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Log for #openttdcoop.nightly on 22nd August 2012:
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20:43:14  *** Webster has joined #openttdcoop.nightly
20:43:37  <Ammler> @services op
20:44:00  *** planetmaker sets mode: +o Webster
20:44:05  *** planetmaker sets mode: +o Ammler
20:44:15  *** planetmaker sets mode: +v Nachtigall
20:44:21  *** planetmaker sets mode: +o Zuu
20:44:26  *** planetmaker sets mode: +o Alberth
20:44:32  *** planetmaker sets mode: +o andythenorth
20:44:33  <planetmaker> :D
20:44:51  <Nachtigall> <Zuuu> I have no part in the drive on left rail :-)
20:45:15  <Nachtigall> <andythen0rth> 5 years
20:45:21  <Nachtigall> <andythen0rth> mass industry die off
20:45:32  <Nachtigall> <andythen0rth> stupid smooth economy :P
20:45:50  <Nachtigall> <Zuuu> smooth economy becoming un-smooth?
20:48:42  <Nachtigall> <Zuuu> Is anyone dealing with the stuck trains?
20:48:44  <Nachtigall> <pl4netmaker> we won!
20:48:46  <Nachtigall> <Yexo> easily :)
20:48:52  <Nachtigall> <andythen0rth> ho ho
20:48:55  <Nachtigall> <Zuuu> oh, no need, we won!
20:49:17  <Nachtigall> <pl4netmaker> it should tell us ;-)
20:49:17  <Nachtigall> <Zuuu> Actually we need to wait a year before we get the window telling that we have won.
20:49:27  <Nachtigall> <andythen0rth> play on ?
20:49:33  <Nachtigall> <andythen0rth> see what the correct number should have been?
20:49:39  <Nachtigall> <pl4netmaker> Zuu: it will be nice, if it provides an extra message when a goal is reached. independent of time
20:49:49  <Nachtigall> <Yexo> yep
20:49:51  <Nachtigall> <pl4netmaker> sure
20:49:54  <Nachtigall> <Yexo> apparently it does detect it, since it removes the goal
20:49:55  <Alberth> Zuu: +1
20:50:14  <Nachtigall> <Yexo> but nice work Zuu :) it works well
20:50:22  <Nachtigall> <andythen0rth> totally
20:50:33  <Nachtigall> <andythen0rth> makes the game interesting again
20:50:41  <Nachtigall> <pl4netmaker> yeah, very nice :-) It increases the stress factor totally. Or I would slack off with building earlier ;-)
20:50:49  <Nachtigall> <Yexo> indeed, me too
20:50:56  <Nachtigall> <andythen0rth> he
20:51:03  <Nachtigall> <andythen0rth> I was bulldozing rivers at the end
20:51:14  <Nachtigall> <andythen0rth> aesthetics go out of the window ;P
20:51:25  <Nachtigall> <pl4netmaker> sure they count much less
20:51:44  <Nachtigall> <andythen0rth> this is the antidote to long game
20:51:51  <Nachtigall> <pl4netmaker> but also it's good for competitive highscores
20:52:01  <Nachtigall> <pl4netmaker> of who transported more cargo
20:52:12  <Nachtigall> <andythen0rth> starting in 1830 and playing until 2030 just isn't this much fun  :P
20:52:16  <Nachtigall> <pl4netmaker> and gives also short games a good reason :-)
20:52:38  <Nachtigall> <pl4netmaker> and tbh, this is the timeframe one can nicely play with a free evening
20:52:41  <Nachtigall> <Yexo> this is perfect for "short" multiplayer games
20:52:43  <Nachtigall> <andythen0rth> +lots
20:52:46  <Nachtigall> <Zuuu> Indeed and it makes it impossible to continue all night
20:52:48  <Nachtigall> <Yexo> like tonight
20:52:58  <Nachtigall> <Zuuu> It will actually pause the game when the end year is reached.
20:53:04  <Nachtigall> <andythen0rth> makes me think about a different approach to newgrfs
20:53:04  <Nachtigall> <pl4netmaker> oh, great :-)
20:53:31  <Nachtigall> <pl4netmaker> so no "cheating" like "I'd have won in 2 months when my train arrived" ;-)
20:53:37  <Nachtigall> <Yexo> do you still play in #openttdcoop, pm?
20:53:43  <Nachtigall> * andythen0rth is hanging around waiting for moment of glory in Jan
20:53:50  <Nachtigall> <pl4netmaker> very rarely, yexo
20:54:04  <Nachtigall> <Zuuu> We need an API  GSVisual::ShowFireworks(company_id) :-)
20:54:14  <Nachtigall> <andythen0rth> ;)
20:54:17  <Nachtigall> <pl4netmaker> :-)
20:54:27  <Nachtigall> <Yexo> Zuu: you realize all those suggestions will now end in: "so implement it!"?
20:54:31  <Nachtigall> <pl4netmaker> would be a nice easter egg
20:54:34  <Nachtigall> <pl4netmaker> yexo: why?
20:54:44  <Nachtigall> <andythen0rth> commit rights :P
20:54:46  <Nachtigall> <Zuuu> Yexo: No change since before
20:54:56  <Nachtigall> <Zuuu> Before was "make a patch" :-)
20:55:11  <Nachtigall> <Yexo> true ;)
20:55:17  <Nachtigall> <Zuuu> Only difference is that I have to commit it myself.
20:55:23  <Nachtigall> <pl4netmaker> :-)
20:55:37  <Nachtigall> * andythen0rth ponders variants on this challenge
20:55:43  <Nachtigall> <andythen0rth> - deliver all to one place (needs a good map)
20:55:53  <Nachtigall> <Yexo> I think this was my first game where I played with property maintenance
20:56:04  <Nachtigall> <pl4netmaker> for me, too. At least real game
20:56:12  <Nachtigall> <andythen0rth> ironically, property maintenance barely touches us :)
20:56:28  <Nachtigall> <Yexo> it's 4 times as much as the vehicle running costs
20:56:30  <Nachtigall> <andythen0rth> we're paying a lot, but meh, it didn't stop us winning
20:56:30  <Nachtigall> <pl4netmaker> well... cost us 1 million a year
20:56:32  <Nachtigall> <Yexo> but still not near our income
20:56:48  <Nachtigall> <andythen0rth> use ships, property maintenance rather less ;)
20:57:14  <Nachtigall> <pl4netmaker> maintenance = 1M, income=5M, spendings = 4M
20:57:24  <Nachtigall> <andythen0rth> any other ideas for variants on this goal?
20:57:34  <Nachtigall> <andythen0rth> - deliver x per year ?
20:57:34  <Nachtigall> <Yexo> well, we had a lot of people to spend everything
20:57:49  <Nachtigall> <Yexo> x per year is boring, as soon as you reach it once you're effectively done
20:57:52  <Nachtigall> <andythen0rth> I wouldn't have won this in SP, can't build fast enough
20:58:10  <Nachtigall> <andythen0rth> +1 to boring
20:58:14  <Nachtigall> <Zuuu> Thus making an interesting GS to run at MP
20:58:20  <planetmaker> indeed. we were like 5 people. Alone it'd been a *real* challange
20:58:32  <Nachtigall> <Yexo> depends also on the amount of cargo
20:58:38  <Nachtigall> <andythen0rth> so scale goal by number of coop players?
20:58:40  <Nachtigall> <Yexo> I think now we did like 50k of each cargo
20:58:50  <Nachtigall> <andythen0rth> we had lots on the map
20:58:52  <Nachtigall> <Yexo> alone you could 'easily' do 15k each caro or so
20:58:56  <planetmaker> we'll see soonish :-)
20:58:58  <Nachtigall> <Zuuu> GS don't know how many clients that are connected IIRC.
20:59:10  <Nachtigall> <pl4netmaker> can they find out, Zuu?
20:59:13  <Nachtigall> <Yexo> also that breaks when people leave/join later
20:59:15  <Nachtigall> <andythen0rth> my FIRS test, I had only 5 farms  producing my cargo, at 18t per month :P
20:59:41  <Nachtigall> <pl4netmaker> yes... depends on cargo. PAX is easier than MAIL. Different to GOLD
21:00:17  <Nachtigall> <Zuuu> Also we were lucky to not get any secondary cargos.
21:00:19  <Nachtigall> <andythen0rth> Zuuu: could it track delivery by destination?
21:00:25  <Nachtigall> <Zuuu> Yes
21:00:35  <Nachtigall> <andythen0rth> So something like:
21:00:39  <Nachtigall> <Zuuu> It could limit delivery to only a few industries
21:01:02  <Nachtigall> <andythen0rth> - industries A, B and C require 25k tons each within 5 years
21:01:04  <Nachtigall> <andythen0rth> or such
21:01:06  <Nachtigall> <Zuuu> It actually now monitors all industries and towns. Basically abusing Alberths nice feature.
21:01:07  <planetmaker> or force a certain amount of recipients
21:01:30  <Nachtigall> <andythen0rth> I am trying to think up variations on this, rather than complications
21:01:45  <Nachtigall> <andythen0rth> it's nice to have to figure out new strategy tweaks
21:01:49  <planetmaker> "deliver coal to every powerplant"
21:01:57  <Nachtigall> <andythen0rth> yup
21:01:59  <Nachtigall> <Zuuu> I can monitor amount of cargo deliveried to industries/towns as well as amount of cargo picked up from industries/towns.
21:02:07  <Nachtigall> <Zuuu> At individual level
21:02:08  <planetmaker> "deliver 1000t coal to each plant"
21:02:16  <Nachtigall> <andythen0rth> we could have a new GS per week :) :P
21:02:32  <Nachtigall> <Zuuu> Hmm, did any of you get the winning message?
21:02:36  <Alberth> a sequence of goals?
21:02:38  <Nachtigall> <Yexo> 200t of coal to every plant within one year
21:02:38  <Nachtigall> <pl4netmaker> nice might also be progressive goals:
21:02:52  <Nachtigall> <pl4netmaker> deliver 1000t coal to a single plant
21:02:54  <Nachtigall> <andythen0rth> no winning message for me
21:02:54  <Nachtigall> <Yexo> no message here
21:03:04  <Nachtigall> <pl4netmaker> no winning message for me either
21:03:06  <Alberth> let it run a bit longer
21:03:16  <Yexo> !unpause
21:03:20  <Nachtigall> <Zuuu> I havn't tested the GS in MP so it could be some issue there. However the GSGoal.Question should work in MP I think.
21:03:20  <Nachtigall> <pl4netmaker> deliver 1000 wheat to an industry in the same town
21:03:24  <Yexo> !rcon unpause
21:03:24  <Nachtigall> Yexo: Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
21:03:30  <Nachtigall> <andythen0rth> some of the most interesting challenges in Railroad Tycoon had limited track
21:03:41  <Nachtigall> <andythen0rth> or political limitations, i.e. you had to unlock territories
21:03:43  <Ammler> I copy the pause commands :-P
21:03:49  <Nachtigall> <pl4netmaker> well. we have no goals anymore ;-)
21:03:56  <Nachtigall> *** andythen0rth has left the game (leaving)
21:04:29  <andythenorth> definitely fun
21:04:30  <Nachtigall> <Zuuu> The GS have paused the game, so clearly the function that should have shown the winning message was called.
21:04:57  <Nachtigall> <Zuuu> I don't think I've tested it for GOLD Medal yet :-)
21:05:04  <Nachtigall> <pl4netmaker> definitely. I'd like to thank you all for this fun ride through openttd land. And especially Zuu :-)
21:05:16  <Nachtigall> <Yexo> yep, thanks all :)
21:05:23  <andythenorth> +1
21:05:29  <Alberth> let's test it again some time :)
21:05:35  <Nachtigall> *** Yexo has left the game (leaving)
21:05:35  <Zuu> Yea, thanks for a nice test
21:05:49  <Zuu> Please add up good ideas to the forum thread.
21:06:01  <Nachtigall> <pl4netmaker> I should test this on our stable server ;-)
21:06:18  <Zuu> I will not have time to work on the GS for a few days and would forget half of the ideas otherwise.
21:06:20  <andythenorth> it's nice how well ottd works with this
21:06:30  <Zuu> Although, I do have a log file of this chat. :-)
21:06:30  <andythenorth> we've now got a whole new layer on the existing gameplay
21:06:51  <andythenorth> perhaps much more of this, and less thinking about roadtypes, and yacd, and our limited map array :P
21:07:06  <andythenorth> gameplay > more features
21:07:37  <andythenorth> although I would like to figure out a way for GS and newgrf to play nice
21:07:42  <andythenorth> but that boggles my head :D
21:07:51  <andythenorth> but anyway
21:07:52  <andythenorth> thanks
21:07:56  *** andythenorth has left #openttdcoop.nightly
21:09:09  <Alberth> Zuu: that's why you keep logs of irc :)
21:09:17  <Nachtigall> *** alberth has left the game (leaving)
21:09:27  <Nachtigall> *** Zuuu has left the game (leaving)
21:09:30  <Ammler> !unpuase
21:09:37  <Ammler> !pause
21:09:37  <Nachtigall> *** Ammler has paused the server.
21:09:39  <Ammler> !auto
21:09:40  <Nachtigall> *** Ammler has enabled autopause mode.
21:09:44  <Zuu> !players
21:09:47  <Nachtigall> Zuu: Client 3 (Orange) is pl4netmaker, in company 1 (Dianaby Transport)
21:10:00  <Nachtigall> *** pl4netmaker has left the game (general timeout)
21:10:00  <Nachtigall> *** pl4netmaker has left the game (connection lost)
21:10:26  <Ammler> !reload all
21:10:26  *** Nachtigall has quit IRC
21:10:27  <planetmaker> wonderful :-)
21:10:37  *** Nachtigall has joined #openttdcoop.nightly
21:10:43  <planetmaker> Ammler: server can be off again now
21:10:43  <Ammler> !unpause
21:10:43  <Nachtigall> *** Ammler has unpaused the server. (Use !auto to set it back.)
21:11:00  <Ammler> whatever :-P
21:11:32  <planetmaker> running this server with goal w/o building... is mean :-)
21:13:05  <Ammler> !rcon quit
21:13:05  <Nachtigall> Server has exited
21:13:05  *** Nachtigall has quit IRC
21:14:06  *** Alberth has left #openttdcoop.nightly
21:44:40  <planetmaker> Ammler: thanks for fixing up the server as well :-)
21:47:22  <Zuu> Hmm, was it harder to get a new GS than a new NewGRF on a server?
21:47:35  <Zuu> Eg, how would a user that couldn't ask me for the ID do?
21:52:06  <Zuu> Night
21:52:21  *** Zuu has quit IRC
22:32:44  <planetmaker> I didn't need the ID
22:32:52  <planetmaker> rcon content select all
22:32:59  <planetmaker> rcon content download
22:33:04  <planetmaker> should get it all
22:33:23  <Ammler> well, that is huge download :-)
22:33:29  <planetmaker> the issue most likely was with ogfx+trains/ogfx+rv. Probably the former
22:33:35  <Ammler> it is just fast for use because we do it weekly
22:34:13  <planetmaker> oh, zuu left
22:38:26  <Ammler> content download server side was never useable, but that is known issue since ever

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