Config
Log for #openttdcoop.pro on 21st May 2013:
Times are UTC Toggle Colours
04:24:57  <ProZone> *** Game still paused (number of players)
04:24:57  <ProZone> *** Game unpaused (number of players)
04:25:00  <ProZone> *** Sylf joined the game
05:34:02  <ProZone> *** Sylf has left the game (leaving)
05:34:02  <ProZone> *** Game paused (number of players)
06:15:42  *** Ryton has joined #openttdcoop.pro
07:18:21  *** Sylf has quit IRC
09:56:18  <Mazur> !password
09:56:18  <ProZone> Mazur: droves
09:56:31  <ProZone> *** Game still paused (number of players)
09:56:34  <ProZone> *** Mazur joined the game
09:56:55  <ProZone> *** Mazur has left the game (leaving)
15:27:49  *** ODM has joined #openttdcoop.pro
15:27:49  *** ChanServ sets mode: +o ODM
16:30:07  *** Jam35 has joined #openttdcoop.pro
17:19:10  *** Progman has joined #openttdcoop.pro
18:56:53  <V453000> !save 23continue.sav
18:56:53  <ProZone> Saving game...
18:57:55  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202415-02-22.sav
18:57:59  <ProZone> V453000: OK :-)
18:58:05  <V453000> !rcon load 2
18:58:05  <ProZone> V453000: 2: Not a savegame.
18:58:10  <V453000> !rcon cd
18:58:10  <ProZone> V453000: - Change the dir via console. Usage: 'cd <directory | number>'
18:58:13  <V453000> !rcon ls
18:58:13  <ProZone> V453000: 0) .. (Parent directory)
18:58:13  <ProZone> V453000: 1) archive/ (Directory)
18:58:13  <ProZone> V453000: 2) autosave/ (Directory)
18:58:13  <ProZone> V453000: 3) uploads/ (Directory)
18:58:13  <ProZone> V453000: 4) game.sav
18:58:14  <ProZone> V453000: you have 40 more messages
18:58:17  <V453000> !rcon cd 3
18:58:18  <V453000> !rcon load 2
18:58:21  <ProZone> *** Game still paused (manual, number of players)
18:58:44  <V453000> !changepw
18:58:44  <ProZone> V453000: Password changed to naives
18:59:05  <ProZone> *** Game still paused (manual, number of players)
18:59:07  <ProZone> *** V453000 joined the game
18:59:11  <V453000> !rcon load 1
18:59:13  <ProZone> *** Game paused (number of players)
18:59:17  <V453000> !changepw
18:59:17  <ProZone> V453000: Password changed to ferret
18:59:18  *** Vinnie_nl has joined #openttdcoop.pro
18:59:23  <ProZone> *** Game still paused (number of players)
18:59:26  <ProZone> *** V453000 joined the game
18:59:36  <V453000> !unpuase
18:59:40  <V453000> !unpause
18:59:40  <ProZone> *** V453000 has unpaused the server.
18:59:42  <V453000> !rcon unpause
18:59:42  <ProZone> V453000: Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
18:59:49  <ProZone> *** V453000 has joined company #1
18:59:49  <ProZone> *** Game unpaused (number of players)
19:00:32  <ProZone> <V453000> dam
19:00:40  <ProZone> *** Vinnie joined the game
19:00:42  <ProZone> *** V453000 has left the game (leaving)
19:00:58  <ProZone> <Vinnie> hi ?
19:01:05  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202415-03-14.sav
19:01:07  <ProZone> V453000: OK :-)
19:01:08  <V453000> bye!
19:01:12  <V453000> !rcon load 1
19:01:14  <ProZone> *** Game paused (number of players)
19:01:52  <V453000> !unpause
19:01:52  <ProZone> *** V453000 has unpaused the server.
19:01:55  <V453000> !rcon unpause
19:01:55  <ProZone> V453000: Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
19:01:57  <V453000> !changepw
19:01:57  <ProZone> V453000: Password changed to mosses
19:02:09  <ProZone> *** Game still paused (number of players)
19:02:09  <ProZone> *** Game unpaused (number of players)
19:02:12  <ProZone> *** V453000 joined the game
19:02:16  <ProZone> *** Vinnie joined the game
19:02:20  <ProZone> <V453000> there we go
19:02:30  <ProZone> <Vinnie> i can handle it so far
19:02:33  <ProZone> <V453000> no trains
19:03:51  <ProZone> <V453000> now, every of the old SL splits needs to have 2way signals
19:03:53  <ProZone> <V453000> so trains cant jam at them
19:03:57  <ProZone> <V453000> (which they did previously)
19:04:03  <ProZone> <V453000> then, any SRNW you want
19:04:21  <ProZone> <V453000> the last thing in the end is overflow
19:04:36  <ProZone> <Vinnie> yeah im working on it
19:04:51  <ProZone> <Vinnie> but brain slows down looking at it
19:06:38  <ProZone> <V453000> it actually is working quite poorly
19:06:52  <ProZone> <V453000> I forgot pf traps will be necessary and they are probably too far now
19:07:08  <ProZone> <V453000> but k for now
19:09:24  <ProZone> <V453000> aaand my awesome srnw station is broken as hell too
19:09:26  <ProZone> <V453000> zz
19:09:36  <ProZone> <V453000> it works but it certainly isnt working properly by far
19:11:57  <ProZone> <Vinnie> jam the split by to many trains on the exit or some logic?
19:12:03  <ProZone> <Vinnie> could save you alot of trains
19:12:13  <ProZone> <V453000> we dont need to save trains
19:12:19  <ProZone> <V453000> any option
19:12:25  <ProZone> <V453000> but parking lot is just fine
19:12:47  <ProZone> <V453000> the throughput required is quite brutal so it wont be terribly parked anyway
19:13:41  <ProZone> <V453000> I might want to totally nuke the big station :D
19:16:37  <ProZone> <V453000> might just as well just build a SL and rebuild this after it starts making problems :)
19:26:37  <ProZone> <Vinnie> dummy of 57 tiles
19:26:43  <ProZone> <V453000> :)
19:26:54  <ProZone> <Vinnie> maybe a second engine
19:26:56  <ProZone> <V453000> add some logic engines :)
19:28:26  <ProZone> <V453000> preferably separate those stations
19:28:32  <ProZone> <V453000> less waves is generally better
19:29:26  <ProZone> <Vinnie> the entry has overflow depot, so it had waves before
19:30:12  <ProZone> <V453000> ?
19:30:36  <ProZone> <V453000> first of all that isnt an overflow depot, secondly the depots are not used at all, thirdly previous state is irrelevant
19:31:14  <ProZone> <Vinnie> so basicly lots of SRNW stations with only 2-3 oil rigs
19:31:29  <ProZone> <V453000> I doubt 2-3 oil rigs will be enough
19:31:41  <ProZone> <V453000> consider that 1 SL should be about 1 fully packed line of traffic
19:32:32  <ProZone> <Vinnie> i was planning 3 of these, seperate stations for this SL
19:38:53  <Ammler> !dl lin
19:38:53  <ProZone> Ammler: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-linux-generic-i686.tar.xz
19:40:25  <ProZone> <V453000> we are in the teamspeak if you want to join
19:42:07  <Jam35> !password
19:42:07  <ProZone> Jam35: mauled
19:42:20  <ProZone> *** Jam35 joined the game
19:42:40  <ProZone> <Jam35> ello
19:42:43  <ProZone> <Vinnie> hello
19:42:49  <ProZone> <V453000> hi
19:43:31  <ProZone> <Jam35> crazy bastards
19:43:42  <ProZone> <Vinnie> by killing 90% of the map?
19:43:56  <ProZone> <Jam35> just because :D
19:52:25  <ProZone> <V453000> Jam35: we are on teamspeak if you wan to join
19:52:35  <ProZone> <Jam35> unable
19:53:05  *** ODM has quit IRC
19:55:50  <ProZone> <V453000> :d
19:55:52  <ProZone> <V453000> no microphone?
19:56:00  <ProZone> <V453000> or deaf/cant talk?
19:56:02  <ProZone> <V453000> :P
19:56:24  <ProZone> <Jam35> both
19:56:42  <ProZone> <Jam35>  a mute has no need for a mic
19:57:05  <ProZone> <Jam35> I could nod
20:08:33  <Ryton> !password
20:08:33  <ProZone> Ryton: teeter
20:09:03  <Ryton> !dl win64
20:09:03  <ProZone> Ryton: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win64.zip
20:10:12  <ProZone> *** Ryton joined the game
20:10:41  <ProZone> <Ryton> woah, this is heavy
20:10:44  <ProZone> <V453000> hi
20:16:06  <ProZone> <V453000> Jam35: point is making SRNW SLs
20:16:12  <ProZone> <V453000> just pick a SL if you want and build one :)
20:17:14  <ProZone> <Jam35> hm, would need more time: off soon
20:17:28  <ProZone> <Ryton> I wont touch a thing here atm
20:17:42  <ProZone> <V453000> why not :(
20:17:42  <ProZone> <V453000> .
20:17:44  <ProZone> <Ryton> still not secure about the idea :-)
20:17:47  <ProZone> <Ryton> but I'll look around :p
20:17:53  <ProZone> <V453000> idea is simple, take SL and build SRNW there
20:17:55  <ProZone> <V453000> that is all you need to do
20:18:01  <ProZone> <V453000> the timed SML concept works and is done
20:18:13  <ProZone> <Ryton> so just connect to a set xx entry?
20:18:19  <ProZone> <V453000> quite
20:18:35  <ProZone> <Ryton> just found some oil wells & then connect it?
20:18:45  <ProZone> <Ryton> so it doesnt block, I assume ? :p
20:19:03  <ProZone> <V453000> you can fund your own oil wells
20:19:17  <ProZone> <Ryton> but like Windburgh Market: isnt that a huge station
20:19:23  <ProZone> <Ryton> is that the idea, that scale?
20:19:33  <ProZone> <Ryton> or smaller ok too?
20:19:39  <ProZone> <V453000> doenst matter
20:19:43  <ProZone> <V453000> you can make more smaller or one bigger
20:19:46  <ProZone> <V453000> up to you
20:19:48  <ProZone> <Ryton> kk, but not today
20:20:00  <ProZone> <Ryton> as in: +24hr
20:20:06  <ProZone> <V453000> ez
20:26:42  <ProZone> *** Ryton has joined spectators
20:26:50  <ProZone> <Ryton> laterz
20:26:54  <ProZone> <V453000> cya
20:26:56  <ProZone> *** Ryton has left the game (leaving)
20:27:07  *** Ryton has quit IRC
20:27:20  <ProZone> <Jam35> likewise have fun
20:27:26  <ProZone> *** Jam35 has left the game (leaving)
20:27:34  *** Jam35 has quit IRC
20:55:50  <ProZone> <V453000> these guys are weird :D
20:56:04  <ProZone> <Vinnie> you understamd german?
20:57:06  <ProZone> <V453000> I mean the english parts are weird
21:04:49  <V453000> Ammler: we are being harassed by Mass Effect people so we collectively agreed that ME is a bad game
21:04:50  <V453000> .
21:05:42  <Vinnie_nl> call him meeep
21:05:51  <V453000> ? :D
21:06:55  <Ammler> oh, ou didn't know :-)
21:07:01  <ProZone> <V453000> :)
21:07:27  <Ammler> hmm, please tell if we should leave, the girl is a bit drunken
21:07:35  <ProZone> <V453000> its alright
21:07:38  <ProZone> <V453000> to me at least
21:07:48  <ProZone> <V453000> and yes they seem a bit enhanced :D
21:18:51  <ProZone> <V453000> finally entrance done
21:18:53  <ProZone> <V453000> :)
21:23:09  <ProZone> <V453000> ASS
21:23:09  <ProZone> <V453000> x
21:23:11  <ProZone> <V453000> gafpdgosf
21:23:17  <ProZone> <Vinnie> nuke it
21:23:35  <ProZone> <V453000> na I just wanted to fill dummies from one depot
21:23:37  <ProZone> <V453000> and them dumb
21:28:18  <ProZone> <V453000> there we go
21:28:20  <ProZone> <V453000> :>
21:28:54  <ProZone> <V453000> OMFG TRAINS
21:28:56  <ProZone> <V453000> :)
21:29:00  <ProZone> <V453000> O
21:29:02  <ProZone> <V453000> borkd :D
21:29:24  <ProZone> <Vinnie> to slow
21:29:35  <ProZone> <V453000> no it was just in wrong direction on the first run
21:29:37  <ProZone> <V453000> should work naow
21:33:34  <ProZone> <V453000> join PS channel pls :)
21:33:36  <ProZone> <V453000> easier :P
21:33:50  <ProZone> <V453000> they are already playing so no point in telling them to join elsewhere
21:34:14  *** Chris_Booth has joined #openttdcoop.pro
21:45:45  *** Chris_Booth has quit IRC
21:53:02  *** Progman has quit IRC
21:54:08  <Ammler> you got your channel back
21:54:20  <V453000> dont really mind or care :P
21:57:24  <Ammler> indeed :-D
22:24:22  <ProZone> *** Vinnie has left the game (general timeout)
22:24:22  <ProZone> *** Vinnie has left the game (connection lost)
22:25:38  <ProZone> *** V453000 has left the game (leaving)
22:25:38  <ProZone> *** Game paused (number of players)
22:32:32  *** Vinnie_nl has quit IRC
22:36:22  <V453000> !auto
22:36:22  <ProZone> *** V453000 has enabled autopause mode.
22:36:27  <V453000> !rcon set min_active_clients
22:36:27  <ProZone> V453000: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
23:18:23  <Ammler> good night V :-)
23:27:44  <Mazur> Ah, es gibt noch immer ein Ammler.

Powered by YARRSTE version: svn-trunk