Config
Log for #openttdcoop on 3rd April 2013:
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00:04:19  <PublicServer> *** G-Tus has left the game (leaving)
00:09:06  *** roboboy has quit IRC
00:42:49  *** G-Tus has left #openttdcoop
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03:47:30  <dwarf> !password
03:47:30  <PublicServer> dwarf: purges
03:48:13  <PublicServer> *** Game still paused (number of players)
03:48:13  <PublicServer> *** dwarf joined the game
03:56:29  <PublicServer> *** dwarf has left the game (leaving)
04:45:22  *** Dom_ has quit IRC
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06:22:01  <V453000> !password
06:22:01  <PublicServer> V453000: purges
06:22:11  <PublicServer> *** Game still paused (number of players)
06:22:14  <PublicServer> *** V453000 joined the game
06:22:25  <PublicServer> *** V453000 has left the game (leaving)
06:24:10  *** valhallasw has quit IRC
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06:53:44  *** Webster sets mode: +o dwarf
06:59:53  <dwarf> !password
06:59:53  <PublicServer> dwarf: purges
07:00:31  *** TWerkhoven has quit IRC
07:00:33  <PublicServer> *** Game still paused (number of players)
07:00:36  <PublicServer> *** dwarf joined the game
07:01:27  <dwarf> !unpause
07:01:27  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
07:01:27  <PublicServer> *** Game unpaused (number of players)
07:01:53  *** Dom_ has joined #openttdcoop
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07:04:17  <V453000> o/
07:05:44  *** Dom_ has quit IRC
07:05:45  <PublicServer> <dwarf> hi V
07:06:49  <V453000> elo
07:10:56  *** valhallasw has quit IRC
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08:07:36  *** G-Tus has joined #openttdcoop
08:11:26  <G-Tus> !password
08:11:26  <PublicServer> G-Tus: purges
08:11:31  *** valhallasw has joined #openttdcoop
08:11:37  <PublicServer> *** G-Tus joined the game
08:11:49  <PublicServer> <G-Tus> hey
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09:14:20  <PublicServer> *** dwarf has left the game (leaving)
09:14:32  <dwarf> G-Tus, wanna stay?
09:14:44  <PublicServer> <G-Tus> Yeh Ill put it on auto when Im done
09:14:49  <dwarf> ok
09:14:53  <dwarf> bye
09:14:56  <PublicServer> <G-Tus> bye
09:29:07  <PublicServer> *** G-Tus has enabled autopause mode.
09:29:09  <PublicServer> *** Game paused (number of players)
09:42:17  *** dwarf has quit IRC
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09:43:56  *** Webster sets mode: +o dwarf
09:49:20  *** alang has quit IRC
09:52:57  <PublicServer> *** G-Tus has left the game (leaving)
09:53:21  *** dwarf has quit IRC
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12:18:54  <ZxBiohazardZx> !info
12:18:54  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Donfingley Market Transport'  Year Founded: 1955  Money: 4348153428  Loan: 0  Value: 4352062167  (T:704, R:0, P:0, S:6) unprotected
12:19:05  <ZxBiohazardZx> !players
12:19:08  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
12:20:27  <ZxBiohazardZx> !password
12:20:27  <PublicServer> ZxBiohazardZx: skirts
12:20:40  <PublicServer> *** Game still paused (number of players)
12:20:42  <PublicServer> *** ZxBiohazardZx joined the game
12:22:21  <V453000> §password
12:22:25  <V453000> !password
12:22:25  <PublicServer> V453000: curtsy
12:22:37  <PublicServer> *** Game still paused (number of players)
12:22:38  <PublicServer> *** Game unpaused (number of players)
12:22:38  <PublicServer> <V453000> hel0
12:22:38  <PublicServer> *** V453000 joined the game
12:22:55  <PublicServer> <ZxBiohazardZx> lol sup sup
12:22:59  <PublicServer> <ZxBiohazardZx> been a while i know :P
12:23:06  <PublicServer> <ZxBiohazardZx> im admireing the wet trains :P
12:23:12  <PublicServer> <V453000> :)
12:24:08  <PublicServer> <ZxBiohazardZx> i honestly love the tracks, it offers a ton of options and beat canals
12:24:14  <PublicServer> <ZxBiohazardZx> really good feeling to teh game
12:24:57  <PublicServer> <ZxBiohazardZx> is the wet part of unts or seperate set?
12:25:23  <PublicServer> <V453000> a part
12:25:33  <PublicServer> <V453000> there will be more of them, and it defines also signals for other railtypes except univ rail
12:25:39  <PublicServer> <V453000> and stuff
12:26:06  <PublicServer> <ZxBiohazardZx> well i honestly love the railset tracks, it offers alot of new options
12:27:04  <PublicServer> <V453000> I guess
12:27:12  <PublicServer> <V453000> they are just a fun bonus to me :)
12:27:28  <PublicServer> <ZxBiohazardZx> true but i like them, it blends in perfect on this wet map we have
12:27:36  <PublicServer> <V453000> :D
12:27:46  <PublicServer> <V453000> it should be alright with drier maps too
12:28:04  <PublicServer> <ZxBiohazardZx> is there any network plan or just whatever you want as long as you use the engine properly
12:28:26  <PublicServer> <V453000> the latter
12:28:44  <PublicServer> <V453000> but we wont be able to demonstrate all of the engines well enough anyway
12:28:46  <PublicServer> <V453000> so just have fun really
12:31:00  <PublicServer> <V453000> in the earlier years it turned out everybody just built ships anyway
12:31:03  <PublicServer> <V453000> so ... :)
12:34:00  <G-Tus> !password
12:34:00  <PublicServer> G-Tus: curtsy
12:34:18  <PublicServer> <G-Tus> hey
12:34:19  <PublicServer> *** G-Tus joined the game
12:36:36  <PublicServer> <ZxBiohazardZx> sup gtus
12:36:50  <PublicServer> <ZxBiohazardZx> haha
12:36:57  <PublicServer> <ZxBiohazardZx> ships are awesome in this set
12:40:23  <PublicServer> <ZxBiohazardZx> but ok let me see if i can add a new engine
12:40:57  <PublicServer> <V453000> ? :)
12:43:45  <PublicServer> Server has exited
12:43:45  *** PublicServer has quit IRC
12:43:54  <G-Tus> again....
12:44:44  <ZxBiohazardZx> haha
12:45:28  <V453000> ._.
12:46:08  *** Maraxus has joined #openttdcoop
12:47:11  *** PublicServer has joined #openttdcoop
12:47:11  <PublicServer> Autopilot engaged
12:47:11  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
12:47:11  *** ChanServ sets mode: +v PublicServer
12:47:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: NUTS | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
12:49:08  <G-Tus> !password
12:49:08  <PublicServer> G-Tus: pallor
12:49:27  <PublicServer> *** Game still paused (number of players)
12:49:27  <PublicServer> *** G-Tus joined the game
12:51:21  <PublicServer> *** Game still paused (number of players)
12:51:21  <PublicServer> *** Game unpaused (number of players)
12:51:21  <PublicServer> *** ZxBiohazardZx joined the game
12:51:49  <PublicServer> Server has exited
12:51:49  *** PublicServer has quit IRC
12:51:54  <G-Tus> hmmm
12:51:58  <ZxBiohazardZx> again?
12:52:09  <G-Tus> apparently Im not allowed to remove some station....
12:52:35  <V453000> you are able to reproduce it?
12:52:39  <G-Tus> yes
12:52:52  <V453000> excellent
12:52:52  *** PublicServer has joined #openttdcoop
12:52:52  <PublicServer> Autopilot engaged
12:52:53  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
12:52:53  *** ChanServ sets mode: +v PublicServer
12:52:53  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: NUTS | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
12:53:12  <V453000> !password
12:53:12  <PublicServer> V453000: flatly
12:53:23  <PublicServer> *** Game still paused (number of players)
12:53:24  <PublicServer> *** V453000 joined the game
12:53:24  <V453000> show me how pleaes
12:53:27  <PublicServer> *** Game still paused (number of players)
12:53:27  <PublicServer> *** Game unpaused (number of players)
12:53:30  <PublicServer> *** G-Tus joined the game
12:53:41  <PublicServer> <G-Tus> Fedwood Woods
12:53:49  <PublicServer> <G-Tus> the extra station tiles for eyecandy
12:54:07  <PublicServer> Server has exited
12:54:07  *** PublicServer has quit IRC
12:54:10  <V453000> HOLY SHIT indeed
12:54:14  <V453000> well found
12:54:17  <V453000> thanks
12:54:22  <ZxBiohazardZx> èpic
12:54:28  *** PublicServer has joined #openttdcoop
12:54:28  <PublicServer> Autopilot engaged
12:54:28  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
12:54:28  *** ChanServ sets mode: +v PublicServer
12:54:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: NUTS | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
12:54:46  <ZxBiohazardZx> !password
12:54:46  <PublicServer> ZxBiohazardZx: boomed
12:54:54  <PublicServer> *** Game still paused (number of players)
12:54:55  <PublicServer> *** ZxBiohazardZx joined the game
12:55:00  <PublicServer> *** Game still paused (number of players)
12:55:00  <PublicServer> *** Game unpaused (number of players)
12:55:03  <PublicServer> *** G-Tus joined the game
12:55:34  <V453000> !password
12:55:34  <PublicServer> V453000: boomed
12:55:47  <PublicServer> *** V453000 joined the game
12:56:42  <PublicServer> *** V453000 has left the game (leaving)
13:11:38  <PublicServer> <G-Tus> building anything Bio?
13:12:08  <V453000> @stage DO NOT MESS WITH STATION TILES
13:12:09  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: DO NOT MESS WITH STATION TILES | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:12:24  <V453000> @stage DO NOT MESS WITH STATION TILES; causes crashes
13:12:24  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: DO NOT MESS WITH STATION TILES; causes crashes | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:12:32  <V453000> big topic
13:14:29  <V453000> !getsave https://dl.dropbox.com/u/20419525/Donfingley%20Market%20Transport%2C%202096-09-15.sav
13:14:32  <PublicServer> V453000: OK :-)
13:14:34  <V453000> !rcon pwd
13:14:34  <PublicServer> V453000: /home/openttd/svn-public/autopilot/save/
13:14:38  <V453000> !rcon cd 3
13:14:40  <V453000> !rcon load 2
13:14:43  <V453000> @stage NUTS
13:14:43  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: NUTS | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:14:43  <PublicServer> *** Game still paused (manual, number of players)
13:14:44  <V453000> !changepw
13:14:44  <PublicServer> V453000: Password changed to stingy
13:14:47  <V453000> !auto
13:14:47  <PublicServer> *** V453000 has enabled autopause mode.
13:14:47  <PublicServer> *** Game still paused (number of players)
13:14:52  <G-Tus> ?
13:14:55  <V453000> !changepw
13:14:55  <PublicServer> V453000: Password changed to onions
13:15:02  <V453000> I have removed the station tile
13:15:10  <PublicServer> *** Game still paused (number of players)
13:15:11  <PublicServer> *** G-Tus joined the game
13:15:54  <G-Tus> you were  able to remove it single player?
13:16:35  <V453000> with a slight hack
13:16:55  <V453000> I will write bug report you can read how I did it later :)
13:17:02  <PublicServer> <G-Tus> k
13:19:55  <ZxBiohazardZx> !password
13:19:55  <PublicServer> ZxBiohazardZx: onions
13:20:06  <PublicServer> *** Game still paused (number of players)
13:20:09  <PublicServer> *** ZxBiohazardZx joined the game
13:22:04  <PublicServer> *** G-Tus has left the game (leaving)
13:25:22  <V453000> http://bugs.openttd.org/task/5520
13:36:29  <Dom_> !playercount
13:36:29  <PublicServer> Dom_: Number of players: 1 (0 spectators)
13:39:27  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
14:46:57  *** Tray has joined #openttdcoop
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15:19:10  *** ChanServ sets mode: +o ODM
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15:59:10  *** ChanServ sets mode: +o mfb-
15:59:15  <mfb-> hi
16:02:07  <V453000> elo mfb
16:12:11  <V453000> mfb-: we have discovered what the issue was http://bugs.openttd.org/task/5520
16:12:19  <V453000> "was" ... still is
16:12:52  <mfb-> evil tile :D
16:14:09  <V453000> there was the one small engine in the early game to prevent station destroying
16:14:16  <V453000> :)
16:15:00  <inkoate> Oh, was that the problem!
16:15:04  <inkoate> ?
16:16:07  <V453000> try it locally :) crashes the game always
16:16:49  <inkoate> uliko make that because I did accidentally destroy that station.
16:16:55  <inkoate> so, indirectly, sorry!
16:17:36  <V453000> you didnt know but try to reproduce your actions next time so we can report them :(
16:17:38  <V453000> :)
16:19:11  *** dwarf has joined #openttdcoop
16:19:11  *** ChanServ sets mode: +o dwarf
16:19:42  <inkoate> Hah, I can try. uliko was the one who actually constructed the single tile, though, so you might ask him.
16:21:28  <V453000> :P he for sure couldnt know it when constructing
16:21:40  <V453000> crash was done when removing only
16:21:52  <inkoate> Ahh
16:22:17  <inkoate> well then I wouldn't have any idea either, I didn't remove it.
16:24:03  <V453000> :p whatever, it is discovered now
16:24:34  <inkoate> indeed!
16:27:19  <dwarf> !password
16:27:19  <PublicServer> dwarf: onions
16:28:02  <PublicServer> *** Game still paused (number of players)
16:28:02  <PublicServer> *** dwarf joined the game
16:28:54  *** uliko has joined #openttdcoop
16:28:54  *** ChanServ sets mode: +o uliko
16:29:36  <dwarf> !unpause
16:29:36  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
16:29:38  <PublicServer> *** Game unpaused (number of players)
16:29:42  <PublicServer> Server has exited
16:29:42  *** PublicServer has quit IRC
16:30:06  <dwarf> crasher again
16:30:11  <dwarf> crashed
16:30:28  <uliko> Happened a lot today?
16:30:36  *** dr_gonzo_ has joined #openttdcoop
16:30:46  <dwarf> seems so
16:30:47  <mfb-> looks like some more fundamental bug in station tile reservations
16:31:09  <dwarf> I just unpaused, and it crashed right away
16:31:14  <V453000> did you remove station tiles?
16:31:31  <V453000> hmmm
16:32:02  *** PublicServer has joined #openttdcoop
16:32:02  <PublicServer> Autopilot engaged
16:32:02  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
16:32:02  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG257 (r25137) | STAGE: NUTS | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
16:32:03  *** ChanServ sets mode: +v PublicServer
16:32:42  <dwarf> !password
16:32:42  <PublicServer> dwarf: jabbed
16:33:07  <PublicServer> *** Game still paused (number of players)
16:33:09  <PublicServer> *** dwarf joined the game
16:33:44  <dwarf> actually, I deleted a sign before unpausing
16:33:55  <dwarf> that;s the only thing I did
16:34:44  <dwarf> but I wanted to modify stations
16:34:53  <dwarf> maybe it can sense it?
16:34:56  <dwarf> :D
16:35:23  <dwarf> can I unpause, or wait?
16:35:47  <V453000> no need to wait
16:35:55  <dwarf> !unpause
16:35:55  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
16:35:57  <PublicServer> *** Game unpaused (number of players)
16:36:44  <mfb-> 30s and still running!
17:01:43  *** Gregor-PLNL has joined #openttdcoop
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17:10:48  <uliko> Time to break it then
17:11:13  <PublicServer> *** uliko joined the game
17:26:09  *** Mucht has joined #openttdcoop
17:26:09  *** ChanServ sets mode: +o Mucht
17:30:48  *** andbo has joined #openttdcoop
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17:34:21  <PublicServer> *** mfb joined the game
17:38:48  <molv> @logs
17:38:49  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
17:45:54  <PublicServer> *** dwarf has left the game (leaving)
17:46:01  <dwarf> !auto
17:46:01  <PublicServer> *** dwarf has enabled autopause mode.
17:50:51  <G-Tus> !password
17:50:51  <PublicServer> G-Tus: dieted
17:51:02  <PublicServer> *** G-Tus joined the game
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17:56:26  <V453000> when you finally succeed breaking it, just run !start publicserver in another channel
17:56:31  <V453000> like .stable
17:57:44  <mfb-> and if we break all 3 :(
18:01:37  *** Mark has joined #openttdcoop
18:02:58  *** dr_gonzo_ has quit IRC
18:03:54  <Mark> noobs
18:03:56  <Mark> !password
18:03:56  <PublicServer> Mark: prided
18:04:06  <PublicServer> *** Mark joined the game
18:04:06  <Mark> oh v isnt here
18:04:08  <Mark> hi
18:04:16  <PublicServer> <uliko> Hello
18:07:32  <V453000> oh he is
18:07:33  <V453000> fuck you Mark
18:11:54  *** Brooneu has joined #openttdcoop
18:11:59  *** Brooneu is now known as Brooney
18:12:22  <V453000> he doesnt even say fuck you back!
18:12:31  <V453000> I am offended
18:12:32  <inkoate> no respect these days
18:13:26  *** Brooney has quit IRC
18:18:45  <PublicServer> <Mark> fuck you too
18:21:31  <V453000> took your slow ass long enough
18:21:37  <PublicServer> <Mark> :P
18:23:02  <V453000> :)
18:27:24  <V453000> !password
18:27:24  <PublicServer> V453000: budges
18:27:42  <PublicServer> *** V453000 joined the game
18:27:47  <PublicServer> <V453000> hel000
18:27:50  <PublicServer> <G-Tus> hey
18:28:00  <PublicServer> <uliko> Hi
18:28:50  <PublicServer> <Mark> we need some jams
18:29:04  <PublicServer> <G-Tus> I can arrange that
18:29:08  <PublicServer> <V453000> cba I am drawing a submarine
18:29:23  <PublicServer> <Mark> im adding trains
18:29:30  <PublicServer> <G-Tus> my refit Chameleon network will jam if I add more trains
18:29:32  <PublicServer> <Mark> tbats easy
18:29:39  <PublicServer> <Mark> you just draw nothing at all and say its underwater
18:29:46  <PublicServer> <V453000> that would be lame
18:30:15  <mfb-> I don't think submarines are interesting to transport goods :D
18:30:23  <PublicServer> <V453000> :(
18:30:29  <PublicServer> <V453000> WE WILL SEE.
18:30:30  <PublicServer> <V453000> :P
18:30:48  <mfb-> they combine the disadvantages of ships and trucks :D
18:31:02  <PublicServer> <V453000> what is that? :d
18:31:08  <PublicServer> <G-Tus> slow and crap capacity
18:31:12  <mfb-> slow, and low capacity
18:31:37  <PublicServer> <V453000> why do you think it will have low capacity
18:31:47  <mfb-> you can try supercavitation submarines, however. http://en.wikipedia.org/wiki/Supercavitation
18:31:48  <Webster> Title: Supercavitation - Wikipedia, the free encyclopedia (at en.wikipedia.org)
18:32:23  <mfb-> where is the point of a submarine if it is like a sunken ship?
18:32:25  <PublicServer> <G-Tus> have you ever heard of a mammoth oil submarine?
18:32:51  <PublicServer> <V453000> you guys have totally no measure of awesomeness
18:33:06  <mfb-> supercavitation would be very awesome
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18:33:24  <PublicServer> <Mark> can you make it yellow
18:33:26  <PublicServer> <V453000> how do you want to draw that ...
18:33:27  <mfb-> imagine a submarine... like an airplane
18:33:34  <mfb-> many air bubbles :D
18:33:34  <PublicServer> <V453000> Mark: considered, no
18:33:36  <PublicServer> <G-Tus> submarines would be cool, but should be submerged while travelling, on surface in stations
18:33:46  <PublicServer> <Mark> :<
18:34:36  <PublicServer> <V453000> right whatever
18:35:04  <PublicServer> <V453000> you can actually change sprites when in station, but it wouldnt animate, just jump up/down
18:35:22  <PublicServer> <V453000> I do have some ideas however
18:35:25  <PublicServer> <G-Tus> ehh, that would make it just a russian style submarine
18:35:31  <PublicServer> <G-Tus> no biggoe
18:35:45  <PublicServer> <G-Tus> biggie*
18:36:24  <PublicServer> <V453000> I might actually have more seriously ill ideas
18:36:26  <PublicServer> <V453000> :>
18:36:26  <ZxBiohazardZx> ohi
18:36:30  <ZxBiohazardZx> !password
18:36:30  <PublicServer> ZxBiohazardZx: papaya
18:36:56  <PublicServer> *** ZxBiohazardZx joined the game
18:36:59  <PublicServer> <ZxBiohazardZx> whatup
18:37:30  <PublicServer> <ZxBiohazardZx> V did you showoff the new waterset on tt-forums yet?
18:37:42  <PublicServer> <ZxBiohazardZx> the nuts-boats are honestly a superb addition
18:37:48  <PublicServer> <V453000> well I posted a screenshot, why
18:38:06  <PublicServer> <ZxBiohazardZx> cause it deserves a kudo, i love it alot
18:38:14  <PublicServer> <ZxBiohazardZx> just played a local game, they integrate nicely
18:38:30  <PublicServer> <ZxBiohazardZx> it just begs for more sprites/trainsets to use the rails
18:38:32  <PublicServer> <Mark> it is pretty epic
18:38:34  <PublicServer> <Mark> needs pax though
18:38:44  <PublicServer> <V453000> mhm thanks but I dont think I quite care what tt-forums audience has to say
18:38:54  <PublicServer> <ZxBiohazardZx> and yeah it needs a pax user
18:38:57  <PublicServer> <Mark> :D
18:38:59  <PublicServer> <V453000> probably yes
18:39:03  <inkoate> what's the link for the grf?
18:39:07  <PublicServer> <ZxBiohazardZx> hovercat could be used
18:39:13  <PublicServer> <ZxBiohazardZx> its the NUTS set
18:39:18  <inkoate> oh!
18:39:26  <inkoate> sorry, thought we were talking about a different one somehow
18:39:28  <PublicServer> <V453000> used? it is used? :d
18:39:44  <PublicServer> <ZxBiohazardZx> i mean used for pax on water :P
18:39:46  <PublicServer> <V453000> probably all ships will have pax eventually, idk yet
18:40:04  <PublicServer> <Mark> barges would be pretty cool
18:40:30  <PublicServer> <ZxBiohazardZx> we dont have diesels in use right?
18:40:52  <PublicServer> <G-Tus> not really the goal, the goal is endgame engine
18:41:19  <PublicServer> <ZxBiohazardZx> ah
18:42:02  <PublicServer> <ZxBiohazardZx> so 22 train options
18:45:21  <PublicServer> <V453000> the actual problem is, about every new ship idea I get requires updated wagons
18:45:31  <PublicServer> <V453000> which is liks 2000 sprites or more
18:46:05  <PublicServer> <ZxBiohazardZx> so your hitting newgrf limits or?
18:46:12  <PublicServer> <V453000> no
18:46:18  <PublicServer> <V453000> it just takes hell of effort to make them
18:47:23  <PublicServer> <ZxBiohazardZx> :P
18:48:53  <PublicServer> <V453000> some ideas are massively funny though :D
18:49:07  <PublicServer> <ZxBiohazardZx> haha
18:49:13  <PublicServer> <ZxBiohazardZx> ill bet
18:51:40  <PublicServer> <V453000> LOL
18:51:51  <PublicServer> <V453000> I have not amused myself by so retarded things for a long time
18:51:59  <PublicServer> <ZxBiohazardZx> haha share?
18:52:11  <PublicServer> <V453000> SO, current plans are: no normal ships are coming
18:52:25  <PublicServer> <V453000> because the shit coming out of my head now is just :D
18:52:39  <PublicServer> <ZxBiohazardZx> xd
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18:57:51  <PublicServer> <V453000> ok
18:58:01  <PublicServer> <V453000> im not saying anything I should probably go for mental medication
18:58:15  <PublicServer> <V453000> saddest part is I have no drugs
18:58:37  <PublicServer> <V453000> but if I eventually make this, you guys have some serious thing to laugh at :D
18:59:27  <mfb-> not even beer?
18:59:38  <PublicServer> <V453000> no, nothing
19:00:41  <mfb-> you can buy some?
19:00:45  <PublicServer> <V453000> but I am afraid that unicorn fish pulling a series of tied logs isnt entirely normal
19:00:56  <PublicServer> <mfb> :D
19:01:04  <PublicServer> <mfb> ok, you don't need drugs today
19:01:10  <PublicServer> <V453000> thats the problem
19:02:47  <PublicServer> <V453000> well admittedly I did suspect that the WETRails are only a portal to next level of wtf
19:02:49  <PublicServer> <V453000> but this ...
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19:05:20  <ZxBiohazardZx> Unicorns!
19:05:28  <PublicServer> <V453000> nah not doing that
19:05:31  <ZxBiohazardZx> V ill bet you will one day create a fantasy roadset
19:05:42  <ZxBiohazardZx> with unicorns, driving beercans etc
19:05:52  <ZxBiohazardZx> the whole WTF plan
19:06:01  <hylje> magical ponies
19:06:02  <PublicServer> <V453000> roadset, definitely not, rail-roadset, maybe :P
19:06:09  <ZxBiohazardZx> and then abuse the speedlimit like one of the bugged busses in icarus set for speed
19:06:10  <hylje> transporting friendship around
19:06:25  <PublicServer> <mfb> lol
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20:43:31  <G-Tus> !password
20:43:31  <PublicServer> G-Tus: niches
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20:53:56  <PublicServer> <G-Tus> hmmm.... logic or reverser....
20:54:10  <PublicServer> <mfb> both?
20:54:25  <PublicServer> <G-Tus> only need 1
20:54:31  <PublicServer> <mfb> logic!
20:54:33  <PublicServer> <mfb> where?
20:54:35  <PublicServer> <G-Tus> Tinningpool
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20:55:18  <PublicServer> <mfb> interesting concept
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20:55:25  <V453000> https://dl.dropbox.com/u/20419525/TURLORZ.png
20:55:33  <V453000> turtle convoy?
20:55:41  <mfb-> :D
20:55:53  <PublicServer> <G-Tus> without either, the trains just skip the station, even with 6 back of PBS penalties
20:56:08  <mfb-> duck convoy?
20:56:23  <PublicServer> <mfb> where is the penalty?
20:56:33  <PublicServer> <mfb> ah this is the logic version
20:56:33  <PublicServer> <G-Tus> its not there now
20:56:35  <PublicServer> <mfb> well, looks fine
20:56:53  <PublicServer> <G-Tus> I personally dont like logic... adds so many non profit trains...
20:57:00  <PublicServer> <mfb> money :D :D
20:57:19  <PublicServer> <mfb> see
20:57:25  <PublicServer> <mfb> works without logic
20:57:35  <PublicServer> <mfb> and without arrow
20:57:49  <PublicServer> <G-Tus> where?
20:57:55  <PublicServer> <mfb> tinningpool
20:57:57  <PublicServer> <mfb> north
20:58:08  <PublicServer> <G-Tus> still a reverser
20:58:15  <PublicServer> <mfb> right
20:58:21  <PublicServer> <mfb> hmm
20:58:27  <PublicServer> <mfb> pf trap could work as well
20:59:14  <PublicServer> <G-Tus> hmmm
20:59:16  <PublicServer> <G-Tus> good one
20:59:24  <PublicServer> <mfb> need 1 more tile
20:59:46  <PublicServer> <mfb> ok
21:01:34  <PublicServer> <G-Tus> why both entry and exit signals in the trap?
21:01:52  <PublicServer> <mfb> to have a red twoway signal
21:02:02  <PublicServer> <mfb> without connecting both lines in the same signal block
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21:02:39  <PublicServer> <mfb> otherwise trains on the main line could block the entry to the station
21:02:50  <PublicServer> <G-Tus> okay
21:03:04  <PublicServer> <mfb> (and vice versa, but the main line can get a PBS signal)
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21:05:58  <PublicServer> <G-Tus> wonder if it would still work without waypoint orders...
21:06:31  <V453000> you arent going to get too far if you are going to care about a few unprofittable trains G-Tus :) you could also care about "unnecessary" logic lines, ...
21:07:02  <mfb-> no prios? :D
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21:08:08  <PublicServer> <G-Tus> yeh logic shouldnt be a problem, as the station also use dummy trains which only cost money
21:08:50  <PublicServer> <G-Tus> logic should work better if there are no orders rights?
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21:09:17  <PublicServer> <mfb> depends on the setup
21:09:19  *** hbee_ has quit IRC
21:09:43  <Liuk_Sk> !password
21:09:43  <PublicServer> Liuk_Sk: vaster
21:11:26  <Liuk_Sk> !dl win32
21:11:26  <PublicServer> Liuk_Sk: http://binaries.openttd.org/nightlies/trunk/r25137/openttd-trunk-r25137-windows-win32.zip
21:13:19  <PublicServer> <Liuk Sk> hi
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21:13:31  <PublicServer> <mfb> hi
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21:20:14  <luigivok> @quickstart
21:20:15  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:21:31  <PublicServer> *** Liuk Sk has left the game (leaving)
21:22:59  <luigivok> !password
21:22:59  <PublicServer> luigivok: dogged
21:25:36  <PublicServer> <G-Tus> hmmm
21:25:51  <PublicServer> <G-Tus> trains are now stuck at logic...
21:26:07  <PublicServer> <G-Tus> probably caused by the tunnel
21:26:43  <PublicServer> <mfb> evil mode
21:26:53  <PublicServer> <mfb> but you can get rid of the tunnel
21:27:16  <PublicServer> <mfb> like that
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21:27:50  <PublicServer> <mfb> we can bridge the other part as well
21:28:00  <PublicServer> <mfb> but that should be fine
21:29:06  <PublicServer> <mfb> 60 tiles acceleration for maglev fast :D
21:30:25  <PublicServer> <G-Tus> why not make it dual headed?
21:30:36  <PublicServer> <mfb> track length is something like 1000 tiles
21:30:42  <PublicServer> <mfb> I don't care about the first 60
21:31:08  <PublicServer> <mfb> traffic might require some changes, however
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21:32:32  <PublicServer> <mfb> hmm
21:37:18  <PublicServer> <mfb> and that maglev really needs CL5
21:39:52  <PublicServer> <G-Tus> hmmm.... since when can trains take 90 degree turns?
21:40:03  <PublicServer> <mfb> with a bug, they can
21:40:17  <PublicServer> <uliko> Pirates are losing again
21:40:23  <PublicServer> <mfb> ?
21:40:34  <PublicServer> <uliko> Nearly 50k food
21:40:41  <PublicServer> <mfb> oh
21:40:51  <PublicServer> <mfb> not enough ships
21:41:25  <PublicServer> <mfb> you did not like that mountain? :D
21:41:39  <PublicServer> <G-Tus> ?
21:41:43  <PublicServer> <mfb> benfingway
21:41:53  <PublicServer> <G-Tus> had no room for pf trap
21:42:04  <PublicServer> <mfb> easy to lift it
21:43:34  <PublicServer> <mfb> aww
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21:55:06  <mfb-> @calc 502*1.5/(11+5)
21:55:06  <Webster> mfb-: 47.0625
22:00:19  <PublicServer> <mfb> well if you have so much space you don't need the combo signals
22:00:35  <PublicServer> <mfb> that is fine, too
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22:01:51  <molv> !password
22:01:51  <PublicServer> molv: dimmer
22:02:11  <PublicServer> *** molv joined the game
22:02:16  <PublicServer> <molv> hi
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22:17:32  <PublicServer> <uliko> Hello (albeit late :)
22:17:54  <PublicServer> <molv> better late than never
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22:56:01  <PublicServer> <mfb> good night
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22:56:13  <PublicServer> <molv> bye
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