Config
Log for #openttdcoop on 6th March 2016:
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00:00:06  <coopserver> <Clockworker> hiho
00:00:26  <coopserver> <BiG_MEECH> i dnt want to nuke all the tiles :(
00:00:47  <Clockworker_MF> then don't
00:00:51  <Clockworker_MF> just build other stuff
00:00:51  <Clockworker_MF> haha
00:01:03  <Clockworker_MF> I just bothered with it because I go full tard sometimes
00:01:17  <coopserver> <BiG_MEECH> <-- full tard
00:01:24  <coopserver> <BiG_MEECH> forgot to ade citey
00:02:07  <coopserver> <BiG_MEECH> I see someoene killed my station? :o
00:02:19  <coopserver> <Clockworker> ?
00:02:31  <coopserver> <BiG_MEECH> look near big_______ on sea halt
00:02:42  <coopserver> <BiG_MEECH> plus i got invalid orders :o
00:02:55  <coopserver> <Clockworker> huh
00:02:58  <coopserver> <Clockworker> that's weird
00:03:04  <coopserver> <BiG_MEECH> i blame V
00:03:08  <coopserver> *** BiG_MEECH has joined company #1
00:03:10  <coopserver> <Clockworker> maybe someone clicked on it with demolition tool by accident
00:03:55  <coopserver> <BiG_MEECH> well i remember the problem now
00:04:02  <coopserver> <BiG_MEECH> they were both ending in transfer
00:04:09  <coopserver> <BiG_MEECH> but it shouldnt make a difference
00:05:16  <Clockworker_MF> yeah
00:05:22  <Clockworker_MF> I renamed your ICE because of that
00:05:50  <coopserver> <Clockworker> it was just provisory so rename it to whatevr you like
00:05:57  <coopserver> <BiG_MEECH> done
00:08:08  <coopserver> <BiG_MEECH> maybe i should rename your station
00:08:25  <coopserver> <Clockworker> nah
00:09:13  <coopserver> <BiG_MEECH> we need more towns
00:09:25  <coopserver> <Clockworker> build a town and make a network
00:09:30  <coopserver> <Clockworker> like you did with meechville
00:09:51  <coopserver> <Clockworker> I'll make a new city once I'm done fixing kawasaki
00:11:13  <coopserver> <BiG_MEECH> combine our shit efforts into one larger, shittier town :D
00:11:48  <coopserver> <Clockworker> make your own town >:(
00:11:54  <coopserver> <BiG_MEECH> :o
00:16:22  <coopserver> <Clockworker> sea bitches
00:16:45  <coopserver> <BiG_MEECH> see bitches run
00:17:34  <Clockworker_MF> http://www.mermaidcastle.com/mermaid/images/mermaid_beach_models/Sexy_Mermaid_Models.jpg
00:18:09  <BiG_MEECH_MF> they couldn't run, more of a flap
00:21:03  <coopserver> <Clockworker> RIP fukuoka
00:21:05  <coopserver> <Clockworker> (0)
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00:28:39  <coopserver> <BiG_MEECH> :(
00:31:18  <coopserver> <BiG_MEECH> we need more boats
00:31:41  <coopserver> <BiG_MEECH> ship server
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00:57:50  <Clockworker> !pw
00:57:50  <coopserver> Clockworker: groups
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03:19:42  <Clockworker> BBH02 done
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04:00:20  <XtremeSG> hey all
04:00:27  <XtremeSG> hows the server going?
04:00:40  <XtremeSG> can i see?
04:02:42  <XtremeSG> hello?
04:15:15  <XtremeSG> my trains r forever crashing even though i made the station nicely. strange...
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04:20:52  <BiG_MEECH> hm
04:23:48  <BiG_MEECH> BBH = BIG BALLER HUB ?
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10:39:33  <StarLite> !pw
10:39:33  <coopserver> StarLite: lenght
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10:40:08  <happpymoblic> hi
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11:46:55  <Clockworker> <BiG_MEECH> BBH = BIG BALLER HUB ?
11:47:00  <Clockworker> big beautiful hub
11:47:10  <Clockworker> independant sassy hub who don't need no train
11:49:13  <Clockworker> !pw
11:49:13  <coopserver> Clockworker: hurray
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11:55:53  <happpymoblic> hi clockwork
11:55:59  <Clockworker> hi
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12:32:49  <happpymoblic> how things  clockwork
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12:59:32  <Clockworker> !pw
12:59:32  <coopserver> Clockworker: unshow
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13:23:36  <BladeMF> !pw
13:23:36  <coopserver> BladeMF: unique
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13:23:57  <coopserver> <Player> !name BladeMF
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13:24:17  <coopserver> <BladeMF> hey dude
13:24:24  <coopserver> <Clockworker> hey dude
13:24:32  <coopserver> <BladeMF> nearly done, i see?
13:24:43  <coopserver> <Clockworker> with what?
13:25:06  <coopserver> <BladeMF> replacing Fukuoka
13:25:16  <coopserver> <Clockworker> that's already done
13:26:06  <coopserver> <BladeMF> what are you doing now?
13:26:15  <coopserver> <Clockworker> just expanding a bit
13:26:21  <coopserver> <Clockworker> try to give it a more natural form
13:26:37  <coopserver> <BladeMF> to what? Kawasaki?
13:26:43  <Clockworker> ye
13:27:47  <coopserver> <BladeMF> well, its not unnatural now
13:28:07  <coopserver> <Clockworker> still too square
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13:29:51  <coopserver> <BladeMF> i like your hubs
13:29:51  <happpy> hi  BladeMF
13:29:59  <coopserver> <BladeMF> hey, happpy
13:30:02  <coopserver> <Clockworker> t-t-thanks
13:30:04  <happpy> how things
13:30:12  <coopserver> <BladeMF> things fine
13:30:15  <coopserver> <BladeMF> you?
13:30:22  <happpy> good
13:32:05  <coopserver> <BladeMF> Clockworker, are you working on that south thing now?
13:32:24  <coopserver> <Clockworker> you got that right
13:32:28  <coopserver> <Clockworker> just finished
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13:32:47  <coopserver> <BladeMF> so how do you pop houses in there?
13:32:50  <XtremeSG> !dl
13:32:50  <coopserver> XtremeSG: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
13:32:51  <coopserver> XtremeSG: http://www.openttd.org/en/download-trunk/r27510
13:33:26  <coopserver> <Clockworker> link roads to town
13:33:28  <coopserver> <Clockworker> let the city grow
13:33:36  <coopserver> <BladeMF> the pop up on their own?
13:33:40  <coopserver> <BladeMF> they*
13:33:45  <coopserver> <Clockworker> ye
13:33:49  <coopserver> <BladeMF> nice
13:34:07  <coopserver> <BladeMF> i see ICE is now running?
13:35:42  <XtremeSG> can show me whats going on?
13:36:03  <XtremeSG> i think a few years from now thwn i can download openttd :(
13:36:18  <XtremeSG> cos i ned my own computer lol
13:36:23  <XtremeSG> but nvm
13:36:36  <XtremeSG> bye guys
13:36:37  <coopserver> <BladeMF> what do you mean?
13:36:42  <happpy> bb  XtremeSG
13:36:50  <XtremeSG> i dont hv a comp
13:36:58  <XtremeSG> i mean
13:37:03  <happpy> ar ok
13:37:12  <happpy> it dont mater
13:37:14  <XtremeSG> i cant download openttd yet
13:37:24  <XtremeSG> but i got fone version
13:37:35  <XtremeSG> i think
13:37:39  <happpy> eney  pc  will doo
13:37:46  <XtremeSG> i know
13:37:50  <XtremeSG> bye guys
13:37:54  <coopserver> <BladeMF> buya
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13:40:15  <happpy> how  the net work going Clockworker
13:44:16  <Clockworker> going nicely
13:44:26  <coopserver> <Clockworker> slow
13:44:29  <coopserver> <Clockworker> no one else building shit
13:44:47  <coopserver> <BladeMF> you should've named it Hiroshima :)
13:45:07  <coopserver> <Clockworker> I would have named it Trumpland but I forgot to
13:45:17  <coopserver> <BladeMF> Dumpfland
13:45:22  <coopserver> <BladeMF> Drumpfland
13:45:25  <coopserver> <Clockworker> then build a big moat around it
13:45:32  <coopserver> <Clockworker> great great moat
13:45:37  <coopserver> <Clockworker> and make doom york pay for it
13:49:26  <coopserver> <BladeMF> you could expand it east of the station
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13:54:53  <Clockworker> maybe some time
13:55:09  <BiG_MEECH> doom york has the money
13:55:49  <coopserver> <Clockworker> I'll make Trump City after finishing with kawasaki
13:56:00  <coopserver> <Clockworker> it'll be great, it will be beautiful, it will be high energy
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13:56:08  <hylje> it's gonna be yuge
13:56:14  <coopserver> <Clockworker> we're gonna make openttdcoop great again
13:56:16  <coopserver> <Clockworker> yuuuuuge
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13:57:28  <BiG_MEECH> yes
13:59:23  <coopserver> <Clockworker> guys
13:59:27  <coopserver> <Clockworker> get in here and build, ffs
13:59:34  <BiG_MEECH> nah
13:59:44  <BiG_MEECH> you didn't build that, someone else did
13:59:54  <coopserver> <Clockworker> ?
14:00:37  <BiG_MEECH> http://www.jenniferbraceras.com/blog/wp-content/uploads/2012/09/photo.jpg
14:01:06  <Clockworker> ah haha
14:01:14  <Clockworker> oh fuck
14:01:25  <BiG_MEECH> http://new2.fjcdn.com/pictures/You+didn+t+build+that+http+dailybleachcom+poll+what+occupation+should+barack+obama+consider+after+the+2012+election_72b0b5_3966652.jpg
14:01:26  <Clockworker> I dreamt that fucker was giving a speech at a school I attended, last night
14:01:28  <Clockworker> nightmare
14:01:31  <BiG_MEECH> LMAO
14:01:34  <BiG_MEECH> omg xD
14:01:47  <Clockworker> hate obongo
14:01:51  <BiG_MEECH> obozo
14:16:22  <BiG_MEECH> funny how a lot of young peopel are backing bernie
14:16:32  <hylje> muh free college
14:16:34  <BiG_MEECH> guess they were never taught that socialism kills millions
14:16:34  <coopserver> <Clockworker> free shit effect
14:16:38  <coopserver> <Clockworker> youth loves it
14:16:44  <BiG_MEECH> braindead
14:16:49  <Clockworker> it's like that here
14:16:57  <Clockworker> students want free transport fares
14:17:10  <BiG_MEECH> where?
14:17:14  <Clockworker> as if no one had to cover for that
14:17:15  <Clockworker> brazil
14:17:28  <Clockworker> they think free is free of cost for anyone
14:17:29  <BiG_MEECH> gross
14:17:40  <Clockworker> what?
14:17:50  <BiG_MEECH> oh that nothing is free
14:18:33  <BladeMF> you turned political
14:18:46  <BiG_MEECH> lol
14:18:52  <BiG_MEECH> openttd politic hour
14:19:05  <Clockworker> left doesn't work
14:19:06  <Clockworker> trust me
14:19:25  <Clockworker> I'm in a socialism-lite government
14:19:30  <Clockworker> it doesn't work
14:20:14  <Clockworker> just like USSR didn't work, NK doesn't work, cuba doesn't work
14:20:20  <Clockworker> venezuela doesn't work
14:20:28  <hylje> werkloos
14:20:51  <Clockworker> werkloos socialism
14:21:03  <coopserver> <Clockworker> gib free shit
14:25:33  <BladeMF> im from a socialist country and im not gonna get into that argument
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14:53:19  <V453000> sup humies
14:53:59  <Clockworker> hey
14:55:26  <happpymoblic> hi v
15:00:29  <StarLite> !pw
15:00:29  <coopserver> StarLite: raised
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15:00:55  <coopserver> <StarLite> hi
15:01:28  <happpymoblic> hi
15:01:37  <Clockworker> hey
15:01:47  <coopserver> <StarLite> if I wanted to build a city,can I just fund one at a place of my liking?
15:01:55  <Clockworker> yeah
15:02:00  <coopserver> <StarLite> can't find a network or map plan anywhere :)
15:02:48  <Clockworker> there isn't
15:02:52  <Clockworker> it's a chaosy thing so far
15:02:53  <V453000> just build stuff ;P
15:02:54  <V453000> !pw
15:02:54  <coopserver> V453000: panels
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15:03:20  <coopserver> <StarLite> I can t select large city, just medium/small.. not fair :P
15:03:34  <coopserver> <V453000> fair for eerybody :P
15:04:29  <Clockworker> ;)
15:04:59  <Clockworker> grow it out, bro
15:05:04  <coopserver> <StarLite> will do :d
15:05:08  <Clockworker> just select a medium city
15:05:11  <coopserver> <StarLite> gotta think of a plan first
15:05:14  <Clockworker> it starts fairly large
15:05:31  <coopserver> <StarLite> should have done that beforehand, shouldn't I? :P
15:09:16  <Clockworker> someone else building
15:09:19  <Clockworker> it's been a while
15:10:02  <coopserver> <V453000> magic dozer is on so you don't need to worry about them industries :P
15:21:28  <coopserver> <Clockworker> going for CL2, starlite?
15:21:33  <coopserver> <StarLite> CL2,5 actually :)
15:21:39  <coopserver> <StarLite> should just fit
15:22:19  <coopserver> <Clockworker> you sure your train choice can't handle cl1? most can :P
15:22:35  <coopserver> <StarLite> Hmz,z that would be even better,
15:22:49  <coopserver> <Clockworker> make a little test track
15:22:54  <coopserver> <Clockworker> and decide on it
15:23:02  <coopserver> <StarLite> yeah
15:23:07  <coopserver> <V453000> in this game the town set apparently produces so little passengers that you will be able to get away with almost anything
15:23:20  <coopserver> <Clockworker> indeed
15:25:23  <Clockworker> https://www.youtube.com/watch?v=pU-DfRSFWbA
15:25:25  <Clockworker> scattle is amazin
15:31:35  <coopserver> <StarLite> having not much luck with CL1 yet :(
15:31:44  <coopserver> <StarLite> at least, not with fast trains
15:31:55  <coopserver> <Clockworker> can't be too fast no
15:32:28  <coopserver> <Clockworker> my trains do 212 and handle cl1 fine
15:32:32  <coopserver> <Clockworker> I'm satisfied with them
15:33:36  <coopserver> <V453000> maglev tilt vehicles will handle CL1 in full speed
15:33:46  <coopserver> <V453000> well the animal express and meat grinder that is
15:34:10  <coopserver> <Clockworker> trump city has been founded!
15:35:05  <coopserver> <V453000> xd
15:35:55  <coopserver> <Clockworker> make PSG311 great again
15:36:15  <coopserver> <V453000> StarLite: these two trains will do CL1 easy
15:36:21  <coopserver> <V453000> both use maglev wagons
15:36:29  <coopserver> <Clockworker> brainmelter is the shit
15:36:33  <coopserver> <V453000> it is
15:36:38  <coopserver> <StarLite> yeah, can't seem to find any other indeed
15:37:11  <coopserver> <V453000> CL1? :P
15:42:45  <coopserver> <V453000> hm I might discard idea to putt PURR-like track types/ MEOW-like mechanisms in my new train set
15:42:49  <coopserver> <V453000> it doesn't add that much
15:43:01  <coopserver> <V453000> and stuff can be done differently regarding the useful bits
15:43:48  <coopserver> <V453000> thinking about some other interesting/wtf train mechanic though
15:46:42  <coopserver> <Clockworker> I'm gonna imitate your pattern a bit starlite
15:46:51  <coopserver> <StarLite> feel free :)
15:47:07  <coopserver> <StarLite> it's not patented
15:47:08  <coopserver> <StarLite> yet... ;)
15:47:19  <coopserver> <Clockworker> I best hurry then
15:47:30  <coopserver> <StarLite> ;)
15:47:31  <coopserver> <Clockworker> can't afford a lawyer atm
15:59:11  <coopserver> <Clockworker> if I run out of money
15:59:19  <coopserver> <Clockworker> I can just make a small loan of a million dollars
15:59:24  <coopserver> <Clockworker> and we'll be fine
15:59:25  <coopserver> <StarLite> :D
16:22:30  <coopserver> <Clockworker> trains are too small :D
16:22:42  <coopserver> <Clockworker> or rather stations are too large
16:22:52  <coopserver> <StarLite> ah yeah
16:22:54  <coopserver> <StarLite> ehm..
16:22:58  <coopserver> <StarLite> i will ehm..
16:23:01  <coopserver> <Clockworker> hmmm
16:23:04  <coopserver> <StarLite> yeah, ill fix that later I guess :p
16:23:08  <coopserver> <Clockworker> clogging
16:23:25  <coopserver> <Clockworker> maybe a small depot overflow would help, for stations
16:24:36  <coopserver> <V453000> OMG IT IS NOT SYMMETRICAL WITH TOWN CENTER SIGN
16:24:42  <coopserver> <StarLite> my mistake :D
16:24:44  <coopserver> <V453000>  /initiate riot
16:24:56  <coopserver> <Clockworker> hahaha
16:25:03  <coopserver> <StarLite> move the town!
16:25:39  <coopserver> <Clockworker> the great aspie riot
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16:34:18  <BladeMF> !pw
16:34:18  <coopserver> BladeMF: filled
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16:34:47  <coopserver> <Player> !name BladeMF
16:34:48  <coopserver> *** Player has changed his/her name to BladeMF
16:35:53  <coopserver> <BladeMF> aw there you go, Trump City
16:37:21  <V453000> !pw
16:37:21  <coopserver> V453000: filled
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16:37:37  <coopserver> <V453000> hi
16:37:40  <coopserver> <BladeMF> hey
16:38:11  <coopserver> <BladeMF> somebody started building on sunday afternoon
16:39:20  <coopserver> <StarLite> yeah
16:39:44  <coopserver> <BladeMF> nagasaki got nuked
16:40:07  <coopserver> <StarLite> fitting description..:P
16:40:14  <coopserver> <V453000> looks alive to me
16:40:23  <coopserver> <BladeMF> well, it literally isnt there :)
16:40:33  <coopserver> <Clockworker> wut
16:40:38  <coopserver> <BladeMF> WW2
16:40:39  <coopserver> <Clockworker> you're confusing it with fukuoka
16:40:45  <coopserver> <BladeMF> nope
16:40:52  <coopserver> <BladeMF> ah
16:40:55  <coopserver> <BladeMF> my bad
16:40:59  <coopserver> <Clockworker> we know what nagasaki and WW2
16:41:02  <coopserver> <Clockworker> about*
16:41:04  <coopserver> <Clockworker> haha
16:41:17  <coopserver> <BladeMF> it would be embarrasing if you didnt
16:41:31  <coopserver> <Clockworker> yes
16:41:40  <coopserver> <Clockworker> it's almost insulting you implied we didn't get it
16:41:41  <coopserver> <Clockworker> lol
16:42:05  <coopserver> <BladeMF> dude, are you mad at me for pointing out the possible Evil mode?
16:42:19  <coopserver> <Clockworker> what
16:42:20  <coopserver> <BladeMF> :)
16:42:27  <coopserver> <BladeMF> just checking
16:42:35  <coopserver> <Clockworker> I didn't even remember that anymore
16:42:53  <coopserver> <BladeMF> i generally avoid to imply anything
16:42:55  <coopserver> <V453000> lol bad memory #sodumb
16:42:59  <coopserver> <V453000> :P
16:43:03  <coopserver> <Clockworker> you're a bad memory
16:43:09  <coopserver> <V453000> that is a fact yes
16:44:56  <coopserver> <V453000> lol I rethought like half of my train set in the last 2 hours XD
16:44:57  <coopserver> <V453000> fuck
16:45:19  <coopserver> <BladeMF> the new train set?
16:45:28  <coopserver> <V453000> ay
16:45:41  <coopserver> <BladeMF> why don't you leave the new idea for V2?
16:46:01  <coopserver> <BladeMF> this way you're never going to publish it
16:46:07  <coopserver> <V453000> it isn't about "should it be added?" but rather fundamental mechanics
16:46:29  <coopserver> <BladeMF> dude, believe me, I know how that works
16:46:47  <coopserver> <V453000> I have some experience with making projects too, worry not :)
16:47:04  <coopserver> <V453000> I didn't scrap anything, I only refined future plans
16:47:09  <coopserver> <BladeMF> you're killing  me :) I was not implying you didn't:) I just simpathised
16:47:34  <coopserver> <V453000> after all, the graphics take 99% of the time I work on it - and I didn't scrap any of these yet
16:47:41  <coopserver> <V453000> well almost >:)
16:47:48  <coopserver> <V453000> yeah :) nice to hear
16:47:52  <coopserver> <BladeMF> I can imagine it is super time consuming
16:48:08  <coopserver> <BladeMF> what is nice to hear? that I simpathise?
16:48:35  <Clockworker> that you're a MF
16:48:42  <coopserver> <V453000> it is, if it wasn't useful for me as artsy practice, I wouldn't do it probably. I like openttd but the size of this time sink would be just too big :D
16:48:44  <coopserver> <BladeMF> indeed I am
16:48:49  <coopserver> <V453000> and yes
16:48:55  <coopserver> <V453000> oh that too :D
16:49:17  <coopserver> <BladeMF> i build like super large software and I get ideas all the time
16:49:27  <coopserver> <BladeMF> like 2 years of rewriting ideas
16:49:41  <coopserver> <V453000> yeah sure
16:49:47  <coopserver> <BladeMF> most of the time i just suffer in silence
16:49:48  <coopserver> <V453000> but the software needs some general purpose
16:50:02  <coopserver> <BladeMF> of course
16:50:18  <coopserver> <V453000> those basic, general concepts is what I am figuring out
16:50:33  <coopserver> <BladeMF> well
16:50:44  <coopserver> <BladeMF> everything can be reduced to that concept you know
16:50:48  <coopserver> <V453000> like, should train set have more track types, should trains do this, or that, ...
16:50:59  <coopserver> <BladeMF> yea, I know
16:51:17  <coopserver> <BladeMF> that principle can be applied to anything
16:51:26  <coopserver> <BladeMF> the bigger it is, the more painful the new idea is
16:51:34  <coopserver> <V453000> and especially in this case, I have a very refined concept, everything is insanely consistent, it all fits, yet it is completely different from anything else in openttd
16:51:43  <coopserver> <V453000> yeah
16:51:45  <coopserver> <V453000> exactly
16:51:47  <coopserver> <V453000> do I esny yo
16:51:49  <coopserver> <V453000> eh
16:51:57  <coopserver> <V453000> so I want to get that concept solid before it grows :P
16:51:58  <coopserver> <BladeMF> esny!?
16:52:01  <coopserver> <V453000> just mistype
16:52:04  <coopserver> <BladeMF> ah
16:52:17  <coopserver> <BladeMF> back to the point, i feel you :)
16:52:22  <coopserver> <V453000> good :D
16:52:28  <coopserver> <BladeMF> are you a designer?
16:52:36  <coopserver> <BladeMF> since you said artsy practice
16:52:52  <coopserver> <V453000> basically, I am trying to make ALL of the possible options that you can do with NUTS, but with just a few engines
16:53:00  <coopserver> <V453000> I work as 3D artist
16:53:19  <coopserver> <BladeMF> nice
16:53:36  <coopserver> <BladeMF> you used the word "consistent" as something nice
16:53:42  <coopserver> <V453000> for the last half year I work for Factorio, a great game, if you like openttd, you will like that as well
16:53:43  <coopserver> <BladeMF> that speaks volumes
16:54:25  <coopserver> <V453000> what do you mean volumes?
16:54:36  <coopserver> <BladeMF> a lot
16:54:54  <coopserver> <BladeMF> character revieling
16:55:00  <coopserver> <V453000> :d
16:55:04  <coopserver> <BladeMF> i probablu mispelled that
16:55:10  <coopserver> <V453000> matters not :)
16:55:21  <coopserver> <BladeMF> consistency is the pain of my life
16:55:37  <coopserver> <V453000> how so?
16:55:53  <coopserver> <BladeMF> i am building this great software now, for a service provider which I also help design
16:56:08  <coopserver> <BladeMF> and I can't get the Web Site guys have a general concept
16:56:27  <coopserver> <BladeMF> there are 5 or 6 sites now, all different from each other
16:56:36  <coopserver> <V453000> \o/
16:56:38  <coopserver> <BladeMF> no concept, no consitencly
16:56:49  <coopserver> <BladeMF> and I am speaking just about the code
16:57:02  <coopserver> <V453000> :D I get you
16:57:11  <coopserver> <BladeMF> I have a go at them at least once a week
16:57:17  <coopserver> <BladeMF> this friday was big
16:58:07  <coopserver> <BladeMF> you know when your network becomes a mess?
16:58:17  <coopserver> <BladeMF> that's when you lose the concept
16:58:35  <coopserver> <BladeMF> with openttd you can start a new game
16:58:39  <coopserver> <BladeMF> with software you cant
16:58:40  <coopserver> <V453000> hehe
16:58:50  <coopserver> <BladeMF> your error is now eternalized
16:58:58  <coopserver> <BladeMF> it is forever there for all to see
16:59:22  <coopserver> <BladeMF> and if you start the new project the same way, what does that say about you?
16:59:53  <coopserver> <BladeMF> either you like suffering, or you are just plain dumb
17:00:03  <coopserver> <V453000> yar
17:00:35  <coopserver> <BladeMF> so I know the feeling when you're torn apart between finishing and the new idea
17:00:55  <Clockworker> hmmm
17:00:56  <coopserver> <BladeMF> "it must be consistent and better, but I have to finish it sometime"
17:00:57  <Clockworker> this bonding
17:01:07  <Clockworker> I can almost smell the sexual tension growing
17:01:10  <Clockworker> :)))
17:01:11  <coopserver> <V453000> actually, I can't say I had that feeling much in OpenTTD
17:01:23  <coopserver> <BladeMF> :)
17:01:36  <coopserver> <V453000> when I abandoned a project, I usually didn't hesitate / torn
17:02:10  <coopserver> <V453000> probably a big part of it is that each of my projects is in different field (trains, industries, base set)
17:02:58  <coopserver> <V453000> and since a big important thing for me is the way how I actually make the project, instead of just going for the result, for example I start projects just cause I want to do it in blender, or drawn art, or whatever else
17:03:22  <coopserver> <BladeMF> yea, me too
17:03:35  <coopserver> <Clockworker> meat grinder is so good
17:03:41  <coopserver> <Clockworker> but a different one would be nice
17:03:53  <coopserver> <Clockworker> what can handle cl1 and isn't pathetically slow? brainmelter only?
17:04:14  <coopserver> <StarLite> brainmelter won't do I think
17:04:31  <coopserver> <Clockworker> even worse, haha
17:04:33  <coopserver> <StarLite> animal express
17:04:50  <coopserver> <StarLite> V sais those 2 are the fastest ones for CL1
17:04:55  <coopserver> <Clockworker> too silly
17:04:58  <coopserver> <StarLite> :P
17:05:02  <coopserver> <Clockworker> will stick to meat grinder
17:05:06  <coopserver> <StarLite> there may be slower ones that have more capacity tho
17:05:33  <coopserver> <V453000> monorail local trains should be able to handle CL1
17:05:48  <coopserver> <Clockworker> 2slo
17:06:01  <coopserver> <StarLite> trams! :P
17:06:06  <coopserver> <V453000> speed is the least important factor in city networks
17:06:08  <coopserver> <Clockworker> I wish
17:06:20  <coopserver> <Clockworker> but some jerk turned trams off
17:06:41  <coopserver> <StarLite> ICE is simple P2P right?
17:06:55  <coopserver> <Clockworker> my ice trains usually are
17:08:10  <coopserver> <BladeMF> what is magic buldoser?
17:08:33  <coopserver> <StarLite> Hmzz, how to get the transfer station to accept passengers without station walking to the center of the town?
17:09:35  <coopserver> <BladeMF> wait for the houses to appear on th edge?
17:09:47  <coopserver> <StarLite> yeah, ill just put a busstop for now :)
17:09:54  <coopserver> *** V453000 has left the game (general timeout)
17:11:57  <coopserver> <BladeMF> its growing pretty fast
17:12:05  <coopserver> <BladeMF> Okayama, that is
17:13:00  <coopserver> <StarLite> yeah
17:13:35  <coopserver> <BladeMF> ah, so that is a magic buldoser
17:13:41  <coopserver> <BladeMF> you can wipe out industries
17:15:25  <coopserver> <StarLite> what the? I have station walked to the center
17:15:32  <coopserver> <StarLite> but it still wont accept passengers?
17:15:38  <coopserver> <StarLite> ah lol
17:15:43  <coopserver> <StarLite> 2 stations with the same name....
17:15:55  <coopserver> <Clockworker> you probably have two stations--
17:15:57  <coopserver> <Clockworker> yeah that
17:16:21  <coopserver> <StarLite> yeah, just noticed :)
17:23:54  <coopserver> <StarLite> time to grab some food, give my little hamlet time to grow into a small village :)
17:24:26  <coopserver> <StarLite> I should really make my ML transger station a terminus ...
17:24:42  <coopserver> <StarLite> I can then make a north and south transfer...
17:24:47  <coopserver> <StarLite> hmzz, thats for later
17:24:49  <coopserver> <StarLite> first food
17:28:57  <Clockworker> I read that as ML transgender station
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18:26:02  <coopserver> <Clockworker> huh
18:26:09  <coopserver> <Clockworker> why the change?
18:26:34  <coopserver> <StarLite> to a terminus station?
18:26:38  <coopserver> <Clockworker> yeah
18:26:48  <coopserver> <StarLite> so the town can expand more easily
18:27:01  <coopserver> <Clockworker> I just looked at the loop around it
18:27:02  <coopserver> <Clockworker> true
18:40:06  <coopserver> <Clockworker> your station has some evil  mode corners
18:40:13  <coopserver> <Clockworker> just in case you missed them
18:40:26  <coopserver> <StarLite> evil mode, or double s?
18:40:41  <coopserver> <Clockworker> that one and another
18:41:10  <coopserver> <Clockworker> signed two
18:41:44  <coopserver> <StarLite> tnx :)
18:42:29  <coopserver> <Clockworker> one of those is still at CL4
18:43:33  <coopserver> <Clockworker> that's the one
18:43:56  <coopserver> <StarLite> theres another one...
18:43:57  <coopserver> <Clockworker> on the other entrance too
18:43:58  <coopserver> <StarLite> grr
18:44:03  <coopserver> <StarLite> stupid ice trains :p
18:44:10  <coopserver> <StarLite> yeah, saw that one as well
18:44:30  <coopserver> <Clockworker> RIP
18:45:23  <coopserver> <Clockworker> now you have an undoubled bridge gap :D
18:45:30  <coopserver> <Clockworker> see
18:45:31  <coopserver> <Clockworker> haha
18:45:32  <coopserver> <StarLite> yeah...
18:45:44  <coopserver> <Clockworker> easy to fiz
18:45:53  <coopserver> <StarLite> yup
18:47:03  <coopserver> <StarLite> gr, another double s...
18:47:05  <coopserver> <Clockworker> super
18:47:09  <coopserver> <Clockworker> oh true
18:47:48  <coopserver> <Clockworker> still CL4
18:47:50  <coopserver> <Clockworker> hahaha
18:48:09  <coopserver> <Clockworker> that kind of entrance is finnicky as fuck
18:49:18  <coopserver> <StarLite> it's ok tho I think
18:49:27  <coopserver> <StarLite> ill fix it if it becomes a problem ;)
18:49:48  <coopserver> <Clockworker> should be
18:49:53  <coopserver> <Clockworker> huh
18:50:06  <coopserver> <Clockworker> one of the trains refused to pick the other bridge and slowed down
18:50:22  <coopserver> <Clockworker> let's try 2 way after the bridge
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19:00:19  <Kalaidos> Hi
19:00:30  <happpymoblic> hi
19:00:38  <Kalaidos> how's it going?
19:00:52  <Kalaidos> !pw
19:00:52  <coopserver> Kalaidos: denial
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19:54:07  <coopserver> <Clockworker> naisu city
19:54:15  <coopserver> <StarLite> ?
19:54:19  <coopserver> <Clockworker> nice city
19:54:31  <coopserver> <StarLite> which one? Okayama?
19:54:37  <coopserver> <Clockworker> well yeah
19:54:41  <coopserver> <Clockworker> it's the one you got
19:54:46  <coopserver> <StarLite> thanks :P
19:55:08  <coopserver> <Clockworker> just looks squareish like trump city or doom york
19:55:13  <coopserver> <Clockworker> donne work on giving trump city a shape later
19:55:20  <coopserver> <Clockworker> gonna*
19:55:22  <coopserver> <StarLite> :D
19:55:30  <coopserver> <StarLite> shape it like trumps head!
19:56:00  <coopserver> <Clockworker> I can't
19:56:12  <coopserver> <Clockworker> it's too beautiful to be emulated by such a basic graphic
19:56:17  <coopserver> <StarLite> hehe :D
20:02:02  <coopserver> <Clockworker> can I give you a hint
20:02:10  <coopserver> <StarLite> shoot :)
20:02:25  <coopserver> <Clockworker> a bigger gap after the exit signals at the entrance
20:02:42  <coopserver> <Clockworker> as it is now, the exit will be open when there's a train waiting already
20:02:45  <coopserver> <Clockworker> I think
20:02:46  <coopserver> <StarLite> yeah, true
20:03:37  <coopserver> <Clockworker> I feel like a complete shit when I see something and try to give advice
20:03:46  <coopserver> <StarLite> nah, no problem
20:03:47  <coopserver> <Clockworker> haha
20:06:43  <coopserver> <StarLite> I am waaay too tired to be playing, so please point out my mistakes :P
20:07:17  <V453000> !pw
20:07:17  <coopserver> V453000: polish
20:07:30  <coopserver> *** Game paused (connecting clients)
20:07:32  <coopserver> *** V453000 has joined
20:07:33  <coopserver> *** Game unpaused (connecting clients)
20:07:34  <coopserver> <V453000> sup
20:07:35  <coopserver> <Clockworker> nothing else of note, no
20:07:37  <coopserver> <Clockworker> hi
20:07:42  <coopserver> <StarLite> hey V
20:07:58  <coopserver> <Clockworker> oh lordy
20:08:04  <coopserver> <Clockworker> how are you gonna fit that
20:08:05  <coopserver> <Clockworker> haha
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20:08:23  <coopserver> <StarLite> wont be a full hub there I htink
20:08:26  <coopserver> <Clockworker> ah it's one way
20:08:27  <coopserver> <Clockworker> yeah
20:08:29  <coopserver> <Clockworker> true
20:08:33  <coopserver> <StarLite> I could just connect it to SLH01B
20:08:40  <coopserver> <V453000> damn I would so love to make an organic looking town with no apparent grid
20:08:42  <coopserver> <StarLite> but that would leave no path east
20:08:44  <coopserver> <V453000> but time :)
20:08:55  <coopserver> <V453000> feel free to end the ML there StarLite
20:09:11  <coopserver> <V453000> and just continue ML towards the other end from SLH 01b
20:09:29  <coopserver> <V453000> and if you want, you can make another terminus station towards the other direction and connect it there too
20:09:41  <coopserver> <StarLite> huh? lemme re-read that :P
20:10:00  <coopserver> <StarLite> if I conenct my new station to the ends at SLH01B
20:10:14  <coopserver> <StarLite> there wont be a way to reach DOOM YORK
20:10:32  <coopserver> <StarLite> unless I make another hub, which I can't in my current state :P
20:11:39  <coopserver> <StarLite> I was gonna frankenstein it to the line going to okayama transfer south
20:11:40  <coopserver> <Clockworker> once I get unlazy
20:11:44  <coopserver> <Clockworker> trump city is gonna be yuuuuge
20:11:47  <coopserver> <StarLite> since it's 1 city anyways
20:15:35  <coopserver> <Clockworker> RIP water
20:15:48  <coopserver> <StarLite> didnt want that water anyways ;)
20:16:24  <Clockworker> https://www.youtube.com/watch?v=NRItYDKSqpQ
20:16:31  <Clockworker> get da wattah nigga
20:16:38  <Clockworker> jaysus
20:16:39  <Clockworker> jaysus
20:20:56  <coopserver> <V453000> I meant StarLite, leave this as is
20:21:02  <coopserver> <V453000> make SLH01B go to doom york
20:21:18  <coopserver> <V453000> and if you want later, add a connection of your town towards doom york to the new ML there
20:21:36  <coopserver> <StarLite> yeah
20:21:47  <coopserver> <StarLite> for now I frankensteined it in the south
20:22:40  <V453000> nice shet nygga Clockworker
20:22:55  <coopserver> <Clockworker> oh lawd have mercy
20:23:00  <coopserver> <Clockworker> it's going down
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20:25:22  <coopserver> <Clockworker> found a cl4, easy though
20:25:50  <coopserver> <StarLite> feel free to fix it :)
20:26:41  <coopserver> <Clockworker> done
20:28:20  <coopserver> <StarLite> 100K peeps in Okayama :D
20:28:32  <coopserver> <Clockworker> sure but
20:28:49  <coopserver> <Clockworker> are they as great as they would be in trump city
20:28:53  <coopserver> <Clockworker> eating trump steaks
20:28:56  <coopserver> <Clockworker> playing the trump game
20:29:02  <coopserver> <Clockworker> reading the art of the deal at schools
20:29:15  <coopserver> <StarLite> it can never be as great as trump city i'm afraid
20:29:16  <coopserver> <StarLite> ;)
20:29:22  <coopserver> <Clockworker> :D
20:32:58  <coopserver> <StarLite> trumps HQ :P
20:33:03  <coopserver> <Clockworker> exactly
20:33:17  <coopserver> <Clockworker> I'll make it fancy over time
20:37:33  <coopserver> <Clockworker> lol
20:37:36  <coopserver> <Clockworker> you must be bored
20:37:37  <coopserver> <StarLite> :D
20:37:58  <coopserver> <StarLite> My eyes can't focus anymore, so im just gazing at my masterwork
20:38:07  <coopserver> <StarLite> and messing around a bit :p
20:38:11  <coopserver> <Clockworker> it does look neat
20:38:30  <coopserver> <StarLite> I'm kinda proud of it
20:38:53  <coopserver> <StarLite> it flows quite ok atm, but sometimes small jams appear
20:39:00  <coopserver> <StarLite> but nothing major yet
20:39:33  <coopserver> <Clockworker> it looks fine to me
20:39:36  <coopserver> <Clockworker> if you get jams
20:39:40  <coopserver> <Clockworker> use small depot overflows
20:39:44  <coopserver> <Clockworker> it's what I do on mine
20:40:00  <coopserver> <StarLite> theres just 3 trains per station, so it can never totally jam
20:40:17  <coopserver> <StarLite> just that the tracks can become quite saturated with trains
20:40:28  <coopserver> <StarLite> theres quite a lot of stations and trains on 1 single track
20:40:55  <Clockworker> I getcha
20:40:59  <coopserver> <StarLite> I think as soon as all stations are always full the tracks migt not be able to cope with the flow, but ah well
20:41:14  <coopserver> <StarLite> so be it :P
20:41:25  <coopserver> <Clockworker> the beauty of sbahn
20:41:29  <coopserver> <Clockworker> sacrifices you make
20:43:05  <coopserver> <StarLite> omg, that a LOT of roadworks :D
20:43:21  <coopserver> <Clockworker> where?
20:43:28  <coopserver> <StarLite> okayama
20:43:35  <coopserver> <Clockworker> oh yeah
20:44:02  <coopserver> <Clockworker> I don't think any city has so many buldozers around
20:49:51  <Clockworker> https://www.youtube.com/watch?v=bme6oiddf7o
20:49:56  <Clockworker> what drives me forward
20:50:34  <coopserver> <Clockworker> fffffffffffffuck I misplaced a few stations
20:50:47  <coopserver> <Clockworker> ALL of them
20:50:49  <coopserver> <StarLite> sucks when that happens :(
20:50:55  <coopserver> <Clockworker> oh it's okay
20:51:00  <coopserver> <StarLite> I had that as well easrlier tonite
20:51:03  <coopserver> <Clockworker> I was accounting for the road and didn't notice
20:51:13  <coopserver> <StarLite> had to move 16 stations and all the roads
20:51:37  <coopserver> <Clockworker> damn, that sucks
20:52:35  <coopserver> <Clockworker> also 'tonight'
20:52:36  <coopserver> <Clockworker> haha
20:52:39  <coopserver> <Clockworker> afternoon here
20:52:43  <coopserver> <Clockworker> and scorching hot too
20:52:45  <coopserver> <StarLite> 21:52 here
20:52:52  <coopserver> <StarLite> and freezing cols :*
20:52:54  <coopserver> <StarLite> *cold
20:52:56  <coopserver> <Clockworker> 17:52
20:53:20  <coopserver> <Clockworker> 28C
20:53:26  <coopserver> <Clockworker> about 32-33 inside
20:53:30  <coopserver> <StarLite> :D
20:53:38  <coopserver> <StarLite> east coast usa?
20:53:46  <coopserver> <Clockworker> brazil
20:53:55  <coopserver> <StarLite> ah :D
20:54:55  <coopserver> <Clockworker> you?
20:55:18  <coopserver> <StarLite> netherlands
20:55:23  <coopserver> <Clockworker> neat
20:55:31  <coopserver> <Clockworker> I'd like to visit someday
20:55:46  <coopserver> <StarLite> :D
20:56:11  <coopserver> <StarLite> I'd love to go to south america one day as well
20:56:47  <coopserver> <Clockworker> it's fun here, all social problems considered
20:57:32  <coopserver> <StarLite> every country has it's own problems :)
20:57:43  <coopserver> <Clockworker> evidently
20:57:50  <coopserver> <Clockworker> but some problems are bigger than others
20:57:57  <coopserver> <Clockworker> like, this is better than haity
20:57:59  <coopserver> <Clockworker> haiti
20:58:08  <coopserver> <Clockworker> but we're worse off than say, norway
20:58:09  <coopserver> <Clockworker> haha
20:58:18  <coopserver> <StarLite> wel yeah, in europe we have a refugee problem, the USA has a trump problem
20:58:19  <coopserver> <StarLite> etc ;)
20:58:28  <coopserver> <Clockworker> you mean a trump solution
20:58:32  <coopserver> <Clockworker> :D
20:58:44  <coopserver> <StarLite> depends on who your asking I guess
20:59:19  <coopserver> <StarLite> im not following the usa elections closely tho.
20:59:37  <coopserver> <Clockworker> I like reading up on it
20:59:41  <coopserver> <Clockworker> it's a soap opera
20:59:47  <coopserver> <Clockworker> very entertaining
20:59:49  <coopserver> <StarLite> it's that always? ;)
21:00:39  <coopserver> <Clockworker> yup
21:00:43  <coopserver> <Clockworker> we have our own
21:01:00  <coopserver> <Clockworker> ex president and current president are under suspicion of corruption
21:01:02  <coopserver> <Clockworker> I mean
21:01:06  <coopserver> <Clockworker> the biggest scandal in our history
21:01:19  <coopserver> <Clockworker> it's not 'normal' corruption
21:01:37  <coopserver> <Clockworker> and the ex-pres is trying to make this investigation political
21:01:45  <coopserver> <StarLite> Hehe, sounds fun :D
21:01:57  <coopserver> <Clockworker> and doing inflamatory speeches to get his supporters to riot if he gets arrested
21:02:14  <coopserver> <Clockworker> so there's a bit of a risk of civil war if we get really pessimistic
21:15:27  <coopserver> <StarLite> grr, I cant find my transfer busstation
21:15:58  <coopserver> <StarLite> i stationwalked it so it accepts passengers, but it's not longer needed
21:16:04  <coopserver> <StarLite> now I cant find it to remove it :p
22:19:18  <coopserver> <StarLite> gtg, nn :)
22:19:22  <coopserver> *** StarLite has left the game (Leaving)
22:19:55  <happpy> gn StarLite
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23:47:09  <Ramsvs> !pw
23:47:10  <coopserver> Ramsvs: folded
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23:49:43  <Clockworker> https://www.youtube.com/watch?v=er416Ad3R1g
23:49:45  <Clockworker> this is amazing
23:49:50  <coopserver> <Ramsvs> hello everyone
23:49:54  <Clockworker> oi
23:49:59  <Ramsvs> olá
23:50:04  <Clockworker> :D
23:51:46  *** Progman has quit IRC
23:55:26  <Ramsvs> That song was great. Looks like I will have to keep pressing replay.
23:55:36  <Clockworker> right?!
23:55:44  <Clockworker> brut is so consistent
23:56:03  <Clockworker> he's always outdoing himself
23:57:13  <Ramsvs> remembers me of Pertubator
23:57:39  <Ramsvs> or Lazerhawk
23:57:44  <Ramsvs> very nice
23:58:04  <Clockworker> yeah!
23:58:10  <Clockworker> perturbator and lazerhawk are great
23:58:15  <Clockworker> kavinsky too
23:58:25  <Clockworker> magic sword, miami nights 1984
23:58:33  <coopserver> <Ramsvs> ah yea, kavinsky is really good as well
23:58:36  <coopserver> <Ramsvs> ghost car
23:58:38  <coopserver> <Ramsvs> haha
23:58:41  <Clockworker> hahaha
23:58:44  <Clockworker> ghost car is hilarious
23:58:59  <Clockworker> scattle is great too

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