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00:08:09 *** Progman has quit IRC 00:20:45 *** Asgeir has quit IRC 00:41:30 <Sylf> !pw 00:41:30 <coopserver> Sylf: nbtext 00:41:43 <coopserver> *** Game still paused (connecting clients, number of players) 00:41:47 <coopserver> *** Sylf has joined 00:41:48 <coopserver> *** Game still paused (number of players) 00:48:16 <coopserver> *** Sylf has joined company #1 00:48:17 <coopserver> *** Game unpaused (number of players) 00:48:27 <coopserver> *** Sylf has joined spectators 00:48:28 <coopserver> *** Game paused (number of players) 00:48:32 <coopserver> *** Sylf has left the game (Leaving) 01:10:49 *** dwarf has joined #openttdcoop 01:10:52 <dwarf> !pw 01:10:52 <coopserver> dwarf: borges 01:11:11 <coopserver> *** Game still paused (connecting clients, number of players) 01:11:17 <coopserver> *** dwarf has joined 01:11:18 <coopserver> *** Game still paused (number of players) 01:11:19 <coopserver> *** Game unpaused (number of players) 01:24:31 *** Mark has quit IRC 01:31:39 <coopserver> *** dwarf has left the game (Leaving) 01:31:40 <coopserver> *** Game paused (number of players) 01:40:12 *** happpymoblic_ has joined #openttdcoop 01:42:42 *** happpymoblic has quit IRC 01:48:07 *** happpy has left #openttdcoop 01:48:40 *** happpymoblic_ is now known as happpymoblic 01:55:42 *** dwarf has quit IRC 01:56:27 *** happpymoblic is now known as happpy 01:56:53 <happpy> !players 01:56:53 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 01:57:12 <happpy> !date 01:57:12 <coopserver> Feb 16 2545 02:56:40 <Sylf> !dl 02:56:40 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 02:56:41 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27428 03:14:44 *** dwarf has joined #openttdcoop 03:14:48 <dwarf> !pw 03:14:48 <coopserver> dwarf: sloped 03:15:04 <coopserver> *** Game still paused (connecting clients, number of players) 03:15:11 <coopserver> *** dwarf has joined 03:15:12 <coopserver> *** Game still paused (number of players) 03:15:13 <coopserver> *** Game unpaused (number of players) 03:42:11 <coopserver> *** dwarf has left the game (Leaving) 03:42:12 <coopserver> *** Game paused (number of players) 04:11:52 *** dwarf has quit IRC 04:40:56 *** liq3 has joined #openttdcoop 05:29:03 *** dwarf has joined #openttdcoop 05:29:11 <dwarf> !pw 05:29:11 <coopserver> dwarf: onelen 05:29:28 <coopserver> *** Game still paused (connecting clients, number of players) 05:29:35 <coopserver> *** dwarf has joined 05:29:35 <coopserver> *** Game still paused (number of players) 05:29:36 <coopserver> *** Game unpaused (number of players) 06:56:17 *** hylje has quit IRC 06:58:42 *** cha0tics has quit IRC 07:05:47 *** cha0tics has joined #openttdcoop 07:31:57 *** TrangarLaptop has joined #openttdcoop 08:07:08 *** cha0tics has quit IRC 09:02:02 *** cha0tics has joined #openttdcoop 09:24:17 <coopserver> *** dwarf has left the game (Leaving) 09:24:18 <coopserver> *** Game paused (number of players) 09:42:16 *** dwarf has quit IRC 10:00:30 *** Klanticus has joined #openttdcoop 10:21:27 *** cha0tics has quit IRC 10:26:14 *** cha0tics has joined #openttdcoop 10:41:52 *** Progman has joined #openttdcoop 10:51:57 *** cha0tics has quit IRC 11:11:19 *** StarLite has joined #openttdcoop 11:11:19 *** ChanServ sets mode: +o StarLite 11:19:49 *** Progman_ has joined #openttdcoop 11:24:57 *** Progman has quit IRC 11:25:10 *** Progman_ is now known as Progman 11:40:01 *** hylje has joined #openttdcoop 11:40:01 *** ChanServ sets mode: +o hylje 12:03:02 *** lol has joined #openttdcoop 12:05:13 <happpy> hi lol 12:12:55 <lol> hi happpy 12:13:05 <lol> sorry if i don't react all times i come online 12:13:50 <lol> i just have irc client running at pc so when i start it it connects 12:15:18 <happpy> hi np how things 12:15:30 <lol> fine 12:15:36 <lol> but becoming busy again 12:15:41 <lol> with other things 12:15:46 <happpy> k 12:19:47 <lol> how are you? 12:20:16 <happpy> good jam help me to doo the bbh01 12:20:48 <lol> is it finished now? 12:20:48 <happpy> so now I can doo town drop soon 12:20:56 <happpy> yep 12:21:37 <happpy> but I mite ade a new ml be for I up grade to slugs 12:24:07 *** [1]lol has joined #openttdcoop 12:24:08 *** lol has quit IRC 12:24:08 *** [1]lol is now known as lol 12:24:12 <lol> i will take a look today 12:24:18 <lol> i think i will like to see it 12:24:20 <lol> cu 12:24:24 <happpy> k 12:31:24 *** Hiddenfunstuff has joined #openttdcoop 12:32:23 *** lol has quit IRC 12:51:25 *** p3tiny has joined #openttdcoop 12:56:58 *** happpymoblic has joined #openttdcoop 12:58:10 <happpymoblic> !players 12:58:10 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 13:01:01 *** happpy has quit IRC 13:10:48 *** happpymoblic is now known as happpy 13:36:07 *** happpy is now known as happpymoblic 13:36:19 *** happpy has joined #openttdcoop 13:41:00 *** cha0tics has joined #openttdcoop 13:41:08 <cha0tics> !pw 13:41:08 <coopserver> cha0tics: addref 13:41:28 <cha0tics> !pw 13:41:28 <coopserver> cha0tics: advice 13:41:34 <coopserver> *** Game still paused (connecting clients, number of players) 13:41:38 <coopserver> *** cha0tics has joined 13:41:40 <coopserver> *** Game still paused (number of players) 13:41:41 <coopserver> *** Game unpaused (number of players) 13:48:43 <happpymoblic> ji 13:48:49 <happpymoblic> hi 13:48:54 <coopserver> <cha0tics> hi happy 13:50:15 <happpymoblic> how things 13:51:28 <coopserver> <cha0tics> not bad, and you? 13:51:44 *** lol has joined #openttdcoop 13:51:54 <happpymoblic> good 13:52:00 <lol> happpy i joined your company to see the trains running 13:52:18 <happpymoblic> I np 13:54:09 <lol> it looks to me you have one connection that is doing nothing 13:54:46 <happpymoblic> k sing it 13:55:19 <lol> done 13:55:54 <happpymoblic> k I have a look 14:04:11 <lol> @gap 3 14:04:11 <Webster> lol: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 14:16:50 *** Progman has quit IRC 14:33:34 <coopserver> *** cha0tics has left the game (Leaving) 14:33:35 <coopserver> *** Game paused (number of players) 14:35:49 *** lol has quit IRC 14:39:39 *** lol has joined #openttdcoop 14:52:57 *** happpymoblic has quit IRC 14:54:42 *** lol has quit IRC 14:58:12 *** cha0tics has quit IRC 15:01:01 *** happpymoblic has joined #openttdcoop 15:31:58 *** lol has joined #openttdcoop 15:48:17 *** cha0tics has joined #openttdcoop 15:48:23 <cha0tics> !pw 15:48:23 <coopserver> cha0tics: verify 15:48:27 <coopserver> *** Game still paused (connecting clients, number of players) 15:48:28 <coopserver> *** cha0tics has joined 15:48:29 <coopserver> *** Game still paused (number of players) 15:48:30 <coopserver> *** Game unpaused (number of players) 15:49:01 *** lol has quit IRC 15:53:44 *** TrangarLaptop has quit IRC 15:58:36 *** lol has joined #openttdcoop 16:39:39 *** dwarf has joined #openttdcoop 16:39:41 <dwarf> !pw 16:39:41 <coopserver> dwarf: trains 16:39:57 <coopserver> *** Game paused (connecting clients) 16:40:04 <coopserver> *** dwarf has joined 16:40:05 <coopserver> *** Game unpaused (connecting clients) 16:44:53 <coopserver> <cha0tics> hi dwarf 16:44:55 *** TrangarLaptop has joined #openttdcoop 16:45:02 <coopserver> <dwarf> hi chao 16:45:23 <coopserver> <cha0tics> what's up? 16:46:36 *** lol has quit IRC 17:02:32 <happpymoblic> hi dwarf 17:02:44 <coopserver> <dwarf> hi happy 17:19:35 *** lol has joined #openttdcoop 17:21:56 <happpymoblic> how things dwarf 17:28:48 <happpymoblic> wb lol 17:33:22 <coopserver> *** cha0tics has left the game (general timeout) 17:40:23 *** p3tiny has quit IRC 17:48:14 <coopserver> *** dwarf has left the game (Leaving) 17:48:15 <coopserver> *** Game paused (number of players) 18:02:53 *** cha0tics has quit IRC 18:13:49 *** TrangarLaptop has quit IRC 18:35:19 <dwarf> !pw 18:35:19 <coopserver> dwarf: messes 18:35:34 <coopserver> *** Game still paused (connecting clients, number of players) 18:35:42 <coopserver> *** dwarf has joined 18:35:43 <coopserver> *** Game still paused (number of players) 18:35:44 <coopserver> *** Game unpaused (number of players) 18:45:13 *** Trangar has joined #openttdcoop 18:49:37 *** lol has quit IRC 19:07:49 *** Klanticus has quit IRC 19:10:46 *** cha0tics has joined #openttdcoop 19:11:13 <cha0tics> !players 19:11:13 <coopserver> cha0tics: There are currently 1 players and 0 spectators, making a total of 1 clients connected 19:12:00 <cha0tics> !pw 19:12:01 <coopserver> cha0tics: endian 19:12:06 <coopserver> *** Game paused (connecting clients) 19:12:11 <coopserver> *** cha0tics has joined 19:12:12 <coopserver> *** Game unpaused (connecting clients) 19:12:36 <coopserver> <cha0tics> hi d, what's going on? 19:15:51 <coopserver> <dwarf> we need to improve local transit to get more passengers 19:16:29 <coopserver> <cha0tics> I'm wondering more why all the town I built are stuck around 60k 19:16:34 <coopserver> <cha0tics> can you see why? 19:16:55 <coopserver> <dwarf> which towns did you build? 19:18:45 <coopserver> <cha0tics> WAS, SYD and BSB 19:19:08 <coopserver> *** dwarf has left the game (Leaving) 19:19:09 <coopserver> *** Game paused (number of players) 19:19:33 *** lol has joined #openttdcoop 19:19:34 <lol> !pw 19:19:34 <coopserver> lol: endian 19:19:49 <lol> !pw 19:19:49 <coopserver> lol: endian 19:19:54 <dwarf> yea, the problem with those towns is that they can't grow symmetrically 19:20:05 <coopserver> *** Game still paused (connecting clients, number of players) 19:20:08 <coopserver> *** lol has joined 19:20:09 <coopserver> *** Game still paused (number of players) 19:20:13 <dwarf> look at any town, you see there is a circle of trees 19:20:21 <coopserver> *** lol has joined company #1 19:20:22 <coopserver> *** Game unpaused (number of players) 19:20:30 <dwarf> large buildings are only built inside it 19:21:05 <coopserver> <lol> you need to grow sydney to more sides chaotics 19:21:11 <dwarf> if there isn't room inside this circle, it will only build small hoses outside 19:21:38 <dwarf> and the circle radius is expanded as population grows 19:21:51 <dwarf> you need space on all sides to keep growing 19:22:03 <coopserver> <cha0tics> ah ok, I never noticed these trees as such 19:22:19 <coopserver> <lol> you got 4 ranges 19:22:31 <coopserver> <lol> street lights - trees - pavement - just road 19:22:48 <dwarf> yea, but trees are the easiest to see :D 19:22:50 <coopserver> <lol> and you can also try to bomb the parks and statues 19:23:00 <coopserver> <lol> since they don't have population 19:23:58 <dwarf> can towns grow arbitrarily large if there is space? 19:24:05 <coopserver> <lol> yeah 19:24:25 <coopserver> <lol> if you have a correct roadplan 19:24:43 <coopserver> <lol> otherwise you will get a lot of cs 19:24:57 <dwarf> at the town where there is no space we could also just fund new towns and connect with sbahn 19:25:17 <coopserver> <cha0tics> like WAS 19:25:59 <lol> https://wiki.openttdcoop.org/User:Mfb/Towns 19:26:00 <dwarf> cs? 19:26:02 <lol> check that out 19:27:11 <lol> cycli skip 19:27:46 <lol> i don't know or that is clear to all people who know a lot about growing towns but we use that at citymania 19:28:08 <coopserver> <lol> but the size of the towns isn't the problem right now 19:28:23 <coopserver> <lol> if serverconfig is how i think it is 19:28:41 <Sylf> I built LAS that way because of that growth character 19:29:15 <coopserver> <lol> do you see bangkok 19:29:25 <coopserver> <lol> you even get houses a very distance from the towncentre 19:29:34 <coopserver> <lol> which is default openttd if i remember right 19:30:55 <coopserver> <lol> but your sbahn cannot handle the amount of trains sylf 19:31:51 <Sylf> It can 19:32:06 <coopserver> <lol> you only transport 20 out of 28 k 19:32:07 <coopserver> <cha0tics> it actually jams quite a bit 19:32:08 <Sylf> I just haven't done the needed improvement 19:32:12 <coopserver> <lol> 58 k * 19:32:26 <coopserver> <lol> k, right now it cant 19:33:04 <Sylf> And there's no point as many trains come empty 19:33:16 <Sylf> Better to focus on other cities 19:38:27 <dwarf> does road traffic affect growth rate? I have this feeling playing CB games 19:38:44 <coopserver> <lol> up to 5 stations it does 19:38:57 <coopserver> <lol> you need 5 stations to get max growspeed at current housesrate 19:41:11 <dwarf> do they need to be serviced? 19:41:19 <coopserver> <lol> yeah, that is the point 19:41:31 <coopserver> <lol> it is in that link i send you too if i remember correct 19:41:32 <coopserver> <cha0tics> ok, I'll try Tours now, see how that works out 19:41:48 <coopserver> *** cha0tics has joined company #1 19:41:58 <dwarf> I see, I skipped that section 19:42:00 <coopserver> <lol> do you like my crash? 19:43:26 <dwarf> Actually, I'm not sure a tree-like structure is better than a grid, it depends on what the typical lifetimes of buildings are 19:43:50 <dwarf> with a grid the construction attempts are more concentrated at the center 19:44:04 <coopserver> <lol> you know a town can only a limited time search for a building 19:44:05 *** Trangar has quit IRC 19:44:21 <dwarf> but the average range is the same, scales with sqrt(house number) 19:44:21 <coopserver> <lol> so it can for example only travel 50 roads 19:44:30 <coopserver> <lol> that nuber dependes on size 19:44:53 <coopserver> <lol> if you got a big grid chance that it stucks searching in the centre is really big 19:45:21 <coopserver> <lol> you got some tools to find out why your town isn't growing 19:45:27 <coopserver> <lol> but not for default client i think 19:45:31 <dwarf> it's essentially 2d brownian motion 19:52:51 <lol> what? 19:53:18 <dwarf> the search algorithm for finding a spot if the roads are a regular grid 19:54:33 <lol> brownian motion = random isn't it? 19:56:03 <dwarf> yes, and the typical distance it gets in n steps is sqrt(n) 19:56:23 <coopserver> <lol> but with 'circles' you get much further 19:57:16 <dwarf> if you build a spiral it also gets sqrt(n) distance from center 19:57:37 <coopserver> <lol> if you build a spiral it cannot go back 19:57:41 <coopserver> <lol> so it isn't random any more 19:58:20 <dwarf> true, and there is a constant factor difference, it is more efficient if all houses die at the same rate 19:58:33 <dwarf> I wonder if that's true though 19:59:05 <dwarf> if large buildings die faster for example it's better to try building near center more often 20:02:37 *** lol has quit IRC 20:10:55 <dwarf> !players 20:10:55 <coopserver> dwarf: There are currently 2 players and 0 spectators, making a total of 2 clients connected 20:15:25 <coopserver> <lol> i leave 20:15:39 <coopserver> <lol> if someone want so make some changes to zurich it's fine 20:15:50 <coopserver> <lol> i proposed a plan for it that should work too i think 20:18:31 <coopserver> *** lol has left the game (Leaving) 20:21:51 <dwarf> !pw 20:21:52 <coopserver> dwarf: purple 20:22:22 <coopserver> *** Game paused (connecting clients) 20:22:32 <coopserver> *** dwarf has joined 20:22:33 <coopserver> *** Game unpaused (connecting clients) 20:22:45 *** lol has joined #openttdcoop 20:23:20 <coopserver> *** dwarf has left the game (Leaving) 20:41:51 *** lol has quit IRC 20:49:13 <dwarf> !pw 20:49:13 <coopserver> dwarf: record 20:49:29 <coopserver> *** Game paused (connecting clients) 20:49:39 <coopserver> *** dwarf has joined 20:49:40 <coopserver> *** Game unpaused (connecting clients) 20:49:51 *** happpy has left #openttdcoop 20:50:09 <coopserver> <dwarf> are you working on sidney? 20:53:38 <coopserver> <dwarf> I would consider even moving the sbahn unload to the other side of the main station to give more space near center 20:54:15 <coopserver> <dwarf> though current location is fine, just grow the town near the center 20:55:29 *** lol has joined #openttdcoop 20:56:05 <dwarf> are you around cha0tics ? 20:56:40 <coopserver> <dwarf> oh, I see, you're building up tours 20:57:00 <coopserver> <dwarf> build the untoald for that on the other side so sidney can grow 20:57:29 <coopserver> <dwarf> you are taking up some prime real estate with that station 21:02:25 <cha0tics> ok, I'll relocate 21:02:42 *** happpymoblic is now known as happpy 21:02:49 <coopserver> <dwarf> mind if I do it? 21:03:07 <coopserver> <dwarf> I mean expanding sidney to that area 21:21:08 *** [1]lol has joined #openttdcoop 21:21:08 *** lol has quit IRC 21:21:08 *** [1]lol is now known as lol 21:23:57 *** StarLite has quit IRC 21:24:48 *** Progman has joined #openttdcoop 21:28:24 *** Asgeir has joined #openttdcoop 21:29:12 *** lol has quit IRC 21:38:49 <coopserver> <cha0tics> dwarf? 21:38:54 <coopserver> <dwarf> yea? 21:39:03 <coopserver> <cha0tics> could you do me a favor? 21:39:17 <coopserver> <dwarf> what? 21:39:24 <coopserver> <cha0tics> connect the northern SYD station? 21:39:44 <coopserver> <cha0tics> have a brain twist and can't think of it 21:40:09 <coopserver> <dwarf> do you want a balanced 2 line or what? 21:40:28 <coopserver> <cha0tics> a split two line, take a look at the lines 21:40:33 <coopserver> <dwarf> you could just do a simple drive through for the 2 lanes separately 21:41:24 <coopserver> <cha0tics> gonna be SNR 21:41:55 <coopserver> <cha0tics> dunno if that will work 21:42:10 <coopserver> <cha0tics> what do you think? looking at my tracks? 21:43:13 <coopserver> <dwarf> snr? 21:43:25 <coopserver> <cha0tics> srn i meant 21:43:25 <Mazur> !pw 21:43:27 <coopserver> Mazur: macron 21:43:33 <coopserver> *** Game paused (connecting clients) 21:43:36 <coopserver> <cha0tics> not really srn, but no orders 21:43:46 <coopserver> *** Mazur has joined 21:43:47 <coopserver> *** Game unpaused (connecting clients) 21:44:04 <coopserver> <dwarf> with a single transfer order? 21:44:06 <coopserver> <Mazur> Whoa, did you notive that? 21:44:19 <coopserver> <cha0tics> first time 21:44:27 <happpy> hi mazur 21:44:27 <coopserver> <Mazur> I got in in one go! 21:44:30 <coopserver> <cha0tics> transfer+waypoint 21:45:56 <coopserver> *** Mazur has left the game (general timeout) 21:46:08 *** Hiddenfunstuff has quit IRC 21:46:35 <Mazur> !pw 21:46:35 <coopserver> Mazur: macron 21:46:39 <coopserver> *** Game paused (connecting clients) 21:46:42 <coopserver> *** Mazur has joined 21:46:43 <coopserver> *** Game unpaused (connecting clients) 21:47:59 <coopserver> *** Mazur has left the game (general timeout) 21:48:25 <Mazur> !pw 21:48:25 <coopserver> Mazur: macron 21:48:34 <coopserver> *** Game paused (connecting clients) 21:48:36 <coopserver> *** Mazur has joined 21:48:37 <coopserver> *** Game unpaused (connecting clients) 21:49:42 <coopserver> *** Mazur has left the game (general timeout) 21:51:04 <coopserver> <cha0tics> so what do you think? could it work or shall I think of something else? 21:51:25 <coopserver> <dwarf> guess it should work 21:51:54 <coopserver> <cha0tics> ok, I'll add the last line then, would you do the station? 21:51:55 <Mazur> Digging the local shipping at Bourg St, Maurice. 21:52:00 <coopserver> <dwarf> don't see if any spaceial precaution is needed at the transfer station 21:52:11 <coopserver> <dwarf> thanks 21:53:11 <Mazur> Ah, so THAT is wet rails. 21:59:50 <coopserver> <dwarf> alright, sidney expansion complete 22:00:00 <coopserver> <cha0tics> caool, thxy 22:00:04 <coopserver> <dwarf> should get to 100k when it covers all the new area 22:00:26 <coopserver> <cha0tics> tours ready, except the station 22:01:19 <coopserver> <dwarf> bbl 22:01:22 <coopserver> *** dwarf has left the game (Leaving) 22:40:03 <dwarf> !pw 22:40:03 <coopserver> dwarf: speedy 22:40:27 <coopserver> *** Game paused (connecting clients) 22:40:36 <coopserver> *** dwarf has joined 22:40:37 <coopserver> *** Game unpaused (connecting clients) 22:40:59 <coopserver> <cha0tics> only waypoint order and tranfer didn't work 22:41:09 <coopserver> <cha0tics> forgot I had to tell them to not unload 22:42:05 <coopserver> <dwarf> oh, right, i didnt see that they have to visit all stations on a chain 22:42:22 <coopserver> <cha0tics> yeah, forced them to 22:46:31 <coopserver> <cha0tics> let's see if the helix design works better 22:46:44 *** Progman has quit IRC 23:08:50 *** Asgeir has quit IRC 23:25:50 <coopserver> <cha0tics> can I found new towns? 23:26:22 <coopserver> <dwarf> do you really want to? 23:26:39 <coopserver> <dwarf> like where for example? 23:26:52 <coopserver> <cha0tics> !HERE 23:27:28 <coopserver> <dwarf> yea, that seems like a good idea 23:27:32 <coopserver> <dwarf> go ahead 23:28:13 <coopserver> <cha0tics> wanna try ships as sbahn 23:30:29 <coopserver> *** dwarf has left the game (Leaving) 23:47:05 *** liq3 has quit IRC 23:49:31 <happpy> how things going choatics 23:50:08 <coopserver> <cha0tics> trying a sbahn with ships 23:50:19 <happpy> nice 23:53:00 *** Trangar has joined #openttdcoop