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01:01:41 *** StarLite has quit IRC 01:15:22 <coopdiscord> Command sent from Discord by Arcene Got Yeeted: 01:15:23 <coopdiscord> @Hazzard thankss 01:15:28 <coopdiscord> <Arcene Got Yeeted> Ill take a look at it later 02:08:34 <coopdiscord> <Arcene Got Yeeted> Time to add MORE TRAINS 02:08:38 <coopdiscord> <Arcene Got Yeeted> Acc mayb later 02:10:27 <coopdiscord> <Arcene Got Yeeted> Shld i do some coop flexing to attract more players to join coop in n-ice.org servers 02:10:43 <coopdiscord> <Arcene Got Yeeted> (basically building redundant shit XD) 03:02:26 <coopdiscord> <Hazzard> Ddi you watch 05:00:09 <Hazzard> !pw 05:00:09 <coopserver> Hazzard: towers 05:00:46 <Hazzard> !pw 05:00:47 <coopserver> Hazzard: towers 05:00:57 <coopserver> *** Game still paused (connecting clients, number of players) 05:01:04 <coopserver> *** Hazzard has joined 05:01:05 <coopserver> *** Game still paused (number of players) 05:01:06 <coopserver> *** Game unpaused (number of players) 05:03:36 <coopserver> *** Hazzard has joined spectators 05:03:37 <coopserver> *** Game paused (number of players) 05:18:18 <coopdiscord> <Arcene Got Yeeted> Hvnt watched yet 05:18:20 <coopdiscord> <Arcene Got Yeeted> No wifi 05:18:50 <coopdiscord> <Arcene Got Yeeted> Ill watch once i have wifi 05:19:04 <coopdiscord> <Arcene Got Yeeted> Did u see the 80+ trains i added 05:21:26 <coopdiscord> <Arcene Got Yeeted> XD 05:27:37 <coopdiscord> <Hazzard> K uploaded the final version so you can watch that 05:28:20 <coopserver> <Hazzard> Hmm which of these trains are your 80 ;) 05:29:28 <coopserver> *** Hazzard has joined company #1 05:29:29 <coopserver> *** Game unpaused (number of players) 05:29:34 <coopdiscord> <Arcene Got Yeeted> Ok 05:29:42 <coopdiscord> <Arcene Got Yeeted> The most recent 80 coal and iron trains 05:29:47 <coopdiscord> <Arcene Got Yeeted> Primaries 05:30:01 <coopdiscord> <Arcene Got Yeeted> Those that service stations without ensp 05:30:22 <coopserver> <Hazzard> ic 05:30:31 <coopserver> <Hazzard> Dwarf put it some hours also :O 05:31:27 <coopserver> <Hazzard> Ah nice we got goods going 05:33:18 <coopserver> <Hazzard> Also yes you need to label ever station you build 05:33:35 <coopserver> <Hazzard> or at least make it clear, can label a few nearby stations with one sign 05:33:37 <coopserver> <Hazzard> :) 05:35:26 <coopserver> *** Hazzard has left the game (Leaving) 05:35:27 <coopserver> *** Game paused (number of players) 05:45:43 <coopdiscord> <Arcene Got Yeeted> AaAh ok 06:00:01 *** coopdiscord has quit IRC 06:00:15 *** coopdiscord has joined #openttdcoop 06:51:27 *** Progman has joined #openttdcoop 07:14:32 *** Progman_ has joined #openttdcoop 07:19:39 *** Progman has quit IRC 07:19:51 *** Progman_ is now known as Progman 07:32:21 *** Speedy` has quit IRC 07:35:38 *** Speedy` has joined #openttdcoop 09:56:48 *** dwarf has joined #openttdcoop 09:56:51 <dwarf> !pw 09:56:51 <coopserver> dwarf: uppder 09:56:59 <coopserver> *** Game still paused (connecting clients, number of players) 09:57:00 <coopserver> *** dwarf has joined 09:57:01 <coopserver> *** Game still paused (number of players) 09:57:02 <coopserver> *** Game unpaused (number of players) 10:05:23 <coopserver> *** dwarf has joined spectators 10:05:24 <coopserver> *** Game paused (number of players) 10:08:36 <coopdiscord> <Arcene Got Yeeted> Yo dwarf i extended ur 3rd line to the slh 10:11:07 *** tycoondemon has quit IRC 10:13:24 <coopserver> *** dwarf has joined company #1 10:13:25 <coopserver> *** Game unpaused (number of players) 11:05:45 *** StarLite has joined #openttdcoop 11:05:45 *** ChanServ sets mode: +o StarLite 11:46:19 *** virtualrandomnumber has joined #openttdcoop 11:46:19 *** ChanServ sets mode: +v virtualrandomnumber 12:07:43 *** happpy has joined #openttdcoop 12:07:45 *** happpy has left #openttdcoop 12:07:57 *** happpy has joined #openttdcoop 12:07:57 *** ChanServ sets mode: +o happpy 12:08:35 <happpy> !players 12:08:36 <coopserver> happpy: Client 516 (Orange) is dwarf, in company 1 (PSG #334) 12:12:06 <happpy> hi 12:12:25 <coopserver> <dwarf> yo 12:12:38 <happpy> how the game going 12:13:07 <coopserver> <dwarf> pretty good, I finished and started up virtual's goods network 12:13:24 <coopserver> <dwarf> and now I get how the ES network is supposed to work 12:15:24 *** Progman has quit IRC 12:20:40 <coopdiscord> <Arcene Got Yeeted> How does it work? 12:20:47 <coopdiscord> <Arcene Got Yeeted> Can u explain it to me plox 12:20:50 <coopdiscord> <Arcene Got Yeeted> Im new XD 12:31:23 <coopdiscord> <Arcene Got Yeeted> Mmm 12:32:01 <dwarf> the ES network? 12:33:17 <dwarf> train 265 is the clock, it turns the yellow purr circuit green for a moment every 60 days 12:33:38 <dwarf> this is the trigger to let the ES trains into the stations to drop their stuff 12:34:40 <dwarf> the full ES trains keep going around the outer maglev rings, trying to get back to the pick stations though the inner ring 12:34:59 <dwarf> the outer and inner rings are connected through th drop stations 12:35:13 <coopserver> *** dwarf has joined spectators 12:35:14 <coopserver> *** Game paused (number of players) 12:36:06 <dwarf> for every drop station there's a waiting bay where one train can wait until the trigger lets it through 12:36:49 <dwarf> sometimes you have to trick the trains to get into the waiting bays instead of keeping going in the outer ring 12:37:22 <dwarf> the backward red signals make the outer ring less attractive 12:37:46 <dwarf> and we use pathfinder (PF) traps 12:38:52 <dwarf> these look like a shortcut to the inner ring, but when the train gets there, the 2-way signal turns red and the train is tricked to go the longer way throug the drop station 12:39:44 <dwarf> That's how a basic ES drop works 12:41:01 <dwarf> For the ES trains to SL1 it's more complicated, Hazzard build that counter logic to count 6 trains to let in for every trigger. I'm not able to explain how exactly that works :D 12:41:41 <dwarf> But I'm adding 2 drop stations there, if I understand it enough, I'll be able to modify it to let 8 trains through instead 12:48:03 <coopserver> *** dwarf has joined company #1 12:48:04 <coopserver> *** Game unpaused (number of players) 12:56:31 <happpy> hi arcene how things going 13:16:05 *** virtualrandomnumber has quit IRC 13:16:39 <dwarf> seems I made it work, though the counter looks uglier 13:27:39 <coopserver> *** dwarf has left the game (Leaving) 13:27:40 <coopserver> *** Game paused (number of players) 13:39:29 *** virtualrandomnumber has joined #openttdcoop 13:39:29 *** ChanServ sets mode: +v virtualrandomnumber 13:41:25 <virtualrandomnumber> !pw 13:41:25 <coopserver> virtualrandomnumber: queued 13:41:53 <virtualrandomnumber> !pw 13:41:53 <coopserver> virtualrandomnumber: frames 13:42:16 <virtualrandomnumber> !pw 13:42:16 <coopserver> virtualrandomnumber: frames 13:42:22 <coopserver> *** Game still paused (connecting clients, number of players) 13:42:40 <coopserver> *** Game still paused (number of players) 13:42:52 <coopserver> *** Game still paused (connecting clients, number of players) 13:43:07 <coopserver> *** virtualrandomnumber has joined 13:43:08 <coopserver> *** Game still paused (number of players) 13:43:18 <happpy> hi virtualrandomumber how things going 13:43:30 <virtualrandomnumber> fien, thanks. You? 13:43:38 <happpy> good thanks 13:43:38 *** tycoondemon has joined #openttdcoop 13:52:01 <coopserver> *** virtualrandomnumber has left the game (Leaving) 14:50:10 <coopdiscord> Command sent from Discord by Hazzard: 14:50:11 <coopdiscord> !pw 14:50:11 <coopserver> coopdiscord: assets 14:51:43 <coopserver> *** Game still paused (connecting clients, number of players) 14:51:53 <coopserver> *** Hazzard has joined 14:51:54 <coopserver> *** Game still paused (number of players) 14:51:55 <coopserver> *** Game unpaused (number of players) 14:52:34 <coopserver> <Hazzard> Oh interesting did it not work with a straight track 14:53:55 <coopserver> <Hazzard> Haha even bothered with the color scheme 14:56:51 <coopserver> *** Hazzard has left the game (general timeout) 14:56:52 <coopserver> *** Game paused (number of players) 14:57:30 <coopdiscord> Command sent from Discord by Hazzard: 14:57:31 <coopdiscord> !pw 14:57:31 <coopserver> coopdiscord: stands 14:57:43 <coopserver> *** Game still paused (connecting clients, number of players) 14:57:49 <coopserver> *** Game still paused (number of players) 14:58:00 <coopserver> *** Game still paused (connecting clients, number of players) 14:58:09 <coopserver> *** Hazzard has joined 14:58:10 <coopserver> *** Game still paused (number of players) 14:59:00 <coopserver> *** Hazzard has joined company #1 14:59:01 <coopserver> *** Game unpaused (number of players) 15:23:07 <coopserver> *** Hazzard has left the game (Leaving) 15:23:08 <coopserver> *** Game paused (number of players) 15:39:05 *** Progman has joined #openttdcoop 15:39:27 *** Progman has quit IRC 15:41:30 <virtualrandomnumber> !pw 15:41:30 <coopserver> virtualrandomnumber: factor 15:41:49 <virtualrandomnumber> !pw 15:41:49 <coopserver> virtualrandomnumber: around 15:41:55 <coopserver> *** Game still paused (connecting clients, number of players) 15:42:04 <coopserver> *** virtualrandomnumber has joined 15:42:05 <coopserver> *** Game still paused (number of players) 15:44:54 <coopserver> *** virtualrandomnumber has joined company #1 15:44:56 <coopserver> *** Game unpaused (number of players) 15:45:21 <coopserver> *** virtualrandomnumber has left the game (general timeout) 15:45:22 <coopserver> *** Game paused (number of players) 15:48:26 <dwarf> Right, with a straight line the train won't go through the last one 15:54:15 <dwarf> !pw 15:54:15 <coopserver> dwarf: forest 15:54:26 <coopserver> *** Game still paused (connecting clients, number of players) 15:54:28 <coopserver> *** dwarf has joined 15:54:29 <coopserver> *** Game still paused (number of players) 15:54:30 <coopserver> *** Game unpaused (number of players) 15:56:51 <coopserver> *** dwarf has left the game (Leaving) 15:56:52 <coopserver> *** Game paused (number of players) 15:58:39 *** Progman has joined #openttdcoop 15:59:31 <dwarf> yo Progman, how are things? 16:00:25 *** virtualrandomnumber has quit IRC 16:21:22 *** Progman has quit IRC 16:40:41 *** tycoondemon has quit IRC 17:17:53 *** tycoondemon has joined #openttdcoop 17:23:46 *** Vinnie_NL has joined #openttdcoop 17:26:19 *** Progman has joined #openttdcoop 17:41:50 <dwarf> !pw 17:41:50 <coopserver> dwarf: notify 17:41:56 <coopserver> *** Game still paused (connecting clients, number of players) 17:41:58 <coopserver> *** dwarf has joined 17:41:59 <coopserver> *** Game still paused (number of players) 17:42:00 <coopserver> *** Game unpaused (number of players) 18:06:15 <dwarf> we don't actually need waiting bays now that I think about it, we can just use a flipflop to remember whether a train went in since the last trigger 18:08:00 <coopserver> *** dwarf has left the game (Leaving) 18:08:01 <coopserver> *** Game paused (number of players) 18:13:06 *** happpy has quit IRC 18:16:28 *** happpy has joined #openttdcoop 18:16:31 *** happpy has left #openttdcoop 18:16:41 *** happpy has joined #openttdcoop 18:16:41 *** ChanServ sets mode: +o happpy 18:34:10 <dwarf> !pw 18:34:10 <coopserver> dwarf: lastly 18:34:20 <coopserver> *** Game still paused (connecting clients, number of players) 18:34:21 <coopserver> *** dwarf has joined 18:34:22 <coopserver> *** Game still paused (number of players) 18:34:23 <coopserver> *** Game unpaused (number of players) 18:44:40 <coopserver> *** dwarf has joined spectators 18:44:41 <coopserver> *** Game paused (number of players) 18:48:41 <happpy> hi how things going if you get this hazzard we got a map ready but the server been a fucking pan on openttdcoop welcome server 19:16:02 <coopserver> *** dwarf has left the game (Leaving) 19:23:15 *** Vinnie_NL has quit IRC 19:59:44 *** StarLite has quit IRC 20:00:45 *** dr_gonzo has joined #openttdcoop 20:01:18 *** dr_gonzo is now known as Guest277 20:09:16 <Guest277> !password 20:09:16 <coopserver> Guest277: online 20:09:42 <coopserver> *** Game still paused (connecting clients, number of players) 20:09:43 <coopserver> *** Player has joined 20:09:44 <coopserver> *** Game still paused (number of players) 20:09:45 <coopserver> *** Game unpaused (number of players) 20:12:51 *** virtualrandomnumber has joined #openttdcoop 20:12:51 *** ChanServ sets mode: +v virtualrandomnumber 20:13:26 <coopserver> *** Player has left the game (Leaving) 20:13:27 <coopserver> *** Game paused (number of players) 20:54:47 *** virtualrandomnumber has quit IRC 21:53:19 *** murr4y has quit IRC 22:09:54 <dwarf> !pw 22:09:54 <coopserver> dwarf: collar 22:10:01 <coopserver> *** Game still paused (connecting clients, number of players) 22:10:03 <coopserver> *** dwarf has joined 22:10:04 <coopserver> *** Game still paused (number of players) 22:10:05 <coopserver> *** Game unpaused (number of players) 22:10:17 *** Progman has quit IRC 22:11:22 *** murr4y has joined #openttdcoop 22:13:46 <happpy> hi 22:31:59 <happpy> gn 22:32:05 <coopserver> <dwarf> gn 22:44:05 *** happpy has quit IRC