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00:00:02 <PublicServer> <mfb> me too 00:00:07 <PublicServer> <V453000> gnight 00:00:12 <PublicServer> <bassals> goodbye 00:00:12 <PublicServer> <mfb> good night 00:00:12 <PublicServer> *** V453000 has left the game (leaving) 00:00:14 <PublicServer> <Rhamphoryncus> cya 00:00:14 <PublicServer> <Maraxus> cu 00:04:43 *** valhallasw has quit IRC 00:08:48 <PublicServer> <Rhamphoryncus> Done the tracks for MSH04. Anybody want to look it over? 00:09:33 <PublicServer> <bassals> I need to build the other merge 00:09:43 <PublicServer> <mfb> I noticed it 00:10:58 <PublicServer> *** mfb has left the game (leaving) 00:11:11 *** mfb- has quit IRC 00:19:15 <PublicServer> <Rhamphoryncus> unbalanced? How so? 00:19:26 <PublicServer> <Rhamphoryncus> The merge? 00:30:15 <PublicServer> *** Rhamphoryncus has left the game (leaving) 00:30:40 *** valhallasw has joined #openttdcoop 00:32:29 *** Phoenix_the_II has joined #openttdcoop 00:32:29 *** ChanServ sets mode: +o Phoenix_the_II 00:34:46 *** Phoenix_the_II has quit IRC 00:46:34 <PublicServer> <Maraxus> gn 00:46:40 <PublicServer> <bassals> goodbye 00:46:47 <PublicServer> *** Maraxus has left the game (leaving) 00:46:47 <PublicServer> *** Game paused (number of players) 00:47:01 *** Maraxus has quit IRC 00:50:47 <PublicServer> *** bassals has left the game (leaving) 00:51:40 *** Firartix has quit IRC 01:09:04 *** pugi has quit IRC 01:14:59 *** bassals has quit IRC 04:06:44 *** Firestar has joined #openttdcoop 04:06:53 <Firestar> Password 04:06:59 <Firestar> !password 04:06:59 <PublicServer> Firestar: oilier 04:07:30 <PublicServer> *** Firestar has left the game (connection lost) 04:07:32 <PublicServer> *** Game still paused (number of players) 04:07:42 <PublicServer> *** Game still paused (number of players) 04:07:45 <PublicServer> *** Firestar joined the game 04:10:12 *** Joosta has joined #openttdcoop 04:10:22 <Joosta> !password 04:10:22 <PublicServer> Joosta: vaster 04:10:35 <PublicServer> *** Game still paused (number of players) 04:10:36 <PublicServer> *** Joostas joined the game 04:10:38 <PublicServer> <Firestar> hi 04:11:35 <Joosta> ey firestar 04:18:13 <PublicServer> *** Joostas has left the game (leaving) 04:18:31 <PublicServer> *** Game still paused (number of players) 04:18:31 <PublicServer> *** Game unpaused (number of players) 04:18:31 <PublicServer> *** Joostas joined the game 04:45:17 <PublicServer> *** Firestar has left the game (leaving) 04:45:17 <PublicServer> *** Game paused (number of players) 04:45:29 *** Firestar has left #openttdcoop 04:45:42 <PublicServer> *** Joostas has left the game (leaving) 04:45:57 *** Joosta has quit IRC 06:53:53 *** Rhamphoryncus has quit IRC 07:14:13 *** sla_ro|master has joined #openttdcoop 07:17:23 *** Progman has joined #openttdcoop 07:18:05 *** Ryton has joined #openttdcoop 07:18:40 <Ryton> hi all 07:18:41 <Ryton> !screen 07:18:41 <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00017312.png) 07:20:56 <Ryton> !playercount 07:20:56 <PublicServer> Ryton: Number of players: 0 (0 spectators) 07:26:06 <Ryton> !password 07:26:06 <PublicServer> Ryton: styled 07:26:13 <PublicServer> *** Ryton has left the game (connection lost) 07:26:15 <PublicServer> *** Game still paused (number of players) 07:26:18 <Ryton> !password 07:26:19 <PublicServer> Ryton: styled 07:26:30 <PublicServer> *** Game still paused (number of players) 07:26:30 <PublicServer> *** Ryton joined the game 07:26:53 <Ryton> wow, another map already! the RV game is finished? 07:30:24 *** roboboy has joined #openttdcoop 07:35:09 <PublicServer> *** Ryton has left the game (leaving) 07:40:58 <PublicServer> *** Game still paused (number of players) 07:40:58 <PublicServer> *** {TWerkhoven[l]} joined the game 07:41:04 *** Tray has joined #openttdcoop 07:43:25 <Tray> !password 07:43:25 <PublicServer> Tray: styled 07:43:57 <PublicServer> *** Game still paused (number of players) 07:44:02 <PublicServer> *** Player has joined spectators 07:44:09 <PublicServer> *** Player has left the game (leaving) 07:44:17 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 07:44:21 <PublicServer> *** Game still paused (number of players) 07:44:24 <PublicServer> *** Tray joined the game 07:48:49 <PublicServer> *** Tray has left the game (leaving) 07:49:07 <PublicServer> *** Game still paused (number of players) 07:49:10 <PublicServer> *** Tray joined the game 08:01:29 *** valhallasw has quit IRC 08:02:03 *** Ivan_M has joined #openttdcoop 08:07:34 *** ODM has joined #openttdcoop 08:07:34 *** ChanServ sets mode: +o ODM 08:33:51 *** TWerkhoven[l] has quit IRC 08:36:38 *** roboboy has quit IRC 08:43:04 *** DayDreamer has joined #openttdcoop 08:43:06 *** DayDreamer has quit IRC 08:44:07 <Ivan_M> !password 08:44:07 <PublicServer> Ivan_M: glares 08:44:37 <PublicServer> *** Game still paused (number of players) 08:44:40 <PublicServer> *** Ivan_M joined the game 08:50:48 *** bassals has joined #openttdcoop 08:57:39 <PublicServer> *** Ivan_M has left the game (leaving) 09:19:07 *** Maraxus has joined #openttdcoop 09:48:36 <V453000> !password 09:48:36 <PublicServer> V453000: frieze 09:48:49 <PublicServer> *** Game still paused (number of players) 09:48:49 <PublicServer> *** Game unpaused (number of players) 09:48:52 <PublicServer> *** V453000 joined the game 09:49:15 <PublicServer> <V453000> hi 09:56:14 <PublicServer> *** bassals joined the game 09:56:15 <PublicServer> <bassals> hello 09:56:18 <PublicServer> <V453000> hi 09:58:12 <PublicServer> <bassals> do we need long prios? 09:58:24 <PublicServer> <V453000> like 8 might do it 09:58:26 <PublicServer> <V453000> depends 09:59:44 <PublicServer> <V453000> ok my BBH is getting totally ridiculous 10:00:24 <PublicServer> <bassals> wow 10:00:42 <PublicServer> <bassals> plus there's a farm in the middle 10:00:49 <PublicServer> <V453000> that one will have to go 10:01:00 <PublicServer> <bassals> I have a FPP in my hub too 10:01:03 <PublicServer> <bassals> :-( 10:01:08 <PublicServer> <V453000> sec. 10:01:15 <PublicServer> *** V453000 has left the game (leaving) 10:03:04 <PublicServer> *** Game still paused (manual, number of players) 10:03:05 <V453000> !auto 10:03:05 <PublicServer> *** V453000 has enabled autopause mode. 10:03:06 <PublicServer> *** Game still paused (number of players) 10:03:09 <V453000> !rcon server_pw 10:03:09 <PublicServer> V453000: Current value for 'server_password' is: 'fester' 10:03:11 <V453000> !password 10:03:11 <PublicServer> V453000: spotty 10:03:20 <PublicServer> *** bassals has left the game (connection lost) 10:03:22 <PublicServer> *** Game still paused (number of players) 10:03:26 <PublicServer> *** Game still paused (number of players) 10:03:28 <PublicServer> *** V453000 joined the game 10:03:42 <PublicServer> *** Game still paused (number of players) 10:03:42 <PublicServer> *** Game unpaused (number of players) 10:03:42 <PublicServer> <V453000> omg I removed all but my farm 10:03:42 <PublicServer> *** bassals joined the game 10:03:44 <PublicServer> <V453000> :D 10:03:50 <PublicServer> <V453000> once again 10:03:54 <PublicServer> *** V453000 has left the game (leaving) 10:03:54 <PublicServer> *** Game paused (number of players) 10:04:02 <PublicServer> <bassals> hahahahaha 10:04:13 <PublicServer> *** bassals has joined spectators 10:04:55 <PublicServer> *** Game paused (number of players) 10:04:59 <V453000> !auto 10:04:59 <PublicServer> *** V453000 has enabled autopause mode. 10:05:03 <V453000> fester again 10:05:15 <PublicServer> *** Game still paused (number of players) 10:05:18 <PublicServer> *** V453000 joined the game 10:05:27 <PublicServer> *** bassals has left the game (connection lost) 10:05:29 <PublicServer> *** Game still paused (number of players) 10:05:39 <PublicServer> *** Game still paused (number of players) 10:05:39 <PublicServer> *** Game unpaused (number of players) 10:05:42 <PublicServer> *** bassals joined the game 10:10:54 <Tray> !password 10:10:54 <PublicServer> Tray: stings 10:11:08 <PublicServer> *** Tray joined the game 10:17:59 <PublicServer> <V453000> riiight 10:18:17 <PublicServer> <V453000> 2/3 dpme 10:18:17 <PublicServer> <V453000> done 10:21:11 <PublicServer> <V453000> I think you underestimated balancing a lot bassals in MSH 05 10:21:21 <PublicServer> <V453000> or better to say: choices 10:21:27 <PublicServer> <bassals> where? 10:21:35 <PublicServer> <V453000> all 3 ends pretty much 10:21:49 <PublicServer> <V453000> one of them is at least trying there 10:22:05 <PublicServer> <V453000> the other two have no choices 10:23:31 <PublicServer> <bassals> should I balance this? 10:23:41 <PublicServer> <V453000> yes 10:23:44 <PublicServer> <V453000> and the other end too 10:23:54 <PublicServer> <V453000> now it is just something like inner + outer on both ends 10:24:02 <PublicServer> <V453000> which is just swapping lanes but not giving choices 10:27:34 <Maraxus> !password 10:27:34 <PublicServer> Maraxus: sprier 10:27:50 <PublicServer> *** Maraxus joined the game 10:27:54 <PublicServer> <Maraxus> hi 10:27:56 <PublicServer> <V453000> hai 10:28:06 <PublicServer> <bassals> hello 10:36:18 <PublicServer> <V453000> coolest engine on earth just came out 10:37:16 <PublicServer> <bassals> are you gonna use it? 10:37:24 <PublicServer> <V453000> well sure 10:37:26 <PublicServer> <V453000> it is above 120 10:37:48 <PublicServer> <V453000> every engine in that area shouldb e used 10:38:10 <PublicServer> <V453000> alright, here goes my BBH 10:38:21 <PublicServer> <bassals> it won't be allowed into SL1 10:38:43 <PublicServer> <V453000> sure, you dont have to use these trains on your SL 10:45:20 *** sla_ro|master has quit IRC 10:54:14 *** pugi has joined #openttdcoop 10:55:25 <PublicServer> <Tray> This BBH is crazy. 10:55:28 <PublicServer> <V453000> :) 10:56:22 <PublicServer> <V453000> this style always ends up that way 10:56:26 <PublicServer> <Tray> But I do wonder wether the CL isues do matter 10:56:32 <PublicServer> <V453000> there are no CL issues 10:56:46 <PublicServer> <V453000> well there is one 88kmh 10:56:51 <PublicServer> <V453000> no 10:56:53 <PublicServer> <V453000> isnt cl 10:56:55 <PublicServer> <V453000> allows 111kmh 10:57:05 <PublicServer> <V453000> just like our trains go 10:57:19 <PublicServer> <V453000> anything like this doesnt slow 10:57:25 <PublicServer> <Tray> crazy 10:57:45 <PublicServer> <Tray> I like slow trains. (: 10:58:07 <PublicServer> <V453000> wait when the network is going to get all trains different 10:58:09 <PublicServer> <V453000> :) 10:59:47 <PublicServer> <Tray> So any engine can be different? only >120km/h and >10khp? 11:00:05 <PublicServer> <V453000> >111 and any horse power, you can combine them 11:01:35 <PublicServer> <Tray> any power? 11:01:49 <PublicServer> <V453000> the only requirement is total power of the whole train 11:01:53 <PublicServer> <Tray> there isn't a minimum for decent acceleration? 11:02:11 <PublicServer> <V453000> damn, nobody says you should use 1 engine per train 11:02:21 <PublicServer> <Tray> yeah I meant that (: 11:02:55 <PublicServer> <V453000> what is the problem then? :D 11:03:22 <PublicServer> <Tray> just wanted to be sure of everything befor adding any trains 11:03:44 <PublicServer> <V453000> thats good 11:07:35 <PublicServer> <bassals> I've built that balancing 11:07:54 <PublicServer> <bassals> what do you think? 11:08:16 <PublicServer> <V453000> lets see how it works :p 11:08:22 <PublicServer> <V453000> it should do ok 11:08:32 <PublicServer> <V453000> now the other end of the hub :p 11:20:57 <PublicServer> <V453000> feeding frenzy 11:23:28 <PublicServer> <V453000> anyone building something? 11:23:34 <PublicServer> <Tray> me 11:24:35 <PublicServer> <V453000> where? 11:25:03 <PublicServer> <V453000> oh SLH :) 11:25:10 <PublicServer> <V453000> we need BBHs :p 11:25:27 <PublicServer> <Tray> don't like to ): 11:26:27 <PublicServer> <V453000> then there still is a LL_RR MSH :) 11:27:05 <PublicServer> <V453000> one LL_RR MSH, one LLL_RRR BBH, and three 2xLL_RR+1xLLL_RRR BBHs 11:27:19 <PublicServer> <V453000> four of the last BBH group :) 11:39:35 <PublicServer> <Tray> What wagoon is supposed for transporting wood? 11:39:41 <PublicServer> <Tray> wood truck? 11:39:56 <PublicServer> <V453000> yes 11:40:16 <PublicServer> <V453000> but dont send trains before the network is complete please 11:40:26 <PublicServer> <Tray> ): 11:40:40 <PublicServer> <Tray> okay 11:44:47 <sietse> !password 11:44:47 <PublicServer> sietse: dourer 11:45:26 *** roboboy has joined #openttdcoop 11:45:36 <PublicServer> <V453000> choose a hub and I will help you with it if you want 11:46:04 <PublicServer> *** Sietse joined the game 11:46:14 <PublicServer> <V453000> well hello! :) 11:46:20 <PublicServer> <Sietse> Hello all! 11:46:43 <PublicServer> <Sietse> V still the master of logic? 11:47:21 <PublicServer> <V453000> wat logic? :p 11:47:35 <PublicServer> <Sietse> nuf said xD 11:48:06 *** Ryton has quit IRC 11:48:29 <PublicServer> <Sietse> TTD one of those games you keep coming back to 11:48:40 <PublicServer> <Sietse> still so brilliant and unmatched 11:49:27 <PublicServer> <V453000> undoubtedly :) 11:51:10 <PublicServer> <V453000> there is a lot of BBHs to be built :p 11:53:26 <hylje> logic of wat 11:53:35 <hylje> !dl osx 11:53:35 <PublicServer> hylje: http://binaries.openttd.org/nightlies/trunk/r23972/openttd-trunk-r23972-macosx-universal.zip 11:55:13 <hylje> !password 11:55:13 <PublicServer> hylje: whewed 11:55:17 <PublicServer> *** hylje has left the game (connection lost) 11:55:21 <hylje> too slow 11:55:24 <hylje> :( 11:55:38 <PublicServer> *** hylje joined the game 11:56:14 <hylje> dem zoom levels 11:56:30 <PublicServer> <V453000> :D 11:57:00 <PublicServer> <hylje> so a 4-4-6 bbh 11:57:06 <PublicServer> <hylje> all to all 11:58:01 <PublicServer> <V453000> yey 12:19:22 <PublicServer> *** Sietse has left the game (general timeout) 12:19:22 <PublicServer> *** Sietse has left the game (connection lost) 12:19:29 <Ivan_M> !password 12:19:29 <PublicServer> Ivan_M: orphan 12:19:50 <PublicServer> *** Ivan_M joined the game 12:26:02 <PublicServer> <bassals> hello 12:28:23 *** Ryton has joined #openttdcoop 12:28:27 <Ryton> !password 12:28:27 <PublicServer> Ryton: francs 12:28:37 <PublicServer> *** Ryton joined the game 12:28:48 <PublicServer> <Ryton> wow, busy hereè 12:28:50 <PublicServer> <V453000> hi 12:32:09 <PublicServer> *** Ivan_M has left the game (leaving) 12:32:46 <PublicServer> <Ryton> btw, what is the idea with the timetables? main line is 111 kmh, sidelines are as fast as possible? 12:32:58 <PublicServer> <V453000> pretty much 12:33:08 <PublicServer> <bassals> every sl has its own rules I guess 12:33:11 <PublicServer> <V453000> the point is to have many different trains on ML so it looks ince 12:33:13 <PublicServer> <V453000> nice 12:33:15 <PublicServer> <V453000> doesnt have to 12:33:22 <PublicServer> <V453000> trains on SL can be mixed 12:34:30 <PublicServer> <Ryton> ok 12:34:44 <PublicServer> <Ryton> is there some easy work that can still be done? like in 30-45 mins :p 12:34:55 <PublicServer> <Ryton> so no BBH or MSH for me :p 12:34:57 <PublicServer> <hylje> sidelines 12:34:59 <PublicServer> <V453000> some hubs are missing 12:35:09 <PublicServer> <V453000> or even a SLH 12:35:15 <PublicServer> <Ryton> ah, still SLH missing? 12:35:25 <PublicServer> <Ryton> could you sign where? 12:37:03 <PublicServer> <Ryton> ok, sorry, I'm blind :p 12:37:05 <PublicServer> <Ryton> it is in the sign list alrady 12:37:12 <PublicServer> <Ryton> already* *oops* 12:37:15 <PublicServer> <V453000> it wasnt a minute ago 12:37:25 <PublicServer> <Ryton> ah pfiew :-) 12:40:00 <sietse> !password 12:40:00 <PublicServer> sietse: edgier 12:40:07 <PublicServer> *** Sietse has left the game (connection lost) 12:40:24 <PublicServer> <V453000> I think that is about it for SLHs 12:41:03 <sietse> hm... computer to slow 12:41:07 <sietse> too* 12:43:23 <PublicServer> <hylje> now to hack hack hack 12:44:21 <PublicServer> <hylje> uh oh i didn't think this one through but that's not a big deal 12:45:11 <PublicServer> <V453000> I dont want to interrupt but those 3 lines probably feel a bit abandoned 12:45:51 <sietse> !password 12:45:51 <PublicServer> sietse: edgier 12:45:57 <PublicServer> *** Sietse has left the game (connection lost) 12:56:51 <sietse> !password 12:56:51 <PublicServer> sietse: crabby 12:57:04 <PublicServer> *** Sietse joined the game 12:57:27 <PublicServer> <Sietse> Hi again! 12:57:29 <PublicServer> <hylje> heya 12:57:29 <PublicServer> <V453000> hello! 12:57:35 <PublicServer> <Maraxus> hi 12:57:45 <PublicServer> <Sietse> forgot about my laptop battery emptying ;) 12:59:20 <PublicServer> <Ryton> what is the prio length we should use? 12:59:26 <PublicServer> <Ryton> 4-5, or more? 12:59:29 <PublicServer> <V453000> not too long 12:59:32 <PublicServer> <V453000> up to 8 I guess 13:01:43 <PublicServer> <V453000> ok that would do it for BBH 02 13:03:20 <PublicServer> <V453000> Ryton: 13:03:27 <PublicServer> <V453000> ;) 13:03:29 <PublicServer> <Ryton> yeah I'm messing around 13:03:33 <PublicServer> <Ryton> ah, easier :p 13:03:48 <PublicServer> <Ryton> thx :-) 13:03:52 <PublicServer> <V453000> np 13:04:02 <PublicServer> <Ryton> is single brigdge here enough? 13:04:13 <PublicServer> <V453000> hopefully 13:04:16 <PublicServer> <V453000> you will see :) 13:04:30 <PublicServer> <Ryton> CL2 is more fun than CL5 :p 13:04:41 <PublicServer> <V453000> :)) 13:04:53 <PublicServer> <Ryton> a bit easier 13:05:16 <PublicServer> <V453000> well this is more like CL1.5 as the Sbends are allowed and also non-diagonal curve is 1 13:05:50 <PublicServer> <Ryton> oh cool. really compact then :-) 13:07:04 <PublicServer> <Ryton> got time for one more SLH :-) 13:07:10 <PublicServer> <V453000> :p 13:07:53 *** roboboy has quit IRC 13:18:30 <PublicServer> *** Sietse has left the game (desync error) 13:18:30 <PublicServer> *** Tray has left the game (desync error) 13:18:30 <PublicServer> *** Maraxus has left the game (desync error) 13:18:30 <PublicServer> *** hylje has left the game (desync error) 13:18:32 <PublicServer> *** Ryton has left the game (desync error) 13:18:37 <hylje> SNAP 13:18:41 <planetmaker> :-O 13:18:44 <Tray> hrm 13:18:47 <Ryton> !password 13:18:47 <PublicServer> Ryton: lemons 13:18:51 <PublicServer> *** Ryton has left the game (connection lost) 13:18:53 <V453000> yeyy 13:18:55 <planetmaker> !rcon debuglevel desync=3 13:19:00 <Tray> so happened yesterday 13:19:01 <V453000> im still there :D 13:19:03 <PublicServer> *** hylje joined the game 13:19:05 <planetmaker> !rcon save debug_start1 13:19:05 <PublicServer> planetmaker: players 13:19:06 <PublicServer> planetmaker: server_info 13:19:06 <PublicServer> planetmaker: clients 13:19:06 <PublicServer> planetmaker: echo doneclientcount 13:19:06 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Trunington Transport' Year Founded: 1950 Money: 104399724 Loan: 0 Value: 104580861 (T:54, R:17, P:5, S:0) unprotected 13:19:07 <PublicServer> planetmaker: Current/maximum clients: 4/255 13:19:07 <PublicServer> planetmaker: Current/maximum companies: 1/ 1 13:19:08 <planetmaker> !rcon pwd 13:19:09 <PublicServer> planetmaker: Current/maximum spectators: 0/10 13:19:09 <PublicServer> planetmaker: Client #1 name: 'PublicServer' company: 255 IP: server 13:19:11 <PublicServer> planetmaker: Client #459 name: 'bassals' company: 1 IP: 83.39.111.70 13:19:11 <PublicServer> planetmaker: you have 6 more messages 13:19:13 <PublicServer> *** Ryton joined the game 13:19:13 <PublicServer> planetmaker: [Private] To Ryton: Welcome Ryton 13:19:15 <PublicServer> planetmaker: [Private] To Ryton: You are playing on "#openttdcoop - The Public Server (www.openttdcoop.org)" 13:19:15 <PublicServer> planetmaker: [Private] To Ryton: House rules are at http://ps.openttdcoop.org 13:19:17 <PublicServer> planetmaker: [Private] To Ryton: say !help for more information 13:19:17 <PublicServer> planetmaker: [Private] To Ryton: --- 13:19:19 <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/uploads/ 13:19:28 <planetmaker> !rcon load desync_start1 13:19:28 <PublicServer> planetmaker: desync_start1: No such file or directory. 13:19:33 <planetmaker> !rcon pwd 13:19:33 <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/uploads/ 13:19:37 <planetmaker> !rcon cd .. 13:19:39 <planetmaker> !rcon load desync_start1 13:19:45 <PublicServer> *** Game paused (number of players) 13:19:53 <PublicServer> *** Game still paused (number of players) 13:19:56 <PublicServer> *** V453000 joined the game 13:20:01 <V453000> that isnt the correct save :D 13:20:10 <planetmaker> !revision 13:20:10 <PublicServer> planetmaker: Game version is r23972 13:20:14 <planetmaker> !rcon load desync_start1.sav 13:20:15 <PublicServer> *** Game paused (number of players) 13:20:20 <PublicServer> *** V453000 has left the game (connection lost) 13:20:21 <hylje> !password 13:20:21 <PublicServer> hylje: lemons 13:20:22 <PublicServer> *** Game still paused (number of players) 13:20:28 <Ryton> can we? 13:20:30 <V453000> no, not that one 13:20:47 <V453000> !rcon server_pw 13:20:47 <PublicServer> V453000: Current value for 'server_password' is: 'fester' 13:20:48 <V453000> hylje ^ 13:21:01 <PublicServer> *** Game still paused (number of players) 13:21:09 <PublicServer> *** Ryton joined the game 13:21:11 <PublicServer> *** Game still paused (number of players) 13:21:11 <PublicServer> *** Game unpaused (number of players) 13:21:13 <PublicServer> *** hylje joined the game 13:21:21 <planetmaker> !rcon load desync_start1.sav 13:21:26 <planetmaker> !rcon load debug_start1.sav 13:21:35 <PublicServer> planetmaker: Client #539 is dropped because it took longer than 2000 ticks to enter the password 13:21:37 <PublicServer> planetmaker: [All] Ryton: wrong map? 13:21:37 <PublicServer> *** Game paused (number of players) 13:21:39 <PublicServer> *** Game paused (number of players) 13:21:39 <PublicServer> *** Game still paused (number of players) 13:21:41 <PublicServer> *** hylje joined the game 13:21:41 <PublicServer> *** Game still paused (number of players) 13:21:44 <PublicServer> *** V453000 joined the game 13:21:51 <hylje> glitch in the matrix 13:21:53 <PublicServer> <V453000> this looks okay 13:21:55 <PublicServer> *** Game still paused (number of players) 13:21:55 <PublicServer> *** Game unpaused (number of players) 13:21:57 <planetmaker> nah, I just have a memory attention span < 5sec 13:21:58 <PublicServer> *** Tray joined the game 13:22:01 <PublicServer> <V453000> hopefully nothing is missing :) 13:22:06 <PublicServer> *** Ryton joined the game 13:22:16 <planetmaker> what should be missing? I saved before reload 13:22:19 <PublicServer> <hylje> not mine, i'm still just figuring out how to do a silly 4->3 merge 13:22:29 <PublicServer> *** hylje has joined company #1 13:22:36 <V453000> sure sure, should be good :) 13:23:12 <planetmaker> !revision 13:23:12 <PublicServer> planetmaker: Game version is r23972 13:23:15 <sietse> !password 13:23:15 <PublicServer> sietse: lemons 13:23:42 <sietse> !password 13:23:42 <PublicServer> sietse: lemons 13:23:48 <PublicServer> *** Maraxus joined the game 13:24:33 <V453000> updated yesterday 13:24:41 <V453000> sietse: try fester 13:25:13 <planetmaker> nah, the day before yesterday is this version ;-) 13:25:33 <planetmaker> and I advise you folks get the new nightly :-P 13:25:47 <V453000> advise ... get it for us? .) 13:26:06 <PublicServer> <Ryton> can someone check SLH04? 13:26:14 <planetmaker> sorry, I've no trojan on your computer and I'm way to lazy to do so 13:26:25 <sietse> thanks 13:26:37 <V453000> :D I rather meant if you could update the server 13:26:53 <PublicServer> <V453000> Ryton: something is missing 13:27:11 <PublicServer> <Ryton> is there? any hint as to what? :p 13:27:21 <PublicServer> <Ryton> ah oops :)-) 13:27:24 <PublicServer> <Ryton> thx 13:27:26 <PublicServer> <V453000> both of these 13:27:32 <PublicServer> <Ryton> missed that 13:27:38 <PublicServer> <V453000> also, use pre-signals at the join 13:27:52 <PublicServer> <Ryton> oh, didnt knew that was required 13:28:23 <PublicServer> <Ryton> I'll have to go now, but Ill finish it later 13:28:38 <sietse> !password 13:28:38 <PublicServer> sietse: letups 13:28:51 <PublicServer> *** Sietse joined the game 13:28:52 <PublicServer> *** Ryton has left the game (leaving) 13:29:07 *** Firestar has joined #openttdcoop 13:29:25 <Firestar> !password 13:29:25 <PublicServer> Firestar: letups 13:29:41 <PublicServer> <Firestar> hi 13:29:41 <PublicServer> *** Firestar joined the game 13:29:50 <PublicServer> <Sietse> hey 13:31:07 <planetmaker> !restart 13:31:07 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 13:31:28 <PublicServer> *** Maraxus has left the game (leaving) 13:31:56 <PublicServer> *** V453000 has joined spectators 13:32:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:32:02 <PublicServer> Thank you for playing r23972. 13:32:07 <PublicServer> Server has exited 13:32:08 *** PublicServer has quit IRC 13:32:20 *** PublicServer has joined #openttdcoop 13:32:20 <PublicServer> Autopilot engaged 13:32:20 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:32:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG227 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:32:20 *** ChanServ sets mode: +v PublicServer 13:32:40 <PublicServer> *** made screenshot at 00006D43: http://ps.openttdcoop.org/publicserver/webcam/00006D43.png 13:32:45 <hylje> !password 13:32:45 <PublicServer> hylje: reamed 13:32:57 <hylje> ah upgrade 13:33:00 <hylje> .dl osx 13:33:06 <bassals> 23974 13:33:13 <hylje> !dl osx 13:33:13 <PublicServer> hylje: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-macosx-universal.zip 13:34:02 <PublicServer> *** Game still paused (number of players) 13:34:05 <PublicServer> *** hylje joined the game 13:34:07 <Firestar> !password 13:34:07 <PublicServer> Firestar: reamed 13:34:19 <PublicServer> *** Game still paused (number of players) 13:34:19 <PublicServer> *** Game unpaused (number of players) 13:34:19 <PublicServer> *** Sietse joined the game 13:34:27 <PublicServer> *** Firestar joined the game 13:36:10 <Ammler> !rcon pwd 13:36:10 <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/ 13:36:13 <Ammler> !rcon ls 13:36:13 <PublicServer> Ammler: 0) .. (Parent directory) 13:36:13 <PublicServer> Ammler: 1) archive/ (Directory) 13:36:13 <PublicServer> Ammler: 2) autosave/ (Directory) 13:36:13 <PublicServer> Ammler: 3) uploads/ (Directory) 13:36:13 <PublicServer> Ammler: 4) restart.sav 13:36:15 <PublicServer> Ammler: 5) game.sav 13:36:26 <Ammler> V453000: we cleaned up the save dir for you? 13:36:34 <Ammler> shall we also cleanup uploads? 13:36:57 <Ammler> done. 13:37:11 <Ammler> nothing deleted, just moved to archive 13:37:24 <Ammler> so you don't break the server console everytime you run ls 13:37:31 <V453000> ok thanks :)) 13:37:50 <PublicServer> <Firestar> anyone building? 13:38:24 <PublicServer> <Sietse> I am watching Hylje solving a 4->3 at BBH01 13:38:46 <PublicServer> <hylje> it's probably entirely terrible 13:40:33 <Maraxus> !password 13:40:33 <PublicServer> Maraxus: reamed 13:40:49 <PublicServer> *** Maraxus joined the game 13:42:15 <Ammler> oh, another hylje or member hylje? 13:42:22 <hylje> me me 13:42:29 <Ammler> :-D 13:43:15 <Ammler> !help 13:43:15 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/IRC_Commands 13:48:34 <PublicServer> *** Firestar has left the game (leaving) 13:48:41 *** Firestar has quit IRC 13:49:02 <PublicServer> <hylje> there 13:50:53 <PublicServer> <Sietse> nice one! 13:51:20 <PublicServer> <hylje> it's not much less snake nest-y as V's 13:51:27 <PublicServer> <hylje> but at least it's random 13:51:37 <PublicServer> <Sietse> heheh 13:53:12 *** Nickman87 has quit IRC 13:56:23 <PublicServer> *** Maraxus has joined spectators 13:59:24 <V453000> !dl win64 13:59:24 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win64.zip 13:59:25 *** Nickman87 has joined #openttdcoop 14:03:35 <PublicServer> *** hylje has left the game (leaving) 14:03:35 <PublicServer> *** Game paused (number of players) 14:03:43 <V453000> !password 14:03:43 <PublicServer> V453000: midget 14:04:02 <PublicServer> *** Game still paused (number of players) 14:04:02 <PublicServer> *** Game unpaused (number of players) 14:04:05 <PublicServer> *** V453000 joined the game 14:10:48 <PublicServer> *** V453000 has joined spectators 14:10:48 <PublicServer> *** Game paused (number of players) 14:11:52 <PublicServer> *** Game still paused (number of players) 14:11:53 <PublicServer> *** bassals joined the game 14:23:14 <PublicServer> *** V453000 has left the game (leaving) 14:26:34 *** Absolutis has joined #openttdcoop 14:26:39 <Absolutis> !password 14:26:39 <PublicServer> Absolutis: flunks 14:27:26 *** sla_ro|master has joined #openttdcoop 14:27:38 <Absolutis> !password 14:27:38 <PublicServer> Absolutis: flunks 14:27:44 <Absolutis> !dl win32 14:27:44 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win32.zip 14:28:57 <PublicServer> *** Game still paused (number of players) 14:28:57 <PublicServer> *** Game unpaused (number of players) 14:28:58 <PublicServer> *** Absolutis joined the game 14:28:59 <PublicServer> <Absolutis> hey 14:29:01 <PublicServer> <Sietse> hey 14:30:51 <PublicServer> <Absolutis> all major stations done? 14:30:57 <PublicServer> <Sietse> think so 14:31:07 <PublicServer> <Absolutis> hm 14:31:10 <PublicServer> <Sietse> some BBH and SLHs to go 14:31:54 *** Firartix has joined #openttdcoop 14:35:45 <Tray> !password 14:35:45 <PublicServer> Tray: upping 14:35:54 <Tray> !dl lin 14:35:54 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-linux-generic-i686.tar.xz 14:36:49 <PublicServer> *** Tray joined the game 14:49:43 *** Tray has quit IRC 14:49:43 <PublicServer> *** Tray has left the game (connection lost) 14:50:36 *** Firestar has joined #openttdcoop 14:50:41 <Firestar> !password 14:50:41 <PublicServer> Firestar: indoor 14:50:56 *** Tray has joined #openttdcoop 14:51:12 <Firestar> hi tray 14:51:16 <PublicServer> <Absolutis> how the heck to conneckt that one line 14:51:20 <PublicServer> <Absolutis> connect* 14:51:33 <PublicServer> *** Firestar joined the game 14:51:42 <PublicServer> <Firestar> which one? 14:51:52 <PublicServer> <Absolutis> SLH 05 14:52:19 <PublicServer> <Firestar> can i help? 14:52:22 <PublicServer> <Absolutis> sure 14:53:11 *** Tray|2 has joined #openttdcoop 14:53:32 <PublicServer> <Absolutis> there 14:57:42 <PublicServer> <Absolutis> done 14:57:44 <PublicServer> <Firestar> k 14:58:10 <PublicServer> <Absolutis> it's a bit large though 14:58:28 <PublicServer> <Firestar> look at Vs snake nest BBH 14:58:34 <PublicServer> <Absolutis> yep 14:58:44 <PublicServer> <Absolutis> about 3 times larger 14:59:03 *** Tray has quit IRC 14:59:10 <PublicServer> <Absolutis> but well, he has to connect LLL___RRR to LLL_RRR instead of LL_RR to LR 14:59:56 <PublicServer> <Absolutis> and, well no hubs will probably expand that way 14:59:59 <PublicServer> <Absolutis> hmm 15:00:17 <PublicServer> <Absolutis> i could build a hidden hub there 15:03:35 <PublicServer> <Sietse> help with signaling always welcome :) 15:03:38 *** Ivan_M has quit IRC 15:07:39 <PublicServer> <Sietse> long time ago for me :) 15:08:01 <PublicServer> <Sietse> you are right 15:08:35 <PublicServer> *** Maraxus has joined company #1 15:09:01 <PublicServer> <Sietse> prios needed? 15:09:04 <PublicServer> <Sietse> and if so, how long? 15:09:18 <PublicServer> <Firestar> dont ask me i dont understand prios 15:09:32 <PublicServer> <Sietse> hehehe 15:09:50 <PublicServer> <Sietse> ML should always run on fullspeed 15:10:08 <PublicServer> <Sietse> so prios needed to prevent joining trains from blocking them 15:10:28 <PublicServer> <Sietse> I leave it for the time being 15:10:47 <PublicServer> <Firestar> maybe someone else makes the prios for you 15:11:29 <PublicServer> <Sietse> I can make them as well, just don't know how long 15:23:46 <PublicServer> <Sietse> prios fixed aswell 15:23:52 <PublicServer> <Firestar> k 15:24:10 <PublicServer> <Sietse> hope I remembered it well :) 15:24:49 <PublicServer> <Absolutis> brb 15:27:52 <PublicServer> *** Firestar has left the game (leaving) 15:27:58 *** Firestar has quit IRC 15:29:39 *** TWerkhoven[l] has joined #openttdcoop 15:37:32 <PublicServer> <Absolutis> lolol 15:38:02 <PublicServer> *** {TWerkhoven[l]} joined the game 15:42:27 *** bassals has quit IRC 15:42:42 <PublicServer> *** bassals has left the game (leaving) 15:45:54 <PublicServer> <Absolutis> gtg 15:46:05 <PublicServer> <Sietse> ciao 15:46:11 <PublicServer> *** Absolutis has left the game (leaving) 15:46:15 <PublicServer> <Maraxus> cu 15:50:07 *** Firestar has joined #openttdcoop 15:50:12 <Firestar> how are you getting on? 15:50:42 *** Firestar has quit IRC 15:51:09 *** Firestar has joined #openttdcoop 15:51:12 <PublicServer> <Sietse> wondering whether to try building a BBH or not 15:51:41 <Firestar> if ya still know how to build one then try it 15:52:16 <PublicServer> <Maraxus> will I try - and then someone else will correct my mistakes... 15:52:27 <PublicServer> <Sietse> hehe :) 15:52:55 <Firestar> everyone makes mistakes :) 15:53:00 <PublicServer> <Sietse> 2-2-3 is tricky 15:53:27 <Firestar> have fun 15:53:30 <PublicServer> <Sietse> cheers 15:53:38 <PublicServer> <Maraxus> it's my first try to build a BBH so it might end up a bit messy 15:53:56 <PublicServer> <Sietse> hehe, I have some long time ago 15:54:06 <PublicServer> <Sietse> so everything is rusty 15:54:24 <PublicServer> <Sietse> just finished the first SLH as a start 15:54:59 <Firestar> with me helping signaling xD 15:55:06 <PublicServer> <Sietse> true that 15:55:24 <PublicServer> <Sietse> probably I still missed some 15:58:31 <Firestar> just tell me in irc if ya need some signaling help to be faster ;) 15:58:49 <PublicServer> <Sietse> thanks! 16:00:16 <Firestar> np 16:00:34 <PublicServer> *** {TWerkhoven[l]} has joined company #1 16:03:09 <Firestar> hi twerkhoven 16:03:12 <PublicServer> <TWerkhoven[l]> ello 16:03:21 <Firestar> hows going? 16:03:32 <TWerkhoven[l]> im finished, and back in the house from the rain 16:03:55 <Firestar> its sunny here 16:04:34 <TWerkhoven[l]> wheres here? 16:05:39 <Firestar> austria vienna 16:08:04 <V453000> !password 16:08:04 <PublicServer> V453000: skulls 16:08:14 <PublicServer> *** V453000 has left the game (connection lost) 16:08:39 <PublicServer> *** V453000 joined the game 16:08:40 <PublicServer> <V453000> hi 16:08:43 <PublicServer> <Sietse> hey 16:08:45 <PublicServer> <Maraxus> hi V 16:09:54 <Firestar> hi V 16:11:13 <PublicServer> *** Firestar has left the game (connection lost) 16:11:35 <PublicServer> *** Firestar joined the game 16:12:18 <PublicServer> *** {TWerkhoven[l]} has joined spectators 16:18:55 <PublicServer> *** Firestar has left the game (connection lost) 16:19:30 <Firestar> !password 16:19:30 <PublicServer> Firestar: azures 16:19:45 <PublicServer> *** Firestar joined the game 16:36:48 <PublicServer> <V453000> whoever is trying to help me, please stop 16:37:49 <Mazur> I know nothing, _no-thing_! 16:38:00 <PublicServer> <Firestar> then come on server 16:38:19 <Mazur> Sorry, otherwise occupied. 16:38:41 <PublicServer> *** Firestar has left the game (leaving) 16:38:47 *** Firestar has quit IRC 16:41:03 *** gus has joined #openttdcoop 16:41:23 *** gus has quit IRC 16:43:48 *** sane has joined #openttdcoop 16:47:05 <sane> !password 16:47:05 <PublicServer> sane: snored 16:47:14 <PublicServer> *** sane joined the game 16:49:45 <PublicServer> *** sane has left the game (leaving) 16:49:52 *** sane has quit IRC 16:57:33 <PublicServer> <V453000> there we go :) 2way SLH 16:58:15 <PublicServer> <Maraxus> :) 16:58:21 <PublicServer> <Sietse> looks nice 16:58:47 <PublicServer> <V453000> should actually be even quite small and believe or not, expandable 16:59:03 <PublicServer> <V453000> which are usually two major issues with 2ways slhs :) 17:05:23 *** DayDreamer has joined #openttdcoop 17:05:27 *** bassals has joined #openttdcoop 17:05:30 *** DayDreamer has quit IRC 17:06:21 <PublicServer> *** bassals joined the game 17:06:33 <PublicServer> <bassals> hello 17:06:35 <PublicServer> <Sietse> hey 17:06:35 <PublicServer> <V453000> hi 17:06:37 <PublicServer> <Maraxus> hi 17:07:03 <PublicServer> <bassals> what is still needed? 17:07:07 <PublicServer> <bassals> oh 2 bbh 17:07:10 <PublicServer> <V453000> madness 17:09:12 <PublicServer> <bassals> nobody dares to do the second central bbh :-D 17:09:20 <PublicServer> <V453000> :( 17:09:27 <PublicServer> <bassals> seeing how is the snake nest been done... 17:09:33 <PublicServer> <V453000> snake is extreme 17:10:00 <PublicServer> <bassals> definitely 17:14:18 <PublicServer> *** Maraxus has joined spectators 17:21:21 *** Firestar has joined #openttdcoop 17:21:30 <Firestar> how re ya gettin on? 17:23:46 *** LoPo has joined #openttdcoop 17:24:49 <LoPo> hello 17:24:52 <LoPo> !players 17:24:54 <PublicServer> LoPo: Client 66 (Orange) is V453000, in company 1 (Trunington Transport) 17:24:54 <PublicServer> LoPo: Client 9 (Orange) is Sietse, in company 1 (Trunington Transport) 17:24:54 <PublicServer> LoPo: Client 88 (Orange) is bassals, in company 1 (Trunington Transport) 17:24:54 <PublicServer> LoPo: Client 16 is Maraxus, a spectator 17:24:54 <PublicServer> LoPo: Client 56 is TWerkhoven[l], a spectator 17:25:02 <PublicServer> <V453000> hy 17:25:08 <PublicServer> <Sietse> hi 17:25:14 <LoPo> how are things going? :) 17:25:18 <LoPo> !password 17:25:18 <PublicServer> LoPo: crouch 17:25:40 <PublicServer> <Sietse> making a mess ;) 17:26:21 <Firestar> hi 17:26:31 <Firestar> how that? 17:26:33 <LoPo> a mess? :P 17:26:49 <PublicServer> *** LoPo joined the game 17:27:12 <PublicServer> <LoPo> wow nice BBH V :) 17:27:18 <PublicServer> <LoPo> The Snake nest 17:27:21 <Firestar> what mess were ya makin? 17:27:25 <PublicServer> <V453000> mhm :) you can show your awesomeness on the neigbour of that :p 17:27:36 <PublicServer> <V453000> thanks :) 17:27:39 <Firestar> !password 17:27:39 <PublicServer> Firestar: crouch 17:27:39 <PublicServer> <LoPo> :O 17:27:41 <PublicServer> <LoPo> nice 17:27:43 <PublicServer> <LoPo> yeah! 17:27:50 <PublicServer> <LoPo> 3-.3 17:28:28 <PublicServer> *** Firestar joined the game 17:28:32 <PublicServer> *** Firestar has joined company #1 17:28:52 <PublicServer> <LoPo> k ill start on it after dinner 17:28:54 <PublicServer> <LoPo> brb 17:28:56 <PublicServer> *** LoPo has joined spectators 17:33:59 *** pugi has quit IRC 17:37:06 <PublicServer> *** Firestar has left the game (leaving) 17:37:15 *** Firestar has quit IRC 17:37:47 *** Rhamphoryncus has joined #openttdcoop 17:47:54 <Rhamphoryncus> !playercount 17:47:54 <PublicServer> Rhamphoryncus: Number of players: 6 (3 spectators) 17:49:02 <Rhamphoryncus> huh, updated version 17:49:24 <Rhamphoryncus> !password 17:49:24 <PublicServer> Rhamphoryncus: fouler 17:49:35 <PublicServer> *** Rhamphoryncus joined the game 17:57:28 *** Firestar has joined #openttdcoop 17:57:40 <Firestar> !password 17:57:40 <PublicServer> Firestar: fouler 17:58:03 <PublicServer> *** Firestar joined the game 17:59:06 <PublicServer> <LoPo> V453000: question? why do you have no prios on your BBH? is it not needed at these speeds? 17:59:28 <PublicServer> <V453000> no 17:59:47 <PublicServer> <V453000> I believe the merge is so random that prios arent really necessary 17:59:53 <PublicServer> <V453000> and if they are I can add them later 18:00:43 <PublicServer> <V453000> simply said, it is a choice leading towards a line. IF that line can take the traffic, it wont jam. IF it can take no more traffic, it will jam there and trains will redirect to other lines anyway 18:01:47 *** El has joined #openttdcoop 18:02:14 <El> Identify 18:02:34 <V453000> tell that to nickserv :p 18:02:45 <PublicServer> <Firestar> hi El_Timuel 18:02:52 <El> wussup man 18:03:06 <El> im at school 18:03:25 <PublicServer> <Firestar> i could still play ottd even in school 18:03:31 <PublicServer> *** {TWerkhoven[l]} has joined company #1 18:04:17 <El> iim about to when i have time 18:04:40 <PublicServer> <Rhamphoryncus> So how close are we to adding trains? Obviously we're still missing pieces but others look ready. 18:05:02 <PublicServer> <Firestar> most of them 18:05:27 <PublicServer> <Rhamphoryncus> Put another way, is it okay if I add some? ;) 18:05:34 <PublicServer> <V453000> all main hubs first please 18:05:40 <PublicServer> <Rhamphoryncus> alright 18:05:43 <PublicServer> <V453000> it wont take that long now 18:06:05 <PublicServer> <Firestar> just some more BBH junctions right? 18:06:20 <PublicServer> <TWerkhoven[l]> 3 or so, some of which are being worked on 18:07:34 <PublicServer> <Sietse> danke schon fur signaling :) 18:08:04 <PublicServer> <Firestar> im actually german 18:08:15 <PublicServer> <Sietse> not austrian> 18:08:26 <PublicServer> <Firestar> language is the same 18:08:29 <PublicServer> <Firestar> mostly 18:08:46 <El> how do you say "get to the choppa!"? 18:09:06 <PublicServer> <Sietse> can someone review MSH07? 18:09:29 <PublicServer> <Sietse> on correctness, I know it is messy and stretched :) 18:10:14 <PublicServer> <V453000> it is ok, I would love to see the mergers have some waiting bays but you can always add that 18:10:25 <PublicServer> <V453000> ... some of the choices are too short so trains cant fit in 18:13:08 <PublicServer> <Rhamphoryncus> that remaining BBH looks.. challenging. I'd give it a try but I think I left an arrow to the knee in my other pants. 18:13:50 <PublicServer> <Firestar> which one? that near Vs SLH 08? 18:13:56 <PublicServer> <Rhamphoryncus> yup 18:14:35 <PublicServer> <Firestar> have fun! 18:14:53 <PublicServer> <Rhamphoryncus> thanks ;) 18:15:20 <PublicServer> <V453000> yes that one is extremely hard 18:15:26 <PublicServer> <V453000> I intended to do it originally 18:15:29 <PublicServer> <V453000> but if you dare 18:15:52 <PublicServer> <Firestar> V let others take some challenge and have fun 18:16:06 <PublicServer> <V453000> read what I said? 18:17:10 <PublicServer> <Firestar> well i actually like what you said at your SLH 09 to the farm! XD 18:17:22 <PublicServer> <V453000> how is that related 18:18:04 <PublicServer> <Firestar> well i cant imagine that youre in love with a FARM XD 18:18:22 <PublicServer> <V453000> yes and how is that related to the BBH discussion 18:18:52 <PublicServer> <Firestar> idk 18:18:54 <PublicServer> *** Maraxus has joined company #1 18:21:03 *** Razaekal has joined #openttdcoop 18:21:03 *** Razaekel is now known as Guest3540 18:21:03 *** Razaekal is now known as Razaekel 18:21:22 <PublicServer> <Rhamphoryncus> I'm going to play with the BBH a bit, but I don't intend to go all the way and get it done 18:22:02 <PublicServer> <V453000> want help? 18:22:27 <Rhamphoryncus> Boo, connection problems 18:22:51 <PublicServer> <V453000> hm 18:22:52 <PublicServer> <Firestar> i cant help that too 18:22:54 <PublicServer> <V453000> that looks spread out 18:22:57 <PublicServer> *** Rhamphoryncus has left the game (general timeout) 18:22:57 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 18:23:08 <Rhamphoryncus> Yeah, I'll need help 18:23:34 <Rhamphoryncus> It's stuck right on top of the lake so my plan was to surround the lake 18:24:05 <PublicServer> <Firestar> the lake itself looks a bit like austria 18:24:28 *** Guest3540 has quit IRC 18:24:43 <PublicServer> <V453000> hm 18:24:53 <PublicServer> <V453000> I think the goal would be to try making it in front of the lake 18:25:05 <Rhamphoryncus> Also, separating the 6 components would make it easier to understand 18:25:07 <PublicServer> <V453000> making spread out all around the lake might not help much 18:25:21 <Rhamphoryncus> !password 18:25:21 <PublicServer> Rhamphoryncus: cleats 18:25:41 <PublicServer> *** Rhamphoryncus joined the game 18:26:14 <PublicServer> <V453000> I would try something like this 18:26:26 <PublicServer> <V453000> and as small mergers as humanly possibel 18:27:17 <PublicServer> <V453000> probably with some PBS abuse 18:27:31 <PublicServer> <Rhamphoryncus> heh 18:27:45 <PublicServer> <Rhamphoryncus> I think I'll just watch 18:27:56 <PublicServer> <V453000> as you want ... 18:28:13 <PublicServer> <Firestar> well why not let V making the whole juntcion? 18:30:13 <PublicServer> <V453000> this looks worky 18:32:04 <PublicServer> <V453000> ah yes I left that out :) 18:32:14 <PublicServer> <Rhamphoryncus> :) 18:32:38 <PublicServer> <Rhamphoryncus> You're teraforming a lot more than I would, heh 18:32:52 <PublicServer> <V453000> I didnt terraform almost anything yet 18:32:54 <PublicServer> <Firestar> and you said TF: low 18:33:29 <PublicServer> <Rhamphoryncus> You've done little, but I did even less. However, I bet yours is less obvious. 18:33:45 <PublicServer> <V453000> in a totally different spot :) 18:34:20 <PublicServer> *** Rhamphoryncus has left the game (general timeout) 18:34:20 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 18:34:25 <PublicServer> <Firestar> V453000: youre just unbeatable sometimes 18:34:27 <PublicServer> *** LoPo has joined company #1 18:34:31 <PublicServer> <LoPo> hi 18:34:33 <PublicServer> <V453000> hm? 18:34:47 <PublicServer> <Firestar> hi 18:34:51 <PublicServer> <Firestar> nvm 18:35:11 <PublicServer> <Firestar> hey LoPo re ya gonna go for the BBH? 18:35:18 <PublicServer> <LoPo> yes 18:35:20 <PublicServer> <LoPo> :) 18:35:55 <Rhamphoryncus> heya lopo 18:35:57 <Rhamphoryncus> !password 18:35:57 <PublicServer> Rhamphoryncus: seamen 18:35:59 <Rhamphoryncus> okay, I think I'll stay off for a while. My internet is just too unreliable 18:36:13 <PublicServer> <Firestar> try a bit later 18:36:31 <Rhamphoryncus> and who the heck made that word list?! :P 18:36:44 <PublicServer> <Firestar> what word list? 18:36:48 *** Absolutis has quit IRC 18:36:54 <PublicServer> <Firestar> the commands list or what? 18:38:20 <Rhamphoryncus> password selection. seamen? 18:39:54 <PublicServer> <Firestar> what means actually "WIP"? 18:40:04 <PublicServer> <V453000> work in progress 18:40:04 <PublicServer> <LoPo> work in progress? 18:44:57 <PublicServer> *** LoPo has left the game (general timeout) 18:44:57 <PublicServer> *** LoPo has left the game (connection lost) 18:46:25 <PublicServer> *** Firestar has left the game (leaving) 18:46:29 *** Firestar has quit IRC 18:47:14 <PublicServer> *** {TWerkhoven[l]} has joined spectators 18:47:26 <PublicServer> <TWerkhoven[l]> dinnertime 18:48:27 *** LoPo_ has joined #openttdcoop 18:48:39 <LoPo_> freking yankies... 18:48:47 <LoPo_> blew up my internet :P 18:48:54 <LoPo_> !password 18:48:54 <PublicServer> LoPo_: neater 18:49:33 <PublicServer> *** LoPo joined the game 18:49:40 <PublicServer> <LoPo> hi again 18:49:43 <PublicServer> <V453000> oh hello! 18:50:05 <PublicServer> <LoPo> ? :P 18:50:11 <PublicServer> <V453000> just joking 18:50:25 <PublicServer> <LoPo> ^^ 18:52:12 *** LoPo has quit IRC 18:53:09 *** lmergen has joined #openttdcoop 19:00:27 *** valhallasw has joined #openttdcoop 19:03:10 <PublicServer> <Maraxus> I think BBH 03 is done 19:05:45 *** Rhamphoryncus has quit IRC 19:08:08 <PublicServer> <V453000> I want to see how hard will BBH 04 fail 19:08:19 <PublicServer> <Sietse> hehehe 19:08:29 <PublicServer> <Sietse> impressive construction V 19:08:40 <PublicServer> <V453000> not sure if impressive is the right word :D 19:08:50 <PublicServer> <LoPo> full PBS ?:) 19:08:56 <PublicServer> <V453000> trains might say something different about it 19:10:55 <PublicServer> <V453000> ooh amazing farm at SLH 09 is finally six feet under 19:13:45 <PublicServer> *** Sietse has joined spectators 19:15:41 <PublicServer> <LoPo> ah :P 1/3 done 19:16:23 <PublicServer> *** {TWerkhoven[l]} has joined company #1 19:16:36 *** El has quit IRC 19:17:09 *** Rhamphoryncus has joined #openttdcoop 19:17:11 <PublicServer> <V453000> ooh classic 3 level :) 19:17:27 <Rhamphoryncus> Hammers have been applied to the appropriate pieces of equipment. I have internet access again. 19:17:50 <Rhamphoryncus> !password 19:17:50 <PublicServer> Rhamphoryncus: maiden 19:22:04 <Rhamphoryncus> uhh.. huh 19:22:04 <Rhamphoryncus> damnit :P 19:22:05 <PublicServer> <LoPo> :) 19:24:24 <Rhamphoryncus> Second time's the charm 19:24:56 <PublicServer> *** Rhamphoryncus joined the game 19:31:02 <TWerkhoven[l]> !clcalc erail 3 19:31:09 <TWerkhoven[l]> @clcalc erail 3 19:31:09 <Webster> TWerkhoven[l]: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 19:35:06 *** Firestar has joined #openttdcoop 19:35:07 <Firestar> !password 19:35:07 <PublicServer> Firestar: pegged 19:35:23 <PublicServer> *** Firestar joined the game 19:35:34 <PublicServer> *** {TWerkhoven[l]} has joined spectators 19:35:36 <PublicServer> <TWerkhoven[l]> bbl 19:38:22 <PublicServer> <LoPo> uhmm 19:38:22 <PublicServer> *** Firestar has left the game (connection lost) 19:38:55 <Firestar> !password 19:38:55 <PublicServer> Firestar: pegged 19:39:06 <PublicServer> *** Firestar joined the game 19:45:13 *** Ryton_ has joined #openttdcoop 19:45:38 <PublicServer> *** Ryton joined the game 19:48:36 *** Ryton has quit IRC 19:50:04 <PublicServer> <LoPo> w8 19:50:06 <PublicServer> <LoPo> dont 19:50:08 *** Sylf has quit IRC 19:50:20 <PublicServer> <LoPo> :) 19:50:58 <PublicServer> <Firestar> dont be too angry if im a bit faster than i should be because im hearing some really good music 19:51:06 <PublicServer> <LoPo> :D 19:51:08 <PublicServer> <LoPo> nice 19:51:14 <PublicServer> <LoPo> np im not agry 19:51:36 <PublicServer> <LoPo> but i dont what to brake your bubble if i remove all of the signs ;) 19:52:07 <PublicServer> <Firestar> well the song "scotty - the black pearl" is so good i cantz keep my feet still 19:52:13 <PublicServer> <V453000> I might have an enhancement that might help you a lot LoPo 19:52:35 <PublicServer> <Firestar> ive just got to move them within the rythm XD 19:52:37 <PublicServer> <LoPo> cool 19:52:40 <PublicServer> <V453000> just like !this, the bay is too short 19:52:46 <PublicServer> <LoPo> oky 19:52:48 <PublicServer> <V453000> and prioritizing it is a bit hard with the PBS 19:52:50 <PublicServer> <LoPo> yeah >_< 19:53:00 <PublicServer> <V453000> however if you do this 19:53:02 <PublicServer> <LoPo> hmmm 19:53:06 <PublicServer> <LoPo> that works? 19:53:16 <PublicServer> <LoPo> i can also lengthen the bays 19:53:16 <PublicServer> <Firestar> but sometimes theres no other choice 19:53:46 <PublicServer> <V453000> it isnt entirely a solution but it should help a bit 19:53:53 <PublicServer> <LoPo> oky 19:54:03 <PublicServer> <LoPo> well, if it fails ill lengthen them 19:54:13 <PublicServer> <V453000> it is a thing that I havent yet really used much but it can be useful 19:55:15 <PublicServer> <Firestar> well too bad i dont have the song momma sed from puscifer 20:02:43 <PublicServer> <LoPo> no 20:03:05 <PublicServer> <LoPo> the PBS needs the gap + twoway signals 20:03:24 <PublicServer> <Firestar> why 2way? 20:03:34 <PublicServer> <LoPo> magix 20:03:37 <PublicServer> <LoPo> magic* 20:04:08 <PublicServer> <LoPo> w00t done :D 20:04:14 <PublicServer> <Rhamphoryncus> woot :D 20:04:16 <PublicServer> <V453000> :) 20:04:19 <PublicServer> <V453000> ok you can add trains now guys 20:04:25 <PublicServer> <Rhamphoryncus> yay! 20:04:31 <PublicServer> <Firestar> finally! 20:04:53 <PublicServer> <Firestar> well someone could have made something like a train yard 20:05:04 <PublicServer> <V453000> why so? 20:05:20 <PublicServer> <V453000> when you choose the trains and wagons 20:05:24 <PublicServer> <Firestar> ya know the places with the depots and stuff 20:05:31 <PublicServer> <V453000> just for groups and everyone can do that on their own 20:05:49 <PublicServer> <V453000> places with the depots? 20:06:31 <PublicServer> <LoPo> hmmm 20:06:33 <PublicServer> <Firestar> for mainentance when theyre on but only fr some more eyecandy XD 20:06:39 <PublicServer> <LoPo> expanding this baby will be hard :S 20:07:25 <PublicServer> <Firestar> here everything will be made harder 20:10:15 <PublicServer> <Rhamphoryncus> damn, I'm not the first XD 20:10:35 <PublicServer> <LoPo> dont forget the speed limmit guys 20:11:05 <PublicServer> <Rhamphoryncus> and enter 112 to get 111 20:11:35 <PublicServer> <Ryton> still lots of SLH's to go? 20:14:37 <PublicServer> <V453000> trains should not be able to enter any depot 20:14:44 <PublicServer> <Rhamphoryncus> alright 20:14:58 *** Le_Timuel has joined #openttdcoop 20:15:10 <PublicServer> <LoPo> is servce trains on? :P 20:15:38 <PublicServer> <LoPo> nice steamers :D 20:15:48 <PublicServer> <LoPo> me like 20:16:02 <PublicServer> <V453000> oh the engine behind it doesnt fill up 10k hp :) 20:16:29 <PublicServer> <Rhamphoryncus> what's the plan for gold drop? 20:17:33 <Le_Timuel> !password 20:17:33 <PublicServer> Le_Timuel: suntan 20:17:49 <PublicServer> *** El_Timuel joined the game 20:20:02 <PublicServer> <V453000> uhm who is building Tendingworth Woods etc? 20:20:12 <PublicServer> <Firestar> me 20:20:18 *** lmergen has quit IRC 20:20:34 <PublicServer> *** bassals has left the game (leaving) 20:20:38 <PublicServer> <V453000> you need doubled bridges on ML 20:20:48 <PublicServer> <LoPo> :D 20:21:50 <PublicServer> <LoPo> the ML has 3 lines 20:21:53 <PublicServer> <Rhamphoryncus> ahahaha, I just realized that Big Boy is split down the middle 20:21:55 <PublicServer> <LoPo> not 2 20:22:02 <PublicServer> <Ryton> SLH's should be built to be expandable, right? 20:22:04 <PublicServer> <LoPo> Firestar 20:22:24 <PublicServer> <Ryton> I like SLH10 in that matter :-) 20:22:26 <PublicServer> <LoPo> ill help you in a sec with the SLH, oky? 20:23:16 <PublicServer> <Rhamphoryncus> ahaha, forgot the power plant at coal drop 20:23:31 <PublicServer> <Rhamphoryncus> any suggestions on placement? 20:23:57 <PublicServer> *** Rhamphoryncus has left the game (general timeout) 20:23:57 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 20:24:15 <Rhamphoryncus> damn POS keyboard 20:24:22 <Rhamphoryncus> !password 20:24:23 <PublicServer> Rhamphoryncus: suntan 20:24:33 <PublicServer> *** Rhamphoryncus joined the game 20:25:13 <PublicServer> <Rhamphoryncus> are those signs a suggestion? 20:29:23 <PublicServer> <LoPo> oops :P 20:29:37 <PublicServer> <El_Timuel> should I put a FPP by the station? 20:29:49 <PublicServer> <LoPo> we also need an exit the other way 20:29:55 <PublicServer> <LoPo> firestar 20:30:29 <PublicServer> <LoPo> that is an idea 20:31:33 <PublicServer> <LoPo> ??? 20:31:58 <PublicServer> <LoPo> what is that? 20:32:02 <PublicServer> <LoPo> at ???? 20:33:07 <PublicServer> <Rhamphoryncus> construction while tracking a train: good idea or AWESOME idea? XD 20:33:33 <PublicServer> <LoPo> is it an idea? :P 20:33:57 <PublicServer> <Rhamphoryncus> there were some signs so I blew them up 20:34:43 <PublicServer> <Rhamphoryncus> :O doh 20:35:13 <PublicServer> <V453000> :) 20:35:23 <PublicServer> <Ryton> hmm, newGRF error here... am I the only oneN 20:35:23 <PublicServer> <Ryton> ? 20:35:29 <PublicServer> <El_Timuel> i got it too 20:35:31 <PublicServer> <Rhamphoryncus> nope, me too 20:35:31 <PublicServer> <V453000> no it just tells everyone 20:35:33 <PublicServer> <LoPo> i got it to 20:35:39 <PublicServer> <Firestar> me too 20:35:57 <PublicServer> <Ryton> ok, so it can be ignored :P 20:36:05 <PublicServer> *** TWerkhoven[l] has left the game (general timeout) 20:36:05 <PublicServer> *** TWerkhoven[l] has left the game (connection lost) 20:37:17 <PublicServer> <Rhamphoryncus> is there a minimum population for banks? 20:37:22 <PublicServer> <V453000> no 20:37:38 <PublicServer> <V453000> just need more buildings 20:37:40 <PublicServer> <V453000> well actually 20:37:46 <PublicServer> <V453000> there is 1 bank per 1200 pop 20:38:10 <PublicServer> <Rhamphoryncus> alright 20:38:12 <PublicServer> <V453000> but it starts at 0 it seems 20:38:14 <PublicServer> <V453000> even tiny towns have it 20:38:36 <PublicServer> <El_Timuel> i should go ahead and make an fpp for the station? 20:38:46 <PublicServer> <V453000> probably, yes 20:39:41 <PublicServer> <El_Timuel> placement ideas? 20:41:17 <PublicServer> *** {TWerkhoven[l]} joined the game 20:41:33 <PublicServer> *** Sietse has joined company #1 20:41:45 <PublicServer> *** {TWerkhoven[l]} has joined company #1 20:41:57 <PublicServer> <TWerkhoven[l]> ello 20:41:59 <PublicServer> <V453000> hi 20:42:01 <PublicServer> <Firestar> hi 20:42:07 <PublicServer> <Ryton> hey TW 20:42:14 <PublicServer> <Maraxus> hi 20:42:25 <PublicServer> <Sietse> back :) 20:42:31 <PublicServer> <Rhamphoryncus> gah! That's my second gold mine 20:42:35 <PublicServer> <Sietse> TRAINS!! 20:42:45 <PublicServer> <TWerkhoven[l]> steamers even 20:42:51 <PublicServer> <TWerkhoven[l]> (with a diesel to keep hp up) 20:43:21 <PublicServer> <Sietse> need fpp and refinery 20:43:51 <PublicServer> <El_Timuel> whats the best place to put it? 20:44:15 <PublicServer> <LoPo> Firestar: are you done with the SLH? 20:44:21 <PublicServer> <Sietse> does not matter much 20:44:31 <PublicServer> <El_Timuel> just in the area? 20:44:33 <PublicServer> <Firestar> think so idk 20:44:57 <PublicServer> <LoPo> no :P 20:45:03 <PublicServer> <LoPo> look at the signs plz 20:46:17 <PublicServer> <V453000> wtf 20:46:24 <PublicServer> <V453000> who added 4 exactly the same steamers to my station 20:46:39 <PublicServer> <V453000> oh wait that isnt my station 20:46:46 <PublicServer> <TWerkhoven[l]> lol 20:46:56 <PublicServer> <V453000> ok then which noob just copied my trains wihout making his own? 20:47:02 <PublicServer> <El_Timuel> lol 20:47:13 <PublicServer> <TWerkhoven[l]> not built any trains yet 20:47:34 <PublicServer> <Rhamphoryncus> I've got 10 ^_^ 20:48:04 <PublicServer> <Rhamphoryncus> but 2 I'll have to sell. Or let sit idle until we spawn more gold mines. 20:49:50 *** chester has joined #openttdcoop 20:50:22 <PublicServer> <El_Timuel> how far from the station can the industry be? 20:50:34 <chester> !password 20:50:34 <PublicServer> chester: cordon 20:50:47 *** pugi has joined #openttdcoop 20:50:50 <PublicServer> <Rhamphoryncus> It depends on the station's catchment area, but the station can be expanded 20:50:57 <PublicServer> *** chester joined the game 20:51:04 <PublicServer> <Rhamphoryncus> There's all sorts of candy tiles that are good for surrounding an industry 20:51:18 <PublicServer> <V453000> hi chester :) 20:51:18 <PublicServer> <El_Timuel> okay 20:51:20 <PublicServer> <LoPo> that is ugly :P 20:51:22 <PublicServer> <Ryton> not me (this time) ;-) 20:51:24 <PublicServer> <chester> hi 20:51:30 <PublicServer> <Ryton> nor the previous :p 20:51:30 <PublicServer> <Rhamphoryncus> But.. I'd say keep it in the 5-10 range if practical 20:51:37 <PublicServer> <Firestar> hi 20:51:43 <PublicServer> <El_Timuel> sounds good 20:52:17 <PublicServer> <Rhamphoryncus> yay bank! 20:52:21 <PublicServer> <V453000> yes :) 20:54:00 <PublicServer> <El_Timuel> Why wont it let me build an fpp? 20:54:10 <PublicServer> <V453000> you need a flat area for it 20:54:10 <PublicServer> <Ryton> can one please check SLH12? 20:54:42 <PublicServer> <V453000> build it exactly there El_Timuel and it will fit 20:54:45 <PublicServer> <El_Timuel> only one aloowed per town? 20:55:00 <PublicServer> <V453000> ah :) 20:55:16 <PublicServer> <V453000> try now 20:55:22 <PublicServer> <El_Timuel> destroy the competition :) 20:55:29 <PublicServer> <El_Timuel> thanks 20:59:32 <PublicServer> <Firestar> thx for the gold mines 20:59:46 <PublicServer> <V453000> lol 20:59:50 <PublicServer> <LoPo> 2 :P 21:00:17 <PublicServer> <LoPo> Firestar: maybe move the station so we have more room for Sidelines 21:00:35 <PublicServer> <LoPo> the station is quite close to the hub now 21:00:50 <PublicServer> <Firestar> i would have liked to move it but the gold mine is blocking now -.- 21:00:56 <PublicServer> *** Ryton has left the game (leaving) 21:01:08 *** Ryton_ has quit IRC 21:02:08 <PublicServer> <Rhamphoryncus> okay, I should be able to find some gold now ;) 21:02:28 <PublicServer> <Firestar> come to my wood station you have two gold mines there 21:03:50 <PublicServer> <V453000> the modern trains going 111 are amazing :D 21:03:54 <PublicServer> <Rhamphoryncus> lol 21:04:02 <PublicServer> <LoPo> Firestar: how about this? 21:04:32 <PublicServer> <Firestar> could ya make the speed limit? for my train newly built 21:04:43 <PublicServer> <V453000> just set it in the timetable 21:04:55 <PublicServer> <V453000> open order window, top right of that window is timetable swap 21:05:10 <PublicServer> <V453000> then you click on the travel order and in the bottom is a set limit button 21:05:20 <PublicServer> <Firestar> i know an easier 21:05:22 <PublicServer> <Firestar> way 21:05:37 <PublicServer> <El_Timuel> the fpp isn't in range of the pickup, and I dont know what to do 21:05:39 <PublicServer> <V453000> then why do you ask others to do it 21:05:47 <PublicServer> <V453000> El_Timuel: it is 21:05:53 <PublicServer> <El_Timuel> sorry 21:05:55 <PublicServer> <V453000> see those stations 21:06:06 <PublicServer> <V453000> so called station walking 21:06:09 <PublicServer> <Firestar> LoPo: i dont understand prios and i never will please could make it for the junction? 21:06:39 <PublicServer> <El_Timuel> nothing is available for pickup though? 21:06:41 <PublicServer> <V453000> you never will is a bit strong statement :D 21:06:51 <PublicServer> <LoPo> Firestar: orders done :) 21:06:53 <PublicServer> <V453000> El_Timuel: no because there are no food trains :) 21:06:57 <PublicServer> <chester> he knows what he says 21:07:00 <PublicServer> <Firestar> i just know it 21:07:02 <PublicServer> <LoPo> check them out, so you know how they work 21:07:20 <PublicServer> <Firestar> and i think my trains have got too much hp xD 21:07:26 <PublicServer> <V453000> when food trains start picking up, the FPP will start supplying food to the station 21:07:40 <PublicServer> <LoPo> 24k is just fine ;0 21:07:47 <PublicServer> <V453000> Firestar: if you understand pre-signals, you understand prios 21:08:06 <PublicServer> <El_Timuel> oh k i didnt realize about the "walker" stations 21:08:20 <PublicServer> <Firestar> i can remember that someone said i should leave the signals alone when i dont understand prios 21:08:34 <PublicServer> <V453000> what? 21:08:40 <PublicServer> <Firestar> whats a "walker" station? 21:09:07 <Tray|2> !dl win32 21:09:07 <PublicServer> Tray|2: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win32.zip 21:09:19 <PublicServer> <El_Timuel> lol the ones that are connected long distances 21:09:41 <PublicServer> <Firestar> bring in more money 21:10:02 <TWerkhoven[l]> untill the trainnetwork becomes profitable 21:10:06 <Tray|2> !password 21:10:06 <PublicServer> Tray|2: glades 21:10:23 <PublicServer> *** Tray joined the game 21:10:39 <PublicServer> <chester> i thought only pro play here 21:10:50 <PublicServer> <V453000> that would be pro-zone 21:10:52 <PublicServer> <LoPo> :P 21:10:54 <TWerkhoven[l]> this is public 21:11:08 <PublicServer> <V453000> and even on pro-zone are some noobs like LoPo 21:11:10 <PublicServer> <V453000> :P 21:11:14 <TWerkhoven[l]> and me 21:11:28 <PublicServer> <LoPo> :D 21:11:34 <PublicServer> <LoPo> omg :P 21:11:40 <PublicServer> <LoPo> i had it comming 21:11:51 <PublicServer> <chester> iv built trigger+cyclotron for maglev line, am i pro? 21:11:57 <PublicServer> <V453000> no 21:12:12 <PublicServer> <V453000> but you can build here :P 21:12:47 <PublicServer> <Firestar> XeryusTC built some factory constructions and an ICE/SBahn construction too is he pro? 21:13:07 <hylje> !password 21:13:07 <PublicServer> hylje: glades 21:13:09 <PublicServer> *** hylje has left the game (connection lost) 21:13:19 <PublicServer> *** hylje joined the game 21:13:22 <PublicServer> <V453000> yes, and nice that you know only his youtube stuff 21:13:34 <PublicServer> <Firestar> i subscribed his channel 21:15:05 <PublicServer> <hylje> i still like how you manage that mix of system and mess in your bbh V 21:15:16 <PublicServer> <V453000> :D thank you 21:15:27 <PublicServer> <hylje> mine's just a terrible mess 21:16:25 <PublicServer> <Firestar> k my trains have an instant unload xD 21:16:43 <PublicServer> <V453000> yes these wagons do :) 21:17:11 <PublicServer> <Firestar> well coming into the station and leaving after one or two sec 21:17:23 <PublicServer> <TWerkhoven[l]> please make sure you put trains in the right groups when you make new trains 21:17:30 <PublicServer> <TWerkhoven[l]> theres a lot of ungrouped trains right now 21:17:52 <PublicServer> <Tray> moment please 21:17:58 <PublicServer> <V453000> im not sure if we need to group trains much this game 21:18:04 <PublicServer> <hylje> cloning a similar train and modifying that is an easy way to not forget the magic 21:18:30 <PublicServer> <Rhamphoryncus> Probably not, but I'm neurotic :) 21:19:07 <TWerkhoven[l]> cloning will be less used as theres no trainyard methinks 21:19:14 <TWerkhoven[l]> its not a huge issue 21:19:24 <PublicServer> <hylje> ERROR ERROR ERROR 21:19:51 <PublicServer> <TWerkhoven[l]> note to self: when hooking up adepot, make sure you add it to the right line 21:21:27 <PublicServer> <Tray> Wich wagoon is preffered for oil? Does it matter? 21:21:33 <PublicServer> <V453000> any you like 21:21:45 <PublicServer> <TWerkhoven[l]> entire train composition is up to the builder 21:21:51 <PublicServer> <V453000> trains have different accelerations and capacities even if we use the same wagons so it totally doesnt matter 21:22:01 <PublicServer> <El_Timuel> can i go ahead and make a couple food trains? 21:22:08 <PublicServer> <V453000> sure 21:23:14 <PublicServer> <Tray> Train 89? 21:24:04 <PublicServer> <Firestar> can i fund oil refinery? 21:24:10 <PublicServer> <V453000> sure thing 21:24:13 <PublicServer> <Tray> Please do so. 21:24:17 *** ostannard has joined #openttdcoop 21:24:19 <PublicServer> <Tray> I tried to and failed -.- 21:24:45 <PublicServer> <Firestar> it can only be placed near tzhe edge of map 21:25:19 <PublicServer> <Firestar> train 83 too? 21:25:53 <PublicServer> <Firestar> who owns the trains 89 and 83? 21:25:53 <PublicServer> <Tray> I can't see any problem. 21:25:55 <PublicServer> <V453000> Tray: fancy a floating refinery? 21:25:55 <PublicServer> <Tray> My 21:26:05 <PublicServer> <Tray> wasn't me 21:26:11 <PublicServer> <V453000> I built it 21:26:17 <PublicServer> <Firestar> then what are they doing at the oil refinery station? 21:26:19 <PublicServer> <V453000> works now :p 21:26:26 <PublicServer> <Tray> don't know 21:26:32 <PublicServer> <V453000> oh, no clue about the trains, not mine 21:26:34 <PublicServer> <hylje> planes 21:26:48 <PublicServer> <Tray> I'll take a look at the trains 21:27:06 <PublicServer> <Firestar> theyre supposed to be at the wood drop station 21:27:24 <PublicServer> <Tray> I think I know that. 21:27:30 <PublicServer> <El_Timuel> whats the deal with the cars, are they just eye candy? 21:27:32 <PublicServer> <Tray> Please tell me why they're not (: 21:27:56 <PublicServer> <LoPo> MM 21:28:02 <PublicServer> <LoPo> read the group name 21:28:28 <PublicServer> <Rhamphoryncus> oops, stopped the wrong train :D 21:28:47 <PublicServer> *** ostannard joined the game 21:28:51 <PublicServer> *** ostannard has joined company #1 21:28:56 <PublicServer> <Tray> can someone please !check why the train chooses a wrong path 21:29:02 <PublicServer> <Tray> cause I don't know 21:29:08 <PublicServer> <LoPo> transfer stations are allowed V? 21:29:10 <PublicServer> <hylje> missing electric bit somewhere? 21:29:17 <PublicServer> <Tray> wood should go to the topleft 21:29:27 <PublicServer> <V453000> very easy Tray, make the SLH02 out WP earlier not after the split 21:29:31 <PublicServer> <V453000> the train doesnt go to the drop 21:29:35 <PublicServer> <V453000> it goes to the waypoint 21:29:37 <PublicServer> <Tray> oh 21:29:40 <PublicServer> <V453000> and that part of waypoint is closer 21:29:54 <PublicServer> <Rhamphoryncus> damn. Obvious in hindsight 21:29:54 <PublicServer> <V453000> will work like this for example 21:30:20 <PublicServer> <Tray> Thanks. 21:30:23 <PublicServer> <V453000> LoPo: if you want to build one ... but not very recommended 21:30:42 <PublicServer> <V453000> but why not I guess 21:30:44 <PublicServer> <Firestar> ok gtg cya tomorrow 21:30:46 <PublicServer> *** Firestar has left the game (leaving) 21:30:50 <PublicServer> <Rhamphoryncus> I built one, but I'm silly XD 21:30:57 *** Firestar has quit IRC 21:31:00 <PublicServer> <LoPo> there is already one :P so thats why i asked 21:31:19 <PublicServer> <LoPo> see: Wudstone Woods 21:31:29 <PublicServer> <Rhamphoryncus> yeah, that's me 21:31:39 <PublicServer> *** ostannard has left the game (leaving) 21:31:41 *** ostannard has quit IRC 21:31:47 <PublicServer> <V453000> I know I know 21:31:57 <PublicServer> <LoPo> oky oky :) 21:32:30 *** Progman has quit IRC 21:32:30 <PublicServer> <El_Timuel> problem at great franwell mines 21:33:01 <PublicServer> <Rhamphoryncus> heh, nice 21:33:35 <PublicServer> <Rhamphoryncus> what's that bit of diagonal track for after the station? 21:33:49 <PublicServer> <El_Timuel> thank you 21:33:55 <PublicServer> <V453000> makes sure lost trians work with the block signals 21:35:38 <PublicServer> <Tray> oh my god I failed the TL completly (: 21:37:01 <PublicServer> <V453000> that is VERY small capacity wagons Tray :DDD 21:37:03 <PublicServer> <V453000> the goods ones 21:37:13 <PublicServer> <V453000> oh wait 40 21:37:19 <PublicServer> <V453000> I thought it is even less 21:37:25 <PublicServer> <V453000> probably that low for food 21:37:27 <PublicServer> <LoPo> lol poor CT60 train, only driving 111 km/h :P while he can do 300 21:38:14 *** Joosta has joined #openttdcoop 21:39:55 <Joosta> did the version change since last night? 21:40:02 <V453000> tes 21:40:04 <V453000> yes 21:40:08 <Joosta> rgr 21:41:00 <PublicServer> <El_Timuel> wow i love how these trains look 21:41:33 <PublicServer> <Rhamphoryncus> yeah, definitely a candy game 21:41:44 <PublicServer> *** hylje has left the game (leaving) 21:42:34 <Joosta> !password 21:42:34 <PublicServer> Joosta: kisses 21:42:50 <PublicServer> *** Joostas has left the game (connection lost) 21:43:04 <PublicServer> *** Joostas joined the game 21:43:14 <Joosta> nice password... 21:43:38 <PublicServer> <Sietse> romantic :) 21:44:08 <PublicServer> <V453000> anyway, gnight :) 21:44:11 <PublicServer> <LoPo> bb 21:44:13 <PublicServer> <Rhamphoryncus> cya V 21:44:15 <PublicServer> <El_Timuel> bye 21:44:17 <PublicServer> <Maraxus> cu 21:44:32 <PublicServer> *** V453000 has left the game (leaving) 21:45:21 <PublicServer> <Rhamphoryncus> :O 21:45:25 <PublicServer> <Sietse> whoops 21:45:28 <PublicServer> <Rhamphoryncus> lol 21:45:42 <PublicServer> <LoPo> fail :P 21:54:35 <PublicServer> <Rhamphoryncus> ahaha. If I want a train powered just by 12L caprotti's I need 7.. leaving only 0.7 tiles for wagons :D 21:54:43 <PublicServer> <TWerkhoven[l]> lol 21:56:53 <PublicServer> <Tray> I hate local authorities 21:56:56 <PublicServer> <Tray> they suck 22:00:55 <PublicServer> *** Joostas has left the game (leaving) 22:01:01 *** Joosta has quit IRC 22:04:32 <PublicServer> <Rhamphoryncus> So.. hypothetically.. is there a speed at which level crossings are safe? XD 22:04:45 <TWerkhoven[l]> yes, 0mph 22:04:50 <PublicServer> <El_Timuel> lol 22:05:10 <TWerkhoven[l]> xcept when the bus is doing that speed on the crossing of course 22:05:12 <PublicServer> <Tray> what is a levelcrossing? 22:05:28 <PublicServer> <Tray> oh I get it 22:05:55 <PublicServer> <Tray> you could add a signal gap infront of the crossing and use path signals 22:06:09 <PublicServer> <Tray> that's pretty save if you made the gap long eneugh 22:06:16 <PublicServer> <Rhamphoryncus> Yeah, I just saw that 22:08:53 *** DayDreamer has joined #openttdcoop 22:12:44 *** DayDreamer has quit IRC 22:13:53 *** sla_ro|master has quit IRC 22:19:51 <PublicServer> <El_Timuel> wtf shouldent a load of food make more than $ 77k ? 22:20:41 <PublicServer> <Sietse> MSH 03 locked down 22:21:03 <PublicServer> <LoPo> not anymore 22:21:14 <PublicServer> <LoPo> broken prio 22:21:21 <PublicServer> <Sietse> ok 22:23:27 <PublicServer> <El_Timuel> where are the depots for servicing? 22:23:44 <TWerkhoven[l]> there arent any 22:23:50 <PublicServer> <Rhamphoryncus> maintenance is disabled 22:23:51 <PublicServer> <El_Timuel> oh 22:23:53 <PublicServer> <Sietse> no servicing needed 22:23:55 <TWerkhoven[l]> no breakdowns, therefore no maintenance 22:24:21 <TWerkhoven[l]> also no refitting afaik, so depots should only be used to build new trains 22:27:04 *** Sylf has joined #openttdcoop 22:27:04 *** ChanServ sets mode: +o Sylf 22:35:38 *** Sylf has quit IRC 22:39:28 *** Sylf has joined #openttdcoop 22:39:28 *** ChanServ sets mode: +o Sylf 22:45:16 *** Tray|2 has quit IRC 22:45:17 <PublicServer> *** Tray has left the game (connection lost) 22:47:31 <PublicServer> <LoPo> bb guys 22:47:45 <PublicServer> *** LoPo has left the game (leaving) 22:47:45 <PublicServer> <Sietse> bye 22:47:49 <PublicServer> <El_Timuel> cya 22:47:59 <PublicServer> <Maraxus> cu 22:51:26 <PublicServer> *** XeryusTC joined the game 22:53:48 *** LoPo_ has quit IRC 22:57:46 <PublicServer> *** XeryusTC has left the game (leaving) 22:57:57 *** bassals has quit IRC 22:58:07 *** valhallasw has quit IRC 22:58:19 *** bassals has joined #openttdcoop 22:58:41 <PublicServer> *** bassals joined the game 23:02:24 *** ODM has quit IRC 23:05:59 <PublicServer> <Maraxus> gn 23:06:09 <PublicServer> <Rhamphoryncus> cya 23:06:15 <PublicServer> *** Maraxus has left the game (leaving) 23:06:17 <PublicServer> <El_Timuel> cu 23:06:35 *** Maraxus has quit IRC 23:07:07 <PublicServer> *** bassals has left the game (leaving) 23:07:08 *** bassals has quit IRC 23:15:03 <PublicServer> <El_Timuel> gotta go 23:15:13 <PublicServer> <Rhamphoryncus> bye 23:15:30 <PublicServer> *** El_Timuel has left the game (leaving) 23:15:40 *** Le_Timuel has left #openttdcoop 23:19:47 *** chester has quit IRC 23:19:55 <PublicServer> *** chester has left the game (leaving) 23:24:12 <PublicServer> <Sietse> can anyone help me with trains and their orders on SLH 14? 23:24:26 <PublicServer> <Rhamphoryncus> sure, justu a sec 23:25:12 <PublicServer> <Rhamphoryncus> okay, what did you need help with? Just building more trains? 23:25:27 <PublicServer> <Sietse> I made SLH 14, and now added lines 23:25:37 <PublicServer> <Sietse> but now I need trains 23:25:51 <PublicServer> <Sietse> but I do not really know what exact orders to put in 23:25:57 <PublicServer> <Sietse> and what trains to make 23:26:25 <PublicServer> <Rhamphoryncus> full load to your station, then OUT WP, then unload at the target station, then IN WP 23:26:47 <PublicServer> <Sietse> ok, but how to trigger the speed rules? 23:26:54 <PublicServer> <Rhamphoryncus> then go into timetable and make the travel after OUT WP and unload and set them to 112, which rounds down to 111 23:27:47 <TWerkhoven[l]> im actually wondering wether or not thats a bug 23:27:58 <PublicServer> <Rhamphoryncus> I think it is 23:28:00 <TWerkhoven[l]> it seems to change anything i put in 23:28:09 <TWerkhoven[l]> eg 110 ->109 23:28:16 <TWerkhoven[l]> it takes 1 off the top regardless 23:28:40 <PublicServer> <Rhamphoryncus> if you change your displayed units (ie mph or m/s) it might not 23:28:55 <TWerkhoven[l]> ive not tried that yet 23:29:31 <TWerkhoven[l]> mph is same 23:30:23 <PublicServer> <Sietse> Think I got it 23:30:33 <PublicServer> <Sietse> train 226 on the run :) 23:30:56 <PublicServer> <Rhamphoryncus> looks good 23:31:38 <PublicServer> <Rhamphoryncus> FPP pickup needs some tweaking 23:44:19 <PublicServer> *** {TWerkhoven[l]} has joined spectators 23:46:12 <TWerkhoven[l]> gnite all 23:46:15 <PublicServer> <Rhamphoryncus> bye 23:46:17 <PublicServer> <Sietse> night 23:46:35 <PublicServer> <Rhamphoryncus> only the two of us left 23:46:53 <PublicServer> <Sietse> yep 23:47:00 <PublicServer> <Rhamphoryncus> quick, rebuild V's BBH as left-hand drive }:> 23:47:10 <PublicServer> <Sietse> you building something?\ 23:47:12 <PublicServer> <Rhamphoryncus> nope 23:47:22 <PublicServer> <Sietse> heheh, that's a good prank 23:47:30 <PublicServer> <Rhamphoryncus> I'm looking at FPP pickup and pondering the best way to fix it 23:48:00 <PublicServer> <Sietse> what's the issue? 23:48:06 <PublicServer> <Rhamphoryncus> see !jam 23:48:16 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 23:48:32 <PublicServer> <Rhamphoryncus> there were regular 2-tile signals in the waiting bays 23:48:42 <PublicServer> <Rhamphoryncus> but the waiting bays are a tile too short to hold a train 23:48:46 <TWerkhoven[l]> quickest way to fix that is to extend the short bays by one tile 23:48:51 <PublicServer> <Sietse> they'll stack then 23:49:13 <PublicServer> <Rhamphoryncus> besides that.. the trains are always coming in on one track 23:49:14 <TWerkhoven[l]> and then signal it the way you would the waiting bays on an slh-merger 23:49:36 <TWerkhoven[l]> that last one is a problem that will take more to fix 23:50:07 <PublicServer> <Rhamphoryncus> All I've done so far is remove the signals in the waiting bays, but leaving the enter/exit signals 23:50:13 <PublicServer> <Rhamphoryncus> So for now it's an ordinary station 23:50:32 <PublicServer> <Sietse> that's more than sufficient for now 23:50:35 <PublicServer> <Rhamphoryncus> yeah 23:51:22 <PublicServer> <Rhamphoryncus> it's really the bigger balance issue I'm concerned with. Making it handle huge numbers of trains 23:51:28 <PublicServer> <Rhamphoryncus> which don't exist yet ;) 23:51:51 <PublicServer> <Sietse> I doubt if 3 platform each lane is sufficient with high load 23:52:21 <PublicServer> <Rhamphoryncus> yeah 23:52:39 <PublicServer> <Sietse> maglev needs 6 for each afaik 23:52:53 <PublicServer> <Rhamphoryncus> heh 23:53:19 <PublicServer> <Sietse> need output balancing as well with high load on drop and pickup 23:53:34 <PublicServer> <Rhamphoryncus> yeah. Which is something I'm very rough on. 23:54:04 <PublicServer> <Rhamphoryncus> I'm going to build myself a silly feeder ^_^ 23:54:14 <PublicServer> <Sietse> whahaha 23:54:20 <PublicServer> <Sietse> feeders allowed? 23:54:39 <PublicServer> <Rhamphoryncus> I think V saw mine and decided not to argue, lol 23:57:09 <PublicServer> <Sietse> quite some trains on wood already 23:57:52 <PublicServer> <Rhamphoryncus> oi, need more paper pickup trains 23:57:59 <PublicServer> <Sietse> just added 3 23:58:05 <PublicServer> <Rhamphoryncus> ahh, alright