Config
Log for #openttdcoop.pro on 6th November 2009:
Times are UTC Toggle Colours
00:00:03  <Ammler> !help openttd
00:00:03  <ProZone> no help available
00:00:14  <Ammler> !rcon
00:00:14  <ProZone> Ammler: You are not allowed to use rcon.
00:00:28  <Ammler> !say Hello world
00:00:59  <Osai> !revision
00:00:59  <ProZone> Osai: Game version is r17814
00:01:20  <Ammler> run ./update in svn-prozone
00:01:33  <Osai> !password
00:01:33  <ProZone> Osai: dwarfs
00:01:38  <ProZone> *** 0sai has joined the game (Client #3)
00:01:40  <ProZone> *** 0sai has left the game (connection lost)
00:01:40  <ProZone> *** Game paused (not enough players)
00:01:51  <Osai> ouch
00:01:58  <Osai> there must be another error
00:01:59  <Osai> grrr
00:02:13  <ProZone> Server has exited
00:02:25  <Ammler> did you check the patch?
00:02:34  <ProZone> Starting OpenTTD r17814
00:02:34  <ProZone> Loading savegame: 'i[3~s[3~ave/'
00:03:06  <Ammler> "has joined the game...
00:03:34  <XeryusTC> there is a PZ game again?
00:04:38  <ProZone> Starting OpenTTD r17814
00:04:38  <ProZone> Loading savegame: '[3~//home/openttd/svn-prozone/autopisavelot/[3~'
00:04:39  *** ProZone has quit IRC
00:04:46  *** ProZone has joined #openttdcoop.pro
00:04:46  *** ChanServ sets mode: +v ProZone
00:05:00  <ProZone> Starting OpenTTD r17814
00:05:00  <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav'
00:05:02  <ProZone> Enabled chat bridge to IRC.
00:05:02  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
00:05:02  <ProZone> Landscape: 0
00:05:03  <ProZone> Dimensions: 256x256
00:05:03  <ProZone> Starting year: 1970
00:05:16  <Osai> !password
00:05:16  <ProZone> Osai: styled
00:05:45  <Osai> !password
00:05:45  <ProZone> Osai: cagier
00:05:55  <ProZone> *** 0sai has joined the game (Client #7)
00:06:10  <ProZone> <0sai> in
00:06:23  <Osai> it works
00:06:29  <Osai> hurray
00:06:34  <Osai> but its alpha 0 ^^
00:06:45  <Osai> lots of things to do
00:06:46  <Osai> :D
00:06:53  <Osai> but I learnt a lot now
00:07:03  <Ammler> :-)
00:07:06  <Osai> !rcon pause
00:07:06  <ProZone> Osai: Manual pausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual pausing.
00:07:27  <Osai> !pause
00:07:27  <ProZone> Game paused
00:07:34  <Osai> nope
00:07:36  <Osai> its not
00:07:38  <Osai> oO
00:07:43  <Ammler> Osai: I change min_active_clients with !pause and !unapuse
00:08:11  <Osai> whats the minimum players right now?
00:08:12  <Ammler> !pause => min_active_clients = 255
00:08:12  <ProZone> Ammler: You don't have permission to issue this command.
00:08:25  <Ammler> !unpause => min_active_clients = 1
00:08:25  <ProZone> Ammler: You don't have permission to issue this command.
00:08:35  <Ammler> Osai: 1 or 2
00:08:51  <Ammler> cfg might have 2 but we set it to 1 here
00:08:58  <Osai> yea
00:09:00  <Osai> I see
00:09:01  <Osai> okay
00:09:19  <ProZone> *** 0sai has left the game (leaving)
00:09:19  <ProZone> *** Game paused (not enough players)
00:09:27  <Ammler> there is also !auto to set it to 2
00:12:23  <Osai> okay
00:12:57  <Osai> Ammler: whats the problem with: "has joined the game...
00:12:58  <Osai> ?!
00:13:33  <Ammler> well, we had to fix that in ap+
00:13:42  <Osai> in which way?
00:13:50  <Ammler> it adds (Client #XX)
00:14:04  <Osai> ah
00:14:04  <Osai> okay
00:17:25  <Osai> Ammler: can you rename window 1 in screen
00:17:34  <Osai> ProZone+Avignon
00:17:54  <Osai> my terminal never worked good with PhoenixII server
00:18:54  <Ammler> hmm, you need to disable the network debug
00:20:25  <Osai> :D
00:20:27  <Osai> yea
00:22:18  <Osai> http://codecubes.org/report/16
00:23:17  <Osai> well
00:23:26  <Osai> its time for my bed
00:24:13  <Ammler> you shouldn't remove the client id
00:24:21  <Ammler> it is nice for banning
00:25:07  <Osai> well
00:25:13  <Osai> we can display it in the console
00:25:15  <Osai> and log it
00:25:20  <Osai> but hide it from the irc channel
00:25:47  <Osai> !password
00:25:47  <ProZone> Osai: dapper
00:25:59  <ProZone> *** 0sai has joined the game (Client #9)
00:25:59  <ProZone> *** Game unpaused (enough players)
00:26:11  <Osai> !players
00:26:12  <ProZone> Osai: Current Players: 1
00:26:17  <Osai> !players l
00:26:17  <ProZone> Osai: Current Players: 0sai
00:26:25  <Osai> !players d
00:26:25  <ProZone> Osai: Client 9 (Orange) is 0sai, in company 1 (Gordon & Co.)
00:26:32  <Osai> !help players
00:26:32  <ProZone> usage: OpenTTD players [<l|list>] | [d|details]
00:26:32  <ProZone> returns the number of players, a list of all player names or a detailed list of players currently connected
00:26:39  <KenjiE20> niiice
00:26:53  <Osai> join and check !players l
00:26:58  <Osai> its awesome :D
00:27:16  <KenjiE20> I deleted the rev long long ago
00:27:22  <KenjiE20> s/the/this/
00:27:34  <Osai> is it that old?
00:27:35  <Osai> oO
00:27:39  <KenjiE20> 814
00:27:43  <KenjiE20> PS is on 847
00:27:47  <Osai> haha
00:27:54  <Ammler> [01:00] <Ammler> run ./update in svn-prozone
00:27:59  <Osai> i know -.-
00:28:01  <Ammler> it needs around 5 secs
00:28:08  <Osai> kay
00:28:21  <Ammler> (it does copy the bundle from public)
00:28:21  <ProZone> Server has exited
00:28:48  <KenjiE20> I like this modulised-ness
00:29:17  <ProZone> Starting OpenTTD r17847
00:29:17  <ProZone> Starting new game
00:29:18  <ProZone> *** Game paused (not enough players)
00:29:18  <ProZone> Enabled chat bridge to IRC.
00:29:19  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
00:29:19  <ProZone> Landscape: 0
00:29:19  <ProZone> Dimensions: 256x256
00:29:20  <ProZone> Starting year: 1975
00:29:24  <Osai> ammler
00:29:30  <Ammler> a bit too much inspired by supybot :-P
00:29:54  <Osai> well supybot is a super bot
00:29:56  <KenjiE20> supybot has some nice things too :P
00:29:58  <KenjiE20> !password
00:29:59  <ProZone> KenjiE20: neared
00:30:00  <Osai> why not be inspired
00:30:10  <Ammler> subybot is maybe the most user unfriendly app I know ;-)
00:30:18  <ProZone> *** Kenji has joined the game (Client #3)
00:30:50  <Ammler> but it looks very nice, indeed.
00:31:16  <Osai> Ammler: if you want to send a command to openttd
00:31:21  <Osai> you have to change the console mode
00:31:43  <Ammler> and how?
00:31:50  <Ammler> !list openttd
00:31:51  <ProZone> Ammler: companies, password, pause, players, rcon, revision, save, say, unpause and version
00:32:00  <Ammler> !openttd rcon
00:32:00  <ProZone> Ammler: You are not allowed to use rcon.
00:32:02  <Osai> its a basic command
00:32:09  <ProZone> *** Kenji has left the game (leaving)
00:32:10  <Osai> switch
00:32:19  <Osai> KenjiE20: I am still compiling
00:32:20  <Osai> :D
00:33:01  <Osai> check the screen
00:33:03  <KenjiE20> wha?
00:33:24  <Osai> !password
00:33:24  <ProZone> Osai: neared
00:33:46  <ProZone> Server has exited
00:33:55  <ProZone> Starting OpenTTD r17847
00:33:55  <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav'
00:34:07  <ProZone> Enabled chat bridge to IRC.
00:34:07  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
00:34:08  <ProZone> Landscape: 0
00:34:08  <ProZone> Dimensions: 256x256
00:34:08  <ProZone> Starting year: 1970
00:34:15  <Osai> !password
00:34:15  <ProZone> Osai: neared
00:34:16  <ProZone> *** Kenji has joined the game (Client #2)
00:34:21  <ProZone> *** 0sai has joined the game (Client #4)
00:34:32  <Osai> !players l
00:34:32  <ProZone> Osai: Current Players: 0sai and Kenji
00:34:32  <ProZone> <Kenji> it be the pz game
00:34:37  <ProZone> *** AmmIer has joined the game (Client #6)
00:34:40  <Osai> !players l
00:34:40  <ProZone> Osai: Current Players: 0sai, AmmIer and Kenji
00:34:48  <Osai> I love this command
00:34:54  <Osai> sooo much cooler than AP+ :D
00:34:58  <ProZone> <AmmIer> wow RV game?
00:34:59  <KenjiE20> rather nice indeed
00:35:09  <KenjiE20> the old spam was a bit mad
00:35:13  <Osai> yep
00:35:29  <Ammler> well, banning over irc is a bit harder
00:35:36  <Ammler> kicking
00:35:40  <Osai> why?
00:35:46  <Ammler> because you have no ids
00:35:49  <Osai> !players d
00:35:49  <ProZone> Osai: Client 2 (none) is Kenji, in company 255 (Spectator)
00:35:49  <ProZone> Osai: Client 4 (Orange) is 0sai, in company 1 (Gordon & Co.)
00:35:50  <ProZone> Osai: Client 6 (none) is AmmIer, in company 255 (Spectator)
00:35:55  <Ammler> :-)
00:36:04  <Osai> here you go
00:36:08  <Ammler> !openttd kick 6
00:36:08  <ProZone> Ammler: You don't have permission to issue this command.
00:36:18  <Ammler> how do I get permission?
00:36:26  <Ammler> well, you liked to go off
00:36:31  <Osai> !list openttd
00:36:31  <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version
00:36:32  <Ammler> we can that check another time.
00:36:55  <Osai> !openttd kick 6
00:36:55  <ProZone> Osai: Error. The user isn't in kick.
00:37:01  <Osai> oO
00:37:07  <KenjiE20> lol what?
00:37:23  <Osai> !rcon test
00:37:23  <ProZone> Osai: ERROR: command or variable not found
00:37:37  <ProZone> *** Kenji has joined company #1
00:37:44  <Osai> I wonder why I can execute rcon and you can't
00:38:11  <Osai> well
00:38:13  <Ammler> !rcon test
00:38:13  <ProZone> Ammler: You are not allowed to use rcon.
00:38:17  <Osai> :D
00:38:18  *** Ammler has left #openttdcoop.pro
00:38:28  *** Ammler has joined #openttdcoop.pro
00:38:28  *** ChanServ sets mode: +o Ammler
00:38:33  <Ammler> !rcon test
00:38:33  <ProZone> Ammler: You are not allowed to use rcon.
00:38:38  <Ammler> :'-(
00:38:50  <Osai> weird
00:38:56  <Ammler> KenjiE20: try
00:39:01  <KenjiE20> !rcon test
00:39:01  <ProZone> KenjiE20: ERROR: command or variable not found
00:39:04  <KenjiE20> lol
00:39:07  <Ammler> hehe
00:39:14  <Ammler> you evil guy :-P
00:39:16  <KenjiE20> @deop Ammler
00:39:16  *** Webster sets mode: -o Ammler
00:39:18  <KenjiE20> @op Ammler
00:39:18  *** Webster sets mode: +o Ammler
00:39:24  <Ammler> !rcon test
00:39:24  <ProZone> Ammler: You are not allowed to use rcon.
00:39:27  <Ammler> lol
00:39:31  <Osai> lol
00:39:45  <Ammler> maybe did implemented a special case in the code for me ;-)
00:39:51  <Ammler> dih*
00:40:09  <Osai> I don't think so
00:40:13  <Osai> !help ignore
00:40:14  <ProZone> unknown extension "-1"
00:40:16  <Osai> !list
00:40:16  <ProZone> Osai: Avignon, Config, Console, DemoPlugin, Irc, OpenTTD and Plugin
00:40:22  <Osai> hmm
00:40:24  <Osai> its not here
00:40:25  <Osai> well
00:40:32  <ProZone> *** 0sai has left the game (leaving)
00:40:38  <Osai> its still time for my bed
00:40:44  <ProZone> *** Kenji has left the game (leaving)
00:40:45  <ProZone> *** Game paused (not enough players)
00:41:03  <Osai> good night
00:41:03  <Ammler> :-D
00:41:09  <Ammler> yeah, I don't need rcon here
00:41:20  <Ammler> good night
00:41:25  <Osai> Ammler: if you want to, you can add avignon to redmine
00:41:26  <Ammler> and awesome work
00:41:31  <Osai> and add tickets there
00:41:36  <Osai> so you can avoid dih
00:41:41  <Osai> and I can read them
00:41:41  <KenjiE20> lol
00:41:52  <Ammler> oh well
00:42:03  <Ammler> I guess, that is gone...
00:42:13  <Osai> gone?
00:42:37  <Ammler> nvm :-)
00:43:33  <Osai> anyone mac?
00:43:43  <Osai> macheist is giving you 6 apps for free
00:43:46  <Osai> they are crazy
00:43:47  <Osai> oO
00:47:31  <ProZone> *** AmmIer has left the game (leaving)
01:15:21  *** KenjiE20|LT has joined #openttdcoop.pro
01:15:22  *** ChanServ sets mode: +o KenjiE20|LT
01:15:30  *** KenjiE20 has quit IRC
01:20:05  *** ProZone has quit IRC
03:06:27  *** De_Ghosty has joined #openttdcoop.pro
03:37:08  *** StarLite has quit IRC
04:18:54  *** KenjiE20|LT has quit IRC
04:36:10  *** De_Ghosty has quit IRC
04:50:52  *** De_Ghosty has joined #openttdcoop.pro
04:58:56  *** De_Ghosty has quit IRC
06:34:37  *** StarLite has joined #openttdcoop.pro
07:41:00  *** ^Spike^ has joined #openttdcoop.pro
07:41:00  *** ChanServ sets mode: +o ^Spike^
07:41:25  *** ODM has joined #openttdcoop.pro
07:41:25  *** ChanServ sets mode: +o ODM
09:57:20  *** Progman has joined #openttdcoop.pro
10:21:05  *** ODM has quit IRC
10:33:55  *** ODM has joined #openttdcoop.pro
10:33:56  *** ChanServ sets mode: +o ODM
11:45:21  *** Chris_Booth has joined #openttdcoop.pro
12:22:56  *** KenjiE20 has joined #openttdcoop.pro
12:22:56  *** ChanServ sets mode: +o KenjiE20
12:50:38  <KenjiE20> hmm
13:00:22  *** Ammler has quit IRC
13:00:33  *** Ammler has joined #openttdcoop.pro
13:00:40  *** Webster sets mode: +o Ammler
13:01:07  *** Ammler is now known as Guest1007
13:02:37  *** Guest1007 is now known as Ammler
14:24:00  *** Progman has quit IRC
14:31:48  *** StarLite has quit IRC
14:32:03  *** StarLite has joined #openttdcoop.pro
15:18:30  <Chris_Booth> hello
15:18:36  <Chris_Booth> still no running AP or AV
15:25:59  <Ammler> ?
15:26:15  <Ammler> Avignon worked
15:26:16  <Chris_Booth> !password
15:26:27  <Ammler> dunno, why it is down
15:26:28  <Chris_Booth> its not here is it Ammler
15:27:05  *** Mark has joined #openttdcoop.pro
15:27:05  *** Webster sets mode: +o Mark
15:27:33  <Ammler> [16:25] <Ammler> dunno, why it is down
15:31:01  <Chris_Booth> sorry Ammler i was typing @ the same time as you
15:31:12  <Osai> Ammler: something is wrong
15:31:17  <Chris_Booth> i didnt mean it to seam to make it like it was your fault
15:31:22  <Osai> and btw
15:31:23  <Osai> heloo
15:31:24  <Osai> hello
15:31:33  <Ammler> oh, helo :-)
15:31:34  <Chris_Booth> hi Osai
15:31:55  <Osai> something killed the irc connection
15:32:05  <Ammler> I thought my connection to the console is broken
15:32:05  <Osai> but the new irc package is not yet fully working
15:32:11  <Osai> it was me :D
15:32:13  <Ammler> but that might be you :-P
15:32:39  <Ammler> :-D
15:33:56  *** ProZone has joined #openttdcoop.pro
15:33:57  *** ChanServ sets mode: +v ProZone
15:34:02  <Chris_Booth> Mark: did you note your 2 invites this week?
15:34:48  <ProZone> Starting OpenTTD r17847
15:34:48  <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav'
15:35:33  *** ProZone has quit IRC
15:35:38  *** ProZone has joined #openttdcoop.pro
15:35:39  *** ChanServ sets mode: +v ProZone
15:35:51  <ProZone> Starting OpenTTD r17847
15:35:51  <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav'
15:35:53  <ProZone> Enabled chat bridge to IRC.
15:35:53  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
15:35:53  <ProZone> Landscape: 0
15:35:53  <ProZone> Dimensions: 256x256
15:35:54  <ProZone> Starting year: 1970
15:36:57  <Ammler> oh, raz is again here
15:37:20  <Chris_Booth> yes he was invited this time
15:37:35  <Chris_Booth> so was damalix
15:37:41  <Chris_Booth> or what ever there name is
15:37:42  <Osai> !password
15:37:42  <ProZone> Osai: graded
15:37:56  <Chris_Booth> Osai: can we have our game back?
15:37:59  <Chris_Booth> !info
15:37:59  <ProZone> Chris_Booth: bang command 'info' not found
15:38:11  <Osai> it is the game
15:38:23  <Chris_Booth> the town game?
15:38:31  <Ammler> Chris_Booth: the rv game?
15:38:31  <Osai> !list openttd
15:38:31  <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version
15:38:38  <Osai> !help companies
15:38:38  <ProZone> usage: OpenTTD companies
15:38:38  <ProZone> returns the number of companies
15:38:43  <Osai> !companies
15:38:43  <ProZone> Osai: Current Companies: 1
15:38:46  <Osai> !companies d
15:38:46  <ProZone> Osai: Current Companies: 1
15:38:54  <Osai> !companies list
15:38:54  <ProZone> Osai: Current Companies: 1
15:38:55  <Ammler> well, with highways
15:38:56  <Osai> okay
15:39:04  <Osai> didn't implement that one either
15:39:22  <Chris_Booth> hhm is the server on the same IP?
15:39:26  <Chris_Booth> !ip
15:39:27  <ProZone> Chris_Booth: bang command 'ip' not found
15:39:45  <Chris_Booth> !help ip
15:39:45  <ProZone> unknown extension "-1"
15:39:49  <Ammler> yes
15:40:02  <Chris_Booth> then why isnt auto update finding it?
15:40:05  <Ammler> it uses the same cfg, afaik
15:40:28  <Osai> sorry Chris_Booth, but this is pre-alpha 1, we don't know many commands right now
15:40:40  <Chris_Booth> !list revision
15:40:40  <ProZone> Chris_Booth: unknown extension ''
15:40:47  <Osai> !help revision
15:40:47  <ProZone> usage: OpenTTD revision
15:40:47  <ProZone> returns the version of OpenTTD
15:40:50  <Osai> !revision
15:40:50  <ProZone> Osai: Game version is r17847
15:40:56  <Osai> !list openttd
15:40:56  <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version
15:42:11  <Chris_Booth> !password
15:42:11  <ProZone> Chris_Booth: graded
15:42:18  <ProZone> *** Chris Booth has joined the game (Client #2)
15:42:31  <ProZone> <Chris Booth> yeah this is the game
15:42:42  <ProZone> <Chris Booth> i wonder why autoupdate doesnt like it
15:47:36  <^Spike^> !password
15:47:36  <ProZone> ^Spike^: karate
15:47:46  <ProZone> *** Spike has joined the game (Client #3)
15:47:53  <ProZone> <Chris Booth> hi spike
15:47:56  <ProZone> <Spike> ellow
15:48:13  <Ammler> h*
15:48:19  <Ammler> -w
15:48:20  <ProZone> <Spike> ellow! :)
15:48:24  <ProZone> <Chris Booth> ellow ellow
15:48:29  <Ammler> :-P
15:48:33  <ProZone> <Chris Booth> eeez a british cockney
15:48:45  <Ammler> !list ban
15:48:45  <ProZone> Ammler: unknown extension ''
15:48:53  <^Spike^> !annoy Ammler
15:48:53  <ProZone> ^Spike^: bang command 'annoy' not found
15:48:55  <Ammler> !list rcon
15:48:55  <ProZone> Ammler: unknown extension ''
15:48:59  <Ammler> !rcon test
15:48:59  <ProZone> Ammler: You are not allowed to use rcon.
15:49:00  <^Spike^> !help
15:49:00  <ProZone> Plugin help [<plugin>] <command>
15:49:00  <ProZone> display usage and help for a command
15:49:11  <Ammler> oh, now I get it :-)
15:49:11  <^Spike^> !list
15:49:11  <ProZone> ^Spike^: Avignon, Config, Console, DemoPlugin, Irc, OpenTTD and Plugin
15:49:21  <Ammler> uh :-P
15:49:34  <^Spike^> !rcon
15:49:39  <ProZone> <Chris Booth> lol @ Ammier
15:49:41  <^Spike^> oh.. this is gonna be a long game.. :)
15:49:53  <ProZone> <Chris Booth> ammler you want to claim a city?
15:50:04  <ProZone> <Chris Booth> spike you need to claim a proper area
15:50:15  <ProZone> <Spike> i like my island.. :D
15:50:29  <ProZone> <Chris Booth> there is nothing wrong with it
15:50:38  <ProZone> *** Spike has joined company #1
15:50:40  <ProZone> <Chris Booth> just not realy huge effort to build is it?
15:50:45  <ProZone> <Spike> :D
15:50:45  <Ammler> it doesn't like autostart either
15:51:11  <ProZone> <Chris Booth> that why i wanted the IP
15:51:17  <Ammler> can't join
15:51:22  <ProZone> <Chris Booth> as the server isnt advertised
15:51:23  <Ammler> !passwort
15:51:23  <ProZone> Ammler: bang command 'passwort' not found
15:51:27  <Ammler> !password
15:51:27  <ProZone> Ammler: writhe
15:51:35  <ProZone> <Chris Booth> you can you need to manualy add the server
15:51:37  <ProZone> <Chris Booth> with the IP
15:51:41  <Ammler> and I have again huge lags
15:51:56  <ProZone> *** AmmIer has joined the game (Client #8)
15:52:01  <ProZone> <Chris Booth> ammier did you hear about CERN?
15:52:27  <ProZone> <AmmIer> no
15:52:40  <ProZone> <AmmIer> well, depense what you mean :-)
15:52:45  <ProZone> <Chris Booth> it was broken buy bird
15:52:55  <ProZone> <Chris Booth> the large hadron collider
15:53:10  <ProZone> <Chris Booth> the bird drop a large piece of bread block a vent shaft
15:53:17  <ProZone> <AmmIer> you know, cern is on the other side of my country
15:53:24  <ProZone> <Chris Booth> causing a massive magnet to overheat lol
15:53:40  <ProZone> <Chris Booth> i thought it would have been in swiss news
15:53:44  <ProZone> <Chris Booth> it was in our news
15:53:57  <ProZone> <AmmIer> sometime, they will produce a black hole and destroy the whole world.
15:54:15  <ProZone> <Chris Booth> and we will all slowly be sucked toward ammiers house
15:54:59  <ProZone> <AmmIer> cern is more international than swiss
15:55:20  <ProZone> <Chris Booth> its not funded by the swiss
15:55:26  <ProZone> <Chris Booth> its just built there
15:55:35  <^Spike^> cause it's neutral territory
15:55:37  <ProZone> <AmmIer> well
15:55:37  <ProZone> <Chris Booth> the french germans and british fund most of it
15:55:44  <^Spike^> swiss can't make up their mind :)
15:55:45  <ProZone> <AmmIer> we invented the Internet :-P
15:55:49  <^Spike^> nop.. :)
15:55:55  <ProZone> <AmmIer> :-D
15:56:00  <ProZone> <Chris Booth> CERN invented the internet
15:56:01  <^Spike^> 40 years ago.. it was the american army network :)
15:56:13  <ProZone> <Chris Booth> APARNET was us military
15:56:14  <ProZone> <AmmIer> but the www :-P
15:56:54  <^Spike^> www idd is cern.. but the internet is not :)
15:56:55  <ProZone> <Chris Booth> the packet switich idead was invented by a brainy man who worked for the university of manchester UK
15:56:59  <^Spike^> internet was BEFORE www :)
15:57:04  <ProZone> <AmmIer> you guys would still talk with smoke signs without switzerland
15:57:12  <^Spike^> wrong..
15:57:23  <^Spike^> netherlands was the first country to be connected on the internet :D
15:57:27  <^Spike^> in europe
15:57:35  <^Spike^> so without us you would stil be using smoke signals ;)
15:57:43  <ProZone> <AmmIer> :-)
15:57:53  <ProZone> <Chris Booth> we could use the mobil phone
15:57:59  <ProZone> <Chris Booth> that was a british invention
15:58:09  <^Spike^> eh..
15:58:28  <ProZone> <Chris Booth> we would just have some sort of text IRC
15:58:45  <^Spike^> eh.. mobile phone british?
15:58:52  <^Spike^> the inventor was born in chicago
15:59:12  <^Spike^> Martin Marty Cooper (born December 26, 1928 in Chicago, Illinois, USA) was the lead engineer of the Motorola team that developed the handheld mobile phone
15:59:35  <^Spike^> just read a news article about the guy complaining mobile phones these days have too many features :)
15:59:44  <Osai> I am very short on time this weekend
15:59:49  <Osai> we have a seminary in town
15:59:59  <Osai> its very important for me
16:01:20  <ProZone> <Chris Booth> lol sipke look at my Bus Bahn
16:01:28  <ProZone> <Chris Booth> it transports all the pax now
16:03:26  <ProZone> *** AmmIer has left the game (leaving)
16:03:40  <ProZone> <Spike> :)
16:03:46  <Mark> [16:34]	<Chris_Booth>	Mark: did you note your 2 invites this week? -> what?
16:03:48  <Mark> hello, btw
16:04:00  <Chris_Booth> Mark: Members, please note invites on our "list"
16:04:24  <Chris_Booth> not sure where it is
16:04:38  <Mark> that's because you're not a member
16:04:40  <Mark> i do know :P
16:04:54  <ProZone> <Chris Booth> no shit sherlock
16:06:13  <ProZone> <Chris Booth> this is the sort of game that might benifit from cargodist
16:06:55  <^Spike^> never played cargodist or cargodest so.. don't know..
16:07:01  <^Spike^> would like to though :)
16:07:30  <Mark> we could try to do one after this
16:07:35  <^Spike^> true..
16:07:40  <Mark> i wouldn't know how to set it up though
16:07:45  <^Spike^> me neither :)
16:07:50  <ProZone> <Chris Booth> cargo dist is easy to set up
16:07:52  <Mark> and since i seem to be the only one setting up games.. :P
16:08:12  <ProZone> <Chris Booth> just need someone like kenji or ammier to upload the cargodist merge
16:08:53  <ProZone> <Chris Booth> i always found with pax cargodist / dest made it more fun
16:08:56  <ProZone> <Spike> chris i claimed my own area.. :)
16:08:59  <ProZone> <Spike> happy? :"D
16:09:08  <ProZone> <Chris Booth> but with cargo it just made it a pain
16:09:13  <ProZone> <Chris Booth> Spike: i am always happy
16:09:17  <ProZone> <Chris Booth> i just moan alot
16:09:36  <ProZone> <Spike> no way......
16:09:37  <ProZone> <Spike> :)
16:09:46  <ProZone> <Chris Booth> yeah oneway
16:10:44  <ProZone> <Chris Booth> GGR windows mediaplay/centee you suck
16:10:50  <ProZone> <Chris Booth> load my songs in winamp
16:12:52  <Mark> the idea behind svn is to not have to compile the entire source at an upgrade, right?
16:13:03  <ProZone> <Chris Booth> yes
16:13:20  <Mark> it does seem to be doing that :P
16:13:28  <Mark> or actually it might not
16:13:33  <Mark> just takes long imo
16:13:59  <ProZone> <Chris Booth> i am not a fan of using SVN
16:14:19  <Mark> i use autostart
16:14:32  <^Spike^> eh.. since when does svn compile source?:)
16:14:46  <^Spike^> the idea behind svn is to manage versions not compile source? ;)
16:15:05  <Ammler> openttd mostly does that
16:15:35  <^Spike^> i can say avignon doesn't like ; etc since in-game it doesn't escape it to look without the {} :)
16:15:54  <Mark> well to be honest i have no idea what i'm talking about
16:16:01  <Ammler> Mark, but since the password argument is in trunk
16:16:07  <Ammler> you could use nightlies
16:16:20  <Osai> ^Spike^: thanks for the information
16:16:21  <Ammler> we don't have any client patches right now
16:16:26  <Osai> we can fix that
16:16:42  <Mark> !password
16:16:42  <ProZone> Mark: cedars
16:16:47  <ProZone> *** Mark has joined the game (Client #11)
16:16:54  <Osai> !players l
16:16:54  <ProZone> Osai: Current Players: Chris Booth, Mark and Spike
16:17:23  <Ammler> Osai: ^Spike^ is a tcl pro, maybe he likes to help you.
16:17:48  <^Spike^> eh... tcl... it's been like damn 5 years since i've done any :D
16:17:51  <Ammler> he might just be to shy to ask
16:17:58  * ^Spike^ atm prefers java :)
16:18:10  <Osai> java is nice too
16:18:27  <Osai> but tcl fits the needs
16:18:37  <Osai> and is as platform-independent as tcl
16:18:44  <Osai> argument is OOP
16:18:50  <Osai> but well
16:18:54  <ProZone> *** Mark has left the game (leaving)
16:19:01  <^Spike^> tcl can work under windows.. just is a pain...
16:19:27  <Osai> yes. running a windows server is pain too
16:19:50  <^Spike^> i'll find out soon enough since i have to install one :)
16:19:59  <Osai> good luck :D
16:20:07  <Osai> I g2g now
16:20:09  <Osai> cya later guys
16:20:10  <^Spike^> cya :)
16:23:43  <ProZone> <Chris Booth> thats what i call alot of bus stops
16:23:53  <ProZone> <Spike> just local.. :)
16:24:11  <ProZone> <Spike> and highway stuff
16:24:23  <ProZone> <Chris Booth> no i was talking about what i just built
16:24:24  <ProZone> <Spike> oh your island
16:24:25  <ProZone> <Spike> :)
16:25:40  <Razaekel> !password
16:25:40  <ProZone> Razaekel: attics
16:25:46  <ProZone> *** Razaekel has joined the game (Client #12)
16:25:54  <ProZone> <Razaekel> holy crap
16:25:58  <ProZone> <Razaekel> the bus stations!
16:26:17  <ProZone> <Chris Booth> lol
16:26:28  <ProZone> <Chris Booth> itwaz spike
16:26:48  <ProZone> <Spike> where
16:27:01  <ProZone> <Chris Booth> on my island
16:27:19  <ProZone> <Spike> all i did was the helis :)
16:28:13  <ProZone> *** Spike has left the game (connection lost)
16:28:15  <^Spike^> clash..
16:28:22  <Mark> !password
16:28:22  <ProZone> Mark: sidles
16:28:32  <ProZone> *** Spike has joined the game (Client #14)
16:28:34  <ProZone> *** Mark has joined the game (Client #16)
16:28:50  <^Spike^> did i crash everyone.. or everyone just crashed.. ro something?
16:28:53  <ProZone> <Chris Booth> ok my island is now fully bused up
16:28:56  <ProZone> *** Spike has joined company #1
16:29:03  <ProZone> <Chris Booth> i didnt crash
16:29:35  <^Spike^> hmmm..
16:30:09  <^Spike^> !password
16:30:10  <ProZone> ^Spike^: sidles
16:30:14  <ProZone> *** Spike has joined the game (Client #17)
16:30:25  <ProZone> *** Spike has joined company #1
16:32:58  <ProZone> <Chris Booth> i get the feeling the my 4 platform station my be to small for all that PAX
16:34:38  <ProZone> <Spike> does that matter? :)
16:34:46  <ProZone> <Chris Booth> no
16:34:57  <ProZone> <Chris Booth> just have millions of pax waiting arround
16:36:03  <^Spike^> the moment i click my build train station button i crash..
16:36:13  <^Spike^> !password
16:36:13  <ProZone> ^Spike^: prunes
16:36:17  <ProZone> *** Spike has joined the game (Client #18)
16:36:22  <ProZone> *** Spike has joined company #1
16:36:24  <ProZone> <Chris Booth> you getting lag?
16:36:29  <^Spike^> nop
16:36:31  <^Spike^> crash..
16:36:35  <^Spike^> but now it doesn't happen...
16:37:28  <ProZone> <Chris Booth> spike you you hold CRTL while roving station
16:37:33  <ProZone> <Chris Booth> it removes tracks aswell
16:37:46  <ProZone> <Chris Booth> +CTRL
16:38:42  <Mark> yay for hotkeys
16:39:03  <ProZone> <Chris Booth> oow hot keys burn
16:39:08  <ProZone> <Chris Booth> i can hardly type
16:39:11  <ProZone> <Chris Booth> lol
16:46:16  <ProZone> *** Chris Booth has joined spectators
16:46:48  <ProZone> *** Chris Booth has joined company #1
16:47:57  <ProZone> * Razaekel is growing Roses
16:48:09  <ProZone> <Chris Booth> random
16:49:07  <ProZone> <Spike> red/yellow? :)
16:49:13  <ProZone> <Chris Booth> pink
16:49:23  <ProZone> <Razaekel> chris
16:49:34  <ProZone> <Razaekel> how the heck do you plan to set orders for all of those stations?
16:49:40  <ProZone> <Chris Booth> erm
16:49:44  <ProZone> <Chris Booth> 1 bus per station
16:49:49  <ProZone> <Spike> i guess by clicking.. :)
16:50:04  <ProZone> <Chris Booth> i havent thought yet
16:50:15  <ProZone> <Chris Booth> i was going to use SRO
16:50:20  <ProZone> <Chris Booth> in sets of 4 or 5
16:50:40  <ProZone> <Chris Booth> or not use transfers on all of them
16:50:53  <ProZone> <Chris Booth> have some just as normal pickup and drop stations
16:51:40  <ProZone> <Chris Booth> Razaekel: it will work out
16:51:45  <ProZone> <Chris Booth> when we turn town growth on
16:51:51  <ProZone> <Chris Booth> and there are towns to trade with
16:57:35  <ProZone> <Chris Booth> haha i just found a screenshot of PSG 135
16:57:49  <ProZone> <Chris Booth> shame the game isnt with it
17:00:05  <ProZone> <Razaekel> man
17:00:10  <tneo> !password
17:00:10  <ProZone> tneo: envied
17:00:12  <ProZone> <Razaekel> port de ribafreda is tiny
17:00:15  <ProZone> *** tneo has joined the game (Client #22)
17:00:23  <ProZone> <Spike> :)
17:04:17  <ProZone> *** tneo has left the game (leaving)
17:06:44  <ProZone> <Razaekel> ahh! a church on my island!
17:06:47  <ProZone> <Razaekel> DIE!
17:07:08  <ProZone> <Chris Booth> lol Razaekelthe anit christ
17:08:20  <ProZone> <Spike> expanded my epic island a bit.. :)
17:09:07  <ProZone> <Chris Booth> spike all that TF tut tut
17:09:36  <ProZone> <Spike> says he who almost flattend his island
17:09:37  <ProZone> <Spike> :)
17:09:55  <ProZone> <Razaekel> which island is yours, spike?
17:10:10  <ProZone> <Spike> the one saying Epic Island of Spike
17:10:10  <ProZone> <Spike> :)
17:10:16  <ProZone> <Razaekel> oh
17:10:19  <ProZone> <Chris Booth> i didnt amlost faltern it
17:10:20  <ProZone> <Razaekel> lame
17:10:24  <ProZone> <Chris Booth> i put some TF back on it
17:10:44  <ProZone> <Chris Booth> and my little island have little to no TF on them
17:10:54  <ProZone> <Chris Booth> such as Puigpelat
17:11:08  <ProZone> <Spike> cause it was flat?
17:11:16  <ProZone> <Chris Booth> yeah
17:11:31  <ProZone> <Chris Booth> well Riualt isnt flat
17:12:07  <ProZone> <Chris Booth> TF isnt as bad when its done by yourself
17:14:30  <ProZone> <Chris Booth> ships have the worst PF ever
17:14:36  <ProZone> <Razaekel> yea
17:20:18  <ProZone> <Chris Booth> spike i loave the reason why you island is that size
17:20:29  <ProZone> <Spike> ...
17:20:39  <ProZone> <Chris Booth> your heliports pickup area
17:20:40  <ProZone> <Spike> perfect size for the helistation? ;)
17:20:40  <ProZone> <Razaekel> cause of the catchment for the heliport
17:21:00  <ProZone> <Spike> needed a bigger station.. since the port was well.. not big enough :)
17:21:23  <ProZone> <Chris Booth> get some boats aswell
17:21:38  <ProZone> <Spike> to...
17:21:55  <ProZone> <Chris Booth> Pont de RiuventĂ³s:
17:22:40  <ProZone> <Chris Booth> and Sant Vicenç de Torrentgris
17:24:31  <ProZone> <Spike> what bus to take for the highways..
17:24:39  <ProZone> <Spike> guess it's better to keep that all the same speed..
17:24:45  <ProZone> <Razaekel> Scania K124
17:25:05  <ProZone> <Spike> just 55 pax
17:25:10  <ProZone> <Razaekel> but 201 km/h
17:25:18  <ProZone> <Razaekel> it's speedy
17:25:26  <ProZone> <Razaekel> which is what you want
17:25:55  <ProZone> <Spike> true..
17:25:57  <ProZone> <Spike> getting some going..
17:26:03  <ProZone> <Spike> prob need more.. but it's a start :)
17:26:08  <ProZone> <Chris Booth> so sacnia K124 for intercity Coatch pax?
17:26:32  <ProZone> <Razaekel> sure
17:27:02  <ProZone> <Spike> and there go the first busses on the highway
17:27:08  <ProZone> <Razaekel> you have a problem
17:27:22  <ProZone> <Razaekel> the exit from the bus station is a distance from the highway entrane
17:27:22  <ProZone> <Spike> who
17:27:27  <ProZone> <Razaekel> you
17:27:31  <ProZone> <Spike> true.. better turn around.. :)
17:28:23  <ProZone> <Razaekel> then the station entrance wont be near the highway exit
17:28:34  <ProZone> <Chris Booth> does it need to be?
17:28:39  <ProZone> <Razaekel> unless you make another highway onramp
17:28:46  <ProZone> <Spike> hmmm...
17:29:43  <ProZone> <Spike> not needed..
17:30:05  <ProZone> <Razaekel> would be if traffic comes from the E
17:30:16  <ProZone> <Spike> true..
17:30:18  <ProZone> <Spike> will fix it..
17:30:20  <ProZone> <Spike> first the markings
17:30:24  <ProZone> <Spike> those are a pain :D
17:30:40  <ProZone> <Chris Booth> i have highway trafiic in my city now
17:30:50  <ProZone> <Razaekel> yay
17:31:54  <ProZone> <Razaekel> that's a problem
17:32:10  <ProZone> <Razaekel> if the highway buses go to the local bus stop instead of the express
17:33:09  <ProZone> <Spike> i would separate those..
17:35:30  <ProZone> <Chris Booth> i have sperated them now
17:36:28  <ProZone> <Spike> want them to use the express route?
17:36:32  <ProZone> <Razaekel> now you just need to get them to go to the express station next to Hong Kong Central
17:36:51  <ProZone> <Spike> what about that..
17:36:53  <ProZone> <Spike> just put a block
17:37:14  <ProZone> <Razaekel> yosh!
17:37:20  <ProZone> <Spike> i would just depot them...
17:37:24  <ProZone> <Spike> and start over
17:37:42  <ProZone> <Chris Booth> no it will work now
17:38:00  <ProZone> <Razaekel> LOL
17:39:33  <ProZone> <Razaekel> now it'll work
17:39:34  <ProZone> <Razaekel> lol
17:40:25  <ProZone> <Spike> there come my busses :)
17:41:07  <ProZone> <Chris Booth> more buses anyone?
17:41:12  <ProZone> <Razaekel> heh
17:41:20  <ProZone> <Razaekel> now you need a train to
17:41:28  <ProZone> <Razaekel> Sant Sadurni
17:41:30  <ProZone> <Chris Booth> trains are over rated
17:41:37  <ProZone> <Chris Booth> we have 201 KM.h buses
17:41:50  <ProZone> <Chris Booth> we need town growth
17:41:53  <ProZone> <Spike> chris.. may i give 1 advice on your bus stop
17:42:01  <ProZone> <Chris Booth> yes
17:42:06  <ProZone> <Chris Booth> ro - ro it?
17:42:07  <ProZone> <Spike> the middle on
17:42:10  <ProZone> <Spike> one*
17:42:18  <ProZone> <Chris Booth> which one?
17:42:19  <ProZone> <Spike> cause busses will block each other there
17:42:25  <ProZone> <Spike> the middle one of the 3 first
17:42:32  <ProZone> <Razaekel> the train does 300 km/h
17:42:42  <ProZone> <Spike> see
17:43:04  <ProZone> <Spike> chris crashed already? :)
17:43:11  <Chris_Booth> password
17:43:12  <ProZone> <Spike> only 100 rvs... :)
17:43:16  <Chris_Booth> !password
17:43:16  <ProZone> Chris_Booth: sphinx
17:43:35  <ProZone> *** Chris Booth has joined the game (Client #24)
17:44:09  <ProZone> <Chris Booth> grr Valls
17:45:16  <ProZone> <Spike> killing that road.. wasn't.. eh.. well smart?
17:45:44  <ProZone> <Chris Booth> it was
17:46:07  *** ODM has quit IRC
17:46:20  <ProZone> <Spike> it wasn't..
17:46:23  <ProZone> <Chris Booth> Valls i hate you
17:46:25  <ProZone> <Chris Booth> it was
17:46:32  <ProZone> <Spike> it pissed my busses off
17:46:57  <ProZone> <Chris Booth> spike can you turn town growth on?
17:47:06  <^Spike^> good question
17:47:08  <^Spike^> !rcon
17:47:10  <^Spike^> !do something
17:47:12  <^Spike^> !list
17:47:20  <^Spike^> !ping
17:47:26  <^Spike^> it hates me.. :)
17:47:45  <ProZone> <Spike> chris that train station accepts no pax
17:47:47  <ProZone> <Spike> yet
17:47:55  <ProZone> <Razaekel> aaah
17:47:58  <ProZone> <Razaekel> >.>
17:48:20  <ProZone> <Chris Booth> that why i wanted town growth on
17:48:25  <ProZone> <Chris Booth> as valls hate me
17:48:30  <^Spike^> !help console
17:48:36  <^Spike^> @deop
17:48:40  <^Spike^> bleh
17:48:45  *** ChanServ sets mode: -o ^Spike^
17:48:48  *** ChanServ sets mode: +o ^Spike^
17:48:51  <^Spike^> !help console
17:48:55  * ^Spike^ kicks ProZone
17:49:00  <^Spike^> can't get town growth on...
17:49:46  <Chris_Booth> !help
17:49:51  <Chris_Booth> !password
17:50:02  <Chris_Booth> erm i get a bad feeling about that
17:50:18  <ProZone> <Chris Booth> erm i think the IRC connection to server has died
17:50:30  <Razaekel> >.>
17:50:33  <ProZone> <Razaekel> seems so
17:50:42  <^Spike^> eh..
17:50:45  <ProZone> <Spike> well
17:50:49  <ProZone> <Spike> it seems to still talk in-game stuff
17:51:13  <ProZone> <Spike> i want ap back.. :(
17:52:00  <ProZone> <Chris Booth> why built that stupid train?
17:52:04  <ProZone> <Chris Booth> why not use the duplex?
17:52:26  <ProZone> <Razaekel> duplex is more expensive
17:52:32  <ProZone> <Razaekel> and the rest of the stats are the same
17:53:00  <ProZone> <Spike> eh..
17:53:02  <ProZone> <Razaekel> chris!
17:53:03  <ProZone> <Spike> train is too long
17:53:04  <ProZone> <Chris Booth> duplex look nicer
17:53:09  <ProZone> <Razaekel> the duplex has higher running cost
17:53:16  <ProZone> <Spike> trains are too long
17:53:17  <ProZone> <Razaekel> and they look the same
17:53:37  <ProZone> <Chris Booth> no they not
17:53:45  <ProZone> <Chris Booth> duplex pax cars look nicer
17:53:57  <ProZone> <Razaekel> the cars on the thalys are double decker
17:53:58  <ProZone> <Spike> you keep fighting over looks
17:54:05  <ProZone> <Spike> instead of fixing stuck trains
17:54:18  <ProZone> <Chris Booth> i dindt make them stuck
17:54:58  <ProZone> <Razaekel> the cars on the thalys are doubledecker
17:55:01  <ProZone> <Razaekel> 70 pax per car
17:55:08  <ProZone> <Chris Booth> and duplex are 75
17:55:47  <ProZone> <Razaekel> oh wtf
17:56:01  <ProZone> <Razaekel> bloody capacity changes
17:56:15  <ProZone> <Chris Booth> so duplex?
17:56:20  <ProZone> <Razaekel> yea
17:56:24  <ProZone> <Chris Booth> and TL is 8
17:56:30  <ProZone> <Chris Booth> not 10
17:57:48  <ProZone> <Chris Booth> i think that only local should transfer
17:57:54  <ProZone> <Chris Booth> trans and express bus should unload
17:58:22  <ProZone> <Chris Booth> otherwise we will just end up with millions of pax transfered everywhere
17:59:27  <ProZone> <Chris Booth> someone has read the signage for hongkong
17:59:39  <ProZone> <Chris Booth> its my city
17:59:42  <ProZone> <Chris Booth> keep off
17:59:45  <ProZone> <Razaekel> aye aye capn
18:00:41  <ProZone> <Chris Booth> all highway bridge should be upgraded to 201km/h?
18:00:59  <ProZone> <Razaekel> yea
18:01:03  <ProZone> <Razaekel> the steel one
18:02:00  *** damalix has joined #openttdcoop.pro
18:02:20  <ProZone> <Razaekel> steel tubular looks cool
18:02:30  <ProZone> <Chris Booth> na cantilever
18:02:45  <ProZone> <Chris Booth> looks nice with or without opengfx
18:03:33  <^Spike^> !help
18:03:37  <^Spike^> Ammler ?
18:04:11  <Ammler> !Spike
18:04:18  <^Spike^> ProZone doesn't listen
18:04:20  <^Spike^> it refuses.. :)
18:04:29  <^Spike^> and next to that..
18:04:34  <^Spike^> it doesn't show irc in-game :)
18:04:39  <ProZone> <Spike> but other way around it does
18:05:05  <Ammler> hmm, hmm
18:05:15  <Ammler> !say hmm
18:05:19  <Ammler> now?
18:05:22  <^Spike^> nop
18:05:43  <Ammler> !say can you read that?
18:05:51  <^Spike^> no
18:06:27  <Ammler> well, ^Spike^, you are more familar to Avignon than me ;-)
18:07:03  <Ammler> the only thing I could do, is switching to AP+
18:07:30  <^Spike^> eh...
18:07:59  <ProZone> *** Razaekel has left the game (leaving)
18:08:06  <Razaekel> time for food
18:09:29  <Ammler> you could report issues at codecubes.org
18:09:39  <Ammler> or we can create a project at our DevZone
18:09:57  <Ammler> Razaekel: welcome back to ProZone ;-)
18:10:07  *** damalix has quit IRC
18:10:59  <ProZone> <Spike> chris there is no way to make your bust stop a bit longer?
18:11:10  <ProZone> <Spike> to prevent busses entering from the other side the whole time
18:11:12  <ProZone> <Chris Booth> minor rebuild
18:12:32  *** damalix has joined #openttdcoop.pro
18:13:52  <ProZone> <Chris Booth> that looks better
18:15:55  <Ammler> @topic add Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon
18:15:55  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17814) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
18:16:09  <damalix> hello
18:16:28  <damalix> !password
18:19:35  <Ammler> ^Spike^: report issues on our devzone
18:19:55  <Ammler> Osai: will then check, if those are coop releated or Avignon
18:21:52  *** ProZone has quit IRC
18:23:29  <^Spike^> there is our problem...
18:23:30  <^Spike^> :)
18:30:30  <Mark> !password
18:30:36  <Mark> nice
18:32:53  <Ammler> og
18:33:15  <Ammler> but the server still runs?
18:33:17  <Ammler> ^Spike^:
18:33:49  <Ammler> I guess, it is too unstable, shall we go back to AP+ for now?
18:34:07  <Ammler> I have too less of clue, how to restart Avignon and such
18:35:03  <Ammler> HELLO?
18:35:25  <Ammler> well, ping me, whenever you like....
18:36:30  <damalix> hello
18:36:41  <Chris_Booth> Ammler: we cant see what you type in game
18:36:44  <Chris_Booth> sorry
18:36:54  <damalix> !password
18:38:33  <^Spike^> Ammler yes AP plz :)
18:38:57  <^Spike^> like Chris_Booth said.. can't see it.. :)
18:39:15  <Ammler> ok
18:39:27  <^Spike^> just svae the game before killing it :)
18:39:37  <Ammler> well, that means the server is still running :-)
18:39:45  <Ammler> but I need to kill it
18:40:21  <Ammler> well, I hope autosave worked ;-)
18:40:29  <Ammler> is it still running?
18:40:41  <Ammler> maybe someone of you could make a save
18:40:49  <Ammler> Chris_Booth: ^Spike^
18:41:16  <^Spike^> ...
18:41:25  <^Spike^> oh Ammler btw: https://dev.openttdcoop.org/issues/600 WTF?
18:43:03  <Ammler> "WTF?"?
18:43:21  <Ammler> you are responsible for working website :-P
18:43:27  <^Spike^> since?
18:43:31  <^Spike^> 15 days ago?
18:43:47  <Ammler> else reasign it to KenjiE20 ;-)
18:44:29  <^Spike^> i'm no php guru.. :)
18:47:33  <^Spike^> where is server btw? :)
18:52:15  <Ammler> so the server isn't up anymore?
18:52:29  <Ammler> I am still waiting for your answer ;-)
18:52:40  <^Spike^> ...
18:52:53  <Ammler> nobody talks with me :'-(
18:52:57  <^Spike^> nop.. not up
18:53:29  <Ammler> ok
18:53:49  <XeryusTC> !dl win64
18:53:53  <XeryusTC> !dl win32
18:53:55  <XeryusTC> !download
18:54:07  <XeryusTC> oh, killed it :o
18:54:43  <Ammler> someone has a save for me?
18:54:51  <^Spike^> eh...
18:55:07  <Ammler> ah found
18:55:11  <^Spike^> i hope so..
18:57:45  <Ammler> hmm
18:58:23  <^Spike^> ?
18:59:19  <Ammler> there is something broken with irc
18:59:25  <Ammler> also with ap+
18:59:41  <Ammler> [::irc] IRC connection closed unexpected, reconnecting
19:00:25  <Ammler> !reload irc
19:00:47  <^Spike^> eh...
19:00:56  <^Spike^> is there a debug showing all the irc crap?
19:01:05  <Ammler> I have no idea, if and what osai changed
19:01:49  <Ammler> no idea :-)
19:02:03  <Ammler> well, I let you guys do...
19:04:17  <Ammler> Password: http://ps.openttdcoop.org/prozone/ProZone
19:04:59  <Ammler> the server is online
19:06:05  <Ammler> nobody joins?
19:06:19  <Ammler> ok, then I leave too
19:07:09  <Ammler> I shutdown the server
19:07:10  <^Spike^> ap has a debug level
19:07:19  <^Spike^> what will happen if we increase it? :)
19:07:39  <Ammler> yes, might be
19:07:45  <Ammler> try
19:07:48  <^Spike^> could help figuring out the disconnects
19:08:21  <Ammler> how do I set it?
19:08:27  <^Spike^> openttd.cfg
19:08:36  <^Spike^> there is in autopilot section debug_level
19:08:40  <^Spike^> already increased it..
19:08:42  <^Spike^> but well..
19:08:47  <^Spike^> doesn't seem to show much
19:09:15  <Ammler> I guess, you set the openttd debug
19:09:31  <^Spike^> it's in the autopilot section..
19:09:38  <^Spike^> that's... clear...
19:10:23  <Ammler> ok, what about irc_debug?
19:10:36  <^Spike^> can try
19:10:44  <^Spike^> ah
19:10:52  <^Spike^> eh...
19:10:56  <^Spike^> ok..
19:11:00  <^Spike^> that explains it
19:11:03  <^Spike^> (20:10:46) —› ProZone is "Enforced Nickname (/msg nickserv help regain)" (services@services.oftc.net)
19:11:08  <^Spike^> need to regain it first
19:11:11  <^Spike^> before we can use it prob
19:12:09  *** ProZone2 has joined #openttdcoop.pro
19:12:09  <ProZone2> Autopilot engaged
19:12:09  <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
19:12:09  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
19:12:27  <ProZone2> Server closed down by admin
19:12:32  <ProZone2> Server has exited
19:12:35  *** ProZone2 has quit IRC
19:12:51  *** ProZone2 has joined #openttdcoop.pro
19:12:51  <ProZone2> Autopilot engaged
19:12:51  <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
19:12:51  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
19:12:53  <^Spike^> Ammler shall i just change nick and regain the nick for a moment?
19:13:34  <^Spike^> Ammler change the nick of ap :)
19:13:45  <Ammler> well, we run with ProZone2, does it matter?
19:13:50  *** ProZone2 has quit IRC
19:13:53  *** ProZone2 has joined #openttdcoop.pro
19:13:53  <ProZone2> Autopilot engaged
19:13:53  <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
19:13:53  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
19:13:53  <^Spike^> well i released the other nick again
19:14:10  <^Spike^> (20:13:13) -NickServ- REGAIN succeed on nickname prozone. You have been changed to your nickname.
19:14:11  <Ammler> !info
19:14:11  <ProZone2> Ammler: #:1(Orange) Company Name: 'Gordon & Co.'  Year Founded: 1970  Money: 1923000198  Loan: 0  Value: 1926379200  (T:3, R:116, P:6, S:13) unprotected
19:14:27  <^Spike^> !password
19:14:27  <ProZone2> ^Spike^: suntan
19:14:51  <ProZone2> *** Game unpaused (enough players)
19:14:51  <ProZone2> *** Spike joined the game
19:14:53  <Ammler> well, do whatever you like
19:15:07  <Ammler> the nick is the username
19:15:31  <Ammler> the one you thought, is the ident
19:16:15  <Ammler> or useless, dunno
19:16:23  <^Spike^> well i guess the server locked the nick for some strange reason.. can't see why a server would do that.. but well..
19:16:33  <^Spike^> i just regained it and free'd it up again
19:16:58  <^Spike^> i think it is a very strange approach to let the irc server lock a nick just cause something happend..
19:17:06  <ProZone2> *** Spike has left the game (leaving)
19:17:06  <ProZone2> *** Game paused (not enough players)
19:17:12  <ProZone2> Server closed down by admin
19:17:15  <ProZone2> Server has exited
19:17:15  *** ProZone2 has quit IRC
19:18:03  * ^Spike^ hates vi in screen
19:18:23  <^Spike^> or my tobo..
19:18:29  <^Spike^> why did it change language settings ffs
19:18:44  *** ProZone2 has joined #openttdcoop.pro
19:18:44  <ProZone2> Autopilot engaged
19:18:45  <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
19:18:45  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
19:18:50  <ProZone2> Server closed down by admin
19:18:53  <ProZone2> Server has exited
19:18:53  *** ProZone2 has quit IRC
19:19:33  <^Spike^> client_name?
19:19:36  *** ProZone has joined #openttdcoop.pro
19:19:36  <ProZone> Autopilot engaged
19:19:36  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
19:19:36  *** ChanServ sets mode: +v ProZone
19:19:36  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon"
19:19:41  <^Spike^> was a little further ahead in conf
19:19:48  <^Spike^> client_name is the nick it takes
19:20:17  <^Spike^> !password
19:20:17  <ProZone> ^Spike^: hedged
19:20:25  <ProZone> *** Spike joined the game
19:20:33  <ProZone> *** Spike has joined company #1
19:20:33  <ProZone> *** Game unpaused (enough players)
19:21:30  <^Spike^> Chris_Booth still want town growth on? :)
19:21:49  <Ammler> ^Spike^: yep
19:22:05  <^Spike^> !rcon set town_growth_rate
19:22:05  <ProZone> ^Spike^: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
19:22:07  <^Spike^> !rcon set town_growth_rate 1
19:22:15  <ProZone> *** AmmIer joined the game
19:22:31  <^Spike^> still can't understand that the server locks a nick though..
19:22:40  <^Spike^> it's your nick and they lock it...
19:23:43  <ProZone> <AmmIer> spike, I see bugs in your highway entry/exit
19:24:06  <ProZone> <Spike> i got a feeling i know what..
19:24:16  <ProZone> <Spike> "They will never enter or exit over that part"
19:24:18  <ProZone> <AmmIer> show me :-)
19:24:47  <ProZone> <Spike> that?
19:25:18  <ProZone> <AmmIer> hmm, I am on the other city then
19:25:28  <ProZone> <Spike> eh...
19:25:31  <ProZone> <AmmIer> Selva baixa:
19:25:49  <ProZone> <Spike> what is wrong then
19:26:35  <ProZone> <Spike> can't see it but well..
19:27:10  <ProZone> <Spike> that?
19:27:46  <ProZone> <AmmIer> well, you don't use it a entry
19:27:56  <ProZone> <AmmIer> but you know, what I mean?
19:28:26  <ProZone> <Spike> actually not..
19:29:36  <ProZone> <Spike> as in they never go up from there?
19:30:00  <ProZone> <AmmIer> I showed you with rail
19:30:18  <ProZone> <Spike> yep.. but i'm pretty much braindead at the moment it seems... :)
19:30:40  <ProZone> <AmmIer> you don't the x?
19:30:54  <ProZone> <Spike> i see it.. but don't understand what the problem is
19:31:12  <ProZone> <Spike> with the rvs
19:31:22  <ProZone> <AmmIer> as it is useless anyway, it doesn't matter
19:31:50  <ProZone> <AmmIer> but I see those kind of hubs quite a lot
19:32:00  <ProZone> <AmmIer> very ugly
19:32:08  <ProZone> <Spike> oh well it works
19:32:19  <ProZone> <AmmIer> hmm
19:32:29  <ProZone> <AmmIer> shouldn't it also be nice looking?
19:32:51  <ProZone> <Spike> how would you make it nice looking?
19:33:37  <ProZone> <Spike> if that is all..
19:33:51  <ProZone> <AmmIer> now
19:33:58  <ProZone> <Spike> that also needs to be thought of?
19:34:20  <ProZone> <AmmIer> no X anymore and nicer looking, don't you think?
19:34:44  <ProZone> <Spike> true...
19:34:49  <ProZone> <AmmIer> well
19:35:03  <ProZone> <AmmIer> you could make something with 2 tunnels
19:38:48  <ProZone> <AmmIer> me is wondering, how you solve house growing along the highway
19:38:58  <ProZone> <Spike> buying the land next to it?
19:39:04  <ProZone> <AmmIer> ugly
19:39:06  <ProZone> <Spike> true..
19:39:16  <ProZone> <Spike> and in rl there also is houses along the highway.. :)
19:40:55  <ProZone> <AmmIer> nice rail and roads
19:45:11  <ProZone> *** AmmIer has joined spectators
19:49:34  <Chris_Booth> !password
19:49:34  <ProZone> Chris_Booth: morbid
19:49:57  <Chris_Booth> !password
19:49:58  <ProZone> Chris_Booth: relent
19:50:17  <ProZone> *** Chris Booth joined the game
19:50:41  <ProZone> <Spike> chris town growth is on.. :)
19:50:45  <ProZone> <Chris Booth> thanks
19:50:52  <ProZone> <AmmIer> I need to close
19:50:58  <^Spike^> what
19:50:58  <ProZone> <AmmIer> no cpu power
19:51:03  <^Spike^> oh that
19:51:05  <ProZone> *** AmmIer has left the game (leaving)
19:56:41  <XeryusTC> !dl win64
19:56:41  <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip
19:56:59  <ProZone> <Spike> bad chris
19:57:01  <ProZone> <Spike> :)
19:57:46  <ProZone> <Chris Booth> indeed
19:58:59  <XeryusTC> !password
19:58:59  <ProZone> XeryusTC: peeved
19:59:27  <ProZone> <Chris Booth> ok Be Back alter
19:59:28  <XeryusTC> !password
19:59:28  <ProZone> XeryusTC: peeved
19:59:33  <ProZone> <Chris Booth> just poping to the pub
19:59:35  <ProZone> *** Chris Booth has joined spectators
19:59:39  <XeryusTC> how odd
19:59:44  <XeryusTC> i cant connect it seems
19:59:53  <Chris_Booth> autoconnect ist work
20:00:05  <Chris_Booth> you have to do it the manual old fashond way
20:01:53  <XeryusTC> i tried it through the game lobby
20:02:01  <XeryusTC> might've something to do with my poor connection currently
20:02:12  <XeryusTC> !password
20:02:12  <ProZone> XeryusTC: bedder
20:02:21  <ProZone> *** XeryusTC joined the game
20:03:38  <XeryusTC> can i just go claim an area and get on with it?
20:03:54  <Mark> yeah
20:04:02  <Mark> just dont make any elevation changes in the highway :P
20:04:18  <ProZone> <Spike> :)
20:04:20  <ProZone> <Spike> what he said
20:04:30  <XeryusTC> ok
20:04:44  <XeryusTC> i will solve this puzzle first and then claim an area i'm kind of eyeballing :D
20:06:16  <XeryusTC> which is now :D
20:06:44  <ProZone> <XeryusTC> is it ok if i claim the area between bbh 2 and 8?
20:07:26  <ProZone> <Spike> actually....
20:07:36  <ProZone> <Spike> sure...
20:07:36  <ProZone> <Spike> :)
20:07:57  <XeryusTC> you crazy dutchman you :P
20:09:25  <damalix> !password
20:09:25  <ProZone> damalix: quakes
20:09:38  <damalix> !ver
20:09:41  <damalix> !version
20:09:42  <ProZone> damalix: Autopilot AP+ 3.0 Beta (r740)
20:10:10  <Mark> !password
20:10:10  <ProZone> Mark: yearns
20:10:22  <ProZone> *** Mark joined the game
20:11:00  <ProZone> *** Damalix joined the game
20:11:31  <ProZone> <Mark> the two islands adjecent to mine also belong to me :P
20:12:06  <ProZone> <Damalix> Let's go buying some buses :)
20:12:13  <ProZone> <XeryusTC> town centres must be roads right?
20:12:27  <ProZone> <Mark> it can be one or two tiles off the center
20:16:57  <ProZone> *** Spike has left the game (connection lost)
20:17:14  <ProZone> *** Spike joined the game
20:18:07  <ProZone> <XeryusTC> oh great
20:18:13  <ProZone> <XeryusTC> the first thing this town does is build a church :s
20:18:23  <ProZone> <Mark> well the magic dozer is on
20:18:30  <ProZone> <Spike> xD
20:18:34  <ProZone> *** Spike has joined company #1
20:18:36  <ProZone> <Mark> or were you making an atheist point?
20:19:12  <ProZone> <XeryusTC> the latter
20:19:16  <ProZone> <Mark> heh
20:24:16  <Mark> !rcon patch raw_industry_construction 2
20:25:27  <Mark> !rcon patch multiple_industry_per_town 1
20:25:35  <Mark> !rcon patch same_industry_close
20:25:35  <ProZone> Mark: Current value for 'same_industry_close' is: 'off' (min: 0, max: 1)
20:25:36  <Mark> !rcon patch same_industry_close 1
20:26:09  <ProZone> <Spike> someone desperatly wants oil rigs?
20:26:12  <ProZone> <Mark> :P
20:26:22  <ProZone> <Damalix> lol
20:26:57  <ProZone> <XeryusTC> oil can make you rich as hell :P
20:27:07  <ProZone> <Spike> THAT IS if you find it :)
20:27:17  <ProZone> <Mark> i just create it
20:28:32  <ProZone> <XeryusTC> has town growth been turned on yet?
20:28:54  <ProZone> <Mark> yeah
20:29:14  <ProZone> <XeryusTC> ah, cool :)
20:29:16  <ProZone> <Spike> it's on 1
20:29:22  <ProZone> <Spike> can be higher if requested.. :)
20:29:34  <ProZone> <XeryusTC> 1 is fine
20:29:36  <ProZone> <Spike> or when you just feel the need to make it higher :)
20:29:38  <ProZone> <XeryusTC> lol, check Masnou
20:34:34  <ProZone> <XeryusTC> it's starting to look like a genuine european hill town :o
20:34:38  <ProZone> *** tneo joined the game
20:34:50  <ProZone> <Mark> what is
20:35:02  <ProZone> <XeryusTC> my "island"
20:35:18  <ProZone> <Mark> nice
20:38:18  <ProZone> <Spike> XeryusTC:  1 relief.. marks town isn't any better.. first thing they build: Church
20:38:20  <ProZone> <Spike> :)
20:38:34  <ProZone> <Mark> yeah..
20:38:39  <ProZone> <Mark> now its goners
20:38:53  <ProZone> <Damalix> lol the same here :p
20:39:47  <ProZone> *** tneo has left the game (connection lost)
20:41:30  <ProZone> <Mark> ITS ALIVE
20:41:38  <ProZone> <XeryusTC> good.
20:41:40  <ProZone> <Damalix> ?
20:41:44  <ProZone> <Mark> my port
20:41:54  <ProZone> <Damalix> ^^
20:42:37  <ProZone> <XeryusTC> well, doen
20:42:39  <ProZone> <XeryusTC> done*
20:42:41  <ProZone> <XeryusTC> now for some planes :)
20:50:35  <ProZone> <Spike> MatarĂ³:  did build a house far away from it's center...
20:51:03  <ProZone> <Mark> towns tend to do that if there's loads of connections
20:53:51  <XeryusTC> @op
20:53:59  <XeryusTC> oh :P
20:54:05  <XeryusTC> !rcon set town_growth_rate 2
20:54:23  <ProZone> <XeryusTC> increased growth speed by 1
20:54:48  <ProZone> <Mark> yay
20:54:55  <ProZone> <Damalix> \o/
20:57:33  <ProZone> <Damalix> I'm off to eat... Cya later
20:57:37  <ProZone> *** Damalix has joined spectators
20:57:37  <ProZone> <Mark> cya
20:57:45  <ProZone> <Spike> cya
20:57:51  <ProZone> <XeryusTC> gn
20:58:08  <ProZone> <Mark> XeryusTC: wrong response
20:58:38  <ProZone> <XeryusTC> well, it is evening ;)
20:58:48  <ProZone> <XeryusTC> and dark outside!
20:59:32  <ProZone> <XeryusTC> oh, i love La Roca de Riubaix de Mar's harbour :D
20:59:54  <ProZone> <Spike> ... :)
21:00:12  <ProZone> <Spike> atleast have 100% coverage.. ;)
21:00:34  <ProZone> <XeryusTC> no you dont :P
21:00:54  <ProZone> <Spike> for my island yes :)
21:01:07  <ProZone> <XeryusTC> the east row of roads is serviced, but not the west row of houses :P
21:01:13  <ProZone> <Spike> it is..
21:01:24  <ProZone> <XeryusTC> unless you use the harbour as pickup too ofcourse
21:01:26  <ProZone> <XeryusTC> cheater :P
21:01:28  <ProZone> <Spike> what you think the harbour is?
21:01:30  <ProZone> <Spike> :)
21:01:40  <ProZone> <Spike> first that row wasn't there..
21:01:46  <ProZone> <Spike> but i wanted that island to have a harbour so :D
21:05:16  <Razaekel> !password
21:05:16  <ProZone> Razaekel: peered
21:05:30  <ProZone> *** Razaekel joined the game
21:11:30  <ProZone> <Razaekel> i wonder what's better
21:11:32  <ProZone> <Razaekel> buses or trams
21:11:56  <ProZone> <Mark> well we don't have trams
21:12:02  <ProZone> <Mark> so you don't have to worry :)
21:12:06  <ProZone> <Razaekel> heh
21:12:07  <ProZone> <Razaekel> damn
21:12:24  <ProZone> <Spike> hmm bi articulated bus is big.. but not eh... well.. ehh...
21:16:58  <ProZone> <Mark> salvation lies is building boulevards
21:17:04  <ProZone> <Mark> uh
21:17:06  <ProZone> <Mark> in
21:18:16  <ProZone> * Razaekel scraps the SRO orders on his buses
21:18:41  <ProZone> <Spike> can see why
21:18:55  <ProZone> <Razaekel> do tell
21:19:06  <ProZone> <Spike> those dolphin bi-articulated busses are insanely big... and well..
21:19:12  <ProZone> <Spike> look so bad...
21:19:16  <ProZone> <Razaekel> >.>
21:19:20  <ProZone> <Razaekel> that wasnt my reason
21:19:31  <ProZone> <Spike> i never said i would tlak about your sro :)
21:19:50  <ProZone> <XeryusTC> LV needs proper articulated stuff :P
21:20:28  <ProZone> <Spike> who left his busses in my highway depot.. :)
21:20:59  <ProZone> <Mark> bed time
21:21:03  <ProZone> <Mark> goodnight
21:21:05  <ProZone> *** Mark has left the game (leaving)
21:21:05  <ProZone> <Spike> cya
21:22:39  <ProZone> <XeryusTC> back
21:24:39  <ProZone> <XeryusTC> hmm, the growth services are doing their job quite properly :D
21:25:00  <ProZone> <Razaekel> im having trouble keeping enough buses moving to take the pax from the stations
21:25:54  <ProZone> <Spike> maybe try those dolphins.. and refit them to that biarticulated one
21:25:57  <ProZone> <Spike> can take 200 pax
21:26:27  <ProZone> <Razaekel> that's huge
21:26:30  <ProZone> <Spike> yep true
21:26:46  <ProZone> <Spike> grf looks pretty bad aswell when they are close..
21:26:48  <ProZone> <Razaekel> too bad they dont actually bend :-(
21:26:50  <ProZone> <Spike> idd
21:26:53  <ProZone> <Spike> that's what i meant
21:27:25  <ProZone> <XeryusTC> heh, i'll have to re order all my busses later on :o
21:28:46  <ProZone> <Spike> can also go for the articulated one.. will look better
21:28:56  <ProZone> <Razaekel> only 120 pax
21:29:04  <ProZone> <Spike> one in between s 160
21:29:10  <ProZone> <Spike> it is not a triple but double one
21:29:26  <ProZone> <Spike> there are 3 versions :)
21:29:26  <ProZone> <Razaekel> this is fine
21:32:55  <ProZone> <Spike> XeryusTC:  have no highway station?
21:33:11  <ProZone> <XeryusTC> the airport is
21:33:19  <ProZone> <XeryusTC> or Bellalt
21:33:21  <ProZone> <Spike> not for the ammounts i will be sending.. ;)
21:33:28  <ProZone> <Spike> Bellalt center?
21:33:46  <ProZone> <XeryusTC> although, i am currently transporting pax away from Bellalt:P
21:33:56  <ProZone> <Spike> well i don't need to transfer :D
21:33:58  <ProZone> <XeryusTC> the big one, yes
21:34:23  <ProZone> *** Damalix has joined company #1
21:36:39  <ProZone> <Razaekel> oh jeez
21:36:54  <damalix> re
21:36:56  <ProZone> <Razaekel> 10k people at roses docks
21:43:43  <ProZone> <XeryusTC> i have 3 of my towns in size top 10 already :D
21:44:10  <ProZone> <Spike> my 2 towns are in the top4 :)
21:44:20  <ProZone> <Spike> better my 3 towns are in the top5 :D
21:44:26  <ProZone> <XeryusTC> you didn't start today though ;)
21:44:38  <ProZone> <Razaekel> and mine is number 1, so poo on you
21:44:42  <ProZone> <Damalix> mine is in top 15 ^______^
21:44:53  <ProZone> <Spike> actually today when i started in only had the island that was the size of a heliport..
21:44:59  <ProZone> <Spike> that was nothing..
21:45:05  <ProZone> <Spike> max 200 ppl on the island
21:48:20  <ProZone> <Spike> Damalix: you sure you want to keep those busses on full load? :)
21:48:30  <ProZone> <Damalix> I don't know
21:48:36  <ProZone> <Razaekel> he is
21:48:38  <ProZone> <Razaekel> >.>
21:48:58  <ProZone> <Spike> more saying it cause i want to send 10 busses over
21:49:07  <ProZone> <Spike> and then i don't think full load is a good idea..
21:50:33  <ProZone> <Damalix> Is it normal that even though the option is checked I don't see any more the load % over the loading vehicles ?
21:50:37  *** Mark has quit IRC
21:51:03  <ProZone> <XeryusTC> make sure you dont have it set to transparent :P
21:51:12  <ProZone> <Spike> what he said :)
21:51:23  <ProZone> <Damalix> ah, shoulld be that since I presses "x"
21:51:34  <ProZone> <Spike> you can lock transparent settings
21:51:37  <ProZone> <Razaekel> go ctrl-x
21:51:43  <ProZone> <XeryusTC> indeed
21:51:46  <ProZone> <Razaekel> then press the train button on the right
21:51:50  <ProZone> <Spike> open the transparent settings dialog and ctrl+click the yhink you want locked
21:51:52  <ProZone> <XeryusTC> ctrl+click the settings
21:51:56  <ProZone> <Damalix> thanks, it is displayed now :)
21:52:06  <ProZone> <Damalix> ooooooohhhhhh
21:52:12  <ProZone> <Spike> and locking the load thingies sometimes is easy :)
21:52:12  <ProZone> <Damalix> wonderful :)
21:52:38  <ProZone> <XeryusTC> ctrl+number is toggle one option only
21:54:48  <damalix> thanks ^^
21:55:19  <Razaekel> !players
21:55:22  <ProZone> Razaekel: Client 17 (Orange) is Spike, in company 1 (Gordon & Co.)
21:55:22  <ProZone> Razaekel: Client 11 (Orange) is XeryusTC, in company 1 (Gordon & Co.)
21:55:22  <ProZone> Razaekel: Client 9 is Chris Booth, a spectator
21:55:22  <ProZone> Razaekel: Client 16 (Orange) is Damalix, in company 1 (Gordon & Co.)
21:55:22  <ProZone> Razaekel: Client 19 (Orange) is Razaekel, in company 1 (Gordon & Co.)
22:01:01  <ProZone> <Spike> ...
22:01:03  <ProZone> <Spike> why!
22:01:09  <ProZone> <Razaekel> whoops
22:01:20  <ProZone> <Razaekel> i was killing small towns, and got that one by accident
22:01:32  <ProZone> <Spike> ...
22:01:34  <ProZone> * Spike slaps Razaekel
22:01:38  <ProZone> <Razaekel> yosh
22:01:44  <ProZone> <Razaekel> h wait
22:01:44  <ProZone> <Spike> :)
22:01:50  <ProZone> <Razaekel> i hae idea
22:03:01  <ProZone> <Razaekel> peace?
22:03:05  <ProZone> <Spike> :)
22:03:39  <ProZone> <Razaekel> love and peace!
22:03:45  <ProZone> <XeryusTC> indeedy!
22:05:00  <ProZone> <Spike> bleh no trams
22:05:02  <ProZone> *** Razaekel has left the game (leaving)
22:08:53  <ProZone> <XeryusTC> everyone should group their vehicles :P
22:09:00  <ProZone> <Spike> i do..
22:09:06  <ProZone> <Spike> only not boats/planes.. :)
22:11:04  <ProZone> <Spike> been thinking about adding a proper airport to my transport nerve center.. but no space.. unless i TF...
22:14:42  <ProZone> <Spike> it's hard...
22:15:03  <ProZone> <Spike> cause the map could use a big airport to use...
22:18:07  <ProZone> <Spike> hmmm bbh09 is in the way to keep tf to a minimum...
22:18:31  <ProZone> <XeryusTC> haha :P
22:19:04  <ProZone> <Spike> need to find a way to move it properly.. :)
22:19:30  <ProZone> <Spike> or can build airport and look from there.. :)
22:22:15  <ProZone> <XeryusTC> wewt, i got long distance busses now
22:22:17  <ProZone> <XeryusTC> finally :D
22:23:12  <ProZone> <XeryusTC> and busses like local routes better than the highway :s
22:23:28  <ProZone> <Spike> that's the reason i kept my network separate..
22:23:54  <ProZone> <XeryusTC> well, also on the prebuilt road
22:23:57  <ProZone> <XeryusTC> +s
22:25:57  <ProZone> *** XeryusTC has left the game (connection lost)
22:31:49  <ProZone> <Spike> bleh... i really have no ideas how to properly move bbh09.. and that's annoying..
22:31:56  <ProZone> <Spike> i hate almost no space.. :)
22:39:53  <ProZone> <Spike> it's damn annoying not seeing a route...
22:47:11  <ProZone> <Spike> any objections against a water crossing !here
22:47:15  <ProZone> <Spike> and E of it
22:48:05  <ProZone> <Spike> hmm... seems we're the only 2 left..
22:48:31  <ProZone> <Damalix> I don't see any objections xD
22:48:58  <ProZone> <Spike> can also do it somewhere else..
22:49:08  <ProZone> <Spike> with smaller gap
22:50:55  <ProZone> <Damalix> yup there sounds betterto me
22:51:26  <ProZone> <Spike> but still need  other place to go E
23:01:18  <ProZone> <Spike> hmmm
23:01:21  <ProZone> <Spike> that wasn't hard..
23:01:42  <ProZone> <Damalix> ^^
23:02:54  <ProZone> <Spike> big airport.. :)
23:03:01  <ProZone> <Damalix> wow what an airport O__o
23:03:11  <ProZone> <Spike> we need one somewhere
23:03:15  <ProZone> <Spike> and i get a nice flat part :)
23:03:50  <ProZone> <Spike> i'm not missing any connections right?
23:04:00  <ProZone> <Damalix> west to east
23:04:02  <ProZone> <Spike> idd
23:04:05  <ProZone> <Spike> saw it :)
23:06:18  <ProZone> <Spike> :)
23:06:21  <ProZone> *** Chris Booth has joined company #1
23:06:23  <ProZone> <Damalix> ^^
23:06:25  <ProZone> <Chris Booth> boom baby
23:06:31  <ProZone> <Damalix> I'll go afk a little
23:06:38  <ProZone> *** Damalix has joined spectators
23:06:42  <ProZone> <Spike> chris i redid your bbh09 :)
23:07:00  <ProZone> <Chris Booth> that fine
23:07:00  <ProZone> <Chris Booth> why?
23:07:06  <ProZone> <Spike> to fit an airport in
23:07:20  <ProZone> <Chris Booth> wasnt mine any more
23:07:22  <ProZone> <Chris Booth> it was marks
23:07:28  <ProZone> <Spike> he just compressed 1 line :D
23:07:34  <ProZone> <Spike> most of it was yours :)
23:08:27  <ProZone> <Chris Booth> doesnt realy bother me
23:08:29  <ProZone> <Chris Booth> you know that
23:08:31  <ProZone> <Spike> :)
23:08:39  <ProZone> <Spike> and well we needed a big airport somewhere anyway..
23:08:52  <ProZone> <Chris Booth> Hong Kong
23:09:01  <ProZone> <Spike> you have all roads..
23:09:08  <ProZone> <Spike> i wanted to do it without TF :D
23:09:50  <ProZone> <Chris Booth> i want some oil to HK
23:10:12  <ProZone> <Spike> bbh isn't missing any connections right?
23:10:22  <ProZone> <Chris Booth> no its fine
23:14:53  <ProZone> <Spike> oh well time for bed
23:14:59  <ProZone> <Chris Booth> night night
23:16:34  <ProZone> *** Spike has left the game (leaving)
23:21:25  <ProZone> *** Damalix has joined company #1
23:29:55  <ProZone> <Damalix> lol I like the city with ~18k inhabitants and 19k passengers waiting in the airport :)
23:30:01  <ProZone> <Chris Booth> lol
23:30:07  <ProZone> <Chris Booth> they all want to leave
23:30:13  <ProZone> <Chris Booth> plus all the visitors
23:30:21  <ProZone> <Damalix> :p
23:30:36  <ProZone> <Chris Booth> hong knog will start to grow now
23:35:34  <ProZone> *** AmmIer joined the game
23:35:48  <ProZone> <AmmIer> Hello :-)
23:35:51  <ProZone> <Chris Booth> hi AmmIer
23:35:53  <ProZone> <Damalix> hi
23:42:05  <ProZone> <AmmIer> RV loading code is damn well nice now
23:42:16  <ProZone> <AmmIer> no ugly queues anymore
23:42:20  <ProZone> <Chris Booth> it is exteremerly nice now
23:42:26  <ProZone> <Chris Booth> i think you mean AmmIer
23:42:48  <ProZone> <Chris Booth> my City is all just eyecandy at the moment realy
23:42:50  <ProZone> <Chris Booth> lol
23:42:50  <ProZone> <AmmIer> well, you know what I mean :-P
23:44:49  <ProZone> <AmmIer> where are you Chris Booth?
23:44:59  <ProZone> <Chris Booth> the western island
23:45:06  <ProZone> <Chris Booth> and sorrounding areas
23:45:55  <ProZone> <Chris Booth> Valls and all that arround there
23:46:01  <ProZone> <Chris Booth> the big mess
23:46:50  <ProZone> <AmmIer> there is also cargo planned?
23:46:54  <ProZone> <AmmIer> or just eye candy?
23:47:04  <ProZone> <Chris Booth> i am tranporting oil
23:47:06  <ProZone> <Chris Booth> to marks island
23:47:20  <ProZone> <AmmIer> I see
23:47:51  <ProZone> <Chris Booth> my big Industrial area is mainly eyecandy
23:47:54  <ProZone> <Chris Booth> but does have a small use
23:49:38  <ProZone> <AmmIer> I hope, you guys use opengfx
23:49:54  <ProZone> <AmmIer> I won't imagine, how ugly that game looks with original graphics
23:50:00  <ProZone> <Damalix> I'd like to
23:50:09  <ProZone> <Damalix> it does :p
23:50:27  <ProZone> *** Damalix has left the game (connection lost)
23:50:32  <ProZone> <AmmIer> :-)
23:51:06  <ProZone> <AmmIer> specially the oneway signs
23:51:09  <damalix> !password
23:51:10  <ProZone> damalix: inched
23:51:20  <ProZone> <Chris Booth> i am using open GFX
23:51:20  <ProZone> *** Damalix joined the game
23:51:29  <ProZone> <Chris Booth> i might have to go to original to see
23:51:32  <ProZone> *** Damalix has left the game (connection lost)
23:51:40  <ProZone> *** Chris Booth has left the game (leaving)
23:51:40  <ProZone> *** Game paused (not enough players)
23:51:51  <Chris_Booth> !password
23:51:51  <ProZone> Chris_Booth: inched
23:51:52  <ProZone> *** Game unpaused (enough players)
23:51:52  <ProZone> *** Damalix joined the game
23:52:06  <ProZone> *** Chris Booth joined the game
23:52:26  <ProZone> <Chris Booth> lol the bridges are fucked up
23:52:29  <ProZone> <Chris Booth> some are new
23:52:32  <ProZone> <Chris Booth> some are old
23:52:39  <ProZone> <Chris Booth> same with the roads
23:52:49  <ProZone> <Chris Booth> all train bridges are old
23:53:01  <ProZone> *** Damalix has left the game (connection lost)
23:53:01  <ProZone> <Chris Booth> and nasty green road arrows
23:53:29  <damalix> How to enable openGFX ?
23:53:39  <ProZone> <Chris Booth> its in game options
23:53:49  <ProZone> <Chris Booth> you can do it 1 of 2 ways
23:53:55  <ProZone> <Chris Booth> in the openttd.cfg
23:54:09  <ProZone> <Chris Booth> or when you open openttd but not in a game
23:54:09  <ProZone> *** Chris Booth has left the game (leaving)
23:54:09  <ProZone> *** Game paused (not enough players)
23:54:21  <Chris_Booth> !password
23:54:21  <ProZone> Chris_Booth: inched
23:54:35  <ProZone> *** Game unpaused (enough players)
23:54:36  <ProZone> *** Chris Booth joined the game
23:55:36  *** ^Spike^ has quit IRC
23:55:52  <damalix> I did check openGFX in the list with plenty of online thingies..
23:56:15  <ProZone> <Chris Booth> yes you now need to change it in the title screen
23:56:21  <ProZone> <Chris Booth> or in youtr openttdlcfg file
23:56:27  <ProZone> <Chris Booth> otherwise you wont enbale it
23:56:28  <damalix> aha ok I found it
23:56:38  <damalix> !password
23:56:38  <ProZone> damalix: bowler
23:56:41  <damalix> thanks
23:56:41  <ProZone> <Chris Booth> openGFX is now far better than original GRF
23:56:51  <ProZone> *** Chris Booth has left the game (connection lost)
23:56:53  <ProZone> *** Game paused (not enough players)
23:56:57  <ProZone> *** Game unpaused (enough players)
23:56:59  <ProZone> *** Damalix joined the game
23:57:08  <ProZone> <Damalix> aww well yes it os
23:57:11  <Chris_Booth> !password
23:57:11  <ProZone> Chris_Booth: bowler
23:57:29  <ProZone> *** Chris Booth joined the game
23:57:34  <ProZone> <Damalix> is*
23:57:44  <ProZone> <Chris Booth> when i make game i load all the openGFX
23:57:46  <ProZone> *** Chris Booth has left the game (connection lost)
23:57:50  <ProZone> <Damalix> How couldI play without it ?
23:57:57  <Chris_Booth> i dont know
23:57:59  <Chris_Booth> you tell me
23:58:07  <Chris_Booth> my connection has gone gone mad gggr
23:59:15  <Chris_Booth> !password
23:59:16  <ProZone> Chris_Booth: bowler
23:59:28  <ProZone> *** Chris Booth #1 joined the game

Powered by YARRSTE version: svn-trunk