Config
Log for #openttdcoop.pro on 29th December 2011:
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13:08:32  <Ammler> !version
13:08:32  <ProZone> Ammler: Autopilot AP+ 4.0 Beta (r99.0661cebc1745)
13:08:36  <Ammler> !revision
13:08:36  <ProZone> Ammler: Game version is r23560
13:08:45  <Ammler> !server_status
13:08:45  <ProZone> Ammler:  14:08:45 up 266 days,  5:31,  0 users,  load average: 0.39, 0.44, 0.27
13:08:46  <ProZone> Ammler: Cpu(s): 39.7%us,  8.6%sy,  3.4%ni, 47.0%id,  1.2%wa,  0.0%hi,  0.1%si,  0.0%st
13:08:47  <ProZone> Ammler: 13573 openttd   29   9 99.9m  21m 1496 R    0  1.1  97:51.32 ./prozone -c opentt
13:10:10  <Ammler> !restart
13:10:10  <ProZone> Ammler: Restart scheduled, will be initiated in next minute!
13:11:01  <ProZone> Scheduled quit for automated maintenance... will be back shortely
13:11:03  <ProZone> Thank you for playing r23560.
13:11:03  <Ammler> .
13:11:06  <ProZone> Server has exited
13:11:07  *** ProZone has quit IRC
13:11:18  *** ProZone has joined #openttdcoop.pro
13:11:18  <ProZone> Autopilot engaged
13:11:18  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
13:11:20  *** ChanServ sets mode: +v ProZone
13:11:20  *** Webster changes topic to "#openttdcoop ProZone | PZG20 (r23596) | STAGE: Game on! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
13:11:57  <Ammler> planetmaker: how did you fix advertising?
13:12:20  <Ammler> ah, never mind
13:12:24  <Ammler> !password
13:12:24  <ProZone> Ammler: plying
13:12:32  <ProZone> *** Game still paused (number of players)
13:12:34  <ProZone> *** Amm1er joined the game
13:12:47  <planetmaker> I didn't
13:12:48  <Ammler> !save
13:12:48  <ProZone> Saving game...
13:13:05  <Ammler> !unpause
13:13:05  <ProZone> *** Ammler has unpaused the server.
13:13:07  <ProZone> *** Game unpaused (number of players)
13:13:16  <Ammler> !server_status
13:13:16  <ProZone> Ammler:  14:13:16 up 266 days,  5:35,  0 users,  load average: 0.75, 0.99, 0.57
13:13:16  <ProZone> Ammler: Cpu(s): 39.7%us,  8.6%sy,  3.4%ni, 47.0%id,  1.2%wa,  0.0%hi,  0.1%si,  0.0%st
13:13:17  <ProZone> Ammler: 29992 openttd   29   9 98.5m  25m 4228 S    2  1.3   0:06.15 ./prozone -c opentt
13:13:21  <Ammler> !info
13:13:22  <ProZone> Ammler: #:1(Orange) Company Name: 'Pruham Transport'  Year Founded: 2000  Money: 16702373  Loan: 0  Value: 25423304  (T:123, R:0, P:9, S:0) unprotected
13:13:48  <ProZone> *** Amm1er has left the game (leaving)
13:13:48  <ProZone> *** Game paused (number of players)
13:14:07  <ProZone> Server closed down by admin
13:14:11  <ProZone> Server has exited
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13:15:20  <ProZone> Autopilot engaged
13:15:20  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
13:15:20  *** ChanServ sets mode: +v ProZone
13:15:20  *** Webster changes topic to "#openttdcoop ProZone | PZG20 (r23596) | STAGE: Game on! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
13:15:56  <Ammler> !screen
13:15:56  <ProZone> *** Ammler liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/prozone/webcam/00000000.png)
13:15:59  <Ammler> !server_status
13:15:59  <ProZone> Ammler:  14:15:59 up 266 days,  5:38,  0 users,  load average: 0.86, 0.83, 0.56
13:16:00  <ProZone> Ammler: Cpu(s): 39.7%us,  8.6%sy,  3.4%ni, 47.0%id,  1.2%wa,  0.0%hi,  0.1%si,  0.0%st
13:16:00  <ProZone> Ammler:   991 openttd   29   9  101m  42m 3984 R    0  2.1   0:04.52 ./prozone -c opentt
13:16:53  <Ammler> !password
13:16:53  <ProZone> Ammler: outing
13:17:04  <ProZone> *** Game still paused (number of players)
13:17:04  <ProZone> *** Game unpaused (number of players)
13:17:04  <ProZone> *** Amm1er joined the game
13:17:12  <Ammler> !server_status
13:17:12  <ProZone> Ammler:  14:17:12 up 266 days,  5:39,  0 users,  load average: 0.39, 0.69, 0.53
13:17:12  <ProZone> Ammler: Cpu(s): 39.7%us,  8.6%sy,  3.4%ni, 47.0%id,  1.2%wa,  0.0%hi,  0.1%si,  0.0%st
13:17:13  <ProZone> Ammler:   991 openttd   29   9  101m  45m 4236 R   11  2.2   0:06.46 ./prozone -c opentt
13:19:14  <ProZone> Server closed down by admin
13:19:17  <ProZone> Server has exited
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13:20:21  <ProZone> Autopilot engaged
13:20:22  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
13:20:22  *** ChanServ sets mode: +v ProZone
13:20:22  *** Webster changes topic to "#openttdcoop ProZone | PZG20 (r23596) | STAGE: Game on! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
13:20:51  <Ammler> !password
13:20:51  <ProZone> Ammler: shunts
13:21:05  <ProZone> *** Game still paused (number of players)
13:21:06  <ProZone> *** Game unpaused (number of players)
13:21:06  <ProZone> *** Amm1er joined the game
13:21:25  <Ammler> planetmaker: need to test it on ps sometime
13:21:33  <Ammler> here it is 5% against 6%
13:22:00  <planetmaker> even that's tiny when talking 8bpp vs 32bpp or even yast
13:22:09  <Ammler> ps has 60%, so it should not work anymore with 32bpp
13:22:25  <planetmaker> PS is a dedicated server and has no display
13:22:30  <Ammler> of course
13:22:33  <planetmaker> thus a server cannot give you the info you need for blitters
13:22:34  <Ammler> we patch that
13:22:49  <planetmaker> it still has no display
13:22:51  <Ammler> or did you silently remove that
13:22:55  <planetmaker> no, I didn't
13:23:19  <Ammler> hmm
13:23:23  <Ammler> the blitter has nothging to do with display, has it?
13:23:37  <planetmaker> it's different parts of the video backend
13:23:49  <planetmaker> or frontend. however you want ;-)
13:23:51  <Ammler> hmm, you speak about SDL, right?
13:24:08  <planetmaker> no. Generally.
13:24:15  <planetmaker> also gdi or cocoa
13:24:31  <Ammler> yes, I do not see how that is related to the blitter
13:25:20  <Ammler> I mean, if I use different blitters, why should it depend also on your display?
13:25:50  <Ammler> that is the silly thing petern added
13:26:09  <Ammler> he disabled blitter for dedicated server, which was very unneeded
13:26:23  <planetmaker> the blitter creates *what* to draw. The drivers tell *how* to draw
13:26:45  <planetmaker> no, not unneeded. A server simply needs no graphics
13:26:50  <Ammler> yes, and why should the "how" matter?
13:27:02  <planetmaker> unless one wants the server to care about graphics, e.g. for screenshots
13:27:20  <Ammler> planetmaker: how do you think does our server create the screens?
13:27:43  <Ammler> and it has still no display
13:28:00  <planetmaker> as it uses the blitter and knows what to draw. It still has not display.
13:28:21  <Ammler> so again, how does the display have impact?
13:28:48  <Ammler> I guess, dedicated server is optimal for testing this :-P
13:29:16  <Ammler> else display could screw your mesurement
13:30:34  <Ammler> !auto
13:30:34  <ProZone> *** Ammler has enabled autopause mode.
13:30:35  <ProZone> *** Game paused (number of players)
13:30:47  <ProZone> *** Amm1er has left the game (leaving)
13:30:49  <planetmaker> 32bpp uses 4x as much memory which needs handling and pushing to the graphics card
13:31:18  <planetmaker> of course performance on different video drivers is different
13:31:38  <Ammler> 4x is still < 100M
13:31:50  <planetmaker> so?
13:32:22  <Ammler> does it need 4x also if the images are 8bpp?
13:32:32  <planetmaker> eh?
13:32:41  <planetmaker> you mean 32bpp blitter with 8bpp sprites?
13:32:46  <Ammler> yes
13:33:11  <planetmaker> yes
13:33:11  <Ammler> but seriously, memory is no issue
13:33:30  <Ammler> I would love openttd to use 10 times the memory for needed the half of cpu
13:33:39  <planetmaker> It's not the memory. It's the time needed to treat and process it
13:34:04  <planetmaker> And no, memory is not the issue and we happily trade cpu for memory
13:42:11  <Ammler> planetmaker: I see a hg-public
13:42:22  <planetmaker> yes, that's the thing I played around with the mq
13:42:31  <planetmaker> it's a hack, but it works
13:42:46  <planetmaker> for the PS. It won't yet for a stable one
13:43:00  <Ammler> I would suggest one source dir with different bundles
13:44:01  <planetmaker> different bundles in what way?
13:44:07  <planetmaker> you mean different patch series?
13:44:31  <planetmaker> we need a newer hg to support qqueues then :-)
14:01:15  <Mark> how do i upload a map to the public server?
14:01:24  <Mark> we're out of money so i'll cheat some in :)
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16:16:25  <Ammler> planetmaker: we can use guards
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17:52:34  <ntah> ^spike^ I have sad memory for being banned
17:53:44  <Chris_Booth> ^Spike^
17:53:46  <ntah> you racist
17:54:04  <ntah> if you dont let me in
17:54:12  <ntah> you payed for this someday
17:54:15  *** ^Spike^ sets mode: +b *!*@221.165.10.54
17:54:15  *** ntah was kicked by ^Spike^ (Absence makes the heart grow fonder)
17:54:27  <Chris_Booth> XD
17:54:35  <^Spike^> if i got a euro for everytime that has been said to me i would be rich
17:54:39  <Chris_Booth> how did he get in here anyway?
17:54:44  <^Spike^> aka he isn't the first person i ban and you should know cb :)
17:54:59  <^Spike^> maybe mentoined somewhere... where we didn't look :)
17:55:01  <Chris_Booth> did you ever ban me?
17:55:02  <StarLite> maybe he did a /list on the server?
17:55:07  <^Spike^> now
17:55:09  <^Spike^> no*
17:55:12  <StarLite> hidden?
17:55:16  <^Spike^> it should be a secret channel
17:55:16  <^Spike^> and else
17:55:19  *** ^Spike^ sets mode: +ntps 
17:55:27  <^Spike^> now i'm sure that is impossiible :)
17:55:48  <^Spike^> i banned you once cb :)
17:55:49  <StarLite> Maybe via: http://p.t.gogloom.com/OFTC/openttdcoop.pro/
17:55:52  <Chris_Booth> maybe he just added 2 + 2 and got 4
17:56:44  <StarLite> or something like that
17:57:09  <StarLite> IIRC from the time I actively used IRC there is a way to query all the channels a user is on
17:57:22  <^Spike^> you mean /whois :)
17:57:25  <StarLite> Not sure if thats a server feature or something like that
17:57:26  <Chris_Booth> yes
17:57:31  <^Spike^> it's server side yes :)
17:57:36  <^Spike^> try /whois ^Spike^
17:57:37  <^Spike^> or whoever
17:57:39  <Chris_Booth> but /whois will not return this channel
17:57:39  <StarLite> ^^
17:57:46  <^Spike^> and check either your current screen or status
17:57:51  * ^Spike^ is ircop somewhere else
17:57:56  <StarLite> ah ok :p
17:57:56  <KenjiE20> it will if you're in it
17:57:58  <^Spike^> so my knowledge of irc is ehm.. alot :D
17:58:11  <^Spike^> KenjiE20 it shows all channels your on unless they are private or secret :)
17:58:15  <^Spike^> i forgot the difference :D
17:58:32  <KenjiE20> might depend on the daemon I guess
17:58:35  <StarLite> Well, anyways. There are references to #openttdcoop.pro via google, so that might be the way he found it
17:58:43  <^Spike^> ah he found it in the list :)
17:58:48  <^Spike^> might be a server setting true..
17:58:53  <^Spike^> but still most show all
17:58:56  <^Spike^> but channel was just +s
17:59:02  <^Spike^> and that hides it from whois
17:59:05  <^Spike^> but not from /list
17:59:24  <^Spike^> also fixed other universe now...
17:59:37  <StarLite> :P
17:59:50  <Chris_Booth> its nice not to have him around
17:59:54  <Chris_Booth> I had to /ignor him
18:00:17  <^Spike^> i don't have problems setting bans... :)
18:00:30  <^Spike^> as said not the first time i've bene cursed at :)
18:00:35  <^Spike^> i would be rich if i got money for that :D
18:01:44  <Chris_Booth> ^Spike^: your gay
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