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02:53:24 *** sim-al2 has quit IRC 03:29:51 <Sylf> !pw 03:29:51 <coopserver> Sylf: itsepc 03:30:14 <Sylf> !pw 03:30:14 <coopserver> Sylf: itsepc 03:30:25 <coopserver> *** Game still paused (connecting clients, number of players) 03:30:28 <coopserver> *** Sylf has joined 03:30:29 <coopserver> *** Game still paused (number of players) 03:30:30 <coopserver> *** Game unpaused (number of players) 03:44:03 <coopserver> *** Sylf has left the game (Leaving) 03:44:04 <coopserver> *** Game paused (number of players) 04:05:52 *** sim-al2 has joined #openttdcoop 06:08:42 *** SteveT has joined #openttdcoop 06:26:19 *** argoneus_ has joined #openttdcoop 06:28:16 *** argoneus has quit IRC 06:42:51 *** __Fellini__ has joined #openttdcoop 06:42:54 <__Fellini__> !pw 06:42:54 <coopserver> __Fellini__: unique 06:43:27 <coopserver> *** Game still paused (connecting clients, number of players) 06:43:34 <coopserver> *** __Fellini__ has joined 06:43:35 <coopserver> *** Game still paused (number of players) 06:44:01 *** argoneus_ has quit IRC 06:46:32 <coopserver> *** __Fellini__ has left the game (Leaving) 06:46:41 *** __Fellini__ has quit IRC 06:48:03 *** argoneus has joined #openttdcoop 06:55:41 *** Hiddenfunstuff has joined #openttdcoop 07:09:27 *** Maraxus has joined #openttdcoop 07:09:27 *** ChanServ sets mode: +o Maraxus 07:10:01 <Maraxus> !pw 07:10:01 <coopserver> Maraxus: nsmenu 07:10:13 <coopserver> *** Game still paused (connecting clients, number of players) 07:10:16 <coopserver> *** Maraxus has joined 07:10:17 <coopserver> *** Game still paused (number of players) 07:11:45 <coopserver> *** Maraxus has joined company #1 07:11:46 <coopserver> *** Game unpaused (number of players) 07:12:59 <coopserver> *** Maraxus has joined spectators 07:13:00 <coopserver> *** Game paused (number of players) 07:13:05 <coopserver> *** Maraxus has left the game (Leaving) 07:13:10 *** Maraxus has quit IRC 07:29:45 <SteveT> !pw 07:29:45 <coopserver> SteveT: caught 07:29:50 <coopserver> *** Game still paused (connecting clients, number of players) 07:29:54 <coopserver> *** stevet has joined 07:29:55 <coopserver> *** Game still paused (number of players) 07:30:34 <coopserver> *** stevet has joined company #1 07:30:35 <coopserver> *** Game unpaused (number of players) 07:30:56 *** sim-al2 has quit IRC 07:32:10 <coopserver> *** stevet has left the game (Leaving) 07:32:11 <coopserver> *** Game paused (number of players) 07:35:32 *** StarLite has joined #openttdcoop 07:35:32 *** ChanServ sets mode: +o StarLite 07:49:30 *** StarLite has quit IRC 07:49:58 *** Progman has joined #openttdcoop 07:58:13 *** Anson has quit IRC 08:15:41 *** StarLite has joined #openttdcoop 08:15:41 *** ChanServ sets mode: +o StarLite 08:23:07 *** StarLite has quit IRC 09:54:40 <Jam35> !pw 09:54:40 <coopserver> Jam35: admins 09:54:45 <coopserver> *** Game still paused (connecting clients, number of players) 09:54:47 <coopserver> *** Jam35 has joined 09:54:48 <coopserver> *** Game still paused (number of players) 10:58:44 *** Asgeir has joined #openttdcoop 11:06:43 *** liq3 has quit IRC 11:41:14 *** Progman has quit IRC 12:17:36 *** YellowMiner has joined #openttdcoop 12:18:01 <YellowMiner> !pw 12:18:01 <coopserver> YellowMiner: expose 12:18:08 *** YellowMiner is now known as Guest4003 12:18:11 *** Guest4003 is now known as YellowMiner 12:18:29 <coopserver> *** Game still paused (connecting clients, number of players) 12:18:32 <coopserver> *** YellowMiner has joined 12:18:33 <coopserver> *** Game still paused (number of players) 12:18:34 <coopserver> *** Game unpaused (number of players) 12:38:44 <coopserver> *** YellowMiner has left the game (general timeout) 12:38:45 <coopserver> *** Game paused (number of players) 12:39:10 <YellowMiner> !pw 12:39:10 <coopserver> YellowMiner: sloped 12:40:56 <YellowMiner> !pw 12:40:56 <coopserver> YellowMiner: sloped 12:41:14 <YellowMiner> !pw 12:41:14 <coopserver> YellowMiner: bijker 12:41:24 <coopserver> *** Game still paused (connecting clients, number of players) 12:41:27 <coopserver> *** YellowMiner has joined 12:41:28 <coopserver> *** Game still paused (number of players) 12:41:29 <coopserver> *** Game unpaused (number of players) 13:23:40 *** SteveT has quit IRC 13:24:17 <coopserver> *** YellowMiner has joined spectators 13:24:18 <coopserver> *** Game paused (number of players) 13:24:22 *** SteveT has joined #openttdcoop 13:26:10 <coopserver> *** YellowMiner has joined company #1 13:26:11 <coopserver> *** Game unpaused (number of players) 13:43:48 <coopserver> *** YellowMiner has left the game (general timeout) 13:43:49 <coopserver> *** Game paused (number of players) 13:44:05 <YellowMiner> !pw 13:44:05 <coopserver> YellowMiner: object 13:44:14 <coopserver> *** Game still paused (connecting clients, number of players) 13:44:17 <coopserver> *** YellowMiner has joined 13:44:18 <coopserver> *** Game still paused (number of players) 13:44:19 <coopserver> *** Game unpaused (number of players) 13:53:56 <Asgeir> !pw 13:53:56 <coopserver> Asgeir: martin 13:54:16 <coopserver> *** Game paused (connecting clients) 13:54:20 <coopserver> *** Asgeir has joined 13:54:21 <coopserver> *** Game unpaused (connecting clients) 13:54:29 <coopserver> *** YellowMiner has left the game (general timeout) 13:54:30 <coopserver> *** Game paused (number of players) 13:55:06 <Asgeir> strange; is it my venue that has raised this timeout? 13:55:29 <YellowMiner> well no 13:55:45 <YellowMiner> my internet has been buggy lately 13:55:52 <Asgeir> :/ 13:56:00 <YellowMiner> !pw 13:56:00 <coopserver> YellowMiner: placer 13:56:09 <coopserver> *** Game still paused (connecting clients, number of players) 13:56:11 <coopserver> *** YellowMiner has joined 13:56:12 <coopserver> *** Game still paused (number of players) 13:56:13 <coopserver> *** Game unpaused (number of players) 14:00:43 <coopserver> <YellowMiner> timeout incoming 14:00:47 <coopserver> <Asgeir> :o 14:01:35 <coopserver> <Asgeir> uh oh 14:02:14 <coopserver> <YellowMiner> don't mind the jams 14:02:20 <coopserver> <YellowMiner> i'm upgrading some lines 14:02:28 <coopserver> <Asgeir> oh 14:02:57 <coopserver> <Asgeir> adding a third line from BBH02 to SLH05? 14:03:13 <coopserver> <YellowMiner> no, BBH4 to BBH 5 14:05:29 <coopserver> <Asgeir> “red purrs” are used to block a specific line until its completion? 14:05:58 <coopserver> <YellowMiner> it's for planning 14:06:23 <coopserver> <YellowMiner> and prios/logic sometimes 14:14:32 <coopserver> *** Asgeir has left the game (Leaving) 14:18:06 *** Mothership_Q has joined #openttdcoop 14:18:24 <Mothership_Q> hey everybody 14:18:26 <Mothership_Q> !dl 14:18:26 <coopserver> Mothership_Q: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 14:18:27 <coopserver> Mothership_Q: http://www.openttd.org/en/download-trunk/r27387 14:19:58 <Mothership_Q> !pw 14:19:58 <coopserver> Mothership_Q: parent 14:20:03 <coopserver> *** Game paused (connecting clients) 14:20:05 <coopserver> *** Mothership_Q has joined 14:20:06 <coopserver> *** Game unpaused (connecting clients) 14:20:46 <coopserver> <YellowMiner> crap 14:21:04 <coopserver> <YellowMiner> well they're goods trains 14:21:05 <coopserver> <Mothership_Q> i didnt see anything 14:21:10 <coopserver> <YellowMiner> easy to replace 14:21:21 <coopserver> <YellowMiner> just wrecking stuff 14:24:21 *** sim-al2 has joined #openttdcoop 14:33:46 *** happpy has joined #openttdcoop 14:33:52 <happpy> !players 14:33:52 <coopserver> happpy: There are currently 1 players and 2 spectators, making a total of 3 clients connected 14:33:55 <happpy> hi 14:33:59 <coopserver> <YellowMiner> hi 14:34:09 <happpy> how things 14:34:23 <coopserver> <YellowMiner> adding 3rd lines on a messy hub 14:34:29 <coopserver> <YellowMiner> was a bad idea 14:36:58 *** Asgeir has quit IRC 14:46:29 <coopserver> *** YellowMiner has joined spectators 14:46:30 <coopserver> *** Game paused (number of players) 14:48:41 <coopserver> *** YellowMiner has joined company #1 14:48:42 <coopserver> *** Game unpaused (number of players) 15:03:31 <happpy> !pw 15:03:31 <coopserver> happpy: likely 15:03:47 <coopserver> *** Game paused (connecting clients) 15:03:52 <coopserver> *** happy train sport has joined 15:03:53 <coopserver> *** Game unpaused (connecting clients) 15:06:53 <coopserver> <Mothership_Q> hey happpy 15:06:56 <coopserver> <happy train sport> hi 15:07:22 <coopserver> <happy train sport> how things Mothership_Q 15:08:00 <coopserver> <Mothership_Q> good, watching trains on the ML and doing physics homework :) 15:08:10 <coopserver> <happy train sport> nice 15:08:20 <coopserver> <happy train sport> i just waching 15:08:37 <coopserver> <happy train sport> the trains on this and on the welome server 15:09:07 *** Maraxus has joined #openttdcoop 15:09:07 *** ChanServ sets mode: +o Maraxus 15:12:08 <coopserver> <happy train sport> ther lots ov wood at new trenton wood 15:12:13 <coopserver> *** Mothership_Q has left the game (Leaving) 15:12:16 *** Mothership_Q has quit IRC 15:18:26 <coopserver> *** happy train sport has joined company #1 15:21:11 <coopserver> *** happy train sport has joined spectators 15:21:25 <coopserver> *** happy train sport has joined company #1 15:31:56 <coopserver> <YellowMiner> ok, done with a temp upgrade of BBH 4 15:32:12 <coopserver> <YellowMiner> at least it's not jammed now 15:32:21 <coopserver> <happy train sport> YellowMiner: at my sing dont work 15:40:48 <coopserver> <happy train sport> is the plam to doo LLLRRR 15:41:18 <coopserver> <YellowMiner> the plan is to upgrade as much as needed 15:41:37 <coopserver> <YellowMiner> so if it's not jammed, don't 15:41:54 <coopserver> <happy train sport> be cours it it a bit slow fom bbh04 and bbh 02 15:42:39 <coopserver> <YellowMiner> that's a result of my dirty upgrade of BBH4 15:42:41 <coopserver> <YellowMiner> it sucks 15:43:01 <coopserver> <happy train sport> it just need a nuver ml i think 15:43:09 <coopserver> <YellowMiner> it was just to keep it running until someone does something proper 15:43:26 <coopserver> <happy train sport> heem k 15:43:41 <coopserver> *** YellowMiner has left the game (general timeout) 15:45:01 <YellowMiner> !pw 15:45:01 <coopserver> YellowMiner: loaded 15:45:11 <coopserver> *** Game paused (connecting clients) 15:45:13 <coopserver> *** YellowMiner has joined 15:45:14 <coopserver> *** Game unpaused (connecting clients) 15:49:18 <Maraxus> !pw 15:49:18 <coopserver> Maraxus: loaded 15:49:54 <coopserver> *** Game paused (connecting clients) 15:49:58 <coopserver> *** Maraxus has joined 15:49:59 <coopserver> *** Game unpaused (connecting clients) 15:50:07 <coopserver> <happy train sport> /ol Maraxus 15:50:10 <coopserver> <happy train sport> how ar u 15:50:21 <coopserver> <Maraxus> hi - I'm fine, thanks 15:50:36 <coopserver> <happy train sport> nice 15:56:04 <coopserver> *** Maraxus has joined company #1 15:56:51 <coopserver> <happy train sport> Maraxus: we need to find a way to make it betet from bbh04 to bbh 02 15:57:50 <coopserver> <YellowMiner> I messed with BBH 4 to unjam it, but it's very dirty and still really bad 15:58:03 <coopserver> <happy train sport> yer 15:58:18 <coopserver> <happy train sport> mite need to redo the 3 ml 15:58:33 <coopserver> <happy train sport> thats the train q on 16:04:14 <coopserver> *** Jam35 has left the game (general timeout) 16:04:23 <coopserver> <happy train sport> i think to make that 3 ml going to the bbh 02 it has to be remov and stat a gen 16:05:21 <coopserver> <happy train sport> it need a nuver ml from the split 16:10:30 <coopserver> *** Maraxus has joined spectators 16:12:10 <coopserver> *** happy train sport has joined spectators 16:14:59 <coopserver> <happy train sport> k we got a train q going to bbh 07 fellini 16:15:22 <coopserver> *** happy train sport has joined company #1 16:16:52 <coopserver> *** happy train sport has joined spectators 16:24:08 <coopserver> <happy train sport> have fun 16:24:13 <coopserver> *** happy train sport has left the game (Leaving) 16:25:57 <coopserver> *** Maraxus has left the game (Leaving) 16:25:59 *** Maraxus has quit IRC 16:43:27 <coopserver> *** YellowMiner has joined spectators 16:43:28 <coopserver> *** Game paused (number of players) 16:43:30 <coopserver> *** YellowMiner has left the game (Leaving) 16:43:34 *** YellowMiner has quit IRC 16:47:51 *** [1]sim-al2 has joined #openttdcoop 16:47:51 *** sim-al2 is now known as Guest4030 16:47:51 *** [1]sim-al2 is now known as sim-al2 16:53:26 *** Guest4030 has quit IRC 19:36:25 *** YellowMiner_alt has joined #openttdcoop 19:36:28 <YellowMiner_alt> !pw 19:36:28 <coopserver> YellowMiner_alt: cycles 19:37:03 <coopserver> *** Game still paused (connecting clients, number of players) 19:37:05 <coopserver> *** YellowMiner has joined 19:37:06 <coopserver> *** Game still paused (number of players) 19:37:07 <coopserver> *** Game unpaused (number of players) 19:45:20 <happpy> wb 19:45:24 <YellowMiner_alt> hi 19:46:58 <YellowMiner_alt> we're at train cap again 19:47:09 <YellowMiner_alt> can't work on sidelines 19:47:21 <YellowMiner_alt> is there an admin around? 19:50:59 <happpy> hi YellowMiner_alt 19:51:33 <coopserver> <YellowMiner> it's an alt nick for 19:51:45 <coopserver> <YellowMiner> not having to enter the password 19:51:58 <coopserver> <YellowMiner> i've no client at the moment 19:52:13 <coopserver> <YellowMiner> so i have to use the web one 19:52:24 <coopserver> <YellowMiner> and it does not remember passwords 19:53:00 <happpy> heem k 19:53:05 <Sylf> wha? 19:53:12 <Sylf> anyway. 19:53:22 <Sylf> oh, nickserv password. 19:53:27 <Sylf> anyway. WHat's up? 19:54:02 <happpy> hi Sylf 19:54:05 <happpy> how things 19:54:38 <Sylf> train limits won't be raised until more ML are upgraded 19:54:59 <YellowMiner_alt> ok 20:56:56 *** sim-al2 has quit IRC 20:57:47 *** sim-al2 has joined #openttdcoop 21:00:32 *** Asgeir has joined #openttdcoop 21:08:12 *** Constantine has joined #openttdcoop 21:08:17 <Constantine> !password 21:08:17 <coopserver> Constantine: update 21:08:28 <coopserver> *** Game paused (connecting clients) 21:08:33 <coopserver> *** Player has joined 21:08:34 <coopserver> *** Game unpaused (connecting clients) 21:08:59 <coopserver> <Player> !name Constantine 21:09:00 <coopserver> *** Player has changed his/her name to Constantine 21:09:28 <coopserver> <Constantine> What's happened since yesterday with the Town Drop 21:09:32 <coopserver> <YellowMiner> why dosen't it remembers yopur name? 21:09:37 <coopserver> <YellowMiner> redone 21:10:06 <Sylf> you have to set the name with /name or in multi-player game selection window 21:10:19 <Sylf> name set with !name command won't stick 21:10:39 <coopserver> <Constantine> Let me disconnect 21:10:42 <coopserver> *** Constantine has left the game (Leaving) 21:10:58 <Constantine> !password 21:10:58 <coopserver> Constantine: update 21:11:13 <Constantine> !password 21:11:13 <coopserver> Constantine: lparam 21:11:24 <coopserver> *** Game paused (connecting clients) 21:11:28 <coopserver> *** Constantine has joined 21:11:29 <coopserver> *** Game unpaused (connecting clients) 21:11:33 <coopserver> <Constantine> Got it to work 21:12:24 <happpy> hi Constantine 21:12:28 <happpy> how things 21:12:29 <coopserver> <Constantine> Hi 21:13:22 <coopserver> <Constantine> Are there any advantages with block signals to PBS 21:13:52 <Sylf> better control of the train flow 21:14:09 <coopserver> <Constantine> Is it quantifiable 21:14:30 <Sylf> sure. 21:14:47 <Sylf> With PBS, you leave the path decision completely to the pathfinder 21:15:03 <Sylf> With presignals, players are in complete control 21:16:17 <coopserver> <Constantine> In openttdcoop games do you ever make really huge terminus stations 21:16:26 <coopserver> <Constantine> Like Euston Station huge 21:16:29 <coopserver> <YellowMiner> it happens 21:16:46 <Sylf> steel mill drop station? 21:16:51 <coopserver> <YellowMiner> the iron drop is decent 21:17:06 <coopserver> <Constantine> Oh, I see 21:17:07 <coopserver> <YellowMiner> trhe sawmill is bigger 21:17:26 <Sylf> saw mill has two terminus stations 21:17:55 <coopserver> <Constantine> I don't understand how terminus is less efficient than ro-ro 21:18:02 <Sylf> is it just a coincidence that I built all terminus main stations... 21:18:08 <Sylf> It's not. 21:18:22 <Sylf> terminus works just as good as ro-ro 21:18:47 <coopserver> <YellowMiner> it's just harder to make them efficient 21:19:26 <coopserver> <Constantine> Still can't believe that you sorted out the mess from SLH 03 -BBH 09 21:20:42 <coopserver> <YellowMiner> wasn't me 21:20:48 <coopserver> <Constantine> Do you ever play games where you want to have as minimal train count as possible? 21:20:54 <coopserver> <YellowMiner> never 21:21:01 <coopserver> <YellowMiner> we want maximal train count 21:21:21 <coopserver> <Constantine> How come you don't just put the train count at 5000 in advanced settings 21:21:37 <coopserver> <YellowMiner> so noobs don't spam them 21:21:42 <coopserver> <YellowMiner> and clog the network 21:21:50 <coopserver> <YellowMiner> but yeah it's a pain 21:22:18 <Sylf> !pw 21:22:18 <coopserver> Sylf: counts 21:22:27 <coopserver> *** Game paused (connecting clients) 21:22:31 <coopserver> *** Sylf has joined 21:22:32 <coopserver> *** Game unpaused (connecting clients) 21:23:03 <coopserver> <Constantine> I thought in B2B it's network fits trains, not trains fit network 21:23:28 <coopserver> <YellowMiner> well it has never been clear how you make stuff fit 21:23:45 <coopserver> <YellowMiner> but these trains fit anything 21:23:52 <coopserver> <YellowMiner> so it dosen't mtter 21:27:07 <coopserver> <Sylf> hmmm 21:27:24 <coopserver> <Constantine> Where are you? 21:27:31 <coopserver> <Constantine> Looking over 21:27:47 <coopserver> *** Sylf has joined company #1 21:28:06 <coopserver> <Constantine> I think the 4-3 merge is crowded 21:28:28 <coopserver> <YellowMiner> it is 21:28:35 <coopserver> <YellowMiner> tried to help it 21:29:10 <coopserver> <Constantine> If you have longer platforms than trains, does the train get unloaded faster? 21:29:16 <coopserver> <YellowMiner> nah 21:29:26 <coopserver> <YellowMiner> you can just accomodate longer trains 21:31:25 <happpy> i did a test and the trains dus unload farster 21:31:42 <coopserver> <YellowMiner> wiki check time 21:31:56 <happpy> when u got a biger station and smol trains 21:31:57 <coopserver> <Constantine> Ok, have to go 21:32:01 <coopserver> *** Constantine has left the game (Leaving) 21:32:13 <coopserver> <Sylf> if platforms are shorter than trains, they unload slower. 21:32:30 <coopserver> <Sylf> But there's no bonus for extra station length 21:32:42 <happpy> k 21:38:03 *** sim-al2 has quit IRC 21:38:03 *** Hiddenfunstuff has quit IRC 21:38:03 *** Mazur has quit IRC 21:38:03 *** glevans2 has quit IRC 21:38:03 *** mari_kiri has quit IRC 21:38:03 *** luaduck has quit IRC 21:38:03 *** Sylf has quit IRC 21:38:03 *** Born_Acorn has quit IRC 21:38:03 *** orudge has quit IRC 21:38:33 *** sim-al2 has joined #openttdcoop 21:38:33 *** Hiddenfunstuff has joined #openttdcoop 21:38:33 *** Mazur has joined #openttdcoop 21:38:33 *** glevans2 has joined #openttdcoop 21:38:33 *** mari_kiri has joined #openttdcoop 21:38:33 *** Sylf has joined #openttdcoop 21:38:33 *** Born_Acorn has joined #openttdcoop 21:38:33 *** orudge has joined #openttdcoop 21:38:33 *** luaduck has joined #openttdcoop 21:38:33 *** larich.oftc.net sets mode: +oov Mazur Sylf Sylf 21:38:45 *** ChanServ sets mode: +v Mazur 21:39:42 *** Constantine has quit IRC 21:41:29 <coopserver> <YellowMiner> ok time to go. 21:41:38 <coopserver> <Sylf> see ya 21:42:12 *** liq3 has joined #openttdcoop 21:42:29 <coopserver> *** YellowMiner has left the game (Leaving) 21:42:35 *** YellowMiner_alt has quit IRC 21:43:32 *** Progman has joined #openttdcoop 21:51:40 *** Hiddenfunstuff has quit IRC 21:57:19 <coopserver> *** Sylf has left the game (Leaving) 21:57:20 <coopserver> *** Game paused (number of players) 21:57:24 *** SteveT has quit IRC 22:05:20 *** Ayoui has quit IRC 22:18:36 *** happpy has left #openttdcoop 22:24:40 *** Asgeir has quit IRC 22:36:13 *** Progman has quit IRC