Times are UTC Toggle Colours
00:05:02 <PublicServer> *** Sylf has left the game (leaving) 00:30:43 *** andbo has quit IRC 00:32:57 *** cyph3r has quit IRC 00:33:58 *** condac has quit IRC 00:49:24 *** condac has joined #openttdcoop 01:01:35 *** perk11 has quit IRC 01:03:45 *** pugi has quit IRC 01:09:37 *** bootmii has joined #openttdcoop 01:09:48 <bootmii> !password 01:09:48 <PublicServer> bootmii: faints 01:10:09 *** bootmii_ has joined #openttdcoop 01:10:16 <PublicServer> *** Game still paused (number of players) 01:10:16 <PublicServer> *** bootmii joined the game 01:10:44 <PublicServer> *** bootmii has changed his/her name to David 01:13:16 <PublicServer> *** David has changed his/her name to bootmii 01:14:00 <PublicServer> <bootmii> So are passengers part of our plan? 01:14:17 *** bootmii_ has quit IRC 01:14:58 <bootmii> !unpause 01:14:58 <PublicServer> bootmii: you must be channel op to use !unpause 01:15:34 <PublicServer> *** bootmii has left the game (leaving) 01:25:38 *** perk11 has joined #openttdcoop 01:35:17 *** Nickman87 has quit IRC 01:40:35 *** Nickman87 has joined #openttdcoop 01:43:42 *** TNepr has joined #openttdcoop 01:53:40 *** EyeMWing has quit IRC 01:54:00 *** EyeMWing has joined #openttdcoop 01:59:19 *** perk11 has quit IRC 02:12:32 *** Dom_ has quit IRC 02:58:27 <bootmii> !password 02:58:27 <PublicServer> bootmii: faints 02:58:55 <PublicServer> *** Game still paused (number of players) 02:58:55 <PublicServer> *** bootmii joined the game 02:59:12 <PublicServer> <bootmii> I'm spectating. Would you please unpause? 03:00:34 <PublicServer> <bootmii> I'm a spectator. I'm not joining Sharky. 03:00:42 <PublicServer> <bootmii> Please unpause the game. 03:01:12 <PublicServer> *** bootmii has left the game (leaving) 03:12:05 *** Woodbutcher has quit IRC 03:16:53 <Sylf> hm? 03:17:45 <Sylf> bootmii, the game will be paused until there are more than 2 players in the company 03:18:16 <Sylf> It takes 2 players minimum for coop to work 03:49:45 *** iTKerry has quit IRC 04:07:37 *** Hazzard has joined #openttdcoop 04:07:53 <Hazzard> Hello 04:08:22 <Sylf> hi 04:12:08 <Hazzard> Hey 04:12:56 <Hazzard> More people should be like you; not dead 04:12:58 <Hazzard> Bye 04:13:00 *** Hazzard has quit IRC 04:13:08 <Sylf> .... 04:13:11 <Sylf> weirdness 04:24:49 *** TNepr1 has joined #openttdcoop 04:27:04 *** TNepr has quit IRC 05:04:21 *** TNepr has joined #openttdcoop 05:11:08 *** dwarf has joined #openttdcoop 05:11:15 <dwarf> !password 05:11:15 <PublicServer> dwarf: faints 05:11:22 *** TNepr1 has quit IRC 05:11:42 <PublicServer> *** Game still paused (number of players) 05:11:42 <PublicServer> *** dwarf joined the game 05:12:01 *** bootmii has quit IRC 05:15:06 <PublicServer> *** dwarf has left the game (leaving) 05:31:34 *** dwarf has quit IRC 05:38:36 *** TNepr1 has joined #openttdcoop 05:40:36 *** TNepr2 has joined #openttdcoop 05:45:23 *** TNepr has quit IRC 05:46:37 *** TNepr1 has quit IRC 05:50:19 *** Sturmi has joined #openttdcoop 06:24:22 *** dwarf has joined #openttdcoop 06:24:25 <dwarf> !password 06:24:25 <PublicServer> dwarf: faints 06:24:52 <PublicServer> *** Game still paused (number of players) 06:24:55 <PublicServer> *** dwarf joined the game 06:35:17 *** Sturmi has quit IRC 07:03:45 *** sla_ro|master has joined #openttdcoop 07:43:19 <PublicServer> *** dwarf has left the game (general timeout) 07:43:19 <PublicServer> *** dwarf has left the game (connection lost) 07:53:33 <tycoondemon> !password 07:53:33 <PublicServer> tycoondemon: nuance 07:53:45 *** hbee_ is now known as hbee 07:54:07 <PublicServer> *** Game still paused (number of players) 07:54:07 <PublicServer> *** tycoondemon joined the game 07:54:10 *** dwarf has quit IRC 07:56:19 *** Tray has joined #openttdcoop 07:58:51 <PublicServer> *** tycoondemon has left the game (leaving) 07:58:51 *** perk11 has joined #openttdcoop 08:01:22 *** TNepr2 has quit IRC 08:25:53 *** cyph3r has joined #openttdcoop 08:29:30 *** valhallasw has joined #openttdcoop 08:53:15 *** Progman has joined #openttdcoop 09:22:05 *** Mark has joined #openttdcoop 09:32:11 *** Dom_ has joined #openttdcoop 09:33:35 *** pugi has joined #openttdcoop 09:34:03 *** cyph3r has quit IRC 09:39:07 *** Dom__ has joined #openttdcoop 09:40:22 *** Dom_ has quit IRC 09:40:22 *** Dom__ is now known as Dom_ 09:45:03 *** Dom_ has quit IRC 09:45:06 *** Dom_ has joined #openttdcoop 09:45:32 *** andbo has joined #openttdcoop 09:50:12 *** perk11 has quit IRC 09:55:24 *** ^Spike^ has quit IRC 09:55:24 *** Ammler has quit IRC 09:55:24 *** Osai has quit IRC 09:55:24 *** V453000 has quit IRC 09:55:24 *** XeryusTC has quit IRC 09:55:24 *** tneo has quit IRC 09:55:24 *** planetmaker has quit IRC 09:55:24 *** SmatZ has quit IRC 09:55:24 *** Hirundo has quit IRC 09:55:24 *** avdg has quit IRC 09:55:51 *** SmatZ has joined #openttdcoop 09:55:51 *** ChanServ sets mode: +o SmatZ 09:55:56 *** Hirundo_ has joined #openttdcoop 09:55:56 *** ^Spike^ has joined #openttdcoop 09:55:56 *** ChanServ sets mode: +o ^Spike^ 09:56:27 *** avdg has joined #openttdcoop 09:56:51 *** planetmaker has joined #openttdcoop 09:56:51 *** ChanServ sets mode: +o planetmaker 09:57:27 *** tneo has joined #openttdcoop 09:57:28 *** ChanServ sets mode: +o tneo 09:57:29 *** Ammler has joined #openttdcoop 09:57:29 *** ChanServ sets mode: +o Ammler 09:58:23 *** XeryusTC has joined #openttdcoop 09:58:23 *** ChanServ sets mode: +o XeryusTC 09:58:27 *** V453000 has joined #openttdcoop 09:58:27 *** ChanServ sets mode: +o V453000 09:58:56 *** Osai has joined #openttdcoop 10:21:54 *** Dom___ has joined #openttdcoop 10:29:06 *** Dom_ has quit IRC 10:29:06 *** Dom___ is now known as Dom_ 10:51:40 *** Progman has quit IRC 10:54:42 *** zubatej has joined #openttdcoop 10:56:37 *** zubatej has quit IRC 11:05:51 *** sla_ro|master has quit IRC 11:53:16 <Tray> !password 11:53:16 <PublicServer> Tray: nuance 11:53:49 <PublicServer> *** Game still paused (number of players) 11:53:50 <PublicServer> *** Tray joined the game 12:43:36 *** Vinnie_nl has joined #openttdcoop 12:43:41 <Vinnie_nl> !playercount 12:43:41 <PublicServer> Vinnie_nl: Number of players: 1 (0 spectators) 12:43:57 <Vinnie_nl> !password 12:43:57 <PublicServer> Vinnie_nl: nuance 12:44:11 <PublicServer> *** Game still paused (number of players) 12:44:11 <PublicServer> *** Vinnie|Wierdo-Gamer joined the game 12:44:27 <PublicServer> *** Vinnie|Wierdo-Gamer has changed his/her name to Vinnie 12:44:35 <PublicServer> *** Vinnie has joined company #1 12:44:35 <PublicServer> *** Game unpaused (number of players) 12:44:47 <PublicServer> <Vinnie> Hello Tray 12:46:29 <PublicServer> <Tray> hi 12:56:20 <Dom_> !password 12:56:20 <PublicServer> Dom_: caging 12:56:47 <PublicServer> *** Dom joined the game 12:56:51 <PublicServer> <Dom> hello 12:56:54 <PublicServer> <Vinnie> Hello 12:57:45 <PublicServer> <Dom> sign !here 12:58:22 <PublicServer> <Vinnie> Allgreen test with wrong signal 12:58:30 <PublicServer> <Dom> yes 13:00:00 <PublicServer> <Vinnie> chaos begins 13:00:06 <PublicServer> <Dom> ? 13:00:20 <PublicServer> <Vinnie> MSH lumpy Bumby expansion 13:01:12 <tycoondemon> this seems to be an unusual network for openttdcoop 13:01:29 <Vinnie_nl> By the naming of hubs? 13:02:42 <tycoondemon> long trains, more chaotic looking junctions 13:03:06 <PublicServer> <Dom> you should have seen the semi chaos network with tl2 maglev xD 13:04:16 <PublicServer> <Vinnie> CL ^^ 13:04:19 <PublicServer> <Vinnie> CL1 13:04:41 <PublicServer> <Dom> i think it was 2, but still it was fun :D 13:04:56 <PublicServer> <Vinnie> No i do CL1 inside a hub now 13:05:02 <PublicServer> <Dom> oh :D 13:05:08 <PublicServer> <Vinnie> But what game was that? 13:05:11 <PublicServer> <Vinnie> number 13:05:20 *** zwamkat has joined #openttdcoop 13:05:33 <PublicServer> <Dom> i think 241 13:05:55 <PublicServer> <Dom> 243 13:05:57 <PublicServer> <Dom> # 13:06:38 <Vinnie_nl> Screenshot looks good 13:10:09 *** zwamkat has quit IRC 13:30:25 <PublicServer> <Vinnie> wow im getting better at this 13:31:07 <PublicServer> <Dom> :) 13:36:43 *** andbo has quit IRC 13:39:07 *** Progman has joined #openttdcoop 13:45:20 *** Progman has quit IRC 13:46:00 <PublicServer> <Vinnie> lol, every platform at Oil goods pickup has a revesed pbs signal, so there all equal 13:48:19 *** andbo has joined #openttdcoop 13:49:48 <PublicServer> *** Vinnie has joined spectators 13:49:50 <PublicServer> <Vinnie> brb 13:50:00 <PublicServer> <Dom> k 13:54:18 <PublicServer> *** Vinnie has left the game (leaving) 13:54:20 <Vinnie_nl> !password 13:54:20 <PublicServer> Vinnie_nl: aspire 13:54:28 <PublicServer> *** Vinnie #1 joined the game 13:55:56 <PublicServer> *** Tray has left the game (connection lost) 13:55:56 *** Tray has quit IRC 13:56:24 <PublicServer> <Vinnie #1> oil seems to do to well 13:56:28 <PublicServer> <Dom> yes 13:56:42 <PublicServer> <Dom> i thought we could try to max out the factory? 13:56:48 <PublicServer> <Vinnie #1> and still 22 milion liters waiting at SLH 03 13:57:02 <PublicServer> <Dom> 9 mill at slh 04 13:57:32 <PublicServer> <Vinnie #1> so possibly lay 6 tracks there? 13:57:54 <PublicServer> <Dom> and better balancing 13:58:28 <PublicServer> <Vinnie #1> but that should mean the lake will die 13:58:59 <PublicServer> <Dom> some parts yes 13:59:33 <PublicServer> <Dom> if we don't wan to kill so much lake we could connect the drop exit directly into the msh 13:59:39 <PublicServer> <Dom> sign !here 14:01:27 <PublicServer> <Dom> the entry would almost stay the same 14:01:34 <PublicServer> <Vinnie #1> I can kill a diamond mine 14:01:52 <PublicServer> <Dom> ? 14:02:34 <PublicServer> <Dom> :( poor diamonds.. 14:02:40 <PublicServer> <Dom> they also have feelings :D 14:02:54 <PublicServer> <Vinnie #1> its only carbon 14:03:20 <PublicServer> <Dom> true but still worth some money 14:06:53 <PublicServer> <Vinnie #1> where did the jams go, with 4th added there not fully used 14:07:07 <PublicServer> <Dom> waves 14:08:17 <PublicServer> <Vinnie #1> Ahh that overflow 14:13:37 <PublicServer> <Vinnie #1> I think its that simple 14:13:48 <PublicServer> <Dom> what? 14:13:58 <PublicServer> <Vinnie #1> overflow 14:14:00 <PublicServer> <Vinnie #1> for oil 14:14:06 <PublicServer> <Dom> pf trap yes 14:14:28 <PublicServer> <Dom> time will show 14:14:50 <PublicServer> <Vinnie #1> or train 117 14:16:33 <PublicServer> <Vinnie #1> But we do have a artic game where oil is bigger then wood 14:20:14 *** Vinnie_nl has quit IRC 14:24:51 *** Okami_Xci has joined #openttdcoop 14:25:56 <PublicServer> <Vinnie #1> tl3 9 tile prio 14:26:08 <PublicServer> <Vinnie #1> how does that jam :P 14:26:15 <PublicServer> <Dom> where? 14:26:29 <PublicServer> <Vinnie #1> SLH08 feeder 14:26:59 <PublicServer> <Dom> xD 14:27:25 <PublicServer> <Vinnie #1> watch this hack 14:28:11 <PublicServer> <Dom> :) 14:34:22 *** Vinnie_nl has joined #openttdcoop 14:36:16 <PublicServer> <Vinnie #1> Interesting, to pickup all oil goods you need to have 3 trains loading at the same time 14:36:17 *** Okami_Xci has quit IRC 14:36:38 <PublicServer> <Dom> xD 14:38:36 <PublicServer> <Vinnie #1> but i am doing something wrong because i think you can do that with 8 platforms 14:41:18 <PublicServer> <Vinnie #1> if your interested i am going to talk some shit to calculate that 14:42:17 <PublicServer> <Vinnie #1> Production / trainload is 15k / 560 = 26 trainloads a month 14:42:35 <PublicServer> <Vinnie #1> avarage days before a track clears 10 days 14:43:05 <PublicServer> <Vinnie #1> we need 10 days * 26 trainloads= 260 days a month to ship all 14:43:32 <PublicServer> <Vinnie #1> 260 days needed / 30available = 8 platforms 14:43:46 <PublicServer> <Vinnie #1> but that is so few, so what am i doing wrong 14:56:33 <PublicServer> *** Vinnie #1 has joined spectators 14:56:33 <PublicServer> *** Game paused (number of players) 15:17:35 *** andbo has quit IRC 15:17:36 <Ammler> @calc (12096/560*4) 15:17:36 <Webster> Ammler: 86.4 15:17:39 <Ammler> Vinnie_nl: ^ 15:17:44 <Ammler> (space) 15:22:37 <Webster> 1 new tweet(s): openttdcoop add DevZone system upgrade on Friday morning ^AM, 1 minute ago via SupyTweet. (271272058829291520) 15:24:37 <Webster> 1 new tweet(s): openttdcoop DevZone system upgrade on Friday morning ^AM, 1 minute ago via SupyTweet. (271272592789356544) 15:25:47 *** bones has joined #openttdcoop 15:32:23 *** Maraxus has joined #openttdcoop 15:34:10 *** sla_ro|master has joined #openttdcoop 15:37:01 *** Vinnie_nl has quit IRC 15:38:12 *** condac has quit IRC 15:41:14 *** Vinnie_nl has joined #openttdcoop 15:41:50 <PublicServer> *** Vinnie #1 has joined company #1 15:41:50 <PublicServer> *** Game unpaused (number of players) 15:42:06 <PublicServer> *** Vinnie #1 has changed his/her name to Vinnie 15:44:59 *** Hazzard has joined #openttdcoop 15:45:18 <Hazzard> Hello 15:45:22 <Hazzard> !dl win32 15:45:22 <PublicServer> Hazzard: http://binaries.openttd.org/nightlies/trunk/r24673/openttd-trunk-r24673-windows-win32.zip 15:45:26 <PublicServer> <Vinnie> Hi 15:46:18 <Hazzard> !password 15:46:18 <PublicServer> Hazzard: shucks 15:46:49 <PublicServer> <Vinnie> Dom: still here? 15:47:03 <PublicServer> <Dom> yes 15:47:10 <PublicServer> <Dom> but im going in 5 mins 15:47:24 <PublicServer> <Vinnie> do you think Coew and paper drop has enough platforms if i add 4th? 15:47:41 *** TNepr has joined #openttdcoop 15:47:54 <PublicServer> <Dom> + 2 platforms should be enough 15:48:17 <Hazzard> Can someone give me the direct link to the openttdcoop grf pack? 15:48:27 <Vinnie_nl> !grf 15:48:27 <PublicServer> Vinnie_nl: http://www.openttdcoop.org/wiki/GRF 15:48:48 <Vinnie_nl> http://bundles.openttdcoop.org/grfpack/releases/LATEST/ottdc_grfpack_8.0.7z 15:49:10 *** TNepr1 has joined #openttdcoop 15:49:22 <Hazzard> Ugh, this computer doesn't seem to like openttdcoop.org 15:49:50 <Vinnie_nl> Maybe its blocked in China 15:50:08 <Hazzard> I'm not in China anymore though 15:53:05 <Hazzard> !password 15:53:05 <PublicServer> Hazzard: broach 15:53:23 <PublicServer> *** Hazzard joined the game 15:53:34 <PublicServer> <Hazzard> Hey guys 15:53:52 *** condac has joined #openttdcoop 15:54:04 <PublicServer> *** Hazzard has joined company #1 15:54:06 <PublicServer> <Vinnie> welcome to more madness 15:55:36 <PublicServer> <Hazzard> Feeders? 15:55:42 <PublicServer> <Dom> gtgo 15:55:43 *** TNepr has quit IRC 15:55:44 <PublicServer> <Dom> bb 15:55:51 <PublicServer> <Vinnie> cya\ 15:55:54 <PublicServer> *** Dom has left the game (leaving) 16:17:53 <PublicServer> <Hazzard> It seems like a lot of the trains going to SL09 organic central are getting their wheat and livestock from the wrong place 16:18:11 <PublicServer> <Hazzard> both have a 0% rating 16:18:53 <PublicServer> <Vinnie> maybe it has to do with the 7000 cargo waiting 16:19:11 <PublicServer> <Vinnie> because SLH03 oil also has a low rating and lots of resources 16:20:10 <PublicServer> <Hazzard> All of the trains that are supposed to get livestock from SL09 OC are getting it from Kustavi Valley, it seems 16:21:46 <PublicServer> <Hazzard> Which doesn't make any sense 16:21:56 <PublicServer> <Hazzard> The station is too small 16:22:22 <PublicServer> <Vinnie> but that farm produces most 16:22:28 <PublicServer> <Hazzard> Ah 16:22:34 <PublicServer> <Hazzard> yes 16:22:34 <PublicServer> <Vinnie> and is closest to the transfer 16:22:40 <PublicServer> <Hazzard> I see, feeders 16:22:58 <PublicServer> <Vinnie> which makes me suspect that if a train loads from multiple sources it takes the one from the furthest away first 16:23:00 <PublicServer> <Vinnie> more value 16:26:20 <PublicServer> <Vinnie> now i got an interesting question, does a 9 tile train load/unload at the same speed as a 3 tile train? Same engines and wagons, just longer 16:27:02 <PublicServer> <Hazzard> It would make sense if it did...but does it? 16:27:16 <PublicServer> <Hazzard> I dunno 16:27:31 <PublicServer> <Vinnie> im figuring out a test setup 16:27:53 <PublicServer> <Vinnie> but have no clue how you can make a 3 tile train and a 9 tile train start loading at a same time 16:28:48 <PublicServer> <Vinnie> ahh yes i got an idea 16:29:14 <PublicServer> <Hazzard> you could do it like !this 16:29:52 <PublicServer> <Vinnie> the 3 tile train will stop earlier at the station 16:30:00 *** Okami_Xci has joined #openttdcoop 16:30:19 <PublicServer> <Vinnie> ehm 16:30:25 <PublicServer> <Hazzard> I think there is some way to set what end of the platform they stop at 16:30:40 <PublicServer> <Vinnie> then the 3 tile train will break later 16:31:02 <PublicServer> <Hazzard> Will it? 16:31:24 <PublicServer> <Vinnie> I think it does 16:31:24 *** TNepr1 has quit IRC 16:31:58 <PublicServer> <Hazzard> at the end of the order to load it says either [middle], [far end] or [near end] 16:34:18 <PublicServer> <Vinnie> oke near oil 16:34:44 *** KenjiE20 has quit IRC 16:34:54 *** KenjiE20 has joined #openttdcoop 16:34:54 *** ChanServ sets mode: +o KenjiE20 16:35:32 <PublicServer> <Vinnie> interesting 16:38:15 <PublicServer> <Vinnie> now to make it complex 16:38:27 <PublicServer> <Vinnie> a longer train unloads and loads as fast as a short train 16:38:59 <PublicServer> <Vinnie> Longer trains are more efficient on a mainline since it will use more tiles of it 16:39:21 <PublicServer> <Vinnie> In a platform it has a drawback of time it needs to clear the platform again 16:39:48 <PublicServer> <Vinnie> Now there must be a way to find the optimum solution between those two settings 16:41:51 *** Dom_ has quit IRC 16:43:03 <PublicServer> <Hazzard> Infinitely many tl 0 trains 16:43:25 <PublicServer> <Vinnie> or ships 16:43:36 <PublicServer> <Hazzard> Yes! 16:44:30 <Sylf> f no >_< 16:44:52 <PublicServer> <Vinnie> you can also stack RV's under the right settings 16:44:58 <PublicServer> <Vinnie> so not ships then 16:45:37 *** Tray has joined #openttdcoop 16:47:40 <PublicServer> <Hazzard> Right settings? 16:47:52 <PublicServer> <Hazzard> Conditions or actual game settings? 16:48:15 <PublicServer> <Vinnie> something in advanced settings is named quantum effects 16:48:18 <PublicServer> <Vinnie> that one 16:49:39 <PublicServer> <Vinnie> Vehicles -> Pathfinding -> 4th one Queing for RV 16:50:22 <PublicServer> <Hazzard> Hmm 16:50:29 *** Dom_ has joined #openttdcoop 16:50:30 <PublicServer> <Hazzard> New menus, I see 16:50:46 *** Mark has quit IRC 16:51:26 *** Mark has joined #openttdcoop 16:53:14 *** Sturmi has joined #openttdcoop 16:54:05 <Sturmi> !password 16:54:05 <PublicServer> Sturmi: spongy 16:54:31 <PublicServer> *** Sturmi joined the game 16:54:35 <PublicServer> <Sturmi> hey 16:54:41 <PublicServer> <Hazzard> Hello 16:54:43 <PublicServer> <Vinnie> hello 16:59:46 *** V has joined #openttdcoop 17:00:00 <Vinnie_nl> @calc(415*1,6) 17:00:26 <Vinnie_nl> @calc (415*1,6) 17:00:37 <Vinnie_nl> @calc (415*16/10) 17:00:37 <Webster> Vinnie_nl: 664 17:00:58 <PublicServer> <Vinnie> wow this is a good number :) 17:00:59 <V> wtf are you doing? :d 17:01:10 <PublicServer> <Sturmi> math homeworks 17:01:22 <PublicServer> <Vinnie> No this is the start of me going insane 17:01:27 <Hazzard> Nice 17:01:35 <Hazzard> @help 17:01:35 <Webster> Hazzard: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 17:01:41 <PublicServer> <Vinnie> a tile is 664 km long 17:01:53 <V> #openttdcoop.bots if you need to spam webster or something 17:01:57 <Hazzard> That seems a bit long 17:02:01 <Vinnie_nl> didnt work earlier 17:02:15 *** valhallasw has quit IRC 17:02:15 <Vinnie_nl> i try again 17:04:05 <PublicServer> <Vinnie> V can i expand your SLH MEOW? 17:04:39 <V> !password 17:04:39 <PublicServer> V: likest 17:04:53 <PublicServer> *** V453000 joined the game 17:05:04 <PublicServer> <V453000> ofc 17:05:12 <PublicServer> <Vinnie> ty 17:05:15 <PublicServer> *** Dom joined the game 17:05:18 <PublicServer> <Dom> hello 17:05:21 <PublicServer> <Vinnie> hello 17:05:27 <PublicServer> <V453000> hy 17:08:17 <PublicServer> <Dom> :( 17:08:30 *** Mark has quit IRC 17:08:31 <PublicServer> <Vinnie> ? 17:08:41 <PublicServer> <Dom> to many vehicles in the game 17:08:51 <PublicServer> <Hazzard> Always too many 17:09:09 <PublicServer> *** Vinnie has joined spectators 17:09:09 <PublicServer> <Dom> never 17:09:11 <PublicServer> <Vinnie> brb 17:10:38 <PublicServer> <Sturmi> whats up with train 833? 17:11:08 <PublicServer> <Hazzard> Lol 17:17:04 <PublicServer> <Hazzard> ooooooooo 17:17:14 <PublicServer> <Dom> and it starts again -.- 17:22:30 <PublicServer> <Hazzard> How's the progress on SLH MEOW? 17:22:44 <PublicServer> <Sturmi> wip 17:23:19 <PublicServer> <Sturmi> (work is paused) :) 17:23:33 <PublicServer> <Hazzard> hah 17:23:39 <PublicServer> <Hazzard> I get it! 17:24:53 *** Vinnie_nl has quit IRC 17:25:05 *** Jam35 has joined #openttdcoop 17:33:17 *** dwarf has joined #openttdcoop 17:33:21 <dwarf> !password 17:33:21 <PublicServer> dwarf: sleazy 17:33:30 <Hazzard> Hey 17:33:37 <PublicServer> <Sturmi> wtf 17:33:44 <PublicServer> <Sturmi> oil trains confused again 17:33:51 <dwarf> !password 17:33:51 <PublicServer> dwarf: ampere 17:33:55 <PublicServer> <Hazzard> lol 17:34:04 *** Vinnie_nl has joined #openttdcoop 17:34:07 <PublicServer> <Sturmi> this time at slh meow 17:34:07 <PublicServer> *** dwarf joined the game 17:34:19 <PublicServer> *** Vinnie has joined company #1 17:34:24 <PublicServer> <Hazzard> Actually, there is another confused train at Free BBQ 17:34:50 <PublicServer> <Hazzard> 90* turns need to be disabled 17:35:04 <PublicServer> <Sturmi> by default 17:35:11 <PublicServer> <Vinnie> ask an admin for !setdef 17:35:29 <PublicServer> <Hazzard> Yo V453000 17:35:55 <PublicServer> <Hazzard> Hmm 17:35:59 <PublicServer> <Hazzard> It's already off though 17:36:57 <PublicServer> <Sturmi> and another full oil train into the sideline... 17:37:01 <PublicServer> <V453000> the 90deg thing happened again? 17:37:03 <PublicServer> <Hazzard> ? 17:37:11 <PublicServer> <Hazzard> I think so 17:37:22 <PublicServer> <Hazzard> At the circle overflow whatever thing 17:37:54 *** TNepr has joined #openttdcoop 17:38:34 *** BenJTotterdell has joined #openttdcoop 17:39:29 <BenJTotterdell> !password 17:39:29 <PublicServer> BenJTotterdell: ampere 17:39:53 <PublicServer> *** BenTotterdell joined the game 17:40:53 <PublicServer> <Sturmi> Hazzard: your change made trains from inner ML switch into sideline when they could not go straight 17:41:32 <PublicServer> <Hazzard> It shouldn't do that with the PBS 17:41:54 <PublicServer> <Sturmi> it does when there are twoway signals behind the pbs 17:42:08 <PublicServer> <Hazzard> Yes 17:42:35 <PublicServer> <Hazzard> I think it would be worth removing the 2-way signals 17:42:38 <PublicServer> <Hazzard> It's not a big deal anyway 17:42:52 <PublicServer> <Sturmi> will be obsolete soon 17:42:58 <PublicServer> <Vinnie> sometimes a train stops without those two-ways 17:43:00 <PublicServer> <Sturmi> as soon as vinnie is done 17:43:38 <PublicServer> *** dwarf has left the game (leaving) 17:44:39 <PublicServer> <Hazzard> So there will be 3 tracks out of BBH01? 17:44:49 <PublicServer> <Vinnie> that is how i left it 17:44:51 <PublicServer> <Sturmi> there are already 17:45:03 *** iTKerry has joined #openttdcoop 17:45:06 <PublicServer> *** V453000 has left the game (leaving) 17:45:08 <iTKerry> !password 17:45:08 <PublicServer> iTKerry: ampere 17:45:10 <PublicServer> <Sturmi> they merge at that pbs merger 17:45:35 <PublicServer> <BenTotterdell> moved stuff around, moved stuff back :P lol 17:45:38 <PublicServer> *** iTKerry|RV-Gamer joined the game 17:45:45 <PublicServer> <Hazzard> :/ 17:46:01 <PublicServer> <BenTotterdell> its happened to me many times, dw 17:46:35 <PublicServer> <Hazzard> Yeah 17:46:49 <PublicServer> <Hazzard> This isn't the first time I've been new at ottdc 17:47:41 <PublicServer> <BenTotterdell> hmm 17:50:01 <PublicServer> <Vinnie> ty 17:50:07 <PublicServer> <Sturmi> yw 17:50:25 <PublicServer> <iTKerry|RV-Gamer> hello guys 17:50:28 <PublicServer> <BenTotterdell> hi 17:50:32 <PublicServer> <Sturmi> looks like done 17:50:36 <PublicServer> <Sturmi> hi 17:50:50 <PublicServer> <Hazzard> So, Strumi, have I met you before? 17:50:56 <PublicServer> <iTKerry|RV-Gamer> this map is done? 17:51:10 <PublicServer> <Sturmi> possible if you participated in psg200 and 201 17:51:41 <PublicServer> <Hazzard> I first joined in the 230's I believe 17:51:51 <PublicServer> <Hazzard> The wiki doesn't seem to be working 17:51:55 <PublicServer> <Hazzard> probably in the 220s actually 17:53:11 <PublicServer> <Hazzard> Furball will be fun to upgrade 17:54:07 *** dwarf has quit IRC 17:55:35 <PublicServer> <BenTotterdell> another one of V's hubs I just can't understand 17:55:54 <PublicServer> <Sturmi> never try to understand a mad man :D 17:56:37 <PublicServer> <Sturmi> but it looks just great 17:57:16 <PublicServer> <BenTotterdell> oh yes, it looks amazing 17:57:35 <PublicServer> <Vinnie> did someone already asked him if we can change it? 17:57:46 <PublicServer> <Sturmi> nope 17:57:52 <PublicServer> <Vinnie> I mean upgrade :) 17:58:32 <BenJTotterdell> best do that really, he gets protective 17:58:44 <PublicServer> <Sturmi> and i dont remember he gave a general permission to mess with it 17:59:14 <PublicServer> <Vinnie> do random trees 17:59:16 <PublicServer> <Vinnie> this is ugly 17:59:18 <PublicServer> <BenTotterdell> why? 17:59:24 *** Sander has joined #openttdcoop 17:59:28 <PublicServer> <BenTotterdell> do trees? 17:59:30 <PublicServer> <Sturmi> looks better than naked 17:59:40 <PublicServer> <BenTotterdell> i never see trees anyways 17:59:42 <Sander> !download 17:59:42 <PublicServer> Sander: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:59:42 <PublicServer> Sander: http://www.openttd.org/en/download-trunk/r24673 18:00:40 *** Progman has joined #openttdcoop 18:00:49 *** dr_gonzo_ has joined #openttdcoop 18:01:55 <PublicServer> <Vinnie> only 4 extra lines inside 18:03:04 <Vinnie_nl> V / V453000, can I also expand BBH furball or do you wish to do that yourself? 18:03:45 <V> id prefer to do it 18:03:53 <Vinnie_nl> oke 18:09:08 <V> NUTS sacrifices are to be mad first though 18:09:14 <V> made* 18:09:30 <Hazzard> sacrifices? 18:10:06 <V> preparing new Holy Shit Value train class 18:10:46 <PublicServer> <Vinnie> cheaty train with huge HP and speed? 18:11:49 <V> I dont even know what the stats are going to be actually 18:12:25 <PublicServer> *** iTKerry|RV-Gamer has left the game (general timeout) 18:12:25 <PublicServer> *** iTKerry|RV-Gamer has left the game (connection lost) 18:12:33 <PublicServer> <Vinnie> oh this merger is more complex 18:13:03 <PublicServer> <Hazzard> Which one? 18:13:09 <PublicServer> <Vinnie> BBH043 18:13:11 <PublicServer> <Vinnie> 03 18:13:26 *** mfb- has joined #openttdcoop 18:13:26 *** ChanServ sets mode: +o mfb- 18:13:31 <mfb-> hi 18:13:41 <PublicServer> <Vinnie> Hello 18:13:43 <iTKerry> !password 18:13:43 <PublicServer> iTKerry: juiced 18:14:05 <PublicServer> *** iTKerry|RV-Gamer joined the game 18:14:12 <PublicServer> <Hazzard> Hello 18:14:22 <PublicServer> <Vinnie> that merger to oil drop is still a bit buggy 18:14:28 <PublicServer> <iTKerry|RV-Gamer> hi ^^ 18:14:34 <PublicServer> <Vinnie> Hello 18:18:12 <PublicServer> <Hazzard> A to B? 18:18:18 <PublicServer> <Hazzard> not B to A? 18:18:20 <PublicServer> <Hazzard> :P 18:18:24 <PublicServer> <Vinnie> doesnt matter 18:18:32 <PublicServer> <Vinnie> just place the signals right 18:18:44 <PublicServer> <Sturmi> trains have to drive backwards on that bit 18:18:54 <PublicServer> <iTKerry|RV-Gamer> where u bild now? 18:19:16 <PublicServer> <Vinnie> BBH03 18:19:23 <PublicServer> <iTKerry|RV-Gamer> tnx 18:20:02 <PublicServer> <BenTotterdell> well if u have any suggestions on how to fix slazy lazy to oil merge be my guest 18:20:20 <PublicServer> <Hazzard> Where is that called? 18:20:22 <PublicServer> <Vinnie> No i just tried something with prio's 18:20:36 <PublicServer> <Hazzard> ah 18:20:38 <PublicServer> <Vinnie> But i don't know if that fixed everything? 18:20:57 <PublicServer> <Sturmi> no, it didnt. 18:21:12 <PublicServer> <Sturmi> try to cleanup your waiting bays... some are way too long 18:21:38 <PublicServer> <iTKerry|RV-Gamer> guys, when this game is end? :D 18:21:45 <PublicServer> <Sturmi> when its done 18:22:03 <PublicServer> <Hazzard> Too long 18:22:25 <PublicServer> <Vinnie> Anyone wanna keep that story? 18:23:46 <mfb-> BenJTotterdell: all to all might help 18:24:55 <PublicServer> <Vinnie> i think i made a big error 18:25:09 <PublicServer> <Sturmi> by removing the sins? 18:25:09 <Dom_> http://www.youtube.com/watch?v=eUDD0xhIVBY 18:25:09 <Webster> Title: Spare Ribs - Polkaholix, Length: 4m 15s, Views: 53621, Likes: 178 18:25:14 <Dom_> i like spare ribs :D 18:25:24 <PublicServer> <Sturmi> yea dom, that song is great 18:25:42 <PublicServer> <Vinnie> My error is to make a 3 + 3 Merge when i wanted a 2 + 3 merge 18:25:46 <V> what the ass is that Dom 18:26:02 <PublicServer> <Dom> V don't you like spare ribs? :D 18:26:33 <PublicServer> <Sturmi> did you ever see polkaholix live? 18:27:04 <V> I think that is something like asking "have you drank arsen yet" ? 18:27:31 <PublicServer> <Hazzard> arsen? 18:27:44 <V> substitute with any poison of choice 18:28:55 *** TNepr has quit IRC 18:29:07 <PublicServer> <Vinnie> your going ahead of yourself 18:29:13 <PublicServer> <Vinnie> it still needs the split South 18:29:21 <PublicServer> <Sturmi> just making room for a third 18:29:40 <PublicServer> <Dom> Sturmi: no i havent i was just searching for a song on spare ribs and found that didnt know the band before 18:29:48 *** bassals has joined #openttdcoop 18:29:54 <PublicServer> <Sturmi> was fun :D 18:31:53 <PublicServer> <Dom> gtgo 18:31:55 <PublicServer> <Dom> bb 18:31:57 <PublicServer> <Vinnie> cu 18:32:03 <PublicServer> *** Dom has left the game (leaving) 18:32:07 <PublicServer> <Sturmi> you were right vin, that was kinda stupid 18:32:09 <PublicServer> <Sturmi> cu 18:32:29 <PublicServer> <Vinnie> now its like 2 lines right? 18:33:04 <PublicServer> <Sturmi> i should not build after work :D 18:34:15 <mfb-> and not at work either 18:34:22 <PublicServer> <Vinnie> why not? 18:34:28 <PublicServer> <Hazzard> Lol 18:35:00 <PublicServer> <Vinnie> bank is in the way 18:35:41 <mfb-> it would be "work", not work 18:37:44 <PublicServer> <Vinnie> so nowfurball has all connections ready 18:38:05 *** Jam35 has quit IRC 18:39:04 <PublicServer> *** BenTotterdell has left the game (leaving) 18:39:36 <PublicServer> <Vinnie> other join for the person who did that at BBH03 18:39:42 *** BenJTotterdell has quit IRC 18:42:18 <PublicServer> <Hazzard> Have oil wells been buffed? 18:42:33 <mfb-> in which way? 18:44:44 *** Vinnie_nl has quit IRC 18:44:59 <PublicServer> <Hazzard> They produce a reasonable amount of oil and don't die? 18:45:53 <PublicServer> <Vinnie> yeah interesting, also no station names from nearby industries to fix that 18:46:57 <V> think about it a bit more Vinnie :) 18:54:52 <PublicServer> <Vinnie> thats a good placed power plant 18:55:10 <PublicServer> <Sturmi> inside bbh03? 18:55:16 <PublicServer> <Vinnie> yeah 18:55:23 <PublicServer> <Sturmi> it die :p 18:55:29 <PublicServer> <Vinnie> are you still working there? 18:55:31 <PublicServer> <Sturmi> *let it die 18:55:34 <PublicServer> <Vinnie> Power plants never die 18:55:44 <PublicServer> <Sturmi> i know 18:56:02 <PublicServer> <Sturmi> magic dozer pls 18:56:08 <PublicServer> <Vinnie> we can however build a cold fusion reactor and make the power plant obsolite 18:57:04 <PublicServer> <Sturmi> however, doing that merge would be way over my current brain capacity 18:57:59 <PublicServer> <Vinnie> that waiting bay is only 5 tiles short 18:58:10 <PublicServer> <Hazzard> Where? 18:58:36 <PublicServer> <Vinnie> BBH03 18:58:44 <PublicServer> <Vinnie> :P 18:58:58 <PublicServer> <Vinnie> i haven't killed a smurf in two days 18:59:01 <PublicServer> <Vinnie> doing good 18:59:20 <PublicServer> <Hazzard> okay 18:59:57 <PublicServer> <Vinnie> but there is a bigger problem in that merge 19:00:26 <PublicServer> <Sturmi> evil powerplant 19:02:48 <PublicServer> <Hazzard> Ok 19:03:03 <PublicServer> <Hazzard> I've forget where that waiting bay was anyway 19:03:13 <PublicServer> <Vinnie> i made it hard for you 19:03:15 <PublicServer> <Vinnie> :P 19:03:25 <PublicServer> <Vinnie> the game not that other thing 19:03:53 <PublicServer> <Hazzard> Smurf killing? 19:04:35 <PublicServer> <Hazzard> I gtg 19:04:41 <PublicServer> <Vinnie> oke cu 19:04:52 <PublicServer> *** Hazzard has left the game (leaving) 19:07:34 <PublicServer> <Vinnie> thats one :) 19:11:59 <PublicServer> <Vinnie> oh that might not work 19:15:19 <PublicServer> <Sturmi> nice 19:17:43 *** Hazzard has quit IRC 19:17:49 <PublicServer> <Vinnie> nice work 19:17:52 <PublicServer> <Sturmi> well done 19:18:00 <PublicServer> <Vinnie> you did the start 19:18:34 <PublicServer> <Sturmi> you did the confusing stuff :D 19:18:42 <PublicServer> <Vinnie> was that confusing? 19:19:13 <PublicServer> <Sturmi> merges for 3 or more lines always confuse me 19:20:32 <PublicServer> <Vinnie> trick is to just build stuff 19:20:38 <PublicServer> <Vinnie> then you will learn most 19:21:21 <PublicServer> <Sturmi> sure, thats how i did it at the cowdrop msh 19:21:57 <PublicServer> <Vinnie> yeah that was a nice start :) 19:22:03 <PublicServer> <Vinnie> but hard to find back :P 19:22:17 <PublicServer> <Vinnie> atleast to the North 19:22:51 <PublicServer> <Vinnie> want to connect that 4th there? 19:23:29 <PublicServer> <Sturmi> not today 19:24:39 <PublicServer> <Sturmi> omg my computer is doin funny things... 19:24:49 <PublicServer> <Sturmi> got about 3fps 19:25:49 *** bones has quit IRC 19:27:50 <V> with a game from 1994? unthinkable 19:29:02 <PublicServer> <Sturmi> you had 1200 trains in original ttd? 19:29:16 <PublicServer> <Vinnie> V, can we have a higher trainlimit please? 19:31:49 *** Vinnie_nl has joined #openttdcoop 19:31:52 <V> !info 19:31:53 <PublicServer> V: #:1(Orange) Company Name: 'Sharkey & Co.' Year Founded: 2100 Money: 14081502935 Loan: 0 Value: 14086304471 (T:1278, R:0, P:0, S:0) unprotected 19:31:59 <V> !rcon set max_trains 19:31:59 <PublicServer> V: you are not allowed to use !rcon 19:32:08 <V> ah im not identified 19:33:55 <V> and nickserv is fucking stubborn, so no :) 19:34:09 <PublicServer> <Vinnie> Ty for trying 19:34:32 <V> I will increase it when bnc is back up 19:34:41 <PublicServer> <iTKerry|RV-Gamer> guys 19:34:43 <PublicServer> <Vinnie> BNC? 19:34:49 <PublicServer> <iTKerry|RV-Gamer> look at SLH 04 19:35:03 <PublicServer> *** iTKerry|RV-Gamer has joined company #1 19:35:15 <V> @whoami 19:35:15 <Webster> V: V453000 19:35:17 <V> @op 19:35:17 *** Webster sets mode: +o V 19:35:25 <V> !rcon set max_trains 1333 19:35:27 <V> there 19:35:32 <PublicServer> <Vinnie> ty 19:35:43 * V slaps V453000 19:35:53 <PublicServer> <Vinnie> nice sign response there 19:36:09 <PublicServer> <Sturmi> :D 19:36:11 <V> something about useless penises? 19:36:51 <PublicServer> <iTKerry|RV-Gamer> but 19:36:53 <PublicServer> <Vinnie> i will try to fit that remark in a sign somewhere in this map 19:37:00 <PublicServer> <iTKerry|RV-Gamer> rly this ML is useful 19:37:22 <PublicServer> <Vinnie> Yeah if we break one hub in perticular 19:37:45 <PublicServer> <Vinnie> but we don't know wich one, the network will use this route 19:38:09 <PublicServer> <Sturmi> that ML was very populated before dwarf changed the merge at bbh07 19:38:31 <PublicServer> <Vinnie> so was there a missing connection that made this the only route? 19:38:41 <PublicServer> <Sturmi> not really 19:39:13 <PublicServer> <Vinnie> like traom 695 19:39:19 <PublicServer> <Sturmi> that route was kinda jammed, dwarf changed the hub and suddenly the north route exploded 19:39:21 <PublicServer> <Vinnie> train* its lost in furball 19:41:07 <PublicServer> <Vinnie> found that problem 19:41:29 <PublicServer> <Sturmi> which? 19:41:43 <PublicServer> <Vinnie> one reversed signal in SLH03 19:41:51 <PublicServer> <Vinnie> the exit was not visible 19:42:45 <PublicServer> <Vinnie> but about that mainline 19:42:56 *** BenJTotterdell has joined #openttdcoop 19:43:06 <BenJTotterdell> !password 19:43:06 <PublicServer> BenJTotterdell: upshot 19:43:07 <PublicServer> <Vinnie> that is not usable unless traffic comes from BBH02 19:43:13 <PublicServer> <Vinnie> rest is all faster 19:43:40 <PublicServer> *** BenTotterdell joined the game 19:50:59 <V> can you please make an universal depot and build 3 pax wagons, one rail, mono and one maglev? 19:51:06 <V> without attaching a train to it 19:51:31 *** ODM has joined #openttdcoop 19:51:31 *** ChanServ sets mode: +o ODM 19:51:37 <PublicServer> <Vinnie> Express or local? 19:51:53 <V> wagons dont divide in ice/local :) 19:51:56 *** Mark has joined #openttdcoop 19:52:10 <PublicServer> <Sturmi> done 19:52:12 <PublicServer> <Vinnie> and then? 19:52:23 <V> do they all look the same? 19:52:27 <PublicServer> <Sturmi> yes 19:52:27 <PublicServer> <Vinnie> Yes 19:52:32 <V> good thanks 19:52:38 <V> fixed in next version :) 19:52:46 <PublicServer> <Vinnie> More wheels :) 19:54:49 <PublicServer> <Vinnie> did we lose 2 trains? 19:56:29 <Sturmi> i thik they crashed during MEOW upgrade 19:56:59 <PublicServer> <Vinnie> cant remember that :) 19:57:43 <PublicServer> *** BenTotterdell has left the game (leaving) 19:58:29 *** BenJTotterdell has quit IRC 20:01:15 <PublicServer> <Vinnie> shall we add a SLH so that that ML will be used? 20:01:57 <PublicServer> <Vinnie> or connect wood at SLH04 20:07:15 <PublicServer> *** Vinnie has joined spectators 20:07:21 <mfb-> wood at SLH05 would give interesting traffic 20:08:09 <PublicServer> *** Sturmi has joined spectators 20:08:09 <PublicServer> *** Game paused (number of players) 20:09:29 <PublicServer> *** Vinnie has left the game (connection lost) 20:10:34 <Vinnie_nl> i think it will also use the North Mainline 20:10:58 <Vinnie_nl> since the unussed line is longer to the wooddrop 20:15:54 <PublicServer> *** iTKerry|RV-Gamer has left the game (leaving) 20:26:36 <PublicServer> *** Game still paused (number of players) 20:26:37 <PublicServer> *** mfb joined the game 20:31:06 *** Maraxus has quit IRC 20:53:48 *** valhallasw has joined #openttdcoop 20:58:58 *** Mark has quit IRC 21:06:59 *** Vinnie_nl has quit IRC 21:16:42 *** perk11 has joined #openttdcoop 21:20:02 *** Mark has joined #openttdcoop 21:30:05 *** iTKerry has quit IRC 21:30:05 *** bassals has quit IRC 21:30:05 *** Sander has quit IRC 21:31:23 *** sla_ro|master has quit IRC 21:35:29 *** Madass has joined #openttdcoop 21:35:58 *** Madass has quit IRC 21:39:14 *** ODM has quit IRC 21:41:33 *** [1]Mark has joined #openttdcoop 21:43:02 <PublicServer> <mfb> wtf... the whole map is full with CL1-curves (which is fine) 21:43:17 <PublicServer> <Sturmi> cl1 is enough 21:43:23 <PublicServer> <mfb> and we have one single "cl?"-sign 21:43:27 <PublicServer> <mfb> yeah 21:44:01 <PublicServer> <mfb> just wondered why we had this single sign 21:44:32 <PublicServer> <Sturmi> maybe someone wondered about short cl? :) 21:44:42 <PublicServer> <mfb> but just that one, not the 1000 others? 21:45:04 <PublicServer> <Sturmi> who knows 21:45:28 <PublicServer> <mfb> I have at least 9 of them in my hub 21:45:34 <PublicServer> <mfb> (the hub where the sign was) 21:45:42 <PublicServer> <Sturmi> we even have some cl0 21:45:46 *** V was kicked by V453000 (bitch) 21:45:49 <PublicServer> <mfb> ah, 10 21:45:55 <PublicServer> <mfb> what is CL0? 21:46:01 <PublicServer> <Sturmi> 90deg turn 21:46:01 <PublicServer> <mfb> 90°-turn? 21:46:03 *** Mark has quit IRC 21:46:03 *** [1]Mark is now known as Mark 21:46:07 <PublicServer> <mfb> that does not work :p 21:46:17 <PublicServer> <Sturmi> somehow it is activated 21:46:37 <V453000> people found a way how to reproduce the 90deg again? :) 21:46:44 <PublicServer> <mfb> where? 21:47:04 <PublicServer> <mfb> "forbid trains and ships from making 90° turns" = on 21:47:10 <PublicServer> <Sturmi> for example in the overflows of Free BBQ 21:47:24 <PublicServer> <Sturmi> i disconnected them for that reason 21:47:30 <PublicServer> <mfb> ?? 21:47:40 <PublicServer> <mfb> they don't even see that thing 21:47:50 <PublicServer> <mfb> ah 21:48:00 <PublicServer> <mfb> remove the arrow 21:48:12 <PublicServer> <mfb> they make 90°-turns with the arrow? interesting 21:48:16 <PublicServer> <mfb> reproducible? 21:48:38 <PublicServer> <Sturmi> it wasnt the arrow 21:48:55 *** Mark has quit IRC 21:49:24 <PublicServer> <Sturmi> a train had stopped in the loop and while i resolved it the train suddenly went back via 90deg turn 21:49:29 <V453000> if you can reproduce it, it would be worth a bug report 21:49:35 *** Mark has joined #openttdcoop 21:49:48 <PublicServer> *** Sturmi has joined company #1 21:49:48 <PublicServer> *** Game unpaused (number of players) 21:49:58 <mfb-> ah, so you changed tracks 21:50:42 <PublicServer> <Sturmi> i reversed the train, it went back to first loop 21:51:29 <PublicServer> <mfb> why did you reverse the train :p 21:51:51 <PublicServer> <Sturmi> to provoke the fail behaviour :D 21:51:51 <PublicServer> <mfb> works fine for now 21:52:39 <PublicServer> <Sturmi> we need to wait till a train stops in the loop 21:52:53 <PublicServer> <mfb> why should it stoß? 21:52:55 <PublicServer> <mfb> *stop 21:52:57 <PublicServer> <Sturmi> some did 21:53:12 <PublicServer> <Sturmi> they left the loop while thir own end was on the X 21:53:38 <PublicServer> <Sturmi> and they stopped before crashing into themselvel 21:54:17 <PublicServer> <Sturmi> game is running slow again :/ 21:55:01 <PublicServer> <Sturmi> see it? 21:55:18 <PublicServer> <mfb> hmm 21:55:21 <PublicServer> <mfb> it can continue 21:55:35 <PublicServer> <Sturmi> it didnt 21:55:41 <PublicServer> <mfb> which is strange 21:55:55 <PublicServer> <Sturmi> first of the two bugs 21:56:35 *** [1]Mark has joined #openttdcoop 21:57:17 <PublicServer> <Sturmi> ok lets try a repro 21:58:29 <PublicServer> <Sturmi> this time not :/ 21:59:31 <PublicServer> <mfb> ah 21:59:45 <PublicServer> <Sturmi> ah it turned 21:59:52 <PublicServer> <mfb> no that was me 22:00:18 <PublicServer> <Sturmi> nono, when it stopped, the loco was turned towards the entry 22:00:49 <PublicServer> <mfb> when I reversed it, it was really reversed 22:00:52 <PublicServer> <Sturmi> turning 90deg seemed to be better than eol 22:00:58 <PublicServer> <mfb> ah 22:01:02 <PublicServer> <mfb> ok I see 22:01:04 <PublicServer> <Sturmi> before you reversed it 22:01:31 <PublicServer> <mfb> well the other twoway is red, too 22:02:40 *** Mark has quit IRC 22:02:41 *** [1]Mark is now known as Mark 22:03:54 <PublicServer> <mfb> strange 22:04:52 <PublicServer> <mfb> ah there 22:05:06 <PublicServer> <Sturmi> even weirder 22:05:08 <PublicServer> <mfb> if the signal gets green while the train is in the first loop, it blocks 22:05:18 <PublicServer> <Sturmi> it turned towards the eol 22:05:53 <PublicServer> <mfb> in other words: I can reproduce it 22:05:59 <PublicServer> <Sturmi> yep 22:06:25 <PublicServer> <mfb> V: there? 22:06:43 <V453000> around 22:06:53 <PublicServer> <mfb> we can reproduce 90° 22:07:03 <V453000> !password 22:07:03 <PublicServer> V453000: mulled 22:07:16 <PublicServer> *** V453000 joined the game 22:07:33 <PublicServer> <V453000> im watching 22:07:35 <PublicServer> <mfb> we have to wait for the next train 22:07:43 <PublicServer> <V453000> yeah sure :) 22:08:01 <PublicServer> <mfb> coming 22:08:28 <PublicServer> <mfb> twoway gets green 22:08:30 <PublicServer> <mfb> and block 22:08:37 <PublicServer> <V453000> oh right 22:08:47 <PublicServer> <V453000> wow :) 22:08:57 <PublicServer> <mfb> and block 22:08:59 <PublicServer> <V453000> wow 22:09:02 <PublicServer> <V453000> interesting 22:09:24 <PublicServer> <mfb> and 90° 22:09:31 <PublicServer> <V453000> this is actually awesome 22:10:10 <PublicServer> <mfb> it is important that the train is still in its first round 22:10:17 <PublicServer> <V453000> right 22:10:23 <PublicServer> <V453000> just report it :) 22:10:25 <PublicServer> <mfb> and that the twoway gets green 22:10:29 <PublicServer> <V453000> you could add the thing from psg203 too 22:10:35 <PublicServer> <V453000> it is under something like !bug 22:10:53 <PublicServer> <mfb> I'll check 22:10:55 <PublicServer> <Sturmi> same bug there? 22:12:31 <mfb-> !90 degree turn bug 22:12:36 <mfb-> (there, not here) 22:13:50 *** dr_gonzo_ has quit IRC 22:14:18 <Sturmi> funny overflow there 22:14:53 <PublicServer> <V453000> the 203 one is probably something similar 22:15:00 <PublicServer> <V453000> but it occurs always 22:15:10 <PublicServer> <V453000> well I guess it is the same 22:15:24 <Sturmi> yea 22:15:43 <Sturmi> it tries to avoid crashing into itself by turning 90degrees 22:15:52 <PublicServer> <V453000> also, I just expanded my whole nuts code ... had parts collapsed in order to make it actually readable (20k lines of code) ... now I can do it again :d 22:16:07 <PublicServer> <V453000> uhm not really as teh 2way is green 22:16:19 <PublicServer> <V453000> it doesnt really have a reason to go 90 22:16:35 <Sturmi> the only reason is the train itself 22:17:00 <Sturmi> can a train see its own tail? 22:17:36 <V453000> I think it rather has something to do with the 2way being red 22:17:39 <V453000> the 2way it came from 22:18:08 <V453000> k happens with 1way as well 22:18:40 <V453000> actually 22:18:59 <V453000> the train is lost as fuck in that spot, except for the 90deg curve 22:19:34 <PublicServer> <V453000> it isnt exactly lost here, only when choosing track 22:24:36 <mfb-> ok, better 22:24:59 <Sylf> lost trains are capable of making 90 turn? 22:25:58 <PublicServer> *** Sturmi has joined spectators 22:26:02 <V453000> yes Sylf 22:26:25 <V453000> should be a bug 22:27:56 <mfb-> category YAPF? 22:28:13 <Sylf> that's my guess 22:28:30 <mfb-> +version? 22:29:05 <Sylf> !dl 22:29:05 <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 22:29:05 <PublicServer> Sylf: http://www.openttd.org/en/download-trunk/r24673 22:29:27 <V453000> yeah probably YAPF 22:29:29 <Sylf> trunk r24673 22:29:32 <V453000> version trunk 22:29:35 <mfb-> ok 22:29:38 *** bootmii has joined #openttdcoop 22:29:57 <bootmii> !password 22:29:57 <PublicServer> bootmii: finely 22:30:00 <V453000> btw Sylf I made all trains which are symmetrical have a reverse icon when reversed 22:30:03 <V453000> only visible in depot ofc 22:30:28 <PublicServer> *** bootmii joined the game 22:31:03 <Sylf> the setting probably is adding high penalty for such turn... but the penalty for train collision course is higher 22:31:05 <PublicServer> <Sturmi> it blocked again, this time better visible 22:31:10 <Sylf> just a guess 22:32:09 <PublicServer> <bootmii> why is it skipping so many frames? 22:32:27 <PublicServer> <V453000> you have a weak cpu 22:32:29 <PublicServer> <Sturmi> because its a huge game 22:32:32 *** bootmii has quit IRC 22:34:29 <Sylf> bootmii, can you please stay in the irc channel while you're in the game? thx 22:37:17 <PublicServer> <bootmii> slowdown fixed it was on my end 22:37:44 <V453000> Sylf asked you something, can you please do that? 22:39:07 <V453000> bootmii? 22:40:46 <mfb-> !grf 22:40:46 <PublicServer> mfb-: http://www.openttdcoop.org/wiki/GRF 22:41:14 <PublicServer> *** bootmii has left the game (leaving) 22:41:36 <Sylf> :/ 22:41:38 <PublicServer> *** V453000 has left the game (general timeout) 22:41:38 <PublicServer> *** V453000 has left the game (connection lost) 22:41:38 <PublicServer> *** Game paused (number of players) 22:42:04 *** orudge` is now known as orudge 22:43:56 <PublicServer> *** Sturmi has left the game (leaving) 22:43:56 <mfb-> http://bugs.openttd.org/task/5370 22:44:04 <Sturmi> good night 22:44:22 <PublicServer> <mfb> gn8 22:46:27 *** bootmii has joined #openttdcoop 22:47:36 *** Sturmi has quit IRC 22:48:45 <V453000> mfb-: you attached only one file 22:49:01 <bootmii> !password 22:49:01 <PublicServer> bootmii: doping 22:49:06 <mfb-> the savegame 22:49:10 <mfb-> what is missing? 22:49:14 *** Tray has quit IRC 22:49:16 <mfb-> there was no crash 22:49:18 <V453000> thought you would attach both this and that game 22:49:24 <mfb-> ah 22:49:33 <mfb-> I built the current setup there as well 22:49:40 <mfb-> together with correct timing 22:49:48 <V453000> I see 22:49:53 <mfb-> so you just have to release one train to see it 22:50:13 <PublicServer> *** Game still paused (number of players) 22:50:13 <PublicServer> *** Game unpaused (number of players) 22:50:13 <PublicServer> *** bootmii joined the game 22:50:17 <V453000> cool :) 22:51:13 *** Hazzard has joined #openttdcoop 22:51:20 <Hazzard> !password 22:51:20 <PublicServer> Hazzard: doping 22:51:25 <Hazzard> Hello 22:51:28 <Hazzard> !players 22:51:31 <PublicServer> Hazzard: Client 388 (Orange) is mfb, in company 1 (Sharkey & Co.) 22:51:31 <PublicServer> Hazzard: Client 397 (Orange) is bootmii, in company 1 (Sharkey & Co.) 22:51:57 <PublicServer> *** Hazzard joined the game 23:00:31 <PublicServer> <Hazzard> Lag? 23:00:48 <PublicServer> <mfb> yeah 23:07:07 <PublicServer> *** bootmii has left the game (general timeout) 23:07:07 <PublicServer> *** bootmii has left the game (connection lost) 23:07:48 <bootmii> got booted for a slow PC 23:08:03 <PublicServer> <Hazzard> Yeah 23:08:13 <PublicServer> <Hazzard> I had the same problem for a long time 23:10:08 <bootmii> well I started a new server 23:10:13 <bootmii> WITH THE SAME NIGHTLY! 23:10:54 <bootmii> it's Very Rough|Mountainous|Tropical 23:11:01 <bootmii> c'mon in! 23:11:02 <PublicServer> <Hazzard> Ok 23:14:22 *** valhallasw has quit IRC 23:17:05 <PublicServer> <Hazzard> If OpenTTDCoop had a company on a competitive public server, would it win? 23:17:19 <bootmii> idk 23:17:31 <PublicServer> <Hazzard> I think that would be fun 23:30:02 <PublicServer> *** Hazzard has left the game (leaving) 23:30:02 <PublicServer> *** Game paused (number of players) 23:30:45 <Hazzard> !pw 23:30:48 <Hazzard> !password 23:30:48 <PublicServer> Hazzard: spotty 23:31:00 <PublicServer> *** Game still paused (number of players) 23:31:00 <PublicServer> *** Game unpaused (number of players) 23:31:03 <PublicServer> *** Hazzard joined the game 23:43:26 <PublicServer> <mfb> good night 23:43:37 <PublicServer> <Hazzard> Night 23:43:48 <bootmii> it's only 3:43 in the afternoon 23:43:57 <mfb-> [00:44:04] <bootmii> it's only 3:43 in the afternoon 23:43:57 <bootmii> how can it be good night? 23:44:08 <PublicServer> <Hazzard> California? 23:44:12 <bootmii> yeah 23:44:18 <mfb-> openttdcoop is mainly european 23:44:37 <Hazzard> So you're 44 minutes past midnight 23:44:40 *** Mark has quit IRC 23:45:01 <bootmii> Oh. I have to remember that it's seven minutes past 23:45:23 <PublicServer> *** mfb has left the game (leaving) 23:45:23 <PublicServer> *** Game paused (number of players) 23:45:31 <bootmii> When, statistically, are there the most players on the server? 23:45:31 <PublicServer> *** Hazzard has joined spectators 23:45:35 <PublicServer> *** Hazzard has left the game (leaving) 23:45:44 <mfb-> ~20:00-22:00 CET 23:45:53 <mfb-> so.. ~4 hours ago 23:47:07 *** mfb- has quit IRC 23:52:49 *** Hazzard is now known as Hazzard_AFK