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00:07:52 <PublicServer> <V453000> how could plan dummies be 31 trains :D 00:08:22 <PublicServer> <Mark> cause you cloned it? 00:08:28 <PublicServer> <V453000> ofc not 00:08:39 <PublicServer> <V453000> w/e, fixed 00:09:17 *** perk11 has joined #openttdcoop 00:25:42 <PublicServer> *** Mark has left the game (general timeout) 00:25:43 <PublicServer> *** Mark has left the game (connection lost) 00:27:09 *** theholyduck has joined #openttdcoop 00:40:54 *** pugi has quit IRC 00:56:09 *** KenjiE20 has quit IRC 01:04:21 <PublicServer> *** V453000 has left the game (leaving) 01:04:21 <PublicServer> *** Game paused (number of players) 01:04:25 <V453000> gnight 01:05:22 <Mark> night 01:18:47 *** Tray has quit IRC 01:33:34 *** Razaekel is now known as Guest358 01:33:34 *** Razaekel has joined #openttdcoop 01:37:25 *** Guest358 has quit IRC 02:27:25 <PublicServer> *** rails has left the game (leaving) 03:09:16 *** theholyduck has quit IRC 03:15:53 *** theholyduck has joined #openttdcoop 03:41:48 *** Steven has joined #openttdcoop 03:41:53 <Steven> !password 03:41:53 <PublicServer> Steven: droves 03:42:45 <PublicServer> *** Game still paused (number of players) 03:42:47 <PublicServer> *** Steven joined the game 03:47:08 <Big_Meech> any admin here? 03:49:55 <Big_Meech> just to let anyone know if they dont see me for a few days I'm not feeling very well and am probably going to the hospital asap! 03:50:08 <Steven> ok 03:50:26 <Big_Meech> tell V to pass on the word, and to Dixon 03:52:24 *** Big_Meech has quit IRC 03:55:18 *** theholyduck has quit IRC 04:00:03 <PublicServer> *** Steven has left the game (connection lost) 04:06:19 *** Steven has quit IRC 04:14:24 *** Firestar has joined #openttdcoop 04:14:26 <Firestar> !password 04:14:26 <PublicServer> Firestar: tooled 04:14:47 <PublicServer> *** Game still paused (number of players) 04:14:48 <PublicServer> *** Firestar joined the game 04:15:59 <PublicServer> *** Firestar has left the game (leaving) 04:16:05 *** Firestar has quit IRC 06:15:50 *** perk11 has quit IRC 06:22:47 *** dwarf has joined #openttdcoop 06:22:54 <dwarf> !players 06:22:57 <PublicServer> dwarf: There are currently no clients connected to the server 06:23:16 <dwarf> !password 06:23:16 <PublicServer> dwarf: tooled 06:23:37 <PublicServer> *** Game still paused (number of players) 06:23:37 <PublicServer> *** dwarf joined the game 06:27:46 <PublicServer> *** dwarf has left the game (leaving) 06:36:49 *** tkjacobsen has quit IRC 06:40:34 *** dwarf has quit IRC 06:58:35 *** TWerkhoven has joined #openttdcoop 06:58:37 *** TWerkhoven has quit IRC 06:58:52 *** TWerkhoven has joined #openttdcoop 07:05:04 *** sla_ro|master has joined #openttdcoop 07:10:09 *** th_gergo has joined #openttdcoop 07:19:11 *** Rhamphoryncus has quit IRC 07:31:13 *** roboboy has joined #openttdcoop 07:34:10 *** Kul has joined #openttdcoop 07:43:43 *** th_gergo has quit IRC 07:49:21 *** dwarf has joined #openttdcoop 07:49:23 <dwarf> !players 07:49:25 <PublicServer> dwarf: There are currently no clients connected to the server 07:50:11 *** Kul has quit IRC 07:51:00 *** Hazzard has joined #openttdcoop 07:51:15 <Hazzard> !password 07:51:15 <PublicServer> Hazzard: tooled 07:51:29 <Hazzard> !ping 07:51:29 <PublicServer> Hazzard: pong 07:51:35 <Hazzard> Hey 07:52:09 <Hazzard> Is the bot working? 07:52:57 <Hazzard> Hello? :( 07:56:45 *** Hazzard has quit IRC 07:57:05 *** Lugntuts has joined #openttdcoop 07:57:16 *** Lugntuts is now known as Lugnuts 07:57:24 *** dwarf has quit IRC 07:57:27 <Lugnuts> !password 07:57:28 <PublicServer> Lugnuts: tooled 07:57:33 *** Lugnuts is now known as Hazzard 07:58:01 <PublicServer> *** Game still paused (number of players) 07:58:01 <PublicServer> *** Hazzard joined the game 08:00:18 <PublicServer> <Hazzard> Anyone want to join? 08:02:09 <V453000> !password 08:02:09 <PublicServer> V453000: tooled 08:02:21 <PublicServer> *** Game still paused (number of players) 08:02:21 <PublicServer> *** Game unpaused (number of players) 08:02:22 <PublicServer> *** V453000 joined the game 08:02:23 <PublicServer> <V453000> hi 08:02:59 <PublicServer> <Hazzard> Hell 08:03:03 <PublicServer> <Hazzard> whoops 08:03:09 <PublicServer> <Hazzard> ...o 08:03:12 <PublicServer> <V453000> hell 08:03:38 <PublicServer> <Hazzard> >_> 08:05:16 <PublicServer> <Hazzard> the !MSH would be a 1/2 hub, right? 08:05:23 <PublicServer> <V453000> pretty much 08:05:27 <PublicServer> <V453000> let Mark do it please 08:05:33 <PublicServer> <Hazzard> Ok 08:05:39 <PublicServer> <V453000> just find a nice spot for your town :) 08:05:45 <PublicServer> <V453000> and build whatever you want 08:05:51 <PublicServer> <Hazzard> Sounds good 08:09:18 *** roboboy has quit IRC 08:10:40 *** th_gergo has joined #openttdcoop 08:19:22 *** th_gergo has quit IRC 08:19:22 *** th_gergo1 has joined #openttdcoop 08:20:04 *** th_gergo has joined #openttdcoop 08:20:05 *** th_gergo1 has quit IRC 08:23:05 *** th_gergo1 has joined #openttdcoop 08:25:12 *** MDGreinOffice is now known as mdgrein 08:28:09 *** th_gergo has quit IRC 08:31:06 *** th_gergo has joined #openttdcoop 08:31:06 *** th_gergo1 has quit IRC 08:33:43 *** pugi has joined #openttdcoop 08:34:19 <Mazth> !info 08:34:19 <PublicServer> Mazth: #:1(Orange) Company Name: 'Hunbourne Transport' Year Founded: 2100 Money: 830490827 Loan: 0 Value: 833436356 (T:157, R:17, P:0, S:0) unprotected 08:39:08 *** th_gergo has quit IRC 08:42:52 *** th_gergo has joined #openttdcoop 08:45:03 <PublicServer> <Hazzard> Buffers are wrong railtype :\ 08:45:23 <PublicServer> <V453000> not much to do with that I guess 08:45:33 <PublicServer> <V453000> just use other station design 08:45:46 <PublicServer> <V453000> well the platforms dontfit to them either 08:46:12 <PublicServer> <Hazzard> Yeah 08:46:46 <PublicServer> <V453000> soz 08:46:52 <PublicServer> <V453000> just wanted to kill trees :d 08:47:26 <PublicServer> <Hazzard> So anoying only having buffers in one direction 08:47:28 <PublicServer> <V453000> the things below japanese platforms could look nice there 08:47:56 <PublicServer> <V453000> some station sets have them auto-adaptable 08:48:14 <PublicServer> <V453000> they do this when you add both 08:48:14 <PublicServer> <Hazzard> oh 08:48:20 <PublicServer> <Hazzard> Never knew 08:49:06 <PublicServer> <Hazzard> What station is that arch one? 08:49:12 <PublicServer> <V453000> the one below japanese 08:49:18 <PublicServer> <V453000> "platforms" 08:49:40 <PublicServer> <Hazzard> That looks good 08:49:54 <PublicServer> <V453000> it does 08:56:56 *** th_gergo1 has joined #openttdcoop 08:58:27 <PublicServer> <Hazzard> gtg 08:58:33 <PublicServer> <V453000> cya then 08:58:36 <PublicServer> <Hazzard> doing anything? 08:58:47 <PublicServer> <V453000> I will finish it when unpaused 08:58:57 <PublicServer> *** Hazzard has joined spectators 08:58:57 <PublicServer> *** Game paused (number of players) 08:58:59 <PublicServer> <Hazzard> Cye 08:59:01 <PublicServer> <Hazzard> Cya 08:59:01 <PublicServer> <V453000> cye 08:59:06 <V453000> !unpause 08:59:06 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 08:59:07 <PublicServer> *** Game unpaused (number of players) 09:03:32 *** th_gergo has quit IRC 09:51:21 *** Firartix has joined #openttdcoop 09:51:37 *** CornishPasty is now known as NodePasty 10:01:11 *** sla_ro|master has quit IRC 10:06:41 <PublicServer> <Hazzard> ping 10:07:00 <PublicServer> <Hazzard> Wow 10:07:10 <PublicServer> *** Hazzard has joined company #1 10:07:12 <PublicServer> <V453000> hm? :) 10:07:18 <PublicServer> *** V453000 has enabled autopause mode. 10:07:26 <PublicServer> <Hazzard> I normally don't stay connected for that long of a time 10:07:36 <PublicServer> <V453000> hm :) 10:09:30 <PublicServer> <V453000> careful 10:09:52 <PublicServer> <Hazzard> Meh 10:10:08 <PublicServer> <Hazzard> What is wrong there? 10:10:14 <PublicServer> <V453000> see the sign? 10:10:23 <PublicServer> <V453000> oh 10:10:25 <PublicServer> <V453000> duh 10:10:27 <PublicServer> <V453000> sorry 10:10:35 <PublicServer> <V453000> cant count apparently 10:10:39 <PublicServer> <V453000> or assumed a presignal :D 10:10:42 <PublicServer> <Hazzard> :P 10:22:01 *** Cermix has joined #openttdcoop 10:22:34 <Cermix> !password 10:22:34 <PublicServer> Cermix: brayed 10:22:42 <PublicServer> *** Cermix has left the game (connection lost) 10:22:55 <PublicServer> *** Cermix joined the game 10:23:06 <PublicServer> <Cermix> hello 10:23:08 <PublicServer> <V453000> hy 10:27:25 <PublicServer> *** Hazzard has left the game (leaving) 10:29:33 <PublicServer> <Cermix> May I use even ships and planes for local transport? 10:29:43 <PublicServer> <V453000> in small rate 10:29:50 <PublicServer> <Cermix> fine, thx 10:30:09 <PublicServer> <V453000> trains are much prefered though 10:31:15 <PublicServer> <Cermix> and my local train transport can be made by whatever I want ( rail, monorail,, maglev) is that right? 10:31:29 <PublicServer> <V453000> yes 10:31:35 <PublicServer> <Cermix> great.. thx 10:31:41 <PublicServer> <V453000> yw 10:38:43 <PublicServer> <Cermix> omg.. there is 50 different types of trains and I cant choose one... :D 10:38:46 <PublicServer> <V453000> :) 10:38:56 <PublicServer> <Cermix> are* 10:39:02 <PublicServer> <V453000> it isnt that many in the end 10:39:12 <PublicServer> <V453000> just choose from the best ones from their category 10:39:18 <PublicServer> <V453000> so you just choose the category 10:39:34 <PublicServer> <V453000> or well you dont have to use the best train of course 10:43:18 *** KenjiE20 has joined #openttdcoop 10:43:19 *** ChanServ sets mode: +o KenjiE20 10:51:01 <rails> !password 10:51:02 <PublicServer> rails: tinker 10:51:08 <rails> argh 10:51:10 <rails> !download 10:51:10 <PublicServer> rails: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 10:51:11 <PublicServer> rails: http://www.openttd.org/en/download-trunk/r24119 10:54:13 <rails> loool 10:54:27 <rails> i should dropbox my data folder 10:54:41 <rails> mount it in all the places 10:54:42 <rails> ( ¬‿¬) 10:55:21 <rails> !password 10:55:21 <PublicServer> rails: tinker 10:55:35 <PublicServer> *** peer joined the game 10:55:43 <PublicServer> *** peer has joined company #1 10:56:13 <PublicServer> <peer> holy shiet 11:02:10 <PublicServer> <V453000> dont say holy shiet, just pick an area and build your own shiet :p 11:02:28 <PublicServer> <peer> bugger, i missed mark coming on didnt i 11:02:36 <PublicServer> <V453000> hm? 11:02:58 <PublicServer> <peer> his volcano 11:02:58 <PublicServer> <peer> lol 11:19:23 *** Firartix has quit IRC 11:23:14 *** TWerkhoven[l] has joined #openttdcoop 11:30:01 <PublicServer> *** peer has left the game (leaving) 11:47:05 <PublicServer> <Cermix> FUCK... cant create town.. too close to edge of map..... 11:47:21 <PublicServer> <V453000> make it a bit more far away from the edge then :) 11:47:43 <PublicServer> <Cermix> If I had enough space.. well. will try it :D 11:47:49 <PublicServer> <Cermix> great 11:51:00 <PublicServer> <Cermix> well.. I gtg now.. bba 11:51:06 <PublicServer> <V453000> cya 11:51:12 <PublicServer> *** Cermix has left the game (leaving) 11:51:12 <PublicServer> *** Game paused (number of players) 11:51:18 *** Cermix has quit IRC 11:52:34 *** TWerkhoven2[l] has joined #openttdcoop 11:53:04 *** TWerkhoven[l] has quit IRC 12:05:17 *** Absolutis has joined #openttdcoop 12:05:27 <Absolutis> !password 12:05:28 <PublicServer> Absolutis: tussle 12:05:51 <PublicServer> *** Game still paused (number of players) 12:05:51 <PublicServer> *** Game unpaused (number of players) 12:05:51 <PublicServer> *** Absolutis joined the game 12:22:30 <PublicServer> <Absolutis> you there V? 12:26:09 *** Hazzard has quit IRC 12:27:03 <PublicServer> <Absolutis> @gap 8 12:27:10 <PublicServer> <Absolutis> @@gap 8 12:27:10 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 12:27:20 <Absolutis> !gap 12:27:20 <PublicServer> Absolutis: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 12:27:25 <Absolutis> !gap 5 10 12:27:25 <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 5 and gap 10. 12:27:40 <Absolutis> !gap 5 2 12:27:40 <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 5 and gap 2. 12:27:43 <Absolutis> heheh 12:33:29 *** Hazzard has joined #openttdcoop 12:33:53 <Hazzard> !password 12:33:53 <PublicServer> Hazzard: pulpit 12:34:19 <PublicServer> *** Hazzard joined the game 12:34:39 <PublicServer> <Hazzard> Wow 12:34:45 <PublicServer> <Hazzard> 32k pax waiting 12:35:27 <PublicServer> <Absolutis> nicee 12:35:29 <PublicServer> <V453000> rather not, why? 12:36:09 *** th_gergo1 has quit IRC 12:39:17 *** roboboy has joined #openttdcoop 12:42:04 <Mark> hello 12:42:07 <PublicServer> <V453000> o/ 12:45:34 <PublicServer> <Absolutis> hmh, A-Bahn? 12:45:37 <PublicServer> <Absolutis> Air-Bahn 12:45:47 <PublicServer> <V453000> idk 12:45:51 <PublicServer> <V453000> hopefully in small amount if yes 12:46:10 <PublicServer> <Absolutis> hmh, aircraft range? 12:48:52 <PublicServer> <Absolutis> hmh 12:49:08 <PublicServer> <V453000> if you want the whole island, you will need a lot bigger station probably 12:49:10 <PublicServer> <V453000> just saying 12:49:24 <PublicServer> <Absolutis> at claimed by absolutis? 12:49:30 <PublicServer> <V453000> y 12:49:36 <PublicServer> <Absolutis> hmh 12:49:54 <PublicServer> <Absolutis> i'll build an expansion 12:49:54 <PublicServer> <V453000> btw evading X at stations when trains take forever to load is not really anyhow useful ;) 12:50:23 *** Cermix has joined #openttdcoop 12:50:41 <Cermix> Hello 12:50:42 <Cermix> !password 12:50:43 <PublicServer> Cermix: flirts 12:50:49 <PublicServer> <Hazzard> Hey hey 12:50:55 <PublicServer> *** Cermix joined the game 12:51:31 <PublicServer> <Absolutis> what road layout? 12:51:45 <PublicServer> <V453000> original grows probably most 12:51:48 <PublicServer> <V453000> but it probably also is unsignificant 12:52:10 <PublicServer> <Hazzard> (dont do grids) 12:52:44 <Mark> doesnt "better roads" allow houses to be built 2 tiles away from roads? 12:53:10 <PublicServer> <V453000> the logical layout only says how often a house can be built afaik 12:53:45 <PublicServer> <V453000> dont quite know how does the away by one tile mechanism work 12:54:07 <PublicServer> <Hazzard> I think that is only for 3x3 12:54:21 <PublicServer> <V453000> no 12:54:31 <PublicServer> <V453000> even 3x3 often has holes 12:55:57 <Mark> yea 12:56:06 <Mark> im probably wrong 12:56:13 <Mark> i think there used to be an option though 12:56:26 <Mark> ages ago before i even played ottdc 12:56:29 <PublicServer> <V453000> probably wrong 12:56:31 <Mark> !password 12:56:31 <PublicServer> Mark: flirts 12:56:32 <Mark> :P 12:56:44 <Mark> !password 12:56:44 <PublicServer> Mark: vainer 12:57:00 <PublicServer> *** Mark joined the game 12:59:24 <PublicServer> <Hazzard> A bahn 12:59:26 <PublicServer> <Hazzard> Nice 12:59:28 <PublicServer> <Absolutis> A bahn. 12:59:54 <PublicServer> <Absolutis> That's a small one but well, proof of concept 13:00:08 <PublicServer> <V453000> aircraft doesnt have a concept 13:00:26 <PublicServer> <Hazzard> Self Regulating aircraft networks 13:00:53 <PublicServer> <Hazzard> Is there anything that shouldn't be self regulated? 13:01:12 <PublicServer> <V453000> hm my ML is quite full already :z 13:03:26 <PublicServer> <Absolutis> hmh 13:03:54 <PublicServer> <Absolutis> does it matter if full and empty trains use the same network? 13:04:12 <PublicServer> <V453000> depends 13:04:34 <PublicServer> <Absolutis> i'm planning to do a mazur SRNW-type thing 13:04:36 <PublicServer> <V453000> ok Mark is going to spam us with trams I see :z 13:04:52 <PublicServer> <V453000> you know that you need stations to not accept pax for that Absolutis? 13:04:58 <PublicServer> <Mark> yes i am 13:05:28 <PublicServer> <Absolutis> hmh? 13:05:42 <PublicServer> <V453000> well do your thing 13:06:44 <PublicServer> <Absolutis> hmh 13:06:58 <PublicServer> <V453000> what orders do you want to use 13:07:30 *** theholyduck has joined #openttdcoop 13:07:32 <PublicServer> <Absolutis> i think i'm going to do something like the sea monster bahn from game 221 13:08:44 <PublicServer> <V453000> hm 13:08:55 <PublicServer> <V453000> that wasnt very efficient was it 13:09:02 <PublicServer> <V453000> for this large area it might be crucial 13:13:48 <PublicServer> <Absolutis> Gtg for a while 13:14:06 <PublicServer> <Absolutis> Someone can continue my SBahn at claimed by absolutis 13:14:13 <PublicServer> <Absolutis> i've got no problem with that 13:14:25 <PublicServer> *** Absolutis has left the game (leaving) 13:25:29 <PublicServer> <Mark> love these new foundations 13:25:39 <PublicServer> <V453000> :> 13:25:49 <PublicServer> <Hazzard> New foundations? 13:26:14 <PublicServer> <Hazzard> AH 13:26:16 <PublicServer> <Mark> foundations on "double" slopes 13:29:02 <PublicServer> <Hazzard> Towns should be cities right? 13:29:24 <PublicServer> <Hazzard> When funding 13:29:30 <PublicServer> <V453000> not sure if that helps anything here but sure, make them city, it wont hurt definitely 13:30:32 <PublicServer> <Mark> cities grow twice as fast 13:30:44 <PublicServer> <V453000> TTRS doesnt use city thing I think 13:30:47 <PublicServer> <Hazzard> Towns cant build roads, right? 13:30:52 <PublicServer> <Mark> really? 13:30:56 <PublicServer> <V453000> yes 13:30:58 <PublicServer> <Mark> how is that townset related? 13:31:09 <PublicServer> <V453000> idk, somehow 13:31:44 <PublicServer> <Mark> these foundations are epic for volcano side towns 13:31:51 <PublicServer> <V453000> yes :D 13:32:13 <PublicServer> <Hazzard> Is that going to be one town? 13:32:19 <PublicServer> <Mark> nah several 13:32:43 <PublicServer> <Mark> i doubt you could get a single town around the entire island 13:32:49 <PublicServer> <Mark> it'd take a while 13:32:52 <PublicServer> <Mark> well, maybe with tunnels 13:32:54 <PublicServer> <V453000> easily 13:33:04 <PublicServer> <V453000> my town already has that size 13:33:14 <PublicServer> <Mark> yeah but im not going to cross the crater 13:33:18 <PublicServer> <Hazzard> Look at Animal Lunatic Alylum 13:33:24 <PublicServer> <Mark> im leaving the summit un-towned 13:33:26 <PublicServer> <Mark> so to say :D 13:33:28 <PublicServer> <V453000> :) 13:34:40 <PublicServer> <Hazzard> Sure has fast growth 13:34:54 <PublicServer> <Hazzard> It's a little bit scary 13:36:22 *** Maraxus has joined #openttdcoop 13:36:25 *** sla_ro|master has joined #openttdcoop 13:36:38 <Maraxus> !password 13:36:38 <PublicServer> Maraxus: sparer 13:36:51 <PublicServer> *** Maraxus joined the game 13:36:55 <PublicServer> <Maraxus> hi 13:36:57 <PublicServer> <V453000> hi 13:39:47 <PublicServer> <V453000> yay mfb wins the achievement of deadlocked Sbahn 13:40:03 <PublicServer> <Hazzard> LEVEL UP 13:40:18 <PublicServer> <Hazzard> Lol 13:40:20 <PublicServer> <Hazzard> nice 13:42:15 *** Firestar has joined #openttdcoop 13:42:20 <Firestar> !password 13:42:20 <PublicServer> Firestar: sobbed 13:42:22 <Firestar> hi 13:42:55 <PublicServer> *** Firestar joined the game 13:43:50 <PublicServer> <Hazzard> And Lugnut is functional 13:43:53 <PublicServer> <Hazzard> cheers 13:45:47 <PublicServer> <Hazzard> That is fast growth 13:48:30 *** Zeknurn has quit IRC 13:48:53 <PublicServer> <Hazzard> :\ 13:49:17 <PublicServer> <Firestar> hazzard: check out how many people are waiting at west 13:49:39 <PublicServer> <Hazzard> Over 9000 13:49:42 <PublicServer> <V453000> that is to be taken from south 13:50:20 <PublicServer> <Firestar> over 33k at west over 9k at south 13:50:30 <PublicServer> <Hazzard> I suppose it is currently cermix's job to get those people moving ATM 13:50:54 <PublicServer> <V453000> when mfb fixes his town and enlarges it, it will vanish 13:51:07 *** Zeknurn has joined #openttdcoop 13:51:12 <PublicServer> <Hazzard> Oh yeah, completely forgot about that 13:51:30 <PublicServer> <Firestar> whos working at metown? 13:54:12 <PublicServer> <Hazzard> What building is that?! 13:54:38 <PublicServer> <Mark> oh shit 13:54:41 <PublicServer> <Mark> didnt even realise we have NARS 13:54:45 <PublicServer> <Mark> or whats its called 13:54:51 <PublicServer> <Mark> NAC 13:54:57 <PublicServer> <Hazzard> Whats that? 13:54:57 <PublicServer> <V453000> cities 13:55:12 <PublicServer> <V453000> is that somehow bad? 13:55:22 <PublicServer> <Mark> dont really like the mix 13:55:37 <PublicServer> <V453000> well north american cities alone leave original buildings 13:55:55 <PublicServer> <Mark> yea theyre the same sort of style though 13:56:03 <PublicServer> <V453000> not really 13:56:05 <PublicServer> <Mark> ttrs is all shiny skyscrapers 13:56:16 <PublicServer> <Mark> jpset ftw imho 13:56:20 <PublicServer> <Hazzard> Its fine with me 13:56:26 <PublicServer> <V453000> jpset has skyscrapers too 13:56:28 <PublicServer> <Mark> yeah 13:56:30 <PublicServer> <Hazzard> Cities rarely are all the same style 13:58:22 <PublicServer> <Mark> anyone bored? 13:58:28 <PublicServer> <Hazzard> Yeah 13:58:31 <PublicServer> <Mark> k 13:58:37 <PublicServer> <V453000> lol? 13:58:39 <PublicServer> <Mark> put roads on all the tram tracks at volcano town :P 14:00:33 <PublicServer> <Mark> never mind i'll do it myself 14:01:11 <PublicServer> <Hazzard> Aw cmon 14:01:18 <PublicServer> <Hazzard> I had to make it last 14:02:36 <PublicServer> <Mark> oh buses are almost as good as trams 14:02:50 <PublicServer> <Mark> may aswell not do the extra transfer then... 14:03:06 <PublicServer> <Hazzard> This is the first time I have actually pruned a city to make it grow faster :D 14:05:04 <PublicServer> <Cermix> I cant rename town? oh cmoon.. 14:05:18 <PublicServer> <V453000> no you cant 14:05:36 <PublicServer> <V453000> you choose the name when funding it, isnt that enough? 14:06:10 <PublicServer> <Cermix> I didnt know what name to choose.. so I used this in believe that in future I will change it.. 14:08:26 <PublicServer> <Mark> Hazzard: still bored? :P 14:08:37 *** th_gergo has joined #openttdcoop 14:08:40 <PublicServer> <Hazzard> Yup 14:08:42 <PublicServer> <Hazzard> ^^ 14:08:44 <PublicServer> <V453000> ... 14:08:48 <PublicServer> <Mark> kill all the roro tram stations if you like 14:08:54 <PublicServer> <Mark> not the ones connected to a station 14:09:05 <PublicServer> <Mark> kill both road and tram tracks 14:09:11 <PublicServer> <Hazzard> There are non roro 14:09:13 <PublicServer> <V453000> say that you have nothing to do. If you are bored, why stay here 14:09:13 <PublicServer> <Hazzard> ? 14:09:37 <PublicServer> <V453000> the only one who has the right to getting bored is mr Booth 14:09:55 <PublicServer> <Hazzard> Even my right to bordom has been taken away now? 14:09:57 <PublicServer> <V453000> and you dont want to have the same rights as him 14:09:57 <PublicServer> <Mark> except he wont, cause hes banned 14:10:11 <PublicServer> <Hazzard> Wait, why? 14:10:21 <PublicServer> <V453000> was bored 14:10:24 <PublicServer> <Cermix> very bored... 14:10:43 <PublicServer> <Hazzard> That doesn't seem too bad 14:10:53 <PublicServer> <Cermix> ... 14:10:55 <PublicServer> <Mark> what, getting banned? 14:11:02 <PublicServer> <Hazzard> Being bored 14:11:15 <PublicServer> <V453000> depends what you do when bored 14:11:17 <PublicServer> <Cermix> He was annyoing Mark... 14:15:38 *** roboboy has quit IRC 14:18:23 <PublicServer> <Mark> wellthat was a nice waste of time 14:20:41 <PublicServer> <Mark> does the new foundations mean we also get buildings on those slopes now? 14:20:51 <PublicServer> <V453000> I dont think it does 14:20:54 <PublicServer> <V453000> from what I investigated so far 14:21:05 <PublicServer> <Mark> hm probably not 14:21:08 <PublicServer> <V453000> I have some of those slopes in my town 14:21:11 <PublicServer> <V453000> but no buildings there 14:21:23 <PublicServer> <Mark> for example 14:21:26 <PublicServer> <V453000> yes 14:21:56 <PublicServer> <Hazzard> I wish I could ban people from my life when they annoyed me... 14:22:06 <PublicServer> <Mark> that'd be nice 14:22:30 <PublicServer> <Firestar> which bus will you take mark? 14:22:35 <PublicServer> <Mark> dunno 14:22:35 <PublicServer> <Firestar> *bustype 14:23:42 <PublicServer> <Firestar> in my own SP games i always take the buses with the largest passenger capacity 14:23:52 <PublicServer> <Mark> obviously 14:23:59 <PublicServer> <Mark> speed is also nice 14:25:18 *** recursivefaults has joined #openttdcoop 14:25:25 *** recursivefaults has left #openttdcoop 14:26:17 <PublicServer> <Firestar> well the fastest one is the EAG E99 and the one with largest capacity is the Ikarus 417GG and Ikarus 293 14:26:38 <PublicServer> <V453000> btw please dont build silver and golden tubulars :p 14:26:53 <PublicServer> <Mark> why not 14:26:59 <PublicServer> <V453000> the roads? 14:27:13 <PublicServer> <Mark> ? 14:27:19 <PublicServer> <Mark> oh that 14:27:25 <PublicServer> <V453000> TTRS doesnt replace roads on these 14:27:28 <PublicServer> <Mark> yea i see 14:27:46 <PublicServer> <V453000> nice bridges movement. 14:27:48 <PublicServer> <V453000> :p 14:28:18 <PublicServer> <Mark> i has a town 14:28:36 <PublicServer> <Hazzard> Dammit, I don't know how to do orders 14:30:18 <PublicServer> <Hazzard> V, I am afraid you are going to kill the goal of keeping things balanced 14:31:00 <PublicServer> <V453000> or perhaps someone is actually going to make towns on other ends :p 14:33:58 <PublicServer> <Mark> this is going to take forever 14:34:14 <PublicServer> *** Cermix has left the game (general timeout) 14:34:14 <PublicServer> *** Cermix has left the game (connection lost) 14:34:18 <PublicServer> <Firestar> mark 417GG is 20kmh faster 14:35:17 <PublicServer> <V453000> hm 14:35:23 <PublicServer> <V453000> the buildings will grow all around the highways 14:35:31 <PublicServer> <Mark> yeah 14:35:37 <PublicServer> <Mark> doesnt matter 14:35:39 <PublicServer> <V453000> k 14:36:13 <PublicServer> <Mark> please dont fund buildings btw 14:36:20 <PublicServer> <Firestar> k 14:37:18 <PublicServer> <Firestar> i already connected the ML btw 14:37:24 <PublicServer> <Mark> omfg 14:37:27 <PublicServer> <V453000> XD 14:37:33 <PublicServer> *** V453000 has left the game (leaving) 14:37:37 <PublicServer> <Mark> STOP TRYING TO HELP PEOPLE 14:37:37 <V453000> back later 14:37:41 <PublicServer> <Mark> cya 14:37:44 <PublicServer> <Firestar> cu 14:37:58 <PublicServer> <Firestar> na just joking 14:38:00 <PublicServer> *** Hazzard has left the game (connection lost) 14:38:08 <PublicServer> <Mark> ? 14:40:49 *** Cermix has quit IRC 14:44:24 *** Hazzard has quit IRC 14:54:46 <PublicServer> *** XeryusTC joined the game 14:54:48 <PublicServer> <Firestar> hi 14:54:55 <PublicServer> <XeryusTC> yo 14:54:58 <PublicServer> <Mark> howdy x 14:55:40 <PublicServer> *** XeryusTC has left the game (leaving) 14:55:48 <PublicServer> <Mark> bye 14:59:04 *** NodePasty is now known as CornishPasty 14:59:37 *** CornishPasty is now known as Guest435 15:00:04 *** Guest435 is now known as CornishPasty 15:02:06 <PublicServer> <Mark> who the fuck built that bus 15:02:08 <PublicServer> <Mark> Firestar? 15:04:13 *** Firestar has quit IRC 15:04:14 <PublicServer> *** Firestar has left the game (leaving) 15:12:05 <V453000> !password 15:12:05 <PublicServer> V453000: refill 15:12:30 <PublicServer> *** V453000 joined the game 15:12:32 <PublicServer> <V453000> hi again 15:13:34 <PublicServer> <V453000> little curly evil volcano :D 15:18:43 *** tkjacobsen has joined #openttdcoop 15:19:52 <PublicServer> <Mark> ah accel for these things is quite good 15:21:34 <PublicServer> <Mark> set up some temp trains 15:24:43 *** Mazth has quit IRC 15:30:42 <PublicServer> *** Maraxus has joined spectators 15:32:43 <PublicServer> <V453000> Quite good? 15:32:47 <PublicServer> <V453000> fking almost instant 15:38:13 <PublicServer> <V453000> uhm Mark? 15:38:15 <PublicServer> <V453000> ML TL5 15:42:01 <PublicServer> <Mark> oops 16:00:28 <PublicServer> <Mark> i want more height levels 16:00:50 <PublicServer> <Mark> even 32 would be nice 16:00:52 <PublicServer> <Mark> 64 would be epic 16:07:20 *** collinp has joined #openttdcoop 16:12:46 <PublicServer> <V453000> yes height levels would be cute :) 16:23:07 *** ODM has joined #openttdcoop 16:23:07 *** ChanServ sets mode: +o ODM 16:35:59 *** dwarf has joined #openttdcoop 16:36:06 <dwarf> !password 16:36:06 <PublicServer> dwarf: bugged 16:36:27 <PublicServer> *** dwarf joined the game 16:37:48 *** Progman has joined #openttdcoop 16:52:50 <PublicServer> *** dwarf has left the game (leaving) 16:54:30 <PublicServer> *** V453000 has left the game (leaving) 16:54:30 <PublicServer> *** Game paused (number of players) 17:01:48 *** Ryton has joined #openttdcoop 17:04:34 *** dwarf has quit IRC 17:08:58 *** Cermix has joined #openttdcoop 17:09:04 <Cermix> !password 17:09:04 <PublicServer> Cermix: boning 17:09:16 <Giddorah> Dirty server you! 17:09:35 <Cermix> stupid electric network... was out of electricity.. 17:09:39 <PublicServer> *** Cermix has left the game (connection lost) 17:09:41 <PublicServer> *** Game still paused (number of players) 17:09:51 <PublicServer> *** Game still paused (number of players) 17:09:51 <PublicServer> *** Game unpaused (number of players) 17:09:51 <PublicServer> *** Cermix joined the game 17:31:28 *** Ryton has quit IRC 17:31:58 *** Ryton has joined #openttdcoop 17:38:09 <Ryton> @logs 17:38:11 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 17:42:00 *** dwarf has joined #openttdcoop 17:42:02 <dwarf> !players 17:42:04 <PublicServer> dwarf: Client 306 is Maraxus, a spectator 17:42:04 <PublicServer> dwarf: Client 363 (Orange) is Cermix, in company 1 (Hunbourne Transport) 17:42:04 <PublicServer> dwarf: Client 296 (Orange) is Mark, in company 1 (Hunbourne Transport) 17:42:13 <dwarf> !password 17:42:14 <PublicServer> dwarf: forums 17:42:40 <PublicServer> *** dwarf joined the game 17:43:59 <PublicServer> *** Maraxus has joined company #1 17:50:09 *** Absolutis has quit IRC 18:00:03 *** neerq has joined #openttdcoop 18:00:28 <neerq> !download win64 18:00:28 <PublicServer> neerq: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip 18:01:30 *** soloswitch has joined #openttdcoop 18:01:34 <soloswitch> !password 18:01:34 <PublicServer> soloswitch: nicety 18:01:44 <PublicServer> *** soloswitch joined the game 18:01:45 <PublicServer> <soloswitch> evening 18:01:48 <PublicServer> <Mark> hi 18:01:51 <PublicServer> <Maraxus> hi 18:02:01 <PublicServer> <soloswitch> wow lots of progress 18:02:48 *** Ryton has quit IRC 18:04:00 <PublicServer> <soloswitch> whats with airportville 18:07:38 <PublicServer> <soloswitch> is there anything i can build/help with? 18:07:54 <PublicServer> <Mark> start a town if you like 18:08:04 <PublicServer> <Cermix> good point 18:08:06 <PublicServer> <soloswitch> where? 18:08:12 <PublicServer> <soloswitch> i dont want to cock up :P 18:08:18 <PublicServer> <Mark> start one with Cermix 18:08:22 <PublicServer> <Mark> cock up together :P 18:08:25 <PublicServer> <soloswitch> lol 18:08:35 <PublicServer> <Cermix> No! 18:08:41 <PublicServer> <Cermix> Dont Fuckin touch my town 18:08:43 <PublicServer> <soloswitch> rofl 18:09:59 <PublicServer> <Cermix> and dont listen to Mark :D 18:10:05 <PublicServer> <Mark> ever 18:10:07 <PublicServer> <soloswitch> haha 18:11:06 <PublicServer> <soloswitch> so i start a town, what do you want me to do with it 18:11:17 <PublicServer> <soloswitch> build a sbahn, i dont have a clue where to start 18:11:19 <PublicServer> <soloswitch> :( 18:11:26 <PublicServer> <Mark> somehow get a load of pax in the transfer 18:11:38 <PublicServer> <soloswitch> right i guess thats easier said than done? 18:11:38 <Mark> @sbahn 18:11:38 <Webster> sbahn: Used as part os PAXX gameplay, an sbahn's purpose is to move the maximal amount of passengers through the city to a transfer hub, see also: http://wiki.openttdcoop.org/Sbahn 18:11:42 <Mark> @wiki sbhan 18:11:50 <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information. 18:11:58 <Mark> @wiki abr 18:11:58 <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information. 18:12:00 <Mark> @wiki abr05 18:12:04 <Webster> Mark: An error has occurred and has been logged. Please contact this bot's administrator for more information. 18:12:06 <PublicServer> <soloswitch> yeah i get the idea of picking pax up in a town and then tranfering it 18:12:12 <PublicServer> <soloswitch> to a larger station 18:12:26 <PublicServer> <soloswitch> but id like some guidence :P 18:12:38 <PublicServer> <Cermix> I play PAX game first time too :D so I have no idea what to do eaither :D 18:13:02 <PublicServer> <Mark> you cant screw up too badly 18:13:44 <PublicServer> <soloswitch> well im temped to build a larger airport ville and somehow connect it to the network. apprehensive that someone will beat me silly if i do 18:13:45 <Mark> http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/ 18:13:46 <Mark> there 18:13:53 <PublicServer> <soloswitch> thanks 18:14:02 <PublicServer> <Mark> should get your started 18:14:20 <PublicServer> <Mark> i might've underestimated the traffic in my town 18:14:35 <PublicServer> <Mark> even with this tiny amount of buses 18:15:55 <PublicServer> *** Chris Booth has left the game (processing map took too long) 18:15:55 <PublicServer> *** Chris Booth has left the game (connection lost) 18:16:07 <PublicServer> <soloswitch> air s-bahn...humm 18:16:15 <PublicServer> <soloswitch> temping but risky 18:16:19 <PublicServer> <Mark> thats just ugly 18:16:20 <PublicServer> <soloswitch> indeed 18:17:06 <PublicServer> <soloswitch> whats the terraforming rule in this game? 18:17:19 <PublicServer> <Mark> as little as possible 18:17:23 <PublicServer> <soloswitch> right 18:17:27 <PublicServer> *** Chris Booth joined the game 18:17:32 <PublicServer> <Mark> but you can do as much as you want if it turns out nicely ofc 18:18:05 <PublicServer> <soloswitch> time for building 18:24:56 <PublicServer> <Mark> stupid overflows 18:25:23 <PublicServer> <Chris Booth> are they doing a bob marley? 18:25:34 <PublicServer> <Mark> whats a bob marley 18:25:40 <PublicServer> <Chris Booth> Jamming 18:25:43 <PublicServer> <Mark> lol 18:26:04 <PublicServer> <Mark> nah i think its working 18:26:27 <PublicServer> <Chris Booth> Nyantastic 18:28:27 <PublicServer> <Chris Booth> I am taking the middle near the south transfer 18:32:37 <PublicServer> <Maraxus> later 18:32:40 <PublicServer> <Chris Booth> bb 18:32:46 <PublicServer> *** Maraxus has left the game (leaving) 18:32:53 *** Maraxus has quit IRC 18:34:38 *** Ryton has joined #openttdcoop 18:34:40 <Ryton> !password 18:34:40 <PublicServer> Ryton: jutted 18:35:10 <Ryton> !password 18:35:10 <PublicServer> Ryton: jutted 18:35:26 <PublicServer> *** Ryton joined the game 18:35:34 <PublicServer> <Ryton> still some place for a (small) isle? 18:35:48 <PublicServer> <Chris Booth> you can join me 18:35:55 <PublicServer> <Cermix> yeah !here 18:36:19 <PublicServer> <Cermix> was joke :D 18:39:21 <PublicServer> *** V453000 joined the game 18:39:23 <PublicServer> <V453000> o/ 18:39:29 <PublicServer> <Chris Booth> h V453000 18:39:35 <PublicServer> <Cermix> hi 18:39:45 <PublicServer> <Chris Booth> I failed already 18:40:31 <PublicServer> <Chris Booth> afk 5 18:41:33 <PublicServer> <Ryton> who built N E S W stations? 18:42:21 <PublicServer> <V453000> what the fuck 18:42:24 <PublicServer> <V453000> did CB do 18:43:02 <PublicServer> <V453000> that doesnt work .. 18:43:20 <PublicServer> <V453000> there cant be feeder to the central stations 18:43:59 <PublicServer> <V453000> Mark: want a trick? 18:44:14 <PublicServer> <V453000> something particularly badass for overflow 18:44:45 <PublicServer> <Ryton> lol @ gap on purpose 18:44:48 <PublicServer> <Ryton> someone filled it :p 18:45:00 <PublicServer> <Chris Booth> bk, and V453000 why will it not work, you want me to remove it? 18:45:14 <PublicServer> <V453000> well it completely unbalances the network by design 18:45:53 <PublicServer> <V453000> sorry, that just cant be done 18:46:15 <PublicServer> <Chris Booth> if I made it connected to both station? 18:46:29 <PublicServer> <V453000> you cant do that 18:46:35 <PublicServer> <V453000> you need to transfer to east and pick up at south 18:46:41 <PublicServer> <Chris Booth> yes 18:46:43 <PublicServer> <V453000> a 18:46:49 <PublicServer> <V453000> and we need to expand the center 18:47:03 <PublicServer> <Chris Booth> okay 18:47:06 <PublicServer> <V453000> just no, leave middle alone please 18:47:24 <PublicServer> <Chris Booth> thats fine 18:47:34 <PublicServer> <Ryton> Cermix: you took both SE and SW area? ;-) 18:47:48 <PublicServer> <V453000> better say it now than demolish it later when we need expansions of the stations 18:47:58 <PublicServer> <Cermix> yes 18:48:04 <PublicServer> <Ryton> or can I add some infrastructure on SE e.g.? 18:48:10 <PublicServer> <Ryton> oki, I'll find another spot 18:48:12 <PublicServer> <Ryton> just checking :-) 18:48:18 <PublicServer> <V453000> we have 3 lines from the left corner already, which means there will be at least 3 or 4 lines needed in the right corner 18:48:28 <PublicServer> <V453000> a lot more if anyone adds more towns, which should be the case 18:48:43 <PublicServer> <Ryton> me me me :-)) 18:48:49 <PublicServer> <Ryton> (a small one tough) 18:48:55 <PublicServer> <dwarf> town renaming should be enabled 18:48:59 <PublicServer> <V453000> cant be 18:49:03 <PublicServer> <V453000> sp only 18:49:06 <PublicServer> <dwarf> :( 18:49:08 <PublicServer> <Mark> V453000: trick? 18:49:15 <PublicServer> <V453000> look at your overflow 18:49:25 <PublicServer> <Mark> yes 18:49:33 <PublicServer> <V453000> might need to go around a bit with a logic rail 18:49:53 <PublicServer> <V453000> either way this is it 18:50:04 <PublicServer> <V453000> trains now dont detect the reverser as an option on the release 18:50:14 <PublicServer> <V453000> so they only go if they can get to the platform waitin bay 18:50:14 <PublicServer> <Mark> ah yeah 18:50:17 <PublicServer> <Mark> good point 18:50:27 <PublicServer> <Chris Booth> V453000: you mind me taking !this? 18:50:34 <PublicServer> <V453000> found this out in the last game with the steel mill :) 18:50:50 <PublicServer> <V453000> honestly, I would atm prefere if you take some other part of the map, but feel free to take even !this 18:50:59 <PublicServer> <V453000> my corner is atm high traffic, rest is nothing 18:51:21 <PublicServer> <Chris Booth> most other part seem to have people working or taking them 18:51:23 <PublicServer> <V453000> but goa ahead, lets just expand the rest too 18:51:26 <PublicServer> <Ryton> who built Lugnut? 18:52:21 <PublicServer> <V453000> shift the depot 18:52:25 <PublicServer> <Mark> i am 18:52:28 <PublicServer> <V453000> y 18:53:08 <PublicServer> <Ryton> q: !here ok? :-) 18:53:22 <PublicServer> <Ryton> (small isle :-) 18:53:37 <PublicServer> *** soloswitch has left the game (leaving) 18:53:39 <PublicServer> <V453000> why raise new island :z 18:53:40 *** soloswitch has quit IRC 18:53:45 <PublicServer> <V453000> not an ideal spot either tbh 18:53:51 <PublicServer> <Ryton> just a mini isle 18:53:59 <PublicServer> <Ryton> but other land is ok too 18:54:03 <PublicServer> <V453000> in another sea 18:54:09 <PublicServer> <V453000> like above absolutis place 18:54:17 <PublicServer> <Ryton> btw stevens station stops the mainline 18:54:19 <PublicServer> <V453000> safer ML access 18:54:37 <PublicServer> <Mark> V453000: how about that 18:54:43 <PublicServer> <V453000> then connect it to the part where Steven station is 18:55:02 <PublicServer> <V453000> that doesnt work Mark 18:55:10 <PublicServer> <V453000> 2 conditions instead of one 18:55:19 <PublicServer> <Mark> oh ye 18:55:30 <PublicServer> <Mark> wait 18:55:50 <PublicServer> <V453000> that would work 18:56:00 <PublicServer> <Mark> i like it 18:56:19 <PublicServer> <Mark> oh shit 18:56:35 <PublicServer> <V453000> :) 18:56:38 <PublicServer> <Mark> self blocking 18:57:01 <PublicServer> <Mark> WOOT 18:57:04 <PublicServer> <V453000> wtf 18:57:06 <PublicServer> <Mark> oh i see 18:57:12 <PublicServer> <Mark> signal behind the pbs 18:57:19 <PublicServer> <V453000> just keep it presig :D 18:57:22 <PublicServer> <Mark> yea 18:57:38 <PublicServer> <Mark> right 18:57:40 <PublicServer> <Mark> me likey 18:58:02 <PublicServer> <V453000> kinda hate teh PBS prios but fits very well here 18:58:05 <PublicServer> <Mark> yes 18:58:41 <PublicServer> <V453000> could add that combo 18:58:47 <PublicServer> <V453000> and this one :) 18:58:53 <PublicServer> <Mark> yeah 19:00:08 <PublicServer> <Mark> my first ever overflow btw :P 19:00:17 <PublicServer> <V453000> first ever proper overflow :p had some in the past 19:00:45 <PublicServer> <V453000> Chris Booth: sure you dont want to just make 2 more lines? 19:00:51 <PublicServer> <V453000> my 3 are pretty full already 19:01:06 <PublicServer> <V453000> no need to complicate it imo 19:01:24 <PublicServer> <V453000> 2nd overflow Mark? 19:01:27 <PublicServer> <V453000> for same station? 19:01:42 <PublicServer> <V453000> hm well why not but I suggest making it lead to the same depot 19:01:52 <th_gergo> !password 19:01:53 <PublicServer> th_gergo: droned 19:02:02 <PublicServer> *** thgergo joined the game 19:02:03 <PublicServer> <thgergo> hello there 19:02:05 <PublicServer> <V453000> hi 19:02:23 <PublicServer> <Cermix> hi 19:02:25 <PublicServer> <Mark> V453000: yeah i guess 19:04:35 <PublicServer> <Mark> V453000: what about the overflow exit 19:04:41 <PublicServer> <Mark> make it lead to both stations aswell you say? 19:04:45 <PublicServer> <V453000> optimally 19:04:49 <PublicServer> <Cermix> there is lighting outside 19:04:51 <PublicServer> <V453000> but it doesnt actually have too 19:04:53 <PublicServer> <Mark> that'll take way more space 19:05:04 <PublicServer> <Mark> nah i'll leave it this way 19:05:27 <PublicServer> <V453000> probably better 19:06:06 <PublicServer> *** Chris Booth has left the game (leaving) 19:06:33 *** Chris_Booth has joined #openttdcoop 19:10:07 <PublicServer> <dwarf> V: how do you pump up population like that? 19:10:15 <PublicServer> <Cermix> cheater 19:10:53 <PublicServer> <V453000> just a lot of roads ... 19:11:13 <PublicServer> <V453000> problem is that the Sbahn cant take all of it, and the ML station wouldnt be either 19:11:20 <PublicServer> <dwarf> do towns expan that fast? 19:11:34 <PublicServer> <V453000> with fastest settings, they do as you can see 19:11:40 <PublicServer> <dwarf> ahh 19:11:42 *** neerq has quit IRC 19:11:43 <PublicServer> <Mark> takes no time at all 19:12:10 <PublicServer> <V453000> the start is usually a bit rocky unless you have a really good layout 19:12:13 <PublicServer> <Mark> i like how the overflows also balance the traffic 19:12:18 <PublicServer> <V453000> but when it gets over some cap, then it shoots forward 19:13:14 <PublicServer> <V453000> I think it is possible to tunnel the logic part Mark 19:13:36 <PublicServer> <V453000> if you want 19:13:42 <PublicServer> <Mark> :P 19:13:48 <PublicServer> <V453000> well sure :) 19:13:51 <PublicServer> <Mark> whats with the arro thingies btw? 19:14:01 <PublicServer> <thgergo> may I sart a city somewhere? For example at the eastern corner of the map? 19:14:23 <PublicServer> <V453000> you need arrows only sometimes, to make the eol work 19:14:42 <PublicServer> <V453000> thgergo: anywhere I guess ... east is atm pumping a lot of pax but I hope other areas catch up 19:14:46 <PublicServer> <V453000> south could use some love the most 19:15:05 <PublicServer> <V453000> not so easily Mark 19:15:19 <PublicServer> <V453000> trains in this area arent detected 19:15:29 <PublicServer> <V453000> could PBS prio them too 19:15:29 <PublicServer> <Mark> right 19:15:40 <PublicServer> <V453000> but that doesnt actually save any space 19:15:51 <PublicServer> <V453000> you could just move the join 19:16:07 <PublicServer> <Mark> this'll do 19:16:13 <PublicServer> <V453000> it probably will 19:16:47 <PublicServer> <V453000> thgergo: !to take would be awsom 19:16:49 <PublicServer> <Mark> turned out bigger than i hoped it would 19:16:55 <PublicServer> <dwarf> gtg 19:17:01 <PublicServer> <dwarf> cya 19:17:03 <PublicServer> <Mark> cya 19:17:05 <PublicServer> <thgergo> bye 19:17:11 <PublicServer> <Cermix> bye 19:17:13 <PublicServer> <V453000> byez 19:17:27 <PublicServer> <V453000> lets see if we need the arrow 19:17:33 <PublicServer> *** dwarf has left the game (leaving) 19:17:45 <PublicServer> <V453000> yes we do 19:17:49 <PublicServer> <Mark> oh 19:18:07 <PublicServer> <thgergo> anyway who has done the sketches at the eastern corner of the map? 19:18:14 <PublicServer> <V453000> booth did 19:18:16 <PublicServer> <V453000> and left 19:20:02 <PublicServer> <V453000> pick whatever you want thgergo 19:21:25 <PublicServer> *** thgergo has joined company #1 19:21:53 <PublicServer> <V453000> which one you want? 19:21:59 <PublicServer> <thgergo> dunno still thinking 19:23:18 <PublicServer> <thgergo> so I should the the "!to take"? 19:23:26 <PublicServer> <V453000> that would be absolutely wonderful 19:23:37 <PublicServer> <V453000> maybe leave some space near Metown so mfb can do some fiddling 19:25:16 <PublicServer> <thgergo> also it would be okey for the mainline network, for trains taking a shortcut at "!to take", or I should order them back to mainline, and make the full loop? 19:25:35 <PublicServer> <V453000> they cant take it as shortcut 19:25:46 <PublicServer> <V453000> they only go to their station 19:25:48 <PublicServer> <V453000> not back to the drop 19:25:54 <PublicServer> <V453000> so connect it anyhow you like 19:25:56 <PublicServer> <thgergo> kk 19:36:54 <PublicServer> <Cermix> omg V... one big town is not enough for him :D:D 19:37:40 <PublicServer> <V453000> it is enough for me but too much for the network :p 19:38:10 <PublicServer> <Cermix> Its true that before I make some big town, V make 4 :D 19:38:13 *** Firestar has joined #openttdcoop 19:38:18 <Firestar> hi 19:38:24 <PublicServer> <Cermix> hi 19:38:38 <PublicServer> <Mark> hi 19:38:45 <Firestar> !password 19:38:45 <PublicServer> Firestar: bagels 19:38:51 <Firestar> how are things? 19:38:58 <PublicServer> <thgergo> hi 19:39:08 *** Jupix2 has quit IRC 19:39:25 <PublicServer> <Cermix> lol 19:39:29 <PublicServer> <Ryton> pff, slow trains :p 19:39:43 <PublicServer> *** Firestar joined the game 19:40:03 <PublicServer> <Cermix> Good Job Ryton.. luckily I never get trains crashed... (yet :D ) 19:40:13 <PublicServer> <Cermix> I have never* 19:40:23 <PublicServer> <Ryton> tss Cermix ;-)) 19:40:34 *** dwarf has quit IRC 19:40:34 <PublicServer> <Ryton> I'm trying to make a singlalless S-bahn 19:40:39 <PublicServer> <Cermix> or at least not in coop :D 19:40:40 <PublicServer> <Ryton> goal is to add conditonals too 19:40:50 <PublicServer> <V453000> lol 19:40:52 <PublicServer> <Ryton> but thats the next step. this should be basic =easy 19:41:34 <PublicServer> <Cermix> I would like to make railless Sbahn... 19:42:04 <PublicServer> <Cermix> Buses with capacity of trains would be great :D 19:42:18 <PublicServer> <Mark> oi V453000 19:42:18 <PublicServer> <Cermix> and speed 19:42:30 <PublicServer> <Mark> look at !not an overflow 19:42:31 <PublicServer> <Firestar> capacity of trains depends on the trainlenght too 19:42:50 <PublicServer> <Cermix> obviously... 19:42:54 *** Jupix has joined #openttdcoop 19:43:00 <PublicServer> <V453000> interesting Mark 19:43:02 <PublicServer> <V453000> but why :d 19:43:08 <PublicServer> <Mark> same conditions 19:43:10 <PublicServer> <Mark> no need to turn trains around :P 19:43:22 <PublicServer> <Mark> or loop them back onto the network 19:43:28 <PublicServer> <V453000> mkay 19:43:28 <PublicServer> <Mark> you could even get rid of the prios 19:43:36 <PublicServer> <Mark> that just adds a train if a platform is empty 19:43:44 <PublicServer> <V453000> yes pretty much 19:43:51 <PublicServer> <Cermix> Ryton: You ROCK :D 19:44:09 <PublicServer> <Mark> oh 19:44:15 <PublicServer> <Ryton> micromanagement trains p; 19:44:15 <PublicServer> <Mark> they block each other 19:44:25 <PublicServer> <V453000> XD needs exit signals 19:44:33 <PublicServer> <V453000> jsut make it shorter 19:44:41 <PublicServer> <Firestar> lol 19:44:43 <PublicServer> <Ryton> lol :p 19:44:45 <PublicServer> <Cermix> lol 19:44:51 <PublicServer> <Ryton> i should remove the tunnels :p 19:44:57 <PublicServer> <Ryton> for now :p 19:45:03 <PublicServer> <Cermix> you should add signals :D 19:45:09 <PublicServer> <Ryton> nah :-)à) 19:45:51 <PublicServer> <Mark> i think its pretty awesome if i say so myself :P 19:46:09 <PublicServer> <V453000> well it basically is just overflow with release to separate platforms 19:46:11 <PublicServer> <V453000> mfb does that sometimes 19:46:16 <PublicServer> <Mark> oh 19:46:41 <PublicServer> <V453000> I like to make it the "normal" way more, but this is also valid 19:47:43 <PublicServer> <Mark> its way compacter 19:47:49 <PublicServer> <Mark> and can be made more compact 19:47:59 <PublicServer> <V453000> yes definitely 19:48:06 <PublicServer> <Mark> and it can be in-line, no need to cross mainlines 19:49:05 <PublicServer> <Mark> also, it doesnt block itself :P 19:49:12 <PublicServer> <Mark> Volcano West just did 19:49:20 <PublicServer> <V453000> if it blocks itself, someone is a noob here 19:49:22 <PublicServer> <V453000> :P 19:49:22 <PublicServer> <Mark> thats my fault though 19:49:24 <PublicServer> <Mark> :P 19:49:34 <PublicServer> <Cermix> crashtests FTW 19:49:44 <PublicServer> <Ryton> hmm, i missed it 19:49:47 <PublicServer> <Ryton> wrong order probably 19:51:05 <PublicServer> *** Firestar has left the game (leaving) 19:51:06 *** Firestar has quit IRC 19:51:41 <PublicServer> <Ryton> ah, i added 2 trains to other group :p 19:51:48 <PublicServer> <Ryton> that explains :-) 19:57:43 <PublicServer> <V453000> why cant your CEO of the company have a photo of a lug 19:57:45 <PublicServer> <V453000> slug 19:57:47 <PublicServer> <V453000> I want. 19:57:59 <sietse> !password 19:57:59 <PublicServer> sietse: salved 19:58:01 <PublicServer> <Mark> youre weird 19:58:03 <PublicServer> *** Sietse has left the game (connection lost) 19:58:05 <PublicServer> <V453000> :( 19:58:30 <PublicServer> *** Sietse joined the game 19:58:31 <PublicServer> <Sietse> hello 19:58:33 <PublicServer> <V453000> hi 19:58:41 <PublicServer> <Cermix> yo 19:58:47 <PublicServer> <Sietse> how are things rolling? 19:59:33 <PublicServer> <Ryton> hmm 19:59:35 <PublicServer> <Ryton> what happened there? 19:59:49 <PublicServer> <Ryton> ah i seee 19:59:51 <PublicServer> <Cermix> never push "ignore signals" button 20:00:01 <PublicServer> <Ryton> signals are overrated :p 20:03:52 <Chris_Booth> Ryton: ask mfb to make one of his signaless sBahns 20:04:03 <PublicServer> <Ryton> yeah I saw a small example 20:04:17 <PublicServer> <Ryton> but just 5 trains... :-) there is more potential imho :-) 20:04:24 <PublicServer> <Ryton> with conditionals, I hope :p 20:04:35 <PublicServer> <V453000> potential: yes. but also utter pain in the ass to set up: yes 20:04:42 <PublicServer> <Ryton> I dont mind :p 20:06:28 <PublicServer> *** Sietse has left the game (leaving) 20:06:47 <Chris_Booth> http://en.wikipedia.org/wiki/Geordie 20:06:48 <Webster> Title: Geordie - Wikipedia, the free encyclopedia (at en.wikipedia.org) 20:07:18 <PublicServer> <V453000> thgergo: that single line will not be nearly enough to take the traffic from towns 20:08:12 <PublicServer> <Mark> V453000: theres a problem with my not an overflow 20:08:22 <PublicServer> <Mark> it releases trains if there are none in the waiting bay 20:08:29 <PublicServer> <Mark> not too much of a problem though 20:08:47 <PublicServer> <V453000> too strict release conditon you mean? 20:08:57 <PublicServer> <Mark> yeah 20:09:03 <PublicServer> <Mark> it doesnt matter much though 20:09:15 <PublicServer> <Mark> i suppose if there's no train in the waiting bay it doesnt hurt to add one 20:09:21 <PublicServer> <V453000> I guess 20:13:56 *** dwarf has joined #openttdcoop 20:14:18 <dwarf> !password 20:14:18 <PublicServer> dwarf: tiffed 20:14:26 *** Rhamphoryncus has joined #openttdcoop 20:20:46 <PublicServer> <Cermix> I grg.. bba 20:20:52 <PublicServer> <Mark> cya 20:20:54 <PublicServer> <V453000> bye 20:20:56 <PublicServer> *** Cermix has left the game (leaving) 20:20:56 <PublicServer> <thgergo> bye 20:21:02 *** Cermix has quit IRC 20:22:10 <PublicServer> *** dwarf joined the game 20:22:11 <PublicServer> <thgergo> hi 20:25:08 *** Mazth has joined #openttdcoop 20:25:19 <Mazth> !players 20:25:22 <PublicServer> Mazth: Client 390 (Orange) is Ryton, in company 1 (Hunbourne Transport) 20:25:22 <PublicServer> Mazth: Client 423 (Orange) is dwarf, in company 1 (Hunbourne Transport) 20:25:22 <PublicServer> Mazth: Client 399 (Orange) is thgergo, in company 1 (Hunbourne Transport) 20:25:22 <PublicServer> Mazth: Client 296 (Orange) is Mark, in company 1 (Hunbourne Transport) 20:25:22 <PublicServer> Mazth: Client 393 (Orange) is V453000, in company 1 (Hunbourne Transport) 20:26:18 <Mazth> !password 20:26:18 <PublicServer> Mazth: tiffed 20:26:52 <Mazth> !password 20:26:52 <PublicServer> Mazth: coffer 20:27:14 <PublicServer> *** Mazth joined the game 20:27:26 <PublicServer> <Mazth> evening! 20:27:30 <PublicServer> <V453000> hi 20:27:40 <PublicServer> <thgergo> hi 20:28:19 <PublicServer> <Mazth> is there a way to reduce lag? 20:28:30 <PublicServer> <Mazth> or get higher fps? 20:28:52 <PublicServer> <thgergo> disable rendering trees 20:29:14 <PublicServer> <thgergo> I think thats the maximum you can do I think 20:29:28 <PublicServer> <Mark> just play with invisible trees :P 20:29:34 <PublicServer> <Mark> invisible everything 20:30:00 <PublicServer> <thgergo> get a 4ghz P4 20:30:15 <PublicServer> <Mark> i got one and its shit 20:30:21 <PublicServer> <Mark> 3.6ghz 20:30:23 <PublicServer> <thgergo> As I have read OTTD runs well on those 20:30:27 <PublicServer> <Mazth> but I ve grown attached to my toaster 20:32:19 <PublicServer> <Mazth> no option to turn of all the little animations? 20:32:22 <PublicServer> <thgergo> my laptop t5600 doesnt run very smoothly to 20:32:25 <PublicServer> <thgergo> t 20:32:36 <PublicServer> <Mark> Mazth: yeah there is 20:32:39 <PublicServer> <Mark> in the options menu 20:32:46 <PublicServer> <Mark> "full animation" 20:33:04 <PublicServer> <thgergo> an option to disable train rendering would be nice 20:33:10 <PublicServer> <Mark> yeah 20:33:12 <PublicServer> <thgergo> especially at higher zoomlevels 20:33:50 <PublicServer> <thgergo> For example at transparency options, the zoomlevel should be dwefined 20:33:52 <PublicServer> <V453000> im wondering how are the full ez 32bpp sprites going to affect it 20:33:59 <PublicServer> <V453000> the opengfx+ trains are huge 20:34:29 <PublicServer> <thgergo> the 32bit sets should have mipmaps 20:34:43 <PublicServer> <V453000> everything is 32bit nowadays 20:34:46 <PublicServer> <V453000> with exceptions 20:35:00 <PublicServer> <V453000> or .. all new newgrfs seem to be made in 32bpp 20:35:53 *** Progman has quit IRC 20:35:54 <PublicServer> <Mazth> is the rendering that is causing the slowdown? in dwarf fortress it is mainly the pathfinding; might be the case here too? 20:36:32 <PublicServer> <thgergo> at the noment the trains etc using ~50% of my cpu 20:37:10 <PublicServer> <V453000> pathfinding is like 90% here in heavy games 20:38:08 <PublicServer> <thgergo> If you limit the server performance, the clients would able to keep in, doesnt it? 20:38:27 <PublicServer> <V453000> idk 20:40:49 *** TWerkhoven has quit IRC 20:42:13 *** mfb- has joined #openttdcoop 20:42:14 *** ChanServ sets mode: +o mfb- 20:42:17 <mfb-> hi 20:42:20 <hylje> heya 20:42:24 <PublicServer> <thgergo> hi 20:42:47 <PublicServer> *** mfb joined the game 20:44:11 <PublicServer> <Mazth> where to disable rendering of trees? 20:44:18 <PublicServer> <mfb> press x 20:44:41 <PublicServer> <mfb> or options menu -> transparency options 20:44:52 <PublicServer> <V453000> ctrl x 20:44:57 <PublicServer> <V453000> hi mfb 20:45:46 <PublicServer> <mfb> crazy hill will get serious traffic problems 20:45:48 <PublicServer> <Mazth> ooh nice... now I only need a fps counter :P 20:45:52 <PublicServer> <mfb> and the station has a wrong sign 20:46:18 <PublicServer> <thgergo> ty for that 20:47:45 <PublicServer> <Mazth> /fps 20:47:55 <PublicServer> <Mazth> lol no effect :P 20:50:09 <PublicServer> <V453000> lol thgergoreally, that will be hugely insufficient throughput 20:50:51 <PublicServer> *** dwarf has left the game (leaving) 20:54:43 <PublicServer> *** V453000 has left the game (leaving) 20:54:47 <V453000> back later 20:57:01 <PublicServer> *** Ryton has left the game (leaving) 21:02:04 *** Ryton has quit IRC 21:05:13 <PublicServer> <Mark> ugh im not even going to be able to finish my town the way this game is going 21:05:43 <Mark> !rcon set town_growth_rate 0 21:06:47 <PublicServer> <Mark> thats better isnt it 21:06:53 <PublicServer> <Mark> just turned town growth off 21:07:03 <PublicServer> <mfb> thgergo can I use some part of !this? 21:07:14 <PublicServer> <mfb> or maybe the whole area there? ;) 21:08:04 <PublicServer> <mfb> even the ~50k-city needs a large ICE station 21:08:14 <Mark> !rcon set town_growth_rate 4 21:12:59 <PublicServer> <mfb> hmm, looks like "yes" 21:13:03 <PublicServer> <mfb> thanks 21:13:53 <PublicServer> <Mark> lets stop all ML trains for a bit? :P 21:14:07 <PublicServer> <mfb> in which area? 21:14:09 <PublicServer> <Mark> all 21:14:17 <PublicServer> *** Chris Booth joined the game 21:14:22 <PublicServer> <Mark> at least we can do some building then 21:14:24 <PublicServer> <mfb> why? 21:14:27 <PublicServer> <Mark> unless im the only one lagging 21:14:41 <PublicServer> <mfb> 600 trains.... 21:15:05 <PublicServer> <mfb> running fine here 21:15:05 <PublicServer> <Chris Booth> fine here 21:15:05 <PublicServer> <Mark> pax games are always bad 21:15:06 <PublicServer> <mfb> nothing compared to PSG201 21:15:16 <PublicServer> <Mark> id like to finish my town but really cant be fucked with these lags 21:15:18 <PublicServer> <mfb> 360k world population is nothing, too 21:15:24 <PublicServer> <Mark> just me then i guess 21:15:38 <PublicServer> <mfb> so unless you have a really crappy computer, the problem is somewhere else 21:16:00 <PublicServer> <thgergo> mine is t5600 @1.83 Ghz no problems so far 21:16:02 <PublicServer> *** Mark has left the game (leaving) 21:16:26 <PublicServer> <mfb> and "really crappy" is of the order of "was old 10 years ago" :D 21:16:56 <PublicServer> <Chris Booth> what about its made by dell? 21:19:15 <PublicServer> <mfb> cermix: !signal gap 21:19:25 <PublicServer> <mfb> and short curves, too 21:20:21 *** theholyduck has quit IRC 21:24:18 <PublicServer> *** Chris Booth has left the game (leaving) 21:25:52 *** ODM has quit IRC 21:28:31 <PublicServer> <Mazth> do those signal gaps affect capacity much? 21:28:55 <PublicServer> <mfb> they do 21:29:07 <PublicServer> <mfb> with TL5, curves are a bit tricky, too 21:29:17 <PublicServer> <mfb> but they are not so bad as signal gaps 21:29:44 <PublicServer> <mfb> I found several signal gaps on MLs just by tracking down jams 21:29:50 <PublicServer> <mfb> (not in this game here) 21:31:03 <dwarf> !password 21:31:03 <PublicServer> dwarf: aprons 21:31:26 <PublicServer> *** dwarf joined the game 21:32:42 <PublicServer> *** dwarf has joined company #1 21:34:18 <PublicServer> <Mazth> oh boy, well that'll prolly explain why my network is a big chaotic =( (amongst other things) 21:36:08 <PublicServer> <Mazth> also have problems with empty trains accelerating towards slower full trains and then are caused to stop resulting in jams 21:36:26 <PublicServer> <Mazth> any probably cause? 21:36:36 <PublicServer> <mfb> same maximal speed? 21:37:12 <PublicServer> <Mazth> should be the case 21:37:23 <PublicServer> <mfb> maybe the heavy one does not reach it 21:37:43 <PublicServer> <Mazth> i ll check about that 21:37:49 <PublicServer> *** dwarf has left the game (leaving) 21:38:21 <PublicServer> <Mazth> so with enough power full/empty trains should be no problem as longs as they have the same max speed 21:38:23 <PublicServer> <thgergo> oh road vehicle limit has been reached 21:38:58 <PublicServer> <mfb> I don't like them anyway 21:43:09 *** Chris_Booth has quit IRC 21:50:58 <PublicServer> <mfb> this is cracy 21:51:00 <PublicServer> <mfb> z 21:51:35 <PublicServer> <mfb> I catch a small fraction of a 50k-town and 12 platforms have no chance to transport the passengers 21:54:42 <PublicServer> <Mazth> are the ppl you bring to the station not added to the station? 21:54:55 <PublicServer> <mfb> they are not 21:54:59 *** Firartix has joined #openttdcoop 21:55:22 <PublicServer> <Mazth> good to know 21:55:32 <PublicServer> <mfb> as I don't transfer 21:59:58 <PublicServer> <Mazth> 12 platforms got it down to 1100, when trains were coming in often 22:00:24 <PublicServer> <mfb> yeah 22:00:27 <PublicServer> <mfb> but I transport 3800/18000 22:00:46 <PublicServer> <mfb> imagine 4-5 times this size 22:01:00 <PublicServer> <Mazth> holy..:S 22:01:06 <PublicServer> <mfb> you got the point 22:01:20 <PublicServer> <Mazth> that IS crazy :P 22:01:58 <PublicServer> <mfb> SBahn might need some tiles, so the total passenger numbers might be a bit smaller 22:02:01 <PublicServer> <mfb> but not so much 22:02:23 <PublicServer> <mfb> main stations already jam 22:02:31 <PublicServer> <mfb> of course, I load with up to 12 platforms :p 22:02:41 <PublicServer> <mfb> main station has... 12 platforms! 22:02:53 <PublicServer> <mfb> :D 22:03:35 <PublicServer> <Mazth> going to be interesting 22:05:37 <PublicServer> <Mazth> asylum is at 23/41k with 23 or so platforms so ratio seems to be able to improve 22:05:59 <PublicServer> <mfb> no 22:06:09 <PublicServer> <mfb> that's just an effect from transfer 22:06:19 <PublicServer> <mfb> most of these 24k never reach the central stations 22:06:29 <PublicServer> <mfb> see the ICE station rating 22:06:44 <PublicServer> <mfb> ~32% means that the rating keeps the passenger numbers stable 22:07:06 <PublicServer> <mfb> many run away from the station 22:08:12 <PublicServer> <Mazth> hmm 22:14:26 <PublicServer> <Mazth> have similar capacity problems occured in other pax games? 22:17:17 <mfb-> not as problematic as here 22:17:32 <mfb-> ok, with transrapid you don't get any capacity issues anyway 22:17:51 <PublicServer> <Mazth> transrapid? 22:18:09 <PublicServer> <mfb> maglev train with high capacity and quick loading/unloading cycle 22:18:27 <PublicServer> <Mazth> ah i see 22:20:01 <PublicServer> <Mazth> well gl! curious to see how things'll work out...gonna tinker on my own save 22:20:17 <PublicServer> *** Mazth has left the game (leaving) 22:22:15 *** Doomah has joined #openttdcoop 22:22:21 <PublicServer> <mfb> oh, another thing 22:22:27 <PublicServer> <mfb> V's trains don't unload 22:22:41 <PublicServer> <mfb> as north does not have many passengers 22:22:59 <PublicServer> <mfb> so actually he works with -twice- the real capacity 22:23:14 <Doomah> !download win32 22:23:14 <PublicServer> Doomah: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win32.zip 22:23:18 <PublicServer> <mfb> to keep that (which is already way too low), he would have to double the size 22:23:32 <Mazth> =S 22:24:12 <Mazth> forseeing centrals bigger than the towns =( 22:24:51 <PublicServer> <mfb> or bad transportation quotas 22:25:34 <V453000> some loading and unloading is done at the same time 22:25:40 <V453000> so maybe not twice, but a bit higher 22:25:59 <Mazth> indeed don't know what the goals exactly are 22:26:47 <PublicServer> <mfb> crap 22:28:06 <Doomah> !password 22:28:06 <PublicServer> Doomah: jinxed 22:28:13 <PublicServer> *** Player has left the game (connection lost) 22:28:33 <PublicServer> *** Player has joined spectators 22:30:17 <PublicServer> <mfb> 3rd line is not necessary at the moment 22:30:23 <PublicServer> <mfb> jam is just station-related 22:31:05 <PublicServer> <thgergo> I just do some framework 22:31:08 <PublicServer> <mfb> good night 22:31:23 <PublicServer> <thgergo> bye 22:31:50 <PublicServer> *** mfb has left the game (leaving) 22:31:50 <PublicServer> *** Game paused (number of players) 22:32:55 <PublicServer> *** thgergo has left the game (leaving) 22:33:12 <PublicServer> *** Player has left the game (leaving) 22:34:18 *** mfb- has quit IRC 22:34:36 <Mark> !password 22:34:36 <PublicServer> Mark: jinxed 22:34:54 <PublicServer> *** Game still paused (number of players) 22:34:56 <PublicServer> *** V453000 joined the game 22:38:51 *** sla_ro|master has quit IRC 22:40:16 *** Firartix has quit IRC 22:50:03 <Mark> !password 22:50:03 <PublicServer> Mark: groped 22:50:25 <PublicServer> *** Game still paused (number of players) 22:50:25 <PublicServer> *** Game unpaused (number of players) 22:50:26 <PublicServer> *** Mark joined the game 22:50:30 <PublicServer> <Mark> aloha 22:53:12 <PublicServer> <V453000> I should probably multiply capacities of all trains 22:53:38 <PublicServer> <V453000> the monorail is quite ridiculous already 22:53:40 <PublicServer> <Mark> nah 22:53:42 <PublicServer> <V453000> maglev will be even worse 22:53:52 <PublicServer> <Mark> well could be slightly higher 22:54:06 <PublicServer> <Mark> default towns dont produce nearly as much pax though 22:54:17 <PublicServer> <Mark> maybe you could make a cargo multiplier by parameter? 22:54:31 <PublicServer> <V453000> I will try to investigate that 22:54:47 <PublicServer> <V453000> but I would honestly prefer to make it static 22:54:52 <PublicServer> <Mark> like .5, 1.0, 1.5.. 22:54:59 <PublicServer> <V453000> japan set has capacity parameter and you never know what to choose 22:55:06 <PublicServer> <Mark> oh 22:55:08 <PublicServer> <Mark> didnt even know 22:55:55 <PublicServer> <Mark> well, 1's alright for cargo games probably, 1.5 would be nice for pax games with ttrs 22:56:13 <PublicServer> <V453000> well actually 22:56:15 <PublicServer> <Mark> even better, seperate cargo and express 22:56:29 <PublicServer> <V453000> in cargo game if you use pax mixed, you have to be super careful so pax doesnt _flood_ your network 22:56:39 <PublicServer> <V453000> I usually use mail instead so it results ~ok 22:56:45 <PublicServer> <V453000> like psg 197 22:56:59 <PublicServer> <Mark> dont mix them :D 22:57:09 <PublicServer> <V453000> so I think higher pax capacity is good even with cargo games 22:57:11 <PublicServer> <V453000> well sure 22:57:34 <PublicServer> <Mark> it would be good for maglev 22:57:42 <PublicServer> <Mark> maglev is discouraged too much imho 22:57:56 <PublicServer> <V453000> the throughput is still highest I think 22:58:10 <PublicServer> <V453000> hm probably not 22:58:16 <PublicServer> <Mark> well, if you could get them as closely packed as rail/mono it would be 22:58:23 <PublicServer> <Mark> but you cant really, not without compressors /SML 22:58:27 <PublicServer> <V453000> no not even that 22:58:42 <PublicServer> <V453000> 160*600 vs 360*300 22:58:47 <PublicServer> <V453000> rail is definitely stronger 22:58:57 <PublicServer> <V453000> and has better accel 22:59:11 <PublicServer> <Mark> could try 60/50/40 instead of 40/30/20 22:59:18 <PublicServer> <V453000> that was the original idea 22:59:20 <PublicServer> <Mark> or double, as you said 22:59:23 <PublicServer> <Mark> oh :) 22:59:29 <PublicServer> <V453000> didnt say the multiplier :) 22:59:40 <PublicServer> <V453000> some raising is needed though 23:00:14 <PublicServer> <Mark> yeah you do have a crazy amount of ML trains for a 150k town 23:00:24 <PublicServer> <V453000> exactly 23:00:34 <PublicServer> <V453000> and that is probably the strongest 23:00:36 <PublicServer> <V453000> rail ice 23:00:37 <Mazth> why is maglev discouraged? 23:00:49 <PublicServer> <V453000> passenger capacity is too low 23:00:53 <PublicServer> <Mark> low capacity and hard to use effeciently 23:01:07 <Mazth> in general or only in pax? 23:01:12 <PublicServer> <V453000> pax only 23:01:18 <PublicServer> <V453000> cargo has quite good capacity 23:01:57 <PublicServer> <V453000> what I will try to do is probably increase capacity for maglev and reduce maglev accel by a tiny bit 23:02:07 <PublicServer> <V453000> and then multiply all capacities by some amount 23:02:29 <PublicServer> <V453000> 60 for pax sounds right 23:02:37 <PublicServer> <V453000> for rail * 23:02:57 <PublicServer> <Mark> dont reduce accel :< 23:03:03 <PublicServer> <V453000> tiny pinch 23:03:13 <PublicServer> <V453000> this way they are all the same 23:03:25 <PublicServer> <V453000> now maglev will be harder to use, but with higher possibilities 23:03:39 <PublicServer> <Mark> hmmkay 23:04:47 <PublicServer> <Mark> new foundations is awesome 23:04:57 <PublicServer> <V453000> :d 23:05:19 *** TWerkhoven2[l] has quit IRC 23:05:48 <PublicServer> <V453000> it might not be completely useless to even make the parameter just for testing purposes 23:06:35 <PublicServer> <Mark> anyone looking at these roads can tell i've been drinking 23:06:49 <PublicServer> <V453000> looks interesting with all the roundabouts :D 23:06:51 <PublicServer> <Mark> :D 23:07:21 <Mazth> a lot of dutchies I noticed btw :P 23:07:32 <PublicServer> <Mark> dutchies are ugly 23:07:46 <PublicServer> <V453000> oh nice I have all of the capacity definitions in jue 3 places, will be quick fixes 23:07:57 <PublicServer> <V453000> unfortunately every train also needs to change loading speed 23:08:15 <Mazth> dutchies in general are indeed not the most pretty of ppl ;) 23:08:29 <PublicServer> <Mark> im dutch :P 23:08:36 <PublicServer> <Mark> dutch girls arent too bad tbh 23:08:37 <Mazth> or were you more referring to pleasant ppl? 23:09:37 <Mazth> with the 'dutchies are ugly' I figuered as much that you were dutch :P 23:10:29 <PublicServer> <Mark> but yeah, dutch is definitly ottdc's biggest nationality 23:10:35 <PublicServer> <Mark> maybe all of ottd's for that matter 23:10:42 <PublicServer> <V453000> for sure 23:10:56 <Mazth> I've seen a fair share of nice dutch girls indeed 23:11:00 <PublicServer> <V453000> the trash always comes in large amounts :PPP 23:11:06 <PublicServer> <Mark> :< 23:11:36 <PublicServer> <Mark> you fucking communists just dont understand this game :D 23:12:01 <Mazth> !password 23:12:01 <PublicServer> Mazth: nerved 23:12:14 *** Hazzard has joined #openttdcoop 23:12:15 <PublicServer> *** Mazth joined the game 23:12:23 <PublicServer> <V453000> dont make fun of that, we will actually have communistic government after next elections 23:12:37 <PublicServer> <Mark> ouch 23:12:47 <Mazth> wow where r u from? 23:12:49 <PublicServer> <Mark> we'll have a nationalist one 23:12:51 <PublicServer> <Mark> even worse 23:12:53 <PublicServer> <V453000> czech republic 23:13:15 <Mazth> skoda =( 23:13:24 <Hazzard> Hello 23:13:26 <Hazzard> !password 23:13:26 <PublicServer> Hazzard: nerved 23:13:28 <PublicServer> <V453000> our current government is trying to save money so we dont end up as greece, and communists just make people rage that their socialist funds are 10% less or whatever similar 23:13:33 <Mazth> nice place for the vacation 23:14:01 <PublicServer> *** Hazzard joined the game 23:14:13 <PublicServer> <V453000> but well lets see how the elections end, I still believe and hope that all these crowds and raging idiots are just the small but loud part of our population 23:14:16 <PublicServer> <Hazzard> Dammit 23:14:20 <PublicServer> <Mark> last thing you want in an economic crisis is communist/socialist government 23:14:26 <PublicServer> <V453000> exactly 23:15:08 <PublicServer> <Mark> most dutch people are too stupid to realize they're voting for a nazi 23:15:14 <PublicServer> <V453000> lol 23:15:17 <Mazth> hope it'll turn out fine 23:15:19 <PublicServer> <Hazzard> My trains' orders are still stupid :( 23:15:21 <PublicServer> <Hazzard> lol 23:15:53 <PublicServer> <V453000> it is hard, the current government has a lot of corruption issues which of course makes people rage that much more 23:16:02 <Mazth> most ppl are too stupid to use their vote in an useful way 23:16:05 <PublicServer> <V453000> but any other government before had the same issues.. 23:16:20 <PublicServer> <Mark> DONT VOTE 23:16:24 <PublicServer> <Mark> MOTHERFUCKING ANARCHY 23:16:54 <PublicServer> <V453000> it is just now that when people see that politicians steal and stuff, and their socialistic funds are being reduced, they just rage that we dont need to save money when they steal 23:16:54 <PublicServer> <Mark> V453000: what kind of government have you got atm? 23:17:14 <PublicServer> <V453000> hard to say, officially it is like liberals ... the right wing. But the problem is that cz doesnt have proper right wing 23:17:24 <PublicServer> <V453000> they are like middle/wannaberight 23:17:34 <PublicServer> <V453000> and anything more left is communists, and extreme communists 23:17:53 <PublicServer> <V453000> but of course communists call themselves socialists and extreme communists call themselves communists 23:17:55 <PublicServer> <Mark> need more progressive liberalism imho 23:18:01 <PublicServer> <V453000> for sure 23:18:17 <Mark> !rcon set max_roadveh 23:18:17 <PublicServer> Mark: Current value for 'max_roadveh' is: '100' (min: 0, max: 5000) 23:18:19 <Mark> !rcon set max_roadveh 200 23:19:07 <PublicServer> <Mazth> sure looking dutch with all the roundabouts :P 23:19:10 <PublicServer> <Hazzard> Dammit 23:19:14 <PublicServer> <Hazzard> I am getting lag already 23:19:16 <PublicServer> <V453000> it is bitterly ridiculous. Communists have a lot of members who were disgusting bastards 20 years ago when we had communistic totalitarian regime, and yet they get about 15-20% votes 23:20:02 <PublicServer> <Mark> no one over 60 should be allowed to vote anyway 23:20:02 <PublicServer> <V453000> cause the people who refuse to work say they were better off back then 23:20:14 <PublicServer> <V453000> hehe 23:21:04 <PublicServer> <Mazth> so backwards...where do they think that money comes from :S 23:21:34 <PublicServer> <V453000> they dont care 23:21:48 <PublicServer> <Mark> communism is a pretty good idea except it takes away the intitiative to work 23:21:50 <PublicServer> <Mark> which why it'll fail 23:21:58 <PublicServer> <V453000> sort of 23:22:19 <PublicServer> <Mark> why work 60 hours a week if you get paid the same sitting on your couch drinking beer 23:23:05 <PublicServer> <V453000> well I think the elections arent too close yet so lets hope it gets a bit better 23:23:20 <PublicServer> <V453000> it is just very active topic now as people are making the stupid demonstrations 23:23:22 <PublicServer> <Mazth> people are too egocentric for communism to work 23:23:32 <PublicServer> <Mark> exactly^ 23:23:50 <PublicServer> <Mark> economic crisis make people vote for extreme left/right 23:24:08 <PublicServer> <V453000> well right is mostly with the multicultural problems 23:24:18 <PublicServer> <Mark> right should mean liberal 23:24:19 *** dwarf has quit IRC 23:24:29 <PublicServer> <Mark> even though it mostly involves nationalism, like in holland 23:24:31 <PublicServer> <V453000> I meant the extreme right you talked about 23:24:58 <PublicServer> <Mark> the most extreme right would be no government at all 23:25:11 <PublicServer> <Mark> as everything would be corporatly owned 23:25:17 <PublicServer> <Mark> but like communism that wont work 23:26:05 <PublicServer> <V453000> actually that is what the first demonstration ehre was all about. Someone evidently brainwashed some idiots who led people to just shut down the government - and create ideal democracy. But when this leader was in tv on some discussion, he couldnt say what do they actually want to do 23:26:19 <PublicServer> <V453000> they just wanted to destroy everything and afterwards, no idea 23:26:29 <PublicServer> <V453000> it was really ridiculous and sad to watch 23:26:29 <PublicServer> <Mazth> the need for change makes ppl choose extremes confusing any change for good change 23:27:15 <PublicServer> <V453000> but well lets see what future holds 23:27:32 <PublicServer> <Mark> there is no need for government change, look how wealthy the wester world is 23:27:32 <PublicServer> <Mazth> indeed 23:27:38 <PublicServer> <Mark> its people that need to change their spending behaviour 23:27:50 <PublicServer> <Mark> thats what caused the whole crisis to begin with 23:27:56 <PublicServer> <V453000> the most ridiculous thing is, everybody sees what is happening in greece 23:27:58 <PublicServer> <V453000> and they do the same 23:28:16 <PublicServer> <V453000> I mean the demonstrations that I get 1 less beer montly 23:28:42 <PublicServer> <Mark> governments should be investing in times of economical downfall rather than cutting spendings 23:29:02 <PublicServer> <V453000> well yeah that is a point which our government could do better, which I also dislike 23:29:13 <PublicServer> <V453000> they mostly try to just cut spendings 23:29:48 <PublicServer> <Mark> the problem with greece is, they've got so much debt they cant pay of their interest 23:29:52 <PublicServer> <Mark> in which case you're fucked 23:30:06 <PublicServer> <V453000> didnt know even that 23:30:06 <PublicServer> <Mark> nothing to do about it really 23:30:08 <PublicServer> <V453000> nice going. 23:30:31 <PublicServer> <V453000> and they still go in the streets and burn half of athens because governments makes their wages 30% lower 23:30:59 <PublicServer> <Mark> yeah, even though they havent paid tax all their life 23:31:09 <PublicServer> <V453000> haha 23:31:15 <PublicServer> <V453000> well they probably did but not much 23:31:29 <PublicServer> <Mark> its all just a matter of trust anyway, america has a massive debt they can hardly pay the interest on, they just have a good reputation 23:31:39 <PublicServer> <V453000> I guess 23:32:09 <PublicServer> <Mark> its all a bubble which will collapse at some point 23:32:31 <PublicServer> <Mark> china will want their money back when the western world is bankrupt and cant buy their products anymore 23:32:41 <PublicServer> <V453000> yep 23:32:49 <PublicServer> <Mark> which they wont be able to pay 23:33:00 <PublicServer> <Mark> oh well who cares 23:33:08 <PublicServer> <Mark> nothing you can do about it :P 23:33:30 <PublicServer> <Mark> i'll be on a beach smoking weed in 2 weeks anyway 23:33:30 <PublicServer> <V453000> I mean, there are so many problems atm. Debts, multiculturalism in europe, and what not 23:33:36 <PublicServer> <V453000> XD 23:34:02 <PublicServer> <V453000> I guess it is almost sure at least some of these problems will grow into a fuckhuge problem 23:34:09 <PublicServer> <Mark> yeah, just hope i find myself a nice house on some remote pacific island before ww3 starts :P 23:34:15 <PublicServer> <V453000> haha 23:34:45 <PublicServer> <V453000> send me a postcard, I move there and we construct a brewery and power plant for pc 23:34:56 <PublicServer> <Mark> :D 23:35:06 <PublicServer> <V453000> and who gives a shit about tanks, we got trains 23:35:09 <PublicServer> <V453000> and beer. 23:35:12 <PublicServer> <Mark> grow weed and mangoes 23:35:14 <PublicServer> <Mark> and beer 23:35:18 <PublicServer> <V453000> :D 23:36:52 <PublicServer> <Mazth> i d vote for that :P 23:36:58 <PublicServer> <Hazzard> Mark, your roads are so random roundabout-ish 23:37:05 <PublicServer> <Mark> i know 23:37:11 <PublicServer> <V453000> well, I got some fucked work to do tomorrow 23:37:13 <PublicServer> <V453000> gnight 23:37:16 <PublicServer> <Mark> night 23:37:20 <PublicServer> <Mazth> nn 23:37:28 <PublicServer> <V453000> I will look into the pax capacities tomorrow, too 23:37:36 <PublicServer> <V453000> wont make a parameter, but will increase it 23:37:42 <PublicServer> <V453000> I got it well written so it wont take too long 23:37:44 <PublicServer> <V453000> gnight 23:37:48 <PublicServer> *** V453000 has left the game (leaving) 23:37:52 <PublicServer> <Mark> show-off :P 23:38:03 <PublicServer> <Mazth> hehe 23:38:05 <PublicServer> *** Mazth has left the game (leaving) 23:38:53 <PublicServer> <Hazzard> gtg 23:39:11 <PublicServer> <Mark> cya 23:39:29 <PublicServer> *** Hazzard has left the game (leaving) 23:39:29 <PublicServer> *** Game paused (number of players) 23:39:32 <V453000> show off would be to say I have it well written for the first try :P already spent many hours rewriting the whole code like an idiot 23:39:35 *** Hazzard has quit IRC 23:39:40 <PublicServer> <Mark> hehe 23:39:43 <PublicServer> *** Mark has left the game (leaving) 23:43:42 <Mazth> oh btw what would be a nice number of trains for a first game? 23:44:01 <Mark> 6? 23:44:01 <V453000> not much 23:44:27 <Mark> try 250 23:44:51 <Mark> depends on map size 23:44:55 <Mark> @coopindex 23:44:58 <Mark> @CI 23:44:58 <Webster> Mark: (ci <an alias, 5 arguments>) -- Alias for "echo Coop Index: [math calc floor(( * ) / ( * * * 0.01) * (10**5))/(10.0**5)]". 23:44:59 <Mazth> have ~80 now on 256x256 23:45:09 <Mark> hmmm how does that work again 23:45:13 <Mark> @wiki ci 23:45:14 <Webster> Mark: "Coop Index" (Redirect from "Ci"): 23:45:15 <Webster> Mark: http://wiki.openttdcoop.org/Coop_Index 23:45:16 <Webster> Mark: A formula to calculate the coopish-ness of a OpenTTD game: 23:45:36 <Mark> @CI <mapwidth> <maplength> <number of trains> <trainlength> <speed> 23:45:45 <Mark> try getting that as low as possible 23:46:15 <Mark> @ci 256 256 1700 3 230 23:46:15 <Webster> Coop Index: 5.58704 23:46:24 <Mazth> haha coop index...awesome 23:46:49 <Mark> to get a high score, get a crapload of long, fast trains on a small map 23:47:05 <Mark> we dont really use it much 23:47:11 <Mark> i wrote it years ago :P 23:47:34 <Mazth> @ci 256 256 83 3 73 23:47:34 <Webster> Coop Index: 360.54354 23:47:56 <Mark> @ci 512 512 3000 3 480 23:47:56 <Webster> Coop Index: 6.06814 23:48:07 <Mark> i think anything below 10 is real good 23:48:13 <Mark> !info 23:48:13 <PublicServer> Mark: #:1(Orange) Company Name: 'Hunbourne Transport' Year Founded: 2100 Money: 742242343 Loan: 0 Value: 752237727 (T:714, R:107, P:6, S:2) unprotected 23:48:32 <Mark> @ci 512 512 714 5 350 23:48:32 <Webster> Coop Index: 20.97991 23:49:08 <Mazth> well that at least gives some goal/reference 23:50:19 <Mark> @ci 256 256 2666 3 231 23:50:19 <Webster> Coop Index: 3.5472 23:50:24 <Mark> i think thats the coop record 23:51:57 <Mazth> that's a lot of trains :P 23:52:08 <Mark> yeah it is 23:52:10 <Mazth> converting R 23:52:23 <Mark> wouldnt try reaching that in SP 23:52:25 <Mazth> converting R_L ML to RR_LL will be interesting enough 23:52:25 <Mark> will take forever :P 23:52:50 <Mark> @ci 256 256 250 3 200 23:52:50 <Webster> Coop Index: 43.69066 23:53:13 <Mark> i suppose ci50 would be good for a first game 23:54:14 <Mazth> oh I won't, mainly using the network to try out the basic signal/prio etc stuff 23:54:33 <Mark> :) 23:55:04 <Mazth> ML/SL, hub building,..it's getting complex enough a it is 23:57:02 *** KByte has joined #openttdcoop 23:58:15 *** KByte has quit IRC 23:59:08 <Mazth> lol this is going to be fun....upgrading network from electric to maglev..let s clone 83 trains :S