Config
Log for #openttdcoop on 8th May 2012:
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00:16:07  *** dwarf has joined #openttdcoop
00:16:08  <dwarf> !players
00:16:10  <PublicServer> dwarf: There are currently no clients connected to the server
00:16:35  <PublicServer> *** Game still paused (number of players)
00:16:38  <PublicServer> *** dwarf joined the game
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01:30:05  *** Razaekel is now known as Guest955
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02:13:16  <nicfer> what weight multiplier is good to use with NUTS?
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02:23:09  <dwarf> !players
02:23:11  <PublicServer> dwarf: There are currently no clients connected to the server
02:41:51  <Mazth> do you need a second?
03:10:19  <dwarf> i have other stuff to do....
03:13:05  <Mazth> =) other stuff must be done too :P
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03:32:39  <Rythoka> Hello
03:32:47  <Rythoka> @quickstart
03:32:48  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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04:38:18  <dwarf> !players
04:38:23  <PublicServer> dwarf: There are currently no clients connected to the server
04:38:23  <dwarf> hi
04:38:27  <dwarf> anyone?
05:21:14  *** Giddorah has quit IRC
05:24:30  <Mazth> hi :)
05:25:12  <PublicServer> *** Game still paused (number of players)
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05:26:16  <Mazth> lol with the game paused I can actually look at things
05:37:54  <Mazth> dwarf: you're looking for a second or if someone needs one?
05:42:52  <dwarf> I am looking
05:43:09  <dwarf> are you up for it?
05:44:07  <PublicServer> *** Game still paused (number of players)
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05:44:13  <Mazth> I=)
05:46:02  <Mazth> I was just admiring your exit
05:47:05  <PublicServer> *** Mazth has left the game (leaving)
05:47:31  <PublicServer> *** Game still paused (number of players)
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05:47:33  <PublicServer> *** Mazth joined the game
05:47:46  <PublicServer> <Mazth> ah this works :)
05:48:00  <PublicServer> <Mazth> nowwwwww what should I troll?
05:55:48  <PublicServer> *** Mazth has left the game (general timeout)
05:55:48  <PublicServer> *** Mazth has left the game (connection lost)
05:55:48  <PublicServer> *** Game paused (number of players)
05:55:51  <Mazth> my pc hates me so much right now
05:56:36  <PublicServer> *** Game still paused (number of players)
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09:16:31  <Hazzard> Hello
09:40:21  <pablo> new map for welcome server?
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09:59:01  <Mark> !players
09:59:03  <PublicServer> Mark: Client 965 (Orange) is Mazth, in company 1 (Hunbourne Transport)
09:59:03  <PublicServer> Mark: Client 959 (Orange) is dwarf, in company 1 (Hunbourne Transport)
09:59:20  <dwarf> hi mark
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10:02:15  <Mark> hiya
10:02:24  *** sla_ro|master has quit IRC
10:04:09  <pablo> @quickstart
10:04:10  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
10:04:41  <pablo> !help
10:04:41  <PublicServer> pablo: http://www.openttdcoop.org/wiki/IRC_Commands
10:24:15  <PublicServer> <dwarf> okay, time to sleep
10:24:31  <PublicServer> <dwarf> are you building?
10:28:53  <PublicServer> <dwarf> hmmm
10:29:21  <PublicServer> <dwarf> I just saw a transmitter tower disappear
10:29:49  <PublicServer> <dwarf> I thought obstacles are there forever
10:30:36  <Hazzard> Not with cheats on
10:31:03  <PublicServer> <dwarf> and what is the cheat to remove it?
10:31:18  <Hazzard> Magic Bulldozer
10:31:31  <Hazzard> Vrum vrum
10:32:47  <PublicServer> <dwarf> ah, so towns can use it
10:32:57  <PublicServer> <dwarf> but can I use it?
10:35:59  <Hazzard> Sure
10:36:15  <PublicServer> <dwarf> ah, I see now
10:36:27  <PublicServer> <dwarf> I just didn't know
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11:17:13  <PublicServer> *** dwarf has left the game (leaving)
11:17:13  <PublicServer> *** Game paused (number of players)
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11:18:01  <PublicServer> *** Game still paused (number of players)
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11:36:04  <PublicServer> *** Mazth has left the game (leaving)
11:36:04  <PublicServer> *** Game paused (number of players)
11:36:46  <Mazth> gtg! ciaociao
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11:40:25  <Hazzard> What do you guys think? http://i.imgur.com/oNtwp.png
11:41:07  <Hazzard> (I didn't make most of the cargos)
11:58:35  <Mazth> the carts are powered?
11:59:18  <Mazth> i like the smooth edges
11:59:30  <Hazzard> Its a hovertruck grf I am working on :)
12:00:51  <Mazth> so they are trucks =)
12:01:14  <Mazth> (lol first time I see a grf :P)
12:02:17  <Ammler> the license sucks :-)
12:02:52  <Mazth> hovertruck sounds good...no wheeldrag, fast turning
12:05:52  <Mazth> nice detail on the bus windows
12:06:25  *** pugi has quit IRC
12:06:48  <Mazth> what sort of stats are you going to the trucks?
12:07:06  *** pugi has joined #openttdcoop
12:11:35  <PublicServer> *** Tray has left the game (leaving)
12:29:27  <Hazzard> Mazth: Max speed is around 230
12:29:29  <Hazzard> km/hr
12:30:06  <Hazzard> cargo capacity is less then the other "good" trucks because it would way it down :P
12:31:04  <Hazzard> Ammler: I am not a lawyer, so I am not sure I have a choice which licence I choose because it is partially based on other grfs :P
12:31:27  <Hazzard> And back up a bit, why does the licence suck?
12:44:09  <Ammler> the NC part is not compatible with openttd GPL, the only good license
12:44:33  <Ammler> Hazzard: ^
12:44:57  <Hazzard> Ok
12:45:46  <Ammler> but it's better as no license, though
12:46:17  <Hazzard> But the grf I am basing it on use CC BY-NC-SA so I guess GPL is not simular enough to change it
12:46:57  <Ammler> license changes is mostly only possible with accept of every single contributor
12:47:34  <Ammler> that is why I tell you that  early :-P
12:48:20  <Ammler> maybe you can convince the others to change the license to gpl
12:48:43  <Hazzard> Maybe they are still active on the forums
12:49:03  <XeryusTC> !info
12:49:03  <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Hunbourne Transport'  Year Founded: 2100  Money: 17006706480  Loan: 0  Value: 17013110720  (T:1751, R:169, P:13, S:5) unprotected
12:50:14  <XeryusTC> @Ammler> the NC part is not compatible with openttd GPL, the only good license <- i wouldnt say that GPL is the only good license
12:50:41  <Ammler> XeryusTC: well, in the openttd world, it is :-)
12:51:47  <Ammler> you know a better license compatible with gpl 2.0 and "force" for opensource
12:55:31  <planetmaker> if they are still active, Hazzard, that might be the best idea to ask them.
12:55:48  <Hazzard> It seems they are still active
12:56:03  <planetmaker> Hazzard, if you just want to change some vehicle stats, then you might consider to write an add-on NewGRF for that very NewGRF. That can then have its completely independent license
12:56:10  <planetmaker> which NewGRF do we talk about, Hazzard?
12:56:19  <Ammler> if you can't change the license, no need to stop dev on it, it just would be worth the question
12:56:37  <Hazzard> HoverBus and eGRVTS
12:56:58  <planetmaker> ah, egrvts by Zephyris. He surely will agree. But you have to ask, of course
12:58:23  <Ammler> at least you have to ask one person only, lucky guy :-)
12:58:32  <planetmaker> the hoverbus is by another person
12:58:41  <planetmaker> iirc
12:58:48  <Ammler> the austrian guy
12:59:15  <Ammler> roujin
12:59:29  <planetmaker> oh, him?
12:59:37  <planetmaker> well, he'd probably agree, too
12:59:41  <Ammler> well, from my head that is
12:59:50  <planetmaker> I thought it was Bob-whoever
12:59:56  <Ammler> he uses the same license because he had to
13:00:48  <Hazzard> Yeah, that's what it seems
13:01:10  <Hazzard> Copyright logistics is giving me a headache
13:01:33  <hylje> that's an intended feature of copyright
13:01:37  <hylje> gotta give work to lawyers
13:03:09  <Ammler> that is wy I would recommend GPL only
13:03:23  <Hazzard> I wish GPL had a readable interpretation
13:03:26  <Hazzard> maybe it does
13:03:38  <hylje> if you want readability just go CC-BY or BSD
13:04:08  <Ammler> hmm, we just learned that CC licenses are crap :-P
13:04:20  <Hazzard> How so?
13:04:27  <Ammler> no source sharing forced
13:04:30  <planetmaker> hylje, the problem with both is: they don't require _open_ source
13:04:46  <hylje> planetmaker: that's not a problem
13:04:58  <Ammler> why not?
13:05:05  <planetmaker> It very much is, if you want to maintains (old) NewGRFs
13:05:13  <hylje> it's a good thing since it encourages people to do whatever they want, even if they don't want to open their changes immediately
13:05:20  <hylje> the originals remain free
13:05:48  <Ammler> he?
13:05:52  <planetmaker> That's commercially good under some circumstances. But in terms of NewGRF development it's bullshit
13:06:15  <planetmaker> but mostly it's good for the one who can rip-off the open source software and sell his mods
13:07:01  <hylje> well if you get people who don't want to give back, they're not going to do anything with copyleft stuff either
13:07:04  <hylje> no value lost
13:07:43  <planetmaker> exactly. I don't want anyone take my work, which I happily share, make some maybe nice mods and NOT give that back under the same conditions I share
13:08:30  <planetmaker> But I *DO* want everyone to be able to mod, extent or continue the stuff I do. Because the results may be better than I could do. Or will do. Or want do
13:08:30  <hylje> that's just your opinion, not fact
13:08:44  <hylje> someone else is perfectly entitled to give his stuff away at reasonable conditions
13:08:58  <planetmaker> I think my conditions are quite reasonable
13:09:25  <Ammler> hylje: I am not sure, you talk on topic or just generic license talk
13:09:34  <planetmaker> But everyone who wants to not follow these, my, terms, please never look at any of my source code
13:10:24  <planetmaker> he's red-herring away from the topic at hand: NewGRF licenses.
13:10:32  <planetmaker> to general licenses. I think
13:10:43  <planetmaker> just to make a point besides the point ;-)
13:11:20  <hylje> public domain is exactly as good as copyleft for newgrf
13:11:43  <planetmaker> No, it's not
13:12:08  <planetmaker> The open source code is what makes it MUCH easier to adopt old newgrfs to new changes of OpenTTD
13:12:19  <hylje> the originals stay open source
13:12:34  <hylje> regardless of whatever the fuck someone else sees best to do, it's better if they also publish that
13:13:05  <planetmaker> It's better if they publish their changes. So that the evolution can continue.
13:13:30  <hylje> but if they don't agree with your copyleft conditions? they'll simply not publish to comply with them
13:13:38  <planetmaker> That's fine with me
13:13:50  <hylje> so not publishing is better than publishing non-free?
13:14:27  <planetmaker> This game lives from contributions and that anyone can take the game forward. Yes, I think "nothing is better than non-free" under these conditions in this environment
13:16:13  <hylje> so a not perfect contribution is worse than no contribution at all?
13:17:09  <planetmaker> It's something I won't support. And definitely not advise, if people ask. Anyone of course can do that. But surely such behaviour is not worth support
13:17:14  <planetmaker> as it's inevitably a dead-end
13:18:46  <hylje> it's not a dead end
13:19:00  <hylje> as some people may *gasp* voluntarily release their stuff to the public domain
13:19:49  <hylje> i think people should be encouraged to contribute in any fashion they see fit
13:20:30  <planetmaker> They can. But if people ask for advise, I'll always recommend to choose GPL. It ensures that things can be carried on
13:20:46  <planetmaker> Without that license we'd not have this game at all.
13:21:02  <planetmaker> and what can be better for mods than the very same license?
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13:21:23  <Shadi> hello
13:21:30  <planetmaker> hi
13:21:49  <Shadi> i needed to wait for ban expire?
13:22:02  <planetmaker> excuse me?
13:22:35  <planetmaker> I'm not aware that we deal out temporary bans ;-)
13:22:45  <planetmaker> Nor do I recall your nick by heart, but...
13:24:56  <Shadi> know ban lastest my ip
13:25:10  <Shadi> unfair
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13:35:22  <Hazzard> what about GPLv3?
13:35:26  <Hazzard> !ping
13:35:26  <PublicServer> Hazzard: pong
13:36:32  <Hazzard> Are there any important differences between v2 and v3?
13:38:11  <planetmaker> Yes, though I can't quote them by heart. They're not considered exactly compatible...
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13:46:08  <V453000> right so I am directly destroying everything just because my contribution involves only open licensed sprites
13:46:09  <V453000> :D
13:48:24  <planetmaker> your license is in my eyes an example of... well, let's put it as euphemism: how to rape creatively the spirit of a license
13:49:11  <V453000> well people can use the stuff but not mess on my playground
13:49:35  <planetmaker> Could they, if you released the source? Would they?
13:49:52  <hylje> nobody can take your playground but they can make a copy and shit that up
13:50:21  <planetmaker> But would need to call it by another name
13:50:23  * Hazzard is looking up V453000's license
13:50:38  <V453000> I doubt someone would just simply take all of the sprites and recode them hylje, and if so, I guess it would be a completely different name
13:50:38  <V453000> and it would also work differently
13:50:56  <V453000> so in other words I think that is open to people "inventing" a new way how a newGRF works, but they dont want to draw it
13:50:58  <planetmaker> No-one but you can update the bananas entry anyway. No-one can upload the same grfID on bananas
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13:51:21  <CornishPasty> hehehehe, bananas
13:51:30  <V453000> I guess
13:51:47  <hylje> BANANAS
13:52:08  <planetmaker> and should you be hit by a train or car - god my avoid that - you grf would be lost nonetheless. No-one even with the same or very similar idea could continue it
13:52:17  <planetmaker> Which is the whole point of _open source_
13:52:22  <V453000> yes which I understand
13:52:34  <V453000> I will just hope such a thing isnt going to happen in the near future
13:52:52  <Hazzard> Hmm, where can I read your license?
13:52:57  <planetmaker> ingame...
13:53:09  <planetmaker> or unpack the tar and read the license file
13:53:14  <Hazzard> damn technology has got me again
13:53:15  <planetmaker> or the readme. Dunno
13:53:19  <Hazzard> why is everything so simple
13:55:08  <planetmaker> In any case, V453000 license ensures that it won't survive beyond him and thus it's a dead-end NewGRF
13:55:27  <planetmaker> or rather his interest in the game and this particular NewGRF
13:55:31  <V453000> yes.
13:55:46  <planetmaker> with that attitude we'd not have OpenTTD in the first place
13:55:53  <planetmaker> And thus I find it so sad
13:56:50  <planetmaker> just make sure to please not look at the source code of my NewGRFs for reference ;-)
13:59:42  <Hazzard> hmm
13:59:52  <Hazzard> Maybe I will take some cargo sprites from NUTS
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14:01:06  <planetmaker> btw, V453000, you should rather change it to a CC-BY license for the sprites.
14:01:19  <planetmaker> You haven't provided any "source" for them anyway so far
14:01:20  <V453000> what difference does that make
14:01:27  <V453000> no, not so far
14:01:39  <hylje> CC-BY is closest to public domain you can get
14:01:41  <V453000> I intend to though
14:01:42  <planetmaker> but made a number of releases. None came with the "source" for the graphics
14:01:54  <planetmaker> you'd need to publish it with each release by terms of GPL
14:02:08  <planetmaker> The exact one which corresponds to that release
14:02:38  <planetmaker> Thus I technically have the right to ask you for the version of the original graphics (gimp? photoshop?) as which they were at version 0.0.1
14:02:57  <planetmaker> the decoded sprites surely aren't the "source" - or do you draw without layers etc?
14:03:15  <V453000> I see ... yes I actually do draw without layers but still
14:03:35  <planetmaker> then the difference is marginal, I guess.
14:03:36  <V453000> the decoded sprites are the tiny sprites only anyway I guess, not the whole file
14:03:56  <planetmaker> do you draw them in bigger?
14:04:01  <planetmaker> and then scale down?
14:04:07  <V453000> uh no
14:04:36  <V453000> but in my files I have a lot of stuff like separate cargo sprites that arent on wagons yet ect
14:04:40  <V453000> which could be very useful
14:04:48  <planetmaker> see. That's part of the source
14:04:48  <V453000> either way, have to go for now
14:05:01  <planetmaker> May I request that? :-D
14:06:02  <planetmaker> But thus it'll be easier for you to just say "Sprites can be used under the terms of CC-BY"
14:06:28  <planetmaker> And as a result everyone could still include them in whatever NewGRF
14:20:19  <Hazzard> woops
14:20:24  <Hazzard> lol
14:20:33  <Hazzard> @wiki curve length speed
14:20:36  <Webster> Hazzard: I didn't find anything for "curve length speed", but here's the result for "Ruleset":
14:20:37  <Webster> Hazzard: http://wiki.openttdcoop.org/Ruleset
14:20:38  <Webster> Hazzard: Rules are used to ease the cooperative gameplay. Do not think of rules as laws, being punished if you don't follow them, but rules as a cornerstone to play together.
14:20:44  <Hazzard> @wiki curve speed
14:20:45  <Webster> Hazzard: I didn't find anything for "curve speed", but here's the result for "Max Curve Speed":
14:20:46  <Webster> Hazzard: http://wiki.openttdcoop.org/Max_Curve_Speed
14:20:47  <Webster> Hazzard: The speed a normal rail curve allows can be calculated using the following formula:
14:51:32  <V453000> ok pm thanks for the hint :)
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15:00:51  <soloswitch> !password
15:00:51  <PublicServer> soloswitch: golder
15:01:02  <PublicServer> *** Game still paused (number of players)
15:01:05  <PublicServer> *** soloswitch joined the game
15:01:42  <Hazzard> Night
15:01:47  *** Hazzard has quit IRC
15:01:47  <PublicServer> <soloswitch> hi
15:02:03  <soloswitch> oh
15:03:18  <PublicServer> *** soloswitch has left the game (leaving)
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16:11:07  <nicfer> what weight multiplier is good to use with NUTS?
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16:23:45  <V453000> 1
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17:02:31  <PublicServer> *** Game still paused (number of players)
17:02:32  <PublicServer> *** mfb joined the game
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17:02:37  *** ChanServ sets mode: +o mfb-
17:02:40  <mfb-> hi
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17:09:27  <soloswitch> !password
17:09:27  <PublicServer> soloswitch: golder
17:09:42  <soloswitch> password still the same haha been golder for 2-3 days now
17:09:44  <PublicServer> *** soloswitch has left the game (connection lost)
17:09:46  <PublicServer> *** Game still paused (number of players)
17:09:55  <PublicServer> *** Game still paused (number of players)
17:09:55  <PublicServer> *** Game unpaused (number of players)
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17:09:57  <PublicServer> <mfb> or the same again
17:10:15  <PublicServer> <soloswitch> it rorates every 5 minutes right?
17:10:19  <PublicServer> <mfb> 15 I think
17:10:25  <PublicServer> <soloswitch> rotates
17:10:32  <PublicServer> <soloswitch> ok ill check again
17:11:02  <PublicServer> <soloswitch> i find it funny that a local save is faster than playing on the server
17:11:20  <mfb-> hmm
17:11:34  <mfb-> ok, it did not rotate during the last days
17:11:39  <PublicServer> <soloswitch> :)
17:14:42  <PublicServer> <soloswitch> also thanks for adding the 3rd line nr lugnut
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17:25:36  <PublicServer> <soloswitch> oh the lag is painful
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17:32:49  <XeryusTC> soloswitch: it´s because there are too many trains for your pc to handle ;)
17:33:00  <PublicServer> <soloswitch> nah it was ok with an autosave
17:33:14  <PublicServer> <soloswitch> played really well
17:33:15  <XeryusTC> servers require more cpu
17:33:22  <PublicServer> <soloswitch> shame
17:33:23  <XeryusTC> well, playing online requires more cpu
17:33:35  <XeryusTC> but it might also be because the server isnt able to keep up that well
17:33:44  <PublicServer> <soloswitch> what is more likely
17:35:15  <XeryusTC> well
17:35:19  <XeryusTC> our server is quite beefy
17:35:25  <XeryusTC> and it doesnt have to render
17:35:47  <PublicServer> <mfb> sometimes it is slow
17:35:47  <PublicServer> <soloswitch> what would it  be like if it did all the rendering?
17:35:58  <PublicServer> <mfb> but I did not see any correlation with train numbers
17:42:16  <XeryusTC> it is caused by the amount of calls to the pathfinder though
17:42:26  <XeryusTC> which correlates with the amount of trains and network complexity
17:43:04  <PublicServer> <mfb> for most trains, our network is quite simple here
17:43:06  <XeryusTC> yeah i know
17:43:20  <XeryusTC> which is why it surprised me that it started running slow at 1k2 trains
17:43:54  <PublicServer> <soloswitch> is it pbs then?
17:44:24  <PublicServer> <mfb> in case of doubt, blame PBS :D
17:44:30  <soloswitch> :D
17:44:40  <XeryusTC> that, or cargo transfers possibly :o
17:44:48  <PublicServer> <mfb> however, most pbs systems here are not too complicated
17:44:56  <soloswitch> how would cargo transfers slow the game down
17:45:16  <XeryusTC> because cargo packets need to be updated etc
17:45:40  <PublicServer> <mfb> 460 stations
17:45:46  <PublicServer> <V453000> o/
17:45:46  <PublicServer> *** V453000 joined the game
17:45:47  <XeryusTC> although it should not cause too much of a slowdown
17:45:49  <PublicServer> <mfb> h
17:45:51  <PublicServer> <mfb> hi
17:45:55  <XeryusTC> hey V453000
17:46:20  <PublicServer> <V453000> wow the maglev part brings a lot more pax than my part takes now
17:46:35  <PublicServer> <soloswitch> no suprise
17:46:39  <PublicServer> <soloswitch> tbh
17:46:41  <PublicServer> <mfb> while west is quite balanced
17:47:03  <PublicServer> <mfb> and maglev takes more than erail brings
17:47:22  <PublicServer> *** soloswitch has left the game (connection lost)
17:47:29  <soloswitch> had to bail out
17:47:37  <soloswitch> zoomed out
17:47:40  <soloswitch> too much lag cant zoom in
17:47:40  <soloswitch> :P
17:47:47  <PublicServer> <mfb> lol
17:47:49  <PublicServer> <V453000> I will just make the town biggeR :)
17:48:18  <soloswitch> hopefully mfbs new town should clear the backlog of 30k pax
17:48:34  <soloswitch> lots of trains
17:48:35  <soloswitch> :D
17:51:24  <PublicServer> <mfb> lots of dummies to do :(
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17:53:44  <Chris_Booth[ph]> Hi
17:53:58  <PublicServer> <mfb> hi
17:54:45  <soloswitch> hi
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17:54:55  <soloswitch> hows your new job then chris?
17:55:10  <Chris_Booth[ph]> Good thanks
17:55:28  <Chris_Booth[ph]> Got a brand new dell xps with i7 desktop
17:55:29  <soloswitch> what machine did they give you? anything as good as a mbp 17"?
17:55:34  <soloswitch> nice
17:55:48  <Chris_Booth[ph]> Daul 10
17:56:01  <Chris_Booth[ph]> Dual 19" 1080p screens
17:56:13  <Chris_Booth[ph]> Very nice setup but no MacBook
17:56:24  <soloswitch> dual 19" bit small? :P
17:56:58  <Chris_Booth[ph]> Not with 1960x1080 resolution
17:57:46  <soloswitch> quite good dpi then
17:57:57  <Chris_Booth[ph]> Yes very good dpi
17:58:10  <soloswitch> better than those 27" 1080 panels you see nowadays :)
17:58:21  <Chris_Booth[ph]> Lol
17:58:27  <soloswitch> seriously
17:58:34  <Chris_Booth[ph]> Makes a 50" hd tv look like poo
17:58:44  <soloswitch> thats heresy :P 27" = 2560x1400 imho
17:58:52  <PublicServer> <mfb> hmm soloswitch
17:59:10  <PublicServer> <mfb> did you add the eyecandy at rontburg?
17:59:25  <soloswitch> yeah looks a bit samey doesnt it :P
17:59:34  <soloswitch> ill admit i was lazy
17:59:36  <PublicServer> <mfb> check branch and upper
17:59:46  <PublicServer> <mfb> :D
17:59:53  <soloswitch> oh anything that isnt rontburg s-bahn x
18:00:04  <soloswitch> was built after the inital construction
18:00:18  <PublicServer> <mfb> ah that rontburg
18:00:25  <Chris_Booth[ph]> Lol
18:00:42  <Chris_Booth[ph]> Are my coal station still in that area?
18:00:50  <PublicServer> <mfb> coal?
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18:01:12  *** Chris_Booth[ph]_ is now known as Chris_Booth[ph]
18:01:40  <soloswitch> chris, did you see my ghetto transfer trains?
18:06:43  *** Chris_Booth[ph]_ has joined #openttdcoop
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18:42:20  <PublicServer> *** dwarf joined the game
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18:48:56  <Firestar> hello
18:49:01  <Firestar> !date
18:49:02  <PublicServer> Firestar: 20 Dec 2383
18:49:08  <Firestar> !password
18:49:08  <PublicServer> Firestar: golder
18:50:30  <Firestar> !players
18:50:33  <PublicServer> Firestar: Client 1109 (Orange) is mfb, in company 1 (Hunbourne Transport)
18:50:33  <PublicServer> Firestar: Client 1139 (Orange) is dwarf, in company 1 (Hunbourne Transport)
18:50:33  <PublicServer> Firestar: Client 1124 (Orange) is V453000, in company 1 (Hunbourne Transport)
18:51:07  <PublicServer> *** Firestar joined the game
18:54:08  <PublicServer> *** Firestar has left the game (leaving)
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18:56:22  <soloswitch> lets see if i can actually join the server this time
18:56:23  <soloswitch> !password
18:56:23  <PublicServer> soloswitch: golder
18:56:40  <PublicServer> *** soloswitch joined the game
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19:01:21  <PublicServer> <soloswitch> is that final bit of chindingstone ever going to be completed
19:02:18  *** dwarf has joined #openttdcoop
19:03:04  <PublicServer> *** Chris Booth joined the game
19:03:15  <PublicServer> <Chris Booth> hi
19:04:31  <PublicServer> <Chris Booth> lol @ Island taken /Cermix
19:04:45  <PublicServer> <soloswitch> wow
19:04:51  <PublicServer> <soloswitch> its still empty :P
19:05:30  *** dr_gonzo_ has joined #openttdcoop
19:05:53  <PublicServer> *** Chris Booth has left the game (leaving)
19:07:37  <PublicServer> <soloswitch> all i good in slug york now after i finished that sbahn
19:07:41  <PublicServer> <soloswitch> *is
19:21:12  <PublicServer> *** soloswitch has left the game (connection lost)
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19:54:20  *** ChanServ sets mode: +o ODM
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19:59:52  <PublicServer> <dwarf> gtg
19:59:58  <PublicServer> <mfb> cu
19:59:58  <PublicServer> <dwarf> are you doing sg?
20:00:13  <PublicServer> <dwarf> ok, bye then
20:00:17  <mfb-> !unpause
20:00:17  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
20:00:19  <PublicServer> *** dwarf has left the game (leaving)
20:00:31  <PublicServer> <mfb> no
20:00:38  <PublicServer> <mfb> eh.. I meant np
20:00:51  <dwarf> ;D
20:02:05  *** TWerkhoven[l] has joined #openttdcoop
20:06:21  <mfb-> !auto
20:06:21  <PublicServer> *** mfb- has enabled autopause mode.
20:06:22  <PublicServer> *** Game paused (number of players)
20:06:47  <PublicServer> *** mfb has left the game (leaving)
20:08:48  <th_gergo> !password
20:08:48  <PublicServer> th_gergo: golder
20:09:00  <PublicServer> *** Game still paused (number of players)
20:09:01  <PublicServer> *** thgergo joined the game
20:12:33  <PublicServer> *** thgergo has left the game (leaving)
20:16:56  *** th_gergo has left #openttdcoop
20:28:27  <XeryusTC> oh
20:28:35  <XeryusTC> thgergo comes around again :o
20:28:37  <XeryusTC> how random
20:30:34  <Chris_Booth> oh no
20:42:06  *** Tray has joined #openttdcoop
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20:52:50  <PublicServer> *** Game still paused (number of players)
20:52:53  <PublicServer> *** Tray joined the game
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21:04:38  <PublicServer> *** Game still paused (number of players)
21:04:41  <PublicServer> *** dwarf joined the game
21:07:21  <mfb-> !playercount
21:07:21  <PublicServer> mfb-: Number of players: 4 (0 spectators)
21:07:28  <mfb-> wtf
21:07:30  <mfb-> !player
21:07:31  <mfb-> !players
21:07:34  <PublicServer> mfb-: Client 1175 (Orange) is Tray, in company 1 (Hunbourne Transport)
21:07:34  <PublicServer> mfb-: Client 1180 (Orange) is dwarf, in company 1 (Hunbourne Transport)
21:07:34  <PublicServer> <dwarf> ?
21:07:41  <mfb-> playercount = 4
21:08:42  <PublicServer> *** Game still paused (number of players)
21:08:44  <PublicServer> *** mfb joined the game
21:08:54  *** Progman has quit IRC
21:09:01  <mfb-> !auto
21:09:01  <PublicServer> *** mfb- has enabled autopause mode.
21:09:31  <mfb-> !rcon set min_active_clients
21:09:31  <PublicServer> mfb-: Current value for 'min_active_clients' is: '255' (min: 0, max: 255)
21:09:38  <mfb-> great, we need 255 players to play
21:09:43  <mfb-> !rcon set min_active_clients 2
21:09:44  <PublicServer> *** Game unpaused (number of players)
21:09:48  <PublicServer> <dwarf> :D
21:09:59  *** Big_Meech has joined #openttdcoop
21:10:19  <Big_Meech> hi
21:10:19  *** dr_gonzo_ has quit IRC
21:10:39  <PublicServer> <mfb> hi
21:11:06  <Big_Meech> hey
21:11:08  <Big_Meech> !players
21:11:11  <PublicServer> Big_Meech: Client 1175 (Orange) is Tray, in company 1 (Hunbourne Transport)
21:11:11  <PublicServer> Big_Meech: Client 1180 (Orange) is dwarf, in company 1 (Hunbourne Transport)
21:11:11  <PublicServer> Big_Meech: Client 1181 (Orange) is mfb, in company 1 (Hunbourne Transport)
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21:19:16  <PublicServer> <mfb> bonhill city central exit :D
21:19:50  <PublicServer> <mfb> looks like all 33 trains are waiting there
21:20:12  <PublicServer> <mfb> hmm I count 29
21:26:53  <Big_Meech> I count 30
21:27:28  <PublicServer> <mfb> maybe some unjamming
21:33:16  *** Tray has quit IRC
21:33:17  <PublicServer> *** Tray has left the game (connection lost)
21:36:21  <Big_Meech> !password
21:36:21  <PublicServer> Big_Meech: golder
21:37:41  <PublicServer> *** Big Meech has left the game (processing map took too long)
21:37:41  <PublicServer> *** Big Meech has left the game (connection lost)
21:37:57  <Big_Meech> sorry, my connection wont be good enough for this game xD
21:38:14  <PublicServer> <mfb> usually it is not the connection
21:38:33  <Big_Meech> it is, i cant even download 50% of the savegame ebfore it disconnects me
21:38:39  <PublicServer> <mfb> ok
21:38:46  <Big_Meech> my fastest dl speed is around 80k/second
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21:39:06  <PublicServer> <mfb> hmm, maglev has a bad line distribution
21:39:23  <Rythoka> Oh, there's actually people online here during the day? Neat
21:39:34  <Big_Meech> sometimes ;)
21:39:34  <PublicServer> <mfb> the inner two lines at the main stations go to north, the other 3 to east
21:39:38  <PublicServer> <mfb> +- some lost trains :D
21:39:57  <PublicServer> <mfb> Rythoka: what do you expect, more activity at 5 am?
21:40:10  <Big_Meech> depends where inthe world at 5am
21:40:45  <Rythoka> Eh, I was online around midnight US Central time yesterday
21:41:19  <Big_Meech> yeah, at that time its like 5 / 6am in europe, where most of the team is actually
21:41:30  <Rythoka> *shrug*
21:41:45  <Big_Meech> Im east 1 time zone from you ythoka
21:41:51  <Big_Meech> *rythoka
21:42:11  <Rythoka> :3
21:43:01  <mfb-> :D
21:43:35  <mfb-> if you see any time here, it is usually CET
21:44:34  <Rythoka> gotcha
21:46:20  <Rythoka> So I guess I'm basically relearning ttd right now
21:46:33  <Rythoka> I've always just gone at it not really sure what I'm doing
21:47:09  <mfb-> http://wiki.openttd.org/Main_Page & http://wiki.openttdcoop.org/Tutorial_Savegame :)
21:48:51  <Big_Meech> learn by doing ;)
21:53:01  <Big_Meech> you can learn a lot in the welcome server too
21:54:13  <Big_Meech> could give you a hand if you just ask also in the w/s
22:03:01  <PublicServer> *** mfb has left the game (leaving)
22:03:01  <PublicServer> *** Game paused (number of players)
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22:10:18  <PublicServer> *** dwarf has left the game (leaving)
22:14:37  <PublicServer> *** Game still paused (number of players)
22:14:39  <PublicServer> *** dwarf joined the game
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22:30:50  <Hazzard_> V453000: http://wiki.openttdcoop.org/The_World%27s_Water_Supply
22:31:15  *** Hazzard_ is now known as Hazzard
22:32:36  <mfb-> wtf
22:32:59  <Rythoka> TIL how signal blocks work :3
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22:38:03  <dwarf> !players
22:38:05  <PublicServer> dwarf: There are currently no clients connected to the server
22:39:05  *** mfb- has quit IRC
22:43:33  <Hazzard> Who has wiki deletehammer power?
22:50:09  *** dwarf has quit IRC
23:00:12  <Big_Meech> I wanna know what it said xD
23:00:25  <Big_Meech> I wanted to learn about the water supply
23:02:39  <Hazzard> Sure: http://tinyurl.com/7fsq23l any of those wikis will help you :P
23:02:40  <Webster> Title: The Earth is a big place and nearly three quarters of it is covered in water - surely that's enough for everyone? It is now estimated we have over 3,000,000,000,000,000,000 gallons of it, dispersed not only in oceans, rivers and lakes but also under the ground as well as in the air and clouds. This amount of water is kept constant due the continuous water (or hydrologic) cycle of the earth. As rain falls, it fills the lakes and rivers which flow into the sea where it evaporates into the air as water vapour, forms into clouds and deposits it back again as rainfall. Oceans contain about 98% of the total amount of water on earth, with 1.6% of the remaining 2% being locked up in the polar ice caps and glaciers. - Google Search (at tinyurl.com)
23:02:49  <Hazzard> Silly webster
23:02:57  <Hazzard> *facepalm*
23:05:21  <Hazzard> Big_Meech ^^
23:13:33  *** Rythoka has quit IRC
23:35:38  <Big_Meech> aaah
23:35:42  <Big_Meech> I love webster
23:37:00  <Big_Meech> I had no idea there was that much water
23:37:07  <Big_Meech> hmm
23:37:11  <Big_Meech> but, I need that number in litres.
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