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00:00:03 <Ammler> !help openttd 00:00:03 <ProZone> no help available 00:00:14 <Ammler> !rcon 00:00:14 <ProZone> Ammler: You are not allowed to use rcon. 00:00:28 <Ammler> !say Hello world 00:00:59 <Osai> !revision 00:00:59 <ProZone> Osai: Game version is r17814 00:01:20 <Ammler> run ./update in svn-prozone 00:01:33 <Osai> !password 00:01:33 <ProZone> Osai: dwarfs 00:01:38 <ProZone> *** 0sai has joined the game (Client #3) 00:01:40 <ProZone> *** 0sai has left the game (connection lost) 00:01:40 <ProZone> *** Game paused (not enough players) 00:01:51 <Osai> ouch 00:01:58 <Osai> there must be another error 00:01:59 <Osai> grrr 00:02:13 <ProZone> Server has exited 00:02:25 <Ammler> did you check the patch? 00:02:34 <ProZone> Starting OpenTTD r17814 00:02:34 <ProZone> Loading savegame: 'i[3~s[3~ave/' 00:03:06 <Ammler> "has joined the game... 00:03:34 <XeryusTC> there is a PZ game again? 00:04:38 <ProZone> Starting OpenTTD r17814 00:04:38 <ProZone> Loading savegame: '[3~//home/openttd/svn-prozone/autopisavelot/[3~' 00:04:39 *** ProZone has quit IRC 00:04:46 *** ProZone has joined #openttdcoop.pro 00:04:46 *** ChanServ sets mode: +v ProZone 00:05:00 <ProZone> Starting OpenTTD r17814 00:05:00 <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav' 00:05:02 <ProZone> Enabled chat bridge to IRC. 00:05:02 <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org) 00:05:02 <ProZone> Landscape: 0 00:05:03 <ProZone> Dimensions: 256x256 00:05:03 <ProZone> Starting year: 1970 00:05:16 <Osai> !password 00:05:16 <ProZone> Osai: styled 00:05:45 <Osai> !password 00:05:45 <ProZone> Osai: cagier 00:05:55 <ProZone> *** 0sai has joined the game (Client #7) 00:06:10 <ProZone> <0sai> in 00:06:23 <Osai> it works 00:06:29 <Osai> hurray 00:06:34 <Osai> but its alpha 0 ^^ 00:06:45 <Osai> lots of things to do 00:06:46 <Osai> :D 00:06:53 <Osai> but I learnt a lot now 00:07:03 <Ammler> :-) 00:07:06 <Osai> !rcon pause 00:07:06 <ProZone> Osai: Manual pausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual pausing. 00:07:27 <Osai> !pause 00:07:27 <ProZone> Game paused 00:07:34 <Osai> nope 00:07:36 <Osai> its not 00:07:38 <Osai> oO 00:07:43 <Ammler> Osai: I change min_active_clients with !pause and !unapuse 00:08:11 <Osai> whats the minimum players right now? 00:08:12 <Ammler> !pause => min_active_clients = 255 00:08:12 <ProZone> Ammler: You don't have permission to issue this command. 00:08:25 <Ammler> !unpause => min_active_clients = 1 00:08:25 <ProZone> Ammler: You don't have permission to issue this command. 00:08:35 <Ammler> Osai: 1 or 2 00:08:51 <Ammler> cfg might have 2 but we set it to 1 here 00:08:58 <Osai> yea 00:09:00 <Osai> I see 00:09:01 <Osai> okay 00:09:19 <ProZone> *** 0sai has left the game (leaving) 00:09:19 <ProZone> *** Game paused (not enough players) 00:09:27 <Ammler> there is also !auto to set it to 2 00:12:23 <Osai> okay 00:12:57 <Osai> Ammler: whats the problem with: "has joined the game... 00:12:58 <Osai> ?! 00:13:33 <Ammler> well, we had to fix that in ap+ 00:13:42 <Osai> in which way? 00:13:50 <Ammler> it adds (Client #XX) 00:14:04 <Osai> ah 00:14:04 <Osai> okay 00:17:25 <Osai> Ammler: can you rename window 1 in screen 00:17:34 <Osai> ProZone+Avignon 00:17:54 <Osai> my terminal never worked good with PhoenixII server 00:18:54 <Ammler> hmm, you need to disable the network debug 00:20:25 <Osai> :D 00:20:27 <Osai> yea 00:22:18 <Osai> http://codecubes.org/report/16 00:23:17 <Osai> well 00:23:26 <Osai> its time for my bed 00:24:13 <Ammler> you shouldn't remove the client id 00:24:21 <Ammler> it is nice for banning 00:25:07 <Osai> well 00:25:13 <Osai> we can display it in the console 00:25:15 <Osai> and log it 00:25:20 <Osai> but hide it from the irc channel 00:25:47 <Osai> !password 00:25:47 <ProZone> Osai: dapper 00:25:59 <ProZone> *** 0sai has joined the game (Client #9) 00:25:59 <ProZone> *** Game unpaused (enough players) 00:26:11 <Osai> !players 00:26:12 <ProZone> Osai: Current Players: 1 00:26:17 <Osai> !players l 00:26:17 <ProZone> Osai: Current Players: 0sai 00:26:25 <Osai> !players d 00:26:25 <ProZone> Osai: Client 9 (Orange) is 0sai, in company 1 (Gordon & Co.) 00:26:32 <Osai> !help players 00:26:32 <ProZone> usage: OpenTTD players [<l|list>] | [d|details] 00:26:32 <ProZone> returns the number of players, a list of all player names or a detailed list of players currently connected 00:26:39 <KenjiE20> niiice 00:26:53 <Osai> join and check !players l 00:26:58 <Osai> its awesome :D 00:27:16 <KenjiE20> I deleted the rev long long ago 00:27:22 <KenjiE20> s/the/this/ 00:27:34 <Osai> is it that old? 00:27:35 <Osai> oO 00:27:39 <KenjiE20> 814 00:27:43 <KenjiE20> PS is on 847 00:27:47 <Osai> haha 00:27:54 <Ammler> [01:00] <Ammler> run ./update in svn-prozone 00:27:59 <Osai> i know -.- 00:28:01 <Ammler> it needs around 5 secs 00:28:08 <Osai> kay 00:28:21 <Ammler> (it does copy the bundle from public) 00:28:21 <ProZone> Server has exited 00:28:48 <KenjiE20> I like this modulised-ness 00:29:17 <ProZone> Starting OpenTTD r17847 00:29:17 <ProZone> Starting new game 00:29:18 <ProZone> *** Game paused (not enough players) 00:29:18 <ProZone> Enabled chat bridge to IRC. 00:29:19 <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org) 00:29:19 <ProZone> Landscape: 0 00:29:19 <ProZone> Dimensions: 256x256 00:29:20 <ProZone> Starting year: 1975 00:29:24 <Osai> ammler 00:29:30 <Ammler> a bit too much inspired by supybot :-P 00:29:54 <Osai> well supybot is a super bot 00:29:56 <KenjiE20> supybot has some nice things too :P 00:29:58 <KenjiE20> !password 00:29:59 <ProZone> KenjiE20: neared 00:30:00 <Osai> why not be inspired 00:30:10 <Ammler> subybot is maybe the most user unfriendly app I know ;-) 00:30:18 <ProZone> *** Kenji has joined the game (Client #3) 00:30:50 <Ammler> but it looks very nice, indeed. 00:31:16 <Osai> Ammler: if you want to send a command to openttd 00:31:21 <Osai> you have to change the console mode 00:31:43 <Ammler> and how? 00:31:50 <Ammler> !list openttd 00:31:51 <ProZone> Ammler: companies, password, pause, players, rcon, revision, save, say, unpause and version 00:32:00 <Ammler> !openttd rcon 00:32:00 <ProZone> Ammler: You are not allowed to use rcon. 00:32:02 <Osai> its a basic command 00:32:09 <ProZone> *** Kenji has left the game (leaving) 00:32:10 <Osai> switch 00:32:19 <Osai> KenjiE20: I am still compiling 00:32:20 <Osai> :D 00:33:01 <Osai> check the screen 00:33:03 <KenjiE20> wha? 00:33:24 <Osai> !password 00:33:24 <ProZone> Osai: neared 00:33:46 <ProZone> Server has exited 00:33:55 <ProZone> Starting OpenTTD r17847 00:33:55 <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav' 00:34:07 <ProZone> Enabled chat bridge to IRC. 00:34:07 <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org) 00:34:08 <ProZone> Landscape: 0 00:34:08 <ProZone> Dimensions: 256x256 00:34:08 <ProZone> Starting year: 1970 00:34:15 <Osai> !password 00:34:15 <ProZone> Osai: neared 00:34:16 <ProZone> *** Kenji has joined the game (Client #2) 00:34:21 <ProZone> *** 0sai has joined the game (Client #4) 00:34:32 <Osai> !players l 00:34:32 <ProZone> Osai: Current Players: 0sai and Kenji 00:34:32 <ProZone> <Kenji> it be the pz game 00:34:37 <ProZone> *** AmmIer has joined the game (Client #6) 00:34:40 <Osai> !players l 00:34:40 <ProZone> Osai: Current Players: 0sai, AmmIer and Kenji 00:34:48 <Osai> I love this command 00:34:54 <Osai> sooo much cooler than AP+ :D 00:34:58 <ProZone> <AmmIer> wow RV game? 00:34:59 <KenjiE20> rather nice indeed 00:35:09 <KenjiE20> the old spam was a bit mad 00:35:13 <Osai> yep 00:35:29 <Ammler> well, banning over irc is a bit harder 00:35:36 <Ammler> kicking 00:35:40 <Osai> why? 00:35:46 <Ammler> because you have no ids 00:35:49 <Osai> !players d 00:35:49 <ProZone> Osai: Client 2 (none) is Kenji, in company 255 (Spectator) 00:35:49 <ProZone> Osai: Client 4 (Orange) is 0sai, in company 1 (Gordon & Co.) 00:35:50 <ProZone> Osai: Client 6 (none) is AmmIer, in company 255 (Spectator) 00:35:55 <Ammler> :-) 00:36:04 <Osai> here you go 00:36:08 <Ammler> !openttd kick 6 00:36:08 <ProZone> Ammler: You don't have permission to issue this command. 00:36:18 <Ammler> how do I get permission? 00:36:26 <Ammler> well, you liked to go off 00:36:31 <Osai> !list openttd 00:36:31 <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version 00:36:32 <Ammler> we can that check another time. 00:36:55 <Osai> !openttd kick 6 00:36:55 <ProZone> Osai: Error. The user isn't in kick. 00:37:01 <Osai> oO 00:37:07 <KenjiE20> lol what? 00:37:23 <Osai> !rcon test 00:37:23 <ProZone> Osai: ERROR: command or variable not found 00:37:37 <ProZone> *** Kenji has joined company #1 00:37:44 <Osai> I wonder why I can execute rcon and you can't 00:38:11 <Osai> well 00:38:13 <Ammler> !rcon test 00:38:13 <ProZone> Ammler: You are not allowed to use rcon. 00:38:17 <Osai> :D 00:38:18 *** Ammler has left #openttdcoop.pro 00:38:28 *** Ammler has joined #openttdcoop.pro 00:38:28 *** ChanServ sets mode: +o Ammler 00:38:33 <Ammler> !rcon test 00:38:33 <ProZone> Ammler: You are not allowed to use rcon. 00:38:38 <Ammler> :'-( 00:38:50 <Osai> weird 00:38:56 <Ammler> KenjiE20: try 00:39:01 <KenjiE20> !rcon test 00:39:01 <ProZone> KenjiE20: ERROR: command or variable not found 00:39:04 <KenjiE20> lol 00:39:07 <Ammler> hehe 00:39:14 <Ammler> you evil guy :-P 00:39:16 <KenjiE20> @deop Ammler 00:39:16 *** Webster sets mode: -o Ammler 00:39:18 <KenjiE20> @op Ammler 00:39:18 *** Webster sets mode: +o Ammler 00:39:24 <Ammler> !rcon test 00:39:24 <ProZone> Ammler: You are not allowed to use rcon. 00:39:27 <Ammler> lol 00:39:31 <Osai> lol 00:39:45 <Ammler> maybe did implemented a special case in the code for me ;-) 00:39:51 <Ammler> dih* 00:40:09 <Osai> I don't think so 00:40:13 <Osai> !help ignore 00:40:14 <ProZone> unknown extension "-1" 00:40:16 <Osai> !list 00:40:16 <ProZone> Osai: Avignon, Config, Console, DemoPlugin, Irc, OpenTTD and Plugin 00:40:22 <Osai> hmm 00:40:24 <Osai> its not here 00:40:25 <Osai> well 00:40:32 <ProZone> *** 0sai has left the game (leaving) 00:40:38 <Osai> its still time for my bed 00:40:44 <ProZone> *** Kenji has left the game (leaving) 00:40:45 <ProZone> *** Game paused (not enough players) 00:41:03 <Osai> good night 00:41:03 <Ammler> :-D 00:41:09 <Ammler> yeah, I don't need rcon here 00:41:20 <Ammler> good night 00:41:25 <Osai> Ammler: if you want to, you can add avignon to redmine 00:41:26 <Ammler> and awesome work 00:41:31 <Osai> and add tickets there 00:41:36 <Osai> so you can avoid dih 00:41:41 <Osai> and I can read them 00:41:41 <KenjiE20> lol 00:41:52 <Ammler> oh well 00:42:03 <Ammler> I guess, that is gone... 00:42:13 <Osai> gone? 00:42:37 <Ammler> nvm :-) 00:43:33 <Osai> anyone mac? 00:43:43 <Osai> macheist is giving you 6 apps for free 00:43:46 <Osai> they are crazy 00:43:47 <Osai> oO 00:47:31 <ProZone> *** AmmIer has left the game (leaving) 01:15:21 *** KenjiE20|LT has joined #openttdcoop.pro 01:15:22 *** ChanServ sets mode: +o KenjiE20|LT 01:15:30 *** KenjiE20 has quit IRC 01:20:05 *** ProZone has quit IRC 03:06:27 *** De_Ghosty has joined #openttdcoop.pro 03:37:08 *** StarLite has quit IRC 04:18:54 *** KenjiE20|LT has quit IRC 04:36:10 *** De_Ghosty has quit IRC 04:50:52 *** De_Ghosty has joined #openttdcoop.pro 04:58:56 *** De_Ghosty has quit IRC 06:34:37 *** StarLite has joined #openttdcoop.pro 07:41:00 *** ^Spike^ has joined #openttdcoop.pro 07:41:00 *** ChanServ sets mode: +o ^Spike^ 07:41:25 *** ODM has joined #openttdcoop.pro 07:41:25 *** ChanServ sets mode: +o ODM 09:57:20 *** Progman has joined #openttdcoop.pro 10:21:05 *** ODM has quit IRC 10:33:55 *** ODM has joined #openttdcoop.pro 10:33:56 *** ChanServ sets mode: +o ODM 11:45:21 *** Chris_Booth has joined #openttdcoop.pro 12:22:56 *** KenjiE20 has joined #openttdcoop.pro 12:22:56 *** ChanServ sets mode: +o KenjiE20 12:50:38 <KenjiE20> hmm 13:00:22 *** Ammler has quit IRC 13:00:33 *** Ammler has joined #openttdcoop.pro 13:00:40 *** Webster sets mode: +o Ammler 13:01:07 *** Ammler is now known as Guest1007 13:02:37 *** Guest1007 is now known as Ammler 14:24:00 *** Progman has quit IRC 14:31:48 *** StarLite has quit IRC 14:32:03 *** StarLite has joined #openttdcoop.pro 15:18:30 <Chris_Booth> hello 15:18:36 <Chris_Booth> still no running AP or AV 15:25:59 <Ammler> ? 15:26:15 <Ammler> Avignon worked 15:26:16 <Chris_Booth> !password 15:26:27 <Ammler> dunno, why it is down 15:26:28 <Chris_Booth> its not here is it Ammler 15:27:05 *** Mark has joined #openttdcoop.pro 15:27:05 *** Webster sets mode: +o Mark 15:27:33 <Ammler> [16:25] <Ammler> dunno, why it is down 15:31:01 <Chris_Booth> sorry Ammler i was typing @ the same time as you 15:31:12 <Osai> Ammler: something is wrong 15:31:17 <Chris_Booth> i didnt mean it to seam to make it like it was your fault 15:31:22 <Osai> and btw 15:31:23 <Osai> heloo 15:31:24 <Osai> hello 15:31:33 <Ammler> oh, helo :-) 15:31:34 <Chris_Booth> hi Osai 15:31:55 <Osai> something killed the irc connection 15:32:05 <Ammler> I thought my connection to the console is broken 15:32:05 <Osai> but the new irc package is not yet fully working 15:32:11 <Osai> it was me :D 15:32:13 <Ammler> but that might be you :-P 15:32:39 <Ammler> :-D 15:33:56 *** ProZone has joined #openttdcoop.pro 15:33:57 *** ChanServ sets mode: +v ProZone 15:34:02 <Chris_Booth> Mark: did you note your 2 invites this week? 15:34:48 <ProZone> Starting OpenTTD r17847 15:34:48 <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav' 15:35:33 *** ProZone has quit IRC 15:35:38 *** ProZone has joined #openttdcoop.pro 15:35:39 *** ChanServ sets mode: +v ProZone 15:35:51 <ProZone> Starting OpenTTD r17847 15:35:51 <ProZone> Loading savegame: '/home/openttd/svn-prozone/autopilot/save/game.sav' 15:35:53 <ProZone> Enabled chat bridge to IRC. 15:35:53 <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org) 15:35:53 <ProZone> Landscape: 0 15:35:53 <ProZone> Dimensions: 256x256 15:35:54 <ProZone> Starting year: 1970 15:36:57 <Ammler> oh, raz is again here 15:37:20 <Chris_Booth> yes he was invited this time 15:37:35 <Chris_Booth> so was damalix 15:37:41 <Chris_Booth> or what ever there name is 15:37:42 <Osai> !password 15:37:42 <ProZone> Osai: graded 15:37:56 <Chris_Booth> Osai: can we have our game back? 15:37:59 <Chris_Booth> !info 15:37:59 <ProZone> Chris_Booth: bang command 'info' not found 15:38:11 <Osai> it is the game 15:38:23 <Chris_Booth> the town game? 15:38:31 <Ammler> Chris_Booth: the rv game? 15:38:31 <Osai> !list openttd 15:38:31 <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version 15:38:38 <Osai> !help companies 15:38:38 <ProZone> usage: OpenTTD companies 15:38:38 <ProZone> returns the number of companies 15:38:43 <Osai> !companies 15:38:43 <ProZone> Osai: Current Companies: 1 15:38:46 <Osai> !companies d 15:38:46 <ProZone> Osai: Current Companies: 1 15:38:54 <Osai> !companies list 15:38:54 <ProZone> Osai: Current Companies: 1 15:38:55 <Ammler> well, with highways 15:38:56 <Osai> okay 15:39:04 <Osai> didn't implement that one either 15:39:22 <Chris_Booth> hhm is the server on the same IP? 15:39:26 <Chris_Booth> !ip 15:39:27 <ProZone> Chris_Booth: bang command 'ip' not found 15:39:45 <Chris_Booth> !help ip 15:39:45 <ProZone> unknown extension "-1" 15:39:49 <Ammler> yes 15:40:02 <Chris_Booth> then why isnt auto update finding it? 15:40:05 <Ammler> it uses the same cfg, afaik 15:40:28 <Osai> sorry Chris_Booth, but this is pre-alpha 1, we don't know many commands right now 15:40:40 <Chris_Booth> !list revision 15:40:40 <ProZone> Chris_Booth: unknown extension '' 15:40:47 <Osai> !help revision 15:40:47 <ProZone> usage: OpenTTD revision 15:40:47 <ProZone> returns the version of OpenTTD 15:40:50 <Osai> !revision 15:40:50 <ProZone> Osai: Game version is r17847 15:40:56 <Osai> !list openttd 15:40:56 <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version 15:42:11 <Chris_Booth> !password 15:42:11 <ProZone> Chris_Booth: graded 15:42:18 <ProZone> *** Chris Booth has joined the game (Client #2) 15:42:31 <ProZone> <Chris Booth> yeah this is the game 15:42:42 <ProZone> <Chris Booth> i wonder why autoupdate doesnt like it 15:47:36 <^Spike^> !password 15:47:36 <ProZone> ^Spike^: karate 15:47:46 <ProZone> *** Spike has joined the game (Client #3) 15:47:53 <ProZone> <Chris Booth> hi spike 15:47:56 <ProZone> <Spike> ellow 15:48:13 <Ammler> h* 15:48:19 <Ammler> -w 15:48:20 <ProZone> <Spike> ellow! :) 15:48:24 <ProZone> <Chris Booth> ellow ellow 15:48:29 <Ammler> :-P 15:48:33 <ProZone> <Chris Booth> eeez a british cockney 15:48:45 <Ammler> !list ban 15:48:45 <ProZone> Ammler: unknown extension '' 15:48:53 <^Spike^> !annoy Ammler 15:48:53 <ProZone> ^Spike^: bang command 'annoy' not found 15:48:55 <Ammler> !list rcon 15:48:55 <ProZone> Ammler: unknown extension '' 15:48:59 <Ammler> !rcon test 15:48:59 <ProZone> Ammler: You are not allowed to use rcon. 15:49:00 <^Spike^> !help 15:49:00 <ProZone> Plugin help [<plugin>] <command> 15:49:00 <ProZone> display usage and help for a command 15:49:11 <Ammler> oh, now I get it :-) 15:49:11 <^Spike^> !list 15:49:11 <ProZone> ^Spike^: Avignon, Config, Console, DemoPlugin, Irc, OpenTTD and Plugin 15:49:21 <Ammler> uh :-P 15:49:34 <^Spike^> !rcon 15:49:39 <ProZone> <Chris Booth> lol @ Ammier 15:49:41 <^Spike^> oh.. this is gonna be a long game.. :) 15:49:53 <ProZone> <Chris Booth> ammler you want to claim a city? 15:50:04 <ProZone> <Chris Booth> spike you need to claim a proper area 15:50:15 <ProZone> <Spike> i like my island.. :D 15:50:29 <ProZone> <Chris Booth> there is nothing wrong with it 15:50:38 <ProZone> *** Spike has joined company #1 15:50:40 <ProZone> <Chris Booth> just not realy huge effort to build is it? 15:50:45 <ProZone> <Spike> :D 15:50:45 <Ammler> it doesn't like autostart either 15:51:11 <ProZone> <Chris Booth> that why i wanted the IP 15:51:17 <Ammler> can't join 15:51:22 <ProZone> <Chris Booth> as the server isnt advertised 15:51:23 <Ammler> !passwort 15:51:23 <ProZone> Ammler: bang command 'passwort' not found 15:51:27 <Ammler> !password 15:51:27 <ProZone> Ammler: writhe 15:51:35 <ProZone> <Chris Booth> you can you need to manualy add the server 15:51:37 <ProZone> <Chris Booth> with the IP 15:51:41 <Ammler> and I have again huge lags 15:51:56 <ProZone> *** AmmIer has joined the game (Client #8) 15:52:01 <ProZone> <Chris Booth> ammier did you hear about CERN? 15:52:27 <ProZone> <AmmIer> no 15:52:40 <ProZone> <AmmIer> well, depense what you mean :-) 15:52:45 <ProZone> <Chris Booth> it was broken buy bird 15:52:55 <ProZone> <Chris Booth> the large hadron collider 15:53:10 <ProZone> <Chris Booth> the bird drop a large piece of bread block a vent shaft 15:53:17 <ProZone> <AmmIer> you know, cern is on the other side of my country 15:53:24 <ProZone> <Chris Booth> causing a massive magnet to overheat lol 15:53:40 <ProZone> <Chris Booth> i thought it would have been in swiss news 15:53:44 <ProZone> <Chris Booth> it was in our news 15:53:57 <ProZone> <AmmIer> sometime, they will produce a black hole and destroy the whole world. 15:54:15 <ProZone> <Chris Booth> and we will all slowly be sucked toward ammiers house 15:54:59 <ProZone> <AmmIer> cern is more international than swiss 15:55:20 <ProZone> <Chris Booth> its not funded by the swiss 15:55:26 <ProZone> <Chris Booth> its just built there 15:55:35 <^Spike^> cause it's neutral territory 15:55:37 <ProZone> <AmmIer> well 15:55:37 <ProZone> <Chris Booth> the french germans and british fund most of it 15:55:44 <^Spike^> swiss can't make up their mind :) 15:55:45 <ProZone> <AmmIer> we invented the Internet :-P 15:55:49 <^Spike^> nop.. :) 15:55:55 <ProZone> <AmmIer> :-D 15:56:00 <ProZone> <Chris Booth> CERN invented the internet 15:56:01 <^Spike^> 40 years ago.. it was the american army network :) 15:56:13 <ProZone> <Chris Booth> APARNET was us military 15:56:14 <ProZone> <AmmIer> but the www :-P 15:56:54 <^Spike^> www idd is cern.. but the internet is not :) 15:56:55 <ProZone> <Chris Booth> the packet switich idead was invented by a brainy man who worked for the university of manchester UK 15:56:59 <^Spike^> internet was BEFORE www :) 15:57:04 <ProZone> <AmmIer> you guys would still talk with smoke signs without switzerland 15:57:12 <^Spike^> wrong.. 15:57:23 <^Spike^> netherlands was the first country to be connected on the internet :D 15:57:27 <^Spike^> in europe 15:57:35 <^Spike^> so without us you would stil be using smoke signals ;) 15:57:43 <ProZone> <AmmIer> :-) 15:57:53 <ProZone> <Chris Booth> we could use the mobil phone 15:57:59 <ProZone> <Chris Booth> that was a british invention 15:58:09 <^Spike^> eh.. 15:58:28 <ProZone> <Chris Booth> we would just have some sort of text IRC 15:58:45 <^Spike^> eh.. mobile phone british? 15:58:52 <^Spike^> the inventor was born in chicago 15:59:12 <^Spike^> Martin Marty Cooper (born December 26, 1928 in Chicago, Illinois, USA) was the lead engineer of the Motorola team that developed the handheld mobile phone 15:59:35 <^Spike^> just read a news article about the guy complaining mobile phones these days have too many features :) 15:59:44 <Osai> I am very short on time this weekend 15:59:49 <Osai> we have a seminary in town 15:59:59 <Osai> its very important for me 16:01:20 <ProZone> <Chris Booth> lol sipke look at my Bus Bahn 16:01:28 <ProZone> <Chris Booth> it transports all the pax now 16:03:26 <ProZone> *** AmmIer has left the game (leaving) 16:03:40 <ProZone> <Spike> :) 16:03:46 <Mark> [16:34] <Chris_Booth> Mark: did you note your 2 invites this week? -> what? 16:03:48 <Mark> hello, btw 16:04:00 <Chris_Booth> Mark: Members, please note invites on our "list" 16:04:24 <Chris_Booth> not sure where it is 16:04:38 <Mark> that's because you're not a member 16:04:40 <Mark> i do know :P 16:04:54 <ProZone> <Chris Booth> no shit sherlock 16:06:13 <ProZone> <Chris Booth> this is the sort of game that might benifit from cargodist 16:06:55 <^Spike^> never played cargodist or cargodest so.. don't know.. 16:07:01 <^Spike^> would like to though :) 16:07:30 <Mark> we could try to do one after this 16:07:35 <^Spike^> true.. 16:07:40 <Mark> i wouldn't know how to set it up though 16:07:45 <^Spike^> me neither :) 16:07:50 <ProZone> <Chris Booth> cargo dist is easy to set up 16:07:52 <Mark> and since i seem to be the only one setting up games.. :P 16:08:12 <ProZone> <Chris Booth> just need someone like kenji or ammier to upload the cargodist merge 16:08:53 <ProZone> <Chris Booth> i always found with pax cargodist / dest made it more fun 16:08:56 <ProZone> <Spike> chris i claimed my own area.. :) 16:08:59 <ProZone> <Spike> happy? :"D 16:09:08 <ProZone> <Chris Booth> but with cargo it just made it a pain 16:09:13 <ProZone> <Chris Booth> Spike: i am always happy 16:09:17 <ProZone> <Chris Booth> i just moan alot 16:09:36 <ProZone> <Spike> no way...... 16:09:37 <ProZone> <Spike> :) 16:09:46 <ProZone> <Chris Booth> yeah oneway 16:10:44 <ProZone> <Chris Booth> GGR windows mediaplay/centee you suck 16:10:50 <ProZone> <Chris Booth> load my songs in winamp 16:12:52 <Mark> the idea behind svn is to not have to compile the entire source at an upgrade, right? 16:13:03 <ProZone> <Chris Booth> yes 16:13:20 <Mark> it does seem to be doing that :P 16:13:28 <Mark> or actually it might not 16:13:33 <Mark> just takes long imo 16:13:59 <ProZone> <Chris Booth> i am not a fan of using SVN 16:14:19 <Mark> i use autostart 16:14:32 <^Spike^> eh.. since when does svn compile source?:) 16:14:46 <^Spike^> the idea behind svn is to manage versions not compile source? ;) 16:15:05 <Ammler> openttd mostly does that 16:15:35 <^Spike^> i can say avignon doesn't like ; etc since in-game it doesn't escape it to look without the {} :) 16:15:54 <Mark> well to be honest i have no idea what i'm talking about 16:16:01 <Ammler> Mark, but since the password argument is in trunk 16:16:07 <Ammler> you could use nightlies 16:16:20 <Osai> ^Spike^: thanks for the information 16:16:21 <Ammler> we don't have any client patches right now 16:16:26 <Osai> we can fix that 16:16:42 <Mark> !password 16:16:42 <ProZone> Mark: cedars 16:16:47 <ProZone> *** Mark has joined the game (Client #11) 16:16:54 <Osai> !players l 16:16:54 <ProZone> Osai: Current Players: Chris Booth, Mark and Spike 16:17:23 <Ammler> Osai: ^Spike^ is a tcl pro, maybe he likes to help you. 16:17:48 <^Spike^> eh... tcl... it's been like damn 5 years since i've done any :D 16:17:51 <Ammler> he might just be to shy to ask 16:17:58 * ^Spike^ atm prefers java :) 16:18:10 <Osai> java is nice too 16:18:27 <Osai> but tcl fits the needs 16:18:37 <Osai> and is as platform-independent as tcl 16:18:44 <Osai> argument is OOP 16:18:50 <Osai> but well 16:18:54 <ProZone> *** Mark has left the game (leaving) 16:19:01 <^Spike^> tcl can work under windows.. just is a pain... 16:19:27 <Osai> yes. running a windows server is pain too 16:19:50 <^Spike^> i'll find out soon enough since i have to install one :) 16:19:59 <Osai> good luck :D 16:20:07 <Osai> I g2g now 16:20:09 <Osai> cya later guys 16:20:10 <^Spike^> cya :) 16:23:43 <ProZone> <Chris Booth> thats what i call alot of bus stops 16:23:53 <ProZone> <Spike> just local.. :) 16:24:11 <ProZone> <Spike> and highway stuff 16:24:23 <ProZone> <Chris Booth> no i was talking about what i just built 16:24:24 <ProZone> <Spike> oh your island 16:24:25 <ProZone> <Spike> :) 16:25:40 <Razaekel> !password 16:25:40 <ProZone> Razaekel: attics 16:25:46 <ProZone> *** Razaekel has joined the game (Client #12) 16:25:54 <ProZone> <Razaekel> holy crap 16:25:58 <ProZone> <Razaekel> the bus stations! 16:26:17 <ProZone> <Chris Booth> lol 16:26:28 <ProZone> <Chris Booth> itwaz spike 16:26:48 <ProZone> <Spike> where 16:27:01 <ProZone> <Chris Booth> on my island 16:27:19 <ProZone> <Spike> all i did was the helis :) 16:28:13 <ProZone> *** Spike has left the game (connection lost) 16:28:15 <^Spike^> clash.. 16:28:22 <Mark> !password 16:28:22 <ProZone> Mark: sidles 16:28:32 <ProZone> *** Spike has joined the game (Client #14) 16:28:34 <ProZone> *** Mark has joined the game (Client #16) 16:28:50 <^Spike^> did i crash everyone.. or everyone just crashed.. ro something? 16:28:53 <ProZone> <Chris Booth> ok my island is now fully bused up 16:28:56 <ProZone> *** Spike has joined company #1 16:29:03 <ProZone> <Chris Booth> i didnt crash 16:29:35 <^Spike^> hmmm.. 16:30:09 <^Spike^> !password 16:30:10 <ProZone> ^Spike^: sidles 16:30:14 <ProZone> *** Spike has joined the game (Client #17) 16:30:25 <ProZone> *** Spike has joined company #1 16:32:58 <ProZone> <Chris Booth> i get the feeling the my 4 platform station my be to small for all that PAX 16:34:38 <ProZone> <Spike> does that matter? :) 16:34:46 <ProZone> <Chris Booth> no 16:34:57 <ProZone> <Chris Booth> just have millions of pax waiting arround 16:36:03 <^Spike^> the moment i click my build train station button i crash.. 16:36:13 <^Spike^> !password 16:36:13 <ProZone> ^Spike^: prunes 16:36:17 <ProZone> *** Spike has joined the game (Client #18) 16:36:22 <ProZone> *** Spike has joined company #1 16:36:24 <ProZone> <Chris Booth> you getting lag? 16:36:29 <^Spike^> nop 16:36:31 <^Spike^> crash.. 16:36:35 <^Spike^> but now it doesn't happen... 16:37:28 <ProZone> <Chris Booth> spike you you hold CRTL while roving station 16:37:33 <ProZone> <Chris Booth> it removes tracks aswell 16:37:46 <ProZone> <Chris Booth> +CTRL 16:38:42 <Mark> yay for hotkeys 16:39:03 <ProZone> <Chris Booth> oow hot keys burn 16:39:08 <ProZone> <Chris Booth> i can hardly type 16:39:11 <ProZone> <Chris Booth> lol 16:46:16 <ProZone> *** Chris Booth has joined spectators 16:46:48 <ProZone> *** Chris Booth has joined company #1 16:47:57 <ProZone> * Razaekel is growing Roses 16:48:09 <ProZone> <Chris Booth> random 16:49:07 <ProZone> <Spike> red/yellow? :) 16:49:13 <ProZone> <Chris Booth> pink 16:49:23 <ProZone> <Razaekel> chris 16:49:34 <ProZone> <Razaekel> how the heck do you plan to set orders for all of those stations? 16:49:40 <ProZone> <Chris Booth> erm 16:49:44 <ProZone> <Chris Booth> 1 bus per station 16:49:49 <ProZone> <Spike> i guess by clicking.. :) 16:50:04 <ProZone> <Chris Booth> i havent thought yet 16:50:15 <ProZone> <Chris Booth> i was going to use SRO 16:50:20 <ProZone> <Chris Booth> in sets of 4 or 5 16:50:40 <ProZone> <Chris Booth> or not use transfers on all of them 16:50:53 <ProZone> <Chris Booth> have some just as normal pickup and drop stations 16:51:40 <ProZone> <Chris Booth> Razaekel: it will work out 16:51:45 <ProZone> <Chris Booth> when we turn town growth on 16:51:51 <ProZone> <Chris Booth> and there are towns to trade with 16:57:35 <ProZone> <Chris Booth> haha i just found a screenshot of PSG 135 16:57:49 <ProZone> <Chris Booth> shame the game isnt with it 17:00:05 <ProZone> <Razaekel> man 17:00:10 <tneo> !password 17:00:10 <ProZone> tneo: envied 17:00:12 <ProZone> <Razaekel> port de ribafreda is tiny 17:00:15 <ProZone> *** tneo has joined the game (Client #22) 17:00:23 <ProZone> <Spike> :) 17:04:17 <ProZone> *** tneo has left the game (leaving) 17:06:44 <ProZone> <Razaekel> ahh! a church on my island! 17:06:47 <ProZone> <Razaekel> DIE! 17:07:08 <ProZone> <Chris Booth> lol Razaekelthe anit christ 17:08:20 <ProZone> <Spike> expanded my epic island a bit.. :) 17:09:07 <ProZone> <Chris Booth> spike all that TF tut tut 17:09:36 <ProZone> <Spike> says he who almost flattend his island 17:09:37 <ProZone> <Spike> :) 17:09:55 <ProZone> <Razaekel> which island is yours, spike? 17:10:10 <ProZone> <Spike> the one saying Epic Island of Spike 17:10:10 <ProZone> <Spike> :) 17:10:16 <ProZone> <Razaekel> oh 17:10:19 <ProZone> <Chris Booth> i didnt amlost faltern it 17:10:20 <ProZone> <Razaekel> lame 17:10:24 <ProZone> <Chris Booth> i put some TF back on it 17:10:44 <ProZone> <Chris Booth> and my little island have little to no TF on them 17:10:54 <ProZone> <Chris Booth> such as Puigpelat 17:11:08 <ProZone> <Spike> cause it was flat? 17:11:16 <ProZone> <Chris Booth> yeah 17:11:31 <ProZone> <Chris Booth> well Riualt isnt flat 17:12:07 <ProZone> <Chris Booth> TF isnt as bad when its done by yourself 17:14:30 <ProZone> <Chris Booth> ships have the worst PF ever 17:14:36 <ProZone> <Razaekel> yea 17:20:18 <ProZone> <Chris Booth> spike i loave the reason why you island is that size 17:20:29 <ProZone> <Spike> ... 17:20:39 <ProZone> <Chris Booth> your heliports pickup area 17:20:40 <ProZone> <Spike> perfect size for the helistation? ;) 17:20:40 <ProZone> <Razaekel> cause of the catchment for the heliport 17:21:00 <ProZone> <Spike> needed a bigger station.. since the port was well.. not big enough :) 17:21:23 <ProZone> <Chris Booth> get some boats aswell 17:21:38 <ProZone> <Spike> to... 17:21:55 <ProZone> <Chris Booth> Pont de RiuventĂ³s: 17:22:40 <ProZone> <Chris Booth> and Sant Vicenç de Torrentgris 17:24:31 <ProZone> <Spike> what bus to take for the highways.. 17:24:39 <ProZone> <Spike> guess it's better to keep that all the same speed.. 17:24:45 <ProZone> <Razaekel> Scania K124 17:25:05 <ProZone> <Spike> just 55 pax 17:25:10 <ProZone> <Razaekel> but 201 km/h 17:25:18 <ProZone> <Razaekel> it's speedy 17:25:26 <ProZone> <Razaekel> which is what you want 17:25:55 <ProZone> <Spike> true.. 17:25:57 <ProZone> <Spike> getting some going.. 17:26:03 <ProZone> <Spike> prob need more.. but it's a start :) 17:26:08 <ProZone> <Chris Booth> so sacnia K124 for intercity Coatch pax? 17:26:32 <ProZone> <Razaekel> sure 17:27:02 <ProZone> <Spike> and there go the first busses on the highway 17:27:08 <ProZone> <Razaekel> you have a problem 17:27:22 <ProZone> <Razaekel> the exit from the bus station is a distance from the highway entrane 17:27:22 <ProZone> <Spike> who 17:27:27 <ProZone> <Razaekel> you 17:27:31 <ProZone> <Spike> true.. better turn around.. :) 17:28:23 <ProZone> <Razaekel> then the station entrance wont be near the highway exit 17:28:34 <ProZone> <Chris Booth> does it need to be? 17:28:39 <ProZone> <Razaekel> unless you make another highway onramp 17:28:46 <ProZone> <Spike> hmmm... 17:29:43 <ProZone> <Spike> not needed.. 17:30:05 <ProZone> <Razaekel> would be if traffic comes from the E 17:30:16 <ProZone> <Spike> true.. 17:30:18 <ProZone> <Spike> will fix it.. 17:30:20 <ProZone> <Spike> first the markings 17:30:24 <ProZone> <Spike> those are a pain :D 17:30:40 <ProZone> <Chris Booth> i have highway trafiic in my city now 17:30:50 <ProZone> <Razaekel> yay 17:31:54 <ProZone> <Razaekel> that's a problem 17:32:10 <ProZone> <Razaekel> if the highway buses go to the local bus stop instead of the express 17:33:09 <ProZone> <Spike> i would separate those.. 17:35:30 <ProZone> <Chris Booth> i have sperated them now 17:36:28 <ProZone> <Spike> want them to use the express route? 17:36:32 <ProZone> <Razaekel> now you just need to get them to go to the express station next to Hong Kong Central 17:36:51 <ProZone> <Spike> what about that.. 17:36:53 <ProZone> <Spike> just put a block 17:37:14 <ProZone> <Razaekel> yosh! 17:37:20 <ProZone> <Spike> i would just depot them... 17:37:24 <ProZone> <Spike> and start over 17:37:42 <ProZone> <Chris Booth> no it will work now 17:38:00 <ProZone> <Razaekel> LOL 17:39:33 <ProZone> <Razaekel> now it'll work 17:39:34 <ProZone> <Razaekel> lol 17:40:25 <ProZone> <Spike> there come my busses :) 17:41:07 <ProZone> <Chris Booth> more buses anyone? 17:41:12 <ProZone> <Razaekel> heh 17:41:20 <ProZone> <Razaekel> now you need a train to 17:41:28 <ProZone> <Razaekel> Sant Sadurni 17:41:30 <ProZone> <Chris Booth> trains are over rated 17:41:37 <ProZone> <Chris Booth> we have 201 KM.h buses 17:41:50 <ProZone> <Chris Booth> we need town growth 17:41:53 <ProZone> <Spike> chris.. may i give 1 advice on your bus stop 17:42:01 <ProZone> <Chris Booth> yes 17:42:06 <ProZone> <Chris Booth> ro - ro it? 17:42:07 <ProZone> <Spike> the middle on 17:42:10 <ProZone> <Spike> one* 17:42:18 <ProZone> <Chris Booth> which one? 17:42:19 <ProZone> <Spike> cause busses will block each other there 17:42:25 <ProZone> <Spike> the middle one of the 3 first 17:42:32 <ProZone> <Razaekel> the train does 300 km/h 17:42:42 <ProZone> <Spike> see 17:43:04 <ProZone> <Spike> chris crashed already? :) 17:43:11 <Chris_Booth> password 17:43:12 <ProZone> <Spike> only 100 rvs... :) 17:43:16 <Chris_Booth> !password 17:43:16 <ProZone> Chris_Booth: sphinx 17:43:35 <ProZone> *** Chris Booth has joined the game (Client #24) 17:44:09 <ProZone> <Chris Booth> grr Valls 17:45:16 <ProZone> <Spike> killing that road.. wasn't.. eh.. well smart? 17:45:44 <ProZone> <Chris Booth> it was 17:46:07 *** ODM has quit IRC 17:46:20 <ProZone> <Spike> it wasn't.. 17:46:23 <ProZone> <Chris Booth> Valls i hate you 17:46:25 <ProZone> <Chris Booth> it was 17:46:32 <ProZone> <Spike> it pissed my busses off 17:46:57 <ProZone> <Chris Booth> spike can you turn town growth on? 17:47:06 <^Spike^> good question 17:47:08 <^Spike^> !rcon 17:47:10 <^Spike^> !do something 17:47:12 <^Spike^> !list 17:47:20 <^Spike^> !ping 17:47:26 <^Spike^> it hates me.. :) 17:47:45 <ProZone> <Spike> chris that train station accepts no pax 17:47:47 <ProZone> <Spike> yet 17:47:55 <ProZone> <Razaekel> aaah 17:47:58 <ProZone> <Razaekel> >.> 17:48:20 <ProZone> <Chris Booth> that why i wanted town growth on 17:48:25 <ProZone> <Chris Booth> as valls hate me 17:48:30 <^Spike^> !help console 17:48:36 <^Spike^> @deop 17:48:40 <^Spike^> bleh 17:48:45 *** ChanServ sets mode: -o ^Spike^ 17:48:48 *** ChanServ sets mode: +o ^Spike^ 17:48:51 <^Spike^> !help console 17:48:55 * ^Spike^ kicks ProZone 17:49:00 <^Spike^> can't get town growth on... 17:49:46 <Chris_Booth> !help 17:49:51 <Chris_Booth> !password 17:50:02 <Chris_Booth> erm i get a bad feeling about that 17:50:18 <ProZone> <Chris Booth> erm i think the IRC connection to server has died 17:50:30 <Razaekel> >.> 17:50:33 <ProZone> <Razaekel> seems so 17:50:42 <^Spike^> eh.. 17:50:45 <ProZone> <Spike> well 17:50:49 <ProZone> <Spike> it seems to still talk in-game stuff 17:51:13 <ProZone> <Spike> i want ap back.. :( 17:52:00 <ProZone> <Chris Booth> why built that stupid train? 17:52:04 <ProZone> <Chris Booth> why not use the duplex? 17:52:26 <ProZone> <Razaekel> duplex is more expensive 17:52:32 <ProZone> <Razaekel> and the rest of the stats are the same 17:53:00 <ProZone> <Spike> eh.. 17:53:02 <ProZone> <Razaekel> chris! 17:53:03 <ProZone> <Spike> train is too long 17:53:04 <ProZone> <Chris Booth> duplex look nicer 17:53:09 <ProZone> <Razaekel> the duplex has higher running cost 17:53:16 <ProZone> <Spike> trains are too long 17:53:17 <ProZone> <Razaekel> and they look the same 17:53:37 <ProZone> <Chris Booth> no they not 17:53:45 <ProZone> <Chris Booth> duplex pax cars look nicer 17:53:57 <ProZone> <Razaekel> the cars on the thalys are double decker 17:53:58 <ProZone> <Spike> you keep fighting over looks 17:54:05 <ProZone> <Spike> instead of fixing stuck trains 17:54:18 <ProZone> <Chris Booth> i dindt make them stuck 17:54:58 <ProZone> <Razaekel> the cars on the thalys are doubledecker 17:55:01 <ProZone> <Razaekel> 70 pax per car 17:55:08 <ProZone> <Chris Booth> and duplex are 75 17:55:47 <ProZone> <Razaekel> oh wtf 17:56:01 <ProZone> <Razaekel> bloody capacity changes 17:56:15 <ProZone> <Chris Booth> so duplex? 17:56:20 <ProZone> <Razaekel> yea 17:56:24 <ProZone> <Chris Booth> and TL is 8 17:56:30 <ProZone> <Chris Booth> not 10 17:57:48 <ProZone> <Chris Booth> i think that only local should transfer 17:57:54 <ProZone> <Chris Booth> trans and express bus should unload 17:58:22 <ProZone> <Chris Booth> otherwise we will just end up with millions of pax transfered everywhere 17:59:27 <ProZone> <Chris Booth> someone has read the signage for hongkong 17:59:39 <ProZone> <Chris Booth> its my city 17:59:42 <ProZone> <Chris Booth> keep off 17:59:45 <ProZone> <Razaekel> aye aye capn 18:00:41 <ProZone> <Chris Booth> all highway bridge should be upgraded to 201km/h? 18:00:59 <ProZone> <Razaekel> yea 18:01:03 <ProZone> <Razaekel> the steel one 18:02:00 *** damalix has joined #openttdcoop.pro 18:02:20 <ProZone> <Razaekel> steel tubular looks cool 18:02:30 <ProZone> <Chris Booth> na cantilever 18:02:45 <ProZone> <Chris Booth> looks nice with or without opengfx 18:03:33 <^Spike^> !help 18:03:37 <^Spike^> Ammler ? 18:04:11 <Ammler> !Spike 18:04:18 <^Spike^> ProZone doesn't listen 18:04:20 <^Spike^> it refuses.. :) 18:04:29 <^Spike^> and next to that.. 18:04:34 <^Spike^> it doesn't show irc in-game :) 18:04:39 <ProZone> <Spike> but other way around it does 18:05:05 <Ammler> hmm, hmm 18:05:15 <Ammler> !say hmm 18:05:19 <Ammler> now? 18:05:22 <^Spike^> nop 18:05:43 <Ammler> !say can you read that? 18:05:51 <^Spike^> no 18:06:27 <Ammler> well, ^Spike^, you are more familar to Avignon than me ;-) 18:07:03 <Ammler> the only thing I could do, is switching to AP+ 18:07:30 <^Spike^> eh... 18:07:59 <ProZone> *** Razaekel has left the game (leaving) 18:08:06 <Razaekel> time for food 18:09:29 <Ammler> you could report issues at codecubes.org 18:09:39 <Ammler> or we can create a project at our DevZone 18:09:57 <Ammler> Razaekel: welcome back to ProZone ;-) 18:10:07 *** damalix has quit IRC 18:10:59 <ProZone> <Spike> chris there is no way to make your bust stop a bit longer? 18:11:10 <ProZone> <Spike> to prevent busses entering from the other side the whole time 18:11:12 <ProZone> <Chris Booth> minor rebuild 18:12:32 *** damalix has joined #openttdcoop.pro 18:13:52 <ProZone> <Chris Booth> that looks better 18:15:55 <Ammler> @topic add Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon 18:15:55 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17814) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 18:16:09 <damalix> hello 18:16:28 <damalix> !password 18:19:35 <Ammler> ^Spike^: report issues on our devzone 18:19:55 <Ammler> Osai: will then check, if those are coop releated or Avignon 18:21:52 *** ProZone has quit IRC 18:23:29 <^Spike^> there is our problem... 18:23:30 <^Spike^> :) 18:30:30 <Mark> !password 18:30:36 <Mark> nice 18:32:53 <Ammler> og 18:33:15 <Ammler> but the server still runs? 18:33:17 <Ammler> ^Spike^: 18:33:49 <Ammler> I guess, it is too unstable, shall we go back to AP+ for now? 18:34:07 <Ammler> I have too less of clue, how to restart Avignon and such 18:35:03 <Ammler> HELLO? 18:35:25 <Ammler> well, ping me, whenever you like.... 18:36:30 <damalix> hello 18:36:41 <Chris_Booth> Ammler: we cant see what you type in game 18:36:44 <Chris_Booth> sorry 18:36:54 <damalix> !password 18:38:33 <^Spike^> Ammler yes AP plz :) 18:38:57 <^Spike^> like Chris_Booth said.. can't see it.. :) 18:39:15 <Ammler> ok 18:39:27 <^Spike^> just svae the game before killing it :) 18:39:37 <Ammler> well, that means the server is still running :-) 18:39:45 <Ammler> but I need to kill it 18:40:21 <Ammler> well, I hope autosave worked ;-) 18:40:29 <Ammler> is it still running? 18:40:41 <Ammler> maybe someone of you could make a save 18:40:49 <Ammler> Chris_Booth: ^Spike^ 18:41:16 <^Spike^> ... 18:41:25 <^Spike^> oh Ammler btw: https://dev.openttdcoop.org/issues/600 WTF? 18:43:03 <Ammler> "WTF?"? 18:43:21 <Ammler> you are responsible for working website :-P 18:43:27 <^Spike^> since? 18:43:31 <^Spike^> 15 days ago? 18:43:47 <Ammler> else reasign it to KenjiE20 ;-) 18:44:29 <^Spike^> i'm no php guru.. :) 18:47:33 <^Spike^> where is server btw? :) 18:52:15 <Ammler> so the server isn't up anymore? 18:52:29 <Ammler> I am still waiting for your answer ;-) 18:52:40 <^Spike^> ... 18:52:53 <Ammler> nobody talks with me :'-( 18:52:57 <^Spike^> nop.. not up 18:53:29 <Ammler> ok 18:53:49 <XeryusTC> !dl win64 18:53:53 <XeryusTC> !dl win32 18:53:55 <XeryusTC> !download 18:54:07 <XeryusTC> oh, killed it :o 18:54:43 <Ammler> someone has a save for me? 18:54:51 <^Spike^> eh... 18:55:07 <Ammler> ah found 18:55:11 <^Spike^> i hope so.. 18:57:45 <Ammler> hmm 18:58:23 <^Spike^> ? 18:59:19 <Ammler> there is something broken with irc 18:59:25 <Ammler> also with ap+ 18:59:41 <Ammler> [::irc] IRC connection closed unexpected, reconnecting 19:00:25 <Ammler> !reload irc 19:00:47 <^Spike^> eh... 19:00:56 <^Spike^> is there a debug showing all the irc crap? 19:01:05 <Ammler> I have no idea, if and what osai changed 19:01:49 <Ammler> no idea :-) 19:02:03 <Ammler> well, I let you guys do... 19:04:17 <Ammler> Password: http://ps.openttdcoop.org/prozone/ProZone 19:04:59 <Ammler> the server is online 19:06:05 <Ammler> nobody joins? 19:06:19 <Ammler> ok, then I leave too 19:07:09 <Ammler> I shutdown the server 19:07:10 <^Spike^> ap has a debug level 19:07:19 <^Spike^> what will happen if we increase it? :) 19:07:39 <Ammler> yes, might be 19:07:45 <Ammler> try 19:07:48 <^Spike^> could help figuring out the disconnects 19:08:21 <Ammler> how do I set it? 19:08:27 <^Spike^> openttd.cfg 19:08:36 <^Spike^> there is in autopilot section debug_level 19:08:40 <^Spike^> already increased it.. 19:08:42 <^Spike^> but well.. 19:08:47 <^Spike^> doesn't seem to show much 19:09:15 <Ammler> I guess, you set the openttd debug 19:09:31 <^Spike^> it's in the autopilot section.. 19:09:38 <^Spike^> that's... clear... 19:10:23 <Ammler> ok, what about irc_debug? 19:10:36 <^Spike^> can try 19:10:44 <^Spike^> ah 19:10:52 <^Spike^> eh... 19:10:56 <^Spike^> ok.. 19:11:00 <^Spike^> that explains it 19:11:03 <^Spike^> (20:10:46) —› ProZone is "Enforced Nickname (/msg nickserv help regain)" (services@services.oftc.net) 19:11:08 <^Spike^> need to regain it first 19:11:11 <^Spike^> before we can use it prob 19:12:09 *** ProZone2 has joined #openttdcoop.pro 19:12:09 <ProZone2> Autopilot engaged 19:12:09 <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 19:12:09 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 19:12:27 <ProZone2> Server closed down by admin 19:12:32 <ProZone2> Server has exited 19:12:35 *** ProZone2 has quit IRC 19:12:51 *** ProZone2 has joined #openttdcoop.pro 19:12:51 <ProZone2> Autopilot engaged 19:12:51 <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 19:12:51 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 19:12:53 <^Spike^> Ammler shall i just change nick and regain the nick for a moment? 19:13:34 <^Spike^> Ammler change the nick of ap :) 19:13:45 <Ammler> well, we run with ProZone2, does it matter? 19:13:50 *** ProZone2 has quit IRC 19:13:53 *** ProZone2 has joined #openttdcoop.pro 19:13:53 <ProZone2> Autopilot engaged 19:13:53 <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 19:13:53 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 19:13:53 <^Spike^> well i released the other nick again 19:14:10 <^Spike^> (20:13:13) -NickServ- REGAIN succeed on nickname prozone. You have been changed to your nickname. 19:14:11 <Ammler> !info 19:14:11 <ProZone2> Ammler: #:1(Orange) Company Name: 'Gordon & Co.' Year Founded: 1970 Money: 1923000198 Loan: 0 Value: 1926379200 (T:3, R:116, P:6, S:13) unprotected 19:14:27 <^Spike^> !password 19:14:27 <ProZone2> ^Spike^: suntan 19:14:51 <ProZone2> *** Game unpaused (enough players) 19:14:51 <ProZone2> *** Spike joined the game 19:14:53 <Ammler> well, do whatever you like 19:15:07 <Ammler> the nick is the username 19:15:31 <Ammler> the one you thought, is the ident 19:16:15 <Ammler> or useless, dunno 19:16:23 <^Spike^> well i guess the server locked the nick for some strange reason.. can't see why a server would do that.. but well.. 19:16:33 <^Spike^> i just regained it and free'd it up again 19:16:58 <^Spike^> i think it is a very strange approach to let the irc server lock a nick just cause something happend.. 19:17:06 <ProZone2> *** Spike has left the game (leaving) 19:17:06 <ProZone2> *** Game paused (not enough players) 19:17:12 <ProZone2> Server closed down by admin 19:17:15 <ProZone2> Server has exited 19:17:15 *** ProZone2 has quit IRC 19:18:03 * ^Spike^ hates vi in screen 19:18:23 <^Spike^> or my tobo.. 19:18:29 <^Spike^> why did it change language settings ffs 19:18:44 *** ProZone2 has joined #openttdcoop.pro 19:18:44 <ProZone2> Autopilot engaged 19:18:45 <ProZone2> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 19:18:45 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 19:18:50 <ProZone2> Server closed down by admin 19:18:53 <ProZone2> Server has exited 19:18:53 *** ProZone2 has quit IRC 19:19:33 <^Spike^> client_name? 19:19:36 *** ProZone has joined #openttdcoop.pro 19:19:36 <ProZone> Autopilot engaged 19:19:36 <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 19:19:36 *** ChanServ sets mode: +v ProZone 19:19:36 *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #11 (r17847) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 19:19:41 <^Spike^> was a little further ahead in conf 19:19:48 <^Spike^> client_name is the nick it takes 19:20:17 <^Spike^> !password 19:20:17 <ProZone> ^Spike^: hedged 19:20:25 <ProZone> *** Spike joined the game 19:20:33 <ProZone> *** Spike has joined company #1 19:20:33 <ProZone> *** Game unpaused (enough players) 19:21:30 <^Spike^> Chris_Booth still want town growth on? :) 19:21:49 <Ammler> ^Spike^: yep 19:22:05 <^Spike^> !rcon set town_growth_rate 19:22:05 <ProZone> ^Spike^: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 19:22:07 <^Spike^> !rcon set town_growth_rate 1 19:22:15 <ProZone> *** AmmIer joined the game 19:22:31 <^Spike^> still can't understand that the server locks a nick though.. 19:22:40 <^Spike^> it's your nick and they lock it... 19:23:43 <ProZone> <AmmIer> spike, I see bugs in your highway entry/exit 19:24:06 <ProZone> <Spike> i got a feeling i know what.. 19:24:16 <ProZone> <Spike> "They will never enter or exit over that part" 19:24:18 <ProZone> <AmmIer> show me :-) 19:24:47 <ProZone> <Spike> that? 19:25:18 <ProZone> <AmmIer> hmm, I am on the other city then 19:25:28 <ProZone> <Spike> eh... 19:25:31 <ProZone> <AmmIer> Selva baixa: 19:25:49 <ProZone> <Spike> what is wrong then 19:26:35 <ProZone> <Spike> can't see it but well.. 19:27:10 <ProZone> <Spike> that? 19:27:46 <ProZone> <AmmIer> well, you don't use it a entry 19:27:56 <ProZone> <AmmIer> but you know, what I mean? 19:28:26 <ProZone> <Spike> actually not.. 19:29:36 <ProZone> <Spike> as in they never go up from there? 19:30:00 <ProZone> <AmmIer> I showed you with rail 19:30:18 <ProZone> <Spike> yep.. but i'm pretty much braindead at the moment it seems... :) 19:30:40 <ProZone> <AmmIer> you don't the x? 19:30:54 <ProZone> <Spike> i see it.. but don't understand what the problem is 19:31:12 <ProZone> <Spike> with the rvs 19:31:22 <ProZone> <AmmIer> as it is useless anyway, it doesn't matter 19:31:50 <ProZone> <AmmIer> but I see those kind of hubs quite a lot 19:32:00 <ProZone> <AmmIer> very ugly 19:32:08 <ProZone> <Spike> oh well it works 19:32:19 <ProZone> <AmmIer> hmm 19:32:29 <ProZone> <AmmIer> shouldn't it also be nice looking? 19:32:51 <ProZone> <Spike> how would you make it nice looking? 19:33:37 <ProZone> <Spike> if that is all.. 19:33:51 <ProZone> <AmmIer> now 19:33:58 <ProZone> <Spike> that also needs to be thought of? 19:34:20 <ProZone> <AmmIer> no X anymore and nicer looking, don't you think? 19:34:44 <ProZone> <Spike> true... 19:34:49 <ProZone> <AmmIer> well 19:35:03 <ProZone> <AmmIer> you could make something with 2 tunnels 19:38:48 <ProZone> <AmmIer> me is wondering, how you solve house growing along the highway 19:38:58 <ProZone> <Spike> buying the land next to it? 19:39:04 <ProZone> <AmmIer> ugly 19:39:06 <ProZone> <Spike> true.. 19:39:16 <ProZone> <Spike> and in rl there also is houses along the highway.. :) 19:40:55 <ProZone> <AmmIer> nice rail and roads 19:45:11 <ProZone> *** AmmIer has joined spectators 19:49:34 <Chris_Booth> !password 19:49:34 <ProZone> Chris_Booth: morbid 19:49:57 <Chris_Booth> !password 19:49:58 <ProZone> Chris_Booth: relent 19:50:17 <ProZone> *** Chris Booth joined the game 19:50:41 <ProZone> <Spike> chris town growth is on.. :) 19:50:45 <ProZone> <Chris Booth> thanks 19:50:52 <ProZone> <AmmIer> I need to close 19:50:58 <^Spike^> what 19:50:58 <ProZone> <AmmIer> no cpu power 19:51:03 <^Spike^> oh that 19:51:05 <ProZone> *** AmmIer has left the game (leaving) 19:56:41 <XeryusTC> !dl win64 19:56:41 <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip 19:56:59 <ProZone> <Spike> bad chris 19:57:01 <ProZone> <Spike> :) 19:57:46 <ProZone> <Chris Booth> indeed 19:58:59 <XeryusTC> !password 19:58:59 <ProZone> XeryusTC: peeved 19:59:27 <ProZone> <Chris Booth> ok Be Back alter 19:59:28 <XeryusTC> !password 19:59:28 <ProZone> XeryusTC: peeved 19:59:33 <ProZone> <Chris Booth> just poping to the pub 19:59:35 <ProZone> *** Chris Booth has joined spectators 19:59:39 <XeryusTC> how odd 19:59:44 <XeryusTC> i cant connect it seems 19:59:53 <Chris_Booth> autoconnect ist work 20:00:05 <Chris_Booth> you have to do it the manual old fashond way 20:01:53 <XeryusTC> i tried it through the game lobby 20:02:01 <XeryusTC> might've something to do with my poor connection currently 20:02:12 <XeryusTC> !password 20:02:12 <ProZone> XeryusTC: bedder 20:02:21 <ProZone> *** XeryusTC joined the game 20:03:38 <XeryusTC> can i just go claim an area and get on with it? 20:03:54 <Mark> yeah 20:04:02 <Mark> just dont make any elevation changes in the highway :P 20:04:18 <ProZone> <Spike> :) 20:04:20 <ProZone> <Spike> what he said 20:04:30 <XeryusTC> ok 20:04:44 <XeryusTC> i will solve this puzzle first and then claim an area i'm kind of eyeballing :D 20:06:16 <XeryusTC> which is now :D 20:06:44 <ProZone> <XeryusTC> is it ok if i claim the area between bbh 2 and 8? 20:07:26 <ProZone> <Spike> actually.... 20:07:36 <ProZone> <Spike> sure... 20:07:36 <ProZone> <Spike> :) 20:07:57 <XeryusTC> you crazy dutchman you :P 20:09:25 <damalix> !password 20:09:25 <ProZone> damalix: quakes 20:09:38 <damalix> !ver 20:09:41 <damalix> !version 20:09:42 <ProZone> damalix: Autopilot AP+ 3.0 Beta (r740) 20:10:10 <Mark> !password 20:10:10 <ProZone> Mark: yearns 20:10:22 <ProZone> *** Mark joined the game 20:11:00 <ProZone> *** Damalix joined the game 20:11:31 <ProZone> <Mark> the two islands adjecent to mine also belong to me :P 20:12:06 <ProZone> <Damalix> Let's go buying some buses :) 20:12:13 <ProZone> <XeryusTC> town centres must be roads right? 20:12:27 <ProZone> <Mark> it can be one or two tiles off the center 20:16:57 <ProZone> *** Spike has left the game (connection lost) 20:17:14 <ProZone> *** Spike joined the game 20:18:07 <ProZone> <XeryusTC> oh great 20:18:13 <ProZone> <XeryusTC> the first thing this town does is build a church :s 20:18:23 <ProZone> <Mark> well the magic dozer is on 20:18:30 <ProZone> <Spike> xD 20:18:34 <ProZone> *** Spike has joined company #1 20:18:36 <ProZone> <Mark> or were you making an atheist point? 20:19:12 <ProZone> <XeryusTC> the latter 20:19:16 <ProZone> <Mark> heh 20:24:16 <Mark> !rcon patch raw_industry_construction 2 20:25:27 <Mark> !rcon patch multiple_industry_per_town 1 20:25:35 <Mark> !rcon patch same_industry_close 20:25:35 <ProZone> Mark: Current value for 'same_industry_close' is: 'off' (min: 0, max: 1) 20:25:36 <Mark> !rcon patch same_industry_close 1 20:26:09 <ProZone> <Spike> someone desperatly wants oil rigs? 20:26:12 <ProZone> <Mark> :P 20:26:22 <ProZone> <Damalix> lol 20:26:57 <ProZone> <XeryusTC> oil can make you rich as hell :P 20:27:07 <ProZone> <Spike> THAT IS if you find it :) 20:27:17 <ProZone> <Mark> i just create it 20:28:32 <ProZone> <XeryusTC> has town growth been turned on yet? 20:28:54 <ProZone> <Mark> yeah 20:29:14 <ProZone> <XeryusTC> ah, cool :) 20:29:16 <ProZone> <Spike> it's on 1 20:29:22 <ProZone> <Spike> can be higher if requested.. :) 20:29:34 <ProZone> <XeryusTC> 1 is fine 20:29:36 <ProZone> <Spike> or when you just feel the need to make it higher :) 20:29:38 <ProZone> <XeryusTC> lol, check Masnou 20:34:34 <ProZone> <XeryusTC> it's starting to look like a genuine european hill town :o 20:34:38 <ProZone> *** tneo joined the game 20:34:50 <ProZone> <Mark> what is 20:35:02 <ProZone> <XeryusTC> my "island" 20:35:18 <ProZone> <Mark> nice 20:38:18 <ProZone> <Spike> XeryusTC: 1 relief.. marks town isn't any better.. first thing they build: Church 20:38:20 <ProZone> <Spike> :) 20:38:34 <ProZone> <Mark> yeah.. 20:38:39 <ProZone> <Mark> now its goners 20:38:53 <ProZone> <Damalix> lol the same here :p 20:39:47 <ProZone> *** tneo has left the game (connection lost) 20:41:30 <ProZone> <Mark> ITS ALIVE 20:41:38 <ProZone> <XeryusTC> good. 20:41:40 <ProZone> <Damalix> ? 20:41:44 <ProZone> <Mark> my port 20:41:54 <ProZone> <Damalix> ^^ 20:42:37 <ProZone> <XeryusTC> well, doen 20:42:39 <ProZone> <XeryusTC> done* 20:42:41 <ProZone> <XeryusTC> now for some planes :) 20:50:35 <ProZone> <Spike> MatarĂ³: did build a house far away from it's center... 20:51:03 <ProZone> <Mark> towns tend to do that if there's loads of connections 20:53:51 <XeryusTC> @op 20:53:59 <XeryusTC> oh :P 20:54:05 <XeryusTC> !rcon set town_growth_rate 2 20:54:23 <ProZone> <XeryusTC> increased growth speed by 1 20:54:48 <ProZone> <Mark> yay 20:54:55 <ProZone> <Damalix> \o/ 20:57:33 <ProZone> <Damalix> I'm off to eat... Cya later 20:57:37 <ProZone> *** Damalix has joined spectators 20:57:37 <ProZone> <Mark> cya 20:57:45 <ProZone> <Spike> cya 20:57:51 <ProZone> <XeryusTC> gn 20:58:08 <ProZone> <Mark> XeryusTC: wrong response 20:58:38 <ProZone> <XeryusTC> well, it is evening ;) 20:58:48 <ProZone> <XeryusTC> and dark outside! 20:59:32 <ProZone> <XeryusTC> oh, i love La Roca de Riubaix de Mar's harbour :D 20:59:54 <ProZone> <Spike> ... :) 21:00:12 <ProZone> <Spike> atleast have 100% coverage.. ;) 21:00:34 <ProZone> <XeryusTC> no you dont :P 21:00:54 <ProZone> <Spike> for my island yes :) 21:01:07 <ProZone> <XeryusTC> the east row of roads is serviced, but not the west row of houses :P 21:01:13 <ProZone> <Spike> it is.. 21:01:24 <ProZone> <XeryusTC> unless you use the harbour as pickup too ofcourse 21:01:26 <ProZone> <XeryusTC> cheater :P 21:01:28 <ProZone> <Spike> what you think the harbour is? 21:01:30 <ProZone> <Spike> :) 21:01:40 <ProZone> <Spike> first that row wasn't there.. 21:01:46 <ProZone> <Spike> but i wanted that island to have a harbour so :D 21:05:16 <Razaekel> !password 21:05:16 <ProZone> Razaekel: peered 21:05:30 <ProZone> *** Razaekel joined the game 21:11:30 <ProZone> <Razaekel> i wonder what's better 21:11:32 <ProZone> <Razaekel> buses or trams 21:11:56 <ProZone> <Mark> well we don't have trams 21:12:02 <ProZone> <Mark> so you don't have to worry :) 21:12:06 <ProZone> <Razaekel> heh 21:12:07 <ProZone> <Razaekel> damn 21:12:24 <ProZone> <Spike> hmm bi articulated bus is big.. but not eh... well.. ehh... 21:16:58 <ProZone> <Mark> salvation lies is building boulevards 21:17:04 <ProZone> <Mark> uh 21:17:06 <ProZone> <Mark> in 21:18:16 <ProZone> * Razaekel scraps the SRO orders on his buses 21:18:41 <ProZone> <Spike> can see why 21:18:55 <ProZone> <Razaekel> do tell 21:19:06 <ProZone> <Spike> those dolphin bi-articulated busses are insanely big... and well.. 21:19:12 <ProZone> <Spike> look so bad... 21:19:16 <ProZone> <Razaekel> >.> 21:19:20 <ProZone> <Razaekel> that wasnt my reason 21:19:31 <ProZone> <Spike> i never said i would tlak about your sro :) 21:19:50 <ProZone> <XeryusTC> LV needs proper articulated stuff :P 21:20:28 <ProZone> <Spike> who left his busses in my highway depot.. :) 21:20:59 <ProZone> <Mark> bed time 21:21:03 <ProZone> <Mark> goodnight 21:21:05 <ProZone> *** Mark has left the game (leaving) 21:21:05 <ProZone> <Spike> cya 21:22:39 <ProZone> <XeryusTC> back 21:24:39 <ProZone> <XeryusTC> hmm, the growth services are doing their job quite properly :D 21:25:00 <ProZone> <Razaekel> im having trouble keeping enough buses moving to take the pax from the stations 21:25:54 <ProZone> <Spike> maybe try those dolphins.. and refit them to that biarticulated one 21:25:57 <ProZone> <Spike> can take 200 pax 21:26:27 <ProZone> <Razaekel> that's huge 21:26:30 <ProZone> <Spike> yep true 21:26:46 <ProZone> <Spike> grf looks pretty bad aswell when they are close.. 21:26:48 <ProZone> <Razaekel> too bad they dont actually bend :-( 21:26:50 <ProZone> <Spike> idd 21:26:53 <ProZone> <Spike> that's what i meant 21:27:25 <ProZone> <XeryusTC> heh, i'll have to re order all my busses later on :o 21:28:46 <ProZone> <Spike> can also go for the articulated one.. will look better 21:28:56 <ProZone> <Razaekel> only 120 pax 21:29:04 <ProZone> <Spike> one in between s 160 21:29:10 <ProZone> <Spike> it is not a triple but double one 21:29:26 <ProZone> <Spike> there are 3 versions :) 21:29:26 <ProZone> <Razaekel> this is fine 21:32:55 <ProZone> <Spike> XeryusTC: have no highway station? 21:33:11 <ProZone> <XeryusTC> the airport is 21:33:19 <ProZone> <XeryusTC> or Bellalt 21:33:21 <ProZone> <Spike> not for the ammounts i will be sending.. ;) 21:33:28 <ProZone> <Spike> Bellalt center? 21:33:46 <ProZone> <XeryusTC> although, i am currently transporting pax away from Bellalt:P 21:33:56 <ProZone> <Spike> well i don't need to transfer :D 21:33:58 <ProZone> <XeryusTC> the big one, yes 21:34:23 <ProZone> *** Damalix has joined company #1 21:36:39 <ProZone> <Razaekel> oh jeez 21:36:54 <damalix> re 21:36:56 <ProZone> <Razaekel> 10k people at roses docks 21:43:43 <ProZone> <XeryusTC> i have 3 of my towns in size top 10 already :D 21:44:10 <ProZone> <Spike> my 2 towns are in the top4 :) 21:44:20 <ProZone> <Spike> better my 3 towns are in the top5 :D 21:44:26 <ProZone> <XeryusTC> you didn't start today though ;) 21:44:38 <ProZone> <Razaekel> and mine is number 1, so poo on you 21:44:42 <ProZone> <Damalix> mine is in top 15 ^______^ 21:44:53 <ProZone> <Spike> actually today when i started in only had the island that was the size of a heliport.. 21:44:59 <ProZone> <Spike> that was nothing.. 21:45:05 <ProZone> <Spike> max 200 ppl on the island 21:48:20 <ProZone> <Spike> Damalix: you sure you want to keep those busses on full load? :) 21:48:30 <ProZone> <Damalix> I don't know 21:48:36 <ProZone> <Razaekel> he is 21:48:38 <ProZone> <Razaekel> >.> 21:48:58 <ProZone> <Spike> more saying it cause i want to send 10 busses over 21:49:07 <ProZone> <Spike> and then i don't think full load is a good idea.. 21:50:33 <ProZone> <Damalix> Is it normal that even though the option is checked I don't see any more the load % over the loading vehicles ? 21:50:37 *** Mark has quit IRC 21:51:03 <ProZone> <XeryusTC> make sure you dont have it set to transparent :P 21:51:12 <ProZone> <Spike> what he said :) 21:51:23 <ProZone> <Damalix> ah, shoulld be that since I presses "x" 21:51:34 <ProZone> <Spike> you can lock transparent settings 21:51:37 <ProZone> <Razaekel> go ctrl-x 21:51:43 <ProZone> <XeryusTC> indeed 21:51:46 <ProZone> <Razaekel> then press the train button on the right 21:51:50 <ProZone> <Spike> open the transparent settings dialog and ctrl+click the yhink you want locked 21:51:52 <ProZone> <XeryusTC> ctrl+click the settings 21:51:56 <ProZone> <Damalix> thanks, it is displayed now :) 21:52:06 <ProZone> <Damalix> ooooooohhhhhh 21:52:12 <ProZone> <Spike> and locking the load thingies sometimes is easy :) 21:52:12 <ProZone> <Damalix> wonderful :) 21:52:38 <ProZone> <XeryusTC> ctrl+number is toggle one option only 21:54:48 <damalix> thanks ^^ 21:55:19 <Razaekel> !players 21:55:22 <ProZone> Razaekel: Client 17 (Orange) is Spike, in company 1 (Gordon & Co.) 21:55:22 <ProZone> Razaekel: Client 11 (Orange) is XeryusTC, in company 1 (Gordon & Co.) 21:55:22 <ProZone> Razaekel: Client 9 is Chris Booth, a spectator 21:55:22 <ProZone> Razaekel: Client 16 (Orange) is Damalix, in company 1 (Gordon & Co.) 21:55:22 <ProZone> Razaekel: Client 19 (Orange) is Razaekel, in company 1 (Gordon & Co.) 22:01:01 <ProZone> <Spike> ... 22:01:03 <ProZone> <Spike> why! 22:01:09 <ProZone> <Razaekel> whoops 22:01:20 <ProZone> <Razaekel> i was killing small towns, and got that one by accident 22:01:32 <ProZone> <Spike> ... 22:01:34 <ProZone> * Spike slaps Razaekel 22:01:38 <ProZone> <Razaekel> yosh 22:01:44 <ProZone> <Razaekel> h wait 22:01:44 <ProZone> <Spike> :) 22:01:50 <ProZone> <Razaekel> i hae idea 22:03:01 <ProZone> <Razaekel> peace? 22:03:05 <ProZone> <Spike> :) 22:03:39 <ProZone> <Razaekel> love and peace! 22:03:45 <ProZone> <XeryusTC> indeedy! 22:05:00 <ProZone> <Spike> bleh no trams 22:05:02 <ProZone> *** Razaekel has left the game (leaving) 22:08:53 <ProZone> <XeryusTC> everyone should group their vehicles :P 22:09:00 <ProZone> <Spike> i do.. 22:09:06 <ProZone> <Spike> only not boats/planes.. :) 22:11:04 <ProZone> <Spike> been thinking about adding a proper airport to my transport nerve center.. but no space.. unless i TF... 22:14:42 <ProZone> <Spike> it's hard... 22:15:03 <ProZone> <Spike> cause the map could use a big airport to use... 22:18:07 <ProZone> <Spike> hmmm bbh09 is in the way to keep tf to a minimum... 22:18:31 <ProZone> <XeryusTC> haha :P 22:19:04 <ProZone> <Spike> need to find a way to move it properly.. :) 22:19:30 <ProZone> <Spike> or can build airport and look from there.. :) 22:22:15 <ProZone> <XeryusTC> wewt, i got long distance busses now 22:22:17 <ProZone> <XeryusTC> finally :D 22:23:12 <ProZone> <XeryusTC> and busses like local routes better than the highway :s 22:23:28 <ProZone> <Spike> that's the reason i kept my network separate.. 22:23:54 <ProZone> <XeryusTC> well, also on the prebuilt road 22:23:57 <ProZone> <XeryusTC> +s 22:25:57 <ProZone> *** XeryusTC has left the game (connection lost) 22:31:49 <ProZone> <Spike> bleh... i really have no ideas how to properly move bbh09.. and that's annoying.. 22:31:56 <ProZone> <Spike> i hate almost no space.. :) 22:39:53 <ProZone> <Spike> it's damn annoying not seeing a route... 22:47:11 <ProZone> <Spike> any objections against a water crossing !here 22:47:15 <ProZone> <Spike> and E of it 22:48:05 <ProZone> <Spike> hmm... seems we're the only 2 left.. 22:48:31 <ProZone> <Damalix> I don't see any objections xD 22:48:58 <ProZone> <Spike> can also do it somewhere else.. 22:49:08 <ProZone> <Spike> with smaller gap 22:50:55 <ProZone> <Damalix> yup there sounds betterto me 22:51:26 <ProZone> <Spike> but still need other place to go E 23:01:18 <ProZone> <Spike> hmmm 23:01:21 <ProZone> <Spike> that wasn't hard.. 23:01:42 <ProZone> <Damalix> ^^ 23:02:54 <ProZone> <Spike> big airport.. :) 23:03:01 <ProZone> <Damalix> wow what an airport O__o 23:03:11 <ProZone> <Spike> we need one somewhere 23:03:15 <ProZone> <Spike> and i get a nice flat part :) 23:03:50 <ProZone> <Spike> i'm not missing any connections right? 23:04:00 <ProZone> <Damalix> west to east 23:04:02 <ProZone> <Spike> idd 23:04:05 <ProZone> <Spike> saw it :) 23:06:18 <ProZone> <Spike> :) 23:06:21 <ProZone> *** Chris Booth has joined company #1 23:06:23 <ProZone> <Damalix> ^^ 23:06:25 <ProZone> <Chris Booth> boom baby 23:06:31 <ProZone> <Damalix> I'll go afk a little 23:06:38 <ProZone> *** Damalix has joined spectators 23:06:42 <ProZone> <Spike> chris i redid your bbh09 :) 23:07:00 <ProZone> <Chris Booth> that fine 23:07:00 <ProZone> <Chris Booth> why? 23:07:06 <ProZone> <Spike> to fit an airport in 23:07:20 <ProZone> <Chris Booth> wasnt mine any more 23:07:22 <ProZone> <Chris Booth> it was marks 23:07:28 <ProZone> <Spike> he just compressed 1 line :D 23:07:34 <ProZone> <Spike> most of it was yours :) 23:08:27 <ProZone> <Chris Booth> doesnt realy bother me 23:08:29 <ProZone> <Chris Booth> you know that 23:08:31 <ProZone> <Spike> :) 23:08:39 <ProZone> <Spike> and well we needed a big airport somewhere anyway.. 23:08:52 <ProZone> <Chris Booth> Hong Kong 23:09:01 <ProZone> <Spike> you have all roads.. 23:09:08 <ProZone> <Spike> i wanted to do it without TF :D 23:09:50 <ProZone> <Chris Booth> i want some oil to HK 23:10:12 <ProZone> <Spike> bbh isn't missing any connections right? 23:10:22 <ProZone> <Chris Booth> no its fine 23:14:53 <ProZone> <Spike> oh well time for bed 23:14:59 <ProZone> <Chris Booth> night night 23:16:34 <ProZone> *** Spike has left the game (leaving) 23:21:25 <ProZone> *** Damalix has joined company #1 23:29:55 <ProZone> <Damalix> lol I like the city with ~18k inhabitants and 19k passengers waiting in the airport :) 23:30:01 <ProZone> <Chris Booth> lol 23:30:07 <ProZone> <Chris Booth> they all want to leave 23:30:13 <ProZone> <Chris Booth> plus all the visitors 23:30:21 <ProZone> <Damalix> :p 23:30:36 <ProZone> <Chris Booth> hong knog will start to grow now 23:35:34 <ProZone> *** AmmIer joined the game 23:35:48 <ProZone> <AmmIer> Hello :-) 23:35:51 <ProZone> <Chris Booth> hi AmmIer 23:35:53 <ProZone> <Damalix> hi 23:42:05 <ProZone> <AmmIer> RV loading code is damn well nice now 23:42:16 <ProZone> <AmmIer> no ugly queues anymore 23:42:20 <ProZone> <Chris Booth> it is exteremerly nice now 23:42:26 <ProZone> <Chris Booth> i think you mean AmmIer 23:42:48 <ProZone> <Chris Booth> my City is all just eyecandy at the moment realy 23:42:50 <ProZone> <Chris Booth> lol 23:42:50 <ProZone> <AmmIer> well, you know what I mean :-P 23:44:49 <ProZone> <AmmIer> where are you Chris Booth? 23:44:59 <ProZone> <Chris Booth> the western island 23:45:06 <ProZone> <Chris Booth> and sorrounding areas 23:45:55 <ProZone> <Chris Booth> Valls and all that arround there 23:46:01 <ProZone> <Chris Booth> the big mess 23:46:50 <ProZone> <AmmIer> there is also cargo planned? 23:46:54 <ProZone> <AmmIer> or just eye candy? 23:47:04 <ProZone> <Chris Booth> i am tranporting oil 23:47:06 <ProZone> <Chris Booth> to marks island 23:47:20 <ProZone> <AmmIer> I see 23:47:51 <ProZone> <Chris Booth> my big Industrial area is mainly eyecandy 23:47:54 <ProZone> <Chris Booth> but does have a small use 23:49:38 <ProZone> <AmmIer> I hope, you guys use opengfx 23:49:54 <ProZone> <AmmIer> I won't imagine, how ugly that game looks with original graphics 23:50:00 <ProZone> <Damalix> I'd like to 23:50:09 <ProZone> <Damalix> it does :p 23:50:27 <ProZone> *** Damalix has left the game (connection lost) 23:50:32 <ProZone> <AmmIer> :-) 23:51:06 <ProZone> <AmmIer> specially the oneway signs 23:51:09 <damalix> !password 23:51:10 <ProZone> damalix: inched 23:51:20 <ProZone> <Chris Booth> i am using open GFX 23:51:20 <ProZone> *** Damalix joined the game 23:51:29 <ProZone> <Chris Booth> i might have to go to original to see 23:51:32 <ProZone> *** Damalix has left the game (connection lost) 23:51:40 <ProZone> *** Chris Booth has left the game (leaving) 23:51:40 <ProZone> *** Game paused (not enough players) 23:51:51 <Chris_Booth> !password 23:51:51 <ProZone> Chris_Booth: inched 23:51:52 <ProZone> *** Game unpaused (enough players) 23:51:52 <ProZone> *** Damalix joined the game 23:52:06 <ProZone> *** Chris Booth joined the game 23:52:26 <ProZone> <Chris Booth> lol the bridges are fucked up 23:52:29 <ProZone> <Chris Booth> some are new 23:52:32 <ProZone> <Chris Booth> some are old 23:52:39 <ProZone> <Chris Booth> same with the roads 23:52:49 <ProZone> <Chris Booth> all train bridges are old 23:53:01 <ProZone> *** Damalix has left the game (connection lost) 23:53:01 <ProZone> <Chris Booth> and nasty green road arrows 23:53:29 <damalix> How to enable openGFX ? 23:53:39 <ProZone> <Chris Booth> its in game options 23:53:49 <ProZone> <Chris Booth> you can do it 1 of 2 ways 23:53:55 <ProZone> <Chris Booth> in the openttd.cfg 23:54:09 <ProZone> <Chris Booth> or when you open openttd but not in a game 23:54:09 <ProZone> *** Chris Booth has left the game (leaving) 23:54:09 <ProZone> *** Game paused (not enough players) 23:54:21 <Chris_Booth> !password 23:54:21 <ProZone> Chris_Booth: inched 23:54:35 <ProZone> *** Game unpaused (enough players) 23:54:36 <ProZone> *** Chris Booth joined the game 23:55:36 *** ^Spike^ has quit IRC 23:55:52 <damalix> I did check openGFX in the list with plenty of online thingies.. 23:56:15 <ProZone> <Chris Booth> yes you now need to change it in the title screen 23:56:21 <ProZone> <Chris Booth> or in youtr openttdlcfg file 23:56:27 <ProZone> <Chris Booth> otherwise you wont enbale it 23:56:28 <damalix> aha ok I found it 23:56:38 <damalix> !password 23:56:38 <ProZone> damalix: bowler 23:56:41 <damalix> thanks 23:56:41 <ProZone> <Chris Booth> openGFX is now far better than original GRF 23:56:51 <ProZone> *** Chris Booth has left the game (connection lost) 23:56:53 <ProZone> *** Game paused (not enough players) 23:56:57 <ProZone> *** Game unpaused (enough players) 23:56:59 <ProZone> *** Damalix joined the game 23:57:08 <ProZone> <Damalix> aww well yes it os 23:57:11 <Chris_Booth> !password 23:57:11 <ProZone> Chris_Booth: bowler 23:57:29 <ProZone> *** Chris Booth joined the game 23:57:34 <ProZone> <Damalix> is* 23:57:44 <ProZone> <Chris Booth> when i make game i load all the openGFX 23:57:46 <ProZone> *** Chris Booth has left the game (connection lost) 23:57:50 <ProZone> <Damalix> How couldI play without it ? 23:57:57 <Chris_Booth> i dont know 23:57:59 <Chris_Booth> you tell me 23:58:07 <Chris_Booth> my connection has gone gone mad gggr 23:59:15 <Chris_Booth> !password 23:59:16 <ProZone> Chris_Booth: bowler 23:59:28 <ProZone> *** Chris Booth #1 joined the game