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00:00:06 <coopserver> <Clockworker> hiho 00:00:26 <coopserver> <BiG_MEECH> i dnt want to nuke all the tiles :( 00:00:47 <Clockworker_MF> then don't 00:00:51 <Clockworker_MF> just build other stuff 00:00:51 <Clockworker_MF> haha 00:01:03 <Clockworker_MF> I just bothered with it because I go full tard sometimes 00:01:17 <coopserver> <BiG_MEECH> <-- full tard 00:01:24 <coopserver> <BiG_MEECH> forgot to ade citey 00:02:07 <coopserver> <BiG_MEECH> I see someoene killed my station? :o 00:02:19 <coopserver> <Clockworker> ? 00:02:31 <coopserver> <BiG_MEECH> look near big_______ on sea halt 00:02:42 <coopserver> <BiG_MEECH> plus i got invalid orders :o 00:02:55 <coopserver> <Clockworker> huh 00:02:58 <coopserver> <Clockworker> that's weird 00:03:04 <coopserver> <BiG_MEECH> i blame V 00:03:08 <coopserver> *** BiG_MEECH has joined company #1 00:03:10 <coopserver> <Clockworker> maybe someone clicked on it with demolition tool by accident 00:03:55 <coopserver> <BiG_MEECH> well i remember the problem now 00:04:02 <coopserver> <BiG_MEECH> they were both ending in transfer 00:04:09 <coopserver> <BiG_MEECH> but it shouldnt make a difference 00:05:16 <Clockworker_MF> yeah 00:05:22 <Clockworker_MF> I renamed your ICE because of that 00:05:50 <coopserver> <Clockworker> it was just provisory so rename it to whatevr you like 00:05:57 <coopserver> <BiG_MEECH> done 00:08:08 <coopserver> <BiG_MEECH> maybe i should rename your station 00:08:25 <coopserver> <Clockworker> nah 00:09:13 <coopserver> <BiG_MEECH> we need more towns 00:09:25 <coopserver> <Clockworker> build a town and make a network 00:09:30 <coopserver> <Clockworker> like you did with meechville 00:09:51 <coopserver> <Clockworker> I'll make a new city once I'm done fixing kawasaki 00:11:13 <coopserver> <BiG_MEECH> combine our shit efforts into one larger, shittier town :D 00:11:48 <coopserver> <Clockworker> make your own town >:( 00:11:54 <coopserver> <BiG_MEECH> :o 00:16:22 <coopserver> <Clockworker> sea bitches 00:16:45 <coopserver> <BiG_MEECH> see bitches run 00:17:34 <Clockworker_MF> http://www.mermaidcastle.com/mermaid/images/mermaid_beach_models/Sexy_Mermaid_Models.jpg 00:18:09 <BiG_MEECH_MF> they couldn't run, more of a flap 00:21:03 <coopserver> <Clockworker> RIP fukuoka 00:21:05 <coopserver> <Clockworker> (0) 00:26:27 *** Kalaidos has quit IRC 00:28:39 <coopserver> <BiG_MEECH> :( 00:31:18 <coopserver> <BiG_MEECH> we need more boats 00:31:41 <coopserver> <BiG_MEECH> ship server 00:32:32 <coopserver> *** BiG_MEECH has left the game (Leaving) 00:38:20 <coopserver> *** Clockworker has left the game (Leaving) 00:38:21 <coopserver> *** Game paused (number of players) 00:41:56 *** Clockworker has joined #openttdcoop 00:48:01 *** Clockworker_MF has quit IRC 00:52:19 *** liq3 has quit IRC 00:55:32 *** happpy has left #openttdcoop 00:57:50 <Clockworker> !pw 00:57:50 <coopserver> Clockworker: groups 00:57:53 <coopserver> *** Game still paused (connecting clients, number of players) 00:57:58 <coopserver> *** Clockworker has joined 00:57:59 <coopserver> *** Game still paused (number of players) 00:58:00 <coopserver> *** Game unpaused (number of players) 01:00:05 *** BiG_MEECH_MF is now known as BiG_MEECH 03:19:42 <Clockworker> BBH02 done 03:31:14 <coopserver> *** Clockworker has left the game (Leaving) 03:31:15 <coopserver> *** Game paused (number of players) 04:00:15 *** XtremeSG has joined #openttdcoop 04:00:20 <XtremeSG> hey all 04:00:27 <XtremeSG> hows the server going? 04:00:40 <XtremeSG> can i see? 04:02:42 <XtremeSG> hello? 04:15:15 <XtremeSG> my trains r forever crashing even though i made the station nicely. strange... 04:15:19 *** XtremeSG has quit IRC 04:20:52 <BiG_MEECH> hm 04:23:48 <BiG_MEECH> BBH = BIG BALLER HUB ? 05:47:11 *** Compu has quit IRC 05:47:11 *** orudge has quit IRC 05:47:11 *** ConductorCat has quit IRC 05:47:11 *** efess has quit IRC 05:47:11 *** theholyduck has quit IRC 05:47:11 *** innocenat has quit IRC 05:47:11 *** Sylf has quit IRC 05:47:11 *** phatmatt has quit IRC 05:47:11 *** skarn has quit IRC 05:53:52 *** innocenat has joined #openttdcoop 05:53:52 *** theholyduck has joined #openttdcoop 05:53:52 *** Sylf has joined #openttdcoop 05:53:52 *** skarn has joined #openttdcoop 05:53:52 *** phatmatt has joined #openttdcoop 05:53:52 *** orudge has joined #openttdcoop 05:53:52 *** Compu has joined #openttdcoop 05:53:52 *** synthon.oftc.net sets mode: +ov Sylf Sylf 06:12:10 *** Compu has quit IRC 06:12:10 *** orudge has quit IRC 06:12:10 *** phatmatt has quit IRC 06:12:10 *** theholyduck has quit IRC 06:12:10 *** innocenat has quit IRC 06:12:10 *** skarn has quit IRC 06:12:10 *** Sylf has quit IRC 06:38:54 *** phatmatt has joined #openttdcoop 06:38:54 *** skarn has joined #openttdcoop 06:38:54 *** Sylf has joined #openttdcoop 06:38:54 *** theholyduck has joined #openttdcoop 06:38:54 *** innocenat has joined #openttdcoop 06:38:54 *** weber.oftc.net sets mode: +ov Sylf Sylf 06:39:10 *** Compu has joined #openttdcoop 06:39:10 *** orudge has joined #openttdcoop 07:44:05 *** ODM has joined #openttdcoop 08:35:49 *** Progman has joined #openttdcoop 08:56:42 *** Hiddenfunstuff has joined #openttdcoop 09:41:28 *** Asgeir has joined #openttdcoop 10:09:50 *** liq3 has joined #openttdcoop 10:29:59 *** StarLite has joined #openttdcoop 10:29:59 *** ChanServ sets mode: +o StarLite 10:36:26 *** efess has joined #openttdcoop 10:36:26 *** ConductorCat has joined #openttdcoop 10:39:33 <StarLite> !pw 10:39:33 <coopserver> StarLite: lenght 10:39:51 <coopserver> *** Game still paused (connecting clients, number of players) 10:39:54 <coopserver> *** StarLite has joined 10:39:55 <coopserver> *** Game still paused (number of players) 10:39:56 <coopserver> *** Game unpaused (number of players) 10:39:57 <coopserver> *** StarLite has joined spectators 10:39:58 <coopserver> *** Game paused (number of players) 10:40:08 <happpymoblic> hi 10:41:17 <coopserver> *** StarLite has left the game (Leaving) 11:46:55 <Clockworker> <BiG_MEECH> BBH = BIG BALLER HUB ? 11:47:00 <Clockworker> big beautiful hub 11:47:10 <Clockworker> independant sassy hub who don't need no train 11:49:13 <Clockworker> !pw 11:49:13 <coopserver> Clockworker: hurray 11:49:16 <coopserver> *** Game still paused (connecting clients, number of players) 11:49:20 <coopserver> *** Clockworker has joined 11:49:21 <coopserver> *** Game still paused (number of players) 11:49:22 <coopserver> *** Game unpaused (number of players) 11:55:53 <happpymoblic> hi clockwork 11:55:59 <Clockworker> hi 12:23:24 <coopserver> *** Clockworker has joined spectators 12:23:25 <coopserver> *** Game paused (number of players) 12:32:49 <happpymoblic> how things clockwork 12:40:42 <coopserver> *** Clockworker has left the game (connection lost) 12:40:43 *** Clockworker has quit IRC 12:40:51 *** Clockworker has joined #openttdcoop 12:49:18 *** Progman has quit IRC 12:59:32 <Clockworker> !pw 12:59:32 <coopserver> Clockworker: unshow 12:59:35 <coopserver> *** Game still paused (connecting clients, number of players) 12:59:40 <coopserver> *** Clockworker has joined 12:59:41 <coopserver> *** Game still paused (number of players) 12:59:42 <coopserver> *** Game unpaused (number of players) 13:23:34 *** BladeMF has joined #openttdcoop 13:23:36 <BladeMF> !pw 13:23:36 <coopserver> BladeMF: unique 13:23:47 <coopserver> *** Game paused (connecting clients) 13:23:52 <coopserver> *** Player has joined 13:23:53 <coopserver> *** Game unpaused (connecting clients) 13:23:57 <coopserver> <Player> !name BladeMF 13:23:58 <coopserver> *** Player has changed his/her name to BladeMF 13:24:17 <coopserver> <BladeMF> hey dude 13:24:24 <coopserver> <Clockworker> hey dude 13:24:32 <coopserver> <BladeMF> nearly done, i see? 13:24:43 <coopserver> <Clockworker> with what? 13:25:06 <coopserver> <BladeMF> replacing Fukuoka 13:25:16 <coopserver> <Clockworker> that's already done 13:26:06 <coopserver> <BladeMF> what are you doing now? 13:26:15 <coopserver> <Clockworker> just expanding a bit 13:26:21 <coopserver> <Clockworker> try to give it a more natural form 13:26:37 <coopserver> <BladeMF> to what? Kawasaki? 13:26:43 <Clockworker> ye 13:27:47 <coopserver> <BladeMF> well, its not unnatural now 13:28:07 <coopserver> <Clockworker> still too square 13:29:05 *** happpy has joined #openttdcoop 13:29:51 <coopserver> <BladeMF> i like your hubs 13:29:51 <happpy> hi BladeMF 13:29:59 <coopserver> <BladeMF> hey, happpy 13:30:02 <coopserver> <Clockworker> t-t-thanks 13:30:04 <happpy> how things 13:30:12 <coopserver> <BladeMF> things fine 13:30:15 <coopserver> <BladeMF> you? 13:30:22 <happpy> good 13:32:05 <coopserver> <BladeMF> Clockworker, are you working on that south thing now? 13:32:24 <coopserver> <Clockworker> you got that right 13:32:28 <coopserver> <Clockworker> just finished 13:32:44 *** XtremeSG has joined #openttdcoop 13:32:47 <coopserver> <BladeMF> so how do you pop houses in there? 13:32:50 <XtremeSG> !dl 13:32:50 <coopserver> XtremeSG: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 13:32:51 <coopserver> XtremeSG: http://www.openttd.org/en/download-trunk/r27510 13:33:26 <coopserver> <Clockworker> link roads to town 13:33:28 <coopserver> <Clockworker> let the city grow 13:33:36 <coopserver> <BladeMF> the pop up on their own? 13:33:40 <coopserver> <BladeMF> they* 13:33:45 <coopserver> <Clockworker> ye 13:33:49 <coopserver> <BladeMF> nice 13:34:07 <coopserver> <BladeMF> i see ICE is now running? 13:35:42 <XtremeSG> can show me whats going on? 13:36:03 <XtremeSG> i think a few years from now thwn i can download openttd :( 13:36:18 <XtremeSG> cos i ned my own computer lol 13:36:23 <XtremeSG> but nvm 13:36:36 <XtremeSG> bye guys 13:36:37 <coopserver> <BladeMF> what do you mean? 13:36:42 <happpy> bb XtremeSG 13:36:50 <XtremeSG> i dont hv a comp 13:36:58 <XtremeSG> i mean 13:37:03 <happpy> ar ok 13:37:12 <happpy> it dont mater 13:37:14 <XtremeSG> i cant download openttd yet 13:37:24 <XtremeSG> but i got fone version 13:37:35 <XtremeSG> i think 13:37:39 <happpy> eney pc will doo 13:37:46 <XtremeSG> i know 13:37:50 <XtremeSG> bye guys 13:37:54 <coopserver> <BladeMF> buya 13:37:59 *** XtremeSG has quit IRC 13:40:15 <happpy> how the net work going Clockworker 13:44:16 <Clockworker> going nicely 13:44:26 <coopserver> <Clockworker> slow 13:44:29 <coopserver> <Clockworker> no one else building shit 13:44:47 <coopserver> <BladeMF> you should've named it Hiroshima :) 13:45:07 <coopserver> <Clockworker> I would have named it Trumpland but I forgot to 13:45:17 <coopserver> <BladeMF> Dumpfland 13:45:22 <coopserver> <BladeMF> Drumpfland 13:45:25 <coopserver> <Clockworker> then build a big moat around it 13:45:32 <coopserver> <Clockworker> great great moat 13:45:37 <coopserver> <Clockworker> and make doom york pay for it 13:49:26 <coopserver> <BladeMF> you could expand it east of the station 13:52:11 <coopserver> *** BladeMF has left the game (Leaving) 13:54:53 <Clockworker> maybe some time 13:55:09 <BiG_MEECH> doom york has the money 13:55:49 <coopserver> <Clockworker> I'll make Trump City after finishing with kawasaki 13:56:00 <coopserver> <Clockworker> it'll be great, it will be beautiful, it will be high energy 13:56:02 *** dr_gonzo has joined #openttdcoop 13:56:08 <hylje> it's gonna be yuge 13:56:14 <coopserver> <Clockworker> we're gonna make openttdcoop great again 13:56:16 <coopserver> <Clockworker> yuuuuuge 13:56:37 *** dr_gonzo is now known as Guest6844 13:57:28 <BiG_MEECH> yes 13:59:23 <coopserver> <Clockworker> guys 13:59:27 <coopserver> <Clockworker> get in here and build, ffs 13:59:34 <BiG_MEECH> nah 13:59:44 <BiG_MEECH> you didn't build that, someone else did 13:59:54 <coopserver> <Clockworker> ? 14:00:37 <BiG_MEECH> http://www.jenniferbraceras.com/blog/wp-content/uploads/2012/09/photo.jpg 14:01:06 <Clockworker> ah haha 14:01:14 <Clockworker> oh fuck 14:01:25 <BiG_MEECH> http://new2.fjcdn.com/pictures/You+didn+t+build+that+http+dailybleachcom+poll+what+occupation+should+barack+obama+consider+after+the+2012+election_72b0b5_3966652.jpg 14:01:26 <Clockworker> I dreamt that fucker was giving a speech at a school I attended, last night 14:01:28 <Clockworker> nightmare 14:01:31 <BiG_MEECH> LMAO 14:01:34 <BiG_MEECH> omg xD 14:01:47 <Clockworker> hate obongo 14:01:51 <BiG_MEECH> obozo 14:16:22 <BiG_MEECH> funny how a lot of young peopel are backing bernie 14:16:32 <hylje> muh free college 14:16:34 <BiG_MEECH> guess they were never taught that socialism kills millions 14:16:34 <coopserver> <Clockworker> free shit effect 14:16:38 <coopserver> <Clockworker> youth loves it 14:16:44 <BiG_MEECH> braindead 14:16:49 <Clockworker> it's like that here 14:16:57 <Clockworker> students want free transport fares 14:17:10 <BiG_MEECH> where? 14:17:14 <Clockworker> as if no one had to cover for that 14:17:15 <Clockworker> brazil 14:17:28 <Clockworker> they think free is free of cost for anyone 14:17:29 <BiG_MEECH> gross 14:17:40 <Clockworker> what? 14:17:50 <BiG_MEECH> oh that nothing is free 14:18:33 <BladeMF> you turned political 14:18:46 <BiG_MEECH> lol 14:18:52 <BiG_MEECH> openttd politic hour 14:19:05 <Clockworker> left doesn't work 14:19:06 <Clockworker> trust me 14:19:25 <Clockworker> I'm in a socialism-lite government 14:19:30 <Clockworker> it doesn't work 14:20:14 <Clockworker> just like USSR didn't work, NK doesn't work, cuba doesn't work 14:20:20 <Clockworker> venezuela doesn't work 14:20:28 <hylje> werkloos 14:20:51 <Clockworker> werkloos socialism 14:21:03 <coopserver> <Clockworker> gib free shit 14:25:33 <BladeMF> im from a socialist country and im not gonna get into that argument 14:29:43 *** Asgeir has quit IRC 14:53:19 <V453000> sup humies 14:53:59 <Clockworker> hey 14:55:26 <happpymoblic> hi v 15:00:29 <StarLite> !pw 15:00:29 <coopserver> StarLite: raised 15:00:34 <coopserver> *** Game paused (connecting clients) 15:00:36 <coopserver> *** StarLite has joined 15:00:38 <coopserver> *** Game unpaused (connecting clients) 15:00:55 <coopserver> <StarLite> hi 15:01:28 <happpymoblic> hi 15:01:37 <Clockworker> hey 15:01:47 <coopserver> <StarLite> if I wanted to build a city,can I just fund one at a place of my liking? 15:01:55 <Clockworker> yeah 15:02:00 <coopserver> <StarLite> can't find a network or map plan anywhere :) 15:02:48 <Clockworker> there isn't 15:02:52 <Clockworker> it's a chaosy thing so far 15:02:53 <V453000> just build stuff ;P 15:02:54 <V453000> !pw 15:02:54 <coopserver> V453000: panels 15:03:13 <coopserver> *** Game paused (connecting clients) 15:03:15 <coopserver> *** V453000 has joined 15:03:16 <coopserver> *** Game unpaused (connecting clients) 15:03:20 <coopserver> <StarLite> I can t select large city, just medium/small.. not fair :P 15:03:34 <coopserver> <V453000> fair for eerybody :P 15:04:29 <Clockworker> ;) 15:04:59 <Clockworker> grow it out, bro 15:05:04 <coopserver> <StarLite> will do :d 15:05:08 <Clockworker> just select a medium city 15:05:11 <coopserver> <StarLite> gotta think of a plan first 15:05:14 <Clockworker> it starts fairly large 15:05:31 <coopserver> <StarLite> should have done that beforehand, shouldn't I? :P 15:09:16 <Clockworker> someone else building 15:09:19 <Clockworker> it's been a while 15:10:02 <coopserver> <V453000> magic dozer is on so you don't need to worry about them industries :P 15:21:28 <coopserver> <Clockworker> going for CL2, starlite? 15:21:33 <coopserver> <StarLite> CL2,5 actually :) 15:21:39 <coopserver> <StarLite> should just fit 15:22:19 <coopserver> <Clockworker> you sure your train choice can't handle cl1? most can :P 15:22:35 <coopserver> <StarLite> Hmz,z that would be even better, 15:22:49 <coopserver> <Clockworker> make a little test track 15:22:54 <coopserver> <Clockworker> and decide on it 15:23:02 <coopserver> <StarLite> yeah 15:23:07 <coopserver> <V453000> in this game the town set apparently produces so little passengers that you will be able to get away with almost anything 15:23:20 <coopserver> <Clockworker> indeed 15:25:23 <Clockworker> https://www.youtube.com/watch?v=pU-DfRSFWbA 15:25:25 <Clockworker> scattle is amazin 15:31:35 <coopserver> <StarLite> having not much luck with CL1 yet :( 15:31:44 <coopserver> <StarLite> at least, not with fast trains 15:31:55 <coopserver> <Clockworker> can't be too fast no 15:32:28 <coopserver> <Clockworker> my trains do 212 and handle cl1 fine 15:32:32 <coopserver> <Clockworker> I'm satisfied with them 15:33:36 <coopserver> <V453000> maglev tilt vehicles will handle CL1 in full speed 15:33:46 <coopserver> <V453000> well the animal express and meat grinder that is 15:34:10 <coopserver> <Clockworker> trump city has been founded! 15:35:05 <coopserver> <V453000> xd 15:35:55 <coopserver> <Clockworker> make PSG311 great again 15:36:15 <coopserver> <V453000> StarLite: these two trains will do CL1 easy 15:36:21 <coopserver> <V453000> both use maglev wagons 15:36:29 <coopserver> <Clockworker> brainmelter is the shit 15:36:33 <coopserver> <V453000> it is 15:36:38 <coopserver> <StarLite> yeah, can't seem to find any other indeed 15:37:11 <coopserver> <V453000> CL1? :P 15:42:45 <coopserver> <V453000> hm I might discard idea to putt PURR-like track types/ MEOW-like mechanisms in my new train set 15:42:49 <coopserver> <V453000> it doesn't add that much 15:43:01 <coopserver> <V453000> and stuff can be done differently regarding the useful bits 15:43:48 <coopserver> <V453000> thinking about some other interesting/wtf train mechanic though 15:46:42 <coopserver> <Clockworker> I'm gonna imitate your pattern a bit starlite 15:46:51 <coopserver> <StarLite> feel free :) 15:47:07 <coopserver> <StarLite> it's not patented 15:47:08 <coopserver> <StarLite> yet... ;) 15:47:19 <coopserver> <Clockworker> I best hurry then 15:47:30 <coopserver> <StarLite> ;) 15:47:31 <coopserver> <Clockworker> can't afford a lawyer atm 15:59:11 <coopserver> <Clockworker> if I run out of money 15:59:19 <coopserver> <Clockworker> I can just make a small loan of a million dollars 15:59:24 <coopserver> <Clockworker> and we'll be fine 15:59:25 <coopserver> <StarLite> :D 16:22:30 <coopserver> <Clockworker> trains are too small :D 16:22:42 <coopserver> <Clockworker> or rather stations are too large 16:22:52 <coopserver> <StarLite> ah yeah 16:22:54 <coopserver> <StarLite> ehm.. 16:22:58 <coopserver> <StarLite> i will ehm.. 16:23:01 <coopserver> <Clockworker> hmmm 16:23:04 <coopserver> <StarLite> yeah, ill fix that later I guess :p 16:23:08 <coopserver> <Clockworker> clogging 16:23:25 <coopserver> <Clockworker> maybe a small depot overflow would help, for stations 16:24:36 <coopserver> <V453000> OMG IT IS NOT SYMMETRICAL WITH TOWN CENTER SIGN 16:24:42 <coopserver> <StarLite> my mistake :D 16:24:44 <coopserver> <V453000> /initiate riot 16:24:56 <coopserver> <Clockworker> hahaha 16:25:03 <coopserver> <StarLite> move the town! 16:25:39 <coopserver> <Clockworker> the great aspie riot 16:28:59 <coopserver> *** V453000 has left the game (general timeout) 16:34:18 <BladeMF> !pw 16:34:18 <coopserver> BladeMF: filled 16:34:37 <coopserver> *** Game paused (connecting clients) 16:34:41 <coopserver> *** Player has joined 16:34:42 <coopserver> *** Game unpaused (connecting clients) 16:34:47 <coopserver> <Player> !name BladeMF 16:34:48 <coopserver> *** Player has changed his/her name to BladeMF 16:35:53 <coopserver> <BladeMF> aw there you go, Trump City 16:37:21 <V453000> !pw 16:37:21 <coopserver> V453000: filled 16:37:32 <coopserver> *** Game paused (connecting clients) 16:37:35 <coopserver> *** V453000 has joined 16:37:36 <coopserver> *** Game unpaused (connecting clients) 16:37:37 <coopserver> <V453000> hi 16:37:40 <coopserver> <BladeMF> hey 16:38:11 <coopserver> <BladeMF> somebody started building on sunday afternoon 16:39:20 <coopserver> <StarLite> yeah 16:39:44 <coopserver> <BladeMF> nagasaki got nuked 16:40:07 <coopserver> <StarLite> fitting description..:P 16:40:14 <coopserver> <V453000> looks alive to me 16:40:23 <coopserver> <BladeMF> well, it literally isnt there :) 16:40:33 <coopserver> <Clockworker> wut 16:40:38 <coopserver> <BladeMF> WW2 16:40:39 <coopserver> <Clockworker> you're confusing it with fukuoka 16:40:45 <coopserver> <BladeMF> nope 16:40:52 <coopserver> <BladeMF> ah 16:40:55 <coopserver> <BladeMF> my bad 16:40:59 <coopserver> <Clockworker> we know what nagasaki and WW2 16:41:02 <coopserver> <Clockworker> about* 16:41:04 <coopserver> <Clockworker> haha 16:41:17 <coopserver> <BladeMF> it would be embarrasing if you didnt 16:41:31 <coopserver> <Clockworker> yes 16:41:40 <coopserver> <Clockworker> it's almost insulting you implied we didn't get it 16:41:41 <coopserver> <Clockworker> lol 16:42:05 <coopserver> <BladeMF> dude, are you mad at me for pointing out the possible Evil mode? 16:42:19 <coopserver> <Clockworker> what 16:42:20 <coopserver> <BladeMF> :) 16:42:27 <coopserver> <BladeMF> just checking 16:42:35 <coopserver> <Clockworker> I didn't even remember that anymore 16:42:53 <coopserver> <BladeMF> i generally avoid to imply anything 16:42:55 <coopserver> <V453000> lol bad memory #sodumb 16:42:59 <coopserver> <V453000> :P 16:43:03 <coopserver> <Clockworker> you're a bad memory 16:43:09 <coopserver> <V453000> that is a fact yes 16:44:56 <coopserver> <V453000> lol I rethought like half of my train set in the last 2 hours XD 16:44:57 <coopserver> <V453000> fuck 16:45:19 <coopserver> <BladeMF> the new train set? 16:45:28 <coopserver> <V453000> ay 16:45:41 <coopserver> <BladeMF> why don't you leave the new idea for V2? 16:46:01 <coopserver> <BladeMF> this way you're never going to publish it 16:46:07 <coopserver> <V453000> it isn't about "should it be added?" but rather fundamental mechanics 16:46:29 <coopserver> <BladeMF> dude, believe me, I know how that works 16:46:47 <coopserver> <V453000> I have some experience with making projects too, worry not :) 16:47:04 <coopserver> <V453000> I didn't scrap anything, I only refined future plans 16:47:09 <coopserver> <BladeMF> you're killing me :) I was not implying you didn't:) I just simpathised 16:47:34 <coopserver> <V453000> after all, the graphics take 99% of the time I work on it - and I didn't scrap any of these yet 16:47:41 <coopserver> <V453000> well almost >:) 16:47:48 <coopserver> <V453000> yeah :) nice to hear 16:47:52 <coopserver> <BladeMF> I can imagine it is super time consuming 16:48:08 <coopserver> <BladeMF> what is nice to hear? that I simpathise? 16:48:35 <Clockworker> that you're a MF 16:48:42 <coopserver> <V453000> it is, if it wasn't useful for me as artsy practice, I wouldn't do it probably. I like openttd but the size of this time sink would be just too big :D 16:48:44 <coopserver> <BladeMF> indeed I am 16:48:49 <coopserver> <V453000> and yes 16:48:55 <coopserver> <V453000> oh that too :D 16:49:17 <coopserver> <BladeMF> i build like super large software and I get ideas all the time 16:49:27 <coopserver> <BladeMF> like 2 years of rewriting ideas 16:49:41 <coopserver> <V453000> yeah sure 16:49:47 <coopserver> <BladeMF> most of the time i just suffer in silence 16:49:48 <coopserver> <V453000> but the software needs some general purpose 16:50:02 <coopserver> <BladeMF> of course 16:50:18 <coopserver> <V453000> those basic, general concepts is what I am figuring out 16:50:33 <coopserver> <BladeMF> well 16:50:44 <coopserver> <BladeMF> everything can be reduced to that concept you know 16:50:48 <coopserver> <V453000> like, should train set have more track types, should trains do this, or that, ... 16:50:59 <coopserver> <BladeMF> yea, I know 16:51:17 <coopserver> <BladeMF> that principle can be applied to anything 16:51:26 <coopserver> <BladeMF> the bigger it is, the more painful the new idea is 16:51:34 <coopserver> <V453000> and especially in this case, I have a very refined concept, everything is insanely consistent, it all fits, yet it is completely different from anything else in openttd 16:51:43 <coopserver> <V453000> yeah 16:51:45 <coopserver> <V453000> exactly 16:51:47 <coopserver> <V453000> do I esny yo 16:51:49 <coopserver> <V453000> eh 16:51:57 <coopserver> <V453000> so I want to get that concept solid before it grows :P 16:51:58 <coopserver> <BladeMF> esny!? 16:52:01 <coopserver> <V453000> just mistype 16:52:04 <coopserver> <BladeMF> ah 16:52:17 <coopserver> <BladeMF> back to the point, i feel you :) 16:52:22 <coopserver> <V453000> good :D 16:52:28 <coopserver> <BladeMF> are you a designer? 16:52:36 <coopserver> <BladeMF> since you said artsy practice 16:52:52 <coopserver> <V453000> basically, I am trying to make ALL of the possible options that you can do with NUTS, but with just a few engines 16:53:00 <coopserver> <V453000> I work as 3D artist 16:53:19 <coopserver> <BladeMF> nice 16:53:36 <coopserver> <BladeMF> you used the word "consistent" as something nice 16:53:42 <coopserver> <V453000> for the last half year I work for Factorio, a great game, if you like openttd, you will like that as well 16:53:43 <coopserver> <BladeMF> that speaks volumes 16:54:25 <coopserver> <V453000> what do you mean volumes? 16:54:36 <coopserver> <BladeMF> a lot 16:54:54 <coopserver> <BladeMF> character revieling 16:55:00 <coopserver> <V453000> :d 16:55:04 <coopserver> <BladeMF> i probablu mispelled that 16:55:10 <coopserver> <V453000> matters not :) 16:55:21 <coopserver> <BladeMF> consistency is the pain of my life 16:55:37 <coopserver> <V453000> how so? 16:55:53 <coopserver> <BladeMF> i am building this great software now, for a service provider which I also help design 16:56:08 <coopserver> <BladeMF> and I can't get the Web Site guys have a general concept 16:56:27 <coopserver> <BladeMF> there are 5 or 6 sites now, all different from each other 16:56:36 <coopserver> <V453000> \o/ 16:56:38 <coopserver> <BladeMF> no concept, no consitencly 16:56:49 <coopserver> <BladeMF> and I am speaking just about the code 16:57:02 <coopserver> <V453000> :D I get you 16:57:11 <coopserver> <BladeMF> I have a go at them at least once a week 16:57:17 <coopserver> <BladeMF> this friday was big 16:58:07 <coopserver> <BladeMF> you know when your network becomes a mess? 16:58:17 <coopserver> <BladeMF> that's when you lose the concept 16:58:35 <coopserver> <BladeMF> with openttd you can start a new game 16:58:39 <coopserver> <BladeMF> with software you cant 16:58:40 <coopserver> <V453000> hehe 16:58:50 <coopserver> <BladeMF> your error is now eternalized 16:58:58 <coopserver> <BladeMF> it is forever there for all to see 16:59:22 <coopserver> <BladeMF> and if you start the new project the same way, what does that say about you? 16:59:53 <coopserver> <BladeMF> either you like suffering, or you are just plain dumb 17:00:03 <coopserver> <V453000> yar 17:00:35 <coopserver> <BladeMF> so I know the feeling when you're torn apart between finishing and the new idea 17:00:55 <Clockworker> hmmm 17:00:56 <coopserver> <BladeMF> "it must be consistent and better, but I have to finish it sometime" 17:00:57 <Clockworker> this bonding 17:01:07 <Clockworker> I can almost smell the sexual tension growing 17:01:10 <Clockworker> :))) 17:01:11 <coopserver> <V453000> actually, I can't say I had that feeling much in OpenTTD 17:01:23 <coopserver> <BladeMF> :) 17:01:36 <coopserver> <V453000> when I abandoned a project, I usually didn't hesitate / torn 17:02:10 <coopserver> <V453000> probably a big part of it is that each of my projects is in different field (trains, industries, base set) 17:02:58 <coopserver> <V453000> and since a big important thing for me is the way how I actually make the project, instead of just going for the result, for example I start projects just cause I want to do it in blender, or drawn art, or whatever else 17:03:22 <coopserver> <BladeMF> yea, me too 17:03:35 <coopserver> <Clockworker> meat grinder is so good 17:03:41 <coopserver> <Clockworker> but a different one would be nice 17:03:53 <coopserver> <Clockworker> what can handle cl1 and isn't pathetically slow? brainmelter only? 17:04:14 <coopserver> <StarLite> brainmelter won't do I think 17:04:31 <coopserver> <Clockworker> even worse, haha 17:04:33 <coopserver> <StarLite> animal express 17:04:50 <coopserver> <StarLite> V sais those 2 are the fastest ones for CL1 17:04:55 <coopserver> <Clockworker> too silly 17:04:58 <coopserver> <StarLite> :P 17:05:02 <coopserver> <Clockworker> will stick to meat grinder 17:05:06 <coopserver> <StarLite> there may be slower ones that have more capacity tho 17:05:33 <coopserver> <V453000> monorail local trains should be able to handle CL1 17:05:48 <coopserver> <Clockworker> 2slo 17:06:01 <coopserver> <StarLite> trams! :P 17:06:06 <coopserver> <V453000> speed is the least important factor in city networks 17:06:08 <coopserver> <Clockworker> I wish 17:06:20 <coopserver> <Clockworker> but some jerk turned trams off 17:06:41 <coopserver> <StarLite> ICE is simple P2P right? 17:06:55 <coopserver> <Clockworker> my ice trains usually are 17:08:10 <coopserver> <BladeMF> what is magic buldoser? 17:08:33 <coopserver> <StarLite> Hmzz, how to get the transfer station to accept passengers without station walking to the center of the town? 17:09:35 <coopserver> <BladeMF> wait for the houses to appear on th edge? 17:09:47 <coopserver> <StarLite> yeah, ill just put a busstop for now :) 17:09:54 <coopserver> *** V453000 has left the game (general timeout) 17:11:57 <coopserver> <BladeMF> its growing pretty fast 17:12:05 <coopserver> <BladeMF> Okayama, that is 17:13:00 <coopserver> <StarLite> yeah 17:13:35 <coopserver> <BladeMF> ah, so that is a magic buldoser 17:13:41 <coopserver> <BladeMF> you can wipe out industries 17:15:25 <coopserver> <StarLite> what the? I have station walked to the center 17:15:32 <coopserver> <StarLite> but it still wont accept passengers? 17:15:38 <coopserver> <StarLite> ah lol 17:15:43 <coopserver> <StarLite> 2 stations with the same name.... 17:15:55 <coopserver> <Clockworker> you probably have two stations-- 17:15:57 <coopserver> <Clockworker> yeah that 17:16:21 <coopserver> <StarLite> yeah, just noticed :) 17:23:54 <coopserver> <StarLite> time to grab some food, give my little hamlet time to grow into a small village :) 17:24:26 <coopserver> <StarLite> I should really make my ML transger station a terminus ... 17:24:42 <coopserver> <StarLite> I can then make a north and south transfer... 17:24:47 <coopserver> <StarLite> hmzz, thats for later 17:24:49 <coopserver> <StarLite> first food 17:28:57 <Clockworker> I read that as ML transgender station 17:31:46 <coopserver> *** BladeMF has left the game (general timeout) 17:45:03 *** BladeMF has quit IRC 17:54:05 *** Progman has joined #openttdcoop 18:26:02 <coopserver> <Clockworker> huh 18:26:09 <coopserver> <Clockworker> why the change? 18:26:34 <coopserver> <StarLite> to a terminus station? 18:26:38 <coopserver> <Clockworker> yeah 18:26:48 <coopserver> <StarLite> so the town can expand more easily 18:27:01 <coopserver> <Clockworker> I just looked at the loop around it 18:27:02 <coopserver> <Clockworker> true 18:40:06 <coopserver> <Clockworker> your station has some evil mode corners 18:40:13 <coopserver> <Clockworker> just in case you missed them 18:40:26 <coopserver> <StarLite> evil mode, or double s? 18:40:41 <coopserver> <Clockworker> that one and another 18:41:10 <coopserver> <Clockworker> signed two 18:41:44 <coopserver> <StarLite> tnx :) 18:42:29 <coopserver> <Clockworker> one of those is still at CL4 18:43:33 <coopserver> <Clockworker> that's the one 18:43:56 <coopserver> <StarLite> theres another one... 18:43:57 <coopserver> <Clockworker> on the other entrance too 18:43:58 <coopserver> <StarLite> grr 18:44:03 <coopserver> <StarLite> stupid ice trains :p 18:44:10 <coopserver> <StarLite> yeah, saw that one as well 18:44:30 <coopserver> <Clockworker> RIP 18:45:23 <coopserver> <Clockworker> now you have an undoubled bridge gap :D 18:45:30 <coopserver> <Clockworker> see 18:45:31 <coopserver> <Clockworker> haha 18:45:32 <coopserver> <StarLite> yeah... 18:45:44 <coopserver> <Clockworker> easy to fiz 18:45:53 <coopserver> <StarLite> yup 18:47:03 <coopserver> <StarLite> gr, another double s... 18:47:05 <coopserver> <Clockworker> super 18:47:09 <coopserver> <Clockworker> oh true 18:47:48 <coopserver> <Clockworker> still CL4 18:47:50 <coopserver> <Clockworker> hahaha 18:48:09 <coopserver> <Clockworker> that kind of entrance is finnicky as fuck 18:49:18 <coopserver> <StarLite> it's ok tho I think 18:49:27 <coopserver> <StarLite> ill fix it if it becomes a problem ;) 18:49:48 <coopserver> <Clockworker> should be 18:49:53 <coopserver> <Clockworker> huh 18:50:06 <coopserver> <Clockworker> one of the trains refused to pick the other bridge and slowed down 18:50:22 <coopserver> <Clockworker> let's try 2 way after the bridge 19:00:04 *** Kalaidos has joined #openttdcoop 19:00:19 <Kalaidos> Hi 19:00:30 <happpymoblic> hi 19:00:38 <Kalaidos> how's it going? 19:00:52 <Kalaidos> !pw 19:00:52 <coopserver> Kalaidos: denial 19:00:55 <coopserver> *** Game paused (connecting clients) 19:00:58 <coopserver> *** Kalaidos has joined 19:00:59 <coopserver> *** Game unpaused (connecting clients) 19:40:15 <coopserver> *** Kalaidos has left the game (Leaving) 19:44:12 *** happpymoblic has quit IRC 19:44:42 *** happpymoblic has joined #openttdcoop 19:47:08 *** ODM has quit IRC 19:54:07 <coopserver> <Clockworker> naisu city 19:54:15 <coopserver> <StarLite> ? 19:54:19 <coopserver> <Clockworker> nice city 19:54:31 <coopserver> <StarLite> which one? Okayama? 19:54:37 <coopserver> <Clockworker> well yeah 19:54:41 <coopserver> <Clockworker> it's the one you got 19:54:46 <coopserver> <StarLite> thanks :P 19:55:08 <coopserver> <Clockworker> just looks squareish like trump city or doom york 19:55:13 <coopserver> <Clockworker> donne work on giving trump city a shape later 19:55:20 <coopserver> <Clockworker> gonna* 19:55:22 <coopserver> <StarLite> :D 19:55:30 <coopserver> <StarLite> shape it like trumps head! 19:56:00 <coopserver> <Clockworker> I can't 19:56:12 <coopserver> <Clockworker> it's too beautiful to be emulated by such a basic graphic 19:56:17 <coopserver> <StarLite> hehe :D 20:02:02 <coopserver> <Clockworker> can I give you a hint 20:02:10 <coopserver> <StarLite> shoot :) 20:02:25 <coopserver> <Clockworker> a bigger gap after the exit signals at the entrance 20:02:42 <coopserver> <Clockworker> as it is now, the exit will be open when there's a train waiting already 20:02:45 <coopserver> <Clockworker> I think 20:02:46 <coopserver> <StarLite> yeah, true 20:03:37 <coopserver> <Clockworker> I feel like a complete shit when I see something and try to give advice 20:03:46 <coopserver> <StarLite> nah, no problem 20:03:47 <coopserver> <Clockworker> haha 20:06:43 <coopserver> <StarLite> I am waaay too tired to be playing, so please point out my mistakes :P 20:07:17 <V453000> !pw 20:07:17 <coopserver> V453000: polish 20:07:30 <coopserver> *** Game paused (connecting clients) 20:07:32 <coopserver> *** V453000 has joined 20:07:33 <coopserver> *** Game unpaused (connecting clients) 20:07:34 <coopserver> <V453000> sup 20:07:35 <coopserver> <Clockworker> nothing else of note, no 20:07:37 <coopserver> <Clockworker> hi 20:07:42 <coopserver> <StarLite> hey V 20:07:58 <coopserver> <Clockworker> oh lordy 20:08:04 <coopserver> <Clockworker> how are you gonna fit that 20:08:05 <coopserver> <Clockworker> haha 20:08:06 *** Guest6844 has quit IRC 20:08:23 <coopserver> <StarLite> wont be a full hub there I htink 20:08:26 <coopserver> <Clockworker> ah it's one way 20:08:27 <coopserver> <Clockworker> yeah 20:08:29 <coopserver> <Clockworker> true 20:08:33 <coopserver> <StarLite> I could just connect it to SLH01B 20:08:40 <coopserver> <V453000> damn I would so love to make an organic looking town with no apparent grid 20:08:42 <coopserver> <StarLite> but that would leave no path east 20:08:44 <coopserver> <V453000> but time :) 20:08:55 <coopserver> <V453000> feel free to end the ML there StarLite 20:09:11 <coopserver> <V453000> and just continue ML towards the other end from SLH 01b 20:09:29 <coopserver> <V453000> and if you want, you can make another terminus station towards the other direction and connect it there too 20:09:41 <coopserver> <StarLite> huh? lemme re-read that :P 20:10:00 <coopserver> <StarLite> if I conenct my new station to the ends at SLH01B 20:10:14 <coopserver> <StarLite> there wont be a way to reach DOOM YORK 20:10:32 <coopserver> <StarLite> unless I make another hub, which I can't in my current state :P 20:11:39 <coopserver> <StarLite> I was gonna frankenstein it to the line going to okayama transfer south 20:11:40 <coopserver> <Clockworker> once I get unlazy 20:11:44 <coopserver> <Clockworker> trump city is gonna be yuuuuge 20:11:47 <coopserver> <StarLite> since it's 1 city anyways 20:15:35 <coopserver> <Clockworker> RIP water 20:15:48 <coopserver> <StarLite> didnt want that water anyways ;) 20:16:24 <Clockworker> https://www.youtube.com/watch?v=NRItYDKSqpQ 20:16:31 <Clockworker> get da wattah nigga 20:16:38 <Clockworker> jaysus 20:16:39 <Clockworker> jaysus 20:20:56 <coopserver> <V453000> I meant StarLite, leave this as is 20:21:02 <coopserver> <V453000> make SLH01B go to doom york 20:21:18 <coopserver> <V453000> and if you want later, add a connection of your town towards doom york to the new ML there 20:21:36 <coopserver> <StarLite> yeah 20:21:47 <coopserver> <StarLite> for now I frankensteined it in the south 20:22:40 <V453000> nice shet nygga Clockworker 20:22:55 <coopserver> <Clockworker> oh lawd have mercy 20:23:00 <coopserver> <Clockworker> it's going down 20:25:05 <coopserver> *** V453000 has left the game (general timeout) 20:25:22 <coopserver> <Clockworker> found a cl4, easy though 20:25:50 <coopserver> <StarLite> feel free to fix it :) 20:26:41 <coopserver> <Clockworker> done 20:28:20 <coopserver> <StarLite> 100K peeps in Okayama :D 20:28:32 <coopserver> <Clockworker> sure but 20:28:49 <coopserver> <Clockworker> are they as great as they would be in trump city 20:28:53 <coopserver> <Clockworker> eating trump steaks 20:28:56 <coopserver> <Clockworker> playing the trump game 20:29:02 <coopserver> <Clockworker> reading the art of the deal at schools 20:29:15 <coopserver> <StarLite> it can never be as great as trump city i'm afraid 20:29:16 <coopserver> <StarLite> ;) 20:29:22 <coopserver> <Clockworker> :D 20:32:58 <coopserver> <StarLite> trumps HQ :P 20:33:03 <coopserver> <Clockworker> exactly 20:33:17 <coopserver> <Clockworker> I'll make it fancy over time 20:37:33 <coopserver> <Clockworker> lol 20:37:36 <coopserver> <Clockworker> you must be bored 20:37:37 <coopserver> <StarLite> :D 20:37:58 <coopserver> <StarLite> My eyes can't focus anymore, so im just gazing at my masterwork 20:38:07 <coopserver> <StarLite> and messing around a bit :p 20:38:11 <coopserver> <Clockworker> it does look neat 20:38:30 <coopserver> <StarLite> I'm kinda proud of it 20:38:53 <coopserver> <StarLite> it flows quite ok atm, but sometimes small jams appear 20:39:00 <coopserver> <StarLite> but nothing major yet 20:39:33 <coopserver> <Clockworker> it looks fine to me 20:39:36 <coopserver> <Clockworker> if you get jams 20:39:40 <coopserver> <Clockworker> use small depot overflows 20:39:44 <coopserver> <Clockworker> it's what I do on mine 20:40:00 <coopserver> <StarLite> theres just 3 trains per station, so it can never totally jam 20:40:17 <coopserver> <StarLite> just that the tracks can become quite saturated with trains 20:40:28 <coopserver> <StarLite> theres quite a lot of stations and trains on 1 single track 20:40:55 <Clockworker> I getcha 20:40:59 <coopserver> <StarLite> I think as soon as all stations are always full the tracks migt not be able to cope with the flow, but ah well 20:41:14 <coopserver> <StarLite> so be it :P 20:41:25 <coopserver> <Clockworker> the beauty of sbahn 20:41:29 <coopserver> <Clockworker> sacrifices you make 20:43:05 <coopserver> <StarLite> omg, that a LOT of roadworks :D 20:43:21 <coopserver> <Clockworker> where? 20:43:28 <coopserver> <StarLite> okayama 20:43:35 <coopserver> <Clockworker> oh yeah 20:44:02 <coopserver> <Clockworker> I don't think any city has so many buldozers around 20:49:51 <Clockworker> https://www.youtube.com/watch?v=bme6oiddf7o 20:49:56 <Clockworker> what drives me forward 20:50:34 <coopserver> <Clockworker> fffffffffffffuck I misplaced a few stations 20:50:47 <coopserver> <Clockworker> ALL of them 20:50:49 <coopserver> <StarLite> sucks when that happens :( 20:50:55 <coopserver> <Clockworker> oh it's okay 20:51:00 <coopserver> <StarLite> I had that as well easrlier tonite 20:51:03 <coopserver> <Clockworker> I was accounting for the road and didn't notice 20:51:13 <coopserver> <StarLite> had to move 16 stations and all the roads 20:51:37 <coopserver> <Clockworker> damn, that sucks 20:52:35 <coopserver> <Clockworker> also 'tonight' 20:52:36 <coopserver> <Clockworker> haha 20:52:39 <coopserver> <Clockworker> afternoon here 20:52:43 <coopserver> <Clockworker> and scorching hot too 20:52:45 <coopserver> <StarLite> 21:52 here 20:52:52 <coopserver> <StarLite> and freezing cols :* 20:52:54 <coopserver> <StarLite> *cold 20:52:56 <coopserver> <Clockworker> 17:52 20:53:20 <coopserver> <Clockworker> 28C 20:53:26 <coopserver> <Clockworker> about 32-33 inside 20:53:30 <coopserver> <StarLite> :D 20:53:38 <coopserver> <StarLite> east coast usa? 20:53:46 <coopserver> <Clockworker> brazil 20:53:55 <coopserver> <StarLite> ah :D 20:54:55 <coopserver> <Clockworker> you? 20:55:18 <coopserver> <StarLite> netherlands 20:55:23 <coopserver> <Clockworker> neat 20:55:31 <coopserver> <Clockworker> I'd like to visit someday 20:55:46 <coopserver> <StarLite> :D 20:56:11 <coopserver> <StarLite> I'd love to go to south america one day as well 20:56:47 <coopserver> <Clockworker> it's fun here, all social problems considered 20:57:32 <coopserver> <StarLite> every country has it's own problems :) 20:57:43 <coopserver> <Clockworker> evidently 20:57:50 <coopserver> <Clockworker> but some problems are bigger than others 20:57:57 <coopserver> <Clockworker> like, this is better than haity 20:57:59 <coopserver> <Clockworker> haiti 20:58:08 <coopserver> <Clockworker> but we're worse off than say, norway 20:58:09 <coopserver> <Clockworker> haha 20:58:18 <coopserver> <StarLite> wel yeah, in europe we have a refugee problem, the USA has a trump problem 20:58:19 <coopserver> <StarLite> etc ;) 20:58:28 <coopserver> <Clockworker> you mean a trump solution 20:58:32 <coopserver> <Clockworker> :D 20:58:44 <coopserver> <StarLite> depends on who your asking I guess 20:59:19 <coopserver> <StarLite> im not following the usa elections closely tho. 20:59:37 <coopserver> <Clockworker> I like reading up on it 20:59:41 <coopserver> <Clockworker> it's a soap opera 20:59:47 <coopserver> <Clockworker> very entertaining 20:59:49 <coopserver> <StarLite> it's that always? ;) 21:00:39 <coopserver> <Clockworker> yup 21:00:43 <coopserver> <Clockworker> we have our own 21:01:00 <coopserver> <Clockworker> ex president and current president are under suspicion of corruption 21:01:02 <coopserver> <Clockworker> I mean 21:01:06 <coopserver> <Clockworker> the biggest scandal in our history 21:01:19 <coopserver> <Clockworker> it's not 'normal' corruption 21:01:37 <coopserver> <Clockworker> and the ex-pres is trying to make this investigation political 21:01:45 <coopserver> <StarLite> Hehe, sounds fun :D 21:01:57 <coopserver> <Clockworker> and doing inflamatory speeches to get his supporters to riot if he gets arrested 21:02:14 <coopserver> <Clockworker> so there's a bit of a risk of civil war if we get really pessimistic 21:15:27 <coopserver> <StarLite> grr, I cant find my transfer busstation 21:15:58 <coopserver> <StarLite> i stationwalked it so it accepts passengers, but it's not longer needed 21:16:04 <coopserver> <StarLite> now I cant find it to remove it :p 22:19:18 <coopserver> <StarLite> gtg, nn :) 22:19:22 <coopserver> *** StarLite has left the game (Leaving) 22:19:55 <happpy> gn StarLite 22:24:46 *** Kalaidos has quit IRC 22:30:14 <coopserver> *** Clockworker has left the game (Leaving) 22:30:15 <coopserver> *** Game paused (number of players) 22:36:24 *** StarLite has quit IRC 23:23:55 *** Hiddenfunstuff has quit IRC 23:47:06 *** Ramsvs has joined #openttdcoop 23:47:09 <Ramsvs> !pw 23:47:10 <coopserver> Ramsvs: folded 23:47:16 <coopserver> *** Game still paused (connecting clients, number of players) 23:47:23 <coopserver> *** Ramsvs has joined 23:47:24 <coopserver> *** Game still paused (number of players) 23:47:25 <coopserver> *** Game unpaused (number of players) 23:49:43 <Clockworker> https://www.youtube.com/watch?v=er416Ad3R1g 23:49:45 <Clockworker> this is amazing 23:49:50 <coopserver> <Ramsvs> hello everyone 23:49:54 <Clockworker> oi 23:49:59 <Ramsvs> olá 23:50:04 <Clockworker> :D 23:51:46 *** Progman has quit IRC 23:55:26 <Ramsvs> That song was great. Looks like I will have to keep pressing replay. 23:55:36 <Clockworker> right?! 23:55:44 <Clockworker> brut is so consistent 23:56:03 <Clockworker> he's always outdoing himself 23:57:13 <Ramsvs> remembers me of Pertubator 23:57:39 <Ramsvs> or Lazerhawk 23:57:44 <Ramsvs> very nice 23:58:04 <Clockworker> yeah! 23:58:10 <Clockworker> perturbator and lazerhawk are great 23:58:15 <Clockworker> kavinsky too 23:58:25 <Clockworker> magic sword, miami nights 1984 23:58:33 <coopserver> <Ramsvs> ah yea, kavinsky is really good as well 23:58:36 <coopserver> <Ramsvs> ghost car 23:58:38 <coopserver> <Ramsvs> haha 23:58:41 <Clockworker> hahaha 23:58:44 <Clockworker> ghost car is hilarious 23:58:59 <Clockworker> scattle is great too