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Log for #openttdcoop on 11th August 2019:
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00:31:44  *** Progman has quit IRC
00:42:58  <AlastrionaCatskill> Woo, I got OpenTTD set up well for my phone for mobile use
01:23:10  <coopdiscord> <Arcene Got Yeeted> Wut
01:34:16  <AlastrionaCatskill> There's an Android app for OpenTTD
01:34:38  <AlastrionaCatskill> Exactly the same, gameplay-wise and even saves from desktop are compatible
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01:56:25  <coopdiscord> <Hazzard> Arcene aren’t you the one always posting openttd mobile screenshots
02:06:27  <coopdiscord> <Arcene Got Yeeted> Yes
02:06:28  <coopdiscord> <Arcene Got Yeeted> XD
02:06:47  <coopdiscord> <Arcene Got Yeeted> https://cdn.discordapp.com/attachments/462933932619595776/609930682671693864/Screenshot_2019-08-10-15-21-59-817_org.openttd.sdl.png
02:06:48  <coopdiscord> <Arcene Got Yeeted> So how does this work
02:34:26  <coopdiscord> <AlastríonaCatskill> I took screens of that station I made before my net went terribly
02:58:57  <coopdiscord> Command sent from Discord by Arcene Got Yeeted:
02:58:57  <coopdiscord> @Hazzard hpw does the flip flop work here
02:59:26  <coopdiscord> <Hazzard> Have you ever played Minecraft?
02:59:29  <coopdiscord> <Arcene Got Yeeted> owo
02:59:30  <coopdiscord> <Arcene Got Yeeted> Yes
02:59:36  <coopdiscord> <Arcene Got Yeeted> But not much
02:59:41  <coopdiscord> <Hazzard> Have you heard of the RS NOR latch
02:59:45  <coopdiscord> <Arcene Got Yeeted> No
03:00:33  <coopdiscord> <Hazzard> Well
03:00:37  <coopdiscord> <Hazzard> It’s that lol
03:00:51  <coopdiscord> <Hazzard> Basically if you have two NOTs pointing at each other
03:01:05  <coopdiscord> <Hazzard> There are two stable states, on off, or off on
03:01:06  <coopdiscord> <Arcene Got Yeeted> Meaning they r connected?
03:01:12  <coopdiscord> <Arcene Got Yeeted> Ah
03:01:13  <coopdiscord> <Hazzard> Yeah in a loop
03:01:28  <coopdiscord> <Arcene Got Yeeted> Can they be connected on any side
03:01:46  <coopdiscord> <Hazzard> And the connections to the lines act as OR gates that force the state to toggle
03:01:56  <coopdiscord> <Arcene Got Yeeted> What
03:02:11  <coopdiscord> <Hazzard> What do you mean any side?
03:02:29  <coopdiscord> <Arcene Got Yeeted> Like the NOT gate has 2 tracks on it
03:02:58  <coopdiscord> <Arcene Got Yeeted> The loop and the input so they must be connected at the input or the output
03:03:55  <coopdiscord> <Hazzard> Yeah it goes NOT, combo, connection, combo, NOT, combo, connection, combo, first not
03:04:17  <coopdiscord> <Hazzard> Though you can remove two of the combos to make it more compact, it’s a bit tricky
03:05:00  <coopdiscord> <Hazzard> And make sure there is no signals on the connection line
03:05:02  <coopdiscord> <Arcene Got Yeeted> Wut
03:05:11  <coopdiscord> <Hazzard> Lol
03:05:15  <coopdiscord> <Arcene Got Yeeted> Confusement
03:06:45  <coopdiscord> <Hazzard> 😬
03:07:05  <coopdiscord> <Arcene Got Yeeted> Ok im acc confused so the input is also the output
03:07:06  <coopdiscord> <Arcene Got Yeeted> ?
03:07:28  <coopdiscord> <Arcene Got Yeeted> And the 2 supposed outputs of the not gates r connected to force them to toggle each other
03:14:51  <coopdiscord> <Hazzard> Yes
03:15:06  <coopdiscord> <Hazzard> x2
03:18:09  <coopdiscord> <Arcene Got Yeeted> Hmm
03:18:53  <coopdiscord> <Arcene Got Yeeted> U need to get a tutorial for this dude
03:19:20  <coopdiscord> <Arcene Got Yeeted> Ill try to build 1 to test
03:21:17  <coopdiscord> <Hazzard> Yeah splitters are second in line for my logic videos
03:28:52  <coopdiscord> <Hazzard> Best splitter design https://wiki.openttdcoop.org/images/f/f8/3waysplit.png :p
04:10:01  <coopdiscord> <Arcene Got Yeeted> Cmon make ur spliter soonnnn im still confused
05:13:46  <coopdiscord> <Arcene Got Yeeted> R those 2 not gates
05:48:47  <coopdiscord> <Hazzard> Nope the other one is a single 2 tile long train
05:49:01  <coopdiscord> <Hazzard> It’s a three state loop
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07:05:23  <coopdiscord> <Arcene Got Yeeted> ???
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09:12:53  <Vinnie> happy?
09:12:56  <happpy> ok
09:13:07  <happpy> i got a problem on the openttdcoop welcome server
09:13:15  <happpy> i try to uploaded my new map
09:13:32  <happpy> but it will not be  in the map list
09:13:47  <happpy> so i did a content update
09:14:05  <happpy> and then the server whent  dowm
09:14:26  <Vinnie> you need planetmaker for that, i think
09:14:39  <happpy> i no
09:15:02  <happpy> but no own is online
09:15:20  <happpy> the problem is  just get the server back on
09:16:14  <Vinnie> oke change to stable chatroom
09:23:35  *** Vinnie is now known as Vinnie_NL
09:24:44  <Vinnie_NL> test
09:36:32  <happpy> !ip
09:36:33  <coopserver> happpy: ps.openttdcoop.org:3983
09:36:42  <happpy> !apconnect
09:36:42  <coopserver> Already connected!!
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13:00:47  <coopdiscord> Command sent from Discord by Arcene Got Yeeted:
13:00:47  <coopdiscord> !pw
13:00:47  <coopserver> coopdiscord: langid
13:01:07  <coopserver> *** Game still paused (connecting clients, number of players)
13:01:15  <coopserver> *** Arcene has joined
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13:02:22  <happpy> hi arcene
13:02:25  <coopserver> <Arcene> hi
13:03:02  <happpy> whont to do some cargo on my 2 ml loop network
13:03:20  <coopserver> <Arcene> sure
13:04:09  <happpy> i dun the loop network and splits  so al you got to do is the pickup station and drop off station
13:04:19  <coopserver> <Arcene> overflow?
13:04:30  <happpy> yeah
13:05:14  <coopserver> <Arcene> ok changed my slh to drive on right
13:05:18  <coopserver> <Arcene> the wierd side for me
13:05:45  <happpy> no on openttdcoop welcome
13:05:51  <coopserver> <Arcene> yea ik
13:05:58  <coopserver> <Arcene> im working on a coal station now
13:07:19  <happpy> on openttdcoop welcome server
13:07:28  <coopserver> <Arcene> ???
13:08:21  <happpy> i just got to redo the  side line for the wood pickup station and drop off station
13:15:17  <coopserver> <Arcene> ok gna test my overflow in a sec
13:17:36  <happpy> ok
13:21:13  <coopserver> <Arcene> looks like its working?
13:21:42  <coopserver> <Arcene> imma wait for a while longer
13:26:24  <coopserver> <Arcene> how r we already at 250 trains XDDD
13:27:11  <coopserver> <Arcene> wow thats a lot of steel
13:30:46  <happpy> ar you playing offline
13:30:51  <coopserver> <Arcene> ?
13:30:54  <coopserver> <Arcene> no
13:31:04  <coopserver> <Arcene> im trying to test an overflow i build
13:31:12  <happpy> ok
13:31:18  <happpy> on this server
13:31:18  <coopserver> <Arcene> looks slightly wrong tho
13:32:21  <coopserver> <Arcene> bruhhhh this taking fore ver
13:37:54  *** AlastrionaCatskill has joined #openttdcoop
13:38:04  <AlastrionaCatskill> Good morning!
13:38:28  <AlastrionaCatskill> !pw
13:38:28  <coopserver> AlastrionaCatskill: copied
13:38:32  <coopserver> *** Game paused (connecting clients)
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13:39:11  <happpy> hi
13:39:22  <coopserver> <AlastrionaCatskill> My net's finally good so I can do that second coal station i've been wanting to do
13:39:42  <happpy> ar you new to the server
13:39:46  <coopserver> <AlastrionaCatskill> I am new
13:39:53  <happpy> ok
13:39:56  <happpy> welcome
13:40:00  <coopserver> <AlastrionaCatskill> Ahh alright
13:40:01  <coopserver> <AlastrionaCatskill> TY
13:40:20  <coopserver> <AlastrionaCatskill> Yeah I was just told to hook up to the sideline when I logged in for the first time yesterday
13:40:30  <coopserver> <AlastrionaCatskill> You're on team chat, I dont think he can read ya
13:40:50  <coopserver> <AlastrionaCatskill> Awesome!
13:41:10  <coopserver> <AlastrionaCatskill> But yeah i'm pretty much brand new to these servers and level of play
13:41:24  <coopserver> <AlastrionaCatskill> At most in singleplayer i'd have a mainline and sidelines but they're not nearly as good as these
13:41:40  <coopserver> <Arcene> test
13:41:42  <coopserver> <Arcene> ok
13:41:53  <coopserver> <Arcene> XD i wouldnt build like this usually
13:41:59  <coopserver> <Arcene> cos im lazy
13:42:03  <coopserver> <AlastrionaCatskill> This being your overflows and whatnot?
13:42:20  <coopserver> <Arcene> yea
13:42:24  <coopserver> <AlastrionaCatskill> Ahh
13:43:00  <coopserver> <Arcene> nop my of just failed on me
13:43:42  <coopserver> <Arcene> ok there shldnt be any messups
13:44:24  <coopserver> <Arcene> ah shit i see
13:44:27  <coopserver> <Arcene> loading bay
13:44:48  <coopserver> <Arcene> forgot to check loading bay
13:44:58  <coopserver> <Arcene> so the overflowed train blocks incoming trains
13:45:09  <coopserver> <AlastrionaCatskill> Oh yeah that'd be an issue
13:46:11  <coopserver> <Arcene> problem solved
13:46:17  <coopserver> <Arcene> wait
13:46:26  <coopserver> <Arcene> it just jammed on me again
13:46:29  <coopserver> <AlastrionaCatskill> :(
13:48:09  <coopserver> <Arcene> YES
13:48:11  <coopserver> <Arcene> did it
13:48:17  <coopserver> <Arcene> my of is working now
13:48:25  <coopserver> <AlastrionaCatskill> Yay!
13:49:11  <coopserver> <Arcene> alas u need to build an overflow XD
13:49:15  <coopserver> <Arcene> shld build not need
13:50:18  <coopserver> <Arcene> uhh i forgot to remove my depot XD
13:50:31  <coopserver> <Arcene> ok done
13:50:39  <coopserver> <AlastrionaCatskill> Looks good!
13:50:48  <coopserver> <AlastrionaCatskill> Then my unoptimal coal's just right there
13:51:01  <coopserver> <Arcene> its literally me arveen and virt and HAZZARDDDDD building XD
13:51:07  <coopserver> <AlastrionaCatskill> Ahhh okay
13:51:19  <coopserver> <Arcene> we got a lot of different styles of overflows
13:51:41  <coopserver> <AlastrionaCatskill> I know the logic behind overflows but i've never built one - or an optimal hub of any kind >.>
13:51:52  <coopserver> <AlastrionaCatskill> Like I said, i'm new
13:52:24  <coopserver> <AlastrionaCatskill> Kinda like how a 1500 in chess would seem godlike to most folx, but would get stomped by a 1500-1800 most of the time
13:52:36  <coopserver> <Arcene> what??
13:52:45  <coopserver> <AlastrionaCatskill> Elo rating tho I mixed numbers up
13:52:54  <coopserver> <Arcene> anw whats with the labelling XD hahha we got a slh 04b
13:53:02  <coopserver> <Arcene> why b XD
13:53:03  <coopserver> <AlastrionaCatskill> No clue
13:53:11  <coopserver> <AlastrionaCatskill> Maybe someone wanted to add a b
13:53:23  <coopserver> <Arcene> oh i know why
13:53:30  <coopserver> <Arcene> HAZZARD I BUILD SLH 04
13:53:33  <coopserver> <AlastrionaCatskill> Ohhhhhhh
13:53:38  <coopserver> <AlastrionaCatskill> Yeah I see
13:53:56  <coopserver> <Arcene> mine will be 5...
13:54:24  <coopserver> <AlastrionaCatskill> What can I do that won't risk screwing up the entire system?
13:54:53  <coopserver> <Arcene> u can go welcome server
13:55:00  <coopserver> <Arcene> and pick up the ropes there
13:55:06  <coopserver> <AlastrionaCatskill> Fair enough, ty
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13:55:15  <coopserver> <Arcene> oh happpy btw im done with my station, hopping over to welcome now
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13:55:37  <happpy> ok
13:57:32  <coopdiscord> <Arcene Got Yeeted> Wtf 78.5 mb newgrfs
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15:11:46  <virtualrandomnumber> !date
15:11:46  <coopserver> Feb 20 2132
15:11:51  <virtualrandomnumber> !players
15:11:51  <coopserver> virtualrandomnumber: The server is empty, no one is connected. Feel free to remedy this situation
16:22:20  <virtualrandomnumber> !pw
16:22:20  <coopserver> virtualrandomnumber: nsrect
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16:28:08  <Arveen> LE TOUCAN HAS ARRIVED
16:36:32  <Arveen> !pw
16:36:32  <coopserver> Arveen: warned
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16:56:25  <virtualrandomnumber> !pw
16:56:25  <coopserver> virtualrandomnumber: unshow
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16:58:09  <coopserver> *** virtualrandomnumber has started a new company #2
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16:58:53  <virtualrandomnumber> my mouse slipped
16:59:16  <coopdiscord> Command sent from Discord by Hazzard:
16:59:16  <coopdiscord> !pw
16:59:16  <coopserver> coopdiscord: spread
16:59:23  <coopdiscord> <Hazzard> Lol
16:59:59  <coopserver> *** Game still paused (connecting clients, number of players)
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17:00:56  <Hazzard> !rcon reset_company 2
17:00:58  <coopserver> Company deleted.
17:01:11  <Hazzard> !rcon set max_companies
17:01:12  <coopserver> Current value for 'max_companies' is: '15' (min: 1, max: 15)
17:01:16  <Hazzard> !rcon set max_companies 1
17:07:12  <happpy> hi h8
17:07:16  <happpy> hi hazzard
17:07:25  <coopserver> <Hazzard> Yo
17:07:38  <happpy> how things going
17:07:43  <coopserver> <Hazzard> Good
17:08:18  <happpy> hazzard  ar you any good on split for a waypoint  drop of station
17:08:40  <coopserver> <Hazzard> Using a waypoint to split up adrop and pickup?
17:09:09  <happpy> yeah but i am trying some thing out
17:09:31  <happpy> doing a nice big waypoint drop of station for paper and oil
17:09:44  <happpy> i  dun the exit splits
17:10:00  <happpy> but it's the  way in bit
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17:37:15  <coopserver> <Ar-to-the-veen> so ... what's going on right now here ?
17:37:31  <coopserver> <Hazzard> I'm adding ensp lines
17:38:20  <coopserver> <Ar-to-the-veen> is there a central ENSP station ?
17:38:25  <coopserver> <Hazzard> Nope
17:42:14  <coopserver> <Hazzard> each port has its own pickup
17:42:18  <coopserver> <Hazzard> and the drops are SRNW
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18:16:15  <virtualrandomnumber> !pw
18:16:15  <coopserver> virtualrandomnumber: pragma
18:16:20  <coopserver> *** Game paused (connecting clients)
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18:17:07  <coopserver> *** Game paused (connecting clients)
18:17:22  <Hazzard> !rcon set max_join_time
18:17:23  <coopserver> Current value for 'max_join_time' is: '500' (min: 0, max: 32000)
18:17:25  <coopserver> *** Game unpaused (connecting clients)
18:17:50  <Hazzard> !rcon set max_download_time
18:17:51  <coopserver> Current value for 'max_download_time' is: '2500' (min: 0, max: 32000)
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23:25:51  <coopdiscord> Command sent from Discord by Hazzard:
23:25:52  <coopdiscord> !pw
23:25:52  <coopserver> coopdiscord: rework
23:26:02  <coopdiscord> Command sent from Discord by Hazzard:
23:26:03  <coopdiscord> !pw
23:26:03  <coopserver> coopdiscord: violet
23:26:05  <coopdiscord> <Hazzard> wtf
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23:35:49  <coopserver> <Hazzard> hm

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