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08:12:26 *** Progman has joined #openttdcoop.pro 08:46:42 *** Arveen has joined #openttdcoop.pro 09:33:29 <V453000> @logs 09:33:29 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 10:56:32 <Lejving> what up fellas 11:04:17 <V453000> shit up in da hood 11:39:40 *** StarLite has joined #openttdcoop.pro 11:39:41 *** ChanServ sets mode: +o StarLite 12:16:48 <Lejving> !pw 12:16:48 <coopserver> Lejving: macosx 12:16:54 <coopserver> *** Game still paused (connecting clients, number of players) 12:16:57 <coopserver> *** Lejving has joined 12:16:58 <coopserver> *** Game still paused (number of players) 12:16:59 <coopserver> *** Game unpaused (number of players) 12:17:02 <coopserver> *** Game paused (connecting clients) 12:17:05 <coopserver> *** Jam35 has joined 12:17:06 <coopserver> *** Game unpaused (connecting clients) 12:18:12 <coopserver> <Lejving> but yeah 6:1 is enough right now 12:18:29 <coopserver> <Lejving> they have 20 billion bdmt each worker yard 12:19:06 <coopserver> <Lejving> because we had a ratio of 2:1 for a little while (releasing 9 trains) 12:22:08 <coopserver> *** Jam35 has joined company #1 12:26:49 <coopserver> <Lejving> I'll get some breakfast brb 12:30:09 <coopserver> <Lejving> ok back 12:30:11 <coopserver> <Lejving> anything I can do+ 12:30:40 <coopserver> <Jam35> can copy/paste the 5:1 ? 12:30:43 <coopserver> <Jam35> if you want 12:30:50 <coopserver> <Lejving> sure where you want it? 12:32:52 <coopserver> <Lejving> right? 12:38:20 <coopserver> <Lejving> wtf now you change it! 12:38:54 <coopserver> <Jam35> it's the same really :) 12:38:57 <coopserver> <Lejving> :) 12:39:29 <coopserver> <Jam35> sorry stuff is going 12:40:20 <coopserver> <Lejving> damn 12:40:23 <coopserver> <Lejving> RIP 12:41:09 <coopserver> <Lejving> nah but it surved it purpose I guess 12:41:19 <coopserver> <Lejving> to get the ball rolling a little bit 12:47:45 <coopserver> <Lejving> came a little too close =/ 12:47:48 <coopserver> <Lejving> misjudged distance 12:52:33 <coopserver> <Jam35> yay :) 12:52:44 <coopserver> <Lejving> ncie 12:53:33 <coopserver> <Lejving> you don't want to recycle trains? 12:53:39 <coopserver> <Lejving> after 2c 12:54:19 <coopserver> <Jam35> can do but how do they get there 12:54:28 <coopserver> <Jam35> ? you buffer 3 at bm 12:54:41 <coopserver> <Jam35> and they are guaranteed to get to station 12:55:00 <coopserver> <Lejving> I guess 12:55:01 <coopserver> <Lejving> =) 12:55:04 <coopserver> <Lejving> nvm me then! 12:56:21 <coopserver> <Jam35> when it is jamming at BM entry we can reconsider :) 12:56:42 <coopserver> <Lejving> please my construction is 100% jam proof 12:56:54 <coopserver> <Jam35> k... :) 12:56:58 <coopserver> <Lejving> :D 12:57:52 <coopserver> <Lejving> you sure you send correct amount of bm trains? 12:57:59 <coopserver> <Lejving> seems like a lot to me 12:58:08 <coopserver> <Jam35> 5 to food 1 to BM 12:58:30 <coopserver> <Jam35> do we want 7 to food? 12:58:38 <coopserver> <Lejving> no 5:1 is nice 12:58:43 <coopserver> <Lejving> but you just sent 3 trains to bm 12:58:44 <coopserver> <Lejving> and 2 to food 12:59:23 <coopserver> <Lejving> it's not working properly 12:59:35 <coopserver> <Lejving> lol 2 bm 0 food :D 13:00:05 <coopserver> <Jam35> combo not exit mistake 13:00:15 <coopserver> <Jam35> that's it ... 13:00:18 <coopserver> <Jam35> I think 13:00:19 <coopserver> <Lejving> nice 13:00:41 <coopserver> <Lejving> yeh now it was 5:1 13:01:31 <coopserver> <Lejving> I'll hook up town F 13:01:39 <coopserver> <Lejving> can I put station above it? 13:02:10 <coopserver> <Jam35> I have rails already but ok 13:02:22 <coopserver> <Lejving> I just didn't know what those rails are 13:02:24 <coopserver> <Lejving> is it exit from station? 13:02:27 <coopserver> <Jam35> yes 13:02:32 <coopserver> <Lejving> oh then 13:02:36 <coopserver> <Lejving> I thought new ML 13:02:47 <Arveen> !pw 13:02:47 <coopserver> Arveen: yearly 13:02:50 <coopserver> *** Game paused (connecting clients) 13:02:54 <coopserver> *** Arveen has joined 13:02:55 <coopserver> *** Game unpaused (connecting clients) 13:03:13 <coopserver> <Lejving> sup arven 13:03:14 <coopserver> <Jam35> lets do G at the same time 13:03:29 <coopserver> <Arveen> setting up that retropi atm 13:03:59 <coopserver> <Arveen> i hope that generic bluetooth adapter will work 13:11:00 *** happpy has quit IRC 13:17:20 <coopserver> <Lejving> fine or need longer red purr? 13:17:44 <coopserver> <Jam35> TL is enough 13:17:55 <coopserver> <Lejving> ok 13:18:00 <coopserver> <Jam35> so the end of train is on red at wp 13:18:21 <coopserver> <Jam35> it should only matter with double headed train 13:18:46 <coopserver> <Jam35> I donlt think these are 13:20:42 *** happpy has joined #openttdcoop.pro 13:23:39 <coopserver> <Lejving> nice 13:24:01 <coopserver> <Jam35> should be plenty 13:25:47 <coopserver> <Jam35> one line is enough 13:25:53 <coopserver> <Jam35> for the overflow 13:26:01 <coopserver> <Lejving> well fak u theN! :'( 13:31:37 <coopserver> <Lejving> nice nice 13:35:29 <coopserver> <Jam35> are we ready? 13:35:31 <coopserver> <Jam35> for orders 13:35:33 <coopserver> <Lejving> I believe so 13:35:44 <coopserver> <Jam35> ok gonna stop trains... 13:39:26 <coopserver> <Lejving> I'll make some more trains 13:40:32 <coopserver> <Lejving> there we go trains ready from depot also 13:41:23 <coopserver> <Jam35> going... 13:41:29 <coopserver> <Lejving> n1 13:46:59 <coopserver> <Lejving> nice get them yetiz 13:47:47 <coopserver> <Jam35> 704 at town F? 13:47:55 <coopserver> <Lejving> yeah saw 13:47:56 <coopserver> <Lejving> =) 13:48:36 <coopserver> <Lejving> looks like we need even mroe trains 13:49:07 <coopserver> <Jam35> afk 13:53:42 <V453000> !pw 13:53:42 <coopserver> V453000: rotate 13:53:51 <coopserver> *** Game paused (connecting clients) 13:53:55 <coopserver> *** V453000 has joined 13:53:56 <coopserver> *** Game unpaused (connecting clients) 13:53:57 <coopserver> <Lejving> hey v 13:53:59 <coopserver> <V453000> hi 13:55:46 <coopserver> <Lejving> jam gutted my 7 train release station :'( 14:10:16 <coopserver> <V453000> foken basterd 14:10:26 <coopserver> <Lejving> I know right 14:11:23 <coopserver> <V453000> okay 14:11:25 <coopserver> <Lejving> still this is not a perfect result either 14:11:34 <coopserver> <V453000> but it doesn't split 1->3 within chains atm 14:11:40 <coopserver> <Lejving> that's what I mean =) 14:11:56 <coopserver> <V453000> was probably better to keep the 7-train release for the time being, but idk if it wasn't jamming yet 14:12:02 <coopserver> <Lejving> it wasn't 14:12:14 <coopserver> <V453000> well then 14:12:20 <coopserver> <V453000> lets just add 1:2 to first split 14:12:21 <coopserver> <Lejving> #teamFUCKjam 14:12:24 <coopserver> <V453000> and 1:1 to second split 14:12:39 <coopserver> <V453000> can merge the ML into 1 line for now 14:12:54 <coopserver> <Lejving> that might be enough 14:18:37 <coopserver> <V453000> well this should do the job 14:18:44 <coopserver> <Lejving> n1 14:19:17 <coopserver> <V453000> it could be even fancier 14:19:19 <coopserver> <V453000> actually 14:19:52 <coopserver> <V453000> there 14:19:55 <coopserver> <V453000> fancy++ 14:20:04 <coopserver> <Lejving> fuark 14:22:47 <coopserver> <Lejving> btw closing the loop means we can spare some orderws 14:23:03 <coopserver> <Lejving> you don't need the entry orders to 2abc 14:23:37 <coopserver> <V453000> OH 14:23:38 <coopserver> <V453000> FFS 14:23:41 <coopserver> <V453000> me so dum 14:23:47 <coopserver> <V453000> fancy ++ fiald 14:23:50 <coopserver> <V453000> doesn't matter 14:23:52 <coopserver> <V453000> isn't needed 14:23:53 <coopserver> <Lejving> :( 14:25:35 <coopserver> <V453000> ok this should do it 14:25:49 <coopserver> <Lejving> looks good 14:25:50 <coopserver> <Lejving> =) 14:27:13 <coopserver> <V453000> there are other ways to do it but I think this is simplest 14:27:21 <coopserver> <V453000> 1 not gate, however the fuck many exits you want 14:27:36 <coopserver> <Lejving> nothing wrong with this one as I can see 14:28:01 <coopserver> <V453000> it can be a little slow in some specific case 14:28:04 <coopserver> <V453000> due to PBS shit 14:28:14 <coopserver> <V453000> I guess I could do it without the PBS 14:33:10 <coopserver> <Lejving> naptime for this dude 14:33:14 <coopserver> *** Lejving has joined spectators 14:37:30 <coopserver> <V453000> shower time 14:37:35 <coopserver> *** V453000 has joined spectators 14:37:51 <V453000> !rcon set min_active_clients 2 14:37:53 <coopserver> *** Game paused (number of players) 14:38:24 <V453000> hope Jam35 was still afk ;P 14:38:49 <coopserver> <Jam35> no but idc 14:38:52 <coopserver> *** Jam35 has joined spectators 14:40:49 <V453000> xd 14:40:52 <V453000> were you building? 14:41:01 <V453000> there is no point in leaving min clients at 2 imo 14:41:05 <V453000> !rcon set min_active_clients 1 14:41:27 <coopserver> <Jam35> no 14:41:41 <coopserver> <Jam35> wasn;t doing anything 14:41:55 <coopserver> <V453000> k :0 14:58:31 <coopserver> *** Arveen has left the game (Leaving) 16:02:08 <coopserver> *** V453000 has left the game (general timeout) 16:44:31 *** Arveen has quit IRC 17:16:46 <coopserver> *** Lejving has left the game (Leaving) 18:18:39 <V453000> !pw 18:18:39 <coopserver> V453000: bought 18:18:44 <coopserver> *** Game still paused (connecting clients, number of players) 18:18:48 <coopserver> *** V453000 has joined 18:18:49 <coopserver> *** Game still paused (number of players) 18:18:50 <coopserver> *** Game unpaused (number of players) 18:18:55 <coopserver> <V453000> max mf 18:21:07 <Lejving> !pw 18:21:07 <coopserver> Lejving: bought 18:21:22 <coopserver> *** Game paused (connecting clients) 18:21:26 <coopserver> *** Lejving has joined 18:21:27 <coopserver> *** Game unpaused (connecting clients) 18:22:42 <coopserver> <Lejving> why don't we just have two lanes from your 1:2 split 18:22:45 <coopserver> <Lejving> so it becomes a 3 split 18:22:59 <coopserver> <V453000> it is a 3 split regardless :D 18:23:01 <coopserver> <V453000> but yes, doable 18:23:06 <coopserver> <V453000> doesn't really matter much 18:23:09 <coopserver> <Lejving> :D 18:23:15 <coopserver> <V453000> point is at the next thing I can just build 1 split this wya 18:23:16 <coopserver> <V453000> way 18:24:01 *** StarLite has quit IRC 18:24:10 <coopserver> <Lejving> do food plants for example have time out? 18:24:16 <coopserver> <Lejving> like if you deliver 1000 grains 18:24:24 <coopserver> <Lejving> will they dissappear after x time? 18:24:26 <coopserver> <V453000> ? 18:25:43 <coopserver> <Lejving> nvm 18:26:04 *** StarLite has joined #openttdcoop.pro 18:26:04 *** ChanServ sets mode: +o StarLite 18:27:44 <coopserver> <V453000> 1:1 done 18:28:18 <coopserver> <V453000> rip 2A production 18:30:05 <coopserver> <V453000> I think adding machinery would be pretty easy now that I think about it 18:30:13 <coopserver> <V453000> they would just return to yeti huts empty 18:30:28 <coopserver> <Lejving> nice 18:39:45 <coopserver> <Lejving> sec 18:39:54 <coopserver> *** Lejving has left the game (Leaving) 18:40:09 <Lejving> !pw 18:40:09 <coopserver> Lejving: pretty 18:40:12 <coopserver> *** Game paused (connecting clients) 18:40:15 <coopserver> *** Lejving has joined 18:40:16 <coopserver> *** Game unpaused (connecting clients) 18:40:22 <coopserver> <Lejving> well ok 18:40:26 <coopserver> <Lejving> so anything I can do? 18:47:59 <coopserver> <V453000> build the 1:1 for bdmt :) 18:48:05 <coopserver> <V453000> the 3 train release is nice but not forever 18:48:20 <coopserver> <Lejving> all right 18:48:26 <coopserver> <V453000> other than that lets start seriously considering machinery 18:48:34 <coopserver> <V453000> because it would add efficiency and growth, too 18:48:39 <coopserver> <Lejving> let's do that then 18:48:53 <coopserver> <V453000> I will have to go for about an hour 18:48:55 <coopserver> <V453000> but then I can be here 18:49:17 <coopserver> <Lejving> nice 18:49:29 <coopserver> <Lejving> I'll copy the split meanwhile then 18:50:22 <coopserver> <V453000> it's a memory-less flipflop 18:50:26 <coopserver> <V453000> in case you heard that somewhere 18:50:36 <coopserver> <Lejving> nope 18:50:40 <coopserver> <V453000> the machinery could be really minimalistic 18:51:03 <coopserver> <V453000> just 1->3, and each of them does it's own refit stuff, and come out w ith machinery 18:51:07 <coopserver> <V453000> nothing complicated 18:51:22 <coopserver> <Lejving> that sounds nice 18:51:30 <coopserver> <V453000> in fact the way how we have industries far from each other here 18:51:33 <coopserver> <V453000> is completely pointless 18:51:45 <coopserver> <V453000> for expandability it's nice 18:51:57 <coopserver> <V453000> but other than that it will only remain to be straight lines without other use 18:52:07 <coopserver> <V453000> if we intend to make this ga me FUCKING BIG, then it's good 18:52:12 <coopserver> <V453000> which should be the case :) 18:52:19 <coopserver> <V453000> but I will build the machinery cluster later :) 18:52:33 <coopserver> <V453000> if Jam35 or maraxus come, ask them about machinery and if they are fine with it pls 18:52:42 <coopserver> <Lejving> sure 18:53:39 <coopserver> <V453000> it will probably be on the left side of the map 18:53:52 <coopserver> <V453000> so that trains with machinery can go around all primaries and then just exit alon with the other trains 19:31:45 <coopserver> *** Lejving has joined spectators 19:38:38 <coopserver> *** Lejving has joined company #1 19:39:02 <coopserver> *** Lejving has joined spectators 19:41:16 <coopserver> <V453000> I see, X still means there could be towns 19:41:19 <coopserver> <V453000> need to make it fit 19:41:28 <coopserver> <V453000> should be ez 19:41:33 <coopserver> <Lejving> say wooot 19:41:58 <coopserver> <Lejving> will you check the split? 19:42:03 <coopserver> <Lejving> I copied your stuff but still 19:42:05 <coopserver> <Lejving> seems to wrok fine 19:42:09 <coopserver> *** Lejving has joined company #1 19:43:10 <coopserver> <V453000> oh, a full on copy :D 19:43:16 <coopserver> <Lejving> :D 19:43:20 <coopserver> <V453000> k. :D 19:43:40 <coopserver> <V453000> seems to have the important parts 19:44:08 <coopserver> <Lejving> I also made super pretty train groups 19:44:10 <coopserver> <V453000> aaah 19:44:13 <coopserver> <Lejving> man been a productive half hour 19:44:19 <coopserver> <V453000> they didn't want to add machinery in order to have fuckmany towns 19:44:33 <coopserver> <V453000> nice 19:45:18 <coopserver> <V453000> well I shouldn't need many orders for the shit actually 19:45:36 <coopserver> <Lejving> if we get to 28 towns 19:45:41 <coopserver> <Lejving> that's 252 orders 19:45:47 <coopserver> <Lejving> so do it under what is max, 255? :D 19:45:50 <coopserver> <Lejving> 3 orders! 19:46:00 <coopserver> <V453000> one worker yard is 9k production 19:46:16 <coopserver> <V453000> if we manage to get the current towns to max, it will demolish any network I can imagine 19:46:34 <coopserver> <V453000> if we do 2 or 3 rows I will consider it a giant success 19:46:42 <coopserver> <V453000> 4th row is unlikely imo 19:46:44 <coopserver> <Lejving> hah 19:48:01 <coopserver> *** Jam35 has joined company #1 19:48:05 <coopserver> <Lejving> hey jamster 19:48:06 <coopserver> <Jam35> yo 19:48:13 <coopserver> <V453000> Jam35: how about adding machinery? 19:48:19 <coopserver> <Jam35> so machinery sounds nice :) 19:48:21 <coopserver> <V453000> it will eat some orders but should be simple to do 19:48:30 <coopserver> <Jam35> yes I read back already 19:48:33 <coopserver> <V453000> and really, how many towns are we hoping to get running? 19:48:54 <coopserver> <Jam35> I haven't really thought about how many is possible 19:49:10 <coopserver> <V453000> well if one town produces 9k yetis 19:49:16 <coopserver> <V453000> the ones we have now is 70k per month 19:49:20 <coopserver> <V453000> that's fucknuts 19:49:27 <coopserver> <Jam35> It is Maraxus' plan I have just given minor input 19:49:28 <coopserver> <Lejving> lol 19:49:32 <coopserver> <Jam35> yes 19:49:33 <coopserver> <V453000> pzg2013 is 200k but that's wildly different 19:49:49 <coopserver> <Jam35> I remember the one maxed yard 19:49:52 <coopserver> <V453000> yes 19:49:56 <coopserver> <V453000> that alone was a big network 19:50:05 <coopserver> <Jam35> over 1000 trains for that so... 19:50:06 <coopserver> <V453000> here it's a snake which is probably less complex 19:50:07 <coopserver> <Jam35> indeed 19:50:12 <coopserver> <V453000> but still 19:50:24 <coopserver> <V453000> I would expect 15 or so lines required to do the loop 19:50:27 <coopserver> <V453000> idk 19:50:41 <coopserver> <Jam35> ha 19:50:50 <coopserver> <Jam35> and why not :P 19:51:01 <coopserver> <V453000> sure 19:51:05 <coopserver> <V453000> it's not impossible 19:51:14 <coopserver> <Lejving> I'm on sick leave to 15 december and I don't plan on working again until 2017 19:51:19 <coopserver> <Lejving> I'll od your slave labouring 19:51:55 <coopserver> <Jam35> what's wrong with you? may I ask? 19:52:01 <coopserver> <Lejving> retardation 19:52:07 <coopserver> <Jam35> hmm :) 19:52:10 <coopserver> <V453000> unexpected 19:52:29 <coopserver> <V453000> I think it will eat around 40 orders for machinery 19:52:45 <coopserver> <V453000> if we make machinery drop 1 waypoint go via, which I don't see why not 19:52:49 <coopserver> <Jam35> whatever we won't need them 19:52:56 <coopserver> <V453000> yeah 19:53:04 <coopserver> <V453000> even if we do we still have 100 orders left 19:53:34 <coopserver> <Lejving> nah in spring I got a major depressive period, and have been in investigation now for last half year to figure out waht's wrong with me, and tried different medicines 19:53:43 <coopserver> <V453000> town is like 8 orders? 19:53:47 <coopserver> <V453000> that's still for 1 row 19:53:50 <coopserver> <V453000> + 19:54:00 <coopserver> <Lejving> but currently I apparantely have OCD, general anxietydisorder, panic attacks, and bipolar 19:54:13 <coopserver> <Lejving> *yay* 19:54:16 <coopserver> <V453000> that sounds like a lot 19:54:24 <coopserver> <V453000> but hey if you can enjoy openttd with us ... :) 19:54:33 <coopserver> <Lejving> yeah I'm not too bitter about it 19:54:40 <coopserver> <Lejving> and I got great meds now so 19:54:53 <coopserver> <V453000> bdmt seems to stockpile still 19:54:55 <coopserver> <Lejving> it was worse when I didn't know what the fukc was wrong 19:54:58 <coopserver> <V453000> might want to make it 1:6 19:56:07 <coopserver> <Lejving> anyways I have no problem talking about it or so, so you defo don't have to tiptoe or anything like that about it 19:56:17 <coopserver> <V453000> sure thing 19:56:24 <coopserver> <V453000> you seem like a reasonable person to me in general so ... 19:56:34 <coopserver> <Lejving> cool 19:57:15 <coopserver> <Lejving> wtf 19:57:20 <coopserver> <V453000> I would make the machinery cluster miniature like this 19:57:22 <coopserver> <Lejving> how the fuck did we get 5k bdmt 19:57:23 <coopserver> <V453000> all 3 together 19:57:25 <coopserver> <V453000> yeah 19:57:29 <coopserver> <V453000> slowly it accumulates 19:57:32 <coopserver> <V453000> is why I say 1:6 19:57:41 <coopserver> <Jam35> I thought you were going to say you broke your leg or something :) 19:57:45 <coopserver> <Lejving> LOL 19:57:50 <coopserver> <Lejving> instead you got my ifestory 19:57:51 <coopserver> <Jam35> I think 1:7 even 19:58:05 <coopserver> <V453000> as you like 19:58:09 <coopserver> <V453000> but moar :> 19:58:22 <coopserver> <Jam35> I can understand some of that tbh 19:59:23 <coopserver> <Jam35> he bottom overflow-y thing can come out right? 19:59:29 <coopserver> <V453000> yes 19:59:32 <coopserver> <Lejving> ye 19:59:37 <coopserver> <V453000> would just fuck up ratios 20:00:24 <coopserver> <Lejving> are we cleaning up everything? 20:00:25 <coopserver> <V453000> 24 platform machinery cluster per cargo is probably more than generous overkill 20:01:34 <coopserver> <V453000> will need helping slave hand 20:01:38 <coopserver> <V453000> no blueprints :( 20:02:01 <coopserver> <Lejving> slaveving 20:03:19 <coopserver> <V453000> need to clone dem depots all over the shit 20:03:36 <coopserver> <V453000> the layout Jam35 is using is also fine 20:03:54 <coopserver> <V453000> but eh 20:03:56 <coopserver> <V453000> fuck shit 20:04:57 <coopserver> <Jam35> I think we can save 1 or 2 orders right now 20:05:08 <coopserver> <Jam35> because of the expand wp 20:05:38 <coopserver> <V453000> the profits on iron ore will be unreal 20:05:41 <coopserver> <Jam35> order 63 can be jump to order 97 20:05:42 <coopserver> <V453000> moving whole 4 tiles 20:06:51 <coopserver> <V453000> oh 20:07:01 <coopserver> <V453000> with 24 platforms it won't fit into 64 spread XD 20:07:12 <coopserver> <V453000> meh 20:08:16 <coopserver> <V453000> which mofo reduced max terraform :D 20:08:38 <coopserver> <Jam35> idk :) 20:08:51 <coopserver> <Jam35> I noticed with bulldozer 20:08:59 <coopserver> <Jam35> if it's the same? 20:10:22 <coopserver> <V453000> this will be so overkill it's retarded 20:10:27 <coopserver> <Lejving> haha 20:12:18 <coopserver> <Lejving> I'm so fucking happy I set up my keybindings 20:12:28 <coopserver> <V453000> not using defaults? 20:12:29 <coopserver> <Lejving> realatively early 20:12:31 <coopserver> <Lejving> no 20:12:51 <coopserver> <Lejving> have pretty much everything on 1234qwerasd 20:12:51 *** gphr has joined #openttdcoop.pro 20:12:53 <coopserver> <V453000> I find them great 20:12:56 <coopserver> <V453000> well yeah 20:12:58 <coopserver> <V453000> that's the default 20:13:04 <coopserver> <V453000> k some are 7890 20:13:08 <coopserver> <Lejving> I changed mine a bit 20:14:21 <gphr> sup guys, are randoms allowed to spec pro server? =) 20:14:30 <coopserver> <Lejving> ofc 20:14:35 <gphr> sweet 20:14:42 <coopserver> <V453000> some part of symmetry went fucked 20:14:46 <coopserver> <V453000> sure you are welcome to play too 20:14:55 <gphr> !password 20:14:55 <coopserver> gphr: packet 20:15:04 <coopserver> <Lejving> yeah we can use some slave labouring here 20:15:05 <coopserver> <V453000> nvm it works 20:15:08 <coopserver> *** Game paused (connecting clients) 20:15:11 <coopserver> *** gphr has joined 20:15:12 <coopserver> *** Game unpaused (connecting clients) 20:15:21 <coopserver> <V453000> heyo 20:15:27 <coopserver> <gphr> yo =) 20:16:16 <coopserver> <Lejving> you may help us 20:16:18 <coopserver> <Lejving> see the pattern? 20:16:20 <coopserver> <Lejving> just follow it =) 20:16:37 <coopserver> <gphr> hehe might be a bit beyond me still, working on it =) 20:16:50 <coopserver> <Lejving> =) 20:16:51 <coopserver> <V453000> want a station shaped like this? 20:16:53 <coopserver> <V453000> or straight 20:16:54 <coopserver> <V453000> ? 20:17:24 <coopserver> <Lejving> no preference 20:17:40 <coopserver> <V453000> I also signalled the first depots 20:17:46 <coopserver> <V453000> please reuse that signalling 20:18:05 <coopserver> <Lejving> will do 20:18:56 <coopserver> <V453000> V shape is just more fucked up to build 20:19:00 <coopserver> <V453000> straight is easier 20:19:03 <coopserver> <Lejving> yeah most Vs are fucked up 20:20:23 <coopserver> <V453000> seems to work fine 20:20:49 <coopserver> <V453000> oh waypoint 20:20:51 <coopserver> <V453000> MF 20:24:01 <coopserver> <V453000> construction bots mk666 up in this bitch 20:24:07 <coopserver> <Lejving> :D 20:26:57 <coopserver> <V453000> fancy AF 20:28:45 <coopserver> <Lejving> my ocd is firing on all cylinders 20:29:13 <coopserver> <V453000> is it perfect and neat yet? 20:29:32 <coopserver> <Jam35> we need another wp row 20:29:43 <coopserver> <V453000> WHAT 20:29:44 <coopserver> <Lejving> fuuuuuuuuuuuuuuuuuuaaaaaaaaaaark 20:29:48 <coopserver> <V453000> where? 20:30:02 <coopserver> <Jam35> before 2nd depots? 20:30:09 <coopserver> <Jam35> 3AA BB etc 20:30:21 <coopserver> <V453000> omg it 20:30:24 <coopserver> <V453000> it is 9 tiles 20:30:26 <coopserver> <V453000> solvable 20:30:27 <coopserver> <V453000> fuck it 20:30:30 <coopserver> <V453000> just change signals 20:30:31 <coopserver> <Jam35> yes 20:30:53 <coopserver> <V453000> blueprint error :> 20:31:01 <coopserver> <Lejving> fucking rseding 20:31:04 <coopserver> <Lejving> his fault 20:31:14 <coopserver> <V453000> will tell him tomorrow 20:31:19 <coopserver> <Lejving> good 20:36:04 <coopserver> <Lejving> zomgf 20:36:15 <coopserver> <V453000> ? 20:36:17 <coopserver> <Lejving> carpal tunnel irl 20:36:24 <coopserver> <V453000> XD 20:36:40 <coopserver> <V453000> that's hand right 20:36:48 <coopserver> <gphr> side effect of ocd :) 20:36:52 <coopserver> <Lejving> :D 20:37:45 <coopserver> <Lejving> this is so glorious 20:37:53 <coopserver> <V453000> gloriously overkill 20:38:00 <coopserver> <V453000> "future proof" 20:38:06 <coopserver> <Lejving> haha 20:38:31 <coopserver> <Jam35> you look at it and say V did it 20:38:35 <coopserver> <Jam35> no need to sign 20:38:49 <coopserver> <Jam35> not even cos of the shape 20:39:19 <coopserver> <V453000> it's not that obvious 20:39:26 <coopserver> <Jam35> haha right :D 20:39:32 <coopserver> <V453000> :( 20:39:54 <coopserver> <V453000> :) 20:41:12 <coopserver> <Lejving> someone make entry blueprint 20:41:29 <coopserver> <V453000> nothing complex 20:41:57 <coopserver> <V453000> standard 6 lines in x3 entry 20:42:17 <coopserver> <V453000> SYMMETRY 20:43:34 <coopserver> <V453000> k 20:43:40 <coopserver> <V453000> now a split from ML with some WTF ratio 20:43:47 <coopserver> <V453000> say 1:5 again? 20:43:52 <coopserver> <V453000> 1 to machinery, 5 to shit 20:44:07 <coopserver> <Lejving> no argument against or for 20:44:08 <coopserver> <V453000> idk what is the correct one 20:44:10 <coopserver> <Jam35> oh yeah we were changing BM 20:44:11 <coopserver> <Lejving> :D 20:44:15 <coopserver> <Jam35> about an hour ago 20:44:19 <coopserver> <Jam35> I'll fo that 20:44:24 <coopserver> <Jam35> do* 20:44:55 <coopserver> <V453000> good 20:50:42 <coopserver> <V453000> just keep 1 set of platforms for now 20:50:49 <coopserver> <V453000> ok XD 20:50:50 <coopserver> <V453000> nvm 20:50:53 <coopserver> <V453000> fuck stuff 20:51:45 <coopserver> <V453000> ok Jam35, waiting for your 1:whatever 20:52:21 <coopserver> <Jam35> oh I am doing that too 20:52:31 <coopserver> <Jam35> I changed the BM ratio :) 20:52:36 <coopserver> <V453000> was too easy 20:52:39 <coopserver> <V453000> you need an extra task 20:52:42 <coopserver> <Jam35> sec... 20:52:45 <coopserver> <V453000> NO 20:52:46 <coopserver> <V453000> NOW 20:52:53 <coopserver> <V453000> OBEY 20:54:00 <coopserver> <gphr> whats the purpose of the nuke preventers? 20:54:12 <coopserver> <V453000> accidental bombing of stations 20:54:15 <coopserver> <Lejving> so you don't use demolish on stations 20:54:21 <coopserver> <V453000> you cant demolish the station if there is a train in it 20:54:23 <coopserver> <gphr> ah :) clever 20:55:50 <coopserver> <V453000> k industries placed 20:56:01 <coopserver> <V453000> 3X demanded some greater sacrifices for symmetry 20:56:49 <coopserver> <V453000> so 20:57:01 <coopserver> <V453000> now to redistribution of machinery 20:57:33 <coopserver> <V453000> id say a series of 1-3 splits is best 20:57:44 <coopserver> <V453000> instead of 1->9 20:57:56 <coopserver> <Lejving> I say I believe in you 20:58:24 <coopserver> <V453000> time to fail your shit then 20:58:42 <coopserver> <V453000> disappointment shall be real 21:05:12 <coopserver> <V453000> XD 21:05:15 <coopserver> <Lejving> ok entry is done hopefully that'll be good enough 21:05:16 <coopserver> <V453000> rekt 21:05:19 <coopserver> <V453000> check out 3AA 21:05:25 <coopserver> <V453000> waypoint for refit 21:05:28 <coopserver> <V453000> dutch mode 21:05:30 <coopserver> <Lejving> lol 21:05:39 <coopserver> <V453000> fuck you lake 21:05:52 <coopserver> <Lejving> I'm gonna call greenpeace 21:06:01 <coopserver> <Lejving> do you realize how many fish you just killed 21:06:07 <coopserver> <V453000> yep 21:06:09 <coopserver> <V453000> 0 21:06:12 <coopserver> <V453000> they're landfish now 21:06:16 <coopserver> <Lejving> nice 21:06:17 <coopserver> <V453000> just like in factorio 21:06:40 <coopserver> <V453000> will have to go for a little while 21:06:47 <coopserver> <V453000> now it's just 1->3 splits 21:06:58 <coopserver> <V453000> & some station walking to drop machinery at the 3ABC things 21:07:50 <coopserver> <Lejving> why did we monorail this btw :P 21:10:08 <coopserver> <V453000> cuz brix 21:10:41 <coopserver> <Jam35> traffic wont be enough to need double tunnels 21:10:43 <coopserver> <Jam35> will it? 21:10:51 <coopserver> <Lejving> dunno? 21:10:53 <coopserver> <V453000> certainly not now 21:10:54 <coopserver> <Lejving> it won't hurt at least 21:11:10 <coopserver> <Lejving> FUTURE PROOF MF 21:11:33 <coopserver> <V453000> well as long as you split from 1 line every 6th train ... :) 21:11:46 <coopserver> <Jam35> if we take every other train it still won;t need it 21:11:51 <coopserver> <V453000> hm I just looked at map 21:11:54 <coopserver> <V453000> the fuck have we done 21:12:03 <coopserver> <V453000> this game started resembling a pro zone now 21:12:07 <coopserver> <Lejving> I can't believe you've done this 21:16:23 <coopserver> <Lejving> how come we have 309 of wood 21:16:24 <coopserver> <V453000> we need 1-> waypoints at the 1-3 split I built btw 21:16:33 <coopserver> <Lejving> in 1c 21:41:26 *** StarLite has quit IRC 21:41:34 <coopserver> <Lejving> allright 21:41:36 <coopserver> <Lejving> put me to work 21:41:48 <coopserver> <Lejving> what can I do 21:41:52 <coopserver> <V453000> finish the machinery distribution :) is easy 21:42:19 <coopserver> <Lejving> hmm 21:42:25 <coopserver> <Lejving> 3ABC wtf is that? 21:42:35 <coopserver> <Lejving> is that something we're adding later 21:43:32 <coopserver> <Jam35> they are the machinery chain primaries 21:44:07 <coopserver> <Lejving> ah ok so I'll need a 3 split again then for example 2abc 21:44:10 <coopserver> <Lejving> for a, b and c? 21:44:27 <coopserver> <Jam35> yes 21:44:31 <coopserver> <Lejving> cool 21:56:33 <Jam35> gtg cya 21:56:37 <coopserver> <Lejving> gn jam 21:56:38 <coopserver> *** Jam35 has left the game (Leaving) 21:56:39 <Jam35> gn 22:00:24 <coopserver> <Lejving> ok v 22:00:25 <coopserver> <Lejving> halp 22:00:41 <coopserver> <Lejving> where have I dun goofed 22:01:45 <coopserver> <Lejving> think I got it 22:03:56 <coopserver> <V453000> looks good to me 22:04:02 <coopserver> <Lejving> cool 22:04:28 <coopserver> <Lejving> I had accidently flipped the logic 22:04:31 <coopserver> <Lejving> so it wasn't working 22:04:33 <coopserver> <V453000> :) 22:04:34 <coopserver> <Lejving> but found it 22:04:43 <coopserver> <V453000> great 22:04:57 <coopserver> <Lejving> this time I didn't completly copy a blueprint =) 22:05:12 <coopserver> <V453000> that's good 22:05:20 <coopserver> <Lejving> yeah 22:09:10 <coopserver> <Lejving> ok so how do these stations look? 22:09:14 <coopserver> <Lejving> same as the others drop and refit? 22:09:39 <coopserver> <V453000> yeah 22:09:41 <coopserver> <V453000> oh 22:09:42 <coopserver> <V453000> no 22:09:44 <coopserver> <V453000> :D 22:09:46 <coopserver> <V453000> just leave 22:09:47 <coopserver> <Lejving> they don't need pickup 22:09:48 <coopserver> <V453000> refit will be elsewhere 22:10:01 <coopserver> <Lejving> ok 22:10:13 <coopserver> <Lejving> how many platforms do you think we'll need? 22:10:16 <coopserver> <Lejving> can't be many 22:10:28 <coopserver> <V453000> start with 2 for now 22:10:30 <coopserver> <V453000> totally fine 22:10:33 <coopserver> <Lejving> yeah 22:10:34 <coopserver> <Lejving> figured 22:10:38 <coopserver> <V453000> even 1 would suffice 22:18:17 <coopserver> <Lejving> ok where shall they go now? 22:18:22 <coopserver> <Lejving> I have no clue! 22:18:43 <coopserver> <V453000> to some unified place to the right top of the map 22:18:47 <coopserver> <V453000> there is waypoint and refit 22:18:59 <coopserver> <V453000> and then then they merge with trains towards towns 22:21:55 <coopserver> <Lejving> oh 22:21:57 <coopserver> <Lejving> I get it 22:22:02 <coopserver> <Lejving> 3abc will just loop back 22:22:23 <coopserver> <Lejving> so iron ore mine gets machiner too 22:22:28 <coopserver> <Lejving> ah cool 22:24:46 <coopserver> <V453000> yeah 22:24:53 <coopserver> <V453000> but eventually all o them need to get to some refit 22:25:00 <coopserver> <V453000> id say next to BBH 01 22:25:09 <coopserver> <V453000> ! machinery refit 22:25:13 <coopserver> <Lejving> cool cool 22:29:16 <coopserver> <V453000> it can actually be as simple as this 22:29:21 <coopserver> <V453000> bigger later but we need nothing else 22:29:30 <coopserver> <V453000> in fact we don't even need the depot 22:29:39 <coopserver> <V453000> just wp 22:29:50 <coopserver> <V453000> they refit at town 22:30:03 <coopserver> <Lejving> well that's easy 22:30:11 <coopserver> <Lejving> then 22:30:12 <coopserver> <Lejving> =) 22:30:26 <coopserver> <V453000> how about we make machinery lines different colour? 22:30:30 <coopserver> <V453000> like, yellow? 22:30:31 <coopserver> <Lejving> sure 22:30:36 <coopserver> <V453000> red for exits 22:31:10 <coopserver> <V453000> purr. <3 :) 22:31:14 <coopserver> <Lejving> :D 22:32:58 <coopserver> <V453000> connected your things to the exit 22:33:24 <coopserver> <V453000> I'll have to go sleep 22:33:30 <coopserver> <V453000> looking forward to see you tomorrow :) 22:33:32 <coopserver> <V453000> cya 22:33:34 <coopserver> <Lejving> cya 22:33:36 <coopserver> <Lejving> will just finish this 22:33:42 <coopserver> <V453000> sure thing 22:33:50 <coopserver> <V453000> if you feel brave feel free to add orders too :D 22:33:55 <coopserver> <Lejving> oh shiet 22:34:00 <coopserver> <V453000> k ;) 22:34:01 <coopserver> *** V453000 has left the game (Leaving) 22:34:03 <coopserver> <Lejving> gn 22:36:52 <happpy> hey lejving 22:36:57 <coopserver> <Lejving> hey happpy 22:37:53 <happpy> whats up 22:38:26 <coopserver> <Lejving> working on the 3 way spltiters here on PZ :) 22:38:43 <happpy> nice 22:39:59 <coopserver> <Lejving> yeah pretty happy how they turned out to be 22:40:08 <coopserver> <Lejving> once I learned how they where done I could make pretty ones =) 22:40:35 <happpy> yep 22:44:17 <coopserver> <Lejving> so what's up with you happpy 22:45:03 <happpy> whaching yourtube videos 22:45:19 <coopserver> <Lejving> oh anything interesting? 22:45:34 <happpy> not yet 22:48:45 <coopserver> <gphr> progressing nicely i see =) 22:48:54 <coopserver> <Lejving> yeah I'm working on it =) 22:49:17 <coopserver> <Lejving> I've been only playing openttd for like 3 months so still pretty new to a lot of things 22:49:36 <coopserver> <gphr> cool 22:49:49 <coopserver> <gphr> ive been playing on and off since the 90s, mostly off tho =) 22:49:57 <coopserver> <Lejving> heh 22:50:04 <coopserver> <Lejving> well I've been lucky that I found openttdcoop fast 22:50:19 <coopserver> <Lejving> and v and jam and many others have been good mentors 22:50:27 <coopserver> <Lejving> so you learn fast 22:50:49 <coopserver> <gphr> yea 22:51:09 <coopserver> <Lejving> =) 22:52:16 <coopserver> <Lejving> but you should totally play with us at the public server 22:52:42 <coopserver> <gphr> will do for sure =) 22:52:54 <coopserver> <gphr> ive got a pretty good grasp of most stuff 22:53:08 <coopserver> <gphr> its just bits and pieces here and there which can be good to be able to ask about 22:53:13 <coopserver> <gphr> that the guides doesnt cover 22:53:27 <coopserver> <Lejving> I don't like reading guides very much 22:53:39 <coopserver> <Lejving> I copy shit straight off first 22:53:50 <coopserver> <gphr> cant say ive read them much really, but ive dabbled abit when looking for answers to various things 22:53:51 <coopserver> <Lejving> after copying it 3-4 times 22:53:53 <coopserver> <Lejving> you figure out shit 22:54:11 <coopserver> <Lejving> =) 22:54:45 <coopserver> <Lejving> I happen to think I'm also a pretty good teacher and I don't mind explaining things =) 22:54:51 <coopserver> <gphr> yea, sometimes its hard to understand whats the reason for doing certain things are 22:55:15 <coopserver> <gphr> like, why its done like this in a certain situation but in another in another situation 22:55:19 <coopserver> <Lejving> yea 22:55:22 <coopserver> <gphr> even tho you consider them the same yourself 22:55:27 <coopserver> <Lejving> with these logic shits 22:55:30 <coopserver> <Lejving> jesus they can be confusing sometimes 22:55:42 <coopserver> <gphr> hehe yea, havent gotten into that much at all 22:56:03 <coopserver> <Lejving> check out !A and !B 22:56:07 <coopserver> <Lejving> they are exactly the same logic 22:56:43 <coopserver> <Lejving> except I have ocd and like everything super neat and V just smash it :D 22:57:00 <coopserver> <gphr> hehe, whats the purpose of them, just splitting trafic evenly over lanes? 22:57:04 <coopserver> <Lejving> yeap 22:57:41 <coopserver> <gphr> perhaps you can help me with a "problem" ive got from watching other games etc 22:57:53 <coopserver> <Lejving> I'll give it a shot 22:58:21 <coopserver> <gphr> basically, with BBH joiners 22:58:34 <coopserver> <gphr> why would you balance them all->all sometimes and sometimes not? 22:58:54 <coopserver> <gphr> i might 22:58:59 <coopserver> <gphr> know the answer ;) 22:59:03 <coopserver> <gphr> but im not sure heh 22:59:10 <coopserver> <Lejving> well I'm not too sure either 22:59:20 <coopserver> <Lejving> I think it's basically own style 22:59:25 <coopserver> <gphr> well first of all its a space issue i suppose 22:59:34 <coopserver> <Lejving> and I'd guess all to all is better 22:59:40 <coopserver> <Lejving> but once you get up to like 7 lanes 22:59:43 <coopserver> <gphr> but if you have to equally packed lines theres no reason to all-all 22:59:45 <coopserver> <Lejving> all to all becomes almost impossible 23:00:08 <coopserver> <gphr> yea 23:00:12 <coopserver> <Lejving> well I like to think in percentages 23:00:35 <coopserver> <Lejving> check out !this 23:00:42 <coopserver> <gphr> yea was gonna take that as an example =) 23:00:52 <coopserver> <Lejving> ok so we have 6 lanes merging to 2 23:01:04 <coopserver> <Lejving> so let's say each lane is 100% 23:01:41 <coopserver> <Lejving> now we give them choice on some, and some not 23:01:52 <coopserver> <Lejving> so at the merging points we have 23:02:47 <coopserver> <Lejving> add it all together 23:03:01 <coopserver> <gphr> yea thats pretty logical 23:03:04 <coopserver> <gphr> but my issue with it 23:03:07 <coopserver> <gphr> if u follow this 23:03:27 <coopserver> <gphr> in reality, say the two mid lanes 23:03:30 <coopserver> <gphr> are the most busy ones 23:03:42 <coopserver> <gphr> but they have no priod alternatives 23:03:58 <coopserver> <gphr> dunno if that makes sense :p 23:04:19 <coopserver> <Lejving> I think I know what you mean yeah 23:04:22 <coopserver> <Lejving> but lemme stop you 23:04:27 <coopserver> <Lejving> ok let's say I make this all to all instead 23:04:48 *** Lejving_ has joined #openttdcoop.pro 23:05:37 <coopserver> <gphr> might be a bit of my anti jam ocd talking :D but we will see 23:05:45 <coopserver> <Lejving> so you see? 23:05:53 <coopserver> <Lejving> it still gives it 300% in the end 23:05:54 <coopserver> <Lejving> on boht lanes 23:05:58 <coopserver> <gphr> yea 23:06:08 <coopserver> <gphr> but wont the two mid lanes have a harder time joining? 23:06:15 <coopserver> <gphr> even tho overall balance is balanced? 23:06:22 <coopserver> <Lejving> yes 23:06:30 <coopserver> <Lejving> but since they have a choice 23:06:46 <coopserver> <Lejving> they will go to the one with least traffic 23:06:47 <coopserver> <Lejving> in the end 23:06:51 <coopserver> <gphr> my point is just, or my problem rather 23:06:52 <coopserver> <Lejving> but yes 23:06:57 <coopserver> <Lejving> if it's full on 100% 23:07:09 <coopserver> <gphr> is just how you determine when building which lanes end up being the ones without prio 23:07:11 <coopserver> <Lejving> the prio lanes will go first 23:07:17 <coopserver> <Lejving> oh 23:07:19 <coopserver> <Lejving> that's an easy one 23:07:25 <coopserver> <Lejving> the style is actually called inner mix 23:07:40 <coopserver> <Lejving> so the outer ones get prio, you mix insides 23:07:48 <coopserver> <gphr> yea but what about if you know already 23:07:58 <coopserver> <Lejving> check !this out again 23:08:02 <coopserver> <gphr> that the two mid lanes are the most densily trafficed? 23:08:08 <coopserver> <gphr> you just pick a diff design? 23:08:11 <coopserver> <Lejving> yea 23:08:14 <coopserver> <Lejving> for example !this 23:08:33 <coopserver> <Lejving> I made the two lanes I know got a lot of traffic on 23:08:38 <coopserver> <Lejving> the outer ones 23:08:47 <coopserver> <Lejving> and mix it inside 23:08:56 <coopserver> <gphr> yea, SLH style 23:08:59 <coopserver> <Lejving> but let's say it's super trafficed 23:09:10 <coopserver> <Lejving> and no choice lanes can get to the prio lanes 23:09:17 <coopserver> <Lejving> guess what? you need a 3rd lane ;) 23:09:22 <coopserver> <gphr> :D 23:09:30 <coopserver> <gphr> yea 23:09:40 <coopserver> <gphr> bottomline is 23:09:57 <coopserver> <gphr> i find myself never getting the same density as "you" guys =) 23:10:09 <coopserver> <gphr> i just dont wanna throw extra lanes at the problem 23:10:19 <coopserver> <gphr> i wanna understand the issue :p 23:10:55 *** Lejving has quit IRC 23:11:04 <coopserver> <Lejving> I think if the choice lanes can't get on the prio lanes, it's too much traffic 23:11:11 <coopserver> <Lejving> and too much traffic only choice is to make more lanes 23:11:25 <coopserver> <Lejving> and if you rather made an all to all, it would back up instead 23:11:31 <coopserver> <gphr> probably overthinking it perhaps =) 23:11:37 <coopserver> <Lejving> so you'd have same problem there eventually 23:12:06 <coopserver> <Lejving> another thing to consider is acceleration 23:12:16 <coopserver> <Lejving> if you have really slow acceleration a prio lane is better 23:12:21 <coopserver> <Lejving> because you don't stop-n-go so much 23:12:38 <coopserver> <Lejving> with an all-to-all it's always stop and go with the merge 23:12:43 <coopserver> <gphr> yea 23:12:45 *** Progman has quit IRC 23:12:50 <coopserver> <Lejving> unless not enough traffic that is =) 23:12:57 <coopserver> <gphr> ive got an example save if youd like to take a look at it sometime =) 23:13:06 <coopserver> <Lejving> sure not tonight I guess ^^ 23:13:11 <coopserver> <gphr> hehe nah ;p 23:14:42 <coopserver> <gphr> something related to this game then =) 23:14:49 <coopserver> <gphr> whats the purpose of the double WPs? 23:15:00 <coopserver> <Lejving> make !this 23:15:45 <coopserver> <Lejving> oh you're not in the company 23:15:52 <coopserver> <Lejving> ok !this 23:16:03 <coopserver> <gphr> ye 23:16:05 <coopserver> <Lejving> you mean that? 23:16:10 <coopserver> <Lejving> just a leftover 23:16:34 <coopserver> <gphr> but theres doubles in alot of places 23:16:40 <coopserver> <Lejving> we have a lot of leftovers 23:16:41 <coopserver> <Lejving> :P 23:16:46 <coopserver> <gphr> :p 23:16:47 <coopserver> <Lejving> and we're too lazy to remove em 23:17:05 <coopserver> <Lejving> might use them later 23:17:27 <coopserver> <Lejving> I guess that's my next lesson for you that I had to learn 23:17:40 <coopserver> <Lejving> we're not afraid to remake or move shit 23:17:50 <coopserver> <Lejving> like in my solo games I had a strict ML and never moved it 23:17:51 <coopserver> <gphr> =) 23:17:58 <coopserver> <Lejving> but here we move ML all the time 23:18:13 <coopserver> <Lejving> !here is a good example of that 23:18:21 <coopserver> <Lejving> the ml is really split there 23:18:25 <coopserver> <gphr> yea 23:20:23 <coopserver> <gphr> need to practice some more dynamic buiding skills 23:20:29 <coopserver> <gphr> looks so much nicer =) 23:20:30 <coopserver> <Lejving> yeah I had trouble with that too 23:20:33 <coopserver> <Lejving> in start 23:20:45 <coopserver> <Lejving> but it gets easier I guess LOL 23:20:48 <coopserver> <gphr> easily turns into TF mania 23:21:26 <coopserver> <gphr> easier with the purr stuff as well i guess 23:21:30 <coopserver> <gphr> to keep track of shit 23:21:35 <coopserver> <Lejving> that too 23:24:04 <coopserver> <Lejving> ok last split machine =) 23:26:31 <coopserver> <gphr> :) 23:28:37 <coopserver> <Lejving> gah I need new mouse 23:28:40 <coopserver> <Lejving> this one double clicks 23:28:43 <coopserver> <Lejving> sometimes 23:28:45 <coopserver> <Lejving> super annoying 23:29:00 <coopserver> <gphr> yea thats unbearable 23:29:49 <coopserver> <Lejving> crap 23:31:04 <coopserver> <gphr> well im off to sleep, ill pop in tomorrow to track the progress =) 23:31:08 <coopserver> <Lejving> sure 23:31:09 <coopserver> <Lejving> gn =) 23:31:14 <coopserver> <gphr> ty for the help gn ;) 23:31:16 <coopserver> <Lejving> np 23:31:23 <coopserver> *** gphr has left the game (Leaving) 23:33:06 *** Taede has quit IRC 23:38:57 *** gphr has quit IRC 23:52:06 <coopserver> *** Lejving has left the game (Leaving) 23:52:07 <coopserver> *** Game paused (number of players) 23:52:58 <Lejving_> let's see what you guys say tomorrow about this =)