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00:37:13 <PublicServer> *** Game still paused (number of players) 00:37:15 <PublicServer> *** Mazur joined the game 00:43:07 <PublicServer> *** Mazur has left the game (leaving) 01:13:40 *** EyeMWing has joined #openttdcoop 01:22:42 *** Razaekal has joined #openttdcoop 01:22:43 *** Razaekel is now known as Guest2947 01:22:43 *** Razaekal is now known as Razaekel 01:27:51 *** Guest2947 has quit IRC 01:53:21 *** Phoenix_the_II has quit IRC 01:58:29 *** EyeMWing has quit IRC 03:44:30 *** Sassafrass has joined #openttdcoop 03:44:33 <Sassafrass> !password 03:44:33 <PublicServer> Sassafrass: poncho 03:44:44 <PublicServer> *** Game still paused (number of players) 03:44:44 <PublicServer> *** Sassafrass joined the game 03:50:08 <PublicServer> *** Sassafrass has left the game (leaving) 03:56:39 *** Sassafrass has quit IRC 04:16:42 *** absolutis has joined #openttdcoop 04:16:46 <absolutis> !password 04:16:46 <PublicServer> absolutis: poncho 04:17:50 <PublicServer> *** Game still paused (number of players) 04:17:53 <PublicServer> *** Absolutis joined the game 05:14:03 <PublicServer> *** Absolutis has joined spectators 05:15:31 <PublicServer> *** Absolutis has left the game (general timeout) 05:15:31 <PublicServer> *** Absolutis has left the game (connection lost) 05:22:49 *** absolutis has quit IRC 06:21:13 *** Mucht has joined #openttdcoop 06:21:13 *** ChanServ sets mode: +o Mucht 06:50:58 *** sla_ro|master has joined #openttdcoop 07:03:22 *** Phoenix_the_II has joined #openttdcoop 07:03:22 *** ChanServ sets mode: +o Phoenix_the_II 07:24:55 *** pugi has joined #openttdcoop 07:30:24 *** valhallasw has joined #openttdcoop 07:47:15 *** ODM has joined #openttdcoop 07:47:15 *** ChanServ sets mode: +o ODM 08:31:57 <PublicServer> *** Game still paused (number of players) 08:31:58 <PublicServer> *** 0DM joined the game 08:37:26 <PublicServer> *** 0DM has left the game (leaving) 08:42:21 <V453000> !password 08:42:21 <PublicServer> V453000: casted 08:42:36 <PublicServer> *** Game still paused (number of players) 08:42:39 <PublicServer> *** V453000 joined the game 08:44:38 <PublicServer> *** V453000 has left the game (leaving) 08:45:24 *** Zeknurn has quit IRC 08:46:07 *** Zeknurn has joined #openttdcoop 09:21:57 *** Zeknurn has quit IRC 09:24:18 *** Zeknurn has joined #openttdcoop 09:44:00 *** absolutis has joined #openttdcoop 09:44:06 <absolutis> !password 09:44:06 <PublicServer> absolutis: casted 09:44:08 <absolutis> !players 09:44:10 <PublicServer> absolutis: There are currently no clients connected to the server 09:44:20 <PublicServer> *** Game still paused (number of players) 09:44:22 <PublicServer> *** Absolutis joined the game 10:22:36 *** Mucht has quit IRC 10:23:33 <absolutis> hello world 10:24:55 <V453000> world replies hello in a neutral voice 11:09:50 <ODM> the world lies 11:14:07 <absolutis> absolutis notices the world is lying 11:18:18 *** chester_ has joined #openttdcoop 11:46:26 *** Rhamphoryncus has joined #openttdcoop 11:57:45 <absolutis> so anybody there 11:58:42 <V453000> we, the world, hate to be called liars, so no. 11:58:46 <V453000> :P 11:58:46 *** Firestar has joined #openttdcoop 11:58:52 <Firestar> hi V 11:58:58 <Firestar> !password 11:58:59 <PublicServer> Firestar: alibis 11:59:17 <PublicServer> *** Game still paused (number of players) 11:59:17 <PublicServer> *** Game unpaused (number of players) 11:59:18 <PublicServer> *** Firestar joined the game 12:00:07 <V453000> hello. 12:04:12 <PublicServer> <Absolutis> o hai 12:04:19 <PublicServer> <Firestar> hi 12:04:33 <PublicServer> <Absolutis> mind if i move the plan and trainyard v?` 12:04:39 <PublicServer> <Absolutis> i'd build a station there 12:13:19 <PublicServer> <Absolutis> y, but why do you use private messages 12:14:06 <PublicServer> <Absolutis> hm 12:14:08 <PublicServer> <Absolutis> s 12:14:50 <V453000> why do you even ask about such a thing :) 12:14:56 <PublicServer> <Absolutis> idk 12:15:52 <PublicServer> <Firestar> we not really transporting steel are we? 12:15:58 <PublicServer> <Absolutis> na 12:18:25 <PublicServer> <Firestar> why are passengers waiting at goods drop A+C? 12:19:12 <PublicServer> <Absolutis> because the town growing thingy had goods drop a+c as one of the stations i think 12:25:02 <PublicServer> <Firestar> hey abso wanna build MSH B? 12:25:21 <PublicServer> <Absolutis> nope doing station A 12:25:59 <PublicServer> <Firestar> can i do maybe the signaling for ya? 12:27:30 <PublicServer> <Firestar> well im afk a bit 12:36:40 <PublicServer> <Firestar> can i help ya absolutis? 12:36:50 <PublicServer> <Absolutis> sure 12:37:34 <PublicServer> <Absolutis> sigh 12:42:04 <PublicServer> <Firestar> trainyard moved already :P 12:42:10 <PublicServer> <Absolutis> not really 12:42:16 <PublicServer> <Absolutis> order mods 12:43:19 <PublicServer> <Absolutis> k moved 12:43:45 <PublicServer> <Firestar> can i remove the stations at !here 12:43:51 <PublicServer> <Firestar> nvm 12:47:31 *** Tray has joined #openttdcoop 12:51:25 <PublicServer> <Firestar> abso you still here? 12:51:29 <PublicServer> <Absolutis> y 12:51:51 <PublicServer> <Firestar> you thinkin how to build station huh? 12:51:54 <PublicServer> <Absolutis> n 12:52:08 <PublicServer> <Absolutis> building overflow for goods pick C 12:52:20 <PublicServer> <Firestar> oh ok 12:52:26 <PublicServer> <Absolutis> i have thought of a station design already :) 12:52:36 <PublicServer> <Firestar> ok :) 12:58:14 <PublicServer> <Firestar> hey abso can i do the signaling for ya? 12:58:47 <barnex> !version 12:58:47 <PublicServer> barnex: Autopilot AP+ 4.0 Beta (r99.422ef4e8cbe1) 13:01:31 <PublicServer> *** Mazur joined the game 13:01:34 <PublicServer> <Firestar> hi maz 13:01:54 <PublicServer> <Mazur> lo fs. 13:04:26 <barnex> Where do I get opengfx for the ottd version you guys are playing? opengfx from bananas seems to lack some sprites 13:04:51 <PublicServer> <Firestar> that doesnt matter 13:04:57 <Mazur> @quickstart 13:04:58 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:06:39 <PublicServer> <Absolutis> no terminus 13:07:01 <PublicServer> <Absolutis> like that see 13:07:02 <barnex> Thanks 13:11:21 <PublicServer> <Absolutis> if you want to help firestar you can do the exit 13:16:22 <PublicServer> <Absolutis> hmh 13:16:22 <PublicServer> *** Player has joined spectators 13:16:26 <PublicServer> <Absolutis> firestar 13:16:36 <PublicServer> <Firestar> ? 13:16:47 <PublicServer> <Absolutis> 1. leave space for a signal after platforms if you have that kind of exit 13:16:49 <PublicServer> *** Player has left the game (leaving) 13:16:58 <V453000> !password 13:16:58 <PublicServer> V453000: rifest 13:17:03 <PublicServer> <Absolutis> 2. the entrance is balanced, i'm not entirely sure we need that anyway 13:17:13 <PublicServer> <V453000> hio 13:17:13 <PublicServer> *** V453000 joined the game 13:17:17 <PublicServer> <Firestar> hi 13:17:19 <PublicServer> <Absolutis> heya 13:18:18 <PublicServer> *** barnex joined the game 13:18:37 <PublicServer> <Absolutis> hmh 13:18:45 <PublicServer> <Absolutis> i could make the station a lot more compact 13:18:56 <PublicServer> *** V453000 has left the game (leaving) 13:19:05 <PublicServer> <Absolutis> meh what's done is done 13:19:57 <PublicServer> *** barnex has left the game (leaving) 13:20:11 <PublicServer> *** barnex joined the game 13:20:31 <PublicServer> <Absolutis> mhm 13:21:18 <PublicServer> <Firestar> well it wasnt my idea :P 13:21:50 <PublicServer> <Absolutis> full trains always have prio doesn't mean that you should have separate lines 13:22:28 <PublicServer> <Absolutis> just to have prio on full line lol 13:25:10 <PublicServer> <Absolutis> station walk 13:25:13 <PublicServer> <Absolutis> they're a bit away 13:25:19 <PublicServer> <Absolutis> next to raw drop c 13:25:45 <PublicServer> <barnex> Oh, thanks I see it now. 13:31:39 <PublicServer> <Firestar> well ihave to go cya later 13:31:42 <PublicServer> *** Firestar has left the game (leaving) 13:31:44 <PublicServer> <Absolutis> k 13:31:57 <Firestar> ill come in a few hours maybe again 13:32:02 *** Firestar has quit IRC 13:34:16 <PublicServer> *** barnex has left the game (leaving) 13:36:45 <PublicServer> *** barnex joined the game 13:44:25 <PublicServer> *** barnex has left the game (leaving) 13:46:49 *** Maraxus has joined #openttdcoop 13:51:49 *** MDGrein has quit IRC 13:52:40 *** MDGrein has joined #openttdcoop 13:54:27 <PublicServer> <Absolutis> what the 13:54:41 <PublicServer> <Absolutis> oh nm 13:54:44 <PublicServer> <Mazur> ¿Que? 13:55:18 <PublicServer> <Mazur> Oke. 13:56:44 <PublicServer> <Absolutis> wtf 13:56:58 <PublicServer> <Absolutis> only one industry/type/town 13:57:24 <PublicServer> <Absolutis> can't believe it 13:57:50 <PublicServer> <Absolutis> kinda hard to make e/c on my station with that 13:58:42 <PublicServer> <Absolutis> can you fix it? 13:58:49 <PublicServer> <Absolutis> ¨ 14:02:54 <PublicServer> <Absolutis> the refinery is too far from station A 14:03:00 <PublicServer> <Absolutis> can't make it accept oil 14:05:18 <PublicServer> <Absolutis> hmh 14:05:33 <PublicServer> <Absolutis> firestar, your exit is faulty 14:05:59 <PublicServer> <Absolutis> owait he's not here 14:17:34 <Tray> !password 14:17:34 <PublicServer> Tray: meshes 14:17:49 <PublicServer> <Absolutis> @@(gap 5 2) 14:17:50 <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 14:17:51 <PublicServer> *** Tray joined the game 14:21:55 <PublicServer> *** Tray has left the game (leaving) 14:22:48 <Mazur> !rcon set multiple_industry_per_town 1 14:22:53 <Mazur> !rcon set multiple_industry_per_town 14:22:53 <PublicServer> Mazur: Current value for 'multiple_industry_per_town' is: 'on' (min: 0, max: 1) 14:23:00 <PublicServer> <Absolutis> hmh 14:23:03 <PublicServer> <Absolutis> dilemma 14:23:06 <PublicServer> <Mazur> Better, Abso? 14:23:32 <PublicServer> <Absolutis> y 14:28:03 <PublicServer> <Absolutis> hmh. 14:28:09 <PublicServer> <Absolutis> brb 14:28:32 <PublicServer> <Absolutis> kinda tried to adjust MSH A a bit 14:29:27 <PublicServer> *** 0DM joined the game 14:30:18 <PublicServer> <0DM> yoho 14:32:04 <PublicServer> <0DM> hm the idea for each MSH seems really simple actually:P 14:32:11 <PublicServer> <0DM> 2 joins, 1 split, done:P 14:33:21 <PublicServer> <0DM> who's working on D? 14:36:00 <PublicServer> <0DM> ok who is actually here?:D 14:38:00 <PublicServer> <Absolutis> i am 14:38:12 <PublicServer> <Absolutis> i WAS working on A for a bit 14:38:18 <PublicServer> <Absolutis> but kinda away now 14:39:29 <PublicServer> <0DM> hehe 14:45:58 <PublicServer> *** Absolutis has joined spectators 14:51:37 *** Sassafrass has joined #openttdcoop 14:51:39 <Sassafrass> !password 14:51:39 <PublicServer> Sassafrass: roping 14:51:49 <PublicServer> *** Sassafrass joined the game 14:55:41 <PublicServer> *** 0DM has left the game (leaving) 14:56:14 <PublicServer> *** Absolutis has joined company #1 15:01:26 <PublicServer> *** Sassafrass has joined spectators 15:05:51 <Maraxus> !password 15:05:51 <PublicServer> Maraxus: struts 15:06:03 <PublicServer> *** Maraxus joined the game 15:06:10 <PublicServer> <Maraxus> hi 15:07:32 <PublicServer> *** Sassafrass has joined company #1 15:15:48 <PublicServer> *** Absolutis has joined spectators 15:27:30 *** valhallasw has quit IRC 15:35:52 <PublicServer> *** Absolutis has joined company #1 15:49:32 <PublicServer> *** Absolutis has joined spectators 16:04:39 *** CornishPasty_ has joined #openttdcoop 16:05:53 *** CornishPasty has quit IRC 16:05:53 *** CornishPasty_ is now known as CornishPasty 16:07:46 <PublicServer> *** Sassafrass has left the game (leaving) 16:07:46 <PublicServer> *** Game paused (number of players) 16:41:38 *** Jam35 has joined #openttdcoop 16:46:04 *** mfb- has joined #openttdcoop 16:46:04 *** ChanServ sets mode: +o mfb- 16:46:16 <mfb-> hi 16:48:06 <PublicServer> *** Absolutis has joined company #1 16:48:06 <PublicServer> *** Game unpaused (number of players) 16:58:02 <PublicServer> *** Absolutis has joined spectators 16:58:02 <PublicServer> *** Game paused (number of players) 17:13:57 *** dr_gonzo_ has joined #openttdcoop 17:23:41 *** valhallasw has joined #openttdcoop 17:33:30 <PublicServer> *** Absolutis has left the game (leaving) 17:34:03 <mfb-> !password 17:34:03 <PublicServer> mfb-: mutest 17:34:12 <PublicServer> *** Game still paused (number of players) 17:34:12 <PublicServer> *** Game unpaused (number of players) 17:34:15 <PublicServer> *** mfb joined the game 17:35:03 *** absolutis has quit IRC 17:37:26 <PublicServer> <mfb> hmm.. I can remember that MSH A was better yesterday 17:38:00 <PublicServer> <mfb> things like !wtf were not there :D 17:43:52 <PublicServer> <Mazur> I see no !wtf 17:44:15 <PublicServer> <mfb> deleted it 17:44:28 <PublicServer> <mfb> was at !wtf 17:44:28 <PublicServer> <mfb> signals were reversed 17:44:34 <PublicServer> <mfb> the whole ML part there 17:44:48 <PublicServer> <Mazur> Dat'd be badz. 17:44:58 <PublicServer> <mfb> like this 17:45:10 <PublicServer> <Mazur> Snot nice. 17:45:40 <PublicServer> <Mazur> I do so not want to build MSH B. 17:45:50 <PublicServer> <mfb> why not? 17:46:44 <PublicServer> <Mazur> I always get frustrated nuilding hubs in mountainous terrain. And I haven't build a decent hub in ages. 17:46:59 <PublicServer> <mfb> good reason to train it ;) 17:47:37 <PublicServer> <Mazur> Sorry, my mind disagrees with you, vehemently. 17:47:55 <PublicServer> <mfb> :D 17:48:25 <V453000> train it 17:48:33 <V453000> trains everywhere 17:48:58 <PublicServer> <Mazur> I did, I trained it to say "Nio." instead of quietly suffering. 17:51:39 <PublicServer> *** Mazur has left the game (leaving) 17:51:39 <PublicServer> *** Game paused (number of players) 17:51:52 <PublicServer> *** Maraxus has joined company #1 17:51:52 <PublicServer> *** Game unpaused (number of players) 17:56:01 <Tray> !password 17:56:03 <PublicServer> Tray: lilted 17:56:31 <PublicServer> *** Tray joined the game 18:18:40 *** Mark has joined #openttdcoop 18:25:02 <PublicServer> <mfb> D ready 18:26:14 <Mark> !password 18:26:14 <PublicServer> Mark: dozing 18:26:22 <PublicServer> *** Mark joined the game 18:26:24 <PublicServer> <Mark> hello 18:26:27 <PublicServer> <Maraxus> hi 18:26:31 <PublicServer> <mfb> hi 18:33:28 <PublicServer> *** Tray has left the game (leaving) 18:37:00 *** Progman has joined #openttdcoop 18:40:37 *** kakben has joined #openttdcoop 18:41:08 *** Jam35 has quit IRC 18:41:08 *** chester_ has quit IRC 18:41:08 *** kakben_ has quit IRC 18:41:08 *** seberoth has quit IRC 18:41:09 *** ^Spike^ has quit IRC 18:41:09 *** PierreW has quit IRC 18:41:16 *** kakben is now known as Guest3053 18:41:43 <V453000> !password 18:41:43 <PublicServer> V453000: grapes 18:41:53 <PublicServer> <V453000> hi 18:41:53 <PublicServer> *** V453000 joined the game 18:41:58 <PublicServer> <Maraxus> hi V 18:42:45 <PublicServer> *** V453000 has left the game (leaving) 18:43:26 *** seberoth has joined #openttdcoop 18:44:07 <PublicServer> *** Mark has left the game (leaving) 18:44:12 *** ^Spike^ has joined #openttdcoop 18:44:12 *** ChanServ sets mode: +o ^Spike^ 18:46:03 *** PierreW has joined #openttdcoop 18:57:31 *** chester_ has joined #openttdcoop 19:17:45 *** Mark has quit IRC 19:18:24 *** Mark has joined #openttdcoop 19:24:27 <barnex> !password 19:24:27 <PublicServer> barnex: inlaid 19:24:43 <PublicServer> *** barnex joined the game 19:35:12 <PublicServer> *** barnex has left the game (leaving) 19:54:23 <PublicServer> <mfb> the crappy loading speed is amazing 19:55:29 <PublicServer> <Maraxus> amazingly slow? 19:55:37 <mfb-> indeed 19:56:02 <PublicServer> *** barnex joined the game 19:56:51 <PublicServer> *** barnex has left the game (leaving) 19:57:04 <PublicServer> *** barnex joined the game 19:59:29 *** Ryton has joined #openttdcoop 19:59:31 <PublicServer> <barnex> What's the function of the little (1x1) stations Goods Pick/Drop A? 19:59:55 *** Ryton has joined #openttdcoop 20:00:42 <Ryton> l loo 20:00:56 *** Tray has quit IRC 20:01:01 <mfb-> train orders 20:01:08 <Ryton> what msh still need attention? 20:01:11 <PublicServer> <mfb> ah no 20:01:18 <PublicServer> <mfb> path-finder issue 20:01:32 <PublicServer> <mfb> but we would not need them here 20:01:38 <PublicServer> <mfb> ryton: B 20:02:00 <PublicServer> <mfb> ah 20:02:08 <Ryton> k, ill give it a start 20:02:10 <PublicServer> <mfb> those 1x1-stations separate raw/goods trains 20:02:30 <PublicServer> <mfb> goods to the inner depot, raw to the outer one 20:04:17 <PublicServer> <barnex> And the depots are for overflow trains? 20:04:41 <PublicServer> <mfb> right 20:05:17 *** MrD2DG has joined #openttdcoop 20:05:28 *** Jam35 has joined #openttdcoop 20:05:51 <PublicServer> <barnex> Oh, I see, so the pick-up trains can't block the entry for the raws. Pretty smart. 20:06:10 <MrD2DG> !password 20:06:11 <PublicServer> MrD2DG: girdle 20:06:50 <PublicServer> *** Ryton joined the game 20:07:29 <PublicServer> <Ryton> cool, starting to look busy here! 20:08:30 <PublicServer> *** MrD2DG joined the game 20:08:31 <PublicServer> <MrD2DG> Hihi 20:09:19 <PublicServer> <Ryton> msh b it is 20:10:21 <PublicServer> <MrD2DG> Why were the prios flipped at MSh A ? 20:12:01 *** Chris_Booth has joined #openttdcoop 20:12:25 <V453000> MrD2DG: see irc :p 20:13:04 <PublicServer> *** MrD2DG has left the game (leaving) 20:13:31 *** Jam35 has left #openttdcoop 20:14:32 <Sassafrass> !password 20:14:32 <PublicServer> Sassafrass: girdle 20:14:42 <PublicServer> *** Sassafrass joined the game 20:15:43 <PublicServer> <mfb> prios were flipped, but not the lines... 20:15:51 <PublicServer> <mfb> leading to some wtf elements 20:16:17 <PublicServer> <mfb> but the worst part was in the NW corner 20:16:37 <PublicServer> <Sassafrass> looks like the prios were flipped because only empty trains will be coming from there 20:16:48 <PublicServer> <mfb> as the plan requires 20:16:50 <PublicServer> <Sassafrass> empty trains shouldn't have prio 20:17:04 <barnex> A lot of raw material pickup stations have 3 tracks, even when they aren't used by that many trains. Is this in case the production grows? Or just because it's more compact to 'store' trains in stations where there's no possibility of blocking the path for other trains? 20:17:19 <PublicServer> <mfb> no it does not grow 20:17:30 <PublicServer> <mfb> probably just an additional waiting position 20:17:47 <barnex> Thanks 20:19:27 <PublicServer> <mfb> screw the ML :p 20:19:45 <PublicServer> <mfb> just some empty A goods at the inner side 20:19:51 <PublicServer> <mfb> eh.. full 20:21:19 <PublicServer> <Maraxus> gn 20:21:22 <PublicServer> <mfb> gn8 20:21:28 <PublicServer> *** Maraxus has left the game (leaving) 20:21:33 *** Maraxus has quit IRC 20:21:36 <PublicServer> <Sassafrass> gn8? 20:22:02 <PublicServer> <mfb> =good night 20:22:18 <PublicServer> *** Sassafrass has left the game (general timeout) 20:22:18 <PublicServer> *** Sassafrass has left the game (connection lost) 20:22:49 <Sassafrass> but gn8 doesn't sound like good night 20:22:57 <Sassafrass> sounds like g'nate 20:23:07 <PublicServer> <mfb> so what 20:25:00 <Sassafrass> lol 20:26:41 <MrD2DG> ^ Dom does that too, never understood why :P 20:32:21 *** Ryton has quit IRC 20:33:36 <barnex> What do you guys do about oil rigs? I see there are some docks build near one of oil pick-up stations, would it be OK to build some tankers with transfer orders? 20:34:13 <barnex> or are docks just for station walking and trains are to be used? 20:34:14 <mfb-> hmmhmm 20:34:19 <mfb-> station walk is easier 20:34:25 <mfb-> does not require so many ships 20:34:43 <V453000> did I just read the S word? 20:35:04 <PublicServer> <mfb> you did 20:35:28 *** Mark has quit IRC 20:37:23 *** ODM has quit IRC 20:39:12 *** valhallasw has quit IRC 20:40:26 <PublicServer> *** mfb has joined spectators 20:51:50 *** Firestar has joined #openttdcoop 20:52:06 <PublicServer> <mfb> "to be expanded to 2 lines" :D nice 20:52:19 <Firestar> how things there? 20:52:27 <PublicServer> <Ryton> yeah :pp 20:52:30 <PublicServer> <Ryton> no time not 20:52:33 <PublicServer> <Ryton> now , i'm off 20:52:52 <PublicServer> <mfb> you should give choices for the ML 20:52:59 <PublicServer> <mfb> for the other lines, it is not so important 20:53:09 <PublicServer> *** Ryton has left the game (general timeout) 20:53:09 <PublicServer> *** Ryton has left the game (connection lost) 20:53:09 <PublicServer> *** Game paused (number of players) 20:53:30 <PublicServer> *** Game still paused (number of players) 20:53:30 <PublicServer> *** Game unpaused (number of players) 20:53:31 <PublicServer> *** Firestar joined the game 20:57:57 *** avdg has quit IRC 20:58:02 *** seberoth has quit IRC 20:58:15 *** avdg has joined #openttdcoop 20:58:29 *** seberoth has joined #openttdcoop 20:59:34 *** Zeknurn` has joined #openttdcoop 21:04:26 *** Zeknurn has quit IRC 21:06:52 *** chester_ has quit IRC 21:08:16 <PublicServer> *** Firestar has left the game (leaving) 21:08:16 <PublicServer> *** Game paused (number of players) 21:08:28 <PublicServer> *** barnex has left the game (leaving) 21:08:34 *** dr_gonzo_ has quit IRC 21:10:29 *** Firestar has quit IRC 21:23:28 *** valhallasw has joined #openttdcoop 21:30:28 <barnex> where could I read something about fitting trains between signals? Like if train of TL 4 will fit in 5-tiles long signal block? Or how to calculate this stuff on diagonal tracks? 21:31:11 <mfb-> barnex: it is just counting 21:31:27 <mfb-> diagonal elements are .5 tiles exactly if you count length 21:35:10 <barnex> so signals are exactly in the middle of the tile? Can i fit .5 tile of train on a tile with signals? 21:35:36 <barnex> or 0.25 on a diagonal tile? 21:36:19 <hylje> trains stop at the tile preceding the one with a red signal 21:36:37 <hylje> and you need some margin anyway since signal spacing is different in diag 21:37:00 <hylje> the tiles come twice as often you see 21:41:53 <mfb-> signals occupy the whole tile they are on 21:42:59 *** valhallasw has quit IRC 21:44:08 <barnex> Ok, I think I get it, thanks. One last thing: Do I need to do something special for diagonal tiles, or is the automatic signal placing doing good job and not leaving any gaps? In other words, does this still apply: http://wiki.openttd.org/Railway_Designs#Diagonal_track ? 21:52:24 <mfb-> the automatic tool is fine 21:52:33 <mfb-> just set the density to 2 21:52:51 <mfb-> it is right that trains are a bit slower there 21:53:03 <mfb-> or longer, depends on the interpretation 21:53:20 <mfb-> but signals are shorter, so this partially cancels 21:53:38 <mfb-> with TL 3, you do not see any effect, and with TL5 it is rare that something happens 21:54:49 <V453000> with strong trains that accelerate quickly it is often necessary to have the double density at diagonals 21:54:55 <V453000> but that isnt every day :) 21:55:03 <PublicServer> *** Game still paused (number of players) 21:55:06 <PublicServer> *** Chris Booth joined the game 21:57:01 <PublicServer> *** Chris Booth has left the game (leaving) 21:57:04 *** makjes has joined #openttdcoop 21:57:30 *** Chris_Booth has quit IRC 21:58:17 <PublicServer> *** mfb has left the game (leaving) 22:12:44 *** MrD2DG has quit IRC 22:15:35 <PublicServer> *** Game still paused (number of players) 22:15:35 <PublicServer> *** makjes joined the game 22:18:33 *** mfb- has quit IRC 22:42:13 *** Progman has quit IRC 22:42:18 *** sla_ro|master has quit IRC 23:21:01 <PublicServer> *** Game still paused (number of players) 23:21:01 <PublicServer> *** Game unpaused (number of players) 23:21:03 <PublicServer> *** Mazur joined the game 23:22:23 <PublicServer> <Mazur> Hi. 23:43:23 <PublicServer> <Mazur> Your first time here, makjes? 23:54:03 <PublicServer> *** Mazur has left the game (leaving) 23:54:03 <PublicServer> *** Game paused (number of players) 23:57:27 <PublicServer> *** makjes has left the game (leaving)