PublicServer> LoPo: florid 13:39:10 <PublicServer> *** Maraxus has joined spectators 13:39:32 <PublicServer> *** Game still paused (number of players) 13:39:35 <PublicServer> *** LoPo joined the game 13:39:44 <PublicServer> *** Maraxus has joined company #1 13:39:44 <PublicServer> *** Game unpaused (number of players) 13:39:52 <PublicServer> <LoPo> hi 13:39:54 <PublicServer> <Maraxus> hi 13:42:25 *** Firestar has joined #openttdcoop 13:42:34 <Firestar> hi hows going there? 13:43:01 *** roboboy has quit IRC 13:44:59 *** Firestar has left #openttdcoop 13:56:54 *** Rhamphoryncus has quit IRC 14:12:32 *** Guvnor has joined #openttdcoop 14:15:26 <PublicServer> <Maraxus> :) 14:15:33 <PublicServer> *** Mark has joined company #1 14:15:35 <PublicServer> <LoPo> :) 14:15:37 <PublicServer> <Mark> 'lo 14:15:43 <PublicServer> <Maraxus> hi 14:15:43 <PublicServer> <LoPo> hi 14:16:17 <Mark> !rcon set max_trains 1700 14:17:45 <PublicServer> <LoPo> ? 14:18:01 <PublicServer> <Mark> ? 14:18:31 <PublicServer> <Maraxus> short for connect when ready... 14:18:37 <PublicServer> <LoPo> cwr? :"P 14:18:40 <PublicServer> <LoPo> ah 14:18:41 <PublicServer> <LoPo> nice 14:26:32 <PublicServer> <Mark> 3 or 4 will do 14:33:08 <PublicServer> *** LoPo has joined spectators 14:33:23 <LoPo> see ya 14:33:34 <PublicServer> <Maraxus> cu 14:37:08 *** lmergen has joined #openttdcoop 14:39:42 <PublicServer> <Maraxus> hmm - cant build bridges over stations or buildings... 14:50:52 *** TWerkhoven[l] has joined #openttdcoop 15:05:43 *** TWerkhoven has joined #openttdcoop 15:07:03 <theholyduck> which is why god invented tunnels 15:07:04 <theholyduck> or something 15:07:06 <theholyduck> !password 15:07:06 <PublicServer> theholyduck: revels 15:07:44 <PublicServer> *** theholyduck joined the game 15:08:18 *** welterde has joined #openttdcoop 15:18:30 <PublicServer> *** theholyduck has left the game (leaving) 15:39:16 *** lmergen has quit IRC 15:51:59 <PublicServer> *** LoPo has joined company #1 15:52:01 <PublicServer> <LoPo> hi :P 15:52:11 <PublicServer> <Maraxus> hi 15:59:19 <PublicServer> <Maraxus> had to do some digging - can't build over stations or buildings... 15:59:35 <PublicServer> <LoPo> :) 16:08:43 *** Firartix has joined #openttdcoop 16:37:59 <PublicServer> <Mark> i declare the ML officially full 16:38:11 <PublicServer> <Mark> expand thy hubs and stations 16:38:17 <PublicServer> <LoPo> i see some empty spaces :P 16:38:31 <PublicServer> <Mark> not enough :P 16:38:41 <PublicServer> <Mark> trains on my SL are having problems joining 16:38:43 <PublicServer> <LoPo> SLH 05 done for 7/8th 16:38:49 <PublicServer> <Mark> yeah mine is almost done 16:39:23 <PublicServer> <Mark> dinner time 16:39:25 <PublicServer> *** Mark has joined spectators 16:40:38 *** Firestar has joined #openttdcoop 16:40:42 <Firestar> hi 16:41:17 <PublicServer> *** LoPo has joined spectators 16:41:17 <PublicServer> *** Game paused (number of players) 16:41:26 <PublicServer> *** Maraxus has joined spectators 16:41:34 <Firestar> hows going on server? 16:42:06 <LoPo> fine just fine :) 16:42:55 <PublicServer> *** LoPo has left the game (leaving) 16:44:03 <PublicServer> *** Maraxus has left the game (leaving) 16:44:48 *** Firestar has left #openttdcoop 16:49:40 *** welterde has quit IRC 17:14:16 <PublicServer> *** Mark has joined company #1 17:21:13 *** pugi has quit IRC 17:33:55 *** ODM has joined #openttdcoop 17:33:55 *** ChanServ sets mode: +o ODM 17:37:42 *** Keyboard_Warrior has joined #openttdcoop 17:38:46 *** Keyboard_Warrior has quit IRC 17:39:01 *** Keyboard_Warrior has joined #openttdcoop 17:41:33 *** Zaitzev has joined #openttdcoop 17:43:41 *** holyduck has joined #openttdcoop 17:44:48 *** theholyduck has quit IRC 17:50:50 *** Keyboard_Warrior has quit IRC 17:52:36 *** sane has joined #openttdcoop 17:52:38 <sane> !password 17:52:38 <PublicServer> sane: figged 17:53:01 <PublicServer> *** Game still paused (number of players) 17:53:01 <PublicServer> *** Game unpaused (number of players) 17:53:04 <PublicServer> *** sane joined the game 17:53:25 <PublicServer> *** mfb joined the game 17:53:29 <PublicServer> <mfb> hi 17:53:34 *** mfb- has joined #openttdcoop 17:53:34 *** ChanServ sets mode: +o mfb- 17:54:39 <PublicServer> *** Mark has left the game (leaving) 17:55:11 <PublicServer> <mfb> 7.+8. in preparation? 17:56:47 <PublicServer> <mfb> hmm... slow trains, CL2 is enough? 17:57:29 <PublicServer> <mfb> ok, not enough 18:00:46 *** Chris_Booth[ph] has joined #openttdcoop 18:01:57 <Chris_Booth[ph]> Hi! 18:02:30 <mfb-> hi CB 18:04:25 *** Chris_Booth has joined #openttdcoop 18:06:57 *** valhallasw has joined #openttdcoop 18:08:52 <sane> hmmm question, in the south "Grenvik Station" has this overflow industrial tiles with packs of wood and 1 tile space. How is this station built as a singel station? 18:09:07 <PublicServer> <mfb> ctrl+click 18:09:54 <sane> when do you ctrl-click? when you place the tiles? 18:10:03 <PublicServer> <mfb> right 18:10:32 <sane> aaah! got it 18:11:18 *** cornjuliox has joined #openttdcoop 18:12:44 *** theholyduck has joined #openttdcoop 18:12:51 *** tensai_cirno has joined #openttdcoop 18:15:20 *** Chris_Booth[ph] has quit IRC 18:15:53 <tensai_cirno> !password 18:15:53 <PublicServer> tensai_cirno: pooled 18:15:59 <PublicServer> *** Player has left the game (connection lost) 18:16:17 <PublicServer> *** Player has joined spectators 18:16:29 *** MrD2DG has joined #openttdcoop 18:18:12 <MrD2DG> !password 18:18:12 <PublicServer> MrD2DG: pooled 18:18:51 <PublicServer> *** MrD2DG joined the game 18:18:54 <PublicServer> <MrD2DG> Hi 18:18:56 <PublicServer> <mfb> hi 18:19:30 *** holyduck has quit IRC 18:22:12 <PublicServer> <sane> my fault -- hmmm 18:22:33 <PublicServer> <MrD2DG> 4th 5th and 6th got full quick :P 18:23:08 <PublicServer> <mfb> good 18:23:34 <PublicServer> *** Player has joined company #1 18:24:07 <mfb-> tensai: "Player" is a bad nick 18:24:49 <planetmaker> :-) 18:25:13 *** Chris_Booth has quit IRC 18:25:38 <tensai_cirno> oh yep 18:26:09 <PublicServer> *** Player has changed his/her name to mixrin 18:26:15 <PublicServer> <MrD2DG> Ugh hate it when trains arent grouped, and sane whats with the CL1 corners? 18:26:38 <PublicServer> <sane> yeah I know. sry.. noobness I guess 18:26:59 <PublicServer> <MrD2DG> Theres plenty of space :P 18:27:05 <PublicServer> *** mixrin has joined spectators 18:29:25 <PublicServer> <mixrin> trains with 25 orders? 18:29:47 <PublicServer> <mfb> so what? 18:29:58 <PublicServer> <mixrin> last time I played ~year ago there was just A and B :) 18:30:04 <PublicServer> <MrD2DG> xD 18:30:06 <PublicServer> <mixrin> w/o waypoints and any stuff 18:30:06 <PublicServer> <mfb> not here :D 18:30:14 <PublicServer> <mfb> or it is much more than 1 year 18:30:24 <PublicServer> <mixrin> yep, I guess so 18:30:26 <PublicServer> <mixrin> :) 18:30:26 <PublicServer> <mfb> well... psg199 had no orders at all 18:30:49 <PublicServer> <mfb> and some other games had very simple orders as well -> "goto A" :D 18:30:55 <PublicServer> <mfb> without B 18:30:59 <sane> MrD2DG: better this way? 18:31:11 <PublicServer> <mfb> (goto A, goto B is still the most common order) 18:31:34 <PublicServer> <mixrin> ohh, last time I was here was in 2009 :O 18:31:45 <PublicServer> <mixrin> so many time passed :) 18:31:52 <PublicServer> <MrD2DG> Yeah but its usually best to make corners as long as the train length (in this case 3 tiles) so trains can run at full speed (I know these can run at full on CL2) 18:32:10 <PublicServer> <mfb> (they can not) 18:32:16 <PublicServer> <MrD2DG> Cant they 18:32:31 <PublicServer> <MrD2DG> Thought limit for CL2 was just above 100 or something 18:32:53 <PublicServer> <V453000> 120 18:33:03 <PublicServer> <V453000> about 18:33:06 <PublicServer> <MrD2DG> So they can...? 18:33:16 <mfb-> 132km/h 18:33:26 <mfb-> http://wiki.openttd.org/Game_mechanics#Trains 18:33:30 <PublicServer> <V453000> depends on place, SLH 04 even has CL1 and it doesnt hurt 18:34:08 <PublicServer> <MrD2DG> So they can...? 18:34:15 <PublicServer> <mfb> they slow down at CL2 18:34:22 <PublicServer> <mfb> CL1? where? 18:34:36 <PublicServer> <mfb> apart from some strange pbs options 18:34:47 <PublicServer> <V453000> at the split 18:34:53 <PublicServer> <V453000> just upward from there 18:34:59 <PublicServer> <mfb> ah 18:35:33 <PublicServer> <mfb> oh.. 18:35:39 <PublicServer> <MrD2DG> Ah just noticed 18:35:45 <PublicServer> <mfb> and I am sure you plan to expand this :D 18:36:03 <PublicServer> <V453000> not that cl, why 18:36:05 <PublicServer> *** mixrin has left the game (leaving) 18:36:09 <PublicServer> <V453000> it doesnt slow trains on ML 18:36:16 <PublicServer> <mfb> no, I mean 7.+8. 18:36:41 *** lmergen has joined #openttdcoop 18:38:55 <PublicServer> <mfb> you can stop the trains before you work there ;) 18:39:57 <PublicServer> <mfb> 6th line is broken somehow (W->E) 18:40:13 <PublicServer> <mfb> ah 18:40:19 <PublicServer> <mfb> no exit at SLH03 18:48:19 <PublicServer> <mfb> bye 18:48:25 <PublicServer> <MrD2DG> BB 18:48:36 <PublicServer> *** mfb has left the game (leaving) 18:48:41 *** TWerkhoven has quit IRC 18:48:43 *** mfb- has quit IRC 18:51:36 <PublicServer> *** sane has left the game (leaving) 18:51:37 <PublicServer> *** Game paused (number of players) 18:52:32 *** bassals has joined #openttdcoop 18:54:06 <PublicServer> <MrD2DG> Ugh anyone there? 18:54:14 <bassals> hello 18:54:22 <bassals> how does the game go? 18:54:28 <PublicServer> <MrD2DG> Oh Hi, join please? :D 18:54:39 <bassals> okay 18:54:47 <bassals> but I need to reboot the computer 18:54:49 <PublicServer> <MrD2DG> Its good just trying to finish adding 7th and 8th lines to SLH06 18:54:51 <PublicServer> <MrD2DG> Oki 18:54:51 *** bassals has quit IRC 18:57:47 *** Bassals has joined #openttdcoop 18:58:16 <Bassals> !dl 18:58:16 <PublicServer> Bassals: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 18:58:16 <PublicServer> Bassals: http://www.openttd.org/en/download-trunk/r23902 19:00:31 <PublicServer> *** Game still paused (number of players) 19:00:31 <PublicServer> *** Game unpaused (number of players) 19:00:33 <PublicServer> *** bassals joined the game 19:00:41 <PublicServer> <bassals> hello 19:00:55 <PublicServer> <MrD2DG> Hi 19:02:41 <PublicServer> <bassals> are you building 8 lanes just in the northbound direction? 19:02:56 <PublicServer> <MrD2DG> Yeah 19:03:03 <PublicServer> <MrD2DG> The southbound is already done 19:03:13 <PublicServer> <MrD2DG> Well at SLh 06 anyway 19:08:07 *** Chris_Booth has joined #openttdcoop 19:15:09 *** Progman has quit IRC 19:21:47 <PublicServer> <MrD2DG> Woah jam 19:22:30 <Chris_Booth> Strawberry? 19:22:40 <PublicServer> <MrD2DG> Ofc :P 19:23:08 <Chris_Booth> need 12 lines now? 19:23:20 <PublicServer> <MrD2DG> Doing up to 8th atm 19:23:38 <PublicServer> <MrD2DG> But feel free do do more :D 19:25:18 <sane> !password 19:25:18 <PublicServer> sane: lapsed 19:25:57 <PublicServer> *** sane joined the game 19:27:16 <PublicServer> *** sane has left the game (leaving) 19:32:57 *** lmergen has quit IRC 19:45:40 *** Chris_Booth has quit IRC 19:57:56 <PublicServer> <bassals> oh 19:58:03 <PublicServer> <MrD2DG> Ugh 19:58:13 <PublicServer> <MrD2DG> Had to remove that signal was jamming everything 20:02:25 <PublicServer> <bassals> then you have to stop the trains first 20:02:34 <PublicServer> <MrD2DG> YEah i know but cbb 20:02:44 <PublicServer> <MrD2DG> Its done now and i remade them 20:03:21 *** TWerkhoven[l] has quit IRC 20:05:19 *** Joosta has joined #openttdcoop 20:05:51 <Joosta> !password 20:05:51 <PublicServer> Joosta: rawest 20:06:09 *** TWerkhoven[l] has joined #openttdcoop 20:06:12 <PublicServer> *** Joosta joined the game 20:08:09 <PublicServer> *** MrD2DG has left the game (leaving) 20:08:09 <PublicServer> *** Game paused (number of players) 20:08:19 <MrD2DG> Oh 20:08:26 <MrD2DG> Can anyone else play I gotta go? 20:08:34 <PublicServer> <bassals> don't worry 20:08:45 <MrD2DG> Oh kool, BB then 20:08:51 <PublicServer> <bassals> bye 20:08:56 *** MrD2DG has quit IRC 20:09:53 <PublicServer> *** Joosta has left the game (leaving) 20:10:00 *** welterde has joined #openttdcoop 20:10:01 *** Joosta has quit IRC 20:11:32 *** Mucht has joined #openttdcoop 20:11:33 *** ChanServ sets mode: +o Mucht 20:18:18 *** sane has quit IRC 20:24:56 <Maraxus> !password 20:24:56 <PublicServer> Maraxus: welder 20:25:09 <PublicServer> *** Game still paused (number of players) 20:25:11 <PublicServer> *** Maraxus joined the game 20:26:33 *** lmergen has joined #openttdcoop 20:29:15 <PublicServer> *** bassals has joined spectators 20:30:28 <PublicServer> *** Maraxus has left the game (leaving) 20:45:34 *** Keyboard_Warrior has joined #openttdcoop 20:49:41 *** theholyduck has quit IRC 20:53:04 <PublicServer> *** bassals has joined company #1 20:57:13 *** Bassals has quit IRC 20:57:23 <PublicServer> *** bassals has left the game (leaving) 21:02:38 *** Chris_Booth has joined #openttdcoop 21:06:18 *** bassals has joined #openttdcoop 21:13:43 *** lmergen has quit IRC 21:15:35 *** LoPo has quit IRC 21:21:25 *** Rhamphoryncus has joined #openttdcoop 21:25:34 *** TWerkhoven[l] has quit IRC 21:28:54 *** pugi has joined #openttdcoop 21:30:36 *** Maraxus has quit IRC 21:33:40 *** Progman has joined #openttdcoop 21:46:52 *** Keyboard_Warrior has quit IRC 21:47:22 *** theholyduck has joined #openttdcoop 21:52:08 *** Mucht has quit IRC 21:57:17 *** mfb- has joined #openttdcoop 21:57:17 *** ChanServ sets mode: +o mfb- 21:57:21 <mfb-> re 21:57:40 <PublicServer> *** Game still paused (number of players) 21:57:40 <PublicServer> *** mfb joined the game 22:03:02 <Chris_Booth> hi mfb- 22:03:54 <PublicServer> *** Game still paused (number of players) 22:03:54 <PublicServer> *** Game unpaused (number of players) 22:03:57 <PublicServer> *** Chris Booth joined the game 22:08:21 <PublicServer> *** bassals joined the game 22:08:25 <PublicServer> <bassals> hello 22:08:36 <PublicServer> <mfb> hi 22:11:02 <PublicServer> <mfb> SLH07 might need a second line :( 22:11:22 *** tensai_cirno has quit IRC 22:13:35 <PublicServer> *** Chris Booth has left the game (leaving) 22:22:54 *** Maraxus has joined #openttdcoop 22:23:08 <Maraxus> !password 22:23:08 <PublicServer> Maraxus: inlays 22:23:24 <PublicServer> *** Maraxus joined the game 22:23:25 *** bassals has quit IRC 22:31:35 <PublicServer> <bassals> argh 22:31:42 <PublicServer> <mfb> :p 22:32:49 <PublicServer> *** Maraxus has left the game (leaving) 22:32:52 *** Maraxus has quit IRC 22:35:10 <PublicServer> <mfb> madness incoming at SLH 07 :) 22:36:44 <hylje> no this is sparta 22:37:03 <PublicServer> <mfb> yeah, that too 22:38:45 *** bassals has joined #openttdcoop 22:50:48 *** sla_ro|master has quit IRC 22:57:31 <PublicServer> <bassals> @@(gap 3) 22:57:34 <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 22:57:54 <PublicServer> <mfb> train 439 looks lost 22:57:56 <PublicServer> <mfb> no idea why 23:02:34 <PublicServer> <mfb> good night 23:02:44 <PublicServer> <bassals> good night 23:02:44 <PublicServer> <mfb> anything important to fix? 23:03:06 <PublicServer> <bassals> not that I see 23:03:08 <PublicServer> <mfb> ok 23:03:14 <PublicServer> *** mfb has left the game (leaving) 23:03:14 <PublicServer> *** Game paused (number of players) 23:03:22 <PublicServer> *** bassals has left the game (leaving) 23:05:47 *** ODM has quit IRC 23:10:28 *** valhallasw has quit IRC 23:12:22 *** Chris_Booth has quit IRC 23:15:06 *** bassals has quit IRC 23:27:05 *** mfb- has quit IRC 23:49:32 *** Progman has quit IRC