Times are UTC Toggle Colours
00:07:34 <PublicServer> <Mazur> Mo escape for lost trains? 00:07:52 <dwarf> you can look at the bunch of stations I built southeast of slh10 00:08:04 <dwarf> they all use the same basic pattern 00:08:34 <PublicServer> <Mazur> Yes, and rb copied it faithfully. 00:09:58 <PublicServer> <LoPo> dwarf: me?? 00:10:00 <dwarf> I was wondering, how much do those little splits at station entrances help the PF? 00:10:13 <dwarf> no, I meant rt 00:12:46 <PublicServer> <Mazur> A lot, in your normal terminus, with pre-exit signalling, without the little splits a lost train goes to the platform straight ahead, blocking the exit 50% of the time, with splits, it sees both platforms as turnaround possibilities and takes hte free one. 00:13:17 <PublicServer> <LoPo> but 00:13:39 <PublicServer> <Mazur> Without presignal, I mean. 00:13:39 <PublicServer> <LoPo> doesnt the PF sees "splits" as a "unknow" path 00:13:53 <PublicServer> <LoPo> and then takes the one with the least penalty 00:14:03 <PublicServer> <LoPo> which is the free platform 00:16:12 <PublicServer> <rt98700> Could you explain? 00:16:23 <PublicServer> <Mazur> Got myself confused now as to when to use it. 00:16:32 <PublicServer> <LoPo> it was alsoa question 00:16:38 <PublicServer> <LoPo> :P 00:16:48 <PublicServer> <LoPo> but the usage stays the same 00:17:27 <PublicServer> <LoPo> lets say "lost" trains need to find a way and every spit is "a" way/path toward something else 00:18:30 <dwarf> so PF never looks further than a dead end? 00:18:43 <dwarf> I mean what it will do after reversing? 00:18:44 <PublicServer> <LoPo> i think so 00:18:51 <PublicServer> <LoPo> but that is not 100% true :P 00:19:13 <PublicServer> <rt98700> I'm lost... ^_^ 00:19:23 <PublicServer> <LoPo> well after reversing there is the whole network again for the train to get where he wants to be 00:20:29 <PublicServer> <LoPo> w8 let test someing :P 00:20:32 <dwarf> sure, but deciding where to reverse it doesnt rely on what it will see after 00:20:37 <PublicServer> <LoPo> ill show u guys in a min 00:20:47 <PublicServer> <LoPo> ofc 00:20:48 <dwarf> so there are no paths that contain reversal 00:20:56 <dwarf> !password 00:20:56 <PublicServer> dwarf: whined 00:20:59 <PublicServer> <LoPo> but when a train is lost 00:21:07 <PublicServer> <LoPo> it will ignore some signals 00:21:18 <PublicServer> <LoPo> becaue it is lost :P 00:21:19 <PublicServer> *** dwarf joined the game 00:21:34 <dwarf> like it wont avoid red twoways? 00:22:11 <PublicServer> <LoPo> well those have much higher penalty 00:22:17 <PublicServer> <LoPo> so it will try that 00:24:00 <PublicServer> <LoPo> k 00:24:10 <PublicServer> <LoPo> look at !this 00:24:28 <PublicServer> <dwarf> ok 00:24:34 <PublicServer> <LoPo> the PF can look outside the tracks 00:24:40 <PublicServer> <LoPo> also watch the orders 00:24:58 <PublicServer> <LoPo> see? 00:25:09 <PublicServer> <dwarf> no orders choses randomly 00:25:15 <PublicServer> <LoPo> it "knows" how to get close 00:25:17 <PublicServer> <LoPo> no 00:25:19 <PublicServer> <dwarf> is it the same for lost trains? 00:25:30 <PublicServer> <LoPo> no orders is alway N/E 00:25:37 <PublicServer> <dwarf> I see that 00:25:53 <PublicServer> <LoPo> my guess is that no orders = lost 00:25:59 <PublicServer> <LoPo> somewhat 00:26:02 <PublicServer> <dwarf> hmm 00:26:13 <PublicServer> <dwarf> now its stuck there with no orders 00:26:15 <PublicServer> <Mazur> No way to get to the station is lost, too. 00:26:22 <PublicServer> <LoPo> idd 00:26:24 <PublicServer> <LoPo> indeed 00:26:35 <PublicServer> <dwarf> why? 00:26:46 <PublicServer> <LoPo> uhmm? :P 00:26:53 <PublicServer> <LoPo> what was the question? 00:26:57 <PublicServer> <rt98700> Ok I change my stations It's ok now? :) 00:27:03 <PublicServer> <Mazur> ime you take a complete section of ML out, every train that needs it is lost and goes roandabout. 00:27:06 <PublicServer> <dwarf> I thought with no orders its random 00:27:17 <PublicServer> <LoPo> well it seems not 00:27:23 <PublicServer> <LoPo> go ahead and play with it 00:27:37 <PublicServer> <LoPo> ow and btw 00:27:39 <PublicServer> <Mazur> Yes, rb, they;re insured against lost trains now. 00:27:49 <PublicServer> <LoPo> 4th from goods to town drop ready :P 00:30:50 <PublicServer> <LoPo> wow 00:30:53 <PublicServer> <LoPo> ow 00:30:55 <PublicServer> <LoPo> lol 00:31:09 <PublicServer> <LoPo> who is building at MSH 03? 00:31:14 <PublicServer> <rt98700> 50% service at FOOD PICKUP... 00:31:49 <PublicServer> <rt98700> Not me. 00:33:27 <PublicServer> <LoPo> wtf 00:34:05 <PublicServer> <LoPo> who is working @ MSH 03? 00:34:27 *** brylie_ has quit IRC 00:34:39 *** brylie has joined #openttdcoop 00:35:12 <PublicServer> <LoPo> Mazur? 00:35:26 <PublicServer> <LoPo> dwarf? 00:35:28 <PublicServer> <Mazur> Si, Senõr. 00:35:39 <PublicServer> <dwarf> MSH3 00:35:42 <PublicServer> <Mazur> Not I. 00:35:44 <PublicServer> <dwarf> thats me 00:35:59 <PublicServer> <LoPo> what are you doing? 00:36:17 <PublicServer> <LoPo> it was fine 00:36:24 <PublicServer> <LoPo> i just builded that 00:36:29 <PublicServer> <dwarf> balancing 00:36:33 <PublicServer> <LoPo> omg 00:36:35 <PublicServer> <LoPo> no 00:36:37 <PublicServer> <dwarf> no, it was jamming 00:36:43 <PublicServer> <LoPo> omg no! 00:36:50 <PublicServer> <LoPo> it wasnt jamming 00:36:52 <PublicServer> <Mazur> With a stopped train, of course it jams. 00:36:56 <PublicServer> <LoPo> ... 00:36:58 <PublicServer> <LoPo> dwarf 00:37:01 <PublicServer> <dwarf> I stopped that 00:38:19 <PublicServer> <dwarf> see 00:38:21 <PublicServer> <Mazur> Second bridge there stops more than it helps. 00:38:27 <PublicServer> <LoPo> see what? 00:38:30 <PublicServer> <dwarf> started jamming again 00:38:36 <PublicServer> <LoPo> where? 00:38:44 <PublicServer> <dwarf> from north 00:38:46 <PublicServer> <LoPo> at your balancer at the esat? 00:38:50 <PublicServer> <LoPo> east* 00:39:00 <PublicServer> <LoPo> there are 2 free MLs 00:39:03 <PublicServer> <dwarf> there 00:39:17 <PublicServer> <dwarf> but not enough choices from north 00:39:19 <PublicServer> <LoPo> see !this 00:39:37 <PublicServer> <LoPo> that needs to be redone 00:39:44 <PublicServer> <LoPo> here 00:39:50 <PublicServer> <LoPo> it jams 00:39:56 <PublicServer> <Mazur> No bridging ML, remmeber? 00:40:14 <PublicServer> <XeryusTC> boo 00:40:14 <PublicServer> *** XeryusTC joined the game 00:40:18 <PublicServer> <Mazur> X. 00:40:25 <PublicServer> <LoPo> hiya 00:40:30 <PublicServer> <XeryusTC> mazur 00:40:38 <PublicServer> <XeryusTC> my favorite belgian :o 00:40:44 <PublicServer> <Mazur> MSH 03 West. 00:40:50 <PublicServer> <LoPo> well dwarf; i dont see any jams 00:40:57 <PublicServer> <dwarf> not any more 00:41:07 <PublicServer> <LoPo> i removed 1 signal.... 00:41:07 <PublicServer> <XeryusTC> hmm 00:41:09 <PublicServer> <dwarf> its still not properly balanced though 00:41:15 <PublicServer> <XeryusTC> this game runs very slow for me for some reason 00:41:45 <PublicServer> <LoPo> lol 00:41:55 <PublicServer> <LoPo> there are just some trains w8ing 00:42:34 <PublicServer> *** dwarf has left the game (leaving) 00:42:42 <PublicServer> <XeryusTC> why does this game run so horribly for me :o 00:43:32 <dwarf> !password 00:43:32 <PublicServer> dwarf: rocker 00:43:49 <PublicServer> *** dwarf joined the game 00:43:53 <PublicServer> <LoPo> wb 00:44:15 <PublicServer> <LoPo> well the point is that the balancer is a bit away from the rest 00:44:18 <PublicServer> <LoPo> but meh 00:44:33 <PublicServer> <LoPo> look at it dwarf; it works just fine :P 00:45:39 <PublicServer> *** XeryusTC has left the game (leaving) 00:45:49 <PublicServer> <dwarf> Im not saying it doesnt work, its just not perfect 00:46:27 <PublicServer> <LoPo> maybe 00:46:45 <PublicServer> <dwarf> but good enough for me 00:46:55 <PublicServer> <LoPo> but :P why fix it if it aint broken? :P 00:47:25 <PublicServer> <dwarf> it was 00:48:51 <PublicServer> <dwarf> and its jamming again 00:48:54 *** pugi has quit IRC 00:49:05 <PublicServer> <LoPo> nice 00:49:39 <PublicServer> <LoPo> lets cheat :P 00:49:45 <PublicServer> <Mazur> I suggest a switchover between third and fourth line 150 tiles back. 00:50:03 <PublicServer> <Mazur> 2nd and third, there. 00:50:14 <PublicServer> <Mazur> Near Kukuihaele? 00:52:09 <PublicServer> *** dwarf has left the game (leaving) 00:52:22 <PublicServer> <Mazur> Bad voodoo to do it all groundfloor. 00:53:04 <PublicServer> <Mazur> 4th line must be missing connections. 00:53:23 <PublicServer> <LoPo> hmmm? 00:54:06 <PublicServer> <Mazur> If trains avoid the fourth line, there must be missing connections. 00:54:20 <PublicServer> <LoPo> you would think that yes 00:56:54 <PublicServer> <rt98700> I'll get dinner. I'll be back soon. 00:57:04 <PublicServer> <Mazur> Enjoy. 00:57:08 <PublicServer> <rt98700> thanks 00:57:10 <PublicServer> <LoPo> :) 00:57:24 <PublicServer> <LoPo> im gona sleep soon 01:04:32 <PublicServer> <Mazur> Sleep well, then. 01:04:40 <PublicServer> <LoPo> thx 01:05:46 <PublicServer> <LoPo> k im off 01:05:52 <PublicServer> <LoPo> see you guys 01:06:00 <PublicServer> *** LoPo has left the game (leaving) 01:06:11 *** LoPo has quit IRC 01:06:23 <dwarf> !password 01:06:23 <PublicServer> dwarf: patter 01:06:49 <PublicServer> *** dwarf joined the game 01:14:58 <PublicServer> <rt98700> I'm back 01:15:08 <PublicServer> <rt98700> What you are doing? 01:15:38 <PublicServer> <dwarf> not much 01:15:54 <PublicServer> <rt98700> I found a error... 01:16:04 <PublicServer> <dwarf> where 01:16:06 <PublicServer> <dwarf> ? 01:18:48 <PublicServer> <dwarf> wheres the mine? 01:19:11 <PublicServer> <rt98700> Good question 01:19:25 <PublicServer> <dwarf> seems theres none 01:19:25 <PublicServer> <rt98700> Expires? 01:19:47 <PublicServer> <dwarf> ill just kill it 01:19:54 <PublicServer> <Mazur> Where? 01:20:00 <PublicServer> <rt98700> Ok. 01:20:22 <PublicServer> <dwarf> Kukuihaele mines 01:21:44 <PublicServer> <rt98700> Or we can found on mine there. 01:22:11 <PublicServer> <dwarf> I dont like founding primaries 01:22:33 <PublicServer> <Mazur> Besides, they 01:22:33 <PublicServer> <rt98700> Ok. 01:22:47 <PublicServer> <Mazur> Besides,. they are on prospect. 01:23:01 <PublicServer> <Mazur> I can change that for a sec, but why bother. 01:23:16 <PublicServer> <rt98700> Shure. 01:23:42 <PublicServer> <dwarf> I alredy killed the station 01:24:48 <PublicServer> <rt98700> I will make a little modification on GOODs exit to connect direct in !4th. Is that ok? 01:25:18 <PublicServer> <dwarf> where? 01:28:03 <PublicServer> <dwarf> tooks ok 01:28:09 <PublicServer> <dwarf> looks 01:28:24 <PublicServer> <rt98700> So let it be. 01:35:21 <PublicServer> <rt98700> Still jamming... what about a flow hack? :) 01:35:56 <PublicServer> <dwarf> whats jamming? 01:36:11 <PublicServer> <dwarf> ah, goods entrance 01:36:29 <PublicServer> <rt98700> Yes. 01:37:07 <PublicServer> <dwarf> its mainly because the production is lower than the capacity 01:37:13 <PublicServer> <Mazur> Flo Hack? WHo'd she? 01:37:19 <PublicServer> <rt98700> For me I'll blow all entrance and maka a fresh new one. 01:37:29 <PublicServer> <dwarf> an overflow would be good, but looks complicated 01:37:51 <PublicServer> <rt98700> yeah. 01:38:14 <PublicServer> <dwarf> but until its not jamming back to the hub its good 01:38:26 <PublicServer> <rt98700> :) 01:38:56 <PublicServer> <rt98700> So we shoudl put some more goods insumes... 01:39:22 <PublicServer> *** Mazur has left the game (leaving) 01:39:49 *** perk11 has quit IRC 01:47:36 <PublicServer> <dwarf> Im going soon 01:47:42 <PublicServer> <dwarf> are you building? 01:50:36 <PublicServer> *** dwarf has joined spectators 01:50:37 <PublicServer> *** Game paused (number of players) 01:53:32 <PublicServer> *** dwarf has joined company #1 01:53:32 <PublicServer> *** Game unpaused (number of players) 02:19:34 <PublicServer> *** dwarf has left the game (leaving) 02:19:34 <PublicServer> *** Game paused (number of players) 02:21:44 <PublicServer> *** rt98700 has left the game (leaving) 03:17:26 *** dwarf has quit IRC 03:42:13 *** brylie has quit IRC 04:29:26 *** Razaekal has joined #openttdcoop 04:29:26 *** Razaekel is now known as Guest1254 04:29:26 *** Razaekal is now known as Razaekel 04:34:53 *** Guest1254 has quit IRC 05:09:23 *** dwarf has joined #openttdcoop 05:51:12 *** sla_ro|master has joined #openttdcoop 06:45:06 *** dwarf has quit IRC 07:05:58 *** Rhamphoryncus has quit IRC 07:08:00 *** dwarf has joined #openttdcoop 07:59:48 *** KenjiE20 has quit IRC 09:04:42 *** cornishpasty_ has joined #openttdcoop 09:08:38 *** cornishpasty has quit IRC 09:08:38 *** cornishpasty_ is now known as cornishpasty 09:37:12 *** cornishpasty has quit IRC 09:42:33 *** cornishpasty has joined #openttdcoop 09:52:25 *** cornishpasty has quit IRC 09:53:25 *** cornishpasty has joined #openttdcoop 10:01:41 *** dwarf has quit IRC 10:11:42 *** sla_ro|master has quit IRC 10:14:16 *** Razaekal has joined #openttdcoop 10:14:16 *** Razaekel is now known as Guest1274 10:14:16 *** Razaekal is now known as Razaekel 10:17:48 *** Guest1274 has quit IRC 10:44:47 *** KenjiE20 has joined #openttdcoop 10:44:47 *** ChanServ sets mode: +o KenjiE20 11:20:11 *** BiG_MeEcH has quit IRC 11:46:44 <rb98700> !players 11:46:47 <PublicServer> rb98700: There are currently no clients connected to the server 11:47:12 <rb98700> !password 11:47:12 <PublicServer> rb98700: uphold 11:47:28 <PublicServer> *** Game still paused (number of players) 11:47:31 <PublicServer> *** rt98700 joined the game 12:35:03 <PublicServer> *** rt98700 has left the game (leaving) 12:45:54 *** sla_ro|master has joined #openttdcoop 13:00:24 *** Rhamphoryncus has joined #openttdcoop 13:04:38 *** Vinnie_nl has joined #openttdcoop 13:04:43 <Vinnie_nl> !playercount 13:04:43 <PublicServer> Vinnie_nl: Number of players: 0 (0 spectators) 13:04:46 *** Vinnie_nl has quit IRC 13:47:57 *** LoPo has joined #openttdcoop 13:48:02 <LoPo> hello 13:52:43 <Mazur> halo II. 14:01:28 *** BiG_MeEcH has joined #openttdcoop 14:01:30 *** Vinnie_nl has joined #openttdcoop 14:01:41 <Vinnie_nl> !password 14:01:42 <PublicServer> Vinnie_nl: elbows 14:01:52 <PublicServer> *** Game still paused (number of players) 14:01:54 <PublicServer> *** Vinnie joined the game 14:06:44 <BiG_MeEcH> elbowssssssssss 14:07:00 <PublicServer> <Vinnie> zzzzzszzzszsssssszzzzzzssszzzzzzszzsssssz 14:07:16 <BiG_MeEcH> an anagram of elbow is below 14:07:33 <LoPo> :D 14:07:41 <LoPo> want me to join? 14:07:44 <BiG_MeEcH> an anagram of lopo is pool 14:07:51 <LoPo> omg 14:08:02 <BiG_MeEcH> xD 14:08:02 <LoPo> an anagram of omg = mog 14:08:06 <LoPo> ?! 14:08:06 <PublicServer> <Vinnie> your a genious 14:08:08 <BiG_MeEcH> haha 14:08:48 <BiG_MeEcH> 8) 14:09:19 <PublicServer> *** Game still paused (number of players) 14:09:19 <PublicServer> *** Game unpaused (number of players) 14:09:19 <PublicServer> *** LoPo joined the game 14:09:31 <PublicServer> <LoPo> haha 14:09:41 <PublicServer> <LoPo> dwarf changed my getto merger :P 14:09:43 <PublicServer> <LoPo> LOL! 14:09:46 <BiG_MeEcH> another anagram of lopo is loop 14:10:43 <BiG_MeEcH> anagrams ftw 14:11:27 <Vinnie_nl> Palindromes are better 14:14:36 <PublicServer> <LoPo> moah! 14:14:38 <BiG_MeEcH> Go hang a salami, I'm a lasagna hog. 14:20:27 <Vinnie_nl> Do Good's deeds live on? No, Evil's deeds do, O God. 14:20:55 <PublicServer> <LoPo> hmmm? 14:24:51 <BiG_MeEcH> Hmm =D 14:25:12 <BiG_MeEcH> Good one 14:25:24 <PublicServer> <Vinnie> internet is so smart 14:25:34 <BiG_MeEcH> lol, thats where i got mine 14:25:42 <BiG_MeEcH> I know a few simple ones by heart but not those 14:25:53 <BiG_MeEcH> I think my favorite 1 word one is racecar 14:26:32 <BiG_MeEcH> Madam, I'm Adam. Is another good one 14:26:41 <BiG_MeEcH> but thats it for me xD 14:27:56 <PublicServer> <Vinnie> first sentance ever, "Madam I'm Adam! " 14:30:28 <BiG_MeEcH> Love that one 14:32:19 <PublicServer> <LoPo> ... 14:32:33 <PublicServer> <LoPo> why do they all take the lowe tracks? 14:32:36 <PublicServer> <LoPo> stupid trains 14:41:01 *** Tray has joined #openttdcoop 14:42:42 <PublicServer> <Vinnie> oke cya later tonight, need to finish some other stuf 14:42:45 <PublicServer> *** Vinnie has joined spectators 14:42:45 <PublicServer> *** Game paused (number of players) 14:42:47 <PublicServer> *** Vinnie has left the game (leaving) 14:44:20 <LoPo> vinnie: check out my artcile 14:44:28 <LoPo> ow 14:44:31 <LoPo> he left :P 14:44:49 <Vinnie_nl> i can read while doing other stuff 14:45:50 <Vinnie_nl> but i cant find it 14:47:28 <LoPo> hmmm 14:47:35 <LoPo> https://blog.openttdcoop.org/?p=886&preview=true 14:47:41 <LoPo> does that one works? 14:47:44 <LoPo> its still a draft 14:48:14 <Vinnie_nl> no it will not work 14:48:19 <LoPo> ah 14:49:02 <LoPo> http://wp.me/pKwfy-ei 14:49:14 <LoPo> that one? 14:49:40 <Vinnie_nl> no i think its because its a preview 14:50:07 <LoPo> ah 14:50:10 <LoPo> k 14:51:11 <V453000> it works for people who are logged in 14:51:15 <V453000> you need to login first 14:51:35 <V453000> first note, it was pzg 20 :P 14:52:18 <V453000> havent read it completely yet, but looks very nice 14:52:33 <LoPo> yes pzg 20 14:52:39 <LoPo> the one after 19 :P 14:52:44 <V453000> I will read it tomorrow, had tough day 14:52:50 <Mazur> File not found. 14:52:56 <LoPo> im niot gona call it PZG 20 because it was never finnished 14:53:06 <V453000> Mazur: you must login in blog 14:53:24 <V453000> well it definitely isnt 19 as 19 is already closed :D 14:53:38 <V453000> not like it matters 14:57:17 <Mazur> Nope, can't get to the text. 14:57:22 <V453000> another note: it isnt fail-save but fail-safe ... I guess it could be both but .. 14:57:34 <LoPo> ah yes 14:57:43 <V453000> Mazur: and if you go to articles -> browse the concept? 14:57:51 <LoPo> some saves must be safe 15:02:18 <Vinnie_nl> thats why i fail, i keep logging in the wiki space 15:02:28 <V453000> :D 15:03:58 <Mazur> Name: Simple Cargoes; Unified Movement. 15:04:53 <V453000> I dont think that says much, but I agree with Mazur that a more specific name would be great 15:05:12 <V453000> something like ... counting SRNW, or count-based SRNW, to specify what it is 15:05:24 <Mazur> For your new industries, V. 15:05:35 <V453000> that is actually awesome Mazur :D 15:05:45 * Mazur is. 15:05:55 *** Mazur is now known as AwesomeMazur 15:06:06 *** AwesomeMazur is now known as Mazur 15:06:27 <V453000> scumbag industries 15:06:41 <V453000> sound evil enough 15:07:11 <Mazur> The Unified nees to be a better word, though. 15:07:11 <V453000> along with my Ship Hatred Is The Standard (SHITS) ship set, it will be perfect 15:07:23 <V453000> Ultimate Madness 15:07:49 <V453000> Simple Cargoes; Ultimate Madness 15:08:18 <Mazur> And potatoes into Wodka would be nice. 15:08:33 <Mazur> Peels, at least. 15:08:40 <V453000> wtf :-D 15:09:20 <Mazur> For those essential Scubas: drop a shot of wodka in a beer. 15:10:01 <Vinnie_nl> Unicorn? 15:10:53 <V453000> ok I think I am too stupid for this discussion as I dont get a bit of it 15:13:55 *** Zeknurn has quit IRC 15:14:03 <LoPo> Charlie is a unicorn 15:14:06 <LoPo> :) 15:14:17 <V453000> candy mountain? or how that was 15:14:22 <V453000> OMG :D 15:14:25 <LoPo> lol 15:14:37 *** Zeknurn has joined #openttdcoop 15:15:22 <V453000> beery time, later 15:18:44 <LoPo> bb 15:27:36 <PublicServer> *** LoPo has joined spectators 15:36:17 *** Tray has quit IRC 15:48:50 *** brylie has joined #openttdcoop 15:53:39 *** pugi has joined #openttdcoop 16:10:17 <PublicServer> <LoPo> hi 16:13:59 <PublicServer> *** LoPo has left the game (leaving) 16:30:16 *** Tray has joined #openttdcoop 17:12:49 *** valhallasw has joined #openttdcoop 17:13:46 *** Zeknurn has quit IRC 17:14:27 *** Zeknurn has joined #openttdcoop 17:23:52 *** Progman has joined #openttdcoop 17:25:14 *** valhallasw has quit IRC 17:33:39 *** valhallasw has joined #openttdcoop 17:40:05 *** dwarf has joined #openttdcoop 17:41:37 <dwarf> !players 17:41:39 <PublicServer> dwarf: There are currently no clients connected to the server 17:46:04 *** valhallasw has quit IRC 17:47:53 <dwarf> !password 17:47:54 <PublicServer> dwarf: realer 17:48:30 <PublicServer> *** Game still paused (number of players) 17:48:33 <PublicServer> *** dwarf joined the game 17:55:13 <PublicServer> *** dwarf has left the game (leaving) 17:58:32 *** Maraxus has joined #openttdcoop 18:08:59 *** Rhamphoryncus has quit IRC 18:09:40 *** Rhamphoryncus has joined #openttdcoop 18:11:52 *** valhallasw has joined #openttdcoop 18:51:28 *** Ryton_ has joined #openttdcoop 19:15:37 *** Mucht has joined #openttdcoop 19:15:37 *** ChanServ sets mode: +o Mucht 19:48:54 <Ryton_> ANP building tonight? 19:49:03 <Ryton_> !players 19:49:06 <PublicServer> Ryton_: There are currently no clients connected to the server 19:49:20 <Ryton_> any。 19:53:09 *** rb98700 has quit IRC 20:08:31 <Ryton_> !password 20:08:31 <PublicServer> Ryton_: realer 20:09:27 <PublicServer> *** Game still paused (number of players) 20:09:28 <PublicServer> *** Ryton joined the game 20:12:24 <PublicServer> <Ryton> anyone around ? :-) 20:16:48 *** Maraxus has quit IRC 20:17:38 <PublicServer> <Ryton> I'll stay around 20:17:42 <PublicServer> <Ryton> just checking in SP 20:17:48 <PublicServer> *** Ryton has left the game (leaving) 20:19:00 *** bpsp10 has joined #openttdcoop 20:19:32 <bpsp10> @quickstart 20:19:33 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:22:19 <bpsp10> hello i have just joined... I have never used IRC before so hope I'm doing this correctly! 20:24:40 <Ryton_> you'll be fine ;-) 20:24:43 <bpsp10> where do I put my user page on the wiki? 20:24:48 <bpsp10> thanks ryton 20:27:09 <Ryton_> put it where the rest of em are …? 20:27:30 <bpsp10> I think I've worked it out :) 20:27:42 <Ryton_> Just name it correctly, that helps ;-) 20:27:49 <Ryton_> good! 20:28:24 <Ryton_> care to join the game, to wqlanch and_or build? 20:29:25 <bpsp10> do I join through the OTTD client? Or through a link on the wiki? 20:29:52 <bpsp10> (never done co-op play... but getting bored of single player and want to learn new ottd skills) 20:29:59 <Ryton_> trough the client 20:30:20 <Ryton_> but with password from here 20:30:38 <Ryton_> read @quickstart 20:30:40 <bpsp10> ok I'll have a read :) 20:30:48 <Ryton_> if not done so already. 20:31:06 <bpsp10> think it's best to get acquainted with all the guides before joining in :) 20:31:26 <dwarf> $dl 20:31:27 <Ryton_> nah 20:31:29 <dwarf> !dl 20:31:29 <PublicServer> dwarf: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 20:31:29 <PublicServer> dwarf: http://www.openttd.org/en/download-trunk/r24349 20:31:43 <Ryton_> watching is more fun! 20:32:04 <dwarf> use this to get a download link 20:32:15 <Ryton_> and you learn more income than in wiki imho 20:32:39 <Ryton_> especially in the beginning 20:34:48 *** Tray has quit IRC 20:36:26 <bpsp10> ok I'll check it out :) 20:40:56 *** Jupix has quit IRC 20:45:00 *** Jupix has joined #openttdcoop 20:46:29 *** rb98700 has joined #openttdcoop 20:48:06 <bpsp10> I've just unpacked the newGRF file...... is there an easy to add them all rather than picking each one individually and adding to the Active NewGRf file? 20:48:53 <Vinnie_nl> keep them in the map structure 20:49:10 <Vinnie_nl> you know the zip, if you unpack it it will be a folder 20:49:15 <Vinnie_nl> with subfolders 20:49:27 <Vinnie_nl> place the main folder in openttd/data 20:49:39 <bpsp10> ahhh.... I put in my docs! lol 20:50:05 <Vinnie_nl> there are two openttdfolders on your pc, don't know what the correct one is 20:50:42 <bpsp10> ok.... I'll try it in both :) 20:52:46 *** Freakadella has joined #openttdcoop 20:52:59 <Vinnie_nl> hi freakadella, still want to join stable? 20:53:05 <Freakadella> hi! 20:53:18 <Freakadella> Im new to the game and read about this community 20:53:31 <Vinnie_nl> oke, nice 20:53:34 <Freakadella> So I got interested and read through the wiki 20:53:43 <Freakadella> im liking it so far 20:53:56 <bpsp10> so when I unpack the newGRF.... they all show in NewGRF settings.... as opposed to one easy to add folder? 20:53:56 <Vinnie_nl> you tried to join the free-for-all server. But i guess you read about the teamwork game 20:54:05 <Freakadella> Sure 20:54:10 <Freakadella> I tried joining 20:54:20 <Freakadella> but the connection drops 20:54:33 <Vinnie_nl> Bp yes 20:54:53 <Vinnie_nl> freak we got some errors that your pc took to long to join 20:55:03 <Freakadella> I read about it on the internet and I guess its because my internet is too shit 20:55:06 <Vinnie_nl> can you check something for me in a singleplayer world? 20:55:16 <Vinnie_nl> that could also be it 20:55:34 <Freakadella> I managed to log into other servers though that had smaller maps 20:55:54 <Freakadella> so maybe its just the initial downloading that takes too long 20:56:13 <Vinnie_nl> we have another server that is smaller, les vehicles 20:56:31 <Freakadella> what is it called? 20:56:39 <Vinnie_nl> but it uses another version of openttd 20:56:42 <Vinnie_nl> !dl 20:56:42 <PublicServer> Vinnie_nl: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 20:56:42 <PublicServer> Vinnie_nl: http://www.openttd.org/en/download-trunk/r24349 20:56:44 <Freakadella> oh 20:56:50 <planetmaker> bpsp10: if you join a server you don't need to add any newgrfs to the game. You just need to have them available 20:56:52 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:57:08 <Freakadella> does it use the same mods? 20:57:15 <Vinnie_nl> more 20:57:20 <bpsp10> thanks planetmaker... now trying to join game to watch :) 20:57:42 <planetmaker> bpsp10: just select the server, download missing newgrfs, if needed, and join 20:57:44 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:58:02 <planetmaker> download them from the server join tab (not main menu) 20:59:38 <bpsp10> sorry all the questions... I just tried to add the server ps.openttdcoop.org but nothing happens after I press Ok... just the add server window disappears 21:00:53 <dwarf> use find server 21:00:59 <dwarf> it should show up 21:01:25 <bpsp10> yes now I see three #openttcoop servers - public server, prozone and welcome server 21:01:28 <bpsp10> which one do I connect to? 21:01:36 <dwarf> public 21:02:29 <Vinnie_nl> should be the only one green 21:03:40 <rb98700> !players 21:03:43 <PublicServer> rb98700: There are currently no clients connected to the server 21:03:52 <rb98700> !password 21:03:52 <PublicServer> rb98700: realer 21:05:00 <PublicServer> *** rt98700 has left the game (downloading map took too long) 21:05:00 <PublicServer> *** rt98700 has left the game (connection lost) 21:05:00 <PublicServer> *** Game still paused (number of players) 21:05:24 <Freakadella> What is different about the other server? 21:05:50 <PublicServer> *** rt98700 has left the game (downloading map took too long) 21:05:50 <PublicServer> *** rt98700 has left the game (connection lost) 21:05:50 <PublicServer> *** Game still paused (number of players) 21:06:10 <dwarf> the welcome is not coop, just fun building 21:06:19 <Vinnie_nl> welcome server. everyone for himself, public server one company one plan Teamwork, prozone invitation only 21:08:09 <Freakadella> Ok, so I downloaded the other version of the game. Do I find the server through the serverbrowser? 21:08:33 <dwarf> yep 21:09:16 <Freakadella> its password protected 21:09:31 <dwarf> thats right 21:09:53 <Freakadella> !password 21:09:53 <PublicServer> Freakadella: realer 21:09:57 <Freakadella> :D 21:10:08 <dwarf> you passed the test :D 21:10:26 <bpsp10> freakadella... you seem to be doing better than me! lol 21:10:27 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:10:27 <PublicServer> *** Freakadella has left the game (connection lost) 21:10:27 <PublicServer> *** Game still paused (number of players) 21:10:35 <Freakadella> well fuck 21:10:38 <bpsp10> I need to find the correct version now :/ lol 21:11:10 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:11:10 <PublicServer> *** Freakadella has left the game (connection lost) 21:11:10 <PublicServer> *** Game still paused (number of players) 21:11:38 <dwarf> !password 21:11:38 <PublicServer> dwarf: realer 21:11:39 <Freakadella> cant the time limit be lifted by a couple of seconds more ? 21:12:02 <PublicServer> *** rt98700 has left the game (downloading map took too long) 21:12:02 <PublicServer> *** rt98700 has left the game (connection lost) 21:12:10 <PublicServer> *** Game still paused (number of players) 21:12:13 <rb98700> Yeah 21:12:33 <rb98700> transmission rate is very low. 21:12:38 <PublicServer> *** dwarf has left the game (processing map took too long) 21:12:38 <PublicServer> *** dwarf has left the game (connection lost) 21:12:40 <PublicServer> *** Game still paused (number of players) 21:13:07 <dwarf> server seem to be slow 21:13:08 <PublicServer> *** Game still paused (number of players) 21:13:08 <PublicServer> *** rt98700 joined the game 21:13:22 <rb98700> I'm in. 21:13:25 <bpsp10> !dl win64 21:13:25 <PublicServer> bpsp10: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip 21:13:40 *** Zeknurn has quit IRC 21:13:48 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:13:48 <PublicServer> *** Freakadella has left the game (connection lost) 21:13:50 <PublicServer> *** Game still paused (number of players) 21:14:21 *** Zeknurn has joined #openttdcoop 21:14:24 <PublicServer> *** dwarf has left the game (downloading map took too long) 21:14:24 <PublicServer> *** dwarf has left the game (connection lost) 21:14:24 <PublicServer> *** Game still paused (number of players) 21:15:01 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:15:01 <PublicServer> *** Freakadella has left the game (connection lost) 21:15:01 <PublicServer> *** Game still paused (number of players) 21:16:32 <Freakadella> !password 21:16:32 <PublicServer> Freakadella: seared 21:17:07 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:17:07 <PublicServer> *** Freakadella has left the game (connection lost) 21:17:09 <PublicServer> *** Game still paused (number of players) 21:17:12 <Freakadella> :( 21:17:35 <PublicServer> <rt98700> :/ Keep trying. 21:17:46 <dwarf> Vinnie_nl, can you check if the server is updating or something? 21:18:19 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:18:19 <PublicServer> *** Freakadella has left the game (connection lost) 21:18:21 <PublicServer> *** Game still paused (number of players) 21:18:34 <dwarf> my speed is normal 21:18:42 <dwarf> it has to be the server 21:18:49 <Vinnie_nl> dwarf i can not check anything, no rights because im a guest like you 21:18:55 <Vinnie_nl> just been arround a bit longer 21:19:27 *** Progman has quit IRC 21:19:36 <PublicServer> *** Game still paused (number of players) 21:19:36 <PublicServer> *** Game unpaused (number of players) 21:19:37 <PublicServer> *** Ryton joined the game 21:19:38 <PublicServer> <Ryton> no probl heree 21:19:40 <PublicServer> <Ryton> here* 21:19:41 <dwarf> ah, nevermind then 21:20:00 <dwarf> !password 21:20:00 <PublicServer> dwarf: seared 21:20:04 <PublicServer> <rt98700> hi 21:20:12 <PublicServer> <Ryton> hi, wats next? :-) 21:20:18 <PublicServer> <Ryton> whats* 21:20:46 <bpsp10> i downloaded the ottd version from the dl link.... and it says version mismatch?? 21:20:52 <PublicServer> *** dwarf has left the game (processing map took too long) 21:20:52 <PublicServer> *** dwarf has left the game (connection lost) 21:20:56 <PublicServer> <Ryton> use the auto-updater? 21:20:58 <bpsp10> any ideas? 21:21:15 <PublicServer> <Ryton> @@version 21:21:17 <Webster> PublicServer: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 21:21:25 <PublicServer> <Ryton> not that:p 21:21:34 <Vinnie_nl> bpsp10: what server are you cennecting to. be sure to stat up 24349 to join the pblic server 21:21:37 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:21:37 <PublicServer> *** Freakadella has left the game (connection lost) 21:21:51 <PublicServer> <rt98700> I don't know yet. I will get an overview from game... 21:21:52 <Vinnie_nl> connecting startup* 21:21:57 <bpsp10> i am on r24349 21:22:46 <Vinnie_nl> behind the server there is a circle what colour is it? 21:22:50 <dwarf> are you in the US? 21:22:56 <bpsp10> think ive got it 21:22:58 <dwarf> my speed to europe is terrible 21:23:01 <bpsp10> !password 21:23:02 <PublicServer> bpsp10: seared 21:23:29 <bpsp10> in in england 21:23:39 <PublicServer> *** bpsp10 has left the game (processing map took too long) 21:23:39 <PublicServer> *** bpsp10 has left the game (connection lost) 21:24:07 <Vinnie_nl> maybe the server is doing backups 21:24:45 <PublicServer> <Ryton> so; whats next? 21:24:47 <PublicServer> <Ryton> more primaries? 21:24:51 <PublicServer> <Ryton> or some major overhaul? 21:25:09 <PublicServer> <rt98700> Primaries... 21:25:11 <PublicServer> *** bpsp10 has left the game (processing map took too long) 21:25:11 <PublicServer> *** bpsp10 has left the game (connection lost) 21:25:20 <dwarf> anyways, Im out now 21:25:23 <dwarf> cya 21:25:27 <PublicServer> <rt98700> here are no jams yet 21:26:01 <PublicServer> <Ryton> I'll boost teh low rated existing primaries first 21:26:21 <PublicServer> <Ryton> starting at SLH03 atm 21:26:35 <PublicServer> *** Freakadella has left the game (downloading map took too long) 21:26:35 <PublicServer> *** Freakadella has left the game (connection lost) 21:27:09 <PublicServer> <rt98700> My speed is a little low here... Anytime that I move the map the game jumps a large area. >< 21:27:29 <PublicServer> <Ryton> its laggy for me too tonight, while normally there is no probl 21:27:35 <PublicServer> <Ryton> I'll be off soon therefore 21:27:37 <PublicServer> *** Freakadella has left the game (processing map took too long) 21:27:37 <PublicServer> *** Freakadella has left the game (connection lost) 21:29:21 <PublicServer> <rt98700> Speaking in boost... The food pick has a low rate 41%. 21:30:10 <PublicServer> <Ryton> pretty slow joint at SLH08 to East 21:30:31 <PublicServer> <Ryton> blocks sl from time to time 21:31:31 <PublicServer> <rt98700> How you will fix it? 21:31:42 <PublicServer> <Ryton> not :p 21:31:48 <PublicServer> <Ryton> add a 4thmaybe :p 21:31:51 <PublicServer> <Ryton> but much later :-) 21:31:57 <PublicServer> <Ryton> or shortern the prios a bit 21:32:03 <PublicServer> <Ryton> like 1 tile e.g. 21:32:05 <PublicServer> <Ryton> can help a lot 21:32:28 <PublicServer> <rt98700> :) 21:32:30 <PublicServer> <Ryton> now its 14 on line 1 21:32:38 *** bpsp10 has quit IRC 21:32:56 <PublicServer> <Ryton> and 13 on 2 and 3 21:33:11 <PublicServer> <Ryton> adding signal closer to join 21:33:14 <PublicServer> <Ryton> helps bit too 21:33:58 <PublicServer> <Ryton> aha :-) 21:34:08 <PublicServer> <Ryton> train 306 doesnt findroute to N drop 21:34:26 <PublicServer> <Ryton> on the most North-oriented track going E on SLH08 21:34:32 <PublicServer> <Ryton> so probably connection missing somehere 21:34:58 <PublicServer> <Ryton> or bad pathfinder :p 21:35:12 <PublicServer> <rt98700> This was speaked yesterday... 21:35:17 *** dwarf has quit IRC 21:36:54 <PublicServer> <Ryton> nvr mind 21:36:57 <PublicServer> <Ryton> I casued it :-) 21:37:04 <PublicServer> <Ryton> no missing join 21:37:22 <PublicServer> <rt98700> ok 21:39:24 <PublicServer> *** Ryton has left the game (general timeout) 21:39:24 <PublicServer> *** Ryton has left the game (connection lost) 21:39:26 <PublicServer> *** Game paused (number of players) 21:42:58 *** Vinnie_nl has quit IRC 21:46:27 <Ryton_> sorry, I wont be back any time soon :-( 21:46:43 <rb98700> np. 21:47:01 <Ryton_> today I mean. hope you were not building? 21:48:22 <rb98700> I'll will get back to my logics test. No no. I was wondering in how increase the service rate con nort food pickup propely. 21:48:32 <rb98700> # com = on 21:49:53 *** Dom_ has joined #openttdcoop 21:52:03 <PublicServer> *** rt98700 has left the game (leaving) 21:53:20 <Dom_> hmm ... how come i can get in here but not with xchat... 21:53:50 *** sla_ro|master has quit IRC 21:55:03 <Dom_> !help 21:55:03 <PublicServer> Dom_: http://www.openttdcoop.org/wiki/IRC_Commands 21:56:44 *** Dom_ has quit IRC 22:04:27 <V453000> !password 22:04:27 <PublicServer> V453000: idlest 22:04:39 <PublicServer> *** Game still paused (number of players) 22:04:39 <PublicServer> *** V453000 joined the game 22:04:55 *** dwarf has joined #openttdcoop 22:04:55 <PublicServer> <V453000> haio 22:06:38 <rb98700> hi 22:11:10 <PublicServer> *** V453000 has left the game (leaving) 22:25:09 *** Ryton_ has quit IRC 22:25:59 <dwarf> !password 22:25:59 <PublicServer> dwarf: idlest 22:26:18 <PublicServer> *** Game still paused (number of players) 22:26:19 <PublicServer> *** dwarf joined the game 22:32:07 <PublicServer> *** dwarf has left the game (leaving) 22:44:14 *** Freakadella has quit IRC 23:11:38 <rb98700> Hi 23:11:51 <rb98700> Some one want play? 23:12:25 <dwarf> hi 23:12:27 <dwarf> !password 23:12:27 <PublicServer> dwarf: idlest 23:12:49 <PublicServer> *** Game still paused (number of players) 23:12:51 <rb98700> !password 23:12:51 <PublicServer> rb98700: idlest 23:12:52 <PublicServer> *** dwarf joined the game 23:13:36 <PublicServer> *** Game still paused (number of players) 23:13:36 <PublicServer> *** Game unpaused (number of players) 23:13:36 <PublicServer> *** rt98700 joined the game 23:14:21 <LoPo> ey 23:14:26 <LoPo> wanna play? :P 23:14:44 <LoPo> !players 23:14:46 <PublicServer> LoPo: Client 1893 (Orange) is dwarf, in company 1 (Black & Co.) 23:14:46 <PublicServer> LoPo: Client 1895 (Orange) is rt98700, in company 1 (Black & Co.) 23:15:40 <PublicServer> <rt98700> There are some wainting on SLH 08 It is creatting jam at sl... 23:16:08 <LoPo> !password 23:16:08 <PublicServer> LoPo: lentil 23:16:22 <PublicServer> *** LoPo joined the game 23:17:07 <PublicServer> <rt98700> See it? 23:17:21 <PublicServer> <LoPo> yes 23:17:23 <PublicServer> <dwarf> just a sec 23:17:34 <PublicServer> <LoPo> MSH 01 south needs a 3rd line 23:18:10 <PublicServer> <LoPo> but the section more north is a real mess :P 23:24:58 <PublicServer> <rt98700> A 4th lane from MSH01S to MSH03W is needed, i think... 23:25:28 <PublicServer> <rt98700> And will be a huge work... 23:25:56 <PublicServer> <LoPo> no a 3rd is needed from MSH 03 S to the stations 23:26:52 <PublicServer> <rt98700> MSH03S ??? 23:27:10 <PublicServer> <LoPo> ow 01 s :P 23:27:16 <PublicServer> <LoPo> MSH 01 23:27:19 <PublicServer> <LoPo> south 23:27:26 <PublicServer> <dwarf> MSH 1 east is also jamming up 23:27:38 <PublicServer> <LoPo> yeah 23:27:44 <PublicServer> <LoPo> also needs a 3rd 23:27:59 <PublicServer> <dwarf> then build a 4th to the stations? 23:28:13 <PublicServer> <LoPo> both lines are (3->2)+(3->2)->3 23:28:24 <PublicServer> <LoPo> yeah 23:28:58 <PublicServer> <LoPo> or a beter 3+3->3+3 balancer :P 23:29:19 *** valhallasw has quit IRC 23:29:25 <PublicServer> <rt98700> This I never seen made... 23:29:36 <PublicServer> <rt98700> The balancer... 23:30:08 <PublicServer> <LoPo> well its more like 3+3 to 3+3 all to all 23:30:35 <PublicServer> <LoPo> we have 3 lines from MSH 03 east and 3 from south 23:30:44 <PublicServer> <LoPo> then they become 2 and 2 23:30:51 <PublicServer> <LoPo> then 2+2 goes to 3 23:30:57 <PublicServer> <LoPo> and finally 3 goes to 3+3 23:31:00 <PublicServer> <LoPo> so... 23:31:26 <PublicServer> <LoPo> why not make a 3+3 from the start and connect it to the other 3+3 23:31:53 <PublicServer> <LoPo> lets see 23:31:59 <PublicServer> <rt98700> Good idea, I think. 23:32:17 <PublicServer> <dwarf> dont build 4th platforms then? 23:32:36 <PublicServer> <LoPo> are the stationsfull? 23:32:56 <PublicServer> <LoPo> maybe one extra drop 23:32:58 <PublicServer> <dwarf> the drop seems near capacity 23:33:00 <PublicServer> <rt98700> two almos full... 23:33:03 <PublicServer> <LoPo> yeah 23:33:57 <PublicServer> <rt98700> A balacer can be made in 3+3 > 4? 23:34:01 <PublicServer> <rt98700> :) 23:34:35 <PublicServer> <LoPo> hmmm 23:34:39 <PublicServer> <LoPo> i got an idea :P 23:39:09 <PublicServer> <LoPo> oops 23:41:36 <PublicServer> <rt98700> I think I get what you though. 23:42:31 <PublicServer> <LoPo> its still quite big 23:42:57 <PublicServer> <rt98700> And I advise you get some more space. Kkkk 23:43:03 <PublicServer> <rt98700> :) 23:43:05 <PublicServer> <LoPo> lol 23:45:03 <PublicServer> <rt98700> If i'm not wrong you don't need do cross tunnels. Just use 4 titles tunnels. 23:45:41 <PublicServer> <LoPo> crossed tunnels are cool :P 23:45:45 <PublicServer> <rt98700> Kkkkk 23:47:59 <PublicServer> <LoPo> hmmm 23:51:38 <PublicServer> <rt98700> I think I heve an "logic" idea to make this balancer... But should get a good space. I use it in my games alone. It works well. :) 23:52:09 <PublicServer> <LoPo> go ahead :P 23:52:23 <PublicServer> <LoPo> not wanna try my idea? :P 23:53:01 <PublicServer> <rt98700> Yes. Cary on. 23:54:09 <PublicServer> <LoPo> lets see 23:56:31 <PublicServer> <LoPo> hmm the town will have to move :S 23:56:42 <PublicServer> <LoPo> ah screw it 23:58:37 <PublicServer> <LoPo> k epic jam time :P 23:58:43 <PublicServer> <rt98700> Jam at SLH 06. =/ 23:59:02 <PublicServer> <rt98700> Wow!