Config
Log for #openttdcoop on 19th July 2012:
Times are UTC Toggle Colours
00:17:03  <cyph3r> Just so you know, there is no internet anymore. THANKS TO YOU!
00:17:17  *** chester_ has quit IRC
00:18:44  <LoPo> im here
00:18:46  <LoPo> cyph3r:
00:19:00  <PublicServer> *** LoPo has joined company #1
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00:19:24  <PublicServer> <LoPo> CYPHER: but im going to sleep soon
00:19:27  <cyph3r> But how? Let me remind you that there is no internet anymore...
00:19:54  <PublicServer> <CYPHER> Me too, I was going to lay down anyway.
00:19:54  <PublicServer> <LoPo> no internet?
00:20:20  <PublicServer> <CYPHER> Did you not read that part about me threatening to end the internet?
00:20:30  <PublicServer> <LoPo> no
00:20:36  <PublicServer> <CYPHER> :(
00:20:58  <PublicServer> <CYPHER> How does the server work? It unpauses when any IRC OP is in the game?
00:25:12  <PublicServer> <CYPHER> Well, i'll go sleep now. GN
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00:59:52  <retro> !password
00:59:52  <PublicServer> retro: bridal
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06:27:39  <cyph3r> !password
06:27:39  <PublicServer> cyph3r: slates
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07:54:42  <Absolutis> !password
07:54:42  <PublicServer> Absolutis: haying
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08:04:40  <PublicServer> <Absolutis> hey
08:04:46  <PublicServer> <CYPHER> hi
08:06:56  <PublicServer> <CYPHER> Too many vehicles and goods are sitting at oil goods pickup :(
08:07:14  <PublicServer> <Absolutis> darn
08:15:06  <PublicServer> <Absolutis> oh right
08:16:31  <PublicServer> <Absolutis> chopped animals pickup also needs more trains
08:16:36  <PublicServer> <Absolutis> and paper
08:17:06  <PublicServer> <Absolutis> and some primary pickups
08:17:58  <PublicServer> <Absolutis> and the netwrok still looks like it could take some more trains
08:18:04  <PublicServer> <Absolutis> network*
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08:27:11  <cyph3r_> !password
08:27:11  <PublicServer> cyph3r_: tinges
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09:00:20  *** Webster sets mode: +o LoPo
09:00:27  <LoPo> lo
09:00:30  <LoPo> im po
09:00:34  <LoPo> :P
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09:05:14  <Dilandau> Hello
09:05:28  <Dilandau> !dl win64
09:05:29  <PublicServer> Dilandau: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip
09:05:31  <Dilandau> !grf
09:05:32  <PublicServer> Dilandau: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
09:08:17  <LoPo> ey Dilandau :)
09:08:21  <LoPo> care to play?
09:09:48  <Dilandau> I download openttd :p
09:09:54  <LoPo> !password
09:09:54  <PublicServer> LoPo: ambled
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09:10:10  <PublicServer> <LoPo> ey
09:16:48  <Dilandau> !passwords
09:16:50  <Dilandau> !password
09:16:50  <PublicServer> Dilandau: sewage
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09:17:08  <PublicServer> <Dilandau> Hi ;)
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09:36:29  <xno> !password
09:36:29  <PublicServer> xno: gooses
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09:36:59  <PublicServer> <LoPo> hi
09:37:01  <PublicServer> <LoPo> xxl
09:37:05  <PublicServer> <Dilandau> hi
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09:44:04  <PublicServer> <rb98700> Hi!
09:44:07  <PublicServer> <LoPo> hey
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09:46:26  <PublicServer> <rb98700> Any news from game? :)
09:47:12  <PublicServer> <LoPo> im building a 3rd from maony press to bbh 06
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09:55:58  <PublicServer> <LoPo> :)
09:56:08  <PublicServer> <CYPHER> :X
09:56:30  <PublicServer> <LoPo> it al goes very nicely :)
09:56:44  <PublicServer> <LoPo> 3rd almost ready ^^
09:56:50  <PublicServer> <CYPHER> So perhaps increase train limit? :)
09:57:06  <PublicServer> <LoPo> no
09:57:16  <PublicServer> <CYPHER> Nooooooooooooooooooooooooooo
09:57:46  <PublicServer> <rb98700> When I was constructing BBH 03 I saw & fell how limited I am yet. I'll come back to wiki reading. Mabe I I'll do some tryies too.
09:58:12  <PublicServer> <LoPo> ill help you
09:58:26  <PublicServer> <LoPo> but atm the traffic is low on BBH 03 so its still alright
09:59:23  <rb98700> #feel
10:06:34  <PublicServer> <rb98700> Ok. I realy need a lot of help to learn this part of game. But I think that is better start with something smaller, like an SHL... ^_^" To get from basics.
10:06:45  <PublicServer> <LoPo> :)
10:07:12  <PublicServer> <LoPo> you could finnish SLH 01
10:07:15  <PublicServer> <LoPo> 10
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10:09:06  <PublicServer> <rb98700> OK.
10:09:27  <PublicServer> <rb98700> 3>1?
10:14:58  <PublicServer> <LoPo> pfff :P
10:15:09  <PublicServer> <LoPo> squeeze squeeze :P
10:15:27  <PublicServer> <LoPo> its like to fit 10 boobies in one hand ;)
10:15:29  <PublicServer> <rb98700> Cold?
10:15:35  <PublicServer> <LoPo> no
10:15:42  <PublicServer> <LoPo> 3rd to BBH06
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10:22:21  <Ryton> some primaries and most of the secondaries need extra trains, or is thatalready taken care of?
10:22:41  <PublicServer> <LoPo> not yet
10:23:01  <PublicServer> <LoPo> first we're going to check if there are no delays on the ML
10:23:15  <PublicServer> <LoPo> we might just remove some primaries
10:23:25  <Ryton> k
10:29:21  <PublicServer> <CYPHER> Look at Gudingbury Woods.
10:29:35  <PublicServer> <CYPHER> That's quite a lot of wood laying around.
10:34:43  <PublicServer> <LoPo> done!
10:34:55  <PublicServer> <CYPHER> What where? :)
10:35:05  <PublicServer> <LoPo> 3rd in BBH 06 :)
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10:36:36  <PublicServer> <CYPHER> Route from bbh02 to paper pickup could also use a 3rd.
10:45:07  <PublicServer> <CYPHER> I was just looking at finances and saw construction cost to decrease. The few whiles I didn't realize someone was destroying railway i was like SERIOUSLY WTF?
10:45:38  <PublicServer> <LoPo> yes i am
10:45:45  <PublicServer> <LoPo> removing some stations
10:45:50  <PublicServer> <LoPo> and redirecting trains
10:46:46  <LoPo> !rcon set max_trains 1250
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11:06:09  <Absolutis> !password
11:06:10  <PublicServer> Absolutis: bonded
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11:23:06  <PublicServer> <rb98700> Landscape friend... Landscape friend... x_x
11:32:57  <PublicServer> <rb98700> Ummm... That is?
11:37:09  <PublicServer> <CYPHER> I like trains.
11:37:29  <PublicServer> <rb98700> Me too. XD
11:37:43  <PublicServer> <rb98700> Are you building something?
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11:41:02  <PublicServer> <rb98700> LoPo. I think I finish SLH 10 correctly. Please avaliate. :)
11:41:09  <LoPo> sec
11:41:11  <LoPo> :)
11:41:25  <PublicServer> <rb98700> Ok...
11:41:32  <LoPo> brb
11:41:39  <PublicServer> <rb98700> ok
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11:42:02  <LoPo_> hello
11:42:44  <Maraxus> !password
11:42:44  <PublicServer> <rb98700> hi
11:42:45  <PublicServer> Maraxus: whiter
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11:43:03  <PublicServer> <Maraxus> hi
11:43:04  *** LoPo is now known as Guest187
11:43:04  *** LoPo_ is now known as LoPo
11:43:27  <retro> !password
11:43:27  <PublicServer> retro: whiter
11:43:30  <LoPo> @op
11:43:35  <retro> Yes, I'm
11:43:49  <PublicServer> *** retro joined the game
11:44:19  <LoPo> !ping
11:44:19  <PublicServer> LoPo: pong
11:44:50  <LoPo> !ping
11:44:50  <PublicServer> LoPo: pong
11:44:54  <PublicServer> <retro> jamming :(
11:45:04  <PublicServer> <rb98700> Where? ><
11:45:10  <PublicServer> <CYPHER> see !jamming
11:45:12  <PublicServer> <retro> slh3
11:45:22  <PublicServer> <rb98700> OMG... ><
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11:45:59  <retro> rb98700: See http://www.youtube.com/watch?v=oFRbZJXjWIA for more info
11:46:00  <Webster> Title: Bob Marley Jammin - YouTube (at www.youtube.com)
11:46:10  <PublicServer> <CYPHER> Cool!
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11:47:18  <LoPo> !op
11:47:20  <LoPo> @op
11:47:22  <LoPo> hu
11:47:25  <LoPo> weird
11:47:26  <LoPo> :P
11:47:41  <PublicServer> <LoPo> hi
11:47:55  <PublicServer> <rb98700> Hi
11:47:58  <PublicServer> <retro> hihihi
11:48:05  <PublicServer> <Maraxus> hi
11:48:25  <PublicServer> <LoPo> which hub was jamming?
11:48:35  <PublicServer> <retro> slh3
11:49:33  <PublicServer> <LoPo> ye
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11:49:39  <PublicServer> <Maraxus> also some slowdowns/jams in bbh 04
11:51:49  <LoPo> @op
11:51:49  *** Webster sets mode: +o LoPo
11:52:37  <LoPo> :)
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11:53:37  <PublicServer> <rb98700> Seens that paper stations need a 3rd in/out lanes...
11:53:47  <PublicServer> <CYPHER> Yep.
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11:58:05  <PublicServer> <rb98700> Lopo. Tomorrow we talk about SHL 10. I badly need some sleep, man.
11:58:28  <PublicServer> <LoPo> it looks good :)
11:59:06  <PublicServer> <LoPo> you dont need somany bridges btw
11:59:12  <PublicServer> <LoPo> but itsoky
11:59:22  <PublicServer> <rb98700> Now... This was unexpected. :)
12:00:13  <PublicServer> <rb98700> ok. So c'ya. And thanks.
12:00:18  <PublicServer> <LoPo> :) k bye
12:00:20  <PublicServer> <retro> ohh, slh3 is still jamming
12:00:26  <PublicServer> <retro> bye
12:00:32  <PublicServer> <rb98700> C'ya guys...
12:00:46  <PublicServer> <Maraxus> cu
12:00:46  <PublicServer> <rb98700> gn
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12:32:30  <Absolutis> !password
12:32:30  <PublicServer> Absolutis: gamuts
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13:29:03  <retro> !players
13:29:06  <PublicServer> retro: Client 891 is rb98700, a spectator
13:29:06  <PublicServer> retro: Client 1259 is LoPo, a spectator
13:29:06  <PublicServer> retro: Client 707 is Sietse, a spectator
13:29:06  <PublicServer> retro: Client 1262 is Dilandau, a spectator
13:29:06  <PublicServer> retro: Client 1301 is Maraxus, a spectator
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13:43:24  <Dom__> !password
13:43:24  <PublicServer> Dom__: scoffs
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14:07:09  *** ChanServ sets mode: +o mfb-
14:07:11  <mfb-> hi
14:07:16  <PublicServer> *** Game still paused (number of players)
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14:08:03  <Dilandau> hi
14:08:08  <Dilandau> !password
14:08:08  <PublicServer> Dilandau: bronco
14:08:10  <PublicServer> <mfb> what does "overflow is blocking platforms" mean?
14:08:46  <PublicServer> *** Game still paused (number of players)
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14:09:37  <Maraxus> hi
14:10:22  <PublicServer> <mfb> SLH03 :(
14:10:52  <PublicServer> <mfb> wtf
14:10:58  <PublicServer> <mfb> there is something wrong with the signals
14:14:30  <PublicServer> <mfb> wood really needs a 3rd ML
14:15:34  <PublicServer> <Maraxus> that or move some traffic  to new/other slhs
14:16:04  <PublicServer> <mfb> it is wood-related traffic
14:16:15  <PublicServer> <mfb> mainly
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14:16:26  <PublicServer> <mfb> well SLH03 is not
14:16:32  <PublicServer> <mfb> but 05 is
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14:18:59  <PublicServer> <Maraxus> so we need 3rd line all the way from bbh02 to wood drop?
14:19:15  <PublicServer> <mfb> right
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14:19:58  *** kilo.oftc.net sets mode: +ov Ammler Ammler
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14:30:21  <mfb-> @gap 3 4
14:30:22  <Webster> mfb-: For Trainlength of 3: 10 - 14 needs 3, 15 - 19 needs 4, 20 - 24 needs 5.
14:35:52  <PublicServer> <LoPo> expanding slh 3 will be intresting :)
14:36:18  <PublicServer> <mfb> why?
14:36:32  <PublicServer> <LoPo> becuase of the water
14:36:58  <PublicServer> <mfb> well, some water has to go
14:37:12  <PublicServer> <LoPo> also those bridges are 1 tile to long
14:37:30  <PublicServer> <mfb> feel free to shorten them
14:37:44  <PublicServer> <LoPo> :) ill come in a few min
14:38:02  <PublicServer> <LoPo> and help with the 3rd line to wood drops/paper pickup
14:38:02  <PublicServer> <mfb> S->SL is a serious issue
14:38:36  <PublicServer> <LoPo> South - > Side line?
14:38:38  <PublicServer> <mfb> yes
14:39:12  <PublicServer> <mfb> the other parts look easy
14:39:54  <PublicServer> <LoPo> build the injectors over the other ML?
14:40:02  <PublicServer> <mfb> ?
14:40:06  <PublicServer> <mfb> SL exit
14:40:24  <PublicServer> <LoPo> ML entries to north
14:40:38  <PublicServer> <mfb> that is fine, I can extend the current system
14:41:32  <PublicServer> <mfb> hmm not enough
14:44:42  <retro> !players
14:44:44  <PublicServer> retro: Client 891 is rb98700, a spectator
14:44:45  <PublicServer> retro: Client 1337 (Orange) is mfb, in company 1 (Fort Brartbridge Transport)
14:44:45  <PublicServer> retro: Client 1259 is LoPo, a spectator
14:44:45  <PublicServer> retro: Client 707 is Sietse, a spectator
14:44:45  <PublicServer> retro: Client 1301 (Orange) is Maraxus, in company 1 (Fort Brartbridge Transport)
14:45:07  <retro> !password
14:45:08  <PublicServer> retro: grazed
14:45:16  <retro> Yes, I'm.
14:45:17  <PublicServer> *** retro joined the game
14:45:22  <PublicServer> <mfb> "it works"
14:48:47  <Dilandau> !password
14:48:47  <PublicServer> Dilandau: belfry
14:49:11  <PublicServer> *** Dilandau joined the game
14:49:12  <PublicServer> <Dilandau> hi
14:49:14  <PublicServer> <mfb> hi
14:49:16  <PublicServer> <Maraxus> hi
14:53:40  <PublicServer> <mfb> there we go
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14:56:02  <PublicServer> <mfb> how to expand paper pickup? :(
14:56:09  <PublicServer> *** LoPo has joined company #1
14:56:11  <PublicServer> <mfb> apart from a simple 3->2
14:56:53  <PublicServer> <LoPo> we can rebuild it
14:57:47  <PublicServer> <mfb> well.. of course
14:57:53  <PublicServer> <mfb> do you want to do that?
14:58:22  <PublicServer> <LoPo> what about a 3->2+2
14:58:36  <PublicServer> <LoPo> instead of 3->2->2+2
14:58:42  <PublicServer> <mfb> that is what I meant with 3->2
14:58:52  <PublicServer> <LoPo> yes
14:58:52  <PublicServer> <mfb> wood drop is no problem
14:58:58  <PublicServer> <LoPo> but then without the JBS
14:59:01  <PublicServer> <mfb> add 5 platforms, done
15:03:41  <PublicServer> <LoPo> :P
15:03:43  <PublicServer> <LoPo> sorry
15:04:05  <PublicServer> *** Dilandau has joined spectators
15:04:49  <PublicServer> <mfb> trains :D
15:04:57  <PublicServer> <LoPo> where?
15:05:07  <PublicServer> <mfb> I saw some somewhere
15:05:13  <PublicServer> <LoPo> nice
15:05:54  <PublicServer> <mfb> SLH05 unjammed
15:08:06  <PublicServer> <mfb> hmm
15:08:28  <PublicServer> <mfb> ah
15:08:34  <PublicServer> <retro> I need some trains :(
15:08:52  <PublicServer> <mfb> maybe the new line can go under the bridges
15:08:54  <PublicServer> <LoPo> hmmm
15:09:00  <PublicServer> <LoPo> ye
15:09:08  <PublicServer> <mfb> retro: we need more network capacity first
15:09:14  <PublicServer> <mfb> not there :D
15:09:16  <PublicServer> <retro> Wheat is rapidly growing here.
15:09:19  <PublicServer> <mfb> well, there, too
15:09:30  <PublicServer> <retro> I'm getting bad rating :(
15:09:36  <PublicServer> <retro> 65% only
15:10:02  <PublicServer> <LoPo> omg!
15:10:02  <PublicServer> <mfb> CL
15:10:08  <PublicServer> <LoPo> it fits :)
15:10:43  <PublicServer> <mfb> too high
15:10:49  <PublicServer> <LoPo> ?
15:11:28  <PublicServer> <LoPo> nono
15:11:42  <PublicServer> <mfb> hmm ok
15:13:16  <PublicServer> <LoPo> squeeze squeeze :P
15:13:18  <PublicServer> <mfb> :p
15:13:56  <PublicServer> <mfb> :D
15:14:02  <PublicServer> <mfb> can we lower this?
15:14:10  <PublicServer> <LoPo> where?
15:14:12  <PublicServer> <mfb> makes the bridges even longer :/
15:14:19  <PublicServer> <LoPo> hmm
15:14:33  <PublicServer> <LoPo> traffic is extreemly low so
15:14:36  <PublicServer> <mfb> but otherwise we are too high
15:14:39  <PublicServer> <LoPo> lets just do it
15:14:45  <PublicServer> <mfb> wait, works
15:14:57  <PublicServer> <mfb> ugly road bump
15:15:33  <PublicServer> <mfb> hmm
15:16:20  <PublicServer> <mfb> oh, now it is not high enough to bridge the other bridge
15:16:34  <PublicServer> <mfb> tunnel the EW line?
15:16:49  <PublicServer> <LoPo> ye
15:17:27  <PublicServer> <LoPo> ^^
15:17:51  <PublicServer> <mfb> lol
15:17:57  <PublicServer> <mfb> clicked the same tile :D
15:20:43  <PublicServer> <mfb> oh, CL
15:23:26  <PublicServer> <mfb> yeah
15:24:04  <PublicServer> <LoPo> :)
15:24:18  <PublicServer> <mfb> 3rd -> 3rd E? :D
15:24:36  <PublicServer> <LoPo> ?
15:25:02  <PublicServer> <LoPo> what do you maen?
15:25:05  <PublicServer> <mfb> see signs
15:25:23  <PublicServer> <LoPo> yeah
15:25:26  <PublicServer> <mfb> no, we don't need it
15:25:28  <PublicServer> <LoPo>  /care
15:26:18  <PublicServer> <mfb> paper/wood exit jamming, good
15:26:26  <PublicServer> <LoPo> ^^
15:26:41  <PublicServer> <mfb> it means that the 3rd is required
15:26:57  <PublicServer> <LoPo> well we have 3 lines incomming
15:26:59  <PublicServer> <LoPo> so ofcourse
15:29:27  <PublicServer> <mfb> now paper is not balanced at the BBH
15:29:30  <PublicServer> <mfb> but I don't care
15:30:05  <PublicServer> <mfb> it just means that our super-squeezy line is used by some wood trains only
15:30:19  <PublicServer> <mfb> oh and maybe some trains from the SLHs
15:30:21  <PublicServer> <LoPo> hmmm
15:30:39  <PublicServer> <LoPo> if its used for at least 99% then its alrigtht ;)
15:32:07  <PublicServer> <mfb> lol
15:32:13  <PublicServer> <LoPo> ha!
15:32:16  <PublicServer> <mfb> yeah
15:32:18  <PublicServer> <LoPo> 3rd to east :P
15:35:16  <PublicServer> <mfb> now we have waiting bays everywhere
15:43:06  <PublicServer> <mfb> oil goods overflow ;)
15:43:16  <PublicServer> <mfb> nice deadlock
15:49:41  <PublicServer> <mfb> oh, a farm feeder system
15:51:58  <PublicServer> <LoPo> back
15:52:32  <PublicServer> <mfb> interesting overflow depot exit at tontown woods
15:52:42  <PublicServer> <mfb> oh, tuntown
15:53:45  <PublicServer> <LoPo> ?
15:53:56  <PublicServer> <LoPo> nice ha :)
15:55:06  <PublicServer> <retro> Jamming gone?
15:55:16  <PublicServer> <mfb> hmm
15:55:21  <LoPo> !rcon set max_trains 1350
15:55:30  <PublicServer> <mfb> I don't see jams at the moment
15:55:36  <PublicServer> <retro> So we can add trains?
15:55:43  <PublicServer> <retro> I have very good production here.
15:55:49  <PublicServer> <mfb> LoPo? ;)
15:55:53  <PublicServer> <retro> But I can't add trains.
15:56:00  <PublicServer> <LoPo> yes?
15:56:10  <PublicServer> <mfb> retro needs trains ;)
15:56:16  <PublicServer> <LoPo> i added 100 trains
15:56:22  <PublicServer> <retro> :-*
15:56:22  <PublicServer> <LoPo> cap is now 1350
15:56:24  <PublicServer> <mfb> oh
15:56:34  <PublicServer> <LoPo> so go ahead :)
15:56:48  <PublicServer> <LoPo> but
15:56:54  <PublicServer> <retro> butt
15:56:56  <PublicServer> <LoPo> add trains only to large stations
15:56:59  <PublicServer> <LoPo> and secondaries
15:57:06  <PublicServer> <LoPo> remove small stations
15:57:16  <PublicServer> <retro> Why?
15:57:23  <PublicServer> <retro> I have no problem  on entries.
15:58:06  <PublicServer> <LoPo> k
15:58:08  <PublicServer> <LoPo> then its fine i guess
16:03:30  <PublicServer> <LoPo> Gudingbury Woods is insane :P
16:03:49  <PublicServer> <mfb> look at trinhill forest :D
16:04:04  <PublicServer> <LoPo> its the closest wood production site to wood drop and still it needs more trains :P
16:06:19  *** xno has joined #openttdcoop
16:08:26  <PublicServer> <LoPo> mfb: did you removed some trains?
16:08:37  <PublicServer> <Maraxus> I did
16:08:39  <PublicServer> <mfb> 2 in SLH03 in a collision
16:08:42  <PublicServer> <mfb> but apart from that, no
16:08:48  <PublicServer> <LoPo> ah
16:08:58  <PublicServer> <LoPo> Maraxus did it
16:09:13  <PublicServer> <mfb> yeah, we have low train numbers
16:09:23  <PublicServer> <Maraxus> there were 40+ trains in an overflow depot
16:09:38  <PublicServer> <mfb> now I removed 6
16:11:40  <PublicServer> <mfb> did we have more than 2 different networks in the last PSGs?
16:11:47  <PublicServer> <mfb> 3+ networks in the same game
16:11:52  *** ChanServ sets mode: +v Ammler
16:11:52  *** ChanServ sets mode: +v mfb-
16:11:52  *** ChanServ sets mode: -o LoPo
16:11:52  *** ChanServ sets mode: +v ODM
16:11:52  *** ChanServ sets mode: +v KenjiE20
16:12:05  <PublicServer> <LoPo> ? the last one was the srnw right?
16:12:15  <PublicServer> <mfb> that was a single network :p
16:12:33  <PublicServer> <mfb> well, I can remember some pax/cargo or similar things
16:12:45  <PublicServer> <LoPo> why you ask?
16:12:59  <PublicServer> <mfb> I wonder how a game with 3+ different networks looks like
16:13:01  <PublicServer> <LoPo> 235 was 4 networks
16:13:21  <mfb-> well, for 4 parts of the map
16:13:29  <mfb-> that does not count :p
16:13:55  <mfb-> chaos had 3 networks, but separated by the location, too
16:14:02  <mfb-> (231)
16:14:05  <xno> !password
16:14:06  <PublicServer> xno: chubby
16:14:22  <PublicServer> *** XXL joined the game
16:18:36  <Phillip> IDENTIFY
16:18:50  <PublicServer> <mfb> wood might need a 4th soon
16:19:05  <PublicServer> <mfb> the 3 are quite full already
16:19:41  <Phillip> msg nickserv register unknown p_dang12345@hotmail.com
16:19:54  <mfb-> :D
16:20:05  <Phillip> Trying to register my nick.
16:20:10  <mfb-> try /
16:20:13  <Phillip> Doing it what the wiki says.
16:20:15  <PublicServer> <retro> register my pls also
16:20:36  <mfb-> @quickstart
16:20:43  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
16:22:00  <mfb-> by the way, "unknown" is a bad password
16:22:06  <Phillip> ok
16:22:36  <mfb-> and you should do those things in the status window, to prevent that something goes wrong and is visible to others
16:23:01  <Phillip> Where is that?
16:23:10  <Phillip> New here anyways.
16:23:10  <mfb-> depends on the irc-client
16:23:16  <LoPo> @op
16:23:16  *** Webster sets mode: +o LoPo
16:24:22  <mfb-> I would expect that it looks similar to a channel, without being one
16:24:53  <Phillip> I forgot to put a / before my command.
16:24:58  <mfb-> indeed
16:25:10  <Phillip> I'll try to find the status bar if I could.
16:25:29  <mfb-> status window, not bar
16:25:45  <Phillip> window window window. ok
16:26:14  <PublicServer> *** Maraxus has joined spectators
16:26:30  <PublicServer> <mfb> animals might need a 3rd line
16:26:52  <PublicServer> <LoPo> hmmm
16:27:14  <PublicServer> <mfb> oh, gudingbury woods has a nice rating again
16:28:00  <PublicServer> <LoPo> ... :P
16:28:40  <PublicServer> <mfb> with just 34 trains for ~150 tiles direct distance!
16:29:07  <PublicServer> <mfb> 250 manhattan metric
16:38:56  <PublicServer> <mfb> what is SLH10?
16:39:17  <PublicServer> <LoPo> :P
16:41:00  <PublicServer> <LoPo> we could redirect some primaries to that hub from slh 1
16:41:26  <PublicServer> <mfb> probably
16:42:10  <PublicServer> <mfb> ok
16:42:16  <PublicServer> <LoPo> like that?
16:42:34  <PublicServer> <mfb> will look a bit odd due to the orientation of the primaries
16:42:36  <PublicServer> <mfb> so what
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16:43:50  <PublicServer> <mfb> there, trains :D
16:44:08  <PublicServer> <LoPo> lol
16:44:10  <PublicServer> <LoPo> LOL
16:44:15  <PublicServer> <LoPo> omg :D
16:44:28  <PublicServer> <LoPo> food trains take SL as detour!
16:44:30  <PublicServer> <mfb> lol
16:44:40  <PublicServer> <mfb> did you mean: shortcut?
16:44:46  <PublicServer> <LoPo> ye
16:45:34  <PublicServer> <mfb> system isolated
16:45:44  <PublicServer> <LoPo> target locked
16:45:47  <PublicServer> <LoPo> aming
16:45:50  <PublicServer> <LoPo> FIRE!!!
16:46:12  <PublicServer> <mfb> entries done
16:47:46  <PublicServer> <mfb> most. ugly. exit. ever.
16:48:12  <PublicServer> <LoPo> :D
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16:54:35  <PublicServer> <Sietse> hello
16:56:25  <PublicServer> <Sietse> great, SLH10 more or less completed!!
16:56:31  <PublicServer> *** Sietse has joined company #1
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16:57:01  <PublicServer> <mfb> who added trains to hendham mines :(
16:57:19  <PublicServer> <LoPo> not me
16:57:26  <PublicServer> <mfb> without shared orders
16:57:29  <PublicServer> <retro> Maybe me.
16:57:31  <PublicServer> <retro> sorry
16:57:39  <PublicServer> <LoPo> rrrr, burn! :P
16:57:41  <PublicServer> <mfb> please share orders
16:57:51  <PublicServer> <retro> I cloned another train on that track.
16:58:01  <PublicServer> <mfb> with ctrl?
16:58:05  <PublicServer> <retro> no :(
16:58:12  <PublicServer> <mfb> this is bad
16:58:24  <PublicServer> <retro> I'm newbie here :'(
16:58:38  <PublicServer> <mfb> we have a wiki to change this ;)
16:58:40  <PublicServer> <retro> I'm going to burn.
16:58:55  <PublicServer> <retro> I know, I'm reading some articles.
17:00:32  <PublicServer> <retro> Will be target 1000 points?
17:00:38  <PublicServer> <mfb> no
17:01:08  <PublicServer> <mfb> target=nice network
17:01:18  <PublicServer> <retro> What is serverload now?
17:01:22  <PublicServer> <retro> Anyone knows?
17:01:32  <PublicServer> <mfb> clients will get problems sooner
17:01:58  <PublicServer> <mfb> usually, at ~1500 we get some complaints
17:02:05  <PublicServer> <mfb> and above 2000 some stop playing
17:02:24  <PublicServer> <retro> What is server machine?
17:02:26  <PublicServer> <mfb> we usually stop before that ;)
17:02:34  <PublicServer> <mfb> no idea
17:02:50  <PublicServer> <Sietse> I think specs are on the wiki
17:02:53  <PublicServer> <retro> ok
17:05:43  <PublicServer> <mfb> haha. 1600+938 tons wood together
17:06:14  <PublicServer> <LoPo> lol
17:06:32  <PublicServer> <mfb> apart from farms, top-producing industries 1+3
17:06:58  <PublicServer> <mfb> oh, now 1+2 with 1800+1340 tons :D
17:07:12  <PublicServer> <Sietse> sick
17:07:26  <PublicServer> <LoPo> Slinnbridge Oil Wells has more
17:07:28  <PublicServer> <Sietse> need more trains
17:07:31  <PublicServer> <mfb> right, missed that
17:08:29  <PublicServer> <Sietse> those 3 feeder trains can't handle that production :)
17:08:41  <PublicServer> <mfb> 4 :D
17:08:55  <PublicServer> <mfb> but the main station cannot do so anyway
17:09:01  <PublicServer> <Sietse> 3 on the other side
17:09:07  <PublicServer> <mfb> oh
17:09:34  <PublicServer> <Sietse> you need 2 input lines to serve all I guess
17:09:45  <PublicServer> <mfb> ML cannot handle it
17:09:55  <PublicServer> <mfb> the station could have more
17:10:09  <PublicServer> <Sietse> 4th line in need
17:10:12  <PublicServer> <mfb> but without a 4th line, I don't want to add more trains
17:10:26  <Dom__> !password
17:10:26  <PublicServer> Dom__: emblem
17:10:31  <PublicServer> <mfb> I even removed a feeder train to reduce cargo load a bit
17:10:33  <PublicServer> <Sietse> also paper stacking up
17:10:40  <PublicServer> *** Dom joined the game
17:10:40  <PublicServer> <LoPo> make a dedicated line for that primarie only >_<
17:10:41  <PublicServer> <Dom> hello :)
17:10:48  <PublicServer> <retro> I can't find server specs :(
17:10:48  <PublicServer> <mfb> :p
17:11:26  <PublicServer> <LoPo> wouldnt be a bad idea at all tbh, but a but to late now
17:12:47  <PublicServer> <Sietse> wood drop is only 2 lines, barely sufficient
17:13:05  <PublicServer> <LoPo> expand it then
17:14:20  <mfb-> well, a dedicated line is boring ;)
17:15:29  <PublicServer> *** mfb has left the game (leaving)
17:17:01  <LoPo> mfb: not if we make it for all wood connections :)
17:17:16  <mfb-> see the concept of 3+ networks
17:18:10  <PublicServer> *** Maraxus has left the game (leaving)
17:19:20  <LoPo> my point ;)
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17:19:37  <LoPo> but we should have builded it from the start then
17:19:48  <LoPo> will be massive to do it now
17:20:04  <LoPo> but intresting concept indeed
17:20:28  <LoPo> wonder how hubs will look like
17:20:40  <LoPo> because it will be 2 in 1
17:20:45  <LoPo> or even 3 in 1
17:20:49  <LoPo> that is sick!
17:23:22  <mfb-> no, not at the same place
17:23:35  <PublicServer> <LoPo> why not?
17:23:38  <PublicServer> <LoPo> :P
17:23:44  <PublicServer> <LoPo> extra challange!
17:23:44  <mfb-> too messy
17:23:53  <mfb-> well
17:24:31  <mfb-> you could use a system like L L' L'' _ R'' R' R
17:24:39  <mfb-> one line for each cargo :D
17:24:50  <mfb-> but you don't gain much if you do it like this
17:24:58  <mfb-> just hubs without load balancing
17:25:06  <mfb-> with the downside that you do not have... load balancing
17:25:39  <mfb-> the interesting aspect of multiple networks is the large amount of different lines hanging around
17:25:44  <mfb-> lines everywhere
17:26:30  <mfb-> 3 primary cargos, probably without secondary cargos as they are point to point anyway
17:26:40  <mfb-> or secondary cargos may use all primary networks
17:26:49  <mfb-> make them invisible with reversers... hmm
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17:33:53  <PublicServer> <Sietse> damn
17:34:56  <PublicServer> *** XXL has left the game (leaving)
17:40:42  <PublicServer> *** LoPo has left the game (leaving)
17:41:52  <LoPo> yeah :)
17:42:28  *** bpsp10 has joined #openttdcoop
17:42:31  <bpsp10> !password
17:42:31  <PublicServer> bpsp10: galore
17:43:16  <PublicServer> *** bpsp10 joined the game
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17:48:34  <PublicServer> <retro> Trains 546 543 ???
17:51:54  <mfb-> what is wrong with them?
17:52:20  <PublicServer> <retro> They are stopped.
17:52:32  <mfb-> ah
17:52:52  <PublicServer> *** Sietse has joined spectators
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18:08:48  <retro> Do you know http://play-ttd.com/ ?
18:08:49  <Webster> Title: Transport tycoon deluxe (at play-ttd.com)
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18:12:44  <cyph3r> !password
18:12:44  <PublicServer> cyph3r: villas
18:12:54  <PublicServer> *** Game still paused (number of players)
18:12:54  <PublicServer> *** CYPHER joined the game
18:13:41  <Ryton> hi. is any expansion of slh 02 or 09 done already, or needed soon?
18:16:26  <PublicServer> *** CYPHER has joined spectators
18:18:10  <PublicServer> *** Dom has joined company #1
18:18:18  <PublicServer> <Dom> hello :)
18:19:54  <Ryton> !password
18:19:54  <PublicServer> Ryton: patrol
18:20:14  <PublicServer> *** Game still paused (number of players)
18:20:14  <PublicServer> *** Game unpaused (number of players)
18:20:17  <PublicServer> *** Ryton joined the game
18:20:34  <PublicServer> <Dom> hey ryton
18:20:44  <PublicServer> <Ryton> hi there
18:21:10  <PublicServer> <Dom> bbh 05 small jam
18:22:08  <PublicServer> <Ryton> mor food trains?
18:22:18  <PublicServer> <Ryton> 61% picked up
18:22:21  <PublicServer> <Dom> ok sure
18:23:00  <PublicServer> <Ryton> train limit, so nope :-)
18:23:11  <PublicServer> <Dom> really?
18:23:14  <PublicServer> <Dom> how many?
18:23:30  <PublicServer> <Dom> oh
18:23:32  <PublicServer> <Dom> ...
18:27:18  <retro> !password
18:27:18  <PublicServer> retro: patrol
18:28:06  <PublicServer> *** CYPHER has joined company #1
18:28:34  <PublicServer> <CYPHER> I'm no good at building stations or hubs, can I build a jam?
18:31:16  <retro> !password
18:31:16  <PublicServer> retro: envies
18:31:22  <retro> Yes, they are.
18:31:38  <PublicServer> *** retro joined the game
18:33:30  <PublicServer> <retro> Can we add trains now?
18:33:48  <PublicServer> <retro> all pickup stations must have trains always loading and load all of the cargo
18:33:58  <PublicServer> <retro> in plan
18:34:20  <PublicServer> <Dom> train limit
18:34:30  <PublicServer> <retro> Can be increased.
18:34:37  <PublicServer> <Dom> ok
18:35:02  <Ryton> if network can handle it...
18:35:10  <PublicServer> <retro> That's why I'm asking.
18:36:13  <Ryton> paper is pretty full, rest seems ok to me
18:36:22  <PublicServer> <retro> :)
18:38:12  <PublicServer> <Dom> goods and food drop is getiign kind of full
18:39:02  <Ryton> station is, but line can have Amit more
18:39:15  <Ryton>  a bit'
18:43:09  <Ryton> a dozen trains can be taken from Lanville stations
18:47:26  <retro> Who is server owner?
18:54:04  <PublicServer> *** CYPHER has left the game (leaving)
18:54:28  <Ryton> see wiki, retro
18:54:57  <Ryton> or blog. a Dutch mecenas ;-)
18:56:45  *** Maraxus has quit IRC
18:57:41  <retro> Brianetta?
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19:07:33  <PublicServer> *** Ryton has joined spectators
19:10:16  <Ryton> food、goods drop derinitely needs expansion if the three lines to it are used to their capacity
19:13:09  <PublicServer> *** Sietse has joined company #1
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19:26:38  <PublicServer> <Dom> oil pick could use some trains
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19:41:31  <PublicServer> <Ryton> rb98700:  are you here?
19:41:39  <PublicServer> <Dom> who?
19:41:49  <PublicServer> <Ryton> there is another error in BBH03
19:42:03  <PublicServer> <Ryton> ah, you also co-built it :-)
19:42:05  <PublicServer> <Ryton> check !here
19:42:15  <PublicServer> *** Ryton has joined company #1
19:43:47  <PublicServer> <Ryton> exit to east  & west shoundt be on same combo signal
19:43:53  <PublicServer> <Ryton> or entry signal
19:45:04  <PublicServer> <Ryton> Dom:  you see it?
19:45:10  <PublicServer> <Dom> yes
19:45:20  <PublicServer> <Dom> i changed it to combo
19:45:30  <PublicServer> <Ryton> doesnt work
19:45:38  <PublicServer> <Ryton> it should be a normal one, and 2 entry signals behind it
19:48:53  <PublicServer> <Ryton> hmm
19:48:55  <PublicServer> <Ryton> also not good
19:51:33  <PublicServer> <Ryton> ty for the helpo
19:51:35  <PublicServer> <Ryton> help*
19:51:49  <PublicServer> <Dom> thanks :D
19:59:15  <PublicServer> <Ryton> some wood primaries down to 14-20%
19:59:26  <PublicServer> <Ryton> transport rate
20:01:51  <PublicServer> <Ryton> any admin, could we add some trains, eg to coal mines/powerplant?
20:02:13  <PublicServer> <Ryton> also down to 22%
20:02:15  <PublicServer> <Dom> and oil
20:02:25  <PublicServer> <Ryton> yes, but oil drop is quite full
20:02:47  <PublicServer> <Dom> oil pick
20:02:49  <PublicServer> <Ryton> wood drop is more or less ok, so is coal drop
20:02:59  <PublicServer> <Ryton> what do you mean with oil pick?
20:03:07  <PublicServer> <Dom> ok not anymore
20:03:21  <PublicServer> <Dom> there were alot of goods lyieng around :)
20:03:29  <PublicServer> <Ryton> coal drop could do with 1 line
20:03:39  <PublicServer> <Ryton> and it has 2, so more trains will not cause problems :-)
20:03:46  <PublicServer> <Dom> true :)
20:04:09  <PublicServer> <Ryton> oil is full in certain moments, but mostly its not, so should be ok too
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20:08:33  <PublicServer> <Dom> anyways i gtgo but i'll be back later :)
20:08:35  <PublicServer> <Dom> cya
20:08:41  <PublicServer> *** Dom has left the game (leaving)
20:08:46  <PublicServer> <Ryton> cya
20:11:02  *** ChanServ sets mode: -o LoPo
20:12:12  <PublicServer> <Ryton> cool "temp exit" from goods pickup :-D
20:12:18  <PublicServer> <Ryton> one line to two lines :-)
20:16:15  <PublicServer> <retro> Can I build new trains?
20:16:25  <PublicServer> <Ryton> if trainlimit is raised :p
20:16:39  <PublicServer> <Ryton> or if you find trains to be removed
20:16:39  <PublicServer> <retro> If there is no problem somewhere.
20:16:57  <PublicServer> <Ryton> more oil trains could be usefull
20:16:57  <PublicServer> <retro> no jams
20:16:57  <PublicServer> <Ryton> for sure
20:17:03  <PublicServer> <Ryton> true, but an admin is needed
20:17:10  <PublicServer> <Ryton> to raise the train limit. only they can do it :-)
20:17:12  <PublicServer> <retro> Is not here?
20:17:16  <PublicServer> <Ryton> not ingame, no
20:17:18  <PublicServer> <retro> yupyup
20:17:28  <PublicServer> <Ryton> maybe in chat, but I doubt it
20:17:38  <PublicServer> <Ryton> but:
20:17:50  <PublicServer> <Ryton> try to improve the current network where it is near breakdown
20:18:04  <PublicServer> <Ryton> it will help their willingness to augment the limit
20:19:58  <PublicServer> <Ryton> wood drop e.g is at the limit capacity
20:20:04  <PublicServer> <retro> SLH 02 also
20:20:45  <PublicServer> <Ryton> no, just hte exit going south -south east
20:22:50  <PublicServer> *** Chris Booth joined the game
20:22:58  <PublicServer> <retro> ?
20:23:00  <PublicServer> <Chris Booth> hi
20:23:00  <PublicServer> <retro> What happened?
20:23:10  <PublicServer> <retro> I got error cannot build signal here.
20:23:13  <PublicServer> <retro> But I'm not building.
20:23:24  <PublicServer> <Chris Booth> lol
20:25:31  <retro> V453000: ping
20:26:43  <PublicServer> *** Chris Booth has left the game (leaving)
20:26:55  <PublicServer> <Ryton> slh02 should be ok now
20:27:01  <PublicServer> <Ryton> the exit I mean
20:30:00  <PublicServer> <retro> :-*
20:30:01  *** Chris_Booth has quit IRC
20:30:08  <PublicServer> <retro> reward
20:30:27  *** Phillip has quit IRC
20:32:45  <PublicServer> <retro> more trainz plz
20:33:27  <PublicServer> *** Ryton has joined spectators
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20:33:35  <PublicServer> <Ryton> were you building?
20:33:41  <PublicServer> <Ryton> retro?
20:33:51  <PublicServer> <retro> I'm not.
20:34:05  <PublicServer> <retro> But my stations are empty.
20:34:07  <PublicServer> *** Ryton has left the game (general timeout)
20:34:07  <PublicServer> *** Ryton has left the game (connection lost)
20:34:10  <Ryton> pfew ;-)
20:34:11  <PublicServer> *** retro has left the game (leaving)
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21:53:57  <Dom__> !password
21:53:58  <PublicServer> Dom__: dieted
21:54:26  <PublicServer> *** Game still paused (number of players)
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21:56:56  <PublicServer> *** Game still paused (number of players)
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21:59:28  <PublicServer> <retro> moar trainz pls
22:00:33  <PublicServer> <Dom> indeed :)
22:01:00  *** Chris_Booth has quit IRC
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22:11:02  <retro> !admin
22:11:07  <PublicServer> <Dom> for more trains :)
22:11:18  <PublicServer> <retro> It works?
22:11:21  <PublicServer> <retro> that command?
22:11:24  <PublicServer> <Dom> on the welcome server
22:16:29  *** sla_ro|master has quit IRC
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23:15:06  <retro> cyph3r smells
23:46:23  *** cyph3r has quit IRC
23:47:05  <PublicServer> <Dom> gonna go to bed :)
23:47:07  <PublicServer> <Dom> n8
23:47:14  <PublicServer> *** Dom has left the game (leaving)
23:47:15  <PublicServer> *** Game paused (number of players)

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