Times are UTC Toggle Colours
00:00:10 <PublicServer> <V453000> the release checks arent quite right 00:00:56 <PublicServer> <V453000> apart from the one undetected t hingy 00:01:19 <PublicServer> <V453000> you have this condition 00:01:20 <PublicServer> <dwarf> well, the midle double bridge is undetected too 00:01:36 <PublicServer> <V453000> but you need to detect if there is at least one free spot 00:01:39 <PublicServer> <dwarf> but I figured it doesn't matter what's going to the other platforms 00:02:09 <PublicServer> <V453000> sort of does 00:02:20 <PublicServer> <V453000> I get your logic but it would be nice to release to any platform 00:02:46 <PublicServer> <dwarf> I'm detecting free spot on the southern platforms 00:03:10 <PublicServer> <V453000> well yeah I see that but what if the other set has free space 00:03:33 <PublicServer> <dwarf> well, yea 00:03:39 <PublicServer> <dwarf> not perfect 00:03:41 <PublicServer> <V453000> oh right you only release to the bottom 00:03:43 <PublicServer> <V453000> :/ 00:04:02 <PublicServer> <V453000> overflow should have choice from any platform imo 00:04:13 <PublicServer> <dwarf> but it's the first time I try to build a main station overflow from scratch :D 00:04:21 <PublicServer> <V453000> right 00:05:07 <PublicServer> <V453000> well ok 00:05:37 <PublicServer> <V453000> but I think adding access to the second set of platforms would be nice 00:06:11 <PublicServer> <dwarf> would be... 00:06:19 <PublicServer> <V453000> not like it is hard :p 00:06:32 <PublicServer> <dwarf> feel free to do it, I have to go now for a while 00:06:47 <PublicServer> *** dwarf has joined spectators 00:06:48 <PublicServer> <V453000> it wont run anywhere :) 00:08:31 <PublicServer> <ZxBiohazardZx> who is doing ML shit>? 00:08:46 <PublicServer> <ZxBiohazardZx> where does the iron/steel shit end up at 00:08:47 <PublicServer> <ZxBiohazardZx> i see a sign, but its on a hill..... :P 00:09:10 <PublicServer> <V453000> ZxBiohazardZx: what are the !signals supposed to do? 00:09:36 <PublicServer> <V453000> same question for the exit 00:09:43 <PublicServer> <ZxBiohazardZx> eehm nothing special acutally 00:09:54 <PublicServer> <V453000> then why are they presignals 00:09:54 <PublicServer> <ZxBiohazardZx> 2 to 1 so dunno 00:10:02 <PublicServer> <ZxBiohazardZx> normal now 00:10:57 <PublicServer> <V453000> at the station exit too btw 00:11:30 <PublicServer> <ZxBiohazardZx> i think on exit they solve issues on leaving 00:11:51 <PublicServer> <V453000> how 00:11:54 <PublicServer> <ZxBiohazardZx> else the ones closer to exit have advantage? 00:12:00 <PublicServer> <ZxBiohazardZx> so now all bays have equal chances? 00:12:18 <PublicServer> <ZxBiohazardZx> or wait nvm 00:12:36 <PublicServer> <V453000> signal A will be red as long as B and C are red 00:12:39 <PublicServer> <V453000> sure you want that? 00:12:51 *** Kyler has joined #openttdcoop 00:12:57 <PublicServer> <ZxBiohazardZx> i want A red if C red 00:13:00 <PublicServer> <V453000> why 00:13:02 <Kyler> im back 00:13:05 <PublicServer> <V453000> to make the train wait longer? 00:13:08 <PublicServer> <ZxBiohazardZx> not sure actally :P 00:13:17 <PublicServer> <V453000> I know that 00:13:18 <PublicServer> <ZxBiohazardZx> had an idea but yeah screw it 00:13:33 <Kyler> !password 00:13:33 <PublicServer> Kyler: meshes 00:13:38 <PublicServer> <V453000> you dont seem to be interested in explanations, but whatever 00:14:01 <PublicServer> *** Kyler joined the game 00:14:09 <PublicServer> <ZxBiohazardZx> i think i wanted A red if C was red to make sure all bays had equal chance 00:14:15 <PublicServer> <ZxBiohazardZx> but because of the extra signals they all have equal chance 00:14:29 <PublicServer> <Maraxus> gn 00:14:35 <PublicServer> <ZxBiohazardZx> its almost pbs style... 00:14:54 <PublicServer> <Kyler> we can build now? 00:15:00 <PublicServer> *** Maraxus has left the game (leaving) 00:15:20 *** Maraxus has quit IRC 00:15:38 <Kyler> ... 00:16:26 <PublicServer> <ZxBiohazardZx> V45300 better like this? 00:16:45 <PublicServer> <V453000> more or less 00:16:53 <PublicServer> <ZxBiohazardZx> PBS vs pre-end is same on this setup :P 00:17:15 <PublicServer> <ZxBiohazardZx> PBS can even be placed closer to station if you remove the "slowtile" 00:17:17 <PublicServer> <V453000> what I wanted you to reach was this 00:17:55 <PublicServer> <V453000> not like it is necessary there 00:17:57 <PublicServer> <ZxBiohazardZx> whats that wormtail stuff haha 00:18:07 <PublicServer> <V453000> line for signals? 00:18:37 <PublicServer> <ZxBiohazardZx> the B part is pure signalling strip right 00:18:49 <PublicServer> <ZxBiohazardZx> ive seen it in ALOT of your savegames and screens 00:18:59 <PublicServer> <ZxBiohazardZx> but i cant figure out why it works :P 00:19:02 <PublicServer> *** dwarf has joined company #1 00:19:46 <PublicServer> <V453000> signal A is red if B is red? 00:19:48 <PublicServer> <ZxBiohazardZx> A is Red when B is red i get that much 00:19:51 <PublicServer> <V453000> nothing more to it 00:19:53 <PublicServer> <ZxBiohazardZx> but when is B red? 00:19:59 <PublicServer> <ZxBiohazardZx> it is a track to nowhere 00:20:01 <PublicServer> <V453000> when there is a train at C? 00:21:05 <PublicServer> <ZxBiohazardZx> B is a siding without a direct link to C? 00:21:39 <PublicServer> <ZxBiohazardZx> or is this one of those crappy ottd mechanics 00:21:45 <PublicServer> <V453000> ? 00:21:55 <PublicServer> <ZxBiohazardZx> 90 deg turn 00:21:59 <PublicServer> <ZxBiohazardZx> or even sharper that is here 00:22:01 <PublicServer> <V453000> so what it is the same signal block 00:22:23 <PublicServer> <ZxBiohazardZx> ah 00:22:25 <PublicServer> <ZxBiohazardZx> random :) 00:22:31 <PublicServer> <V453000> random? 00:22:33 <PublicServer> <ZxBiohazardZx> that solves alot of my questions haha 00:22:44 <PublicServer> <ZxBiohazardZx> suddenly alot of shit makes more sense haha 00:22:50 <PublicServer> <ZxBiohazardZx> yeah imo that should be green 00:23:00 <PublicServer> <ZxBiohazardZx> as there is no direct path from train to red 00:23:02 <PublicServer> <ZxBiohazardZx> but yeah 00:23:34 <PublicServer> <ZxBiohazardZx> its not path-based thus it ignores :) 00:23:44 <PublicServer> <V453000> they are called block signals hence the block based behavior 00:24:15 <PublicServer> <ZxBiohazardZx> im a civil engineering student 00:24:25 <PublicServer> <ZxBiohazardZx> hence i linked block-signals to the real- life block definitions 00:24:43 <PublicServer> <ZxBiohazardZx> not to the for me less logical block-definitions of ttd 00:24:46 <PublicServer> <dwarf> primary trains have unload and leave empty at drop? 00:24:52 <PublicServer> <ZxBiohazardZx> but its ok, this helps me understand stuff 00:25:32 <PublicServer> <V453000> also make sure you read about @@prio 00:25:33 <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities 00:25:43 <PublicServer> <V453000> dwarf: yes 00:25:45 <PublicServer> <ZxBiohazardZx> yeah i did see priority signal setups 00:25:51 <PublicServer> <ZxBiohazardZx> and the weird stuff it contained 00:25:58 <PublicServer> <ZxBiohazardZx> this helps me see why it works 00:26:07 <PublicServer> <ZxBiohazardZx> as i use that setup a few times before 00:26:23 <PublicServer> <V453000> if you look at what dwarf built at sawmill you can see some more usage of presignal logics ;) 00:26:27 <PublicServer> <ZxBiohazardZx> though i think i usually add a "real" loop/connection to mentally make m work 00:26:46 <PublicServer> <ZxBiohazardZx> the mono-rail abuse ive seen before 00:26:52 <PublicServer> <ZxBiohazardZx> still dont see what it does 00:26:54 <PublicServer> <ZxBiohazardZx> but ok 00:27:08 <PublicServer> <V453000> it checks if the train can be released 00:27:30 <PublicServer> <V453000> if there is any train at A B or C, signal is red 00:27:50 <PublicServer> <V453000> plus those two actually 00:28:32 <PublicServer> <ZxBiohazardZx> so its depot control 00:28:42 <PublicServer> <V453000> pretty much 00:28:44 <PublicServer> <ZxBiohazardZx> aka controlled entrance from depot on the line based on traffic 00:28:46 <PublicServer> <V453000> we call the whole thing overflow 00:28:52 <PublicServer> <ZxBiohazardZx> spagetty style 00:28:55 <PublicServer> <V453000> you can read about them on the blog 00:29:01 <PublicServer> <ZxBiohazardZx> will do :) 00:29:15 <PublicServer> <V453000> @@ABR04 , @@ABR08 and @@ABR12 00:29:16 <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 00:29:17 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 00:29:18 <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop - http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ 00:29:21 <PublicServer> <dwarf> you can follow the numbers 00:29:23 <PublicServer> <ZxBiohazardZx> i did read some stuff but some of the stuff is insanely hard to grasp if you dont see the hackytricks i just spotted 00:29:35 <PublicServer> <V453000> sure it takes time :) 00:29:49 <PublicServer> <dwarf> if anything blocks any of those, the signal stays red 00:36:02 *** Wing_ has quit IRC 00:36:17 *** EyeMWing has joined #openttdcoop 00:37:02 <PublicServer> <ZxBiohazardZx> anyone wanna make the MSH's near stealmill and oilref? 00:37:04 <PublicServer> <ZxBiohazardZx> aka Grunnley area 00:41:03 <PublicServer> *** mfb has left the game (leaving) 00:41:20 <PublicServer> <ZxBiohazardZx> whatever i have to go so cya tomorrow 00:41:40 *** mfb- has quit IRC 00:43:23 *** zxbiohazardzx has quit IRC 00:46:49 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 00:50:13 *** BiG_MeEcH has joined #openttdcoop 00:50:25 <BiG_MeEcH> woo 00:50:40 <BiG_MeEcH> !players 00:50:42 <PublicServer> BiG_MeEcH: Client 152 (Orange) is Dom, in company 1 (Grenford Transport) 00:50:42 <PublicServer> BiG_MeEcH: Client 156 (Orange) is Kyler, in company 1 (Grenford Transport) 00:50:42 <PublicServer> BiG_MeEcH: Client 103 (Orange) is dwarf, in company 1 (Grenford Transport) 00:50:42 <PublicServer> BiG_MeEcH: Client 115 (Orange) is V453000, in company 1 (Grenford Transport) 00:50:53 <BiG_MeEcH> woo wtg Kyler! 00:51:27 <BiG_MeEcH> !version 00:51:27 <PublicServer> BiG_MeEcH: Autopilot AP+ 4.0 Beta (r99+.422ef4e8cbe1+) 00:51:34 <BiG_MeEcH> !commands 00:52:08 <BiG_MeEcH> !download 00:52:08 <PublicServer> BiG_MeEcH: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 00:52:08 <PublicServer> BiG_MeEcH: http://www.openttd.org/en/download-trunk/r24990 00:59:46 <BiG_MeEcH> !password bitches 00:59:46 <PublicServer> BiG_MeEcH: gerbil 01:00:09 <PublicServer> *** Big Meech joined the game 01:01:30 <PublicServer> <Big Meech> nobody talking? 01:03:06 <PublicServer> *** Big Meech has joined company #1 01:03:14 <PublicServer> <Big Meech> gonna help whoever is working on MSH build me 01:03:33 <PublicServer> <dwarf> grain? 01:03:39 <PublicServer> <dwarf> sure 01:03:41 <PublicServer> <Big Meech> yep 01:03:47 <PublicServer> <Big Meech> gonna connect some unconnected rails 01:04:49 <PublicServer> *** Big Meech has left the game (general timeout) 01:04:49 <PublicServer> *** Big Meech has left the game (connection lost) 01:04:54 <BiG_MeEcH> fml 01:07:58 <BiG_MeEcH> !password 01:07:58 <PublicServer> BiG_MeEcH: tugged 01:08:13 <PublicServer> *** Big Meech joined the game 01:08:18 <PublicServer> *** Kyler has left the game (connection lost) 01:08:22 <PublicServer> *** Big Meech has joined company #1 01:08:28 *** Kyler has quit IRC 01:11:42 *** MinchinWeb has joined #openttdcoop 01:14:50 *** pugi has quit IRC 01:20:33 <PublicServer> *** V453000 has left the game (leaving) 01:29:43 <PublicServer> *** Big Meech has joined spectators 01:33:25 <PublicServer> <dwarf> are you building, dom? 01:35:04 <PublicServer> <Big Meech> did you need help ? 01:35:06 <PublicServer> *** dwarf has joined spectators 01:35:06 <PublicServer> *** Game paused (number of players) 01:38:18 <PublicServer> *** dwarf has left the game (leaving) 01:45:29 *** dwarf has quit IRC 02:11:20 *** cyph3r has quit IRC 02:29:11 <PublicServer> *** Dom has left the game (leaving) 02:43:14 *** elecRules has quit IRC 02:43:39 *** elecRules has joined #openttdcoop 02:45:07 <PublicServer> *** Big Meech has left the game (leaving) 03:29:54 *** Dilandau has quit IRC 04:15:13 <Sylf> !password 04:15:13 <PublicServer> Sylf: placid 04:16:07 <PublicServer> *** Game still paused (number of players) 04:16:09 <PublicServer> *** Sylf joined the game 04:21:36 <PublicServer> *** Sylf has left the game (leaving) 05:02:55 <BiG_MeEcH> !password woo 05:02:55 <PublicServer> BiG_MeEcH: fussed 05:03:07 <Sylf> no U 05:03:13 <Sylf> You're fussy, PublicServer 05:03:20 <BiG_MeEcH> :P 05:03:38 <PublicServer> *** Game still paused (number of players) 05:03:39 <PublicServer> *** Big Meech joined the game 05:04:05 <PublicServer> *** Game still paused (number of players) 05:04:05 <PublicServer> *** Sylf joined the game 05:04:09 <PublicServer> *** Big Meech has joined company #1 05:04:09 <PublicServer> *** Game unpaused (number of players) 05:04:22 <PublicServer> <Big Meech> let me know where you are gonna start and I will try and follow 05:04:57 <PublicServer> <Sylf> we should fix the refinery first 05:05:19 <PublicServer> <Big Meech> im there 05:05:53 <PublicServer> <Big Meech> that cl is okay? 05:06:21 <PublicServer> <Sylf> which CL? 05:07:01 <PublicServer> <Big Meech> better? 05:07:07 <PublicServer> <Sylf> no 05:07:17 <PublicServer> <Big Meech> ok? 05:07:19 <PublicServer> <Sylf> it wasn't an issue before 05:07:39 <PublicServer> <Big Meech> okay then 05:10:35 <PublicServer> <Sylf> hmmmm 05:10:45 <PublicServer> <Big Meech> i thought it would need 2 goign out 05:10:55 <PublicServer> <Sylf> I'm thinking about it 05:11:13 <PublicServer> <Big Meech> if you overdo it now it wont be an issue later 05:11:15 <PublicServer> <Sylf> it won't matter 05:11:21 <PublicServer> <Big Meech> hmm 05:11:21 <PublicServer> <Sylf> we don't have very many oil wells 05:13:44 <PublicServer> <Big Meech> now what ceo Sylf ? 05:14:39 <PublicServer> <Sylf> I think steel mill hub 05:15:41 <PublicServer> <Big Meech> what about the problems at steel dropoff and pick 05:15:55 <PublicServer> <Sylf> bio needs to see those first 05:16:03 <PublicServer> <Big Meech> kk 05:16:10 <PublicServer> <Sylf> same with butcher shop 05:16:28 <PublicServer> <Sylf> the butcher shop is beyond terrible 05:16:46 <PublicServer> <Big Meech> i dont see it 05:16:52 <PublicServer> <Sylf> bottom corner 05:16:58 <PublicServer> <Big Meech> oh 05:17:00 <PublicServer> <Big Meech> was that him ? 05:17:06 <PublicServer> <Sylf> no 05:17:08 <PublicServer> <Big Meech> ` 05:17:14 <PublicServer> <Sylf> we don't know for sure 05:17:16 <PublicServer> <Big Meech> oh, i gotcha 05:17:18 <PublicServer> <Big Meech> ill take the blame xD 05:17:25 <PublicServer> <Big Meech> im pro terraform 05:18:28 <PublicServer> <Sylf> anyway. 05:18:30 <PublicServer> <Sylf> the hub. 05:18:37 <PublicServer> <Big Meech> woo 05:18:43 <PublicServer> <Big Meech> im ready to fuck it up 05:18:51 <PublicServer> <Sylf> do it. 05:19:00 <PublicServer> <Big Meech> woo 05:19:51 <PublicServer> <Big Meech> fuckign oil xD 05:32:07 <PublicServer> <Big Meech> im not good with priority but i think everything is hooked up correctly 05:33:10 <PublicServer> <Sylf> looks like you have some connections mixed up 05:33:17 <PublicServer> <Big Meech> really? 05:33:19 <PublicServer> <Big Meech> shit 05:33:45 <PublicServer> <Big Meech> oh area you saying the inner lane becomes outside ? 05:34:04 <PublicServer> <Big Meech> shit 05:34:06 <PublicServer> <Big Meech> xD 05:34:24 <PublicServer> <Sylf> :P 05:34:58 <PublicServer> <Big Meech> i dont see it 05:35:56 <PublicServer> <Sylf> oh town, do you really have to be there? 05:36:07 <PublicServer> <Big Meech> the ikea loves you 05:37:05 <PublicServer> <Sylf> crap, it wasn't good enough to blow the ikea 05:37:11 <PublicServer> <Big Meech> lol 05:37:14 <PublicServer> <Big Meech> NUKE THE TOWN 05:37:25 <PublicServer> <Big Meech> SWEDISH FURNITURE MUST DIE 05:37:27 <PublicServer> <Big Meech> xD 05:37:45 <PublicServer> <Sylf> I think I'm gonna work around the stuff 05:44:09 *** pietballas has joined #openttdcoop 05:44:31 <pietballas> !password 05:44:31 <PublicServer> pietballas: waylay 05:44:53 <PublicServer> *** pietballas joined the game 05:44:57 <PublicServer> <Big Meech> hi 05:45:02 <PublicServer> <pietballas> hi 05:47:07 <PublicServer> <Sylf> we need a mixer right there 05:47:29 <PublicServer> <Big Meech> ;3 05:49:00 <PublicServer> <Sylf> grrrr 05:49:06 <PublicServer> <Sylf> damn CL 05:51:56 <PublicServer> <Sylf> screw you, tower! :D 05:52:02 <PublicServer> <Big Meech> :D 05:52:25 <PublicServer> <Big Meech> its sending secret signals to build around it 05:52:39 <PublicServer> <Sylf> damn brainwash signal 05:53:41 <PublicServer> <Big Meech> oh my bad 05:53:55 <PublicServer> <Big Meech> why the gap? 05:53:57 <PublicServer> <Sylf> almost done 05:54:04 <PublicServer> <Sylf> to match the gap size of the tunnels 05:54:14 <PublicServer> <Big Meech> heh okay 06:00:09 <PublicServer> <pietballas> Syl need some advice here pls 06:00:20 <PublicServer> <pietballas> at the livestock goods 06:00:26 <PublicServer> <Sylf> yeah 06:00:45 <PublicServer> <pietballas> need to allow both lines access but this hill is killing me 06:01:03 <PublicServer> <pietballas> can i split further up the line ? 06:01:13 <PublicServer> <Sylf> hold on 06:01:58 <PublicServer> <Big Meech> oh, i see a few connections i missed i think 06:02:12 <PublicServer> <Sylf> also, piet, don't build the factory 06:02:23 <PublicServer> <pietballas> ok 06:05:39 <PublicServer> <pietballas> are we just dropping the live stock here ? 06:05:45 <PublicServer> <Sylf> no 06:05:49 <PublicServer> <Sylf> there'll be a pickup too 06:06:56 <PublicServer> <pietballas> my mistake thought we needed a factory here 06:07:22 <PublicServer> <Sylf> you build the factory only after everything is connected 06:07:33 <PublicServer> <Sylf> otherwise, the factory will just close 06:07:39 <PublicServer> <pietballas> ah ok will do that in the futute 06:08:02 <PublicServer> <Big Meech> can i just bulldoze this mess I made xD 06:08:25 <PublicServer> <pietballas> how do you remove the factory, can you ? 06:08:43 <PublicServer> <Big Meech> you can just let the factory sit idle for now 06:11:58 <PublicServer> <Sylf> if the hill is bad, you can build something basic like that 06:12:04 <PublicServer> <Sylf> or cluster of something basic 06:12:22 <PublicServer> <pietballas> k 06:12:52 <PublicServer> <pietballas> hence my over TF :( 06:13:06 <PublicServer> <pietballas> here to learn... 06:13:24 <PublicServer> <Big Meech> youll get it :) 06:14:15 <PublicServer> <Sylf> I can't build cool shit like other ppl do 06:14:21 <PublicServer> <Sylf> hmmm 06:14:48 <PublicServer> <Big Meech> sylf, you build cool around the clock 06:21:29 <PublicServer> <Sylf> I hope nobody's muslim around here 06:21:39 <PublicServer> <Sylf> I'll rename polk chop if anyone is 06:21:55 <PublicServer> <Big Meech> i dont think they take offense they just cant eat it 06:26:05 <PublicServer> <pietballas> looking good syl 06:26:15 <PublicServer> <Sylf> there 06:26:18 <PublicServer> <Sylf> everething's connected 06:26:36 <PublicServer> <pietballas> tx 06:29:42 <PublicServer> <Big Meech> I think mine is fixed and done also 06:30:32 <PublicServer> <Big Meech> could be totally wrong though :D 06:32:55 <PublicServer> <Big Meech> oh i had cl2 there 06:33:02 <PublicServer> <Sylf> no 06:33:08 <PublicServer> <Sylf> I just increased the waiting bay sie 06:33:10 <PublicServer> <Sylf> size 06:33:12 <PublicServer> <Big Meech> oh okay 06:33:30 <PublicServer> <Big Meech> looks right now :D i think 06:35:08 <PublicServer> <Sylf> 2 more BBH to go 06:35:22 <PublicServer> <Sylf> not tonight though 06:35:36 <PublicServer> <Sylf> we've done good work :) 06:35:46 <PublicServer> <Big Meech> :D 06:36:12 <PublicServer> <Big Meech> glad i could see my problem without too much help 06:36:34 <PublicServer> <Sylf> don't omit the signals 06:36:49 <PublicServer> <Big Meech> im so tred xD 06:39:51 <PublicServer> <Big Meech> kk i think i got it 06:40:01 <PublicServer> <Big Meech> oh ty 06:40:19 <PublicServer> <Sylf> that spot is a tricky CL 06:41:33 <PublicServer> <Big Meech> huh, thats slow with cl3 ? 06:41:55 <PublicServer> <Big Meech> i thought it was okay as long as it was entering a cl3 from a cl1 or 2 06:42:05 <PublicServer> <Sylf> let's test 06:42:55 <PublicServer> <Big Meech> oh wow, barely at your !slow but i know bad and bad were bad 06:42:59 <PublicServer> <Sylf> the reason for !slow is because of TL5 06:43:05 <PublicServer> <Big Meech> OH 06:43:15 <PublicServer> <Big Meech> i need to look better at the engine next time 06:43:18 <PublicServer> <Big Meech> if that was cl 4 it should be okay 06:43:33 <PublicServer> <Sylf> yes, that's fine 06:43:40 <PublicServer> <Big Meech> yup 06:43:42 <PublicServer> <Sylf> or it was okay if we were playing TL4 06:43:44 <PublicServer> <Big Meech> ill be more careful next time 06:43:54 <PublicServer> <Big Meech> you taught me a lot last time with the cl demo 06:43:56 <PublicServer> <Big Meech> remember that? 06:44:03 <PublicServer> <Sylf> not at all XD 06:44:09 <PublicServer> <Big Meech> good! :D 06:44:11 <PublicServer> <Big Meech> anyhoo 06:44:14 <PublicServer> <Big Meech> i need to get up at 7am 06:44:40 <PublicServer> <Big Meech> ty for another demo 06:44:42 <PublicServer> *** Big Meech has joined spectators 06:44:46 <PublicServer> <Sylf> gn 06:44:49 <PublicServer> <Big Meech> hope to be here tomorrow at some point! 06:44:55 <PublicServer> <Big Meech> have a good one you two! 06:45:50 <PublicServer> <pietballas> i'm off, need to go pratice and build some hubs, these hubs are mindblowing 06:46:04 <PublicServer> <Big Meech> :D 06:46:10 <PublicServer> <pietballas> tx for the help syl will cya later 06:46:17 <PublicServer> <Sylf> see ya around 06:46:49 <PublicServer> *** pietballas has left the game (leaving) 06:46:49 <PublicServer> *** Game paused (number of players) 06:47:32 *** Radigand has joined #openttdcoop 06:47:40 <Radigand> hi there 06:47:47 <PublicServer> <Sylf> hi 06:48:22 <Radigand> are there any public servers I can join as a Spectator watch the magic work? 06:48:36 <PublicServer> <Sylf> this one 06:48:42 <PublicServer> <Sylf> there's only one public server 06:48:50 <Sylf> !quickstart 06:48:55 <Sylf> @quickstart 06:48:56 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 06:49:07 <Sylf> so, readthat quick start guide, and jump right in 06:49:16 <Sylf> although, you came at a very slow time 06:49:56 <Sylf> There'll be more activities if you come back in another 8-10 hours 06:50:05 <Radigand> :) 06:50:18 <Radigand> I just skimmed through that guide and I have a quick question 06:50:27 <PublicServer> <Sylf> shoot. 06:50:37 <Radigand> can I use the default client to observe the games? 06:50:59 <PublicServer> <Sylf> Do read the guide again :P 06:51:00 <Radigand> it's version 1.2.3 06:51:04 <Radigand> lol, ok 06:51:24 <PublicServer> <Sylf> The standard version isn't compatible with the version used here 06:51:47 <PublicServer> <Sylf> we use a nightly build 06:52:18 <Sylf> !unpause 06:52:18 <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.) 06:52:20 <PublicServer> *** Game unpaused (number of players) 06:52:28 <Sylf> !auto 06:52:28 <PublicServer> *** Sylf has enabled autopause mode. 06:52:28 <PublicServer> *** Game paused (number of players) 06:57:13 <Radigand> that's odd, does nightly build come with 32 bit graphics? 06:57:24 <PublicServer> <Sylf> nope. 06:57:40 <PublicServer> <Sylf> It's capable of handling 32bit graphics, but it's optional 06:57:54 <PublicServer> <Sylf> I play with 8 bit set 06:58:33 <Radigand> is nightly build 8- or 32- bit by default? 06:58:59 <PublicServer> <Sylf> graphic wise, it's exactly the same as 1.2.3 06:59:08 <pietballas> you need the 32bit zbase for 32 bit 2 work 06:59:32 <Radigand> that's odd, then nightly build somehow located my GRF library, I didn't need to set it up 06:59:58 <PublicServer> <Sylf> all versions share config files, grf files, save files, etc 07:00:00 <pietballas> It's inside your my documents/openttd 07:00:46 <PublicServer> <Sylf> only if I could find a sensible way to let those files be shared across all the PCs in the house... 07:00:54 <Radigand> hehe 07:00:58 <Radigand> ok, makes sense 07:03:25 <Radigand> "original base graphics from TTD aren't available for free, still." it's a 17 year old game FFS,lol; somebody is greedy 07:04:35 <Sylf> just like how no Beatles songs are in public domain yet 07:05:06 <Radigand> to what location do I extract the GRF package? 07:05:31 <Sylf> Are you on Windows? Linux? OSX? 07:05:49 <Radigand> Win64 07:05:57 *** Sylf has left #openttdcoop 07:06:00 <Radigand> err.. Win7-64 07:06:28 *** Sylf has joined #openttdcoop 07:06:28 *** ChanServ sets mode: +o Sylf 07:07:14 <Sylf> extract it to My Documents\openttd\NewGRF 07:07:14 <pietballas> mine is at <OpenTTD dir>\data\ottdc_grfpack\ 07:07:40 <pietballas> but syl's will be shared accross clients 07:08:33 <Radigand> setting up this bad boy takes a bit of time, ty 07:09:14 <pietballas> it's easier than what it used to be especially with the 32bit gfx 07:10:02 <pietballas> the EZ setup was a pain to get all the right grf 07:10:21 <Sylf> EZ setup? 07:10:41 <pietballas> Extra Zoom old 32bit version 07:10:50 <Sylf> oh that 07:11:08 <Sylf> I'm disappointed with 32bit graphics so far 07:12:15 <pietballas> yea, me too the ez grf is not compatible and needs translation, which hasn'nt been done. 07:13:06 <pietballas> i'm a 3d modeler hobbyist and want to do create some sprites when i have time 07:15:16 <Radigand> I'm having difficulties locating coop server 07:15:40 <Radigand> does it have the name? 07:15:51 <pietballas> search for coop 07:15:57 <Sylf> you're running nightly version revision 24990? 07:16:06 <pietballas> all the opencoop servers will filter 07:16:12 <Sylf> I think it's titled something like #openttdcoop Public Server or something 07:17:21 <Radigand> ah, I found 4: Welcome, prozone, nightlyzone, and public 07:18:19 <Radigand> !password 07:18:19 <PublicServer> Radigand: dampen 07:18:24 *** Firestar has joined #openttdcoop 07:18:39 <Firestar> hi all! 07:18:52 <Firestar> !password 07:18:52 <PublicServer> Firestar: dampen 07:18:55 <Sylf> hi 07:19:18 <PublicServer> *** Game still paused (number of players) 07:19:18 <PublicServer> *** Game unpaused (number of players) 07:19:22 <PublicServer> *** Firestar joined the game 07:19:49 <Radigand> where do I input the password? game doesn't ask for for it when I click on public server, it just doesn't do anything 07:20:13 <Sylf> highlight the server, and click join 07:20:37 <Radigand> the option is greyed out for me 07:20:38 <Sylf> then highlight the company, and click join 07:20:48 <Sylf> which version are you running? 07:21:01 <Sylf> It should say at the top of the ottd window 07:21:05 <Radigand> nightly 07:21:16 <Sylf> yes, but which nightly? 07:21:30 <Radigand> r25007 07:21:37 <Radigand> is that what you're looking for? 07:21:49 <Sylf> No, but yes :P 07:21:54 <Radigand> lol 07:21:59 <Radigand> I'm confused 07:22:04 <Sylf> That's the information I needed. 07:22:13 <Sylf> But that wasn't the number I was looking for 07:22:17 <pietballas> type !download in irc 07:22:35 <pietballas> will give you the version to download 07:22:38 <Sylf> Ya see, this is where the quickstart guide is useful and important 07:22:54 <Radigand> oh, I see, server is running r24990 07:23:15 <Radigand> !download 07:23:16 <PublicServer> Radigand: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 07:23:16 <PublicServer> Radigand: http://www.openttd.org/en/download-trunk/r24990 07:23:39 <Radigand> my version is too fresh 07:24:14 <PublicServer> *** Big Meech has left the game (general timeout) 07:24:14 <PublicServer> *** Big Meech has left the game (connection lost) 07:26:05 <PublicServer> *** Radigand joined the game 07:26:09 <Radigand> w00t 07:26:16 <PublicServer> <Sylf> welcome 07:26:16 <Radigand> thanks a lot, guys 07:26:50 <Radigand> is there a reddit for coop, or just IRC? 07:27:20 <PublicServer> <Sylf> I don't think there's reddit 07:27:52 <Radigand> this is freaking me out, whatever I say in my browser shows up in game :D 07:28:56 <PublicServer> <Sylf> Firestar, steel mill isn't ready yet, if you're building an iron ore station 07:29:14 <PublicServer> <Firestar> im building a wood loading station? 07:33:06 <PublicServer> <Firestar> sylf is the oil refinery drop ready so i can make some oil trains for it? 07:33:36 <PublicServer> <Sylf> I prefer not making trains yet 07:33:46 <PublicServer> <Firestar> ok 07:33:56 <PublicServer> *** Radigand has left the game (leaving) 07:34:04 <PublicServer> <Sylf> that should come after all BBHs are built 07:34:39 <Radigand> ttyal 07:34:43 *** Radigand has quit IRC 07:34:45 <PublicServer> <Sylf> cya 07:34:47 <PublicServer> <Firestar> cya 07:34:59 <PublicServer> <Firestar> how many BBHs are there? or should be therE? 07:35:30 <PublicServer> <Sylf> there are 2 more to be built 07:35:54 <PublicServer> <Firestar> ye but i only see two MSHs not BBHs 07:36:04 <PublicServer> <Firestar> to be built 07:36:15 <PublicServer> <Sylf> MSH is a type of BBH 07:36:25 <PublicServer> <Firestar> ok 07:36:40 *** zxbiohazardzx has joined #openttdcoop 07:36:43 <zxbiohazardzx> !password 07:36:43 <PublicServer> zxbiohazardzx: grills 07:37:01 <PublicServer> *** ZxBiohazardZx joined the game 07:37:10 <PublicServer> <ZxBiohazardZx> morning 07:37:20 <PublicServer> <Firestar> moin 07:38:07 <PublicServer> <Sylf> anyway. I'm beyond tired after helping a few people tonight 07:38:13 <PublicServer> <Sylf> cya all 07:38:13 <PublicServer> *** Sylf has left the game (leaving) 07:38:15 <PublicServer> <Firestar> cya 07:52:42 *** valhallasw has joined #openttdcoop 07:54:19 <PublicServer> <ZxBiohazardZx> in what way do we use feeders 07:54:26 <PublicServer> <ZxBiohazardZx> aka if i have mine A and mine B and steelmill 07:54:44 <PublicServer> <ZxBiohazardZx> do we connect A and B to steelmill directly 07:54:51 <PublicServer> <Firestar> no 07:54:57 <PublicServer> <ZxBiohazardZx> or is it ok to deliver A to B and then to steelmill 07:55:12 <PublicServer> <Firestar> yes 07:55:27 <PublicServer> <ZxBiohazardZx> Tranbridge Forest is gone :P 07:55:33 <PublicServer> <ZxBiohazardZx> lol 07:55:40 <PublicServer> <Firestar> and if you have mine c too then its mine b to mine a and mine c and mine a and then to steel mill 07:55:43 <PublicServer> <ZxBiohazardZx> just poofed out 07:56:09 <PublicServer> <ZxBiohazardZx> nah just A and B are close i think 07:56:17 <PublicServer> <ZxBiohazardZx> unless i ocunt Plunnington as close enough 07:56:24 <PublicServer> <Firestar> they dont need to be close together 07:56:48 <PublicServer> <Firestar> they can be a bit further apart too i think 07:56:54 <PublicServer> <ZxBiohazardZx> tranbridge, plunnington 07:57:08 <PublicServer> <ZxBiohazardZx> yeah but that will require way more infra then just a seperate line 07:57:10 <PublicServer> <ZxBiohazardZx> sidenote :) 07:57:44 <PublicServer> <Firestar> was actually the steel mill station ready for use? 07:58:06 <PublicServer> <ZxBiohazardZx> i only noticed 1 issue with PBS reaction time, so i changed it to pre-end like the rest is 07:58:20 <PublicServer> <ZxBiohazardZx> if you see issues it can be corrected still, its not like traffic on the station is huge 07:58:30 <PublicServer> <ZxBiohazardZx> atm 2 trains just to keep the steel mill alive 07:59:24 <PublicServer> <Firestar> ya know we couldve just fund a new steel mill if it dies weve got enough cash for it 07:59:33 <PublicServer> <ZxBiohazardZx> fair enough 07:59:49 <PublicServer> <ZxBiohazardZx> but yeah i didnt see other issues the "PBS might be "slow" here" 07:59:55 <PublicServer> <ZxBiohazardZx> so i changed PBS to pre-end and win 08:00:35 *** BiG_MeEcH has quit IRC 08:00:45 <PublicServer> <Firestar> anyway im off cya later 08:00:47 <PublicServer> *** Firestar has left the game (leaving) 08:00:47 <PublicServer> *** Game paused (number of players) 08:00:55 *** Firestar has quit IRC 08:03:17 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 08:03:26 *** zxbiohazardzx has quit IRC 08:18:35 *** Fenya has joined #openttdcoop 08:19:17 <PublicServer> *** Game still paused (number of players) 08:19:19 <PublicServer> *** Fenya joined the game 08:21:44 *** dwarf has joined #openttdcoop 08:21:47 <dwarf> !players 08:21:50 <PublicServer> dwarf: Client 179 (Orange) is Fenya, in company 1 (Grenford Transport) 08:21:56 <dwarf> !password 08:21:56 <PublicServer> dwarf: pitied 08:22:34 <PublicServer> *** Game still paused (number of players) 08:22:34 <PublicServer> *** Game unpaused (number of players) 08:22:35 <PublicServer> *** dwarf joined the game 08:22:39 <PublicServer> <dwarf> hi 08:22:45 <PublicServer> <Fenya> hi 08:37:38 <PublicServer> *** Fenya has left the game (general timeout) 08:37:38 <PublicServer> *** Fenya has left the game (connection lost) 08:37:40 <PublicServer> *** Game paused (number of players) 08:38:14 <dwarf> Fenya: are you leaving for good? 08:44:43 *** valhallasw has quit IRC 08:50:16 *** Progman has joined #openttdcoop 08:50:31 <dwarf> hi 08:54:57 *** Fenya_here has joined #openttdcoop 08:56:58 *** Gregor-PLNL has joined #openttdcoop 08:57:21 *** Fenya has quit IRC 09:09:24 *** ODM has joined #openttdcoop 09:09:24 *** ChanServ sets mode: +o ODM 09:14:58 *** planetmaker is now known as planetifex 09:15:11 *** planetifex is now known as planetmaker 09:18:59 *** Dom__ has joined #openttdcoop 09:19:59 *** zxbiohazardzxx has joined #openttdcoop 09:20:19 <zxbiohazardzxx> !password 09:20:19 <PublicServer> zxbiohazardzxx: median 09:20:29 <PublicServer> *** Game still paused (number of players) 09:20:29 <PublicServer> *** Game unpaused (number of players) 09:20:32 <PublicServer> *** ZxBiohazardZx joined the game 09:20:45 <PublicServer> <ZxBiohazardZx> ah wb dwarf 09:20:56 <PublicServer> <ZxBiohazardZx> i stole your forest :P 09:21:01 <dwarf> hi 09:21:12 <dwarf> np 09:21:14 <PublicServer> <ZxBiohazardZx> the closed down forest so not really a steal 09:24:16 *** Dom_ has quit IRC 09:24:16 *** Dom__ is now known as Dom_ 09:26:40 *** cyph3r has joined #openttdcoop 09:32:10 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 09:32:10 <PublicServer> *** Game paused (number of players) 09:32:27 <zxbiohazardzxx> or wait do you need me to afk-sit dwarf ? 09:32:47 <PublicServer> <dwarf> yea, a few minutes would be nice 09:32:57 <PublicServer> <dwarf> just finishing up a SLH 09:33:01 <zxbiohazardzxx> !password 09:33:01 <PublicServer> zxbiohazardzxx: recurs 09:33:11 <PublicServer> *** Game still paused (number of players) 09:33:11 <PublicServer> *** Game unpaused (number of players) 09:33:12 <PublicServer> *** ZxBiohazardZx joined the game 09:33:13 <zxbiohazardzxx> will do :) 09:33:15 <PublicServer> <dwarf> thx 09:33:19 <PublicServer> <ZxBiohazardZx> no prob 09:34:16 *** cyph3r has quit IRC 09:36:01 <PublicServer> <ZxBiohazardZx> hmmz 09:36:11 <PublicServer> <ZxBiohazardZx> i want it more west, any chance? 09:36:21 <PublicServer> <ZxBiohazardZx> like so? 09:36:39 <PublicServer> <dwarf> sure 09:36:45 <PublicServer> <dwarf> no plans for that side 09:36:55 <PublicServer> <ZxBiohazardZx> something like that 09:41:03 *** pugi has joined #openttdcoop 09:50:38 <PublicServer> <dwarf> I'm done for now 09:50:56 <PublicServer> <ZxBiohazardZx> k 09:51:02 <PublicServer> <ZxBiohazardZx> then either we both log or i dunno 09:51:04 <PublicServer> <ZxBiohazardZx> XD 09:51:11 <PublicServer> <dwarf> XD 09:51:18 <PublicServer> <dwarf> bye 09:51:24 <PublicServer> <ZxBiohazardZx> cya later 09:51:30 <PublicServer> *** dwarf has left the game (leaving) 09:51:30 <PublicServer> *** Game paused (number of players) 09:51:35 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 09:51:40 *** zxbiohazardzxx has quit IRC 09:53:07 *** valhallasw has joined #openttdcoop 10:06:01 *** dwarf has quit IRC 10:10:09 <Dom_> !password 10:10:09 <PublicServer> Dom_: belied 10:10:21 <PublicServer> *** Game still paused (number of players) 10:10:22 <PublicServer> *** Dom joined the game 10:11:58 *** Fenya has joined #openttdcoop 10:18:08 *** Fenya_here has quit IRC 10:18:33 *** Fenya_here has joined #openttdcoop 10:22:03 *** Fenya has quit IRC 10:37:59 *** Tray has joined #openttdcoop 10:38:24 <PublicServer> *** Dom has left the game (leaving) 10:47:18 *** MinchinWeb has quit IRC 10:50:56 *** zxbiohazardzx has joined #openttdcoop 10:53:00 <zxbiohazardzx> sup 10:58:29 *** Gregor-PLNL has quit IRC 10:59:46 *** valhallasw has quit IRC 11:03:34 *** Tray has quit IRC 11:19:29 <zxbiohazardzx> !password 11:19:29 <zxbiohazardzx> hmmz 11:19:29 <PublicServer> zxbiohazardzx: belied 11:19:30 <zxbiohazardzx> slow is slow? 11:19:42 <PublicServer> *** Game still paused (number of players) 11:19:45 <PublicServer> *** ZxBiohazardZx joined the game 11:21:53 *** Jam35 has joined #openttdcoop 11:33:04 *** Dilandau has joined #openttdcoop 11:38:50 <pietballas> !password 11:38:50 <PublicServer> pietballas: ironed 11:39:11 <PublicServer> *** Game still paused (number of players) 11:39:12 <PublicServer> *** pietballas joined the game 11:43:22 <PublicServer> *** Game still paused (number of players) 11:43:23 <PublicServer> *** Jam35 joined the game 11:43:32 <PublicServer> <Jam35> hi 11:48:11 <zxbiohazardzx> sup 11:48:21 <PublicServer> <ZxBiohazardZx> eehm sup is the way as well :P 11:53:00 <PublicServer> *** Jam35 has joined company #1 11:53:00 <PublicServer> *** Game unpaused (number of players) 11:58:29 *** Firestar has joined #openttdcoop 11:58:42 <Firestar> !password 11:58:43 <PublicServer> Firestar: hobnob 11:58:45 <Firestar> hye all 11:59:09 <PublicServer> *** Firestar joined the game 11:59:20 <PublicServer> <Jam35> hi 11:59:26 <PublicServer> <Firestar> hey 11:59:46 <PublicServer> <Firestar> jam are ya working on the MSH? 11:59:56 <PublicServer> <Jam35> kind of :) 12:00:15 <PublicServer> <Firestar> fancy some help? :D 12:00:30 <PublicServer> <Jam35> k 12:03:10 <PublicServer> <ZxBiohazardZx> firestar i had a question for you 12:03:13 <PublicServer> <ZxBiohazardZx> but nvm i forgot it :) 12:03:19 <PublicServer> <Firestar> xD 12:05:54 <V453000> !password 12:05:54 <PublicServer> V453000: pigpen 12:06:06 <PublicServer> *** V453000 joined the game 12:06:09 <PublicServer> <V453000> tycoon wars howgh! 12:06:11 <PublicServer> <Firestar> hi V 12:08:30 <PublicServer> <Firestar> lol xD 12:08:44 <PublicServer> <ZxBiohazardZx> ? 12:09:02 <PublicServer> <ZxBiohazardZx> V4350000 i assume you commented the PBS stuff @ steel? 12:09:12 <PublicServer> <ZxBiohazardZx> i replaced them with pre/exit, but how much extra delay do double pbs give? 12:10:32 *** Maraxus has joined #openttdcoop 12:11:06 <PublicServer> <Jam35> who put the sign? 12:11:16 <PublicServer> <Firestar> me 12:11:24 <PublicServer> <Jam35> didn't want to take credit :) 12:11:34 <PublicServer> <ZxBiohazardZx> you build thus you get it 12:15:52 <PublicServer> <ZxBiohazardZx> can someone check the SLH? bio thing i did 12:17:38 <PublicServer> <V453000> I didnt and it doesnt make sense either 12:17:40 <PublicServer> *** pietballas has left the game (general timeout) 12:17:40 <PublicServer> *** pietballas has left the game (connection lost) 12:17:42 <PublicServer> <V453000> the signs are wrong 12:17:50 *** ODM has quit IRC 12:20:40 <Dom_> !password 12:20:40 <PublicServer> Dom_: wobbly 12:20:57 <PublicServer> *** Dom joined the game 12:20:58 <PublicServer> <Dom> hello 12:21:01 <PublicServer> <Firestar> hi dom 12:21:23 <PublicServer> <Jam35> hi 12:25:02 *** pietballas has quit IRC 12:28:13 <PublicServer> <ZxBiohazardZx> can someone check the "Check Here Plz" sign for me 12:28:39 <PublicServer> <V453000> Firestar: how about you fix your signs, remove them, or deal with the problem somehow? 12:28:54 <PublicServer> <V453000> now that you know they are wrong 12:29:12 <PublicServer> <Firestar> V what are you talkjing about? 12:29:18 <PublicServer> <Firestar> talking* 12:29:20 <PublicServer> <V453000> ok 12:29:35 <V453000> [13:12] <+PublicServer> <Jam35> who put the sign? [13:12] <+PublicServer> <Firestar> me ? 12:29:57 <PublicServer> <V453000> sorry if I am talking about something else 12:30:33 <PublicServer> <Firestar> which sign ya mean? 12:32:21 <PublicServer> <ZxBiohazardZx> any issues with "Check Here Plz" or can i start putting trains on there? 12:34:25 <PublicServer> <V453000> hint: if you add ! in front of the sign, people will probably find it faster ;) 12:34:39 <PublicServer> <ZxBiohazardZx> added 12:34:49 <PublicServer> <V453000> it is more or less okay 12:34:56 <PublicServer> <V453000> but the merge is a bit sub-optimal 12:35:22 <PublicServer> <ZxBiohazardZx> hmmz 12:35:32 <PublicServer> <ZxBiohazardZx> i didnt see the room to improve that 12:35:42 <PublicServer> <ZxBiohazardZx> i already moved up the line slightly to give me some space :) 12:35:56 <PublicServer> <ZxBiohazardZx> but either oil or town has to die in order to get some more space i think 12:36:34 <PublicServer> <ZxBiohazardZx> alternatively i can merge earlier, but that might give a jam on bridge? 12:36:57 <PublicServer> <ZxBiohazardZx> oh well, good enough for trains? 12:38:27 <PublicServer> <V453000> if you dont have room, make room :) 12:38:47 <PublicServer> <V453000> technically you have 2+1 -> 2 here 12:38:53 <PublicServer> <ZxBiohazardZx> well the acutal question is: why is it only sub optimal and how can i improve it alot? 12:38:55 <PublicServer> <ZxBiohazardZx> true 12:39:18 <PublicServer> <V453000> first off, the split has no signals which would stop trains if it was full 12:39:32 <PublicServer> <V453000> second, the lenght of each choice from the split towards the final line is very long 12:39:46 <PublicServer> <ZxBiohazardZx> ah yeah true, but thats due to the double brige 12:39:48 <LoPo> lo 12:39:52 <PublicServer> <ZxBiohazardZx> i can accomodate that :) 12:40:02 <PublicServer> <Firestar> hi LoPO 12:40:14 <PublicServer> <V453000> third, the choice is weird because there is no priority. The trains from the split must check whether the joined line is free 12:40:24 <PublicServer> <V453000> meaning it needs a check (priority) there 12:40:31 <LoPo> !password 12:40:31 <PublicServer> LoPo: bladed 12:40:42 <PublicServer> <V453000> uhm wtf is that 12:40:47 <PublicServer> <ZxBiohazardZx> ah oil died 12:40:49 <PublicServer> <V453000> it leads to a forest? 12:40:51 <PublicServer> <Jam35> Firestar: look at some others :) 12:40:51 <PublicServer> *** LoPo joined the game 12:41:11 <PublicServer> <V453000> well then it is a half-SLH 12:41:30 <PublicServer> <Jam35> lines need more choices also 12:41:48 <PublicServer> <ZxBiohazardZx> ? Jam? 12:41:50 <PublicServer> <Jam35> (to Firestar) 12:41:52 <PublicServer> <Dom> dude 12:41:54 <PublicServer> <Dom> dafuQ 12:41:56 <PublicServer> <ZxBiohazardZx> and yeah its half SLH indeed 12:42:15 <PublicServer> <LoPo> hi 12:42:18 <PublicServer> <LoPo> again :P 12:42:21 <PublicServer> <Jam35> hi 12:42:27 <PublicServer> <LoPo> what seems to be the problem officers? 12:42:54 <PublicServer> <LoPo> Bio is making a (first) SLH? 12:43:08 *** Firestar has left #openttdcoop 12:43:08 *** Firestar has joined #openttdcoop 12:43:20 <PublicServer> <V453000> im not sure if he is aware of it but yes 12:44:00 <PublicServer> <ZxBiohazardZx> relax 12:44:06 <PublicServer> <V453000> im seriously asking 12:44:12 <PublicServer> <ZxBiohazardZx> im still building and learning, check again when im done :) 12:44:30 <PublicServer> <ZxBiohazardZx> prio setup but i think i have to back it into the line instead of foward 12:44:53 <PublicServer> <LoPo> first just do the lines 12:45:05 <PublicServer> <LoPo> prio's can be build later 12:45:35 <PublicServer> <LoPo> hmmm 12:45:39 <PublicServer> <LoPo> can i help :P 12:46:55 <PublicServer> <Firestar> wel it seems almost everything is connected :D 12:49:15 *** ChanServ sets mode: +v Sylf 12:49:15 *** ChanServ sets mode: +v KenjiE20 12:49:15 *** ChanServ sets mode: +v SmatZ 12:49:15 *** ChanServ sets mode: +v V453000 12:49:16 *** ChanServ sets mode: -o LoPo 12:49:16 *** ChanServ sets mode: +v hylje 12:49:16 *** ChanServ sets mode: +v ^Spike^ 12:49:16 *** ChanServ sets mode: +v tneo 12:49:16 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG254 (r24990) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/" 12:49:21 <PublicServer> <ZxBiohazardZx> hmmz 12:49:23 <PublicServer> <ZxBiohazardZx> something like this :) 12:49:43 <PublicServer> <Dom> now 12:50:01 <PublicServer> <V453000> pretty good 12:50:15 <PublicServer> <V453000> well done 12:50:17 <PublicServer> <ZxBiohazardZx> those signals dont add anything no? 5 tile trains, the 2 extra signals someone added dont add stuff 12:50:35 <PublicServer> <V453000> they make it faster 12:50:37 <PublicServer> <ZxBiohazardZx> and why the roundabout on the one side and not the other 12:50:44 <PublicServer> <V453000> another train can get in to the bay quicker 12:50:54 <PublicServer> <V453000> ok so you didnt build that 12:51:00 <PublicServer> *** V453000 has left the game (leaving) 12:51:04 <PublicServer> <ZxBiohazardZx> i did not build the roundabout 12:51:06 <PublicServer> <ZxBiohazardZx> i did build the rest 12:51:29 <PublicServer> <ZxBiohazardZx> we talking same thing?:P 12:51:35 <V453000> LoPo: one thing is hepling people, second thing is doing it for them - when they will not learn 12:51:59 <PublicServer> <ZxBiohazardZx> well i see someone added it, and im trying to figure out why its better, and why the toplane doesnt have it :) 12:52:17 <PublicServer> <ZxBiohazardZx> rest is mine, just the small A roundabout not 12:52:39 <PublicServer> <LoPo> V; he didnt answere my question so i did nothing... 12:52:58 <V453000> sorry then :) who did? 12:53:09 <PublicServer> <ZxBiohazardZx> think Dom did? 12:53:20 <PublicServer> <Dom> ? 12:53:22 <PublicServer> <Dom> where 12:53:31 <PublicServer> <Dom> yep 12:53:33 <PublicServer> <ZxBiohazardZx> who added that A part :) 12:53:43 <PublicServer> <ZxBiohazardZx> ah ok, care to elaborate this n00b why? 12:53:48 <V453000> whatever 12:53:56 <PublicServer> <Dom> longer prio 12:54:04 <V453000> but do explain stuff to people if you do it for them 12:54:07 <V453000> important 12:54:10 <PublicServer> <Dom> ok 12:54:19 *** chester_ has joined #openttdcoop 12:54:20 <PublicServer> <Dom> sry i wasnt reading the chat :) 12:54:26 <PublicServer> <Dom> im watchin dragonball :D 12:54:36 <PublicServer> <Firestar> :D 12:54:54 <PublicServer> <ZxBiohazardZx> its over 9000 12:55:04 <PublicServer> <ZxBiohazardZx> anyway so it lenghtens the priority 12:55:10 <PublicServer> <ZxBiohazardZx> why not simply make the signals combo more? 12:55:20 <PublicServer> <ZxBiohazardZx> aka why not just make 2-3 combos and leave out the loop? 12:55:35 <PublicServer> <ZxBiohazardZx> and why only do it on 1 of the 2 parts :P 12:55:41 <PublicServer> *** Firestar has left the game (leaving) 12:55:50 <Firestar> have fun playig :D 12:55:56 *** Firestar has quit IRC 12:56:00 <PublicServer> <ZxBiohazardZx> will have thx 13:00:26 <PublicServer> <LoPo> oh tl = 5 ;p 13:00:28 <PublicServer> <LoPo> LOL! 13:00:36 <PublicServer> <ZxBiohazardZx> what did you think haha? 13:00:43 <PublicServer> <LoPo> 3 -_- 13:00:49 <PublicServer> <LoPo> but its oky ;p 13:00:52 <PublicServer> <LoPo> CL is still 3 13:01:01 <PublicServer> <ZxBiohazardZx> CL? 13:01:12 <PublicServer> <ZxBiohazardZx> curve 13:01:14 <PublicServer> <ZxBiohazardZx> ? 13:01:20 <PublicServer> <Dom> curve lenght 13:01:30 <PublicServer> <ZxBiohazardZx> yeah k 13:02:30 <PublicServer> <ZxBiohazardZx> also i was wondering 13:02:40 <PublicServer> <ZxBiohazardZx> how much slower is PBS then normal pre/exit? 13:03:24 <V453000> depends 13:03:40 <PublicServer> <ZxBiohazardZx> someone commented on Steel Goods Pickups that it was slower 13:03:41 <V453000> in some cases it can easily completely fail to choose the empty track 13:03:44 <PublicServer> <ZxBiohazardZx> so i replaced by pre/exit 13:03:50 <V453000> yes those signs are wrong 13:03:54 <PublicServer> <ZxBiohazardZx> ah ok 13:03:55 <V453000> ignore and delete them please 13:04:02 <PublicServer> <ZxBiohazardZx> i think i already did 13:04:08 <PublicServer> <ZxBiohazardZx> replaced by pre-exits 13:10:14 <PublicServer> <ZxBiohazardZx> back late r :0 13:10:18 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 13:10:23 *** zxbiohazardzx has quit IRC 13:11:34 <PublicServer> <Jam35> merger help please 13:11:37 <PublicServer> <Dom> where? 13:11:57 <PublicServer> <Dom> ok 13:11:59 <PublicServer> <Dom> well 13:12:13 <PublicServer> <Dom> which line has tio be split? 13:12:39 <PublicServer> <Dom> ? 13:12:45 <PublicServer> <Jam35> I wondered the same 13:12:56 <PublicServer> <LoPo> what do you want? 13:12:58 <PublicServer> <Dom> well normally the one comming from the station 13:13:04 <PublicServer> <Jam35> was just trying to give as many choices 13:13:06 <PublicServer> <Jam35> as I could 13:13:20 <PublicServer> <Jam35> that's what I did above 13:13:30 <PublicServer> <Dom> nah 13:13:45 <PublicServer> <Dom> it would be easier to do the bridge here 13:14:04 <PublicServer> <Dom> and then the line upwards there 13:14:11 <PublicServer> <Dom> to keep the cl 13:15:09 <PublicServer> <Dom> no 13:15:15 <PublicServer> <Dom> to complicated 13:15:25 <PublicServer> <Dom> close the bridge here 13:15:41 <PublicServer> <LoPo> ? 13:15:55 <PublicServer> <Dom> LoPo: you building on the msh? 13:15:58 <PublicServer> <LoPo> yesh 13:16:04 <PublicServer> <Dom> oh ok 13:16:04 <PublicServer> <Jam35> not me :) 13:16:08 <PublicServer> <LoPo> this works 13:16:14 <PublicServer> <Dom> ok 13:16:21 <PublicServer> <Dom> but i think it may be to complicated 13:16:27 <PublicServer> <LoPo> why? 13:16:27 <PublicServer> <Dom> oh i thought it was you Jam35 13:16:39 <PublicServer> <Dom> idk could be done esier 13:16:42 <PublicServer> <LoPo> simple "inner-merg" 13:16:44 <PublicServer> <Jam35> I thought it was you :P 13:16:54 <PublicServer> <LoPo> well could be yes 13:17:16 <PublicServer> <LoPo> but didnt want to nuke the whole place up ;) 13:17:22 <PublicServer> <Dom> :) 13:18:25 <PublicServer> <LoPo> k brb 13:18:28 <PublicServer> *** LoPo has joined spectators 13:18:41 <PublicServer> <Dom> so the main part of the network is more or less done 13:18:55 <PublicServer> <Jam35> yes indeed 13:18:55 <PublicServer> <Dom> one station missing 13:19:09 <PublicServer> <Jam35> where? 13:19:16 <PublicServer> <Dom> grain 13:19:31 <PublicServer> <Jam35> oh unfinished 13:19:37 <Maraxus> !password 13:19:37 <PublicServer> Maraxus: spiked 13:19:41 <PublicServer> <Jam35> and a bit ugly 13:19:56 <PublicServer> <Dom> wroking on it 13:20:02 <PublicServer> *** Maraxus joined the game 13:20:06 <PublicServer> <Maraxus> hi 13:20:09 <PublicServer> <Jam35> sorry Maraxus :) 13:20:12 <PublicServer> <Dom> hi 13:20:14 <PublicServer> <Jam35> hi 13:31:03 <V453000> [13:49] == ChanServ changed the topic of #nuts to: MAD STUFF AND SHIT 13:31:06 <V453000> it did it ITSELF 13:31:50 <PublicServer> <Dom> who is doing the exit? 13:31:56 <PublicServer> <Jam35> moi 13:32:00 <PublicServer> <Dom> ok 13:32:50 <PublicServer> <Jam35> whoever built the station: not sure it's best for it's purpose 13:32:57 <PublicServer> <Dom> idk xD 13:33:08 <PublicServer> <Dom> anyway i would split the grop trains 13:37:31 *** pietballas has joined #openttdcoop 13:38:42 <pietballas> !password 13:38:42 <PublicServer> pietballas: stripe 13:39:03 <PublicServer> *** pietballas joined the game 13:39:11 <PublicServer> <pietballas> Hi 13:39:18 <PublicServer> <Dom> hi 13:39:32 <PublicServer> <Maraxus> hi 13:41:23 *** Chris_Booth has joined #openttdcoop 14:01:35 *** Chris_Booth has quit IRC 14:15:27 *** Binkin has joined #openttdcoop 14:20:41 <PublicServer> <LoPo> hi 14:20:43 <PublicServer> <LoPo> im back 14:20:45 <PublicServer> <Maraxus> hi 14:20:53 <PublicServer> <Jam35> hi 14:20:59 <PublicServer> <Dom> WB 14:21:13 <PublicServer> *** LoPo has joined company #1 14:21:29 <PublicServer> <LoPo> refinery died ;p 14:32:06 <Sylf> !password 14:32:06 <PublicServer> Sylf: truing 14:32:27 <PublicServer> *** Sylf joined the game 14:32:46 <PublicServer> <Sylf> hi 14:32:56 <PublicServer> <Jam35> hi 14:33:02 <PublicServer> <Maraxus> hi 14:33:04 <PublicServer> <LoPo> lo 14:49:37 <PublicServer> <LoPo> hmm 14:50:07 <PublicServer> <Jam35> why the hmming ? 14:51:17 <PublicServer> <LoPo> who does the /who signs? 14:51:39 <PublicServer> <Sylf> me 14:53:23 <LoPo> !rcon setting yapf.rail_firstred_twoway_eol 14:53:23 <PublicServer> LoPo: you are not allowed to use !rcon 14:55:08 <LoPo> @op 14:55:08 *** Webster sets mode: +o LoPo 14:55:18 <LoPo> !rcon setting yapf.rail_firstred_twoway_eol 14:55:18 <PublicServer> LoPo: Current value for 'yapf.rail_firstred_twoway_eol' is: 'on' (min: 0, max: 1) 15:00:32 <PublicServer> <Jam35> is !this too close to your station exit Maraxus? 15:01:02 <PublicServer> <Maraxus> it can be moved later 15:01:38 <PublicServer> <Sylf> evict the town later 15:01:44 <PublicServer> <Jam35> :) 15:01:51 <PublicServer> <Maraxus> nod :) 15:07:37 *** zxbiohazardzx has joined #openttdcoop 15:08:10 <zxbiohazardzx> !password 15:08:10 <PublicServer> zxbiohazardzx: limber 15:08:21 <PublicServer> <ZxBiohazardZx> sup 15:08:21 <PublicServer> *** ZxBiohazardZx joined the game 15:08:34 <PublicServer> <Sylf> hi 15:18:18 <PublicServer> <Sylf> meh. this is ugly, but it won't kill me. 15:18:28 <PublicServer> <LoPo> lol 15:18:30 <PublicServer> <Sylf> it might kill someone else, but that's not my problem 15:18:37 <PublicServer> <ZxBiohazardZx> haha 15:18:39 <PublicServer> <LoPo> how big? :P 15:19:05 <PublicServer> <Sylf> hmmm 15:19:23 <PublicServer> <Sylf> it's a sizable mess 15:29:57 <PublicServer> <ZxBiohazardZx> LoPo here? 15:30:03 <PublicServer> <LoPo> yes 15:30:33 <PublicServer> <LoPo> sup? 15:30:44 <PublicServer> <ZxBiohazardZx> is there a reason the iron from Gratown goes all the way around to SLH 3 before going to BBH3 and BBh1 where it is located? 15:31:03 <PublicServer> <ZxBiohazardZx> aka can there not be added a SLH near there for the coal/wood/iron we have on that part? 15:31:21 <PublicServer> <LoPo> sure go ahead 15:31:35 <PublicServer> <ZxBiohazardZx> and/or use a feeder for gendwood, saves a bit as well... 15:31:37 <PublicServer> <ZxBiohazardZx> haha 15:32:05 <PublicServer> <LoPo> but i figured that sooner or later that part of the ML will become one big mess because its the bottleneck 15:32:11 <PublicServer> <Sylf> stay away from feeders 15:32:25 <PublicServer> <ZxBiohazardZx> Sylf why? 15:33:47 <PublicServer> <Sylf> eventually, you can grow one industry and kill the other because of the nature of the feeder 15:34:02 <PublicServer> <Sylf> you might as well build two full stations 15:34:13 <PublicServer> <ZxBiohazardZx> ah ok 15:34:36 <PublicServer> <ZxBiohazardZx> i fed tranbridge but ill change that to normal then 15:34:39 <PublicServer> <ZxBiohazardZx> soon (tm) 15:40:13 <PublicServer> <LoPo> wow 15:40:19 <PublicServer> <LoPo> DWE Objects :D 15:40:25 <PublicServer> <LoPo> cool eyecandy 15:40:32 <PublicServer> <ZxBiohazardZx> haha eyecandy network! 15:40:34 <PublicServer> <ZxBiohazardZx> XD 15:41:48 <PublicServer> <Sylf> oh, we have ships as objects? XD 15:41:54 <PublicServer> <ZxBiohazardZx> Marico? 15:41:57 <PublicServer> <LoPo> yeah 15:42:03 <PublicServer> <Sylf> not marico 15:42:13 <PublicServer> <ZxBiohazardZx> ow nvm ISR/DWE :0 15:44:55 <PublicServer> <Jam35> who's building @Ganinghall Coal: orders are messed up 15:45:06 <PublicServer> <ZxBiohazardZx> me 15:45:52 <PublicServer> <LoPo> lol 15:45:58 <PublicServer> <ZxBiohazardZx> fixed i think 15:45:58 <PublicServer> <LoPo> why the station walk? 15:46:12 <PublicServer> <ZxBiohazardZx> the hatred of crossing :) 15:46:18 <PublicServer> <LoPo> ... 15:46:21 <PublicServer> <ZxBiohazardZx> but yeah ill move the line under 15:46:27 <PublicServer> <ZxBiohazardZx> spagetty style 15:46:34 <PublicServer> <LoPo> laziness you mean? 15:46:44 <PublicServer> <ZxBiohazardZx> sssttt!!! ^^ 15:47:06 <PublicServer> <Sylf> single tunnels will do 15:47:16 <PublicServer> <ZxBiohazardZx> im planning on adding the wood as well 15:47:22 <PublicServer> <ZxBiohazardZx> prindhattan ones 15:48:48 <PublicServer> <LoPo> sure go ahead 15:48:58 <PublicServer> <ZxBiohazardZx> TF bridge or go around? 15:49:40 <PublicServer> <LoPo> ;p 15:49:40 <PublicServer> <LoPo> idk 15:49:46 <PublicServer> <ZxBiohazardZx> XD 15:49:52 <PublicServer> <Sylf> who built Prufingford ore mine? 15:49:52 <PublicServer> <Jam35> use the hub @ sluworth? 15:49:54 <PublicServer> <Sylf> that's bad 15:50:04 <PublicServer> <Sylf> you need to connect it to the main line 15:50:14 <PublicServer> <LoPo> lol 15:50:28 <PublicServer> <Sylf> and that Chufield ore mine is just as bad 15:50:47 <PublicServer> <Sylf> bad station walking, and the incomplete SLH 15:51:05 <PublicServer> <Jam35> yeah that one :) 15:51:39 <PublicServer> <ZxBiohazardZx> i build both XD 15:51:50 <PublicServer> <ZxBiohazardZx> i can cut out chufield and connect like sluworth 15:52:05 <PublicServer> <ZxBiohazardZx> but for pru i didnt see a connector so i cut it short 15:52:36 <PublicServer> <ZxBiohazardZx> same walking as near Sedingtown :P 15:53:14 <PublicServer> <Sylf> bad James :P 15:53:32 <PublicServer> <Jam35> huh? 15:53:54 <PublicServer> <Sylf> oh wait 15:54:01 <PublicServer> <Sylf> your name is only on the drop station 15:54:09 <PublicServer> <Sylf> holy CRAP 15:54:19 <PublicServer> <Sylf> PLZ, bio, no station walking 15:54:26 <PublicServer> <ZxBiohazardZx> yes yes ill fix the walkings 15:54:37 <PublicServer> <ZxBiohazardZx> just give me a moment and ill fix all my walkers 15:54:59 <PublicServer> <Jam35> I guess the half hub there is acceptable 15:55:17 <PublicServer> <Sylf> at the town drop? yes. 15:55:17 <PublicServer> <ZxBiohazardZx> where what? 15:55:43 <PublicServer> <Jam35> nr Shorwood 15:57:09 *** Gregor-PLNL has joined #openttdcoop 15:57:22 <PublicServer> <Maraxus> I'm off - cu later 15:57:27 <PublicServer> <Jam35> bye 15:57:30 <PublicServer> *** Maraxus has left the game (leaving) 15:57:33 <PublicServer> <Sylf> seee ya 16:00:02 <PublicServer> <ZxBiohazardZx> its not the most pretty one but it will do 16:02:18 <PublicServer> <Sylf> who's working on Chufield ore mine now? 16:02:36 <PublicServer> <ZxBiohazardZx> me 16:02:38 <PublicServer> <ZxBiohazardZx> still 16:02:42 <PublicServer> <ZxBiohazardZx> (duh) 16:02:56 <PublicServer> <Sylf> so I guess someone else is workingon Sedingtown forest etc, I guss 16:03:06 <PublicServer> <ZxBiohazardZx> yeah that aint me 16:03:13 <PublicServer> <Sylf> so, bio. 16:03:31 <PublicServer> <Sylf> when we connect the industries, we build SLHs. 16:03:45 <PublicServer> <Sylf> not some random branches off of the main line 16:04:05 <PublicServer> <ZxBiohazardZx> what is the diff between your SLH and my "branch" ? 16:04:35 <PublicServer> <Sylf> for one thing, you have 2 branches from the ML leading to two stations 16:04:49 <PublicServer> <Sylf> also, it's at best a half SLH 16:04:51 <PublicServer> <ZxBiohazardZx> im changing, see Garfingway entry 16:04:57 <PublicServer> <Sylf> you can't connect any farms or forest to it as is 16:06:27 <PublicServer> <Sylf> wait 16:06:33 <PublicServer> <Sylf> don't double the bridge there 16:10:27 <PublicServer> <Sylf> can I make that connection, Bio? 16:10:33 <PublicServer> <ZxBiohazardZx> Sylf im trying to learn 16:10:39 <PublicServer> <ZxBiohazardZx> its not a critial corner 16:10:47 <PublicServer> <ZxBiohazardZx> so unless you want ot make it a quick one and do it then ofc you can 16:11:02 <PublicServer> <ZxBiohazardZx> but im trying to make a spagetti SLH myself based on what i see you guys do 16:11:04 <PublicServer> <Sylf> I want to show you a thing or two about balancer 16:11:38 <PublicServer> <ZxBiohazardZx> then yeah be my guest :) 16:12:12 <PublicServer> <Sylf> the balancer works by creating appropriate sized waiting bays for the joining lines 16:12:32 <PublicServer> <Sylf> we're playing with 5 tile trains, so the waiting bays should be 5 tiles long as well 16:12:37 <PublicServer> <Sylf> given that... 16:13:05 <PublicServer> <Sylf> hrm 16:13:15 <PublicServer> <ZxBiohazardZx> ok so new line enters on mid there? 16:13:27 <PublicServer> <ZxBiohazardZx> i can clean up a bit if you want 16:14:05 <PublicServer> <Sylf> there, we now have 2 5-tile waiting bays 16:14:09 <PublicServer> <ZxBiohazardZx> let me clean up the stuff 1 sec 16:14:15 <PublicServer> <ZxBiohazardZx> yeah i see 16:14:37 <PublicServer> <ZxBiohazardZx> lemmy stop the trains and clear the spagetti 16:15:11 <PublicServer> <ZxBiohazardZx> nah just remove it, i stopped the trains 16:16:38 <PublicServer> <ZxBiohazardZx> ?? 16:16:44 <PublicServer> <ZxBiohazardZx> ah nvm 16:16:49 <PublicServer> <ZxBiohazardZx> same idea as before 16:17:00 <PublicServer> *** LoPo has joined spectators 16:17:32 *** cyph3r has joined #openttdcoop 16:18:44 <PublicServer> <ZxBiohazardZx> w8 if needed that line can move south 16:18:50 <PublicServer> <ZxBiohazardZx> makes junct easier 16:19:05 <PublicServer> <Sylf> no 16:19:23 <PublicServer> <ZxBiohazardZx> easier to cross there 16:19:46 <PublicServer> <Sylf> it's not really easier 16:19:53 <PublicServer> <ZxBiohazardZx> why not? 16:19:57 <PublicServer> <ZxBiohazardZx> you have more room there? 16:21:43 <PublicServer> <Sylf> we don't nee that double tunnel 16:21:49 <PublicServer> <ZxBiohazardZx> why not 16:21:53 <PublicServer> <ZxBiohazardZx> if we also add wood etc? 16:21:59 <PublicServer> <Sylf> it's a low traffic side line 16:22:13 <PublicServer> <ZxBiohazardZx> even if we add wood, oil and iron from top? 16:22:16 <PublicServer> <ZxBiohazardZx> i think not 16:22:19 <PublicServer> <Sylf> yup. 16:22:24 <PublicServer> <ZxBiohazardZx> but ok 16:22:51 <PublicServer> <ZxBiohazardZx> you can use the tunnel for your curvy one? 16:23:13 <PublicServer> <Sylf> if ya want 16:24:07 <PublicServer> <ZxBiohazardZx> remove the cloverleaf i made so you have more room/view on whats needed? 16:24:15 <PublicServer> <ZxBiohazardZx> or do you want to keep that loop of mine 16:24:33 <PublicServer> <Sylf> hmmm 16:25:20 <PublicServer> <ZxBiohazardZx> when in doubt, remove :) 16:28:18 <PublicServer> <ZxBiohazardZx> optionally sluworth can be roro 16:28:58 <PublicServer> <Sylf> i think we have something 16:29:04 <PublicServer> <Sylf> that can work out 16:29:23 <PublicServer> <ZxBiohazardZx> we still lack some connections :P 16:29:24 <PublicServer> <ZxBiohazardZx> but yeah 16:30:44 <PublicServer> <ZxBiohazardZx> will that X not cause issues? 16:31:16 <PublicServer> <Sylf> which x? 16:31:30 <PublicServer> <ZxBiohazardZx> the 3 tiles where you just put sig 16:31:45 <PublicServer> <Sylf> yes, possibly in the future 16:31:59 <PublicServer> <ZxBiohazardZx> k 16:32:17 <PublicServer> <Sylf> if it slows down the main lines, we'll deal with it 16:33:25 <V453000> !password 16:33:25 <PublicServer> V453000: tarted 16:33:41 <PublicServer> <V453000> moo 16:33:41 <PublicServer> *** V453000 joined the game 16:34:56 <PublicServer> <V453000> Jam35: that grain goods pickup is borked 16:34:58 <PublicServer> <Sylf> is that side line spaghetti enough? 16:35:12 <PublicServer> <V453000> 2 things, 1. short waiting bays, 2. the exit signals dont work 16:36:10 <PublicServer> <Jam35> jus' copied the drop exit . station was already built 16:36:21 <PublicServer> <Jam35> &entry 16:37:17 <PublicServer> <pietballas> Sylf: Hi quick question 16:37:27 <PublicServer> <Sylf> ya 16:38:01 <PublicServer> <pietballas> Can you connect SLH on ML after MSH for primary pickups ? 16:38:55 <PublicServer> <Sylf> In this map, sure. 16:39:01 <PublicServer> <Sylf> rename the MSH to BBH 16:39:20 <PublicServer> <pietballas> tx 16:39:44 <PublicServer> <V453000> Jam35: yes, drop exit is obviously wrong just as well 16:41:11 <PublicServer> <Jam35> I'll change it when that farm dies :P 16:42:09 <PublicServer> <V453000> that farm has nothign to do with it 16:42:16 <PublicServer> <ZxBiohazardZx> wow lagspike 16:42:53 <PublicServer> <Jam35> it does when I'm building it :) 16:42:54 <PublicServer> *** V453000 has left the game (general timeout) 16:42:54 <PublicServer> *** V453000 has left the game (connection lost) 16:44:07 <V453000> !password 16:44:07 <PublicServer> V453000: tarted 16:44:21 <PublicServer> *** V453000 joined the game 16:44:30 <PublicServer> <V453000> Jam35: see my signs? 16:44:40 <PublicServer> <Jam35> yes I see the problems 16:44:50 <PublicServer> *** Sylf has left the game (leaving) 16:44:52 <PublicServer> <Jam35> overlooked the bay length 16:45:10 <PublicServer> <Jam35> the signals were copied from above...wasn;t sure anyway 16:45:18 <PublicServer> <V453000> ... 16:45:24 <PublicServer> <V453000> no comment about that 16:45:38 <PublicServer> <Jam35> that is a comment :) 16:45:42 <PublicServer> <V453000> :) 16:45:49 <PublicServer> <V453000> go fix :p 16:46:32 <PublicServer> <Jam35> that could take 14 hours :) 16:47:33 <PublicServer> <ZxBiohazardZx> ah Sylf just the SLH i asked lopo about earlier :P haha 16:48:04 <PublicServer> <ZxBiohazardZx> anyway im off for a bit, back later 16:48:07 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 16:48:14 *** zxbiohazardzx has quit IRC 16:50:40 <PublicServer> *** Sylf joined the game 16:50:45 <PublicServer> <V453000> Jam35: ? 16:51:16 <PublicServer> <Jam35> that's one solution :) 16:52:02 <PublicServer> <Jam35> laaag 16:52:43 <PublicServer> *** Jam35 has left the game (general timeout) 16:52:43 <PublicServer> *** Jam35 has left the game (connection lost) 16:53:00 <Jam35> ffs 16:53:47 <PublicServer> *** LoPo has left the game (general timeout) 16:53:47 <PublicServer> *** LoPo has left the game (connection lost) 16:53:51 <PublicServer> *** V453000 has left the game (general timeout) 16:53:51 <PublicServer> *** V453000 has left the game (connection lost) 16:53:56 <V453000> !password 16:53:57 <PublicServer> V453000: elopes 16:54:15 <PublicServer> *** pietballas has left the game (general timeout) 16:54:15 <PublicServer> *** pietballas has left the game (connection lost) 16:54:43 <PublicServer> *** V453000 has left the game (processing map took too long) 16:54:43 <PublicServer> *** V453000 has left the game (connection lost) 16:55:24 <PublicServer> *** V453000 joined the game 16:56:44 <PublicServer> *** Jam35 joined the game 16:59:35 <PublicServer> *** Jam35 has joined company #1 17:01:28 *** Gregor-PLNL1 has joined #openttdcoop 17:02:10 <pietballas> !password 17:02:10 <PublicServer> pietballas: revoke 17:02:17 <PublicServer> <Jam35> farm's in the way :D 17:02:32 <PublicServer> *** pietballas joined the game 17:04:32 <PublicServer> <V453000> what farm 17:04:54 <PublicServer> <V453000> in the way of? 17:05:12 <PublicServer> <Jam35> exit tracks 17:05:18 <PublicServer> <V453000> ? 17:06:16 <PublicServer> <Jam35> exit prio for other line? or not neede 17:06:39 <PublicServer> <V453000> I dont think I understand you 17:07:06 <PublicServer> <V453000> the farm doesnt seem to be in the way of anything to me 17:07:28 <PublicServer> <Jam35> on the inner tracks you have priority over bridges 17:07:34 <PublicServer> <Jam35> other line needs this? 17:07:48 <PublicServer> <V453000> obviously? 17:08:10 <PublicServer> <V453000> ah you mean that on 17:08:16 <PublicServer> <V453000> why dont you place a sign .. 17:08:35 <PublicServer> <V453000> that one does not need a prio because all tracks join in a rather random succession 17:08:39 <PublicServer> <V453000> 3+2 17:08:43 *** Gregor-PLNL has quit IRC 17:08:47 <PublicServer> <Jam35> ok 17:08:54 <PublicServer> <V453000> the farm has nothing to do with the tracks 17:09:13 <PublicServer> <Jam35> I didn't place them btw :P 17:09:19 <PublicServer> <V453000> still 17:25:43 <PublicServer> *** Dom has left the game (leaving) 17:51:04 <PublicServer> *** Jam35 has joined spectators 17:52:05 <PublicServer> *** Sylf has left the game (general timeout) 17:52:05 <PublicServer> *** Sylf has left the game (connection lost) 17:52:07 <PublicServer> *** Game paused (number of players) 17:52:12 <PublicServer> *** Jam35 has left the game (general timeout) 17:52:12 <PublicServer> *** Jam35 has left the game (connection lost) 17:53:06 <PublicServer> *** Game still paused (number of players) 17:53:06 <PublicServer> *** Game unpaused (number of players) 17:53:08 <PublicServer> *** Sylf joined the game 17:58:00 <PublicServer> *** Sylf has left the game (general timeout) 17:58:00 <PublicServer> *** Sylf has left the game (connection lost) 17:58:00 <PublicServer> *** Game paused (number of players) 19:06:40 *** mfb- has joined #openttdcoop 19:06:40 *** ChanServ sets mode: +o mfb- 19:06:46 <mfb-> hi 19:07:00 <PublicServer> <pietballas> Hi 19:07:21 <PublicServer> *** Game still paused (number of players) 19:07:21 <PublicServer> *** Game unpaused (number of players) 19:07:21 <PublicServer> *** mfb joined the game 19:10:23 <PublicServer> <mfb> oh so many trains :) 19:36:49 <PublicServer> <mfb> 4 platforms + overflow for a single farm :D (with 50tons current production) 19:39:01 <Maraxus> !password 19:39:01 <PublicServer> Maraxus: caucus 19:39:18 <PublicServer> *** Maraxus joined the game 19:39:22 <PublicServer> <Maraxus> hi 19:39:26 <PublicServer> <mfb> hi 19:46:55 <PublicServer> <mfb> SLH 09 / Bio-Sylf :D 19:47:01 <PublicServer> <mfb> recycled sylf? 19:54:12 *** Binkin has quit IRC 20:02:46 *** MinchinWeb has joined #openttdcoop 20:14:51 *** ODM has joined #openttdcoop 20:14:52 *** ChanServ sets mode: +o ODM 20:17:10 <PublicServer> *** V453000 has left the game (leaving) 20:23:43 *** Fenya_here has quit IRC 20:45:37 *** dwarf has joined #openttdcoop 20:47:26 <dwarf> .!password 20:47:30 <dwarf> !password 20:47:30 <PublicServer> dwarf: endive 20:47:42 <PublicServer> *** dwarf joined the game 21:10:05 <PublicServer> *** pietballas has left the game (leaving) 21:18:06 <LoPo> !password 21:18:06 <PublicServer> LoPo: lesion 21:18:26 <PublicServer> <LoPo> lo 21:18:27 <PublicServer> *** LoPo joined the game 21:18:47 <PublicServer> <Maraxus> hi 21:25:00 <PublicServer> <LoPo> a bit slow the balancer 21:25:02 <PublicServer> <LoPo> dwarf 21:25:12 <PublicServer> <dwarf> yea... 21:25:50 *** Tray has joined #openttdcoop 21:26:38 <PublicServer> <LoPo> brb 21:29:14 <Dom_> !password 21:29:14 <PublicServer> Dom_: lesion 21:29:26 <PublicServer> *** Dom joined the game 21:29:30 <PublicServer> <Dom> yo 21:29:48 <PublicServer> <mfb> hi 21:30:11 <PublicServer> <mfb> oh, farm at BBH 04 died :) 21:30:53 <PublicServer> <dwarf> but it's the other direction that'll need expansion soon 21:31:23 <PublicServer> <mfb> sure 21:35:27 *** ODM has quit IRC 21:42:01 <PublicServer> <LoPo> :) 21:42:07 <PublicServer> <LoPo> im back btw ;p 21:42:25 <PublicServer> <Dom> hi 21:42:27 <PublicServer> <dwarf> ;) 21:47:14 <PublicServer> <LoPo> lol mfb 21:47:20 <PublicServer> <LoPo> Pinston Woods :D 21:47:54 <PublicServer> <mfb> :p 21:48:21 <PublicServer> <mfb> lorry system 21:48:31 <PublicServer> <LoPo> seems to work aswell 21:51:25 *** cyph3r has quit IRC 21:54:10 <PublicServer> <LoPo> who is/was working on BBH 05? 22:01:47 <Jam35> !password 22:01:47 <PublicServer> Jam35: gritty 22:02:07 <PublicServer> *** Jam35 joined the game 22:02:11 <PublicServer> <Jam35> hi 22:02:19 <PublicServer> <LoPo> lo 22:02:21 <PublicServer> <Dom> hi 22:02:23 <PublicServer> <Maraxus> hi 22:02:30 <PublicServer> <dwarf> hi 22:02:58 *** chester_ has quit IRC 22:12:24 *** Gregor-PLNL1 has quit IRC 22:15:56 *** Progman has quit IRC 22:18:29 <PublicServer> <Dom> lol 22:18:32 <PublicServer> <Dom> need more vehicles pls 22:18:45 <mfb-> !rcon set max_trains 750 22:18:47 <mfb-> done 22:19:13 <PublicServer> <Dom> thx 22:20:39 <PublicServer> *** Jam35 has left the game (general timeout) 22:20:39 <PublicServer> *** Jam35 has left the game (connection lost) 22:20:58 *** Jam35 has quit IRC 22:28:43 <PublicServer> <LoPo> bye 22:28:47 <PublicServer> *** LoPo has left the game (leaving) 22:28:49 <PublicServer> <dwarf> cu 22:28:51 <PublicServer> <Dom> bb 22:28:53 <PublicServer> <mfb> cu 22:28:55 <PublicServer> <Maraxus> cu 22:39:23 <PublicServer> <dwarf> bye 22:39:33 <PublicServer> *** dwarf has left the game (leaving) 22:41:00 *** pietballas has quit IRC 22:46:09 <PublicServer> <Maraxus> gn 22:46:15 <PublicServer> <Dom> n8 22:46:15 <PublicServer> <mfb> gn 22:46:21 <PublicServer> *** Maraxus has left the game (leaving) 22:46:40 *** Maraxus has quit IRC 22:49:54 *** dwarf has quit IRC 22:56:06 *** cyph3r has joined #openttdcoop 23:03:40 *** Tray has quit IRC 23:06:22 *** MinchinWeb has quit IRC 23:10:07 *** Dilandau has left #openttdcoop 23:40:56 *** Generalcamo has joined #openttdcoop 23:41:30 <Generalcamo> @quickstart 23:41:31 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 23:42:06 <PublicServer> <mfb> we have some circular traffic again 23:42:16 <PublicServer> <mfb> @northern side 23:44:34 <Generalcamo> So, I'm new here, where are the plans? 23:50:58 <mfb-> which plans? 23:54:41 *** dwarf has joined #openttdcoop 23:54:44 <dwarf> !password 23:54:44 <PublicServer> dwarf: vested 23:55:06 <PublicServer> *** dwarf joined the game 23:55:52 <Generalcamo> Ahh, you guys use the playtest? 23:56:09 <mfb-> ? 23:56:56 <Generalcamo> Its telling me version mismatch with 1.2.2 23:57:07 <Generalcamo> *.3 23:57:09 <mfb-> we use r24990, see topic 23:57:29 <mfb-> that is some current revision 23:57:30 <Generalcamo> How did I miss that.. 23:57:41 <Generalcamo> Perhaps you should put Version: behind that 23:59:51 *** bootmii has joined #openttdcoop 23:59:57 <bootmii> !password 23:59:57 <PublicServer> bootmii: vested