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00:00:58 <dwarf> !pw 00:00:58 <coopserver> dwarf: laying 00:01:11 <coopserver> *** Game paused (connecting clients) 00:01:18 <coopserver> *** dwarf has joined 00:01:19 <coopserver> *** Game unpaused (connecting clients) 00:01:45 <coopserver> <dwarf> oh, you are actually using ships, thought you meant wetrainl 00:01:55 <coopserver> <cha0tics> no, ships ;) 00:02:10 <coopserver> <dwarf> cool 00:02:23 <happpy> whont is Sbahn is that river thin 00:02:35 <coopserver> <cha0tics> ships don't collide 00:02:55 <happpy> ar k 00:07:25 <coopserver> <dwarf> you could grow brasilia by a lot if you filled up the bay near the center 00:07:59 <coopserver> <cha0tics> feel free 00:08:14 <coopserver> <dwarf> nah, gonna go now, just an idea 00:08:55 <coopserver> <dwarf> same with DC, lots of space could be reclaimed from water 00:09:12 <coopserver> <cha0tics> I feel like damaging the map 00:09:14 <coopserver> <dwarf> I did it with BSM 00:09:38 <coopserver> <cha0tics> why would we need a map then 00:09:43 <coopserver> <dwarf> it looks neat if you do it with ships or wetrails 00:09:51 <coopserver> <cha0tics> just use flat blank scenario 00:10:44 <coopserver> <dwarf> I'm usually against heavy TF, but with towns there's not much choice 00:10:50 <coopserver> <dwarf> I blame the plan :P 00:11:53 <coopserver> *** dwarf has left the game (Leaving) 00:13:12 <dwarf> and real cities also expand by filling up shallow bays near the center 00:13:23 <dwarf> manhattan used to be a lot smaller for example 00:18:32 *** happpy_ has joined #openttdcoop 00:25:37 *** happpy has quit IRC 00:26:23 *** happpy_ is now known as happpy 00:32:32 <happpy> !date 00:32:32 <coopserver> Apr 14 2603 00:46:42 <dwarf> what's up happy? 00:46:56 <dwarf> you never join the coop server 00:47:06 <dwarf> !players 00:47:06 <coopserver> dwarf: There are currently 1 players and 0 spectators, making a total of 1 clients connected 00:47:11 <dwarf> !pw 00:47:11 <coopserver> dwarf: ceased 00:47:22 <happpy> not much just playing on my ps2 00:47:32 <coopserver> *** Game paused (connecting clients) 00:47:38 <coopserver> *** dwarf has joined 00:47:41 <coopserver> *** Game unpaused (connecting clients) 00:47:45 <happpy> I join sume times to have a look 00:49:13 <happpy> but not play most times I play comm and conquer 00:52:10 <happpy> I am not good a nufe to play this won dwarf so that's u I don't play 00:53:27 <coopserver> <cha0tics> you only get better when you take on difficult challenges, not when you always stick with wat you already know 00:54:02 <happpy> that's true 00:54:47 <coopserver> <cha0tics> and I've been causing some serious chaos ever since I joined in PSG304 00:55:03 <coopserver> <cha0tics> but I've learned a lot by making mistakes 00:55:10 <happpy> I no bbh and LLLRRR and split of the ml 00:55:36 <happpy> true 00:55:44 <coopserver> <cha0tics> just try something new on the coop server 00:56:10 <coopserver> <cha0tics> and whenever you are stuck ask dwarf, he's the one cleaning up my mess all the time, too 00:56:14 <happpy> k I join to 00:56:20 <coopserver> <dwarf> yea, in a pax game you can build sbahns 00:56:29 <happpy> I join tomorrow. 00:56:33 <coopserver> <dwarf> there are no rules there 00:57:25 <happpy> coll yer I no ther was no rules when I last chek 00:58:38 <coopserver> <cha0tics> what are you doing d? 00:58:55 <coopserver> <dwarf> not much, just added some more hovercats at bsm 00:58:56 <Sylf> !pw 00:58:56 <coopserver> Sylf: errors 00:59:02 <happpy> the own thin I like to no is that mash or whont the name is 00:59:20 <coopserver> *** Game paused (connecting clients) 00:59:24 <coopserver> *** Sylf has joined 00:59:25 <coopserver> *** Game unpaused (connecting clients) 00:59:29 <happpy> I never dun won be for 00:59:38 <happpy> hi sylf 00:59:48 <happpy> how things 00:59:58 <coopserver> <cha0tics> hI sYLF 01:00:03 <coopserver> <cha0tics> sry caps 01:02:58 <coopserver> *** Sylf has joined company #1 01:05:07 <coopserver> *** dwarf has left the game (Leaving) 01:16:02 *** Trangar has quit IRC 01:23:32 <happpy> k gn all have fun have a nice night 01:53:46 <coopserver> *** Sylf has joined spectators 02:51:48 <coopserver> *** cha0tics has left the game (general timeout) 02:51:49 <coopserver> *** Game paused (number of players) 02:56:08 <dwarf> !pw 02:56:08 <coopserver> dwarf: misses 02:56:52 <dwarf> !pw 02:56:52 <coopserver> dwarf: notify 02:57:00 <coopserver> *** Game still paused (connecting clients, number of players) 02:57:08 <coopserver> *** dwarf has joined 02:57:09 <coopserver> *** Game still paused (number of players) 02:57:10 <coopserver> *** Game unpaused (number of players) 02:59:27 *** cha0tics has quit IRC 03:07:53 <coopserver> *** Sylf has joined company #1 03:25:04 <coopserver> *** dwarf has left the game (Leaving) 04:07:26 <dwarf> what are you up to sylf? 04:07:40 <coopserver> <Sylf> just finished fixing las vegas 04:07:57 <coopserver> <Sylf> doubled the capacity of sbahn 04:17:44 <coopserver> *** Sylf has left the game (Leaving) 04:17:45 <coopserver> *** Game paused (number of players) 04:55:37 <dwarf> noice, we need to expand sbahns so we need to expand ML 05:09:55 <dwarf> !pw 05:09:55 <coopserver> dwarf: cosine 05:10:20 <coopserver> *** Game still paused (connecting clients, number of players) 05:10:36 <coopserver> *** dwarf has joined 05:10:37 <coopserver> *** Game still paused (number of players) 05:10:38 <coopserver> *** Game unpaused (number of players) 05:12:38 <coopserver> *** dwarf has left the game (Leaving) 05:12:39 <coopserver> *** Game paused (number of players) 05:44:42 *** lol has joined #openttdcoop 05:54:43 *** lol has quit IRC 06:09:14 <dwarf> lol, did you see the shifters I built? 06:09:45 <dwarf> any ideas why at some places they won't work no matter how many backwards pbs I put? 06:32:20 *** Trangar has joined #openttdcoop 07:14:03 *** Progman has joined #openttdcoop 07:45:48 *** liq3 has joined #openttdcoop 08:12:50 *** cha0tics has joined #openttdcoop 08:21:41 <cha0tics> !pw 08:21:41 <coopserver> cha0tics: assume 08:22:07 <cha0tics> !pw 08:22:07 <coopserver> cha0tics: assume 08:22:11 <coopserver> *** Game still paused (connecting clients, number of players) 08:22:13 <coopserver> *** cha0tics has joined 08:22:14 <coopserver> *** Game still paused (number of players) 08:25:57 <coopserver> *** cha0tics has joined company #1 08:25:58 <coopserver> *** Game unpaused (number of players) 08:34:36 <coopserver> *** cha0tics has left the game (general timeout) 08:34:37 <coopserver> *** Game paused (number of players) 08:35:06 <cha0tics> !pw 08:35:07 <coopserver> cha0tics: widget 08:39:52 *** lol has joined #openttdcoop 08:56:06 *** TrangarLaptop has joined #openttdcoop 08:56:31 *** TrangarLaptop has quit IRC 08:57:05 *** Progman has quit IRC 09:07:45 *** cha0tics has quit IRC 09:12:57 *** Klanticus has joined #openttdcoop 09:32:00 <dwarf> !pw 09:32:00 <coopserver> dwarf: bitnum 09:32:19 <coopserver> *** Game still paused (connecting clients, number of players) 09:32:26 <coopserver> *** dwarf has joined 09:32:27 <coopserver> *** Game still paused (number of players) 09:32:28 <coopserver> *** Game unpaused (number of players) 09:55:33 <coopserver> *** dwarf has left the game (Leaving) 09:55:34 <coopserver> *** Game paused (number of players) 10:20:52 *** dwarf has quit IRC 11:20:11 *** StarLite has joined #openttdcoop 11:20:11 *** ChanServ sets mode: +o StarLite 12:03:27 *** happpy has quit IRC 12:29:55 *** cha0tics has joined #openttdcoop 12:30:04 <cha0tics> !pw 12:30:04 <coopserver> cha0tics: supply 12:30:11 <coopserver> *** Game still paused (connecting clients, number of players) 12:30:13 <coopserver> *** cha0tics has joined 12:30:14 <coopserver> *** Game still paused (number of players) 12:31:37 <coopserver> *** cha0tics has joined company #1 12:31:38 <coopserver> *** Game unpaused (number of players) 12:33:50 <coopserver> *** cha0tics has left the game (general timeout) 12:33:51 <coopserver> *** Game paused (number of players) 13:36:22 *** Hiddenfunstuff has joined #openttdcoop 14:58:04 *** cha0tics has quit IRC 15:00:58 *** happpymoblic has joined #openttdcoop 15:01:52 <happpymoblic> !players 15:01:52 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 15:02:28 *** happpy has joined #openttdcoop 15:03:51 *** Progman has joined #openttdcoop 15:12:05 *** cha0tics has joined #openttdcoop 15:12:53 <cha0tics> !pw 15:12:53 <coopserver> cha0tics: pillar 15:13:03 <coopserver> *** Game still paused (connecting clients, number of players) 15:13:05 <coopserver> *** cha0tics has joined 15:13:06 <coopserver> *** Game still paused (number of players) 15:13:21 <coopserver> *** cha0tics has joined company #1 15:13:22 <coopserver> *** Game unpaused (number of players) 15:19:16 <coopserver> *** cha0tics has left the game (general timeout) 15:19:17 <coopserver> *** Game paused (number of players) 15:48:38 <happpy> hi cha0tics 16:57:18 *** cha0tics has quit IRC 17:17:27 *** happpymoblic_ has joined #openttdcoop 17:20:47 *** happpymoblic has quit IRC 17:25:25 *** happpymoblic_ is now known as happpymoblic 17:47:47 *** dwarf has joined #openttdcoop 17:47:49 <dwarf> !pw 17:47:50 <coopserver> dwarf: maxlen 17:47:57 <happpy> hi dwarf 17:48:05 <coopserver> *** Game still paused (connecting clients, number of players) 17:48:12 <coopserver> *** dwarf has joined 17:48:12 <dwarf> hi 17:48:14 <coopserver> *** Game still paused (number of players) 17:48:15 <coopserver> *** Game unpaused (number of players) 17:50:27 <happpy> how things 17:52:27 <coopserver> <dwarf> fine, how r u? 17:52:36 <happpy> good 18:00:28 <happpymoblic> !date 18:00:28 <coopserver> Jun 29 2623 18:05:01 <coopserver> *** dwarf has left the game (Leaving) 18:05:02 <coopserver> *** Game paused (number of players) 19:24:22 <dwarf> !pw 19:24:22 <coopserver> dwarf: towers 19:24:53 <coopserver> *** Game still paused (connecting clients, number of players) 19:25:26 <coopserver> *** Game still paused (number of players) 19:27:51 <happpy> dwarf ar u eney good on 4 way bbh 19:28:21 <dwarf> I could build one, but it takes really long 19:28:35 <dwarf> and my connection is too slow now 19:28:57 <happpy> k its just i need a 4 way bbh 19:29:17 <dwarf> there should be examples in the junctionary 19:29:24 <dwarf> @junctionary 19:29:30 <happpy> i got won 19:29:42 <happpy> but its not eney good 19:29:58 <happpy> or its good 19:30:12 <happpy> but when dun the 3 ml 19:30:21 <happpy> its gon rone 19:31:08 <happpy> i see i can get a sreenshot ov it 19:39:14 *** Klanticus has quit IRC 20:08:21 *** StarLite has quit IRC 20:15:25 *** lol has joined #openttdcoop 20:15:26 <lol> !pw 20:15:26 <coopserver> lol: aspect 20:15:34 <coopserver> *** Game still paused (connecting clients, number of players) 20:15:37 <coopserver> *** lol has joined 20:15:38 <coopserver> *** Game still paused (number of players) 20:15:44 <coopserver> *** lol has joined company #1 20:15:45 <coopserver> *** Game unpaused (number of players) 20:16:21 *** happpy has left #openttdcoop 20:16:33 *** happpy has joined #openttdcoop 20:18:28 <coopserver> <lol> why do you want to shift so much forced dwarf? 20:18:45 <happpy> hi lol 20:18:48 <happpy> how ar u 20:18:51 <coopserver> <lol> fine 20:18:53 *** cha0tics has joined #openttdcoop 20:18:55 <coopserver> <lol> do you join? 20:19:01 <coopserver> <lol> we can do some fun sbahn 20:19:10 <cha0tics> !pw 20:19:10 <coopserver> cha0tics: aspect 20:19:16 <coopserver> *** Game paused (connecting clients) 20:19:19 <coopserver> *** cha0tics has joined 20:19:20 <coopserver> *** Game unpaused (connecting clients) 20:19:27 <coopserver> <lol> hi chaotics 20:19:42 <happpy> i will join lol just finsh of my net work 20:19:52 <coopserver> <lol> ah 20:20:24 <coopserver> <lol> chaotics you can expand washington in the direction of bbh 17 with some bridges too 20:20:48 <happpy> wb cha0tics 20:21:04 <coopserver> <cha0tics> hi @ll 20:21:16 <coopserver> <lol> hi 20:21:37 <coopserver> *** cha0tics has joined company #1 20:22:35 <dwarf> lol, why don't shifters always work? 20:22:43 <coopserver> <lol> i don't know 20:22:44 <happpy> i still doing my LLLRRR lol got jam help so when i got the town going i join 20:22:53 <coopserver> <lol> do you really need the shifters in that place? 20:23:09 <dwarf> how do orderless trains decide to go one way even if there are a bunch of backwards pbs? 20:23:12 <coopserver> <lol> maybe it doesn't have enough penalty 20:23:33 <coopserver> <lol> maybe jams set backwards pbs penalty very low 20:23:33 <dwarf> no matter how many I add 20:23:45 <coopserver> <lol> it only looks 10 tiles ahead 20:23:48 <coopserver> <cha0tics> penalties don't work because the train has no destination and as such not track evaluation is tacking place 20:23:53 <dwarf> some other places it always works 20:24:02 <coopserver> <lol> but you wanted to shift after hubs isn't it? 20:24:07 <dwarf> even with one pbs 20:24:26 <dwarf> eventually, when we have more lines yes 20:24:42 <coopserver> <lol> then you could just let disappear one line 20:24:59 <coopserver> <lol> you have to be carefull with the failsafe though if you do that 20:25:09 <dwarf> if we used the single counter splitter 20:25:14 <coopserver> <lol> lines with score 1.5 have to be expanded first isn't it? 20:25:27 <dwarf> no, there are lines with 2 20:25:42 <coopserver> <lol> ah i see 20:26:11 <dwarf> the shifter does make the merges a lot more efficient, without them trains slowed down a lot and they have terrible acceleration 20:26:18 <coopserver> *** cha0tics has left the game (general timeout) 20:26:40 <coopserver> <lol> so you want to shift as much as possible trains to one line? 20:27:08 <coopserver> <lol> we have too much trains 20:27:15 <coopserver> <lol> i really need them for sbahn 20:28:01 <cha0tics> !pw 20:28:02 <coopserver> cha0tics: reread 20:28:08 <coopserver> *** Game paused (connecting clients) 20:28:09 <dwarf> the 0.5 lines should work with a single line at this load if we used the proper splitting logic, but we don't so I put in the shifters before merges as a temporary improvement 20:28:10 <coopserver> *** cha0tics has joined 20:28:11 <coopserver> *** Game unpaused (connecting clients) 20:28:42 <dwarf> it doesn't matter where it is with separate counters at the split, the two lines are independent and random 20:29:03 <coopserver> <cha0tics> why are you building shifters at all? 20:29:14 <coopserver> <cha0tics> I thought that balanced traffic was better 20:29:31 <dwarf> because I want to improve merges with minimizing train stopping 20:29:39 <coopserver> <lol> you can shift all trains to one line and let most of them merge a the other line 20:29:42 *** Progman has quit IRC 20:29:49 <coopserver> <lol> so more chance for fast merging 20:29:59 <dwarf> these trains have terrible acceleration, shifter is a good way to merge without slowdown 20:31:09 <dwarf> I just give them a chance to shift to the prioritized line before the merge 20:31:26 <coopserver> *** cha0tics has left the game (general timeout) 20:31:48 <lol> dwarf can you set trainlimit? 20:32:11 <dwarf> I'd have to log in 20:32:36 *** dwarf has left #openttdcoop 20:32:39 <cha0tics> just use !rcon 20:32:45 *** dwarf has joined #openttdcoop 20:32:45 *** ChanServ sets mode: +o dwarf 20:32:55 <coopserver> <lol> can everyone do that? 20:33:00 <dwarf> !rcon set max_trains 1200 20:33:05 <cha0tics> no, only ops 20:33:30 <coopserver> <lol> ah it is done already 20:33:37 <dwarf> if your nick is registered with nickserv and someone gave you op then you can 20:33:39 <coopserver> <lol> thanks 20:34:02 <dwarf> you just have to rejoin the channel so the bot can promote you 20:34:26 <cha0tics> hmmm, trying to figure out why my Cinnamon DE is munching away my memory 20:34:40 <coopserver> <lol> what is cinnamon DE 20:34:42 <coopserver> <lol> ? 20:34:55 <cha0tics> Cinnamom Desktop Environment 20:35:30 <cha0tics> one of the many windows like click interfaces for Linux 20:35:38 <cha0tics> to use leyman terms 20:36:01 <cha0tics> it's actually munching CPU not memory 20:36:43 <coopserver> <lol> default client is missing so much features 20:37:06 <cha0tics> which default client? 20:37:18 <coopserver> <lol> default openttd client 20:38:19 <cha0tics> which one do you normally use instead? 20:38:33 <coopserver> <lol> polyrail 20:38:36 <coopserver> <lol> zoning tool 20:38:48 <coopserver> <lol> shift + order is transfer 20:39:23 <cha0tics> is it compatible with the coop servers? 20:39:29 <coopserver> <lol> no 20:39:34 <coopserver> <lol> it is another version 20:39:37 <coopserver> <lol> 1.5.2 20:39:42 <coopserver> <lol> 1.5.3 rc1 20:41:26 *** cha0tics has quit IRC 20:47:47 <coopserver> <lol> how much profit should the ml trains be able to get? 20:47:53 <coopserver> <lol> if they don't stuck in a hub 20:49:10 *** cha0tics has joined #openttdcoop 20:49:24 <cha0tics> !pw 20:49:24 <coopserver> cha0tics: cblobt 20:49:34 <coopserver> *** Game paused (connecting clients) 20:49:40 <coopserver> *** cha0tics has joined 20:49:41 <coopserver> *** Game unpaused (connecting clients) 20:49:51 <coopserver> <cha0tics> let's see if that's better now 20:49:57 <coopserver> <lol> welcome back mister chaos 20:50:25 <coopserver> <cha0tics> why do you assume that I'm male at all? 20:50:34 <coopserver> <lol> just your name 20:50:55 <coopserver> <cha0tics> I guess cha0tics is more gender neutral 20:51:17 <coopserver> <lol> k your right 20:51:35 <coopserver> <cha0tics> but your intuition was actually right 20:51:53 <coopserver> <lol> i think that holds for most people that play openttd 20:52:00 <coopserver> <cha0tics> not wanting to spread false hopes 20:52:07 <coopserver> <lol> lol 20:52:33 <coopserver> <cha0tics> even though I would be quite amazed to be introduced to a woman playing ttd 20:54:29 <coopserver> <lol> search the new stadium 20:54:34 <coopserver> <lol> i bombed the last one 20:55:04 <coopserver> <lol> dwarf i hate how you build ZRH 20:56:32 <dwarf> sorry, feel free to rebuild it 20:56:42 <dwarf> you mea the main station?? 20:56:47 <coopserver> <lol> yeah 20:56:53 <dwarf> I didn't build the sbahn 20:56:55 <coopserver> <lol> it is 63 tiles long :( 20:57:14 <dwarf> haha, yea, that was part of my plan 20:57:21 <coopserver> <lol> now i need to get a new spot for my sbahn 20:57:33 <coopserver> <lol> do you think the passengers will like triple transfer? 20:58:58 <coopserver> <lol> i transported 66 % of all passengers 21:00:05 <dwarf> i don't know how ratings are calculated for transfer stations 21:00:20 <coopserver> <lol> it is with amount waiting 21:00:30 <coopserver> <lol> but i transported 16k out of 24 in total 21:05:07 *** chester_ has joined #openttdcoop 21:10:43 *** happpy has left #openttdcoop 21:14:57 <coopserver> <lol> what are you working at chaotics? 21:16:05 *** happpy_ has joined #openttdcoop 21:19:05 <coopserver> <lol> i like the layout of you sbhan at bsm dwarf 21:19:13 <coopserver> <lol> though you cannot get enough out of town 21:23:11 <coopserver> <lol> i leave 21:23:18 <coopserver> <cha0tics> no 21:23:33 <coopserver> <lol> k i stay ;) 21:23:43 <coopserver> <cha0tics> no 21:23:50 <coopserver> <lol> what do you need me for? 21:23:51 <coopserver> <cha0tics> :D 21:24:00 <coopserver> <cha0tics> dunno 21:24:07 <coopserver> <cha0tics> what do you want to be needed for? 21:24:20 <coopserver> <lol> going to bed 21:24:39 <coopserver> <cha0tics> that early? 21:24:47 <coopserver> <lol> yeah 21:24:54 <coopserver> <lol> have to do a lot of things tomorrow 21:25:11 <coopserver> <lol> cu 21:25:13 <coopserver> *** lol has left the game (Leaving) 21:25:19 <coopserver> <cha0tics> bye 21:25:21 <lol> bye 21:25:24 *** lol has quit IRC 21:36:41 *** dwarf has quit IRC 21:48:09 *** Trangar has quit IRC 23:26:49 *** Progman has joined #openttdcoop 23:36:01 <coopserver> *** cha0tics has left the game (Leaving) 23:36:02 <coopserver> *** Game paused (number of players) 23:36:08 *** cha0tics has quit IRC 23:40:14 *** Hiddenfunstuff has quit IRC 23:45:34 *** Progman has quit IRC 23:47:57 *** LadyHawk has quit IRC 23:48:04 *** LadyHawk has joined #openttdcoop 23:52:39 *** chester_ has quit IRC