Config
Log for #openttdcoop on 20th September 2012:
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00:38:13  *** Dom_ has joined #openttdcoop
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02:54:34  <MrDetermination> !password
02:54:34  <PublicServer> MrDetermination: strewn
02:56:46  <PublicServer> *** Game still paused (number of players)
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03:03:32  <Woodbutcher> anyone here?
03:08:20  <Woodbutcher> !date
03:08:21  <PublicServer> Woodbutcher:  8 Oct 2339
03:08:39  <Woodbutcher> !players
03:08:42  <PublicServer> Woodbutcher: There are currently no clients connected to the server
03:09:16  <Woodbutcher> !grf
03:09:16  <PublicServer> Woodbutcher: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
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04:17:05  <Woodbutcher> hello?
04:18:30  <Woodbutcher> !help
04:18:30  <PublicServer> Woodbutcher: http://www.openttdcoop.org/wiki/IRC_Commands
04:21:36  <Sylf> wrong channel :P
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04:23:31  <Woodbutcher> !rules
04:23:31  <PublicServer> Woodbutcher: http://www.openttdcoop.org/wiki/Ruleset
04:23:44  <Woodbutcher> !curve
04:23:44  <PublicServer> Woodbutcher: http://www.openttdcoop.org/wiki/Max_Curve_Speed
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09:16:11  <Dom_> !players
09:16:13  <PublicServer> Dom_: There are currently no clients connected to the server
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10:17:25  *** Webster sets mode: +o LoPo
10:17:35  <LoPo> hi
10:22:36  <LoPo> !grf
10:22:36  <PublicServer> LoPo: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
10:23:58  <LoPo> !password
10:23:58  <PublicServer> LoPo: strewn
10:24:07  <PublicServer> *** Game still paused (number of players)
10:24:09  <PublicServer> *** LoPo joined the game
10:24:11  <PublicServer> <LoPo> wow
10:24:36  <LoPo> !unpause
10:24:36  <PublicServer> *** LoPo has unpaused the server. (Use !auto to set it back.)
10:24:38  <PublicServer> *** Game unpaused (number of players)
10:26:15  <LoPo> !save
10:26:16  <PublicServer> Saving game...
10:26:23  <LoPo> !ls
10:29:09  <LoPo> !getsave
10:29:09  <PublicServer> LoPo: !getsave <url>: downloads the save from given <url>
10:31:24  <LoPo> !transfer PublicServerGame_243_Final.sav game.save
10:31:25  <PublicServer> LoPo: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
10:31:46  <LoPo> !transfer 243 game.save
10:31:46  <PublicServer> LoPo: no file!
10:31:46  <PublicServer> LoPo: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
10:32:00  <LoPo> !transfer game.save PublicServerGame_242_Final.sav
10:32:00  <PublicServer> LoPo: no file!
10:32:00  <PublicServer> LoPo: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save
10:32:46  <LoPo> !transfer 243 game.sav
10:32:47  <PublicServer> LoPo: PublicServerGame_243_Final.sav
10:32:48  <PublicServer> LoPo: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_243_Final.sav)
10:32:48  <PublicServer> LoPo: Warning: Permanently added the RSA host key for IP address '[5.9.88.188]:12922' to the list of known hosts.
10:34:39  <Ammler> that is fine ^
10:37:47  <LoPo> ey ammler
10:38:12  <LoPo> i think its oky to start a new one right?
10:38:19  <LoPo> no one is replying... :S
10:38:42  <Ammler> oh well no reply means do what you think is best :-)
10:39:01  *** DaZ has quit IRC
10:39:14  <Ammler> hehe, you finally found out how !transfer worked
10:40:04  <LoPo> yes :P
10:40:16  <LoPo> its was easier than i though -_-
10:40:28  <LoPo> just number and path/save
10:40:51  <Ammler> yes, the scripts are quite old hackish, though
10:40:56  <LoPo> !auto
10:40:56  <PublicServer> *** LoPo has enabled autopause mode.
10:40:57  <PublicServer> *** Game paused (number of players)
10:40:57  *** DaZ has joined #openttdcoop
10:41:13  <PublicServer> *** LoPo has left the game (leaving)
10:42:25  <LoPo> man
10:42:38  <LoPo> my old ottdcoop.cfg is screwed up :S
10:44:07  <LoPo> !password
10:44:07  <PublicServer> LoPo: strewn
10:45:54  <PublicServer> *** Game still paused (number of players)
10:45:54  <PublicServer> *** LoPo joined the game
10:47:32  <LoPo> ammler
10:47:51  <LoPo> do you know where i can find the stolen trees grf? :P
10:47:52  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
10:48:02  <Ammler> it's in the grfpack
10:48:07  <LoPo> no
10:48:09  <Ammler> hmm
10:48:14  <LoPo> well maybe different version...
10:48:16  <Ammler> well, it is on bananas
10:48:18  <LoPo> k
10:48:35  <Ammler> http://ps.openttdcoop.org/publicserver/content_download
10:48:51  <Ammler> http://ps.openttdcoop.org/publicserver/content_download/data/Stolen_Trees-1.tar
10:49:58  <planetmaker> Well, no, people only can get the stolen trees from our grf pack. She threw enough mud so that she got a lifetime ban from bananas. And all her grfs, too
10:50:14  <Ammler> which is illegal
10:50:29  <Ammler> you broke your own rules :-P
10:50:51  <Ammler> ban is ok, but deleting grfs isn't
10:51:19  <Ammler> well, luckily we have a "backup" :-)
10:52:14  <LoPo> ah thx :)
10:52:15  <planetmaker> It's not illegal. She agreed to the TOS, yes. We disabled availability of that NewGRF nevertheless. For the sake of "peace". So please keep it at that and stop calling it illegal and stupid
10:52:17  <Ammler> LoPo: anyway, that grf isn't worth
10:52:41  <LoPo> yes but i want to make a pack, but cant save a group if one is missing....
10:53:00  <planetmaker> I'd much appreciate that part, too, and would welcome some understanding
10:53:06  <planetmaker> LoPo, a (new) pack? Why?
10:53:23  <Ammler> LoPo: just use our pack
10:53:24  <LoPo> no not a pack
10:53:34  <LoPo> just a set of grf's for a new game i meant
10:53:39  <planetmaker> ah, ok :-)
10:53:46  <Ammler> you are also welcome to prepare a new release, if you like
10:53:47  <planetmaker> "preset" :-)
10:53:54  <LoPo> yes :P
10:54:08  <LoPo> with release you mean a new map?
10:54:12  <LoPo> or something else?
10:54:19  <planetmaker> An updated grfpack :-P
10:54:24  <Ammler> hehe, no GRFPack 8.1
10:54:24  <LoPo> oh :P
10:54:31  <LoPo> uhmm
10:54:52  <planetmaker> Though I see little need. Except maybe to re-add the StolenTrees ;-)
10:54:54  <LoPo> well maybe some cleanup but im not realy a grf guru :S
10:55:11  <Ammler> I don't think there is need for StolenTrees
10:55:45  <planetmaker> well... Issue is that you cannot load a savegame, if you're missing the NewGRF completely
10:56:39  <planetmaker> LoPo, bananas was kinda triggered by dih and myself being fed-up with licenses and starting a huge survey, writing to all newgrf authors whether they'd allow (us) to (re)distribute their NewGRFs ;-)
10:56:48  <planetmaker> so it's easy to get involved :D
10:56:55  <Ammler> we could make a regular bananas backup pack :-P
10:57:26  <Ammler> maybe there will come again another stupid author whishes its grfs gone
10:57:34  <planetmaker> we couldn't. The bananas TOS state only that openttd.org is allowed to re-distribute. Authors need not have agreed to everyone re-distributing their grfs
10:57:35  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
10:58:16  <planetmaker> it's unproblematic with gpl'ed or CC-stuff. But not for those with custom license
10:58:23  <LoPo> <3 :)
10:58:50  <Ammler> yeah, bananas should not allow custom licenses
10:59:07  <planetmaker> indeed
10:59:24  <Ammler> or at least review custom licenses first :-)
10:59:48  <planetmaker> gpl 2, gpl 3, cc-* would suffice
11:00:10  <Ammler> pikkabird grfs would been blocked
11:00:12  <planetmaker> and actually personally I'd like see cc-*-nd gone, too
11:00:31  <planetmaker> we won't do that
11:00:32  <Ammler> the only grfs I would miss
11:00:49  <LoPo> but, why not let ppl agree on free distribution when there grf is in bananas?
11:01:03  <LoPo> or something close to that?
11:01:12  <planetmaker> LoPo, no need to convince me ;-)
11:01:34  <Ammler> LoPo: the purpose of bananans was to fullfill the whishes exactly of those stupid silly people which now don't upload to bananas
11:01:47  <planetmaker> that's actually true
11:02:02  <Ammler> all people which upload to bananas wouldn't care, if those would be public
11:02:05  <planetmaker> well. Pikka does
11:02:17  <planetmaker> he had his reservations initially, too
11:02:25  <LoPo> so its ppl that does _not_ upload are the problem?
11:02:27  <LoPo> or?
11:02:28  <planetmaker> or for him the custom license option exists, too
11:02:46  <LoPo> isnt bananas universal already or not?
11:02:53  <planetmaker> LoPo, when you create such system anew, you need to make sure you get as many people aboard as possible
11:02:54  <Ammler> LoPo: well, for those the exceotion of bananas only was made
11:03:02  <planetmaker> in order to get the baby off the ground and flying
11:03:07  <LoPo> ofc
11:03:26  <planetmaker> so you try to make it comfortable for as many as possible
11:03:38  <LoPo> but now it sounds like grf makers dont support bananas at all...
11:03:43  <Ammler> another nice thing would be, if openttd would allow custom repos
11:03:49  <LoPo> which is imo a strange thing
11:03:53  <planetmaker> as a result, custom license are allowed, we only may offer for free download the latest version
11:04:16  <Ammler> then we could setup a 3rdparty repo with questionable legalibility
11:04:22  <Ammler> like the grfpack is
11:04:24  <planetmaker> older versions may only be offered on the condition of being needed to run the savegame
11:04:45  <planetmaker> Ammler, all gpl and cc NewGRFs would be unquestionably allowed to be distributed
11:05:00  <planetmaker> though... gpl would require us to have the sources ;-)
11:05:02  <LoPo> !getsave https://www.dropbox.com/s/vv15lb8nw31txoy/PSG244.sav
11:05:03  <Webster> Title: Dropbox - PSG244.sav - Simplify your life (at www.dropbox.com)
11:05:04  <PublicServer> LoPo: OK :-)
11:05:12  <LoPo> !date
11:05:12  <PublicServer> LoPo: 24 Oct 2340
11:05:21  <LoPo> cool man thx for the date
11:05:21  <Ammler> planetmaker: well, I meant more the others
11:05:27  <LoPo> !content
11:05:27  <PublicServer> LoPo: Connection established
11:05:27  <PublicServer> LoPo: Downloading 0 file(s) (0 bytes)
11:05:27  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:05:33  <LoPo> !content
11:05:35  <PublicServer> LoPo: Expect timeout triggered!
11:05:37  <PublicServer> LoPo: Expect timeout triggered!
11:05:37  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:05:44  <LoPo> !content
11:05:46  <PublicServer> LoPo: Expect timeout triggered!
11:05:46  <PublicServer> LoPo: Downloading 11 file(s) (870702 bytes)
11:05:49  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:05:50  <Ammler> that command is broken
11:05:52  <Ammler> :-(
11:05:57  <planetmaker> funnily it needs being called twice
11:06:02  <LoPo> !gamenr244
11:06:06  <LoPo> !gamenr 244
11:06:06  <PublicServer> *** LoPo has set gamenr to 244 (next !restart)
11:06:08  <planetmaker> then it workds
11:06:12  <LoPo> !restart
11:06:12  <PublicServer> LoPo: Restart scheduled, will be initiated in next minute!
11:06:20  <LoPo> it works fine ;)
11:06:27  <LoPo> just bash it a little :)
11:06:27  <Ammler> well, the issue is that openttd works async there
11:06:43  <planetmaker> Ammler, it can't do instantaneous download...
11:06:55  <Ammler> and I wasn't able to setup expect to handle that right
11:07:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
11:07:01  <PublicServer> Thank you for playing r24463.
11:07:05  <PublicServer> Server has exited
11:07:06  *** PublicServer has quit IRC
11:07:43  <LoPo> wake up server!
11:07:43  *** PublicServer has joined #openttdcoop
11:07:43  <PublicServer> Autopilot engaged
11:07:43  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:07:43  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG244 (r24463) | STAGE: finallyFinalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:07:43  *** ChanServ sets mode: +v PublicServer
11:07:46  <LoPo> thx
11:08:04  <LoPo> !rcon cd 3
11:08:08  <Ammler> oh :-P
11:08:12  <Ammler> you just broke it
11:08:13  <LoPo> !rcon load 2
11:08:18  <LoPo> i did?
11:08:19  <PublicServer> LoPo: dbg: [net] [udp] closed listeners
11:08:19  <PublicServer> LoPo: dbg: [net] [udp] initializing listeners
11:08:19  <PublicServer> LoPo: dbg: [net] [udp] closed listeners
11:08:19  <PublicServer> LoPo: dbg: [net] [udp] initializing listeners
11:08:19  <PublicServer> LoPo: say "<LoPo> i did?"
11:08:21  <PublicServer> LoPo: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
11:08:21  <PublicServer> LoPo: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3977 (IPv4)
11:08:23  <PublicServer> LoPo: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
11:08:23  <PublicServer> LoPo: dbg: [net] [udp] advertising to master server
11:08:25  <PublicServer> LoPo: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:0 (IPv4)
11:08:25  <PublicServer> LoPo: you have 6 more messages
11:08:27  <PublicServer> LoPo: dbg: [net] [udp] received new session key from master server (IPv4)
11:08:27  <PublicServer> LoPo: ‎*** Game paused (number of players)
11:08:29  <PublicServer> LoPo: Current/maximum clients:     0/255
11:08:29  <PublicServer> LoPo: Current/maximum companies:   1/ 1
11:08:29  <Ammler> :-)
11:08:31  <PublicServer> LoPo: Current/maximum spectators:  0/10
11:08:31  <PublicServer> LoPo: ‎[All] PublicServer: <LoPo> thx
11:08:33  <PublicServer> LoPo: dbg: [net] [udp] closed listeners
11:08:33  <PublicServer> LoPo: dbg: [net] [udp] initializing listeners
11:08:35  <PublicServer> LoPo: dbg: [net] [udp] closed listeners
11:08:35  <PublicServer> LoPo: dbg: [net] [udp] initializing listeners
11:08:37  <PublicServer> LoPo: you have 14 more messages
11:08:49  <Ammler> !info
11:08:49  <PublicServer> Ammler: dbg: [sl] Unknown savegame type, trying to load it as the buggy format
11:08:49  <PublicServer> Ammler: dbg: [sl] Game Load Failed
11:08:49  <PublicServer> Ammler: Broken savegame - Inconsistent size
11:08:49  <PublicServer> Ammler: dbg: [net] Loading game failed, so a new (random) game will be started!
11:08:49  <PublicServer> Ammler: dbg: [net] Generating map, please wait...
11:08:51  <PublicServer> Ammler: dbg: [net] Map generated, starting game
11:08:51  <PublicServer> Ammler: ERROR: Game Load Failed?Broken savegame - Inconsistent size
11:08:53  <PublicServer> Ammler: ‎*** Game paused (number of players)
11:08:53  <PublicServer> Ammler: ‎[All] PublicServer: <LoPo> i did?
11:08:55  <PublicServer> Ammler: say "<Ammler> :-)"
11:08:55  <PublicServer> Ammler: ‎[All] PublicServer: <Ammler> :-)
11:09:08  <LoPo> !password
11:09:08  <PublicServer> LoPo: masons
11:09:24  <Ammler> [13:08] <PublicServer> Ammler: dbg: [net] Loading game failed, so a new (random) game will be started!
11:09:25  <LoPo> !rcon changepw
11:09:25  <PublicServer> LoPo: say "<Ammler> [13:08] <PublicServer> Ammler: dbg: [net] Loading game failed, so a new (random) game will be started!"
11:09:25  <PublicServer> LoPo: ‎[All] PublicServer: <Ammler> [13:08] <PublicServer> Ammler: dbg: [net] Loading game failed, so a new (random) game will be started!
11:09:25  <PublicServer> LoPo: ERROR: command not found
11:09:43  <LoPo> ow man
11:09:48  <Ammler> but that is not what I meant with "you broke it"
11:10:04  <Ammler> you always need to wait for the screenshot before you issue a !-command
11:10:12  <LoPo> yes i know
11:10:13  <LoPo> but
11:10:18  <LoPo> w8
11:10:24  <LoPo> !restart
11:10:24  <PublicServer> LoPo: Restart scheduled, will be initiated in next minute!
11:10:34  <Ammler> this game broke because of failed save
11:10:49  <LoPo> the save is not good?
11:11:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
11:11:02  <Ammler> well that is what debug output tells
11:11:10  <LoPo> yes i saw that aswell
11:11:34  <Ammler> but it seems broken
11:11:41  <LoPo> !getsave https://www.dropbox.com/s/vv15lb8nw31txoy/PSG244.sav
11:11:43  <PublicServer> LoPo: OK :-)
11:11:43  <Webster> Title: Dropbox - PSG244.sav - Simplify your life (at www.dropbox.com)
11:12:29  *** PublicServer has quit IRC
11:12:47  <LoPo> it my first time! so dont kill me :P
11:12:51  *** PublicServer has joined #openttdcoop
11:12:51  <PublicServer> Autopilot engaged
11:12:51  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:12:51  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG244 (r24463) | STAGE: finallyFinalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:12:51  *** ChanServ sets mode: +v PublicServer
11:12:54  <PublicServer> ***  made screenshot at 0000347D: http://ps.openttdcoop.org/publicserver/webcam/0000347D.png
11:12:56  <LoPo> there :D
11:13:07  <LoPo> !rcon cd 3
11:13:08  <Ammler> not really, that was me
11:13:15  <LoPo> !rcon load 2
11:13:18  <PublicServer> *** Game paused (number of players)
11:13:26  <Ammler> !rcon ls
11:13:26  <PublicServer> Ammler: 0) .. (Parent directory)
11:13:27  <PublicServer> Ammler: 1) archive/ (Directory)
11:13:27  <PublicServer> Ammler: 2) PSG244.sav
11:13:27  <PublicServer> Ammler: 3) psg243start1.sav
11:13:27  <PublicServer> Ammler: 4) psg242start3.sav
11:13:28  <PublicServer> Ammler: 5) psg242start2.sav
11:13:28  <PublicServer> Ammler: 6) psg242start1.sav
11:13:30  <PublicServer> Ammler: 7) psg242.sav
11:13:30  <PublicServer> Ammler: 8) psg241fix3.sav
11:13:32  <PublicServer> Ammler: 9) psg241fix2.sav
11:13:32  <PublicServer> Ammler: you have 46 more messages
11:13:38  <Ammler> ah ok, newest is always 2
11:13:45  <LoPo> most of the time yes
11:13:50  <LoPo> !changepw
11:13:50  <PublicServer> LoPo: Password changed to jetted
11:13:54  <LoPo> k
11:14:04  <PublicServer> *** LoPo has started a new company (#1)
11:14:06  <PublicServer> *** Game still paused (number of players)
11:14:06  <PublicServer> *** LoPo joined the game
11:14:14  <LoPo> fk
11:14:29  <LoPo> it didnt load the map :(
11:14:41  <LoPo> !rcon load 2
11:14:45  <PublicServer> *** Game paused (number of players)
11:15:12  <LoPo> !changepw
11:15:12  <PublicServer> LoPo: Password changed to poring
11:15:21  <PublicServer> *** LoPo has started a new company (#1)
11:15:23  <PublicServer> *** Game still paused (number of players)
11:15:24  <PublicServer> *** LoPo joined the game
11:15:30  <LoPo> hu!
11:15:32  <Ammler> LoPo: check the other universe
11:24:03  <PublicServer> *** LoPo has left the game (leaving)
11:31:30  <LoPo> !getsave https://www.dropbox.com/sh/l8xq82czuyq4jrl/X-ZGrXNUe3/PSG244.sav
11:31:31  <Webster> Title: Dropbox - PSG244.sav - Simplify your life (at www.dropbox.com)
11:31:31  <PublicServer> LoPo: OK :-)
11:32:15  <KenjiE20> try with ?dl=1 on the end
11:32:26  <KenjiE20> that link is just a page :p
11:32:47  <LoPo> oky
11:33:15  <LoPo> !getsave https://www.dropbox.com/sh/l8xq82czuyq4jrl/X-ZGrXNUe3/PSG244.sav?dl=1
11:33:20  <PublicServer> LoPo: OK :-)
11:33:33  <LoPo> hmmm yes
11:33:53  <LoPo> !content
11:33:53  <PublicServer> LoPo: Connection established
11:33:53  <PublicServer> LoPo: Downloading 0 file(s) (0 bytes)
11:33:53  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:34:02  <LoPo> !content
11:34:04  <PublicServer> LoPo: Expect timeout triggered!
11:34:05  <PublicServer> LoPo: Downloading 2 file(s) (22395 bytes)
11:34:05  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:34:22  <LoPo> !content
11:34:24  <PublicServer> LoPo: Expect timeout triggered!
11:34:24  <PublicServer> LoPo: Downloading 0 file(s) (0 bytes)
11:34:24  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:34:41  <LoPo> !content
11:34:43  <PublicServer> LoPo: Expect timeout triggered!
11:34:44  <PublicServer> LoPo: Downloading 0 file(s) (0 bytes)
11:34:44  <PublicServer> LoPo: (you need to !restart to have the new content loaded)
11:34:47  <LoPo> !restart
11:34:47  <PublicServer> LoPo: Restart scheduled, will be initiated in next minute!
11:35:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
11:35:02  <PublicServer> Thank you for playing r24463.
11:35:06  <PublicServer> Server has exited
11:35:07  *** PublicServer has quit IRC
11:35:15  *** PublicServer has joined #openttdcoop
11:35:15  <PublicServer> Autopilot engaged
11:35:15  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:35:15  *** ChanServ sets mode: +v PublicServer
11:35:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG244 (r24463) | STAGE: finallyFinalising | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:35:23  <PublicServer> ***  made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png
11:35:36  <LoPo> !rcon cd 3
11:35:45  <LoPo> !rcon ls
11:35:45  <PublicServer> LoPo: 0) .. (Parent directory)
11:35:45  <PublicServer> LoPo: 1) archive/ (Directory)
11:35:45  <PublicServer> LoPo: 2) PSG244.sav
11:35:45  <PublicServer> LoPo: 3) psg243start1.sav
11:35:45  <PublicServer> LoPo: 4) psg242start3.sav
11:35:46  <PublicServer> LoPo: 5) psg242start2.sav
11:35:46  <PublicServer> LoPo: 6) psg242start1.sav
11:35:48  <PublicServer> LoPo: 7) psg242.sav
11:35:48  <PublicServer> LoPo: 8) psg241fix3.sav
11:35:50  <PublicServer> LoPo: 9) psg241fix2.sav
11:35:50  <PublicServer> LoPo: you have 46 more messages
11:35:58  <LoPo> !rcon load 2
11:36:03  <PublicServer> *** Game paused (number of players)
11:36:37  <LoPo> wtf
11:36:52  <Ammler> how did you make that save?
11:37:15  <LoPo> start new game + grfs and saved it
11:37:52  <LoPo> it says its a unknown savegame type...
11:38:25  <Ammler> where did you get your openttd from?
11:38:39  <LoPo> pfff, no idea anymore
11:38:45  <LoPo> long time ago
11:39:12  <Ammler> hmm
11:39:16  <LoPo> but can you open the save game?
11:39:27  <Ammler> planetmaker: possible the ps version doesn't support lzma?
11:39:37  <planetmaker> no idea?
11:39:43  <planetmaker> check config.log
11:39:52  <Ammler> I update the ps
11:40:11  <planetmaker> if current doesn't support lzma, a new compile likely won't either
11:40:23  <planetmaker> you'll then at least need to re-configure
11:41:04  <LoPo> but it says that the size is incorrect...
11:41:13  <LoPo> what is the normal size range?
11:41:44  <Ammler> lzma is there
11:43:43  <LoPo> !getsave https://www.dropbox.com/s/yk9veakkbsdars4/psg244start1.sav?dl=1
11:43:46  <PublicServer> LoPo: OK :-)
11:44:10  <LoPo> !rcon ls
11:44:10  <PublicServer> LoPo: 0) .. (Parent directory)
11:44:11  <PublicServer> LoPo: 1) archive/ (Directory)
11:44:11  <PublicServer> LoPo: 2) psg244start1.sav
11:44:11  <PublicServer> LoPo: 3) PSG244.sav
11:44:11  <PublicServer> LoPo: 4) psg243start1.sav
11:44:12  <PublicServer> LoPo: 5) psg242start3.sav
11:44:12  <PublicServer> LoPo: 6) psg242start2.sav
11:44:14  <KenjiE20> it's because they aren't overwrite
11:44:14  <PublicServer> LoPo: 7) psg242start1.sav
11:44:14  <PublicServer> LoPo: 8) psg242.sav
11:44:16  <PublicServer> LoPo: 9) psg241fix3.sav
11:44:16  <PublicServer> LoPo: you have 47 more messages
11:44:34  <LoPo> !rcon load 2
11:44:37  <PublicServer> *** Game paused (number of players)
11:44:42  <KenjiE20> there is psg244.sav .sav.1 .2 .3
11:44:53  <LoPo> it worked?
11:45:00  <LoPo> !changepw
11:45:00  <PublicServer> LoPo: Password changed to frothy
11:45:11  <Ammler> oh
11:45:42  <PublicServer> *** Game still paused (number of players)
11:45:42  <PublicServer> *** LoPo joined the game
11:45:44  <PublicServer> <LoPo> YES!!!
11:45:47  <PublicServer> <LoPo> muwhahah :D
11:45:53  <KenjiE20> co colour is green :p
11:46:00  <PublicServer> <LoPo> ;P
11:46:16  <LoPo> lol no idea what just happend but thx you guys :)
11:46:21  <Ammler> hmm, wget broken on ps
11:46:34  <KenjiE20> it was simply not overwriting with new versions
11:46:40  <LoPo> somehow that old save was broken yes
11:46:43  <Ammler> well, config of wget broken then
11:46:49  <KenjiE20> so new dl's were being appended with .n
11:47:11  <KenjiE20> and you were just loading that first one over and over
11:47:15  <LoPo> ah
11:47:18  <LoPo> i see
11:47:20  <KenjiE20> but tis fixed, no biggie
11:47:30  <LoPo> but why does it not overwrite?
11:48:04  <LoPo> !auto
11:48:04  <PublicServer> *** LoPo has enabled autopause mode.
11:48:15  <LoPo> @stage: Welcome
11:48:16  <Ammler> yes, -N is missing
11:48:28  <LoPo> @stage: MM
11:48:37  <LoPo> oh man
11:48:51  <LoPo> how do i edit the stage?
11:48:57  <LoPo>  @stage right?
11:50:04  <LoPo> @stage MM
11:50:04  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG244 (r24463) | STAGE: MM | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:50:07  <LoPo> ah
11:55:25  <Ammler> -nc it is
11:58:44  <LoPo> lol
11:59:05  <LoPo> funny that now the "problem" is fixed no one is talking anymore
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12:46:36  <Sylf> new game, eh... maybe I'll take a visit later
12:48:08  <PublicServer> *** Game still paused (number of players)
12:48:11  <PublicServer> *** Sylf joined the game
12:48:43  <PublicServer> *** Sylf has joined company #1
12:48:43  <PublicServer> *** Game unpaused (number of players)
12:49:27  <PublicServer> <LoPo> ey
12:49:56  <Sylf> !rcon station_spread
12:49:56  <PublicServer> Sylf: ERROR: command not found
12:50:02  <Sylf> !rcon set station_spread
12:50:02  <PublicServer> Sylf: Current value for 'station_spread' is: '12' (min: 4, max: 64)
12:50:08  <Sylf> !rcon set station_spread 64
12:50:14  <PublicServer> <Sylf> ey
12:53:42  <LoPo> !rcon set plane_speed 1
12:53:42  <PublicServer> LoPo: ERROR: This command/variable is not available during network games.
12:55:03  <LoPo> !rcon set plane_speed
12:55:03  <PublicServer> LoPo: Current value for 'plane_speed' is: '4' (min: 1, max: 4)
12:57:41  <LoPo> !rcon set vehicle_breakdowns
12:57:41  <PublicServer> LoPo: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2)
12:57:44  <LoPo> !rcon set vehicle_breakdowns 0
12:58:41  <Dom_> !password
12:58:41  <PublicServer> Dom_: wilted
12:58:51  <PublicServer> *** Dom joined the game
12:58:55  <PublicServer> <Dom> hello
12:58:57  <PublicServer> <LoPo> hi
12:59:04  <PublicServer> *** Dom has joined company #1
12:59:08  <PublicServer> *** Sylf has joined spectators
12:59:21  <PublicServer> <Sylf> not avoiding you, Dom... I really gotta jet.
12:59:27  <PublicServer> <Dom> ok :)
13:05:21  <PublicServer> <Dom> so whats the plan?
13:05:24  <PublicServer> <Dom> :D
13:05:34  <PublicServer> <LoPo> make some money
13:05:40  <PublicServer> <LoPo> :P
13:05:47  <PublicServer> <Dom> and after that?
13:05:49  <PublicServer> <Dom> :D
13:06:27  <PublicServer> <LoPo> make plans ;)
13:07:33  <PublicServer> <Dom> pax?
13:07:51  <PublicServer> <LoPo> maybe a combination
13:11:51  <LoPo> !rcon set never_expire_vehicles
13:11:51  <PublicServer> LoPo: Current value for 'never_expire_vehicles' is: 'off' (min: 0, max: 1)
13:11:53  <LoPo> !rcon set never_expire_vehicles 1
13:11:54  <PublicServer> LoPo: ERROR: This command/variable is not available during network games.
13:18:08  <PublicServer> <Dom> so i made a small plan..
13:20:02  <PublicServer> <Dom> if you got any idea add it :D
13:20:45  * dihedral now only misses something being said from <tree> :-D
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13:49:42  <V453000> !password
13:49:43  <PublicServer> V453000: valets
13:49:55  *** ChanServ sets mode: +v XeryusTC
13:49:55  *** ChanServ sets mode: +v ODM
13:49:55  *** ChanServ sets mode: -o LoPo
13:49:55  *** ChanServ sets mode: +v Webster
13:49:55  *** ChanServ sets mode: +v V453000
13:49:55  *** ChanServ sets mode: +v tneo
13:49:55  *** ChanServ sets mode: +v Ammler
13:50:03  <PublicServer> *** V453000 joined the game
13:50:04  <PublicServer> <V453000> helo
13:51:19  <PublicServer> <V453000> Dom: mixing 2 plans into one is really bad, either make pax srnw or a cargo network, or both inside the srnw
13:51:29  <PublicServer> <V453000> also, chaos was last game, so ... :)
13:51:51  <PublicServer> *** V453000 has left the game (leaving)
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16:10:17  <PublicServer> *** Dom has left the game (general timeout)
16:10:17  <PublicServer> *** Dom has left the game (connection lost)
16:10:19  <PublicServer> *** Game paused (number of players)
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16:42:48  <Dom_> !password
16:42:49  <PublicServer> Dom_: ejects
16:42:59  <PublicServer> *** Game still paused (number of players)
16:42:59  <PublicServer> *** Dom joined the game
16:43:03  <PublicServer> *** Dom has joined company #1
16:43:03  <PublicServer> *** Game unpaused (number of players)
16:43:31  <PublicServer> <Dom> hi
16:48:49  <PublicServer> <LoPo> lo
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16:56:11  <Ryton> !grfs
16:56:21  <Ryton> !newgrfs
16:56:26  <Ryton> !grf
16:56:27  <PublicServer> Ryton: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
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17:01:05  <Ryton> !players
17:01:08  <PublicServer> Ryton: Client 3 (Orange) is LoPo, in company 1 (Sennington Transport)
17:01:08  <PublicServer> Ryton: Client 8 is Sylf, a spectator
17:01:08  <PublicServer> Ryton: Client 19 (Orange) is Dom, in company 1 (Sennington Transport)
17:01:41  <Ryton> 3>1. I likeur that
17:01:55  <Ryton> Like :-P
17:02:21  <Ryton> !info
17:02:21  <PublicServer> Ryton: #:1(Orange) Company Name: 'Sennington Transport'  Year Founded: 1950  Money: 3706232  Loan: 0  Value: 5256274  (T:0, R:0, P:10, S:0) unprotected
17:02:54  *** TNepr has quit IRC
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17:12:11  <absolutis> !password
17:12:12  <PublicServer> absolutis: tilled
17:12:15  <absolutis> !dl lin64
17:12:15  <PublicServer> absolutis: http://binaries.openttd.org/nightlies/trunk/r24463/openttd-trunk-r24463-linux-generic-amd64.tar.xz
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17:13:15  <PublicServer> <Absolutis> heya
17:13:15  <PublicServer> *** Absolutis joined the game
17:16:55  <PublicServer> <LoPo> hi
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17:21:45  <PublicServer> <LoPo> Absolutis: trains from north to wood drop go though goods drop?
17:24:11  <PublicServer> <LoPo> nice plan tho Absolutis :)
17:24:45  <PublicServer> <LoPo> maybe even longer TL for more of a challange
17:25:27  <PublicServer> <Absolutis> nah, i think TL5 is fine
17:28:57  <PublicServer> <Absolutis> anyway gtg
17:28:59  <PublicServer> <LoPo> bye
17:29:01  <PublicServer> *** Absolutis has left the game (leaving)
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17:41:56  <Maraxus> !password
17:41:57  <PublicServer> Maraxus: jovial
17:42:08  <Mark> yo
17:42:10  <PublicServer> *** Maraxus joined the game
17:42:15  <PublicServer> <Maraxus> hi
17:43:15  <PublicServer> *** Mark joined the game
17:43:27  <PublicServer> <Mark> nice map
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17:46:00  <LoPo> realy?
17:46:07  <PublicServer> <LoPo> hi mark ^^
17:46:13  <PublicServer> <Mark> yo :)
17:46:20  <PublicServer> <LoPo> i made the map
17:46:26  <PublicServer> <Mark> it is nice :P
17:46:28  <PublicServer> <LoPo> and started the new game aswell ;p
17:46:30  <PublicServer> <Mark> my kind of map
17:46:34  <PublicServer> <LoPo> it was a disater ;p
17:46:44  <PublicServer> <LoPo> but it works now :)
17:46:47  <PublicServer> <Mark> i can imagine
17:47:03  <PublicServer> <Mark> ive started about 50 games and i break something every time
17:47:18  <PublicServer> <LoPo> hehe
17:47:31  <Ryton> !password
17:47:32  <PublicServer> Ryton: jovial
17:47:36  <PublicServer> <LoPo> yeah
17:47:42  <PublicServer> <LoPo> to much to think about...
17:48:08  <PublicServer> *** Ryton joined the game
17:48:19  <PublicServer> <LoPo> for example i forgot the plane speed...
17:48:45  <PublicServer> <LoPo> so they are 1/4 speed now...
17:49:03  <PublicServer> *** LoPo has joined spectators
17:49:05  <PublicServer> <LoPo> anyway
17:49:08  <PublicServer> <LoPo> see ya later
17:49:14  <PublicServer> <LoPo> aligator ;p
17:49:24  <PublicServer> <Mark> cya
17:54:50  <PublicServer> <V453000> hy
17:54:51  <PublicServer> *** V453000 joined the game
17:55:06  <PublicServer> <Maraxus> hi V
17:55:06  <PublicServer> <Ryton> l loo
17:55:57  <PublicServer> *** Amm1er joined the game
17:56:02  <PublicServer> <V453000> hi :)
17:57:44  <PublicServer> *** Amm1er has left the game (leaving)
17:58:35  <Ammler> what could be the issue, if my openttd doesn't show a grf I have in data?
17:58:46  <PublicServer> <V453000> :o
17:58:48  <PublicServer> <V453000> which one?
18:00:53  <Ammler> dbg: [grf] [basecosts.grf:1] StaticGRFInfo: unknown type/id combination found, type=B, id=5245564d
18:01:00  <V453000> o_O
18:01:03  <Ammler> is this the issue?
18:01:11  <Ammler> well, I wanted to fix the basecosts issues
18:01:14  <V453000> idk, no clue what is going on with it
18:01:34  <PublicServer> <V453000> basecosts arent in this game tho?
18:02:45  <PublicServer> <Maraxus> original acceleration for trains, wagon speed limits on...
18:02:52  <PublicServer> <V453000> LOL
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18:02:58  <PublicServer> <V453000> LoPo: eat it :D
18:06:01  <Ammler> V453000: yeah, current version is not very useable according to some
18:06:09  <PublicServer> <V453000> what the
18:06:12  <PublicServer> <V453000> why?
18:07:13  <V453000> why would it not be usable
18:07:16  <V453000> it does everything
18:07:38  <Ammler> dbg: [grf] [basecosts.grf:1] DecodeSpecialSprite: Tried to read past end of pseudo-sprite data
18:07:51  <Ammler> it misses the new costs
18:08:15  <V453000> the infrastructure crap?
18:08:57  <Ammler> that is not the issue, I extended those parts but I am not able to build a valid grf
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18:10:03  <V453000> hm cant help you there
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18:11:04  <V453000> but the worst newgrf ever already goes to opengfx mars so dont worry :p
18:13:00  <PublicServer> <V453000> SLH only on south side? wtf
18:13:22  <PublicServer> <Ryton> then at least the lines will be full
18:13:36  <PublicServer> <V453000> wa
18:13:54  <PublicServer> <Ryton> else only 1 part (top right) is used to the fullest
18:14:12  <PublicServer> <V453000> not like this will change it
18:14:18  <PublicServer> <Ryton> true
18:14:25  <PublicServer> <Ryton> I might use 2 factories instead
18:14:29  <PublicServer> <Maraxus> vehicles never expire: off
18:14:31  <PublicServer> <Ryton> but thats been done already
18:20:43  <PublicServer> <V453000> jesus christ, looks like awesome settings
18:20:49  <PublicServer> <V453000> LoPo fix :)
18:20:55  <PublicServer> *** V453000 has left the game (leaving)
18:29:14  <Mark> we need an original accel game
18:29:26  <V453000> lol
18:29:37  <V453000> wondering if you just forgot how retarded it is or if you really want to do that
18:29:38  <V453000> :D
18:29:48  <Mark> tl25
18:29:51  <Mark> maglev
18:29:56  <Mark> full speed 2*45's
18:30:00  <Mark> how is that not awesome
18:30:06  <Mark> just dont make any bridges or tunnels
18:30:15  <hylje> it's the biggest game of snake
18:30:34  <Mark> and mars is awesome too btw
18:30:48  <Mark> @op
18:30:51  <hylje> not candyland?
18:31:00  <V453000> ofc mars is awesome :)
18:31:40  <Mark> @whoami
18:31:40  <Webster> Mark: Mark
18:31:42  <Mark> @op
18:31:42  *** Webster sets mode: +o Mark
18:31:48  <V453000> nub
18:32:01  <Mark> nab
18:33:03  <PublicServer> <Ryton> hmm
18:33:04  <hylje> rude
18:33:07  <PublicServer> <Ryton> all wagons have speed limits?
18:33:32  <Mark> !rcon set wagon_speed_limits
18:33:32  <PublicServer> Mark: Current value for 'wagon_speed_limits' is: 'on' (min: 0, max: 1)
18:33:36  <Mark> !rcon set wagon_speed_limits 0
18:33:37  <PublicServer> Mark: ERROR: This command/variable is not available during network games.
18:33:41  <Mark> fuck
18:33:52  <Mark> Ryton: yes they do :P
18:34:06  <PublicServer> <Ryton> 100 kmh is soo slow :p
18:34:14  <V453000> expiring vehicles need single player as well
18:34:46  <V453000> not sure about acceleration for trains
18:34:47  <V453000> !setdef
18:34:48  <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
18:34:53  <V453000> might solve that
18:35:11  <Mark> !rcon set realistic_accel
18:35:11  <PublicServer> Mark: 'realistic_accel' is an unknown setting.
18:35:17  <Mark> !rcon set realistic_acceleration
18:35:17  <PublicServer> Mark: 'realistic_acceleration' is an unknown setting.
18:35:19  <Mark> hm
18:35:24  <Mark> whateva whateva
18:35:27  <hylje> wagon speed limits might be disabled due to how it desyncs players
18:35:34  <hylje> when you tick it off and on again
18:36:14  <PublicServer> *** Maraxus has left the game (leaving)
18:39:35  <PublicServer> *** Mark has left the game (leaving)
18:40:52  <Mark> V453000: what needs fixing?
18:40:55  <Mark> i have the map in sp
18:41:12  <Mark> are the newgrfs ok?
18:44:17  <V453000> idk havent checked much
18:44:34  <V453000> acceleration, wagon speed limits, expiring vehicles from what I heard from others
18:45:57  <Mark> !getsave https://dl.dropbox.com/u/55719170/Sennington%20Transport%2C%202nd%20Mar%201975.sav
18:46:00  <PublicServer> Mark: OK :-)
18:46:03  <Mark> !rcon ls
18:46:04  <PublicServer> Mark: 0) .. (Parent directory)
18:46:04  <PublicServer> Mark: 1) archive/ (Directory)
18:46:04  <PublicServer> Mark: 2) Sennington Transport, 2nd Mar 1975.sav
18:46:04  <PublicServer> Mark: 3) psg244start1.sav
18:46:04  <PublicServer> Mark: 4) PSG244.sav
18:46:04  <PublicServer> Mark: 5) psg243start1.sav
18:46:04  <PublicServer> Mark: 6) psg242start3.sav
18:46:06  <PublicServer> Mark: 7) psg242start2.sav
18:46:06  <PublicServer> Mark: 8) psg242start1.sav
18:46:08  <PublicServer> Mark: 9) psg242.sav
18:46:08  <PublicServer> Mark: you have 48 more messages
18:46:09  <Mark> !rcon load 2
18:46:13  <PublicServer> *** Game paused (number of players)
18:46:48  <Dom_> !password
18:46:48  <PublicServer> Dom_: pooped
18:46:57  <Dom_> lol
18:47:10  <Mark> !server_pw
18:47:14  <Mark> !rcon server_pw
18:47:15  <PublicServer> Mark: Current value for 'server_password' is: 'poring'
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18:47:29  <PublicServer> *** Game still paused (number of players)
18:47:31  <PublicServer> *** Mark joined the game
18:47:37  <Mark> try "poring"
18:47:47  <PublicServer> *** Game still paused (number of players)
18:47:47  <PublicServer> *** Game unpaused (number of players)
18:47:49  <PublicServer> *** Ryton joined the game
18:47:53  <PublicServer> <Mark> hope its better now
18:48:05  <PublicServer> *** Dom joined the game
18:48:10  <PublicServer> <Dom> :)
18:48:40  <PublicServer> *** Ryton has joined spectators
18:48:40  <PublicServer> *** Game paused (number of players)
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18:52:10  <PublicServer> <Ryton> ru thinking about a plan, Mark?
18:52:21  <PublicServer> <Ryton> btw
18:52:28  <PublicServer> <Ryton> planes are stuck....
18:52:42  <PublicServer> <Ryton> ah ok now
18:53:08  <PublicServer> <Ryton> they do not leave even if fully loaded
18:53:30  <PublicServer> <Ryton> see aircraft 12....
18:53:36  <PublicServer> <Ryton> I moved the other ones
18:53:46  <PublicServer> <Mark> i like Absolutis' plan
18:54:20  <PublicServer> <Ryton> what speed is BR182?
18:54:33  *** TNepr has quit IRC
18:55:02  <PublicServer> <Ryton> its not available yet :'(
18:55:58  <PublicServer> <Ryton> lots of bbh's in Abso's plan
18:56:15  <V453000> Abso wins :)
18:56:20  <Mark> 225kmh or something
18:56:41  <Mark> yeah and no refiting :P
18:56:44  <PublicServer> <Ryton> ok
18:56:50  <PublicServer> * Ryton is off, cya
18:56:58  <PublicServer> <Ryton> lolz :D
18:57:02  <PublicServer> *** Ryton has joined spectators
18:57:02  <PublicServer> *** Game paused (number of players)
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20:23:17  <PublicServer> *** Mark has left the game (general timeout)
20:23:17  <PublicServer> *** Mark has left the game (connection lost)
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22:05:08  <LoPo> !password
22:05:09  <PublicServer> LoPo: quaver
22:05:55  *** Tray has quit IRC
22:07:10  <LoPo> !password
22:07:11  <PublicServer> LoPo: allays
22:07:26  <PublicServer> *** Game still paused (number of players)
22:07:27  <PublicServer> *** LoPo joined the game
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