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00:12:36 *** Brumi has quit IRC 00:21:52 *** Hazzard has joined #openttdcoop 00:46:23 <Hazzard> !players 00:46:23 <coopserver> Hazzard: There are currently 2 players and 1 spectators, making a total of 3 clients connected 00:46:30 <Hazzard> !password 00:46:30 <coopserver> Hazzard: invert 00:48:34 <Hazzard> !password 00:48:34 <coopserver> Hazzard: depots 00:48:42 <coopserver> *** Game paused (connecting clients) 00:48:47 <coopserver> *** Hazzard has joined 00:48:48 <coopserver> *** Game unpaused (connecting clients) 00:49:29 <coopserver> <Hazzard> wat 00:49:44 <coopserver> <Hazzard> invisible cars? 00:49:49 <coopserver> <AlphaSC> ? 00:49:54 <coopserver> <Hazzard> Fun :P 00:50:20 <coopserver> <Hazzard> Vehicle not avaliable :O 00:54:32 <coopserver> <Hazzard> Does autoreplace not work on this server? 00:54:41 <coopserver> <AlphaSC> sure works 00:54:45 <coopserver> <AlphaSC> u saw yday... 00:54:58 <coopserver> <AlphaSC> why u ve trouble? 00:55:09 <coopserver> <AlphaSC> #may u miss depots 00:55:20 <coopserver> <AlphaSC> or trains cant enter/find ur depots 00:55:26 <coopserver> <Hazzard> Yeah, my Cypress trains are not being replaced 00:55:38 <coopserver> <AlphaSC> get depots than 00:56:08 <coopserver> <Hazzard> They are going in the depot but they come out the same 00:56:19 <coopserver> <AlphaSC> and other trains 00:56:23 <coopserver> <AlphaSC> have no depot 00:56:48 <coopserver> <Hazzard> It went in but didn't change 00:56:56 <coopserver> <AlphaSC> sec 00:57:01 <coopserver> <AlphaSC> what train u want? 00:57:14 <coopserver> <AlphaSC> make ur trains in 1 group. thats best for management 00:57:15 <coopserver> <Hazzard> Reality monorail 00:57:33 <coopserver> <AlphaSC> easy for all players, if make groups 00:57:44 <coopserver> <AlphaSC> cuz u can only replace your than 00:58:15 <coopserver> <Hazzard> Alright, made a group 00:58:24 <coopserver> <AlphaSC> should i try? 00:58:46 <coopserver> <Hazzard> Oh, worked that time 00:58:54 <coopserver> <AlphaSC> easy 00:59:08 <coopserver> <Hazzard> I'm going to let them use the return depot only 00:59:21 <coopserver> <AlphaSC> wtf 00:59:29 <coopserver> <AlphaSC> u did that track there? 00:59:32 <coopserver> <Hazzard> ? 00:59:46 <coopserver> <Hazzard> Cypress Freeway? 00:59:51 <coopserver> <AlphaSC> i mean 00:59:57 <coopserver> <AlphaSC> tracks behind wood drop 01:00:13 <coopserver> <Hazzard> Oh, yes 01:14:36 <coopserver> <Hazzard> hmm? 01:14:39 <coopserver> <AlphaSC> JAM 01:14:40 <coopserver> <Hazzard> Ah 01:14:47 <Sylf> !password 01:14:47 <coopserver> Sylf: dinger 01:14:51 <coopserver> *** Game paused (connecting clients) 01:14:55 <coopserver> *** Sylf has joined 01:14:55 <coopserver> *** Game unpaused (connecting clients) 01:15:24 <coopserver> <Hazzard> May just need 3 there 01:15:33 <coopserver> <AlphaSC> just :D 01:15:38 <coopserver> <Hazzard> Between BBH05 and wood drop 01:16:06 <coopserver> <AlphaSC> where ever i sent wood goods 01:16:08 <coopserver> <AlphaSC> its jam 01:16:16 <coopserver> <AlphaSC> but only 120 trains... 01:16:37 <coopserver> <AlphaSC> they all on 1 rail 01:16:55 <coopserver> <AlphaSC> bad merger 01:17:01 <coopserver> <AlphaSC> i se problem 01:20:10 <coopserver> <AlphaSC> but u right too 01:20:20 <coopserver> <AlphaSC> bbh05 is most stressed hub i guess 01:20:33 <coopserver> <AlphaSC> about 500 trains pass it 01:22:41 <coopserver> *** Sylf has left the game (Leaving) 01:52:45 <coopserver> *** tztztztz has left the game (Leaving) 01:57:27 *** bdavenport has joined #openttdcoop 02:03:07 *** Alphasc has quit IRC 02:27:56 <coopserver> <Hazzard> What is the minimum CL? 02:28:02 <coopserver> <AlphaSC> for? 02:28:15 <coopserver> <AlphaSC> u can build min o.5 :D 02:28:17 <coopserver> <Hazzard> The main network trains 02:28:24 <coopserver> <AlphaSC> 3 02:28:35 <coopserver> <AlphaSC> in bbh and msh and slh 02:28:36 <coopserver> <Hazzard> Oh 02:28:41 <coopserver> <Hazzard> Used to be 2 I guess 02:28:48 <coopserver> <AlphaSC> 2cl should also work, if not other possible 02:29:13 <coopserver> <AlphaSC> vinnie and v435000 told cl best 02:29:16 <coopserver> <Hazzard> No reason to do it wrong :D 02:29:34 <coopserver> <AlphaSC> ? 02:30:10 <coopserver> <Hazzard> I suppose it couldn't be more than 3 b/c the trains are tl 3 02:30:26 <coopserver> <AlphaSC> logic 02:30:52 <coopserver> <AlphaSC> u never know what train used next 02:30:58 <coopserver> <AlphaSC> so 3 cl is safe to go 02:31:00 <coopserver> <Hazzard> yeah 02:31:15 <coopserver> <AlphaSC> so we build all bbh and stuff like this with mostly cl3, so we don get troubles 02:31:46 <coopserver> <AlphaSC> no more jams :D 02:31:57 <coopserver> <AlphaSC> pentaly is overpowered :D 02:32:24 <coopserver> <Hazzard> hmm nice 02:32:52 <coopserver> <AlphaSC> never done before, just tried and worked 02:32:59 <coopserver> <AlphaSC> easy, no need to add rails :D 02:33:19 <coopserver> <AlphaSC> i need off 02:33:27 <coopserver> <Hazzard> Ok 02:33:34 <coopserver> <AlphaSC> try finish what u at 02:33:37 <coopserver> <AlphaSC> 1-2 min i go 02:33:40 <coopserver> <Hazzard> ok 02:37:39 <coopserver> <Hazzard> Ok 02:39:15 <coopserver> <AlphaSC> u done? 02:39:30 <coopserver> <Hazzard> Sure 02:39:33 <coopserver> <AlphaSC> kk 02:39:34 <coopserver> <AlphaSC> bye 02:39:39 <coopserver> *** AlphaSC has left the game (Leaving) 02:39:39 <coopserver> *** Game paused (number of players) 02:40:14 <coopserver> *** Hazzard has joined spectators 02:42:05 <coopserver> *** Hazzard has joined company #1 03:36:23 *** Mark has quit IRC 04:24:07 *** Player_One has quit IRC 05:38:53 *** Djanxy has joined #openttdcoop 05:45:54 <coopserver> *** Hazzard has left the game (Leaving) 05:45:58 *** Hazzard has quit IRC 06:08:47 *** TinoM has joined #openttdcoop 07:01:58 *** Phoenix_the_II has joined #openttdcoop 07:01:58 *** ChanServ sets mode: +o Phoenix_the_II 07:09:11 *** PhoenixII has quit IRC 07:25:53 *** Djanxy has quit IRC 07:34:36 *** valhallasw has joined #openttdcoop 08:07:38 *** valhallasw has quit IRC 10:14:45 *** TinoM has quit IRC 10:14:58 *** Max| has quit IRC 10:18:00 *** Max| has joined #openttdcoop 11:17:52 *** TinoM has joined #openttdcoop 11:48:23 *** Brumi has joined #openttdcoop 11:53:21 *** happy_ has joined #openttdcoop 11:53:33 <happy_> !password 11:53:33 <coopserver> happy_: scales 11:53:59 <coopserver> *** Game still paused (connecting clients, number of players) 11:54:04 <coopserver> *** happy tran sport has joined 11:54:04 <coopserver> *** Game still paused (number of players) 11:59:55 *** happy_ has left #openttdcoop 12:00:04 <coopserver> *** happy tran sport has left the game (Leaving) 13:17:34 *** Brumi has quit IRC 13:30:57 *** Brumi has joined #openttdcoop 13:34:13 *** Vinnie_NL has joined #openttdcoop 13:34:13 *** ChanServ sets mode: +o Vinnie_NL 13:34:19 <Vinnie_NL> !playercount 13:34:19 <coopserver> Vinnie_NL: There are currently 0 players and 1 spectators, making a total of 1 clients connected 13:57:58 *** valhallasw has joined #openttdcoop 14:01:55 *** Maraxus has joined #openttdcoop 14:01:55 *** ChanServ sets mode: +o Maraxus 14:22:24 <Maraxus> !password 14:22:24 <coopserver> Maraxus: capped 14:22:34 <coopserver> *** Game still paused (connecting clients, number of players) 14:22:38 <coopserver> *** Maraxus has joined 14:22:38 <coopserver> *** Game still paused (number of players) 14:24:04 <coopserver> *** Maraxus has left the game (Leaving) 14:29:41 *** Djanxy has joined #openttdcoop 14:31:44 *** AlphaSC has joined #openttdcoop 14:31:47 <AlphaSC> hi all 14:31:50 <AlphaSC> !password 14:31:51 <coopserver> AlphaSC: capped 14:31:57 <coopserver> *** Game still paused (connecting clients, number of players) 14:32:02 <coopserver> *** AlphaSC has joined 14:32:03 <coopserver> *** Game still paused (number of players) 14:39:38 <coopserver> *** AlphaSC has joined spectators 15:03:33 *** AlphaSC has quit IRC 15:03:37 <coopserver> *** AlphaSC has left the game (Leaving) 15:11:22 *** ODM has joined #openttdcoop 15:11:22 *** ChanServ sets mode: +o ODM 15:31:46 *** TinoM has quit IRC 15:40:56 *** AlphaSC has joined #openttdcoop 15:43:18 *** a_sad_dude has quit IRC 15:48:14 *** ars has joined #openttdcoop 15:48:47 <ars> !download] 15:48:47 <coopserver> ars: Error: Spurious "]". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands. 15:48:58 *** ars_ has joined #openttdcoop 15:50:01 <ars> help 15:50:07 <ars> !help 15:50:07 <coopserver> ars: http://wiki.openttdcoop.org/Soap 15:51:32 <ars> !apconnect 15:52:03 <ars> !download 15:52:03 <coopserver> ars: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 15:52:04 <coopserver> ars: http://www.openttd.org/en/download-trunk/r26436 15:54:03 <ars> !password 15:54:03 <coopserver> ars: direct 15:54:44 <ars> !players 15:54:44 <coopserver> ars: There are currently 0 players and 1 spectators, making a total of 1 clients connected 15:59:11 *** valhallasw has quit IRC 16:08:59 <ars> !password 16:08:59 <coopserver> ars: spaced 16:09:15 <coopserver> *** Game still paused (connecting clients, number of players) 16:09:19 <coopserver> *** ars has joined 16:09:19 <coopserver> *** Game still paused (number of players) 16:14:51 *** Mark has joined #openttdcoop 16:14:51 *** Webster sets mode: +o Mark 16:15:03 <ars> !unpause 16:15:38 <Mark> hai 16:15:49 <coopserver> <ars> hi! 16:16:04 <Mark> !password 16:16:04 <coopserver> Mark: spaced 16:16:10 <coopserver> *** Game still paused (connecting clients, number of players) 16:16:13 <coopserver> *** Mark has joined 16:16:13 <coopserver> *** Game still paused (number of players) 16:16:13 <coopserver> *** Game unpaused (number of players) 16:16:21 <coopserver> <ars> hi 16:16:46 <coopserver> <ars> i am live in Russia 16:17:06 <coopserver> <Mark> :D 16:17:10 <coopserver> <Mark> hows that? 16:17:11 <coopserver> <ars> ))) 16:28:53 *** happy_ has joined #openttdcoop 16:29:02 <AlphaSC> !password 16:29:02 <coopserver> AlphaSC: mudule 16:29:07 <coopserver> *** Game paused (connecting clients) 16:29:09 <happy_> !password 16:29:09 <coopserver> happy_: mudule 16:29:12 <coopserver> *** AlphaSC has joined 16:29:12 <coopserver> *** Game unpaused (connecting clients) 16:29:17 <coopserver> <ars> hi 16:29:31 <coopserver> <AlphaSC> hey 16:29:41 <coopserver> *** Game paused (connecting clients) 16:29:45 <coopserver> *** happy tran sport has joined 16:29:46 <coopserver> *** Game unpaused (connecting clients) 16:29:51 <coopserver> <ars> hi 16:29:56 <coopserver> <happy tran sport> hi all 16:29:59 <coopserver> <AlphaSC> hey 16:30:05 <coopserver> *** happy tran sport has joined company #1 16:30:19 <coopserver> <happy tran sport> how things going 16:31:13 <coopserver> <happy tran sport> nice net werk 16:33:09 <coopserver> <happy tran sport> we got a tran q at the factory drop 16:33:31 <coopserver> <AlphaSC> yeah 16:33:39 <coopserver> <AlphaSC> 100 trains 16:33:41 <coopserver> <AlphaSC> 1000 16:33:46 <coopserver> <AlphaSC> we need expand nw 16:33:58 <coopserver> <AlphaSC> big jam yday 16:34:02 <coopserver> <happy tran sport> needs LLRR going out 16:34:12 <coopserver> <AlphaSC> it is already 16:34:29 <coopserver> <happy tran sport> ar k then LLLRRR 16:34:45 <coopserver> <AlphaSC> its RRRLL atm at factory 16:35:47 <coopserver> <ars> i can to help& 16:35:54 <coopserver> <ars> ? 16:36:10 <coopserver> <AlphaSC> who are you btw? new? 16:36:21 <coopserver> <ars> yes 16:36:26 <coopserver> <AlphaSC> never see ur name 16:36:28 <coopserver> <AlphaSC> kk 16:36:30 <coopserver> <AlphaSC> welcome 16:36:48 <coopserver> <ars> thx 16:36:49 <coopserver> <AlphaSC> did u read wiki about hubs and stuff? 16:36:54 <coopserver> <happy tran sport> as will tran q at msh 02 vinnie 16:37:02 <coopserver> <AlphaSC> what is tran q? 16:37:10 <coopserver> <AlphaSC> i dont know mean 16:38:16 <coopserver> <ars> iTKerry taught me 16:38:45 <AlphaSC> oh wait 16:38:52 <AlphaSC> u play on this russian server? 16:38:58 <coopserver> <happy tran sport> AlphaSC: see my sign say tran q 16:39:00 <AlphaSC> fire fighters? 16:39:01 <coopserver> <ars> yes 16:39:12 <AlphaSC> can u send me server address? 16:39:17 <AlphaSC> i saw webpage 16:39:22 <AlphaSC> but i cant russian :D 16:39:30 <AlphaSC> and its not for wnglish :( 16:39:40 <coopserver> <ars> sorry his server dont work((( 16:39:55 <AlphaSC> where u playing then? 16:40:32 <coopserver> <AlphaSC> happy 16:40:35 <coopserver> <ars> i dont know 16:40:35 <coopserver> <AlphaSC> tranQ 16:40:39 <coopserver> <AlphaSC> you mean jam? 16:40:48 <coopserver> <AlphaSC> train que 16:40:48 <coopserver> <happy tran sport> yep 16:40:51 <coopserver> <AlphaSC> ah 16:40:57 <coopserver> <AlphaSC> why not say jam :D 16:41:18 <coopserver> <AlphaSC> i know 16:41:25 <coopserver> <AlphaSC> i fixed all jam yday 16:41:35 <coopserver> <AlphaSC> if we let trains drive usual routes 16:41:40 <coopserver> <AlphaSC> all nw is jammed :D 16:41:47 <coopserver> <ars> AlphaSC 16:41:48 <coopserver> <AlphaSC> we need big expand 16:41:57 <AlphaSC> yes ars 16:42:07 <coopserver> <AlphaSC> im 5 16:42:32 <coopserver> <happy tran sport> soory AlphaSC if i say it rite 16:42:45 <coopserver> <AlphaSC> np son 16:42:48 <coopserver> <AlphaSC> i got you 16:42:55 <coopserver> <happy tran sport> k 16:43:16 <coopserver> <happy tran sport> how things AlphaSC 16:43:27 <coopserver> <AlphaSC> but my english not good. first i didnt knew that u mean train que with tranq 16:43:31 <coopserver> <AlphaSC> good thx 16:43:41 <coopserver> <happy tran sport> ar i see 16:43:57 <coopserver> <AlphaSC> havent seen you yesterday 16:44:04 <coopserver> <AlphaSC> did u play on welcome server? 16:44:10 <coopserver> <happy tran sport> yep 16:44:14 <coopserver> <AlphaSC> ah kk :D 16:44:26 <coopserver> <AlphaSC> i was like, wtf is happy ^^ 16:45:03 <coopserver> <happy tran sport> i was doing a new net werk on the server 16:46:15 <coopserver> <AlphaSC> mark u there 16:46:17 <coopserver> <AlphaSC> ? 16:46:52 <coopserver> <AlphaSC> :) 16:55:19 <coopserver> <happy tran sport> be back later 16:55:23 <coopserver> *** happy tran sport has joined spectators 16:55:23 <coopserver> <AlphaSC> bb 16:55:29 <coopserver> *** happy tran sport has left the game (Leaving) 16:55:44 *** happy_ has quit IRC 17:00:22 <coopserver> *** ars has left the game (connection lost) 17:05:01 <coopserver> <AlphaSC> woops 17:05:13 <coopserver> *** Game paused (connecting clients) 17:05:19 <coopserver> *** Jam35 has joined 17:05:19 <coopserver> *** Game unpaused (connecting clients) 17:05:23 <coopserver> <AlphaSC> hey 17:05:28 <coopserver> <Jam35> lo 17:05:40 <coopserver> <AlphaSC> need expand 17:05:41 <coopserver> <Jam35> ha 59 mb/s 17:05:44 <coopserver> <AlphaSC> :D 17:05:45 <coopserver> <Jam35> :) 17:05:55 <coopserver> <Jam35> still less than half 17:06:00 <coopserver> <AlphaSC> y 17:06:10 <coopserver> <AlphaSC> fuck ur provider 17:06:18 <coopserver> <Jam35> indeed 17:06:37 <coopserver> <AlphaSC> what do u think 17:06:38 <coopserver> <Jam35> that is Virgin 17:06:41 <coopserver> <Jam35> so ... 17:06:43 <coopserver> <AlphaSC> expand too LLLL RRRR 17:06:44 <coopserver> <Jam35> apt :) 17:06:53 <coopserver> <AlphaSC> or LLL RRR 17:07:19 <coopserver> <Jam35> one sec 17:07:57 <coopserver> *** Jam35 has left the game (general timeout) 17:08:03 *** ars has quit IRC 17:10:03 <Jam35> only expand what you need 17:10:20 <Jam35> in the areas that need it 17:10:25 <Jam35> imo 17:10:30 <coopserver> <AlphaSC> k 17:10:37 <Jam35> extra line is enough 17:10:50 <Jam35> by the looks of it 17:10:55 <coopserver> <AlphaSC> well 17:11:00 <coopserver> <AlphaSC> u not see the real 17:11:07 <coopserver> <AlphaSC> yestaery day 17:11:10 <coopserver> <AlphaSC> all jammed 17:11:13 <coopserver> <AlphaSC> no more move 17:11:22 <coopserver> <AlphaSC> i make trains travel other path 17:11:24 <coopserver> <AlphaSC> so no jams 17:11:30 <coopserver> <AlphaSC> no big at least 17:11:38 <coopserver> <AlphaSC> if all drive default ways 17:11:46 <coopserver> <AlphaSC> we have HUGE troubles 17:12:02 <Jam35> so what has been changed? 17:12:09 <coopserver> <AlphaSC> MSH 02, bbh04, bbh07, bbh5 msh04 17:12:22 <coopserver> <AlphaSC> all need min 3l 3r 17:12:25 <coopserver> <AlphaSC> or more 17:12:38 <coopserver> <AlphaSC> i changed wood goods drop 17:12:41 <coopserver> <AlphaSC> to a new drop 17:12:51 <coopserver> <AlphaSC> and let these trains drive other way 17:12:59 <coopserver> <AlphaSC> over the way point i <3 jam 17:13:23 <coopserver> <AlphaSC> in penaltyed the msh04 :D 17:13:48 <coopserver> <AlphaSC> 700 trains 17:14:07 <coopserver> <AlphaSC> take almost same path 17:16:40 <coopserver> <AlphaSC> guess we need middle track (bbh05 04 07 and 02 at lllrrr) 17:16:55 <coopserver> <AlphaSC> and msh04 and msh02 and msh01 17:17:20 <coopserver> <AlphaSC> and if if u add steel trains, what u should 17:17:28 <coopserver> <AlphaSC> we need topside also 3l 3r 17:18:12 <Jam35> well 17:18:16 <Jam35> why ask me? 17:18:19 <Jam35> :) 17:18:25 <Jam35> start there 17:18:29 <AlphaSC> you good player 17:18:32 <Jam35> wish I could help 17:18:33 <AlphaSC> im new 17:18:41 <AlphaSC> i never did more than llrr :D 17:18:45 <AlphaSC> that is why i ask 17:18:46 <Jam35> oh :) 17:18:52 <AlphaSC> i dont know how to expand :D 17:18:56 <Jam35> good time to start 17:19:02 <AlphaSC> yeah 17:19:20 <AlphaSC> i never did these big mergers 17:19:29 <AlphaSC> how to merge them 17:19:37 <AlphaSC> do i at once or in steps 17:22:22 <Jam35> all lines meet at the same point is probably best 17:22:31 <coopserver> <AlphaSC> k 17:22:37 <Jam35> but whatever fits is good also 17:22:49 <coopserver> <AlphaSC> :D 17:22:55 <coopserver> <AlphaSC> like that 17:23:07 <Jam35> and only possible really with 3 lines anyway 17:23:24 <Jam35> so you have to get them close as poss 17:23:31 <coopserver> <AlphaSC> yeah, 8 is insane 17:23:33 <Jam35> ish :) 17:23:54 <coopserver> <Mark> what merge are we talking about? 17:23:57 <Vinnie_NL> !password 17:23:57 <coopserver> Vinnie_NL: asking 17:24:07 <coopserver> <AlphaSC> 3l3r 17:24:12 <coopserver> <Mark> where 17:24:19 <coopserver> <AlphaSC> everywhere ^ 17:24:20 <coopserver> *** Game paused (connecting clients) 17:24:21 <coopserver> <AlphaSC> soonish 17:24:23 <coopserver> *** Vinnie has joined 17:24:23 <coopserver> *** Game unpaused (connecting clients) 17:24:29 <coopserver> <Vinnie> hi 17:24:34 <coopserver> <AlphaSC> hey vinniw 17:24:35 <coopserver> <Mark> hi 17:24:49 <coopserver> <AlphaSC> we need expand 17:24:59 <coopserver> <AlphaSC> i changed travel routes 17:25:01 <coopserver> <Mark> split all 3 incoming lines in 3, and join them to all mainlines 17:25:03 <coopserver> <Mark> not that hard :P 17:25:04 <coopserver> <AlphaSC> we had all jammed 17:25:19 <coopserver> <Mark> by penalties? 17:25:26 <coopserver> <AlphaSC> we need middle lane expand 17:25:31 <coopserver> <AlphaSC> penalties 17:25:34 <coopserver> <AlphaSC> and waypoint 17:25:39 <coopserver> <Mark> its not jamming is it? 17:25:45 <coopserver> <Mark> penalties are ugly 17:25:48 <coopserver> <AlphaSC> well 17:25:51 <coopserver> <AlphaSC> better than 17:25:53 <coopserver> <Mark> waypoints are even uglier 17:25:54 <coopserver> <AlphaSC> all jammed 17:25:59 <coopserver> <AlphaSC> and go offline 17:26:04 <coopserver> <AlphaSC> y sure 17:26:06 <coopserver> <Mark> the way to fix jams is to expand 17:26:07 <coopserver> <AlphaSC> next time 17:26:12 <coopserver> <Mark> dont use penalties 17:26:12 <coopserver> <AlphaSC> i leave all jammed 17:26:15 <coopserver> <AlphaSC> and go off 17:26:20 <coopserver> <Mark> and definitly dont use waypoints 17:26:20 <coopserver> <AlphaSC> than u can expand urself 17:26:56 <coopserver> <AlphaSC> and its nor ugly at all 17:27:00 <coopserver> <AlphaSC> we got that track 17:27:02 <coopserver> <AlphaSC> its not used 17:27:10 <coopserver> <Mark> so put a SLH on it 17:27:24 <coopserver> <AlphaSC> what slh? 17:27:32 <coopserver> <Mark> on an empty ml 17:27:41 <coopserver> <AlphaSC> and than? 17:27:46 <coopserver> <Mark> it will get traffic 17:27:53 <coopserver> <AlphaSC> guess u no idea 17:27:54 *** Progman has joined #openttdcoop 17:27:57 <coopserver> <AlphaSC> what i talk about 17:28:01 <coopserver> <AlphaSC> i can remove all 17:28:04 <coopserver> <AlphaSC> so u see jam 17:28:07 <coopserver> <Mark> do it please 17:28:09 *** Firestar has joined #openttdcoop 17:28:10 <coopserver> <Mark> or i will 17:28:21 <coopserver> <Vinnie> what jam where? 17:28:25 <Firestar> he 17:28:27 <coopserver> <AlphaSC> sec 17:28:36 <Firestar> hey all 17:28:40 <coopserver> <Mark> hi 17:28:40 <coopserver> <Vinnie> hi 17:29:16 <Firestar> !password 17:29:16 <coopserver> Firestar: asking 17:29:25 <coopserver> *** Game paused (connecting clients) 17:29:36 <coopserver> *** Firestar has joined 17:29:37 <coopserver> *** Game unpaused (connecting clients) 17:30:20 <coopserver> <AlphaSC> bbh02 17:30:30 <coopserver> <AlphaSC> soon big jam 005 17:30:41 <coopserver> <AlphaSC> msh 02 17:30:49 <coopserver> <Firestar> your wood drop seems to be bit jammed too 17:30:55 <coopserver> <AlphaSC> y 17:31:00 <coopserver> <Mark> so i guess we'll need to expand them 17:31:15 <coopserver> <AlphaSC> thats what im talking about whole time... 17:31:17 <coopserver> <Vinnie> shit pilles up downstream problem is BBH02 then 17:31:34 <coopserver> <Mark> AlphaSC: this is the way we play, when stuff jams, we expand 17:31:41 <coopserver> <AlphaSC> y 17:31:43 <coopserver> <Mark> we dont use penalties and waypoints to avoid them 17:31:45 <coopserver> <AlphaSC> but 17:31:52 <coopserver> <AlphaSC> if whole game stoped 17:31:55 <coopserver> <AlphaSC> cuz jam, 17:32:00 <coopserver> <Mark> then we expand 17:32:02 <coopserver> <AlphaSC> i need emergency 17:32:04 <coopserver> <AlphaSC> y 17:32:06 <coopserver> <AlphaSC> cant alone 17:32:12 <coopserver> <Mark> so leave it jammed 17:32:14 <coopserver> <AlphaSC> and dont want leave it like this 17:32:16 <coopserver> <AlphaSC> tzzzz 17:32:18 <coopserver> <Mark> why not? 17:32:21 <coopserver> <Mark> listen 17:32:28 <coopserver> <Mark> this is your first openttdcoop game 17:32:32 <coopserver> <Firestar> shall i make the main tracks that connect 02 to 07? 17:32:36 <coopserver> <Mark> just listen and obey 17:32:50 <coopserver> <AlphaSC> i ve my own opinion 17:33:08 <coopserver> <Mark> thats fine 17:33:13 <coopserver> <Mark> it doesnt match ours though 17:33:32 <coopserver> <AlphaSC> i can live with that prefectly fine 17:35:35 <Jam35> I have seen it done a couple of times with pf trap 17:35:41 <Jam35> instead of waypoint 17:36:04 <Jam35> maybe that is a bit 'cleaner' in a real emergency 17:36:24 <coopserver> <Mark> perhaps 17:36:43 <Jam35> then again I'm mostly noob anyway :) 17:36:51 <Jam35> 15 games or so 17:36:55 <coopserver> <Mark> whats a real emergency though 17:37:25 <Jam35> not sure, I just saw that had been done 17:37:32 <Jam35> not guilty :) 17:37:50 <coopserver> <Vinnie> maybe a balncer to make the trains chose inner track asmutch as the outer 17:37:56 <coopserver> <Vinnie> seen that multiple times 17:38:04 <coopserver> <AlphaSC> its same 17:38:04 <coopserver> <Vinnie> who? 17:38:13 <Jam35> and signed by 'experienced' player 17:38:39 <coopserver> <AlphaSC> well its as bad as waypoint or penalty 17:38:42 <coopserver> <Vinnie> mark you at BBH? 17:38:46 <coopserver> <AlphaSC> just add more rails 17:38:50 <coopserver> <Mark> yep 17:38:58 <coopserver> <Vinnie> want a 3rd on other side to? 17:39:16 <coopserver> <Mark> yes 17:41:23 <coopserver> <Mark> whoever is signalling, please stop 17:41:28 <coopserver> <Mark> its confusing the shit out of me 17:42:34 *** Brumi has quit IRC 17:43:00 <coopserver> <Firestar> ya building at 05 vinnie? 17:43:06 <coopserver> <Vinnie> yes 17:45:15 <coopserver> <AlphaSC> plz 17:45:32 <coopserver> <AlphaSC> diude 17:45:34 <coopserver> <AlphaSC> stopĆ¼ it 17:45:44 <coopserver> <AlphaSC> even wrong signal 17:51:31 <coopserver> <Vinnie> well thats clear now 17:51:44 <coopserver> <Vinnie> moar platforms 17:51:48 <coopserver> <AlphaSC> ? 17:57:18 <coopserver> <Vinnie> train 563 is an example why that split is bad 17:57:44 <coopserver> <Vinnie> until it moved 17:57:48 <coopserver> <Mark> :D 17:58:14 <coopserver> <Mark> who doing 05? 17:58:19 <coopserver> <AlphaSC> me 17:58:42 <coopserver> <AlphaSC> smth wrong? 17:58:47 <coopserver> <AlphaSC> its my first 3l3r 17:58:49 <coopserver> <Mark> no just wondering 17:59:50 <coopserver> <AlphaSC> i may need help with merger 17:59:59 <coopserver> <AlphaSC> i ll try first, but not sure 18:00:58 <coopserver> <AlphaSC> is there a shortcut for Sign 18:01:03 <coopserver> <Mark> o 18:01:09 <coopserver> <AlphaSC> thx 18:01:39 <coopserver> <Vinnie> you got not enough space 18:02:34 <coopserver> <AlphaSC> talk to me vinnie? 18:04:05 <maddy_> !password 18:04:05 <coopserver> maddy_: edited 18:04:11 <coopserver> *** Game paused (connecting clients) 18:04:13 <coopserver> *** maddy_ has joined 18:04:13 <coopserver> *** Game unpaused (connecting clients) 18:06:19 <Maraxus> !password 18:06:19 <coopserver> Maraxus: edited 18:06:32 <coopserver> *** Game paused (connecting clients) 18:06:35 <coopserver> *** Maraxus has joined 18:06:35 <coopserver> *** Game unpaused (connecting clients) 18:06:42 <coopserver> <Maraxus> hi 18:06:49 <coopserver> <Vinnie> hey 18:06:52 <coopserver> <AlphaSC> hi 18:06:53 <coopserver> <Firestar> hi 18:06:53 <coopserver> <Mark> hi 18:07:06 <coopserver> *** maddy_ has left the game (Leaving) 18:10:13 <coopserver> <Vinnie> no you got space sorry 18:11:00 <coopserver> <Vinnie> trust me, build mergers before you build splits 18:11:39 *** Progman has quit IRC 18:16:07 <coopserver> <Vinnie> mark 18:16:14 <coopserver> <Mark> :) 18:16:31 <coopserver> <Firestar> for what`? xD demonstration or what? 18:16:32 <coopserver> <Vinnie> i see by buildstyle 18:16:58 <coopserver> <Vinnie> he tried 3+3 >3 18:17:04 <coopserver> <Vinnie> or examples 18:17:11 <coopserver> <Mark> pretty much yea 18:17:17 <coopserver> <Mark> 3's are weird though 18:17:21 <coopserver> <Mark> 4's make much more sense 18:17:55 <coopserver> <Firestar> ya wanna make quad ML or what? 18:19:18 <coopserver> <Mark> got all to all this way 18:19:48 <coopserver> <AlphaSC> does every of the 6 lines need 2 choices 18:19:52 <coopserver> <AlphaSC> or can i do other? 18:20:12 <coopserver> <AlphaSC> like lets say, outer lanes always prio and let other 4 join them 18:21:04 <coopserver> <Mark> all-to-all is best in theory 18:21:10 <coopserver> <Mark> but usually not needed 18:22:29 <coopserver> <AlphaSC> but merge has happen to in 1 step, right? 18:22:39 <coopserver> <AlphaSC> i cant do 3->2 18:22:44 <coopserver> <AlphaSC> and then 4 -> 3 18:22:59 <coopserver> <Mark> yes you can 18:23:04 <coopserver> <AlphaSC> oh really 18:23:05 <coopserver> <AlphaSC> nice 18:23:09 <coopserver> <Mark> sure 18:23:14 <coopserver> <AlphaSC> makes it easyer for me i guess 18:23:24 <coopserver> <AlphaSC> cuz i can combine the standard mergers 18:23:45 <coopserver> <Mark> in theory, you cant do that because in the 3->2, the number of tracks get lower than the number of outgoing tracks 18:23:57 <coopserver> <Mark> if you know what i mean 18:24:13 <coopserver> <Mark> if that line has way more traffic than the other, it could jam at the 3->2 18:26:16 <coopserver> *** Firestar has left the game (Leaving) 18:26:20 <Firestar> bb 18:26:24 *** Firestar has quit IRC 18:26:24 <coopserver> <AlphaSC> bb 18:29:06 <coopserver> <AlphaSC> hm 18:29:08 <coopserver> <AlphaSC> lol 18:29:15 <coopserver> <AlphaSC> to much space between 18:31:14 <coopserver> <AlphaSC> like this? 18:31:52 <coopserver> <Mark> you've already split all tracks at the tunnels 18:32:11 <coopserver> <AlphaSC> k 18:32:18 <coopserver> <AlphaSC> so tunnel is my choice 18:32:37 <coopserver> <Mark> you save space and get rid of a merge 18:32:44 <coopserver> <Mark> and youve got long waiting bays 18:33:24 <coopserver> <AlphaSC> this right now? 18:33:36 <coopserver> <Mark> better, yes 18:33:50 <coopserver> <AlphaSC> better not equal to prefct 18:33:56 <coopserver> <AlphaSC> can u show my at other side? 18:34:11 <coopserver> <AlphaSC> can u improve it? 18:35:54 <coopserver> <Mark> not that much different really :P 18:35:57 <coopserver> <AlphaSC> :D 18:36:00 <coopserver> <AlphaSC> its same 18:37:02 <coopserver> <Mark> if you want to see some epic merges, get prozone game 5 18:37:12 <coopserver> <AlphaSC> i ve all 18:37:23 <coopserver> <Mark> its ancient, but mostly still relevant 18:37:57 <coopserver> <AlphaSC> ok now 4->3 18:38:06 <coopserver> <AlphaSC> also never done, gonna take some minute :D 18:38:10 <coopserver> <Mark> at least thats easy 18:38:21 <coopserver> <Mark> merge one of the innter tracks to the other 3 18:38:24 <coopserver> <Mark> and youre done 18:51:05 <coopserver> <AlphaSC> :D 18:55:06 <coopserver> <AlphaSC> this should work 19:00:50 <coopserver> <Vinnie> double tunnel is not a working prio 19:01:42 <coopserver> <AlphaSC> where 19:01:55 <coopserver> <AlphaSC> it works 19:01:57 <coopserver> <AlphaSC> not? 19:02:12 <coopserver> <Vinnie> needs to be in a serie 19:02:19 <coopserver> <Vinnie> not parallel 19:02:55 <coopserver> <AlphaSC> but i makes entry red 19:03:03 <coopserver> <AlphaSC> it* 19:03:31 <coopserver> <Vinnie> from red not from yellow infront of red 19:03:46 <coopserver> <Vinnie> unless by chance it has two trains occupying both tunnels 19:04:09 <coopserver> <AlphaSC> u mean 19:04:18 <coopserver> <AlphaSC> i not need exits signals, right 19:04:48 <coopserver> <Vinnie> that a combo signal in a priority should only detect one other pre-signal 19:05:03 <coopserver> <Vinnie> not the two exit signals it detects in yours 19:05:42 <coopserver> <Vinnie> this works :D 19:05:55 <coopserver> <AlphaSC> ) 19:06:01 <coopserver> <AlphaSC> i afk bit 19:06:07 <coopserver> <AlphaSC> brb, let me finish this plz 19:06:08 <coopserver> *** Vinnie has joined spectators 19:11:51 <coopserver> <AlphaSC> back 19:17:47 <coopserver> *** Maraxus has left the game (Leaving) 19:25:34 <coopserver> <AlphaSC> mark, u there? 19:26:08 <coopserver> <Mark> yes 19:26:20 <coopserver> <AlphaSC> i made sign 19:26:22 <coopserver> <AlphaSC> ! slow 19:26:32 <coopserver> <AlphaSC> if i come form mreger before 19:26:35 <coopserver> <AlphaSC> can it slow? 19:27:06 <coopserver> <AlphaSC> i guess not, but want to be 1000% sure 19:27:47 <coopserver> <Mark> will be fine 19:27:56 <coopserver> <AlphaSC> ok, thank you 19:32:14 *** Maraxus has quit IRC 19:41:15 <coopserver> <AlphaSC> bbh06 tp bbh04 19:41:20 <coopserver> <AlphaSC> all jammed 19:41:54 <coopserver> <Mark> goes back to 05 19:42:06 <coopserver> <Mark> need 3 tracks there 19:42:10 <coopserver> <AlphaSC> y 19:42:17 <coopserver> <AlphaSC> finish soon 19:42:20 <coopserver> <Mark> im off for today 19:42:24 <coopserver> <Mark> cya later 19:42:24 <coopserver> <AlphaSC> k 19:42:27 <coopserver> <AlphaSC> gn8 19:42:28 <coopserver> *** Mark has left the game (Leaving) 19:42:28 <coopserver> *** Game paused (number of players) 19:44:44 <coopserver> *** Game still paused (connecting clients, number of players) 19:44:50 <coopserver> *** Jam35 has joined 19:44:50 <coopserver> *** Game still paused (number of players) 19:48:25 <coopserver> *** Jam35 has joined company #1 19:48:25 <coopserver> *** Game unpaused (number of players) 19:48:43 <coopserver> <AlphaSC> hi 19:48:47 <coopserver> <Jam35> lo 19:48:57 <coopserver> <AlphaSC> you stay like 10 minutes? 19:49:11 <coopserver> <Jam35> as long as it lasts :) 19:49:22 <coopserver> <Jam35> maybe 10 19:49:23 <coopserver> <AlphaSC> kk, i finish last merge than 19:50:12 <coopserver> *** Jam35 has left the game (general timeout) 19:50:12 <coopserver> *** Game paused (number of players) 19:50:26 <Jam35> maybe less 19:50:42 <Jam35> I tried 19:51:02 <AlphaSC> !password 19:51:02 <coopserver> AlphaSC: height 19:51:11 <coopserver> *** Game still paused (connecting clients, number of players) 19:51:17 <coopserver> *** arghhhhhhh has joined 19:51:17 <coopserver> *** Game still paused (number of players) 19:51:17 <coopserver> *** Game unpaused (number of players) 19:51:19 <coopserver> *** Game paused (connecting clients) 19:51:26 <coopserver> *** Jam35 has joined 19:51:27 <coopserver> *** Game unpaused (connecting clients) 19:52:48 <coopserver> *** Jam35 has left the game (general timeout) 19:55:03 *** ODM has quit IRC 20:20:21 *** Vinnie_NL has quit IRC 20:20:22 <coopserver> *** Vinnie has left the game (connection lost) 20:20:54 *** [1]Mark has joined #openttdcoop 20:26:53 *** Mark has quit IRC 20:26:53 *** [1]Mark is now known as Mark 20:30:03 <coopserver> *** AlphaSC has left the game (Leaving) 20:30:03 <coopserver> *** Game paused (number of players) 20:41:01 <coopserver> *** arghhhhhhh has left the game (Leaving) 20:46:28 *** Progman has joined #openttdcoop 20:48:43 *** Djanxy has quit IRC 21:16:42 *** perk11 has quit IRC 21:41:33 *** Progman has quit IRC 22:23:25 *** AlphaSC has quit IRC 23:15:27 *** AlphaSC has joined #openttdcoop 23:19:18 *** AlphaSC has quit IRC 23:44:02 *** AlphaSC_ has joined #openttdcoop 23:57:43 *** shaunof99 has joined #openttdcoop