Config
Log for #openttdcoop on 9th May 2013:
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00:53:05  *** BiG_MeEcH has joined #openttdcoop
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08:29:05  <tycoondemon> !password
08:29:05  <PublicServer> tycoondemon: slicks
08:29:13  <PublicServer> *** Game still paused (number of players)
08:29:16  <PublicServer> *** tycoondemon joined the game
08:33:49  <condac> @quickstart
08:33:50  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
08:34:01  <condac> !download
08:34:02  <PublicServer> condac: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
08:34:02  <PublicServer> condac: http://www.openttd.org/en/download-trunk/r25186
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08:35:16  <condac> !download win64
08:35:16  <PublicServer> condac: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-windows-win64.zip
08:36:49  <PublicServer> *** Game still paused (number of players)
08:36:50  <PublicServer> *** condac joined the game
08:40:02  <V453000> !password
08:40:02  <PublicServer> V453000: sulked
08:40:23  <PublicServer> *** Game still paused (number of players)
08:40:23  <PublicServer> *** Game unpaused (number of players)
08:40:26  <PublicServer> *** V453000 joined the game
08:40:27  <PublicServer> <V453000> hello
08:42:33  <PublicServer> *** V453000 has left the game (leaving)
08:42:34  <PublicServer> *** Game paused (number of players)
08:42:37  <V453000> !save
08:42:37  <PublicServer> Saving game...
08:43:41  <PublicServer> *** condac has left the game (leaving)
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10:39:12  <ZxBiohazardZx> !info
10:39:12  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Brown & Co.'  Year Founded: 2020  Money: 7188883556  Loan: 0  Value: 7192031234  (T:997, R:0, P:0, S:0) unprotected
10:39:15  <ZxBiohazardZx> !players
10:39:17  <PublicServer> ZxBiohazardZx: Client 559 (Orange) is tycoondemon, in company 1 (Brown & Co.)
10:39:24  <ZxBiohazardZx> !password
10:39:24  <PublicServer> ZxBiohazardZx: sulked
10:40:43  <PublicServer> *** Game still paused (number of players)
10:40:43  <PublicServer> *** Game unpaused (number of players)
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10:40:47  <PublicServer> <ZxBiohazardZx> sup
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10:43:58  <PublicServer> *** Game paused (number of players)
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11:46:07  <Raaaak> !players
11:46:09  <PublicServer> Raaaak: Client 559 (Orange) is tycoondemon, in company 1 (Brown & Co.)
11:46:59  <Raaaak> !password
11:46:59  <PublicServer> Raaaak: dearer
11:47:13  <PublicServer> *** Game still paused (number of players)
11:47:13  <PublicServer> *** Game unpaused (number of players)
11:47:14  <PublicServer> *** Raaaak joined the game
11:48:56  <Raaaak> I see no one has added trains to the stations I added a while ago
11:49:18  <planetmaker> sounds like time to add some then :D
11:49:25  <Raaaak> Am I supposed to copy any in particular?
11:49:31  <Raaaak> or just make my own?
11:50:29  <planetmaker> uh... dunno. Depends on the plan. Often it's a good idea to use identical trains for identical cargos
11:51:49  <planetmaker> if trains drive at different speeds, the ML jam easier. Thus identical engines provide better flow
11:57:37  <Raaaak> ok
11:58:02  <Raaaak> though it seems the industries I intended to connect have disappeared while I was away.
11:58:13  <Raaaak> suppose I'll have to build something else.
12:11:13  <planetmaker> he, yeah. It's often a good idea to build the station. And immediately build one or two trains which start servicing it. At least for primary industries
12:13:43  *** pugi has joined #openttdcoop
12:27:35  <PublicServer> *** Raaaak has left the game (leaving)
12:27:35  <PublicServer> *** Game paused (number of players)
12:28:56  <PublicServer> *** tycoondemon has left the game (general timeout)
12:28:56  <PublicServer> *** tycoondemon has left the game (connection lost)
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12:49:22  <V453000> !update
12:49:22  <PublicServer> V453000: Update starting...
12:53:59  <PublicServer> Update done: OpenTTD r25227 (run !install)
12:55:09  <V453000> !install
12:55:14  <PublicServer> V453000: install done, please run !restart
12:55:18  <V453000> !restart
12:55:18  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
12:56:14  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
12:56:14  <PublicServer> Thank you for playing r25186.
12:56:18  <PublicServer> Server has exited
12:56:18  *** PublicServer has quit IRC
12:56:31  *** PublicServer has joined #openttdcoop
12:56:31  <PublicServer> Autopilot engaged
12:56:31  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
12:56:31  *** ChanServ sets mode: +v PublicServer
12:56:31  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG258 (r25227) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:11:12  <V453000> !dl win64
13:11:13  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-windows-win64.zip
13:16:39  <V453000> !sav
13:16:42  <V453000> !save
13:16:42  <PublicServer> Saving game...
13:16:50  <V453000> !transfer 258 game.sav
13:16:52  <PublicServer> V453000: PublicServerGame_258_Final.sav
13:16:52  <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_258_Final.sav)
13:16:59  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg259start1.sav
13:17:06  <PublicServer> V453000: OK :-)
13:18:59  *** Gregor-PLNL has joined #openttdcoop
13:24:03  <V453000> !gamenr 259
13:24:03  <PublicServer> *** V453000 has set gamenr to 259 (next !restart)
13:24:07  <V453000> !content
13:24:07  <PublicServer> V453000: [Content] Connection established
13:24:07  <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes)
13:24:07  <PublicServer> V453000: [Content] Nothing to download
13:24:10  <V453000> !content
13:24:12  <PublicServer> V453000: [Content Update] Expect timeout triggered!
13:24:14  <PublicServer> V453000: [Content] All 0 downloaded
13:24:14  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
13:24:15  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
13:24:30  <V453000> !content
13:24:32  <PublicServer> V453000: [Content Update] Expect timeout triggered!
13:24:32  <PublicServer> V453000: [Content] Downloading 1 file(s) (11135 bytes)
13:24:32  <PublicServer> V453000: [Content] Completed download of 3
13:24:32  <PublicServer> V453000: [Content] All 1 downloaded
13:24:33  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
13:24:34  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
13:24:40  <V453000> !content
13:24:42  <PublicServer> V453000: [Content Update] Expect timeout triggered!
13:24:42  <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes)
13:24:42  <PublicServer> V453000: [Content] Nothing to download
13:24:53  <V453000> k
13:24:54  <V453000> !restart
13:24:55  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
13:25:14  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
13:25:14  <PublicServer> Thank you for playing r25227.
13:25:18  <PublicServer> Server has exited
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13:25:34  <PublicServer> Autopilot engaged
13:25:34  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
13:25:34  *** ChanServ sets mode: +v PublicServer
13:25:35  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG259 (r25227) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:26:05  <V453000> !rcon cd 3
13:26:06  <V453000> !rcon load 2
13:26:16  <PublicServer> V453000: dbg: [net] [udp] closed listeners
13:26:16  <PublicServer> V453000: dbg: [net] [udp] initializing listeners
13:26:16  <PublicServer> V453000: dbg: [net] [udp] closed listeners
13:26:16  <PublicServer> V453000: dbg: [net] [udp] initializing listeners
13:26:16  <PublicServer> V453000: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
13:26:18  <PublicServer> V453000: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3977 (IPv4)
13:26:18  <PublicServer> V453000: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
13:26:20  <PublicServer> V453000: dbg: [net] [udp] advertising to master server
13:26:20  <PublicServer> V453000: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:0 (IPv4)
13:26:20  <V453000> oh god
13:26:21  <V453000> !rcon quit
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13:26:34  <PublicServer> Autopilot engaged
13:26:34  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
13:26:34  *** ChanServ sets mode: +v PublicServer
13:26:34  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG259 (r25227) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:28:49  <V453000> !rcon cd 3
13:28:51  <V453000> !rcon load 2
13:28:52  <PublicServer> *** Game still paused (manual, number of players)
13:28:54  <V453000> !auto
13:28:55  <PublicServer> *** V453000 has enabled autopause mode.
13:28:56  <V453000> !changepw
13:28:56  <PublicServer> V453000: Password changed to abrupt
13:28:56  <PublicServer> *** Game still paused (number of players)
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13:29:15  <PublicServer> *** Game still paused (number of players)
13:29:17  <PublicServer> *** V453000 joined the game
13:44:45  <Maraxus> !password
13:44:45  <PublicServer> Maraxus: shrink
13:44:52  <PublicServer> *** V453000 has left the game (leaving)
13:45:06  <PublicServer> *** Game still paused (number of players)
13:45:06  <V453000> @stage Planning
13:45:06  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG259 (r25227) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
13:45:07  <PublicServer> *** Maraxus joined the game
13:45:08  <V453000> oh hi :)
13:45:16  <PublicServer> <Maraxus> hi :)
13:45:28  <PublicServer> *** Game still paused (number of players)
13:45:30  <PublicServer> *** V453000 joined the game
13:45:40  <PublicServer> *** Maraxus has joined company #1
13:45:40  <PublicServer> *** Game unpaused (number of players)
13:47:28  <PublicServer> <V453000> I think here is only one correct plan approach :D
13:47:42  <PublicServer> <Maraxus> which is?
13:47:52  <PublicServer> <V453000> refit :)
13:49:50  <PublicServer> <Maraxus> what train do you have in mind?
13:50:30  <PublicServer> <V453000> well normally you want something with low amount of loading stages so you wouldnt need a million platforms
13:50:56  <PublicServer> <V453000> but I might as well suggest the C4T because why the fuck not :D
13:52:03  <PublicServer> <V453000> point is, if you get a higher amount of loading stages, the depots get less punishment
13:53:26  <PublicServer> <Maraxus> leading to what?
13:53:44  <PublicServer> <V453000> leading to having depots never stack :)
13:53:55  <PublicServer> <V453000> without any counter-stacking thingies
13:54:09  <PublicServer> <Maraxus> ah - quite nice
14:00:57  <PublicServer> <V453000> their acceleration isnt awesome
14:01:07  <PublicServer> <V453000> but meh :)
14:02:25  <PublicServer> <V453000> hm that is actually quite bad
14:02:39  <PublicServer> <Maraxus> fast monorail any good for your plan?
14:03:05  <PublicServer> <V453000> nah you dont really want to make refit stations with TL10
14:03:55  <PublicServer> <V453000> I think allowing cats to have multiple engines is acceptable
14:05:30  <PublicServer> <V453000> lets see what a hill does
14:06:16  <PublicServer> <V453000> hm
14:06:54  <PublicServer> <V453000> I kind of want them long as they have more colours that way ... :>
14:07:48  <PublicServer> <V453000> XD
14:07:50  <PublicServer> <V453000> uphill ftw
14:08:09  <PublicServer> <Maraxus> a bit on the slow side on hills...
14:08:35  <PublicServer> <V453000> point is the only place where they get to climb a hill is a hub
14:08:41  <PublicServer> <V453000> because we want downhill acceleration
14:08:45  <PublicServer> <V453000> other than that not really
14:09:31  <PublicServer> <V453000> the map is quite flat, we can make ML almost never climb anything
14:09:58  <PublicServer> <Maraxus> nod
14:14:22  <PublicServer> <V453000> the only thing I dislike is that it isnt exactly easy for newer players
14:14:28  <PublicServer> <V453000> but meh they can stay on the SLs :)
14:15:06  <PublicServer> <Maraxus> connecting primaries was where I started as well
14:16:37  <PublicServer> <V453000> idk what I started with really :) I think a main station with a hub
14:17:24  <PublicServer> <V453000> nvm lying like a bitch
14:17:30  <PublicServer> <V453000> probably something before that
14:18:24  *** Gregor-PLNL has quit IRC
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14:19:12  <PublicServer> <V453000> anyway, back in like 15 minutes
14:19:22  <PublicServer> <Maraxus> ok, cu
14:39:21  <PublicServer> <V453000> nothing new? ;(
14:39:35  <PublicServer> <Maraxus> still thinking
14:40:01  <PublicServer> <V453000> :)
14:40:47  <PublicServer> <Maraxus> was testing TL10 refit and enter/existing depot only took 10 days...
14:41:33  *** mfb- has joined #openttdcoop
14:41:34  *** ChanServ sets mode: +o mfb-
14:41:39  <mfb-> hi
14:41:40  <PublicServer> <V453000> still a lot
14:41:42  <PublicServer> <V453000> hi
14:41:45  <PublicServer> <Maraxus> hi
14:42:55  <PublicServer> *** mfb joined the game
14:46:59  <PublicServer> <mfb> wtf C4T engines
14:51:18  <PublicServer> <V453000> sure! :D
14:51:26  <PublicServer> <V453000> why not :P
14:51:45  <PublicServer> <V453000> apart from boring speed, horrific acceleration and terrible hill climbing
14:51:49  <PublicServer> <V453000> :)
14:52:05  <PublicServer> <mfb> well, we don't have many hills
14:52:23  <PublicServer> <V453000> that too
14:52:37  <PublicServer> <V453000> also
14:52:43  <PublicServer> <V453000> we can always change to slugs if all goes wrong
14:52:53  <PublicServer> <V453000> refit game means easy autoreplace
14:57:25  <PublicServer> <V453000> id try monorail for TL3 too
14:58:08  <PublicServer> <mfb> hmm too fast
14:58:19  <PublicServer> <V453000> monorail has high TE
14:58:29  <PublicServer> <V453000> so it accelerates quickly in low speed
14:58:33  <PublicServer> <V453000> but takes longer till reaching max speed
14:58:51  <PublicServer> <V453000> rail has more power so it reaches max speed quicker in total, but early acceleration is worse
14:58:57  <PublicServer> <mfb> 800kN vs 560kN
14:59:11  <PublicServer> <V453000> is a big difference
14:59:22  <PublicServer> <mfb> I could even use a strong vehicle
14:59:28  <PublicServer> <V453000> also an option
14:59:40  <PublicServer> <V453000> medium is discuttable whether to use one or two engines
14:59:46  <PublicServer> <V453000> if you want one, strong is good for sure
14:59:53  <PublicServer> <mfb> reaches top speed in 3 tiles (empty=
14:59:59  <PublicServer> <V453000> yep
15:00:26  <PublicServer> <V453000> I just think the map is flat enough to afford some longer acceleration tbh :)
15:01:40  <PublicServer> <mfb> hmm
15:01:48  <PublicServer> <mfb> well I want many trains :p
15:02:10  <PublicServer> <V453000> pzg21 had 3000 trains with asiastars :P
15:02:22  <PublicServer> <V453000> obviously well accelerating engine helps though
15:04:28  <PublicServer> <V453000> :(
15:04:46  <PublicServer> <mfb> too lazy to send them to a depot
15:04:52  <PublicServer> <V453000> I do it often too
15:04:58  <PublicServer> <V453000> evul
15:07:25  <PublicServer> <V453000> not sure why do you place the board so close to the welcome signs but whatever :) keep it now
15:09:04  <PublicServer> <mfb> not all those signs above ! signs :(
15:09:30  <PublicServer> <V453000> mfb, factory is 3 cargoes, refinery oilwell, oilrig, food is 3 cargoes, power plant 1 without products ;)
15:09:32  <PublicServer> <V453000> just saying
15:09:48  <PublicServer> <mfb> I know
15:09:50  <PublicServer> <V453000> then make space!
15:09:50  <PublicServer> <mfb> hmm
15:09:56  <PublicServer> <V453000> elinimating - is pointless
15:09:58  <PublicServer> <V453000> tbh
15:10:00  <PublicServer> <mfb> 2 factory drops
15:10:18  <PublicServer> <V453000> nice enough :P
15:10:48  <PublicServer> <V453000> I would take 1 cargo from factory
15:10:50  <PublicServer> <V453000> 1 from food
15:10:56  <PublicServer> <V453000> and put it to power station
15:11:10  <PublicServer> <mfb> then we have 3 at pp, 2 at factory :p
15:11:18  <PublicServer> <mfb> 1 factory->pp
15:11:21  <PublicServer> <mfb> 1 food -> ref
15:11:29  <PublicServer> <mfb> => 2 to all
15:11:35  <PublicServer> <V453000> hm
15:11:41  <PublicServer> <V453000> well do as you want :)
15:13:19  <PublicServer> <V453000> how about swapping livestock for wood
15:13:22  <PublicServer> <V453000> unified goods pickup
15:13:34  <PublicServer> <mfb> hmm right
15:13:56  <PublicServer> <mfb> thanks
15:14:30  <PublicServer> <V453000> yw
15:18:41  <PublicServer> *** Maraxus has joined spectators
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15:23:57  <mfb-> why does the archive template need the game number 3 times?
15:27:39  *** burns has joined #openttdcoop
15:29:12  <mfb-> http://wiki.openttdcoop.org/Signals another signal tutorial, really?
15:33:27  <V453000> no
15:33:33  <V453000> one signal tutorial to make it all in one spot
15:33:37  <V453000> wip
15:33:39  <V453000> for now :)
15:34:27  *** condac has quit IRC
15:34:45  <V453000> regarding archive template, I guess it would take too much effort to fix it
15:34:52  <V453000> or more like, adapt older archive pages then
15:37:15  <mfb-> well, we could make a new template
15:37:27  <mfb-> or modify the old one in a clever way
15:37:33  <mfb-> but a new template would be easier
15:38:07  <V453000> well yes but then you would need to fix all old archive pages to fit that template
15:38:15  <V453000> tbh it would be best to still have 1 template for all of archive
15:39:00  <mfb-> 26 pages... not so bad to fix it with regex
15:39:09  <mfb-> 29 including PZ
15:39:21  <V453000> do as you think is fitting :)
15:39:23  <mfb-> ah that has its own template
15:42:51  *** Dom_ has quit IRC
15:54:31  <mfb-> http://wiki.openttdcoop.org/index.php?title=User_talk:Mfb&action=edit what do you think?
15:57:53  <PublicServer> *** Maraxus has left the game (leaving)
16:06:05  <V453000> looks much nicer
16:06:37  <PublicServer> <mfb> ?
16:07:19  <PublicServer> <mfb> what is the probability of mood changes?
16:07:21  <PublicServer> <mfb> ah
16:07:44  <mfb-> okay, let's see how to change the old stuff
16:46:53  <PublicServer> <V453000> I think one engine is alright too Maraxus :)
16:59:36  <Maraxus> !password
16:59:36  <PublicServer> Maraxus: crafty
16:59:50  <PublicServer> *** Maraxus joined the game
17:04:42  <PublicServer> *** Maraxus has joined spectators
17:28:37  *** dwarf has joined #openttdcoop
17:28:37  *** Webster sets mode: +o dwarf
17:29:09  <mfb-> V: http://wiki.openttdcoop.org/User_talk:Mfb
17:29:19  <mfb-> converted automatically via regular expressions
17:29:46  <mfb-> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_201_-_210 = source
17:31:23  <V453000> :)
17:31:47  <mfb-> '~\{\{Archive_PublicServer\|(.*\{\{{^\}}*\}\})*.*\}\}~' :D
17:32:23  <mfb-> hmm that could be simplified
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17:36:23  <mfb-> okay, I think I'll convert that later
17:36:42  <V453000> :)
17:44:08  <PublicServer> *** mfb has left the game (leaving)
17:44:08  <PublicServer> *** Game paused (number of players)
17:52:28  <PublicServer> *** Maraxus has left the game (leaving)
18:08:16  <PublicServer> *** V453000 has left the game (general timeout)
18:08:16  <PublicServer> *** V453000 has left the game (connection lost)
18:17:09  *** Maraxus has quit IRC
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19:17:30  <Vinnie_nl> !dl osx
19:17:30  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-macosx-universal.zip
19:17:41  <Vinnie_nl> !password
19:17:41  <PublicServer> Vinnie_nl: unwell
19:17:54  <TWerkhoven> !dl lin
19:17:54  <PublicServer> TWerkhoven: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-linux-generic-i686.tar.xz
19:18:00  <TWerkhoven> !dl lin64
19:18:01  <PublicServer> TWerkhoven: http://binaries.openttd.org/nightlies/trunk/r25227/openttd-trunk-r25227-linux-generic-amd64.tar.xz
19:18:42  <PublicServer> *** Game still paused (number of players)
19:18:42  <PublicServer> *** Vinnie joined the game
19:24:18  <Vinnie_nl> @archive
19:24:18  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
19:24:31  <PublicServer> *** Vinnie has left the game (general timeout)
19:24:31  <PublicServer> *** Vinnie has left the game (connection lost)
19:41:20  <V453000> elo
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19:46:59  * imus_ slaps PublicServer around a bit with a large fishbot
20:13:01  *** imus_ has left #openttdcoop
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20:21:05  *** PublicServer has quit IRC
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21:00:39  *** ChanServ sets mode: +o mfb-
21:00:44  <mfb-> hi
21:03:43  <V453000> mooooo :)
21:10:02  <mfb-> why does 224 have a different location for the .sav :(
21:10:38  <mfb-> +223
21:12:43  <planetmaker> move the sav?
21:13:33  <mfb-> how can I move it from http://wiki.openttdcoop.org/images/7/71/PublicServerGame_223_Final.sav to http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_223_Final.sav?
21:16:06  <V453000> o_O
21:16:42  <mfb-> (yes that is a strange location)
21:17:53  <planetmaker> there. should be there now
21:18:01  <planetmaker> ssh to server. wget file via url
21:18:25  <mfb-> Thanks. I don't think I have access to that.
21:19:47  <planetmaker> btw, looking at the file list there... I'm pretty much convinced that the files are not all named PublicServerGame_XXX_Final.sav :-)
21:20:18  <mfb-> :D
21:20:38  <mfb-> if I don't make it worse, it is fine
21:20:42  <planetmaker> there's ps78.sav. PSgame78.sav...
21:21:05  <mfb-> that can be added later
21:21:12  <planetmaker> lol. and a "current_backup.sav". From 19 March 2007 :-P
21:21:21  <mfb-> wtf we had 64x2048 :D
21:21:26  <mfb-> "current"
21:21:30  <planetmaker> sure. Big fun that size
21:21:41  <planetmaker> pretty sure I provided one or two maps of that dimensions
21:22:36  <planetmaker> backup.sav is at least 10 month newer :-P
21:22:49  <planetmaker> (and still more than 5 years old :-P)
21:23:23  <V453000> :D
21:23:39  <V453000> yes, psg 185 :)
21:23:45  <planetmaker> well. oldest savegame... from 30 Dec 2005
21:25:39  <planetmaker> most savegames are from 2008
21:27:23  <V453000> games were usually faster back then
21:28:56  <planetmaker> hm, 50 in 2007. 48 in 2008. 46 in 2009, 27 in 2010, 22 in 2011, 25 in 2012 and 8 so far this year
21:29:35  <V453000> me is innocent! :P
21:30:21  <V453000> it is just different, games have more trains, more lines, more everything, and are often a lot more "finished"
21:30:28  <V453000> quality for quantity :P
21:30:50  <V453000> by which I do not mean some old games arent awesome :)
21:31:58  <planetmaker> things just change(d)
21:33:38  <V453000> undoubtedly :)
21:33:45  <planetmaker> neither bad nor good. That's how it is :-)
21:34:31  <V453000> it can be simply Marks influence :) he often likes having games quicker
21:34:46  <V453000> seeing that he left in january 2010, ... :).
21:35:12  <planetmaker> maybe yeah
21:35:30  <planetmaker> is he still in AUS?
21:35:41  <V453000> not for a long time
21:35:52  <V453000> like for 2 years already
21:35:56  <planetmaker> ok. I thought he wanted to go back to AU
21:36:25  <V453000> returned to dutchyland, been around for like 3-6 months, then left for indonesia, returned after a month
21:36:35  <V453000> then been around for again like 3-6 months, now busy :)
21:36:41  <planetmaker> k :-)
21:37:17  <planetmaker> anyhow... time for bed :-) Have a good night
21:37:18  <V453000> also gave some input when NUTS 0.0.1 was around :)
21:37:21  <V453000> cya
21:37:23  <planetmaker> oh :-)
21:37:51  <V453000> so april 2012 :)
21:38:40  <mfb-> omg I broke the whole archive :D
21:39:47  *** Gregor-PLNL has quit IRC
21:39:59  <mfb-> hmm weird, it still works
21:41:29  <V453000> XD
21:41:35  <V453000> was expected :P
21:41:58  <mfb-> cache issue I think
21:48:41  <mfb-> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_121_-_130 ^^
21:49:15  <mfb-> hmm I start with the newer pages, they are more consistent with file names
21:50:21  <V453000> nice. :D
21:56:27  *** Raaaak has quit IRC
21:57:51  <mfb-> okay, image file names are a mess
22:00:06  <V453000> hm :D undoubtedly
22:00:14  <V453000> I think for some time I tried to keep them consistent
22:00:16  <V453000> but...
22:08:58  <mfb-> yeah now it works
22:09:06  <mfb-> http://wiki.openttdcoop.org/Special:RecentChanges
22:15:23  <V453000> :)
22:24:37  <mfb-> "The next three tiles train with a big LLL RRR ring around the whole map and a LL RR line in the middle. There were never bottlenecks anywhere on the whole network since the beginning. Therefore would the network handle more trains, but the maximum of 1000 trains has been reached."
22:24:39  <mfb-> oh :D
22:25:16  <mfb-> (92)
22:25:19  <V453000> do I want to know which game this is or not? :D
22:25:36  <V453000> :)
22:28:18  <mfb-> image of 78 is missing
22:28:48  <mfb-> "This game will be continued later on, due to an error."
22:30:25  <V453000> I dont really remember most of <100 games because they usually cant be opened in newer openttd versions anyway
22:34:05  <mfb-> "desync transport" ^^
22:34:16  <mfb-> http://wiki.openttdcoop.org/File:Desync_Transport,_9th_May_2099.png
22:35:17  <mfb-> "North factory entry, in wait of a better picture" - waiting since 2007
22:36:26  <mfb-> http://wiki.openttdcoop.org/images/d/db/PublicServerGame49.png that looks like an interesting plan
22:37:15  <V453000> incomplete, but interesting indeed
22:38:24  <mfb-> ~20% pax transported, well...
22:47:53  <V453000> typical for old games, that is just about execution :)
22:48:37  <V453000> ¨psg 101 was a population record till 201  and I dont even know the % there
22:48:38  <V453000> but low
22:50:15  <mfb-> done :D
22:50:43  <mfb-> psg 21 took about as long as 150-200 together
22:51:21  <mfb-> 11 new spambot accounts were created during the conversion
22:53:34  <V453000> hm
22:53:50  <V453000> the amount of those is quite insane lately
22:54:34  <mfb-> yeah
22:55:43  *** Vinnie_nl has quit IRC
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22:56:49  *** Vinnie_nl has quit IRC
23:02:05  <V453000> anyway, gnight :)
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