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00:01:28 *** pugi has quit IRC 00:02:05 *** brylie has quit IRC 00:17:02 *** Webster has joined #openttdcoop 00:17:02 *** ChanServ sets mode: +o Webster 03:46:25 *** `real has quit IRC 04:22:43 *** brylie_ is now known as brylie 04:51:25 *** BiG_MeEcH has quit IRC 04:54:38 *** BiG_MeEcH has joined #openttdcoop 06:16:05 *** brylie has quit IRC 07:27:09 *** sla_ro|master has joined #openttdcoop 07:33:30 *** bassals has joined #openttdcoop 08:37:34 *** Hazzard has joined #openttdcoop 08:38:19 <Hazzard> !password 08:38:19 <PublicServer> Hazzard: feline 08:38:19 <Hazzard> !players 08:38:19 <Hazzard> Hello 08:38:21 <PublicServer> Hazzard: There are currently no clients connected to the server 08:38:52 <PublicServer> *** Game still paused (number of players) 08:38:52 <PublicServer> *** Hazzard joined the game 08:43:32 <PublicServer> *** Hazzard has left the game (leaving) 09:09:42 *** Rhamphoryncus has quit IRC 09:10:17 *** Katve has joined #openttdcoop 09:10:51 *** Katve has quit IRC 09:20:09 *** Xotic750 has joined #openttdcoop 09:20:14 *** Xotic750 has left #openttdcoop 09:43:58 <PublicServer> *** Game still paused (number of players) 09:44:01 <PublicServer> *** Bassals joined the game 09:45:21 *** FLHerne_ has joined #openttdcoop 09:52:40 *** Firartix has joined #openttdcoop 09:59:52 <PublicServer> *** Bassals has left the game (leaving) 10:10:40 *** sla_ro|master has quit IRC 10:28:34 *** Hazzard has quit IRC 11:20:56 *** th_gergo has joined #openttdcoop 11:21:03 *** th_gergo has left #openttdcoop 11:28:04 *** pugi has joined #openttdcoop 11:37:58 *** th_gergo has joined #openttdcoop 11:38:04 *** th_gergo has left #openttdcoop 11:47:44 *** FLHerne_ has quit IRC 11:54:11 *** pugi has quit IRC 12:02:05 *** pugi has joined #openttdcoop 12:08:29 *** mfb- has joined #openttdcoop 12:08:29 *** ChanServ sets mode: +o mfb- 12:08:33 <mfb-> hi 12:09:08 <mfb-> !password 12:09:08 <PublicServer> mfb-: depict 12:09:21 <PublicServer> *** Game still paused (number of players) 12:09:22 <PublicServer> *** mfb joined the game 12:11:37 <PublicServer> <mfb> why do we have this strange "power rule" for the trains (->network plan)? 12:12:18 *** th_gergo has joined #openttdcoop 12:13:06 *** Firartix has quit IRC 12:17:22 *** th_gergo has left #openttdcoop 12:20:53 <bassals> I think it's a "feature" of this train set 12:21:07 <PublicServer> <mfb> :D 12:23:39 <bassals> 6th June 2012 20:30:48 <PublicServer> just a dumb feature of NARS 12:29:41 *** LoPo has joined #openttdcoop 12:31:30 <LoPo> hello 12:31:30 <LoPo> !password 12:31:30 <PublicServer> LoPo: depict 12:31:39 <PublicServer> <mfb> hi 12:31:41 <PublicServer> *** Game still paused (number of players) 12:31:41 <PublicServer> *** Game unpaused (number of players) 12:31:42 <PublicServer> *** LoPo joined the game 12:34:17 <PublicServer> <LoPo> who stopped those trains at food pickup? 12:35:12 <PublicServer> <LoPo> mfb? did you do that? 12:35:29 <PublicServer> <mfb> didn't see food station at all 12:35:29 <PublicServer> <LoPo> k 12:35:38 <PublicServer> <LoPo> then some did it and left... 12:40:13 *** Tray has joined #openttdcoop 12:48:30 <PublicServer> <LoPo> lol 12:48:41 <PublicServer> <mfb> ? 12:49:19 <PublicServer> <LoPo> some stupid train got into the PF trap :P 12:49:25 <PublicServer> <mfb> :D 12:54:32 <PublicServer> <LoPo> what do you think sofar? :) 12:54:38 <PublicServer> <LoPo> nice terrain ha 12:54:48 <PublicServer> <mfb> 10+ fixed signal gaps :D 12:55:07 <PublicServer> <LoPo> yeah there are alot 12:55:21 <PublicServer> <LoPo> i blame the new signal placement system 12:55:32 <PublicServer> <mfb> ~5 at SLH07 12:55:34 <PublicServer> <LoPo> when you use +ctrl 12:55:41 <PublicServer> <mfb> what is new? 12:55:51 <PublicServer> <mfb> apart from the additional signal in front of bridges 12:55:57 <PublicServer> <LoPo> yes that 12:56:21 <bassals> I actually prefer the new placement 12:56:21 <PublicServer> <LoPo> but i have the feeling that is now screws up with diagonal tracks 12:56:40 <PublicServer> <LoPo> yea 12:57:46 <PublicServer> <mfb> LoPo: you like the pbs prio extensions? :D 12:58:05 <PublicServer> <LoPo> at where? 12:58:11 <PublicServer> <mfb> SLH03 for example 12:58:13 <PublicServer> <LoPo> ASKLASJKLD 12:58:25 <PublicServer> <mfb> some tiles south of your crashing site ;) 12:58:33 <PublicServer> <LoPo> wssasa 12:58:35 <PublicServer> <LoPo> omg 12:59:04 <PublicServer> *** Bassals joined the game 12:59:50 <PublicServer> <LoPo> well yes/no 12:59:56 <PublicServer> <LoPo> vinnie builded those allot 13:03:11 <PublicServer> <LoPo> lol ara ran is gone :P 13:03:38 <PublicServer> <LoPo> i tried to safe the town and build the hub around it 13:03:39 <PublicServer> <LoPo> but... :P 13:03:42 <PublicServer> <mfb> I like the bridges east of ara ran 13:03:56 <PublicServer> <LoPo> that was my work :P 13:04:02 <PublicServer> <LoPo> to safe the town :( 13:04:16 <PublicServer> <mfb> revive it? :D 13:04:34 <PublicServer> <Bassals> by the way LoPo there are smileys in the town list, not "dots" 13:04:36 <PublicServer> <LoPo> hehe 13:04:36 <PublicServer> <Bassals> :-D 13:04:50 <PublicServer> <LoPo> smileys? 13:05:00 <PublicServer> <Bassals> yes faces 13:05:04 <PublicServer> <LoPo> ow maybe with newgrfxsewdsd 13:05:09 <PublicServer> <LoPo> :P 13:05:56 <PublicServer> <mfb> funding once is enough ;) 13:06:00 <PublicServer> <LoPo> ow :P 13:06:02 <PublicServer> <LoPo> sorry 13:06:12 <PublicServer> <mfb> twice does not change anythin 13:09:26 <PublicServer> <mfb> wtf kettle valley 13:09:45 <PublicServer> <mfb> station spread test? 13:10:14 <PublicServer> <LoPo> lol 13:10:14 <PublicServer> <LoPo> epic fail 13:14:04 <bassals> it was his first station, and he spent ages to make it work, and then the farm died 13:14:10 <bassals> so I thought to give it some use 13:15:07 <mfb-> !rcon set raw_industry_construction 13:15:07 <PublicServer> mfb-: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 13:15:14 <mfb-> !rcon set raw_industry_construction 1 13:15:21 <mfb-> !rcon set raw_industry_construction 2 13:15:24 <mfb-> there is a new farm 13:15:40 <PublicServer> <LoPo> :P 13:16:06 <PublicServer> <LoPo> sneaky bastard 13:16:31 <bassals> heh 13:16:43 <PublicServer> <Bassals> are you going to remove the walk then? 13:16:53 <PublicServer> <mfb> I do 13:17:00 <PublicServer> <mfb> just looking at food first 13:17:46 <PublicServer> <mfb> ? 13:18:00 <PublicServer> <mfb> farm+paper drop trains have two options at the split? 13:23:30 <Tray> !password 13:23:30 <PublicServer> Tray: juices 13:23:54 <PublicServer> *** Tray joined the game 13:26:32 <PublicServer> <mfb> lol "shorter prio /Hazzard" - it was even longer before? 13:27:40 <PublicServer> <LoPo> what was wrong with the overflow? 13:27:54 <PublicServer> <Tray> maybe I don't understand you, but if a prio was longer and he made it shorter, he would place a sign "shorter prio", or not? 13:27:54 <PublicServer> <mfb> trains did not use the depot at all 13:28:04 <PublicServer> <mfb> (from the southern line at least) 13:28:14 <PublicServer> <mfb> he did place that sign 13:28:24 <PublicServer> <LoPo> well, only if they need to 13:28:34 <PublicServer> <mfb> no 13:28:41 <PublicServer> <mfb> if both lines were full, trains just waited 13:28:47 <PublicServer> <LoPo> :O 13:28:49 <PublicServer> <LoPo> hmmm 13:29:03 <PublicServer> <mfb> one-way signals are more attractive than the depot 13:29:21 <PublicServer> *** Tray has left the game (leaving) 13:37:51 *** pugi has quit IRC 13:44:48 <PublicServer> *** Bassals has left the game (leaving) 13:47:41 <PublicServer> <LoPo> omg 13:47:59 <PublicServer> <mfb> ? 13:48:19 <PublicServer> <LoPo> food w8ing at goods pickup 13:49:58 <PublicServer> <LoPo> found them bastards 13:50:16 <PublicServer> <LoPo> 2 food trains with goods orders 13:50:34 <PublicServer> <mfb> that is bad ;) 13:52:40 <PublicServer> <mfb> lol Aardvark Nun Farm Farm 13:53:00 <PublicServer> <mfb> as the town already has "Farm" in its name 13:53:08 *** bassals has quit IRC 13:53:54 <PublicServer> <LoPo> nice :P 13:54:20 <PublicServer> <LoPo> it farms farms ;) 13:54:20 <PublicServer> <mfb> ;) 13:56:40 <PublicServer> <mfb> no train yard this time? 13:56:46 <PublicServer> <LoPo> yeah... 13:56:48 <PublicServer> <LoPo> its bad 13:57:02 <PublicServer> <mfb> well, I usually copy some random other trains anyway 13:57:08 <PublicServer> <mfb> no gold? 13:57:15 <PublicServer> <mfb> :p 13:57:15 <PublicServer> <LoPo> nogold 14:00:22 <PublicServer> <mfb> ara ran lives again 14:00:29 <PublicServer> <LoPo> yeah 14:00:55 <PublicServer> <mfb> barbarian result :D 14:01:07 <PublicServer> <LoPo> hmmm? :) 14:01:10 <PublicServer> <mfb> town name 14:01:29 <PublicServer> <LoPo> lol 14:01:37 <PublicServer> <LoPo> yeah crazy town names 14:02:54 *** Zeknurn has quit IRC 14:03:35 *** Zeknurn has joined #openttdcoop 14:06:27 *** Alk_ has joined #openttdcoop 14:06:42 <Alk_> !players 14:06:45 <PublicServer> Alk_: Client 2397 (Orange) is mfb, in company 1 (Nattery not included) 14:06:45 <PublicServer> Alk_: Client 2403 (Orange) is LoPo, in company 1 (Nattery not included) 14:08:00 <PublicServer> <LoPo> have you seen the wind mills? 14:08:06 <PublicServer> <LoPo> mfb? 14:08:42 <mfb-> ? 14:08:57 *** cornishpasty has quit IRC 14:09:14 <PublicServer> <LoPo> OpenGFX + Landscape GFX 14:09:20 <PublicServer> <LoPo> grf* 14:09:34 <PublicServer> <mfb> oh, those 14:09:37 <PublicServer> <mfb> nice 14:09:48 *** cornishpasty has joined #openttdcoop 14:10:08 <PublicServer> <mfb> :D 14:10:10 <PublicServer> <mfb> same idea 14:11:24 *** Maraxus has joined #openttdcoop 14:17:30 <PublicServer> <LoPo> this is weird 14:17:58 <PublicServer> <LoPo> there are no food trains anymore going to goods pickup 14:18:03 <PublicServer> <LoPo> but still sometimes the rating goes up 14:18:49 <PublicServer> <LoPo> whats with !this split? 14:21:00 <PublicServer> <LoPo> mfb? 14:21:31 <mfb-> drop trains can use both sides? 14:21:36 <PublicServer> <LoPo> yes 14:21:42 <PublicServer> <mfb> why? 14:21:54 <PublicServer> <LoPo> why not? 14:22:01 <PublicServer> <mfb> food rating goes up when the waiting cargo is down 14:22:15 <PublicServer> <mfb> the higher rating then gives more food 14:22:19 <PublicServer> <mfb> which reduces the rating again 14:22:29 <PublicServer> <LoPo> but how? 14:22:31 <PublicServer> <mfb> well, strange construction 14:22:37 <PublicServer> <LoPo> there are no trains w8ing for food 14:22:39 <PublicServer> <mfb> how "how"? 14:22:57 <PublicServer> <mfb> rating depends on the waiting cargo 14:23:03 <PublicServer> <mfb> and there are trains using the station 14:23:15 <PublicServer> <LoPo> so w8ing trains always increase the ratings? 14:23:26 <PublicServer> <LoPo> reguardless its cargo type? 14:24:00 <PublicServer> <LoPo> but about the design; the drops are behind the pickup 14:26:06 <mfb-> just wondering why you built them at both sides 14:26:26 <PublicServer> <LoPo> for more platforms 14:26:40 <PublicServer> <mfb> and somewhat random train distribution 14:26:54 <PublicServer> <LoPo> drop has 4 lines in principle 14:26:58 <PublicServer> <mfb> trains on the middle line prefer the upper platforms 14:27:04 <PublicServer> <LoPo> somewhat ranodm yeah 14:27:14 <PublicServer> <mfb> the western line has some 50/50 distribution 14:27:24 <PublicServer> <LoPo> at the beginning all trains took the lower tracks 14:27:54 <PublicServer> <mfb> trains on the eastern line prefer the western station 14:28:28 <PublicServer> <LoPo> it looks like it 14:28:58 <PublicServer> <LoPo> i think its funny :P 14:29:09 <BiG_MeEcH> hi 14:29:12 <PublicServer> <mfb> hi 14:29:24 <PublicServer> <LoPo> hi 14:29:35 <BiG_MeEcH> hi hi 14:31:55 *** bassals has joined #openttdcoop 14:35:19 <PublicServer> <LoPo> mfb: are you builidng?> 14:35:29 <PublicServer> <LoPo> im going to do something else 14:35:31 <PublicServer> <mfb> nothing interesting 14:35:45 <PublicServer> <LoPo> want me to stay in the company? 14:36:04 <PublicServer> *** mfb has left the game (leaving) 14:36:04 <PublicServer> *** Game paused (number of players) 14:36:07 <PublicServer> *** LoPo has joined spectators 14:36:13 <LoPo> :) 14:36:14 <LoPo> bye 14:42:38 *** th_gergo has joined #openttdcoop 14:43:51 *** th_gergo has quit IRC 14:45:24 <bassals> !ping 14:45:24 <PublicServer> bassals: pong 14:46:16 *** TWerkhoven has joined #openttdcoop 15:03:46 <Maraxus> !password 15:03:46 <PublicServer> Maraxus: bulges 15:03:59 <PublicServer> *** Game still paused (number of players) 15:04:01 <PublicServer> *** Maraxus joined the game 15:04:05 <PublicServer> <Maraxus> hi 15:05:10 *** Tray has quit IRC 15:23:54 <PublicServer> *** Maraxus has joined spectators 15:35:18 <PublicServer> *** Maraxus has left the game (leaving) 15:44:02 *** pugi has joined #openttdcoop 15:59:13 *** Tray has joined #openttdcoop 16:10:59 *** ODM has joined #openttdcoop 16:10:59 *** ChanServ sets mode: +o ODM 16:14:37 *** sla_ro|master has joined #openttdcoop 16:18:50 *** Tray has quit IRC 16:41:47 *** Progman has joined #openttdcoop 16:43:33 *** th_gergo has joined #openttdcoop 16:43:39 *** th_gergo has left #openttdcoop 16:45:27 *** TWerkhoven2 has joined #openttdcoop 16:45:53 *** TWerkhoven has quit IRC 16:45:59 *** pugi has quit IRC 16:46:32 *** brylie has joined #openttdcoop 16:49:34 *** Vinnie_nl has joined #openttdcoop 16:49:43 <Vinnie_nl> !password 16:49:43 <PublicServer> Vinnie_nl: turret 16:50:10 <PublicServer> *** Game still paused (number of players) 16:50:12 <PublicServer> *** Vinnie joined the game 16:53:02 <PublicServer> <Vinnie> Lopo are you here? 16:53:17 <LoPo> yes 16:53:21 <LoPo> but not for long 16:53:25 <PublicServer> <Vinnie> oke then 16:53:31 <PublicServer> <LoPo> wanna build? 16:53:33 <PublicServer> *** Vinnie has left the game (leaving) 16:53:41 <Vinnie_nl> no i will wait for someone else 16:53:45 <PublicServer> <LoPo> k 16:53:54 <Vinnie_nl> watching football? 16:53:59 <LoPo> no 16:55:02 <LoPo> k im gone now 16:55:04 <LoPo> bye 16:55:10 <PublicServer> *** LoPo has left the game (leaving) 16:55:17 <Vinnie_nl> cya 17:00:03 *** bassals has quit IRC 17:07:36 *** KrunchyAl has joined #openttdcoop 17:07:39 <KrunchyAl> !password 17:07:39 <PublicServer> KrunchyAl: turret 17:07:51 <PublicServer> *** Game still paused (number of players) 17:07:53 <PublicServer> *** KrunchyAl joined the game 17:20:55 *** Firestar has joined #openttdcoop 17:24:41 *** mfb- has quit IRC 17:29:35 *** brylie has quit IRC 17:30:42 <Firestar> !password 17:30:42 <PublicServer> Firestar: nieces 17:31:02 <PublicServer> *** Game still paused (number of players) 17:31:03 <PublicServer> *** Firestar joined the game 17:41:50 *** bassals has joined #openttdcoop 17:43:57 *** bassals has quit IRC 17:54:27 *** soloswitch has joined #openttdcoop 17:54:28 <soloswitch> !password 17:54:28 <PublicServer> soloswitch: bulbed 17:54:41 <PublicServer> *** Game still paused (number of players) 17:54:41 <PublicServer> *** Game unpaused (number of players) 17:54:54 <PublicServer> *** soloswitch joined the game 17:56:36 <Vinnie_nl> !paswsword 17:56:39 <Vinnie_nl> !password 17:56:39 <PublicServer> Vinnie_nl: etches 17:56:51 <PublicServer> *** Vinnie joined the game 17:56:52 <PublicServer> <Vinnie> Hi ppl 17:56:54 <PublicServer> <soloswitch> hi 17:57:04 <PublicServer> <soloswitch> >dem new macook pros 17:57:06 <PublicServer> <soloswitch> *book 17:57:10 <PublicServer> <soloswitch> macbook pros 17:57:13 <PublicServer> <soloswitch> looking good 17:57:27 <PublicServer> <Vinnie> i use a macbook air ^^ they look better 17:57:41 <PublicServer> <soloswitch> retina display 17:58:07 <PublicServer> <soloswitch> 2800x something 17:58:11 <PublicServer> <Vinnie> wow 17:58:29 <PublicServer> <soloswitch> 2200 usd base starting price 17:58:29 <PublicServer> <soloswitch> :P 17:58:41 <PublicServer> <soloswitch> we gotta jam at paper pickup 17:59:33 <PublicServer> <Vinnie> ah CB his fault 17:59:40 <PublicServer> <soloswitch> wtf 17:59:46 <PublicServer> <soloswitch> 123 trains for paper 17:59:50 <PublicServer> <Vinnie> he replaced trains, from 180 tons of cargo to 300 17:59:56 <PublicServer> <soloswitch> ah 18:00:02 <PublicServer> <soloswitch> gonna turn off full load 18:00:04 <PublicServer> <Vinnie> can you make an overflow? 18:00:07 <PublicServer> <Firestar> lo all 18:00:11 <PublicServer> <Vinnie> hey 18:00:14 <PublicServer> <Firestar> was bit afk 18:00:26 <PublicServer> <soloswitch> ok im flushing the toilet 18:00:32 <PublicServer> <soloswitch> e.g. trains are moving 18:00:38 <PublicServer> <soloswitch> slowly... 18:00:52 <PublicServer> <Vinnie> oh i taught you were working on some bizarre collection at home 18:00:56 <PublicServer> <soloswitch> lol 18:01:10 <PublicServer> <soloswitch> could be likened to flushing a toilet 18:01:12 <PublicServer> <soloswitch> all those trains moving 18:01:14 <PublicServer> <soloswitch> and shizz 18:01:32 <PublicServer> <Vinnie> but make an overflow soloswitch 18:01:32 <PublicServer> <soloswitch> we need to delete paper trains 18:01:42 <PublicServer> <soloswitch> no idea 18:01:48 <PublicServer> <soloswitch> we need about 75 trains 18:01:50 <PublicServer> <soloswitch> not 123 18:02:01 <PublicServer> <Vinnie> overflow is easier then removing 50 trains 18:02:04 <PublicServer> <soloswitch> also loads still at 132 tons per train 18:02:14 <PublicServer> <soloswitch> right 18:02:14 <PublicServer> <Firestar> yeah theyre blocking the station entrance and exizt 18:02:41 <PublicServer> <Vinnie> keep full load off for now 18:02:45 <PublicServer> <soloswitch> k 18:03:16 <PublicServer> <soloswitch> jeuss 18:03:18 <PublicServer> <soloswitch> jesus 18:03:21 <PublicServer> <soloswitch> no wonder why 18:03:28 <PublicServer> <soloswitch> dw vinnie foind the problem 18:03:34 <PublicServer> <Vinnie> ? 18:03:40 <PublicServer> <soloswitch> see 2 paper mills 18:03:42 <PublicServer> <soloswitch> not the right one 18:03:52 <PublicServer> <soloswitch> starting to come again the paper 18:04:00 <PublicServer> <Vinnie> lol 18:04:14 <PublicServer> <soloswitch> ok problem solved 18:04:20 <PublicServer> <soloswitch> but who the fck built 2 paper mills 18:04:42 <PublicServer> <Vinnie> random spawn 18:04:44 <PublicServer> <Firestar> not me the game was paused when i joined server 18:04:47 <PublicServer> <soloswitch> giess so 18:05:09 <PublicServer> <soloswitch> guess so 18:06:00 <PublicServer> <soloswitch> 2.7kt of pzper 18:06:02 <PublicServer> <soloswitch> paper 18:06:04 <PublicServer> <Vinnie> m.fb has been busy 18:06:06 <PublicServer> <soloswitch> no shit 18:06:16 <PublicServer> <soloswitch> you can see all the crappy defualt stations 18:06:18 <PublicServer> <soloswitch> :( 18:07:48 <PublicServer> *** soloswitch has left the game (leaving) 18:07:51 *** soloswitch has quit IRC 18:10:15 <PublicServer> <Firestar> k i cleared up I Bull Woods Station from the almost 1k waiting wood 18:10:33 <PublicServer> <Vinnie> Papermill to MSH 01 needs 3rd, do you want to do it? 18:11:34 <PublicServer> <Firestar> well i gonna give it a try 18:13:29 <PublicServer> <Vinnie> shall i make a start at MSH01 and you finish it? 18:13:35 <PublicServer> <Firestar> k 18:16:37 <PublicServer> <Vinnie> oops that will not work 18:17:51 <PublicServer> <Firestar> can i do the signaling for ya? 18:22:18 <PublicServer> <Vinnie> getting quite tough 18:24:13 <Maraxus> !password 18:24:13 <PublicServer> Maraxus: snowed 18:24:29 <PublicServer> *** Maraxus joined the game 18:24:30 <PublicServer> <Firestar> hi 18:24:36 <PublicServer> <Maraxus> hi 18:24:43 <PublicServer> <Firestar> k 18:24:50 <PublicServer> <Vinnie> hello 18:25:05 <PublicServer> <Firestar> vinnie i made that bridge routing now 18:25:31 <PublicServer> <Vinnie> i see ty 18:25:42 <PublicServer> <Firestar> np 18:26:18 *** stuffie has joined #openttdcoop 18:31:07 *** dwarf has joined #openttdcoop 18:32:02 <PublicServer> *** Firestar has left the game (leaving) 18:32:09 <Firestar> !password 18:32:09 <PublicServer> Firestar: chafed 18:32:52 <dwarf> Phys. Rev. B 65, 125323 18:33:05 <PublicServer> *** Firestar joined the game 18:33:05 <dwarf> wah 18:33:10 <dwarf> did'n want to paste that 18:33:20 <dwarf> !password 18:33:20 <PublicServer> dwarf: chafed 18:33:33 <Vinnie_nl> smart man, phisycs articles? 18:33:44 <PublicServer> *** dwarf joined the game 18:34:08 <dwarf> yep, but pasted in wrong window 18:35:29 <PublicServer> <Vinnie> first gap needs to be longest so thats gonna be a pain 18:35:43 <PublicServer> <Firestar> yep 18:35:46 <PublicServer> <dwarf> what are you building? 18:35:57 <PublicServer> <Vinnie> MSH01 18:36:13 <PublicServer> <Firestar> exitz 18:38:03 <PublicServer> <Firestar> i hate these weather changes or season changes i keep lagging cause of them 18:40:26 *** Rhamphoryncus has joined #openttdcoop 18:41:56 <PublicServer> <Vinnie> a little more complext then anticipated 18:42:18 <PublicServer> <Firestar> better than nothing :P 18:46:53 <PublicServer> <Vinnie> now the easy part is left 18:47:17 <PublicServer> <Firestar> yep 18:47:17 <PublicServer> <Vinnie> you? 18:47:17 <PublicServer> <Firestar> ? 18:47:22 <PublicServer> <Vinnie> will you complete it? 18:47:50 <PublicServer> <Firestar> dont know 18:52:48 <PublicServer> <Firestar> maybe we could upgrade everything to LLL_RRR 18:53:03 <PublicServer> <Vinnie> why everything? 18:53:09 <PublicServer> <Firestar> except the complex junctions 18:53:15 <PublicServer> <Firestar> well for later 18:54:41 *** Alk_ has quit IRC 18:54:45 <PublicServer> <Vinnie> this one is easy for you 18:54:52 <PublicServer> <Vinnie> 4 lines to 3 lines 18:56:50 <PublicServer> <Vinnie> just build, space will be available when you change little stuff 18:57:20 <PublicServer> <Firestar> its just that im never really certain when im building junctions and stuff 18:58:16 <PublicServer> <Vinnie> thast huge 19:00:14 <PublicServer> <Vinnie> 4 to 3 lines, imo should be one line just going to all 3. thats the easy solution 19:01:16 <PublicServer> <Vinnie> try this 19:03:22 <PublicServer> *** dwarf has left the game (leaving) 19:04:47 <PublicServer> <Vinnie> done? 19:05:55 <PublicServer> <Vinnie> does BBH 01 need 4th or am i blind? 19:06:29 <PublicServer> <Firestar> it needs a 4th actually 19:06:51 <PublicServer> <Vinnie> can you make a compact 4 > 3 here? 19:06:58 <PublicServer> <Vinnie> so i can think of the merger 19:07:20 <PublicServer> <Firestar> wait a bit 19:07:35 <PublicServer> <Vinnie> M still here or afking? 19:07:49 <PublicServer> <Maraxus> still here 19:08:07 <PublicServer> <Vinnie> do you wanna do 4th with me? 19:08:54 <PublicServer> <Maraxus> not sure I'd be much help 19:09:09 <PublicServer> <Vinnie> well maybe i can teach you how 19:09:27 <PublicServer> <Vinnie> if you want 19:09:57 <PublicServer> <Maraxus> sure 19:10:03 <PublicServer> <Vinnie> merger is going to be big 19:10:17 <PublicServer> <Vinnie> so 4 > 3 pretty far away 19:10:48 *** dwarf has quit IRC 19:14:38 <PublicServer> <Vinnie> downhill acceleration :) 19:14:44 <PublicServer> <Firestar> :D 19:14:55 *** chlorine has joined #openttdcoop 19:14:58 <PublicServer> <Firestar> little help in getting speed 19:15:04 <PublicServer> <Vinnie> first the most easy one 19:15:14 <PublicServer> <Vinnie> the inner one 19:15:24 <PublicServer> <Firestar> is going tp be a pain 19:15:33 <chlorine> !password 19:15:33 <PublicServer> chlorine: dabble 19:15:42 <PublicServer> *** chlorine has left the game (connection lost) 19:16:00 <PublicServer> *** chlorine joined the game 19:16:02 <PublicServer> <chlorine> Hello 19:16:04 <PublicServer> <Firestar> hi 19:16:06 <PublicServer> <Vinnie> 6 > 4 means 2 lines join each line 19:16:12 <PublicServer> <Vinnie> so we got some easy connections 19:16:26 <PublicServer> <Vinnie> hi 19:16:56 <PublicServer> <Vinnie> A should split into 2 lines 19:17:02 <PublicServer> <Vinnie> same for B 19:17:12 <PublicServer> <Vinnie> A joins the inner 2 lanes, B the outer two lanes 19:17:30 <PublicServer> <Vinnie> find another line on the other side to do the same 19:17:36 <PublicServer> <Vinnie> and the merge is done 19:20:07 <PublicServer> <Vinnie> can someone make a little space and move the outer two lines 5 tiles out? 19:20:57 <PublicServer> <Vinnie> no need to balance we jam it till its done 19:24:43 <PublicServer> <Vinnie> anyone wants to take over, its a home stretch now 19:25:25 <PublicServer> <chlorine> What are you doing? 19:25:53 <PublicServer> <Vinnie> BBH 01 19:26:46 <PublicServer> <chlorine> Making it larger? 19:27:02 <PublicServer> <Vinnie> a little 19:27:36 *** Chris_Booth has joined #openttdcoop 19:29:17 *** Tray has joined #openttdcoop 19:33:16 <PublicServer> <Vinnie> done, anyone got a question about how it works? 19:34:11 <Chris_Booth> Vinnie_nl: how does it work? 19:34:17 <PublicServer> <chlorine> :p 19:34:19 <PublicServer> <Vinnie> with sync errors 19:35:03 <PublicServer> *** Chris Booth joined the game 19:35:04 <PublicServer> <Firestar> hi 19:35:06 <PublicServer> <Chris Booth> ello\ 19:35:08 <PublicServer> <Vinnie> hi 19:35:11 <PublicServer> <chlorine> Hello 19:35:13 <PublicServer> <Maraxus> hi 19:35:43 <PublicServer> <Vinnie> i stopped watching the game after the first half, was it good for England? 19:35:50 <PublicServer> <Chris Booth> 1-1 19:35:56 <PublicServer> <chlorine> Why are there more tracks in one direction than the other? Just because there was more traffic? 19:36:23 <PublicServer> <Vinnie> the one way loop in the middle 19:36:25 <PublicServer> <Chris Booth> I would huess so 19:36:28 *** dwarf has joined #openttdcoop 19:36:32 <dwarf> !password 19:36:32 <PublicServer> dwarf: hashed 19:36:49 <PublicServer> *** dwarf joined the game 19:37:03 <PublicServer> <dwarf> re 19:37:05 <PublicServer> <Firestar> hi 19:37:11 <PublicServer> <chlorine> HI 19:37:25 <PublicServer> <dwarf> had to leave quick, my advisor came into my office :D 19:37:47 <PublicServer> <Vinnie> fancy 19:37:47 <PublicServer> <Chris Booth> would someone hit me if I removed the priors at SLH 03? 19:37:53 <PublicServer> <Firestar> you could just use alt+tab 19:37:55 <PublicServer> <Chris Booth> I mean the ML has fuck all traffic 19:38:37 <PublicServer> <Vinnie> maybe a more balanced split in the SLH 19:38:52 <PublicServer> <dwarf> didn't want to risk accidentally switching to the game while talking to him :D 19:39:12 <PublicServer> <Vinnie> can't he advise you on this game? 19:39:28 *** pugi has joined #openttdcoop 19:39:38 <PublicServer> <dwarf> :D 19:39:48 <PublicServer> <Chris Booth> playing a game at work is not advised 19:39:54 <PublicServer> <dwarf> I know 19:40:08 <PublicServer> <dwarf> I just don't have internet at home 19:40:23 *** Progman has quit IRC 19:40:26 <PublicServer> <Chris Booth> thats not my problem 19:40:40 <PublicServer> <Chris Booth> :P 19:40:54 <PublicServer> <Chris Booth> back to work simpson 19:41:00 <PublicServer> <chlorine> :D 19:41:03 <PublicServer> <dwarf> :D 19:41:22 <PublicServer> <Firestar> :D 19:41:28 <PublicServer> <Vinnie> D: 19:41:38 <PublicServer> <Chris Booth> although I look nothing like homer simpson my boss say that to me all the time 19:41:53 <PublicServer> <chlorine> I wish the interns in my team played games in the office rather than leave and let the door wide open and laptops to be stolen in the office :/ 19:41:59 <PublicServer> <Chris Booth> I guess there must be a lack of work 19:42:30 <PublicServer> <Chris Booth> chlorine: that is better than burning your car 19:42:34 <PublicServer> <Vinnie> does he consider himself mister burns? 19:42:52 <PublicServer> <Chris Booth> no Liam doesn't but he thinks he is funny 19:43:07 <PublicServer> <chlorine> Yeah actually I'm starting to be afraid they set the place on fire :p 19:43:33 <PublicServer> <Chris Booth> well they are french, they do like to strike and set things on fire XD 19:43:44 <PublicServer> <Chris Booth> just make sure they have lots of cheese 19:43:54 <PublicServer> <Chris Booth> mmmm cheese 19:44:04 <PublicServer> <Chris Booth> <3 cheese 19:44:27 <PublicServer> <Chris Booth> right I am going to stop gibbering on now 19:44:33 <PublicServer> <chlorine> Nah, cheese without wine is no good :p 19:44:37 <PublicServer> *** TWerkhoven joined the game 19:44:39 <PublicServer> <Firestar> hi 19:44:49 <PublicServer> <Chris Booth> TWerkhoven: you got any cake? 19:44:51 <PublicServer> <Vinnie> can i start working on your handywork in SLH03? 19:45:01 <PublicServer> <chlorine> OK I think I need to go and read the wiki page on hubs. 19:45:06 <PublicServer> <TWerkhoven> ello 19:45:07 <PublicServer> <Vinnie> hi 19:45:09 <PublicServer> <TWerkhoven> no, no cake 19:45:11 <PublicServer> <chlorine> Hi 19:45:25 <PublicServer> <Vinnie> tell him you got edammer or goudse 19:45:25 <PublicServer> <TWerkhoven> just popping in quick to see the game 19:45:27 <PublicServer> <Chris Booth> chlorine: you might be best looking at old games 19:45:30 <PublicServer> <Chris Booth> the wiki is a bit lacking 19:45:40 <PublicServer> <TWerkhoven> *prefers edammer here* 19:45:51 <PublicServer> <chlorine> Yes but my concepts to understand hubs are lacking :p 19:45:53 <PublicServer> <Chris Booth> ssssh with your cheese 19:45:59 <PublicServer> <Chris Booth> I now want cheese on toast 19:46:09 <PublicServer> <Vinnie> and tea :P 19:46:09 <PublicServer> <TWerkhoven> tesco, asda and morrisons all sell edam and gouda 19:46:15 <PublicServer> <TWerkhoven> ha 19:46:21 <PublicServer> <chlorine> Or... I might study BBH 02 which looks much more simple (simpler?) 19:46:23 <PublicServer> <TWerkhoven> thats my usual brekkie actually 19:46:25 <PublicServer> <TWerkhoven> cheese on toast 19:46:36 <PublicServer> <Chris Booth> simpler or simplistic 19:46:42 <PublicServer> <Chris Booth> your choice chlorine 19:46:45 <PublicServer> <chlorine> Ewww, cheese on breakfast. 19:46:59 <PublicServer> <chlorine> simplistic means simpler? Really? 19:47:17 <PublicServer> <Chris Booth> simplistic is the proper way to say it 19:47:23 <PublicServer> <Chris Booth> simpler is rather american 19:47:25 <PublicServer> <TWerkhoven> yeah well, they dont sell sprinkles here 19:47:39 <PublicServer> <chlorine> Hmm ok, will have to remember that. 19:48:23 <PublicServer> <TWerkhoven> anyway, off again 19:48:23 <PublicServer> <TWerkhoven> may be back later 19:48:23 <PublicServer> <Vinnie> cya\ 19:48:27 <PublicServer> *** TWerkhoven has left the game (leaving) 19:48:29 <PublicServer> <Maraxus> gn 19:48:29 <PublicServer> <Firestar> cya 19:48:31 <PublicServer> <chlorine> bye 19:48:37 <PublicServer> *** Maraxus has left the game (leaving) 19:48:45 <PublicServer> <Vinnie> there you go, space in your SLH 03 to make it faster 19:49:50 *** Maraxus has quit IRC 19:50:41 <PublicServer> <Chris Booth> chlorine: https://www.google.co.uk/search?q=wiki+simple&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-beta#hl=en&safe=off&client=firefox-beta&hs=KUW&rls=org.mozilla:en-US:official&q=simplistic&tbs=dfn:1&tbo=u&sa=X&psj=1&ei=-EvWT--1H8qf0QXy7PSzBA&ved=0CGQQkQ4&bav=on.2,or.r_gc.r_pw.r_qf.,cf.osb&fp=23c46a8a22f8bacf&biw=1366&bih=639 19:50:42 <Webster> Title: wiki simple - Google Search (at www.google.co.uk) 19:51:23 <PublicServer> <Chris Booth> http://www.simplifythis.com/blog/wp-content/uploads/2011/09/simplistic_vs_simplicity-2.png 19:52:21 <PublicServer> <Chris Booth> From Old French simplicite 19:52:27 <PublicServer> <Chris Booth> never knew that 19:53:29 <PublicServer> <Vinnie> ohh CL 19:53:32 <chlorine> Yeah it means the same thing in French. 19:53:55 <chlorine> So does it mean simpler or not in the end? I'm confused 19:54:50 <PublicServer> <Vinnie> build a hub, that makes understanding them easy 19:54:59 <Chris_Booth> to make something my simple, is to simplify, once it is more simple it is simpler. if something is very simple it is simplistic 19:55:14 <PublicServer> <chlorine> Vinnie: right. 19:55:45 <chlorine> OK I'll stick with simpler then 19:55:49 <PublicServer> <chlorine> Ch 19:56:07 <PublicServer> <Chris Booth> so BBH 02 is simpler than BBH 01 would be correct 19:56:13 <PublicServer> <chlorine> Stupid question that's not addressed in the wiki (I think): why are there some prios in the hubs? 19:56:19 <PublicServer> <Chris Booth> BBH 02 is simplistic would be correct 19:56:48 <PublicServer> <Chris Booth> to keep the Main lin flowing 19:56:58 <PublicServer> <Chris Booth> we don't want to stop busy lines 19:57:01 <PublicServer> <Chris Booth> so we stop empty ones 19:57:11 <PublicServer> <Firestar> k i think the HQ looks bit better now 19:57:22 <PublicServer> <Chris Booth> Firestar: why mess with it? 19:57:24 <PublicServer> <Vinnie> to bad it isnt busy there so i can make that BBH complex 19:57:27 <PublicServer> <chlorine> Huh? Why do empty lines need being stopped? 19:57:54 <PublicServer> <Firestar> where ya workin? had nothing to do 19:58:28 <PublicServer> <Chris Booth> now you have nothing to do on that stupid island 19:58:39 <PublicServer> <Chris Booth> chlorine: we don't want to stop them 19:58:51 <PublicServer> <Chris Booth> but we would rather stop them than jam our main lines 19:58:53 <PublicServer> <Vinnie> relacte the HQ. and look our money go, poof 19:58:56 <PublicServer> <Vinnie> relocate 19:59:47 <PublicServer> <chlorine> Chris Booth: now I don't get it at all. Prios are meant for trains in less prioritised lanes wait for the ones in the more busy lines right? 19:59:57 <PublicServer> <chlorine> So if a lane is empty why make it wait? 19:59:59 <PublicServer> <Chris Booth> yes 20:00:13 <PublicServer> <chlorine> Or do you mean 'more empty'? 20:00:19 <PublicServer> <Chris Booth> more empty 20:00:21 <PublicServer> <chlorine> Or should I say emptier? :p 20:00:24 <PublicServer> <Chris Booth> lol 20:00:34 <PublicServer> <Chris Booth> not all hubs have priors 20:00:35 <PublicServer> <Vinnie> BBH 02 but he is asking how it works 20:00:42 <PublicServer> <Chris Booth> I know 1 on the map that doesn't and works fine 20:00:49 <PublicServer> <Vinnie> if you want to work, the inside of SLH 03 can use some improvement 20:00:52 <PublicServer> <chlorine> she 20:01:30 <PublicServer> <Firestar> nah have to go cya tomorrow 20:01:30 <PublicServer> <Chris Booth> BBH 02 is a bad example of priors since it doesn't need them 20:01:36 <PublicServer> *** Firestar has left the game (leaving) 20:01:38 <PublicServer> <Vinnie> cya 20:01:44 <PublicServer> <chlorine> bye 20:01:46 <PublicServer> <Chris Booth> I think I piss him off 20:01:49 *** Firestar has quit IRC 20:02:04 <PublicServer> <Vinnie> i think he does it to himself 20:02:38 <PublicServer> <Vinnie> he can grow so mutch more, build his own BBH's and expand anything. But he does not asks how or asks if he can help 20:02:44 <PublicServer> <Vinnie> Or just try 20:02:48 <PublicServer> <Chris Booth> in the case of BBH 02 my signs go some way to explaining the use of the priors chlorine 20:03:10 <PublicServer> <chlorine> Great, thanks! :) 20:03:28 <PublicServer> <Chris Booth> if you look at the none prioritesed lines they have 2 choices to join the ML 20:03:39 <PublicServer> <Chris Booth> while the outer ones only have 1 20:04:08 <PublicServer> <Chris Booth> the wiki called this a mixer if I am correct 20:04:10 <PublicServer> <Chris Booth> which is never 20:05:08 <PublicServer> <chlorine> I think I see the idea. 20:05:32 <PublicServer> <Chris Booth> if you look at BBH 04 you will see another way to mix, that doesn't use priors 20:05:58 <PublicServer> <Chris Booth> but it will only work if the lines are not busy 20:06:45 <PublicServer> <chlorine> It's more difficult to understand than the other one. 20:06:50 <V453000> !password 20:06:50 <PublicServer> V453000: chalet 20:07:07 <PublicServer> <V453000> hi 20:07:07 <PublicServer> *** V453000 joined the game 20:07:11 <PublicServer> <Chris Booth> not really its rather simple 20:07:13 <PublicServer> <Vinnie> hello 20:07:13 <PublicServer> <Chris Booth> hi V453000 20:07:19 <PublicServer> <chlorine> Hi 20:07:45 <PublicServer> <V453000> cb has problem with inner mix again? :) 20:07:45 <PublicServer> <Chris Booth> we are having openttd, english and french lessons here tonight V453000 20:07:51 <PublicServer> <Chris Booth> no 20:07:57 <PublicServer> <chlorine> No this is a mixing class 20:08:07 <PublicServer> <V453000> good :) 20:08:11 <PublicServer> <Chris Booth> I have no issue with inner mix 20:08:15 <PublicServer> <Chris Booth> I was explaining it 20:08:29 <PublicServer> <Chris Booth> if anything I have an issue with BBH 04 20:08:31 <PublicServer> <chlorine> But how is load-balancing acheived? I see only regular block signals? 20:08:37 <PublicServer> <chlorine> (achieved?) 20:08:43 <PublicServer> <V453000> by providing choices 20:08:53 <PublicServer> <V453000> the "balancing" is a very wrong, yet used, term 20:09:05 <PublicServer> <V453000> you basically just allow trains to use all lines effectively 20:09:11 <PublicServer> <Chris Booth> it's unbalancing/mixing 20:09:18 <PublicServer> <V453000> so you give them enough choices to do so 20:09:22 <PublicServer> <Chris Booth> yes 20:09:37 <PublicServer> <Chris Booth> IMO you can balance at a station, or Mix in a hub 20:10:07 <PublicServer> <V453000> just Merge. 20:10:26 <PublicServer> <V453000> the idea is always the same, to make some lines into another lines 20:10:32 <PublicServer> <Chris Booth> no you merge code V453000 20:10:58 <PublicServer> <V453000> or lines :) 20:11:12 <PublicServer> <chlorine> And why do not all the trains make the same choice? 20:11:22 <PublicServer> <V453000> well they could 20:11:25 <PublicServer> <V453000> but they would likely jam in that choice 20:11:31 <PublicServer> <Chris Booth> but red signals stop it 20:11:37 <PublicServer> <V453000> and other trains would be forced to other choices at that time 20:12:07 <PublicServer> <chlorine> But !here when a trains comes to the split, 20:12:15 <PublicServer> <chlorine> both signals just after seem always to be green. 20:12:25 <PublicServer> <chlorine> So do they look more than one signal ahead? 20:12:31 <PublicServer> <Chris Booth> yes 20:12:45 <PublicServer> <Chris Booth> not sure what number it is, but its atleast 10 20:12:56 <PublicServer> <chlorine> Really? My whole world comes crumbling down. 20:13:14 <PublicServer> <Vinnie> shit 20:13:14 <PublicServer> <chlorine> 10 signals or distance 10? 20:13:16 <PublicServer> <Chris Booth> Crash 20:13:27 <PublicServer> <chlorine> Ouch where? 20:13:29 <PublicServer> <Chris Booth> chlorine: I really don't know 20:13:40 <PublicServer> <V453000> they look for the whole path? idk 20:13:42 <PublicServer> <Chris Booth> its in the openttd.cfg file I think 20:13:49 <PublicServer> <V453000> it looks somewhere, doesnt matter really 20:14:11 <PublicServer> <chlorine> Yes, I guess it doesn't. It's great anyway. 20:14:18 <PublicServer> <Chris Booth> think of it like driving your car, but following your sat nav 20:14:36 <PublicServer> <Chris Booth> if there is a jam your satnav might tell you 20:14:39 <PublicServer> <Chris Booth> but it might not 20:15:21 <PublicServer> *** Chris Booth has left the game (leaving) 20:16:35 <PublicServer> <chlorine> Did I annoy him away with all the questions? 20:16:53 <PublicServer> <Vinnie> no 20:18:36 <PublicServer> <chlorine> It's really like a ballet 20:19:58 <Chris_Booth> lol 20:20:04 <Chris_Booth> I am just watching TV now 20:20:17 <PublicServer> <chlorine> Have fun then :) 20:20:22 <Chris_Booth> It take more than a few questions to piss me off 20:20:37 <PublicServer> <chlorine> I'll try harder next time then ;) 20:20:49 <Chris_Booth> ,but on the other hand I loose my rag of little things like bad games or loosing 20:23:16 *** Tray has quit IRC 20:28:16 <PublicServer> *** KrunchyAl has left the game (leaving) 20:30:04 <PublicServer> <chlorine> Question about prios: the entry signal that's at the end of the less busy track is not on the same piece of track that the combo and exit signals. 20:30:14 <PublicServer> <chlorine> So how does it know it has to check them? 20:30:40 <PublicServer> <dwarf> it looks at all edges of the track block behind it 20:31:26 <PublicServer> <chlorine> Ha OK. So if the combo signals were one tile further it wouldn't work? 20:31:37 <PublicServer> <dwarf> it does 20:32:09 <PublicServer> <dwarf> by track block I mean all the connected track without signals 20:32:39 <PublicServer> <chlorine> Ha I see, thanks. I'll have to test it though. 20:32:46 <PublicServer> <dwarf> the normal signal looks at the track block behind it and is red if any tiles are occuopied by a rtain 20:33:12 <PublicServer> <dwarf> the presigs also look at the signals on the edges 20:33:42 <PublicServer> <chlorine> The comparison to block signals makes it clearer indeed. 20:34:52 <PublicServer> <chlorine> And an exit signal that has no entry or combo in front of it behaves just like a block signal then? 20:35:26 <PublicServer> <dwarf> the exit signal does the same as the block, but can be detected by entry signals 20:35:48 <PublicServer> <Vinnie> Yes and another one done 20:35:55 <PublicServer> <chlorine> I think I'm finally getting it :) 20:36:01 <Chris_Booth> Chlorine you need to look at PBS priors they will blow your mind! 20:36:27 <PublicServer> <chlorine> My mind is already blown thank you very much 20:36:39 <PublicServer> <chlorine> One thing at a time :P 20:37:13 <PublicServer> *** Chris Booth joined the game 20:37:53 <PublicServer> <Vinnie> look !nice 3rd 20:38:15 <PublicServer> <dwarf> that was me 20:38:41 <PublicServer> <Chris Booth> chlorine: check train 611 20:38:47 <PublicServer> <chlorine> Hang on 20:38:55 <PublicServer> <Vinnie> can it be connected dwarf? 20:39:01 <PublicServer> <dwarf> not yet 20:39:11 <PublicServer> <chlorine> I'm on it 20:39:22 <PublicServer> <Chris Booth> watch the signs 20:39:53 <PublicServer> <Chris Booth> see PBS Prior are fun aswell 20:40:15 <PublicServer> <chlorine> I'm still trying to recognize which signal is which! :D 20:40:57 <PublicServer> <dwarf> wah, there is some super annoying experimental music going on under my window 20:41:11 <PublicServer> <dwarf> drums snares and air raid sirens 20:41:23 <PublicServer> <dwarf> can't concentrate like this 20:41:25 <PublicServer> <dwarf> :D 20:41:31 <PublicServer> <chlorine> ouch 20:41:42 <PublicServer> <Chris Booth> chlorine: I labeled them all for you 20:41:48 <PublicServer> <Chris Booth> now back to TV 20:41:58 <PublicServer> <chlorine> Thanks, I'll study :) 20:42:53 <PublicServer> <Vinnie> want me to help with the merger? 20:43:15 <PublicServer> <chlorine> Hey hang on! If train 611 was just created it means there's not exactly 1000 trains in the network! How disappointing :( 20:52:22 <PublicServer> <Vinnie> can i help anyone? 20:53:12 <PublicServer> <dwarf> I'm working on BBH 1, but will have to leave soon 20:57:45 <PublicServer> <Chris Booth> has anyone here heard of Nina Conti? 20:57:59 <PublicServer> <dwarf> no 20:58:09 <PublicServer> <chlorine> The name sounds familiar but I can't place it. 20:58:21 <PublicServer> <dwarf> porn star? 20:58:27 <PublicServer> <Chris Booth> she is a funny Ventriloquist 20:58:34 <PublicServer> <Chris Booth> lol dwarf WTF 20:58:45 <PublicServer> <dwarf> :D just guessing 20:58:48 <PublicServer> <chlorine> OK never mind me, I've probably never heard of her. 20:59:27 <PublicServer> <Chris Booth> google her she is very funny 21:02:26 <PublicServer> <chlorine> Well I'll be off. See you 21:02:30 <PublicServer> <Vinnie> cya 21:02:32 <PublicServer> *** chlorine has left the game (leaving) 21:02:35 *** chlorine has quit IRC 21:02:36 <PublicServer> <dwarf> bye 21:02:55 <PublicServer> *** V453000 has left the game (leaving) 21:04:14 <PublicServer> <Vinnie> your merging 2 ML's 21:05:49 <PublicServer> <dwarf> that merge towards the main station is quite messy 21:06:11 <PublicServer> <Vinnie> not really 21:06:18 <PublicServer> <Vinnie> its just crowded to fit another one in 21:10:05 <PublicServer> <dwarf> 5r 21:10:11 <PublicServer> <dwarf> argh 21:12:06 <LoPo> hi 21:12:13 <PublicServer> <dwarf> hi 21:12:36 <PublicServer> <Chris Booth> bk 21:12:42 <LoPo> !password 21:12:42 <PublicServer> LoPo: soaked 21:12:55 <PublicServer> *** LoPo joined the game 21:15:55 <PublicServer> <LoPo> who is workin gon bbh 01 21:16:01 <PublicServer> <Vinnie> me 21:16:08 <PublicServer> <LoPo> whats the idea? 21:16:10 <PublicServer> <Chris Booth> you broke everything 21:16:10 <PublicServer> <LoPo> 4th? 21:16:42 <PublicServer> <LoPo> lol 21:17:09 <PublicServer> <LoPo> who did that? 21:17:48 <PublicServer> <Vinnie> oh wait im failling 21:18:06 <PublicServer> <dwarf> It was like that, I just added some more tracks there 21:19:17 <PublicServer> <LoPo> why not make a "normal" split for that line? 21:20:29 <PublicServer> <Chris Booth> do you know the saying to many cooks spoil the broth? 21:21:03 <PublicServer> <LoPo> yes 21:21:14 <PublicServer> <Chris Booth> well tomany builders ruin BBHs 21:21:24 <PublicServer> <LoPo> realy? :P 21:21:24 <PublicServer> <Chris Booth> at some point it is better to just rebuild it 21:22:07 <PublicServer> <LoPo> well, whomever started the "extra" tracks :P 21:22:31 <PublicServer> <Chris Booth> not me I was watching funny TV 21:23:01 <PublicServer> <LoPo> i guess it was dwarf 21:23:23 <PublicServer> <Chris Booth> easy to say that now 21:23:38 <PublicServer> <dwarf> I only added 3rd to the southernmost split 21:23:56 <PublicServer> <dwarf> the northern join was messy before 21:24:10 <PublicServer> <Chris Booth> do we believe him or kill him? 21:24:16 <PublicServer> <LoPo> it wanst messy 21:24:18 <PublicServer> <dwarf> :D oh, no 21:24:50 *** th_gergo has joined #openttdcoop 21:24:56 *** th_gergo has left #openttdcoop 21:25:52 <PublicServer> <LoPo> vinnie; if we move the lines east of tmp we can intergrade it 21:26:04 <PublicServer> <LoPo> and use those new ones for a 4th 21:26:06 <PublicServer> <Vinnie> idk i lost the overview now 21:26:16 <PublicServer> <Vinnie> its an ugly merge 21:26:18 <PublicServer> <LoPo> i redirected !normall to tmp 21:26:20 <PublicServer> <Vinnie> redo is easier 21:27:03 <PublicServer> <dwarf> nuke it! 21:27:19 <PublicServer> <Chris Booth> isn't that what the americans said? 21:27:38 <PublicServer> <Vinnie> oh just did it 21:27:49 <PublicServer> <Chris Booth> nuke it now ask later 21:27:57 <PublicServer> <Vinnie> like i said, there is space to do so :) 21:29:03 <PublicServer> <LoPo> this is nice ;P 21:29:17 <PublicServer> <Vinnie> gap of 2 tiles 21:29:19 <PublicServer> <Chris Booth> oh that is what borat said 21:29:30 <PublicServer> <LoPo> lol 21:32:12 <PublicServer> <Vinnie> btw i found out that in this setup, gap 8 is max for a ML 21:32:27 <PublicServer> <Vinnie> 9 jams 1 of 3 on a ML 21:32:29 <PublicServer> <LoPo> instead of 9 21:32:33 <PublicServer> <LoPo> ah 21:32:51 <PublicServer> <LoPo> but diagonal tracks are a bit longer 21:32:54 <PublicServer> <LoPo> so.. .:P 21:33:33 <PublicServer> <Vinnie> somethings are wrong in center 21:34:52 <PublicServer> <LoPo> why make them shorter? 21:35:10 <PublicServer> <LoPo> what if the 4th line has to come through? 21:35:12 <PublicServer> <Vinnie> im not working there 21:35:15 <PublicServer> <LoPo> ow 21:35:25 <PublicServer> <LoPo> who is redoing the tunnels? 21:35:33 <PublicServer> *** Chris Booth has left the game (leaving) 21:35:37 <PublicServer> <LoPo> dwarf? 21:35:48 <PublicServer> <LoPo> CB ? :P 21:35:54 <PublicServer> <Vinnie> maybe CB before his ragequit 21:35:58 <PublicServer> <LoPo> lol 21:36:01 <PublicServer> <dwarf> me, to fix sync 21:36:13 <PublicServer> <LoPo> screw the sync :P 21:36:25 <PublicServer> <Vinnie> tommorow we change it anyway 21:36:35 <PublicServer> <LoPo> this it true sync 21:36:37 <PublicServer> <Vinnie> then we need 4th into the station 21:37:08 <PublicServer> <dwarf> that was synced too 21:43:10 <PublicServer> <dwarf> bye for now 21:43:13 <PublicServer> *** dwarf has left the game (leaving) 21:43:15 <PublicServer> <Vinnie> cya 21:43:15 <PublicServer> <LoPo> bywe 21:43:53 *** ODM has quit IRC 21:46:54 <PublicServer> <Vinnie> are you still playing? 21:47:12 <PublicServer> <LoPo> yeah im preping the entrance 21:47:38 <PublicServer> <Vinnie> you wanna go for 4? 21:47:56 <PublicServer> <LoPo> well, you sad that tommorrow it will 21:48:07 <PublicServer> <LoPo> so im rebuilding the entrance already 21:48:22 <PublicServer> <Vinnie> i shall wait for you tommorow then 21:48:29 <PublicServer> <Vinnie> otherwise i took over your BBH 21:48:55 <PublicServer> <LoPo> no you may build whatever 21:49:01 <PublicServer> <LoPo> now or tomorrow 21:49:31 *** Chris_Booth has quit IRC 21:51:48 <PublicServer> <LoPo> hmmm 21:51:59 <PublicServer> <Vinnie> ? 21:53:02 <PublicServer> <LoPo> no!!! 21:53:06 <PublicServer> <Vinnie> yes 21:53:12 <PublicServer> <LoPo> stupid lag 21:53:22 <PublicServer> <Vinnie> we both know its not the lag :P 21:53:44 <PublicServer> <LoPo> :P 21:54:42 <PublicServer> <Vinnie> smart 21:57:42 <PublicServer> <LoPo> hmmm :) 21:58:53 <PublicServer> <LoPo> hmmm 21:58:57 <PublicServer> <Vinnie> CL 21:59:04 <PublicServer> <LoPo> yh 21:59:31 <PublicServer> <Vinnie> tunnel will get good hight 21:59:41 <PublicServer> <Vinnie> oh nvm not possible 22:00:03 <PublicServer> <LoPo> somehow the solutionw as easy :P 22:01:01 <PublicServer> <Vinnie> its always so obvious once you got it 22:01:17 <PublicServer> <LoPo> ye 22:02:31 <PublicServer> <Vinnie> i thnk the server is getting quite a backup 22:02:42 <PublicServer> <LoPo> seems so 22:03:33 <PublicServer> <LoPo> k im off 22:03:36 <PublicServer> <Vinnie> oke gn 22:03:38 <PublicServer> <LoPo> see you tomorrow 22:03:40 <PublicServer> <Vinnie> cya 22:03:43 <PublicServer> *** LoPo has left the game (leaving) 22:03:43 <PublicServer> *** Game paused (number of players) 22:03:45 <PublicServer> *** Vinnie has left the game (leaving) 22:04:10 *** Vinnie_nl has quit IRC 22:09:44 *** LoPo has quit IRC 22:11:34 *** dwarf has quit IRC 22:14:45 *** sla_ro|master has quit IRC 22:18:25 *** dwarf has joined #openttdcoop 22:19:32 <dwarf> !players 22:19:35 <PublicServer> dwarf: There are currently no clients connected to the server 22:30:56 *** brylie has joined #openttdcoop 22:45:42 *** brylie_ has joined #openttdcoop 22:46:52 *** Rienzilla has quit IRC 22:47:10 *** brylie_ has quit IRC 23:00:49 *** TWerkhoven2 has quit IRC 23:12:36 *** Rienzilla has joined #openttdcoop 23:59:59 *** pugi has quit IRC