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00:03:18 *** th_gergo has quit IRC 00:45:56 *** dwarf has joined #openttdcoop 00:46:08 <dwarf> !players 00:46:12 <PublicServer> dwarf: Client 1279 (Orange) is Mazur, in company 1 (Prunbourne Transport) 00:46:21 <dwarf> !password 00:46:21 <PublicServer> dwarf: vetoes 00:46:47 <PublicServer> *** Game still paused (number of players) 00:46:47 <PublicServer> *** Game unpaused (number of players) 00:46:48 <PublicServer> *** dwarf joined the game 00:47:49 <PublicServer> <dwarf> hi 00:48:48 <PublicServer> <dwarf> hi Maz 00:49:10 <PublicServer> <dwarf> is anyone planning to deal with the jam at MSH sweets? 00:49:38 <PublicServer> <dwarf> I have to say I don't understand the concept there 00:50:32 <PublicServer> <dwarf> why are the trains travelling west forced to make a loop? 00:51:10 <PublicServer> <dwarf> especially by giving priority to all traffic exiting the station 00:52:40 <PublicServer> <dwarf> anyways, I don't have time now 00:52:43 <PublicServer> <dwarf> later 00:52:49 <PublicServer> *** dwarf has left the game (leaving) 00:52:49 <PublicServer> *** Game paused (number of players) 01:22:59 *** dwarf has quit IRC 01:33:33 *** Rhamphoryncus has quit IRC 01:44:08 *** Rhamphoryncus has joined #openttdcoop 01:46:19 *** hippidy has joined #openttdcoop 01:52:59 *** Razaekal has joined #openttdcoop 01:52:59 *** Razaekel is now known as Guest2102 01:53:00 *** Razaekal is now known as Razaekel 01:58:25 *** Guest2102 has quit IRC 01:58:59 <hippidy> !download 01:58:59 <PublicServer> hippidy: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 01:58:59 <PublicServer> hippidy: http://www.openttd.org/en/download-trunk/r24119 01:59:17 <hippidy> !download win64 01:59:17 <PublicServer> hippidy: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip 02:00:51 <hippidy> !password 02:00:51 <PublicServer> hippidy: walrus 02:00:56 <PublicServer> *** Hippidy has left the game (connection lost) 02:00:56 <PublicServer> *** Game still paused (number of players) 02:01:11 *** Steven has joined #openttdcoop 02:01:13 <PublicServer> *** Game still paused (number of players) 02:01:13 <PublicServer> *** Hippidy joined the game 02:05:08 <PublicServer> *** Hippidy has left the game (leaving) 02:05:13 *** hippidy has quit IRC 02:09:49 <Steven> !password 02:09:49 <PublicServer> Steven: primly 02:10:08 <PublicServer> *** Steven has left the game (connection lost) 02:10:08 <PublicServer> *** Game still paused (number of players) 02:10:58 <PublicServer> *** Game still paused (number of players) 02:10:58 <PublicServer> *** Game unpaused (number of players) 02:11:00 <PublicServer> *** Steven joined the game 02:19:33 *** dwarf has joined #openttdcoop 02:21:05 <PublicServer> *** Steven has left the game (general timeout) 02:21:05 <PublicServer> *** Steven has left the game (connection lost) 02:21:05 <PublicServer> *** Game paused (number of players) 02:22:50 *** Chris_Booth has joined #openttdcoop 02:24:23 *** Steven has quit IRC 02:53:13 *** Chris_Booth has quit IRC 03:08:24 *** dwarf has quit IRC 03:11:32 *** robotboy has joined #openttdcoop 03:18:59 *** Rhamphoryncus has quit IRC 03:26:18 *** Rhamphoryncus has joined #openttdcoop 03:26:52 <Mazur> I just made a change to the Stable server rules page. 03:39:26 *** Steevn has joined #openttdcoop 03:39:30 *** Steevn has quit IRC 03:39:51 *** Steven has joined #openttdcoop 03:39:53 <Steven> !password 03:39:54 <PublicServer> Steven: infamy 03:40:28 <PublicServer> *** Steven has left the game (connection lost) 03:40:28 <PublicServer> *** Game still paused (number of players) 03:41:17 <PublicServer> *** Steven has left the game (connection lost) 03:41:19 <PublicServer> *** Game still paused (number of players) 03:41:58 <PublicServer> *** Game still paused (number of players) 03:41:59 <PublicServer> *** Game unpaused (number of players) 03:41:59 <PublicServer> *** Steven joined the game 03:46:44 *** robotboy has quit IRC 03:55:20 *** Rhamphoryncus has quit IRC 03:57:05 *** Rhamphoryncus has joined #openttdcoop 04:09:10 *** Rhamphoryncus has quit IRC 04:27:29 <PublicServer> <Steven> mazur? 04:28:59 <Mazur> Yes 04:29:34 <PublicServer> <Steven> we're at the train limit 04:31:08 <Steven> can you raise it? 04:31:16 <Mazur> Yes, but we also have an unresolved jam situation. 04:31:24 <PublicServer> <Steven> where? 04:31:29 <Mazur> No I could but should not. 04:31:38 <Mazur> Sweets station. 04:31:50 <PublicServer> <Steven> where is the jam? 04:31:56 <Mazur> There is a ML loop; !jam 04:32:48 <Mazur> The loop jams on one of the lines, 04:33:22 <Mazur> Not permanently, but enough to require attention first. 04:33:48 <PublicServer> <Steven> there's a big jam on the mainline too 04:35:00 <PublicServer> <Mazur> No, that's the same one, so not "too". 04:35:06 <PublicServer> <Steven> yeah 04:37:08 <PublicServer> <Mazur> Unfortunately I lack the skills to resolve this, and secondly, am playing on the Welcome server, and thirdly, amwell on eth way to getting like a skunk for hte first time in too long, so my multitasking is at its limits. 04:38:42 <PublicServer> *** Mazur has left the game (leaving) 04:38:42 <PublicServer> *** Game paused (number of players) 04:38:59 <PublicServer> *** Steven has left the game (leaving) 04:40:36 *** Steven has quit IRC 04:57:12 *** Ryton has joined #openttdcoop 04:57:22 *** dwarf has joined #openttdcoop 04:57:27 <dwarf> !players 04:57:30 <PublicServer> dwarf: There are currently no clients connected to the server 05:29:42 <Mazur> I was, bu Steven was asking for more trains, and I think the jam issue at Sweets need resolving first. 05:34:14 *** Ryton has quit IRC 05:46:19 *** dwarf has quit IRC 05:57:28 *** dwarf has joined #openttdcoop 05:57:29 <dwarf> !players 05:57:32 <PublicServer> dwarf: There are currently no clients connected to the server 05:57:46 <dwarf> !password 05:57:46 <PublicServer> dwarf: pummel 05:58:07 <PublicServer> *** Game still paused (number of players) 05:58:07 <PublicServer> *** dwarf joined the game 06:13:19 <PublicServer> *** dwarf has left the game (general timeout) 06:13:19 <PublicServer> *** dwarf has left the game (connection lost) 06:18:25 *** robotboy has joined #openttdcoop 06:28:19 *** TWerkhoven has joined #openttdcoop 06:50:01 *** Progman has joined #openttdcoop 06:55:09 *** robotboy has quit IRC 06:56:01 <dwarf> if the spacing was 1 bigger in the sweets exit it could be neatly turned into a packer utilizing the already built prio tunnels 06:56:19 <dwarf> but it's not good for it :( 07:10:16 *** Zeknurn has quit IRC 07:10:58 *** Zeknurn has joined #openttdcoop 07:20:34 <PublicServer> *** Game still paused (number of players) 07:20:35 <PublicServer> *** dwarf joined the game 07:25:59 *** Absolutis has joined #openttdcoop 07:26:14 <Absolutis> printf "Hello,world!/n" 07:26:18 <Absolutis> print* 07:26:24 <Absolutis> my computer works again 07:26:27 <PublicServer> <dwarf> hi 07:26:29 <Absolutis> !password 07:26:29 <PublicServer> Absolutis: pummel 07:27:14 <PublicServer> <dwarf> what was the problem? 07:27:28 <Absolutis> it BSoD:d 07:27:47 <Absolutis> when i boot it up 07:27:57 <dwarf> ahhh, that sucks 07:27:58 <Absolutis> i had to reinstall the video drivers 07:28:24 <dwarf> could you join the game so I can fix some things? 07:28:36 <Absolutis> oke 07:28:53 <PublicServer> *** Game still paused (number of players) 07:28:53 <PublicServer> *** Game unpaused (number of players) 07:28:54 <PublicServer> *** Absolutis joined the game 07:29:01 <PublicServer> <Absolutis> havent seen this game anyway 07:30:08 *** Tray has joined #openttdcoop 07:33:37 <PublicServer> *** Absolutis has left the game (leaving) 07:33:37 <PublicServer> *** Game paused (number of players) 07:34:09 <PublicServer> <dwarf> thx, I was just done 07:40:45 <PublicServer> *** dwarf has left the game (leaving) 07:59:51 *** ODM has joined #openttdcoop 07:59:52 *** ChanServ sets mode: +o ODM 08:39:48 <dwarf> !players 08:39:50 <PublicServer> dwarf: There are currently no clients connected to the server 08:42:23 <dwarf> !password 08:42:23 <PublicServer> dwarf: haunts 08:42:48 <PublicServer> *** Game still paused (number of players) 08:42:48 <PublicServer> *** dwarf joined the game 08:42:56 <PublicServer> *** dwarf has left the game (leaving) 08:44:07 *** sla_ro|master has joined #openttdcoop 08:53:16 *** Cermix has joined #openttdcoop 08:53:49 <Cermix> !Password 08:53:52 <Cermix> !password 08:53:52 <PublicServer> Cermix: haunts 08:54:06 <PublicServer> *** Game still paused (number of players) 08:54:08 <Cermix> hi all 08:54:09 <PublicServer> *** Cermix joined the game 09:01:34 *** Big_Meech has joined #openttdcoop 09:02:32 <Big_Meech> hai 09:03:33 <Big_Meech> I love cookies. 09:12:28 <dwarf> hi 09:12:56 <dwarf> !password 09:12:56 <PublicServer> dwarf: twined 09:13:15 <PublicServer> *** Game still paused (number of players) 09:13:15 <PublicServer> *** Game unpaused (number of players) 09:13:16 <PublicServer> *** dwarf joined the game 09:27:17 <PublicServer> <dwarf> it seems the candy station is not jamming anymore 09:33:41 <Webster> Latest update from dznews: Library: Queue.FibonacciHeap - Version 3 <http://dev.openttdcoop.org/news/66> 09:34:10 *** Capeguy has joined #openttdcoop 09:34:19 <Capeguy> !password 09:34:19 <PublicServer> Capeguy: podded 09:35:32 <Capeguy> !dl 09:35:33 <PublicServer> Capeguy: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 09:35:33 <PublicServer> Capeguy: http://www.openttd.org/en/download-trunk/r24119 09:39:42 <Capeguy> !password 09:39:42 <PublicServer> Capeguy: vetoes 09:39:45 <PublicServer> *** Capeguy has left the game (connection lost) 09:40:07 <PublicServer> *** Capeguy joined the game 09:41:19 <PublicServer> <Capeguy> Hey 09:41:22 <PublicServer> <dwarf> hi 09:41:50 <PublicServer> <Capeguy> Does the trains at Waypoint Chindingtown #3 have any use? 09:42:00 <PublicServer> <Capeguy> No like they are connected to any track 09:44:43 <PublicServer> <dwarf> i don't really know what that demonstrates 09:45:21 <PublicServer> <Capeguy> It's supposed to be a train stopper to let the trains out at intervals, but they dun seem to be attached to any tracks 09:46:07 <PublicServer> <dwarf> yea, the logic guys seem to have no use 09:46:17 <PublicServer> <Capeguy> Logic guys O_O? 09:46:43 <PublicServer> <dwarf> the very quickly oscillating things 09:46:43 <Big_Meech> too much logic spoiled the ottd. 09:46:52 <PublicServer> <dwarf> called logic engine 09:46:58 <PublicServer> <Capeguy> Oh, okay... 09:47:00 <Big_Meech> theyre happy when they're green 09:47:05 <Big_Meech> then they get mad 09:47:08 <PublicServer> <Capeguy> Lols haha 09:47:12 <PublicServer> <dwarf> :D 09:47:12 <Big_Meech> and they look like elmo 09:47:38 <PublicServer> <Capeguy> Damn, when will we have a game of fully maglevs 09:48:25 <Big_Meech> their wagon capacity is much lower 09:48:50 <PublicServer> <Capeguy> Oh really? I didn't realise that. But they sure run faster 09:48:56 <Big_Meech> yep 09:49:08 <Big_Meech> wagons are 50-25% less than monorail and regular rail 09:49:18 <Big_Meech> less capacity 09:49:24 <PublicServer> <dwarf> and low tractive effort 09:49:26 <PublicServer> <Capeguy> Mmhmm 09:49:32 <PublicServer> <dwarf> bad acceleration 09:49:33 <Big_Meech> so in theory you would have to run more trains to maintain capacity 09:49:55 <Big_Meech> TE is funny with maglev, cuz its really not gripping anything 09:50:38 <Big_Meech> it should say something like ' gravity wave power ' or something neat and sexy 09:50:44 <PublicServer> <Capeguy> Alright, i'll be right back 09:50:50 <PublicServer> <dwarf> :D 09:50:56 <Big_Meech> hb 09:51:59 <PublicServer> <dwarf> we should finalize this game soon 09:52:09 <PublicServer> <Cermix> yeah.. 09:59:19 *** tkjacobsen has joined #openttdcoop 10:02:39 <PublicServer> <Cermix> its laggy as hell.. 10:02:59 <PublicServer> <dwarf> it is 10:05:41 *** LumpN has joined #openttdcoop 10:08:13 <PublicServer> <Capeguy> bk 10:09:17 *** Absolutis has left #openttdcoop 10:09:43 <PublicServer> *** Capeguy has left the game (leaving) 10:14:21 *** Chris_Booth has joined #openttdcoop 10:20:05 <PublicServer> <Cermix> I would double incoming line to SL 13.. somehow :D 10:28:26 <PublicServer> <dwarf> just let the 2 tunnels join as they were 10:28:44 <PublicServer> <dwarf> but right now there is no incomming traffic on 4th 10:28:56 <PublicServer> <dwarf> so it's good like that 10:29:13 <PublicServer> <Cermix> not sure If I understand you.. 10:29:29 <PublicServer> <dwarf> like that 10:30:23 <PublicServer> <dwarf> gtg 10:30:38 <PublicServer> <dwarf> cu 10:30:38 <PublicServer> *** dwarf has left the game (leaving) 10:30:38 <PublicServer> *** Game paused (number of players) 10:37:12 <PublicServer> *** Cermix has left the game (leaving) 10:38:24 *** dwarf has quit IRC 10:43:58 *** Capeguy has quit IRC 10:54:47 *** Rhamphoryncus has joined #openttdcoop 11:07:01 *** TWerkhoven[l] has joined #openttdcoop 11:09:03 *** fonsinchen has joined #openttdcoop 11:13:15 *** Ryton has joined #openttdcoop 11:25:15 *** Maraxus has joined #openttdcoop 11:33:19 *** Ryton has quit IRC 11:48:23 *** pugi has joined #openttdcoop 12:13:33 *** Ryton has joined #openttdcoop 12:17:29 <Ryton> @logs 12:17:29 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 12:17:54 *** Ryton has quit IRC 12:18:06 *** Ryton has joined #openttdcoop 12:19:26 <Ryton> pretty quiet today... 12:30:14 *** Ryton has quit IRC 12:35:15 *** Tray has quit IRC 12:38:48 *** rails has joined #openttdcoop 12:58:02 *** fonsinchen has quit IRC 13:10:21 *** Zeknurn has quit IRC 13:11:03 *** Zeknurn has joined #openttdcoop 13:15:44 *** Rhamphoryncus has quit IRC 13:20:40 *** Rhamphoryncus has joined #openttdcoop 13:39:32 *** robotboy has joined #openttdcoop 13:44:28 *** Mark has quit IRC 13:46:14 *** th_gergo has joined #openttdcoop 14:10:46 *** LumpN has left #openttdcoop 14:15:04 *** robotboy has quit IRC 14:16:22 *** robotboy has joined #openttdcoop 14:29:24 *** robotboy has quit IRC 14:37:19 *** Firartix has joined #openttdcoop 14:55:09 *** Chris_Booth has quit IRC 15:05:26 *** Ryton has joined #openttdcoop 15:47:30 *** Ryton has quit IRC 15:56:55 *** LoPo has joined #openttdcoop 15:57:07 <LoPo> hi 15:57:10 <LoPo> !password 15:57:10 <PublicServer> LoPo: soured 15:57:19 <PublicServer> *** Game still paused (number of players) 15:57:19 <PublicServer> *** LoPo joined the game 16:01:46 *** leg3nd has joined #openttdcoop 16:02:36 *** Jupix2 has joined #openttdcoop 16:04:11 <PublicServer> *** LoPo has left the game (leaving) 16:05:04 *** Jupix has quit IRC 16:12:04 *** Sylf has joined #openttdcoop 16:12:05 *** ChanServ sets mode: +o Sylf 16:23:47 *** fonsinchen has joined #openttdcoop 16:29:45 *** cwimmer has joined #openttdcoop 16:31:53 <cwimmer> !password 16:31:53 <PublicServer> cwimmer: soured 16:32:18 <PublicServer> *** Game still paused (number of players) 16:32:18 <PublicServer> *** Charles Wimmer joined the game 16:32:33 *** cwimmer is now known as CharlesWimmer 16:32:44 *** Chris_Booth has joined #openttdcoop 16:33:08 *** CharlesWimmer is now known as Guest2169 16:35:49 *** Guest2169 is now known as Charles_Wimmer 16:38:11 <PublicServer> *** Charles Wimmer has joined company #1 16:45:59 <PublicServer> *** Charles Wimmer has left the game (leaving) 16:50:26 *** Mazth has joined #openttdcoop 16:51:18 <Mazth> greetings 16:52:15 <Mazth> !help 16:52:15 <PublicServer> Mazth: http://www.openttdcoop.org/wiki/IRC_Commands 16:53:10 <Mazth> !info 16:53:10 <PublicServer> Mazth: #:1(Orange) Company Name: 'Prunbourne Transport' Year Founded: 2100 Money: 21481396576 Loan: 0 Value: 21485413002 (T:1760, R:1, P:0, S:0) unprotected 16:53:43 <Mazth> !players 16:53:45 <PublicServer> Mazth: There are currently no clients connected to the server 16:54:22 <Mazth> !rules 16:54:22 <PublicServer> Mazth: http://www.openttdcoop.org/wiki/Ruleset 16:54:44 <Mazth> @quickstart 16:54:45 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 16:56:48 <Chris_Booth> @tell Mazth @slowstart 16:58:41 <Cermix> lol 16:58:50 <Mazth> ^^ 17:01:04 <Chris_Booth> @slowstart 17:01:04 <Webster> Read everything on the wiki, and I mean everything 17:01:19 <Chris_Booth> _lol_ 17:01:59 <Mazth> Very wise this webster =) 17:02:08 <Charles_Wimmer> Webster: When will the game be running:? I would like to see it in action. 17:02:20 <Cermix> ok.. join there 17:02:24 <Cermix> I will join too.. 17:02:40 <Cermix> it needs 2 players connected 17:02:45 <Cermix> in company 17:02:59 <Cermix> !password 17:02:59 <PublicServer> Cermix: soured 17:03:11 <PublicServer> *** Charles Wimmer has left the game (connection lost) 17:03:11 <PublicServer> *** Game still paused (number of players) 17:03:19 *** Firartix has quit IRC 17:03:37 <PublicServer> *** Game still paused (number of players) 17:03:40 <PublicServer> *** Charles Wimmer joined the game 17:03:52 <PublicServer> *** Game still paused (number of players) 17:03:52 <PublicServer> *** Game unpaused (number of players) 17:03:53 <PublicServer> *** Cermix joined the game 17:07:32 <Mazth> Any tips on how to learn the basics of the game; just started to play 17:08:40 <Cermix> http://wiki.openttdcoop.org/Tutorial_Savegame 17:10:10 <Chris_Booth> Webster: you rule 17:10:47 *** Chris_Booth has quit IRC 17:12:06 <Cermix> btw.. "webster" is bot 17:13:15 <Mazth> from the savegame tutorial just play with the given concepts and constructions? or is there more background/info that would be useful? 17:14:11 <Mazth> @tell Cermix he knows 17:14:52 <Mazth> webster seems like a funny guy ^^ 17:14:54 <Cermix> http://wiki.openttdcoop.org/Main_Page 17:14:58 <Cermix> go through this 17:15:05 <Cermix> and read.. 17:15:54 <Mazth> hehe already have 10 tabs open =) been reading for a while 17:16:28 *** tycoondemon has quit IRC 17:17:03 <Cermix> we should try it on some server If you want 17:18:41 <Cermix> or.. first question.. what exactly you want to know? The railway system? how to build junctions (HUBs), how to buld stations? Network plan? 17:20:06 <Cermix> build* 17:20:45 *** tycoondemon has joined #openttdcoop 17:23:49 <Mazth> hmm good question...I was referred to the game by a friend and have been playing around with the basic controls and concepts 17:25:19 *** dwarf has joined #openttdcoop 17:25:38 <Mazth> I like seemingly simple games with complex mechanics behind them like dwarfortress and I am looking for a way to ease into the more complex things that are possible with the game 17:26:05 <dwarf> !password 17:26:05 <PublicServer> dwarf: psyche 17:26:29 <PublicServer> *** dwarf joined the game 17:28:01 <Mazth> the savegame tut is very helpful, haven't wrapped my head around all the things inthere yet 17:29:38 <Mazth> but the all the info on the wiki is a bit overwhelming so what are good steps to take to explore the game? 17:29:54 *** fonsinchen has quit IRC 17:30:55 *** fonsinchen has joined #openttdcoop 17:31:34 <Cermix> wait a bit pls 17:33:01 <Mazth> =) 17:34:05 <PublicServer> <Cermix> dwrf: what would you do with that begin of 4th line at SL13? 17:35:36 <PublicServer> <dwarf> the one we talked about before I left? 17:35:53 <Cermix> well.. what do you already know? Do you know how to build single simple track? (rail, road) 17:36:07 <PublicServer> <Cermix> yes 17:36:19 <PublicServer> <dwarf> nothing right now 17:36:29 <PublicServer> <Cermix> fine 17:36:59 <V453000> !password 17:36:59 <PublicServer> V453000: sitter 17:37:10 <Mazur> Are you talking to yourself, Cermix? 17:37:11 <PublicServer> <V453000> hello 17:37:11 <PublicServer> *** V453000 joined the game 17:37:19 <PublicServer> <Cermix> lol :D 17:37:21 <PublicServer> <Cermix> Hi V 17:37:29 <PublicServer> <Cermix> No I was talking to dwarf 17:37:47 <PublicServer> *** Charles Wimmer has left the game (leaving) 17:37:50 <Maraxus> !password 17:37:50 <PublicServer> Maraxus: sitter 17:37:54 *** Charles_Wimmer has left #openttdcoop 17:37:57 <Mazth> yh I have the basic controls down; building stations/tracks, buying vehicles, orders, clone/share/group 17:38:03 <PublicServer> *** Maraxus joined the game 17:38:07 <PublicServer> <Maraxus> hi 17:38:23 <PublicServer> <Cermix> hi 17:38:32 <Mazth> looking into signaling now and the stuff from the savegame tutorial 17:39:19 <PublicServer> *** V453000 has left the game (leaving) 17:39:55 <Mazth> brb in 5, have to run a quick errand 17:39:58 <Cermix> ok.. do you want some examples how to use signals? 17:40:02 <Cermix> ok 17:46:47 <Mazth> ok back :) 17:46:54 <PublicServer> <Cermix> welcome back 17:48:09 <Mazth> I was mainly wondering in what situations it is handy to make use of the signals 17:48:25 <Cermix> well.. will show you some examples.. 17:48:37 <Cermix> Do you know how to find signs? 17:49:36 <LoPo> !password 17:49:37 <PublicServer> LoPo: sitter 17:49:41 <Mazth> yh 17:49:44 <LoPo> !password 17:49:44 <PublicServer> LoPo: shored 17:49:55 <PublicServer> <LoPo> hi 17:49:56 <PublicServer> *** LoPo joined the game 17:49:59 <PublicServer> <Cermix> hi loPo 17:50:01 <PublicServer> <Maraxus> hi 17:50:45 <PublicServer> <Cermix> Mazth: Join our public server 17:52:28 <leg3nd> !password 17:52:28 <PublicServer> leg3nd: shored 17:52:42 <Mazth> ok I'll have to update my ottd first =) 17:52:50 <Cermix> !download 17:52:50 <PublicServer> Cermix: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:52:50 <PublicServer> Cermix: http://www.openttd.org/en/download-trunk/r24119 17:52:52 <PublicServer> *** leg3nd joined the game 17:52:57 <Cermix> download this 17:53:21 <PublicServer> <leg3nd> hi 17:53:26 <PublicServer> <Cermix> hi 17:53:33 <PublicServer> <LoPo> hello 17:53:36 <PublicServer> <Maraxus> hi 17:55:34 <PublicServer> <leg3nd> pretty bussy at SLH04 :> 17:55:41 <PublicServer> <Cermix> yeah.. 17:55:53 <Mazth> what is the difference between 'normal' and nightly? 17:56:05 <PublicServer> *** LoPo has joined spectators 17:56:36 <Cermix> well.. I am not so sure..can somebody else answer? 17:59:16 <Mazur> nightly is the version with all hte latest patches, fixes and features in it, which are possibly buggy, so it's out there to be tested. 17:59:47 <Mazur> "normal" is the latest version that has been declared release-worthy. 18:00:17 <Mazth> hmm why not call it beta? 18:00:42 <Mazur> Because it's not a fixed thing, it changes all hte time. It' 18:00:50 <Mazur> It's not a release. 18:01:27 <Mazur> It's a work-in-progress. 18:01:42 <Mazth> I see 18:01:58 <PublicServer> *** dwarf has left the game (leaving) 18:02:24 <Cermix> yeah.. the OTTD grows.. when they fix something, they release this nightly version to be tested.. then after feedback they (mostly) release other nightly versions (there is houdreds of nightly versions of OTTD) and then they release Normal version.. 18:04:25 <Cermix> are* 18:04:54 <Mazur> Fairly normal development process, except the latest development versions are not kept in-house, because there is no one house. 18:06:28 <hylje> nightlies are closer to alpha releases 18:07:13 <Cermix> well.. nightlies are alpha versions of future Final release. 18:08:09 <Cermix> it doesnt matter how we call it :D 18:08:42 <Mazth> hmm where do I drop the newgrfpack? 18:08:43 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 18:08:50 <PublicServer> *** leg3nd has left the game (leaving) 18:14:19 <Mazth> !password 18:14:19 <PublicServer> Mazth: tissue 18:14:43 <PublicServer> *** Mazth joined the game 18:14:56 <Mazth> yay it worked 18:14:58 <PublicServer> <Cermix> welcome 18:15:05 <PublicServer> <Mazth> hi 18:16:37 <PublicServer> <Cermix> just look arround and ask whatever you want 18:17:36 <PublicServer> <Mazth> wow this looks awesome =) 18:18:02 <PublicServer> <Cermix> at least 10 people were working on it 18:20:10 <rails> maan i should get back in 18:21:57 <dwarf> !password 18:21:57 <PublicServer> dwarf: pureed 18:22:31 <PublicServer> *** dwarf joined the game 18:23:47 <PublicServer> *** peer has left the game (connection lost) 18:23:59 <rails> !password 18:23:59 <PublicServer> rails: pureed 18:24:07 <PublicServer> *** peer has left the game (connection lost) 18:24:17 <rails> bull shiet 18:24:25 <rails> my pc is not too slow 18:24:39 <PublicServer> <Cermix> try it more times 18:24:57 <rails> got it 18:24:58 <PublicServer> <dwarf> be fast entering the pw 18:24:58 <PublicServer> *** peer joined the game 18:25:02 <PublicServer> <Cermix> sometimes it just doesnt want to connect :D 18:25:12 <PublicServer> <Cermix> dwarf: lol 18:25:28 <PublicServer> <dwarf> for me it does matter 1:S 18:25:30 <PublicServer> <dwarf> :D 18:26:04 <PublicServer> <Cermix> I think this game is about to finish.. 18:26:16 <PublicServer> <dwarf> yea 18:26:30 <PublicServer> <peer> aww 18:26:32 <PublicServer> <peer> i like toyland 18:26:36 <PublicServer> <dwarf> it would be nice to finish 4th on the western line 18:26:38 <PublicServer> <Mazth> is refit often employed? 18:26:52 <PublicServer> <Cermix> dwarf: do it :D 18:27:10 <PublicServer> <dwarf> yea, the problem is that I have to do other stuff :( 18:27:36 <PublicServer> <Cermix> Woman is it? :D 18:27:46 <PublicServer> <dwarf> no, school 18:27:49 *** Tray has joined #openttdcoop 18:28:08 <PublicServer> <Cermix> well.. I will try it to add 4th line somehow :D 18:28:12 <PublicServer> <dwarf> have a project due on tuesday and I'm nowhere with it 18:28:22 <PublicServer> <Cermix> lol 18:28:28 <PublicServer> <Cermix> what project? 18:28:50 <PublicServer> <dwarf> have to do a presentation on some papers 18:28:57 <PublicServer> <Cermix> about what? :D 18:29:28 <PublicServer> <dwarf> large N expansion of frustrated magnets 18:30:34 <PublicServer> <Mazth> does sounds interesting ;) 18:30:40 <PublicServer> <dwarf> it is 18:31:19 <PublicServer> <dwarf> I'm only here watching because I'm waiting for some people to go out for lunch 18:31:34 <PublicServer> <dwarf> I'll be gone very soon 18:31:48 <PublicServer> <Mazth> frustrated magnets the official terminology? 18:31:55 <PublicServer> <dwarf> yes :D 18:32:00 <PublicServer> <peer> I've never seen refit orders used this much 18:32:22 <PublicServer> <Mazth> dwarf: that is just even more awesome 18:32:24 <PublicServer> <dwarf> http://en.wikipedia.org/wiki/Geometrical_frustration 18:32:25 <Webster> Title: Geometrical frustration - Wikipedia, the free encyclopedia (at en.wikipedia.org) 18:33:00 <PublicServer> *** peer has joined company #1 18:34:18 <PublicServer> <Mazth> what determines the end of a game? 18:34:50 <PublicServer> <Cermix> when we think we have don good job 18:34:52 <PublicServer> <Cermix> :D 18:35:19 *** burns has quit IRC 18:35:43 *** condac has joined #openttdcoop 18:36:12 <PublicServer> *** dwarf has joined company #1 18:39:36 <PublicServer> <Cermix> where I am suppose to connect !end ? 18:40:13 <PublicServer> <dwarf> ah, cool 18:40:35 <PublicServer> <Cermix> but idk how to connect it :D 18:40:56 <PublicServer> <dwarf> ok, it's not ready yet 18:41:58 <PublicServer> <Cermix> :D:D 18:42:38 <PublicServer> <peer> how did you signal that entire track so fast? 18:42:44 <PublicServer> <Cermix> CTRL 18:42:50 <PublicServer> <peer> oooh 18:43:00 <PublicServer> <Cermix> hold CTR 18:43:03 <PublicServer> <Cermix> l 18:43:10 <PublicServer> <Mazth> ctrl always the answer :P 18:44:25 <PublicServer> *** peer has left the game (leaving) 18:49:23 <PublicServer> <Mazth> vehicle age penalty is turned off? 18:49:30 <PublicServer> <Cermix> yes 19:01:49 <PublicServer> <Cermix> finally it works 19:01:58 <PublicServer> <dwarf> cool 19:02:21 <PublicServer> <Cermix> great job dwarf 19:02:23 <PublicServer> <dwarf> gtg 4 now 19:02:25 <PublicServer> <dwarf> thx 19:02:27 <PublicServer> <Cermix> fine. 19:02:33 <PublicServer> <dwarf> cu 19:02:35 <PublicServer> <Mazth> ciao! 19:02:37 <PublicServer> <Cermix> bye 19:02:39 <PublicServer> <Maraxus> cu 19:02:42 <PublicServer> *** dwarf has left the game (leaving) 19:05:45 <PublicServer> <Mazth> founding is generally unused? 19:06:58 <Cermix> what do you meaN? 19:08:49 <PublicServer> <Mazth> is the founding of industries frowned upon or an accepted tool? 19:09:56 <PublicServer> <Maraxus> funding of towns/industries is used in some games when it is deemed necessary 19:10:18 <PublicServer> <Cermix> damn my english is bad :D 19:10:50 <PublicServer> <Mazth> lol join the club my english is not that good either 19:11:01 <PublicServer> <Cermix> :D 19:12:24 <PublicServer> <Mazth> when would the founding of industries/towns be necessary? 19:13:48 <PublicServer> <Maraxus> 1) Pax games for additional towns 2)Cargo games if not enough industries to stress the network 19:15:30 <PublicServer> <Maraxus> oh and 3) If you need a secondary somewhere 19:15:44 <PublicServer> <Mazth> hehe :) 19:16:20 <PublicServer> <Cermix> yeah.. was fun.. in the begining of this game.. they made big drop stations and forgot to build secondary industry there :D 19:20:12 <PublicServer> <Mazth> just giving the workers a quiet time to smoke on the platforms ^^ 19:20:34 <PublicServer> <Cermix> yeah stations are overstressed :D 19:23:26 <PublicServer> <Mazth> waiting trains at SLHs is common, a long as the ML is at full capacity? 19:27:32 <PublicServer> <Maraxus> yes, ML always have priority over SL 19:30:14 <PublicServer> <Cermix> I will just change some signals and you gonna see what happen when ML wont have priority anymore. 19:31:04 <PublicServer> <Mazth> how do I track changes? 19:31:26 <PublicServer> <Cermix> how do YOU change track? well.. join company 19:32:00 <PublicServer> <Cermix> but try to not be destructive :D 19:32:50 <PublicServer> <Mazth> I was wondering where to look, so where to follow the changes that are made by you or others 19:34:05 <PublicServer> <Cermix> oh.. then its hard.. If they are doing some minor changes you dont have much chance to chatch them unless they say you where exactly they do changes 19:34:28 <PublicServer> <Cermix> damn.. network doesnt want to jam.... 19:34:44 <dwarf> !password 19:34:44 <PublicServer> dwarf: carnal 19:34:53 <PublicServer> <Mazth> hehe you made it too good :P 19:35:01 <PublicServer> *** dwarf joined the game 19:35:05 <PublicServer> <Cermix> yeah :D 19:35:43 <PublicServer> <dwarf> hmm, there's some problem with the south join at SLH 8 19:36:01 <PublicServer> <dwarf> probably some exits missing on the way south 19:36:01 <PublicServer> <Mazth> oh boy my toaster does not like me zooming out 19:41:27 <PublicServer> <Cermix> If you want to add 4th line to West.. you should rebuild exit of sweets.... 19:41:49 <PublicServer> <dwarf> I'm just doing that 19:41:59 <PublicServer> <dwarf> kinda chaep way though 19:42:09 <PublicServer> <dwarf> but it'll work 19:44:47 *** Razaekel is now known as Guest2182 19:44:47 *** Razaekel has joined #openttdcoop 19:44:47 <PublicServer> <Cermix> and now I am interested :D what exactly you gonna do :D 19:45:06 <PublicServer> <dwarf> as I said, it's gonna be cheap 19:45:09 <PublicServer> <dwarf> :D 19:45:23 <PublicServer> <dwarf> just add a joiner for the line from east 19:47:47 *** Guest2182 has quit IRC 19:47:50 *** Ryton has joined #openttdcoop 19:48:03 <Ryton> hi y'all :-) 19:48:04 <Ryton> !password 19:48:04 <PublicServer> Ryton: carnal 19:48:07 <PublicServer> *** Ryton has left the game (connection lost) 19:48:17 <PublicServer> *** Ryton joined the game 19:48:21 <PublicServer> <Maraxus> hi 19:48:23 <PublicServer> <Cermix> hi 19:50:28 <PublicServer> <Ryton> Cool, BBH01 has a 3rd!! 19:50:39 <PublicServer> <Ryton> nice work, dwarf! 19:51:21 *** TWerkhoven has quit IRC 19:54:10 *** mfb- has joined #openttdcoop 19:54:10 *** ChanServ sets mode: +o mfb- 19:54:18 *** dr_gonzo_ has joined #openttdcoop 19:54:18 <mfb-> hi 19:54:24 <PublicServer> *** mfb joined the game 19:54:25 <PublicServer> <Maraxus> hi 19:54:27 <PublicServer> <Cermix> hi 19:57:59 <PublicServer> <Ryton> can one explain me the function of the bridge near "overflow /dwarf"? 19:58:12 <PublicServer> <dwarf> prion 19:58:14 <PublicServer> <dwarf> -n 19:58:30 <PublicServer> <Ryton> I dont see it :s 19:58:52 <PublicServer> <dwarf> depot only lets trains out if no train on platform 1 or waiting or in tunnel 19:58:54 <PublicServer> <Ryton> there is a light in between 20:04:52 <PublicServer> <Cermix> stupid trains.. 20:05:10 <PublicServer> <Cermix> they rather block exit instead of using other way... 20:05:12 <PublicServer> <mfb> help them with an intelligent network ;) 20:05:47 <PublicServer> <dwarf> trains hate line 4 south at SLH 08 20:06:00 <PublicServer> <dwarf> but I can't figure out where is the problem 20:06:02 <PublicServer> <Cermix> yeah... 20:06:16 <PublicServer> <mfb> wtf 20:06:39 <PublicServer> <mfb> I hate this line, too 20:06:42 <PublicServer> <dwarf> :D 20:07:16 <PublicServer> <mfb> and train 569 was lost 20:07:23 <PublicServer> <mfb> was in SLH08 and belongs to 13 20:07:34 <PublicServer> <dwarf> signals at SLH 10 20:07:48 <PublicServer> <mfb> ? 20:07:52 <PublicServer> <dwarf> now it should work 20:08:50 <PublicServer> <mfb> wtf 20:09:09 <PublicServer> <dwarf> just had to figure outh which trains hate it the most 20:09:17 <PublicServer> <mfb> why does that split the ML? 20:09:23 <PublicServer> <dwarf> ah 20:09:29 <PublicServer> <dwarf> I should fix it now 20:10:01 <PublicServer> <Cermix> my work :D 20:11:24 <PublicServer> <mfb> dwarf: do you like missing signals? ;) 20:11:34 <PublicServer> <dwarf> no 20:11:40 <PublicServer> <dwarf> where is missing? 20:11:54 <PublicServer> <mfb> well, I added them now 20:12:33 <PublicServer> <mfb> and somewhere else 20:12:33 <PublicServer> <mfb> don't remember 20:12:56 <PublicServer> <dwarf> that one wasn't me 20:14:06 <PublicServer> <mfb> SLH04 has some issue 20:14:20 <PublicServer> <mfb> sweets->SLH04 trains end in SLH08 20:15:06 <PublicServer> <mfb> maybe it is the ML, too 20:15:12 <PublicServer> <mfb> as sweets merging uses twoways 20:21:12 *** Progman has quit IRC 20:24:22 <PublicServer> <dwarf> gtg 20:24:24 <PublicServer> <dwarf> cu 20:24:34 <PublicServer> *** dwarf has left the game (leaving) 20:24:34 <PublicServer> <mfb> cu 20:24:34 <PublicServer> <Maraxus> cu 20:27:39 *** TWerkhoven2[l] has joined #openttdcoop 20:29:33 <dwarf> btw someone doesn't sign modifications 20:30:04 <dwarf> I just found some things under my that has missing signals and has clearly been modified 20:30:12 <PublicServer> <mfb> ? 20:30:41 <dwarf> eg the east join at SLH 8 4th lane 20:31:03 <dwarf> I already fixed the signal gap, but it's not how I left it 20:31:18 <PublicServer> <mfb> where? 20:31:29 <dwarf> !password 20:31:29 <PublicServer> dwarf: convoy 20:31:50 <PublicServer> *** dwarf joined the game 20:32:03 <PublicServer> <mfb> hmm 20:32:17 <PublicServer> <mfb> I built the second bridge to that 20:32:20 <PublicServer> <mfb> but at that time, it worked 20:32:42 <PublicServer> <mfb> the current layout looks like the stuff I build iirc 20:33:12 <PublicServer> <mfb> no idea 20:33:46 <PublicServer> <dwarf> plans for finalising? 20:34:13 <PublicServer> <mfb> I am adding 4 platforms to beer at the moment 20:34:15 *** TWerkhoven[l] has quit IRC 20:34:32 <PublicServer> <dwarf> nice 20:35:12 <PublicServer> *** dwarf has joined spectators 20:35:44 <PublicServer> <Ryton> can you use some help there, mfb? with the depots, eg? 20:35:55 <PublicServer> <mfb> that would be nice 20:35:58 <PublicServer> <mfb> just extend the pattern 20:36:06 <PublicServer> <Ryton> yeah :-) 20:36:09 <PublicServer> <mfb> and hate the sweet factory in the process :D 20:36:15 <PublicServer> <Ryton> that I should be able to do ;-)) 20:36:26 <PublicServer> <Ryton> I'll leave that part for you ;p 20:36:44 <PublicServer> <mfb> the hate or the tracks? 20:37:11 <PublicServer> <Ryton> hmm 20:37:17 <PublicServer> <Ryton> uni rail, not good :s 20:37:21 <PublicServer> *** dwarf has joined company #1 20:37:23 <PublicServer> <mfb> :D 20:38:59 <PublicServer> <dwarf> hmm, I alredy hate the sweets factory :D 20:39:33 <PublicServer> <Ryton> should it be equally high, mfb? 20:39:41 <PublicServer> <Ryton> or is one tile lower also ok? 20:39:46 <PublicServer> <Ryton> you have to circumvent the factory anyway 20:39:48 <PublicServer> <mfb> that should be no problem 20:40:02 <PublicServer> <Ryton> thought so 20:40:44 <PublicServer> <mfb> oh sorry, I let 2 trains in 20:41:54 <PublicServer> <Ryton> :is off 20:41:58 <PublicServer> *** Ryton has left the game (leaving) 20:42:10 <Ryton> np 20:42:20 <Ryton> i like building with trains on the tracks :-) 20:42:34 <PublicServer> <dwarf> best way to crashing them :P 20:42:38 <PublicServer> <mfb> :p 20:42:40 <Ryton> yeah 20:42:42 <PublicServer> <Cermix> :D 20:43:28 <PublicServer> <mfb> ? 20:45:18 <PublicServer> <mfb> what is that? 20:45:19 *** Chris_Booth has joined #openttdcoop 20:45:52 <PublicServer> <mfb> thinking about it 20:46:03 <PublicServer> <dwarf> I'm thinkink loud 20:46:05 <PublicServer> <dwarf> :P 20:47:16 <PublicServer> <mfb> hmm 20:50:44 *** Ryton has quit IRC 20:52:00 <PublicServer> *** dwarf has left the game (leaving) 20:54:17 <PublicServer> <mfb> amazing 20:54:25 <PublicServer> <mfb> the signal change did more than the 4 platforms 20:57:08 <PublicServer> *** Cermix has left the game (leaving) 20:57:19 <Cermix> I go.. bba 20:57:27 <PublicServer> <mfb> cu 20:57:30 *** Cermix has quit IRC 20:57:33 <PublicServer> <Maraxus> cu 20:58:45 *** hippidy has joined #openttdcoop 20:59:59 *** dwarf has quit IRC 21:10:54 *** hippidy has quit IRC 21:13:02 <PublicServer> <Maraxus> trains from sl13 just visted sl05 and sl08 on their way home to sl13 towndrop - for reasons not yet determined... 21:13:24 <PublicServer> <mfb> maybe one ML has no exit at 13? 21:13:31 <PublicServer> <mfb> sugar forces them to take any free line 21:15:09 <PublicServer> <Maraxus> found it - slh013 had a reversed signal 21:15:23 <PublicServer> <mfb> nice. which one? 21:15:34 <PublicServer> <mfb> :D 21:15:56 <PublicServer> <Maraxus> at !thisone 21:25:20 <PublicServer> <mfb> grats :p 21:26:08 <PublicServer> <Maraxus> that can teach me to be more careful around pbs signals 21:52:10 *** Chris_Booth has quit IRC 21:53:04 <PublicServer> <Maraxus> gn 21:53:07 <PublicServer> <mfb> gn 21:53:17 <PublicServer> *** Maraxus has left the game (leaving) 21:53:17 <PublicServer> *** Game paused (number of players) 21:53:34 <PublicServer> *** mfb has left the game (leaving) 21:53:50 *** Maraxus has quit IRC 22:03:58 *** Giddorah has joined #openttdcoop 22:04:10 <Giddorah> !help 22:04:10 <PublicServer> Giddorah: http://www.openttdcoop.org/wiki/IRC_Commands 22:04:20 <Giddorah> How come I can never remember... 22:04:26 <Giddorah> !download 22:04:26 <PublicServer> Giddorah: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 22:04:26 <PublicServer> Giddorah: http://www.openttd.org/en/download-trunk/r24119 22:04:33 <Giddorah> !download win64 22:04:33 <PublicServer> Giddorah: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip 22:05:32 <Giddorah> !password 22:05:32 <PublicServer> Giddorah: rashes 22:05:51 *** fonsinchen has quit IRC 22:06:04 *** pugi has quit IRC 22:06:17 <PublicServer> *** Game still paused (number of players) 22:06:17 <PublicServer> *** Giddorah joined the game 22:06:53 <PublicServer> <Giddorah> Aah... Candyland!! 22:11:01 <PublicServer> *** Giddorah has left the game (leaving) 22:16:58 *** mfb- has quit IRC 22:19:01 <PublicServer> *** LoPo has left the game (leaving) 22:19:24 *** ODM has quit IRC 22:23:14 *** LoPo has quit IRC 22:30:14 *** TWerkhoven2[l] has quit IRC 22:36:22 *** Tray has quit IRC 22:42:48 *** dr_gonzo_ has quit IRC 22:44:33 *** leg3nd has quit IRC 22:50:21 <PublicServer> *** Mazth has left the game (leaving) 22:54:45 *** Ihmemies has quit IRC 23:04:45 *** sla_ro|master has quit IRC 23:39:44 *** dwarf has joined #openttdcoop 23:39:52 <dwarf> !players 23:39:54 <PublicServer> dwarf: There are currently no clients connected to the server 23:40:01 <dwarf> !password 23:40:01 <PublicServer> dwarf: rashes 23:40:29 <PublicServer> *** Game still paused (number of players) 23:40:30 <PublicServer> *** dwarf joined the game 23:48:23 <PublicServer> *** dwarf has joined company #1 23:55:51 <PublicServer> *** dwarf has left the game (leaving)