Config
Log for #openttdcoop on 2nd June 2012:
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00:02:32  *** Progman has quit IRC
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03:43:09  *** NataS is now known as Nat_AFK
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05:56:08  <Mazth> !players
05:56:10  <PublicServer> Mazth: There are currently no clients connected to the server
05:56:14  <Mazth> !info
05:56:14  <PublicServer> Mazth: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 17244957856  Loan: 0  Value: 17251129853  (T:1000, R:0, P:0, S:0) unprotected
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05:56:31  <Mazth> !date
05:56:31  <PublicServer> Mazth:  2 Sep 2248
05:57:37  <Mazth> !password
05:57:37  <PublicServer> Mazth: monies
05:57:42  <PublicServer> *** Mazth has left the game (connection lost)
05:57:42  <PublicServer> *** Game still paused (number of players)
05:58:03  <PublicServer> *** Game still paused (number of players)
05:58:03  <PublicServer> *** Mazth joined the game
06:03:15  <PublicServer> *** Mazth has left the game (leaving)
06:17:28  *** chlorine has joined #openttdcoop
06:21:16  <chlorine> Hi everyone.
06:21:36  <chlorine> I wanted to drop and just watch the game if that's OK.
06:22:01  <chlorine> !dl lin
06:22:01  <PublicServer> chlorine: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-linux-generic-i686.tar.xz
06:38:31  <chlorine> !password
06:38:31  <PublicServer> chlorine: monies
06:38:45  <PublicServer> *** chlorine has left the game (connection lost)
06:38:45  <PublicServer> *** Game still paused (number of players)
06:48:59  <PublicServer> *** Game still paused (number of players)
06:48:59  <PublicServer> *** chlorine joined the game
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07:14:18  <Vinnie_nl> !password
07:14:18  <PublicServer> Vinnie_nl: monies
07:14:45  <PublicServer> *** Game still paused (number of players)
07:14:47  <PublicServer> *** Vinnie joined the game
07:14:51  <PublicServer> <Vinnie> Hi
07:15:02  <PublicServer> *** Vinnie has joined company #1
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07:28:19  <Vinnie_nl> @logs
07:28:19  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
07:29:06  <PublicServer> <Vinnie> chlorine: are you still here?
07:29:19  <chlorine> Yes
07:29:38  <PublicServer> <Vinnie> would you mind joining the company so the game unpauses, that way i can fix some stuff
07:30:00  <chlorine> No problem. Do I have to quit and come again, or is there another way?
07:30:15  <PublicServer> <Vinnie> the face button in the title bar
07:30:26  <PublicServer> <Vinnie> shows the company screen
07:30:28  <PublicServer> *** chlorine has joined company #1
07:30:28  <PublicServer> *** Game unpaused (number of players)
07:30:41  <chlorine> Thanks, done.
07:30:45  <PublicServer> <Vinnie> thank you
07:30:51  <chlorine> Looks much nicer unpaused. :)
07:33:17  <PublicServer> <Vinnie> well this will take a long time
07:33:30  <chlorine> What will?
07:33:37  <PublicServer> <Vinnie> SLH 02 is slow
07:33:51  <PublicServer> <Vinnie> so i wanna fix a part, but that needs a big rebuild
07:34:20  <chlorine> Well, good luck.
07:34:41  *** sla_ro|master has quit IRC
07:39:45  <chlorine> I'll leave the computer for a while but stay connected
07:39:53  <PublicServer> <Vinnie> sure
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07:52:25  <PublicServer> <Vinnie>  @@gap8
07:52:52  *** NataS is now known as Nat_AFK
07:52:55  <PublicServer> <Vinnie>  @@(gap 8)
07:52:55  <Webster> PublicServer: For Trainlength of 8: <= 14 needs 2, 15 - 24 needs 3, 25 - 34 needs 4.
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09:07:59  *** bassals has joined #openttdcoop
09:09:41  <PublicServer> *** bassals joined the game
09:09:42  <PublicServer> <Vinnie> hey
09:09:47  <PublicServer> <bassals> hello
09:10:11  <PublicServer> <Vinnie> this is wierd
09:10:34  <PublicServer> <bassals> ?
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09:10:48  <PublicServer> <Vinnie> the junction !slowjunction has a merge where always one entry signal is green
09:11:01  <PublicServer> <Vinnie> but still the exit signal remains red
09:11:14  <PublicServer> <Vinnie> oh nvm im an idiot
09:11:32  <PublicServer> <bassals> oh, this game is very slow
09:11:50  <PublicServer> <Vinnie> yeah
09:11:56  <PublicServer> <bassals> with just 1000 trains
09:12:14  <PublicServer> <bassals> do you think it's because of the TL?
09:12:17  <PublicServer> <Vinnie> yeah i hope we get a new game this weekend
09:12:20  <PublicServer> <Vinnie> yes
09:13:07  <PublicServer> <Vinnie> and a SRNW that will make the trainpathfinder insane
09:13:22  <PublicServer> <Vinnie> i guess that will also take CPU
09:14:20  <PublicServer> <bassals> I'm not sure if this is going to make any sense
09:14:51  <PublicServer> <bassals> but I thought that the pf would not influence the clients but the server
09:15:51  <PublicServer> <Vinnie> but that would mean the server is slow and that causes lagg
09:16:13  <PublicServer> <Vinnie> so we get the same amount of lagg, right?
09:16:16  <PublicServer> <bassals> okay
09:16:18  <PublicServer> <Vinnie> or slowness of the game
09:16:40  <PublicServer> <Vinnie> ah finally found the gap i was looking for
09:17:22  <PublicServer> <bassals> there are some unsync double bridges in here
09:17:30  <PublicServer> <bassals> is this like okay?
09:17:36  <PublicServer> <Vinnie> yeah lots of them
09:18:24  <PublicServer> <Vinnie> some are Sideline unsync bridges, they should not matter
09:23:22  <PublicServer> <Vinnie> we need a better plan for the next games
09:23:32  <PublicServer> <Vinnie> we need something to counter waves of trains
09:24:18  <PublicServer> <bassals> do you already have your idea?
09:24:36  <PublicServer> <Vinnie> no not yet
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09:25:55  <PublicServer> <Vinnie> do you see any jams left?
09:29:45  <PublicServer> <bassals> it looks pretty good to me
09:30:00  <PublicServer> <bassals> even the hub in Heilbronn
09:31:07  <PublicServer> <Vinnie> yeah that one works :)
09:31:57  <PublicServer> <chlorine> Stupid question: are lots of train stopped at the exit of a steel meel expected?
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09:32:33  <PublicServer> <Vinnie> what steelmill?
09:32:47  <PublicServer> <chlorine> Hannover steel mill pickup.
09:32:57  <PublicServer> <chlorine> But they seem to be starting again, I'm not sure...
09:33:48  <PublicServer> <Vinnie> there underpowered
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09:40:18  <PublicServer> *** Vinnie has joined spectators
09:40:18  <PublicServer> *** Game paused (number of players)
09:40:37  <PublicServer> *** bassals has joined company #1
09:40:37  <PublicServer> *** Game unpaused (number of players)
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09:42:05  <PublicServer> <Vinnie> oke cya later
09:42:11  <PublicServer> *** Vinnie has left the game (leaving)
09:42:15  <PublicServer> <bassals> bye
09:51:08  <PublicServer> <bassals> chlorine: are you building anywhere?
09:52:01  <Hazzard> !info
09:52:02  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 18391592536  Loan: 0  Value: 18396981625  (T:1000, R:0, P:0, S:0) unprotected
09:55:56  <PublicServer> <chlorine> No, I just joined the company to unpause the game
09:56:02  <PublicServer> <bassals> okay
09:56:10  <PublicServer> <chlorine> Comple newbie here, I just wanted to watch. :)
09:56:16  <PublicServer> <bassals> it is really difficult for me to play like this
09:56:38  <PublicServer> <chlorine> In coop in general or for this particular game?
09:56:40  <PublicServer> <bassals> I don't know about you but this game is going really slow to me
09:57:00  <PublicServer> <chlorine> This is the first time I'm looking at a coop game so I'm actually pretty impressed. :)
09:57:10  <PublicServer> <bassals> ah okay
09:57:32  <PublicServer> <bassals> perhaps this weekend we start a new game
09:57:38  <PublicServer> <bassals> that's what vinnie said
09:57:41  <PublicServer> <chlorine> That would be cool.
09:57:48  <PublicServer> <bassals> yes
09:57:59  <PublicServer> <chlorine> I'd like to see the beginning of a game to understand how you can get to a state like this.
09:58:10  <bassals> hehe
09:58:20  <bassals> well, really it's about following a plan
09:58:49  <Alk_> id hope for a re too, complete coopnewb here ;)
09:58:51  <Hazzard> This game has been going on forever
09:59:02  <PublicServer> <chlorine> That's what I read in the wiki, but it still looks confusing to me.
09:59:03  <bassals> okay so I'm going to leave the game and pause it
09:59:07  <Hazzard> @archive
09:59:07  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
09:59:11  <PublicServer> <chlorine> OK, see you
09:59:17  <PublicServer> *** bassals has left the game (leaving)
09:59:17  <PublicServer> *** Game paused (number of players)
09:59:50  <Hazzard> 3 weeks !?
10:00:05  <PublicServer> *** chlorine has left the game (leaving)
10:00:33  <chlorine> Is that long?
10:01:24  <bassals> last two weeks there were few people playing
10:01:34  <bassals> because of diablo 3 they said
10:01:41  <Alk_> its true probably
10:02:07  <chlorine> :D
10:03:43  <Vinnie_nl> what is the date on the welcome server? we can play there
10:05:00  <bassals> with 1.2.1?
10:05:57  <Vinnie_nl> nevermind that map is more filled with tracks then this one
10:07:21  <chlorine> Well, gotta go anyway, see you all
10:07:34  *** chlorine has quit IRC
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10:09:30  <bassals> anyway do you not think that it is time to archive the public server game?
10:09:44  *** BiG_MeEcH has quit IRC
10:10:30  <Vinnie_nl> it looks done but you need a member to aprove that and reload the new map
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10:22:43  <Vinnie_nl> !password
10:22:43  <PublicServer> Vinnie_nl: irking
10:22:54  <PublicServer> *** Game still paused (number of players)
10:22:56  <PublicServer> *** Vinnie joined the game
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10:37:56  <XeryusTC> bassals: is it done yet? :P
10:38:10  <bassals> what do you mean?
10:48:21  <Vinnie_nl> probably the SLH03 exit that jams a little. Which is useless because 90% of the trains joining are steeltrains that exit 5 tiles after the join
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10:56:53  <Alk_> oh im not playing atm, vinnie, jsut observing the irc
10:57:38  <Alk_> and im leaving atm to, so i cant idle for you
10:57:44  <Alk_> too*
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11:20:21  <bassals> !ping
11:20:21  <PublicServer> bassals: pong
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11:37:18  <soloswitch> !players
11:37:20  <PublicServer> soloswitch: Client 7629 is Vinnie, a spectator
11:37:21  <soloswitch> !password
11:37:21  <PublicServer> soloswitch: preens
11:37:28  <PublicServer> *** Game still paused (number of players)
11:37:30  <PublicServer> *** soloswitch joined the game
11:37:42  <PublicServer> <Vinnie> hey
11:37:44  <PublicServer> <soloswitch> vinnie, you on?
11:37:46  <PublicServer> <soloswitch> :)
11:37:52  <PublicServer> <soloswitch> this map has been going on for ages now
11:37:54  <PublicServer> *** Vinnie has joined company #1
11:37:54  <PublicServer> *** Game unpaused (number of players)
11:38:02  <PublicServer> <Vinnie> it will go on longer
11:38:04  <PublicServer> <soloswitch> how come?
11:38:14  <PublicServer> <Vinnie> XTC said so
11:38:24  <PublicServer> <soloswitch> ah
11:38:27  <PublicServer> <soloswitch> how many weeks/
11:38:35  <PublicServer> <Vinnie> till its done
11:38:46  <PublicServer> <soloswitch> ok
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11:40:08  <PublicServer> <soloswitch> train limit ftl
11:43:06  <PublicServer> <Vinnie> SLH03 jams so the train limit will not be increased
11:43:09  <PublicServer> <soloswitch> ah
11:43:11  <PublicServer> <soloswitch> good point
11:51:58  <PublicServer> *** bassals joined the game
11:52:37  <PublicServer> <soloswitch> vinnie dont you think we built the original network at too low of a capacity
11:53:00  <PublicServer> <Vinnie> well yes, but that is the point midgame, expand it
11:53:06  <PublicServer> <soloswitch> yeah
11:53:28  <PublicServer> <soloswitch> what stage is this game?
11:53:34  <PublicServer> <Vinnie>  @@stage
11:53:35  <Webster> PublicServer: (stage <an alias, 1 argument>) -- Alias for "topic set 3 STAGE: ".
11:53:52  <PublicServer> <Vinnie> i think building
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11:54:14  <bassals> it is in the irc topic
11:55:24  <KenjiE20> @topic get 3
11:55:24  <Webster> KenjiE20: STAGE: Building
11:55:26  <PublicServer> <bassals> how do you plan to fix slh3?
11:55:45  <PublicServer> <bassals> I mean, do you have an idea other than expanding the ml?
11:55:53  <PublicServer> <Vinnie> my plan? why should i be the one fixing it. You can try
11:56:12  <PublicServer> <bassals> I do not have any ideas
11:56:22  <PublicServer> <soloswitch> i
11:56:48  <PublicServer> <soloswitch> im scared of angering v
11:56:54  <PublicServer> <soloswitch> so im not touching it
11:56:57  <PublicServer> <soloswitch> :P
11:57:13  <PublicServer> <Vinnie> dont be scared of him
11:57:15  <PublicServer> <bassals> :D
11:57:21  <PublicServer> <Vinnie> you can touch it
11:57:23  <PublicServer> <soloswitch> anyway i have no clue to strt
11:57:25  <PublicServer> <soloswitch> start
11:57:39  <PublicServer> <Vinnie> well get the facts first
11:57:53  <PublicServer> <Vinnie> 5 Mainlines, 4 lines joining
11:58:04  <PublicServer> <Vinnie> one way to join the outer mainline from all 4 lines
11:58:10  <PublicServer> <soloswitch> right
11:58:12  <PublicServer> <Vinnie> so there is the bottleneck
11:58:36  <PublicServer> <Vinnie> also the 4 lines become 2 lines before joining
11:58:46  <PublicServer> <Vinnie> so you can say it is not balanced
11:58:52  <PublicServer> <soloswitch> yeah
11:58:58  <PublicServer> *** bassals has joined company #1
11:59:38  <soloswitch> ive got to go
11:59:44  <soloswitch> but im sure im gonna be back on
11:59:48  <soloswitch> bye :)
11:59:50  *** soloswitch has quit IRC
11:59:50  <PublicServer> <Vinnie> today?
11:59:54  <PublicServer> *** soloswitch has left the game (leaving)
11:59:56  <PublicServer> <Vinnie> cya
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12:02:47  <Alk_> !identify Emil
12:02:52  <Alk_> doh
12:02:52  <PublicServer> <Vinnie> do you wanna try it bassals?
12:02:55  <Alk_> nooone saw that :D
12:03:12  <Alk_> !info
12:03:12  <PublicServer> Alk_: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 18676846979  Loan: 0  Value: 18682179633  (T:1000, R:0, P:0, S:0) unprotected
12:03:20  <PublicServer> <bassals> re-balancing the slh3 merge?
12:03:26  <PublicServer> <Vinnie> yes
12:04:45  <PublicServer> <Vinnie> or we can jst give it more options, but it will not be nice
12:06:08  <PublicServer> <bassals> mmmmm
12:06:28  <PublicServer> <bassals> I guess the problem is that this merge is just before the GOODS split
12:06:47  <PublicServer> <bassals> so it acts kind of like a jbs
12:07:06  <PublicServer> <Vinnie> if we switch those the lines will become a mess, so i think thats unwise
12:09:40  <PublicServer> <bassals> just happened
12:11:15  <PublicServer> <bassals> isn't it enough to convert them all into 1-way?
12:11:36  <PublicServer> <Vinnie> yes thats enough, but who made that?
12:11:50  <PublicServer> <bassals> no idea
12:12:38  <PublicServer> <Vinnie> oke, im gonna go and fix the merge later, if no one has done it already
12:12:42  <PublicServer> <Vinnie> cya
12:12:49  <PublicServer> <bassals> goodbye
12:12:52  <PublicServer> *** Vinnie has left the game (leaving)
12:12:52  <PublicServer> *** Game paused (number of players)
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15:06:39  <chlorine> Hello
15:07:11  <chlorine> !password
15:07:11  <PublicServer> chlorine: huddle
15:07:27  <PublicServer> *** Game still paused (number of players)
15:07:29  <PublicServer> *** chlorine joined the game
15:13:01  <Vinnie_nl> Hi
15:13:25  <PublicServer> *** Game still paused (number of players)
15:13:27  <PublicServer> *** Vinnie joined the game
15:14:48  <bassals> i gotta go goodbye
15:14:51  *** bassals has quit IRC
15:14:58  <Vinnie_nl> cya
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16:36:37  <Alk_> !info
16:36:37  <PublicServer> Alk_: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 18752087940  Loan: 0  Value: 18757408640  (T:1000, R:0, P:0, S:0) unprotected
16:38:52  <Alk_> !playercount
16:38:53  <PublicServer> Alk_: Number of players: 4 (2 spectators)
16:40:29  <Alk_> !players
16:40:32  <PublicServer> Alk_: Client 7696 is chlorine, a spectator
16:40:32  <PublicServer> Alk_: Client 7699 (Orange) is Vinnie, in company 1 (Company 236)
16:41:11  <Alk_> vinnie  is the server paused? i can coem idle if you want to fix stuff
17:01:50  <Vinnie_nl> no ty dinnertime and i can enjoy myself with another game
17:02:22  <Vinnie_nl> but if you wanna see some crazy building we can do something in 40 minutes
17:16:35  <PublicServer> *** Game still paused (number of players)
17:16:35  <PublicServer> *** Game unpaused (number of players)
17:16:35  <PublicServer> *** XeryusTC joined the game
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17:23:07  *** Ryton has joined #openttdcoop
17:24:45  <Ryton> So, anyone in the mood for building, finalizing or for starting a new challenge?
17:24:57  <PublicServer> <XeryusTC> i am working on finalising
17:24:58  <Ryton> !topic
17:25:08  <XeryusTC> @stage Finalising
17:25:08  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG236 (r24217) | STAGE: Finalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
17:25:48  <Ryton> great! I'll join you soonish then
17:26:02  <XeryusTC> i am likely to do some more tribes ascend after dinner though
17:26:11  * XeryusTC pokes Mazth 
17:26:15  <XeryusTC> you need to play TA too ;)
17:26:18  <XeryusTC> and reach lvl 6
17:27:40  <KenjiE20> wanting that badge huh
17:27:49  <XeryusTC> fuck yeah :P
17:27:53  <XeryusTC> every referal = 5k
17:27:58  <KenjiE20> hihi
17:28:04  <XeryusTC> which is about an hours worth of playtime it seems :P
17:28:10  <KenjiE20> XD
17:28:14  <KenjiE20> food!
17:28:17  * KenjiE20 vanishes
17:28:22  <XeryusTC> soon :(
17:28:40  <XeryusTC> also got one of my friends to sign up as a referal :D
17:28:46  <XeryusTC> and he is lvl 5 atm :o
17:29:34  <Ryton> I'm Lev 8 in TA ;-)
17:29:53  <XeryusTC> you have a bit of catching up to do then
17:30:00  <XeryusTC> i´m 10 lvls higher
17:30:05  *** Nat_AFK is now known as NataS
17:30:07  <XeryusTC> and KenjiE20 is like lvl 20+ :P
17:30:09  <XeryusTC> and dinner time
17:30:38  <Ryton> well I just played 2-3 days.
17:30:57  <Ryton> ok, cut later
17:31:48  <Ryton> and I suck at the game :-P ;-)
17:32:45  <Ryton> !password
17:32:45  <PublicServer> Ryton: mering
17:33:56  <Ryton> @status
17:33:56  <Webster> Ryton: I am connected to oftc as Webster.
17:34:29  <Ryton> PS is offline?
17:34:46  <Ryton> nvr mind
17:35:39  <Ryton> laptop wasn't online...
17:36:21  <PublicServer> *** Ryton joined the game
17:36:29  <PublicServer> <Ryton> what area needs work?
17:40:17  <chlorine> Hey I just noticed: do the trains on the server never break down?
17:40:19  <PublicServer> <Vinnie> Hello all
17:40:22  <PublicServer> <Ryton> nope
17:40:36  <PublicServer> <Ryton> that is disabled in settings, chlorine
17:40:42  <PublicServer> <Ryton> else you have a lot of stops
17:40:45  <chlorine> Hmm, ok.
17:40:53  <PublicServer> <Ryton> since reliability is never 100M
17:41:04  <chlorine> I just noticed that I would never have my game flow as smoothly as this one.
17:41:06  <PublicServer> <Ryton> 100%, so one stopping train blocks and waves a whole track
17:41:16  <chlorine> Makes for more of a challenge :p
17:41:18  <PublicServer> <Ryton> its mainly the prios that cause that
17:41:24  <PublicServer> <Ryton> and offcourse no breakdowns :-))
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17:41:35  <chlorine> Is it a setting or a grf?
17:41:40  <PublicServer> <Vinnie> setting
17:41:40  <PublicServer> <Ryton> setting
17:41:46  <chlorine> OK, thanks. :)
17:42:08  <PublicServer> <Ryton> check !setdef
17:42:10  <PublicServer> <Vinnie> has anyone touched SLH03 to NW? or is it waves that jam the steel trains
17:43:10  <PublicServer> <Ryton> mfb i suppose?
17:43:48  <PublicServer> <Vinnie> no he isnt on today and it jammed this morning, so i guess it are waves
17:44:34  <PublicServer> <Vinnie> want to help with the merger in SLH03?
17:44:46  <chlorine> Gotta go, bye.
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17:44:52  <PublicServer> <Vinnie> cya
17:44:59  <PublicServer> *** chlorine has left the game (leaving)
17:48:03  <PublicServer> <XeryusTC> back
17:48:06  <PublicServer> <Vinnie> hey
17:48:12  <PublicServer> <Ryton> wb
17:48:59  <PublicServer> <XeryusTC> that jamming has been goin on for a while now
17:51:19  <PublicServer> <Vinnie> yes you need sloped climbing
17:51:25  <PublicServer> <Vinnie> train is underpowered
17:51:39  <PublicServer> <Ryton> or double climber
17:52:03  <PublicServer> <Ryton> since you have 2 balancedstation entries anyway
17:52:45  <PublicServer> <Ryton> so it doesnt need merging with line from W
17:53:03  <PublicServer> <XeryusTC> maybe this will help a bit
17:53:39  <PublicServer> <Ryton> or just give fuller line priority even?
17:53:57  <PublicServer> <XeryusTC> maybe some higher speed joining will work better
17:54:10  <Alk_> :O tribes ascend, i should get that game too, been way to log on TF2
17:54:29  <PublicServer> <XeryusTC> now they dont have to climb the hill while joining too
17:54:39  <PublicServer> <Ryton> true
17:54:40  <XeryusTC> Alk_: https://account.hirezstudios.com/tribesascend/?referral=1252226&utm_campaign=email :P
17:54:41  <Webster> Title: Join me in Tribes:Ascend by signing up now! (at account.hirezstudios.com)
17:54:49  <Alk_> any idea when new challange arises?
17:54:59  <PublicServer> <Ryton> i'd just double the climb myself ;-)
17:55:09  <PublicServer> <XeryusTC> nah :P
17:55:10  <Alk_> I'll check it later, my machine may not run it , i have no idea atm
17:55:13  <PublicServer> <XeryusTC> that's nonsense :P
17:55:23  <XeryusTC> only one way to check ;)
17:55:23  <PublicServer> <Ryton> is irt?
17:55:53  <PublicServer> <XeryusTC> still jams
17:55:55  <PublicServer> <Ryton> ah not running TA is nonsence
17:55:57  <PublicServer> <XeryusTC> just too low capacity
17:56:08  <PublicServer> <XeryusTC> no, couble climb is nonsense
17:56:38  <PublicServer> <XeryusTC> maybe balance one of the lines over both station entries :P
17:56:48  <PublicServer> <Ryton> yeah :p
17:57:26  <PublicServer> <XeryusTC> anyway, i'm off :P
17:57:26  <PublicServer> *** XeryusTC has left the game (leaving)
18:00:16  <Alk_> system req lab tells me i cant run it, and i kinda trust itm from previous experiments
18:01:31  <XeryusTC> hmm, ok :o
18:03:32  <KenjiE20> hah
18:03:37  <KenjiE20> that also says I can't run it
18:03:44  <KenjiE20> but it runs at 25-30
18:04:09  <Alk_> i may check it out later still
18:04:19  <KenjiE20> what red do you have?
18:04:29  <KenjiE20> my only one is video ram
18:04:33  *** Zeknurn has quit IRC
18:04:47  <Alk_> this pc has a dualcore 1.6ghz cpu, 2gb or ram and a gtx560
18:05:03  <Alk_> i added the 560 later
18:05:14  *** Zeknurn has joined #openttdcoop
18:05:20  <Alk_> CPU and both ram fail
18:05:49  <KenjiE20> meh, CPU may be a little on the low side, but it'll run
18:06:04  <Alk_> i consider running a game, when its smooth, 30+ fps
18:06:13  <Alk_> but the GPU may carry the CPU
18:06:21  <KenjiE20> probably
18:06:27  <KenjiE20> mine's the opposite atm
18:06:28  <Alk_> but ram is still low
18:06:40  <KenjiE20> C2Q Q6600 w/ 4Gb and a 8800GTS320
18:06:48  <KenjiE20> the cpu is carrying the gpu
18:07:08  <KenjiE20> waiting on the mid range 6xx series, to knock the 560Ti's down
18:07:27  <Alk_> arent they out yet? 580/90 is atleast
18:07:31  <PublicServer> <Vinnie> that wasnt so bad
18:07:44  <KenjiE20> the mid 6xx's aren't
18:07:50  <KenjiE20> 620's and 670's so far
18:07:55  <KenjiE20> but not 660s
18:07:58  <Alk_> ok, havent been so up do date atm
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18:08:10  <PublicServer> <Ryton> wow
18:08:17  <KenjiE20> they've only been out a month maybe
18:08:21  <PublicServer> <Ryton> slh 04 entry is fulll
18:08:31  <Alk_> yeah, i watch newegg tv casually for newer releases
18:08:37  <PublicServer> <Ryton> what happened there? :ws
18:08:37  <PublicServer> <Vinnie> yeah but thats temorary
18:08:40  <KenjiE20> hexus myself
18:08:43  <KenjiE20> or scan
18:09:03  <PublicServer> <Vinnie> i send all trains from SLH 03 to double back in SLH 04. Happend when i disconnected the merger
18:09:14  <PublicServer> <Ryton> np
18:09:24  <PublicServer> <Ryton> that explains :-))
18:09:50  <PublicServer> <Ryton> it is only possible trough steel piockup
18:09:53  <PublicServer> <Vinnie> but it will take a long time to get unjammed
18:09:59  <PublicServer> <Ryton> mo itll take ages :-p
18:10:32  <Alk_> im still waiting for the map resed, so maybe i can start learning the ropes
18:10:47  <PublicServer> <Vinnie> stage is finalizing, so it get closer
18:11:07  <Alk_> i saw, im think tomorrow or smth will be the re
18:11:33  <PublicServer> <Vinnie> but imagine it will take another 2 days before building starts
18:11:49  <Alk_> thtast kinda good, i have an exam day after tomorrow
18:12:09  <PublicServer> <Ryton> better than this game :p: 5d w/o building ;-)
18:12:33  <PublicServer> <Vinnie> yeah it is  very quiet
18:12:35  <PublicServer> <Ryton> loll
18:12:57  <PublicServer> <Ryton> nvr mind :-)
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18:19:02  <PublicServer> * Ryton is off
18:19:07  <PublicServer> *** Ryton has joined spectators
18:19:07  <PublicServer> *** Game paused (number of players)
18:19:07  <PublicServer> <Vinnie> me2 then
18:19:12  <PublicServer> *** Vinnie has joined spectators
18:19:16  <PublicServer> <Ryton> cu
18:19:18  <PublicServer> <Vinnie> bye
18:19:20  <PublicServer> *** Ryton has left the game (leaving)
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19:18:18  <Ryton> @info
19:18:41  <Ryton> !info
19:18:41  <PublicServer> Ryton: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 19241135698  Loan: 0  Value: 19246394456  (T:999, R:0, P:0, S:0) unprotected
19:18:59  *** Chris_Booth is now known as Guest2438
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19:19:00  <PublicServer> *** Game still paused (number of players)
19:19:01  <PublicServer> *** Chris Booth joined the game
19:19:20  <Ryton> anyone into TA?
19:19:43  <PublicServer> <Chris Booth> TA?
19:20:14  *** Guest2438 has quit IRC
19:20:38  <Mazth> total annihilation :P
19:20:51  <Mazth> (tribes ascended)
19:20:53  <Chris_Booth> oh
19:21:00  <PublicServer> *** Chris Booth has left the game (leaving)
19:21:09  <Mazth> Id like to play but my toaster won t handle it much
19:21:22  <Mazth> xtc and kenji are playing it though
19:21:59  <Ryton> yeah but I don't know their income nicks
19:22:20  <Mazth> afaik they are not hard to guess
19:22:37  <KenjiE20> same as here :p
19:22:46  <KenjiE20> for both
19:22:48  <Mazth> there we go :P
19:23:04  <KenjiE20> I think XTCis in game atm
19:23:24  <Mazth> I tried it but my toaster has problems loading
19:23:45  <Mazth> tutorials went ok but joining a game is coinflip at best
19:24:09  <KenjiE20> shame, is ridiculous fun
19:24:21  <Chris_Booth> looks it
19:24:28  <Chris_Booth> can you get it on steam?
19:24:28  <Mazth> it is the first FPS I am excited about
19:24:33  <KenjiE20> no
19:24:52  <Mazth> but am getting myself a new rig son :)
19:25:07  <Mazth> it is FTP
19:25:27  <KenjiE20> F2P ,not FTP :p
19:25:36  <KenjiE20> FTP is a protocol :)
19:25:39  <Mazth> hahah lol
19:25:43  <Chris_Booth> http://en.wikipedia.org/wiki/Total_Annihilation
19:25:43  <Mazth> ftp would be funny
19:25:43  <Webster> Title: Total Annihilation - Wikipedia, the free encyclopedia (at en.wikipedia.org)
19:25:45  <Chris_Booth> that game?
19:25:56  <Mazth> nooo tribes ascended
19:26:07  <Mazth> total annihilation was a joke
19:26:28  <Mazth> but that is fun too, somewhat old now
19:26:34  <Chris_Booth> lol
19:26:37  <KenjiE20> TA was also awesome
19:26:45  <Chris_Booth> :S
19:26:47  <Mazth> loved the game
19:27:09  <KenjiE20> SC1 was pretty good too
19:27:14  <KenjiE20> SC2 from what I hear, not so much
19:27:24  <ODM> total annihilation:D
19:27:28  <KenjiE20> (that's SupCom, not SC rather)
19:27:51  <Mazth> ah supcom, I am not familiar with
19:27:58  <Mazth> it
19:28:02  <KenjiE20> same guy behind
19:28:12  <KenjiE20> so massive macro battles
19:28:44  <Mazth> SC1 and SC2 have been great fun, still playing SC with friends but ppl are all getting addicted to DIII
19:29:00  <KenjiE20> meh, I've lost interest in Blizz games
19:30:42  <Mazth> following it a bit because of nostalgic and or social reasons but not so much for the games itself
19:31:06  <Mazth> u guys play TA on NA btw or EU?
19:31:33  <KenjiE20> EU-Amst mostly
19:38:50  <Mazth> ah nice
19:39:01  <Mazth> maybe I ll try to getting it running once more
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19:44:49  <soloswitch> !password
19:44:49  <PublicServer> soloswitch: consul
19:45:03  <PublicServer> *** Game still paused (number of players)
19:45:03  <PublicServer> *** soloswitch joined the game
19:45:10  <PublicServer> <soloswitch> vinnie, you here? :)
19:45:42  <PublicServer> <soloswitch> vinnie
19:50:29  <Vinnie_nl> yes im here
19:52:18  <PublicServer> *** Vinnie has joined company #1
19:52:18  <PublicServer> *** Game unpaused (number of players)
19:52:22  <PublicServer> <soloswitch> yey!
19:52:36  <PublicServer> <Vinnie> time to party
19:52:38  <PublicServer> <soloswitch> lol
19:52:40  <PublicServer> <Vinnie> or not?
19:52:43  <PublicServer> *** Bassals joined the game
19:52:44  <Bassals> hello
19:52:47  <PublicServer> <soloswitch> well the more the merrier
19:52:49  <PublicServer> <Vinnie> hey
19:53:12  <PublicServer> <Bassals> oh
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20:00:50  <PublicServer> *** Bassals joined the game
20:01:04  <PublicServer> <soloswitch> anyone working on anything
20:01:14  <PublicServer> <Vinnie> i was a little
20:01:20  <PublicServer> <soloswitch> ok
20:01:31  <PublicServer> <Vinnie> now looking for the next thing to fix
20:01:41  <PublicServer> <soloswitch> apart from network optimise
20:01:43  <PublicServer> <soloswitch> ing
20:01:49  <PublicServer> <soloswitch> we dont have much more to do
20:01:59  <PublicServer> <Vinnie> thats why its finalizing
20:02:09  <PublicServer> <Bassals> is it?
20:02:12  <PublicServer> <soloswitch> oh its switched over?
20:02:14  <PublicServer> <Bassals> yeah
20:02:17  <PublicServer> <soloswitch> :)
20:02:19  <PublicServer> <Vinnie> but this is fun stuff, complex and you need to think about what your doing
20:02:29  <PublicServer> <soloswitch> indeed
20:02:47  <PublicServer> <soloswitch> i remember when there were 8 ml tracks
20:02:53  <PublicServer> <soloswitch> :P
20:03:08  <PublicServer> <Vinnie> the one from a year ago?
20:03:14  <PublicServer> <soloswitch> no idea
20:03:16  <PublicServer> <Vinnie> also one BBH?
20:03:30  <PublicServer> <soloswitch> oh sorry i ment in this game
20:03:44  <PublicServer> <soloswitch> i.e. we started off with 8 ml tracks in each dir
20:03:58  <PublicServer> <Vinnie> oke thats nice
20:04:06  <PublicServer> <Bassals> the !bad split isn't still fixed
20:04:08  <PublicServer> <soloswitch> oh jesus
20:04:08  <PublicServer> <soloswitch> ok
20:04:10  <PublicServer> <soloswitch> i.e.
20:04:16  <PublicServer> <soloswitch> 8 ml tracks in total
20:04:18  <PublicServer> <soloswitch> 4 in each direction
20:04:20  <PublicServer> <soloswitch> :(
20:04:27  <PublicServer> <soloswitch> im tired after playing cs
20:04:31  *** Zeknurn has quit IRC
20:04:41  <PublicServer> <Bassals> cs?
20:04:45  <PublicServer> <soloswitch> counter strike
20:04:52  <PublicServer> <Bassals> ah
20:04:54  <PublicServer> <Vinnie> isnt that filled with cheaters?
20:04:56  <PublicServer> <soloswitch> nope
20:05:02  <PublicServer> <soloswitch> good servers :)
20:05:13  *** Zeknurn has joined #openttdcoop
20:06:00  <PublicServer> <Vinnie> PSG 214  7L_7R that was fun to expand
20:06:06  <PublicServer> <soloswitch> ok ill look at that
20:06:08  <PublicServer> <soloswitch> :D
20:07:14  <PublicServer> <Vinnie> but everything seems to flow
20:07:18  <PublicServer> <soloswitch> yeah
20:07:28  <PublicServer> <soloswitch> i wonder what the next game could be
20:08:55  <PublicServer> <Bassals> has anybody prepared a scenario?
20:09:01  <PublicServer> <soloswitch> dont think so
20:09:01  <PublicServer> *** Bassals has joined company #1
20:09:13  <PublicServer> <Vinnie> you can make one
20:09:27  <PublicServer> <soloswitch> has an every cargo type game been played befoe
20:09:31  <PublicServer> <soloswitch> before
20:09:48  <PublicServer> <Bassals> what do you mean?
20:09:59  <PublicServer> <soloswitch> every cargo type is transported
20:10:04  <PublicServer> <Bassals> like cargo and pax?
20:10:08  <PublicServer> <soloswitch> yeah everything
20:10:10  <PublicServer> <Vinnie> yeah that has been done before
20:10:20  <PublicServer> <soloswitch> would be intresting
20:10:26  <PublicServer> <Vinnie> but you can make a plan for that
20:10:40  <PublicServer> <soloswitch> a plan?
20:10:58  <PublicServer> <Bassals> Vinnie: with sbahns?
20:11:22  <PublicServer> <Vinnie> for example get pax with s-bahns and transport them
20:11:48  <PublicServer> <Vinnie> but big towns make my game very slow
20:11:54  <PublicServer> <Vinnie> so i dont like pax games
20:11:56  <PublicServer> <soloswitch> lol 'use everything in ottd game'
20:12:03  <PublicServer> <soloswitch> every cargotype and transport method
20:12:09  <PublicServer> <soloswitch> trains, rvs, planes and boats
20:12:15  <PublicServer> <Bassals> no way
20:12:25  <PublicServer> <Bassals> V hates ships XD
20:12:28  <PublicServer> <soloswitch> lol
20:12:42  <PublicServer> <soloswitch> well i guess my plan has been sunk :P
20:15:48  <PublicServer> <soloswitch> well im going again, probably gonna end up watching sc2
20:16:08  <PublicServer> <Bassals> sc2?
20:16:13  <PublicServer> <soloswitch> starcraft 2
20:16:25  <PublicServer> <Bassals> I feel dumb :-D
20:16:35  <PublicServer> <soloswitch> dont play many games?
20:16:37  <PublicServer> <soloswitch> ;P
20:16:47  <PublicServer> <Bassals> not these games
20:16:53  <PublicServer> <soloswitch> ah ok
20:16:56  <PublicServer> <soloswitch> so see you later
20:16:59  <PublicServer> *** soloswitch has left the game (leaving)
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20:17:00  <PublicServer> <Vinnie> openttd is better
20:17:15  <PublicServer> <Bassals> probably
20:19:35  <PublicServer> <Vinnie> si what to do now?
20:19:38  <PublicServer> <Vinnie> so*
20:21:24  <PublicServer> <Bassals> no idea
20:22:32  <PublicServer> <Vinnie> welcome server had a map reset 9 gameyears ago, wanna try if we can coop with someone?
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20:24:34  <Bassals> I have never played in welcome
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23:18:23  <Webster> Boring!
23:19:40  *** Booth has joined #openttdcoop
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23:44:18  *** Administrator has joined #openttdcoop
23:45:01  <Bassals> !ping
23:45:01  <PublicServer> Bassals: pong
23:46:06  <Administrator> !fish
23:46:06  <PublicServer> Administrator: Today's fish is baked salmon with potatoes and cream sauce... hungry?
23:46:46  <planetmaker> @kban *!*@*webfusion.co.uk
23:47:07  *** planetmaker sets mode: +b *!*@*.webfusion.co.uk
23:47:13  <planetmaker> @kick Administrator
23:47:14  *** Administrator was kicked by Webster (planetmaker)
23:47:14  <Booth> real mature pm
23:47:33  <BiG_MeEcH> yo ushould come to stable Planetmaker and kick him there too
23:47:44  <Chris_Booth> BiG_MeEcH: sssssh
23:47:53  <BiG_MeEcH> Oh yea
23:47:55  <BiG_MeEcH> 8)
23:48:04  <BiG_MeEcH> I mean, Hi Chris Booth

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