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Log for #openttdcoop.pro on 19th March 2010:
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17:48:46  <Chris_Booth> !password
17:48:46  <ProZone> Chris_Booth: pitied
17:49:21  <Chris_Booth> !ip
17:49:21  <ProZone> Chris_Booth: ps.openttdcoop.org:3982
17:49:43  <Chris_Booth> !password
17:49:43  <ProZone> Chris_Booth: peered
17:49:54  <ProZone> *** Chris Booth joined the game
17:59:17  <ProZone> *** Chris Booth has left the game (connection lost)
18:51:12  <OwenS> Chris_Booth: I'll join in a bit
18:51:47  <OwenS> Ammler: BTW, did you know that with Magic Bulldozer enabled, EVERYTHING gets it? I.E, towns can bulldoze industries and other towns to build?
18:52:21  <Chris_Booth> OwenS: they can also remove your tracks
18:52:34  <OwenS> Chris_Booth: And we have MB enabled...
18:53:00  <Chris_Booth> we do
18:53:01  <OwenS> (Surprisingly, our tracks don't seem to have been touched yet?)
18:53:45  <OwenS> !password
18:53:45  <ProZone> OwenS: lazied
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18:54:44  <Chris_Booth> !password
18:54:44  <ProZone> Chris_Booth: planed
18:54:54  <ProZone> *** Game unpaused (not enough players)
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18:55:27  <Ammler> OwenS: yes, that is known...
18:55:35  <Ammler> and not really an issue, is it?
18:55:44  <OwenS> Ammler: That explains why Takazaki has been hemhoraging citizens
18:56:02  <OwenS> Nagahashi was tearing down it's skyscrapers to build small bloody houses
18:56:10  <Ammler> lol
18:56:23  <Ammler> :-D
18:56:37  <OwenS> I say was, because theres now a wall of owned land ;p
18:57:16  <Ammler> I really would like "town grow blocker"
18:57:29  <OwenS> Ammler: Wall of owned land with no roads passing through ;-)
18:57:38  <Ammler> could look like the sign you have on entry to a town
18:57:41  <ProZone> <Chris Booth> Owen: that is ugly though
18:57:46  <OwenS> True
18:58:16  <Ammler> or maybe the rail WPs for roads
19:04:19  <ProZone> <Owen> Yaay! Takazaki is growing :-)
19:04:22  <ProZone> <Owen> Slowly, but it is growing
19:04:56  <Ammler> !rcon server_pw
19:04:56  <ProZone> Ammler: Current value for 'server_password' is: 'gasped'
19:04:56  <ProZone> <Chris Booth> nagano is going to be growing soon
19:05:27  <ProZone> <Owen> To what size? ;-)
19:05:34  <ProZone> <Chris Booth> big
19:05:51  <ProZone> *** Amm1er joined the game
19:06:00  <ProZone> <Chris Booth> evening Amm1er
19:06:10  <ProZone> <Owen> Noth Nagono and Okazaki are cities :o
19:06:16  <ProZone> <Amm1er> ello
19:06:22  <ProZone> <Owen> Ello
19:06:28  <ProZone> <Owen> We need V
19:06:44  <ProZone> <Owen> Also, ^Spike^ to retrain an S-Bahn system we don't understand
19:07:13  <ProZone> <Chris Booth> spikes system isnt very complex
19:07:30  <OwenS> Chris_Booth: OK, re-train it if you undertsand the orders :p
19:07:37  <ProZone> <Amm1er> why not transrapid tracks?
19:07:47  <ProZone> <Owen> Amm1er: They're an addition ;-)
19:07:57  <ProZone> <Owen> We added TR mid-game
19:08:04  <ProZone> <Amm1er> but?
19:08:16  <ProZone> <Owen> Oh, you mean the newgrf?
19:08:16  <ProZone> <Chris Booth> i forgot to add tracks
19:08:34  <ProZone> <Amm1er> I think, Transrapid train should use Transrapid tracks
19:09:20  <ProZone> <Amm1er> hmm, the japan signals aren't perfect either
19:09:34  <ProZone> <Owen> Yeah, should have disabled them at the same time :p
19:11:40  <ProZone> <Amm1er> oh, you have transrapid AND shinkansen?
19:11:42  <ProZone> <Owen> Yes
19:11:54  <ProZone> <Owen> Both JP and DB sets are loaded
19:11:56  <ProZone> <Amm1er> cool
19:12:14  <ProZone> <Owen> BTW, from now on we should require all scenarios have multi-set enabled
19:12:14  <ProZone> <Chris Booth> we had jap town set
19:12:20  <ProZone> <Chris Booth> but that ate peoples CPU
19:12:38  <ProZone> <Amm1er> Owen: is that still not changeable anymore?
19:12:45  <OwenS> Ammler: No
19:13:03  <ProZone> <Amm1er> hmm, don't believe you :-)
19:13:27  <ProZone> <Chris Booth> i had to remove everything from the game
19:13:29  <ProZone> <Chris Booth> to enable it
19:13:32  <ProZone> <Amm1er> oh, you set shinkansen to monorail?
19:13:42  <ProZone> <Amm1er> ah, indeed
19:13:44  <ProZone> <Chris Booth> its default with jap set 2
19:13:47  <ProZone> <Amm1er> you can't have vehicels
19:14:17  <ProZone> <Amm1er> I thought, it is using new rail types feature
19:15:47  <ProZone> <Chris Booth> new reail type feature?
19:16:19  <ProZone> <Amm1er> yes?
19:16:33  <ProZone> <Chris Booth> what new railtype feature?
19:16:59  <ProZone> <Amm1er> nutracks for example
19:17:13  <ProZone> <Chris Booth> havent heard of or used new tracks
19:17:24  <OwenS> Isnt't that an extension
19:17:31  <OwenS> **patch
19:17:33  <ProZone> <Amm1er> well, it isn't that old
19:17:48  <ProZone> <Amm1er> Owen: it is in trunk since branch of 1.0
19:17:50  <ProZone> <Chris Booth> what does it do?
19:18:00  <ProZone> <Amm1er> is is in 1.0 too
19:21:17  <ProZone> <Chris Booth> i wonder if my new random sbahn will be any good
19:21:27  <ProZone> <Owen> lol
19:23:15  <ProZone> <Chris Booth> Amm1er: you going to build anything?
19:23:21  <ProZone> <Amm1er> no
19:23:23  <ProZone> <Amm1er> :-(
19:23:26  <ProZone> <Owen> :-(
19:23:29  <ProZone> <Chris Booth> why?
19:23:40  <ProZone> <Amm1er> I don't know anymore, how it works :-)
19:24:03  <ProZone> <Owen> Re-educate yourself? :P
19:24:15  <ProZone> <Amm1er> yes :-)
19:24:25  <ProZone> <Amm1er> that would be nice though
19:24:39  <ProZone> <Owen> Theres still quite a bit of green land
19:24:47  <Ammler> shall I start by reading the wiki :-P
19:24:53  <ProZone> <Owen> rofl
19:25:08  <ProZone> <Owen> I'm sure it should come back fast enough :p
19:26:01  <ProZone> <Amm1er> the map looks pretty much done
19:26:20  <ProZone> <Chris Booth> it has loads of unbuilt land
19:26:30  <ProZone> <Chris Booth> and a half built osai city
19:26:37  <ProZone> <Chris Booth> and 2 city area with any trains
19:26:43  <ProZone> <Amm1er> oh, osai was here?
19:26:46  <ProZone> <Owen> Which one was Osai?
19:26:58  <ProZone> <Chris Booth> Furusaki:
19:27:04  <ProZone> <Chris Booth> FAK
19:27:26  <ProZone> <Owen> Thats gonna be hard to work on since BBH03 and MSH03 migrated north..
19:27:29  <ProZone> <Amm1er> oh well
19:27:41  <ProZone> <Amm1er> not much done there
19:29:03  <ProZone> <Chris Booth> 281 km/h seems slow
19:31:20  <ProZone> <Amm1er> now I get ugly lags
19:31:51  <ProZone> <Chris Booth> it is a big map
19:35:12  <ProZone> <Chris Booth> Nagano is grown well so far
19:35:55  <ProZone> <Owen> ICEbahn? :p
19:36:01  <ProZone> <Chris Booth> yeah why not?
19:36:07  <ProZone> <Owen> True
19:36:14  <ProZone> <Chris Booth> 175 mph
19:36:24  <ProZone> <Chris Booth> high capacity
19:36:30  <ProZone> <Chris Booth> and fast accel speed
19:36:36  <ProZone> <Owen> 224 isn't high capacity :p
19:36:52  <ProZone> <Chris Booth> its not bad
19:40:22  <ProZone> *** Amm1er has left the game (connection lost)
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19:44:17  <ProZone> <Owen> O_o
19:44:23  <ProZone> <Owen> Number of Taz Tram bugs fixed
19:44:37  <ProZone> <Chris Booth> there where tram bugs?
19:44:44  <ProZone> <Owen> Bugs in my networks :p
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19:47:32  <ProZone> <Chris Booth> grow my prity city
19:49:14  <ProZone> <Owen> FUR has dropped below 100k
19:49:58  <ProZone> <Chris Booth> it will
19:50:22  <ProZone> <Chris Booth> i am making Nagano huge now
19:50:52  <ProZone> <Owen> I'm tempted to bulldoze away bits of Nagahashi to allow TAZ to take the land :p
19:53:21  <ProZone> <Owen> I'm preparing to make some major modifications to the TAZ-South S-Bahn. Namely, redirect bits of it to Aoyama :p
19:56:06  <ProZone> <Chris Booth> i wonder if my tunnels at Nagano will work
19:56:27  <ProZone> <Owen> Tunel the city under the tracks :p
19:56:29  <ProZone> <Owen> It'll work well
20:11:40  <ProZone> <Owen> OMG Nagoka = Passenger FOuntain
20:12:04  <ProZone> <Chris Booth> only 1.7k pax a month
20:12:12  <ProZone> <Owen> 7k pax
20:12:16  <ProZone> <Owen> Out of 12k
20:12:24  <ProZone> <Owen> And note I have just in the last month covered the town :p
20:12:42  <ProZone> <Owen> Nagoka North has 6.5k pax waiting
20:14:48  <ProZone> <Chris Booth> look at Nagano now
20:15:08  <ProZone> <Owen> ?
20:15:35  <ProZone> <Chris Booth> my new city
20:15:38  <ProZone> <Owen> AOY 22k pax :D
20:15:44  <ProZone> <Owen> Wanna add some NAG-AOY trains? :p
20:16:00  <ProZone> <Owen> PS: Pick an acronym :p
20:16:27  <ProZone> <Chris Booth> done
20:16:47  <ProZone> <Owen> Nagano Liverpool Street? XD
20:16:53  <ProZone> <Owen> Anyway, trains :p
20:17:09  <ProZone> <Chris Booth> yeah it has alot of british people in the city
20:17:27  <ProZone> <Chris Booth> how left liverpool in the 1850s and just arrived via rowing boats
20:17:35  <ProZone> <Chris Booth> and built the metro system
20:17:45  <ProZone> <Owen> rofl
20:17:47  <ProZone> <Chris Booth> so i named the main station in there honnor
20:18:42  <ProZone> <Chris Booth> also liverpool street is one of the busiest and nicest station in london
20:20:20  <ProZone> * Owen fixes desync on taz s-bahn (Yes, it matters!)
20:20:34  <ProZone> <Owen> Also, bridge upgrade (stupid girder steel)
20:20:58  <ProZone> <Chris Booth> Owen: we have always said it matters
20:22:09  <ProZone> <Owen> I remember people saying otherwise yesterday on PSG
20:22:12  <ProZone> <Owen> Mainly relating to SLs :p
20:22:27  <ProZone> <Owen> (Which I agree with btw :P )
20:22:31  <ProZone> <Chris Booth> SLs is different
20:22:39  <ProZone> <Chris Booth> but on high flow lines it matter
20:22:42  <ProZone> <Chris Booth> at high speeds
20:52:33  <ProZone> <Chris Booth> hhhm i might have made my Liverpool Street metro drop to small
20:53:15  <ProZone> <Owen> Hmm?
20:53:26  <ProZone> <Chris Booth> well it gets busts where it is full
20:53:40  <ProZone> <Owen> heh
21:07:25  <ProZone> *** Chris Booth has left the game (connection lost)
21:07:27  <ProZone> *** Game paused (not enough players)
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21:09:32  <Chris_Booth> !password
21:09:32  <ProZone> Chris_Booth: trashy
21:09:42  <ProZone> *** Game unpaused (not enough players)
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21:11:17  <ProZone> *** Game paused (not enough players)
21:11:30  <ProZone> <Owen> Dodgy connection
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21:11:55  <Chris_Booth> !password
21:11:55  <ProZone> Chris_Booth: trashy
21:12:06  <Chris_Booth> ggrrrr my pac keeps connecting to my uni VPN
21:12:14  <ProZone> *** Game unpaused (not enough players)
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21:12:32  <ProZone> <Owen> The Nagahashi cull has begun
21:12:54  <ProZone> <Chris Booth> you going to kill it?
21:13:00  <ProZone> <Owen> Yes
21:13:22  <ProZone> <Owen> Well, as far as needed to get it out of TAZ' skyscraper zone
21:14:01  <ProZone> <Owen> I find it interesting that Takazaki is biggest city in the game and also not a city :p
21:14:09  <ProZone> <Chris Booth> Kawakami has started to grow again? :@
21:14:19  <ProZone> <Owen> Magic Dozer
21:14:41  <ProZone> <Chris Booth> you try and fid its 10 or so buildings in Furushima
21:14:58  <ProZone> <Owen> I was refering to *it* using magic dozer
21:15:12  <ProZone> <Chris Booth> aaah yeah
21:16:17  <ProZone> <Owen> Furushima isn' a city either
21:17:31  <ProZone> <Owen> Whooo
21:17:37  <ProZone> <Owen> Transporting 2/3rds of Taz' pax
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21:18:20  <ProZone> <Owen> Whoa, just bulldozed some FUR?
21:19:02  <ProZone> <Chris Booth> Nogami managed to get onto the main fur area
21:19:10  <ProZone> <Owen> lol
21:21:35  <ProZone> <Chris Booth> i would like to see Kawakami grow now
21:21:53  <ProZone> <Owen> What you done?
21:22:00  <ProZone> <Chris Booth> blocked it
21:22:04  <ProZone> <Owen> lol
21:22:22  <ProZone> <Owen> Nagahashi cull continues ^^
21:23:22  <ProZone> <Owen> The good news is it's officially growing :-)
21:23:53  <ProZone> <Chris Booth> i like good news
21:24:07  <ProZone> <Owen> It was 140k this morning, now 146k
21:46:38  <ProZone> <Chris Booth> SHIT
21:47:22  <ProZone> <Owen> ?
21:47:36  <ProZone> <Chris Booth> i crashed 2 trains at Okazaki Central
21:47:44  <ProZone> <Owen> Heh
21:48:23  <ProZone> <Owen> Hah
21:48:25  <ProZone> <Chris Booth> just bought them aswell
21:48:28  <ProZone> <Owen> My S-Bahn trains are all lost
21:48:34  <ProZone> <Chris Booth> they were on there first outing
21:54:27  <ProZone> <Chris Booth> Furushima is back to 100k again
22:00:11  <ProZone> <Owen> Furushima's growth is slow
22:00:42  <ProZone> <Chris Booth> its not a city
22:01:32  <ProZone> <Owen> Neither is takazaki :-(
22:12:34  <ProZone> <Chris Booth> 1/3 of the word population lives in 3 towns / citys
22:13:29  <ProZone> <Owen> rofl
22:14:02  <ProZone> <Owen> Half the world's towns are little more than a wooden stake with the town name :p
22:16:46  <ProZone> <Chris Booth> ok NAG metro is now full darn it
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22:46:30  <ProZone> <Owen> NAG growing well :)
22:46:44  <ProZone> <Chris Booth> i am stoping it there for the moment
22:47:04  <ProZone> <Owen> I've added 70 trains to AOY in the last 2 hours :p
22:47:11  <ProZone> <Chris Booth> not bad
22:47:33  <ProZone> <Owen> AOY-NAG, AOI-KWK and AOY-FUR each have 30 trains
22:48:11  <ProZone> <Chris Booth> Furushima has grown well since I made some room for it
22:49:03  <ProZone> <Owen> Back at it's former level
22:49:18  <ProZone> <Chris Booth> and with lots of room
22:49:40  <ProZone> <Chris Booth> Nogami was the bigest annoyance for me
22:49:47  <ProZone> <Chris Booth> taking up alot of Furushima room
22:50:37  <ProZone> <Owen> O_o big signal gap at msh03
22:51:12  <ProZone> <Chris Booth> was that something i built
22:51:16  <ProZone> <Chris Booth> if so oops
22:51:23  <ProZone> <Owen> It was :p
22:51:37  <ProZone> <Chris Booth> where was it ?
22:52:16  <ProZone> <Chris Booth> on the ML what a tool i am
22:52:30  <ProZone> <Owen> We all make stupid mistakes :p
22:53:42  <ProZone> <Owen> Hmm, thinking about it... the main station needs about double the width of the s-bahn drop, assuming same trains
22:54:20  <ProZone> <Chris Booth> thats if it is a terminus
22:55:22  <ProZone> <Owen> No; it's because S-Bahn trains drop, while ML trains drop and load
22:55:45  <ProZone> <Chris Booth> shouldnt that take the same time?
22:55:59  <ProZone> <Owen> No, it should take double: Unload then load
22:57:06  <ProZone> <Chris Booth> Hmmmmm i realy need to expand NAG sbahn drop allready
22:58:01  <ProZone> <Chris Booth> or get trains that have a high capacity
22:58:41  <OwenS> *cough* transrapid *cough*
22:58:57  <ProZone> <Chris Booth> i dont like it for sbahns
22:59:05  <ProZone> <Chris Booth> i like slower trains
22:59:29  <OwenS> I do in principle. In practice, I prefermy S-Bahns to work :p
23:01:05  <ProZone> <Chris Booth> NAG works just has a small queue for the station
23:11:30  <ProZone> <Chris Booth> 2 extra platforms helped alot
23:36:56  <ProZone> <Chris Booth> Owen: i went tranrapid :'(
23:37:36  <ProZone> <Owen> hehe
23:39:30  <ProZone> <Owen> Die Nagahashi die!
23:40:26  <Razaekal> !dl win64
23:40:26  <ProZone> Razaekal: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win64.zip
23:42:59  <Razaekal> !password
23:42:59  <ProZone> Razaekal: bustle
23:43:13  <ProZone> *** Razaekel joined the game
23:43:47  <ProZone> <Chris Booth> hi Razaekel
23:44:10  <ProZone> <Razaekel> yo
23:46:28  <ProZone> <Owen> I'm starting to see slowdowns in TAZ' entry-exit blocks =(
23:48:08  <ProZone> <Owen> Hmm
23:48:18  <ProZone> <Owen> Sometime we should play an entirely tram game using Dortmunds :p
23:49:15  <ProZone> <Chris Booth> that would be mental
23:49:17  <ProZone> <Chris Booth> but fun
23:49:23  <ProZone> <Chris Booth> as they are huge but very very slow
23:49:33  <ProZone> <Owen> Also unprofitable I imagine, as dortmunds go about as fast as a snail :p
23:49:33  <ProZone> <Owen> yes :p
23:49:56  <ProZone> <Owen> City-center tram hubs, huge under-city networks... :p
23:55:56  <ProZone> <Owen> Chris Booth: Are you ever gonna add your own trains to NAG? :P
23:56:07  <ProZone> <Chris Booth> lol no
23:56:13  <ProZone> <Chris Booth> i like zombies

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