Config
Log for #openttdcoop on 3rd May 2012:
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00:07:52  <PublicServer> <V453000> how could plan dummies be 31 trains :D
00:08:22  <PublicServer> <Mark> cause you cloned it?
00:08:28  <PublicServer> <V453000> ofc not
00:08:39  <PublicServer> <V453000> w/e, fixed
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01:04:21  <PublicServer> *** V453000 has left the game (leaving)
01:04:21  <PublicServer> *** Game paused (number of players)
01:04:25  <V453000> gnight
01:05:22  <Mark> night
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03:41:53  <Steven> !password
03:41:53  <PublicServer> Steven: droves
03:42:45  <PublicServer> *** Game still paused (number of players)
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03:47:08  <Big_Meech> any admin here?
03:49:55  <Big_Meech> just to let anyone know if they dont see me for a few days I'm not feeling very well and am probably going to the hospital asap!
03:50:08  <Steven> ok
03:50:26  <Big_Meech> tell V to pass on the word, and to Dixon
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04:14:26  <Firestar> !password
04:14:26  <PublicServer> Firestar: tooled
04:14:47  <PublicServer> *** Game still paused (number of players)
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06:22:54  <dwarf> !players
06:22:57  <PublicServer> dwarf: There are currently no clients connected to the server
06:23:16  <dwarf> !password
06:23:16  <PublicServer> dwarf: tooled
06:23:37  <PublicServer> *** Game still paused (number of players)
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07:49:23  <dwarf> !players
07:49:25  <PublicServer> dwarf: There are currently no clients connected to the server
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07:51:15  <Hazzard> !password
07:51:15  <PublicServer> Hazzard: tooled
07:51:29  <Hazzard> !ping
07:51:29  <PublicServer> Hazzard: pong
07:51:35  <Hazzard> Hey
07:52:09  <Hazzard> Is the bot working?
07:52:57  <Hazzard> Hello? :(
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07:57:27  <Lugnuts> !password
07:57:28  <PublicServer> Lugnuts: tooled
07:57:33  *** Lugnuts is now known as Hazzard
07:58:01  <PublicServer> *** Game still paused (number of players)
07:58:01  <PublicServer> *** Hazzard joined the game
08:00:18  <PublicServer> <Hazzard> Anyone want to join?
08:02:09  <V453000> !password
08:02:09  <PublicServer> V453000: tooled
08:02:21  <PublicServer> *** Game still paused (number of players)
08:02:21  <PublicServer> *** Game unpaused (number of players)
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08:02:23  <PublicServer> <V453000> hi
08:02:59  <PublicServer> <Hazzard> Hell
08:03:03  <PublicServer> <Hazzard> whoops
08:03:09  <PublicServer> <Hazzard> ...o
08:03:12  <PublicServer> <V453000> hell
08:03:38  <PublicServer> <Hazzard> >_>
08:05:16  <PublicServer> <Hazzard> the !MSH would be a 1/2 hub, right?
08:05:23  <PublicServer> <V453000> pretty much
08:05:27  <PublicServer> <V453000> let Mark do it please
08:05:33  <PublicServer> <Hazzard> Ok
08:05:39  <PublicServer> <V453000> just find a nice spot for your town :)
08:05:45  <PublicServer> <V453000> and build whatever you want
08:05:51  <PublicServer> <Hazzard> Sounds good
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08:34:19  <Mazth> !info
08:34:19  <PublicServer> Mazth: #:1(Orange) Company Name: 'Hunbourne Transport'  Year Founded: 2100  Money: 830490827  Loan: 0  Value: 833436356  (T:157, R:17, P:0, S:0) unprotected
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08:45:03  <PublicServer> <Hazzard> Buffers are wrong railtype :\
08:45:23  <PublicServer> <V453000> not much to do with that I guess
08:45:33  <PublicServer> <V453000> just use other station design
08:45:46  <PublicServer> <V453000> well the platforms dontfit to them either
08:46:12  <PublicServer> <Hazzard> Yeah
08:46:46  <PublicServer> <V453000> soz
08:46:52  <PublicServer> <V453000> just wanted to kill trees :d
08:47:26  <PublicServer> <Hazzard> So anoying only having buffers in one direction
08:47:28  <PublicServer> <V453000> the things below japanese platforms could look nice there
08:47:56  <PublicServer> <V453000> some station sets have them auto-adaptable
08:48:14  <PublicServer> <V453000> they do this when you add both
08:48:14  <PublicServer> <Hazzard> oh
08:48:20  <PublicServer> <Hazzard> Never knew
08:49:06  <PublicServer> <Hazzard> What station is that arch one?
08:49:12  <PublicServer> <V453000> the one below japanese
08:49:18  <PublicServer> <V453000> "platforms"
08:49:40  <PublicServer> <Hazzard> That looks good
08:49:54  <PublicServer> <V453000> it does
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08:58:27  <PublicServer> <Hazzard> gtg
08:58:33  <PublicServer> <V453000> cya then
08:58:36  <PublicServer> <Hazzard> doing anything?
08:58:47  <PublicServer> <V453000> I will finish it when unpaused
08:58:57  <PublicServer> *** Hazzard has joined spectators
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08:58:59  <PublicServer> <Hazzard> Cye
08:59:01  <PublicServer> <Hazzard> Cya
08:59:01  <PublicServer> <V453000> cye
08:59:06  <V453000> !unpause
08:59:06  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
08:59:07  <PublicServer> *** Game unpaused (number of players)
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10:06:41  <PublicServer> <Hazzard> ping
10:07:00  <PublicServer> <Hazzard> Wow
10:07:10  <PublicServer> *** Hazzard has joined company #1
10:07:12  <PublicServer> <V453000> hm? :)
10:07:18  <PublicServer> *** V453000 has enabled autopause mode.
10:07:26  <PublicServer> <Hazzard> I normally don't stay connected for that long of a time
10:07:36  <PublicServer> <V453000> hm :)
10:09:30  <PublicServer> <V453000> careful
10:09:52  <PublicServer> <Hazzard> Meh
10:10:08  <PublicServer> <Hazzard> What is wrong there?
10:10:14  <PublicServer> <V453000> see the sign?
10:10:23  <PublicServer> <V453000> oh
10:10:25  <PublicServer> <V453000> duh
10:10:27  <PublicServer> <V453000> sorry
10:10:35  <PublicServer> <V453000> cant count apparently
10:10:39  <PublicServer> <V453000> or assumed a presignal :D
10:10:42  <PublicServer> <Hazzard> :P
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10:22:34  <Cermix> !password
10:22:34  <PublicServer> Cermix: brayed
10:22:42  <PublicServer> *** Cermix has left the game (connection lost)
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10:23:06  <PublicServer> <Cermix> hello
10:23:08  <PublicServer> <V453000> hy
10:27:25  <PublicServer> *** Hazzard has left the game (leaving)
10:29:33  <PublicServer> <Cermix> May I use even ships and planes for local transport?
10:29:43  <PublicServer> <V453000> in small rate
10:29:50  <PublicServer> <Cermix> fine, thx
10:30:09  <PublicServer> <V453000> trains are much prefered though
10:31:15  <PublicServer> <Cermix> and my local train transport can be made by whatever I want ( rail, monorail,, maglev) is that right?
10:31:29  <PublicServer> <V453000> yes
10:31:35  <PublicServer> <Cermix> great.. thx
10:31:41  <PublicServer> <V453000> yw
10:38:43  <PublicServer> <Cermix> omg.. there is 50 different types of trains and I cant choose one... :D
10:38:46  <PublicServer> <V453000> :)
10:38:56  <PublicServer> <Cermix> are*
10:39:02  <PublicServer> <V453000> it isnt that many in the end
10:39:12  <PublicServer> <V453000> just choose from the best ones from their category
10:39:18  <PublicServer> <V453000> so you just choose the category
10:39:34  <PublicServer> <V453000> or well you dont have to use the best train of course
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10:51:01  <rails> !password
10:51:02  <PublicServer> rails: tinker
10:51:08  <rails> argh
10:51:10  <rails> !download
10:51:10  <PublicServer> rails: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
10:51:11  <PublicServer> rails: http://www.openttd.org/en/download-trunk/r24119
10:54:13  <rails> loool
10:54:27  <rails> i should dropbox my data folder
10:54:41  <rails> mount it in all the places
10:54:42  <rails> ( ¬‿¬)
10:55:21  <rails> !password
10:55:21  <PublicServer> rails: tinker
10:55:35  <PublicServer> *** peer joined the game
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10:56:13  <PublicServer> <peer> holy shiet
11:02:10  <PublicServer> <V453000> dont say holy shiet, just pick an area and build your own shiet :p
11:02:28  <PublicServer> <peer> bugger, i missed mark coming on didnt i
11:02:36  <PublicServer> <V453000> hm?
11:02:58  <PublicServer> <peer> his volcano
11:02:58  <PublicServer> <peer> lol
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11:47:05  <PublicServer> <Cermix> FUCK... cant create town.. too close to edge of map.....
11:47:21  <PublicServer> <V453000> make it a bit more far away from the edge then :)
11:47:43  <PublicServer> <Cermix> If I had enough space.. well. will try it :D
11:47:49  <PublicServer> <Cermix> great
11:51:00  <PublicServer> <Cermix> well.. I gtg now.. bba
11:51:06  <PublicServer> <V453000> cya
11:51:12  <PublicServer> *** Cermix has left the game (leaving)
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12:05:27  <Absolutis> !password
12:05:28  <PublicServer> Absolutis: tussle
12:05:51  <PublicServer> *** Game still paused (number of players)
12:05:51  <PublicServer> *** Game unpaused (number of players)
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12:22:30  <PublicServer> <Absolutis> you there V?
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12:27:03  <PublicServer> <Absolutis> @gap 8
12:27:10  <PublicServer> <Absolutis> @@gap 8
12:27:10  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
12:27:20  <Absolutis> !gap
12:27:20  <PublicServer> Absolutis: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
12:27:25  <Absolutis> !gap 5 10
12:27:25  <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 5 and gap 10.
12:27:40  <Absolutis> !gap 5 2
12:27:40  <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 5 and gap 2.
12:27:43  <Absolutis> heheh
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12:33:53  <Hazzard> !password
12:33:53  <PublicServer> Hazzard: pulpit
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12:34:39  <PublicServer> <Hazzard> Wow
12:34:45  <PublicServer> <Hazzard> 32k pax waiting
12:35:27  <PublicServer> <Absolutis> nicee
12:35:29  <PublicServer> <V453000> rather not, why?
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12:42:04  <Mark> hello
12:42:07  <PublicServer> <V453000> o/
12:45:34  <PublicServer> <Absolutis> hmh, A-Bahn?
12:45:37  <PublicServer> <Absolutis> Air-Bahn
12:45:47  <PublicServer> <V453000> idk
12:45:51  <PublicServer> <V453000> hopefully in small amount if yes
12:46:10  <PublicServer> <Absolutis> hmh, aircraft range?
12:48:52  <PublicServer> <Absolutis> hmh
12:49:08  <PublicServer> <V453000> if you want the whole island, you will need a lot bigger station probably
12:49:10  <PublicServer> <V453000> just saying
12:49:24  <PublicServer> <Absolutis> at claimed by absolutis?
12:49:30  <PublicServer> <V453000> y
12:49:36  <PublicServer> <Absolutis> hmh
12:49:54  <PublicServer> <Absolutis> i'll build an expansion
12:49:54  <PublicServer> <V453000> btw evading X at stations when trains take forever to load is not really anyhow useful ;)
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12:50:41  <Cermix> Hello
12:50:42  <Cermix> !password
12:50:43  <PublicServer> Cermix: flirts
12:50:49  <PublicServer> <Hazzard> Hey hey
12:50:55  <PublicServer> *** Cermix joined the game
12:51:31  <PublicServer> <Absolutis> what road layout?
12:51:45  <PublicServer> <V453000> original grows probably most
12:51:48  <PublicServer> <V453000> but it probably also is unsignificant
12:52:10  <PublicServer> <Hazzard> (dont do grids)
12:52:44  <Mark> doesnt "better roads" allow houses to be built 2 tiles away from roads?
12:53:10  <PublicServer> <V453000> the logical layout only says how often a house can be built afaik
12:53:45  <PublicServer> <V453000> dont quite know how does the away by one tile mechanism work
12:54:07  <PublicServer> <Hazzard> I think that is only for 3x3
12:54:21  <PublicServer> <V453000> no
12:54:31  <PublicServer> <V453000> even 3x3 often has holes
12:55:57  <Mark> yea
12:56:06  <Mark> im probably wrong
12:56:13  <Mark> i think there used to be an option though
12:56:26  <Mark> ages ago before i even played ottdc
12:56:29  <PublicServer> <V453000> probably wrong
12:56:31  <Mark> !password
12:56:31  <PublicServer> Mark: flirts
12:56:32  <Mark> :P
12:56:44  <Mark> !password
12:56:44  <PublicServer> Mark: vainer
12:57:00  <PublicServer> *** Mark joined the game
12:59:24  <PublicServer> <Hazzard> A bahn
12:59:26  <PublicServer> <Hazzard> Nice
12:59:28  <PublicServer> <Absolutis> A bahn.
12:59:54  <PublicServer> <Absolutis> That's a small one but well, proof of concept
13:00:08  <PublicServer> <V453000> aircraft doesnt have a concept
13:00:26  <PublicServer> <Hazzard> Self Regulating aircraft networks
13:00:53  <PublicServer> <Hazzard> Is there anything that shouldn't be self regulated?
13:01:12  <PublicServer> <V453000> hm my ML is quite full already :z
13:03:26  <PublicServer> <Absolutis> hmh
13:03:54  <PublicServer> <Absolutis> does it matter if full and empty trains use the same network?
13:04:12  <PublicServer> <V453000> depends
13:04:34  <PublicServer> <Absolutis> i'm planning to do a mazur SRNW-type thing
13:04:36  <PublicServer> <V453000> ok Mark is going to spam us with trams I see :z
13:04:52  <PublicServer> <V453000> you know that you need stations to not accept pax for that Absolutis?
13:04:58  <PublicServer> <Mark> yes i am
13:05:28  <PublicServer> <Absolutis> hmh?
13:05:42  <PublicServer> <V453000> well do your thing
13:06:44  <PublicServer> <Absolutis> hmh
13:06:58  <PublicServer> <V453000> what orders do you want to use
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13:07:32  <PublicServer> <Absolutis> i think i'm going to do something like the sea monster bahn from game 221
13:08:44  <PublicServer> <V453000> hm
13:08:55  <PublicServer> <V453000> that wasnt very efficient was it
13:09:02  <PublicServer> <V453000> for this large area it might be crucial
13:13:48  <PublicServer> <Absolutis> Gtg for a while
13:14:06  <PublicServer> <Absolutis> Someone can continue my SBahn at claimed by absolutis
13:14:13  <PublicServer> <Absolutis> i've got no problem with that
13:14:25  <PublicServer> *** Absolutis has left the game (leaving)
13:25:29  <PublicServer> <Mark> love these new foundations
13:25:39  <PublicServer> <V453000> :>
13:25:49  <PublicServer> <Hazzard> New foundations?
13:26:14  <PublicServer> <Hazzard> AH
13:26:16  <PublicServer> <Mark> foundations on "double" slopes
13:29:02  <PublicServer> <Hazzard> Towns should be cities right?
13:29:24  <PublicServer> <Hazzard> When funding
13:29:30  <PublicServer> <V453000> not sure if that helps anything here but sure, make them city, it wont hurt definitely
13:30:32  <PublicServer> <Mark> cities grow twice as fast
13:30:44  <PublicServer> <V453000> TTRS doesnt use city thing I think
13:30:47  <PublicServer> <Hazzard> Towns cant build roads, right?
13:30:52  <PublicServer> <Mark> really?
13:30:56  <PublicServer> <V453000> yes
13:30:58  <PublicServer> <Mark> how is that townset related?
13:31:09  <PublicServer> <V453000> idk, somehow
13:31:44  <PublicServer> <Mark> these foundations are epic for volcano side towns
13:31:51  <PublicServer> <V453000> yes :D
13:32:13  <PublicServer> <Hazzard> Is that going to be one town?
13:32:19  <PublicServer> <Mark> nah several
13:32:43  <PublicServer> <Mark> i doubt you could get a single town around the entire island
13:32:49  <PublicServer> <Mark> it'd take a while
13:32:52  <PublicServer> <Mark> well, maybe with tunnels
13:32:54  <PublicServer> <V453000> easily
13:33:04  <PublicServer> <V453000> my town already has that size
13:33:14  <PublicServer> <Mark> yeah but im not going to cross the crater
13:33:18  <PublicServer> <Hazzard> Look at Animal Lunatic Alylum
13:33:24  <PublicServer> <Mark> im leaving the summit un-towned
13:33:26  <PublicServer> <Mark> so to say :D
13:33:28  <PublicServer> <V453000> :)
13:34:40  <PublicServer> <Hazzard> Sure has fast growth
13:34:54  <PublicServer> <Hazzard> It's a little bit scary
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13:36:38  <Maraxus> !password
13:36:38  <PublicServer> Maraxus: sparer
13:36:51  <PublicServer> *** Maraxus joined the game
13:36:55  <PublicServer> <Maraxus> hi
13:36:57  <PublicServer> <V453000> hi
13:39:47  <PublicServer> <V453000> yay mfb wins the achievement of deadlocked Sbahn
13:40:03  <PublicServer> <Hazzard> LEVEL UP
13:40:18  <PublicServer> <Hazzard> Lol
13:40:20  <PublicServer> <Hazzard> nice
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13:42:20  <Firestar> !password
13:42:20  <PublicServer> Firestar: sobbed
13:42:22  <Firestar> hi
13:42:55  <PublicServer> *** Firestar joined the game
13:43:50  <PublicServer> <Hazzard> And Lugnut is functional
13:43:53  <PublicServer> <Hazzard> cheers
13:45:47  <PublicServer> <Hazzard> That is fast growth
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13:48:53  <PublicServer> <Hazzard> :\
13:49:17  <PublicServer> <Firestar> hazzard: check out how many people are waiting at west
13:49:39  <PublicServer> <Hazzard> Over 9000
13:49:42  <PublicServer> <V453000> that is to be taken from south
13:50:20  <PublicServer> <Firestar> over 33k at west over 9k at south
13:50:30  <PublicServer> <Hazzard> I suppose it is currently cermix's job to get those people moving ATM
13:50:54  <PublicServer> <V453000> when mfb fixes his town and enlarges it, it will vanish
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13:51:12  <PublicServer> <Hazzard> Oh yeah, completely forgot about that
13:51:30  <PublicServer> <Firestar> whos working at metown?
13:54:12  <PublicServer> <Hazzard> What building is that?!
13:54:38  <PublicServer> <Mark> oh shit
13:54:41  <PublicServer> <Mark> didnt even realise we have NARS
13:54:45  <PublicServer> <Mark> or whats its called
13:54:51  <PublicServer> <Mark> NAC
13:54:57  <PublicServer> <Hazzard> Whats that?
13:54:57  <PublicServer> <V453000> cities
13:55:12  <PublicServer> <V453000> is that somehow bad?
13:55:22  <PublicServer> <Mark> dont really like the mix
13:55:37  <PublicServer> <V453000> well north american cities alone leave original buildings
13:55:55  <PublicServer> <Mark> yea theyre the same sort of style though
13:56:03  <PublicServer> <V453000> not really
13:56:05  <PublicServer> <Mark> ttrs is all shiny skyscrapers
13:56:16  <PublicServer> <Mark> jpset ftw imho
13:56:20  <PublicServer> <Hazzard> Its fine with me
13:56:26  <PublicServer> <V453000> jpset has skyscrapers too
13:56:28  <PublicServer> <Mark> yeah
13:56:30  <PublicServer> <Hazzard> Cities rarely are all the same style
13:58:22  <PublicServer> <Mark> anyone bored?
13:58:28  <PublicServer> <Hazzard> Yeah
13:58:31  <PublicServer> <Mark> k
13:58:37  <PublicServer> <V453000> lol?
13:58:39  <PublicServer> <Mark> put roads on all the tram tracks at volcano town :P
14:00:33  <PublicServer> <Mark> never mind i'll do it myself
14:01:11  <PublicServer> <Hazzard> Aw cmon
14:01:18  <PublicServer> <Hazzard> I had to make it last
14:02:36  <PublicServer> <Mark> oh buses are almost as good as trams
14:02:50  <PublicServer> <Mark> may aswell not do the extra transfer then...
14:03:06  <PublicServer> <Hazzard> This is the first time I have actually pruned a city to make it grow faster :D
14:05:04  <PublicServer> <Cermix> I cant rename town? oh cmoon..
14:05:18  <PublicServer> <V453000> no you cant
14:05:36  <PublicServer> <V453000> you choose the name when funding it, isnt that enough?
14:06:10  <PublicServer> <Cermix> I didnt know what name to choose.. so I used this in believe that in future I will change it..
14:08:26  <PublicServer> <Mark> Hazzard: still bored? :P
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14:08:40  <PublicServer> <Hazzard> Yup
14:08:42  <PublicServer> <Hazzard> ^^
14:08:44  <PublicServer> <V453000> ...
14:08:48  <PublicServer> <Mark> kill all the roro tram stations if you like
14:08:54  <PublicServer> <Mark> not the ones connected to a station
14:09:05  <PublicServer> <Mark> kill both road and tram tracks
14:09:11  <PublicServer> <Hazzard> There are non roro
14:09:13  <PublicServer> <V453000> say that you have nothing to do. If you are bored, why stay here
14:09:13  <PublicServer> <Hazzard> ?
14:09:37  <PublicServer> <V453000> the only one who has  the right to getting bored is mr Booth
14:09:55  <PublicServer> <Hazzard> Even my right to bordom has been taken away now?
14:09:57  <PublicServer> <V453000> and you dont want to have the same rights as him
14:09:57  <PublicServer> <Mark> except he wont, cause hes banned
14:10:11  <PublicServer> <Hazzard> Wait, why?
14:10:21  <PublicServer> <V453000> was bored
14:10:24  <PublicServer> <Cermix> very bored...
14:10:43  <PublicServer> <Hazzard> That doesn't seem too bad
14:10:53  <PublicServer> <Cermix> ...
14:10:55  <PublicServer> <Mark> what, getting banned?
14:11:02  <PublicServer> <Hazzard> Being bored
14:11:15  <PublicServer> <V453000> depends what you do when bored
14:11:17  <PublicServer> <Cermix> He was annyoing Mark...
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14:18:23  <PublicServer> <Mark> wellthat was a nice waste of time
14:20:41  <PublicServer> <Mark> does the new foundations mean we also get buildings on those slopes now?
14:20:51  <PublicServer> <V453000> I dont think it does
14:20:54  <PublicServer> <V453000> from what I investigated so far
14:21:05  <PublicServer> <Mark> hm probably not
14:21:08  <PublicServer> <V453000> I have some of those slopes in my town
14:21:11  <PublicServer> <V453000> but no buildings there
14:21:23  <PublicServer> <Mark> for example
14:21:26  <PublicServer> <V453000> yes
14:21:56  <PublicServer> <Hazzard> I wish I could ban people from my life when they annoyed me...
14:22:06  <PublicServer> <Mark> that'd be nice
14:22:30  <PublicServer> <Firestar> which bus will you take mark?
14:22:35  <PublicServer> <Mark> dunno
14:22:35  <PublicServer> <Firestar> *bustype
14:23:42  <PublicServer> <Firestar> in my own SP games i always take the buses with the largest  passenger capacity
14:23:52  <PublicServer> <Mark> obviously
14:23:59  <PublicServer> <Mark> speed is also nice
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14:26:17  <PublicServer> <Firestar> well the fastest one is the EAG E99 and the one with largest capacity is the Ikarus 417GG and Ikarus 293
14:26:38  <PublicServer> <V453000> btw please dont build silver and golden tubulars :p
14:26:53  <PublicServer> <Mark> why not
14:26:59  <PublicServer> <V453000> the roads?
14:27:13  <PublicServer> <Mark> ?
14:27:19  <PublicServer> <Mark> oh that
14:27:25  <PublicServer> <V453000> TTRS doesnt replace roads on these
14:27:28  <PublicServer> <Mark> yea i see
14:27:46  <PublicServer> <V453000> nice bridges movement.
14:27:48  <PublicServer> <V453000> :p
14:28:18  <PublicServer> <Mark> i has a town
14:28:36  <PublicServer> <Hazzard> Dammit, I don't know how to do orders
14:30:18  <PublicServer> <Hazzard> V, I am afraid you are going to kill the goal of keeping things balanced
14:31:00  <PublicServer> <V453000> or perhaps someone is actually going to make towns on other ends :p
14:33:58  <PublicServer> <Mark> this is going to take forever
14:34:14  <PublicServer> *** Cermix has left the game (general timeout)
14:34:14  <PublicServer> *** Cermix has left the game (connection lost)
14:34:18  <PublicServer> <Firestar> mark 417GG is 20kmh faster
14:35:17  <PublicServer> <V453000> hm
14:35:23  <PublicServer> <V453000> the buildings will grow all around the highways
14:35:31  <PublicServer> <Mark> yeah
14:35:37  <PublicServer> <Mark> doesnt matter
14:35:39  <PublicServer> <V453000> k
14:36:13  <PublicServer> <Mark> please dont fund buildings btw
14:36:20  <PublicServer> <Firestar> k
14:37:18  <PublicServer> <Firestar> i already connected the ML btw
14:37:24  <PublicServer> <Mark> omfg
14:37:27  <PublicServer> <V453000> XD
14:37:33  <PublicServer> *** V453000 has left the game (leaving)
14:37:37  <PublicServer> <Mark> STOP TRYING TO HELP PEOPLE
14:37:37  <V453000> back later
14:37:41  <PublicServer> <Mark> cya
14:37:44  <PublicServer> <Firestar> cu
14:37:58  <PublicServer> <Firestar> na just joking
14:38:00  <PublicServer> *** Hazzard has left the game (connection lost)
14:38:08  <PublicServer> <Mark> ?
14:40:49  *** Cermix has quit IRC
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14:54:46  <PublicServer> *** XeryusTC joined the game
14:54:48  <PublicServer> <Firestar> hi
14:54:55  <PublicServer> <XeryusTC> yo
14:54:58  <PublicServer> <Mark> howdy x
14:55:40  <PublicServer> *** XeryusTC has left the game (leaving)
14:55:48  <PublicServer> <Mark> bye
14:59:04  *** NodePasty is now known as CornishPasty
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15:00:04  *** Guest435 is now known as CornishPasty
15:02:06  <PublicServer> <Mark> who the fuck built that bus
15:02:08  <PublicServer> <Mark> Firestar?
15:04:13  *** Firestar has quit IRC
15:04:14  <PublicServer> *** Firestar has left the game (leaving)
15:12:05  <V453000> !password
15:12:05  <PublicServer> V453000: refill
15:12:30  <PublicServer> *** V453000 joined the game
15:12:32  <PublicServer> <V453000> hi again
15:13:34  <PublicServer> <V453000> little curly evil volcano :D
15:18:43  *** tkjacobsen has joined #openttdcoop
15:19:52  <PublicServer> <Mark> ah accel for these things is quite good
15:21:34  <PublicServer> <Mark> set up some temp trains
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15:32:43  <PublicServer> <V453000> Quite good?
15:32:47  <PublicServer> <V453000> fking almost instant
15:38:13  <PublicServer> <V453000> uhm Mark?
15:38:15  <PublicServer> <V453000> ML TL5
15:42:01  <PublicServer> <Mark> oops
16:00:28  <PublicServer> <Mark> i want more height levels
16:00:50  <PublicServer> <Mark> even 32 would be nice
16:00:52  <PublicServer> <Mark> 64 would be epic
16:07:20  *** collinp has joined #openttdcoop
16:12:46  <PublicServer> <V453000> yes height levels would be cute :)
16:23:07  *** ODM has joined #openttdcoop
16:23:07  *** ChanServ sets mode: +o ODM
16:35:59  *** dwarf has joined #openttdcoop
16:36:06  <dwarf> !password
16:36:06  <PublicServer> dwarf: bugged
16:36:27  <PublicServer> *** dwarf joined the game
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16:52:50  <PublicServer> *** dwarf has left the game (leaving)
16:54:30  <PublicServer> *** V453000 has left the game (leaving)
16:54:30  <PublicServer> *** Game paused (number of players)
17:01:48  *** Ryton has joined #openttdcoop
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17:09:04  <Cermix> !password
17:09:04  <PublicServer> Cermix: boning
17:09:16  <Giddorah> Dirty server you!
17:09:35  <Cermix> stupid electric network... was out of electricity..
17:09:39  <PublicServer> *** Cermix has left the game (connection lost)
17:09:41  <PublicServer> *** Game still paused (number of players)
17:09:51  <PublicServer> *** Game still paused (number of players)
17:09:51  <PublicServer> *** Game unpaused (number of players)
17:09:51  <PublicServer> *** Cermix joined the game
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17:38:09  <Ryton> @logs
17:38:11  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
17:42:00  *** dwarf has joined #openttdcoop
17:42:02  <dwarf> !players
17:42:04  <PublicServer> dwarf: Client 306 is Maraxus, a spectator
17:42:04  <PublicServer> dwarf: Client 363 (Orange) is Cermix, in company 1 (Hunbourne Transport)
17:42:04  <PublicServer> dwarf: Client 296 (Orange) is Mark, in company 1 (Hunbourne Transport)
17:42:13  <dwarf> !password
17:42:14  <PublicServer> dwarf: forums
17:42:40  <PublicServer> *** dwarf joined the game
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18:00:28  <neerq> !download win64
18:00:28  <PublicServer> neerq: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip
18:01:30  *** soloswitch has joined #openttdcoop
18:01:34  <soloswitch> !password
18:01:34  <PublicServer> soloswitch: nicety
18:01:44  <PublicServer> *** soloswitch joined the game
18:01:45  <PublicServer> <soloswitch> evening
18:01:48  <PublicServer> <Mark> hi
18:01:51  <PublicServer> <Maraxus> hi
18:02:01  <PublicServer> <soloswitch> wow lots of progress
18:02:48  *** Ryton has quit IRC
18:04:00  <PublicServer> <soloswitch> whats with airportville
18:07:38  <PublicServer> <soloswitch> is there anything i can build/help with?
18:07:54  <PublicServer> <Mark> start a town if you like
18:08:04  <PublicServer> <Cermix> good point
18:08:06  <PublicServer> <soloswitch> where?
18:08:12  <PublicServer> <soloswitch> i dont want to cock up :P
18:08:18  <PublicServer> <Mark> start one with Cermix
18:08:22  <PublicServer> <Mark> cock up together :P
18:08:25  <PublicServer> <soloswitch> lol
18:08:35  <PublicServer> <Cermix> No!
18:08:41  <PublicServer> <Cermix> Dont Fuckin touch my town
18:08:43  <PublicServer> <soloswitch> rofl
18:09:59  <PublicServer> <Cermix> and dont listen to Mark :D
18:10:05  <PublicServer> <Mark> ever
18:10:07  <PublicServer> <soloswitch> haha
18:11:06  <PublicServer> <soloswitch> so i start a town, what do you want me to do with it
18:11:17  <PublicServer> <soloswitch> build a sbahn, i dont have a clue where to start
18:11:19  <PublicServer> <soloswitch> :(
18:11:26  <PublicServer> <Mark> somehow get a load of pax in the transfer
18:11:38  <PublicServer> <soloswitch> right i guess thats easier said than done?
18:11:38  <Mark> @sbahn
18:11:38  <Webster> sbahn: Used as part os PAXX gameplay, an sbahn's purpose is to move the maximal amount of passengers through the city to a transfer hub, see also: http://wiki.openttdcoop.org/Sbahn
18:11:42  <Mark> @wiki sbhan
18:11:50  <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information.
18:11:58  <Mark> @wiki abr
18:11:58  <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information.
18:12:00  <Mark> @wiki abr05
18:12:04  <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information.
18:12:06  <PublicServer> <soloswitch> yeah i get the idea of picking pax up in a town and then tranfering it
18:12:12  <PublicServer> <soloswitch> to a larger station
18:12:26  <PublicServer> <soloswitch> but id like some guidence :P
18:12:38  <PublicServer> <Cermix> I play PAX game first time too :D so I have no idea what to do eaither :D
18:13:02  <PublicServer> <Mark> you cant screw up too badly
18:13:44  <PublicServer> <soloswitch> well im temped to build a larger airport ville and somehow connect it to the network. apprehensive that someone will beat me silly if i do
18:13:45  <Mark> http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/
18:13:46  <Mark> there
18:13:53  <PublicServer> <soloswitch> thanks
18:14:02  <PublicServer> <Mark> should get your started
18:14:20  <PublicServer> <Mark> i might've underestimated the traffic in my town
18:14:35  <PublicServer> <Mark> even with this tiny amount of buses
18:15:55  <PublicServer> *** Chris Booth has left the game (processing map took too long)
18:15:55  <PublicServer> *** Chris Booth has left the game (connection lost)
18:16:07  <PublicServer> <soloswitch> air s-bahn...humm
18:16:15  <PublicServer> <soloswitch> temping but risky
18:16:19  <PublicServer> <Mark> thats just ugly
18:16:20  <PublicServer> <soloswitch> indeed
18:17:06  <PublicServer> <soloswitch> whats the terraforming rule in this game?
18:17:19  <PublicServer> <Mark> as little as possible
18:17:23  <PublicServer> <soloswitch> right
18:17:27  <PublicServer> *** Chris Booth joined the game
18:17:32  <PublicServer> <Mark> but you can do as much as you want if it turns out nicely ofc
18:18:05  <PublicServer> <soloswitch> time for building
18:24:56  <PublicServer> <Mark> stupid overflows
18:25:23  <PublicServer> <Chris Booth> are they doing a bob marley?
18:25:34  <PublicServer> <Mark> whats a bob marley
18:25:40  <PublicServer> <Chris Booth> Jamming
18:25:43  <PublicServer> <Mark> lol
18:26:04  <PublicServer> <Mark> nah i think its working
18:26:27  <PublicServer> <Chris Booth> Nyantastic
18:28:27  <PublicServer> <Chris Booth> I am taking the middle near the south transfer
18:32:37  <PublicServer> <Maraxus> later
18:32:40  <PublicServer> <Chris Booth> bb
18:32:46  <PublicServer> *** Maraxus has left the game (leaving)
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18:34:40  <Ryton> !password
18:34:40  <PublicServer> Ryton: jutted
18:35:10  <Ryton> !password
18:35:10  <PublicServer> Ryton: jutted
18:35:26  <PublicServer> *** Ryton joined the game
18:35:34  <PublicServer> <Ryton> still some place for a (small) isle?
18:35:48  <PublicServer> <Chris Booth> you can join me
18:35:55  <PublicServer> <Cermix> yeah !here
18:36:19  <PublicServer> <Cermix> was joke :D
18:39:21  <PublicServer> *** V453000 joined the game
18:39:23  <PublicServer> <V453000> o/
18:39:29  <PublicServer> <Chris Booth> h V453000
18:39:35  <PublicServer> <Cermix> hi
18:39:45  <PublicServer> <Chris Booth> I failed already
18:40:31  <PublicServer> <Chris Booth> afk 5
18:41:33  <PublicServer> <Ryton> who built N E S W stations?
18:42:21  <PublicServer> <V453000> what the fuck
18:42:24  <PublicServer> <V453000> did CB do
18:43:02  <PublicServer> <V453000> that doesnt work ..
18:43:20  <PublicServer> <V453000> there cant be feeder to the central stations
18:43:59  <PublicServer> <V453000> Mark: want a trick?
18:44:14  <PublicServer> <V453000> something particularly badass for overflow
18:44:45  <PublicServer> <Ryton> lol @ gap on purpose
18:44:48  <PublicServer> <Ryton> someone filled it :p
18:45:00  <PublicServer> <Chris Booth> bk, and V453000 why will it not work, you want me to remove it?
18:45:14  <PublicServer> <V453000> well it completely unbalances the network by design
18:45:53  <PublicServer> <V453000> sorry, that just cant be done
18:46:15  <PublicServer> <Chris Booth> if I made it connected to both station?
18:46:29  <PublicServer> <V453000> you cant do that
18:46:35  <PublicServer> <V453000> you need to transfer to east and pick up at south
18:46:41  <PublicServer> <Chris Booth> yes
18:46:43  <PublicServer> <V453000> a
18:46:49  <PublicServer> <V453000> and we need to expand the center
18:47:03  <PublicServer> <Chris Booth> okay
18:47:06  <PublicServer> <V453000> just no, leave middle alone please
18:47:24  <PublicServer> <Chris Booth> thats fine
18:47:34  <PublicServer> <Ryton> Cermix: you took both SE and SW area? ;-)
18:47:48  <PublicServer> <V453000> better say it now than demolish it later when we need expansions of the stations
18:47:58  <PublicServer> <Cermix> yes
18:48:04  <PublicServer> <Ryton> or can I add some infrastructure on SE e.g.?
18:48:10  <PublicServer> <Ryton> oki, I'll find another spot
18:48:12  <PublicServer> <Ryton> just checking :-)
18:48:18  <PublicServer> <V453000> we have 3 lines from the left corner already, which means there will be at least 3 or 4 lines needed in the right corner
18:48:28  <PublicServer> <V453000> a lot more if anyone adds more towns, which should be the case
18:48:43  <PublicServer> <Ryton> me me me :-))
18:48:49  <PublicServer> <Ryton> (a small one tough)
18:48:55  <PublicServer> <dwarf> town renaming should be enabled
18:48:59  <PublicServer> <V453000> cant be
18:49:03  <PublicServer> <V453000> sp only
18:49:06  <PublicServer> <dwarf> :(
18:49:08  <PublicServer> <Mark> V453000: trick?
18:49:15  <PublicServer> <V453000> look at your overflow
18:49:25  <PublicServer> <Mark> yes
18:49:33  <PublicServer> <V453000> might need to go around a bit with a logic rail
18:49:53  <PublicServer> <V453000> either way this is it
18:50:04  <PublicServer> <V453000> trains now dont detect the reverser as an option on the release
18:50:14  <PublicServer> <V453000> so they only go if they can get to the platform waitin bay
18:50:14  <PublicServer> <Mark> ah yeah
18:50:17  <PublicServer> <Mark> good point
18:50:27  <PublicServer> <Chris Booth> V453000: you mind me taking !this?
18:50:34  <PublicServer> <V453000> found this out in the last game with the steel mill :)
18:50:50  <PublicServer> <V453000> honestly, I would atm prefere if you take some other part of the map, but feel free to take even !this
18:50:59  <PublicServer> <V453000> my corner is atm high traffic, rest is nothing
18:51:21  <PublicServer> <Chris Booth> most other part seem to have people working or taking them
18:51:23  <PublicServer> <V453000> but goa ahead, lets just expand the rest too
18:51:26  <PublicServer> <Ryton> who built Lugnut?
18:52:21  <PublicServer> <V453000> shift the depot
18:52:25  <PublicServer> <Mark> i am
18:52:28  <PublicServer> <V453000> y
18:53:08  <PublicServer> <Ryton> q: !here ok? :-)
18:53:22  <PublicServer> <Ryton> (small isle :-)
18:53:37  <PublicServer> *** soloswitch has left the game (leaving)
18:53:39  <PublicServer> <V453000> why raise new island :z
18:53:40  *** soloswitch has quit IRC
18:53:45  <PublicServer> <V453000> not an ideal spot either tbh
18:53:51  <PublicServer> <Ryton> just a mini isle
18:53:59  <PublicServer> <Ryton> but other land is ok too
18:54:03  <PublicServer> <V453000> in another sea
18:54:09  <PublicServer> <V453000> like above absolutis place
18:54:17  <PublicServer> <Ryton> btw stevens station stops  the mainline
18:54:19  <PublicServer> <V453000> safer ML access
18:54:37  <PublicServer> <Mark> V453000: how about that
18:54:43  <PublicServer> <V453000> then connect it to the part where Steven station is
18:55:02  <PublicServer> <V453000> that doesnt work Mark
18:55:10  <PublicServer> <V453000> 2 conditions instead of one
18:55:19  <PublicServer> <Mark> oh ye
18:55:30  <PublicServer> <Mark> wait
18:55:50  <PublicServer> <V453000> that would work
18:56:00  <PublicServer> <Mark> i like it
18:56:19  <PublicServer> <Mark> oh shit
18:56:35  <PublicServer> <V453000> :)
18:56:38  <PublicServer> <Mark> self blocking
18:57:01  <PublicServer> <Mark> WOOT
18:57:04  <PublicServer> <V453000> wtf
18:57:06  <PublicServer> <Mark> oh i see
18:57:12  <PublicServer> <Mark> signal behind the pbs
18:57:19  <PublicServer> <V453000> just keep it presig :D
18:57:22  <PublicServer> <Mark> yea
18:57:38  <PublicServer> <Mark> right
18:57:40  <PublicServer> <Mark> me likey
18:58:02  <PublicServer> <V453000> kinda hate teh PBS prios but fits very well here
18:58:05  <PublicServer> <Mark> yes
18:58:41  <PublicServer> <V453000> could add that combo
18:58:47  <PublicServer> <V453000> and this one :)
18:58:53  <PublicServer> <Mark> yeah
19:00:08  <PublicServer> <Mark> my first ever overflow btw :P
19:00:17  <PublicServer> <V453000> first ever proper overflow :p had some in the past
19:00:45  <PublicServer> <V453000> Chris Booth: sure you dont want to just make 2 more lines?
19:00:51  <PublicServer> <V453000> my 3 are pretty full already
19:01:06  <PublicServer> <V453000> no need to complicate it imo
19:01:24  <PublicServer> <V453000> 2nd overflow Mark?
19:01:27  <PublicServer> <V453000> for same station?
19:01:42  <PublicServer> <V453000> hm well why not but I suggest making it lead to the same depot
19:01:52  <th_gergo> !password
19:01:53  <PublicServer> th_gergo: droned
19:02:02  <PublicServer> *** thgergo joined the game
19:02:03  <PublicServer> <thgergo> hello there
19:02:05  <PublicServer> <V453000> hi
19:02:23  <PublicServer> <Cermix> hi
19:02:25  <PublicServer> <Mark> V453000: yeah i guess
19:04:35  <PublicServer> <Mark> V453000: what about the overflow exit
19:04:41  <PublicServer> <Mark> make it lead to both stations aswell you say?
19:04:45  <PublicServer> <V453000> optimally
19:04:49  <PublicServer> <Cermix> there is lighting outside
19:04:51  <PublicServer> <V453000> but it doesnt actually have too
19:04:53  <PublicServer> <Mark> that'll take way more space
19:05:04  <PublicServer> <Mark> nah i'll leave it this way
19:05:27  <PublicServer> <V453000> probably better
19:06:06  <PublicServer> *** Chris Booth has left the game (leaving)
19:06:33  *** Chris_Booth has joined #openttdcoop
19:10:07  <PublicServer> <dwarf> V: how do you pump up population like that?
19:10:15  <PublicServer> <Cermix> cheater
19:10:53  <PublicServer> <V453000> just a lot of roads ...
19:11:13  <PublicServer> <V453000> problem is that the Sbahn cant take all of it, and the ML station wouldnt be either
19:11:20  <PublicServer> <dwarf> do towns expan that fast?
19:11:34  <PublicServer> <V453000> with fastest settings, they do as you can see
19:11:40  <PublicServer> <dwarf> ahh
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19:11:43  <PublicServer> <Mark> takes no time at all
19:12:10  <PublicServer> <V453000> the start is usually a bit rocky unless you have a really good layout
19:12:13  <PublicServer> <Mark> i like how the overflows also balance the traffic
19:12:18  <PublicServer> <V453000> but when it gets over some cap, then it shoots forward
19:13:14  <PublicServer> <V453000> I think it is possible to tunnel the logic part Mark
19:13:36  <PublicServer> <V453000> if you want
19:13:42  <PublicServer> <Mark> :P
19:13:48  <PublicServer> <V453000> well sure :)
19:13:51  <PublicServer> <Mark> whats with the arro thingies btw?
19:14:01  <PublicServer> <thgergo> may I sart a city somewhere? For example at the eastern corner of the map?
19:14:23  <PublicServer> <V453000> you need arrows only sometimes, to make the eol work
19:14:42  <PublicServer> <V453000> thgergo: anywhere I guess ... east is atm pumping a lot of pax but I hope other areas catch up
19:14:46  <PublicServer> <V453000> south could use some love the most
19:15:05  <PublicServer> <V453000> not so easily Mark
19:15:19  <PublicServer> <V453000> trains in this area arent detected
19:15:29  <PublicServer> <V453000> could PBS prio them too
19:15:29  <PublicServer> <Mark> right
19:15:40  <PublicServer> <V453000> but that doesnt actually save any space
19:15:51  <PublicServer> <V453000> you could just move the join
19:16:07  <PublicServer> <Mark> this'll do
19:16:13  <PublicServer> <V453000> it probably will
19:16:47  <PublicServer> <V453000> thgergo: !to take would be awsom
19:16:49  <PublicServer> <Mark> turned out bigger than i hoped it would
19:16:55  <PublicServer> <dwarf> gtg
19:17:01  <PublicServer> <dwarf> cya
19:17:03  <PublicServer> <Mark> cya
19:17:05  <PublicServer> <thgergo> bye
19:17:11  <PublicServer> <Cermix> bye
19:17:13  <PublicServer> <V453000> byez
19:17:27  <PublicServer> <V453000> lets see if we need the arrow
19:17:33  <PublicServer> *** dwarf has left the game (leaving)
19:17:45  <PublicServer> <V453000> yes we do
19:17:49  <PublicServer> <Mark> oh
19:18:07  <PublicServer> <thgergo> anyway who has done the sketches at the eastern corner of the map?
19:18:14  <PublicServer> <V453000> booth did
19:18:16  <PublicServer> <V453000> and left
19:20:02  <PublicServer> <V453000> pick whatever you want thgergo
19:21:25  <PublicServer> *** thgergo has joined company #1
19:21:53  <PublicServer> <V453000> which one you want?
19:21:59  <PublicServer> <thgergo> dunno still thinking
19:23:18  <PublicServer> <thgergo> so I should the the "!to take"?
19:23:26  <PublicServer> <V453000> that would be absolutely wonderful
19:23:37  <PublicServer> <V453000> maybe leave some space near Metown so mfb can do some fiddling
19:25:16  <PublicServer> <thgergo> also it would be okey for the mainline network, for trains taking a shortcut at "!to take", or I should order them back to mainline, and make the full loop?
19:25:35  <PublicServer> <V453000> they cant take it as shortcut
19:25:46  <PublicServer> <V453000> they only go to their station
19:25:48  <PublicServer> <V453000> not back to the drop
19:25:54  <PublicServer> <V453000> so connect it anyhow you like
19:25:56  <PublicServer> <thgergo> kk
19:36:54  <PublicServer> <Cermix> omg V... one big town is not enough for him :D:D
19:37:40  <PublicServer> <V453000> it is enough for me but too much for the network :p
19:38:10  <PublicServer> <Cermix> Its true that before I make some big town, V make 4 :D
19:38:13  *** Firestar has joined #openttdcoop
19:38:18  <Firestar> hi
19:38:24  <PublicServer> <Cermix> hi
19:38:38  <PublicServer> <Mark> hi
19:38:45  <Firestar> !password
19:38:45  <PublicServer> Firestar: bagels
19:38:51  <Firestar> how are things?
19:38:58  <PublicServer> <thgergo> hi
19:39:08  *** Jupix2 has quit IRC
19:39:25  <PublicServer> <Cermix> lol
19:39:29  <PublicServer> <Ryton> pff, slow trains :p
19:39:43  <PublicServer> *** Firestar joined the game
19:40:03  <PublicServer> <Cermix> Good Job Ryton.. luckily I never get trains crashed... (yet :D )
19:40:13  <PublicServer> <Cermix> I have never*
19:40:23  <PublicServer> <Ryton> tss Cermix  ;-))
19:40:34  *** dwarf has quit IRC
19:40:34  <PublicServer> <Ryton> I'm trying to make a singlalless S-bahn
19:40:39  <PublicServer> <Cermix> or at least not in coop :D
19:40:40  <PublicServer> <Ryton> goal is to add conditonals too
19:40:50  <PublicServer> <V453000> lol
19:40:52  <PublicServer> <Ryton> but thats the next step. this should be basic =easy
19:41:34  <PublicServer> <Cermix> I would like to make railless Sbahn...
19:42:04  <PublicServer> <Cermix> Buses with capacity of trains would be great :D
19:42:18  <PublicServer> <Mark> oi V453000
19:42:18  <PublicServer> <Cermix> and speed
19:42:30  <PublicServer> <Mark> look at !not an overflow
19:42:31  <PublicServer> <Firestar> capacity of trains depends on the trainlenght too
19:42:50  <PublicServer> <Cermix> obviously...
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19:43:00  <PublicServer> <V453000> interesting Mark
19:43:02  <PublicServer> <V453000> but why :d
19:43:08  <PublicServer> <Mark> same conditions
19:43:10  <PublicServer> <Mark> no need to turn trains around :P
19:43:22  <PublicServer> <Mark> or loop them back onto the network
19:43:28  <PublicServer> <V453000> mkay
19:43:28  <PublicServer> <Mark> you could even get rid of the prios
19:43:36  <PublicServer> <Mark> that just adds a train if a platform is empty
19:43:44  <PublicServer> <V453000> yes pretty much
19:43:51  <PublicServer> <Cermix> Ryton: You ROCK :D
19:44:09  <PublicServer> <Mark> oh
19:44:15  <PublicServer> <Ryton> micromanagement trains p;
19:44:15  <PublicServer> <Mark> they block each other
19:44:25  <PublicServer> <V453000> XD needs exit signals
19:44:33  <PublicServer> <V453000> jsut make it shorter
19:44:41  <PublicServer> <Firestar> lol
19:44:43  <PublicServer> <Ryton> lol :p
19:44:45  <PublicServer> <Cermix> lol
19:44:51  <PublicServer> <Ryton> i should remove the tunnels :p
19:44:57  <PublicServer> <Ryton> for now :p
19:45:03  <PublicServer> <Cermix> you should add signals :D
19:45:09  <PublicServer> <Ryton> nah :-)à)
19:45:51  <PublicServer> <Mark> i think its pretty awesome if i say so myself :P
19:46:09  <PublicServer> <V453000> well it basically is just overflow with release to separate platforms
19:46:11  <PublicServer> <V453000> mfb does that sometimes
19:46:16  <PublicServer> <Mark> oh
19:46:41  <PublicServer> <V453000> I like to make it the "normal" way more, but this is also valid
19:47:43  <PublicServer> <Mark> its way compacter
19:47:49  <PublicServer> <Mark> and can be made more compact
19:47:59  <PublicServer> <V453000> yes definitely
19:48:06  <PublicServer> <Mark> and it can be in-line, no need to cross mainlines
19:49:05  <PublicServer> <Mark> also, it doesnt block itself :P
19:49:12  <PublicServer> <Mark> Volcano West just did
19:49:20  <PublicServer> <V453000> if it blocks itself, someone is a noob here
19:49:22  <PublicServer> <V453000> :P
19:49:22  <PublicServer> <Mark> thats my fault though
19:49:24  <PublicServer> <Mark> :P
19:49:34  <PublicServer> <Cermix> crashtests FTW
19:49:44  <PublicServer> <Ryton> hmm, i missed it
19:49:47  <PublicServer> <Ryton> wrong order probably
19:51:05  <PublicServer> *** Firestar has left the game (leaving)
19:51:06  *** Firestar has quit IRC
19:51:41  <PublicServer> <Ryton> ah, i added 2 trains to other group :p
19:51:48  <PublicServer> <Ryton> that explains :-)
19:57:43  <PublicServer> <V453000> why cant your CEO of the company have a photo of a lug
19:57:45  <PublicServer> <V453000> slug
19:57:47  <PublicServer> <V453000> I want.
19:57:59  <sietse> !password
19:57:59  <PublicServer> sietse: salved
19:58:01  <PublicServer> <Mark> youre weird
19:58:03  <PublicServer> *** Sietse has left the game (connection lost)
19:58:05  <PublicServer> <V453000> :(
19:58:30  <PublicServer> *** Sietse joined the game
19:58:31  <PublicServer> <Sietse> hello
19:58:33  <PublicServer> <V453000> hi
19:58:41  <PublicServer> <Cermix> yo
19:58:47  <PublicServer> <Sietse> how are things rolling?
19:59:33  <PublicServer> <Ryton> hmm
19:59:35  <PublicServer> <Ryton> what happened there?
19:59:49  <PublicServer> <Ryton> ah i seee
19:59:51  <PublicServer> <Cermix> never push "ignore signals" button
20:00:01  <PublicServer> <Ryton> signals are overrated :p
20:03:52  <Chris_Booth> Ryton: ask mfb to make one of his signaless sBahns
20:04:03  <PublicServer> <Ryton> yeah I saw a small example
20:04:17  <PublicServer> <Ryton> but just 5 trains... :-) there is more potential imho :-)
20:04:24  <PublicServer> <Ryton> with conditionals, I hope :p
20:04:35  <PublicServer> <V453000> potential: yes. but also utter pain in the ass to set up: yes
20:04:42  <PublicServer> <Ryton> I dont mind :p
20:06:28  <PublicServer> *** Sietse has left the game (leaving)
20:06:47  <Chris_Booth> http://en.wikipedia.org/wiki/Geordie
20:06:48  <Webster> Title: Geordie - Wikipedia, the free encyclopedia (at en.wikipedia.org)
20:07:18  <PublicServer> <V453000> thgergo: that single line will not be nearly enough to take the traffic from towns
20:08:12  <PublicServer> <Mark> V453000: theres a problem with my not an overflow
20:08:22  <PublicServer> <Mark> it releases trains if there are none in the waiting bay
20:08:29  <PublicServer> <Mark> not too much of a problem though
20:08:47  <PublicServer> <V453000> too strict release conditon you mean?
20:08:57  <PublicServer> <Mark> yeah
20:09:03  <PublicServer> <Mark> it doesnt matter much though
20:09:15  <PublicServer> <Mark> i suppose if there's no train in the waiting bay it doesnt hurt to add one
20:09:21  <PublicServer> <V453000> I guess
20:13:56  *** dwarf has joined #openttdcoop
20:14:18  <dwarf> !password
20:14:18  <PublicServer> dwarf: tiffed
20:14:26  *** Rhamphoryncus has joined #openttdcoop
20:20:46  <PublicServer> <Cermix> I grg.. bba
20:20:52  <PublicServer> <Mark> cya
20:20:54  <PublicServer> <V453000> bye
20:20:56  <PublicServer> *** Cermix has left the game (leaving)
20:20:56  <PublicServer> <thgergo> bye
20:21:02  *** Cermix has quit IRC
20:22:10  <PublicServer> *** dwarf joined the game
20:22:11  <PublicServer> <thgergo> hi
20:25:08  *** Mazth has joined #openttdcoop
20:25:19  <Mazth> !players
20:25:22  <PublicServer> Mazth: Client 390 (Orange) is Ryton, in company 1 (Hunbourne Transport)
20:25:22  <PublicServer> Mazth: Client 423 (Orange) is dwarf, in company 1 (Hunbourne Transport)
20:25:22  <PublicServer> Mazth: Client 399 (Orange) is thgergo, in company 1 (Hunbourne Transport)
20:25:22  <PublicServer> Mazth: Client 296 (Orange) is Mark, in company 1 (Hunbourne Transport)
20:25:22  <PublicServer> Mazth: Client 393 (Orange) is V453000, in company 1 (Hunbourne Transport)
20:26:18  <Mazth> !password
20:26:18  <PublicServer> Mazth: tiffed
20:26:52  <Mazth> !password
20:26:52  <PublicServer> Mazth: coffer
20:27:14  <PublicServer> *** Mazth joined the game
20:27:26  <PublicServer> <Mazth> evening!
20:27:30  <PublicServer> <V453000> hi
20:27:40  <PublicServer> <thgergo> hi
20:28:19  <PublicServer> <Mazth> is there a way to reduce lag?
20:28:30  <PublicServer> <Mazth> or get higher fps?
20:28:52  <PublicServer> <thgergo> disable rendering trees
20:29:14  <PublicServer> <thgergo> I think thats the maximum you can do I think
20:29:28  <PublicServer> <Mark> just play with invisible trees :P
20:29:34  <PublicServer> <Mark> invisible everything
20:30:00  <PublicServer> <thgergo> get a 4ghz P4
20:30:15  <PublicServer> <Mark> i got one and its shit
20:30:21  <PublicServer> <Mark> 3.6ghz
20:30:23  <PublicServer> <thgergo> As I have read OTTD runs well on those
20:30:27  <PublicServer> <Mazth> but I ve grown attached to my toaster
20:32:19  <PublicServer> <Mazth> no option to turn of all the little animations?
20:32:22  <PublicServer> <thgergo> my laptop t5600 doesnt run very smoothly to
20:32:25  <PublicServer> <thgergo> t
20:32:36  <PublicServer> <Mark> Mazth: yeah there is
20:32:39  <PublicServer> <Mark> in the options menu
20:32:46  <PublicServer> <Mark> "full animation"
20:33:04  <PublicServer> <thgergo> an option to disable train rendering would be nice
20:33:10  <PublicServer> <Mark> yeah
20:33:12  <PublicServer> <thgergo> especially at higher zoomlevels
20:33:50  <PublicServer> <thgergo> For example at transparency options, the zoomlevel should be dwefined
20:33:52  <PublicServer> <V453000> im wondering how are the full ez 32bpp sprites going to affect it
20:33:59  <PublicServer> <V453000> the opengfx+ trains are huge
20:34:29  <PublicServer> <thgergo> the 32bit sets should have mipmaps
20:34:43  <PublicServer> <V453000> everything is 32bit nowadays
20:34:46  <PublicServer> <V453000> with exceptions
20:35:00  <PublicServer> <V453000> or .. all new newgrfs seem to be made in 32bpp
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20:35:54  <PublicServer> <Mazth> is the rendering that is causing the slowdown? in dwarf fortress it is mainly the pathfinding; might be the case here too?
20:36:32  <PublicServer> <thgergo> at the noment the trains etc using ~50% of my cpu
20:37:10  <PublicServer> <V453000> pathfinding is like 90% here in heavy games
20:38:08  <PublicServer> <thgergo> If you limit the server performance, the clients would able to keep in, doesnt it?
20:38:27  <PublicServer> <V453000> idk
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20:42:14  *** ChanServ sets mode: +o mfb-
20:42:17  <mfb-> hi
20:42:20  <hylje> heya
20:42:24  <PublicServer> <thgergo> hi
20:42:47  <PublicServer> *** mfb joined the game
20:44:11  <PublicServer> <Mazth> where to disable rendering of trees?
20:44:18  <PublicServer> <mfb> press x
20:44:41  <PublicServer> <mfb> or options menu -> transparency options
20:44:52  <PublicServer> <V453000> ctrl x
20:44:57  <PublicServer> <V453000> hi mfb
20:45:46  <PublicServer> <mfb> crazy hill will get serious traffic problems
20:45:48  <PublicServer> <Mazth> ooh nice... now I only need a fps counter :P
20:45:52  <PublicServer> <mfb> and the station has a wrong sign
20:46:18  <PublicServer> <thgergo> ty for that
20:47:45  <PublicServer> <Mazth> /fps
20:47:55  <PublicServer> <Mazth> lol no effect :P
20:50:09  <PublicServer> <V453000> lol thgergoreally, that will be hugely insufficient throughput
20:50:51  <PublicServer> *** dwarf has left the game (leaving)
20:54:43  <PublicServer> *** V453000 has left the game (leaving)
20:54:47  <V453000> back later
20:57:01  <PublicServer> *** Ryton has left the game (leaving)
21:02:04  *** Ryton has quit IRC
21:05:13  <PublicServer> <Mark> ugh im not even going to be able to finish my town the way this game is going
21:05:43  <Mark> !rcon set town_growth_rate 0
21:06:47  <PublicServer> <Mark> thats better isnt it
21:06:53  <PublicServer> <Mark> just turned town growth off
21:07:03  <PublicServer> <mfb> thgergo can I use some part of !this?
21:07:14  <PublicServer> <mfb> or maybe the whole area there? ;)
21:08:04  <PublicServer> <mfb> even the ~50k-city needs a large ICE station
21:08:14  <Mark> !rcon set town_growth_rate 4
21:12:59  <PublicServer> <mfb> hmm, looks like "yes"
21:13:03  <PublicServer> <mfb> thanks
21:13:53  <PublicServer> <Mark> lets stop all ML trains for a bit? :P
21:14:07  <PublicServer> <mfb> in which area?
21:14:09  <PublicServer> <Mark> all
21:14:17  <PublicServer> *** Chris Booth joined the game
21:14:22  <PublicServer> <Mark> at least we can do some building then
21:14:24  <PublicServer> <mfb> why?
21:14:27  <PublicServer> <Mark> unless im the only one lagging
21:14:41  <PublicServer> <mfb> 600 trains....
21:15:05  <PublicServer> <mfb> running fine here
21:15:05  <PublicServer> <Chris Booth> fine here
21:15:05  <PublicServer> <Mark> pax games are always bad
21:15:06  <PublicServer> <mfb> nothing compared to PSG201
21:15:16  <PublicServer> <Mark> id like to finish my town but really cant be fucked with these lags
21:15:18  <PublicServer> <mfb> 360k world population is nothing, too
21:15:24  <PublicServer> <Mark> just me then i guess
21:15:38  <PublicServer> <mfb> so unless you have a really crappy computer, the problem is somewhere else
21:16:00  <PublicServer> <thgergo> mine is t5600 @1.83 Ghz no problems so far
21:16:02  <PublicServer> *** Mark has left the game (leaving)
21:16:26  <PublicServer> <mfb> and "really crappy" is of the order of "was old 10 years ago" :D
21:16:56  <PublicServer> <Chris Booth> what about its made by dell?
21:19:15  <PublicServer> <mfb> cermix: !signal gap
21:19:25  <PublicServer> <mfb> and short curves, too
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21:28:31  <PublicServer> <Mazth> do those signal gaps affect capacity much?
21:28:55  <PublicServer> <mfb> they do
21:29:07  <PublicServer> <mfb> with TL5, curves are a bit tricky, too
21:29:17  <PublicServer> <mfb> but they are not so bad as signal gaps
21:29:44  <PublicServer> <mfb> I found several signal gaps on MLs just by tracking down jams
21:29:50  <PublicServer> <mfb> (not in this game here)
21:31:03  <dwarf> !password
21:31:03  <PublicServer> dwarf: aprons
21:31:26  <PublicServer> *** dwarf joined the game
21:32:42  <PublicServer> *** dwarf has joined company #1
21:34:18  <PublicServer> <Mazth> oh boy, well that'll prolly explain why my network is a big chaotic =( (amongst other things)
21:36:08  <PublicServer> <Mazth> also have problems with empty trains accelerating towards slower full trains and then are caused to stop resulting in jams
21:36:26  <PublicServer> <Mazth> any probably cause?
21:36:36  <PublicServer> <mfb> same maximal speed?
21:37:12  <PublicServer> <Mazth> should be the case
21:37:23  <PublicServer> <mfb> maybe the heavy one does not reach it
21:37:43  <PublicServer> <Mazth> i ll check about that
21:37:49  <PublicServer> *** dwarf has left the game (leaving)
21:38:21  <PublicServer> <Mazth> so with enough power full/empty trains should be no problem as longs as they have the same max speed
21:38:23  <PublicServer> <thgergo> oh road vehicle limit has been reached
21:38:58  <PublicServer> <mfb> I don't like them anyway
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21:50:58  <PublicServer> <mfb> this is cracy
21:51:00  <PublicServer> <mfb> z
21:51:35  <PublicServer> <mfb> I catch a small fraction of a 50k-town and 12 platforms have no chance to transport the passengers
21:54:42  <PublicServer> <Mazth> are the ppl you bring to the station not added to the station?
21:54:55  <PublicServer> <mfb> they are not
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21:55:22  <PublicServer> <Mazth> good to know
21:55:32  <PublicServer> <mfb> as I don't transfer
21:59:58  <PublicServer> <Mazth> 12 platforms got it down to 1100, when trains were coming in often
22:00:24  <PublicServer> <mfb> yeah
22:00:27  <PublicServer> <mfb> but I transport 3800/18000
22:00:46  <PublicServer> <mfb> imagine 4-5 times this size
22:01:00  <PublicServer> <Mazth> holy..:S
22:01:06  <PublicServer> <mfb> you got the point
22:01:20  <PublicServer> <Mazth> that IS crazy :P
22:01:58  <PublicServer> <mfb> SBahn might need some tiles, so the total passenger numbers might be a bit smaller
22:02:01  <PublicServer> <mfb> but not so much
22:02:23  <PublicServer> <mfb> main stations already jam
22:02:31  <PublicServer> <mfb> of course, I load with up to 12 platforms :p
22:02:41  <PublicServer> <mfb> main station has... 12 platforms!
22:02:53  <PublicServer> <mfb> :D
22:03:35  <PublicServer> <Mazth> going to be interesting
22:05:37  <PublicServer> <Mazth> asylum is at 23/41k with 23 or so platforms so ratio seems to be able to improve
22:05:59  <PublicServer> <mfb> no
22:06:09  <PublicServer> <mfb> that's just an effect from transfer
22:06:19  <PublicServer> <mfb> most of these 24k never reach the central stations
22:06:29  <PublicServer> <mfb> see the ICE station rating
22:06:44  <PublicServer> <mfb> ~32% means that the rating keeps the passenger numbers stable
22:07:06  <PublicServer> <mfb> many run away from the station
22:08:12  <PublicServer> <Mazth> hmm
22:14:26  <PublicServer> <Mazth> have similar capacity problems occured in other pax games?
22:17:17  <mfb-> not as problematic as here
22:17:32  <mfb-> ok, with transrapid you don't get any capacity issues anyway
22:17:51  <PublicServer> <Mazth> transrapid?
22:18:09  <PublicServer> <mfb> maglev train with high capacity and quick loading/unloading cycle
22:18:27  <PublicServer> <Mazth>  ah i see
22:20:01  <PublicServer> <Mazth> well gl! curious to see how things'll work out...gonna tinker on my own save
22:20:17  <PublicServer> *** Mazth has left the game (leaving)
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22:22:21  <PublicServer> <mfb> oh, another thing
22:22:27  <PublicServer> <mfb> V's trains don't unload
22:22:41  <PublicServer> <mfb> as north does not have many passengers
22:22:59  <PublicServer> <mfb> so actually he works with -twice- the real capacity
22:23:14  <Doomah> !download win32
22:23:14  <PublicServer> Doomah: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win32.zip
22:23:18  <PublicServer> <mfb> to keep that (which is already way too low), he would have to double the size
22:23:32  <Mazth> =S
22:24:12  <Mazth> forseeing centrals bigger than the towns =(
22:24:51  <PublicServer> <mfb> or bad transportation quotas
22:25:34  <V453000> some loading and unloading is done at the same time
22:25:40  <V453000> so maybe not twice, but a bit higher
22:25:59  <Mazth> indeed don't know what the goals exactly are
22:26:47  <PublicServer> <mfb> crap
22:28:06  <Doomah> !password
22:28:06  <PublicServer> Doomah: jinxed
22:28:13  <PublicServer> *** Player has left the game (connection lost)
22:28:33  <PublicServer> *** Player has joined spectators
22:30:17  <PublicServer> <mfb> 3rd line is not necessary at the moment
22:30:23  <PublicServer> <mfb> jam is just station-related
22:31:05  <PublicServer> <thgergo> I just do some framework
22:31:08  <PublicServer> <mfb> good night
22:31:23  <PublicServer> <thgergo> bye
22:31:50  <PublicServer> *** mfb has left the game (leaving)
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22:34:36  <Mark> !password
22:34:36  <PublicServer> Mark: jinxed
22:34:54  <PublicServer> *** Game still paused (number of players)
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22:50:03  <Mark> !password
22:50:03  <PublicServer> Mark: groped
22:50:25  <PublicServer> *** Game still paused (number of players)
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22:50:30  <PublicServer> <Mark> aloha
22:53:12  <PublicServer> <V453000> I should probably multiply capacities of all trains
22:53:38  <PublicServer> <V453000> the monorail is quite ridiculous already
22:53:40  <PublicServer> <Mark> nah
22:53:42  <PublicServer> <V453000> maglev will be even worse
22:53:52  <PublicServer> <Mark> well could be slightly higher
22:54:06  <PublicServer> <Mark> default towns dont produce nearly as much pax though
22:54:17  <PublicServer> <Mark> maybe you could make a cargo multiplier by parameter?
22:54:31  <PublicServer> <V453000> I will try to investigate that
22:54:47  <PublicServer> <V453000> but I would honestly prefer to make it static
22:54:52  <PublicServer> <Mark> like .5, 1.0, 1.5..
22:54:59  <PublicServer> <V453000> japan set has capacity parameter and you never know what to choose
22:55:06  <PublicServer> <Mark> oh
22:55:08  <PublicServer> <Mark> didnt even know
22:55:55  <PublicServer> <Mark> well, 1's alright for cargo games probably, 1.5 would be nice for pax games with ttrs
22:56:13  <PublicServer> <V453000> well actually
22:56:15  <PublicServer> <Mark> even better, seperate cargo and express
22:56:29  <PublicServer> <V453000> in cargo game if you use pax mixed, you have to be super careful so pax doesnt _flood_ your network
22:56:39  <PublicServer> <V453000> I usually use mail instead so it results ~ok
22:56:45  <PublicServer> <V453000> like psg 197
22:56:59  <PublicServer> <Mark> dont mix them :D
22:57:09  <PublicServer> <V453000> so I think higher pax capacity is good even with cargo games
22:57:11  <PublicServer> <V453000> well sure
22:57:34  <PublicServer> <Mark> it would be good for maglev
22:57:42  <PublicServer> <Mark> maglev is discouraged too much imho
22:57:56  <PublicServer> <V453000> the throughput is still highest I think
22:58:10  <PublicServer> <V453000> hm probably not
22:58:16  <PublicServer> <Mark> well, if you could get them as closely packed as rail/mono it would be
22:58:23  <PublicServer> <Mark> but you cant really, not without compressors /SML
22:58:27  <PublicServer> <V453000> no not even that
22:58:42  <PublicServer> <V453000> 160*600 vs 360*300
22:58:47  <PublicServer> <V453000> rail is definitely stronger
22:58:57  <PublicServer> <V453000> and has better accel
22:59:11  <PublicServer> <Mark> could try 60/50/40 instead of 40/30/20
22:59:18  <PublicServer> <V453000> that was the original idea
22:59:20  <PublicServer> <Mark> or double, as you said
22:59:23  <PublicServer> <Mark> oh :)
22:59:29  <PublicServer> <V453000> didnt say the multiplier :)
22:59:40  <PublicServer> <V453000> some raising is needed though
23:00:14  <PublicServer> <Mark> yeah you do have a crazy amount of ML trains for a 150k town
23:00:24  <PublicServer> <V453000> exactly
23:00:34  <PublicServer> <V453000> and that is probably the strongest
23:00:36  <PublicServer> <V453000> rail ice
23:00:37  <Mazth> why is maglev discouraged?
23:00:49  <PublicServer> <V453000> passenger capacity is too low
23:00:53  <PublicServer> <Mark> low capacity and hard to use  effeciently
23:01:07  <Mazth> in general or only in pax?
23:01:12  <PublicServer> <V453000> pax only
23:01:18  <PublicServer> <V453000> cargo has quite good capacity
23:01:57  <PublicServer> <V453000> what I will try to do is probably increase capacity for maglev and reduce maglev accel by a tiny bit
23:02:07  <PublicServer> <V453000> and then multiply all capacities by some amount
23:02:29  <PublicServer> <V453000> 60 for pax sounds right
23:02:37  <PublicServer> <V453000> for rail *
23:02:57  <PublicServer> <Mark> dont reduce accel :<
23:03:03  <PublicServer> <V453000> tiny pinch
23:03:13  <PublicServer> <V453000> this way they are all the same
23:03:25  <PublicServer> <V453000> now maglev will be harder to use, but with higher possibilities
23:03:39  <PublicServer> <Mark> hmmkay
23:04:47  <PublicServer> <Mark> new foundations is awesome
23:04:57  <PublicServer> <V453000> :d
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23:05:48  <PublicServer> <V453000> it might not be completely useless to even make the parameter just for testing purposes
23:06:35  <PublicServer> <Mark> anyone looking at these roads can tell i've been drinking
23:06:49  <PublicServer> <V453000> looks interesting with all the roundabouts :D
23:06:51  <PublicServer> <Mark> :D
23:07:21  <Mazth> a lot of dutchies I noticed btw :P
23:07:32  <PublicServer> <Mark> dutchies are ugly
23:07:46  <PublicServer> <V453000> oh nice I have all of the capacity definitions in jue 3 places, will be quick fixes
23:07:57  <PublicServer> <V453000> unfortunately every train also needs to change loading speed
23:08:15  <Mazth> dutchies in general are indeed not the most pretty of ppl ;)
23:08:29  <PublicServer> <Mark> im dutch :P
23:08:36  <PublicServer> <Mark> dutch girls arent too bad tbh
23:08:37  <Mazth> or were you more referring to pleasant ppl?
23:09:37  <Mazth> with the 'dutchies are ugly' I figuered as much that you were dutch :P
23:10:29  <PublicServer> <Mark> but yeah, dutch is definitly ottdc's biggest nationality
23:10:35  <PublicServer> <Mark> maybe all of ottd's for that matter
23:10:42  <PublicServer> <V453000> for sure
23:10:56  <Mazth> I've seen a fair share of nice dutch girls indeed
23:11:00  <PublicServer> <V453000> the trash always comes in large amounts :PPP
23:11:06  <PublicServer> <Mark> :<
23:11:36  <PublicServer> <Mark> you fucking communists just dont understand this game :D
23:12:01  <Mazth> !password
23:12:01  <PublicServer> Mazth: nerved
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23:12:15  <PublicServer> *** Mazth joined the game
23:12:23  <PublicServer> <V453000> dont make fun of that, we will actually have communistic government after next elections
23:12:37  <PublicServer> <Mark> ouch
23:12:47  <Mazth> wow where r u from?
23:12:49  <PublicServer> <Mark> we'll have a nationalist one
23:12:51  <PublicServer> <Mark> even worse
23:12:53  <PublicServer> <V453000> czech republic
23:13:15  <Mazth> skoda =(
23:13:24  <Hazzard> Hello
23:13:26  <Hazzard> !password
23:13:26  <PublicServer> Hazzard: nerved
23:13:28  <PublicServer> <V453000> our current government is trying to save money so we dont end up as greece, and communists just make people rage that their socialist funds are 10% less or whatever similar
23:13:33  <Mazth> nice place for the vacation
23:14:01  <PublicServer> *** Hazzard joined the game
23:14:13  <PublicServer> <V453000> but well lets see how the elections end, I still believe and hope that all these crowds and raging idiots are just the small but loud part of our population
23:14:16  <PublicServer> <Hazzard> Dammit
23:14:20  <PublicServer> <Mark> last thing you want in an economic crisis is communist/socialist government
23:14:26  <PublicServer> <V453000> exactly
23:15:08  <PublicServer> <Mark> most dutch people are too stupid to realize they're voting for a nazi
23:15:14  <PublicServer> <V453000> lol
23:15:17  <Mazth> hope it'll turn out fine
23:15:19  <PublicServer> <Hazzard> My trains' orders are still stupid :(
23:15:21  <PublicServer> <Hazzard> lol
23:15:53  <PublicServer> <V453000> it is hard, the current government has a lot of corruption issues which of course makes people rage that much more
23:16:02  <Mazth> most ppl are too stupid to use their vote in an useful way
23:16:05  <PublicServer> <V453000> but any other government before had the same issues..
23:16:20  <PublicServer> <Mark> DONT VOTE
23:16:24  <PublicServer> <Mark> MOTHERFUCKING ANARCHY
23:16:54  <PublicServer> <V453000> it is just now that when people see that politicians steal and stuff, and their socialistic funds are being reduced, they just rage that we dont need to save money when they steal
23:16:54  <PublicServer> <Mark> V453000: what kind of government have you got atm?
23:17:14  <PublicServer> <V453000> hard to say, officially  it is like liberals ... the right wing. But the problem is that cz doesnt have proper right wing
23:17:24  <PublicServer> <V453000> they are like middle/wannaberight
23:17:34  <PublicServer> <V453000> and anything more left is communists, and extreme communists
23:17:53  <PublicServer> <V453000> but of course communists call themselves socialists and extreme communists call themselves communists
23:17:55  <PublicServer> <Mark> need more progressive liberalism imho
23:18:01  <PublicServer> <V453000> for sure
23:18:17  <Mark> !rcon set max_roadveh
23:18:17  <PublicServer> Mark: Current value for 'max_roadveh' is: '100' (min: 0, max: 5000)
23:18:19  <Mark> !rcon set max_roadveh 200
23:19:07  <PublicServer> <Mazth> sure looking dutch with all the roundabouts :P
23:19:10  <PublicServer> <Hazzard> Dammit
23:19:14  <PublicServer> <Hazzard> I am getting lag already
23:19:16  <PublicServer> <V453000> it is bitterly ridiculous. Communists have a lot of members who were disgusting bastards 20 years ago when we had communistic totalitarian regime, and yet they get about 15-20% votes
23:20:02  <PublicServer> <Mark> no one over 60 should be allowed to vote anyway
23:20:02  <PublicServer> <V453000> cause the people who refuse to work say they were better off back then
23:20:14  <PublicServer> <V453000> hehe
23:21:04  <PublicServer> <Mazth> so backwards...where do they think that money comes from :S
23:21:34  <PublicServer> <V453000> they dont care
23:21:48  <PublicServer> <Mark> communism is a pretty good idea except it takes away the intitiative to work
23:21:50  <PublicServer> <Mark> which why it'll fail
23:21:58  <PublicServer> <V453000> sort of
23:22:19  <PublicServer> <Mark> why work 60 hours a week if you get paid the same sitting on your couch drinking beer
23:23:05  <PublicServer> <V453000> well I think the elections arent too close yet so lets hope it gets a bit better
23:23:20  <PublicServer> <V453000> it is just very active topic now as people are making the stupid demonstrations
23:23:22  <PublicServer> <Mazth> people are too egocentric for communism to work
23:23:32  <PublicServer> <Mark> exactly^
23:23:50  <PublicServer> <Mark> economic crisis make people vote for extreme left/right
23:24:08  <PublicServer> <V453000> well right is mostly with the multicultural problems
23:24:18  <PublicServer> <Mark> right should mean liberal
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23:24:29  <PublicServer> <Mark> even though it mostly involves nationalism, like in holland
23:24:31  <PublicServer> <V453000> I meant the extreme right you talked about
23:24:58  <PublicServer> <Mark> the most extreme right would be no government at all
23:25:11  <PublicServer> <Mark> as everything would be corporatly owned
23:25:17  <PublicServer> <Mark> but like communism that wont work
23:26:05  <PublicServer> <V453000> actually that is what the first demonstration ehre was all about. Someone evidently brainwashed some idiots who led people to just shut down the government - and create ideal democracy. But when this leader was in tv on some discussion, he couldnt say what do they actually want to do
23:26:19  <PublicServer> <V453000> they just wanted to destroy everything and afterwards, no idea
23:26:29  <PublicServer> <V453000> it was really ridiculous and sad to watch
23:26:29  <PublicServer> <Mazth> the need for change makes ppl choose extremes confusing any change for good change
23:27:15  <PublicServer> <V453000>  but well lets see what future holds
23:27:32  <PublicServer> <Mark> there is no need for government change, look how wealthy the wester world is
23:27:32  <PublicServer> <Mazth> indeed
23:27:38  <PublicServer> <Mark> its people that need to change their spending behaviour
23:27:50  <PublicServer> <Mark> thats what caused the whole crisis to begin with
23:27:56  <PublicServer> <V453000> the most ridiculous thing is, everybody sees what is happening in greece
23:27:58  <PublicServer> <V453000> and they do the same
23:28:16  <PublicServer> <V453000> I mean the demonstrations that I get 1 less beer montly
23:28:42  <PublicServer> <Mark> governments should be investing in times of economical downfall rather than cutting spendings
23:29:02  <PublicServer> <V453000> well yeah that is a point which our government could do better, which I also dislike
23:29:13  <PublicServer> <V453000> they mostly try to just cut spendings
23:29:48  <PublicServer> <Mark> the problem with greece is, they've got so much debt they cant pay of their interest
23:29:52  <PublicServer> <Mark> in which case you're fucked
23:30:06  <PublicServer> <V453000> didnt know even that
23:30:06  <PublicServer> <Mark> nothing to do about it really
23:30:08  <PublicServer> <V453000> nice going.
23:30:31  <PublicServer> <V453000> and they still go in the streets and burn half of athens because governments makes their wages 30% lower
23:30:59  <PublicServer> <Mark> yeah, even though they havent paid tax all their life
23:31:09  <PublicServer> <V453000> haha
23:31:15  <PublicServer> <V453000> well they probably did but not much
23:31:29  <PublicServer> <Mark> its all just a matter of trust anyway, america has a massive debt they can hardly pay the interest on, they just have a good reputation
23:31:39  <PublicServer> <V453000> I guess
23:32:09  <PublicServer> <Mark> its all a bubble which will collapse at some point
23:32:31  <PublicServer> <Mark> china will want their money back when the western world is bankrupt and cant buy their products anymore
23:32:41  <PublicServer> <V453000> yep
23:32:49  <PublicServer> <Mark> which they wont be able to pay
23:33:00  <PublicServer> <Mark> oh well who cares
23:33:08  <PublicServer> <Mark> nothing you can do about it :P
23:33:30  <PublicServer> <Mark> i'll be on a beach smoking weed in 2 weeks anyway
23:33:30  <PublicServer> <V453000> I mean, there are so many problems atm. Debts, multiculturalism in europe, and what not
23:33:36  <PublicServer> <V453000> XD
23:34:02  <PublicServer> <V453000> I guess it is almost sure at least some of these problems will grow into a fuckhuge problem
23:34:09  <PublicServer> <Mark> yeah, just hope i find myself a nice house on some remote pacific island before ww3 starts :P
23:34:15  <PublicServer> <V453000> haha
23:34:45  <PublicServer> <V453000> send me a postcard, I move there and we construct a brewery and power plant for pc
23:34:56  <PublicServer> <Mark> :D
23:35:06  <PublicServer> <V453000> and who gives a shit about tanks, we got trains
23:35:09  <PublicServer> <V453000> and beer.
23:35:12  <PublicServer> <Mark> grow weed and mangoes
23:35:14  <PublicServer> <Mark> and beer
23:35:18  <PublicServer> <V453000> :D
23:36:52  <PublicServer> <Mazth> i d vote for that :P
23:36:58  <PublicServer> <Hazzard> Mark, your roads are so random roundabout-ish
23:37:05  <PublicServer> <Mark> i know
23:37:11  <PublicServer> <V453000> well, I got some fucked work to do tomorrow
23:37:13  <PublicServer> <V453000> gnight
23:37:16  <PublicServer> <Mark> night
23:37:20  <PublicServer> <Mazth> nn
23:37:28  <PublicServer> <V453000> I will look into the pax capacities tomorrow, too
23:37:36  <PublicServer> <V453000> wont make a parameter, but will increase it
23:37:42  <PublicServer> <V453000> I got it well written so it wont take too long
23:37:44  <PublicServer> <V453000> gnight
23:37:48  <PublicServer> *** V453000 has left the game (leaving)
23:37:52  <PublicServer> <Mark> show-off :P
23:38:03  <PublicServer> <Mazth> hehe
23:38:05  <PublicServer> *** Mazth has left the game (leaving)
23:38:53  <PublicServer> <Hazzard> gtg
23:39:11  <PublicServer> <Mark> cya
23:39:29  <PublicServer> *** Hazzard has left the game (leaving)
23:39:29  <PublicServer> *** Game paused (number of players)
23:39:32  <V453000> show off would be to say I have it well written for the first try :P already spent many hours rewriting the whole code like an idiot
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23:39:40  <PublicServer> <Mark> hehe
23:39:43  <PublicServer> *** Mark has left the game (leaving)
23:43:42  <Mazth> oh btw what would be a nice number of trains for a first game?
23:44:01  <Mark> 6?
23:44:01  <V453000> not much
23:44:27  <Mark> try 250
23:44:51  <Mark> depends on map size
23:44:55  <Mark> @coopindex
23:44:58  <Mark> @CI
23:44:58  <Webster> Mark: (ci <an alias, 5 arguments>) -- Alias for "echo Coop Index: [math calc floor(( * ) / ( *  *  * 0.01) * (10**5))/(10.0**5)]".
23:44:59  <Mazth> have ~80 now on 256x256
23:45:09  <Mark> hmmm how does that work again
23:45:13  <Mark> @wiki ci
23:45:14  <Webster> Mark: "Coop Index" (Redirect from "Ci"):
23:45:15  <Webster> Mark: http://wiki.openttdcoop.org/Coop_Index
23:45:16  <Webster> Mark: A formula to calculate the coopish-ness of a OpenTTD game:
23:45:36  <Mark> @CI <mapwidth> <maplength> <number of trains> <trainlength> <speed>
23:45:45  <Mark> try getting that as low as possible
23:46:15  <Mark> @ci 256 256 1700 3 230
23:46:15  <Webster> Coop Index: 5.58704
23:46:24  <Mazth> haha coop index...awesome
23:46:49  <Mark> to get a high score, get a crapload of long, fast trains on a small map
23:47:05  <Mark> we dont really use it much
23:47:11  <Mark> i wrote it years ago :P
23:47:34  <Mazth> @ci 256 256 83 3 73
23:47:34  <Webster> Coop Index: 360.54354
23:47:56  <Mark> @ci 512 512 3000 3 480
23:47:56  <Webster> Coop Index: 6.06814
23:48:07  <Mark> i think anything below 10 is real good
23:48:13  <Mark> !info
23:48:13  <PublicServer> Mark: #:1(Orange) Company Name: 'Hunbourne Transport'  Year Founded: 2100  Money: 742242343  Loan: 0  Value: 752237727  (T:714, R:107, P:6, S:2) unprotected
23:48:32  <Mark> @ci 512 512 714 5 350
23:48:32  <Webster> Coop Index: 20.97991
23:49:08  <Mazth> well that at least gives some goal/reference
23:50:19  <Mark> @ci 256 256 2666 3 231
23:50:19  <Webster> Coop Index: 3.5472
23:50:24  <Mark> i think thats the coop record
23:51:57  <Mazth> that's a lot of trains :P
23:52:08  <Mark> yeah it is
23:52:10  <Mazth> converting R
23:52:23  <Mark> wouldnt try reaching that in SP
23:52:25  <Mazth> converting R_L ML to RR_LL will be interesting enough
23:52:25  <Mark> will take forever :P
23:52:50  <Mark> @ci 256 256 250 3 200
23:52:50  <Webster> Coop Index: 43.69066
23:53:13  <Mark> i suppose ci50 would be good for a first game
23:54:14  <Mazth> oh I won't, mainly using the network to try out the basic signal/prio etc stuff
23:54:33  <Mark> :)
23:55:04  <Mazth> ML/SL, hub building,..it's getting complex enough a it is
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23:59:08  <Mazth> lol this is going to be fun....upgrading network from electric to maglev..let s clone 83 trains :S

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