Config
Log for #openttdcoop on 21st February 2012:
Times are UTC Toggle Colours
00:01:21  <mammoet> !password
00:01:21  <PublicServer> mammoet: tuxedo
00:01:38  <PublicServer> *** El_Timuel has left the game (connection lost)
00:01:55  <PublicServer> *** El_Timuel joined the game
00:03:19  <PublicServer> *** El_Timuel has joined spectators
00:03:27  <PublicServer> *** El_Timuel has joined company #1
00:06:37  <PublicServer> *** El_Timuel has joined spectators
00:13:23  *** Firartix has quit IRC
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00:21:08  <mammoet> !quickstart
00:21:23  <mammoet> @quickstart
00:21:24  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
00:21:55  <PublicServer> *** V453000 has left the game (leaving)
00:21:58  <V453000> good night
00:22:10  <bassals> good night
00:22:36  <PublicServer> *** bassals has left the game (leaving)
00:26:29  <PublicServer> *** El_Timuel has left the game (leaving)
00:26:29  <PublicServer> *** Game paused (number of players)
00:27:49  *** bassals has quit IRC
00:48:11  <PublicServer> *** mfb has left the game (leaving)
00:48:14  <mfb-> !date
00:48:14  <PublicServer> mfb-:  2 Aug 1956
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03:18:28  <Rhamphoryncus> !password
03:18:28  <PublicServer> Rhamphoryncus: spooks
03:18:37  <PublicServer> *** Game still paused (number of players)
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04:57:15  <Lapland> This isn't the server I meant to connect to!
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08:12:57  *** ChanServ sets mode: +o ODM
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09:18:24  <Absolutis> !playercount
09:18:24  <PublicServer> Absolutis: Number of players: 0 (0 spectators)
09:18:28  <Absolutis> !password
09:18:28  <PublicServer> Absolutis: regals
09:19:37  <PublicServer> *** Game still paused (number of players)
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09:25:13  <PublicServer> *** Game still paused (number of players)
09:25:13  <PublicServer> *** bassals joined the game
09:25:17  <PublicServer> <Absolutis> hi
09:25:23  <PublicServer> <bassals> hello
09:25:41  <PublicServer> <Absolutis> what's unclear for me is how to limit the speed to 112 from timetable
09:25:55  <PublicServer> <bassals> we must upgrade the nightly for that
09:26:45  <PublicServer> <bassals> I don't know if it's possible to do that upgrade right now
09:33:56  <V453000> !password
09:33:56  <PublicServer> V453000: regals
09:34:05  <PublicServer> *** Game still paused (number of players)
09:34:05  <PublicServer> *** Game unpaused (number of players)
09:34:07  <PublicServer> *** V453000 joined the game
09:34:09  <PublicServer> <V453000> hi
09:34:11  <PublicServer> <Absolutis> hi
09:38:26  <Ammler> !restart
09:38:26  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
09:38:37  <Ammler> !date
09:38:37  <PublicServer> Ammler: 28 Nov 1956
09:39:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
09:39:01  <PublicServer> Thank you for playing r23902.
09:39:06  <PublicServer> Server has exited
09:39:07  *** PublicServer has quit IRC
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09:39:18  <PublicServer> Autopilot engaged
09:39:18  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
09:39:18  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG227 (r23972) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
09:39:18  *** ChanServ sets mode: +v PublicServer
09:39:37  <PublicServer> ***  made screenshot at 00017312: http://ps.openttdcoop.org/publicserver/webcam/00017312.png
09:39:40  <Ammler> !date
09:39:40  <PublicServer> Ammler:  8 Dec 1956
09:40:08  <Absolutis> !dl win32
09:40:08  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r23972/openttd-trunk-r23972-windows-win32.zip
09:40:51  <V453000> !dl win64
09:40:51  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r23972/openttd-trunk-r23972-windows-win64.zip
09:41:25  <Absolutis> does !password at this time break the serv?
09:41:44  <Ammler> it never does anymore
09:41:45  <V453000> only before screenshot is made
09:41:48  <V453000> oh :)
09:41:51  <Ammler> ah
09:41:53  <Ammler> yes
09:42:02  <Ammler> I meant !changepw :-)
09:42:15  <V453000> :)
09:42:17  <V453000> !password
09:42:17  <PublicServer> V453000: fevers
09:42:25  <PublicServer> *** Game still paused (number of players)
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09:43:12  <PublicServer> *** Game still paused (number of players)
09:43:12  <PublicServer> *** Game unpaused (number of players)
09:43:15  <PublicServer> *** Absolutis joined the game
09:44:43  <PublicServer> <Absolutis> hmm
09:44:54  <PublicServer> <Absolutis> it's great they finally implemented speed limits
09:44:57  *** LoPo has joined #openttdcoop
09:45:10  <Webster> 1 new tweet(s): openttdcoop New post: Titlegame competition - now voting! http://t.co/23aoBJoG, 1 minute ago via #openttdcoop Blog. (171892728991457280)
09:45:12  <Ammler> but the wrong way imo
09:45:28  <bassals> why?
09:45:42  <Ammler> spped limit applied to a vehicle?
09:45:49  <Ammler> how silly is that?
09:46:19  <ODM> it should be railbased id say
09:46:28  <V453000> it can be railbased with newgrfs
09:46:33  <Ammler> yes, or signal path/block based
09:46:53  <bassals> but it is still usseful
09:47:55  <Ammler> of course :-)
09:51:09  <PublicServer> <V453000> well for example nutracks are ugly as no other rail set
09:51:20  <PublicServer> <V453000> so it kind of has downsides I would say :)
09:55:56  <Webster> Latest update from blog: Titlegame competition – now voting! <http://blog.openttdcoop.org/2012/02/21/titlegame-competition-now-voting/>
09:56:09  *** Sylf has joined #openttdcoop
09:56:09  *** ChanServ sets mode: +o Sylf
10:03:48  <LoPo> hello :)
10:04:52  *** Maraxus has joined #openttdcoop
10:05:14  <Maraxus> !password
10:05:14  <PublicServer> Maraxus: dredge
10:05:26  <PublicServer> *** Maraxus joined the game
10:09:22  <PublicServer> *** Maraxus has joined company #1
10:09:24  *** theholyduck has joined #openttdcoop
10:30:34  <PublicServer> *** V453000 has left the game (leaving)
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10:42:50  <theholyduck> !password
10:42:50  <PublicServer> theholyduck: swords
10:43:35  <theholyduck> !dl win64
10:43:35  <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r23972/openttd-trunk-r23972-windows-win64.zip
10:45:34  <PublicServer> *** theholyduck joined the game
10:46:35  <PublicServer> <theholyduck> v.. you and your awesome plans
10:48:54  *** Tray has joined #openttdcoop
10:49:24  <Tray> Is there any way to put two thumbnails next to each other on wiki?
10:49:28  <PublicServer> *** theholyduck has left the game (leaving)
10:56:35  <bassals> like with <gallery>?
10:59:34  <Tray> Well don't need it for now, because the PSG 226 isn't in archive
11:02:48  <Tray> Hail. First wiki page on ottcwiki from me. (:
11:05:24  <bassals> I guess http://wiki.openttdcoop.org/Road_stations is outdated
11:07:14  <Tray> I planed to replace that with my version
11:13:30  <PublicServer> <Absolutis> @@logs
11:13:31  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
11:13:46  <Absolutis> @logs
11:14:09  <Tray> !dl debian
11:14:09  <PublicServer> Tray: unknown option "debian"
11:14:13  <Tray> !dl linux
11:14:13  <PublicServer> Tray: unknown option "linux"
11:14:15  <Tray> !dl linux32
11:14:15  <PublicServer> Tray: unknown option "linux32"
11:14:18  <Tray> !dl lin32
11:14:18  <PublicServer> Tray: unknown option "lin32"
11:14:20  <Tray> !dl
11:14:20  <PublicServer> Tray: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
11:14:20  <PublicServer> Tray: http://www.openttd.org/en/download-trunk/r23972
11:14:26  <Tray> !dl lin
11:14:26  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r23972/openttd-trunk-r23972-linux-generic-i686.tar.xz
11:14:29  *** sla_ro|master has joined #openttdcoop
11:14:45  <bassals> hahaahhaaha
11:14:58  <Tray> hrm
11:15:34  <PublicServer> *** Absolutis has joined spectators
11:15:34  <PublicServer> *** Game paused (number of players)
11:16:03  <Tray> !ip
11:16:03  <PublicServer> Tray: ps.openttdcoop.org
11:16:53  <Tray> hrm
11:17:06  <Tray> Can't find every grf ):
11:20:27  <V453000> really?
11:21:48  <Tray> Not through this ottd interface
11:22:41  <Tray> What's the default installing path for debian? I'm trying to add the grfpackage from the wiki but can't find it.
11:23:18  <bassals> ~/.openttd I guess
11:23:57  <Tray> thanks a lot.
11:25:38  <Tray> !password
11:25:38  <PublicServer> Tray: arable
11:25:51  <PublicServer> *** Game still paused (number of players)
11:25:51  <PublicServer> *** Game unpaused (number of players)
11:25:56  <PublicServer> <Player> yay
11:25:56  <PublicServer> *** Player has joined spectators
11:25:56  <PublicServer> *** Game paused (number of players)
11:26:00  <PublicServer> <Player> ...
11:26:06  <PublicServer> *** Player has left the game (leaving)
11:26:20  <PublicServer> *** Game still paused (number of players)
11:26:20  <PublicServer> *** Game unpaused (number of players)
11:26:20  <PublicServer> *** Tray joined the game
11:29:41  <V453000> !password
11:29:41  <PublicServer> V453000: arable
11:29:53  <PublicServer> *** V453000 joined the game
11:29:56  <PublicServer> <V453000> hi
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11:58:02  <theholyduck> !password
11:58:02  <PublicServer> theholyduck: faiths
11:58:13  <PublicServer> *** theholyduck joined the game
11:58:24  <PublicServer> <theholyduck> whats the point of the reversed engine pool actually?
11:58:30  <PublicServer> <theholyduck> eyecandy?
11:58:33  <PublicServer> <Tray> candy
11:58:35  <PublicServer> <V453000> more or less
12:00:49  <PublicServer> <theholyduck> didnt know you could do that with timetables though
12:01:19  <PublicServer> <Absolutis> you couldn't before
12:01:27  <PublicServer> <theholyduck> new feature eh
12:01:33  <PublicServer> <Absolutis> yup
12:01:41  <PublicServer> <Tray> I always liked to have powerfull slow trains for short CL now there#s that feature (:
12:02:27  <PublicServer> <theholyduck> so fast max speed reaching trains with tiny corners, it does sound like fun
12:26:20  <PublicServer> *** Absolutis has joined spectators
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12:42:25  <Ivan_M> !password
12:42:25  <PublicServer> Ivan_M: steeps
12:42:44  <PublicServer> *** Player has joined spectators
12:43:08  <PublicServer> *** Player has changed his/her name to Ivan_M
12:52:16  <PublicServer> *** Ivan_M has left the game (leaving)
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13:34:35  <V453000> @stage planning + voting
13:34:35  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG227 (r23972) | STAGE: planning + voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
13:46:05  <PublicServer> *** theholyduck has left the game (leaving)
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14:01:32  <LoPo> wut! new game?
14:01:39  <LoPo> i still need to make a plan :S
14:13:37  <PublicServer> *** Absolutis has joined company #1
14:16:30  <PublicServer> *** V453000 has left the game (leaving)
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14:45:56  <Timuel> !password
14:45:56  <PublicServer> Timuel: alkali
14:47:01  <PublicServer> *** 0DM joined the game
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15:57:24  *** Joosta is now known as Guest3388
16:03:53  *** Guest3388 is now known as Joosta
16:04:10  <PublicServer> *** El_Timuel has left the game (leaving)
16:04:45  <Joosta> !password
16:04:45  <PublicServer> Joosta: shroud
16:04:55  <PublicServer> *** Joostas joined the game
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16:46:56  <Firestar> !password
16:46:56  <PublicServer> Firestar: chokes
16:47:21  <Firestar> whats password?
16:48:21  <Firestar> !password
16:48:21  <PublicServer> Firestar: chokes
16:48:52  <PublicServer> *** Firestar joined the game
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16:52:03  <PublicServer> *** Firestar has left the game (leaving)
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17:02:09  <Mazur> !password
17:02:09  <PublicServer> Mazur: lusted
17:02:46  <Mazur> Often, but not quite now, thank you.
17:03:27  <Mazur> !info
17:03:27  <PublicServer> Mazur: #:1(Orange) Company Name: 'Trunington Transport'  Year Founded: 1950  Money: 13174882  Loan: 0  Value: 13238010  (T:49, R:0, P:5, S:0) unprotected
17:03:32  <Mazur> !server
17:10:45  <V453000> !password
17:10:45  <PublicServer> V453000: neuter
17:10:58  <PublicServer> *** V453000 joined the game
17:11:42  <PublicServer> <V453000> hi
17:11:51  *** pugi has joined #openttdcoop
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17:18:34  <PublicServer> *** Player has left the game (connection lost)
17:18:54  <PublicServer> *** Player has left the game (connection lost)
17:19:16  <PublicServer> *** Player has joined spectators
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17:19:44  <LoPo> hello
17:19:47  <PublicServer> <Player> lo
17:19:48  <LoPo> !password
17:19:48  <PublicServer> LoPo: neuter
17:20:19  <PublicServer> *** Player has changed his/her name to Mazur
17:20:24  <PublicServer> *** Mazur has joined company #1
17:20:48  <PublicServer> *** Mazur has left the game (leaving)
17:21:24  <LoPo> oh, new trunk
17:21:38  <LoPo> !password
17:21:38  <PublicServer> LoPo: neuter
17:21:52  <PublicServer> *** LoPo joined the game
17:27:05  *** Firestar has joined #openttdcoop
17:27:20  <Firestar> hi how re ya?
17:27:35  <PublicServer> <LoPo> im fine, and you
17:27:35  <PublicServer> <LoPo> ?
17:27:45  <PublicServer> <V453000> hard plan to make LoPo
17:27:59  <PublicServer> <LoPo> hard is good :)
17:28:07  <PublicServer> <LoPo> we will learn something
17:28:13  <PublicServer> <V453000> and chaos is banned, nothing changed
17:28:20  <PublicServer> <LoPo> serious?
17:28:23  <Firestar> i want some more challenge!
17:28:35  <Firestar> XD
17:28:43  <PublicServer> <LoPo> vote for me then ;)
17:28:47  <PublicServer> <V453000> pz only, you know that very well
17:28:57  <PublicServer> <LoPo> k
17:29:04  <PublicServer> <LoPo> ill remove my plan
17:29:08  <PublicServer> <LoPo> and vote for you
17:29:14  <PublicServer> <V453000> lol
17:29:14  <PublicServer> <LoPo> so we got a winner :P
17:29:16  <Firestar> LoPo: i already voted
17:29:34  <PublicServer> <LoPo> change your vote? :P
17:29:53  *** Phoenix_the_II has joined #openttdcoop
17:29:54  *** ChanServ sets mode: +o Phoenix_the_II
17:30:04  <PublicServer> <LoPo> yeah becuase i promised mfb a chaos plan ;P
17:30:20  <PublicServer> <V453000> sure, on pz
17:30:32  <PublicServer> <LoPo> k, ill change my plan ;)
17:30:39  <Firestar> when i voted im not changing it
17:30:45  <PublicServer> <LoPo> im not giving my vote to you ! :P
17:31:05  <PublicServer> <V453000> I believe we can almost start already .. :)
17:31:07  <PublicServer> <LoPo> yeah, but then at least w8 some time for others to make a plan...
17:31:13  <PublicServer> <LoPo> yeah...
17:31:25  <Firestar> !password
17:31:25  <PublicServer> Firestar: fizzed
17:32:03  <Firestar> i finished my newest Need For Speed today
17:32:26  <PublicServer> *** Firestar joined the game
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17:33:59  <PublicServer> *** LoPo has joined spectators
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17:34:52  <PublicServer> <Absolutis> hm, V wins?
17:34:58  <PublicServer> <Firestar> tell me if we start building
17:35:16  <PublicServer> <LoPo> but how can i even win a plan if in the first case got no time to build/purpose it
17:35:35  <PublicServer> *** Firestar has left the game (leaving)
17:35:40  <PublicServer> <LoPo> and secondly, every one is almost (everytime) voting for V anyway...
17:36:23  <PublicServer> <LoPo> its just something which grindes my mind lately
17:37:01  <PublicServer> <V453000> hm?
17:37:21  <Firestar> well in the second youre right
17:37:33  <PublicServer> <LoPo> well, you win like 99.99% of the plannings? :P
17:37:39  <PublicServer> <LoPo> so that is like?
17:37:42  <PublicServer> <LoPo> always?
17:37:44  <PublicServer> <LoPo> :p
17:38:06  <PublicServer> <Absolutis> 99.99 % is not possible unless we had 10000 games
17:38:06  <PublicServer> <V453000> so?
17:38:20  <PublicServer> <Absolutis> if you'd be precise
17:38:22  <PublicServer> <LoPo> people dont want to compete anymore
17:38:40  <PublicServer> <LoPo> because you will win anyways :P
17:38:54  <PublicServer> <V453000> no
17:38:57  <PublicServer> <LoPo> and then other peoples plans will never come to reality
17:39:00  <PublicServer> <Absolutis> so what? V makes fun plans
17:39:05  <PublicServer> <V453000> people just refuse to put effort into making something interesting
17:39:06  <PublicServer> <LoPo> which is a bad thing i think
17:39:30  <PublicServer> <LoPo> oky
17:39:38  <PublicServer> <LoPo> ill purpose a second plan right now
17:39:41  <Firestar> and when the 10000th game will be here it will be in real world like the year 2200? or 2300?
17:39:51  <PublicServer> <LoPo> lets see howmanny people will vote
17:39:57  <PublicServer> *** LoPo has joined company #1
17:40:19  <Firestar> changes will come youll see later
17:40:33  <PublicServer> <LoPo> changes
17:40:39  <PublicServer> <LoPo> hmmm
17:40:49  <PublicServer> <Absolutis> well seeing as the games 200 - 221 took a year
17:41:21  <PublicServer> <Absolutis> that's the year 2509 about
17:42:01  <Firestar> if the world wont go under
17:42:03  <Firestar> XD
17:44:31  <PublicServer> <LoPo> there we go :)
17:44:33  <PublicServer> <LoPo> plan done
17:44:47  <PublicServer> <Absolutis> meh
17:44:57  <PublicServer> <Absolutis> i'm still on V's side
17:44:59  <PublicServer> <LoPo> meh?
17:45:01  <PublicServer> <LoPo> why?
17:45:03  <PublicServer> <LoPo> to hard?
17:45:10  <PublicServer> <Absolutis> nope
17:45:13  <PublicServer> <Absolutis> it's been done
17:45:15  <PublicServer> <LoPo> to easy? :P
17:45:23  <PublicServer> <LoPo> networks also have been "done"
17:45:34  <PublicServer> <LoPo> so that is not an good argument imo
17:45:38  <PublicServer> <V453000> I dont get what is your point LoPo
17:45:57  <PublicServer> <LoPo> with my plan?
17:46:03  <PublicServer> <V453000> in general
17:46:10  <PublicServer> <LoPo> well
17:46:24  <PublicServer> <LoPo> we will talk about it some time else oky?
17:46:30  <PublicServer> <V453000> why?
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17:47:08  <LoPo> becuase it might take some time
17:47:15  <PublicServer> <V453000> what might take time
17:47:18  <Rhamphoryncus> !password
17:47:18  <PublicServer> Rhamphoryncus: nabbed
17:47:21  <LoPo> and i dont have that time
17:47:30  <LoPo> to explain my point
17:47:31  <PublicServer> *** Rhamphoryncus joined the game
17:47:45  <LoPo> you dont understand it right?
17:47:57  <PublicServer> <Absolutis> PSG 217 was a lot like that, although a bit different, with 2 drops. 176 was like that too, although most weren't in it.
17:48:15  <PublicServer> <V453000> 176 was boring as hell if you ask me
17:48:23  <LoPo> i wanst there at PSG176
17:48:33  <PublicServer> <Absolutis> me neither
17:48:40  <LoPo> and PSG217 was a 2 station refit game for me
17:49:07  <PublicServer> <V453000> was the TL50
17:49:09  <PublicServer> <V453000> not refit
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17:49:22  <LoPo> ow nvm
17:49:23  <PublicServer> <Absolutis> i'd like to have a one-drop game, but not here, not like that
17:49:26  <LoPo> wrong one :P
17:49:30  <Firestar> i wasnt at any games till PSG 223 i think
17:49:51  <PublicServer> <Absolutis> I've been here since PSG 188
17:50:02  <PublicServer> <Absolutis> (don't mean to brag about it though)
17:50:19  <Firestar> who was here since PSG 1?=
17:50:30  <PublicServer> <Absolutis> haha
17:50:40  <PublicServer> <Rhamphoryncus> I've been here since PSG -1.. but I missed PSG 1 and everything since ;)
17:50:46  <PublicServer> <Absolutis> no one who has been here recently
17:50:56  <PublicServer> <Absolutis> unless someone uses a second nic
17:50:58  <PublicServer> <Absolutis> nick
17:51:26  <LoPo> 213 was nmy first
17:52:46  <PublicServer> *** LoPo has left the game (leaving)
17:54:23  <Firestar> my first nick was shadowzack111
17:56:19  <PublicServer> *** Rhamphoryncus has left the game (leaving)
17:56:49  <LoPo> meh :P
17:56:50  <LoPo> k
17:56:54  <LoPo> nvm my point
17:57:03  <LoPo> it seems, that is looks like V always wins
17:57:20  <LoPo> but its only the last few games
17:57:34  <PublicServer> *** Absolutis has joined spectators
17:57:35  <V453000> yes about last 40, continue your point
17:57:36  <LoPo> next time ill win V! :"P
17:57:47  <LoPo> !password
17:57:47  <PublicServer> LoPo: felony
17:57:52  <V453000> is that all?
17:57:55  <V453000> interesting point
17:57:58  <PublicServer> *** LoPo joined the game
17:58:03  <LoPo> well k
17:58:22  <LoPo> it not a bad thing or something
17:58:37  <LoPo> but sometimes i have the feeling that purposing a plan is pointless
17:58:51  <LoPo> because mainly people will vote for you anyway
17:58:57  <LoPo> because you are V
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17:59:02  <LoPo> that is my point
17:59:04  <PublicServer> <V453000> horseshit
17:59:11  <LoPo> ofc its horse shit
17:59:35  <LoPo> but that is your point of view agains my point
17:59:44  <LoPo> so we are both right
17:59:46  <LoPo> imo
18:00:13  <PublicServer> <V453000> I dont quite care about being right or wrong as I dont see any point about solution or doing something
18:00:35  <LoPo> true
18:00:58  <LoPo> its just a note on how i see things sometimes
18:01:11  <PublicServer> <V453000> and from what I know people are usually satisfied with my plans so I do not see any problem
18:01:21  <LoPo> you make great plans, so that not a problem at all
18:01:35  <PublicServer> <V453000> so the problem is?
18:02:15  <Firestar> V453000: just make no plan nexrt time and we will see who wins then
18:02:21  <Firestar> if thats ok
18:02:34  <LoPo> that other people, which purpose plans, have a hard time competing?
18:02:42  <LoPo> maybe there planning skills sucks
18:02:59  <LoPo> but, maybe sometimes we should try a "bad" plan
18:03:14  <LoPo> instead a plan that fits the map 99%
18:03:35  <Mazur> LoPo: My first ever plan beat V right out of the water, and some 4 others, or so.
18:03:55  <Firestar> and not 0,001 %? XD
18:04:02  <LoPo> yes
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18:04:10  <PublicServer> <V453000> well define a bad plan. I think you sure can say which plan works well or not, but 90% people do not recognize that. And I believe most people vote on what do they want to play, not how it works
18:04:17  <LoPo> but Mazur, i hardly see any plans from you naymore?
18:04:19  <PublicServer> <V453000> and a plan fitting map is ... normal?
18:06:00  <LoPo> ofc its normal, but being normal doesnt mean that a not fitting plan is bad
18:06:03  <PublicServer> <V453000> btw Mazur I didnt have a plan in 189 :p
18:06:06  <Mazur> LoPo: It's hard to come up with an original plan that also differs from any other plans propesed, every time.  Unless one had way more experience than I have.  And I've forgotten two palns that people requested me to reissue at some other time.
18:06:20  <Mazur> Still beat that.  :-)
18:06:31  <LoPo> oky
18:07:05  <Tray> I agree with Lopo, but the only solution to this is not prospecting plans
18:07:46  <Mazur> I remembered that vaguely, by the way, V, but this was more likely to encourage the others.
18:07:47  <Mazur> ;-)
18:09:22  <Mazur> But you had to go and spoil it.
18:09:30  <PublicServer> <V453000> :D
18:09:32  <PublicServer> <V453000> lol
18:09:44  <Mazur> :-))
18:10:18  <Firestar> V just always make almost the best plans and its rarely he doesnt win
18:10:52  <PublicServer> <V453000> but anyway, I think making a good plan is nothing than looking in the archives and extracting some info from it, what has been done how about it works. And plus something interesting to add - whatever idea you come up with. Absolutely anyone can do that regardless of how good builders they are
18:10:59  <PublicServer> <V453000> all it takes is effort
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18:11:05  <Tray> well best is something very personal for me I don't like his plans very often
18:11:15  <PublicServer> <V453000> and it is much easier to start complaining about someone winning too much instead of putting effort
18:12:10  <Firestar> who made the plan with the srnw?
18:12:24  <Firestar> the latest one i mean
18:12:37  <LoPo> mark
18:13:18  <Firestar> thx
18:14:00  <V453000> I kinda told him how to make it work but meh :p
18:14:20  <PublicServer> <LoPo> lol so it was you! :P
18:14:43  <PublicServer> <LoPo> in disguise :P
18:16:32  <Firestar> we ll see how mark will react for that
18:16:34  <Tray> Another topic: mind if I change the main page? I want to replace that road vehicle station article with my article of road vehicle networking
18:16:53  <Firestar> thats nothing for me
18:18:19  <Rhamphoryncus> LoPo: fwiw, I voted for you in the last one, and all other things being equally I'd vote for you again just to not vote for V453000 ;)
18:18:25  <V453000> you can see the logs if you want to do a policeman Firestar I dont care
18:18:51  *** El has joined #openttdcoop
18:18:52  <LoPo> lol :P
18:19:17  <El> !password
18:19:17  <PublicServer> El: cherry
18:19:30  <PublicServer> *** El_Timuel joined the game
18:19:33  <Firestar> look i just dont want to discuss anything right now im having dinner! -.-
18:19:34  <PublicServer> *** LoPo has joined spectators
18:19:35  <Rhamphoryncus> I do understand your point, but this conversation has been much too negative about it
18:19:50  <Firestar> well lets forget it
18:20:26  <PublicServer> <V453000> I am used to this kind of pointless conversations dont worry
18:20:51  <Rhamphoryncus> Although I think me bitching to Rubidium about not seeing any leadership for openttd was worse. ;)  Still have to apologize for that.
18:21:15  <PublicServer> <V453000> :DDDDD
18:21:18  <PublicServer> <V453000> you did that?
18:21:56  <PublicServer> <V453000> either way, is anyone against starting the building?
18:22:07  <PublicServer> <Absolutis> nope, feel free
18:23:10  <Firestar> feel free
18:23:24  <Firestar> !password
18:23:24  <PublicServer> Firestar: cherry
18:23:34  *** TWerkhoven2[l] has quit IRC
18:23:40  <V453000> @stage Building
18:23:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG227 (r23972) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
18:23:51  <PublicServer> *** Absolutis has joined company #1
18:24:15  <PublicServer> *** Firestar joined the game
18:24:57  <PublicServer> <Firestar> im just gonna watch ya all first and then go on with building too
18:26:35  <Rhamphoryncus> yeah, I did that, and he never mentioned he's the leader either.  I only figured out a couple days ago when I spotted the line in the readme.
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18:29:06  <PublicServer> <Firestar> whcih TL?
18:29:12  <PublicServer> <V453000> 6, see plan
18:29:14  <PublicServer> <V453000> CL2
18:29:23  <bassals> oh building
18:29:30  <PublicServer> <Firestar> k
18:29:51  <bassals> !password
18:29:51  <PublicServer> bassals: caress
18:30:05  <PublicServer> *** bassals joined the game
18:30:22  <PublicServer> <Firestar> hi bassals
18:30:30  <PublicServer> <bassals> hello
18:30:57  <PublicServer> *** Rhamphoryncus joined the game
18:32:37  <PublicServer> *** Mazur has left the game (connection lost)
18:32:54  <PublicServer> *** Mazur joined the game
18:32:58  <PublicServer> <Mazur> lo
18:33:01  <PublicServer> <V453000> hi
18:33:03  <PublicServer> <Absolutis> lo maz
18:33:06  <PublicServer> <Maraxus> hi
18:36:36  <PublicServer> <Firestar> what will this be? SLH?
18:36:59  <PublicServer> <Mazur> MSH or BBH.
18:37:22  <PublicServer> <Mazur> Given the stage.
18:37:24  <PublicServer> <Absolutis> finished gold drop
18:37:35  <PublicServer> <V453000> why didnt you follow the signs :(
18:38:06  <PublicServer> <Absolutis> is there some problem with putting it there?
18:38:16  <PublicServer> <Mazur> Anyway, dinner time for me.
18:38:22  <PublicServer> *** Mazur has left the game (leaving)
18:38:24  <PublicServer> <V453000> not much but it would have fit the landscape so much better that way
18:38:38  <PublicServer> <Absolutis> oke i'll move it
18:38:44  <PublicServer> <V453000> thanks
18:39:15  <Tray> I may join later today.
18:40:33  <PublicServer> <Rhamphoryncus> How does the gold drop connect to the bank?
18:40:40  <PublicServer> <Absolutis> hmm
18:40:43  <PublicServer> <V453000> certainly not to any current bank :)
18:40:50  <PublicServer> <Absolutis> there's no way without founding a new town
18:40:56  <PublicServer> <Absolutis> but oh well
18:41:02  <PublicServer> <Rhamphoryncus> heh
18:41:28  <PublicServer> <V453000> why not something like this?
18:41:30  <PublicServer> <Firestar> should i try to connect gold drop to MSH/BBH?
18:41:33  <PublicServer> <Absolutis> hmm, okey
18:41:37  <PublicServer> <V453000> there isnt much space to afford
18:41:40  <PublicServer> <V453000> but do whatever you like
18:45:38  <PublicServer> *** LoPo has left the game (leaving)
18:45:42  <LoPo> see you guys
18:45:46  <PublicServer> <Firestar> cya
18:45:50  <PublicServer> <Rhamphoryncus> cya
18:45:56  <PublicServer> <V453000> see you
18:46:10  <PublicServer> <bassals> where is that ML going?
18:46:10  <PublicServer> <Maraxus> what is happening near nafingfield?
18:46:21  <PublicServer> <V453000> uhm
18:46:25  <PublicServer> <V453000> who is doing that
18:46:31  <PublicServer> <Firestar> me?+
18:46:39  <PublicServer> <Maraxus> could you please follow the signs on the map?
18:46:42  <PublicServer> <V453000> see the signs where ML should be?
18:47:45  <PublicServer> <bassals> what is the TF policy?
18:47:55  <PublicServer> <V453000> keep it with landscape
18:48:02  <PublicServer> <bassals> ok
18:48:04  <PublicServer> <V453000> CL2 should allow some low TF
18:48:14  <PublicServer> <bassals> yes but it's gonna be tough
18:48:49  <PublicServer> <Rhamphoryncus> Is CL2 in tiles?  Not wagons or half-tiles?
18:49:10  <PublicServer> <Firestar> once ive been on a server there was a max TF of 50
18:49:21  <PublicServer> <Absolutis> luuklands?
18:49:21  <PublicServer> <Firestar> was a map domination server
18:49:28  <PublicServer> <Firestar> no not luukland
18:49:34  <PublicServer> <Firestar> was a german server
18:49:45  <PublicServer> <Absolutis> oh
18:50:24  <PublicServer> <Absolutis> there
18:50:35  <PublicServer> <V453000> that looks much nicer
18:50:50  <PublicServer> <V453000> doesnt it :)
18:50:53  <PublicServer> <Firestar> thx for advice anyway
18:50:55  <PublicServer> <V453000> hm
18:50:57  <PublicServer> <Absolutis> yup
18:51:03  <PublicServer> <V453000> you might want to consider PBS in the entrance absolutis
18:51:07  <PublicServer> <V453000> combo signals are really badass
18:51:22  <PublicServer> <Absolutis> hmm
18:52:04  <PublicServer> <El_Timuel> Its my first game on coop server, is there any way I can help without getting in the way?
18:52:22  <PublicServer> <V453000> just leave it like that abso
18:52:28  <PublicServer> <Absolutis> oke
18:52:28  <PublicServer> <V453000> this does the thing
18:52:42  <PublicServer> <V453000> El_Timuel: you can try to build a station
18:52:56  <PublicServer> <V453000> that is relatively easy
18:53:14  <PublicServer> <El_Timuel> okay
18:53:36  <PublicServer> <Rhamphoryncus> el_timuel: did you see the plan?
18:53:47  <PublicServer> <El_Timuel> yeah i did
18:54:05  <PublicServer> <Rhamphoryncus> the one that was accepted, right?
18:54:25  <PublicServer> <El_Timuel> yeah v453000's
18:54:31  <PublicServer> <Rhamphoryncus> alright, just checking
18:54:47  <Absolutis> "gap
18:54:49  <PublicServer> <El_Timuel> yeah i read the quickstart and all that and a bunch of other stuff
18:54:50  <Absolutis> !gap
18:54:50  <PublicServer> Absolutis: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:55:04  <Absolutis> !gap 6 8
18:55:04  <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 6 and gap 8.
18:55:46  <PublicServer> <V453000> why is there a prio at the refinery exit?
18:55:50  <PublicServer> <V453000> just leave trains to merge somehow :)
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18:57:40  <PublicServer> <El_Timuel> for the food plant, a RoRo with  8 platforms will work?
18:58:14  <PublicServer> <V453000> depends on design of the station, try something :)
18:58:20  <PublicServer> *** {TWerkhoven[l]} joined the game
18:58:41  <PublicServer> <El_Timuel> okay thanks, excuse my errors
18:58:47  <PublicServer> <Tray> There's a FPP infront of refinery station
18:58:50  <PublicServer> <Tray> ):
18:59:00  <PublicServer> <V453000> can kill it later or let it die
18:59:54  <PublicServer> <El_Timuel> What is that station selection thing? ive never seen it before
19:00:08  <PublicServer> <Rhamphoryncus> It's just candy.  It looks pretty
19:00:14  <PublicServer> <V453000> you can choose to make the station nice
19:00:18  <PublicServer> <Tray> basically just new graphics
19:00:22  <PublicServer> <V453000> doesnt influence the station in any way
19:00:22  <PublicServer> <El_Timuel> understood
19:01:17  <PublicServer> <Firestar> why has the ML to be on FARMLAND?! its much more expensive
19:01:24  <PublicServer> <V453000> lol
19:01:30  <PublicServer> <Absolutis> look a bit at our money
19:01:36  <PublicServer> <El_Timuel> what  is proper platform length?
19:01:42  <PublicServer> <Absolutis> six
19:01:42  <PublicServer> <Tray> 6
19:01:44  <PublicServer> <V453000> as long as train is
19:01:44  <PublicServer> <Firestar> just look at the costs i give out for building on farmland
19:02:47  <PublicServer> <Absolutis> gtg
19:02:50  <PublicServer> *** Absolutis has left the game (leaving)
19:02:53  *** Absolutis has quit IRC
19:02:54  <PublicServer> <V453000> cya
19:02:56  <PublicServer> <Firestar> cya
19:07:23  <PublicServer> <Firestar> damn building one stretch through farmland costs me more than 64k €
19:07:37  <PublicServer> <V453000> christ can you please stop caring about the money?
19:07:59  <PublicServer> <Firestar> ok ok i just hate building on it
19:08:25  <PublicServer> <V453000> for money reasons
19:08:30  *** MDGrein has quit IRC
19:08:32  <PublicServer> *** Firestar has left the game (connection lost)
19:09:04  <Firestar> !password
19:09:04  <PublicServer> Firestar: madden
19:09:52  <Firestar> cant log in :(
19:10:13  <PublicServer> <Rhamphoryncus> No return path indicated for the coal drop.  Should I just leave the roro dangling for now?
19:10:39  <PublicServer> <V453000> uh?
19:10:42  <PublicServer> <V453000> the return path is the same as entry path
19:10:53  <PublicServer> <V453000> El_Timuel: be VERY careful about terraforming please
19:10:55  <PublicServer> <V453000> this is way too much
19:11:04  <Firestar> !password
19:11:04  <PublicServer> Firestar: verges
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19:11:13  <PublicServer> <El_Timuel> sorry
19:11:18  <PublicServer> *** Firestar joined the game
19:11:21  <PublicServer> <V453000> it is ok just keep that in mind
19:11:23  <PublicServer> <El_Timuel> k
19:11:29  <PublicServer> <V453000> perhaps you will find a way to make it better
19:12:51  <PublicServer> <V453000> Rhamphoryncus: also, TF
19:13:01  <PublicServer> <V453000> that looks way too obvious
19:13:11  <PublicServer> <Rhamphoryncus> which part?
19:13:26  <PublicServer> <V453000> these two mainly
19:14:12  <PublicServer> <V453000> I think you should consider making a terminus station there
19:14:14  <PublicServer> <Rhamphoryncus> yeah.  I need to come up with a different way to approach this
19:14:22  <PublicServer> <V453000> as you will get a R_L instead of L_R this way
19:14:32  <PublicServer> <V453000> and the exit is a major problem
19:14:43  <PublicServer> <V453000> and you just want to return back from where it came
19:14:53  <PublicServer> <Rhamphoryncus> That's why I asked ;)
19:15:05  <PublicServer> <V453000> Firestar: do you realize that the ML is LL_RR or even LLL_RRR in the central part?
19:15:12  <PublicServer> <V453000> not LL
19:15:54  <PublicServer> <Firestar> i wouldnt do so bad if someone would help me
19:16:14  <PublicServer> <V453000> you didnt say you need any help?
19:16:24  <PublicServer> <Tray> what's the problem?
19:16:27  <PublicServer> <Firestar> wasnt it obvius i would need some?
19:16:38  <PublicServer> <V453000> should it be obvious?
19:16:50  <PublicServer> <Firestar> ya know im a noob at the game
19:16:52  <PublicServer> <Firestar> yet
19:17:11  <PublicServer> <V453000> doesnt mean I expect you not to read plan :p
19:17:53  <PublicServer> <Firestar> and im having some problems with the hills
19:18:11  <PublicServer> <Tray> where are you working?
19:21:25  <PublicServer> <Tray> Looks okay for me. If you've any question please feel free to ask
19:22:19  <PublicServer> <Firestar> i just got an idea in my mind im a bit tired had to be at school at 7 and came only at 15:30 out
19:25:14  <PublicServer> <V453000> will need a signal there :p
19:25:24  <PublicServer> <Rhamphoryncus> heh
19:26:03  <PublicServer> <Rhamphoryncus> otherwise looks good?
19:26:45  <PublicServer> <Tray> ar I've a small advice for at !cl
19:27:04  <PublicServer> <Tray> That will cause trains to slow down
19:27:14  <PublicServer> <Firestar> erm
19:27:24  <PublicServer> <Firestar> i did know that ill improve it bit later
19:27:38  <PublicServer> <Firestar> let me make this line finished k?
19:27:45  <PublicServer> <Tray> You've some of those, just wanted that pointed out
19:27:49  <PublicServer> <Tray> of course.
19:27:56  <PublicServer> <Rhamphoryncus> Firestar, ask me later and I'll explain how all the curve mechanics work
19:28:16  <PublicServer> <Firestar> i know how all the CL-mechanics work
19:28:35  <PublicServer> <Firestar> cant i just feel a bit tired right now? is that forbidden here too?
19:28:53  <PublicServer> <Rhamphoryncus> doh, sorry.  I misread what you said as "didn't know that" :(
19:29:11  <PublicServer> <Firestar> ya mean "misunderstood"
19:29:45  <PublicServer> <Firestar> anyway im just not used to TL6
19:29:45  <PublicServer> <Rhamphoryncus> No, misread...
19:30:11  <PublicServer> <El_Timuel> is this decent or did I just make some weird abomination?
19:30:25  <PublicServer> <Tray> I think a lot of poeple aren't used to it and we'll have a lot of cl issues to fix (:
19:30:25  <PublicServer> <V453000> some odd things there
19:30:37  <PublicServer> <V453000> signal it
19:30:45  <PublicServer> <V453000> you will see some strange things perhaps
19:30:49  <PublicServer> <El_Timuel> what do you mean?
19:30:56  <PublicServer> <V453000> or in other words, do signals and then we will continue discussion ;)
19:31:02  <PublicServer> <El_Timuel> sounds good
19:31:37  <PublicServer> <Tray> V, mind if I build the ML north to Plundinghattan instead of south?
19:31:44  <PublicServer> <Tray> much less terrain trouble
19:31:54  <PublicServer> <V453000> SURE NO PROBLEM
19:32:08  <PublicServer> <V453000> caps :D
19:32:12  <PublicServer> <V453000> but yes no problem :p
19:32:14  <PublicServer> <Tray> annoyed?
19:32:20  <PublicServer> <V453000> not really :)
19:32:42  <PublicServer> <Tray> that's fine
19:35:08  <PublicServer> <V453000> El_Timuel: what about this
19:35:30  <PublicServer> <V453000> just simply ;)
19:35:38  <PublicServer> <V453000> the crossing does not do anything
19:35:41  <PublicServer> <El_Timuel> yeah you're right
19:36:15  <PublicServer> <El_Timuel> i got caught up in the moment
19:36:25  <PublicServer> <El_Timuel> :P
19:37:16  <PublicServer> <V453000> Tray: please use the PBS prio only when necessary
19:37:22  <PublicServer> <V453000> isnt necessary there ;)
19:39:42  <PublicServer> <Rhamphoryncus> trees hide all teraforming sins XD
19:40:00  <PublicServer> <Firestar> make the trees invisible
19:40:46  <PublicServer> <Rhamphoryncus> Actually, it's the lack of trees that make it obvious what you bulldozed
19:40:48  <PublicServer> <Firestar> V453000: what do ya mean with CL2 again?
19:40:59  <PublicServer> <V453000> again?
19:41:14  <PublicServer> <V453000> oh
19:41:15  <PublicServer> <V453000> well .. CL2
19:41:21  <V453000> @cl
19:41:22  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
19:42:11  <Rhamphoryncus> that page is wrong XD
19:42:40  <Rhamphoryncus> Curve length in the code is the number of wagons, which typically means half tiles
19:43:23  <PublicServer> <Rhamphoryncus> But I'm betting CL2 here is meant as full tiles, so 4 wagons
19:43:34  <V453000> no clue about some code but we sure use CL2 as 2 tiles or 3 half tiles on diagonal
19:43:53  <PublicServer> <Firestar> 3 half tiles at diagonal
19:44:09  <Rhamphoryncus> 3 half?  I assumed 5 half
19:44:21  <PublicServer> <Firestar> thats CL3 i think
19:44:31  <PublicServer> <V453000> 1 is CL1,  therefore ... 3 is CL2 ;)
19:45:18  <PublicServer> <bassals> it's the way the tooltip measures
19:45:18  <Tray> there's a nice tooltop option that agrees on 3 halftiles
19:45:38  <Rhamphoryncus> CL2 -> 4 wagons -> curves >= 4 half-tiles -> CL3 for diagonals.  Wait, did I just define 2 = 3?
19:45:51  <Rhamphoryncus> The tooltip is wrong too ;)
19:46:27  <PublicServer> <V453000> well
19:46:37  <PublicServer> <V453000> it makes TL = CL in most cases
19:46:55  <PublicServer> <V453000> unless speed is low of course
19:47:01  <PublicServer> <Firestar> in most but not in every cases
19:47:23  <PublicServer> <V453000> yes but these cases are only when speed changes, it doesnt change tooltip being "correct"
19:47:50  <Rhamphoryncus> If your train is 6 wagons and your curve is 5 half-tiles then you'll never trigger being on a curve
19:50:50  <PublicServer> <V453000> yes
19:50:56  <PublicServer> <V453000> which is TL3 and CL3
19:51:10  <PublicServer> <V453000> fits I would say
19:51:33  <PublicServer> <bassals> so what if TL>CL?
19:52:03  <PublicServer> <V453000> nothing, the train just is slower than the allowed speed on that CL
19:52:14  <Rhamphoryncus> Then you have a real curve
19:52:33  <PublicServer> <bassals> but is it still CL2 like 3 half diagonals?
19:53:03  <PublicServer> <V453000> CL2 is just the name for 3 diagonals?
19:53:25  <PublicServer> <bassals> that's what I thought
19:53:31  <Rhamphoryncus> Yup, the curve is 3 wagons or 3 diagonals or 3 half-tiles, which gives a limit of 167 km/h
19:54:11  <PublicServer> <bassals> in erail?
19:54:26  <Rhamphoryncus> erail?
19:54:33  <PublicServer> <Firestar> electric rail
19:54:46  <Rhamphoryncus> oh yeah.  It doesn't change
19:54:57  <Rhamphoryncus> Only monorail and maglev have a bonus (50% and 100% respectively)
19:57:02  <Rhamphoryncus> In fact 2 wagons would limit us to 110 km/h, almost exactly the 112 km/h desired, and you'd have to test for what rounding does anyway
19:57:15  <PublicServer> <Firestar> what speed limit have CL5 curves?
19:57:49  <Rhamphoryncus> CL5 = 9 wagons = 215 km/h
19:57:53  <PublicServer> <El_Timuel> v, can you take a look at my signaling and point out the mistakes please?
19:59:07  <PublicServer> <bassals> El_Timuel: is it though as 3 bays for pickup and 3 for drop?
19:59:30  <PublicServer> <El_Timuel> yeah
19:59:32  <PublicServer> <bassals> why do they have oposing directions?
20:00:19  <PublicServer> <El_Timuel> no i had 3 for one direction, and 3 the other
20:00:36  <PublicServer> <El_Timuel> not seperate platforms
20:03:05  <PublicServer> <El_Timuel> is it incorrect?
20:05:40  <PublicServer> <bassals> oops excuse me
20:05:56  <PublicServer> <bassals> well you are using 2-way signals
20:06:02  <PublicServer> <bassals> this is not good
20:06:28  <PublicServer> *** bassals has left the game (general timeout)
20:06:28  <PublicServer> *** bassals has left the game (connection lost)
20:06:52  <PublicServer> <Firestar> suffering with the hills -.-
20:07:02  <bassals> !ping
20:07:02  <PublicServer> bassals: pong
20:07:14  <PublicServer> *** bassals has left the game (connection lost)
20:07:27  <PublicServer> *** bassals joined the game
20:08:16  <PublicServer> <bassals> El_Timuel
20:08:22  <PublicServer> <El_Timuel> yes
20:08:28  <PublicServer> <bassals> the entrances are suposed to be only 2 lanes
20:08:31  <PublicServer> <bassals> not four
20:09:05  <PublicServer> <El_Timuel> i had it going both ways, i  will fix it now
20:09:07  <PublicServer> <bassals> and all traffic is going in one direction
20:09:53  <PublicServer> <bassals> they enter the station from the bottom and exit upwards
20:10:16  <PublicServer> <El_Timuel> towards the water?
20:10:34  <PublicServer> <bassals> mm
20:10:36  <PublicServer> <bassals> no
20:10:38  <PublicServer> <Rhamphoryncus> let me throw down some example tracks
20:10:46  <PublicServer> <El_Timuel> thank you
20:10:53  <PublicServer> <El_Timuel> and sorry for being n00b
20:11:00  <PublicServer> <bassals> don't worry
20:11:14  <PublicServer> <Rhamphoryncus> s'all good.  This is only my 3rd or 4th coop game
20:11:17  <PublicServer> <bassals> we all started one day
20:11:51  <PublicServer> <Rhamphoryncus> It's like roads in most of the world.  You drive on the right side
20:12:18  <PublicServer> <Firestar> except in england
20:12:24  <PublicServer> <Rhamphoryncus> "most" ;)
20:12:34  <PublicServer> <El_Timuel> and japan
20:12:48  <PublicServer> <bassals> yes, many countries i asia
20:12:58  <PublicServer> <Rhamphoryncus> thanks :P
20:13:44  <PublicServer> *** V453000 has joined spectators
20:14:06  <PublicServer> <Firestar> El_Timuel: im a noob too so youre not alone
20:14:24  <PublicServer> <Rhamphoryncus> Is it just the two central bits that are LLL_RRR?  Or all central bits?
20:15:59  <PublicServer> <V453000> everything that is inside the network
20:16:05  <PublicServer> <V453000> look at the outer ring
20:16:11  <PublicServer> <Rhamphoryncus> thanks
20:16:13  <PublicServer> <V453000> and then there is stuff inside the ring
20:16:15  <PublicServer> <V453000> so stuff from the 2 hubs
20:16:29  <PublicServer> <Rhamphoryncus> Yes, my point is t here's a *very* center part
20:17:07  <PublicServer> <bassals> El_Timuel: do you know how to make 1-way signals?
20:17:14  <PublicServer> <Firestar> well im glad that i dont know which part is the very center one
20:17:20  <PublicServer> <El_Timuel> yeah
20:17:44  <PublicServer> <Rhamphoryncus> the very center is where the sign is about LLL_RRR ;)
20:18:46  <PublicServer> <Firestar> well that will someone else have to build because ive got enough suffering with making LL_RR MLs
20:19:08  <PublicServer> <Firestar> and i know that i probably just got it wrong again
20:19:32  <PublicServer> <bassals> don't worry
20:19:42  <PublicServer> <bassals> then someone else will surely do it
20:20:08  <PublicServer> <El_Timuel> wait why is it LL_RR all the way to the fpp?
20:20:23  <PublicServer> <bassals> yes
20:20:49  <PublicServer> <bassals> MSL are all LL_RR
20:21:03  <PublicServer> <Rhamphoryncus> The outer ring and all sidelines are all LL_RR.  The inner spokes are LLL_RRR
20:21:03  <PublicServer> <El_Timuel> okay
20:21:14  <PublicServer> <El_Timuel> thanks
20:21:16  <PublicServer> <Rhamphoryncus> well, main sidelines are LL_RR
20:21:31  <PublicServer> <bassals> main station lines
20:21:42  <PublicServer> <Rhamphoryncus> ahh
20:23:42  <PublicServer> <Rhamphoryncus> Who's building track by me?
20:24:01  <PublicServer> <Firestar> me master of disaster XD
20:24:07  <PublicServer> <Rhamphoryncus> ahh :)
20:24:10  <PublicServer> <El_Timuel> lol
20:24:38  <PublicServer> <Rhamphoryncus> let me finish lol
20:24:44  <PublicServer> <Firestar> ok
20:25:08  <PublicServer> <bassals> by the way LL_RR is supposed to leave a tile in between
20:25:22  <PublicServer> <bassals> that's what the _ stands for
20:25:24  <PublicServer> <Rhamphoryncus> *mumble*
20:25:34  <PublicServer> <Firestar> lets make it a bit different this time
20:25:40  <PublicServer> <Rhamphoryncus> lol
20:25:58  <PublicServer> *** bassals has joined spectators
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20:26:59  <PublicServer> <TWerkhoven[l]> ello
20:27:05  <PublicServer> <Firestar> lo
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20:30:08  *** ChanServ sets mode: +o mfb-
20:30:13  <mfb-> hi
20:30:17  <PublicServer> <Firestar> hi
20:30:19  <PublicServer> <Maraxus> hi
20:30:27  <mfb-> oh, good, already building
20:30:47  <PublicServer> *** mfb joined the game
20:31:00  <PublicServer> <mfb> hmm
20:31:15  <PublicServer> <mfb> I think the line near tendingworth should be LLL_RRR?
20:31:33  <PublicServer> <Firestar> ya can make it LLL_RRR
20:31:33  <PublicServer> <Rhamphoryncus> It is supposed to be, yes
20:31:40  <PublicServer> <Rhamphoryncus> all central spokes
20:33:06  <PublicServer> <Firestar> should i make the line near Pufingbridge LLL_RRR or just LL_RR
20:33:32  <PublicServer> <mfb> LL_RR is fine
20:33:44  <PublicServer> <Rhamphoryncus> that's rim, even if it doesn't look like it
20:33:58  <PublicServer> <Firestar> i just wanted to know
20:35:42  <PublicServer> <mfb> oh, we have serious money problems
20:35:48  <PublicServer> <Rhamphoryncus> lol
20:37:15  <PublicServer> <Firestar> i think im gonna stop building for a while cya tomorrow
20:37:18  <PublicServer> *** Firestar has left the game (leaving)
20:37:22  <PublicServer> <mfb> cu
20:37:24  <PublicServer> <Rhamphoryncus> cya
20:37:33  <Firestar> and good luck with the money
20:37:50  *** Firestar has quit IRC
20:38:04  <PublicServer> <mfb> there is always a way to get more...
20:38:09  <TWerkhoven[l]> cheat?
20:38:10  <PublicServer> <El_Timuel> can you take a look at my fpp  station and find any problems?
20:38:28  <PublicServer> <Tray> It's not LL RR
20:38:30  <PublicServer> <mfb> please name it FPP station
20:38:32  <PublicServer> <mfb> or something similar
20:38:54  <PublicServer> <mfb> ah
20:39:04  <PublicServer> <Tray> and you need sperate drop and pickup
20:39:07  <PublicServer> <mfb> why do you have so many two-way signals everywhere?
20:39:55  <PublicServer> <Rhamphoryncus> learning experience, eh el_timuel?
20:40:13  <PublicServer> <El_Timuel> yes, sorry for n00bishness lol
20:40:23  <PublicServer> <El_Timuel> first game
20:40:33  <PublicServer> <Tray> maybe check out the wiki for some station examples
20:40:55  <PublicServer> <Tray> or take a look at the other ones
20:40:55  <PublicServer> <El_Timuel> yeah I should
20:41:09  <PublicServer> <El_Timuel> that too
20:42:17  <PublicServer> <TWerkhoven[l]> @gap 5 9
20:44:48  <PublicServer> <mfb> these curves are too short
20:47:22  <PublicServer> *** Maraxus has joined spectators
20:49:38  <PublicServer> <El_Timuel> is 2  curve length  too short for a station?
20:49:48  <PublicServer> <Rhamphoryncus> 3 half-tiles is what we're using
20:49:56  <PublicServer> <El_Timuel> okay thanks
20:50:10  <PublicServer> <mfb> this is the shortest thing our trains can take without slowdowns
20:50:28  <PublicServer> <El_Timuel> k
20:51:26  <PublicServer> <Tray> I wonder wether V build a lot of CL or I'm stupid. \:
20:51:33  <PublicServer> <mfb> ?
20:51:55  <PublicServer> <Tray> He has a lot of double S bends
20:52:01  <PublicServer> <Rhamphoryncus> Example?
20:52:15  <PublicServer> <mfb> test it ;)
20:52:42  <PublicServer> <El_Timuel> whats this circle going on by the fpp?
20:52:53  <PublicServer> <mfb> that was to show the curve length
20:53:04  <PublicServer> <El_Timuel> oh haha
20:54:54  <PublicServer> <El_Timuel> how do i make it so that trains from the right track can go to the left set of platforms and vice versa?
20:55:12  <PublicServer> <Rhamphoryncus> Don't worry about it
20:55:26  <PublicServer> <Rhamphoryncus> For drop offs they won't be there long enough to matter
20:55:28  <PublicServer> <mfb> but for the drop part this is not so important
20:55:34  <PublicServer> *** TWerkhoven[l] has left the game (desync error)
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20:55:36  <PublicServer> *** Tray has left the game (desync error)
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20:55:36  <PublicServer> *** Game paused (number of players)
20:55:36  <PublicServer> *** Rhamphoryncus has left the game (desync error)
20:55:41  <Rhamphoryncus> :O
20:55:42  <mfb-> great
20:55:47  <mfb-> !password
20:55:47  <PublicServer> mfb-: drowsy
20:55:48  <TWerkhoven[l]> odd
20:55:54  <El> !password
20:55:54  <PublicServer> El: drowsy
20:55:56  <PublicServer> *** Game still paused (number of players)
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20:56:45  <PublicServer> <bassals> hello?
20:56:47  <PublicServer> <mfb> all in again? ;)
20:56:49  <PublicServer> <TWerkhoven[l]> ello
20:56:56  <PublicServer> <El_Timuel> strange
20:56:58  <PublicServer> <bassals> I wasn't kicked
20:57:00  <PublicServer> *** bassals has joined company #1
20:57:08  <PublicServer> <Rhamphoryncus> Wait, bassals didn't desync?  WITCH!  XD
20:57:08  <PublicServer> <mfb> just company members?
20:57:27  <PublicServer> <bassals> it seems so
20:57:48  <PublicServer> <Tray> -.- My complained CL is one
20:57:53  <PublicServer> <Tray> It slows down by 1 km/h
20:58:04  <PublicServer> <Tray> yes, one.
20:58:06  <PublicServer> <mfb> lol
20:58:20  <PublicServer> <bassals> we don't have any cash!
20:58:34  <PublicServer> <Tray> I sell my testing train
20:58:44  <PublicServer> <Tray> oh
20:58:47  <PublicServer> <Tray> \:
20:59:29  <PublicServer> <bassals> I guess we cannot have more MM
20:59:36  <PublicServer> <Rhamphoryncus> 2 wagons on a curve is 110 km/h, 3 wagons on a curve is 131 km/h.  Of course there's rounding in multiple places.
20:59:58  <PublicServer> <mfb> you can double the curve :D
21:00:14  <PublicServer> <Tray> I'm more addicted to measurement.
21:00:48  <PublicServer> <Rhamphoryncus> What's really funky is multiple curves: it averages the number of wagons on them
21:01:26  <PublicServer> <Rhamphoryncus> I measured, then said wtf and read the code, then measured a few more times until it made sense :)
21:01:44  <PublicServer> <Tray> reading code ... hrm
21:02:00  <PublicServer> <mfb> the real way to understand it :p
21:02:11  <PublicServer> <bassals> but will we have penalty for TL6, CL2 and 112 km/h?
21:02:17  <PublicServer> <Tray> I would like phsics would work that way.
21:02:21  <PublicServer> <mfb> well
21:02:24  <PublicServer> <Rhamphoryncus> bassals, no
21:02:26  <PublicServer> <mfb> you have to find the code
21:02:56  <PublicServer> <Rhamphoryncus> 3 wagons, meaning 3 half tiles, lets you do 131 km/h, even with TL50
21:03:18  <PublicServer> <bassals> so why don't we change our plan into 131 km/h?
21:03:36  <PublicServer> <Rhamphoryncus> I have no idea
21:05:35  <PublicServer> <Rhamphoryncus> should I throw down a cheap moneymaker?
21:05:41  <PublicServer> <mfb> where?
21:06:07  <PublicServer> <Rhamphoryncus> I'm thinking trucks
21:06:10  <PublicServer> <mfb> hmm
21:06:16  <PublicServer> <mfb> V will not like this :p
21:06:18  <PublicServer> <Tray> I think we just build until we've to reload and cheat on the way
21:06:21  <PublicServer> <mfb> but if you do, do it right
21:06:24  <PublicServer> <mfb> abuse station spread
21:06:30  <PublicServer> <Rhamphoryncus> heh
21:06:36  <PublicServer> <Rhamphoryncus> alright then
21:06:42  <PublicServer> <mfb> anyway, we don't have enough money for trains
21:06:56  <PublicServer> <mfb> so it is just a bit for building
21:07:58  <PublicServer> <bassals> why does the max-speed interface lower 1 km/h the speed that you input?
21:08:02  <PublicServer> <bassals> this cannot be intended
21:08:08  <PublicServer> <Rhamphoryncus> rounding is weird
21:08:18  <PublicServer> <Rhamphoryncus> it doesn't measure in km/h
21:09:30  <PublicServer> <bassals> it has an stupid behavior
21:09:54  <PublicServer> *** Rhamphoryncus has left the game (desync error)
21:10:08  <Rhamphoryncus> hrm
21:10:22  <Rhamphoryncus> !password
21:10:22  <PublicServer> Rhamphoryncus: hosted
21:10:37  <PublicServer> *** Rhamphoryncus joined the game
21:10:53  <PublicServer> <El_Timuel> is the speed limit going to stay 112?
21:11:28  <Rhamphoryncus> huh.  I'd added orders, cloned the truck, and started them
21:11:38  <PublicServer> <mfb> I assume so
21:11:46  <Rhamphoryncus> Now there's just one truck, no orders, and it's in the depot
21:12:24  <Rhamphoryncus> trying again with just the one truck
21:12:36  <PublicServer> <bassals> you're not exploiting station spread in here!
21:12:55  <PublicServer> <Rhamphoryncus> I'd already built the tunnel and I was lazy :)
21:13:02  <PublicServer> <bassals> oh yes you are hahahah
21:13:16  <PublicServer> <Rhamphoryncus> the stations themselves are centered very far away
21:13:28  *** lmergen has quit IRC
21:16:30  <PublicServer> *** Rhamphoryncus has left the game (desync error)
21:16:38  <Rhamphoryncus> not good :(
21:16:44  <PublicServer> <mfb> that is not a moneymaker, that is close to eyecandy
21:16:58  <Rhamphoryncus> it's noob moneymaker
21:17:04  <PublicServer> <mfb> lol
21:17:10  <Rhamphoryncus> !password
21:17:10  <PublicServer> Rhamphoryncus: hosted
21:17:21  <PublicServer> *** Rhamphoryncus joined the game
21:17:36  <PublicServer> <Tray> coal trucks, for real? (:
21:17:48  <PublicServer> <Rhamphoryncus> I'm old school
21:18:39  *** valhallasw has joined #openttdcoop
21:18:56  <PublicServer> *** Maraxus has joined company #1
21:19:01  <PublicServer> <Rhamphoryncus> and at least it is making money ;)
21:19:18  *** valhallasw has quit IRC
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21:20:11  <PublicServer> <El_Timuel> i like your station walking lol
21:20:25  <PublicServer> <Rhamphoryncus> it's maaaagic walking :D
21:21:02  <PublicServer> <mfb> there, got its building costs back
21:21:12  <PublicServer> <bassals> @@(gap 6)
21:21:12  <Webster> PublicServer: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4.
21:21:53  <Tray> quiete much code ...
21:22:33  <Rhamphoryncus> Looking at curve calculations?
21:22:42  <Tray> just checked out
21:23:31  <PublicServer> <El_Timuel> oh man look at our cash
21:23:45  <PublicServer> <Rhamphoryncus> my moneymaker is being nitpicked XD
21:24:00  <PublicServer> <El_Timuel> hah
21:24:21  <PublicServer> <Rhamphoryncus> but I can nitpick better
21:25:11  <PublicServer> <bassals> you have deleted the bay that connects to the mine
21:25:17  <PublicServer> <Rhamphoryncus> hmm, I guess there's an advantage to that kind of station
21:25:23  <PublicServer> <Rhamphoryncus> err
21:25:33  <PublicServer> <Rhamphoryncus> hmm, apparently it doesn't work the way I thought :)
21:25:59  <PublicServer> <Rhamphoryncus> I thought it just made a bounding box and expanded by the highest catchment area
21:26:13  <PublicServer> <Rhamphoryncus> but it seems it's per-station-tile instead
21:26:19  <PublicServer> <mfb> for pickup? yes
21:26:23  <PublicServer> <mfb> for drop, it is the box
21:26:37  <PublicServer> <Rhamphoryncus> ahh
21:27:01  <PublicServer> <bassals> anyway we only have 60k€
21:27:15  <PublicServer> <bassals> do you plan to cheat?
21:28:17  <PublicServer> <Rhamphoryncus> err.. chained abuse.  Wow, that is ugly XD
21:28:48  <PublicServer> <mfb> more money with the same coal
21:29:14  <PublicServer> <Rhamphoryncus> yeah
21:31:00  <PublicServer> <mfb> ok, fixed the broken link
21:31:42  <PublicServer> <mfb> that should be enough for building
21:33:16  <PublicServer> *** Mazur has left the game (connection lost)
21:33:37  <PublicServer> *** Mazur joined the game
21:33:48  <PublicServer> <Mazur> lo
21:33:52  <PublicServer> <mfb> hi
21:33:55  <PublicServer> <TWerkhoven[l]> med
21:33:57  <PublicServer> <El_Timuel> what is the "Reversed Engine Pool?"
21:34:07  <PublicServer> <TWerkhoven[l]> a pool of engines which run in reverse
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21:34:13  <PublicServer> <mfb> we cannot reverse the direction of engines with this patch
21:34:23  <PublicServer> <mfb> that was possible with an earlier patch
21:34:25  <PublicServer> <El_Timuel> oh i see
21:34:43  <PublicServer> <mfb> ok
21:35:01  <PublicServer> <Mazur> In the newest games those can;t be reversed in depot anymore, so they are created using an older version, because we like second engines to be erversed.
21:35:15  <PublicServer> <mfb> I expect >1million (€) per year from the trucks, so we can continue building
21:35:29  <PublicServer> <El_Timuel> thanks
21:36:08  <PublicServer> <Rhamphoryncus> I threw down the gauntlet.. and mfb hit me with a truck XD
21:36:19  <PublicServer> <Mazur> People: LL_RR means leave a tile space between LL and RR.
21:36:33  <PublicServer> <mfb> and nobody cares
21:36:43  <PublicServer> <mfb> because this tile does not help
21:37:17  <PublicServer> <Tray> those coal trcuks are working good o:
21:38:03  <PublicServer> *** Mazur has left the game (leaving)
21:41:26  <PublicServer> <mfb> silent? :(
21:42:00  <PublicServer> <TWerkhoven[l]> ?
21:42:14  <PublicServer> <mfb> I am guessing who is building at food&good drop
21:42:20  <PublicServer> <TWerkhoven[l]> signed
21:42:26  <PublicServer> <mfb> oh, wrong
21:43:41  <PublicServer> <TWerkhoven[l]> you can recognise my by the british-building
21:43:49  <PublicServer> <TWerkhoven[l]> somehow i always end up driving on the left
21:43:55  <PublicServer> <mfb> :D
21:45:55  <bassals> are you english?
21:46:08  <PublicServer> <TWerkhoven[l]> dutch, but i do live in scotland
21:46:17  <bassals> okay
21:47:44  <PublicServer> <mfb> the expensive part is nearly done ;)
21:50:36  <sietse> !password
21:50:36  <PublicServer> sietse: racier
21:50:46  <PublicServer> *** Sietse has left the game (connection lost)
21:51:06  <PublicServer> <Tray> TWerk your station is one tile too short
21:51:20  <PublicServer> <TWerkhoven[l]> tl5, is it not?
21:51:22  <PublicServer> <mfb> 6
21:51:25  <PublicServer> <Tray> 6
21:51:27  <PublicServer> <TWerkhoven[l]> crp
21:51:45  <PublicServer> <TWerkhoven[l]> well at least it got noticed before we ran any trains
21:53:01  <PublicServer> <El_Timuel> how can i make  a pick up for fpp without plowing the entire mountain?
21:53:19  <PublicServer> <mfb> there maybe
21:53:27  <PublicServer> <El_Timuel> k
21:53:51  <sietse> !password
21:53:51  <PublicServer> sietse: racier
21:53:54  <PublicServer> *** Sietse has left the game (connection lost)
21:54:06  <PublicServer> <Tray> why the bridges by thew way?
21:54:16  <PublicServer> <Rhamphoryncus> You can put a station over an existing one, if you want to make it pretty
21:54:19  <PublicServer> <Rhamphoryncus> Not that you need that right now
21:54:49  <PublicServer> <El_Timuel> ill do it if you want, or wait until we have more cash
21:55:43  <sietse> !password
21:55:43  <PublicServer> sietse: swings
21:55:47  <PublicServer> *** Sietse has left the game (connection lost)
21:57:08  <Rhamphoryncus> 41 engines that do >= 130 km/h, 34 that do >= 112 km/h
21:57:11  <TWerkhoven[l]> i just like using bridges other than the fastest
21:57:19  <Rhamphoryncus> So.. that's the reason 112 km/h was chosen
21:57:27  <TWerkhoven[l]> as long as they can handle the trains speed
21:57:37  <PublicServer> <mfb> your numbers do not match
21:57:44  <bassals> definitely
21:57:48  <mfb-> or do you mean 34 between 112 and 130?
21:58:00  <Rhamphoryncus> err 34 *more* that do >= 112 km/h :D
21:58:09  <bassals> 75
21:59:57  <PublicServer> <El_Timuel> is it okay to use a bridge before the entrance to a platform?
22:00:09  <PublicServer> <mfb> depends on the bridge
22:00:13  <PublicServer> <Tray> yes
22:00:24  <PublicServer> <El_Timuel> what bridge then?
22:00:42  <PublicServer> <mfb> well, on the layout of the thing you do
22:00:44  <PublicServer> <mfb> not the bridge type
22:00:54  <PublicServer> <El_Timuel> oh okay
22:06:06  <sietse> !password
22:06:06  <PublicServer> sietse: swings
22:06:16  <PublicServer> *** Sietse has left the game (connection lost)
22:06:21  <PublicServer> <Tray> what are these !bridges about?
22:06:53  <PublicServer> <El_Timuel> probably shouldent be there
22:07:03  <PublicServer> <Tray> I agree on that.
22:11:35  *** Tray has quit IRC
22:11:37  <PublicServer> *** Tray has left the game (connection lost)
22:15:42  <sietse> !password
22:15:42  <PublicServer> sietse: tilled
22:15:46  <PublicServer> *** Sietse has left the game (connection lost)
22:17:55  *** LoPo has quit IRC
22:26:55  <Rhamphoryncus> What's MSH?  It's not on http://wiki.openttdcoop.org/Jargon
22:27:01  <PublicServer> <mfb> main station hub
22:27:09  <PublicServer> <mfb> like a BBH, but with a station at one side
22:27:12  <TWerkhoven[l]> basically the same as bbh, xcept one arm goes to a station
22:28:02  <PublicServer> <El_Timuel> its okay to have a double hill if the traffic is going downhill?
22:28:13  <TWerkhoven[l]> sure
22:28:27  <PublicServer> <Rhamphoryncus> Hills are usually not a problem.  Tons of power in our trains
22:28:58  <PublicServer> <TWerkhoven[l]> theres a 10% steepness for trains this game
22:29:17  <PublicServer> <Rhamphoryncus> :O
22:30:02  <mfb-> now it is there
22:30:08  <mfb-> oh
22:30:10  <mfb-> climb test?
22:30:31  <TWerkhoven[l]> plan does call for 10k hp minimum for trains
22:30:43  <TWerkhoven[l]> and 112kmh minimum speed
22:32:31  <PublicServer> <mfb> aw
22:32:41  <PublicServer> <mfb> crap
22:32:57  <PublicServer> <El_Timuel> do i connect fpp drop off and pick up stations?
22:33:19  <PublicServer> <Rhamphoryncus> as a single station?  Not necessary
22:33:21  <PublicServer> <mfb> like it is done now? of course
22:33:28  <PublicServer> <mfb> but use double bridges please
22:33:43  <PublicServer> <El_Timuel> no lol of course they connect but as a single station
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22:33:53  <PublicServer> <mfb> no, two separate stations
22:33:53  <PublicServer> <El_Timuel> double bridge?
22:33:56  <PublicServer> <mfb> so trains know where to go
22:34:35  <PublicServer> <mfb> that is a double bridge
22:34:41  <PublicServer> <mfb> and it avoids the signal gap problem
22:34:48  <PublicServer> <mfb> as both bridges can be used in parallel
22:34:50  <PublicServer> <El_Timuel> k thanks
22:35:08  <PublicServer> <Rhamphoryncus> note that the entrance is shifted one from the exit
22:35:18  <PublicServer> <Rhamphoryncus> this ensures both sides are *exactly* the same length
22:35:33  <PublicServer> <Rhamphoryncus> 7 straight and 2 diagonal tiles
22:35:43  <PublicServer> <El_Timuel> oh yes
22:35:49  <PublicServer> <mfb> which is really overrated in many places, but just use it unless it is really impossible (which is hardly the case)
22:37:49  <bassals> sync is overrated?
22:38:04  <PublicServer> <mfb> sync with diagonal tiles
22:38:18  <bassals> okay
22:38:32  <PublicServer> <mfb> sync in general is important
22:38:58  * bassals won't melt his brain with diagonal sync again
22:39:04  <Rhamphoryncus> I did some tests and I could really tell the difference.  That was large curves though.  Like this it's only a small part.
22:39:38  <PublicServer> <mfb> did you test something like !this?
22:39:45  <PublicServer> <mfb> this is really out of sync by ~1 tile
22:39:59  <PublicServer> <Rhamphoryncus> nope
22:40:25  <PublicServer> <mfb> but the other thing is only important if trains happen to be within ~0.1 tiles of the minimal distance
22:40:25  <PublicServer> *** {TWerkhoven[l]} has joined spectators
22:40:41  <PublicServer> <mfb> and even then, only in curves
22:40:41  <PublicServer> <Rhamphoryncus> yeah
22:40:56  <PublicServer> <mfb> unless it is TL1/2 or strange stuff
22:41:02  <PublicServer> <Rhamphoryncus> and only if up to full speed anyway.  Entering a station is less likely to matter.
22:41:02  <PublicServer> <El_Timuel> okay, gotta goi
22:41:16  <PublicServer> <Rhamphoryncus> Cya timuel.  Thanks for playing :)
22:41:35  <PublicServer> <El_Timuel> yeah man thanks alot for helping and putting up with my n00biness
22:42:17  <PublicServer> *** El_Timuel has left the game (leaving)
22:45:42  <PublicServer> <Rhamphoryncus> Understanding a BBH would be much easier if you could paint the rails
22:46:12  <PublicServer> <mfb> well, sometimes you can use monorail/maglev
22:46:24  <PublicServer> <mfb> but you can add signs
22:46:38  <PublicServer> <Rhamphoryncus> I meant an existing one, but yeah, that could work
22:46:48  <PublicServer> <mfb> me too :p
22:47:02  <PublicServer> <mfb> and as there is only one, I think I can guess which one
22:47:08  <PublicServer> <Rhamphoryncus> heh
22:47:26  *** El has quit IRC
22:47:30  <PublicServer> <mfb> oh wait
22:47:53  <PublicServer> <mfb> fixed
22:48:25  <PublicServer> <Rhamphoryncus> I could do one in the flat, but I'm getting overwhelmed by this terrain
22:48:36  <PublicServer> <Rhamphoryncus> I should just start building and reorganize as i go
22:48:43  <PublicServer> <mfb> coal drop MSH is nearly flat
22:48:57  <PublicServer> <Rhamphoryncus> I'm easily stressed ;)
22:48:57  <PublicServer> <mfb> if you do it a bit to the north-east
22:49:16  <PublicServer> <mfb> the hub near fuston is flat
22:49:31  <PublicServer> <Rhamphoryncus> hmm
22:49:33  <PublicServer> <mfb> and has a large available area
22:49:51  <PublicServer> <mfb> should be one of the easiest spots here
22:49:57  <PublicServer> <Rhamphoryncus> I did most of the stuff by coal drop so that's what I want to focus on
22:50:33  <PublicServer> <Rhamphoryncus> You've confused me XD
22:50:51  <PublicServer> <mfb> well, a hub is not a single tile ;)
22:52:10  <PublicServer> *** V453000 has joined company #1
22:52:12  <PublicServer> <V453000> hi
22:52:14  <PublicServer> <mfb> hi
22:52:20  <PublicServer> <Rhamphoryncus> heya V
22:53:07  <PublicServer> <Rhamphoryncus> I would have to do some teraforming
22:54:01  <PublicServer> <Rhamphoryncus> the height drops by 2.  A bridge or tunnel wouldn't be inconsequential
22:54:01  <PublicServer> <Maraxus> hi V
22:54:19  <PublicServer> <mfb> ??
22:54:22  <PublicServer> <mfb> hi V
22:54:27  <PublicServer> <mfb> do two bridges?
22:54:46  <PublicServer> <Rhamphoryncus> hrm maybe
22:54:57  <PublicServer> <Rhamphoryncus> okay, I'll give it a try and see what I come up with
22:55:23  <PublicServer> <V453000> that is usually the best solution to any problem
22:55:41  <PublicServer> <mfb> at least if you don't know how to solve it
22:55:47  <PublicServer> <V453000> definitely
22:55:53  <PublicServer> <Rhamphoryncus> and if you're good at taking criticism ;)
22:57:36  <PublicServer> <bassals> @@(gap 6)
22:57:37  <Webster> PublicServer: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4.
22:58:56  <PublicServer> <V453000> cash :D
22:59:02  <PublicServer> <Rhamphoryncus> lol
22:59:09  <PublicServer> *** V453000 has left the game (leaving)
22:59:29  <PublicServer> <mfb> do you get some?
22:59:43  <PublicServer> <Rhamphoryncus> ?
22:59:53  <PublicServer> <Rhamphoryncus> stress?  Constantly.
22:59:59  <PublicServer> <Rhamphoryncus> oh, criticism
23:00:03  <mfb-> cash
23:00:08  <V453000> !getsave http://dl.dropbox.com/u/20419525/psg227_z.sav
23:00:10  <PublicServer> V453000: OK :-)
23:00:25  <mfb-> rham: just wait a minute
23:00:33  <PublicServer> *** Game paused (number of players)
23:00:34  <V453000> !rcon server_pw
23:00:35  <PublicServer> V453000: Current value for 'server_password' is: 'fester'
23:00:36  <V453000> !auto
23:00:36  <PublicServer> *** V453000 has enabled autopause mode.
23:00:50  <Rhamphoryncus> do do do
23:00:51  <PublicServer> *** Game still paused (number of players)
23:00:51  <PublicServer> *** V453000 joined the game
23:01:07  <PublicServer> <mfb> thanks
23:01:07  <PublicServer> *** mfb joined the game
23:01:09  <PublicServer> *** bassals joined the game
23:01:13  <PublicServer> <V453000> sure
23:01:18  <PublicServer> *** Maraxus joined the game
23:01:37  <PublicServer> *** Rhamphoryncus joined the game
23:14:03  <PublicServer> <V453000> omg
23:14:17  <PublicServer> <Rhamphoryncus> lol, right in your path?
23:14:23  <PublicServer> <mfb> I guess what is "omg"
23:14:31  <PublicServer> <mfb> but what did you see?
23:15:13  <bassals> what is it about?
23:16:45  <PublicServer> <V453000> 111kmh out of 112
23:16:55  <PublicServer> <mfb> ah, that is the 1km/h thing
23:17:06  <PublicServer> <V453000> we can limit trains to 111 if you want
23:17:12  <PublicServer> <bassals> write 113
23:17:18  <PublicServer> <mfb> that means that s-bends do not matter at all
23:17:24  <PublicServer> <V453000> yes
23:17:28  <PublicServer> <mfb> nice
23:20:08  *** Progman has quit IRC
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23:20:56  <PublicServer> <mfb> that is an interesting design
23:22:34  <PublicServer> <V453000> what is?
23:25:46  <PublicServer> <mfb> the expansion will be interesting
23:27:33  <PublicServer> <mfb> hmm
23:27:34  *** ODM has quit IRC
23:27:39  <PublicServer> <mfb> why not like this?
23:27:53  <PublicServer> <V453000> fair point
23:31:32  <PublicServer> <V453000> nooo my Sbends
23:31:38  <PublicServer> <mfb> :D
23:31:41  <PublicServer> <mfb> that just looks odd
23:40:53  <PublicServer> <mfb> wtf
23:41:19  <PublicServer> <V453000> ?
23:41:33  <PublicServer> <mfb> I forgot a line
23:41:44  <PublicServer> <Rhamphoryncus> eh, who's counting
23:41:53  <PublicServer> <mfb> I had a plan where this should be
23:42:01  <PublicServer> <mfb> now I have other lines there
23:42:07  <PublicServer> <mfb> :(
23:42:26  <PublicServer> <Rhamphoryncus> I designed a nice massive hub a bit ago.. and forgot to let trains turn left
23:45:53  <PublicServer> <mfb> btw: we have bad slopes
23:46:04  <PublicServer> <mfb> is that part of the design?
23:46:16  <PublicServer> <V453000> trying stuff
23:46:22  <PublicServer> <V453000> it can be changed in MP
23:46:38  <PublicServer> <mfb> well, it is your map :p
23:49:12  <PublicServer> <V453000> ha
23:49:20  <PublicServer> <V453000> see !cl
23:50:03  <PublicServer> <mfb> well.. nice
23:50:17  <PublicServer> <Rhamphoryncus> what if the limit is 113?
23:50:45  <PublicServer> <V453000> wont go above 111
23:51:00  <PublicServer> <Rhamphoryncus> alright, answers that
23:52:41  <PublicServer> <mfb> hmm
23:52:48  <PublicServer> <mfb> which number did you type? 112?
23:52:50  <PublicServer> <V453000> :)
23:52:56  <PublicServer> <mfb> as 111 became 110
23:53:06  <PublicServer> <V453000> probably
23:53:08  <PublicServer> <V453000> I used 111 to be the final
23:53:46  <PublicServer> <Rhamphoryncus> umm :P
23:53:56  <PublicServer> <Rhamphoryncus> are you plotting death?
23:54:00  <PublicServer> <mfb> ?
23:54:06  <PublicServer> <mfb> they are identical
23:54:13  <PublicServer> <mfb> they don't crash
23:54:31  <PublicServer> <Rhamphoryncus> Could have sworn one got paused
23:54:45  <PublicServer> <V453000> or if someone evil stops them
23:54:47  <PublicServer> <mfb> that was not me :(
23:54:53  <PublicServer> <mfb> well, of course
23:59:44  <PublicServer> <V453000> I will be going for today

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