Config
Log for #openttdcoop on 9th December 2015:
Times are UTC Toggle Colours
00:01:13  <Clockworker> I got the first CnCs too
00:01:13  <Clockworker> when I was 10 I got it for birthday, a pack with first CnC and its expansion, and red alert 1 and its expansions too
00:01:14  <Clockworker> hehe
00:01:40  <happpy> install it in to the farst decaed com and conquer  genalls  zero hour  forlder in your c drive
00:02:23  <Clockworker> huh I see
00:02:57  <happpy> I can still play the zero  won    or u can the shokwave
00:03:45  <happpy> go to yourtube  and look it up
00:04:11  <Clockworker> I'll try to remember to
00:04:18  <Clockworker> need to eat
00:05:06  <happpy> that's what I find the  game and    and u can see sume won shor u how to  install it right
00:05:11  <coopserver> *** Clockworker has left the game (Leaving)
00:05:12  <coopserver> *** Game paused (number of players)
00:05:35  <Clockworker> don't worry, I can manage an installation
00:05:36  <Clockworker> haha
00:05:44  <happpy> or google  the shokwave for the com and conquer
00:05:48  <Clockworker> but thanks
00:05:54  <Clockworker> I already have
00:05:55  <happpy> np
00:05:56  <Clockworker> saw their site
00:06:48  <happpy> rember it has to go in the right forlder or it whont work
00:07:43  <happpy> it York me a bout 3 times to get it right
00:07:46  <Clockworker> yup
00:08:35  <happpy> ther a video   sume won shor u all the new  stuf in  the game
00:09:04  <happpy> it's on YouTube
00:09:07  <Clockworker> goddammit
00:09:14  <Clockworker> my sister forgot the bread at the car
00:09:19  <Clockworker> gotta go pick it up at the parking lot
00:09:29  <Clockworker> brb bread
00:09:51  <happpy> k np
00:14:24  <happpy> I see if  I can find the video tomorrow
00:16:05  <Clockworker> don't worry I can find a video of it some time
00:16:28  <Clockworker> can't put more trains in my welcome network
00:16:35  <Clockworker> cuz can't expand station
00:16:41  <Clockworker> ;_____________________________;
00:39:05  <Clockworker> can't any of you fellers raise station size limit?
00:39:10  <Clockworker> it'd be stellar
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01:55:58  <Sylf> !rcon set station_spread
01:55:59  <coopserver> Current value for 'station_spread' is: '64' (min: 4, max: 64)
02:19:04  <Clockworker> I meant on welcome server sorry
02:31:26  <Clockworker> !pw
02:31:26  <coopserver> Clockworker: rezlib
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02:48:10  <Clockworker> !pw
02:48:10  <coopserver> Clockworker: toobar
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10:15:42  <Maraxus> !pw
10:15:42  <coopserver> Maraxus: tracks
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13:24:50  <lol> !pw
13:24:50  <coopserver> lol: playas
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13:25:22  <coopserver> <lol> great bomb maraxus
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16:06:28  <Clockworker> !pw
16:06:28  <coopserver> Clockworker: linked
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17:07:15  <Jam35> !pw
17:07:15  <coopserver> Jam35: toggle
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17:08:52  <coopserver> <Jam35> ohi
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17:08:59  <coopserver> <Clockworker> heya
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17:35:05  <happpy> hi jam
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17:45:47  *** Webster sets mode: +o Mark
17:51:02  <Mark> hi
17:51:23  <coopserver> <Jam35> ho
17:58:34  <happpy> hi  mark
17:58:39  <happpy> how  thingsmark
17:58:53  <happpy> how  things  jam
17:59:07  <coopserver> <Jam35> ok
17:59:11  <Mark> good
17:59:19  <happpy> coll
17:59:34  <Mark> !pw
17:59:35  <coopserver> Mark: combat
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18:01:04  <coopserver> <Jam35> BBH woteva
18:01:34  <coopserver> <Jam35> 10 apparently
18:01:56  <coopserver> <Jam35> dun
18:10:43  <Clockworker> we may have to use three digits for BBH
18:10:44  <Clockworker> hahaha
18:12:24  <Clockworker> soon enough we'll have BBH 120
18:12:40  <Clockworker> hub inside a hub
18:13:03  <Clockworker> SLH 04 done too btw
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18:28:31  <lol> !pw
18:28:31  <coopserver> lol: raised
18:28:39  <happpy> hi  lol
18:28:40  <coopserver> *** Game paused (connecting clients)
18:28:42  <happpy> how ar u
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18:28:47  <lol> fine
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18:29:36  <coopserver> <lol> hey mark
18:29:46  <coopserver> <lol> don't we have a connection missing at slh 01?
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18:30:20  <coopserver> <lol> i mean in the plan
18:31:11  <coopserver> <Jam35> idk
18:31:26  <Clockworker_> wait what
18:31:37  <Clockworker_> isn't SLH01 mine?
18:31:52  <coopserver> <lol> because the rail that will come in the place where i put the signs a is quite useless now
18:31:55  <coopserver> <lol> yeah
18:32:02  <Clockworker_> !pw
18:32:03  <coopserver> Clockworker_: raised
18:32:05  <coopserver> <lol> but you aren't missing anything
18:32:07  <coopserver> *** Game paused (connecting clients)
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18:32:13  <coopserver> <lol> i feel like it has to be a bbh
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18:32:40  <coopserver> <lol> the parts where i put green ml is quite useless now
18:32:41  <coopserver> <Jam35> what is the point of this?
18:32:51  <coopserver> <Jam35> red track at plan
18:32:59  <coopserver> <lol> i know
18:33:01  <coopserver> <lol> but
18:33:17  <coopserver> <lol> it are just 2 ways to come from the papermill direction to the oil direction
18:33:32  <coopserver> <lol> same route as the green one in the plan
18:33:38  <coopserver> <Clockworker> maybe we could make an SLH at that area
18:33:43  <coopserver> <Clockworker> and connect it to SLH01
18:33:50  <coopserver> <Clockworker> use it for primaries
18:34:02  <coopserver> <lol> this makes sense
18:34:13  <Maraxus> !pw
18:34:13  <coopserver> Maraxus: raised
18:34:19  <coopserver> <lol> but this means slh 01 will be a bbh
18:34:23  <coopserver> *** Game paused (connecting clients)
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18:34:33  <coopserver> <Clockworker> no, drag an SL from SLH01 to SLHXX
18:34:41  <coopserver> <Clockworker> use this SL for primaries
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18:34:46  <coopserver> <lol> see what we made in the plan
18:35:17  <coopserver> <Jam35> I don't think built stuff matches plan too well anyway
18:35:24  <coopserver> <Clockworker> that
18:35:25  <coopserver> <lol> and in the place i put yellow we wouldn't need ml too
18:35:49  <coopserver> <Mark> i say we just stick to the outlines on the map
18:36:04  <coopserver> <Mark> we have enough bbhs as it is
18:36:27  <coopserver> <lol> do you see the sign this bbh
18:36:36  <coopserver> <Jam35> yes and make the sketch fit
18:36:42  <coopserver> <Jam35> it's confusing as it is
18:36:45  <coopserver> <lol> that split doen't make sense to me
18:37:26  <coopserver> <Mark> put a couple of slhs on it
18:37:40  <coopserver> <lol> yeah we can do that
18:38:00  <coopserver> <lol> so just build it the way it is now
18:38:02  <coopserver> <lol> ?
18:38:10  <coopserver> <Mark> yes of course
18:38:17  <coopserver> <Clockworker> so no more BBHs?
18:38:27  <coopserver> <Mark> need lots more bbhs
18:39:00  <coopserver> <Mark> i count 3 bbhs and 3 mshs
18:39:20  <coopserver> <lol> me too
18:39:26  <coopserver> <lol> i will do the printworks
18:39:39  <coopserver> <Clockworker> might as well rename the stuff
18:39:59  <coopserver> <Mark> rename what?
18:40:13  <coopserver> <Clockworker> I feel bad for having only one BBH but I feel that was enough hubbing for a decade
18:40:18  <coopserver> <Clockworker> the MSHs
18:40:24  <coopserver> <Clockworker> they're all named as BBH
18:40:36  <coopserver> <Mark> oh well
18:40:38  <coopserver> <lol> their purpose is the same
18:40:39  <coopserver> <Mark> its just a name
18:40:43  <coopserver> <Mark> who cares
18:40:50  <coopserver> <lol> he does ;)
18:40:54  <coopserver> <Clockworker> I don't, but I think someone else brought that up too
18:41:01  <coopserver> <Mark> probably
18:41:02  <coopserver> <Clockworker> makes no difference to me
18:41:03  <coopserver> <Jam35> 2 are not built yet
18:41:22  <coopserver> <Jam35> BBH 01 may have a SLH after
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18:41:40  <coopserver> <Jam35> is possible at least
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18:45:37  <coopserver> <lol> bad luck for him
18:46:35  <coopserver> <lol> shall we do an  firs game after this one
18:46:45  <coopserver> <lol> with srnw supply delivery
18:46:51  <coopserver> <lol> or just propose that
18:47:07  <coopserver> <Jam35> 'a firs game' :) not an
18:47:21  <coopserver> <lol> i see
18:47:26  <Mark> depends, doesnt it?
18:47:26  <coopserver> <Jam35> an is when a vowel sound follows
18:47:42  <Mark> you might pronounce it f.i.r.s
18:47:59  <coopserver> <Jam35> no to both
18:48:21  <coopserver> <Jam35> an EFF EYE ARE ESS
18:48:31  <coopserver> <Jam35> correct
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18:49:36  <coopserver> <Jam35> I no want play furs
18:49:53  <Mark> :D
18:49:56  <Mark> i like firs
18:50:07  <coopserver> <Jam35> Me like
18:50:13  <coopserver> <Jam35> No want play
18:50:21  <Mark> me likey
18:57:19  <pugi> !pw
18:57:19  <coopserver> pugi: widnum
18:57:31  <pugi> !pw
18:57:31  <coopserver> pugi: zeroed
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19:00:51  <Clockworker> pw
19:00:53  <Clockworker> !pw
19:00:53  <coopserver> Clockworker: zeroed
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19:01:32  <coopserver> <pugi> o/
19:01:38  <coopserver> <Clockworker> hey
19:01:42  <coopserver> <pugi> i see you finished the SLH
19:01:44  <coopserver> <lol> can you please connect a bit faster next time?
19:01:52  <coopserver> <Clockworker> yeah
19:01:55  <coopserver> <Clockworker> ad no
19:02:01  <coopserver> <pugi> and now there aren't even any industries up there :D
19:02:04  <coopserver> <Clockworker> deal with it :^^))))
19:02:18  <coopserver> <lol> i will try
19:02:41  <coopserver> <Clockworker> that's ok we can always fund them
19:02:48  <coopserver> <Clockworker> or prospect if that's the setting that's on
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19:03:53  <coopserver> <lol> i finished a bbh again
19:04:05  <coopserver> <pugi> well, almost :P
19:04:47  <coopserver> <Clockworker> yep signalling to do
19:06:36  <coopserver> <pugi> oh damn...
19:06:43  <coopserver> <pugi> sorry lol, i made signals in the wrong direction
19:06:49  <coopserver> <lol> i saw
19:06:54  <Mark> !pw
19:06:54  <coopserver> Mark: origin
19:06:59  <coopserver> *** Game paused (connecting clients)
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19:07:04  <coopserver> <pugi> i better stop trying :D
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19:12:28  <coopserver> <lol> i leave
19:12:34  <coopserver> <lol> good luck building hubs
19:12:40  <coopserver> <Clockworker> y-you too
19:12:58  <coopserver> <lol> 3 bbh and 2 msh
19:13:29  <coopserver> <Clockworker> think I'll tackle another BBH maybe
19:14:07  <coopserver> <lol> i think papermill msh has an easy spot
19:14:35  <coopserver> <lol> or build the one touching bbh 05 above that hill
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19:16:16  <Clockworker> I'll take paper mill
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19:37:38  <Clockworker> !pw
19:37:38  <coopserver> Clockworker: onelen
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19:38:06  <coopserver> <Clockworker> my connection has been pants on head retarded today
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19:39:24  <Clockworker> fuck it I give up
19:39:30  <Clockworker> I'll resume building another time
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23:02:54  <happpy> !players
23:02:54  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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