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20:43:14 *** Webster has joined #openttdcoop.nightly 20:43:37 <Ammler> @services op 20:44:00 *** planetmaker sets mode: +o Webster 20:44:05 *** planetmaker sets mode: +o Ammler 20:44:15 *** planetmaker sets mode: +v Nachtigall 20:44:21 *** planetmaker sets mode: +o Zuu 20:44:26 *** planetmaker sets mode: +o Alberth 20:44:32 *** planetmaker sets mode: +o andythenorth 20:44:33 <planetmaker> :D 20:44:51 <Nachtigall> <Zuuu> I have no part in the drive on left rail :-) 20:45:15 <Nachtigall> <andythen0rth> 5 years 20:45:21 <Nachtigall> <andythen0rth> mass industry die off 20:45:32 <Nachtigall> <andythen0rth> stupid smooth economy :P 20:45:50 <Nachtigall> <Zuuu> smooth economy becoming un-smooth? 20:48:42 <Nachtigall> <Zuuu> Is anyone dealing with the stuck trains? 20:48:44 <Nachtigall> <pl4netmaker> we won! 20:48:46 <Nachtigall> <Yexo> easily :) 20:48:52 <Nachtigall> <andythen0rth> ho ho 20:48:55 <Nachtigall> <Zuuu> oh, no need, we won! 20:49:17 <Nachtigall> <pl4netmaker> it should tell us ;-) 20:49:17 <Nachtigall> <Zuuu> Actually we need to wait a year before we get the window telling that we have won. 20:49:27 <Nachtigall> <andythen0rth> play on ? 20:49:33 <Nachtigall> <andythen0rth> see what the correct number should have been? 20:49:39 <Nachtigall> <pl4netmaker> Zuu: it will be nice, if it provides an extra message when a goal is reached. independent of time 20:49:49 <Nachtigall> <Yexo> yep 20:49:51 <Nachtigall> <pl4netmaker> sure 20:49:54 <Nachtigall> <Yexo> apparently it does detect it, since it removes the goal 20:49:55 <Alberth> Zuu: +1 20:50:14 <Nachtigall> <Yexo> but nice work Zuu :) it works well 20:50:22 <Nachtigall> <andythen0rth> totally 20:50:33 <Nachtigall> <andythen0rth> makes the game interesting again 20:50:41 <Nachtigall> <pl4netmaker> yeah, very nice :-) It increases the stress factor totally. Or I would slack off with building earlier ;-) 20:50:49 <Nachtigall> <Yexo> indeed, me too 20:50:56 <Nachtigall> <andythen0rth> he 20:51:03 <Nachtigall> <andythen0rth> I was bulldozing rivers at the end 20:51:14 <Nachtigall> <andythen0rth> aesthetics go out of the window ;P 20:51:25 <Nachtigall> <pl4netmaker> sure they count much less 20:51:44 <Nachtigall> <andythen0rth> this is the antidote to long game 20:51:51 <Nachtigall> <pl4netmaker> but also it's good for competitive highscores 20:52:01 <Nachtigall> <pl4netmaker> of who transported more cargo 20:52:12 <Nachtigall> <andythen0rth> starting in 1830 and playing until 2030 just isn't this much fun :P 20:52:16 <Nachtigall> <pl4netmaker> and gives also short games a good reason :-) 20:52:38 <Nachtigall> <pl4netmaker> and tbh, this is the timeframe one can nicely play with a free evening 20:52:41 <Nachtigall> <Yexo> this is perfect for "short" multiplayer games 20:52:43 <Nachtigall> <andythen0rth> +lots 20:52:46 <Nachtigall> <Zuuu> Indeed and it makes it impossible to continue all night 20:52:48 <Nachtigall> <Yexo> like tonight 20:52:58 <Nachtigall> <Zuuu> It will actually pause the game when the end year is reached. 20:53:04 <Nachtigall> <andythen0rth> makes me think about a different approach to newgrfs 20:53:04 <Nachtigall> <pl4netmaker> oh, great :-) 20:53:31 <Nachtigall> <pl4netmaker> so no "cheating" like "I'd have won in 2 months when my train arrived" ;-) 20:53:37 <Nachtigall> <Yexo> do you still play in #openttdcoop, pm? 20:53:43 <Nachtigall> * andythen0rth is hanging around waiting for moment of glory in Jan 20:53:50 <Nachtigall> <pl4netmaker> very rarely, yexo 20:54:04 <Nachtigall> <Zuuu> We need an API GSVisual::ShowFireworks(company_id) :-) 20:54:14 <Nachtigall> <andythen0rth> ;) 20:54:17 <Nachtigall> <pl4netmaker> :-) 20:54:27 <Nachtigall> <Yexo> Zuu: you realize all those suggestions will now end in: "so implement it!"? 20:54:31 <Nachtigall> <pl4netmaker> would be a nice easter egg 20:54:34 <Nachtigall> <pl4netmaker> yexo: why? 20:54:44 <Nachtigall> <andythen0rth> commit rights :P 20:54:46 <Nachtigall> <Zuuu> Yexo: No change since before 20:54:56 <Nachtigall> <Zuuu> Before was "make a patch" :-) 20:55:11 <Nachtigall> <Yexo> true ;) 20:55:17 <Nachtigall> <Zuuu> Only difference is that I have to commit it myself. 20:55:23 <Nachtigall> <pl4netmaker> :-) 20:55:37 <Nachtigall> * andythen0rth ponders variants on this challenge 20:55:43 <Nachtigall> <andythen0rth> - deliver all to one place (needs a good map) 20:55:53 <Nachtigall> <Yexo> I think this was my first game where I played with property maintenance 20:56:04 <Nachtigall> <pl4netmaker> for me, too. At least real game 20:56:12 <Nachtigall> <andythen0rth> ironically, property maintenance barely touches us :) 20:56:28 <Nachtigall> <Yexo> it's 4 times as much as the vehicle running costs 20:56:30 <Nachtigall> <andythen0rth> we're paying a lot, but meh, it didn't stop us winning 20:56:30 <Nachtigall> <pl4netmaker> well... cost us 1 million a year 20:56:32 <Nachtigall> <Yexo> but still not near our income 20:56:48 <Nachtigall> <andythen0rth> use ships, property maintenance rather less ;) 20:57:14 <Nachtigall> <pl4netmaker> maintenance = 1M, income=5M, spendings = 4M 20:57:24 <Nachtigall> <andythen0rth> any other ideas for variants on this goal? 20:57:34 <Nachtigall> <andythen0rth> - deliver x per year ? 20:57:34 <Nachtigall> <Yexo> well, we had a lot of people to spend everything 20:57:49 <Nachtigall> <Yexo> x per year is boring, as soon as you reach it once you're effectively done 20:57:52 <Nachtigall> <andythen0rth> I wouldn't have won this in SP, can't build fast enough 20:58:10 <Nachtigall> <andythen0rth> +1 to boring 20:58:14 <Nachtigall> <Zuuu> Thus making an interesting GS to run at MP 20:58:20 <planetmaker> indeed. we were like 5 people. Alone it'd been a *real* challange 20:58:32 <Nachtigall> <Yexo> depends also on the amount of cargo 20:58:38 <Nachtigall> <andythen0rth> so scale goal by number of coop players? 20:58:40 <Nachtigall> <Yexo> I think now we did like 50k of each cargo 20:58:50 <Nachtigall> <andythen0rth> we had lots on the map 20:58:52 <Nachtigall> <Yexo> alone you could 'easily' do 15k each caro or so 20:58:56 <planetmaker> we'll see soonish :-) 20:58:58 <Nachtigall> <Zuuu> GS don't know how many clients that are connected IIRC. 20:59:10 <Nachtigall> <pl4netmaker> can they find out, Zuu? 20:59:13 <Nachtigall> <Yexo> also that breaks when people leave/join later 20:59:15 <Nachtigall> <andythen0rth> my FIRS test, I had only 5 farms producing my cargo, at 18t per month :P 20:59:41 <Nachtigall> <pl4netmaker> yes... depends on cargo. PAX is easier than MAIL. Different to GOLD 21:00:17 <Nachtigall> <Zuuu> Also we were lucky to not get any secondary cargos. 21:00:19 <Nachtigall> <andythen0rth> Zuuu: could it track delivery by destination? 21:00:25 <Nachtigall> <Zuuu> Yes 21:00:35 <Nachtigall> <andythen0rth> So something like: 21:00:39 <Nachtigall> <Zuuu> It could limit delivery to only a few industries 21:01:02 <Nachtigall> <andythen0rth> - industries A, B and C require 25k tons each within 5 years 21:01:04 <Nachtigall> <andythen0rth> or such 21:01:06 <Nachtigall> <Zuuu> It actually now monitors all industries and towns. Basically abusing Alberths nice feature. 21:01:07 <planetmaker> or force a certain amount of recipients 21:01:30 <Nachtigall> <andythen0rth> I am trying to think up variations on this, rather than complications 21:01:45 <Nachtigall> <andythen0rth> it's nice to have to figure out new strategy tweaks 21:01:49 <planetmaker> "deliver coal to every powerplant" 21:01:57 <Nachtigall> <andythen0rth> yup 21:01:59 <Nachtigall> <Zuuu> I can monitor amount of cargo deliveried to industries/towns as well as amount of cargo picked up from industries/towns. 21:02:07 <Nachtigall> <Zuuu> At individual level 21:02:08 <planetmaker> "deliver 1000t coal to each plant" 21:02:16 <Nachtigall> <andythen0rth> we could have a new GS per week :) :P 21:02:32 <Nachtigall> <Zuuu> Hmm, did any of you get the winning message? 21:02:36 <Alberth> a sequence of goals? 21:02:38 <Nachtigall> <Yexo> 200t of coal to every plant within one year 21:02:38 <Nachtigall> <pl4netmaker> nice might also be progressive goals: 21:02:52 <Nachtigall> <pl4netmaker> deliver 1000t coal to a single plant 21:02:54 <Nachtigall> <andythen0rth> no winning message for me 21:02:54 <Nachtigall> <Yexo> no message here 21:03:04 <Nachtigall> <pl4netmaker> no winning message for me either 21:03:06 <Alberth> let it run a bit longer 21:03:16 <Yexo> !unpause 21:03:20 <Nachtigall> <Zuuu> I havn't tested the GS in MP so it could be some issue there. However the GSGoal.Question should work in MP I think. 21:03:20 <Nachtigall> <pl4netmaker> deliver 1000 wheat to an industry in the same town 21:03:24 <Yexo> !rcon unpause 21:03:24 <Nachtigall> Yexo: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 21:03:30 <Nachtigall> <andythen0rth> some of the most interesting challenges in Railroad Tycoon had limited track 21:03:41 <Nachtigall> <andythen0rth> or political limitations, i.e. you had to unlock territories 21:03:43 <Ammler> I copy the pause commands :-P 21:03:49 <Nachtigall> <pl4netmaker> well. we have no goals anymore ;-) 21:03:56 <Nachtigall> *** andythen0rth has left the game (leaving) 21:04:29 <andythenorth> definitely fun 21:04:30 <Nachtigall> <Zuuu> The GS have paused the game, so clearly the function that should have shown the winning message was called. 21:04:57 <Nachtigall> <Zuuu> I don't think I've tested it for GOLD Medal yet :-) 21:05:04 <Nachtigall> <pl4netmaker> definitely. I'd like to thank you all for this fun ride through openttd land. And especially Zuu :-) 21:05:16 <Nachtigall> <Yexo> yep, thanks all :) 21:05:23 <andythenorth> +1 21:05:29 <Alberth> let's test it again some time :) 21:05:35 <Nachtigall> *** Yexo has left the game (leaving) 21:05:35 <Zuu> Yea, thanks for a nice test 21:05:49 <Zuu> Please add up good ideas to the forum thread. 21:06:01 <Nachtigall> <pl4netmaker> I should test this on our stable server ;-) 21:06:18 <Zuu> I will not have time to work on the GS for a few days and would forget half of the ideas otherwise. 21:06:20 <andythenorth> it's nice how well ottd works with this 21:06:30 <Zuu> Although, I do have a log file of this chat. :-) 21:06:30 <andythenorth> we've now got a whole new layer on the existing gameplay 21:06:51 <andythenorth> perhaps much more of this, and less thinking about roadtypes, and yacd, and our limited map array :P 21:07:06 <andythenorth> gameplay > more features 21:07:37 <andythenorth> although I would like to figure out a way for GS and newgrf to play nice 21:07:42 <andythenorth> but that boggles my head :D 21:07:51 <andythenorth> but anyway 21:07:52 <andythenorth> thanks 21:07:56 *** andythenorth has left #openttdcoop.nightly 21:09:09 <Alberth> Zuu: that's why you keep logs of irc :) 21:09:17 <Nachtigall> *** alberth has left the game (leaving) 21:09:27 <Nachtigall> *** Zuuu has left the game (leaving) 21:09:30 <Ammler> !unpuase 21:09:37 <Ammler> !pause 21:09:37 <Nachtigall> *** Ammler has paused the server. 21:09:39 <Ammler> !auto 21:09:40 <Nachtigall> *** Ammler has enabled autopause mode. 21:09:44 <Zuu> !players 21:09:47 <Nachtigall> Zuu: Client 3 (Orange) is pl4netmaker, in company 1 (Dianaby Transport) 21:10:00 <Nachtigall> *** pl4netmaker has left the game (general timeout) 21:10:00 <Nachtigall> *** pl4netmaker has left the game (connection lost) 21:10:26 <Ammler> !reload all 21:10:26 *** Nachtigall has quit IRC 21:10:27 <planetmaker> wonderful :-) 21:10:37 *** Nachtigall has joined #openttdcoop.nightly 21:10:43 <planetmaker> Ammler: server can be off again now 21:10:43 <Ammler> !unpause 21:10:43 <Nachtigall> *** Ammler has unpaused the server. (Use !auto to set it back.) 21:11:00 <Ammler> whatever :-P 21:11:32 <planetmaker> running this server with goal w/o building... is mean :-) 21:13:05 <Ammler> !rcon quit 21:13:05 <Nachtigall> Server has exited 21:13:05 *** Nachtigall has quit IRC 21:14:06 *** Alberth has left #openttdcoop.nightly 21:44:40 <planetmaker> Ammler: thanks for fixing up the server as well :-) 21:47:22 <Zuu> Hmm, was it harder to get a new GS than a new NewGRF on a server? 21:47:35 <Zuu> Eg, how would a user that couldn't ask me for the ID do? 21:52:06 <Zuu> Night 21:52:21 *** Zuu has quit IRC 22:32:44 <planetmaker> I didn't need the ID 22:32:52 <planetmaker> rcon content select all 22:32:59 <planetmaker> rcon content download 22:33:04 <planetmaker> should get it all 22:33:23 <Ammler> well, that is huge download :-) 22:33:29 <planetmaker> the issue most likely was with ogfx+trains/ogfx+rv. Probably the former 22:33:35 <Ammler> it is just fast for use because we do it weekly 22:34:13 <planetmaker> oh, zuu left 22:38:26 <Ammler> content download server side was never useable, but that is known issue since ever