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06:26:14 *** andythenorth has joined #openttdcoop.dev 06:26:14 *** ChanServ sets mode: +o andythenorth 07:34:07 *** Progman has joined #openttdcoop.dev 07:41:20 *** Mucht has joined #openttdcoop.dev 07:41:20 *** ChanServ sets mode: +o Mucht 08:56:39 *** TD has joined #openttdcoop.dev 08:57:58 <IwantGoThere> *** Game still paused (number of players) 08:57:58 <IwantGoThere> *** Game unpaused (number of players) 08:57:58 <IwantGoThere> *** Terkh3n joined the game 08:59:24 <Terkhen> andythenorth: do you want to resume testing? :) 08:59:41 <andythenorth> can't right now - other things to do :) 08:59:47 <IwantGoThere> <Terkh3n> ok :P 08:59:47 <andythenorth> maybe in a while 08:59:50 <andythenorth> depends on the baby :) 09:00:15 <IwantGoThere> <Terkh3n> I depend on helping with stuff here at home, when they call me I have to go :P 09:00:25 <IwantGoThere> <Terkh3n> so I'll link a few things before that 09:06:41 *** TD has quit IRC 09:11:08 <IwantGoThere> *** Terkh3n has left the game (leaving) 09:11:08 <IwantGoThere> *** Game paused (number of players) 09:16:07 *** andythenorth has left #openttdcoop.dev 09:25:26 <IwantGoThere> *** Game still paused (number of players) 09:25:26 <IwantGoThere> *** Game unpaused (number of players) 09:25:26 <IwantGoThere> *** Terkh3n joined the game 09:29:58 <IwantGoThere> *** Terkh3n has left the game (leaving) 09:29:58 <IwantGoThere> *** Game paused (number of players) 10:31:40 *** Vikthor has joined #openttdcoop.dev 10:34:47 <IwantGoThere> *** Game still paused (number of players) 10:34:50 <IwantGoThere> *** Vikthor joined the game 10:39:02 <IwantGoThere> *** Vikthor has left the game (leaving) 10:42:05 <V453000> is that FIRS r2060? 10:42:10 <V453000> cause 2061 isnt at bundles 10:42:31 <Vikthor> you have link in topic 10:43:05 <V453000> oh 10:43:07 <V453000> dumb me 10:44:08 <IwantGoThere> *** Game still paused (number of players) 10:44:10 <IwantGoThere> *** V453000 joined the game 10:45:34 <IwantGoThere> *** V453000 has left the game (leaving) 10:47:32 <V453000> hm, what is new in this FIRS? 10:47:40 <V453000> I see the recyclables arent there yet :( 10:51:00 <planetmaker> all that will only be in 0.7 10:51:09 <planetmaker> there's actually nothing new wrt 0.6.4 10:51:14 <V453000> oh :) 10:51:17 <planetmaker> but: please tell us differences 10:51:24 <planetmaker> it's kinda written from scratch 10:51:32 <V453000> :o 10:51:59 <V453000> I will have to wait for a 0.7 then because I wont play yacd and stable needs it on bananas :) 10:59:12 <planetmaker> there'll be a 0.6.5 on bananas somewhen. 11:00:02 <V453000> hm :) 11:02:19 <planetmaker> which will be this version if it got *some* test and possibly one fix or another 11:19:04 <Terkhen> I have not seen any differences in the time we have been playing 11:25:36 <planetmaker> sweet :-) 18:34:15 *** andythenorth has joined #openttdcoop.dev 18:34:15 *** ChanServ sets mode: +o andythenorth 18:34:25 <andythenorth> Terkhen: do you want to resume MP? 18:34:35 <Terkhen> ok :) 18:35:44 <IwantGoThere> *** Game still paused (number of players) 18:35:44 <IwantGoThere> *** Game unpaused (number of players) 18:35:47 <IwantGoThere> *** Terkh3n joined the game 18:35:54 <IwantGoThere> <Terkh3n> what should we do now? 18:37:49 <IwantGoThere> *** andythen0rth joined the game 18:38:54 <IwantGoThere> <Terkh3n> in what should we focus now? :P 18:39:04 <IwantGoThere> <andythen0rth> not sure :) 18:39:14 <IwantGoThere> <andythen0rth> do you have supplies moving? 18:39:32 <IwantGoThere> *** Terkh3n has left the game (connection lost) 18:40:34 <IwantGoThere> *** Terkh3n joined the game 18:40:35 <IwantGoThere> <Terkh3n> to some locations, yes 18:40:45 <IwantGoThere> <andythen0rth> petrol? 18:41:17 <IwantGoThere> <Terkh3n> oh, I added a chemicals train between the two refineries IIRC 18:41:35 <IwantGoThere> <Terkh3n> to the fertiliser plant 18:41:37 <IwantGoThere> <andythen0rth> ok 18:43:35 <IwantGoThere> <Terkh3n> with our current network bringing cargo to faraway locations is difficult 18:43:54 <IwantGoThere> <andythen0rth> yes 18:43:56 <IwantGoThere> <Terkh3n> I'm going to connect the missing bauxite mine 18:45:35 <IwantGoThere> <andythen0rth> I'd suggest 18:45:37 <IwantGoThere> <andythen0rth> oh 18:45:40 <IwantGoThere> <andythen0rth> you're doing it :) 18:45:46 <IwantGoThere> <Terkh3n> what? 18:45:56 <IwantGoThere> <andythen0rth> I would build a big port at Seethwaite 18:46:10 <IwantGoThere> <andythen0rth> and run large mixed trains to Gesbourne 18:46:12 <IwantGoThere> <andythen0rth> back and forth 18:46:26 <IwantGoThere> <andythen0rth> via accpool 18:46:48 <IwantGoThere> <andythen0rth> we can then start putting secondary cargos into that link 18:47:02 <IwantGoThere> <andythen0rth> I'd suggest longer stations :) 18:47:22 <IwantGoThere> <Terkh3n> with a different rail line than the existing ones? 18:47:32 <IwantGoThere> <andythen0rth> no use existing 18:47:35 <IwantGoThere> <andythen0rth> it's almost complete 18:47:53 <IwantGoThere> <Terkh3n> ok :) 18:47:53 <IwantGoThere> <andythen0rth> might need 4 tracks when it gets busy 18:48:07 <IwantGoThere> <Terkh3n> for this one, since it is primary, I'll just use the existing train lenght 18:48:22 <IwantGoThere> <andythen0rth> tbh, my play style seems quite different to coop 18:48:32 <IwantGoThere> <andythen0rth> I deliberately overload and complicate networks 18:48:40 <IwantGoThere> <andythen0rth> then resolving them is more interesting 18:48:46 <IwantGoThere> <Terkh3n> ;D 18:49:04 <IwantGoThere> <Terkh3n> let's give it a try :P 18:49:07 <IwantGoThere> <andythen0rth> I like least infrastructure + long trains 18:49:14 <IwantGoThere> <andythen0rth> like the US 18:49:16 <IwantGoThere> <andythen0rth> :P 18:49:39 <IwantGoThere> <Terkh3n> :) 18:50:24 <IwantGoThere> <Terkh3n> that would work best with a bigger map and less industry frequency (so we have more or less the same industries but more spread out) 18:50:36 <IwantGoThere> <Terkh3n> this map feels a bit crowded 18:53:18 <IwantGoThere> <Terkh3n> we could have a network for huge trains along the map, and smaller networks for local transport 18:53:32 <IwantGoThere> <andythen0rth> lets do that 18:53:39 <IwantGoThere> <Terkh3n> new game then? :P 18:53:54 <IwantGoThere> <andythen0rth> only if you're bored of this one :P 18:54:00 <IwantGoThere> <andythen0rth> this one is not very mountainous 18:54:06 <IwantGoThere> <andythen0rth> that raises the challenge 18:54:12 <IwantGoThere> <Terkh3n> it is set to mountainous IIRC :P 18:54:32 <IwantGoThere> *** Terkh3n has left the game (leaving) 18:54:44 <IwantGoThere> *** andythen0rth has left the game (leaving) 18:54:44 <IwantGoThere> *** Game paused (number of players) 18:54:47 <Terkhen> same newgrf selection? I'll do something about the mountains 18:55:02 <andythenorth> have you played with NARS 2 or UKRS 2 much? 18:55:07 <Terkhen> never :P 18:55:23 <Terkhen> if you are willing to babysit me through one of them we can try it 18:55:26 <andythenorth> NARS 2, start about 1950 for a short game, play until about 2010 18:55:30 <andythenorth> see how much we can complete 18:55:33 <Terkhen> ok 18:55:34 <andythenorth> maybe 1940 18:55:36 <andythenorth> money cheat 18:55:40 <andythenorth> try and move the most cargo 18:55:43 <andythenorth> small map 18:55:45 <andythenorth> lots of industry 18:56:18 <Terkhen> do we need any special parameters for NARS 2.03? 18:56:26 <andythenorth> not as I recall 18:56:39 <Terkhen> same size as the last game? 18:58:11 <andythenorth> ok 18:58:22 <andythenorth> magic bulldozer might be useful 18:58:29 <andythenorth> helps to demolish a few secondary industries sometimes 18:58:38 <andythenorth> otherwise YACD spreads cargo too thinly 18:58:52 <Terkhen> increasing roughness did the trick regarding mountains 18:59:25 <Terkhen> magic bulldozer? isn't that making things too easy? :P 18:59:41 <andythenorth> maybe 18:59:51 <andythenorth> sometimes there are just too many lime kilns 19:00:00 <andythenorth> I fixed that for 0.7, but we're not there yet :P 19:00:06 <andythenorth> I fixed a lot of stuff for 0.7 :P 19:00:22 <Terkhen> :) 19:00:31 <Terkhen> I'll demolish a few ones :P 19:03:14 <V453000> NARS2 is best to start in like 1900 in my opinion :p 19:03:29 <V453000> the rather modern diesels are boring :p 19:04:21 <Terkhen> !getsave http://devs.openttd.org/~terkhen/terkhen_yacd.sav 19:04:21 <IwantGoThere> Terkhen: OK :-) 19:04:24 <Terkhen> !rcon ls 19:04:24 <IwantGoThere> Terkhen: 0) .. (Parent directory) 19:04:24 <IwantGoThere> Terkhen: 1) terkhen_yacd.sav 19:04:24 <IwantGoThere> Terkhen: 2) yacdV2.sav 19:04:24 <IwantGoThere> Terkhen: 3) yacdV1.sav 19:04:24 <IwantGoThere> Terkhen: 4) YACD3.sav 19:04:26 <IwantGoThere> Terkhen: you have 7 more messages 19:04:39 <Terkhen> !rcon load 1 19:04:40 <andythenorth> V453000: I like US railroads :) 19:04:41 <IwantGoThere> *** Game still paused (manual, number of players) 19:04:49 <andythenorth> and lots of power on a long train 19:04:49 <V453000> hmm :) 19:05:00 <IwantGoThere> *** Game still paused (manual, number of players) 19:05:03 <IwantGoThere> *** andythen0rth joined the game 19:05:08 <V453000> lots of power? NARS has quite weak engines I thought 19:05:10 * andythenorth just has to finish a commit 19:05:13 <andythenorth> and maybe make dinner :P 19:05:26 <IwantGoThere> <andythen0rth> woah 19:05:26 <IwantGoThere> *** Terkh3n joined the game 19:05:30 <IwantGoThere> <andythen0rth> lots of dairy farms :o 19:05:33 <IwantGoThere> <Terkh3n> yes :) 19:05:43 <IwantGoThere> <Terkh3n> I liked it because of all the nicely clustered farms 19:05:50 <IwantGoThere> <andythen0rth> Terkh3n: I just have to put dinner to cook 19:05:50 <IwantGoThere> <andythen0rth> brb 19:05:50 <IwantGoThere> *** V453000 joined the game 19:06:02 <IwantGoThere> <Terkh3n> ok, I'll propose a plan for the long line 19:06:08 <IwantGoThere> *** Terkh3n has joined company #1 19:06:26 <IwantGoThere> <V453000> :< opengfx landscape in tropic 19:09:53 <IwantGoThere> <andythen0rth> Terkh3n: the dairy farms are a great project for someone who likes trucks ;) 19:10:07 <IwantGoThere> <Terkh3n> yes :P 19:10:19 <IwantGoThere> <Terkh3n> but for money making we should start with iron 19:10:29 <IwantGoThere> <Terkh3n> there are 4 mines really close, and another 2 nearby 19:10:29 <IwantGoThere> <andythen0rth> oh yes 19:10:43 <IwantGoThere> <andythen0rth> this is mostly a freight game 19:10:49 <IwantGoThere> <Terkh3n> I have placed a few signs with a plan for the long line of big trains btw 19:11:00 <IwantGoThere> <andythen0rth> So I suggest a spine from Fardburg-on-sea to Winddean? 19:11:10 <IwantGoThere> <andythen0rth> where are your signs :) 19:11:20 <IwantGoThere> <Terkh3n> open the sign list :P 19:11:26 <IwantGoThere> <Terkh3n> it's the best way to follow them 19:11:28 <IwantGoThere> <andythen0rth> sign list :O 19:11:30 <IwantGoThere> <andythen0rth> something new 19:11:36 <IwantGoThere> <andythen0rth> for me 19:11:46 <IwantGoThere> <Terkh3n> map menu -> last item 19:11:54 <IwantGoThere> <Terkh3n> you can click on the entries to go to them 19:12:01 <IwantGoThere> <andythen0rth> omg 19:12:35 <IwantGoThere> <Terkh3n> we mostly agree on the long line, except that mine starts a bit at the south 19:12:41 <IwantGoThere> <Terkh3n> shouldn't be necessary, there is almost nothing south of Fardburg-on-sea 19:12:43 <IwantGoThere> <andythen0rth> ok, quite a winding route if you go 1-5 in order 19:12:53 <IwantGoThere> <Terkh3n> winding? new word :P 19:13:00 <IwantGoThere> <andythen0rth> like a river :P 19:13:06 <IwantGoThere> <Terkh3n> oh, yes 19:13:08 <IwantGoThere> <andythen0rth> ok I leave that in your hands 19:13:14 <IwantGoThere> <Terkh3n> the long line? 19:13:17 <IwantGoThere> <andythen0rth> I recommend 12-14 tile stations 19:13:28 <IwantGoThere> <andythen0rth> our goal should be to fill them :) 19:13:32 <IwantGoThere> <Terkh3n> ok :P 19:13:38 <IwantGoThere> <andythen0rth> yes the long line ;) 19:13:56 <IwantGoThere> <Terkh3n> stations in the mainline as needed? :P 19:14:06 <IwantGoThere> <andythen0rth> I'd do hub style 19:14:24 <IwantGoThere> <andythen0rth> i.e. if necessary break the line at a couple of massive hubs 19:14:27 <IwantGoThere> <andythen0rth> and transfer there 19:14:30 <IwantGoThere> <V453000> hubs with YACD? sounds like slave labour 19:14:38 <IwantGoThere> <andythen0rth> but not too many :) 19:14:48 <IwantGoThere> <Terkh3n> hmm... break the line how? 19:14:54 <IwantGoThere> <andythen0rth> nvm 19:14:56 <IwantGoThere> <andythen0rth> bad idea 19:14:56 <IwantGoThere> <Terkh3n> I'd prefer that you build the main line, I'm not getting the plan :P 19:15:02 <IwantGoThere> <andythen0rth> nah it's fine 19:15:12 <IwantGoThere> <andythen0rth> lets just get iron ore moving 19:15:14 <IwantGoThere> <andythen0rth> h 19:15:16 <IwantGoThere> <andythen0rth> then connect 1-5 19:15:22 <IwantGoThere> <Terkh3n> ok :) 19:15:22 <IwantGoThere> <andythen0rth> and see what happens 19:15:25 <IwantGoThere> <andythen0rth> planning is over-rated 19:15:30 <Terkhen> !rcon unpause 19:15:31 <IwantGoThere> *** Game unpaused (manual) 19:15:35 <IwantGoThere> * andythen0rth wants a demand graph 19:15:38 <IwantGoThere> <Terkh3n> let's see where they want to go first 19:15:42 <IwantGoThere> <Terkh3n> me too :P 19:15:48 <IwantGoThere> <andythen0rth> Bopool: 19:16:03 <IwantGoThere> <andythen0rth> probably by train 19:16:09 <IwantGoThere> <andythen0rth> not quite enough water for shipping :P 19:16:19 <IwantGoThere> <andythen0rth> we could go great lakes style and build a canal 19:16:25 <IwantGoThere> <Terkh3n> :O 19:16:32 <IwantGoThere> <Terkh3n> there is a aluminum plant next to a steel mill at Bopool 19:16:42 <IwantGoThere> <Terkh3n> that should be one of our big stations :P 19:16:56 <IwantGoThere> <andythen0rth> yes 19:17:35 <IwantGoThere> <Terkh3n> IMO we should get all of the iron in the same station by trucks and then trains 19:17:45 <IwantGoThere> <andythen0rth> I'd go straight line towards sign 2 at Findore after Bopool 19:17:47 <IwantGoThere> <andythen0rth> there's a steel mill there 19:17:58 <IwantGoThere> <Terkh3n> oh, true 19:18:08 <IwantGoThere> <andythen0rth> I'm guessing livestock will want to go to Brintditch stockyard 19:18:24 <IwantGoThere> <Terkh3n> yes 19:18:30 <IwantGoThere> <andythen0rth> I would do a couple of big stations near there 19:18:32 <IwantGoThere> <andythen0rth> they don't all have to be one 19:18:47 <IwantGoThere> <andythen0rth> I find splitting them balances waiting / delivering issues bettter 19:18:49 <IwantGoThere> <Terkh3n> the station for the stockyard could also be the one for picking up all of the iron 19:18:56 <IwantGoThere> <andythen0rth> maybe but it might get blocked by pickup 19:19:00 <IwantGoThere> <Terkh3n> hmm 19:19:02 <IwantGoThere> <Terkh3n> true 19:19:05 <IwantGoThere> <Terkh3n> better a different one :P 19:19:15 <IwantGoThere> <andythen0rth> just connect them to the same bit of mainline 19:19:29 <IwantGoThere> <andythen0rth> be generous with stations, parsimonious with track :P 19:19:39 <IwantGoThere> <Terkh3n> time for dinner :P 19:19:41 <IwantGoThere> <andythen0rth> parsimonious translates? 19:19:43 <IwantGoThere> <Terkh3n> I'll be back later 19:19:45 <IwantGoThere> <andythen0rth> no 19:19:47 <IwantGoThere> <andythen0rth> np :P 19:19:54 <IwantGoThere> <Terkh3n> yes, it's mostly the same word in spanish :P 19:19:56 <IwantGoThere> <Terkh3n> bbl 19:19:58 <IwantGoThere> *** Terkh3n has left the game (leaving) 19:20:00 <IwantGoThere> *** andythen0rth has joined spectators 19:20:00 <IwantGoThere> *** Game paused (number of players) 19:20:33 *** Mucht has quit IRC 19:24:18 <IwantGoThere> *** V453000 has left the game (leaving) 19:41:40 <IwantGoThere> *** andythen0rth has left the game (leaving) 19:43:12 <IwantGoThere> *** Game still paused (number of players) 19:43:14 <IwantGoThere> *** andythen0rth joined the game 19:46:20 <IwantGoThere> *** Game still paused (number of players) 19:46:20 <IwantGoThere> *** Game unpaused (number of players) 19:46:23 <IwantGoThere> *** Terkh3n joined the game 19:46:24 <IwantGoThere> <Terkh3n> hi 19:46:26 <IwantGoThere> <andythen0rth> yay 19:46:28 <IwantGoThere> <andythen0rth> let's go :) 19:46:35 <IwantGoThere> *** andythen0rth has joined company #1 19:46:53 <IwantGoThere> <Terkh3n> do you want to do the main line? I'd prefer to do the trucks this time :P 19:47:00 <IwantGoThere> <andythen0rth> oh ok 19:47:02 <IwantGoThere> <andythen0rth> np 19:47:08 <IwantGoThere> <Terkh3n> ok := 19:47:10 <IwantGoThere> <Terkh3n> :) 19:47:32 <IwantGoThere> <andythen0rth> I'm about to build the iron ore hub then 19:47:38 <IwantGoThere> <Terkh3n> ok :) 19:47:57 <IwantGoThere> <Terkh3n> hmm... I'll use trams, they are faster now 19:51:21 <IwantGoThere> <andythen0rth> 462t train now running :) 19:51:28 <IwantGoThere> <Terkh3n> ok, I'll add the trams then :) 19:54:59 <IwantGoThere> <Terkh3n> all trams set :) 19:57:45 <IwantGoThere> <andythen0rth> Terkh3n: finwich 19:57:47 <IwantGoThere> <andythen0rth> ;) 19:57:53 <IwantGoThere> <andythen0rth> should be obvious what's needed 19:58:07 <IwantGoThere> <andythen0rth> specifically Finwich farm 19:58:13 <IwantGoThere> <Terkh3n> I'll get to it :) 19:58:19 <IwantGoThere> <Terkh3n> both livestock and milk? 19:58:30 <IwantGoThere> <andythen0rth> yes 19:58:32 <IwantGoThere> <andythen0rth> please 19:58:36 <IwantGoThere> <andythen0rth> I'll add the trains 19:58:38 <IwantGoThere> <Terkh3n> ok :) 20:07:08 <IwantGoThere> <Terkh3n> almost done, lots of farms :) 20:07:15 <IwantGoThere> <andythen0rth> ha 20:07:18 <IwantGoThere> <andythen0rth> lots indeed 20:07:24 <IwantGoThere> <andythen0rth> there's one in the far north 20:07:42 <IwantGoThere> <Terkh3n> is there any machine shop nearby the farms or the iron ore mines? we could use some supplies, specially on the farms 20:08:04 <IwantGoThere> <andythen0rth> there are two lime kilns 20:08:15 <IwantGoThere> <Terkh3n> oh, interesting too :) 20:08:25 <IwantGoThere> <Terkh3n> only two? :P 20:08:47 <IwantGoThere> <andythen0rth> only two nearby the farms 20:08:53 <IwantGoThere> <Terkh3n> :D 20:10:55 <IwantGoThere> *** Terkh3n has left the game (connection lost) 20:11:03 <IwantGoThere> *** andythen0rth has joined spectators 20:11:03 <IwantGoThere> *** Game paused (number of players) 20:11:28 <IwantGoThere> *** Game still paused (number of players) 20:11:28 <IwantGoThere> *** Game unpaused (number of players) 20:11:28 <IwantGoThere> *** Terkh3n joined the game 20:11:32 <IwantGoThere> *** andythen0rth has joined company #1 20:11:32 <IwantGoThere> <Terkh3n> my line sucks today :P 20:12:45 <IwantGoThere> <andythen0rth> Terkh3n: there's a cluster of mixed farms in the se corner of map 20:12:57 <IwantGoThere> <andythen0rth> they need to connect livestock via Little Frodingbury 20:13:07 <IwantGoThere> <andythen0rth> I'll build the rail in 20:13:25 <IwantGoThere> <Terkh3n> ok 20:13:40 <IwantGoThere> <Terkh3n> the dairy farms are done (except one in an island) 20:13:54 <IwantGoThere> <Terkh3n> I'll check that the iron mines have enough trams 20:15:00 <IwantGoThere> <Terkh3n> meeh 20:15:07 <IwantGoThere> <Terkh3n> the tramway was not connected at one point 20:15:10 <IwantGoThere> <andythen0rth> :o 20:15:12 <IwantGoThere> <andythen0rth> :D 20:15:19 <IwantGoThere> <Terkh3n> the two upper mines were doing nothing :P 20:17:11 <IwantGoThere> <Terkh3n> only livestock for now? 20:17:14 <IwantGoThere> <andythen0rth> yup 20:17:33 <IwantGoThere> <andythen0rth> hmm 20:17:47 <IwantGoThere> <andythen0rth> Finwich farm needs to be a much bigger station :P 20:18:01 <IwantGoThere> <Terkh3n> whoa 20:18:13 <IwantGoThere> <Terkh3n> that's the power of having a lot of farms :P 20:20:03 <IwantGoThere> <Terkh3n> mixed farms done 20:21:53 <IwantGoThere> <Terkh3n> supplying both lime kilns will give coverage to most of the dairy farms, let's see if some cargo wants to go to them 20:23:29 <IwantGoThere> <Terkh3n> nope, they hate them :( 20:23:43 <IwantGoThere> <andythen0rth> meh 20:23:50 <IwantGoThere> <andythen0rth> YACD is not supplies - friendly 20:24:00 <IwantGoThere> <Terkh3n> nope, not really 20:24:19 <IwantGoThere> <Terkh3n> it would make sense to disable YACD for supplies 20:24:49 <IwantGoThere> <Terkh3n> but they only fit in the "other cargoes" category so we cannot do that :P 20:25:12 <IwantGoThere> <andythen0rth> our railroad goes diesel :D 20:25:18 <IwantGoThere> <andythen0rth> classic F units 20:26:04 <IwantGoThere> <Terkh3n> the trains look really nice 20:26:46 <IwantGoThere> <Terkh3n> do coal mines cluster too? they are in the same island :P 20:26:57 <IwantGoThere> <andythen0rth> they do cluster yes 20:27:03 <IwantGoThere> <Terkh3n> nice 20:28:01 <IwantGoThere> <Terkh3n> what's next now? :P 20:28:32 <IwantGoThere> <andythen0rth> I have to finish connecting some livestock and dairy 20:29:22 <IwantGoThere> <Terkh3n> I'm thinking on demolishing all destinations for metal and build two machine shops, one near the farms and another one near the mines :P 20:29:28 <IwantGoThere> <andythen0rth> heh 20:29:30 <IwantGoThere> <Terkh3n> too much of a cheat? :P 20:29:36 <IwantGoThere> <andythen0rth> not bothered 20:30:26 <IwantGoThere> <Terkh3n> hmm.. the machine shop that exists already supplies many farms and the coal mines too 20:30:38 <IwantGoThere> <Terkh3n> so maybe leave that one and build another one near the dairy farms 20:30:47 <IwantGoThere> <andythen0rth> ok 20:31:48 <IwantGoThere> <Terkh3n> huh... 20:31:58 <IwantGoThere> <Terkh3n> check the money required for building a machine shop 20:32:11 <IwantGoThere> <andythen0rth> he 20:32:21 <IwantGoThere> <Terkh3n> I guess that is not normal :) 20:32:39 <IwantGoThere> <andythen0rth> base costs might be interacting badly :) 20:32:53 <IwantGoThere> <Terkh3n> they are only set for water stuff 20:33:36 <IwantGoThere> <Terkh3n> andythen0rth: I checked by creating a savegame with only FIRS 20:33:42 <IwantGoThere> <Terkh3n> (the same FIRS we are using here) 20:33:46 <IwantGoThere> <Terkh3n> the costs are huge :) 20:33:52 <IwantGoThere> <andythen0rth> nml conversion :P 20:35:12 <IwantGoThere> <Terkh3n> looks like, yes 20:35:18 <IwantGoThere> <Terkh3n> they are fine in 0.6.4 20:35:28 <IwantGoThere> <andythen0rth> one bug found :) 20:35:35 <andythenorth> Yexo: ^^ 20:36:22 <IwantGoThere> <Terkh3n> well, my plan can't be done :P 20:36:28 <IwantGoThere> <andythen0rth> oh well 20:36:35 <Yexo> so base costs are wrong? I'll try and fix that 20:36:46 <IwantGoThere> <Terkh3n> no problem, let's connect everything on the Trebury island 20:37:08 <IwantGoThere> <Terkh3n> I wish I noticed before I killed the only metal foundry in the map, though :P 20:37:10 <IwantGoThere> <andythen0rth> I'll build the main line into Pendale from Little Frodingbury 20:37:16 <IwantGoThere> <andythen0rth> I want to get food moving 20:37:22 <IwantGoThere> <Terkh3n> ok :) 20:37:24 <IwantGoThere> <andythen0rth> we need farm production ^^ 20:41:11 <IwantGoThere> <Terkh3n> huh... lots of engines 20:41:14 <IwantGoThere> <Terkh3n> which one should I use? 20:41:20 <IwantGoThere> <andythen0rth> where? 20:41:38 <IwantGoThere> <Terkh3n> bauxite from Findore 20:41:57 <IwantGoThere> <andythen0rth> maybe two alcos 20:42:00 <IwantGoThere> <andythen0rth> looks nice 20:42:06 <IwantGoThere> <andythen0rth> rs3 20:42:36 <IwantGoThere> <Terkh3n> rs3 is another engine? 20:42:54 <IwantGoThere> <andythen0rth> alco rs-3 20:42:57 <IwantGoThere> <andythen0rth> diesel 20:43:08 <IwantGoThere> <Terkh3n> oh, ok :) 20:43:50 <IwantGoThere> <Terkh3n> meh, it is complaining about a caboose 20:43:56 <IwantGoThere> <andythen0rth> pikka style :) 20:44:06 <IwantGoThere> <andythen0rth> short trains don't need one 20:44:08 <IwantGoThere> <andythen0rth> long ones do 20:44:19 <IwantGoThere> <andythen0rth> goes away around 1970 20:44:49 <IwantGoThere> <Terkh3n> ok 20:48:04 <Yexo> Terkhen / andythenorth: basecosts were indeed converted incorrectly. The costs were 256 times as high as they should be 20:48:22 <Yexo> fix is pushed to the firs repo 20:48:48 <andythenorth> thanks 20:49:47 <IwantGoThere> <Terkh3n> yes, that's exactly the difference in costs between 0.6.4 and this version :) 20:49:49 <IwantGoThere> <Terkh3n> thank you 20:52:12 <IwantGoThere> <andythen0rth> Terkh3n: metal by ship to Trebury? 20:52:50 <IwantGoThere> <Terkh3n> yes, that should be the next step 20:52:53 <IwantGoThere> <Terkh3n> new industries appear, right? 20:52:59 <IwantGoThere> <andythen0rth> yes 20:53:05 <IwantGoThere> <andythen0rth> transfer metal at Bopool 20:53:11 <IwantGoThere> <andythen0rth> I'll build a rail line 20:53:37 <IwantGoThere> <Terkh3n> ok, I'll take the metal to Bopool 20:53:52 <IwantGoThere> <Terkh3n> and then ships for crossing the water? 20:53:55 <IwantGoThere> <andythen0rth> yes 20:58:03 <IwantGoThere> <andythen0rth> Terkh3n: now coal can probably come back the other way down that route 20:58:09 <IwantGoThere> <andythen0rth> if it wants to go to our mill 20:58:55 <IwantGoThere> <Terkh3n> some of it wants to go to the other steel mill 20:58:59 <IwantGoThere> <andythen0rth> findore? 20:59:05 <IwantGoThere> <Terkh3n> is that one connected to the steel line? 20:59:07 <IwantGoThere> <andythen0rth> I'll do that one 20:59:09 <IwantGoThere> <Terkh3n> yes, findore 20:59:13 <IwantGoThere> <Terkh3n> ok, I'll start with coal 20:59:31 <IwantGoThere> <andythen0rth> another drop near bartminster would be best 20:59:41 <IwantGoThere> <Terkh3n> oh, now some of the coal wants to go to one of the lime kilns for the farms :) 20:59:51 <IwantGoThere> <andythen0rth> I suggested a place 20:59:53 <IwantGoThere> <Terkh3n> yes, that place is fine for the coal dock 21:00:08 <IwantGoThere> <Terkh3n> I'll bring it using trams :P 21:02:58 <IwantGoThere> <Terkh3n> should I start with the trams? 21:03:00 <IwantGoThere> <andythen0rth> yup 21:06:14 <IwantGoThere> <andythen0rth> big tram stations :D 21:06:20 <IwantGoThere> <Terkh3n> yes 21:06:26 <IwantGoThere> <Terkh3n> these ones will receive supplies 21:06:32 <IwantGoThere> <Terkh3n> we will need big trams later :P 21:06:34 <IwantGoThere> <andythen0rth> ok 21:07:09 <IwantGoThere> <Terkh3n> in one game I had 3x8 tram stations with ishizuchis :P 21:07:24 <Yexo> andythenorth: what do you think? Enough tests done to release firs 0.6.5? 21:07:35 <IwantGoThere> <andythen0rth> not tonight 21:07:41 <IwantGoThere> <andythen0rth> maybe by tomorrow though 21:07:47 <Yexo> ok 21:07:49 <IwantGoThere> <Terkh3n> it's looking nice for now IMO :P 21:07:59 <IwantGoThere> <andythen0rth> I haven't checked production yet 21:08:02 <IwantGoThere> <andythen0rth> or parameters :) 21:13:43 <IwantGoThere> <Terkh3n> we need to deliver coal to the other steel mill too 21:13:53 <IwantGoThere> <andythen0rth> ships 21:13:59 <IwantGoThere> <Terkh3n> yes 21:14:10 <IwantGoThere> <andythen0rth> via Bopool forest 21:14:21 <IwantGoThere> <Terkh3n> with ships we won't get production increases very frequently, though 21:14:43 <IwantGoThere> <andythen0rth> makes no difference with FIRS 21:15:02 <IwantGoThere> <andythen0rth> oh I see what you mean 21:15:05 <IwantGoThere> <Terkh3n> oh, I thought that the steel mill needed different cargos to increase production 21:15:11 <IwantGoThere> <andythen0rth> yes 21:15:15 <IwantGoThere> <andythen0rth> my mistake 21:15:25 <IwantGoThere> <Terkh3n> but... there is no string at the steel mill about that 21:15:27 <IwantGoThere> <andythen0rth> train from Bopool forest to Bopool south 21:15:37 <IwantGoThere> <andythen0rth> Terkh3n: that's a bug :D 21:15:43 <IwantGoThere> <andythen0rth> yexo ^^ 21:16:05 <IwantGoThere> <andythen0rth> all the FIRS strings are missing at secondary 21:16:15 <IwantGoThere> <Terkh3n> yes, none of the industries seem to have the additional FIRS text 21:16:26 <IwantGoThere> <andythen0rth> I missed it because there is so much yacd text 21:16:29 <Yexo> !dl 21:16:29 <IwantGoThere> Yexo: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 21:16:36 <IwantGoThere> <Terkh3n> me too 21:16:37 <Yexo> !dl lin 21:16:38 <IwantGoThere> <Terkh3n> :P 21:16:38 <IwantGoThere> Yexo: http://binaries.openttdcoop.org/yacd/yacd_2.3/openttd-yacd-yacd_2.3-linux-generic-i686.tar.xz 21:16:52 <IwantGoThere> <Terkh3n> I only noticed because I wanted to check the production stuff 21:17:22 <IwantGoThere> *** Terkh3n has left the game (connection lost) 21:17:38 <IwantGoThere> *** Terkh3n joined the game 21:18:30 <IwantGoThere> <Terkh3n> err... 21:18:48 <IwantGoThere> <Terkh3n> why are the Finwich North trains going through Bopool Manufacturing Plant? 21:21:12 <IwantGoThere> <andythen0rth> I'll check :P 21:21:31 <IwantGoThere> *** Yexo joined the game 21:21:47 <IwantGoThere> *** Yexo has changed his/her name to Yex0 21:23:09 <IwantGoThere> <andythen0rth> more tracks 21:23:19 <IwantGoThere> *** Yex0 has left the game (leaving) 21:23:19 <IwantGoThere> <andythen0rth> single track railroading is difficult :P 21:23:21 <IwantGoThere> <Terkh3n> where? 21:23:27 <IwantGoThere> <Terkh3n> yes, but it's interesting :) 21:23:59 <andythenorth> http://en.wikipedia.org/wiki/Single_track_(rail) 21:24:15 <Yexo> nooo :( 21:24:21 <Yexo> those strings are a pretty big bug 21:24:27 <IwantGoThere> <Terkh3n> what's wrong yexo? :( 21:24:29 <Yexo> but I don't think it'll be possible to fix those automatically 21:24:47 <IwantGoThere> <Terkh3n> ouch 21:24:54 <Yexo> it's a varaction2 returning the integer 01, which translates to the string 0xD001 21:25:05 <andythenorth> we talked about replacing lang format anyway? 21:25:13 <Yexo> but there is no way to determine that automatically, as a varaction2 returning 01 could also just return the integer 01 21:25:25 <Yexo> it all depends on the callback 21:25:49 <Yexo> so all switch-blocks results will need manual checking whether they return an actual integer or a string 21:26:07 <IwantGoThere> <Terkh3n> hmm... but only those that can return strings, right? 21:26:14 <IwantGoThere> * Terkh3n wonders if that's {all of them} 21:26:49 <Yexo> that is all of them 21:26:59 <IwantGoThere> <Terkh3n> ouch** 21:27:37 <Yexo> every "return integer;" could have to be replaced by "return string(STR_GENERIC_D001);" (where the 001 part is the same as the integer value) 21:28:19 <IwantGoThere> <Terkh3n> hmm... and we have no way to distinguish the callbacks that just return 1 from those 21:28:46 <IwantGoThere> <Terkh3n> maybe we could edit the nfo, set them to some value and convert them later properly 21:28:56 <IwantGoThere> <Terkh3n> but it is quite hacky 21:29:50 <Yexo> Terkhen: but the grf is taken as basis, not the nfo code 21:30:04 <Yexo> from the code it's pretty obvious 21:30:10 <IwantGoThere> <Terkh3n> yes, what I meant is: give some "broken" value at nfo 21:30:13 <IwantGoThere> <Terkh3n> compile as grf 21:30:16 <IwantGoThere> <Terkh3n> convert to nml 21:30:24 <IwantGoThere> <Terkh3n> convert the broken value to the right thing 21:30:31 <Yexo> start at the item/graphics block, first switch will most likely test for "current_callback", follow the 58 (=0x3A) chain and every return will be a string 21:32:13 <Terkhen> maybe andythenorth has a template in nfo that we can change to an easily distinguishable value 21:32:35 <IwantGoThere> <andythen0rth> not sure 21:32:42 <Yexo> that's possible 21:32:53 <Yexo> setting bit 14 instead of bit 15 makes it invalid nfo 21:33:19 <Yexo> however I don't think that's templated 21:33:26 <Yexo> so it would be as much work as fixing the final nml 21:33:35 <Yexo> I'll try anyway to see if I can fix most cases automatically 21:33:43 <Yexo> given my description above I think it should at least be partly doable 21:40:48 <IwantGoThere> *** andythen0rth has left the game (connection lost) 21:41:12 <IwantGoThere> *** andythen0rth joined the game 21:43:06 <Terkhen> I have been checking the source but I'm not sure if the approach I mentioned is feasible or not :P 21:47:00 <IwantGoThere> *** andythen0rth has left the game (connection lost) 21:47:14 <IwantGoThere> *** andythen0rth joined the game 21:47:18 <andythenorth> bad connection 21:47:23 <andythenorth> maybe time for bed :) 21:47:32 <IwantGoThere> <Terkh3n> agreed :P 21:47:46 <IwantGoThere> <andythen0rth> might carry on tomorrow 21:47:56 <IwantGoThere> <andythen0rth> this could be a good game if we get supplies 21:47:58 <IwantGoThere> <Terkh3n> I'll be busy most of the day, except maybe at the morning 21:48:04 <IwantGoThere> <andythen0rth> ok 21:48:06 <IwantGoThere> <Terkh3n> supplies are already being delivered :) 21:48:09 <IwantGoThere> <andythen0rth> so I see :) 21:48:11 <IwantGoThere> <Terkh3n> to some farms and some coal mines 21:48:45 <IwantGoThere> <Terkh3n> so it's just a matter of time :P 21:48:56 <IwantGoThere> <andythen0rth> there are quite a lot being produced at Trebury 21:49:04 <IwantGoThere> <andythen0rth> this is good 21:49:40 <IwantGoThere> <Terkh3n> yes, it's just missing a lot more connections :P 21:49:42 <IwantGoThere> *** Terkh3n has left the game (leaving) 21:49:47 <IwantGoThere> *** andythen0rth has left the game (leaving) 21:49:47 <IwantGoThere> *** Game paused (number of players) 21:50:18 <Terkhen> but for now it's time for bed :) 21:50:44 <Terkhen> Yexo: I'll look into FIRS code more thoroughly tomorrow, just in case we need to hack something 21:50:55 <andythenorth> good night 21:50:57 <Terkhen> good night 21:51:12 <Yexo> good night 21:51:21 *** andythenorth has quit IRC 23:06:11 *** Mucht has joined #openttdcoop.dev 23:06:11 *** ChanServ sets mode: +o Mucht 23:15:50 *** Progman has quit IRC