Times are UTC Toggle Colours
00:01:34 <PublicServer> <Anson> you have missing rails at the end of the new doubled ML 00:01:48 <PublicServer> <scshunt> which end? 00:01:58 <PublicServer> <scshunt> that wasn't me 00:02:05 <PublicServer> <Anson> at tthe sign !missing rails :-) 00:02:19 <PublicServer> <LoPo> was me 00:02:41 <PublicServer> <LoPo> i have no clue what !this is? 00:02:52 <PublicServer> <scshunt> it's choice for the other line 00:03:04 <PublicServer> <LoPo> in-line choice? 00:03:11 <PublicServer> <LoPo> plz... 00:03:21 <PublicServer> <Anson> wasn't bad since the right rail simply wasn't used ... until trains entered it when the left rail was modified 00:05:51 <PublicServer> <Anson> ah ... now with the prios, it makes sense :-) 00:06:09 <PublicServer> <LoPo> it was some kind of mixer... 00:06:19 <PublicServer> <LoPo> which doesnt make sence 00:06:25 <PublicServer> <LoPo> now its a 3->2 00:06:33 <PublicServer> <scshunt> hmm 00:07:53 <PublicServer> <Anson> doubles lines are not easy to recognize when the rails are 8+ tiles apart ... 00:08:03 <PublicServer> <LoPo> ;) 00:08:14 <PublicServer> <LoPo> almost didnt want to say it ;p 00:08:20 <PublicServer> <LoPo> but yeah 00:08:27 <PublicServer> <LoPo> scshunt: try to keep the ML togetter 00:08:31 <PublicServer> <scshunt> Did 00:08:37 <PublicServer> <LoPo> it also looks nices 00:08:39 <PublicServer> <scshunt> that's about as good as I could do with no TF 00:08:41 <PublicServer> <LoPo> no you didnt 00:08:49 <PublicServer> <LoPo> oh alright 00:08:51 <PublicServer> <scshunt> could move one line in a bit 00:08:56 *** dwarf has quit IRC 00:09:17 <PublicServer> <LoPo> zero tf is fine but some is allowed 00:09:27 <PublicServer> <scshunt> meh, not worth it 00:10:18 <PublicServer> <Anson> but the double ML might be "un-knotted" : no use for the bridge when the left and right rails don't exchange their sides 00:11:01 <PublicServer> <scshunt> LoPo: that line has no connection to 00:11:07 <PublicServer> <scshunt> eww 00:11:17 <PublicServer> <LoPo> hahah :P 00:11:35 <PublicServer> <LoPo> let me redo it ;p 00:11:53 <PublicServer> <scshunt> hang on, better idea 00:11:59 <PublicServer> <scshunt> mind if I? 00:12:05 <PublicServer> <LoPo> there! 00:12:08 <PublicServer> <scshunt> you don't have CL there 00:12:10 <PublicServer> <LoPo> nailed it :P 00:12:36 <PublicServer> <Anson> don't we need CL3 ? 00:12:38 <PublicServer> <scshunt> yep 00:12:44 <PublicServer> <LoPo> slugs are magic 00:12:50 <PublicServer> <LoPo> they can do cl2 00:12:56 <PublicServer> <LoPo> so... 00:14:23 <PublicServer> <LoPo> oh nice 00:14:29 <PublicServer> <LoPo> cl1 now :) 00:14:36 <PublicServer> <LoPo> even better :D 00:14:47 <PublicServer> <scshunt> that's temporary :) 00:14:54 <PublicServer> <scshunt> while I get the bridges in :) 00:16:40 <PublicServer> <scshunt> wigh, that doesn't work either 00:16:46 <PublicServer> <scshunt> stupid CL 00:18:16 <PublicServer> <scshunt> there 00:19:48 <PublicServer> <Anson> we have a new trainyard, to show CL 2 and 3 tiles, and 3 and 5 halftiles ... all of them have max speed 265 kph 00:25:00 <PublicServer> <scshunt> ok there 00:25:30 <PublicServer> <scshunt> course, this needs doubling all the way up to 3rd line /sylf 00:27:44 <PublicServer> <Anson> why are slugs so fast in curves ? i don't remember that they were able to do CL1 (1 tile) or CL2 (3 halftiles) 00:28:39 <PublicServer> <Anson> almost no more need to ever use animal express :-) 00:29:09 <PublicServer> <scshunt> jam is my fault 00:30:01 <PublicServer> <scshunt> anson, you're better at junctions than I 00:30:15 <PublicServer> <scshunt> care to build something at 3rd line /sylf? 00:30:35 <PublicServer> <Anson> don't know ... but it takes me at least 4 times as long to build :-) 00:30:41 <PublicServer> <scshunt> actually you know what 00:30:52 <PublicServer> <scshunt> I'll do this the quick and dirty way 00:31:14 <PublicServer> <Anson> NTF has too few stations ... trains queue from there back onto the ML 00:31:37 <PublicServer> <Anson> * too few platforms 00:32:44 <PublicServer> <LoPo> gn guys 00:32:48 <PublicServer> <LoPo> see you tomorrow 00:33:15 <PublicServer> *** LoPo has left the game (leaving) 00:35:23 <PublicServer> <Anson> added one platform at NTF 00:36:05 <PublicServer> <scshunt> ok there we go 00:36:35 <PublicServer> <scshunt> ugh, really? there's a CL 2 curve in here 00:36:57 <PublicServer> <Anson> where is CL2 ? 00:37:11 <PublicServer> <Anson> and CL2 is good enough for these slugs :-) 00:37:56 <PublicServer> <Anson> on diagonals, they ned CL2 (3 halftiles), and on straight tracks they only need CL1 (1 tile) 00:38:40 <PublicServer> <Anson> @@(clcalc maglev 265) 00:38:41 <Webster> PublicServer: Required CL for maglev at 265km/h is 3 (4 half tiles) or TL 00:39:28 <PublicServer> <scshunt> hooray, that was quite the doubling adventure 00:39:43 <PublicServer> <scshunt> I'm kind of amazed at how little traffic takes the south route now 00:40:17 <PublicServer> <Anson> who is loho ? 00:41:36 <PublicServer> <Anson> who is loho (on the sign "doubled this entire loop") ? :-) 00:41:50 <PublicServer> <scshunt> fixed 00:41:52 <PublicServer> <scshunt> thanks 00:42:54 <PublicServer> <Anson> my name should be with A, but i am too lazy to use shift :-) 00:44:25 <PublicServer> <scshunt> bugger 00:44:31 <PublicServer> <Anson> ouch ... just wanted to say "nice junction" 00:44:54 <PublicServer> <Anson> did you already replace those two trains ? 00:45:16 <PublicServer> <scshunt> no, can you get that for me? thanks 00:45:30 <PublicServer> <Anson> done 00:46:02 <PublicServer> <Anson> replacing such trains is very easy ... simply clone the dead trains before they are gone 00:46:06 <PublicServer> <scshunt> yeah 00:47:57 <PublicServer> <scshunt> there we go 00:48:39 <PublicServer> <scshunt> now the waiting bays are the right length and everything 00:49:39 <PublicServer> <Anson> i was just testing signal gaps for waiting bays 00:49:49 <PublicServer> <scshunt> yep, they're all good now 00:50:32 <PublicServer> <Anson> one had a block instzead of an entry signal, another had a pbs which i am still replacing (counting length of bay) 00:50:50 <PublicServer> <scshunt> there were two PBSes 00:50:56 <PublicServer> <scshunt> both were deliberate with the bay length 00:51:10 <PublicServer> <scshunt> see now you broke it 00:51:16 <PublicServer> <scshunt> ;) 00:53:45 <PublicServer> <Anson> i learned earlier today that you need 2way signals behind a split with pbs 00:56:03 <PublicServer> <Anson> one rail now has presigs ... on the other, PBS is needed since there is not enough space, but it needs those 2way signals 00:56:06 <scshunt> Anson: what I was doing was fine 00:56:07 <scshunt> but that is ok 00:56:46 <PublicServer> <Anson> there were no 2way behind the PBS, and the other had only 2 exit signals and a normal block signal instead of entry signal 00:58:16 <scshunt> Anson: 2way are not needed for the PBS 00:58:22 <scshunt> but it is one way of getting the choice correct 00:58:27 <scshunt> the other is simply leaving a gap 00:58:35 <PublicServer> <Anson> they are ... not always, but sometimes ... 01:00:10 <PublicServer> <Anson> look at the sign PBS-example ... i had these PBS, but only block signals next ... sometimes, trains didn't switch from right bridge to left rail 01:01:18 *** dwarf has joined #openttdcoop 01:01:18 *** Webster sets mode: +o dwarf 01:01:24 <PublicServer> *** scshunt has left the game (leaving) 01:01:24 <PublicServer> *** Game paused (number of players) 01:01:28 <PublicServer> <Anson> after replacing the 1way block for a 2way block at the sign "2way", everything worked fine 02:11:04 <PublicServer> *** Anson has joined spectators 02:15:43 *** nicfer1 has quit IRC 03:15:56 *** dwarf has quit IRC 03:19:33 *** dwarf has joined #openttdcoop 03:19:33 *** Webster sets mode: +o dwarf 04:37:35 *** evildwarf has joined #openttdcoop 04:37:35 *** Webster sets mode: +o evildwarf 04:44:31 *** dwarf has quit IRC 04:57:07 *** nicfer has joined #openttdcoop 04:58:13 *** nicfer has quit IRC 05:10:50 *** evildwarf has quit IRC 05:11:14 *** evildwarf has joined #openttdcoop 05:11:14 *** Webster sets mode: +o evildwarf 05:14:42 *** evildwarfseviltwin has joined #openttdcoop 05:14:42 *** Webster sets mode: +o evildwarfseviltwin 05:21:56 *** evildwarf has quit IRC 06:32:42 *** ODM has joined #openttdcoop 06:32:42 *** ChanServ sets mode: +o ODM 06:36:40 *** Maraxus has joined #openttdcoop 06:43:45 <PublicServer> *** Game still paused (number of players) 06:43:45 <PublicServer> *** Maraxus joined the game 06:46:41 <PublicServer> *** Maraxus has left the game (leaving) 06:47:10 *** Maraxus has quit IRC 07:27:42 *** Dom_ has joined #openttdcoop 07:27:47 *** Jam35 has joined #openttdcoop 07:34:15 *** evildwarf has joined #openttdcoop 07:34:15 *** Webster sets mode: +o evildwarf 07:41:06 *** evildwarfseviltwin has quit IRC 07:41:58 *** uliko has joined #openttdcoop 07:41:58 *** ChanServ sets mode: +o uliko 07:45:31 *** Dom_ has quit IRC 07:49:05 *** Dom_ has joined #openttdcoop 07:52:37 *** valhallasw has joined #openttdcoop 07:59:04 *** r1kkie^afk has joined #openttdcoop 08:08:08 *** pugi has joined #openttdcoop 08:09:47 *** perk111 has quit IRC 08:10:06 *** perk11 has joined #openttdcoop 08:11:15 *** Mks_ has joined #openttdcoop 08:16:01 *** Mks has quit IRC 08:16:16 *** evildwarfseviltwin has joined #openttdcoop 08:16:16 *** Webster sets mode: +o evildwarfseviltwin 08:23:07 *** evildwarf has quit IRC 08:35:35 *** evildwarf has joined #openttdcoop 08:35:35 *** Webster sets mode: +o evildwarf 08:42:37 *** evildwarfseviltwin has quit IRC 08:54:53 *** Progman has joined #openttdcoop 08:57:24 *** evildwarf has quit IRC 08:57:48 *** evildwarf has joined #openttdcoop 08:57:48 *** Webster sets mode: +o evildwarf 09:02:01 *** Gregor-PLNL has joined #openttdcoop 09:08:51 <Jam35> !password 09:08:51 <PublicServer> Jam35: stumps 09:10:58 <PublicServer> *** Game still paused (number of players) 09:10:59 <PublicServer> *** Jam35 joined the game 09:12:35 <PublicServer> *** Game still paused (number of players) 09:12:35 <PublicServer> *** V453000 joined the game 09:12:43 <PublicServer> *** Jam35 has joined company #1 09:12:43 <PublicServer> *** Game unpaused (number of players) 09:13:03 <PublicServer> <V453000> hy 09:13:10 <PublicServer> <Jam35> hi 09:13:28 <PublicServer> <V453000> slug nest isnt growing :o 09:13:31 <PublicServer> <V453000> how thefuck 09:13:41 <V453000> !rcon set town_growth_rate 09:13:41 <PublicServer> V453000: Current value for 'town_growth_rate' is: '4' (min: 0, max: 4) 09:14:49 <PublicServer> <Jam35> yeah noticed, says grows every 1 day even unfunded 09:14:57 <PublicServer> <Jam35> but still ... 09:15:15 <PublicServer> <V453000> means moar 09:23:20 <PublicServer> <V453000> should grow now 09:23:22 <PublicServer> <V453000> hopefully 09:42:13 <PublicServer> <V453000> ok this town is evil 09:42:19 <PublicServer> <V453000> somehow stuck again 09:43:01 *** Dom_ has quit IRC 09:48:35 <PublicServer> <Jam35> hm there was some growth 09:48:45 <PublicServer> <Jam35> weird 09:49:48 <PublicServer> <V453000> if it doesnt grow now, I have no idea what else to do 09:50:15 *** Dom_ has joined #openttdcoop 09:50:26 *** Dom_ has quit IRC 09:50:38 <PublicServer> <Jam35> don't think it is 09:51:00 <PublicServer> <Jam35> not along the extreme roads at least 09:51:14 <PublicServer> <V453000> which is the wtf thing 09:51:24 <PublicServer> <Jam35> mhm 09:53:04 <PublicServer> <Jam35> so you have two loops there 09:53:07 <PublicServer> <V453000> 1 09:53:14 <PublicServer> <Jam35> two 09:53:24 <PublicServer> <V453000> asdf 09:53:58 <PublicServer> <V453000> that certainly didnt help :D 09:54:00 <PublicServer> <Jam35> :) 09:54:10 <PublicServer> <Jam35> there we go already 09:54:14 <PublicServer> <V453000> ye 09:56:08 <PublicServer> <V453000> I was wondering how could this possibly break 09:56:13 *** ODM has quit IRC 09:58:30 *** golaniy has joined #openttdcoop 09:59:43 *** ODM has joined #openttdcoop 09:59:43 *** ChanServ sets mode: +o ODM 10:00:57 <golaniy> !password 10:00:57 <PublicServer> golaniy: rework 10:45:44 *** golaniy has quit IRC 10:48:07 <phatmatt> time to make my first diagonal bridge 10:48:53 <phatmatt> well, of all the errors, i didn't expect *that* one 10:49:11 <phatmatt> "coal mine in the way" when there's none 10:58:36 <PublicServer> *** Jam35 has joined spectators 10:58:36 <PublicServer> *** Game paused (number of players) 11:07:03 *** Gregor-PLNL1 has joined #openttdcoop 11:13:43 *** evildwarf has quit IRC 11:14:07 *** Gregor-PLNL has quit IRC 11:21:51 *** r1kkie^afk has quit IRC 11:36:28 *** r1kkie^afk has joined #openttdcoop 11:55:34 *** bug_sniper has quit IRC 12:12:23 *** Progman has quit IRC 12:15:26 *** r1kkie^afk has quit IRC 12:32:38 *** r1kkie^afk has joined #openttdcoop 13:25:07 <LoPo> !password 13:25:07 <PublicServer> LoPo: smacks 13:25:22 <PublicServer> *** Game still paused (number of players) 13:25:22 <PublicServer> *** Game unpaused (number of players) 13:25:23 <PublicServer> *** LoPo joined the game 13:26:47 *** Gregor-PLNL1 has quit IRC 13:27:22 <PublicServer> <LoPo> hi 13:31:56 <PublicServer> *** Jam35 has left the game (general timeout) 13:31:56 <PublicServer> *** Jam35 has left the game (connection lost) 13:39:28 <Jam35> !password 13:39:28 <PublicServer> Jam35: influx 13:39:53 <PublicServer> *** Jam35 joined the game 13:40:00 <PublicServer> <Jam35> hi 13:40:10 <PublicServer> *** Jam35 has joined company #1 13:48:14 *** r1kkie^afk has quit IRC 13:54:06 <PublicServer> *** Jam35 has left the game (general timeout) 13:54:06 <PublicServer> *** Jam35 has left the game (connection lost) 14:14:13 <Sylf> !password 14:14:13 <PublicServer> Sylf: pureed 14:14:54 <PublicServer> *** Sylf joined the game 14:16:18 <PublicServer> <LoPo> ey sylf 14:16:28 <PublicServer> <Sylf> ello 14:16:58 <PublicServer> <LoPo> sup? :) 14:17:08 <PublicServer> <Sylf> still waking up 14:17:22 <PublicServer> <LoPo> haha 14:17:38 <PublicServer> <Sylf> nice, nice, the slug island is finally fully grown 14:18:12 <PublicServer> <LoPo> :) 14:18:58 <PublicServer> <Sylf> hmmm 14:19:12 <PublicServer> <LoPo> hmmm? 14:19:12 <PublicServer> <Sylf> RLK pax count just won't go down 14:35:39 *** Tom__ has joined #openttdcoop 14:35:55 *** Tom__ is now known as TakeTwo 14:36:40 <PublicServer> <LoPo> lol 500k pax :DD 14:39:02 *** TakeTwo has quit IRC 14:43:38 *** nicfer has joined #openttdcoop 15:03:54 *** mfb- has joined #openttdcoop 15:03:54 *** ChanServ sets mode: +o mfb- 15:03:59 <mfb-> hi 15:04:01 <mfb-> !password 15:04:01 <PublicServer> mfb-: inlaid 15:04:16 <PublicServer> *** mfb joined the game 15:04:36 <PublicServer> <Sylf> hi 15:11:46 <PublicServer> *** phatmatt joined the game 15:13:50 <PublicServer> <Sylf> hmmm 15:14:22 <PublicServer> <Sylf> that section really needs doubled finally 15:14:24 <PublicServer> <mfb> I think it needs a second line 15:14:30 <PublicServer> <mfb> :D 15:14:49 <PublicServer> <Sylf> I need to tweak Wild area to make it happen 15:15:13 <PublicServer> *** Sylf has left the game (leaving) 15:15:53 <PublicServer> <mfb> probably 15:21:49 *** Progman has joined #openttdcoop 15:25:26 *** Dom_ has joined #openttdcoop 15:26:15 <Sylf> !password 15:26:15 <PublicServer> Sylf: flaunt 15:26:38 <PublicServer> *** Sylf joined the game 15:36:18 *** Dom_ has quit IRC 15:37:45 <PublicServer> <mfb> nice mess at KSW 15:38:06 <PublicServer> <Sylf> :D 15:38:16 <PublicServer> <V453000> all I see is slugs 15:38:22 <PublicServer> <V453000> rest is unimportant 15:38:39 <Jam35> !password 15:38:39 <PublicServer> Jam35: baited 15:38:56 <PublicServer> *** Jam35 joined the game 15:40:35 *** Dom_ has joined #openttdcoop 15:46:33 <PublicServer> <mfb> nyan trains are quiet now? 15:49:00 *** nicfer1 has joined #openttdcoop 15:49:00 *** nicfer has quit IRC 15:51:51 <PublicServer> *** V453000 has left the game (leaving) 15:52:19 *** Dom_ has quit IRC 15:53:19 <V453000> always were mfb :) 15:53:36 <PublicServer> <mfb> "for meech"? 15:54:05 <V453000> aha that 15:54:10 <V453000> yeah they dont say that anymore 15:55:32 <V453000> !password 15:55:32 <PublicServer> V453000: wedges 15:56:17 <PublicServer> *** V453000 joined the game 15:56:22 <PublicServer> <V453000> the random is actually fairly broken :) 15:56:26 <V453000> !content 15:56:26 <PublicServer> V453000: [Content] Connection established 15:56:26 <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes) 15:56:26 <PublicServer> V453000: [Content] Nothing to download 15:56:28 <V453000> !content 15:56:31 <PublicServer> V453000: [Content Update] Expect timeout triggered! 15:56:33 <PublicServer> V453000: [Content] All 0 downloaded 15:56:33 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 15:56:34 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 15:56:35 <V453000> !content 15:56:37 <PublicServer> V453000: [Content Update] Expect timeout triggered! 15:56:38 <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes) 15:56:38 <PublicServer> V453000: [Content] Nothing to download 15:56:40 <V453000> !content 15:56:41 <mfb-> in which way? 15:56:42 <PublicServer> V453000: [Content Update] Expect timeout triggered! 15:56:44 <PublicServer> V453000: [Content] All 0 downloaded 15:56:45 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 15:56:46 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 15:56:51 <V453000> e.g. only dark blue reversed trains 15:56:53 <V453000> !content 15:56:55 <PublicServer> V453000: [Content Update] Expect timeout triggered! 15:56:56 <PublicServer> V453000: [Content] Downloading 2 file(s) (4165513 bytes) 15:56:59 <PublicServer> V453000: [Content] Completed download of 2862 15:56:59 <PublicServer> V453000: [Content] Completed download of 3 15:56:59 <PublicServer> V453000: [Content] All 2 downloaded 15:57:00 <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 15:57:01 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 15:57:01 <V453000> (the randomization things arent independent) 15:57:09 <PublicServer> <mfb> ah 15:57:15 <PublicServer> <V453000> anybody minds if I reload the game real quick? 15:57:25 <PublicServer> *** V453000 has left the game (leaving) 15:57:27 <PublicServer> *** Jam35 has left the game (leaving) 15:57:27 <PublicServer> <mfb> not me 15:57:29 <V453000> hope not :P 15:57:33 <PublicServer> *** mfb has left the game (leaving) 15:58:29 <V453000> !restart 15:58:29 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 15:59:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 15:59:01 <PublicServer> Thank you for playing r25734. 15:59:06 <PublicServer> Server has exited 15:59:06 *** PublicServer has quit IRC 15:59:52 *** PublicServer has joined #openttdcoop 15:59:52 <PublicServer> Autopilot engaged 15:59:52 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 15:59:52 *** ChanServ sets mode: +v PublicServer 15:59:52 *** Webster changes topic to "Cooperative OpenTTD | PSG265 (r25734) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 16:00:54 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Gribble%20%26%20Co.%2C%202356-01-27.sav 16:00:57 <PublicServer> V453000: OK :-) 16:00:57 <V453000> !rcon cd 3 16:00:59 <V453000> !rcon load 2 16:01:00 <PublicServer> V453000: dbg: [net] [udp] received new session key from master server (IPv4) 16:01:00 <PublicServer> V453000: *** Game paused (number of players) 16:01:00 <PublicServer> V453000: Current/maximum clients: 0/255 16:01:00 <PublicServer> V453000: Current/maximum companies: 1/ 1 16:01:00 <PublicServer> V453000: Current/maximum spectators: 0/10 16:01:02 <PublicServer> V453000: dbg: [net] [udp] received new session key from master server (IPv4) 16:01:02 <PublicServer> V453000: *** Game paused (number of players) 16:01:03 <V453000> !changepw 16:01:04 <PublicServer> V453000: Current/maximum clients: 0/255 16:01:04 <PublicServer> V453000: Current/maximum companies: 1/ 1 16:01:06 <PublicServer> V453000: Current/maximum spectators: 0/10 16:01:06 <PublicServer> V453000: Password changed to ladled 16:01:07 <V453000> asdf 16:01:09 <V453000> really 16:01:30 <V453000> !restart 16:01:30 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 16:01:35 <V453000> !rcon quit 16:01:35 <PublicServer> V453000: *** Game still paused (manual, number of players) 16:01:35 <PublicServer> V453000: server_pw ladled 16:01:35 <PublicServer> V453000: say "<V453000> asdf" 16:01:35 <PublicServer> V453000: [All] PublicServer: <V453000> asdf 16:01:35 <PublicServer> V453000: say "<V453000> really" 16:01:35 *** PublicServer has quit IRC 16:01:53 *** PublicServer has joined #openttdcoop 16:01:53 <PublicServer> Autopilot engaged 16:01:53 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 16:01:54 *** ChanServ sets mode: +v PublicServer 16:01:54 *** Webster changes topic to "Cooperative OpenTTD | PSG265 (r25734) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org" 16:02:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 16:04:35 <V453000> !password 16:04:35 <PublicServer> V453000: tandem 16:04:42 <PublicServer> *** Game still paused (number of players) 16:04:43 <PublicServer> *** Jam35 joined the game 16:04:45 <PublicServer> *** V453000 joined the game 16:04:48 <PublicServer> *** Jam35 has joined company #1 16:04:52 <V453000> !rcon cd 3 16:04:54 <V453000> !rcon load 2 16:04:56 <PublicServer> *** Game still paused (manual, number of players) 16:04:57 <V453000> !changepw 16:04:57 <PublicServer> V453000: Password changed to holier 16:04:58 <V453000> !auto 16:04:58 <PublicServer> *** V453000 has enabled autopause mode. 16:05:00 <PublicServer> *** Game still paused (number of players) 16:05:06 <PublicServer> *** Game still paused (number of players) 16:05:09 <PublicServer> *** V453000 joined the game 16:05:11 <V453000> not perfectly smooth but there we go :D 16:05:22 <PublicServer> *** Game still paused (number of players) 16:05:25 <PublicServer> *** Jam35 joined the game 16:05:28 <PublicServer> *** Jam35 has joined company #1 16:05:32 <PublicServer> *** V453000 has joined company #1 16:05:32 <PublicServer> *** Game unpaused (number of players) 16:06:13 <PublicServer> *** phatmatt joined the game 16:06:17 <PublicServer> *** LoPo joined the game 16:06:17 <PublicServer> *** mfb joined the game 16:06:28 <PublicServer> <V453000> more slugs :> 16:06:36 <PublicServer> <mfb> oh, CL1 now 16:06:50 <PublicServer> <V453000> no 16:06:50 <PublicServer> <V453000> 1.5 16:07:00 <PublicServer> <mfb> 1 tile is max speed 16:07:03 <PublicServer> <V453000> well everything except 1 halftile 16:07:06 <PublicServer> <V453000> which we call CL1 16:07:12 <PublicServer> <V453000> so 1.5 :) 16:07:14 <PublicServer> <mfb> which is wrong :> 16:07:26 <PublicServer> <V453000> it is the simpliest way to call it 16:07:36 <PublicServer> <mfb> it is just wrong 16:07:38 <Sylf> !password 16:07:38 <PublicServer> Sylf: holier 16:07:43 <PublicServer> <V453000> this ring for me is 1 16:07:44 *** Dom_ has joined #openttdcoop 16:07:46 <PublicServer> <mfb> it does not correspond to the length in tiles 16:07:48 <PublicServer> <V453000> nuf sed :P 16:07:56 <PublicServer> <mfb> neither does it correspond to the internal counting in half-tiles 16:08:06 <PublicServer> <V453000> then rewrite the wiki about cl 16:08:07 <PublicServer> *** Sylf joined the game 16:08:16 <PublicServer> <V453000> and define clear, intuitive naming 16:08:23 *** Dom_ has quit IRC 16:09:32 <PublicServer> <mfb> maybe later :p 16:10:14 <PublicServer> <V453000> nap time 16:10:16 <PublicServer> <V453000> enjoy slugs :) 16:10:18 <PublicServer> *** V453000 has left the game (leaving) 16:15:31 <PublicServer> *** Jam35 has joined spectators 16:15:40 <PublicServer> *** Sylf has joined spectators 16:17:03 <PublicServer> <Sylf> whatever breaks around Wild, blame is on me 16:17:21 <PublicServer> <mfb> we won't restrict this to wild 16:17:32 <PublicServer> <Sylf> XD 16:28:09 *** Dom_ has joined #openttdcoop 16:30:50 <PublicServer> *** phatmatt has left the game (leaving) 16:45:24 *** Dom_ has quit IRC 16:47:33 <PublicServer> *** Sylf has joined company #1 16:47:59 <PublicServer> *** Sylf has joined spectators 16:48:06 *** Dom_ has joined #openttdcoop 16:48:24 *** Dom_ has quit IRC 16:52:27 *** Dom_ has joined #openttdcoop 16:58:55 <PublicServer> <LoPo> who build MAN ? :P 16:59:34 <PublicServer> <Sylf> wtf? 17:01:28 <PublicServer> <mfb> me 17:01:31 <mfb-> not done yet 17:02:04 <PublicServer> <Sylf> kk 17:05:26 *** Dom_ has quit IRC 18:12:10 <V453000> !password 18:12:10 <PublicServer> V453000: rudest 18:12:33 <PublicServer> <V453000> hyyy 18:12:34 <PublicServer> *** V453000 joined the game 18:12:49 <PublicServer> <mfb> hi 18:13:16 *** r1kkie^afk has joined #openttdcoop 18:13:20 <PublicServer> <V453000> anybody counted hats yet? :D 18:13:46 <PublicServer> <mfb> no, but we have many 18:20:56 *** evildwarf has joined #openttdcoop 18:20:56 *** Webster sets mode: +o evildwarf 18:22:58 *** Gregor-PLNL has joined #openttdcoop 18:45:16 <PublicServer> *** V453000 has left the game (leaving) 19:18:57 *** evildwarf has quit IRC 19:24:23 *** Dom_ has joined #openttdcoop 19:26:43 *** Dom_ has quit IRC 19:28:12 *** Dom_ has joined #openttdcoop 19:28:55 *** Dom_ has quit IRC 19:36:44 <PublicServer> *** Jam35 has left the game (connection lost) 19:41:01 *** Jam35 has quit IRC 19:42:47 *** Dom_ has joined #openttdcoop 19:48:27 *** Dom_ has quit IRC 19:55:11 *** solo has joined #openttdcoop 19:55:13 <solo> !password 19:55:13 <PublicServer> solo: boxing 19:55:32 <PublicServer> *** solo joined the game 19:57:12 <PublicServer> *** solo has left the game (leaving) 19:57:26 *** ODM has quit IRC 20:09:55 *** uliko has quit IRC 20:10:34 <Webster> (002) [371725626597584897] @openttdcoop> Scheduled downtime of DevZone 28 August 20h - 21h CEST http://t.co/OaOy6Vunxs 20:11:14 *** Mks has joined #openttdcoop 20:17:40 *** Mks_ has quit IRC 20:22:10 <Webster> Latest update from blog: Scheduled downtime of DevZone 28 August 20h – 21h CEST <http://blog.openttdcoop.org/2013/08/25/scheduled-downtime-of-devzone-28-august-20h-21h-cest/> 20:31:40 *** Max| has quit IRC 20:32:49 *** Max| has joined #openttdcoop 20:33:58 *** solo has quit IRC 20:38:20 <PublicServer> <LoPo> bye 20:38:26 <PublicServer> *** LoPo has left the game (leaving) 20:38:26 <PublicServer> *** Game paused (number of players) 20:41:45 *** r1kkie^afk has quit IRC 20:55:16 <mfb-> !unpaus 20:55:17 <mfb-> !unpause 20:55:17 <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.) 20:55:19 <PublicServer> *** Game unpaused (number of players) 20:55:28 <mfb-> !auto 20:55:28 <PublicServer> *** mfb- has enabled autopause mode. 20:55:30 <PublicServer> *** Game paused (number of players) 20:56:15 <PublicServer> *** mfb has left the game (leaving) 21:05:48 *** bug_sniper has joined #openttdcoop 21:26:51 <PublicServer> *** Sylf has joined company #1 21:31:14 *** Gregor-PLNL has quit IRC 21:37:49 *** Dom_ has joined #openttdcoop 21:47:23 <V453000> !password 21:47:23 <PublicServer> V453000: laxity 21:47:44 <PublicServer> *** Game still paused (number of players) 21:47:44 <PublicServer> *** Game unpaused (number of players) 21:47:44 <PublicServer> *** V453000 has left the game (connection lost) 21:47:44 <PublicServer> *** Game paused (number of players) 21:47:45 <PublicServer> *** V453000 joined the game 21:47:48 <V453000> wa 21:48:10 <PublicServer> *** Game still paused (number of players) 21:48:10 <PublicServer> *** Game unpaused (number of players) 21:48:10 <PublicServer> <V453000> hu 21:48:10 <PublicServer> *** V453000 joined the game 21:48:30 <PublicServer> <V453000> fixed randoms :> :P 21:53:19 <Sylf> !rcon max_trains 21:53:19 <PublicServer> Sylf: ERROR: command not found 21:53:24 <Sylf> !rcon set max_trains 21:53:24 <PublicServer> Sylf: Current value for 'max_trains' is: '750' (min: 0, max: 5000) 21:53:26 <Sylf> !rcon set max_trains 800 21:54:48 <PublicServer> <V453000> I admit reversed slugs can be confusing sometimes :D 21:54:58 <PublicServer> <Sylf> :) 21:55:12 <PublicServer> <Sylf> they haven't tricked me much yet 21:55:39 <PublicServer> <V453000> shower, brb 22:05:34 *** valhallasw has quit IRC 22:12:00 <PublicServer> <V453000> 700k pax at RLK XD 22:12:26 <PublicServer> <Sylf> I added some trains around the closest loop there 22:12:34 <PublicServer> <Sylf> population at the station is still growing 22:14:04 <PublicServer> <V453000> XD the secret slug at the top is so awesome 22:14:39 <PublicServer> <Sylf> yes, the perfect definition of awesome 22:21:41 <PublicServer> <V453000> hm expanding that ring will need some creativity else ugly :) 22:22:03 <PublicServer> <Sylf> around RLK itself? 22:22:17 <PublicServer> <V453000> y 22:22:35 <PublicServer> <V453000> hm something in my fridge is probably very dead 22:22:37 <PublicServer> <V453000> or too alive 22:23:13 <PublicServer> *** mfb joined the game 22:23:25 <PublicServer> <V453000> hyyy 22:23:37 <PublicServer> <mfb> oh big jam at RLK 22:23:47 <PublicServer> <V453000> trains crowding 22:24:43 <PublicServer> <V453000> yeah thought about doing that too :) 22:25:57 <PublicServer> <mfb> it is the natural place to start 22:27:44 <PublicServer> <mfb> who is doing FOX? 22:27:54 <PublicServer> <V453000> im at the end of the loop 22:28:04 <PublicServer> <mfb> that's where I am 22:28:06 <PublicServer> <Sylf> I'm at around SNE 22:28:14 <PublicServer> <mfb> ah that end 22:28:38 <PublicServer> <mfb> btw. that FOX connection is ill 22:28:45 <PublicServer> <mfb> ah no 22:29:03 <PublicServer> <V453000> idk I just started at the end :D 22:29:07 <PublicServer> <V453000> or what I felt is the end 22:32:56 <PublicServer> <V453000> I guess sending more trains betwen KSW and RLK is suicidal 22:33:15 <PublicServer> <mfb> :D 22:33:25 <PublicServer> <V453000> sooo 22:33:27 <PublicServer> <V453000> where do we dump that shit :D 22:33:39 <PublicServer> <V453000> prc gets nothing? :( 22:33:41 <PublicServer> <V453000> not enough 22:33:53 <PublicServer> <mfb> FOX done 22:34:48 <PublicServer> <mfb> LOM/HTC out needs proper merg 22:35:10 <PublicServer> <mfb> but I connected the second now 22:37:37 <PublicServer> <V453000> I wonder how much excessive throughput there actually is at RLK 22:37:44 <PublicServer> <V453000> and how much of it is just stockpiled over time 22:38:07 <PublicServer> <V453000> cause the few ships dont look so intimidating :) 22:38:10 <PublicServer> <Sylf> for a while, that station didn't accept pax and only built up 22:38:20 <PublicServer> <V453000> oh 22:38:30 <PublicServer> <Sylf> but that was when it only built up to 200k or so 22:38:33 <PublicServer> <V453000> mhm 22:38:48 <PublicServer> <V453000> world population: 500k 22:38:50 <PublicServer> <V453000> y 22:39:00 <PublicServer> <mfb> :p 22:39:02 <PublicServer> <Sylf> lmao 22:39:13 <PublicServer> <Sylf> more people at single station 22:39:15 <PublicServer> <V453000> tourists my ass 22:39:15 <PublicServer> <mfb> they don't -live- at RLK 22:39:47 <PublicServer> <V453000> must be the boat atractions 22:40:01 <PublicServer> <mfb> 200k from Ullabah Central 22:40:07 <PublicServer> <mfb> +120k from Ullabah 22:41:13 <PublicServer> <mfb> HOL misses an exit 22:41:43 <PublicServer> <mfb> fixed 22:42:09 <PublicServer> <mfb> +found a ML signal gap 22:42:23 <PublicServer> <Sylf> RLK station now needs expansion 22:42:30 <PublicServer> <V453000> no 22:42:37 <PublicServer> <V453000> it is now a slug parking lot not a station 22:42:47 <PublicServer> <V453000> learn to recognize! :D 22:42:47 <PublicServer> <Sylf> :P 22:42:57 <PublicServer> <mfb> the parking lot is full 22:43:03 <PublicServer> <V453000> mhm :) 22:43:43 <PublicServer> <V453000> booring 22:43:46 <PublicServer> <mfb> that is a big ship bridge 22:43:49 <PublicServer> <V453000> lets make a spider like web out of the bridges 22:44:20 <PublicServer> <mfb> ? 22:44:22 <PublicServer> <mfb> :D 22:44:33 <PublicServer> <V453000> mor fun 22:45:21 *** Progman has quit IRC 22:47:29 <PublicServer> <V453000> ass :D 22:47:33 <PublicServer> <Sylf> :P 22:47:52 <PublicServer> <mfb> what's wrong? 22:48:00 <PublicServer> <V453000> flood 22:48:03 <PublicServer> <mfb> ah I got an idea 22:48:10 <PublicServer> <mfb> move wet rails by 1 tile 22:48:17 <PublicServer> <mfb> okay 22:48:23 <PublicServer> <V453000> moving is boring :> 22:49:13 <PublicServer> <mfb> wtf train limit 22:49:18 <mfb-> !rcon set max_trains 900 22:49:28 <PublicServer> <V453000> I am totally innocent 22:49:34 <PublicServer> <Sylf> :D 22:50:13 <PublicServer> <mfb> why did I find HOL-SEC trains in RLK-SNE group? 22:50:23 <PublicServer> <V453000> idk didnt touch that 22:50:31 <PublicServer> <Sylf> innocent mistake 22:50:54 <PublicServer> <mfb> now we have two groups with that 22:51:04 <PublicServer> <V453000> with hat? 22:51:22 <PublicServer> <mfb> HOL SEC 22:51:25 <PublicServer> <mfb> both with 8 trains... 22:52:08 <PublicServer> <mfb> fixed 22:53:14 <PublicServer> <V453000> oh you silly bastard 22:53:20 <PublicServer> <V453000> knew someone is going to flood that :D 22:53:47 <PublicServer> <mfb> I just wanted that one half-tile to have water 22:53:53 <PublicServer> <mfb> exactly 22:53:55 <PublicServer> <V453000> I know 22:54:41 <PublicServer> <V453000> :D 22:55:17 <PublicServer> <mfb> now ship36 can escape! 22:55:27 <PublicServer> <V453000> arr 22:56:33 <PublicServer> <mfb> lol ship11 22:56:55 <PublicServer> <V453000> adf 22:56:57 <PublicServer> <V453000> asdf 22:57:03 <PublicServer> <V453000> KILL IT :( 22:57:17 <PublicServer> <Sylf> XD 22:57:31 <PublicServer> <V453000> EVUL 22:58:17 <PublicServer> <V453000> mfb why in the hell is Kernanspur Heights not growing 22:58:19 <PublicServer> <V453000> :d 22:58:25 <PublicServer> <V453000> I demand explanation :D 22:58:31 <PublicServer> <V453000> :( 22:58:33 <PublicServer> <V453000> /sad 22:58:48 <PublicServer> <mfb> where should it grow? 22:58:58 <PublicServer> <mfb> ah some tiles left 22:59:04 <PublicServer> <mfb> too far away from the center probably 22:59:07 <PublicServer> <V453000> quite a lot of tiles 22:59:13 <PublicServer> <V453000> strange 22:59:15 <PublicServer> <mfb> not enough houses to support that road length 22:59:21 <PublicServer> <V453000> hm 22:59:23 <PublicServer> <mfb> do that 22:59:41 <PublicServer> <V453000> ye 22:59:47 <PublicServer> <mfb> wtf 22:59:54 <PublicServer> <mfb> the central loop was not connected at all? 23:00:05 <PublicServer> <V453000> its all one loop 23:00:12 <PublicServer> <V453000> or 23:00:14 <PublicServer> <V453000> adf 23:00:44 <PublicServer> <V453000> no wait I connect it 23:01:04 <PublicServer> <mfb> yeah, but I guess the house/road length ratio is not sufficient 23:01:31 <PublicServer> <V453000> k 23:01:53 <PublicServer> <mfb> with just 242 houses, growth rate is not an issue for the final size 23:02:01 <PublicServer> <mfb> so branches are fine 23:05:39 <PublicServer> <V453000> I dont want to go to work in 6 hours :( 23:05:41 <PublicServer> <V453000> :( 23:05:43 <PublicServer> <V453000> :( 23:05:45 <PublicServer> <V453000> gnight 23:05:46 <mfb-> :( 23:05:50 <mfb-> good night 23:05:55 <PublicServer> *** V453000 has left the game (leaving) 23:07:12 <V453000> btw http://www.tt-forums.net/viewtopic.php?f=67&t=59362&start=72 23:07:13 <Webster> Title: Transport Tycoon Forums View topic - MADMEN EVERYWHERE! [NUTS Unrealistic Train Set] (at www.tt-forums.net) 23:08:25 <V453000> realism, just so you know 23:11:00 <mfb-> lol that one prio line in the second image 23:11:38 <mfb-> well, overflow detection line 23:29:20 <PublicServer> <mfb> good night 23:29:30 <PublicServer> <Sylf> GN 23:29:52 <PublicServer> *** Sylf has joined spectators 23:29:52 <PublicServer> *** Game paused (number of players) 23:29:56 <PublicServer> *** mfb has left the game (leaving) 23:30:11 *** mfb- has quit IRC 23:34:18 *** r1kkie^afk has joined #openttdcoop 23:35:57 <PublicServer> *** Sylf has left the game (leaving) 23:42:21 *** r1kkie^afk has quit IRC