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01:02:31 *** dwarf has quit IRC 01:20:02 *** dwarf has joined #openttdcoop 01:20:02 *** Webster sets mode: +o dwarf 01:25:04 <PublicServer> *** Game still paused (number of players) 01:25:05 <PublicServer> *** Sylf joined the game 01:27:08 <Sylf> >_< I don't like any of the plans 01:27:15 <PublicServer> *** Sylf has left the game (leaving) 01:38:19 *** roboboy has joined #openttdcoop 02:05:05 *** pugi_ has joined #openttdcoop 02:09:12 <PublicServer> *** Game still paused (number of players) 02:09:12 <PublicServer> *** phatmatt joined the game 02:11:01 *** pugi has quit IRC 02:11:03 *** pugi_ is now known as pugi 02:39:37 *** pugi has quit IRC 02:53:04 <PublicServer> *** phatmatt has left the game (leaving) 03:26:38 <scshunt> Sylf: didn't you make one? 04:03:38 <scshunt> !password 04:03:38 <PublicServer> scshunt: humped 04:03:45 <PublicServer> *** Game still paused (number of players) 04:03:45 <PublicServer> *** scshunt joined the game 04:27:29 <Sylf> Yes, I did, but I don't like my own plan 04:27:51 <Sylf> I don't like pax games 04:28:01 <scshunt> yeah, that's why I didn't vote for yours 04:28:37 *** evildwarf has joined #openttdcoop 04:28:37 *** Webster sets mode: +o evildwarf 04:29:40 <scshunt> I think stevetrov's is my second choice, just because it seems interesting 04:29:50 <scshunt> and a better use of cargodist than we had before 04:31:37 *** evildwarfseviltwin has joined #openttdcoop 04:31:37 *** Webster sets mode: +o evildwarfseviltwin 04:34:55 *** dwarf has quit IRC 04:37:40 *** evildwarf has quit IRC 04:37:55 *** roboboy has quit IRC 04:43:56 <PublicServer> *** scshunt has left the game (general timeout) 04:43:56 <PublicServer> *** scshunt has left the game (connection lost) 04:54:48 *** evildwarf has joined #openttdcoop 04:54:48 *** Webster sets mode: +o evildwarf 05:01:10 *** dwarf has joined #openttdcoop 05:01:10 *** Webster sets mode: +o dwarf 05:01:36 *** evildwarfseviltwin has quit IRC 05:05:09 *** evildwarf has quit IRC 05:17:27 *** Stevetrov has 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(leaving) 07:29:59 *** Gregor-PLNL has joined #openttdcoop 07:41:11 *** pjpe has quit IRC 07:51:43 *** evildwarf has joined #openttdcoop 07:51:43 *** Webster sets mode: +o evildwarf 07:58:16 *** Maraxus has joined #openttdcoop 07:58:29 <Maraxus> !password 07:58:29 <PublicServer> Maraxus: humped 07:58:33 *** evildwarfseviltwin has quit IRC 07:58:49 <PublicServer> *** Game still paused (number of players) 07:58:50 <PublicServer> *** Maraxus joined the game 08:00:21 <PublicServer> *** Maraxus has left the game (leaving) 08:04:19 *** Maraxus has quit IRC 08:09:15 *** roboboy has quit IRC 08:47:13 <PublicServer> *** Game still paused (number of players) 08:47:14 <PublicServer> *** stevetrov joined the game 08:47:23 <PublicServer> *** stevetrov has left the game (leaving) 09:02:40 *** evildwarf has quit IRC 09:07:57 *** roboboy has joined #openttdcoop 09:28:34 *** pugi has joined #openttdcoop 10:12:32 *** gynter has joined #openttdcoop 10:12:40 <gynter> Hello 10:13:07 <gynter> I'm getting AssertionError when I'm trying to increase a probability for a town name in my newgrw, any clues? 10:14:37 <phatmatt> you probably want #openttd, not #openttdcoop 10:16:52 <gynter> lol wut, wrong paste :D 10:16:57 <phatmatt> that said, have you examined the actual assert that's firing? they're usually pretty self-explanatory 10:17:05 <phatmatt> ah, k 10:29:39 <gynter> nmlc have issues using full paths? 10:29:44 <gynter> blah 10:29:49 <phatmatt> :P 10:35:53 *** Brumi has joined #openttdcoop 10:36:08 *** gynter has left #openttdcoop 10:40:31 <PublicServer> *** Game still paused (number of players) 10:40:31 <PublicServer> *** Brumi joined the game 10:44:56 <PublicServer> *** Brumi has left the game (leaving) 11:43:27 <PublicServer> *** Game still paused (number of players) 11:43:27 <PublicServer> *** phatmatt joined the game 12:23:00 *** Brumi has quit IRC 12:26:26 *** amiller has quit IRC 12:27:59 <PublicServer> *** phatmatt has left the game (leaving) 12:48:49 *** Brumi has joined #openttdcoop 13:13:59 <PublicServer> *** Game still paused (number of players) 13:13:59 <PublicServer> *** stevetrov joined the game 13:15:17 <Stevetrov> !help 13:15:17 <PublicServer> Stevetrov: http://www.openttdcoop.org/wiki/IRC_Commands 13:15:26 <PublicServer> *** stevetrov has left the game (leaving) 13:20:01 *** Mark has joined #openttdcoop 13:25:40 *** Dom_ has quit IRC 13:38:05 *** amiller has joined #openttdcoop 13:58:24 <V453000> !password 13:58:24 <PublicServer> V453000: humped 13:58:35 <PublicServer> *** Game still paused (number of players) 13:58:36 <PublicServer> *** V453000 joined the game 14:08:19 <PublicServer> <V453000> k I didnt want to do this but lets do it 14:15:42 <Anson> !password 14:15:42 <PublicServer> Anson: humped 14:16:02 <PublicServer> *** Game still paused (number of players) 14:16:02 <PublicServer> *** Anson joined the game 14:26:50 <PublicServer> <Anson> hallo 14:26:53 <PublicServer> <V453000> hi 14:27:03 <PublicServer> <Anson> does cargodist work together with refitting ??? 14:27:13 <PublicServer> <V453000> why wouldnt it 14:27:20 <PublicServer> <V453000> but cargodist doesnt work, period 14:28:07 <PublicServer> <Anson> i think i heard/read that there are problems creating a proper graph when trains refit between going to some destinations. 14:28:21 <PublicServer> <V453000> I dont care tbh 14:29:04 <PublicServer> <Anson> then the train creates a connection in the graph, but has another fitting for a specific part and thus can't deliver what the graph thinks it can ... 14:29:21 <Sylf> Let's not talk about cargodist 14:29:48 <PublicServer> <Anson> i only ask because stevetrov suggests "ultimate cargodist game" and "refit trains" in his plan 14:30:02 <PublicServer> <V453000> many plans suggest various broken things 14:30:20 <V453000> !unpause 14:30:20 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 14:30:22 <PublicServer> *** Game unpaused (number of players) 14:31:28 <PublicServer> <Anson> oh, you have disasters off, but there is some flood ??? 14:31:37 <PublicServer> <V453000> yes 14:32:23 <PublicServer> <Anson> there seems to be not much left of V'Äs plan ... 14:32:41 <PublicServer> <V453000> ? 14:32:56 <PublicServer> <Anson> look at your plan ... it is a flood now 14:33:06 <PublicServer> <V453000> did you ever see anything else there? 14:33:11 <Stevetrov> I am playing a single player game at the moment with cargo dist and refit, and its working out well so far 14:36:30 <Stevetrov> !password 14:36:30 <PublicServer> Stevetrov: sucked 14:36:40 <PublicServer> *** stevetrov joined the game 14:38:26 *** Brumi has quit IRC 14:38:47 <PublicServer> <V453000> hello 14:38:54 <Stevetrov> hi there 14:40:06 <Stevetrov> btw whats wrong with cargo dist? 14:40:17 <PublicServer> <V453000> the very concept 14:41:53 <Stevetrov> ok each to their own 14:43:45 <Mark> hello 14:43:48 <PublicServer> <V453000> hi 14:43:54 <Mark> bit grumpy v? 14:44:00 <PublicServer> <V453000> no why :d 14:44:12 <Mark> dunno it just looked that way :P 14:44:17 <Mark> you should be happy, its weekend 14:44:23 <PublicServer> <V453000> we have been talking about cargodist 10000 times already 14:44:28 <Mark> you probably finished your first 6-pack by now 14:44:36 <Mark> ive never talked about it 14:44:39 <PublicServer> <V453000> and that even some people consider it acceptable on openttdcoop is very disturbed to me 14:44:40 <Mark> would you like to? :D 14:44:49 <PublicServer> <V453000> I dont mind, Sylf doesnt like it :P 14:44:54 <Mark> !dl win64 14:44:54 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25613/openttd-trunk-r25613-windows-win64.zip 14:44:59 <Mark> i dont really like the concept anyway 14:45:22 <PublicServer> <V453000> me neither and I am considering semi-officially absolutely prohibiting it here 14:46:19 <Mark> !password 14:46:19 <PublicServer> Mark: abides 14:46:24 <PublicServer> <V453000> also come see PURR :P 14:46:29 <PublicServer> *** Mark joined the game 14:46:29 <Stevetrov> Ok I am new around here, I have played single player openttd on and off for years, personally I like the concept thats why I suggested a plan using it, if you dont like it thats fine, dont vote for me. 14:46:30 <PublicServer> <V453000> purr 14:46:31 <Mark> it might might get usable at some point 14:46:42 <PublicServer> <V453000> impossible Mark 14:46:50 <Mark> if people like your plan they'll vote for you 14:46:51 <Sylf> oh sure, blame it on me :P 14:46:53 <Mark> Stevetrov 14:47:20 <PublicServer> <Mark> it just seems ottd is sick of cargodist 14:47:39 <PublicServer> <Mark> you might want to make a plan that doesnt involve cargodist but some interesting networking instead 14:47:50 <Stevetrov> I understand the last two games were cargo dist so it is probably time for a something different. 14:48:12 <PublicServer> <Mark> exactly 14:48:20 <PublicServer> <Mark> so whats this purr then? 14:48:54 <Stevetrov> I was told I should make a plan so I made one, tried to come up with somethign a bit different 14:49:04 <PublicServer> <V453000> simply: the whole point of cargodist is to give stations the option to redistribute cargo. This means its utility is nothing else but REMOVING network (means hubs) and Replacing it by stations, which is absolutely unacceptable 14:49:08 <PublicServer> <V453000> end of discussion :P 14:49:18 <PublicServer> <V453000> Mark: explore! 14:49:28 <PublicServer> <Mark> yeah you just end up transfering i guess 14:49:29 <scshunt> I can't say I agree 14:49:41 <scshunt> although I was not a fan of the last cargodist game 14:50:11 <PublicServer> <Mark> i dont see a purr 14:50:17 <PublicServer> <V453000> explore more! 14:50:19 <PublicServer> <Mark> you have too many fucking trains 14:50:25 <PublicServer> <V453000> it isnt a train 14:50:31 <PublicServer> <Mark> oh you mean the cat 14:50:34 <PublicServer> <V453000> haha! 14:50:38 <PublicServer> <V453000> no it isnt a train nor a cat 14:51:16 <PublicServer> <Mark> so its rails 14:51:19 <scshunt> !password 14:51:19 <PublicServer> scshunt: abides 14:51:22 <PublicServer> <V453000> yayz 14:51:34 <PublicServer> *** scshunt joined the game 14:51:56 <Stevetrov> IMHO the last game would of been better if we have seperaterated the distribution of goods and food from the primary and secondary trains 14:52:27 <PublicServer> <Mark> so whats special about it? :P 14:52:33 <PublicServer> <Mark> the purr 14:52:36 <PublicServer> <V453000> :(- 14:53:08 <PublicServer> <Mark> can you run any train on it? 14:53:14 <PublicServer> <V453000> yes 14:53:20 <PublicServer> <V453000> from any "normal" train set 14:54:08 <PublicServer> <Anson> purr is just colored universal rail 14:54:16 <PublicServer> <V453000> did you say just 14:54:35 <PublicServer> <Anson> yes ... very easy to use, nothing complicated 14:54:41 <PublicServer> *** scshunt has left the game (connection lost) 14:54:49 <PublicServer> <Mark> oh you can connect different colours? 14:54:55 <PublicServer> <V453000> yes 14:55:09 <PublicServer> <Anson> that says nothing about liking or not liking it, and how it may be useful 14:56:05 <V453000> !password 14:56:15 <PublicServer> *** Anson has left the game (general timeout) 14:56:15 <PublicServer> *** Anson has left the game (connection lost) 14:56:15 <PublicServer> *** stevetrov has left the game (general timeout) 14:56:15 <PublicServer> *** stevetrov has left the game (connection lost) 14:56:15 <PublicServer> *** V453000 has left the game (general timeout) 14:56:16 <PublicServer> *** V453000 has left the game (connection lost) 14:56:16 <PublicServer> *** Mark has left the game (general timeout) 14:56:18 <PublicServer> *** Mark has left the game (connection lost) 14:56:18 <PublicServer> *** Game paused (number of players) 14:56:20 <PublicServer> V453000: dogged 14:56:32 <PublicServer> *** V453000 joined the game 14:56:36 <PublicServer> *** Anson joined the game 14:56:51 <PublicServer> <Anson> everybody was kicked at the same time ? 14:56:59 <Stevetrov> would appear so 14:57:04 <PublicServer> *** Mark joined the game 14:57:40 <PublicServer> <Mark> still no slime trails for slugs 14:58:07 <PublicServer> <Anson> that (connect any colors of purr, etc) was what i meant with "just colored unirail ... no complicated different railtypes, etc, "just" colored unirail :-) 14:59:09 <PublicServer> <Anson> the most simple thing often are the most interesting ... and don't start discussing how "simple" or not it was to program it 14:59:19 <PublicServer> <Mark> now we can colours code ML SL and MSL 14:59:23 <PublicServer> <Mark> easy for the noobies 15:00:29 <PublicServer> <Anson> also useful to colorcode left and right rails on a LLRR, to see whether you connected all with all 15:01:47 <PublicServer> <Mark> and you can make !disco rail 15:02:05 <PublicServer> <V453000> maybe 15:02:23 <PublicServer> <Mark> it might indeed be useful for complicated hub construction 15:02:34 <PublicServer> <Anson> is there a hiotkey to select railtype ? 15:02:41 <PublicServer> <V453000> no 15:03:15 <PublicServer> <Mark> unless you have a keyboard that has an F20 key 15:05:33 <PublicServer> <Anson> i read back, all irc chat since last evening :-) and i saw that around midnight (17 hours ago) scs and sylf spoke about PF traps .. 15:06:32 <PublicServer> <Anson> i looked that up on the wiki and don't understand the purpose of the given overflow there ... imho, it redirects the overflow back to the network, and not stores it until used at the pickup !? 15:07:26 <PublicServer> <Anson> page http://wiki.openttdcoop.org/Two-way-Signals ... picture http://wiki.openttdcoop.org/File:Overflow_primary.png 15:07:53 <V453000> yes there is a missing track 15:08:25 <PublicServer> <V453000> If Mark likes my plan I say start right now 15:08:29 <PublicServer> <V453000> iz friday 15:08:31 <PublicServer> <V453000> iz beer 15:08:33 <PublicServer> <V453000> n stuff 15:09:11 <PublicServer> <Mark> i dont care, ill be gone for the weekend 15:09:15 *** Gregor-PLNL has quit IRC 15:09:17 <PublicServer> <Mark> and the next 2 months probably 15:09:31 <PublicServer> <Anson> a questio about charsets : there are people from many countries, and each has its own special chars ... but should we restrict townnames to ascii ? 15:12:57 <PublicServer> <Mark> cloverleafs are epic 15:13:23 <PublicServer> <Mark> townames arent restricted though, are they? 15:13:39 <PublicServer> <Mark> if you want chinese townnames you can download chinese char set 15:13:41 <PublicServer> <Mark> i think 15:14:01 <PublicServer> <Anson> i have no problems with the display of those names 15:14:23 <PublicServer> <Anson> my problem is how i can type the names when i am talking about those towns, or how to name groups of trains, etc 15:15:10 <PublicServer> <V453000> type first few letters and press tab 15:15:19 <PublicServer> <Anson> look for a town on this map named "Faskrudsfjordur" ... and now plase type that name correctly :-) 15:15:22 <PublicServer> <Mark> doesnt really work for chinese town names 15:15:44 <PublicServer> <Mark> Fáskrúðsfjörður: 15:15:54 <PublicServer> <Anson> oh, didn't know about that autocompletion :-) 15:16:12 <PublicServer> <Anson> the magic of the control key (and tab) ;:-) 15:16:16 <PublicServer> <Mark> doesnt work if the first char is non-standard though 15:16:46 <PublicServer> <Anson> like "pingeyri" ? :-9 15:17:01 <PublicServer> <V453000> Þingeyri: 15:17:18 <PublicServer> <Anson> or pykkvibaer or porshofn ? 15:17:28 <PublicServer> <Mark> yeah but you have a communist keyboard 15:17:44 <^Spike^> ..... do i really... see a mark..... 15:17:46 <PublicServer> <V453000> no I just clicked tab until it was there :D 15:17:52 <PublicServer> <Mark> :P 15:18:08 <^Spike^> trying to sneak in by not getting into the other universe.... :) 15:18:10 <PublicServer> <Mark> a mark? 15:18:25 <^Spike^> what you doing on dutch ground.... :) 15:18:33 <^Spike^> (he asks 8 minutes before leaving work.... :)) 15:18:49 <PublicServer> <Mark> not a clue 15:18:55 <PublicServer> <Mark> thankfully ill be off dutch ground tonight 15:19:00 <^Spike^> again..... 15:19:11 <PublicServer> <Mark> only to belgium for a weekend though 15:20:02 <PublicServer> <Anson> i don't have many special chars ... only äöüÄÖÜߧ ... and can create a few more by combining `´^ 15:21:56 <PublicServer> <V453000> which utter bastard is constructing that cloverleaf? :d 15:22:11 <PublicServer> <Mark> that would be me 15:22:21 <PublicServer> <V453000> I thought so 15:23:33 <PublicServer> *** Anson has joined company #1 15:24:05 <PublicServer> <Mark> it would be pretty cool in LLRR i think 15:24:12 <PublicServer> <Mark> and its simple 15:25:06 <PublicServer> <V453000> what 15:25:09 <PublicServer> <V453000> did you just say 15:25:25 <PublicServer> <Mark> :D 15:25:32 <PublicServer> <V453000> no. 15:25:34 <PublicServer> <V453000> :D 15:27:21 *** roboboy has quit IRC 15:28:22 <PublicServer> <Anson> how do you best color the diagonals ? 15:28:36 <PublicServer> <Mark> disco style 15:29:35 <PublicServer> <Mark> alright im off 15:29:45 <PublicServer> <V453000> cya :) 15:29:47 <PublicServer> <Mark> cya people around christmas time 15:29:57 <PublicServer> <Mark> byebye 15:30:05 <PublicServer> *** Mark has left the game (leaving) 15:31:34 <PublicServer> <Anson> hehe, with purr, it is easy to see that one branch of the cloverleaf is built differently than the others .... 15:33:02 <Stevetrov> !password 15:33:02 <PublicServer> Stevetrov: hocked 15:33:22 <PublicServer> *** stevetrov joined the game 15:43:23 *** Progman has joined #openttdcoop 15:49:12 <PublicServer> *** V453000 has left the game (leaving) 15:56:57 <PublicServer> *** Anson has enabled autopause mode. 15:56:59 <PublicServer> *** Game paused (number of players) 15:57:39 <PublicServer> <Anson> when someone uses !unpause, please use !auto at least before logoff 16:06:56 *** amiller has quit IRC 16:14:21 *** dwarf has joined #openttdcoop 16:14:21 *** Webster sets mode: +o dwarf 16:15:19 *** Progman has quit IRC 16:16:45 *** evildwarf has joined #openttdcoop 16:16:45 *** Webster sets mode: +o evildwarf 16:17:41 *** evildwarf has quit IRC 16:19:02 *** evildwarf has joined #openttdcoop 16:19:02 *** Webster sets mode: +o evildwarf 16:20:22 *** evildwarfseviltwin has joined #openttdcoop 16:20:22 *** Webster sets mode: +o evildwarfseviltwin 16:22:05 *** Mark has quit IRC 16:22:31 *** dwarf has quit IRC 16:23:48 *** dwarf has joined #openttdcoop 16:23:48 *** ChanServ sets mode: +o dwarf 16:26:02 *** evildwarf has quit IRC 16:28:55 *** evildwarfseviltwin has quit IRC 16:34:07 *** Jam35 has joined #openttdcoop 16:35:27 <Jam35> !password 16:35:27 <PublicServer> Jam35: otters 16:35:41 <PublicServer> *** Game still paused (number of players) 16:35:44 <PublicServer> *** Jam35 joined the game 16:39:12 <PublicServer> *** Anson has joined spectators 16:40:28 <PublicServer> *** Jam35 has joined company #1 16:40:52 <PublicServer> *** Jam35 has left the game (leaving) 16:46:26 <scshunt> !password 16:46:26 <PublicServer> scshunt: zanied 16:46:35 <PublicServer> *** Game still paused (number of players) 16:46:38 <PublicServer> *** scshunt joined the game 16:51:51 *** Brumi has joined #openttdcoop 17:06:21 <Stevetrov> !gap 3 17:06:21 <PublicServer> Stevetrov: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 17:06:34 <Stevetrov> !gap 3 6 17:06:34 <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 3 and gap 6. 17:07:49 *** Gregor-PLNL has joined #openttdcoop 17:21:30 <PublicServer> *** stevetrov has left the game (general timeout) 17:21:30 <PublicServer> *** stevetrov has left the game (connection lost) 17:21:32 *** amiller has joined #openttdcoop 17:29:06 *** Stevetrov has quit IRC 17:36:26 *** slaca has joined #openttdcoop 17:36:51 <slaca> !download 17:36:51 <PublicServer> slaca: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:36:51 <PublicServer> slaca: http://www.openttd.org/en/download-trunk/r25613 17:38:37 *** Stevetrov has joined #openttdcoop 17:44:28 <PublicServer> *** scshunt has left the game (general timeout) 17:44:28 <PublicServer> *** scshunt has left the game (connection lost) 17:49:12 <slaca> !password 17:49:12 <PublicServer> slaca: sighed 17:49:22 <PublicServer> *** Game still paused (number of players) 17:49:24 <PublicServer> *** Player has joined spectators 17:50:53 *** amiller has quit IRC 17:56:16 <PublicServer> *** Player has left the game (leaving) 18:11:17 *** amiller has joined #openttdcoop 18:31:44 *** Maraxus has joined #openttdcoop 18:31:56 <Maraxus> !password 18:31:56 <PublicServer> Maraxus: waiver 18:32:12 <PublicServer> *** Game still paused (number of players) 18:32:14 <PublicServer> *** Maraxus joined the game 18:34:30 <PublicServer> *** Maraxus has left the game (leaving) 18:42:23 *** Brumi has quit IRC 18:51:03 *** ODM has joined #openttdcoop 18:51:03 *** ChanServ sets mode: +o ODM 18:55:57 *** Vinnie_nl has joined #openttdcoop 18:55:57 *** ChanServ sets mode: +o Vinnie_nl 18:56:14 <Vinnie_nl> !password 18:56:14 <PublicServer> Vinnie_nl: waiver 18:56:31 <PublicServer> *** Game still paused (number of players) 18:56:31 <PublicServer> *** Vinnie joined the game 19:02:23 <PublicServer> *** Vinnie has left the game (leaving) 19:10:16 *** Maraxus has quit IRC 19:17:44 <PublicServer> *** Game still paused (number of players) 19:17:45 <PublicServer> *** V453000 joined the game 19:21:14 *** evildwarf has joined #openttdcoop 19:21:14 *** Webster sets mode: +o evildwarf 19:23:25 *** dwarf has quit IRC 19:36:33 *** Stevetrov has quit IRC 19:36:55 *** Stevetrov has joined #openttdcoop 19:54:48 *** evildwarf has quit IRC 19:56:29 *** dwarf has joined #openttdcoop 19:56:29 *** Webster sets mode: +o dwarf 19:57:59 *** slaca has quit IRC 20:03:13 *** Stevetrov has quit IRC 20:06:25 *** Stevetrov has joined #openttdcoop 20:10:18 *** ODM has quit IRC 20:16:35 *** Anson has quit IRC 20:16:55 *** Anson has joined #openttdcoop 20:40:53 *** dwarf has quit IRC 20:44:20 *** Gregor-PLNL has quit IRC 20:44:27 *** dwarf has joined #openttdcoop 20:44:27 *** Webster sets mode: +o dwarf 20:58:08 <Stevetrov> !password 20:58:08 <PublicServer> Stevetrov: harked 20:58:20 <PublicServer> *** Game still paused (number of players) 20:58:21 <PublicServer> *** stevetrov joined the game 21:08:27 <PublicServer> *** V453000 has left the game (leaving) 21:09:21 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Jones%20%26%20Co.%2C%202124-12-17.sav 21:09:23 <PublicServer> V453000: OK :-) 21:09:49 <PublicServer> *** Game paused (number of players) 21:09:54 <V453000> !info 21:09:54 <PublicServer> V453000: #:1(Orange) Company Name: 'Jones & Co.' Year Founded: 2100 Money: 232168576 Loan: 0 Value: 232442367 (T:1, R:0, P:11, S:0) unprotected 21:09:59 <V453000> !auto 21:09:59 <PublicServer> *** V453000 has enabled autopause mode. 21:10:10 <V453000> !changepw 21:10:10 <PublicServer> V453000: Password changed to opaque 21:16:45 *** dwarf has quit IRC 21:20:46 *** dwarf has joined #openttdcoop 21:20:46 *** Webster sets mode: +o dwarf 21:32:14 <Stevetrov> !password 21:32:14 <PublicServer> Stevetrov: sagger 21:32:27 <PublicServer> *** Game still paused (number of players) 21:32:29 <PublicServer> *** stevetrov joined the game 21:32:37 <PublicServer> *** stevetrov has left the game (leaving) 21:36:46 *** amiller has quit IRC 21:40:50 *** Stevetrov has quit IRC 22:25:34 *** cyph3r has joined #openttdcoop 22:32:13 *** Jam35 has quit IRC 22:35:54 *** condac__ has quit IRC 22:35:56 *** condac_ has joined #openttdcoop 22:37:19 *** Vinnie_nl has quit IRC 22:42:53 *** uliko has joined #openttdcoop 22:42:53 *** ChanServ sets mode: +o uliko 23:46:55 *** EyeMWing has quit IRC 23:50:46 <PublicServer> *** Game still paused (number of players) 23:50:46 <PublicServer> *** Sylf joined the game 23:54:10 <PublicServer> *** Sylf has left the game (leaving)