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00:21:07 *** LadyHawk has joined #openttdcoop 00:25:57 <happpy> hi 00:38:41 *** happpymoblic_ has joined #openttdcoop 00:43:13 *** happpymoblic has quit IRC 00:43:34 *** happpymoblic_ is now known as happpymoblic 01:04:06 *** happpy has left #openttdcoop 03:34:50 *** Klanticus_ has joined #openttdcoop 03:37:58 *** Klanticus has quit IRC 09:42:35 *** Klanticus has joined #openttdcoop 09:45:52 *** Klanticus_ has quit IRC 11:04:42 *** Mark has quit IRC 11:23:38 *** liq3 has quit IRC 11:24:07 *** StarLite has joined #openttdcoop 11:24:07 *** ChanServ sets mode: +o StarLite 11:26:22 *** happpymoblic has quit IRC 12:07:30 *** happpy has joined #openttdcoop 12:08:03 <happpy> !players 12:08:03 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 12:36:42 *** happpy has quit IRC 12:45:22 *** Hiddenfunstuff has joined #openttdcoop 15:14:47 *** Mark has joined #openttdcoop 15:14:48 *** Webster sets mode: +o Mark 15:31:44 *** Maraxus has joined #openttdcoop 15:31:44 *** ChanServ sets mode: +o Maraxus 15:52:06 <Maraxus> !pw 15:52:06 <coopserver> Maraxus: returs 15:52:17 <coopserver> *** Game still paused (connecting clients, number of players) 15:52:18 <coopserver> *** Maraxus has joined 15:52:19 <coopserver> *** Game still paused (number of players) 15:52:52 <coopserver> *** Maraxus has left the game (Leaving) 15:53:01 *** Maraxus has quit IRC 16:34:40 *** happpymoblic has joined #openttdcoop 16:35:31 *** happpy has joined #openttdcoop 16:36:22 <happpy> !players 16:36:22 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 16:36:27 <happpy> !date 16:36:27 <coopserver> Sep 10 2093 17:14:34 <Mark> !pw 17:14:35 <coopserver> Mark: modern 17:14:43 <coopserver> *** Game still paused (connecting clients, number of players) 17:14:44 <coopserver> *** Mark has joined 17:14:45 <coopserver> *** Game still paused (number of players) 17:14:46 <coopserver> *** Game unpaused (number of players) 17:15:35 <coopserver> *** Mark has left the game (Leaving) 17:15:36 <coopserver> *** Game paused (number of players) 17:32:20 <Mazur> !pw 17:32:20 <coopserver> Mazur: geturl 17:32:35 <coopserver> *** Game still paused (connecting clients, number of players) 17:32:36 <coopserver> *** Mazur has joined 17:32:37 <coopserver> *** Game still paused (number of players) 17:32:38 <coopserver> *** Game unpaused (number of players) 17:41:03 <coopserver> *** Mazur has left the game (Leaving) 17:41:04 <coopserver> *** Game paused (number of players) 17:41:17 <Mazur> @stage planning and voting 17:41:17 *** Webster changes topic to "Cooperative OpenTTD | PSG307 (r27428) | STAGE: planning and voting | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 17:56:15 *** Progman has joined #openttdcoop 18:05:30 <Jam35> !pw 18:05:30 <coopserver> Jam35: quartz 18:05:35 <coopserver> *** Game still paused (connecting clients, number of players) 18:05:37 <coopserver> *** Jam35 has joined 18:05:38 <coopserver> *** Game still paused (number of players) 18:06:57 <coopserver> *** Jam35 has left the game (Leaving) 20:14:47 *** lol has joined #openttdcoop 20:14:49 <lol> !pw 20:14:49 <coopserver> lol: chance 20:16:23 <lol> !pw 20:16:23 <coopserver> lol: chance 20:16:37 <coopserver> *** Game still paused (connecting clients, number of players) 20:16:38 <coopserver> *** lol has joined 20:16:39 <coopserver> *** Game still paused (number of players) 20:18:07 <coopserver> *** lol has joined company #1 20:18:08 <coopserver> *** Game unpaused (number of players) 20:23:10 <lol> @cl 20:23:10 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 20:25:41 <lol> does a freight train at a relative flat map needs to have a lot of force or a lot of power? 20:26:49 <Mark> need some more info to answer that 20:27:11 <Mark> how long is the train, how many locos do you intend to use, how fast would you like it to go, how quickly to accelerate 20:27:39 <Jam35> https://wiki.openttd.org/Tractive_Effort 20:27:39 <lol> i'm making a plan for the game at the public server 20:27:50 <lol> and i'm planning at a train of tl 25 20:28:02 <lol> so 4 locs or something like that 20:28:12 <Mark> depends on the loco 20:28:13 <lol> speed will be between 250 and 450 km'/hj 20:28:36 <Mark> probably go 6 or 7 locs 20:28:55 <Mark> best way to find out is to test really 20:29:26 <Mark> put the train on a straight, flat track and find out how many tiles it takes to reach full speed 20:29:30 <lol> so for accelerating tractive effort is important? 20:29:39 <Mark> yes, and power and speed 20:29:44 <Mark> its a complex calculation 20:29:47 <Mark> railtype, too 20:31:43 <lol> i got engines of 10 k pk 20:32:02 <lol> speed is 482 km/h 20:32:18 <Mark> just test it 20:34:09 <Mark> 10k hp for 482kmh is not a lot 20:34:22 <coopserver> <lol> i already took another one 20:34:28 <coopserver> <lol> because mazur had it already 20:34:45 <coopserver> <lol> now i got 9k pk for 321km/h 20:35:02 <happpy> hi lol 20:35:09 <coopserver> <lol> hi 20:35:17 <happpy> how ar u 20:35:21 <coopserver> <lol> fine 20:35:56 <Mark> !pw 20:35:57 <coopserver> Mark: shares 20:36:00 <coopserver> *** Game paused (connecting clients) 20:36:02 <coopserver> *** Mark has joined 20:36:03 <coopserver> *** Game unpaused (connecting clients) 20:36:18 <coopserver> <Mark> just because its in mazurs plan doesnt mean you cant use it 20:36:58 <coopserver> <lol> 5 engines isn't enough 20:37:15 <coopserver> <Mark> try it on a straight track 20:38:26 <coopserver> <lol> does that make difference? 20:38:39 <coopserver> <Mark> well then you can see how quickly it accelerates 20:38:52 <coopserver> <Mark> but do as you like 20:39:03 <coopserver> <Mark> tl25 is a little bit rediculous anyway 20:39:08 <coopserver> <lol> this was for curvelength 20:39:38 <coopserver> <lol> now it needs a full round with cl 5 20:39:42 <coopserver> <lol> and the train is empty 20:40:18 <coopserver> *** Mark has left the game (Leaving) 20:40:25 <coopserver> <lol> and weight will double if train if full 20:52:46 <coopserver> *** lol has left the game (Leaving) 20:52:47 <coopserver> *** Game paused (number of players) 20:53:14 *** lol has quit IRC 21:23:36 *** lol has joined #openttdcoop 21:23:38 <lol> @gap 3 21:23:38 <Webster> lol: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 21:51:22 *** Progman has quit IRC 22:04:02 *** lol has quit IRC 22:12:04 *** happpy has left #openttdcoop 22:32:52 *** Ramsvs has joined #openttdcoop 22:32:56 <Ramsvs> !password 22:32:56 <coopserver> Ramsvs: winter 22:33:05 <coopserver> *** Game still paused (connecting clients, number of players) 22:33:09 <coopserver> *** Ramsvs has joined 22:33:10 <coopserver> *** Game still paused (number of players) 22:33:11 <coopserver> *** Game unpaused (number of players) 22:34:38 <coopserver> *** Ramsvs has left the game (Leaving) 22:34:38 <coopserver> *** Game paused (number of players) 22:35:08 *** Ramsvs has quit IRC 22:44:36 *** Hiddenfunstuff has quit IRC 22:47:29 *** happpymoblic is now known as happpy 22:58:38 *** StarLite has quit IRC 23:19:09 *** liq3 has joined #openttdcoop 23:22:09 <happpy> hi