Config
Log for #openttdcoop on 26th April 2012:
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00:02:07  <PublicServer> <Sietse> darn it
00:13:30  <Mark> !rcon ban 93.220.54.152
00:13:30  <PublicServer> Mark: you are not allowed to use !rcon
00:13:31  <Mark> @op
00:13:31  *** Webster sets mode: +o Mark
00:13:32  <Mark> !rcon ban 93.220.54.152
00:13:32  <PublicServer> Mark: Client not online, address added to banlist
00:15:49  <PublicServer> <Sietse> you still here Cermix?
00:42:02  <PublicServer> *** Sietse has joined spectators
00:42:02  <PublicServer> *** Game paused (number of players)
00:49:34  <Mazur> !rcon unban 93.220.54.152
00:49:34  <PublicServer> Mazur: IP unbanned.
00:49:43  <Mazur> !rcon ban 93.220.*.*
00:49:43  <PublicServer> Mazur: Client not online, address added to banlist
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01:45:28  <dwarf> !password
01:45:28  <PublicServer> dwarf: dramas
01:46:08  <PublicServer> *** Game still paused (number of players)
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01:46:11  <PublicServer> *** dwarf joined the game
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01:53:00  <PublicServer> <Mazur> lo
01:53:06  <PublicServer> <dwarf> hi
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02:10:50  <PublicServer> <Mazur> Most of it seems to be runing fairly good, not?
02:22:30  <PublicServer> *** Sylf joined the game
02:22:38  <PublicServer> <Mazur> 'lo, Sylf.
02:26:28  <PublicServer> *** Sylf has joined company #1
02:26:30  <PublicServer> <Sylf> llo
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02:34:50  <PublicServer> <Mazur> Sautration point for hte current network in some places.
02:37:53  <PublicServer> <dwarf> I'm just doubling a sideline :D
02:38:11  <PublicServer> <dwarf> after that I'll go back to tripling mainlines
02:38:46  <PublicServer> <Mazur> Integrating the third at SLH 08 would be nice.
02:39:40  <PublicServer> <Mazur> Oh, it is.  Sort of.
02:42:10  <PublicServer> <dwarf> errrrrrr
02:43:00  <PublicServer> <Mazur> Let me guess, you did not want to do that?
02:43:19  <PublicServer> <dwarf> haha
02:44:17  <PublicServer> <Sylf> @@(bridge 3 10)
02:44:41  <Mazur> @bridge 3 10
02:44:43  <PublicServer> <Sylf> @@split
02:44:44  <Webster> PublicServer: (split <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
02:44:54  <Mazur> @split 3 10
02:44:54  <Webster> Mazur: For Trainlength of 3: 40 - 44 needs 9, 45 - 49 needs 10, 50 - 54 needs 11.
02:45:02  <Mazur> Hajduk Split.
02:45:10  <PublicServer> <Sylf> @@(split 10)
02:45:12  <Webster> PublicServer: For Trainlength of 10: <= 16 needs 2, 17 - 28 needs 3, 29 - 40 needs 4.
02:45:17  <Mazur> @split 3 3
02:45:17  <Webster> Mazur: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
02:45:37  <PublicServer> <Sylf> hrm
02:46:49  <Big_Meech_> hi
02:46:53  <PublicServer> <dwarf> hi
02:47:17  <PublicServer> <Mazur> Beach!
02:47:36  <Big_Meech_> Ur Amz!
02:47:58  <PublicServer> <Mazur> Cuhill C&C needs expanding.
02:48:24  <PublicServer> <Mazur> Or not.
02:48:47  <PublicServer> <Mazur> Maybe wavy thingie, what with all the work arond the map.
02:52:46  <Big_Meech_> I love wavy thingys
02:52:50  <Big_Meech_> Chicks dig it too
02:53:28  <PublicServer> <Sylf> wait a minute...
02:53:40  <PublicServer> <Sylf> SLH04 looks like a half hub
02:53:52  <PublicServer> <Mazur> Trains are using SLH08 to tuen around.
02:54:06  <PublicServer> <Sylf> yeah
02:56:56  <PublicServer> <Mazur> No turnaround in station set or something?
02:57:30  <PublicServer> <Sylf> ?
02:58:05  <PublicServer> <Mazur> I caught a train for  Sunnpool Bridge Waypoint at that turnaround.
02:58:43  <PublicServer> <Mazur> No, they can turn around fine, just saw one do it.
02:59:26  <PublicServer> <Mazur> oh, that's htat SLH V rebuild frmo scratch.
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03:03:05  <PublicServer> <Mazur> Clumsy me.
03:03:25  <PublicServer> <Sylf> hopefully that'll help some at SLH8
03:04:04  <PublicServer> <Mazur> Looks like it.
03:05:44  <PublicServer> <Mazur> Oh, some error in the orders, too.
03:06:02  <PublicServer> <Mazur> See 588.
03:06:48  <PublicServer> <Mazur> No, not error.
03:08:55  <PublicServer> *** Sylf has joined spectators
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03:12:24  <PublicServer> <Mazur> Aaaaaaaaaaaaaaaaaaaah!
03:13:07  <PublicServer> <Mazur> If they get on the third, they cannot find the normal route to SLH04 again, hence the return.
03:14:50  <PublicServer> <Mazur> Problem fixed.
03:15:24  <PublicServer> <Mazur> I conncected the end of hte third back on the second for the time being.
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03:42:26  <Steven> !password
03:42:26  <PublicServer> Steven: docked
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04:28:46  <Big_Meech_> is V here ?
04:33:30  <PublicServer> <Steven> no
04:34:42  <Big_Meech_> ok
04:34:52  <Big_Meech_> hows the PS game?
05:01:02  <PublicServer> *** Steven has left the game (leaving)
05:04:38  <PublicServer> <dwarf> goddamnit
05:04:49  <PublicServer> <dwarf> crashing again
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05:16:53  <Ryton> hi all
05:17:02  <PublicServer> <dwarf> hi
05:21:43  <Big_Meech_> hi
05:21:53  <PublicServer> <dwarf> hi
05:21:57  <Big_Meech_> rehi
05:22:04  <Big_Meech_> !players
05:22:07  <PublicServer> Big_Meech_: Client 74 is Sietse, a spectator
05:22:07  <PublicServer> Big_Meech_: Client 248 (Orange) is dwarf, in company 1 (Prunbourne Transport)
05:22:07  <PublicServer> Big_Meech_: Client 169 (Orange) is Cermix, in company 1 (Prunbourne Transport)
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05:45:43  <CaveJohnson> oh hohoho
05:57:56  <PublicServer> *** Sietse has left the game (general timeout)
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07:18:35  <PublicServer> <dwarf> that's enough for today
07:18:38  <PublicServer> <dwarf> cu
07:18:46  <PublicServer> <Cermix> cya
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07:37:45  <Big_Meech_> hi
07:37:49  <PublicServer> <Cermix> hi
07:37:49  <Big_Meech_> !players
07:37:52  <PublicServer> Big_Meech_: Client 248 (Orange) is dwarf, in company 1 (Prunbourne Transport)
07:37:52  <PublicServer> Big_Meech_: Client 169 (Orange) is Cermix, in company 1 (Prunbourne Transport)
07:38:06  <Big_Meech_> give me a holler if you want me to join so you can build
07:38:22  <Cermix> I can build already.
07:38:56  <Cermix> But I have nothing in plan to build :D
07:39:04  <PublicServer> *** Cermix has joined spectators
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07:39:14  <Big_Meech_> build the slh to destroy all other slh's
07:39:20  <Big_Meech_> LLLLLLLLLLLLLLLLLRRRRRRRRRRRRRR
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07:39:59  <Big_Meech_> hi
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07:41:46  <Cermix> lol
07:42:02  <PublicServer> *** dwarf has left the game (leaving)
07:42:07  <Big_Meech_> in all actuality, that would be fairly easy to build
07:42:19  <Cermix> go ahead :D
07:42:37  <Big_Meech_> !password
07:42:37  <PublicServer> Big_Meech_: lunges
07:42:56  <Big_Meech_> ok i will try
07:43:02  <PublicServer> *** Game still paused (number of players)
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07:43:27  <PublicServer> <Big Meech> ha
07:43:57  <PublicServer> <Big Meech> plastic cars look sorta gross
07:45:07  <PublicServer> <Cermix> you think so?
07:45:13  <PublicServer> <Cermix> I think they are fine
07:46:08  <Big_Meech_> i guess maybe it is the start color
07:46:13  <Big_Meech_> orange / yellow / red
07:46:42  <Big_Meech_> not sure how it ocudl be improve though to be funny or weird or ?
07:50:43  <PublicServer> <Cermix> Well? Where will be your insane SLH? :D
07:51:48  <Big_Meech_> im building it in my head atm =D
07:51:56  <Big_Meech_> Im running out of memory
07:53:13  <PublicServer> <Cermix> how to close all windows opened in game?
07:53:28  <Big_Meech_> hit delete
07:53:38  <PublicServer> <Cermix> oh, thanks
07:53:44  <Big_Meech_> unless you pin them down
07:53:54  <Big_Meech_> i pin down a lot of crap sometimes
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07:59:37  <Big_Meech_> hi
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08:06:44  <Tray> Big_Meech_: You can also force close everything by hitting something like ctrl-del, I'm not sure about the ctrl thing though
08:07:27  <Big_Meech_> shift delete
08:07:37  <Big_Meech_> worked here
08:07:38  <PublicServer> <Cermix> yeah, got it too
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08:09:08  <Tray> Well, well.
08:09:10  <Tray> !password
08:09:10  <PublicServer> Tray: gunner
08:09:23  <PublicServer> *** Tray joined the game
08:09:39  <Big_Meech_> hi
08:09:49  <PublicServer> <Tray> Hello.
08:09:52  <PublicServer> <Cermix> hi
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08:26:58  <Big_Meech_> let me know if yo uwant me to rejoin
08:30:59  <Cermix> ok
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09:03:35  <Firestar> !password
09:03:35  <PublicServer> Firestar: utmost
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09:19:10  <V453000> !password
09:19:10  <PublicServer> V453000: utmost
09:19:19  <PublicServer> *** Game still paused (number of players)
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09:23:20  <V453000> !unpause
09:23:20  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
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09:29:29  <PublicServer> *** V453000 has enabled autopause mode.
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09:53:21  <Cermix> !password
09:53:21  <PublicServer> Cermix: lefter
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09:54:40  <Cermix> finally...
09:54:50  <PublicServer> <V453000> morning
09:54:53  <PublicServer> <Cermix> morning
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10:01:31  <V453000> @@ABR04 @@ABR08
10:01:38  <V453000>  @@ABR04 @@ABR08
10:01:41  <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/
10:01:42  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
10:01:45  <V453000> Cermix: ^
10:01:57  <Cermix> thx :D
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10:10:13  <Hazzard> Heylo
10:10:40  <PublicServer> <V453000> hi there
10:11:05  <Hazzard> !info
10:11:05  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 7317347485  Loan: 0  Value: 7322911104  (T:1173, R:0, P:0, S:0) unprotected
10:11:21  <Hazzard> How is the game going?
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10:14:27  <PublicServer> <bassals> hello!
10:14:36  <Hazzard> V453000: How do the different company colors work in GRFs?
10:15:01  <V453000> you have two specific colours which are the CC
10:15:13  <V453000> see my sprites on the devzone
10:15:20  <V453000> and see which colours recolour
10:15:48  <V453000> you also have to allow it in a flag in the code to have both CC
10:15:58  <Hazzard> It can also be 1 color though, right?
10:16:02  <PublicServer> <V453000> yes
10:16:12  <PublicServer> <V453000> it by default actually is
10:16:18  <Hazzard> And does the game just detect which colors match, and then change those?
10:16:38  <PublicServer> <V453000> there is one specific shade of blue and green which is the CC
10:16:42  <PublicServer> <V453000> just see the sprites
10:17:26  <V453000> http://dev.openttdcoop.org/attachments/2879/RailICEsteam_2.png these trains consist of CC1, CC2, yellow and greyscale
10:17:41  <Hazzard> So the sprites have to start out as that green or blue?
10:18:16  <V453000> if you want them recolourable as company colours, yes
10:18:22  <Hazzard> Ok
10:18:41  <V453000> I guess you could code it somehow so that other colours can recolour as well but that would probably not be so quick
10:18:54  <Hazzard> Thanks
10:18:56  <Hazzard> brb
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10:31:34  <Hazzard> Back
10:31:55  <Hazzard> V, which palette do you use?
10:32:58  <V453000> DOS
10:33:12  <V453000> it has a few more colours ... I dont know why some people use win
10:33:17  <V453000> probably just cause of the name
10:33:40  <Hazzard> What is the point of templates?
10:33:40  <Hazzard> er palettes
10:33:48  <V453000> well each colour has some index
10:33:49  <Hazzard> Can ttd only use specific colors?
10:34:00  <V453000> only the palette yes
10:34:25  <V453000> the sprites that openttd reads have some indexed colours. These colours can be recoloured later when "rendering" them in the game
10:34:31  <V453000> I guess that is how it works
10:35:06  <V453000> either way, you need indexed colour png or pcx ... png is much better for compatibility with basically everything
10:35:09  <Hazzard> So you can only use the colors in the palette?
10:35:13  <V453000> yes
10:35:38  <V453000> if you have not enough colours you could use the 32bpp palette but ... :z I like the 8bpp
10:35:54  <Hazzard> I have too many colors :P
10:36:17  <Cermix> !password
10:36:17  <PublicServer> Cermix: tamper
10:36:28  <PublicServer> *** Game still paused (number of players)
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10:37:37  <V453000> yes :)
10:37:48  <Hazzard> Which colors are the special greens?
10:37:52  <Hazzard> or blues?
10:37:54  <PublicServer> <V453000> see
10:37:56  <PublicServer> <V453000> the
10:37:58  <PublicServer> <V453000> spritesheet I posted
10:38:02  <Hazzard> Do you have the numbered one?
10:38:12  <Hazzard> Do you have the numbered one?
10:39:38  <V453000> what numbered one
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10:42:25  <Hazzard> http://www.tt-forums.net/download/file.php?id=159012
10:42:29  <Hazzard> 80-87 and 198-205 right?
10:42:44  <V453000> yes
10:42:49  <Hazzard> Ok
10:46:05  <Hazzard> Thanks
10:46:14  <V453000> sure thing
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11:01:05  <Hazzard> !ping
11:01:06  <PublicServer> Hazzard: pong
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11:54:17  <Cermix> !password
11:54:17  <PublicServer> Cermix: sopped
11:54:23  <Hazzard> Hey again
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12:39:36  <Hazzard> Hello
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13:12:23  <Hazzard> !ping
13:12:23  <PublicServer> Hazzard: pong
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13:51:05  <flasg> can some1 tell me when does the timer start on the transit time? when the cargo in picked up and loaded or when the train leaves the station?
13:55:23  <Mark> when the train is fully loaded
13:55:25  <Mark> i think
13:55:28  <Mark> or stop loading, anyway
13:57:33  <Cermix> flasg: Say "Thank you"..... These are clever men, so...
13:57:38  <flasg> i looked on the wiki but didn't find any details on how it works
13:57:45  <flasg> thx :)
14:00:06  <Mark> im not sure
14:01:52  <TWerkhoven> i believe it starts counting soon as a 'packet' of cargo is loaded onto a train, till the moment that packet is unloaded again
14:04:23  <flasg> hm then it would make sense to have a 2 smaller trains vs 1 big train for faster delivery
14:05:44  <V453000> I believe the time that the cargo spends waiting in the station should also affect the time, but not sure
14:05:53  <V453000> dont care about delivery times much tbh
14:06:01  <Mark> i doubt that
14:06:23  <V453000> that would be weird, you could let food rot in  the station but not in the train?
14:06:46  <TWerkhoven> but it deteriorates at the station
14:07:13  <Mark> so do trains pick up on first-in-first-out or last-in-first-out basis?
14:07:30  <V453000> idk
14:07:58  <Mark> i doubt every single bit of cargo is valued individually
14:08:42  <V453000> well it somehow has to be I guess ... for example transfered cargo also knows from where it originally is
14:09:05  <TWerkhoven> itll be a middle ground, like 5 tonnes or a handfull of pax
14:10:35  <Mark> V453000: true
14:10:57  <V453000> but I have totally no clue how exactly it works ... not too important I guess
14:11:13  <V453000> try I guess
14:11:16  <Mark> im pretty sure transit time starts as the train leaves the station
14:11:25  <Mark> as youre a transport company after all...
14:11:27  <V453000> have some food in station, leave it there for a while, pick it up
14:11:59  <V453000> or read the wiki  ^^
14:12:06  <V453000> OR come expand PS :D
14:13:43  <V453000> !password
14:13:43  <PublicServer> V453000: scruff
14:13:52  <PublicServer> *** Game still paused (number of players)
14:13:55  <PublicServer> *** V453000 joined the game
14:16:57  <Mark> might do
14:17:07  <Mark> !password
14:17:07  <PublicServer> Mark: scruff
14:17:21  <PublicServer> *** Game still paused (number of players)
14:17:21  <PublicServer> *** Game unpaused (number of players)
14:17:22  <PublicServer> *** Mark joined the game
14:22:21  <Maraxus> !password
14:22:21  <PublicServer> Maraxus: pucked
14:22:36  <PublicServer> *** Maraxus joined the game
14:22:37  <PublicServer> <Maraxus> hi
14:23:15  <PublicServer> <V453000> sweets
14:23:21  <PublicServer> <V453000> :z
14:24:06  <PublicServer> <V453000> not quite sure if we want to expand the station or just build another one nearby
14:24:36  <PublicServer> <V453000> probably half and half
14:24:47  <PublicServer> *** Mark has left the game (general timeout)
14:24:47  <PublicServer> *** Mark has left the game (connection lost)
14:25:01  <Mark> yargh
14:25:29  <Mark> !password
14:25:29  <PublicServer> Mark: pucked
14:25:42  <PublicServer> *** Mark joined the game
14:27:46  <PublicServer> <V453000> how much wtf allowed?
14:28:44  <PublicServer> <Mark> what?
14:28:54  <PublicServer> <V453000> I want to integrate station exit in MSH
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14:31:39  <PublicServer> *** Cermix has left the game (connection lost)
14:32:00  <Cermix> FUCK!! " Your PC is too slow"....
14:34:18  <PublicServer> *** Cermix has left the game (connection lost)
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14:34:40  <PublicServer> <Cermix> Finally....
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14:52:04  <leg3nd> !password
14:52:04  <PublicServer> leg3nd: bungle
14:52:08  <PublicServer> *** Mark has left the game (connection lost)
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14:52:49  <PublicServer> <V453000> hi there
14:52:51  <PublicServer> <leg3nd> hi
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14:53:35  <Cermix_> idiot notebook really..
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14:56:47  <PublicServer> <leg3nd> pretty packed at Sweets pickup :>
14:57:05  <PublicServer> <V453000> upgrade in progress
14:59:15  <PublicServer> <leg3nd> Oh god when did trains begin to have horns :>
14:59:26  <PublicServer> <V453000> horns? :)
14:59:28  <PublicServer> <leg3nd> all i hear is like VM 2010 Bobazoooo
14:59:50  <PublicServer> <V453000> oh
14:59:52  <PublicServer> <V453000> sound effex?
15:00:06  <PublicServer> <leg3nd> yeah  the open SSX
15:02:37  <PublicServer> <V453000> hm
15:02:40  <PublicServer> <V453000> this will be bigass
15:03:02  <PublicServer> <leg3nd> Oh really. havent seen it on the map yet :>
15:03:17  <PublicServer> <V453000> thats probably good :p
15:03:55  <PublicServer> <leg3nd> So far not as big as the cola and bubble yet :>
15:04:09  <PublicServer> <V453000> about twice as big? :d
15:04:39  <PublicServer> <leg3nd> V that is small comparede to how your regular schemes are :>
15:04:46  <PublicServer> <V453000> ..
15:05:20  <PublicServer> <leg3nd> :> now u are wondering :>
15:05:38  <PublicServer> <V453000> about? :D
15:05:44  <PublicServer> <leg3nd> nvm :>
15:06:22  <PublicServer> <V453000> ok fuck this shit
15:06:36  <PublicServer> <V453000> lets just make it simple
15:07:59  <PublicServer> <V453000> jam 3 2 1
15:08:01  <PublicServer> <V453000> imminent
15:08:59  <Cermix_> !password
15:08:59  <PublicServer> Cermix_: audits
15:09:59  <PublicServer> *** Cermix joined the game
15:10:15  <PublicServer> <Cermix> awesome jam is awesome :D
15:10:30  <PublicServer> <V453000> I dont see any jam
15:10:31  <PublicServer> <V453000> .
15:10:55  <PublicServer> <leg3nd> Me neither
15:11:05  <PublicServer> <leg3nd> just trains taking a smoke :>
15:11:07  <PublicServer> <Cermix> :D
15:12:41  <PublicServer> <Cermix> :D
15:13:48  <PublicServer> <Maraxus> want a hand with that exit, V?
15:13:56  <PublicServer> <V453000> you can clone stuff if you want
15:14:03  <PublicServer> <V453000> the pattern is clear now
15:14:38  <PublicServer> <V453000> hm well
15:14:44  <PublicServer> <V453000> will need a slight adjustment
15:15:10  <PublicServer> <V453000> more lines = +1 level
15:17:43  <PublicServer> <V453000> k this is ridiculous enough
15:18:29  <PublicServer> <leg3nd> The hanging Gardens of V453
15:18:35  <PublicServer> <V453000> exactly :D
15:19:09  <PublicServer> <Cermix> are you sure you want basic signals at the exit ?
15:19:16  <PublicServer> <V453000> why not
15:19:26  <PublicServer> <Cermix> I would rather use PBS..
15:19:28  <PublicServer> <V453000> why
15:19:48  <PublicServer> <V453000> trains will rarely meet there, throughput of 3 platforms is very limited
15:19:50  <PublicServer> <Cermix> It wont block trains outcomming from that 3 groupped platform
15:20:14  <PublicServer> <Cermix> well.. If you think so..
15:20:24  <PublicServer> <V453000> if you count the throughput, 1 line with gap 2 definitely will jam with only 3 platforms in
15:20:35  <PublicServer> <V453000> therefore if you output the same from just 3 platforms, a line like this is more than enough
15:20:38  <PublicServer> <V453000> same for single bridge
15:21:02  <PublicServer> <V453000> the 3 platforms just cant generate enough traffic to stress it
15:21:16  <PublicServer> <Cermix> ok..
15:28:56  <PublicServer> <V453000> I think I just broke the "terraforming record without getting banned"
15:29:03  <PublicServer> <leg3nd> haha
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15:29:07  <PublicServer> <Maraxus> heh
15:29:25  <PublicServer> <V453000> whatever it should work sweet
15:29:35  <PublicServer> <leg3nd> well you did not point out in the plan it where no TF :>
15:29:45  <PublicServer> <V453000> :D
15:29:55  <PublicServer> <V453000> true this had to come sooner or later
15:29:58  <PublicServer> <leg3nd> lucky for your self i guess :>
15:30:33  <PublicServer> <leg3nd> i like that there is still trains running.
15:30:39  <PublicServer> <V453000> xd
15:30:41  <PublicServer> <leg3nd> so not all are on there smoke break
15:31:48  <PublicServer> <leg3nd> Poor slardinworth city. there where about to plant some new Resources. but nope V did buy all the land.
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15:31:58  <PublicServer> <V453000> lol
15:32:05  <PublicServer> <V453000> too bad
15:32:44  <PublicServer> <V453000> 3 more
15:33:58  <PublicServer> <V453000> thats one
15:35:04  <PublicServer> <leg3nd> wow this is going to be one huge ass frap movie :>
15:35:14  <PublicServer> <V453000> wut?
15:35:20  <PublicServer> <leg3nd> :>
15:35:38  <PublicServer> <leg3nd> nah did end it around 15 minz ago
15:36:03  <Mark> [17:26] <+PublicServer> <V453000> I think I just broke the "terraforming record without getting banned"
15:36:10  <Mark> i can fix that for ya
15:36:14  <Mark> !ban
15:36:16  <PublicServer> <leg3nd> :>
15:36:22  <PublicServer> <V453000> s good
15:37:04  <PublicServer> <V453000> last exit
15:44:48  <PublicServer> <V453000> oh right
15:44:54  <PublicServer> <V453000> 5 as there was a 3->2
15:45:00  <PublicServer> <V453000> asdf
15:45:10  <PublicServer> <V453000> nope
15:47:08  <PublicServer> <V453000> this might be a bit wtf but meh
15:50:22  <PublicServer> <leg3nd> like the Loop de Loop :>
15:50:25  <PublicServer> <V453000> :d
15:50:59  <PublicServer> <V453000> just wait how many people will hate it
15:51:07  <PublicServer> <leg3nd> Scandal :>
15:51:53  <PublicServer> <leg3nd> Noo now the Horns are back :<
15:57:06  <Mark> just turn of sounds
15:57:11  <Mark> ottd sounds make me go insane
15:57:27  <PublicServer> <leg3nd> well then i cant hear whe some one Blow Shit up :>
16:00:41  <PublicServer> <leg3nd> Hmm V, think you did design this for a passthrough of 2000 trains a hour :>
16:01:13  <PublicServer> <leg3nd> But looks good.
16:01:15  <Mark> 2000 trains an hour isnt much
16:01:33  <Mark> !password
16:01:33  <PublicServer> Mark: tomcat
16:01:37  <PublicServer> <leg3nd> Mark, yeah did also think of that after i did press enter "doh"
16:01:46  <PublicServer> *** Mark joined the game
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16:06:29  <xno> !rules
16:06:29  <PublicServer> xno: http://www.openttdcoop.org/wiki/Ruleset
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16:10:28  <Ryton> !info
16:10:28  <PublicServer> Ryton: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 8027375482  Loan: 0  Value: 8030840443  (T:1221, R:0, P:0, S:0) unprotected
16:11:14  <Ryton> !date
16:11:14  <PublicServer> Ryton: 15 Jan 2351
16:12:31  <PublicServer> *** Maraxus has joined spectators
16:17:06  *** mfb- has joined #openttdcoop
16:17:06  *** ChanServ sets mode: +o mfb-
16:17:09  <mfb-> hi
16:17:10  <mfb-> !password
16:17:10  <PublicServer> mfb-: motley
16:17:21  <PublicServer> *** mfb joined the game
16:18:41  <PublicServer> <mfb> jam at slanington battery farm
16:19:03  <PublicServer> <mfb> hmm, just too many trains
16:30:27  <PublicServer> <mfb> wtf sweets exit
16:31:09  <PublicServer> <leg3nd> like officer barbrady would say. "nothing to see where. move along :>
16:31:31  <PublicServer> <mfb> and wtf mainline detour :p
16:32:10  <PublicServer> <V453000> haters gonna hate
16:32:19  <PublicServer> <V453000> oh I forgot to connect the 4th in tho :D
16:32:21  <PublicServer> <mfb> who built this? :p
16:32:24  <PublicServer> <leg3nd> haha You where right V :>
16:32:26  <PublicServer> <V453000> nobody
16:32:32  <PublicServer> <V453000> it built itself
16:32:42  <PublicServer> <mfb> oh, a 4th in
16:32:44  <PublicServer> <mfb> that helps
16:33:12  <PublicServer> <V453000> the merger will proabbly need some edits
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16:33:18  <PublicServer> <V453000> I will just simplify it now
16:33:24  <LoPo> hi
16:33:28  <PublicServer> <V453000> hy
16:33:30  <PublicServer> <mfb> hi
16:34:25  <LoPo> !password
16:34:25  <PublicServer> LoPo: perish
16:35:06  <LoPo> !password
16:35:06  <PublicServer> LoPo: bereft
16:35:19  <PublicServer> *** LoPo joined the game
16:37:14  <PublicServer> <leg3nd> Hmm V just sitting here and thinking. did you compensate with this exit ?
16:37:28  <PublicServer> <V453000> ?
16:37:50  <PublicServer> <leg3nd> Like Guys that buy a hummer, is compensating for something else :>
16:37:56  <PublicServer> <V453000> lol
16:37:58  <PublicServer> <V453000> not quite
16:38:08  <PublicServer> <leg3nd> Just tjecking :>
16:38:28  <PublicServer> <V453000> it basically is a MSH
16:38:34  <PublicServer> <V453000> not just exit
16:39:04  <PublicServer> <leg3nd> hehe, In the future V dont need MSH he just build Station all over the  map :>
16:39:04  <PublicServer> <V453000> the ML has single bridges there as a result but ...
16:39:06  <PublicServer> <mfb> "throw everything in"
16:39:16  <PublicServer> <V453000> yayy
16:39:24  <PublicServer> <leg3nd> :>
16:43:11  <PublicServer> <mfb> SLH04 jams @v
16:43:57  <PublicServer> <mfb> oh, and SLH03 even more, but in the other direction :D
16:44:07  <PublicServer> *** Mazur joined the game
16:44:27  <PublicServer> <Mazur> lo
16:44:33  <PublicServer> <mfb> hi
16:44:43  <PublicServer> *** Cermix has left the game (general timeout)
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16:48:31  <PublicServer> <Mazur> SLH 08 exit.
16:48:59  <PublicServer> <Mazur> I guess that's what hte third is hoped to fix.
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16:55:04  <PublicServer> <V453000> ok SL 04 has a lot more lines now
16:58:22  <PublicServer> <LoPo> brb dinner time
16:58:25  <PublicServer> *** LoPo has joined spectators
16:58:46  <PublicServer> <LoPo> gona upgrade the station soon to 4 lines
16:58:49  <PublicServer> <mfb> oh this is crap
17:05:26  <PublicServer> *** Mark has left the game (general timeout)
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17:06:14  <PublicServer> <mfb> that should help at SLH03
17:06:20  <PublicServer> <V453000> maybe
17:06:35  <PublicServer> <V453000> BBH 03 will need N expanded I think
17:06:41  <PublicServer> <V453000> but lets see
17:06:44  <PublicServer> <mfb> maybe
17:07:02  <PublicServer> <mfb> at least there is -some- traffic towards the center :D
17:07:09  <PublicServer> <V453000> hm :)
17:07:23  <PublicServer> <V453000> there should have been more SLHs :)
17:07:43  <PublicServer> <mfb> N<->E is worse, I didn't see any trains using this during the expansion
17:13:30  <PublicServer> <mfb> is the third between BBH03 and SLH08 new?
17:14:04  <PublicServer> <V453000> no
17:14:14  <PublicServer> <V453000> it was only up to SLH 05
17:14:16  <PublicServer> <V453000> I just did 13
17:14:19  <PublicServer> <mfb> ah
17:14:25  <PublicServer> <V453000> from one side
17:14:43  <PublicServer> <mfb> why not like this?
17:15:01  <PublicServer> <V453000> feel fre eto
17:18:24  <PublicServer> <mfb> do you plan to connect the 3rd?
17:18:30  <PublicServer> <V453000> no
17:18:37  <PublicServer> <V453000> doing shit at Sl again
17:18:39  <PublicServer> <mfb> ok
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17:34:26  <PublicServer> <mfb> sweets<->W<->beer is now all LLL_RRR
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17:37:04  <PublicServer> <leg3nd> Hmm  not much tafic in the inner line
17:37:25  <PublicServer> <mfb> all main stations are at the outer rings
17:37:40  <PublicServer> <mfb> the inner lines just have traffic for the SLHs attached to them
17:37:58  <PublicServer> <leg3nd> k
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17:41:54  <mfb-> !rcon set max_trains 1350
17:44:49  <PublicServer> <mfb> why is there a train towards refit SLH10 at SL08? :D
17:45:03  <PublicServer> <V453000> :z
17:45:24  <PublicServer> <mfb> the best thing: the train can never reach it
17:45:29  <PublicServer> <V453000> mhm
17:45:45  <PublicServer> <mfb> the waypoint is invisible :D
17:45:46  <PublicServer> <V453000> aka give people freedom
17:45:56  <PublicServer> <V453000> ftw
17:46:06  <PublicServer> <leg3nd> i havent touch one single thing :>
17:48:21  <PublicServer> <mfb> why do we have !pbs?
17:48:30  <PublicServer> <mfb> (whole area)
17:48:42  <PublicServer> <mfb> anyway, I have to go
17:48:49  <PublicServer> *** mfb has left the game (leaving)
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17:49:52  <PublicServer> <V453000> lol dunno
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19:01:08  <Ryton> !password
19:01:08  <PublicServer> Ryton: shreds
19:01:18  <PublicServer> *** Game still paused (number of players)
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19:04:34  <PublicServer> <Ryton> Sweet Hub :-))
19:05:24  <PublicServer> <Maraxus> it changed a bit :)
19:06:06  <PublicServer> <Ryton> where's the work?
19:08:22  <PublicServer> <Maraxus> network seems to be running well - so I guess it is where you want it to be
19:08:33  <PublicServer> <Ryton> more primaries =>> jam it :p
19:10:23  <PublicServer> <Maraxus> well as long as we don't toss more primaries near slh05...
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19:21:12  <PublicServer> <Ryton> hmm
19:21:25  <PublicServer> <Ryton> one of the trainyard trains has been eaten by another train group :p
19:21:36  <PublicServer> <Ryton> only 6 in the list, while there are 7 trains in trainyard
19:22:54  <PublicServer> <Ryton> train 122 (plastic it is)
19:23:16  <PublicServer> <Maraxus> moved it
19:23:34  <PublicServer> <Ryton> ty
19:23:37  <PublicServer> <Ryton> where was it?
19:23:39  <PublicServer> <Ryton> was looking in other groups :p
19:23:54  <PublicServer> <Maraxus> sl05
19:34:41  <V453000> !password
19:34:41  <PublicServer> V453000: vistas
19:34:51  <PublicServer> <V453000> moo
19:34:52  <PublicServer> *** V453000 joined the game
19:34:56  <PublicServer> <Ryton> blub
19:35:02  <PublicServer> <Maraxus> meow
19:45:57  *** dwarf has joined #openttdcoop
19:46:01  <dwarf> !password
19:46:01  <PublicServer> dwarf: vistas
19:46:14  <dwarf> hi
19:46:21  <PublicServer> <V453000> hi
19:46:23  <PublicServer> <Maraxus> hi
19:46:24  <dwarf> just checking how things go
19:46:25  <PublicServer> *** dwarf joined the game
19:46:34  <dwarf> can't stay to build now :(
19:46:40  <PublicServer> <V453000> no more fixes for SLH 04 please :p
19:47:19  <PublicServer> <Ryton> West line (s to N) is smowing down
19:47:30  <PublicServer> <dwarf> the stuff in the water wasn't me
19:47:41  <PublicServer> <dwarf> and it was jamming the whole ML
19:48:13  <PublicServer> <V453000> the exit was there all the time ...
19:48:51  <PublicServer> <dwarf> sorry, I didn't inspect the hub properly
19:48:57  <PublicServer> <V453000> :)
19:49:08  <PublicServer> <Ryton> pff, bubble generators really generate lots of output!
19:49:14  <PublicServer> <Ryton> compared to the rest
19:49:28  <PublicServer> <V453000> I dont think it is different
19:49:29  <PublicServer> *** XeryusTC joined the game
19:49:34  <PublicServer> <XeryusTC> avast lads!
19:49:37  <PublicServer> <V453000> hi
19:49:40  <PublicServer> <Ryton> ah, maybe thepath to the drop is further
19:49:50  <PublicServer> <Maraxus> hi
19:50:02  <PublicServer> <Ryton> 414 already
19:50:12  <PublicServer> <Ryton> quite fast (in 7 years)
19:50:46  <PublicServer> <XeryusTC> slh 10 jams smells of short prio :o
19:50:54  <PublicServer> <Ryton> oh, where?
19:51:04  <PublicServer> <XeryusTC> join to north
19:51:07  <PublicServer> <Ryton> kk
19:51:14  <PublicServer> <XeryusTC> where i just placed some extra signals :P
19:51:25  <PublicServer> <Ryton> and huge signal gap there
19:51:31  <PublicServer> <Ryton> ah nvr mind :p;
19:51:38  <PublicServer> <Ryton> (shuts up now)
19:52:20  <PublicServer> <XeryusTC> boo, someone on this server is a bronie
19:56:22  <PublicServer> <V453000> bronie?
19:59:40  <PublicServer> <dwarf> why do we hate diagonal mainlines?
19:59:46  <PublicServer> <Ryton> we dont :-)
19:59:52  <PublicServer> <Ryton> they can be closer together
20:00:06  <PublicServer> <Ryton> but its harder when you hit a hill
20:00:30  <PublicServer> <dwarf> Mark asks to avoid it in the middle
20:03:28  <PublicServer> <V453000> most people dont care about how exactly the ML looks ;)
20:05:00  <PublicServer> <dwarf> gtg for now
20:05:04  <PublicServer> <dwarf> cya
20:05:06  <PublicServer> <XeryusTC> V453000: a bronie is someone who likes my little pony
20:05:24  <PublicServer> *** dwarf has left the game (leaving)
20:05:44  <PublicServer> <V453000> what?
20:05:58  <PublicServer> <XeryusTC> how long have you been on the internet?
20:06:12  <PublicServer> <V453000> oh jesus christ, those drawn fucks?
20:07:23  <PublicServer> <V453000> why bronie :z
20:07:30  <PublicServer> <V453000> why not ponyphile
20:07:41  <PublicServer> <XeryusTC> because they call themselves that
20:07:44  <PublicServer> <XeryusTC> it's a 4chan thing
20:07:50  <PublicServer> <V453000> right :d
20:07:52  <PublicServer> <Ryton> bah
20:07:54  <PublicServer> <V453000> guess I dont need to know that
20:07:54  <PublicServer> <Ryton> train limit...
20:08:00  <PublicServer> <Ryton> V: care to upp it? :-)
20:08:16  <PublicServer> <V453000> I guess
20:08:20  *** Cermix has joined #openttdcoop
20:08:35  <PublicServer> <Ryton> ty
20:08:36  <V453000> !info
20:08:36  <PublicServer> V453000: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 9333895992  Loan: 0  Value: 9342985764  (T:1350, R:0, P:0, S:0) unprotected
20:08:38  <PublicServer> <XeryusTC> those tunnels at slh4 are jamming
20:08:40  <PublicServer> <Ryton> was just adding trains
20:08:41  <V453000> §rcon set max_trains 1500
20:09:00  <Cermix> Hi all..
20:09:04  <Cermix> !password
20:09:04  <PublicServer> Cermix: wrings
20:09:10  <PublicServer> <V453000> yeah ... the ML needs expansion there
20:09:13  <PublicServer> <XeryusTC> Ryton: remove some, add some
20:09:23  <PublicServer> <Ryton> I'll have to
20:09:26  <PublicServer> <Ryton> still limited
20:09:36  <PublicServer> <Ryton> $ should be !? ;-)
20:09:38  <V453000> !rcon set max_trains 1500
20:09:39  <PublicServer> <Ryton> ah sl4
20:09:44  <PublicServer> *** Cermix joined the game
20:09:47  <PublicServer> <Ryton> TY
20:09:53  <PublicServer> <Ryton> <3 ;-)
20:10:01  <PublicServer> *** Spike joined the game
20:10:44  <PublicServer> <XeryusTC> fixed a prio in msh beer
20:10:50  <PublicServer> <XeryusTC> hopefully it doesnt jam up anymore :P
20:10:58  <PublicServer> <V453000> :>
20:10:59  *** dwarf has quit IRC
20:11:08  <PublicServer> *** Spike has joined company #1
20:11:12  <PublicServer> <XeryusTC> well, the jam will just move to the chooser
20:11:35  <PublicServer> <V453000> need BBH03 expanded
20:11:37  <PublicServer> <V453000> someone pls
20:12:07  <PublicServer> <Cermix> I will do it :D (If you want MEGA jam :D )
20:12:40  *** TWerkhoven2 has quit IRC
20:13:01  <PublicServer> <V453000> you can surely try
20:13:09  <PublicServer> <Cermix> No way...
20:13:35  <PublicServer> <Cermix> I am happy I built one little SLH..
20:15:27  <PublicServer> *** Spike has joined spectators
20:15:43  <PublicServer> <Ryton> cya
20:15:53  <PublicServer> *** XeryusTC has left the game (leaving)
20:16:01  <PublicServer> <V453000> byez
20:16:05  <PublicServer> <Cermix> bye
20:16:08  <PublicServer> <Ryton> pff
20:16:16  <PublicServer> <Ryton> can one check Trendingworth heights?
20:16:26  <PublicServer> <Ryton> I think they have wrong refit :s
20:16:32  <PublicServer> <Ryton> 0% there
20:16:37  <PublicServer> *** {TWerkhoven[l]} joined the game
20:16:44  <PublicServer> <Ryton> fitted for plastic
20:16:50  <PublicServer> <Ryton> instead of batteries
20:17:02  <PublicServer> *** Ryton has left the game (leaving)
20:19:06  <PublicServer> *** {TWerkhoven[l]} has joined company #1
20:19:52  <PublicServer> <TWerkhoven[l]> have they succesfully looped before?
20:20:18  <PublicServer> <Cermix> omfg SL10 JAM
20:20:37  <PublicServer> <Cermix> who the hell did that?....
20:20:43  <PublicServer> <TWerkhoven[l]> its because of wrong cargoes
20:21:49  <PublicServer> <TWerkhoven[l]> bubbel generators also had wrong cargo, orders looked right though
20:22:03  <PublicServer> <V453000> probably some refit error
20:22:06  <PublicServer> <TWerkhoven[l]> so skipped orders ofa  few bubble trains and see if its sorting itself
20:22:09  <PublicServer> <V453000> are there waypoints before depots?
20:22:19  <PublicServer> <TWerkhoven[l]> yes
20:22:32  <PublicServer> <TWerkhoven[l]> only one though, (as in, bottleneck)
20:22:34  <PublicServer> <V453000> well
20:22:40  <PublicServer> <V453000> someone could have  cloned new trains as secondary
20:23:02  <PublicServer> <TWerkhoven[l]> could be, they were fizzy drinks
20:23:53  <PublicServer> <Cermix> I dont use waypoints at all and my SLs work fine
20:24:11  <PublicServer> <TWerkhoven[l]> ill keep an eye on slh10
20:24:31  <PublicServer> <Cermix> I am gonna twek SL10..
20:25:01  <PublicServer> <TWerkhoven[l]> okies, ill keep the trains from jamming too much till your finished
20:27:13  <PublicServer> <TWerkhoven[l]> ryton, you could easily make it so theres a waiting bay in front of each platform the way the track leads up to it
20:33:11  *** Progman has quit IRC
20:33:58  <PublicServer> <V453000> you could expand BBH 03 TW :)
20:34:59  <Tray> !password
20:34:59  <PublicServer> Tray: laming
20:35:28  <PublicServer> *** Tray joined the game
20:39:41  <PublicServer> *** Tray has left the game (leaving)
20:43:51  <XeryusTC> V453000: btw, next game no nuts please :)
20:43:59  <PublicServer> <V453000> k
20:44:18  <PublicServer> <V453000> I wouldnt make 2 maps in a row anyway :)
20:46:00  <PublicServer> *** LoPo has joined company #1
20:46:04  <PublicServer> <TWerkhoven[l]> hmmm
20:46:07  <PublicServer> <LoPo> yo im back :)
20:46:25  <PublicServer> <TWerkhoven[l]> wb
20:46:55  <PublicServer> <Cermix> welcome
20:47:30  *** ODM has quit IRC
20:54:59  <PublicServer> *** TWerkhoven[l] has left the game (general timeout)
20:54:59  <PublicServer> *** TWerkhoven[l] has left the game (connection lost)
20:57:05  *** TWerkhoven[l] has quit IRC
21:01:20  *** TWerkhoven[l] has joined #openttdcoop
21:02:19  <PublicServer> <V453000> oh message for SLH 04 :d
21:02:45  <PublicServer> <Cermix> its true, isnt it? :D
21:02:49  <PublicServer> <V453000> maybe
21:04:48  *** fonsinchen__ has quit IRC
21:07:34  <PublicServer> *** V453000 has paused the server.
21:07:36  <PublicServer> *** Game paused (number of players)
21:07:44  <PublicServer> <V453000> Chufield Candyfloss Forest
21:07:47  <PublicServer> <V453000> wtf.
21:07:53  <PublicServer> <Cermix> wait
21:08:15  <PublicServer> <V453000> maximum is 2295 :o
21:08:17  <PublicServer> <Cermix> you mean production? :D
21:08:20  <PublicServer> <Cermix> lol
21:08:46  <PublicServer> <LoPo> cool
21:09:05  <V453000> !auto
21:09:05  <PublicServer> *** V453000 has enabled autopause mode.
21:09:07  <PublicServer> *** Game unpaused (number of players)
21:10:55  *** Zeknurn has quit IRC
21:11:13  <PublicServer> *** Spike has left the game (leaving)
21:11:36  *** Zeknurn has joined #openttdcoop
21:27:18  <leg3nd> !password
21:27:18  <PublicServer> leg3nd: lusher
21:27:41  <PublicServer> *** leg3nd joined the game
21:28:37  <PublicServer> <V453000> o/
21:28:39  <PublicServer> <leg3nd> hello
21:28:43  <PublicServer> <Cermix> hi
21:28:49  <PublicServer> <Maraxus> hi
21:30:16  <PublicServer> <leg3nd> i see your station havent gotten smaler :>
21:30:34  <PublicServer> <V453000> lol
21:30:40  <PublicServer> <V453000> my hub neither
21:30:47  <PublicServer> <leg3nd> And your ML :>
21:31:01  <PublicServer> <leg3nd> All in one contruction :>
21:31:21  <PublicServer> <V453000> uh LoPo why do you make exit on the outermost part? :o
21:31:31  <PublicServer> <V453000> btw I think the long signal gap behind the loading station is making trains stack in depots
21:32:01  <PublicServer> <V453000> ah no
21:32:04  <PublicServer> <LoPo> no
21:32:07  <PublicServer> <V453000> the exit was completely blocked
21:32:13  <PublicServer> <LoPo> platform must be free
21:32:19  <PublicServer> <V453000> true
21:32:21  <PublicServer> <V453000> but still
21:32:24  <PublicServer> <V453000> why not entrance as close as possible
21:32:59  <PublicServer> <V453000> hm I see
21:33:02  <PublicServer> <LoPo> didnt come out with the bridges
21:33:06  <PublicServer> <LoPo> so...
21:33:17  <PublicServer> <V453000> ok
21:33:24  <PublicServer> <V453000> not much to do about that
21:33:30  <PublicServer> <LoPo> we will see :")
21:33:32  <PublicServer> <V453000> btw
21:33:35  <PublicServer> <V453000> toy shops dont die
21:33:49  <PublicServer> <LoPo> damn:P
21:34:58  <PublicServer> <leg3nd> Aint SLH 06 sorta a 4way Hub ?
21:35:05  <PublicServer> <V453000> sorta is
21:36:19  <PublicServer> <leg3nd> So wrong to look at Sweets :>
21:36:43  <PublicServer> <leg3nd> you think the station is really busy, but its the the Hiden Hub that makes look that way :>
21:39:37  <PublicServer> <V453000> what hidden hub?
21:39:47  <PublicServer> <leg3nd> Arr Clever V :>
21:40:29  <PublicServer> <leg3nd> hmm something wrong with train 824
21:40:42  <PublicServer> *** Chris Booth joined the game
21:40:43  <PublicServer> <leg3nd> its been standing at franingley woods for ages.
21:41:05  <PublicServer> <V453000> yes someone cloned a toy train instead of batteries
21:41:16  *** Dixon has joined #openttdcoop
21:41:24  <PublicServer> <leg3nd> k
21:41:34  *** Dixon has quit IRC
21:41:35  <PublicServer> <V453000> happens in every refit game
21:42:02  <PublicServer> <leg3nd> Guess thats why i dont add any new station. or anything :>
21:42:04  *** Dixon has joined #openttdcoop
21:42:08  <PublicServer> <V453000> :(
21:42:16  <PublicServer> <Chris Booth> refits are easy
21:42:18  <PublicServer> <leg3nd> 2 scarede of Refit games :>
21:42:20  <PublicServer> <V453000> it isnt that complicated
21:42:42  <PublicServer> <Chris Booth> you just clone the correct train
21:42:45  <PublicServer> <leg3nd> dont like the idea, you strip a train nakede, and add new cloth on it :>
21:43:28  <PublicServer> *** leg3nd has joined company #1
21:44:20  <PublicServer> <V453000> lol
21:44:26  <PublicServer> <V453000> it is just getting clothed without getting naked
21:44:41  <PublicServer> <leg3nd> but then its a fast changer :>
21:47:55  <PublicServer> <V453000> fking loading stages for flatbeds werent coded
21:47:57  <PublicServer> <V453000> are now
21:48:05  <PublicServer> <Chris Booth> lol
21:49:03  <PublicServer> *** Chris Booth has left the game (leaving)
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21:52:10  <PublicServer> <V453000> gnite
21:52:12  <PublicServer> *** V453000 has left the game (leaving)
21:52:16  <PublicServer> <LoPo> bb
21:52:18  <PublicServer> <leg3nd> NN
21:52:20  <PublicServer> <Cermix> bb
21:52:31  <PublicServer> <Maraxus> bb
21:53:45  <PublicServer> <leg3nd> We agree when i make the clone of the train.
21:54:01  <PublicServer> <leg3nd> i just delete the first order. and add in the station i just made right ?=
21:54:22  <V453000> yes if it goes to the same town drop and it is the same cargo
21:54:23  <PublicServer> <Cermix> I am doing it this way too and it works :D
21:54:58  <V453000> these are the easiest refit orders you could have
21:55:04  <V453000> they dont even have conditionals
21:55:14  <V453000> in other refit games it is usually a lot more complicated
21:55:28  <V453000> practice in the easy environment when you can :P
21:55:34  <PublicServer> <leg3nd> k. testing just one train to see if it makes any trouble :>
21:59:20  <PublicServer> <LoPo> there we go :D
21:59:31  <PublicServer> <LoPo> new and improved toy statino
22:01:37  <PublicServer> <leg3nd> its funny such a old game can still make my computer lag a bit when zoomed totaly out
22:01:52  <PublicServer> <LoPo> :)
22:02:11  <PublicServer> <Cermix> I am lagging even in normal view...
22:02:25  <PublicServer> <Cermix> gaming on notebook :D
22:02:33  <PublicServer> <leg3nd> remmber how that is Cermix
22:02:59  <PublicServer> <Cermix> But my gaming PC is way better :D
22:02:59  <PublicServer> <leg3nd> had a bad core 2 duo, where it did kick me out every 10 minuts, because of desynch :>
22:03:22  <PublicServer> <Cermix> I dont even have dual core.. Just one single core :D
22:03:41  <PublicServer> <leg3nd> haha. you must have maximum zoom 16X then :>
22:05:00  <V453000> 2 cores wont help you much with openttd
22:05:04  <V453000> power of one is most important
22:05:14  <PublicServer> <Cermix> wtf?
22:05:17  <PublicServer> <Cermix> who??
22:05:26  <PublicServer> <LoPo> me :p
22:05:32  <PublicServer> <Cermix> Which town?
22:05:38  <PublicServer> <LoPo> druhill
22:05:53  <PublicServer> <LoPo> ah there we go
22:05:56  <PublicServer> <Cermix> lol.. empty :D
22:06:00  <PublicServer> <LoPo> EAT TREES YOU B@&#%
22:06:19  <PublicServer> <Cermix> empty town and they forbid you to build :D
22:08:10  <PublicServer> <leg3nd> Hmm is it just mee that trains with fizzy drinks. looks empty ?
22:08:21  <PublicServer> <LoPo> which one?
22:08:31  <PublicServer> <leg3nd> train 59
22:08:53  <PublicServer> <LoPo> yeah no full load orders
22:09:19  <PublicServer> <leg3nd> Arr Better fix that :>
22:09:37  <PublicServer> <LoPo> dunno i think its on purpose
22:09:47  <PublicServer> <Cermix> several trains has failed refit...
22:09:59  <PublicServer> <LoPo> burn them!
22:10:23  <sietse> !password
22:10:23  <PublicServer> sietse: shunts
22:10:25  <PublicServer> <Cermix> its at least 15 trains..
22:10:27  <PublicServer> <leg3nd> Okay my Train work as intended. Great.
22:10:27  <PublicServer> *** Sietse has left the game (connection lost)
22:10:48  <PublicServer> *** Sietse joined the game
22:10:52  <PublicServer> <Sietse> hello all
22:10:54  <PublicServer> <Cermix> hi
22:10:54  <PublicServer> <LoPo> hi
22:11:00  <PublicServer> <Maraxus> hi
22:11:55  <PublicServer> *** XeryusTC joined the game
22:11:56  <PublicServer> <XeryusTC> hi
22:12:11  <PublicServer> <Cermix> hi.
22:12:19  <PublicServer> <leg3nd> hi
22:12:25  <PublicServer> <Maraxus> hi
22:16:24  <PublicServer> <Cermix> fuck this refit fails.. who the hell are suppose to fix this much trains?...
22:16:38  <PublicServer> <XeryusTC> hmm?
22:17:41  <PublicServer> <Cermix> Train 748, 1325, 1060 and many more.. refit fail..
22:17:58  <PublicServer> <LoPo> from which SL are those?
22:18:30  <PublicServer> <LoPo> wtf!!!
22:18:40  <PublicServer> <XeryusTC> wtf :o
22:18:46  <PublicServer> <Cermix> lol.. wtf?
22:18:46  <PublicServer> <LoPo> stupid trains...
22:18:48  <PublicServer> <Cermix> :D
22:18:56  <PublicServer> <Cermix> 1325 is SL 10...
22:20:02  <PublicServer> <Cermix> just open train list and sort them by "Profit last year"
22:20:12  <PublicServer> <LoPo> aha
22:21:15  <PublicServer> <LoPo> indeed refit fails :S
22:25:50  *** Hazzard has joined #openttdcoop
22:26:05  <PublicServer> *** Sietse has joined company #1
22:27:02  <PublicServer> <Cermix> lol and double refit fail.. just look at train 1277
22:27:08  <PublicServer> <Cermix> and near him is 1278...
22:27:09  <Hazzard> !info
22:27:09  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 10257917780  Loan: 0  Value: 10264106892  (T:1320, R:0, P:0, S:0) unprotected
22:27:31  <PublicServer> <Sietse> can e
22:27:41  <PublicServer> <Sietse> can anyone explain what !this does?
22:28:07  <PublicServer> <LoPo> path find trap
22:28:33  <PublicServer> <LoPo> trains tent to prefer the upper two lines
22:28:39  <PublicServer> <leg3nd> Any one wanna take a look at !tjeck
22:28:53  <PublicServer> <Sietse> ok
22:28:55  <PublicServer> <LoPo> that "device" will lure them over the 3rd
22:29:01  <PublicServer> <Sietse> because the way shorter route to the station?
22:29:09  <PublicServer> <LoPo> untill they reach !xxx
22:29:32  <PublicServer> <LoPo> then the 2 way signal will block the path
22:29:40  <PublicServer> <leg3nd> Do it look all to bad ?
22:29:46  <PublicServer> <LoPo> see it?
22:29:56  <PublicServer> <LoPo> Sietse?
22:30:04  <PublicServer> <Sietse> yes
22:30:27  <PublicServer> <LoPo> whats with !tject?
22:30:36  <PublicServer> <Sietse> without that signal the trains would literally choose that line right?
22:30:40  <PublicServer> <leg3nd> I added a station
22:30:42  <PublicServer> <LoPo> yeah try it ;)
22:30:48  <PublicServer> <leg3nd> and had to add the SL01 drop to it
22:30:58  <PublicServer> <leg3nd> but dont know if i messed it to much up
22:31:01  <PublicServer> <LoPo> it looks good to me
22:31:11  <PublicServer> <leg3nd> Arr need a refit somewhere :<
22:31:17  <PublicServer> <leg3nd> dunno how to make them
22:31:43  <PublicServer> <Sietse> cheers LoPo
22:31:57  <PublicServer> <LoPo> did you checked it? :)
22:32:21  <PublicServer> <Sietse> I understand it now
22:32:32  <PublicServer> <LoPo> cool :)
22:32:36  <PublicServer> <Sietse> did not shortcircuit it :)
22:32:45  <V453000> it is closely explained in psg 121 Sietse .p
22:33:14  <PublicServer> <Cermix> looks like all refit-failed trains are fixed..
22:33:37  <PublicServer> *** XeryusTC has left the game (leaving)
22:33:48  <V453000> !rcon set max_trains 0
22:33:53  <V453000> nobody can clone more trains now
22:34:00  <V453000> if it fails, you know it isnt by new trains
22:35:30  <Hazzard> Hello
22:35:54  <PublicServer> <LoPo> hi
22:36:00  <PublicServer> <Maraxus> hi
22:36:06  <PublicServer> <Cermix> hi
22:36:28  *** pugi has quit IRC
22:36:36  <PublicServer> <LoPo> wth
22:37:22  <PublicServer> <LoPo> the unstackable depots sometimes still stack :S
22:37:41  <PublicServer> <Maraxus> where?
22:37:47  <PublicServer> <LoPo> at Beer station
22:38:13  <PublicServer> <Cermix> Beer station needs expand..
22:38:24  <PublicServer> <LoPo> you think? :P
22:38:33  <PublicServer> <Cermix> I KNOW :D
22:41:49  <Hazzard> Have jams been turned on yet?
22:42:05  <PublicServer> <LoPo> ? :P
22:42:15  <PublicServer> <Maraxus> gn
22:42:21  <PublicServer> *** Maraxus has left the game (leaving)
22:42:21  <PublicServer> <leg3nd> gn Mara
22:42:23  <PublicServer> <Cermix> gn
22:42:31  <PublicServer> <leg3nd> Hmm lets see if this even works
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22:43:37  <PublicServer> <LoPo> omg!
22:43:39  <PublicServer> <leg3nd> Arr cant add new
22:43:45  <PublicServer> <leg3nd> limit of vichles :>
22:43:58  <Hazzard> Lol
22:43:59  <PublicServer> <LoPo> brackdown :P
22:44:03  <V453000> trolled
22:44:07  <PublicServer> <LoPo> :D
22:44:26  <PublicServer> <Cermix> we are trying to figure out what exactly causes refit fails.. If some pathfind shit or human stupidity...
22:45:09  <PublicServer> <LoPo> it is caused by auto skip order
22:45:19  <PublicServer> <LoPo> when the PF cant find a depot
22:45:40  <V453000> there are any waypoints before reversers and depots after?
22:45:53  <PublicServer> <LoPo> not always
22:46:03  <PublicServer> <Cermix> so it is caused by human stupidity.. BUILD DEPOTS TO BE EASY ACCESABLE...
22:46:13  <PublicServer> <Cermix> easily*
22:47:02  <V453000> not always ... if there is a waypoint before reverser, and then a depot after reverser of course train cannot find the depot
22:47:06  <V453000> the waypoint must be after reverser
22:47:17  <PublicServer> <LoPo> yeah ofc
22:47:27  <PublicServer> <LoPo> but i thought you ment in this game
22:47:46  <V453000> well sure in this game
22:48:50  <PublicServer> <LoPo> ow vehicle cap...
22:50:10  <Hazzard> No trains alowed :)
22:51:42  <V453000> !rcon set max_trains 1500
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22:57:05  <PublicServer> <Sietse> gnight
22:57:11  <PublicServer> *** Sietse has joined spectators
22:57:11  <PublicServer> <Cermix> gn
22:57:13  <PublicServer> <LoPo> bb
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23:13:01  <PublicServer> <leg3nd> Oh well Good night all
23:13:05  <PublicServer> *** leg3nd has left the game (leaving)
23:13:09  <PublicServer> <Cermix> good night
23:13:18  *** leg3nd has quit IRC
23:13:43  <PublicServer> <Cermix> Lopo where are you building?
23:13:49  <PublicServer> <LoPo> MSh 03
23:14:07  <PublicServer> <Cermix> thanks
23:14:25  <PublicServer> <LoPo> ? :P
23:14:31  <PublicServer> <LoPo> want towatch?
23:14:34  <PublicServer> <Cermix> yes :D
23:16:44  <PublicServer> <Cermix> East ML needs to expand.... just saying..
23:16:54  <PublicServer> <LoPo> no :P
23:17:05  <PublicServer> <Cermix> you sure? :D
23:17:11  <PublicServer> <LoPo> im redirecting allotof traffic that way
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23:19:31  <Hazzard> Hooray
23:19:33  <Hazzard> http://img4.imageshack.us/img4/7730/hovertrucksheet.png
23:20:04  <Cermix> looks good
23:20:32  <Hazzard> Thanks
23:20:45  <Hazzard> The UDLR sprites still anoy me though
23:28:35  <V453000> eGRVTS style 100% :)
23:28:38  <V453000> like
23:29:35  <Hazzard> Lol, what is not eGRVTS style?
23:30:12  <Hazzard> Gtg
23:30:22  *** Hazzard has quit IRC
23:30:24  <V453000> everything else? :D
23:34:07  <PublicServer> <LoPo> muwhahaha :P
23:36:19  <PublicServer> <Cermix> finished?
23:36:25  <PublicServer> <LoPo> no
23:36:35  <PublicServer> <LoPo> but something fitted :P
23:37:01  <PublicServer> <Cermix> So  I will go sleep later..  Just for you to be able to build :D
23:37:15  <PublicServer> <LoPo> meh if you want to go
23:37:27  <PublicServer> <LoPo> i can build tomorrow
23:37:49  <PublicServer> <Cermix> ok.. then good night
23:38:03  <PublicServer> *** Cermix has left the game (leaving)
23:38:03  <PublicServer> *** Game paused (number of players)
23:38:11  <PublicServer> <LoPo> omg!
23:38:13  <PublicServer> <LoPo> :P
23:38:22  <Cermix> ?..
23:38:26  <PublicServer> <LoPo> nvm :P
23:38:48  <Cermix> :D gn
23:38:51  <PublicServer> <LoPo> gn :)
23:38:52  *** Cermix has quit IRC
23:38:53  <PublicServer> <LoPo> see ya
23:39:53  <PublicServer> *** LoPo has left the game (leaving)
23:39:58  <LoPo> bye bye
23:40:22  *** LoPo has quit IRC
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