Config
Log for #openttdcoop.pro on 14th February 2012:
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02:32:29  <ProZone> *** LoPo has left the game (leaving)
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12:07:16  <LoPo> !password
12:07:16  <ProZone> LoPo: proses
12:07:32  <ProZone> *** Game still paused (number of players)
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12:07:43  <ProZone> <LoPo> hi :)
12:07:47  <ProZone> <LoPo> im in
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12:07:57  <ProZone> <mfb> ah
12:09:12  <ProZone> <mfb> what is wrong at 1B steel?
12:09:18  <ProZone> <mfb> I found a wrong signal
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12:09:32  <ProZone> <LoPo> k maybe that was is
12:09:44  <ProZone> <LoPo> but west part is 12 tiles from merge
12:09:58  <ProZone> <LoPo> is should be 13/14
12:10:00  <ProZone> <mfb> same as 1A iron
12:10:14  <ProZone> <LoPo> 1A iron
12:10:20  <ProZone> <mfb> ah western part
12:10:20  <ProZone> <LoPo> = 13
12:10:24  <ProZone> <LoPo> sey
12:10:27  <ProZone> <LoPo> yes :P
12:10:53  <ProZone> <mfb> hmm ok
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12:13:23  <ProZone> <LoPo> we (yes both of us) made some small mistakes during the builing :P
12:13:46  <ProZone> <LoPo> last night i was going crazy, i injected the ML like 50 times
12:13:53  <ProZone> <mfb> :D
12:14:07  <ProZone> <LoPo> and had to remove the dummies as well...
12:14:10  <ProZone> <LoPo> omg it was crazy
12:15:10  <ProZone> <LoPo> even found a non electified part in your system :P
12:15:28  <ProZone> <mfb> lol
12:15:44  <ProZone> <LoPo> and some stupid missing signals on the ML at my parts
12:15:53  <ProZone> <LoPo> and broken double bridges....
12:15:55  <ProZone> <LoPo> argh!
12:16:02  <ProZone> <LoPo> but
12:16:06  <ProZone> <LoPo> 1 thing is nice
12:16:22  <ProZone> <LoPo> i know how much dummies we need per ML
12:16:26  <ProZone> <mfb> ;)
12:18:46  <ProZone> <mfb> hmm
12:19:04  <ProZone> <mfb> why didn't you disconnect one line at 1A iron entrance?
12:19:22  <ProZone> <LoPo> where?
12:19:28  <ProZone> <mfb> the inner ML
12:19:32  <ProZone> <mfb> for empty trains
12:19:38  <ProZone> <mfb> as it has no TL1s
12:19:46  <ProZone> <LoPo> ow
12:19:53  <ProZone> <LoPo> because the fucked up :P
12:20:08  <ProZone> <LoPo> and then i leaved the game :P
12:20:14  <ProZone> <mfb> :D
12:20:25  <ProZone> <LoPo> because i wanned to kill myself :P
12:20:33  <ProZone> <mfb> oh oh
12:20:39  <ProZone> <LoPo> no no :P
12:20:49  <ProZone> <LoPo> was just realy tiered
12:21:09  <ProZone> <LoPo> im gona realease them in a few sec
12:21:28  <ProZone> <LoPo> im tripple checking the ML atm
12:21:50  <ProZone> <mfb> full ML inner has missing trains?
12:22:02  <ProZone> <LoPo> where?
12:22:12  <ProZone> <mfb> 54 trains in the group
12:22:18  <ProZone> <mfb> but the plan says 69
12:22:26  <ProZone> <LoPo> no
12:22:30  <ProZone> <LoPo> 54
12:22:32  <ProZone> <LoPo> is good
12:22:42  <ProZone> <mfb> ok
12:22:53  <ProZone> <mfb> so 69 is wrong?
12:22:55  <ProZone> <LoPo> read: 54 dummies for Full traject
12:22:58  <ProZone> <LoPo> no
12:23:05  <ProZone> <LoPo> 96 for empty traject
12:23:31  <ProZone> <mfb> ah.. it should be 96, too?
12:23:41  <ProZone> <LoPo> ah yes
12:24:44  <ProZone> <LoPo> there :P
12:25:16  <ProZone> <mfb> full ML outer trains are in the depot
12:25:30  <ProZone> <LoPo> i know :P
12:25:36  <ProZone> <LoPo> i just builded those
12:25:42  <ProZone> <mfb> I mean the full line
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12:25:53  <ProZone> <mfb> that was me :p
12:25:54  <ProZone> <LoPo> ah cool :)
12:26:00  <ProZone> <LoPo> tripple check the ML
12:26:18  <ProZone> <LoPo> counters are alright i though
12:27:46  <ProZone> <mfb> 2B iron entrance northern side :p
12:28:09  <ProZone> <LoPo> what is wrong?
12:28:15  <ProZone> <mfb> nothing, just waiting trains
12:28:21  <ProZone> <LoPo> ah :)
12:28:27  <ProZone> <LoPo> btw
12:28:49  <ProZone> <LoPo> remember your sollution to make the injectors smaller
12:29:00  <ProZone> <LoPo> with the red signal going through the prio
12:29:11  <ProZone> <LoPo> it doesnt work
12:29:13  <ProZone> <mfb> ?
12:29:36  <ProZone> <mfb> why?
12:29:38  <ProZone> <LoPo> you need a green signal as long there isnt a next dummy count
12:29:48  <ProZone> <LoPo> otherwise the train cant enter the ML
12:29:54  <ProZone> <LoPo> because its red
12:30:04  <ProZone> <LoPo> get my point?
12:30:06  <ProZone> <mfb> the signal gets green here at steel entrance
12:30:35  <ProZone> <LoPo> yes a short time
12:30:40  <ProZone> <mfb> that is the whole idea
12:30:43  <ProZone> <LoPo> taht is not good
12:30:46  <ProZone> <mfb> time the train
12:30:56  <ProZone> <LoPo> well, try it whit trains
12:30:58  <ProZone> <mfb> ah
12:31:05  <ProZone> <mfb> you mean the part where it wants to enter the ML
12:31:19  <ProZone> <LoPo> yes
12:31:29  <ProZone> <LoPo> i think
12:31:31  <ProZone> <mfb> hmm
12:31:34  <ProZone> <LoPo> i got a sollution
12:31:42  <ProZone> <LoPo> dont intergrate into the prio
12:31:52  <ProZone> <LoPo> leave the prio as it
12:32:11  <ProZone> <LoPo> and give the short green only to !thos one
12:32:45  <ProZone> <mfb> and the combo in front of the merge to the prio?
12:32:55  <ProZone> <LoPo> yes
12:32:57  <ProZone> <LoPo> i now
12:32:59  <ProZone> <mfb> ok
12:33:01  <ProZone> <LoPo> know
12:33:03  <ProZone> <mfb> that looks easy
12:33:21  <ProZone> <LoPo> but the prio is only to check if there is a train inside the 2 dummies
12:34:19  <ProZone> <mfb> hmm
12:34:21  <ProZone> <mfb> but how to connect
12:35:11  <ProZone> <LoPo> hmmm
12:35:23  <ProZone> <LoPo> this can be dangerous
12:35:42  <ProZone> <mfb> why?
12:36:03  <ProZone> <LoPo> now entry combo signal is green between every dummy bay
12:36:23  <ProZone> <mfb> no
12:36:26  <ProZone> <LoPo> IF a train gets though then he _ might_ get into the wrong bay
12:36:46  <ProZone> <LoPo> meh
12:36:52  <ProZone> <LoPo> looks fine :)
12:37:29  <ProZone> <LoPo> nice
12:37:47  <ProZone> <LoPo> k
12:37:58  <ProZone> <LoPo> empty ML looks fine
12:38:08  <ProZone> <LoPo> we let it run for a wile
12:38:11  <ProZone> <LoPo> while*
12:38:21  <ProZone> <mfb> you can inject the second full ML
12:38:27  <ProZone> <LoPo> oky
12:38:37  <ProZone> <mfb> I'll fix 1B other side
12:38:51  <ProZone> <LoPo> k
12:40:58  <ProZone> <mfb> ok
12:41:36  <ProZone> <LoPo> gogogo
12:43:06  <ProZone> <mfb> ok
12:43:22  <ProZone> <mfb> but this means the ML has to be usable everywhere all the time
12:43:30  <ProZone> <mfb> in order to keep the dummy trains on it
12:43:44  <ProZone> <LoPo> hmmm?
12:43:55  <ProZone> <LoPo> what do you mean by useble?
12:44:01  <ProZone> <mfb> imagine you flip a signal while buildin
12:44:09  <ProZone> <LoPo> dont do that
12:44:15  <ProZone> <mfb> g. a dummy train could see the EOL and go somewhere else
12:44:17  <ProZone> <LoPo> :P
12:44:25  <ProZone> <mfb> or build a bypass
12:44:31  <ProZone> <LoPo> no
12:45:08  <ProZone> <LoPo> build but dont connect till its 120% done
12:45:14  <ProZone> <mfb> :p
12:45:20  <ProZone> <LoPo> :)
12:45:26  <ProZone> <mfb> or TF tiles of the ML
12:45:40  <ProZone> <LoPo> yeah that is a good point
12:45:47  <ProZone> <mfb> bypass first
12:45:53  <ProZone> <LoPo> yeah
12:46:12  <ProZone> <LoPo> Vwanned to enable building while paused
12:46:18  <ProZone> <mfb> ah
12:46:21  <ProZone> <mfb> that is nice, too
12:47:29  <ProZone> <mfb> train 250
12:47:36  <ProZone> <LoPo> ???
12:47:59  <ProZone> <mfb> empty ML inner dummy train at iron injection
12:48:01  <ProZone> <LoPo> fk
12:48:16  <ProZone> <mfb> note that this is the full line :D
12:48:52  <ProZone> <LoPo> ah yes
12:49:10  <ProZone> <mfb> yes?
12:49:21  <ProZone> <LoPo> look behind train 436
12:49:51  <ProZone> <mfb> right
12:50:17  <ProZone> <mfb> new train for this spot?
12:50:32  <ProZone> <LoPo> counters are also screwed up now
12:50:54  <ProZone> <mfb> well.. no
12:50:57  <ProZone> <mfb> we just have a redefinition :D
12:50:59  <ProZone> <mfb> hmm
12:51:05  <ProZone> <mfb> we don't know where it went out
12:51:09  <ProZone> <mfb> ok
12:51:15  <ProZone> <LoPo> i know where
12:51:21  <ProZone> <LoPo> saw it yesterday aswell
12:51:31  <ProZone> <mfb> in that case, you may be able to sync them
12:51:34  <ProZone> <mfb> or just existing trains to sync
12:51:45  <ProZone> <mfb> or just inject 250 at that place
12:51:48  <ProZone> <LoPo> it left the ML at 2A iron exit
12:52:18  <ProZone> <mfb> inject a new dummy there?
12:52:26  <ProZone> <LoPo> woking on it
12:52:29  <ProZone> <mfb> ok
12:52:43  <ProZone> <mfb> hmm
12:52:49  <ProZone> <mfb> I lost track where the spot is
12:53:21  <ProZone> <LoPo> you can find it on the map
12:53:27  <ProZone> <LoPo> by looking at the trains
12:53:41  <ProZone> <mfb> after 329
12:53:51  <ProZone> <mfb> no that is the main gap
12:54:25  <ProZone> <mfb> after 241
12:54:32  <ProZone> <mfb> which is in the south right now
12:54:54  <ProZone> <LoPo> k
12:54:56  <ProZone> <LoPo> got him
12:55:18  <ProZone> <LoPo> yes thats the one
12:57:46  <ProZone> <LoPo> again
12:57:50  <ProZone> <mfb> I think it is best to inject it too early
12:57:56  <ProZone> <mfb> and delay it afterwards
12:57:58  <ProZone> <LoPo> train 239
12:58:37  <ProZone> <LoPo> crap
12:58:43  <ProZone> <mfb> lol
12:59:05  <ProZone> <LoPo> im gona reset it
13:01:27  <ProZone> <LoPo> its the injectors
13:01:33  <ProZone> <mfb> ?
13:01:40  <ProZone> <LoPo> they are the crucial parts
13:01:46  <ProZone> <LoPo> look here
13:02:37  <ProZone> <LoPo> are you lokking?
13:02:43  <ProZone> <mfb> I am here
13:02:43  <ProZone> <LoPo> watching?
13:02:53  <ProZone> <mfb> you clear the outer ML
13:03:08  <ProZone> <LoPo> k
13:04:18  <ProZone> <LoPo> see my scheme?
13:04:19  <mfb-> !pause
13:04:19  <ProZone> *** mfb- has paused the server.
13:04:20  <ProZone> *** Game paused (number of players)
13:04:28  <ProZone> <mfb> see injection
13:04:32  <ProZone> <mfb> our real distance is larger
13:04:43  <ProZone> <mfb> we have 17 tiles between the dummies
13:04:46  <ProZone> <mfb> not 17 in total
13:05:00  <ProZone> <LoPo> yeah k
13:05:03  <ProZone> <LoPo> fair point
13:05:05  <ProZone> <mfb> well, 17 something
13:05:23  <ProZone> <LoPo> gap = 17.xyz
13:05:29  <ProZone> <LoPo> doenst matter
13:05:35  <ProZone> <mfb> but you are right that the position inside the gap is important, of course
13:05:41  <ProZone> <LoPo> :)
13:05:59  <mfb-> !auto
13:05:59  <ProZone> *** mfb- has enabled autopause mode.
13:05:59  <ProZone> *** Game unpaused (number of players)
13:07:30  <ProZone> <mfb> the entry signal is red then
13:07:32  <ProZone> <mfb> right
13:07:39  <ProZone> <LoPo> yeah
13:07:49  <ProZone> <LoPo> or not green enough :P
13:07:57  <ProZone> <mfb> yellow?
13:08:03  <ProZone> <LoPo> even a fail safe doenst work there
13:08:17  <ProZone> <LoPo> because the dummy can take any path
13:08:36  <ProZone> <LoPo> hmmm
13:08:38  <ProZone> <mfb> well
13:08:48  <ProZone> <mfb> we need at least 4 tiles between long train and dummy
13:09:14  <ProZone> <mfb> the tiles "split, entry, free, block signal"
13:09:48  <ProZone> <mfb> the same is true between dummy and ML-train btw.
13:10:12  <ProZone> <mfb> these 4
13:10:15  <ProZone> <LoPo> k
13:10:19  <ProZone> <LoPo> yes
13:10:26  <ProZone> <LoPo> entry signal MUST be green
13:11:14  <ProZone> <mfb> 17 tiles gap, 5 for trains and 8 required between trains, so we have 4 left
13:11:29  <ProZone> <LoPo> yes
13:12:53  <ProZone> <LoPo> k
13:17:07  <ProZone> <LoPo> k i think its alsobetter to put the counter 14 tiles away from the injection
13:17:22  <ProZone> <LoPo> or at LEAST 13.5 T
13:18:04  <ProZone> <mfb> you are the timing expert :p
13:18:14  <ProZone> <LoPo> :D
13:18:24  <ProZone> <LoPo> timing sucks :P
13:18:27  <ProZone> <LoPo> well
13:18:34  <ProZone> <LoPo> if it doesnt work it sucks
13:18:53  <ProZone> <LoPo> did you participated with the SML PZ game?
13:19:07  <ProZone> <mfb> that was before I found coop
13:19:11  <ProZone> <mfb> too bad :(
13:19:13  <ProZone> <LoPo> oky
13:19:19  <ProZone> <LoPo> that is insane timing :P
13:19:26  <ProZone> <LoPo> but easier than this
13:19:50  <V453000> it wasnt that hard
13:19:56  <ProZone> <LoPo> they had 1 general timer
13:19:59  <V453000> just had to make the central timer
13:20:01  <ProZone> <mfb> my counter station worked nearly without timing :P
13:20:11  <ProZone> <mfb> the only thing was the edge detector
13:20:23  <ProZone> <LoPo> yeah those are tricky
13:29:35  <ProZone> <LoPo> hehe
13:29:38  <ProZone> <mfb> ?
13:29:57  <ProZone> <LoPo> you building and dodgeing dummies :)
13:30:04  <ProZone> <mfb> :p
13:30:14  <ProZone> <LoPo> factory?
13:30:20  <ProZone> <mfb> yeah
13:30:23  <ProZone> <LoPo> nice
13:31:01  <ProZone> <mfb> oh those are full trains
13:31:07  <ProZone> <mfb> so I can do it unconditional
13:31:21  <ProZone> <LoPo> full = unconditional
13:35:34  <ProZone> <mfb> do you see errors in the design?
13:36:28  <ProZone> <LoPo> yes
13:36:39  <ProZone> <mfb> ?
13:36:49  <ProZone> <LoPo> you need another Not gate
13:37:03  <ProZone> <mfb> where, why?
13:37:10  <ProZone> <LoPo> ow nvm
13:37:11  <ProZone> <LoPo> its good :D
13:41:10  <ProZone> <mfb> ... now I have to search for the first trains again
13:41:17  <ProZone> <LoPo> :D
13:41:29  <ProZone> <LoPo> luckely they have numbers
13:41:37  <ProZone> <mfb> and wait for them!
13:41:45  <ProZone> <mfb> even worse
13:41:52  <ProZone> <mfb> goods is in front of them?
13:42:06  <ProZone> <LoPo> yes
13:42:16  <ProZone> <LoPo> ore -> steel -> goods
13:42:18  <ProZone> <mfb> oh can you take one? they come at the same time
13:42:34  <ProZone> <mfb> ah got it
13:42:54  <ProZone> <mfb> both correct by chance
13:43:33  <ProZone> <mfb> with more trains, we can use the trains to find the correct bays
13:43:41  <ProZone> <LoPo> indeed
13:43:55  <ProZone> <LoPo> so everything will become easy afterall :P
13:44:01  <ProZone> <mfb> :D
13:48:38  <ProZone> <LoPo> atm, every thing seems to work :)
13:48:52  <ProZone> <mfb> of course! we built it! :D
13:48:58  <ProZone> <LoPo> :D
13:49:20  <ProZone> <LoPo> hmmm
13:49:30  <ProZone> <LoPo> an empty train on full ML
13:49:46  <ProZone> <mfb> :(
13:50:00  <ProZone> <LoPo> will be remove soon
13:50:10  <ProZone> <mfb> 124
13:50:13  <ProZone> <mfb> 4 tonnes lol
13:50:19  <ProZone> <LoPo> 549
13:50:19  <ProZone> <mfb> 110 same thing
13:50:21  <ProZone> <LoPo> 0 ton
13:50:27  <ProZone> <mfb> oh crap
13:50:30  <ProZone> <mfb> that was your example network
13:50:41  <ProZone> <mfb> well, example ring
13:50:55  <ProZone> <mfb> I see
13:51:02  <ProZone> <mfb> you did not make a bypass
13:51:04  <ProZone> <mfb> :p
13:51:26  <ProZone> <LoPo> where?
13:51:32  <ProZone> <mfb> at the depot where 549 is
13:52:51  <ProZone> <LoPo> lol we only have 9 ore trains :P
13:53:05  <ProZone> <LoPo> 27 now
13:53:37  <ProZone> <LoPo> dont forget penalties
13:56:59  <ProZone> <mfb> train 565
13:57:05  <ProZone> <mfb> took the steel line
13:57:22  <ProZone> <mfb> 556 as well
13:57:33  <ProZone> <LoPo> aha
13:57:39  <ProZone> <LoPo> and they are on full ML
13:57:53  <ProZone> <mfb> well, they join it via the steel line
13:58:11  <ProZone> <mfb> but the timers are in sync
14:00:58  <ProZone> <LoPo> k they are removed
14:01:05  <ProZone> <mfb> ?
14:01:23  <ProZone> <LoPo> the empty trains from full ML
14:01:29  <ProZone> <mfb> ah
14:01:35  <ProZone> <mfb> well, that does not solve the issue
14:01:41  <ProZone> <LoPo> i know
14:02:01  <ProZone> <LoPo> i want to know how they got up there
14:02:15  <ProZone> <mfb> 570
14:02:22  <ProZone> <mfb> coming to 1A now
14:02:45  <ProZone> <mfb> timer is correct
14:02:47  <ProZone> <LoPo> that went good
14:03:05  <ProZone> <mfb> "if the penalty does not work, add more"
14:03:11  <ProZone> <LoPo> :)
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14:07:14  <ProZone> <LoPo> 549
14:07:22  *** TWerkhoven has quit IRC
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14:07:30  <ProZone> <LoPo> 568
14:07:44  <ProZone> <LoPo> 556 :S
14:07:47  <ProZone> <mfb> :(
14:08:11  <ProZone> <mfb> from 1A steel?
14:08:13  <ProZone> <LoPo> in steel slot
14:08:19  <ProZone> <mfb> ok
14:08:22  <ProZone> <LoPo> so
14:08:24  <ProZone> <mfb> at least the injection works
14:08:24  <ProZone> <mfb> :p
14:08:26  <ProZone> <LoPo> :D
14:09:12  <ProZone> <LoPo> i moved a signal at 1a iron
14:09:19  <ProZone> <LoPo> maybe that helps
14:09:23  <ProZone> <mfb> which one?
14:09:50  <ProZone> <mfb> oh, this 1A
14:10:00  <ProZone> <mfb> you think they were injected as steel there?
14:10:04  <ProZone> <mfb> hmm
14:10:10  <ProZone> <mfb> that may explain the issue
14:10:12  <ProZone> <LoPo> i think the gap between the dummy and real train was to short
14:10:26  <ProZone> <LoPo> so iron trains take the exit
14:10:36  <ProZone> <LoPo> at 1a steel exit
14:13:02  <ProZone> <LoPo> yes NOT? :P
14:13:08  <ProZone> <mfb> ?
14:13:12  <ProZone> <LoPo> nvm :P
14:13:14  <ProZone> <mfb> oh
14:13:24  <ProZone> <mfb> like this
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14:36:17  <ProZone> <LoPo> nice
14:38:57  <ProZone> <mfb> hmm
14:39:07  <ProZone> <mfb> NOT train injection is bad with this design :p
14:40:03  <ProZone> <mfb> but most of the logic is inside
14:44:55  <ProZone> <mfb> steel mill or goods drop?
14:45:09  <ProZone> <LoPo> my building?
14:45:15  <ProZone> <mfb> what else?
14:45:17  <ProZone> <LoPo> im gona add a steel mill
14:49:01  <ProZone> <mfb> steel drop ready
14:49:09  <ProZone> <LoPo> nice :)
14:49:48  <ProZone> <mfb> the steel trains near the steel station are fine?
14:50:02  <ProZone> <LoPo> yes
14:50:28  <ProZone> <LoPo> they are the same weight as the ore trains empty and full
14:51:16  <ProZone> <LoPo> uhmm
14:51:22  <ProZone> <mfb> 1B?
14:51:32  <ProZone> <LoPo> steel is in goods slot now
14:51:32  <ProZone> <mfb> counter wrong?
14:51:42  <ProZone> <LoPo> yeah
14:52:30  <ProZone> <LoPo> ow
14:52:37  <ProZone> <mfb> I'll fix it
14:52:39  <ProZone> <LoPo> empty ore trains again
14:54:13  <ProZone> <mfb> aw
14:54:43  <ProZone> <LoPo> so steel might be good
14:55:06  <ProZone> <mfb> did you change it?
14:55:21  <ProZone> <LoPo> i did nothin
14:55:26  <ProZone> <mfb> ok
14:55:50  <ProZone> <mfb> 3A has a broken timing
14:56:01  <ProZone> <LoPo> steel are in the right slot
14:56:05  <ProZone> <mfb> oh
14:56:12  <ProZone> <LoPo> those trains were in goods slot
14:56:19  <ProZone> <mfb> I used the full train distance for empty trains
14:56:31  <ProZone> <mfb> which trains?
14:56:57  <ProZone> <LoPo> there gone now
14:57:03  <ProZone> <LoPo> dont recall anymore
14:57:23  <ProZone> <mfb> check train 572
14:57:29  <ProZone> <mfb> very close to the dummy
14:57:39  <mfb-> !pause
14:57:39  <ProZone> *** mfb- has paused the server.
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14:57:47  <ProZone> <mfb> ~4.x tiles
14:57:53  <ProZone> <LoPo> yeah
14:57:56  <mfb-> !auto
14:57:56  <ProZone> *** mfb- has enabled autopause mode.
14:57:58  <ProZone> *** Game unpaused (number of players)
15:01:02  <ProZone> <mfb> crap...
15:01:12  <ProZone> <mfb> I'll fix the timing later
15:01:39  <ProZone> <LoPo> k
15:01:54  <ProZone> <mfb> or feel free to do it if you want to
15:02:00  <ProZone> <LoPo> :P
15:02:02  <ProZone> <mfb> it's just moving the train stopper
15:02:08  <ProZone> <LoPo> ah
15:02:41  <ProZone> <mfb> afk for a while
15:02:44  <ProZone> *** mfb has joined spectators
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15:02:50  <ProZone> <LoPo> oky
15:02:53  <ProZone> *** LoPo has unpaused the server.
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15:14:29  <ProZone> <LoPo> damn
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15:20:52  <LoPo> !auto
15:20:52  <ProZone> *** LoPo has enabled autopause mode.
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15:20:58  <LoPo> im outof here
15:21:09  <LoPo> system needs reset btw mfb
15:21:25  <LoPo> some dummies got on the SL
15:21:49  <ProZone> *** LoPo has left the game (leaving)
15:39:02  <mfb-> :(
16:07:46  <mfb-> !unpause
16:07:46  <ProZone> *** mfb- has unpaused the server.
16:07:58  <mfb-> hm
16:08:10  <mfb-> !pause
16:08:10  <ProZone> *** mfb- has paused the server.
16:08:15  <mfb-> !unpause
16:08:15  <ProZone> *** mfb- has unpaused the server.
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16:08:28  <LoPo> ey
16:08:46  <ProZone> <mfb> I have an idea for a smaller injection
16:08:56  <LoPo> oky
16:09:06  <LoPo> im gona take a shouwer
16:09:08  <ProZone> <mfb> +want to test that
16:09:09  <LoPo> so brb
16:09:17  <LoPo> sure go ahead
16:24:09  <LoPo> !password
16:24:09  <ProZone> LoPo: snatch
16:25:16  <ProZone> *** LoPo joined the game
16:25:17  <ProZone> <LoPo> ey
16:27:23  <ProZone> <LoPo> no w8
16:27:26  <ProZone> <LoPo> w8 w8
16:27:32  <ProZone> <mfb> ?
16:27:50  <ProZone> <mfb> it is just a test
16:28:00  <ProZone> <LoPo> oky
16:28:20  <ProZone> <mfb> and the layout needs at least 2 rounds of improvements ;)
16:28:30  <ProZone> <mfb> lines everywhere
16:28:33  <ProZone> <LoPo> k
16:29:55  <ProZone> <mfb> works
16:30:53  <ProZone> <mfb> there
16:31:09  <ProZone> <LoPo> ah so the train stopper is intergraded?
16:31:19  <ProZone> <mfb> right
16:31:25  <ProZone> <LoPo> neat
16:31:27  <ProZone> <mfb> I use the dummy counter as train stipper
16:31:30  <ProZone> <mfb> stopper
16:31:48  <ProZone> <LoPo> i see
16:31:58  <ProZone> <LoPo> nice man :)
16:32:12  <ProZone> <LoPo> but we dont need smaller designs :P
16:32:18  <ProZone> <LoPo> we need robust designs
16:32:23  <ProZone> <mfb> that is robust
16:32:33  <ProZone> <mfb> and easier to build, I think
16:32:48  <ProZone> <mfb> just 2 NOT gates, less connections
16:33:04  <ProZone> <LoPo> prio?
16:33:27  <ProZone> <LoPo> you use allot of the ML
16:33:33  <ProZone> <LoPo> for dummy reading
16:33:33  <ProZone> <mfb> right, that part is missing at the moment
16:33:35  <ProZone> <mfb> ?
16:33:41  <ProZone> <mfb> yep
16:33:59  <ProZone> <mfb> but I only need 1 prio connection to detect full bays
16:34:21  <ProZone> <LoPo> true
16:34:28  <ProZone> *** mfb has paused the server.
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16:34:49  <ProZone> <LoPo> ?
16:34:49  <ProZone> <mfb> this one works
16:36:39  <ProZone> <LoPo> im going to capture the dummies (again)
16:54:53  <ProZone> <LoPo> reset the counters
16:55:00  <ProZone> <mfb> ok
16:55:50  <ProZone> <mfb> 3 done
16:56:13  <ProZone> <mfb> 1b done
16:56:25  <ProZone> <mfb> 1a was done
16:56:47  <ProZone> <mfb> oh
16:56:53  <ProZone> <mfb> we have 2 "3"
16:57:37  <ProZone> <mfb> renamed by 3 to 4
16:57:39  <ProZone> <LoPo> we also have two 1
16:57:46  <ProZone> <mfb> that is different
16:57:52  <ProZone> <LoPo> why?
16:57:58  <ProZone> <LoPo> mine 3 = ore
16:57:58  <ProZone> <mfb> 3 was at the factory
16:58:04  <ProZone> <LoPo> yours is steel
16:58:30  <ProZone> <mfb> 1 is both the steel mill
16:58:37  <ProZone> <LoPo> ah
16:58:58  <ProZone> <LoPo> k everything is resetted
16:59:09  <ProZone> <LoPo> inner empty ML released now
17:01:04  <ProZone> <LoPo> we just might need to increase the dummy gap
17:01:43  <ProZone> <LoPo> so we have more romefor error
17:02:46  <mfb-> hmm
17:07:41  <ProZone> <mfb> outer line full trains is still empty?
17:07:51  <ProZone> <LoPo> i know
17:07:58  <mfb-> that was a question
17:08:09  <ProZone> <LoPo> the error was from the inner line
17:08:15  <ProZone> <LoPo> so im checking it out
17:08:18  <ProZone> <mfb> ok, allows me to build a bit quicker
17:09:33  <ProZone> <mfb> oh crap, I need a full goods train for the timing
17:09:53  <ProZone> <mfb> hmm
17:10:03  <ProZone> <mfb> empty goods trains are much ligher than empty ore trains
17:10:14  <ProZone> <LoPo> i see
17:10:21  <ProZone> <mfb> do we need the timing train-type dependent?
17:10:31  <ProZone> <mfb> ah steel=ore
17:10:45  <ProZone> <LoPo> brb afk
17:10:55  <ProZone> <mfb> goods are even worse, as their cargo can have different weight
17:13:02  <ProZone> <LoPo> hmmm i got to go :P
17:13:09  <ProZone> <LoPo> have a romantic dinner
17:13:15  <ProZone> <LoPo> with my gf
17:13:15  <ProZone> <mfb> have fun
17:14:14  <ProZone> *** LoPo has joined spectators
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17:15:29  <ProZone> <LoPo> you can fill the ML agian if you want
17:15:43  <ProZone> <LoPo> and slowely add real trains
17:15:45  <ProZone> <mfb> I'll fill one goods train
17:15:55  <ProZone> <mfb> that is enough
17:15:57  <ProZone> <LoPo> gtg now :) bye
17:15:59  <ProZone> <mfb> cu
17:25:45  <mfb-> !auto
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