Config
Log for #openttdcoop on 21st April 2012:
Times are UTC Toggle Colours
00:13:58  *** roboboy has joined #openttdcoop
00:32:33  *** Sylf has quit IRC
00:35:23  *** theholyduck has joined #openttdcoop
00:42:00  <PublicServer> <Mazur> Oh, we'e up and running.
00:43:22  <PublicServer> *** FreeflyBen has left the game (leaving)
00:43:22  <PublicServer> *** Game paused (number of players)
00:43:44  <Mazur> And not anymore.
00:50:35  <theholyduck> poor Mazur
00:50:45  <Mazur> Not really.
00:50:48  <Mazur> !unpause
00:50:48  <PublicServer> *** Mazur has unpaused the server. (Use !auto to set it back.)
00:50:50  <PublicServer> *** Game unpaused (number of players)
00:50:51  <Mazur> !auto
00:50:51  <PublicServer> *** Mazur has enabled autopause mode.
00:50:52  <PublicServer> *** Game paused (number of players)
00:51:03  <Mazur> :-D
00:51:15  <XeryusTC> :o
00:51:48  <PublicServer> *** Game still paused (number of players)
00:51:48  <PublicServer> *** Game unpaused (number of players)
00:51:48  <PublicServer> *** XeryusTC joined the game
00:52:52  <PublicServer> <Mazur> Fixed !sync me
00:53:06  <PublicServer> <Mazur> Too easy, Sgt. Major.
00:53:20  <PublicServer> <XeryusTC> xD
00:55:42  <PublicServer> <XeryusTC> wtf
00:55:52  <PublicServer> <XeryusTC> Flateyri Grain :o
00:56:42  <PublicServer> <Mazur> Oddss.
00:56:58  <PublicServer> <Mazur> Oh, must h
00:57:20  <PublicServer> <Mazur> Must have been that FreeflyBen that just passed through.
00:57:50  <PublicServer> <XeryusTC> oh, i read the sign as mfb in my quickness xD
00:57:52  <theholyduck> !dl win64
00:57:52  <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip
00:58:00  <PublicServer> <XeryusTC> but who's that dude then? someone new?
00:58:31  <PublicServer> <XeryusTC> removing wagons from trains anyway
00:58:33  <PublicServer> <Mazur> Never sen him before, but hwe was in and out.
00:58:43  <PublicServer> <XeryusTC> or just delete?
00:58:47  *** Steven has joined #openttdcoop
00:59:18  <Steven> !password
00:59:18  <PublicServer> Steven: shrewd
00:59:37  <PublicServer> *** Steven joined the game
01:00:01  <PublicServer> <Mazur> Hi, St. Even.
01:00:24  <PublicServer> <Steven> lol, hi
01:02:51  <PublicServer> <XeryusTC> the guy cant signal for shit btw
01:03:02  <PublicServer> <Mazur> I had not looed t that yet.
01:03:40  <PublicServer> <XeryusTC> nice
01:03:42  <PublicServer> <XeryusTC> see 1343
01:04:36  <PublicServer> <Mazur> What was its problem?
01:04:50  <PublicServer> <XeryusTC> it visited the drop station but couldnt get out because it was too long
01:05:00  <PublicServer> <Mazur> Funny.
01:05:10  <PublicServer> <XeryusTC> see !was stuck in here
01:05:20  <PublicServer> <Mazur> Hi station.
01:05:44  <PublicServer> <Mazur> Folliowing 1343, we came by one of mine.
01:05:58  <PublicServer> <XeryusTC> fixed all the trains now
01:06:12  <PublicServer> <XeryusTC> FUCKING HELL
01:06:23  <PublicServer> <XeryusTC> sho makes !gap signs and not just placing the signal xD
01:06:43  <PublicServer> <Mazur> That was dwarf.
01:07:01  <PublicServer> <Mazur> We did not tamper with it because we did not comprehend the structure.
01:07:23  <PublicServer> <XeryusTC> oh, there were two gap signs
01:07:30  <PublicServer> <XeryusTC> one was in bbh7, that could easily have been fixed
01:07:36  <PublicServer> <XeryusTC> the other one was probably a gap generator
01:07:42  <PublicServer> <Mazur> I was talking about the other.
01:08:25  <PublicServer> <Mazur> In the attempt at a full line.
01:08:35  <PublicServer> <Mazur> That rotary demo thingy.
01:08:49  <PublicServer> <XeryusTC> hmm, the guy also didnt group his trains
01:08:53  <PublicServer> <XeryusTC> fortunately they did have shared orders
01:09:19  <PublicServer> <Mazur> But gaps in BBHs can be tricky, as one might simply overlook some reason for it.
01:09:46  *** Rayes has quit IRC
01:09:58  <PublicServer> <XeryusTC> in choosers it is obvious that there should be a gap, everywhere else there shouldn't be imo :P
01:10:24  <PublicServer> <XeryusTC> but then again, i'm also kind of OCD about signals
01:10:39  <PublicServer> <Mazur> Not OC/DC?
01:10:54  <PublicServer> <XeryusTC> no, i dont like oscilating current
01:11:48  <PublicServer> <Mazur> No, I'm NOT going to connect more wood.
01:11:49  *** valhallasw has joined #openttdcoop
01:12:10  <PublicServer> <XeryusTC> game should be in finishing state imo
01:12:20  <PublicServer> <Mazur> I agree.
01:12:32  <Mazur> @stage FInalising
01:12:32  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG233 (r24119) | STAGE: FInalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
01:12:36  <PublicServer> <XeryusTC> industry in bbh7 still hasnt died :D
01:12:39  <Mazur> @stage Finalising
01:12:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG233 (r24119) | STAGE: Finalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
01:12:59  <PublicServer> <XeryusTC> btw, if you fix ! you can remove the sign or remove the ! ;)
01:13:02  <PublicServer> <Mazur> It was rather big when it got stopped.
01:13:22  <PublicServer> <Mazur> I know.
01:14:14  <PublicServer> <Mazur> Want me to get rid of !demo, too?
01:14:28  <PublicServer> <XeryusTC> nah, leave it be
01:14:38  <PublicServer> <XeryusTC> brb, bathroom
01:14:49  <PublicServer> <Steven> what about !this?
01:15:44  *** collinp has joined #openttdcoop
01:15:47  <PublicServer> <Mazur> I suppose it can stay as well, then.
01:15:58  <PublicServer> <Steven> ok
01:16:17  <PublicServer> <Mazur> Compressor, that ius the word I was looking for.
01:20:18  <PublicServer> <XeryusTC> guess i can blame mfb for turning slh16 to shite :P
01:20:27  *** th_gergo has quit IRC
01:20:28  <PublicServer> <XeryusTC> it was beautiful when i build it, now it is just another hub
01:21:11  <PublicServer> <Mazur> My SLH was ugly to begin with, and noone ever touched it.
01:21:29  <PublicServer> <Mazur> Perhaps that's the secret.
01:21:35  <PublicServer> <XeryusTC> everyone is scared of it
01:22:41  <PublicServer> <XeryusTC> disabled those running around waiting things at Flateyri Grain
01:22:55  <PublicServer> <Mazur> Good.
01:23:02  <PublicServer> <XeryusTC> and removing trains
01:23:08  <PublicServer> <Mazur> Many CL issues there, as well.
01:26:11  *** roboboy has quit IRC
01:27:38  <PublicServer> <XeryusTC> removed some trains from there btw
01:27:48  <PublicServer> <Mazur> Yes, you said.
01:27:55  <PublicServer> <XeryusTC> oh, ok xD
01:28:41  <PublicServer> <Mazur> I had no world-shattering comment about it.
01:31:07  <PublicServer> <Mazur> Signals, stations, trains, tracks, there was _nothing_ right, was there?
01:31:25  <PublicServer> <Mazur> Oh, connections to the network and destinations, those were right.
01:33:45  <PublicServer> <XeryusTC> that was about it, yes
01:33:47  <PublicServer> <XeryusTC> and correct engiens
01:34:01  <PublicServer> <XeryusTC> but only one of them xD
01:34:08  <PublicServer> <Mazur> :-D
01:35:06  <PublicServer> <Mazur> I guess he was a frawd.
01:35:54  *** Steven has quit IRC
01:36:52  <PublicServer> <Mazur> Wtf?  Þorlákshöfn West.
01:38:29  *** valhallasw has quit IRC
01:38:30  <PublicServer> <XeryusTC> wtf
01:38:48  <PublicServer> <Mazur> That's why I said.
01:39:18  <PublicServer> <XeryusTC> it is an abomination!
01:39:18  <PublicServer> <Mazur> Clean.
01:39:26  <PublicServer> <Mazur> Well, CL.
01:39:37  <PublicServer> <XeryusTC> /care near primaries
01:40:15  <PublicServer> <Mazur> Oh, dunno how to do a not sign yet.
01:41:10  <PublicServer> <XeryusTC> /care
01:41:13  <PublicServer> <XeryusTC> fixed trains again btw
01:41:15  <PublicServer> *** Steven has left the game (leaving)
01:42:07  <PublicServer> <Mazur> ¬care
01:42:37  <PublicServer> <XeryusTC> oh, logical not :D
01:42:47  <PublicServer> <Mazur> Yeah.,
01:42:58  <PublicServer> <Mazur> I likes UTF8.
01:43:09  <PublicServer> <XeryusTC> how do you create that one?
01:43:20  <PublicServer> <Mazur> Compose -, or ,-
01:43:42  <PublicServer> <XeryusTC> compose? i'm not on a mac :P
01:43:57  <PublicServer> <Mazur> I configured my right-windows key  to compose.
01:44:04  <PublicServer> <Mazur> Nor am I.
01:44:10  <PublicServer> <XeryusTC> :o
01:44:12  <PublicServer> * Mazur is on Linux.
01:44:18  <PublicServer> <XeryusTC> oh right
01:44:22  *** pugi has quit IRC
01:44:53  <PublicServer> <Mazur> That's how I got Þorlákshöfn so quickly.
01:45:12  <PublicServer> <Mazur> Compose TH followed by o and tab.
01:45:54  <PublicServer> <XeryusTC> option+1 also works apparently
01:46:37  <PublicServer> <Mazur> What is that?
01:46:51  <PublicServer> <XeryusTC> no clue :P
01:46:57  <PublicServer> <Mazur> Option + 1?
01:46:59  <PublicServer> <XeryusTC> or alt+0172
01:47:10  <PublicServer> <Mazur> 172
01:47:14  <PublicServer> <Mazur> Nope.
01:47:24  <PublicServer> <Mazur> :-P
01:47:26  <PublicServer> <XeryusTC> 0172
01:47:32  <PublicServer> <XeryusTC> notice the leading 0
01:47:44  <PublicServer> <Mazur> Doesnot make a diff.
01:47:50  <PublicServer> <XeryusTC> doesnt seem to work in ottd though
01:47:56  <PublicServer> <XeryusTC> works in my browser
01:47:58  <PublicServer> <Mazur> Compose does.
01:48:25  <PublicServer> <XeryusTC> oh, option is a mac key btw
01:48:59  <PublicServer> <Mazur> Yeah, Macarena.
01:51:08  <XeryusTC> http://fsymbols.com/keyboard/
01:51:09  <Webster> Title: Keyboard symbols (shortcut codes for text symbols and characters) (at fsymbols.com)
01:51:19  <XeryusTC> allows you to customise
01:51:34  <XeryusTC> although linux comes with software to do that already IIrC
01:51:37  <XeryusTC> R*
01:51:46  <XeryusTC> windows, however, does not
01:53:33  *** theholyduck has quit IRC
01:54:28  <XeryusTC> hmm, apparentlyus dutchies are 4th in fastest loading internet in the world :o
01:54:33  <XeryusTC> http://go.bloomberg.com/tech-blog/2012-04-19-whos-fastest-google-measures-web-speeds-around-the-world/
01:54:41  <Mazur> Linux does, indeed.
01:55:14  <Mazur> Yay us!
01:55:51  <XeryusTC> well, we do have one of the largest percentage of broadband connections in this country
01:56:54  <Mazur> Small area, high density populatio, that helps enormously.
01:57:10  <XeryusTC> and were the second country to be connected to the web for the public
01:57:14  <Mazur> Easy to recoup investments.
01:57:44  <XeryusTC> well, the penetration is mostly the percentage of families that have access to broadband intertubes
01:57:44  <Mazur> I remember when Amsterdam was connected to the internet.
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01:58:07  <XeryusTC> you are old enough to remember that stuff
01:58:18  <XeryusTC> i was like 5 when xs4all was started :P
01:58:23  <leg3nd> Hi and evening all.
01:58:30  <Mazur> I had a job and all.
01:58:33  <Mazur> Hi, leg.
01:58:45  <leg3nd> long time since. see alot have change :>
01:59:03  <Hazzard> Hello
01:59:09  <Mazur> Haz.
01:59:36  *** Hazzard is now known as Hazur
02:00:21  <Hazur> Maz.
02:04:57  <PublicServer> *** XeryusTC has left the game (leaving)
02:04:57  <PublicServer> *** Game paused (number of players)
02:05:10  <XeryusTC> Hazur: stop impersonating Mazur
02:05:15  <XeryusTC> on that note i´m sleepy
02:05:22  <Mazur> Sleep well.
02:05:24  <Hazur> Completely related
02:05:34  <Hazur> Night
02:05:39  *** Hazur is now known as Hazzard
02:07:00  <Mazur> !unpause
02:07:00  <PublicServer> *** Mazur has unpaused the server. (Use !auto to set it back.)
02:07:00  <PublicServer> *** Game unpaused (number of players)
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02:10:24  <Hazzard> What is this? http://wiki.openttdcoop.org/Stationary_-_All
02:17:30  <Mazur> !pause
02:17:30  <PublicServer> *** Mazur has paused the server.
02:17:32  <PublicServer> *** Game paused (number of players)
02:17:50  <Mazur> Example stations.
02:18:00  <Mazur> Or rather, exemplar stations.
02:18:53  <Mazur> Not created fully yet, though.
02:19:21  <Hazzard> delete it.
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05:54:07  <elecRules> !players
05:54:10  <PublicServer> elecRules: Client 1857 is Sietse, a spectator
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06:50:45  *** ChanServ sets mode: +o ODM
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06:54:15  <dwarf> !playercount
06:54:15  <PublicServer> dwarf: Number of players: 1 (1 spectators)
06:58:48  <dwarf> !password
06:58:48  <PublicServer> dwarf: envies
06:59:10  <PublicServer> *** Game still paused (number of players)
06:59:10  <PublicServer> *** dwarf joined the game
07:00:07  <PublicServer> <dwarf> hey
07:00:13  <PublicServer> <dwarf> are you here?
07:02:33  <dwarf> anyone herthat could join while Imake a quick fix?
07:03:41  <elecRules> I'm here, joining now
07:03:51  <PublicServer> <dwarf> thx :)
07:04:24  <elecRules> !password
07:04:24  <PublicServer> elecRules: herein
07:04:39  <PublicServer> *** Game still paused (number of players)
07:04:40  <PublicServer> *** elecRules joined the game
07:04:59  <PublicServer> <elecRules> Game still paused? O_o
07:05:05  <PublicServer> <dwarf> hmm
07:05:09  <PublicServer> <elecRules> Guess we need 3 players to unpause now
07:05:12  <PublicServer> <dwarf> strange
07:05:15  <PublicServer> <elecRules> or something
07:05:21  <PublicServer> *** elecRules has joined spectators
07:05:21  <PublicServer> <dwarf> probably
07:05:23  <PublicServer> *** elecRules has joined company #1
07:06:27  <PublicServer> <dwarf> anyways, its not something that can't wait
07:07:26  <PublicServer> *** elecRules has left the game (leaving)
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07:26:29  <PublicServer> *** dwarf has left the game (leaving)
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07:50:52  <dwarf> !password
07:50:52  <PublicServer> dwarf: kowtow
07:50:55  <dwarf> !playercount
07:50:55  <PublicServer> dwarf: Number of players: 1 (1 spectators)
07:51:23  <PublicServer> *** Game still paused (number of players)
07:51:24  <PublicServer> *** dwarf joined the game
07:51:40  <PublicServer> *** dwarf has left the game (leaving)
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08:07:51  *** planetmaker is now known as pm
08:09:02  *** pm is now known as planetmaker
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08:44:59  <Kul> @quickstart
08:45:00  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
08:46:17  <Kul> !dl lin64
08:46:17  <PublicServer> Kul: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-linux-generic-amd64.tar.xz
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08:57:57  <Kul> !password
08:57:57  <PublicServer> Kul: kowtow
08:58:04  <PublicServer> *** Player has left the game (connection lost)
08:58:06  <PublicServer> *** Game still paused (number of players)
08:58:20  <PublicServer> *** Game still paused (number of players)
09:03:26  <PublicServer> *** Player has left the game (leaving)
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09:34:12  <planetmaker> !companies
09:34:14  <PublicServer> planetmaker: Company 1 (Orange): Bloggs & Co.
09:34:19  <planetmaker> !more
09:34:19  <PublicServer> planetmaker: you have no more messages
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11:26:58  <dwarf> !playercount
11:26:58  <PublicServer> dwarf: Number of players: 1 (1 spectators)
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11:54:10  <soloswitch> !password
11:54:10  <PublicServer> soloswitch: kowtow
11:54:14  <PublicServer> *** soloswitch has left the game (connection lost)
11:54:14  <PublicServer> *** Game still paused (number of players)
11:54:27  <PublicServer> *** Game still paused (number of players)
11:54:27  <PublicServer> *** soloswitch joined the game
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12:15:52  <dwarf> !playercount
12:15:52  <PublicServer> dwarf: Number of players: 1 (1 spectators)
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12:19:14  <Meech> you want to play dwarf, i can log in
12:19:54  <dwarf> ah, cool, can you wait 10 minutes?
12:19:57  <Meech> sure
12:19:59  <Meech> !password
12:19:59  <PublicServer> Meech: kowtow
12:20:07  <Hazzard> !info
12:20:07  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 14095900741  Loan: 0  Value: 14099508997  (T:1336, R:0, P:0, S:0) unprotected
12:20:23  <PublicServer> *** Big Meech has left the game (leaving)
12:20:23  <PublicServer> *** Game still paused (number of players)
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12:20:48  <PublicServer> *** Game still paused (number of players)
12:20:49  <PublicServer> *** Big Meech joined the game
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12:28:42  <PublicServer> *** Big Meech has left the game (general timeout)
12:28:42  <PublicServer> *** Big Meech has left the game (connection lost)
12:29:14  <Meech> !password
12:29:14  <PublicServer> Meech: kowtow
12:29:49  <PublicServer> *** Big Meech has left the game (processing map took too long)
12:29:49  <PublicServer> *** Big Meech has left the game (connection lost)
12:29:49  <PublicServer> *** Game still paused (number of players)
12:30:05  <PublicServer> *** Big Meech has left the game (connection lost)
12:30:05  <PublicServer> *** Game still paused (number of players)
12:30:05  <leg3nd> !help
12:30:06  <PublicServer> leg3nd: http://www.openttdcoop.org/wiki/IRC_Commands
12:30:30  <PublicServer> *** Game still paused (number of players)
12:30:32  <PublicServer> *** Big Meech joined the game
12:30:49  <leg3nd> @quickstart
12:30:50  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
12:30:59  <Meech> hi
12:31:24  <leg3nd> hi
12:31:57  <V453000> hi
12:32:01  <Meech> hi
12:32:03  <leg3nd> its the god :>
12:32:11  <leg3nd> did think you where sleepong V :>
12:32:34  <leg3nd> sleeping*
12:32:52  <dwarf> re
12:33:01  <Meech> sleepong sounds neat, like, playing atari in your sleeP?
12:33:10  <dwarf> !password
12:33:10  <PublicServer> dwarf: kowtow
12:33:20  <leg3nd> hehe,
12:33:23  <V453000> no it is afternoon here :)
12:33:32  <PublicServer> *** Game still paused (number of players)
12:33:32  <PublicServer> *** dwarf joined the game
12:33:33  <Meech> beautiful day
12:33:35  <leg3nd> arr okay.
12:33:55  <Meech> V controls the sun, where he's at ;)
12:34:28  <leg3nd> v can you be so kind just tell me where the GRFpack have to be. cant relly rellber it, and the wiki dont say anything about it
12:34:32  <Meech> he just needs some pyramids to show his power
12:34:46  *** Chris_Booth has joined #openttdcoop
12:34:51  <V453000> !grf
12:34:51  <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
12:34:55  <V453000> not that hard :p
12:35:06  <leg3nd> i mean on my drive, :>
12:35:09  <V453000> oh
12:35:17  <V453000> documents/openttd/data
12:35:25  <leg3nd> Thanks brah.
12:35:41  <Meech> hi
12:36:13  <PublicServer> *** dwarf has left the game (leaving)
12:36:23  <PublicServer> *** Game still paused (number of players)
12:36:25  <PublicServer> *** XeryusTC joined the game
12:36:30  <leg3nd> been a while V is everything good ?`
12:37:26  <Meech> if its been a while, you havent seen V's nuts yet ;)
12:37:28  <V453000> everything is awesome, look at the new train set :p
12:37:57  <XeryusTC> i´m not too sure if you´d want to see V453000´s nuts ;)
12:38:06  <Meech> lol
12:38:15  <dwarf> !password
12:38:15  <PublicServer> dwarf: hogged
12:38:20  <leg3nd> XeryusTC sounds like its experience talking there :>
12:38:33  <PublicServer> *** Game still paused (number of players)
12:38:33  <PublicServer> *** dwarf joined the game
12:38:36  <XeryusTC> well, V is in my skype contact list
12:38:41  <PublicServer> *** Big Meech has joined company #1
12:38:42  <XeryusTC> and that´s all i´ve got to say about it
12:38:53  *** Chris_Booth is now known as Guest1191
12:38:54  <leg3nd> hehe, watch out we got a bad ass over here :>
12:38:54  *** Chris_Booth has joined #openttdcoop
12:39:01  <Meech> ooo, kinky
12:39:32  <Chris_Booth> I know she is Meech
12:39:33  <V453000> hang on I will update my skype avatar
12:39:38  <leg3nd> u finaly got the time to play TTD again now.
12:39:40  <leg3nd> haha :>
12:39:45  <leg3nd> i even
12:40:16  <PublicServer> <dwarf> why doesn't the game unpause? not even 3 people enugh?
12:40:35  <Chris_Booth> 2 people are enough
12:40:45  <PublicServer> <dwarf> we are 3
12:40:49  <PublicServer> <dwarf> and still paused
12:41:07  <PublicServer> <Big Meech> well, it better be 2, I need to leave soon
12:41:25  <Chris_Booth> tyoe !auto
12:41:32  <Chris_Booth> type
12:41:32  <V453000> !auto
12:41:32  <PublicServer> *** V453000 has enabled autopause mode.
12:41:34  <PublicServer> *** Game unpaused (number of players)
12:41:38  <V453000> !rcon set min_active_clients
12:41:38  <PublicServer> V453000: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
12:41:50  <V453000> wtf
12:41:54  <Chris_Booth> lol
12:41:54  <Meech> lol. i can imagine 255
12:42:15  <PublicServer> *** Chris Booth joined the game
12:42:16  <PublicServer> <Chris Booth> hi
12:42:22  <PublicServer> <Big Meech> hello Boothmester
12:42:48  <PublicServer> *** Mazur has left the game (connection lost)
12:42:48  <PublicServer> <Chris Booth> hi Little Meech
12:43:02  <PublicServer> *** Mazur joined the game
12:43:17  <PublicServer> <Mazur> Lohal.
12:43:20  <PublicServer> <Chris Booth> hi Mazur
12:43:26  <PublicServer> <Chris Booth> and congrats
12:43:27  *** Guest1191 has quit IRC
12:43:53  <PublicServer> <Mazur> Oh, that was _years_ ago....
12:44:02  <PublicServer> <Mazur> But thank yiou, nonetheless.
12:44:06  <PublicServer> <Chris Booth> I haven't been here for a while :P
12:44:21  <PublicServer> <Mazur> And who'd fault is that?
12:44:31  <PublicServer> <Chris Booth> yours
12:44:31  <PublicServer> <Big Meech> mine
12:44:45  <PublicServer> <Chris Booth> actualy its works and girl friends
12:44:48  <PublicServer> <Mazur> Well, as long as you know it.
12:44:59  <PublicServer> <Big Meech> sounds like 2 problems Chris xD
12:45:25  <PublicServer> <Chris Booth> yes I need to get sacked and dumped
12:45:28  <PublicServer> <Chris Booth> then I can play all the time
12:45:30  <PublicServer> <Big Meech> lol
12:45:48  <PublicServer> <Big Meech> easier than you think
12:46:14  <PublicServer> <Chris Booth> yes it is, but its harder to live once it has happened
12:46:19  <PublicServer> <Chris Booth> money will run out fast
12:46:24  <PublicServer> <Big Meech> not when you have ottd
12:46:27  <PublicServer> <Mazur> It did.
12:46:29  <PublicServer> <Chris Booth> like buying a boat on .stable
12:46:49  <PublicServer> <Big Meech> ah yes, but then you could rob a bank and take 32 bags of valuablies
12:46:56  <PublicServer> <Chris Booth> lol
12:47:19  *** pugi has quit IRC
12:47:22  <PublicServer> <Big Meech> most towns have em ;) xD
12:47:32  <PublicServer> <Chris Booth> at least 1
12:47:43  <PublicServer> <Chris Booth> but the police will not like me if I do that
12:47:58  <PublicServer> <Big Meech> there might be a regional investagator that cathes you
12:48:34  <PublicServer> *** Big Meech has joined spectators
12:48:36  <PublicServer> <Chris Booth> the steel and likestock station is massive
12:48:38  <PublicServer> <Chris Booth> and empty
12:49:17  <V453000> !password
12:49:17  <PublicServer> V453000: dimple
12:49:28  <PublicServer> <V453000> o/
12:49:30  <PublicServer> *** V453000 joined the game
12:49:34  <PublicServer> <Chris Booth> hi V
12:49:40  <PublicServer> <Mazur> Viva.
12:49:51  <PublicServer> <Big Meech> bonsois
12:50:06  *** Sara has quit IRC
12:50:19  <PublicServer> <Chris Booth> bang
12:51:57  <PublicServer> <Chris Booth> we need 1 more train!
12:52:15  <PublicServer> <Chris Booth> now we need 1 less train :P
12:52:45  <PublicServer> <Mazur> Specila number then?
12:52:55  <PublicServer> <Chris Booth> 1337
12:52:57  <XeryusTC> /care
12:53:03  <PublicServer> <Chris Booth> /yes
12:53:12  <XeryusTC> what we really need is 31337 trains
12:53:16  <PublicServer> <Mazur> ¬care
12:53:34  <PublicServer> <Chris Booth> XTC no
12:53:36  <XeryusTC> Mazur: unfortunately my irc client doesnt like that character
12:54:04  <PublicServer> <Mazur> Try setting it to UTF8 likee veryone else.
12:54:13  <Chris_Booth> I don't even have that on my keyboars
12:54:40  <Chris_Booth> ¬care
12:55:18  <XeryusTC> Mazur: my client eats utf-8, but it just uses a screwed up character set
12:55:37  <Mazur> Try Sans if you haev Linux
12:55:51  <XeryusTC> well, actually it does not, it just thinks i´m using some kind of weird input method
12:55:55  <XeryusTC> ´m
12:55:57  <XeryusTC> ḿ
12:55:59  <PublicServer> <Chris Booth> try windings
12:56:04  <XeryusTC> that is the kind of stuff that i can make xD
12:56:10  <leg3nd> !password
12:56:10  <PublicServer> leg3nd: dimple
12:56:30  <XeryusTC> ŕśćńḿẃ
12:56:39  <XeryusTC> and all of that for example :o
12:56:42  <PublicServer> *** leg3nd joined the game
12:57:00  <Chris_Booth> lucky you
12:57:09  <XeryusTC> not really
12:57:20  <XeryusTC> if i just want a ´ i have to hit spacebar no matter what character follows
12:57:24  <PublicServer> <Chris Booth> XeryusTC:  you sarcasm detector is broken
12:57:48  <Mazur> I don't use dead-keys either.
12:57:51  <XeryusTC> probably
12:58:02  <Mazur> Just compose.
12:58:15  <XeryusTC> windows doesnt have compose
12:58:17  <Mazur> Or the charmap.
12:58:23  <XeryusTC> i really should get around to installing linux again
12:58:31  <Mazur> Not even configurable?
12:58:35  <PublicServer> <Chris Booth> windows does have charmap
12:58:47  <XeryusTC> windows needs 3rd party software for compose :P
12:59:31  <Mazur> I could configure about 5 different ways to use non-latin characters under Linux.
13:01:53  <Chris_Booth> lucky Mazur
13:02:11  <XeryusTC> time for a shower
13:02:13  <XeryusTC> ĺ
13:02:44  <Chris_Booth> I don't even have the correct keyboard for my country, and can't type a £ without remapping the $
13:03:03  <Mazur> $£
13:03:06  <PublicServer> <Chris Booth> which isn't much use in the UK
13:03:32  *** Ryton has joined #openttdcoop
13:03:40  <XeryusTC> i have the proper keyboard everywhere, except from in my irc client xD
13:04:07  <Mazur> I just have just a regular keyboard.
13:04:07  <XeryusTC> anyway, shower
13:04:23  <Mazur> Shower, a nice sentiment.
13:04:49  <PublicServer> *** leg3nd has left the game (leaving)
13:05:47  <planetmaker> the only thing which usually doesn't go well concurrently is shower AND irc chat concurrently
13:06:42  <V453000> with some showerproof nerdphone perhaps :)
13:06:54  <Chris_Booth> lol
13:06:59  *** Hazzard_ has joined #openttdcoop
13:07:14  <planetmaker> that's the exception to the rule and the difference between "usually" and "always" ;-)
13:07:14  <PublicServer> *** Chris Booth has left the game (leaving)
13:07:22  <Chris_Booth> I need to new laptop anyway
13:07:28  *** Hazzard_ is now known as Hazzard
13:08:20  <V453000> :P
13:08:34  <PublicServer> <Mazur> Anyway, are we still fixing anything here?
13:08:40  <Chris_Booth> I was looking at new ultrabooks to replace my dell adamoXPS
13:08:59  <Chris_Booth> just you Mazur
13:09:06  <Chris_Booth> nothing else is broken any more
13:09:25  <PublicServer> <Mazur> You've got your work cut out, then.
13:09:33  <Chris_Booth> XD
13:09:39  *** Hazzard has joined #openttdcoop
13:09:57  <PublicServer> <Mazur> Because most consider me unfixable by now.
13:10:45  <Chris_Booth> you have not seen robocop then Mazur
13:10:57  <PublicServer> <Mazur> I have.
13:11:06  <Chris_Booth> anyone know anyone or heard anything good about: http://www.dell.com/us/p/xps-13-l321x/pdhttp://www.dell.com/us/p/xps-13-l321x/pd?
13:12:11  <Chris_Booth> I know forking out £1200 for a laptop isn't ideal but its still cheaper than the macbook air
13:12:12  <Mazur> Hope, I even onlt get Error Encountered trying to access the page, can;t bode well for hte actual thing.
13:12:31  *** th_gergo has joined #openttdcoop
13:12:45  <Chris_Booth> that my be my link http://www.dell.com/us/p/xps-13-l321x/pd
13:12:46  <Webster> Title: XPS 13 Ultrabook – High performance & lightweight laptop details | Dell (at www.dell.com)
13:18:13  *** Hazzard has quit IRC
13:19:18  <Chris_Booth> or should I just stick with the apple and buy the lastest Mac Bookair?
13:24:14  *** fonsinchen has quit IRC
13:24:43  <PublicServer> <dwarf> does the pbs signal act as presignal?
13:25:02  <PublicServer> <dwarf> is not giving a path to a red exit presig?
13:25:39  <PublicServer> <Mazur> No, it does not act like that.
13:37:24  <PublicServer> *** XeryusTC has left the game (leaving)
13:40:13  <Chris_Booth> I have a massive headache and its not from drinking beer :(
13:40:30  <XeryusTC> shouldn´t do all that cocaine
13:40:38  <PublicServer> <dwarf> I have massive headache from drinking beer :D
13:41:02  <Chris_Booth> XeryusTC: how did you know?
13:41:34  <PublicServer> <dwarf> know what?
13:41:48  <PublicServer> <dwarf> ah :)
13:41:55  <Chris_Booth> lol
13:42:02  <Chris_Booth> bit slow dwarf
13:42:15  <Chris_Booth> I might need a beer to cure my headache
13:42:27  *** roboboy has joined #openttdcoop
13:42:41  <PublicServer> <dwarf> yea, yesterday 420 got a bit too far :P
13:46:33  <Chris_Booth> stupid recompiled website not compiling!
13:46:38  <Chris_Booth> that is a compile of shit
13:47:04  <Chris_Booth> s/recompiled /precompiled
13:47:32  <Chris_Booth> now I need to go and find my coding mistake
13:47:38  <Chris_Booth> or drink beer?
13:49:27  *** Progman has quit IRC
13:57:56  <Ryton> boe
13:58:31  <Chris_Booth> BOE
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14:11:24  <PublicServer> <Mazur> BBH 07 still not rebuild.
14:11:30  <PublicServer> <Mazur> Lazy bums.
14:11:58  <PublicServer> <dwarf> rebuilt to what?
14:12:03  *** fonsinchen has joined #openttdcoop
14:12:13  <PublicServer> <dwarf> I partially rebuilt it
14:12:23  <PublicServer> <dwarf> and it works fine
14:12:25  <PublicServer> <Mazur> Rebuilt cleaner.
14:12:48  <PublicServer> <Mazur> Mark mentioned it, but didn't.
14:13:28  <PublicServer> <Mazur> It _does- look cleaner, now you mentioned it.
14:14:09  *** Ryton has quit IRC
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14:53:47  <XeryusTC> Mazur: our government is on its way out :D
14:56:10  <Mazur> Yes, I just read it.
14:56:13  * Mazur cheers ludly.
14:56:17  <Mazur> loudly, too.
14:57:04  *** Sylf has joined #openttdcoop
14:57:04  *** ChanServ sets mode: +o Sylf
14:57:33  <Chris_Booth> anarchy!
15:03:19  <Mazur> The timing is nice, too, before the PVV gets on the mend for getting some of their abject policies enacted.
15:09:07  <Chris_Booth> how is this not in the UK news?
15:12:44  <Mazur> The UK, like all Anglo-Saxons, do not look to much beyond their own borders for fear of getting depressed by how little is left of their former glory.
15:14:25  <Mazur> Small countries, on hte other hand, look over hte border all the time, like small children on playgrounds, hoping to spot a bully before he spots them.
15:30:30  <PublicServer> *** V453000 has left the game (leaving)
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15:34:20  <PublicServer> *** dwarf has left the game (general timeout)
15:34:20  <PublicServer> *** dwarf has left the game (connection lost)
15:34:20  <PublicServer> *** Game paused (number of players)
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16:31:24  <PublicServer> *** Game still paused (number of players)
16:31:24  <PublicServer> *** Game unpaused (number of players)
16:31:25  <PublicServer> *** bassals joined the game
16:31:32  <PublicServer> <bassals> hello
16:32:10  <PublicServer> <bassals> oh
16:32:25  <PublicServer> <bassals> the game runs very slow to me
16:33:11  <PublicServer> <bassals> is it the same to you Mazur?
16:34:19  <Mazur> You've reached the answering service of Mazur, please state your question after the full stop, and he will get back to you as soon as possible, if he feels like it.
16:34:27  <Mazur> Nope, just normal.
16:34:49  <Mazur> Mostly normal.
16:34:51  <PublicServer> <bassals> what was that? XD
16:35:21  <Mazur> A joke.
16:35:33  <PublicServer> <bassals> okay :-D
16:36:16  *** leg3nd has quit IRC
16:36:39  <PublicServer> <bassals> I'm sorry but I cannot play like this
16:36:57  <PublicServer> <bassals> I guess it's ok if I disconnect
16:37:24  <PublicServer> *** Mazur has joined spectators
16:37:24  <PublicServer> *** Game paused (number of players)
16:37:28  <PublicServer> *** bassals has joined spectators
16:37:31  <Mazur> Indeed.
16:37:34  <PublicServer> *** bassals has left the game (leaving)
16:38:00  <Mazur> I'm going into hte kitchen for some time, anyway.
16:39:45  *** LoPo has joined #openttdcoop
16:41:02  <LoPo> hello
16:42:09  <LoPo> !password
16:42:09  <PublicServer> LoPo: barges
16:42:26  <PublicServer> *** Game still paused (number of players)
16:42:26  <PublicServer> *** LoPo joined the game
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16:44:22  <PublicServer> *** Mazur has joined company #1
16:44:22  <PublicServer> *** Game unpaused (number of players)
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17:44:16  <PublicServer> <Mazur> Watcher doin'?
17:51:52  *** Maraxus has quit IRC
17:52:08  <PublicServer> *** LoPo has left the game (leaving)
17:52:08  <PublicServer> *** Game paused (number of players)
17:52:13  <LoPo> byebye :)
18:00:14  *** LoPo has quit IRC
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19:04:12  *** dwarf has joined #openttdcoop
19:04:37  <dwarf> !playercount
19:04:37  <PublicServer> dwarf: Number of players: 6 (4 spectators)
19:04:46  <dwarf> !password
19:04:46  <PublicServer> dwarf: stales
19:05:05  <PublicServer> *** Big Meech has left the game (general timeout)
19:05:06  <PublicServer> *** Big Meech has left the game (connection lost)
19:05:27  <PublicServer> *** Game still paused (number of players)
19:05:27  <PublicServer> *** Game unpaused (number of players)
19:05:28  <PublicServer> *** dwarf joined the game
19:05:29  <PublicServer> *** dwarf has joined spectators
19:05:29  <PublicServer> *** Game paused (number of players)
19:06:03  <dwarf> !playercount
19:06:03  <PublicServer> dwarf: Number of players: 6 (4 spectators)
19:06:43  <PublicServer> <dwarf> The IRC gives completely wrong playercount
19:08:45  <Meech> hmm
19:08:56  <Meech> I wwalk in the door and im disconnected immediately? xD
19:09:07  *** ToxicFrog has joined #openttdcoop
19:09:12  <PublicServer> <dwarf> :D
19:09:12  <Meech> !password
19:09:12  <PublicServer> Meech: stales
19:09:22  <dwarf> !playercount
19:09:22  <PublicServer> dwarf: Number of players: 3 (2 spectators)
19:09:23  <Meech> good times
19:09:33  <PublicServer> *** Game still paused (number of players)
19:09:34  <PublicServer> *** Big Meech joined the game
19:09:45  <PublicServer> *** Big Meech has joined company #1
19:09:45  <PublicServer> *** Game unpaused (number of players)
19:09:59  <Meech> what does it say now?
19:10:12  <dwarf> !playercount
19:10:12  <PublicServer> dwarf: Number of players: 8 (4 spectators)
19:10:19  <dwarf> 8 4spec
19:10:23  <Meech> lol
19:10:39  <Meech> !players
19:10:42  <PublicServer> Meech: Client 2303 is dwarf, a spectator
19:10:42  <PublicServer> Meech: Client 2305 (Orange) is Big Meech, in company 1 (Bloggs & Co.)
19:10:42  <PublicServer> Meech: Client 2215 (Orange) is Mazur, in company 1 (Bloggs & Co.)
19:10:43  <PublicServer> Meech: Client 1857 is Sietse, a spectator
19:10:52  <Meech> hmm, thats right
19:12:18  <PublicServer> *** dwarf has joined company #1
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19:13:30  <PublicServer> *** dwarf has joined spectators
19:17:22  <PublicServer> <dwarf> what is the optimal prio length?
19:17:24  <Meech> maybe the chat server needs time to update with the game
19:17:48  <Meech> well, there is no set perfect priority, it depends on traffic, length of train, etc
19:18:04  <Meech> also has to do a lot with accelleration
19:18:20  <Meech> id start with the length of the train to start, and see how it goes
19:19:13  <dwarf> ok, I mean with these specific trainlength, etc
19:19:25  <PublicServer> <Big Meech> id copy another prio
19:19:25  <dwarf> isn't some rule to calculate it?
19:19:39  <PublicServer> <Big Meech> looks like priority here is 3
19:19:57  <PublicServer> <Big Meech> not sure, im a super noob
19:20:19  <PublicServer> <dwarf> :)
19:20:30  <PublicServer> <dwarf> by 3 you mean 6 tiles?
19:20:36  <PublicServer> <Big Meech> no, 3 spaces
19:20:41  <PublicServer> <Mazur> Optimal prio length depends on TL and its acceleration.
19:20:42  <PublicServer> <dwarf> ok
19:20:44  <PublicServer> <Big Meech> im looking at slh 03
19:20:54  <PublicServer> *** dwarf has joined company #1
19:21:02  <PublicServer> <Mazur> BUt usually something from 1 to 2 TL.
19:21:20  <PublicServer> <Big Meech> ty maz
19:21:36  <PublicServer> <Mazur> yq
19:21:40  <PublicServer> <Mazur> yw
19:21:46  <PublicServer> *** Mazur has left the game (leaving)
19:24:45  <PublicServer> <Big Meech> lol, nice work , Dwarf
19:25:07  <PublicServer> <Big Meech> hope ill get good someday so i can add more tracks wherever xD
19:25:21  <PublicServer> <dwarf> :D
19:26:57  <PublicServer> *** dwarf has joined spectators
19:26:57  <PublicServer> *** Game paused (number of players)
19:27:04  <Meech> are you going to go?
19:27:08  <Meech> if so i will log out
19:27:34  <PublicServer> <dwarf> if you want I can stay in while I take a shower :D
19:27:56  <PublicServer> <dwarf> but after that I go
19:29:30  *** TWerkhoven has quit IRC
19:30:08  <dwarf> later
19:30:16  <PublicServer> *** dwarf has left the game (leaving)
19:31:36  <Meech> im not feeling well so i am going to lay down
19:31:39  <Meech> will stay logged in
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20:29:33  <V453000> http://wiki.openttd.org/Improved_Roundabout I want to see the not improved roundabout XD
20:29:50  <V453000> not to mention the useful entry signals
20:30:33  <V453000> oh it is there too
20:30:34  <V453000> nvm
20:30:36  <V453000> :x
20:31:27  <Rhamphoryncus> I see them, but.. they don't do anything, do they?
20:32:02  <V453000> exactly
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20:33:34  *** ChanServ sets mode: +o mfb-
20:33:38  <mfb-> hi
20:33:56  <V453000> hi
20:34:09  <PublicServer> *** Game still paused (number of players)
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20:34:10  <PublicServer> *** mfb joined the game
20:35:33  <PublicServer> <mfb> no serious jams? amazing
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20:45:44  <dwarf> !password
20:45:44  <PublicServer> dwarf: hatted
20:46:05  <PublicServer> *** dwarf joined the game
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20:47:00  <PublicServer> <soloswitch> hi
20:47:30  <PublicServer> *** dwarf has joined company #1
20:47:46  <PublicServer> <soloswitch> what the
20:47:48  <PublicServer> <soloswitch> oil rigs
20:47:58  <PublicServer> <dwarf> yea, lot
20:48:06  <PublicServer> <soloswitch> well im new here
20:48:16  <PublicServer> <soloswitch> ive read your wiki, its excellent
20:49:28  <PublicServer> <soloswitch> absolutely insane game
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20:55:07  <PublicServer> *** dwarf has joined company #1
20:55:23  <Cermix> !password
20:55:23  <PublicServer> Cermix: hellos
20:55:46  <PublicServer> *** Cermix joined the game
20:56:40  <leg3nd> !players
20:56:42  <PublicServer> leg3nd: Client 2323 (Orange) is mfb, in company 1 (Bloggs & Co.)
20:56:42  <PublicServer> leg3nd: Client 2305 (Orange) is Big Meech, in company 1 (Bloggs & Co.)
20:56:42  <PublicServer> leg3nd: Client 2329 (Orange) is dwarf, in company 1 (Bloggs & Co.)
20:56:42  <PublicServer> leg3nd: Client 2335 (Orange) is Cermix, in company 1 (Bloggs & Co.)
20:56:42  <PublicServer> leg3nd: Client 1857 is Sietse, a spectator
20:56:59  <mfb-> hi
20:57:09  <PublicServer> *** Cermix has joined spectators
20:57:19  <leg3nd> !password
20:57:19  <PublicServer> leg3nd: hellos
20:57:33  <PublicServer> *** leg3nd joined the game
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21:00:35  <PublicServer> *** dwarf has joined spectators
21:01:39  <PublicServer> *** dwarf has joined company #1
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21:03:31  <PublicServer> <dwarf> hey
21:03:52  <PublicServer> <dwarf> mfb: is there some simple rule for the optimal length of prio?
21:05:54  <PublicServer> *** dwarf has joined spectators
21:06:04  <PublicServer> <dwarf> afk
21:06:14  <mfb-> dwarf: "as long as necessary"
21:06:31  <mfb-> usually ~1.5 TLs are used, but it depends on the acceleration as well
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21:15:03  <PublicServer> <dwarf> hmm
21:15:20  <PublicServer> *** dwarf has joined company #1
21:15:28  <PublicServer> <dwarf> silly me
21:15:46  <PublicServer> <dwarf> I was going to ask why I can't build any new trains
21:16:00  <PublicServer> <dwarf> the answer: çause I'm spectating
21:16:04  <PublicServer> <dwarf> :D
21:17:22  <PublicServer> <dwarf> why is that fork needed at overflows?
21:17:46  <PublicServer> <mfb> the PF needs a split in some cases
21:18:12  <PublicServer> <dwarf> where could I read details about the path findder?
21:18:12  <PublicServer> <mfb> as you have a dead end at both sides - the twoway signal is one, and the reverser is one too
21:18:18  <PublicServer> <dwarf> or is it changed very often?
21:18:36  <PublicServer> <mfb> hmm
21:18:42  <PublicServer> <mfb> no, but it is a bit strange sometimes
21:20:54  <mfb-> I don't see a good explanation now
21:21:22  <mfb-> http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ but this one has a bit about arrows and reversers
21:21:48  <PublicServer> <dwarf> thx
21:23:39  <PublicServer> <dwarf> and at wood goods pickup, what are those road crossings?
21:23:46  <PublicServer> <mfb> dwarf: your overflow at Reykj.. lakeside looks broken
21:23:57  <PublicServer> <mfb> penalty for the path finder
21:25:08  <PublicServer> <mfb> road crossings are like reversed pbs signals, just weaker
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21:33:54  <PublicServer> <mfb> same thing. to have a split on that line
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21:34:43  <V453000> arrow explanation in psg 213
21:36:26  <PublicServer> <mfb> building a proper one? :p
21:36:37  <PublicServer> <dwarf> would this work?
21:36:39  <PublicServer> <mfb> no
21:36:57  <PublicServer> <mfb> no
21:37:12  <PublicServer> <dwarf> now?
21:37:16  <PublicServer> <mfb> no
21:37:23  <PublicServer> <mfb> imagine a new train now
21:37:37  <PublicServer> <mfb> it could not go to the depot
21:38:29  <PublicServer> <mfb> this one works, too
21:38:44  <PublicServer> <dwarf> with PBS?
21:38:54  <PublicServer> <mfb> without, too
21:39:04  <PublicServer> <mfb> a train can only enter the area if something is free
21:39:07  <PublicServer> <mfb> a platform or the overflow
21:39:14  <PublicServer> <dwarf> yea, but with trains could enter station while other enters depot
21:39:24  <PublicServer> <mfb> so what
21:39:46  <PublicServer> <dwarf> if you say so
21:39:53  <PublicServer> <mfb> and mixing pbs and non-pbs signals without a good reason can lead to other issues sometimes
21:40:38  <dwarf> http://blog.openttdcoop.org/files/blog/V453000/ABR08_05_unreal.png
21:40:48  <dwarf> what is the upper thing for?
21:40:55  <PublicServer> <mfb> aww
21:40:57  <dwarf> it seems to me a jam generator
21:41:36  <mfb-> pf trap
21:41:54  <mfb-> otherwise trains don't go towards the arrow at all
21:42:33  <V453000> well in overflows you generally dont need pf trap
21:42:37  <V453000> I wonder why this one was built
21:42:59  <PublicServer> <mfb> ah, twoway signals there
21:43:01  <PublicServer> <mfb> hmm, no idea
21:43:04  <PublicServer> <dwarf> but why wouldn't trains go towards that signal and get stuck?
21:43:12  <PublicServer> <mfb> they hate twoways
21:43:19  <PublicServer> <mfb> and that twoway is red
21:43:25  <PublicServer> <mfb> therefore they prefer the arrow
21:43:32  <PublicServer> <dwarf> ahhh
21:43:35  <PublicServer> <dwarf> ok
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21:44:22  <Rhamphoryncus> dwarf: there's a configuration option for the PF that makes them hate red two-ways.  It's off by default, so you'll need to enable it to do the same in single player
21:44:59  <PublicServer> <dwarf> isn't the behaviour in the original as well?
21:47:25  <Rhamphoryncus> Previous versions of openttd had it on by default.  I don't believe it existed in original TTD
21:47:37  <PublicServer> <dwarf> I think it did
21:47:39  <V453000> it did
21:47:53  <Rhamphoryncus> huh
21:48:13  <PublicServer> <dwarf> You had to build two-ways if wanted the train to chose the only green
21:50:06  <PublicServer> <mfb> SLH has some traffic issues :D
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21:54:55  <Meech> I hate red two-ways also
21:55:16  <PublicServer> <dwarf> :D don't go towards them then
21:55:34  <Meech> I run them over with my car
21:58:34  <PublicServer> *** Big Meech has left the game (general timeout)
21:58:34  <PublicServer> *** Big Meech has left the game (connection lost)
22:01:07  <PublicServer> <dwarf> The refinery is at max capacity
22:01:18  <PublicServer> <mfb> drop?
22:01:20  <PublicServer> <dwarf> how do you make the other one take the oil?
22:01:26  <PublicServer> <dwarf> yes
22:01:32  <PublicServer> <mfb> you don't
22:01:38  <PublicServer> <mfb> or build multiple drops
22:02:01  <PublicServer> <mfb> why do we have oil at oil drop
22:02:31  <PublicServer> <mfb> transfer order
22:02:33  <PublicServer> <mfb> nice :D
22:03:07  <PublicServer> <dwarf> did you fix it?
22:03:09  <PublicServer> <mfb> I did
22:03:31  <PublicServer> <mfb> the server is a bit slow
22:03:45  <PublicServer> <dwarf> would the other take the cargo if this was at full capacity?
22:04:10  <PublicServer> <mfb> no
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22:11:52  <V453000> :)
22:13:17  *** roboboy has joined #openttdcoop
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22:25:36  <PublicServer> <dwarf> train limit reached, no jams
22:27:51  <Steven> !password
22:27:51  <PublicServer> Steven: limper
22:27:58  <PublicServer> *** Player has left the game (connection lost)
22:28:04  <PublicServer> *** dwarf has joined spectators
22:28:04  <PublicServer> *** Game paused (number of players)
22:28:13  <mfb-> !rcon set max_trains 1600
22:28:20  <PublicServer> <mfb> +100
22:28:32  <PublicServer> <dwarf> nice
22:28:35  <PublicServer> *** dwarf has joined company #1
22:28:35  <PublicServer> *** Game unpaused (number of players)
22:36:06  <PublicServer> <dwarf> gtg
22:36:16  <PublicServer> <mfb> good night
22:36:22  <PublicServer> *** mfb has left the game (leaving)
22:36:22  <PublicServer> *** Game paused (number of players)
22:36:30  <PublicServer> <dwarf> there is a slight jamming at BBH 04 leftmost lane
22:36:38  <PublicServer> <dwarf> its afternoon here :D
22:36:45  <PublicServer> <dwarf> but good night for you
22:37:17  <mfb-> :p
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22:37:21  <mfb-> [00:36:43] <PublicServer> <dwarf> its afternoon here :D
22:37:36  <PublicServer> *** dwarf has left the game (leaving)
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23:01:11  <Hazzard> !Iinfo
23:01:18  <Hazzard> !info
23:01:18  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 16318142833  Loan: 0  Value: 16326527662  (T:1513, R:0, P:0, S:0) unprotected
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23:09:18  <PublicServer> *** Game still paused (number of players)
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23:47:40  <dwarf> !playercount
23:47:40  <PublicServer> dwarf: Number of players: 1 (1 spectators)
23:51:48  <PublicServer> *** Sietse has left the game (leaving)
23:52:26  <Meech> !password
23:52:26  <PublicServer> Meech: gelded
23:52:48  <PublicServer> *** Game still paused (number of players)
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23:59:59  <dwarf> !playercount
23:59:59  <PublicServer> dwarf: Number of players: 1 (1 spectators)

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