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00:03:24 *** Hazzard has quit IRC 00:06:14 *** dwarf has quit IRC 00:28:52 <Mazur> !password 00:28:52 <PublicServer> Mazur: quakes 00:29:03 <PublicServer> *** Game still paused (number of players) 00:29:04 <PublicServer> *** Mazur joined the game 00:29:40 <Mazur> !auto 00:29:40 <PublicServer> *** Mazur has enabled autopause mode. 00:29:53 <Mazur> !unpause 00:29:53 <PublicServer> *** Mazur has unpaused the server. (Use !auto to set it back.) 00:29:54 <PublicServer> *** Game unpaused (number of players) 00:32:35 <Mazur> !auto 00:32:35 <PublicServer> *** Mazur has enabled autopause mode. 00:32:37 <PublicServer> *** Game paused (number of players) 00:34:01 <PublicServer> *** Mazur has left the game (leaving) 00:52:29 *** qwixxer has quit IRC 01:12:12 *** dwarf has joined #openttdcoop 01:14:27 *** Mazur is now known as off 01:14:33 *** off is now known as Mazur 01:15:09 *** Mazur is now known as Guest771 01:15:22 *** Guest771 is now known as Mazur 01:27:54 *** dwarf has quit IRC 03:00:12 *** Rhamphoryncus has quit IRC 03:18:39 *** rb98700 has joined #openttdcoop 03:19:52 <rb98700> Someone? 03:22:09 <rb98700> !players 03:22:11 <PublicServer> rb98700: There are currently no clients connected to the server 03:22:38 <rb98700> |password 03:22:46 <rb98700> !passworod 03:22:54 <rb98700> !password 03:22:54 <PublicServer> rb98700: quakes 03:23:39 <PublicServer> *** Game still paused (number of players) 03:23:39 <PublicServer> *** rt98700 joined the game 03:33:33 *** pugi has joined #openttdcoop 04:00:16 <rb98700> Are someone alive? 04:02:08 <PublicServer> *** rt98700 has left the game (leaving) 05:34:04 *** Tray has joined #openttdcoop 05:39:34 *** dwarf has joined #openttdcoop 06:05:05 <dwarf> !players 06:05:08 <PublicServer> dwarf: There are currently no clients connected to the server 06:17:19 <rb98700> Some one alive? 06:27:00 *** Tray has quit IRC 06:36:06 <rb98700> Dwarf? 06:37:02 *** sla_ro|master has joined #openttdcoop 07:12:56 *** dwarf has quit IRC 08:34:37 *** iklucas has joined #openttdcoop 08:35:04 <iklucas> !dl 08:35:04 <PublicServer> iklucas: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 08:35:04 <PublicServer> iklucas: http://www.openttd.org/en/download-trunk/r24349 08:35:43 <iklucas> !pw 08:35:49 <iklucas> !password 08:35:49 <PublicServer> iklucas: quakes 08:36:50 <PublicServer> *** Game still paused (number of players) 08:36:51 <PublicServer> *** iklucas joined the game 08:38:02 <PublicServer> <iklucas> great just no more lag in this game 08:40:40 <PublicServer> *** iklucas has left the game (leaving) 08:47:59 *** iklucas has quit IRC 09:13:47 *** Tray has joined #openttdcoop 09:24:13 *** `real has joined #openttdcoop 09:42:32 *** Vinnie_nl has joined #openttdcoop 10:07:10 *** sla_ro|master has quit IRC 10:28:27 *** Zeknurn has quit IRC 10:29:09 *** Zeknurn has joined #openttdcoop 10:40:35 *** Korpse has joined #openttdcoop 10:41:13 *** Korpse is now known as Guest812 10:42:35 <Guest812> !password 10:42:35 <PublicServer> Guest812: quakes 11:16:18 *** Vinnie_nl has quit IRC 11:22:44 *** Guest812 has quit IRC 12:32:26 *** iklucas has joined #openttdcoop 13:08:03 *** Rhamphoryncus has joined #openttdcoop 13:42:13 *** Maraxus has joined #openttdcoop 13:43:16 *** sla_ro|master has joined #openttdcoop 13:44:25 *** TWerkhoven[l] has joined #openttdcoop 13:58:04 *** iklucas has quit IRC 14:11:16 *** Vinnie_nl has joined #openttdcoop 14:11:20 <Vinnie_nl> !playercount 14:11:20 <PublicServer> Vinnie_nl: Number of players: 0 (0 spectators) 15:05:49 <rb98700> !playercount 15:05:50 <PublicServer> rb98700: Number of players: 0 (0 spectators) 15:06:06 <rb98700> !passsword 15:06:27 <rb98700> !password 15:06:27 <PublicServer> rb98700: quakes 15:09:56 *** Progman has joined #openttdcoop 15:10:04 <PublicServer> *** Game still paused (number of players) 15:10:05 <PublicServer> *** rt98700 joined the game 15:10:22 <PublicServer> *** Game still paused (number of players) 15:10:22 <PublicServer> *** Game unpaused (number of players) 15:10:22 <PublicServer> <Vinnie> Hi 15:10:25 <PublicServer> *** Vinnie joined the game 15:10:36 <PublicServer> <rt98700> Hi 15:12:19 <PublicServer> <Vinnie> do you see any jams? 15:12:45 <PublicServer> <rt98700> Yes. 15:13:11 <PublicServer> <Vinnie> where? 15:13:13 <PublicServer> <rt98700> In Goods drop/pickup stations... 15:13:51 <PublicServer> <Vinnie> oke lets double it 15:14:41 <PublicServer> <rt98700> Ok. :) 15:18:38 <PublicServer> <Vinnie> no do it easy 15:18:56 <PublicServer> <Vinnie> both have one exit track 15:18:58 <PublicServer> <rt98700> How? 15:19:04 <PublicServer> <Vinnie> so they also should have one entry track 15:19:22 <PublicServer> <Vinnie> that means each set of 8 platforms get its own ml 15:19:37 <PublicServer> <rt98700> Ah! oks. 15:19:43 <PublicServer> <rt98700> Shure. 15:20:54 <PublicServer> <Vinnie> we need the second exit line to merge 15:21:08 <PublicServer> <Vinnie> you got an idea? 15:22:10 <PublicServer> <rt98700> Opem more space here and marge. Qhat you think? 15:22:56 <PublicServer> <Vinnie> but that split is bad 15:23:22 <PublicServer> <rt98700> Yeah... Invert it 15:28:56 <PublicServer> <Vinnie> thats it 15:29:14 <PublicServer> <rt98700> Yeah... No jams. :) 15:29:32 <PublicServer> <rt98700> I'm new here... 15:30:03 *** LoPo has joined #openttdcoop 15:30:10 <PublicServer> <rt98700> I was afraid to make some changes alone. Thanks! 15:30:14 <PublicServer> <Vinnie> we all started new here 15:30:23 <LoPo> hi 15:30:27 <PublicServer> <Vinnie> hello 15:30:29 <LoPo> im also new 15:30:33 <LoPo> can some1 help me? 15:30:38 <PublicServer> <Vinnie> so where are you from? 15:30:52 <LoPo> netherlands 15:31:00 <LoPo> does it matter? 15:31:13 <PublicServer> <Vinnie> Lopo SRNW will solve all your problems, exept the lying 15:31:24 <PublicServer> <rt98700> Just to know you 15:31:28 <LoPo> !password 15:31:28 <PublicServer> LoPo: squads 15:31:34 <LoPo> Vinnie_nl: ? :P 15:31:47 <PublicServer> *** LoPo joined the game 15:31:56 <PublicServer> <LoPo> why whould SRNW solve my problems? 15:32:36 <PublicServer> <LoPo> im gona expand the goods drop 15:33:51 <PublicServer> <Vinnie> damn these fast trains, found a jam but the origin cleared before i found it 15:34:02 <PublicServer> <LoPo> hehe :P 15:34:26 <PublicServer> <rt98700> Where? 15:34:40 <PublicServer> <Vinnie> probably the autoplacement of signals 15:34:51 <PublicServer> <Vinnie> the corners have a gap of 1.5 15:37:17 <PublicServer> <Vinnie> MSH 02 South 15:37:27 <PublicServer> <Vinnie> it needs a 3rd exit 15:39:01 <PublicServer> <Vinnie> can you do that rt98700? 15:39:19 <PublicServer> <rt98700> Do what? Tripple linnes? 15:39:26 <PublicServer> <Vinnie> yeah a little part 15:39:40 <PublicServer> <Vinnie> MSH 02 South to MSH 03 north 15:40:46 <PublicServer> <Vinnie> you know how or do you need help? 15:42:09 <PublicServer> <rt98700> I indeend need help. Can you wait I get my lunch? 15:42:31 <PublicServer> <Vinnie> sure i start with a beginning for you so you dont get lost 15:42:33 <PublicServer> <Vinnie> then you finish 15:44:39 <PublicServer> <rt98700> I will be back soon 15:45:57 <PublicServer> <Vinnie> lunch, then he must be an american or something 15:46:31 *** ODM has joined #openttdcoop 15:46:32 *** ChanServ sets mode: +o ODM 15:54:07 <PublicServer> <LoPo> ow 15:54:07 <PublicServer> <LoPo> lol 15:54:10 <PublicServer> <Vinnie> ? 15:54:24 <PublicServer> <LoPo> was creating a 3rd from MSH 03 15:54:34 <PublicServer> <LoPo> but it aleady there >_< 15:54:44 <PublicServer> <Vinnie> you good 16:02:25 <PublicServer> <LoPo> whats with the big prios 16:04:15 <PublicServer> <LoPo> aaah jams :P 16:05:14 <PublicServer> <Vinnie> missing exit at SLH 09 :) 16:05:24 <PublicServer> <Vinnie> that must be it 16:05:35 <PublicServer> <LoPo> missing exit 16:05:37 <PublicServer> <LoPo> ? 16:05:51 <PublicServer> <Vinnie> cause of the jam 16:10:37 <PublicServer> <Vinnie> nice split 16:10:43 <PublicServer> <LoPo> :P 16:10:57 <PublicServer> <LoPo> you mean at MSH 02? 16:11:01 <PublicServer> <Vinnie> yeah 16:11:07 <PublicServer> <LoPo> its super ugly 16:11:14 <PublicServer> <Vinnie> it needs a penalty 16:11:49 <PublicServer> <LoPo> we should rebuild it 16:12:15 <PublicServer> <Vinnie> 2 + 3 > 3 or 3 + 3 > 3? 16:12:42 <PublicServer> <LoPo> 3+3 16:15:50 <PublicServer> <Vinnie> other way for sync 16:16:09 <PublicServer> <LoPo> its a merger 16:16:14 <PublicServer> <Vinnie> how? 16:16:28 <PublicServer> <LoPo> train joining the ML ?:P 16:16:42 <PublicServer> <Vinnie> your in evil mode :) 16:17:16 <PublicServer> <LoPo> like this? 16:17:22 <PublicServer> <LoPo> or 16:17:25 <PublicServer> <Vinnie> i have no idea how to make it merge to all 3 lines and keep the 3 others without tunnels 16:17:43 <PublicServer> *** rt98700 has left the game (general timeout) 16:17:43 <PublicServer> *** rt98700 has left the game (connection lost) 16:17:55 <PublicServer> <Vinnie> each line has access to two exit lanes? 16:18:14 <PublicServer> <LoPo> uhmm no 16:18:24 <PublicServer> <LoPo> well :P 16:18:30 <PublicServer> <LoPo> lets just see 16:20:36 <PublicServer> <LoPo> oops 16:21:42 *** rb98700_ has joined #openttdcoop 16:21:52 <rb98700_> !password 16:21:52 <PublicServer> rb98700_: bossed 16:22:26 <PublicServer> *** rt98700 joined the game 16:22:27 <PublicServer> <rt98700> Back 16:22:45 <PublicServer> <LoPo> wb 16:22:52 <PublicServer> <Vinnie> hey 16:23:03 <PublicServer> <Vinnie> boom 16:24:29 <PublicServer> <LoPo> hmmm 16:24:43 <PublicServer> <rt98700> I see that you aread trippled lines. 16:24:58 <PublicServer> <Vinnie> yeah we are fast 16:25:03 *** rb98700 has quit IRC 16:25:04 <PublicServer> <Vinnie> and rude 16:25:34 <PublicServer> <rt98700> Yeah... 16:28:07 *** Zeknurn has quit IRC 16:28:48 *** Zeknurn has joined #openttdcoop 16:28:57 <PublicServer> <LoPo> now a 3->3 balancer 16:29:11 <PublicServer> <LoPo> or just some PBS crap :P 16:29:50 <PublicServer> <Vinnie> actualy a 2 + 3 16:29:53 <PublicServer> <LoPo> ye 16:30:12 <PublicServer> <Vinnie> we can do with presignals 16:30:37 <PublicServer> <LoPo> yeah that is beteer 16:34:11 <PublicServer> <Vinnie> MSH01 16:34:49 <PublicServer> <rt98700> East or South? 16:34:53 <PublicServer> <LoPo> whats with MSH 01? 16:34:57 <PublicServer> <Vinnie> South 16:35:01 <PublicServer> <Vinnie> look at the jam 16:35:04 <PublicServer> <LoPo> exit is slow 16:35:38 <PublicServer> <LoPo> i need to prepare supper 16:35:43 <PublicServer> <LoPo> so afkish 16:35:43 <PublicServer> <Vinnie> oke 16:35:46 <PublicServer> <LoPo> ill help with the jam afterwarrd 16:35:56 <PublicServer> <LoPo> just double ! this line 16:36:23 <PublicServer> <Vinnie> i know, rt98700 you want to do it? 16:36:45 <PublicServer> <rt98700> SLH 07 have jam too... 16:37:18 *** valhallasw has joined #openttdcoop 16:37:35 <PublicServer> <Vinnie> that needs a big upgrade 16:38:05 <PublicServer> <rt98700> Where? 16:38:12 <PublicServer> <Vinnie> SLH 07 16:38:34 <PublicServer> <rt98700> Tripple line too. 16:38:45 <PublicServer> <Vinnie> no the SL needs LL_RR 16:39:31 <PublicServer> <rt98700> I'll be back after work. If there jam here in SLH 07 I'll make it. 16:39:43 <PublicServer> <Vinnie> oke then 16:40:38 <PublicServer> <Vinnie> cya later ppl 16:40:43 <PublicServer> *** Vinnie has left the game (leaving) 16:45:21 *** rb98700 has joined #openttdcoop 16:51:49 <rb98700> !players 16:51:52 <PublicServer> rb98700: Client 460 (Orange) is rt98700, in company 1 (Black & Co.) 16:51:52 <PublicServer> rb98700: Client 447 (Orange) is LoPo, in company 1 (Black & Co.) 16:52:06 <rb98700> !playerscount 16:52:17 <PublicServer> <rt98700> You aredoing anything? 16:55:31 <PublicServer> <LoPo> waiting for you to start building :P 17:01:45 *** valhalla1w has joined #openttdcoop 17:09:06 *** valhallasw has quit IRC 17:16:23 *** dwarf has joined #openttdcoop 17:17:15 <dwarf> !players 17:17:18 <PublicServer> dwarf: Client 460 (Orange) is rt98700, in company 1 (Black & Co.) 17:17:18 <PublicServer> dwarf: Client 447 (Orange) is LoPo, in company 1 (Black & Co.) 17:17:47 <dwarf> !password 17:17:47 <PublicServer> dwarf: driers 17:18:13 <PublicServer> *** dwarf joined the game 17:20:57 <PublicServer> <rt98700> hi 17:21:03 <PublicServer> <dwarf> hi 17:21:31 <PublicServer> <rt98700> I'm leaving, but I marked a problem. Could you see it? 17:22:30 <PublicServer> <rt98700> Nope... 01) PROBLEM..... 17:23:52 <PublicServer> <dwarf> ah, first I should solve this 17:25:38 <PublicServer> <rt98700> "!this"... Yeah... Get it... 17:26:00 <PublicServer> <rt98700> Well See ya! 17:26:14 <PublicServer> <dwarf> cu 17:28:09 <Maraxus> !password 17:28:09 <PublicServer> Maraxus: driers 17:28:22 <PublicServer> *** Maraxus joined the game 17:28:23 <PublicServer> <Maraxus> hi 17:28:30 <PublicServer> <dwarf> hi 17:40:38 <PublicServer> *** rt98700 has left the game (leaving) 17:41:31 *** rb98700 has quit IRC 17:43:18 <PublicServer> <LoPo> hi im back 17:43:24 <PublicServer> <dwarf> hi 17:43:31 <PublicServer> <Maraxus> hi 17:47:25 *** rb98700_ has quit IRC 18:17:42 *** valhalla1w has quit IRC 18:17:55 *** valhallasw has joined #openttdcoop 18:20:54 <PublicServer> *** Maraxus has joined spectators 18:21:38 <PublicServer> <dwarf> lopo are you building? 18:28:20 <PublicServer> *** Maraxus has left the game (leaving) 18:28:28 <PublicServer> *** dwarf has joined spectators 18:28:28 <PublicServer> *** Game paused (number of players) 18:35:52 <PublicServer> *** LoPo has left the game (leaving) 18:42:06 <PublicServer> *** dwarf has left the game (leaving) 18:43:35 *** Vinnie_nl has quit IRC 18:48:14 *** Ryton_ has joined #openttdcoop 18:48:21 <Ryton_> !password 18:48:22 <PublicServer> Ryton_: barman 18:48:33 <PublicServer> *** Game still paused (number of players) 18:48:33 <PublicServer> *** Ryton² joined the game 18:49:18 <PublicServer> <Ryton²> no-one around? 18:51:26 <planetmaker> @seen no-one 18:51:26 <Webster> planetmaker: I have not seen no-one. 18:51:29 <planetmaker> :-) 18:51:32 <PublicServer> <Ryton²> :-)) 18:51:43 <PublicServer> <Ryton²> @seen Xeryus-TC 18:51:50 <PublicServer> <Ryton²> @@seen Xeryus-TC 18:51:52 <Webster> PublicServer: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself. 18:52:10 <PublicServer> <Ryton²> @@(seen Xeryus-TC) 18:52:11 <Webster> PublicServer: I have not seen Xeryus-TC. 18:52:22 <planetmaker> without "-" 18:52:24 <PublicServer> <Ryton²> with underscore? 18:52:37 <planetmaker> look at list of nicks. He's here. Or his bouncer 18:52:48 <planetmaker> :-) 18:53:03 <PublicServer> <Ryton²> but webster doesnt see him? :p 18:53:09 <PublicServer> <Ryton²> @@(seen Ryton) 18:53:09 <Webster> PublicServer: Ryton was last seen in #openttdcoop 23 hours, 48 minutes, and 18 seconds ago: <Ryton> !password 18:53:10 <planetmaker> @seen XeryusTC 18:53:11 <Webster> planetmaker: XeryusTC was last seen in #openttdcoop 1 week, 6 days, 19 hours, 16 minutes, and 10 seconds ago: <XeryusTC> earn some more cash 18:53:19 <planetmaker> you just need to use the correct nickname ;-) 18:53:23 <PublicServer> <Ryton²> ah :-) :p 18:53:25 <XeryusTC> wut? 18:53:33 <PublicServer> <Ryton²> care to join? the game is pauzed :;p 18:53:36 <planetmaker> see. Only sleeping. Now the dragon is awake 18:53:41 <XeryusTC> busy 18:53:42 <planetmaker> :-P 18:53:45 * XeryusTC eats planetmaker 18:53:56 <PublicServer> <Ryton²> busy with TA? ;-) 18:53:56 * XeryusTC kidnaps V453000 18:54:00 <planetmaker> got a big belly? 18:54:05 <XeryusTC> that is what dragons do right? kidnap the princess? 18:54:24 <XeryusTC> i wanted to play T:A, but then it didnt update properly 18:54:52 <PublicServer> <Ryton²> ah, for me the update worked fine, like 20 hrs ago 18:55:01 <V453000> wa? 18:55:36 <PublicServer> <Ryton²> care to join, V? :-) 18:57:07 <V453000> in a while 18:57:14 <PublicServer> <Ryton²> oki 18:57:17 <PublicServer> *** Ryton² has joined spectators 18:57:20 <V453000> !password 18:57:21 <PublicServer> V453000: barman 18:57:34 <PublicServer> *** Game still paused (number of players) 18:57:35 <PublicServer> *** V453000 joined the game 18:57:40 <PublicServer> <Ryton²> ah 18:57:42 <PublicServer> <Ryton²> thats soon :-) 18:57:53 <PublicServer> <Ryton²> what is to be done here 18:57:55 <PublicServer> <Ryton²> ? 18:58:03 <PublicServer> <Ryton²> at my level? :P 18:58:06 <PublicServer> <V453000> build more stuff? :) 18:58:08 <PublicServer> *** Ryton² has joined company #1 18:58:08 <PublicServer> *** Game unpaused (number of players) 18:58:12 <PublicServer> <Ryton²> primaries then :p 18:58:34 <PublicServer> <V453000> .. 18:58:38 <PublicServer> <V453000> if all are serviced well 18:58:52 <PublicServer> <V453000> which definitely arent :) 19:03:27 <PublicServer> <Ryton²> cool, 3rd at W side 19:04:37 <PublicServer> <Ryton²> only N isnt trippled yet 19:05:04 <PublicServer> <Ryton²> ah and east side, going N 19:07:38 <PublicServer> <Ryton²> diamond trains are nice: slug wagons 19:08:00 <PublicServer> <Ryton²> express wagons* 19:13:38 <PublicServer> <Ryton²> SLH09's exit is sloww 19:13:48 <PublicServer> <V453000> nah these wagons need redrawing urgently 19:13:58 <PublicServer> <Ryton²> or bad exit connection 19:14:16 <PublicServer> <Ryton²> 2 connections to N only 19:14:19 <PublicServer> <Ryton²> and joining uphill 19:14:57 <PublicServer> <V453000> simply other direction has LLL? 19:15:04 <PublicServer> <Ryton²> yes 19:15:07 <PublicServer> <V453000> though it doesnt seem to be used 19:15:09 <PublicServer> <Ryton²> so... :-) needs 3rd too? 19:15:23 <PublicServer> <Ryton²> one coming now 19:15:25 <PublicServer> <V453000> line counts should usually be equal in both directions 19:16:48 *** Ryton_ has quit IRC 19:16:53 <PublicServer> <Ryton²> 3rd here we come (at a slow pace :p 19:17:15 <PublicServer> <Ryton²> tough 19:17:21 <PublicServer> <Ryton²> its a difficult area imho 19:17:52 <PublicServer> <Ryton²> SLH07 can use a 3rd too 19:17:58 <PublicServer> <Ryton²> so wont be useless indeed 19:18:34 <PublicServer> <V453000> well sure up to the msh 19:18:46 <PublicServer> <Ryton²> yeah 19:19:04 <PublicServer> <Ryton²> mainly MSH02 to N drop I guess 19:19:07 <PublicServer> <Ryton²> thats only 1 line atm 19:41:14 <dwarf> !password 19:41:15 <PublicServer> dwarf: spewed 19:41:39 <PublicServer> *** dwarf joined the game 19:41:51 <PublicServer> <Ryton²> hi there dwarf 19:42:06 <PublicServer> <dwarf> hi 19:42:20 <PublicServer> <Ryton²> care to connect a 3rd at MSH02 west? 19:43:02 <PublicServer> <dwarf> sure 19:43:13 <PublicServer> <Ryton²> see !connnect me 19:43:24 <PublicServer> <dwarf> I'm not sure it's necessary, could simply merge 3->2 before that 19:43:29 <PublicServer> <Ryton²> I'll think about a 3rd 19:43:31 <PublicServer> <Ryton²> ok too for me :-) 19:43:35 <PublicServer> <Ryton²> but quite cramped imho 19:43:42 <PublicServer> <Ryton²> but if you manage to squeeze it in: fine 19:43:53 <PublicServer> <Ryton²> ah: like that 19:43:59 <PublicServer> <Ryton²> just split middle line to 2 outer ones? 19:44:05 <PublicServer> <Ryton²> or more balanced? 19:47:41 <PublicServer> <dwarf> there 19:47:59 <PublicServer> <Ryton²> wont the second one jam like this? 19:48:07 <PublicServer> <Ryton²> or nvr mind, you are right, this is better than 2 :-) 19:48:11 <PublicServer> <Ryton²> and should be ok :-) 19:48:21 <PublicServer> <dwarf> don't think so, traffic is not that heavy 20:06:29 <PublicServer> *** V453000 has left the game (leaving) 20:06:34 <V453000> gtg cya 20:13:13 <PublicServer> <dwarf> that wb is still too mall 20:13:16 <PublicServer> <dwarf> small 20:13:19 <PublicServer> <Ryton²> which one? 20:13:31 <PublicServer> <Ryton²> yeah 20:13:33 <PublicServer> <Ryton²> needs doubling 20:13:39 <PublicServer> <Ryton²> but I'm happy with the idea :-) 20:13:45 <PublicServer> <Ryton²> no mainline bridges, and no destruction of hte town 20:16:17 <PublicServer> <dwarf> there's a cl problem on the ML 20:16:36 <PublicServer> <Ryton²> crap 20:16:39 <PublicServer> <Ryton²> cl 2, right 20:19:54 <PublicServer> <dwarf> now it's very easy to finish 20:21:12 <PublicServer> <dwarf> nice 20:21:18 <PublicServer> <Ryton²> I like this :^) 20:25:04 <PublicServer> <Ryton²> looking good! 20:28:34 <PublicServer> <Ryton²> whats next? ;-))à 20:28:52 <PublicServer> <Ryton²> you finished 3rd at SLH09 already, dwarf? :-) 20:28:58 <PublicServer> <Ryton²> or was that V? 20:29:12 <PublicServer> <dwarf> all the rest of the 3rd is done 20:36:22 <PublicServer> <Ryton²> hmm 20:36:26 <PublicServer> <Ryton²> check more northly, dwarf 20:36:32 <PublicServer> <Ryton²> left line doesnt have priority 20:36:34 <PublicServer> <Ryton²> it merges with other line 20:36:41 <PublicServer> <dwarf> I know 20:37:04 <PublicServer> <Ryton²> expand N drop? 20:37:12 <PublicServer> <Ryton²> ;-) = easier than rebuilding entrance :p 20:39:08 <PublicServer> <dwarf> he? 20:39:18 <PublicServer> <dwarf> how did that happe? 20:40:20 <PublicServer> <Ryton²> should be better now 20:40:26 <PublicServer> <Ryton²> both lines are more utilised 20:40:28 <PublicServer> <Ryton²> see !temp 20:40:34 <PublicServer> <Ryton²> but offc you can make it 3 :-) 20:40:38 <PublicServer> <Ryton²> there make s more sense 20:43:17 <PublicServer> <Ryton²> hmm 20:43:23 <PublicServer> <Ryton²> dont we miss a connection now? 20:43:25 <PublicServer> <dwarf> this is not good 20:43:35 <PublicServer> <dwarf> use presigs for splittings 20:43:37 <PublicServer> <Ryton²> L eft line to food pickup 20:43:59 <PublicServer> <dwarf> food trains only come from west 20:45:33 <PublicServer> <Ryton²> better 20:47:03 <PublicServer> <Ryton²> shouldnt we make another exit to Food drop? 20:47:06 <PublicServer> <Ryton²> from L line? 20:47:36 <PublicServer> <Ryton²> more south I'd say? 20:48:18 <PublicServer> <dwarf> I'm building a mixer closer to the join 20:48:24 <PublicServer> <Ryton²> ok 20:48:30 <PublicServer> <Ryton²> just delete mine then 20:48:37 <PublicServer> <Ryton²> but this should divert the traffic for a while :-)) 20:49:35 <PublicServer> <Ryton²> I disconnected something more south 20:49:39 <PublicServer> <Ryton²> see !disconnected temp 20:49:59 <PublicServer> <Ryton²> its split before join now 20:50:05 <PublicServer> <Ryton²> on the busiest line 20:50:12 <PublicServer> <Ryton²> better 20:50:30 <PublicServer> <Ryton²> I'll be going soon 20:50:30 <PublicServer> <Ryton²> sorry :s 20:51:08 <PublicServer> <Ryton²> MSH02 south main staion xit might need some tuining 20:51:14 <PublicServer> <dwarf> almost done 20:51:17 <PublicServer> <Ryton²> ok 20:51:20 <PublicServer> <Ryton²> one more minute ? :-) 20:51:26 <PublicServer> <dwarf> just have to clean up near the split 20:51:32 <PublicServer> <Ryton²> ok 20:52:18 <PublicServer> <Ryton²> better 20:52:24 <PublicServer> <Ryton²> ready? 20:53:02 <PublicServer> <Ryton²> ready2? :-) 20:53:10 <PublicServer> <dwarf> yep 20:53:12 <PublicServer> <Ryton²> GOOD :-) 20:53:34 <PublicServer> <dwarf> cool 20:53:36 <PublicServer> <dwarf> cya 20:53:44 <PublicServer> *** Ryton² has left the game (general timeout) 20:53:44 <PublicServer> *** Ryton² has left the game (connection lost) 20:53:46 <PublicServer> *** Game paused (number of players) 20:57:14 <PublicServer> *** dwarf has left the game (leaving) 20:57:46 *** Maraxus has quit IRC 21:21:32 *** Chris_Booth has joined #openttdcoop 21:28:43 <PublicServer> *** Chris Booth joined the game 21:28:45 <PublicServer> *** Game still paused (number of players) 21:31:18 <PublicServer> *** Chris Booth has left the game (leaving) 21:32:01 *** dwarf has quit IRC 21:34:40 *** Chris_Booth is now known as Guest878 21:34:41 *** Chris_Booth has joined #openttdcoop 21:40:22 *** Guest878 has quit IRC 22:03:22 *** dwarf has joined #openttdcoop 22:05:27 *** Chris_Booth has quit IRC 22:06:47 <dwarf> !players 22:06:49 <PublicServer> dwarf: There are currently no clients connected to the server 22:06:57 *** ODM has quit IRC 22:17:10 <Mazur> I can come in. 22:17:32 <Mazur> !password 22:17:32 <PublicServer> Mazur: cutest 22:17:47 <PublicServer> *** Game still paused (number of players) 22:17:50 <PublicServer> *** Mazur joined the game 22:20:53 *** sla_ro|master has quit IRC 22:22:27 <dwarf> !password 22:22:27 <PublicServer> dwarf: cutest 22:22:48 <PublicServer> *** Game still paused (number of players) 22:22:48 <PublicServer> *** Game unpaused (number of players) 22:22:50 <PublicServer> *** dwarf joined the game 22:24:34 <PublicServer> <dwarf> hi 22:27:00 <PublicServer> <Mazur> lo 22:27:28 *** MrD2DG has joined #openttdcoop 22:29:05 <MrD2DG> !password 22:29:05 <PublicServer> MrD2DG: cutest 22:30:55 <PublicServer> <dwarf> hi 22:31:05 *** TWerkhoven[l] has quit IRC 22:31:17 <PublicServer> <dwarf> I'm expanding north drop to 3 entrances to eliminate congestion 22:33:04 <MrD2DG> FFS "the currently used base graphics set is missing a number of sprites" > Checks online content > downloads upgrades > get the same error... 22:33:09 <MrD2DG> !password 22:33:09 <PublicServer> MrD2DG: glares 22:33:27 <PublicServer> *** MrD2DG joined the game 22:33:40 <PublicServer> <MrD2DG> Also hi :) 22:33:47 <PublicServer> <Mazur> Yes, been seeing that same one on every mistype of passoword leading to login failure, too. 22:33:49 <PublicServer> <Mazur> lo 22:34:19 <PublicServer> <MrD2DG> Hmm a bug maybe? 22:39:09 <PublicServer> <Mazur> My pad came today. 22:39:19 <PublicServer> <MrD2DG> Pad? 22:39:29 <PublicServer> <Mazur> ASUS Eee Pad Transformer. 22:39:39 <PublicServer> <Mazur> TF101. 22:39:41 <PublicServer> <MrD2DG> Oooh 22:39:51 <PublicServer> <Mazur> Pad. 22:39:57 <PublicServer> <MrD2DG> Not holding out wor a win tablet then.. 22:40:03 <PublicServer> <MrD2DG> *for 22:40:09 <PublicServer> <Mazur> Win is lose. 22:40:36 <PublicServer> <MrD2DG> I think they are on to something with that surface tablet looks amazing, android is loose. 22:42:50 *** Tray has quit IRC 22:47:09 <PublicServer> *** MrD2DG has left the game (leaving) 22:56:34 *** MrD2DG has quit IRC 23:00:57 *** valhallasw has quit IRC 23:14:08 *** pugi has quit IRC 23:24:15 *** BiG_MeEcH has quit IRC 23:48:39 *** Jupix has quit IRC 23:51:03 *** Jupix has joined #openttdcoop