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Log for #openttdcoop.devzone on 13th September 2009:
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01:14:22  <Brot6> feed DevZone had 12 updates, showing the latest 10
01:14:22  <Brot6> ::DevZone:: Redmine - Revision 2711: (svn r2871) Refactoring of tabs rendering. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2711 (by jplang)
01:14:22  <Brot6> ::DevZone:: Redmine - Revision 2712: (svn r2872) Makes 'delete links' the same on admin views. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2712 (by jplang)
01:14:22  <Brot6> ::DevZone:: Redmine - Revision 2713: (svn r2873) Email handler: set a default issue subject if the email subj... @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2713 (by jplang)
01:14:25  <Brot6> ::DevZone:: Redmine - Revision 2714: (svn r2874) Korean translation update (#3847). @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2714 (by jplang)
01:14:29  <Brot6> ::DevZone:: Redmine - Revision 2715: (svn r2875) Fixed: issue attachments are saved even if the issue has bee... @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2715 (by jplang)
01:14:33  <Brot6> ::DevZone:: Redmine - Revision 2716: (svn r2876) Fixes Textile reference link (#3812). @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2716 (by jplang)
01:14:37  <Brot6> ::DevZone:: Redmine - Revision 2717: (svn r2877) Adds spent time to the activity view (#3809). @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2717 (by jplang)
01:14:43  <Brot6> ::DevZone:: Redmine - Revision 2718: (svn r2878) Slight change to the visibility SQL statement. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2718 (by jplang)
01:14:47  <Brot6> ::DevZone:: Redmine - Revision 2719: (svn r2879) Fixes group update form url (#3854). @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2719 (by jplang)
01:14:51  <Brot6> ::DevZone:: Redmine - Revision 2720: (svn r2880) Translation updates @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2720 (by winterheart)
01:33:38  <Brot6> Backup done! (Usage: 98M)
01:33:38  <Brot6> We just joined the civil hair patrol!
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11:14:21  <DJNekkid> are there any known hotkeys for tram and road?
11:39:55  <Ammler> DJNekkid: http://wiki.openttd.org/Hotkeys
11:41:33  <DJNekkid> in other words, no :)
11:51:53  <Rubidium> hmm? what hotkeys would you expect for tram/road?
11:52:06  <DJNekkid> simliar to "a" ...
11:52:12  <DJNekkid> as in, autorail
11:52:38  <Rubidium> yeah, the a was already used for that
11:52:47  <Rubidium> even so, the a isn't needed to get autorail
11:53:02  <Rubidium> shift+f7, 5 does the same
11:53:17  <Rubidium> a is just a hotkey for a hotkey
11:53:31  <DJNekkid> hehe...
11:53:34  <DJNekkid> i see
11:53:41  <DJNekkid> point was, more or less ...
11:53:46  <DJNekkid> i use hotkeys alot ...
11:53:56  <DJNekkid> and i build lots of rail, road and tram
11:54:09  <DJNekkid> and for rail i just "a" them
11:54:21  <DJNekkid> but for road and tram i need to use the mouse...
11:54:29  <DJNekkid> or in my case, a "Lenovo-clit"...
11:54:49  <DJNekkid> you know, not the touchpad, but that little red "joystick"
11:54:53  <Rubidium> well, shift+f8, 3
11:54:56  <DJNekkid> (hate touchpads) :)
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11:55:28  <DJNekkid> but that only gives me the "current" road-type (road or tram)
11:55:48  <Rubidium> so does a for rail
11:55:56  <DJNekkid> true ...
11:56:00  <DJNekkid> absolutely :)
11:56:16  <DJNekkid> so ... what about a hotkey to change "current type" ?
12:04:27  <Rubidium> good luck finding a nice hotkey that doesn't break when 'newroutes' gets implemented
12:04:41  <DJNekkid> hehe...
12:04:53  <DJNekkid> i am avare that the current keyboard is quite ... full :P
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14:30:01  <DJNekkid> Rubidium: btw... what is newroutes? :)
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16:18:01  <Brot6> 2cctrainset: nightly compile not needed. (r267)
16:18:02  <Brot6> firs: nightly compile not needed. (r217)
16:18:02  <Brot6> fish: nightly compile not needed. (r103)
16:18:02  <Brot6> heqs: nightly compile not needed. (r169)
16:18:03  <Brot6> nmts: nightly compile not needed. (r12)
16:18:03  <Brot6> opengfx: nightly compile not needed. (r200)
16:18:03  <Brot6> opensfx: nightly compile not needed. (r41)
16:18:05  <Brot6> worldairlineset: nightly compile not needed. (r538)
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18:34:11  <Brot6> ::DevZone:: New Monorail & Maglev TrainSet - Revision 13: fixed typo, fix #570 @ https://dev.openttdcoop.org/projects/nmts/repository/revisions/13 (by DJNekkid)
18:34:11  <Brot6> ::DevZone:: New Monorail & Maglev TrainSet - Revision 14: TR9-2 almost worked, but i fixed it :P (were one px... @ https://dev.openttdcoop.org/projects/nmts/repository/revisions/14 (by DJNekkid)
18:34:11  <Brot6> ::DevZone:: New Monorail & Maglev TrainSet - Bug #570 (Closed): Transrapid 09 stat typo @ https://dev.openttdcoop.org/issues/570#change-1398 (by DJNekkid)
18:36:34  <Brot6> ::DevZone:: New Monorail & Maglev TrainSet - Bug #569 (Closed): Transrapid 09 alignment @ https://dev.openttdcoop.org/issues/569#change-1399 (by DJNekkid)
18:44:58  <Brot6> ::DevZone:: FISH - Revision 104: Change: added graphics for loaded state to Large Coaster @ https://dev.openttdcoop.org/projects/fish/repository/revisions/104 (by andythenorth)
18:44:58  <Brot6> ::DevZone:: FISH - Revision 105: Change: (experimental) added a wake to one angle of the large coaster using ... @ https://dev.openttdcoop.org/projects/fish/repository/revisions/105 (by andythenorth)
18:44:58  <Brot6> ::DevZone:: FISH - Revision 106: Change: added bow / prop wash to Large Coaster, yay @ https://dev.openttdcoop.org/projects/fish/repository/revisions/106 (by andythenorth)
18:45:00  <Brot6> ::DevZone:: FISH - Revision 107: Change: graphics for loaded state and bow / propellor wash for Medium Coaster @ https://dev.openttdcoop.org/projects/fish/repository/revisions/107 (by andythenorth)
18:45:04  <Brot6> ::DevZone:: FISH - Revision 108: merge @ https://dev.openttdcoop.org/projects/fish/repository/revisions/108 (by andythenorth)
18:57:28  <Brot6> ::DevZone:: New Monorail & Maglev TrainSet - Feature #566: Transrapid 08 - CODE @ https://dev.openttdcoop.org/issues/566#change-1400 (by lawton27)
18:59:26  <Audigex> in the devzone, is there much capacity for a discussion thread regarding each individual sprite?
18:59:30  <Brot6> ::DevZone:: FISH - Revision 109: Change: loaded state graphics and bow / prop wash for Small Coaster @ https://dev.openttdcoop.org/projects/fish/repository/revisions/109 (by andythenorth)
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19:07:29  <planetmaker> Audigex: there can be, if it's sensible
19:07:31  <Brot6> ::DevZone:: British Rail Set - Wiki edit: Wiki (#1) @ https://dev.openttdcoop.org/projects/47/wiki/Wiki?version=1 (by audigex)
19:07:47  <planetmaker> Though I'd make it for each vehicle
19:09:04  <Audigex> thats what i meant
19:09:17  <Audigex> im just trying to work out how it all works :-)
19:09:40  <Audigex> how would i create a model and group all it's sprites under it, with comments?
19:10:05  <planetmaker> a vehicle has usually at least 4 real sprites, often many more, and even many more again, pseudo sprites (e.g. just lines of nfo code) ;-)
19:10:31  <Brot6> ::DevZone:: FISH - Revision 111: Change: loaded state graphics and bow / propellor wash for Island Trader @ https://dev.openttdcoop.org/projects/fish/repository/revisions/111 (by andythenorth)
19:10:45  <planetmaker> Audigex: depends. I'd use one of DJN's templates for the sprites and then talk of the horizontal, vertical etc. views of it.
19:10:54  <planetmaker> or number them in the image...
19:11:00  <planetmaker> whatever feels easy :-)
19:11:09  <Audigex> djn's templates? anywhere I can see that in action?
19:12:19  <planetmaker> http://dev.openttdcoop.org/issues/111 <-- that's how e.g. an OpenGFX discussion looks like
19:12:34  <planetmaker> Audigex: look at the 2cc trainset.
19:12:46  <planetmaker> it has templates for rail vehicles, both MU and normal
19:12:51  <planetmaker> both for graphics and NFO
19:13:22  <planetmaker> the grf itself uses them in some places, though not consequently (yet)
19:13:33  <planetmaker> nmts is all template, I think
19:14:10  <Audigex> hmm
19:14:17  <Audigex> i was more meaning in the style of the brforum
19:14:23  <Audigex> where there's a thread for each class
19:14:34  <Audigex> and then comments and images are posted in there
19:14:46  <Ammler> nmts might be the example for template usage.
19:15:13  <Audigex> new monorail ...etc
19:15:14  <Audigex> ?
19:15:22  <planetmaker> new monorail train set
19:15:50  <Audigex> yeah
19:15:58  <Audigex> its still not what i mean though
19:16:02  <Audigex> unless i'm in the wrong place
19:16:10  <Audigex> the devzone looks great for code
19:16:21  <Audigex> i just cant see how it works as well for the sprites
19:16:32  <Audigex> especially for a group grf
19:16:38  <Audigex> where there's a lot of discussion about each model
19:17:01  <Ammler> one ticket per vehicle?
19:17:04  <planetmaker> http://dev.openttdcoop.org/issues/111 <-- so not like that?
19:17:35  <Audigex> hmm
19:17:38  <Audigex> that looks better :-)
19:17:39  <Ammler> maybe, you should talk with the was guy.s
19:17:49  <Audigex> i was looking in the files and repositories
19:18:08  <Audigex> when it's updated, can that include the image it's updated to in the post?
19:18:37  <planetmaker> forum and repo are not really linked in that respect
19:18:47  <planetmaker> it still needs submission to the repo
19:19:03  <Audigex> yeah
19:19:12  <Ammler> I would keep it that way, nothing wrong to have the repo independent
19:19:18  <Ammler> much better to fork it.
19:19:22  <Audigex> it just seems a lot more fiddly for the artists
19:19:55  <Ammler> well, else it is for the coder...
19:20:31  <Audigex> is there no way that each file can be updated, while keeping the previous versions and comments?
19:20:39  <Audigex> ie a forum thread, but keep a track of the most recent version?
19:20:41  <planetmaker> eh?
19:20:51  <Audigex> hmm
19:21:00  <Audigex> sorry, i'm probably not phrasing this too well, i'm tired
19:21:05  <planetmaker> I don't understand what you're asking?
19:21:11  <Audigex> right
19:21:13  <planetmaker> Nothing ever posted or submitted gets deleted
19:21:29  <Audigex> no, but it might not necessarily be in a nice easy-to-read order
19:21:33  <Audigex> by the looks of things
19:21:36  <Ammler> Audigex: you should look, how a vcs works
19:21:45  <Ammler> we mostly use mercurial on the devzone.
19:21:53  <planetmaker> I think there's a mix-up between vcs and forum
19:21:59  <planetmaker> both are two distinct things
19:22:07  <Audigex> yes, for code
19:22:11  <Audigex> but for the images
19:22:13  <Ammler> both
19:22:14  <planetmaker> also
19:22:30  <planetmaker> nfo + images = grf --> both in repo
19:22:55  <Audigex> it just doesnt seem as easy to post a sprite, then comment on it, then post a new version, then comment on it
19:23:02  <planetmaker> before something is added to a repo, it might be worth to discuss it in a forum thread w/o adding it actually.
19:23:10  <Ammler> http://dev.openttdcoop.org/projects/opengfx/repository/changes/sprites/pcx/monolev-ba.pcx
19:23:37  <planetmaker> but ... I don't see the problem actually which you seem to see.
19:23:45  <Audigex> maybe i'm misunderstanding how it works
19:23:52  <Audigex> i just can't see anyone using it the way i mean
19:24:11  <Audigex> currently
19:24:37  <planetmaker> If you want to discuss different versions: best done somewhere where people can look at each easily, e.g. a discussion thread in a forum.
19:24:47  <planetmaker> Once that's decided, the decision is submitted to the repo
19:24:59  <planetmaker> it can, of course, always be changed
19:25:05  <Audigex> where are the images stored in the meantime?
19:25:10  <Audigex> can they be attached to the forum?
19:25:14  <Audigex> and does the forum have categories?
19:25:26  <planetmaker> Audigex: they are in the place I linked you?
19:25:47  <planetmaker> each "feature" can have its own discussion thread. Like what I linked.
19:25:52  <planetmaker> it's one thing only
19:25:58  <planetmaker> with many graphics attached
19:26:08  <planetmaker> all kept track of
19:26:15  <Audigex> so if i made a "class 390" thread
19:26:20  <Audigex> i could attach new versions of it etc?
19:26:23  <Audigex> non-deletable
19:26:32  <planetmaker> yes
19:26:47  <Audigex> and can the threads be in categories?
19:27:27  <Ammler> I wouldn't use the board for
19:27:32  <Ammler> I would use the tracker
19:27:37  <planetmaker> you could define categories. what do you mean with "categories"?
19:27:52  <Audigex> EMU/DMU/Steam/Diesel/Electric
19:27:53  <Ammler> then you link revisions to the tracker and so you have one nice group.
19:27:55  <Audigex> hang on
19:27:58  <planetmaker> please browse other projects here to get an impression
19:28:02  <Audigex> brforum.csuke.com
19:28:07  <Audigex> i just want that, on the devzoone
19:28:10  <Audigex> *devzone
19:28:13  <Audigex> if that makes sense
19:28:19  <planetmaker> well, does
19:28:20  <Audigex> basically a forum, but linked with the code
19:28:29  <Audigex> i've tried looking around
19:28:34  <Audigex> but i couldn't see anyone doing what i mean
19:28:38  <Audigex> thats why i asked :)
19:28:47  <Ammler> well, the devzone has a board too, you can use it
19:28:50  <planetmaker> http://dev.openttdcoop.org/projects/opengfx/issues
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19:29:53  <planetmaker> ^^  has categories
19:29:56  <planetmaker> freely definable
19:30:12  <Audigex> hmm
19:30:16  <Audigex> i'll have a play around
19:30:21  <Audigex> it's not my decision what we use anyway :-)
19:30:26  <planetmaker> :-)
19:30:32  <planetmaker> it would make sense
19:30:36  <Audigex> but i just can't quite get my head around this vcs
19:30:42  <planetmaker> but it's not required, of course :-)
19:30:42  <Audigex> it's always made sense for code
19:30:46  <Audigex> just not for images
19:30:54  <planetmaker> Audigex: images are code here, too
19:30:59  <Ammler> the VCS is one little part of the whole
19:31:19  <Audigex> well, this devzone then
19:31:21  <planetmaker> and the discussion threads here relating to a feature: they're independent of the vcs
19:31:21  <Audigex> :)
19:31:23  <planetmaker> completely
19:31:23  <Ammler> (maybe not little)
19:31:43  <Audigex> thats the thing, i want the discussion thread to be linked to the image
19:31:52  <Audigex> so that you dont have to talk about it, then submit it
19:32:09  <Audigex> it's probably just easier if i cock about with it
19:32:16  <planetmaker> Audigex: well, not linked to an image, but to a "feature", which would be "Train XYZ"
19:32:16  <Audigex> as soon as i find out how to join the br group :-)
19:32:50  <Ammler> http://dev.openttdcoop.org/issues/102 <-- Associated revisions
19:33:21  <planetmaker> ^ indeed. Very good discussion thread :-)
19:35:15  <Ammler> [21:32] <Audigex> as soon as i find out how to join the br group  <-- register on the DevZone and ask the current managers to add you as member
19:35:24  <Audigex> i'm already registered :-)
19:35:37  <Audigex> but i dont think the managers are around much
19:35:53  <Ammler> well, maybe you like to take the lead?
19:36:03  <Ammler> then ask them to add you as Manager ;-)
19:36:07  <planetmaker> Audigex: then it basically needs one manager to add you there. If I have it on good word, we could add you there, too
19:36:14  <Audigex> aaaah
19:36:26  <Audigex> in that case, we're probably buggered anyway
19:36:31  <planetmaker> why?
19:36:34  <Audigex> because we're looking for an alternative to that very issue
19:36:42  <Audigex> having to register then wait to be activated on the forum
19:36:51  <Ammler> I thought, that IS the alternatve :-P
19:37:01  <DJNekkid> Audigex: is it just me, or are the BR-set to full of people that want to run it?
19:37:09  <Frankr> Lol
19:37:13  <Doorslammer> :/
19:37:15  <Audigex> the brset is full of people who like to argue over inconsequential bollocks
19:37:16  <DJNekkid> and that have too strong opinions on most of the stuff there?
19:37:19  <Audigex> that too
19:37:24  <Frankr> I would suggest to add Audigex as a developer
19:37:30  <Audigex> i'm just drawing some sprites and trying to find a way to appease everyone :-)
19:37:33  <Frankr> i know he works for the BR set
19:37:44  <Frankr> and Beardie is rarely on recently
19:37:47  <Audigex> yeah
19:37:48  <planetmaker> hello Doorslammer
19:37:53  <Doorslammer> Evening
19:37:54  <Audigex> and doorslammer doesn't seem to have a clue what's going on with it :p
19:38:01  <Frankr> So he could be waiting a long time
19:38:01  <Audigex> he didnt even know he was a manager
19:38:03  <Ammler> well, developer means, he does push to the repo
19:38:03  <Doorslammer> Pfff
19:38:06  <Audigex> doorslammer
19:38:15  <Audigex> go add me on the brset on the devzone
19:38:16  <Frankr> Especially since the new leader Leanden seams to have done nothing
19:38:17  <Audigex> gogogogo
19:38:17  <Ammler> else contributor is fine.
19:38:24  <Audigex> leanden's heart is in the right place
19:38:29  <Doorslammer> He's right you know
19:38:30  <Audigex> he's got good intentions
19:38:34  <Doorslammer> I haven't a clue
19:38:40  <Audigex> i'm not sure about his competency
19:38:52  <Doorslammer> Oh, cheers
19:38:56  <Audigex> not you, fool
19:39:04  <Doorslammer> Oh, him
19:39:11  <Audigex> Audigex>	leanden's heart is in the right place
19:39:11  <Frankr> lol
19:39:12  <Audigex> 	<Audigex>	he's got good intentions
19:39:14  <Audigex> 	<Audigex>	i'm not sure about his competency
19:39:28  <planetmaker> hehe
19:39:31  <Audigex> if i'm going to insult you, i'll at least have the sense to bitch about you behind your back :-)
19:39:41  <Frankr> neither Leanden or Beardie are on MSN
19:39:42  <Doorslammer> That's quite alright
19:39:57  <Audigex> beardie is pretty inactive
19:40:02  <Audigex> and leanden usually appears later
19:40:13  <Frankr> Beardie is inactive on his own set
19:40:17  <planetmaker> well... beardie is around from time to time
19:40:19  <Ammler> well, currently the project is quite empty.
19:40:22  <Frankr> I'm basically manager
19:40:37  <Audigex> the project is empty because we've not decided to move to it :)
19:40:41  <planetmaker> Frankr: the advantage of open source: anyone can continue :-)
19:40:45  <Frankr> I only came to help out here and there
19:40:46  <Audigex> thats why DS didn't know what was going on
19:40:50  <planetmaker> with a good concience.
19:40:53  <Frankr> lol, true planetmaker
19:40:56  <Audigex> but i want to move the set to somewhere more open
19:41:00  <Ammler> I meant, it doesn't matter, who is manager now.
19:41:06  <Audigex> at the moment, csuke goes away for a few days and we're stuck
19:41:19  <Audigex> because nobody else can activate members on the forum
19:41:34  <Doorslammer> Hence this morning's outburst
19:41:42  <Frankr> sure an active member on Csuke's site should be Admin
19:41:48  <planetmaker> Audigex: you could start it easy: try to create a "feature" for each train. Add the graphics there for it.
19:41:51  <Doorslammer> That, and Dave W calling everyone a cock again
19:41:54  <planetmaker> and the start is done.
19:42:05  <Audigex> planet - the problem being that people still have to be activated
19:42:08  <Ammler> well, we can add you as manager for now, so you can test the devzone.
19:42:14  <Audigex> ammler, please
19:42:15  <planetmaker> DaveW is foul-mouthed but not evil
19:42:31  <Doorslammer> Ambivalence on the evil?
19:42:36  <Audigex> dave is grouchy
19:42:40  <Audigex> as are you
19:42:44  <Doorslammer> Dave is drunk
19:42:46  <Audigex> nobody is innocent in this row
19:42:58  <planetmaker> hehe.
19:43:01  <Audigex> well
19:43:07  <Audigex> planetmaker is innocent
19:43:11  <Ammler> drunk? I was for sure at least one time too often :-P
19:43:12  <Audigex> nobody in the set is innocent
19:43:15  <planetmaker> :-D
19:43:21  <Doorslammer> Nope
19:43:22  <planetmaker> Then you don't know me yet, Audigex ;-)
19:43:27  <Frankr> lol
19:43:31  <Doorslammer> With the possible exception of karlneil
19:43:35  <Audigex> innocent of making ronstar fuck off and take all his sprites with him :-)
19:43:40  <Doorslammer> He escaped quietly
19:43:42  <planetmaker> but yes, I'm not involved in BRSet.
19:43:54  <Ammler> Audigex: you are manager now
19:43:54  <DJNekkid> the BR-set isnt a set yet!
19:43:59  <Audigex> i just want to make it GPL and somewhere everyone can access it easily :p
19:44:02  <Ammler> feel free to play with it.
19:44:03  <DJNekkid> its just a bunch of sprites :p
19:44:04  <Audigex> well, the BR-collection-of-sprites
19:44:05  <planetmaker> And I won't be beyond supplying devzone and my makefile system, if wanted :-)
19:44:06  <Audigex> thanks ammler :-)
19:44:24  <Audigex> i think there's a good chance though, that we'll use the devzone for code
19:44:31  <Audigex> and an alternate arrangement for sprites
19:44:33  <Audigex> sometime more basic
19:44:33  <planetmaker> Apropos GPL: DJNekkid please add a license to nmts
19:44:39  <Ammler> use settings to enable/disable modules
19:44:39  <planetmaker> and make it GPL2 or GPL3
19:44:42  <Audigex> until the set is complete, anyway
19:45:16  <Ammler> planetmaker: hehe
19:45:27  <planetmaker> Ammler: yes, or I have to withdraw my makefile ;-)
19:45:42  <Ammler> well, the project is GPL
19:45:43  <planetmaker> it'd be un-licensed otherwise.
19:46:13  <planetmaker> well. There are exceptions. Like BSD or so.
19:46:16  <planetmaker> I guess
19:46:54  <Ammler> planetmaker: btw. new projects should use GPL v3
19:47:07  <planetmaker> Well. I'd like to leave it to the authors.
19:47:19  <planetmaker> I don't care about the version 2+
19:47:32  <Audigex> brb
19:47:37  <Audigex> tuna+cheese toasty required
19:47:40  <Ammler> I still don't get the "real" difference
19:47:40  <Audigex> :)
19:47:51  <Doorslammer> Don't ask me
19:47:56  <Ammler> I just know, you can't change a existing license anymore.
19:48:01  <Doorslammer> I'm the clueless one, remember?
19:48:01  <Audigex> gpl3 has something about tivo, if i recall
19:48:01  <Ammler> that is why openttd is v2
19:48:20  <Doorslammer> tivo?
19:48:22  <Audigex> well, not about tivo
19:48:27  <Audigex> but caused by an argument with tivo
19:48:35  <Ammler> afaik, something about comercial usage
19:48:41  <Ammler> not?
19:48:42  <planetmaker> Ammler: you can say GPL 2 or any later
19:48:42  <Audigex> something to do with their use of GPL'd code for commercial use in a way they didnt want
19:48:51  <Frankr> Ameecher stick his nose in again lol
19:48:55  <Doorslammer> lol, I would like to see tivos argue
19:49:10  <Audigex> http://en.wikipedia.org/wiki/Tivoization
19:49:11  <Webster> Title: Tivoization - Wikipedia, the free encyclopedia (at en.wikipedia.org)
19:49:13  <Doorslammer> WE ARE TAPING SEINFELD!  NO, AMERICAN CHOPPER!
19:50:20  <planetmaker> ?
19:51:52  <Doorslammer> I see
19:52:21  *** Audigex has quit IRC
19:52:21  <Doorslammer> But not really appropriate for here unless there were other software implementations?
19:52:57  *** Audigex has joined #openttdcoop.devzone
19:53:09  *** openttdcoop sets mode: +v Audigex
19:53:20  <Audigex> stupid wireless
19:53:45  * DJNekkid kicks Audigex's wireless
19:54:12  <DJNekkid> hope it helps
19:54:24  <Frankr> :)
19:54:29  <Audigex> tyty
19:54:31  <Doorslammer> Oh well, that's enough argument for tonight
19:54:37  <Doorslammer> Same time tomorrow?
19:54:41  <DJNekkid> lol
19:54:42  <Audigex> no, that's enough argument for the existence of the set
19:54:46  <Audigex> bloody well stop it
19:54:57  <Doorslammer> Charming
19:55:13  <Audigex> i am
19:55:25  <Audigex> more charming than most of the comments flying around the place, anyway
19:55:26  <DJNekkid> well, off to be lvl55 before bedtime :P
19:55:37  <Frankr> It usually isn't u 2 doin it is it?
19:55:41  <Ammler> DJNekkid: wow?
19:55:47  <DJNekkid> aye
19:55:51  <Ammler> you followed Purno?
19:55:53  <planetmaker> ok. Please don't mind, if I'm a bit inative the next 4 weeks.
19:55:57  <DJNekkid> nah
19:56:01  <planetmaker> I'm away on a business trip
19:56:02  <DJNekkid> i play with my wife
19:56:11  <Ammler> same char?
19:56:13  <DJNekkid> am i allowed to say that pubicly?
19:56:13  <planetmaker> and might only show up infrequently
19:56:18  <Frankr> lol
19:56:20  <DJNekkid> im playing with my wife :p
19:56:25  <planetmaker> DJNekkid: ... :-)
19:56:28  <DJNekkid> nah, im a warrior, ashes a priest
19:56:29  <Ammler> wäh
19:56:30  <Audigex> openttd is gplv2 right
19:56:36  <Doorslammer> Double entendres for the win
19:57:59  *** Doorslammer has quit IRC
19:58:25  <Audigex> ?
19:59:17  <DJNekkid> a month long buisniss trip?
19:59:23  <DJNekkid> sounds like a grease-trip :)
19:59:27  <DJNekkid> if thats an english term
20:09:37  <planetmaker> not really. Measurment campaign
20:09:51  <planetmaker> two weeks integration, two weeks experiments
20:12:40  <Mark> what will you be measuring then? :P
20:16:15  <Ammler> andythenorth: possible to upload the last firs to bananas?
20:16:39  <Ammler> (r217)
20:16:43  <andythenorth> Ammler: probably
20:16:47  <andythenorth> is there a version on there already?
20:17:04  <Ammler> no, don't think so.
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20:17:17  <Ammler> just set min version to nightly
20:17:20  *** openttdcoop sets mode: +v Doorslammer
20:17:32  <Ammler> so it won't be downloaded from ususal people ;-)
20:18:30  <Ammler> afaik, run make tar for the banans pack.
20:19:02  <andythenorth> think my Bananas password is on the devzone somewhere...
20:19:21  <Ammler> did you forgot?
20:19:22  <andythenorth> feel free to do it if you want - I never get around to maintaining bananas
20:19:41  <Ammler> well, I would upload it with openttdcoop account
20:19:44  <andythenorth> (I know the password, I'm just lazy / doing boats)
20:20:00  <Ammler> we shouldn't share our private accounts
20:20:56  <andythenorth> well as long as we/someone can maintain it in future....I would prefer not to be responsible for Bananas
20:21:01  <andythenorth> that goes for all my sets in fact
20:21:07  <andythenorth> it's just one extra hassle
20:22:14  <planetmaker> Mark: videos of micro-particles moving in weightlessness under the influence of light and their collisional behaviour onto bigger targets.
20:22:19  <planetmaker> sound gay enough?
20:22:42  <planetmaker> anyway. Good night for now. Gotta start early tomorrow.
20:22:55  <Mark> no idea what that means
20:23:05  <Mark> sounds interesting though :P
20:23:06  <Mark> enjoy
20:23:11  <planetmaker> watch at 250 fpm small particles move
20:23:25  <planetmaker> *fps. frames per second
20:23:58  <Ammler> planetmaker: is it right?
20:24:04  <Ammler> make tar for bananas pack?
20:24:17  <planetmaker> should work, yes
20:24:27  <planetmaker> make bananas will work, though, too
20:24:39  <planetmaker> I only made it synonym to tar.
20:24:42  <planetmaker> tar is thus better
20:25:16  <planetmaker> andythenorth: then, if you want an account per set, make a separate one for each set. Then you can share it.
20:25:33  <Ammler> marcel@inspiron:~/hg/firs> make tar
20:25:35  <Ammler> make: *** No rule to make target `tar'.  Stop.
20:25:47  <planetmaker> hm
20:25:59  <planetmaker> what does make bananas do?
20:26:18  <Ammler> worked
20:26:31  <Ammler> bananas.tar
20:26:35  <planetmaker> hm.
20:26:44  <planetmaker> please make a bug report
20:30:52  *** andythenorth has quit IRC
20:31:45  <Ammler> planetmaker: for?
20:31:54  <Ammler> Mark: firs is uploaded
20:31:59  <Ammler> (to bananas)
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20:33:43  *** openttdcoop sets mode: +v andythenorth
20:34:22  <planetmaker> Ammler: for tar not working as intended :-) Or does it match documentation? I don't properly recall...
20:34:23  <Frankr> Any1 here use GIMP
20:34:37  <Frankr> ?
20:34:42  <Ammler> anyONE!
20:34:51  <Frankr> sorry
20:34:55  <Ammler> 2 letters more shouldn't hurt :P
20:34:59  <Frankr> Anyone here use GIMP
20:35:01  <Frankr> ??
20:35:02  <Audigex> 3 more letters, one less numeral ;-)
20:35:03  <Ammler> :-)
20:35:39  <Ammler> Frankr: I do, but I am not a good artists
20:35:44  <planetmaker> Frankr: it's a clear case of "ask your real question". Not useless meta-questions
20:35:50  <Ammler> indeed.
20:35:51  <Frankr> ok
20:35:56  <DJNekkid> i use i.mage :)
20:36:07  <Frankr> Well i want to know if you create co-ordinates
20:36:12  <Ammler> gimp is good for start
20:36:16  <Frankr> if so how do you with GIMP
20:36:27  <Frankr> any quick tool
20:37:02  <Ammler> don't work with coordinates, but I use the helping lines
20:37:08  <planetmaker> ^^^
20:37:49  <Frankr> ok thanks
20:38:03  <Frankr> Just i use Paint SHop Pro
20:40:47  <Audigex> what do you use coordinates for?
20:40:54  <Frankr> graphics
20:41:02  <Frankr> implementing graphics in game
20:42:23  <Frankr> You use the co-ordinates of a pcx for the graphic of the train at certain points in game
20:43:11  <planetmaker> use the grid-lines for rough alignement and zoom in for detailed one
20:43:17  <Ammler> don't your drawers use the same template for every plane?
20:43:21  <planetmaker> ctrl+ and ctrl- zoom in and out
20:43:31  <Frankr> Yh
20:43:48  <Frankr> But we have different planes and Alex doesn't even use GIMP anyway
20:44:01  <Frankr> He uses bloody Paint
20:44:14  <planetmaker> Frankr: use a template to accomodate the biggest plane. Have artists use that
20:44:32  <planetmaker> or make three templates for small, mid, large air planes.
20:44:49  <Frankr> Alex is creating Co-ordinates by hand
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20:46:27  <Frankr> Uing paint but they keep on being incorrect obviously
20:46:33  *** openttdcoop sets mode: +v Chris_Booth
20:47:03  <andythenorth> goodnight
20:47:46  *** andythenorth has left #openttdcoop.devzone
21:22:17  *** ODM has quit IRC
21:35:25  <Ammler> planetmaker: gone?
21:35:51  <Ammler> possible make bundle_zip does create another grf than make bananas?
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22:26:09  *** openttdcoop sets mode: +v Chris_Booth
22:27:07  <Frankr> cya
22:27:09  *** Frankr has quit IRC
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22:33:24  *** openttdcoop sets mode: +v DJ_Nekkid
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