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Log for #openttdcoop on 22nd August 2012:
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00:31:19  *** pugi has quit IRC
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06:49:39  <Tray> !password
06:49:40  <PublicServer> Tray: atones
06:50:01  <PublicServer> *** Game still paused (number of players)
06:50:04  <PublicServer> *** Tray joined the game
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14:58:56  <Ryton> hi
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14:59:42  <Ryton> mfb isnt around-?
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15:50:43  <Ryton> rehi TNepr
15:51:27  <Ryton> did you get trough the quickstart?
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17:51:29  <Tray> !playercount
17:51:29  <PublicServer> Tray: Number of players: 0 (0 spectators)
17:51:37  <Tray> !password
17:51:37  <PublicServer> Tray: atones
17:52:11  <PublicServer> *** Game still paused (number of players)
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18:31:29  <Ryton> !playercount
18:31:29  <PublicServer> Ryton: Number of players: 1 (0 spectators)
18:31:46  <Ryton> non-zero?
18:31:55  <Ryton> !players
18:31:58  <PublicServer> Ryton: Client 3435 (Orange) is Tray, in company 1 (Gangsta Oil Inc.)
18:32:05  <Ryton> hi tray
18:32:22  <Ryton> ill be there in 5'
18:36:17  *** Mucht has quit IRC
18:36:48  <Ryton> ok make it 10...
18:43:41  <Ryton> !password
18:43:41  <PublicServer> Ryton: atones
18:44:29  <PublicServer> *** Game still paused (number of players)
18:44:29  <PublicServer> *** Game unpaused (number of players)
18:44:29  <PublicServer> *** Ryton joined the game
18:44:33  <PublicServer> <Ryton> hi Tray
18:46:25  <PublicServer> <Tray> hi
18:47:15  <PublicServer> <Ryton> 101 trains available
18:47:21  <PublicServer> <Ryton> cool, plenty of space :-)
18:54:52  <PublicServer> <Ryton> hehe
18:55:06  <PublicServer> <Ryton> fun fact: if you build a PBS when a train is driving troug
18:55:13  <PublicServer> <Ryton> it is GREEN instead of red :-)
18:57:43  <PublicServer> <Ryton> A has a nice traincount :-)
18:58:02  <PublicServer> <Ryton> 218 raws + 108 goods trains
18:58:14  <PublicServer> <Ryton> 32% of trains pass trough that station
18:59:46  <PublicServer> <Ryton> while D goods pickup is nearly trainless
19:00:45  <PublicServer> <Ryton> shall I add some raws?
19:01:00  <PublicServer> <Ryton> or are there troubles somewhere?.
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19:01:46  <PublicServer> <Tray> add some
19:02:09  <PublicServer> <Tray> I'm semi afk by the way.
19:02:19  <PublicServer> <Ryton> I thought so :-)
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19:27:39  <PublicServer> <Ryton> lolz
19:27:45  <PublicServer> <Ryton> wrong side :s
19:27:47  <PublicServer> <Tray> What?
19:28:09  <PublicServer> <Ryton> i was connecting a farm
19:28:28  <PublicServer> <Ryton> but wrong side (entry to train exit)
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19:39:32  <PublicServer> <Ryton> network 's pretty smooth
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19:54:12  <PublicServer> <Tray> there is a rebuilding sign, did you asked?
19:54:18  <PublicServer> <Ryton> yeah
19:54:25  <PublicServer> <Ryton> I saw some movement :-))
19:54:31  <PublicServer> <Ryton> this is indeed better
19:54:45  <PublicServer> <Tray> I added some things because the previous was quite annoying
19:54:52  <PublicServer> <Tray> not that it matters, though.
19:55:10  <PublicServer> <Ryton> I like this network plan
19:55:20  <PublicServer> <Ryton> is flwoing quite well
19:56:26  <PublicServer> <Tray> it qould be nicer if we would have started with other (better) line count
19:56:40  <PublicServer> <Ryton> yeah the CCW direction is a bit overkill
19:56:47  <PublicServer> <Ryton> CW that is
19:57:34  <PublicServer> <Ryton> and single line for SL's
19:57:40  <PublicServer> <Ryton> like B, only 1 line is in use for raws
19:57:46  <PublicServer> <Tray> that's a goal. (: make the CW direction full of traffic.
19:57:56  <PublicServer> <Ryton> lolz
19:58:15  <PublicServer> <Ryton> that'll need 2000 trains
19:58:25  <PublicServer> <Ryton> and 8+ lines for CCW :p
19:58:28  <PublicServer> <Ryton> oh ow
19:58:44  <PublicServer> <Ryton> MSH B mainline is starting to block
19:58:50  <PublicServer> <Ryton> on all lines
19:58:56  <PublicServer> <Ryton> so might need 4th
20:00:00  <PublicServer> <Tray> moving the balancer closer to the merge would also be nice
20:01:19  *** Chris_Booth has quit IRC
20:01:24  <PublicServer> <Ryton> or shorter prio
20:01:34  <PublicServer> <Ryton> does that help?
20:04:52  <PublicServer> <Ryton> this helps too
20:05:34  <PublicServer> <Tray> Let' add a line.
20:05:37  <PublicServer> <Ryton> kk
20:05:38  *** KenjiE20 has quit IRC
20:05:41  <PublicServer> <Ryton> sounds sensible
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20:05:51  *** ChanServ sets mode: +o KenjiE20
20:06:52  <PublicServer> <Ryton> adding 4th at SLHD will be hard
20:07:46  <PublicServer> <Ryton> some height differences
20:11:12  <PublicServer> <Tray> MSH A ):
20:14:18  <PublicServer> <Ryton> msh B
20:14:24  <PublicServer> <Ryton> needs connection too :p
20:14:35  <PublicServer> <Ryton> orfirst MSH goods D+B?
20:14:45  <PublicServer> <Ryton> or SLHB first
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20:23:01  <PublicServer> <Ryton> hmmm
20:23:07  <PublicServer> <Ryton> now MSH Goods D+B :s
20:26:29  <PublicServer> <Tray> adding a 4th line at C? (:
20:26:49  <PublicServer> <Ryton> at MSH B+D
20:26:55  <PublicServer> <Ryton> but its annoying :p
20:26:58  <PublicServer> <Ryton> and I should go soonish
20:27:04  <PublicServer> <Ryton> see !connect me :p
20:32:26  <PublicServer> <Ryton> ready
20:32:32  <PublicServer> <Ryton> but check :-)
20:32:34  <PublicServer> <Ryton> got to go as in now
20:33:00  <PublicServer> <Ryton> hmm
20:33:27  <PublicServer> <Tray> bye
20:33:45  <PublicServer> *** Tray has left the game (leaving)
20:33:45  <PublicServer> *** Game paused (number of players)
20:33:49  <PublicServer> *** Ryton has left the game (general timeout)
20:33:49  <PublicServer> *** Ryton has left the game (connection lost)
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