Config
Log for #openttdcoop on 25th August 2013:
Times are UTC Toggle Colours
00:01:34  <PublicServer> <Anson> you have missing rails at the end of the new doubled ML
00:01:48  <PublicServer> <scshunt> which end?
00:01:58  <PublicServer> <scshunt> that wasn't me
00:02:05  <PublicServer> <Anson> at tthe sign !missing rails :-)
00:02:19  <PublicServer> <LoPo> was me
00:02:41  <PublicServer> <LoPo> i have no clue what !this is?
00:02:52  <PublicServer> <scshunt> it's choice for the other line
00:03:04  <PublicServer> <LoPo> in-line choice?
00:03:11  <PublicServer> <LoPo> plz...
00:03:21  <PublicServer> <Anson> wasn't bad since the right rail simply wasn't used ... until trains entered it when the left rail was modified
00:05:51  <PublicServer> <Anson> ah ... now with the prios, it makes sense :-)
00:06:09  <PublicServer> <LoPo> it was some kind of mixer...
00:06:19  <PublicServer> <LoPo> which doesnt make sence
00:06:25  <PublicServer> <LoPo> now its a 3->2
00:06:33  <PublicServer> <scshunt> hmm
00:07:53  <PublicServer> <Anson> doubles lines are not easy to recognize when the rails are 8+ tiles apart ...
00:08:03  <PublicServer> <LoPo> ;)
00:08:14  <PublicServer> <LoPo> almost didnt want to say it ;p
00:08:20  <PublicServer> <LoPo> but yeah
00:08:27  <PublicServer> <LoPo> scshunt: try to keep the ML togetter
00:08:31  <PublicServer> <scshunt> Did
00:08:37  <PublicServer> <LoPo> it also looks nices
00:08:39  <PublicServer> <scshunt> that's about as good as I could do with no TF
00:08:41  <PublicServer> <LoPo> no you didnt
00:08:49  <PublicServer> <LoPo> oh alright
00:08:51  <PublicServer> <scshunt> could move one line in a bit
00:08:56  *** dwarf has quit IRC
00:09:17  <PublicServer> <LoPo> zero tf is fine but some is allowed
00:09:27  <PublicServer> <scshunt> meh, not worth it
00:10:18  <PublicServer> <Anson> but the double ML might be "un-knotted" : no use for the bridge when the left and right rails don't exchange their sides
00:11:01  <PublicServer> <scshunt> LoPo: that line has no connection to
00:11:07  <PublicServer> <scshunt> eww
00:11:17  <PublicServer> <LoPo> hahah :P
00:11:35  <PublicServer> <LoPo> let me redo it ;p
00:11:53  <PublicServer> <scshunt> hang on, better idea
00:11:59  <PublicServer> <scshunt> mind if I?
00:12:05  <PublicServer> <LoPo> there!
00:12:08  <PublicServer> <scshunt> you don't have CL there
00:12:10  <PublicServer> <LoPo> nailed it :P
00:12:36  <PublicServer> <Anson> don't we need CL3 ?
00:12:38  <PublicServer> <scshunt> yep
00:12:44  <PublicServer> <LoPo> slugs are magic
00:12:50  <PublicServer> <LoPo> they can do cl2
00:12:56  <PublicServer> <LoPo> so...
00:14:23  <PublicServer> <LoPo> oh nice
00:14:29  <PublicServer> <LoPo> cl1 now :)
00:14:36  <PublicServer> <LoPo> even better :D
00:14:47  <PublicServer> <scshunt> that's temporary :)
00:14:54  <PublicServer> <scshunt> while I get the bridges in :)
00:16:40  <PublicServer> <scshunt> wigh, that doesn't work either
00:16:46  <PublicServer> <scshunt> stupid CL
00:18:16  <PublicServer> <scshunt> there
00:19:48  <PublicServer> <Anson> we have a new trainyard, to show CL 2 and 3 tiles, and 3 and 5 halftiles ... all of them have max speed 265 kph
00:25:00  <PublicServer> <scshunt> ok there
00:25:30  <PublicServer> <scshunt> course, this needs doubling all the way up to 3rd line /sylf
00:27:44  <PublicServer> <Anson> why are slugs so fast in curves ? i don't remember that they were able to do CL1 (1 tile) or CL2 (3 halftiles)
00:28:39  <PublicServer> <Anson> almost no more need to ever use animal express :-)
00:29:09  <PublicServer> <scshunt> jam is my fault
00:30:01  <PublicServer> <scshunt> anson, you're better at junctions than I
00:30:15  <PublicServer> <scshunt> care to build something at 3rd line /sylf?
00:30:35  <PublicServer> <Anson> don't know ... but it takes me at least 4 times as long to build :-)
00:30:41  <PublicServer> <scshunt> actually you know what
00:30:52  <PublicServer> <scshunt> I'll do this the quick and dirty way
00:31:14  <PublicServer> <Anson> NTF has too few stations ... trains queue from there back onto the ML
00:31:37  <PublicServer> <Anson> * too few platforms
00:32:44  <PublicServer> <LoPo> gn guys
00:32:48  <PublicServer> <LoPo> see you tomorrow
00:33:15  <PublicServer> *** LoPo has left the game (leaving)
00:35:23  <PublicServer> <Anson> added one platform at NTF
00:36:05  <PublicServer> <scshunt> ok there we go
00:36:35  <PublicServer> <scshunt> ugh, really? there's a CL 2 curve in here
00:36:57  <PublicServer> <Anson> where is CL2 ?
00:37:11  <PublicServer> <Anson> and CL2 is good enough for these slugs :-)
00:37:56  <PublicServer> <Anson> on diagonals, they ned CL2 (3 halftiles), and on straight tracks they only need CL1 (1 tile)
00:38:40  <PublicServer> <Anson> @@(clcalc maglev 265)
00:38:41  <Webster> PublicServer: Required CL for maglev at 265km/h is 3 (4 half tiles) or TL
00:39:28  <PublicServer> <scshunt> hooray, that was quite the doubling adventure
00:39:43  <PublicServer> <scshunt> I'm kind of amazed at how little traffic takes the south route now
00:40:17  <PublicServer> <Anson> who is loho ?
00:41:36  <PublicServer> <Anson> who is loho (on the sign "doubled this entire loop") ? :-)
00:41:50  <PublicServer> <scshunt> fixed
00:41:52  <PublicServer> <scshunt> thanks
00:42:54  <PublicServer> <Anson> my name should be with A, but i am too lazy to use shift :-)
00:44:25  <PublicServer> <scshunt> bugger
00:44:31  <PublicServer> <Anson> ouch ... just wanted to say "nice junction"
00:44:54  <PublicServer> <Anson> did you already replace those two trains ?
00:45:16  <PublicServer> <scshunt> no, can you get that for me? thanks
00:45:30  <PublicServer> <Anson> done
00:46:02  <PublicServer> <Anson> replacing such trains is very easy ... simply clone the dead trains before they are gone
00:46:06  <PublicServer> <scshunt> yeah
00:47:57  <PublicServer> <scshunt> there we go
00:48:39  <PublicServer> <scshunt> now the waiting bays are the right length and everything
00:49:39  <PublicServer> <Anson> i was just testing signal gaps for waiting bays
00:49:49  <PublicServer> <scshunt> yep, they're all good now
00:50:32  <PublicServer> <Anson> one had a block instzead of an entry signal, another had a pbs which i am still replacing (counting length of bay)
00:50:50  <PublicServer> <scshunt> there were two PBSes
00:50:56  <PublicServer> <scshunt> both were deliberate with the bay length
00:51:10  <PublicServer> <scshunt> see now you broke it
00:51:16  <PublicServer> <scshunt> ;)
00:53:45  <PublicServer> <Anson> i learned earlier today that you need 2way signals behind a split with pbs
00:56:03  <PublicServer> <Anson> one rail now has presigs ... on the other, PBS is needed since there is not enough space, but it needs those 2way signals
00:56:06  <scshunt> Anson: what I was doing was fine
00:56:07  <scshunt> but that is ok
00:56:46  <PublicServer> <Anson> there were no 2way behind the PBS, and the other had only 2 exit signals and a normal block signal instead of entry signal
00:58:16  <scshunt> Anson: 2way are not needed for the PBS
00:58:22  <scshunt> but it is one way of getting the choice correct
00:58:27  <scshunt> the other is simply leaving a gap
00:58:35  <PublicServer> <Anson> they are ... not always, but sometimes ...
01:00:10  <PublicServer> <Anson> look at the sign PBS-example ... i had these PBS, but only block signals next ... sometimes, trains didn't switch from right bridge to left rail
01:01:18  *** dwarf has joined #openttdcoop
01:01:18  *** Webster sets mode: +o dwarf
01:01:24  <PublicServer> *** scshunt has left the game (leaving)
01:01:24  <PublicServer> *** Game paused (number of players)
01:01:28  <PublicServer> <Anson> after replacing the 1way block for a 2way block at the sign "2way", everything worked fine
02:11:04  <PublicServer> *** Anson has joined spectators
02:15:43  *** nicfer1 has quit IRC
03:15:56  *** dwarf has quit IRC
03:19:33  *** dwarf has joined #openttdcoop
03:19:33  *** Webster sets mode: +o dwarf
04:37:35  *** evildwarf has joined #openttdcoop
04:37:35  *** Webster sets mode: +o evildwarf
04:44:31  *** dwarf has quit IRC
04:57:07  *** nicfer has joined #openttdcoop
04:58:13  *** nicfer has quit IRC
05:10:50  *** evildwarf has quit IRC
05:11:14  *** evildwarf has joined #openttdcoop
05:11:14  *** Webster sets mode: +o evildwarf
05:14:42  *** evildwarfseviltwin has joined #openttdcoop
05:14:42  *** Webster sets mode: +o evildwarfseviltwin
05:21:56  *** evildwarf has quit IRC
06:32:42  *** ODM has joined #openttdcoop
06:32:42  *** ChanServ sets mode: +o ODM
06:36:40  *** Maraxus has joined #openttdcoop
06:43:45  <PublicServer> *** Game still paused (number of players)
06:43:45  <PublicServer> *** Maraxus joined the game
06:46:41  <PublicServer> *** Maraxus has left the game (leaving)
06:47:10  *** Maraxus has quit IRC
07:27:42  *** Dom_ has joined #openttdcoop
07:27:47  *** Jam35 has joined #openttdcoop
07:34:15  *** evildwarf has joined #openttdcoop
07:34:15  *** Webster sets mode: +o evildwarf
07:41:06  *** evildwarfseviltwin has quit IRC
07:41:58  *** uliko has joined #openttdcoop
07:41:58  *** ChanServ sets mode: +o uliko
07:45:31  *** Dom_ has quit IRC
07:49:05  *** Dom_ has joined #openttdcoop
07:52:37  *** valhallasw has joined #openttdcoop
07:59:04  *** r1kkie^afk has joined #openttdcoop
08:08:08  *** pugi has joined #openttdcoop
08:09:47  *** perk111 has quit IRC
08:10:06  *** perk11 has joined #openttdcoop
08:11:15  *** Mks_ has joined #openttdcoop
08:16:01  *** Mks has quit IRC
08:16:16  *** evildwarfseviltwin has joined #openttdcoop
08:16:16  *** Webster sets mode: +o evildwarfseviltwin
08:23:07  *** evildwarf has quit IRC
08:35:35  *** evildwarf has joined #openttdcoop
08:35:35  *** Webster sets mode: +o evildwarf
08:42:37  *** evildwarfseviltwin has quit IRC
08:54:53  *** Progman has joined #openttdcoop
08:57:24  *** evildwarf has quit IRC
08:57:48  *** evildwarf has joined #openttdcoop
08:57:48  *** Webster sets mode: +o evildwarf
09:02:01  *** Gregor-PLNL has joined #openttdcoop
09:08:51  <Jam35> !password
09:08:51  <PublicServer> Jam35: stumps
09:10:58  <PublicServer> *** Game still paused (number of players)
09:10:59  <PublicServer> *** Jam35 joined the game
09:12:35  <PublicServer> *** Game still paused (number of players)
09:12:35  <PublicServer> *** V453000 joined the game
09:12:43  <PublicServer> *** Jam35 has joined company #1
09:12:43  <PublicServer> *** Game unpaused (number of players)
09:13:03  <PublicServer> <V453000> hy
09:13:10  <PublicServer> <Jam35> hi
09:13:28  <PublicServer> <V453000> slug nest isnt growing :o
09:13:31  <PublicServer> <V453000> how thefuck
09:13:41  <V453000> !rcon set town_growth_rate
09:13:41  <PublicServer> V453000: Current value for 'town_growth_rate' is: '4' (min: 0, max: 4)
09:14:49  <PublicServer> <Jam35> yeah noticed, says grows every 1 day even unfunded
09:14:57  <PublicServer> <Jam35> but still ...
09:15:15  <PublicServer> <V453000> means moar
09:23:20  <PublicServer> <V453000> should grow now
09:23:22  <PublicServer> <V453000> hopefully
09:42:13  <PublicServer> <V453000> ok this town is evil
09:42:19  <PublicServer> <V453000> somehow stuck again
09:43:01  *** Dom_ has quit IRC
09:48:35  <PublicServer> <Jam35> hm there was some growth
09:48:45  <PublicServer> <Jam35> weird
09:49:48  <PublicServer> <V453000> if it doesnt grow now, I have no idea what else to do
09:50:15  *** Dom_ has joined #openttdcoop
09:50:26  *** Dom_ has quit IRC
09:50:38  <PublicServer> <Jam35> don't think it is
09:51:00  <PublicServer> <Jam35> not along the extreme roads at least
09:51:14  <PublicServer> <V453000> which is the wtf thing
09:51:24  <PublicServer> <Jam35> mhm
09:53:04  <PublicServer> <Jam35> so you have two loops there
09:53:07  <PublicServer> <V453000> 1
09:53:14  <PublicServer> <Jam35> two
09:53:24  <PublicServer> <V453000> asdf
09:53:58  <PublicServer> <V453000> that certainly didnt help :D
09:54:00  <PublicServer> <Jam35> :)
09:54:10  <PublicServer> <Jam35> there we go already
09:54:14  <PublicServer> <V453000> ye
09:56:08  <PublicServer> <V453000> I was wondering how could this possibly break
09:56:13  *** ODM has quit IRC
09:58:30  *** golaniy has joined #openttdcoop
09:59:43  *** ODM has joined #openttdcoop
09:59:43  *** ChanServ sets mode: +o ODM
10:00:57  <golaniy> !password
10:00:57  <PublicServer> golaniy: rework
10:45:44  *** golaniy has quit IRC
10:48:07  <phatmatt> time to make my first diagonal bridge
10:48:53  <phatmatt> well, of all the errors, i didn't expect *that* one
10:49:11  <phatmatt> "coal mine in the way" when there's none
10:58:36  <PublicServer> *** Jam35 has joined spectators
10:58:36  <PublicServer> *** Game paused (number of players)
11:07:03  *** Gregor-PLNL1 has joined #openttdcoop
11:13:43  *** evildwarf has quit IRC
11:14:07  *** Gregor-PLNL has quit IRC
11:21:51  *** r1kkie^afk has quit IRC
11:36:28  *** r1kkie^afk has joined #openttdcoop
11:55:34  *** bug_sniper has quit IRC
12:12:23  *** Progman has quit IRC
12:15:26  *** r1kkie^afk has quit IRC
12:32:38  *** r1kkie^afk has joined #openttdcoop
13:25:07  <LoPo> !password
13:25:07  <PublicServer> LoPo: smacks
13:25:22  <PublicServer> *** Game still paused (number of players)
13:25:22  <PublicServer> *** Game unpaused (number of players)
13:25:23  <PublicServer> *** LoPo joined the game
13:26:47  *** Gregor-PLNL1 has quit IRC
13:27:22  <PublicServer> <LoPo> hi
13:31:56  <PublicServer> *** Jam35 has left the game (general timeout)
13:31:56  <PublicServer> *** Jam35 has left the game (connection lost)
13:39:28  <Jam35> !password
13:39:28  <PublicServer> Jam35: influx
13:39:53  <PublicServer> *** Jam35 joined the game
13:40:00  <PublicServer> <Jam35> hi
13:40:10  <PublicServer> *** Jam35 has joined company #1
13:48:14  *** r1kkie^afk has quit IRC
13:54:06  <PublicServer> *** Jam35 has left the game (general timeout)
13:54:06  <PublicServer> *** Jam35 has left the game (connection lost)
14:14:13  <Sylf> !password
14:14:13  <PublicServer> Sylf: pureed
14:14:54  <PublicServer> *** Sylf joined the game
14:16:18  <PublicServer> <LoPo> ey sylf
14:16:28  <PublicServer> <Sylf> ello
14:16:58  <PublicServer> <LoPo> sup? :)
14:17:08  <PublicServer> <Sylf> still waking up
14:17:22  <PublicServer> <LoPo> haha
14:17:38  <PublicServer> <Sylf> nice, nice, the slug island is finally fully grown
14:18:12  <PublicServer> <LoPo> :)
14:18:58  <PublicServer> <Sylf> hmmm
14:19:12  <PublicServer> <LoPo> hmmm?
14:19:12  <PublicServer> <Sylf> RLK pax count just won't go down
14:35:39  *** Tom__ has joined #openttdcoop
14:35:55  *** Tom__ is now known as TakeTwo
14:36:40  <PublicServer> <LoPo> lol 500k pax :DD
14:39:02  *** TakeTwo has quit IRC
14:43:38  *** nicfer has joined #openttdcoop
15:03:54  *** mfb- has joined #openttdcoop
15:03:54  *** ChanServ sets mode: +o mfb-
15:03:59  <mfb-> hi
15:04:01  <mfb-> !password
15:04:01  <PublicServer> mfb-: inlaid
15:04:16  <PublicServer> *** mfb joined the game
15:04:36  <PublicServer> <Sylf> hi
15:11:46  <PublicServer> *** phatmatt joined the game
15:13:50  <PublicServer> <Sylf> hmmm
15:14:22  <PublicServer> <Sylf> that section really needs doubled finally
15:14:24  <PublicServer> <mfb> I think it needs a second line
15:14:30  <PublicServer> <mfb> :D
15:14:49  <PublicServer> <Sylf> I need to tweak Wild area to make it happen
15:15:13  <PublicServer> *** Sylf has left the game (leaving)
15:15:53  <PublicServer> <mfb> probably
15:21:49  *** Progman has joined #openttdcoop
15:25:26  *** Dom_ has joined #openttdcoop
15:26:15  <Sylf> !password
15:26:15  <PublicServer> Sylf: flaunt
15:26:38  <PublicServer> *** Sylf joined the game
15:36:18  *** Dom_ has quit IRC
15:37:45  <PublicServer> <mfb> nice mess at KSW
15:38:06  <PublicServer> <Sylf> :D
15:38:16  <PublicServer> <V453000> all I see is slugs
15:38:22  <PublicServer> <V453000> rest is unimportant
15:38:39  <Jam35> !password
15:38:39  <PublicServer> Jam35: baited
15:38:56  <PublicServer> *** Jam35 joined the game
15:40:35  *** Dom_ has joined #openttdcoop
15:46:33  <PublicServer> <mfb> nyan trains are quiet now?
15:49:00  *** nicfer1 has joined #openttdcoop
15:49:00  *** nicfer has quit IRC
15:51:51  <PublicServer> *** V453000 has left the game (leaving)
15:52:19  *** Dom_ has quit IRC
15:53:19  <V453000> always were mfb :)
15:53:36  <PublicServer> <mfb> "for meech"?
15:54:05  <V453000> aha that
15:54:10  <V453000> yeah they dont say that anymore
15:55:32  <V453000> !password
15:55:32  <PublicServer> V453000: wedges
15:56:17  <PublicServer> *** V453000 joined the game
15:56:22  <PublicServer> <V453000> the random is actually fairly broken :)
15:56:26  <V453000> !content
15:56:26  <PublicServer> V453000: [Content] Connection established
15:56:26  <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes)
15:56:26  <PublicServer> V453000: [Content] Nothing to download
15:56:28  <V453000> !content
15:56:31  <PublicServer> V453000: [Content Update] Expect timeout triggered!
15:56:33  <PublicServer> V453000: [Content] All 0 downloaded
15:56:33  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
15:56:34  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
15:56:35  <V453000> !content
15:56:37  <PublicServer> V453000: [Content Update] Expect timeout triggered!
15:56:38  <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes)
15:56:38  <PublicServer> V453000: [Content] Nothing to download
15:56:40  <V453000> !content
15:56:41  <mfb-> in which way?
15:56:42  <PublicServer> V453000: [Content Update] Expect timeout triggered!
15:56:44  <PublicServer> V453000: [Content] All 0 downloaded
15:56:45  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
15:56:46  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
15:56:51  <V453000> e.g. only dark blue reversed trains
15:56:53  <V453000> !content
15:56:55  <PublicServer> V453000: [Content Update] Expect timeout triggered!
15:56:56  <PublicServer> V453000: [Content] Downloading 2 file(s) (4165513 bytes)
15:56:59  <PublicServer> V453000: [Content] Completed download of 2862
15:56:59  <PublicServer> V453000: [Content] Completed download of 3
15:56:59  <PublicServer> V453000: [Content] All 2 downloaded
15:57:00  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
15:57:01  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
15:57:01  <V453000> (the randomization things arent independent)
15:57:09  <PublicServer> <mfb> ah
15:57:15  <PublicServer> <V453000> anybody minds if I reload the game real quick?
15:57:25  <PublicServer> *** V453000 has left the game (leaving)
15:57:27  <PublicServer> *** Jam35 has left the game (leaving)
15:57:27  <PublicServer> <mfb> not me
15:57:29  <V453000> hope not :P
15:57:33  <PublicServer> *** mfb has left the game (leaving)
15:58:29  <V453000> !restart
15:58:29  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
15:59:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
15:59:01  <PublicServer> Thank you for playing r25734.
15:59:06  <PublicServer> Server has exited
15:59:06  *** PublicServer has quit IRC
15:59:52  *** PublicServer has joined #openttdcoop
15:59:52  <PublicServer> Autopilot engaged
15:59:52  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
15:59:52  *** ChanServ sets mode: +v PublicServer
15:59:52  *** Webster changes topic to "Cooperative OpenTTD | PSG265 (r25734) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org"
16:00:54  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Gribble%20%26%20Co.%2C%202356-01-27.sav
16:00:57  <PublicServer> V453000: OK :-)
16:00:57  <V453000> !rcon cd 3
16:00:59  <V453000> !rcon load 2
16:01:00  <PublicServer> V453000: dbg: [net] [udp] received new session key from master server (IPv4)
16:01:00  <PublicServer> V453000: ‎*** Game paused (number of players)
16:01:00  <PublicServer> V453000: Current/maximum clients:     0/255
16:01:00  <PublicServer> V453000: Current/maximum companies:   1/ 1
16:01:00  <PublicServer> V453000: Current/maximum spectators:  0/10
16:01:02  <PublicServer> V453000: dbg: [net] [udp] received new session key from master server (IPv4)
16:01:02  <PublicServer> V453000: ‎*** Game paused (number of players)
16:01:03  <V453000> !changepw
16:01:04  <PublicServer> V453000: Current/maximum clients:     0/255
16:01:04  <PublicServer> V453000: Current/maximum companies:   1/ 1
16:01:06  <PublicServer> V453000: Current/maximum spectators:  0/10
16:01:06  <PublicServer> V453000: Password changed to ladled
16:01:07  <V453000> asdf
16:01:09  <V453000> really
16:01:30  <V453000> !restart
16:01:30  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
16:01:35  <V453000> !rcon quit
16:01:35  <PublicServer> V453000: ‎*** Game still paused (manual, number of players)
16:01:35  <PublicServer> V453000: server_pw ladled
16:01:35  <PublicServer> V453000: say "<V453000> asdf"
16:01:35  <PublicServer> V453000: ‎[All] PublicServer: <V453000> asdf
16:01:35  <PublicServer> V453000: say "<V453000> really"
16:01:35  *** PublicServer has quit IRC
16:01:53  *** PublicServer has joined #openttdcoop
16:01:53  <PublicServer> Autopilot engaged
16:01:53  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
16:01:54  *** ChanServ sets mode: +v PublicServer
16:01:54  *** Webster changes topic to "Cooperative OpenTTD | PSG265 (r25734) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org"
16:02:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
16:04:35  <V453000> !password
16:04:35  <PublicServer> V453000: tandem
16:04:42  <PublicServer> *** Game still paused (number of players)
16:04:43  <PublicServer> *** Jam35 joined the game
16:04:45  <PublicServer> *** V453000 joined the game
16:04:48  <PublicServer> *** Jam35 has joined company #1
16:04:52  <V453000> !rcon cd 3
16:04:54  <V453000> !rcon load 2
16:04:56  <PublicServer> *** Game still paused (manual, number of players)
16:04:57  <V453000> !changepw
16:04:57  <PublicServer> V453000: Password changed to holier
16:04:58  <V453000> !auto
16:04:58  <PublicServer> *** V453000 has enabled autopause mode.
16:05:00  <PublicServer> *** Game still paused (number of players)
16:05:06  <PublicServer> *** Game still paused (number of players)
16:05:09  <PublicServer> *** V453000 joined the game
16:05:11  <V453000> not perfectly smooth but there we go :D
16:05:22  <PublicServer> *** Game still paused (number of players)
16:05:25  <PublicServer> *** Jam35 joined the game
16:05:28  <PublicServer> *** Jam35 has joined company #1
16:05:32  <PublicServer> *** V453000 has joined company #1
16:05:32  <PublicServer> *** Game unpaused (number of players)
16:06:13  <PublicServer> *** phatmatt joined the game
16:06:17  <PublicServer> *** LoPo joined the game
16:06:17  <PublicServer> *** mfb joined the game
16:06:28  <PublicServer> <V453000> more slugs :>
16:06:36  <PublicServer> <mfb> oh, CL1 now
16:06:50  <PublicServer> <V453000> no
16:06:50  <PublicServer> <V453000> 1.5
16:07:00  <PublicServer> <mfb> 1 tile is max speed
16:07:03  <PublicServer> <V453000> well everything except 1 halftile
16:07:06  <PublicServer> <V453000> which we call CL1
16:07:12  <PublicServer> <V453000> so 1.5 :)
16:07:14  <PublicServer> <mfb> which is wrong :>
16:07:26  <PublicServer> <V453000> it is the simpliest way to call it
16:07:36  <PublicServer> <mfb> it is just wrong
16:07:38  <Sylf> !password
16:07:38  <PublicServer> Sylf: holier
16:07:43  <PublicServer> <V453000> this ring for me is 1
16:07:44  *** Dom_ has joined #openttdcoop
16:07:46  <PublicServer> <mfb> it does not correspond to the length in tiles
16:07:48  <PublicServer> <V453000> nuf sed :P
16:07:56  <PublicServer> <mfb> neither does it correspond to the internal counting in half-tiles
16:08:06  <PublicServer> <V453000> then rewrite the wiki about cl
16:08:07  <PublicServer> *** Sylf joined the game
16:08:16  <PublicServer> <V453000> and define clear, intuitive naming
16:08:23  *** Dom_ has quit IRC
16:09:32  <PublicServer> <mfb> maybe later :p
16:10:14  <PublicServer> <V453000> nap time
16:10:16  <PublicServer> <V453000> enjoy slugs :)
16:10:18  <PublicServer> *** V453000 has left the game (leaving)
16:15:31  <PublicServer> *** Jam35 has joined spectators
16:15:40  <PublicServer> *** Sylf has joined spectators
16:17:03  <PublicServer> <Sylf> whatever breaks around Wild, blame is on me
16:17:21  <PublicServer> <mfb> we won't restrict this to wild
16:17:32  <PublicServer> <Sylf> XD
16:28:09  *** Dom_ has joined #openttdcoop
16:30:50  <PublicServer> *** phatmatt has left the game (leaving)
16:45:24  *** Dom_ has quit IRC
16:47:33  <PublicServer> *** Sylf has joined company #1
16:47:59  <PublicServer> *** Sylf has joined spectators
16:48:06  *** Dom_ has joined #openttdcoop
16:48:24  *** Dom_ has quit IRC
16:52:27  *** Dom_ has joined #openttdcoop
16:58:55  <PublicServer> <LoPo> who build MAN ? :P
16:59:34  <PublicServer> <Sylf> wtf?
17:01:28  <PublicServer> <mfb> me
17:01:31  <mfb-> not done yet
17:02:04  <PublicServer> <Sylf> kk
17:05:26  *** Dom_ has quit IRC
18:12:10  <V453000> !password
18:12:10  <PublicServer> V453000: rudest
18:12:33  <PublicServer> <V453000> hyyy
18:12:34  <PublicServer> *** V453000 joined the game
18:12:49  <PublicServer> <mfb> hi
18:13:16  *** r1kkie^afk has joined #openttdcoop
18:13:20  <PublicServer> <V453000> anybody counted hats yet? :D
18:13:46  <PublicServer> <mfb> no, but we have many
18:20:56  *** evildwarf has joined #openttdcoop
18:20:56  *** Webster sets mode: +o evildwarf
18:22:58  *** Gregor-PLNL has joined #openttdcoop
18:45:16  <PublicServer> *** V453000 has left the game (leaving)
19:18:57  *** evildwarf has quit IRC
19:24:23  *** Dom_ has joined #openttdcoop
19:26:43  *** Dom_ has quit IRC
19:28:12  *** Dom_ has joined #openttdcoop
19:28:55  *** Dom_ has quit IRC
19:36:44  <PublicServer> *** Jam35 has left the game (connection lost)
19:41:01  *** Jam35 has quit IRC
19:42:47  *** Dom_ has joined #openttdcoop
19:48:27  *** Dom_ has quit IRC
19:55:11  *** solo has joined #openttdcoop
19:55:13  <solo> !password
19:55:13  <PublicServer> solo: boxing
19:55:32  <PublicServer> *** solo joined the game
19:57:12  <PublicServer> *** solo has left the game (leaving)
19:57:26  *** ODM has quit IRC
20:09:55  *** uliko has quit IRC
20:10:34  <Webster> (002) [371725626597584897] @openttdcoop> Scheduled downtime of DevZone 28 August 20h - 21h CEST http://t.co/OaOy6Vunxs
20:11:14  *** Mks has joined #openttdcoop
20:17:40  *** Mks_ has quit IRC
20:22:10  <Webster> Latest update from blog: Scheduled downtime of DevZone 28 August 20h – 21h CEST <http://blog.openttdcoop.org/2013/08/25/scheduled-downtime-of-devzone-28-august-20h-21h-cest/>
20:31:40  *** Max| has quit IRC
20:32:49  *** Max| has joined #openttdcoop
20:33:58  *** solo has quit IRC
20:38:20  <PublicServer> <LoPo> bye
20:38:26  <PublicServer> *** LoPo has left the game (leaving)
20:38:26  <PublicServer> *** Game paused (number of players)
20:41:45  *** r1kkie^afk has quit IRC
20:55:16  <mfb-> !unpaus
20:55:17  <mfb-> !unpause
20:55:17  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
20:55:19  <PublicServer> *** Game unpaused (number of players)
20:55:28  <mfb-> !auto
20:55:28  <PublicServer> *** mfb- has enabled autopause mode.
20:55:30  <PublicServer> *** Game paused (number of players)
20:56:15  <PublicServer> *** mfb has left the game (leaving)
21:05:48  *** bug_sniper has joined #openttdcoop
21:26:51  <PublicServer> *** Sylf has joined company #1
21:31:14  *** Gregor-PLNL has quit IRC
21:37:49  *** Dom_ has joined #openttdcoop
21:47:23  <V453000> !password
21:47:23  <PublicServer> V453000: laxity
21:47:44  <PublicServer> *** Game still paused (number of players)
21:47:44  <PublicServer> *** Game unpaused (number of players)
21:47:44  <PublicServer> *** V453000 has left the game (connection lost)
21:47:44  <PublicServer> *** Game paused (number of players)
21:47:45  <PublicServer> *** V453000 joined the game
21:47:48  <V453000> wa
21:48:10  <PublicServer> *** Game still paused (number of players)
21:48:10  <PublicServer> *** Game unpaused (number of players)
21:48:10  <PublicServer> <V453000> hu
21:48:10  <PublicServer> *** V453000 joined the game
21:48:30  <PublicServer> <V453000> fixed randoms :> :P
21:53:19  <Sylf> !rcon max_trains
21:53:19  <PublicServer> Sylf: ERROR: command not found
21:53:24  <Sylf> !rcon set max_trains
21:53:24  <PublicServer> Sylf: Current value for 'max_trains' is: '750' (min: 0, max: 5000)
21:53:26  <Sylf> !rcon set max_trains 800
21:54:48  <PublicServer> <V453000> I admit reversed slugs can be confusing sometimes :D
21:54:58  <PublicServer> <Sylf> :)
21:55:12  <PublicServer> <Sylf> they haven't tricked me much yet
21:55:39  <PublicServer> <V453000> shower, brb
22:05:34  *** valhallasw has quit IRC
22:12:00  <PublicServer> <V453000> 700k pax at RLK XD
22:12:26  <PublicServer> <Sylf> I added some trains around the closest loop there
22:12:34  <PublicServer> <Sylf> population at the station is still growing
22:14:04  <PublicServer> <V453000> XD the secret slug at the top is so awesome
22:14:39  <PublicServer> <Sylf> yes, the perfect definition of awesome
22:21:41  <PublicServer> <V453000> hm expanding that ring will need some creativity else ugly :)
22:22:03  <PublicServer> <Sylf> around RLK itself?
22:22:17  <PublicServer> <V453000> y
22:22:35  <PublicServer> <V453000> hm something in my fridge is probably very dead
22:22:37  <PublicServer> <V453000> or too alive
22:23:13  <PublicServer> *** mfb joined the game
22:23:25  <PublicServer> <V453000> hyyy
22:23:37  <PublicServer> <mfb> oh big jam at RLK
22:23:47  <PublicServer> <V453000> trains crowding
22:24:43  <PublicServer> <V453000> yeah thought about doing that too :)
22:25:57  <PublicServer> <mfb> it is the natural place to start
22:27:44  <PublicServer> <mfb> who is doing FOX?
22:27:54  <PublicServer> <V453000> im at the end of the loop
22:28:04  <PublicServer> <mfb> that's where I am
22:28:06  <PublicServer> <Sylf> I'm at around SNE
22:28:14  <PublicServer> <mfb> ah that end
22:28:38  <PublicServer> <mfb> btw. that FOX connection is ill
22:28:45  <PublicServer> <mfb> ah no
22:29:03  <PublicServer> <V453000> idk I just started at the end :D
22:29:07  <PublicServer> <V453000> or what I felt is the end
22:32:56  <PublicServer> <V453000> I guess sending more trains betwen KSW and RLK is suicidal
22:33:15  <PublicServer> <mfb> :D
22:33:25  <PublicServer> <V453000> sooo
22:33:27  <PublicServer> <V453000> where do we dump that shit :D
22:33:39  <PublicServer> <V453000> prc gets nothing? :(
22:33:41  <PublicServer> <V453000> not enough
22:33:53  <PublicServer> <mfb> FOX done
22:34:48  <PublicServer> <mfb> LOM/HTC out needs proper merg
22:35:10  <PublicServer> <mfb> but I connected the second now
22:37:37  <PublicServer> <V453000> I wonder how much excessive throughput there actually is at RLK
22:37:44  <PublicServer> <V453000> and how much of it is just stockpiled over time
22:38:07  <PublicServer> <V453000> cause the few ships dont look so intimidating :)
22:38:10  <PublicServer> <Sylf> for a while, that station didn't accept pax and only built up
22:38:20  <PublicServer> <V453000> oh
22:38:30  <PublicServer> <Sylf> but that was when it only built up to 200k or so
22:38:33  <PublicServer> <V453000> mhm
22:38:48  <PublicServer> <V453000> world population: 500k
22:38:50  <PublicServer> <V453000> y
22:39:00  <PublicServer> <mfb> :p
22:39:02  <PublicServer> <Sylf> lmao
22:39:13  <PublicServer> <Sylf> more people at single station
22:39:15  <PublicServer> <V453000> tourists my ass
22:39:15  <PublicServer> <mfb> they don't -live- at RLK
22:39:47  <PublicServer> <V453000> must be the boat atractions
22:40:01  <PublicServer> <mfb> 200k from Ullabah Central
22:40:07  <PublicServer> <mfb> +120k from Ullabah
22:41:13  <PublicServer> <mfb> HOL misses an exit
22:41:43  <PublicServer> <mfb> fixed
22:42:09  <PublicServer> <mfb> +found a ML signal gap
22:42:23  <PublicServer> <Sylf> RLK station now needs expansion
22:42:30  <PublicServer> <V453000> no
22:42:37  <PublicServer> <V453000> it is now a slug parking lot not a station
22:42:47  <PublicServer> <V453000> learn to recognize! :D
22:42:47  <PublicServer> <Sylf> :P
22:42:57  <PublicServer> <mfb> the parking lot is full
22:43:03  <PublicServer> <V453000> mhm :)
22:43:43  <PublicServer> <V453000> booring
22:43:46  <PublicServer> <mfb> that is a big ship bridge
22:43:49  <PublicServer> <V453000> lets make a spider like web out of the bridges
22:44:20  <PublicServer> <mfb> ?
22:44:22  <PublicServer> <mfb> :D
22:44:33  <PublicServer> <V453000> mor fun
22:45:21  *** Progman has quit IRC
22:47:29  <PublicServer> <V453000> ass :D
22:47:33  <PublicServer> <Sylf> :P
22:47:52  <PublicServer> <mfb> what's wrong?
22:48:00  <PublicServer> <V453000> flood
22:48:03  <PublicServer> <mfb> ah I got an idea
22:48:10  <PublicServer> <mfb> move wet rails by 1 tile
22:48:17  <PublicServer> <mfb> okay
22:48:23  <PublicServer> <V453000> moving is boring :>
22:49:13  <PublicServer> <mfb> wtf train limit
22:49:18  <mfb-> !rcon set max_trains 900
22:49:28  <PublicServer> <V453000> I am totally innocent
22:49:34  <PublicServer> <Sylf> :D
22:50:13  <PublicServer> <mfb> why did I find HOL-SEC trains in RLK-SNE group?
22:50:23  <PublicServer> <V453000> idk didnt touch that
22:50:31  <PublicServer> <Sylf> innocent mistake
22:50:54  <PublicServer> <mfb> now we have two groups with that
22:51:04  <PublicServer> <V453000> with hat?
22:51:22  <PublicServer> <mfb> HOL SEC
22:51:25  <PublicServer> <mfb> both with 8 trains...
22:52:08  <PublicServer> <mfb> fixed
22:53:14  <PublicServer> <V453000> oh you silly bastard
22:53:20  <PublicServer> <V453000> knew someone is going to flood that :D
22:53:47  <PublicServer> <mfb> I just wanted that one half-tile to have water
22:53:53  <PublicServer> <mfb> exactly
22:53:55  <PublicServer> <V453000> I know
22:54:41  <PublicServer> <V453000> :D
22:55:17  <PublicServer> <mfb> now ship36 can escape!
22:55:27  <PublicServer> <V453000> arr
22:56:33  <PublicServer> <mfb> lol ship11
22:56:55  <PublicServer> <V453000> adf
22:56:57  <PublicServer> <V453000> asdf
22:57:03  <PublicServer> <V453000> KILL IT :(
22:57:17  <PublicServer> <Sylf> XD
22:57:31  <PublicServer> <V453000> EVUL
22:58:17  <PublicServer> <V453000> mfb why in the hell is Kernanspur Heights not growing
22:58:19  <PublicServer> <V453000> :d
22:58:25  <PublicServer> <V453000> I demand explanation :D
22:58:31  <PublicServer> <V453000> :(
22:58:33  <PublicServer> <V453000> /sad
22:58:48  <PublicServer> <mfb> where should it grow?
22:58:58  <PublicServer> <mfb> ah some tiles left
22:59:04  <PublicServer> <mfb> too far away from the center probably
22:59:07  <PublicServer> <V453000> quite a lot of tiles
22:59:13  <PublicServer> <V453000> strange
22:59:15  <PublicServer> <mfb> not enough houses to support that road length
22:59:21  <PublicServer> <V453000> hm
22:59:23  <PublicServer> <mfb> do that
22:59:41  <PublicServer> <V453000> ye
22:59:47  <PublicServer> <mfb> wtf
22:59:54  <PublicServer> <mfb> the central loop was not connected at all?
23:00:05  <PublicServer> <V453000> its all one loop
23:00:12  <PublicServer> <V453000> or
23:00:14  <PublicServer> <V453000> adf
23:00:44  <PublicServer> <V453000> no wait I connect it
23:01:04  <PublicServer> <mfb> yeah, but I guess the house/road length ratio is not sufficient
23:01:31  <PublicServer> <V453000> k
23:01:53  <PublicServer> <mfb> with just 242 houses, growth rate is not an issue for the final size
23:02:01  <PublicServer> <mfb> so branches are fine
23:05:39  <PublicServer> <V453000> I dont want to go to work in 6 hours :(
23:05:41  <PublicServer> <V453000> :(
23:05:43  <PublicServer> <V453000> :(
23:05:45  <PublicServer> <V453000> gnight
23:05:46  <mfb-> :(
23:05:50  <mfb-> good night
23:05:55  <PublicServer> *** V453000 has left the game (leaving)
23:07:12  <V453000> btw http://www.tt-forums.net/viewtopic.php?f=67&t=59362&start=72
23:07:13  <Webster> Title: Transport Tycoon Forums View topic - MADMEN EVERYWHERE! [NUTS Unrealistic Train Set] (at www.tt-forums.net)
23:08:25  <V453000> realism, just so you know
23:11:00  <mfb-> lol that one prio line in the second image
23:11:38  <mfb-> well, overflow detection line
23:29:20  <PublicServer> <mfb> good night
23:29:30  <PublicServer> <Sylf> GN
23:29:52  <PublicServer> *** Sylf has joined spectators
23:29:52  <PublicServer> *** Game paused (number of players)
23:29:56  <PublicServer> *** mfb has left the game (leaving)
23:30:11  *** mfb- has quit IRC
23:34:18  *** r1kkie^afk has joined #openttdcoop
23:35:57  <PublicServer> *** Sylf has left the game (leaving)
23:42:21  *** r1kkie^afk has quit IRC

Powered by YARRSTE version: svn-trunk