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00:18:50 *** Booth has quit IRC 10:41:22 *** XeryusTC is now known as Xeryus|bnc 10:47:05 *** Xeryus|bnc is now known as XeryusTC 10:55:06 *** seandasheep has joined #coopetition 10:56:16 *** Booth has joined #coopetition 10:56:40 <CooPeter> *** Game unpaused (enough players) 10:56:48 <CooPeter> *** seandasheep joined the game 10:56:52 <CooPeter> <seandasheep> oh, i see 10:57:39 <CooPeter> <seandasheep> I am amazed that my network hasn't jammed 10:58:03 <Booth> lol 10:58:06 <Booth> ok 10:59:23 <CooPeter> <seandasheep> im not gonna bother with monrail 10:59:44 <Booth> can we have a new map? 11:00:07 <CooPeter> <seandasheep> if ammler comes i think 11:02:02 <Booth> new map 11:02:06 * Booth want a new game 11:02:36 <CooPeter> <seandasheep> yh, new game 11:06:45 *** KenjiE20 has joined #coopetition 11:06:45 *** ChanServ sets mode: +o KenjiE20 11:07:05 <KenjiE20> just want me to 'rcon newgame' it then? 11:07:13 <CooPeter> <seandasheep> yh please 11:07:24 <KenjiE20> okey doke 11:07:37 <KenjiE20> !rcon newgame 11:07:37 <CooPeter> *** seandasheep has left the game (connection lost) 11:07:41 <CooPeter> *** Game paused (not enough players) 11:07:49 <CooPeter> *** seandasheep has started a new company (#1) 11:07:49 <CooPeter> *** Game unpaused (enough players) 11:07:50 <CooPeter> *** seandasheep joined the game 11:08:06 <CooPeter> *** seandasheep has joined spectators 11:08:06 <CooPeter> *** Game paused (not enough players) 11:08:11 <Booth> !ip 11:08:11 <CooPeter> mz.openttdcoop.org:3982 11:08:36 <CooPeter> *** Game unpaused (enough players) 11:08:37 <CooPeter> *** Chris Booth joined the game 11:08:40 <CooPeter> <seandasheep> there you are 11:08:44 <CooPeter> <Chris Booth> thanks 11:08:48 <CooPeter> *** seandasheep has joined company #1 11:08:56 <CooPeter> <seandasheep> its same map 11:09:01 <CooPeter> <Chris Booth> ooh this is the same game again 11:09:32 <CooPeter> <seandasheep> dya wanna play it? 11:09:45 <CooPeter> <Chris Booth> i know what to build 11:09:49 <CooPeter> <Chris Booth> so its no fun 11:09:53 <CooPeter> <seandasheep> same 11:11:22 <KenjiE20> hmph, well according to wiki.ottd: 11:11:23 <KenjiE20> newgame Start a new game. 11:11:23 <KenjiE20> restart Restart the same game. 11:12:41 <Ammler> KenjiE20: worth a bug report maybe? 11:13:01 <KenjiE20> depends, anything in the logs? 11:13:09 <KenjiE20> or 'it just stopped working' 11:14:26 <Ammler> no logs here :-) 11:15:02 <Booth> what commands did you use ammler 11:15:05 <Booth> to get a new map? 11:15:09 <Ammler> !rcon restart 11:15:11 <CooPeter> *** seandasheep has left the game (connection lost) 11:15:11 <CooPeter> *** Chris Booth has left the game (connection lost) 11:15:11 <CooPeter> dbg: [net] getaddrinfo for hostname "", port 0, address family IPv6 and socket type udp failed: Name or service not known 11:15:11 <CooPeter> dbg: [net] Generating map, please wait... 11:15:11 <CooPeter> dbg: [net] Map generated, starting game 11:15:13 <CooPeter> *** Game paused (not enough players) 11:15:21 <CooPeter> <seandasheep> there we go 11:15:22 <KenjiE20> O.o 11:15:22 <CooPeter> *** seandasheep joined the game 11:15:22 <CooPeter> *** Chris Booth joined the game 11:15:25 <Ammler> I deleted the seed 11:15:29 <Ammler> and restarted 11:15:37 <Ammler> oh, I have an idea 11:15:42 <KenjiE20> alias it? 11:15:43 <Ammler> !rcon reload_cfg 11:15:43 <CooPeter> Current value for 'reload_cfg' is: 'on' (min: 0, max: 1) 11:15:48 <Ammler> !rcon reload_cfg 1 11:15:50 <Ammler> !rcon reload_cfg 0 11:16:02 <Ammler> !rcon newgame 11:16:02 <CooPeter> *** seandasheep has left the game (connection lost) 11:16:02 <CooPeter> *** Chris Booth has left the game (connection lost) 11:16:06 <CooPeter> *** Game paused (not enough players) 11:16:10 <CooPeter> *** Chris Booth joined the game 11:16:13 <Ammler> did now change the map? 11:16:14 <CooPeter> *** seandasheep has started a new company (#1) 11:16:14 <CooPeter> *** Game unpaused (enough players) 11:16:14 <CooPeter> *** seandasheep joined the game 11:16:22 <CooPeter> <Chris Booth> yeah 11:16:26 <CooPeter> <Chris Booth> it changed last time aswell 11:16:30 <Ammler> KenjiE20: so just disable reload_cfg 11:16:34 <CooPeter> <seandasheep> ooh, nice city in the middle of sea 11:16:38 <KenjiE20> gotcha 11:16:42 <CooPeter> <Chris Booth> pixiebottom 11:16:49 <CooPeter> *** Chris Booth has started a new company (#2) 11:16:53 <CooPeter> <seandasheep> yh 11:17:06 <Ammler> if you reload the cfg, if will also load the seed 11:17:22 <CooPeter> <Chris Booth> ammler want to play? 11:17:30 <Ammler> hehe 11:17:37 <Ammler> wanna yes 11:17:50 <CooPeter> <Chris Booth> going to? 11:17:54 <Ammler> no :P 11:18:00 <Ammler> (not now) 11:22:03 <CooPeter> <Chris Booth> i am going to go bankrupt 11:22:08 <CooPeter> <seandasheep> lol 11:22:11 *** KenjiE20 has left #coopetition 11:25:36 <CooPeter> <Chris Booth> finaly my trains are moving 11:25:40 <CooPeter> <seandasheep> gdgd 11:28:08 <CooPeter> <seandasheep> yes, goods train moving 11:28:28 <CooPeter> <Chris Booth> na coal FTW 11:28:48 <CooPeter> <seandasheep> Goods across map i think is better... 11:32:58 <CooPeter> <Chris Booth> electric trains cost to much 11:33:12 <CooPeter> <seandasheep> did you not work that out last game, lol 11:33:24 <CooPeter> <Chris Booth> no 11:33:44 <CooPeter> <seandasheep> welll you know now, :p 11:33:44 <CooPeter> <Chris Booth> i go for speed is better 11:34:04 <CooPeter> <seandasheep> low infra costs at first, you can build more, upgrade later 11:34:28 <CooPeter> <Chris Booth> i dont have to upgarde this way though 11:34:50 <CooPeter> <seandasheep> upgradeing is simple 11:35:18 <CooPeter> <seandasheep> just convert all track and set autoreplace 11:35:25 <CooPeter> <Chris Booth> blah 11:48:00 <CooPeter> <seandasheep> brb 11:50:18 <CooPeter> <Chris Booth> more trains woop woop 11:57:12 <tneo> !svn 11:57:37 <tneo> Ammler, what was that hg command again? 11:57:48 <Ammler> !hg 11:57:49 <CooPeter> hg clone http://hg.openttd.org/developers/yexo/head-to-head.hg && cd head-to-head.hg && hg up hdd477585 && ./configure && make 11:57:49 <CooPeter> hg pull && hg up hdd477585 && make 11:57:50 <Webster> Title: developers/yexo/head-to-head.hg: Summary (at hg.openttd.org) 11:57:52 <Ammler> :-) 11:59:30 <tneo> oh yeah thx :) 11:59:39 <CooPeter> <Chris Booth> for what? 12:00:47 <CooPeter> <Chris Booth> brb 12:00:53 <CooPeter> *** Chris Booth has left the game (leaving) 12:00:53 <CooPeter> *** Chris Booth has left the game (connection lost) 12:02:48 <CooPeter> <seandasheep> bk 12:22:46 <tneo> !revision 12:22:46 <CooPeter> Game version is hdd477585 12:22:56 <tneo> requesting all changes 12:22:56 <tneo> adding changesets 12:22:56 <tneo> adding manifests 12:22:56 <tneo> adding file changes 12:22:56 <tneo> added 12040 changesets with 51557 changes to 1975 files 12:22:58 <tneo> updating working directory 12:22:58 <tneo> 1064 files updated, 0 files merged, 0 files removed, 0 files unresolved 12:23:00 <tneo> abort: unknown revision 'hdd477585'! 12:23:19 <tneo> hmpf 12:23:36 <CooPeter> <seandasheep> what? 12:25:35 <Ammler> ups 12:25:39 <Ammler> tneo: without the h 12:25:41 <tneo> say that again :P 12:25:53 <Ammler> hmm 12:26:08 <tneo> ok 12:26:24 <tneo> so 'dd477585' ? 12:26:40 <Ammler> Yexo: 12:26:41 <Ammler> !hg 12:26:42 <CooPeter> hg clone http://hg.openttd.org/developers/yexo/head-to-head.hg && cd head-to-head.hg && hg up hdd477585 && ./configure && make 12:26:42 <CooPeter> hg pull && hg up hdd477585 && make 12:26:43 <Webster> Title: developers/yexo/head-to-head.hg: Summary (at hg.openttd.org) 12:27:00 <Ammler> would be nice to have a tag there with the rev of the server 12:28:36 <Yexo> I've added a tag name "coopetition" 12:29:49 <Ammler> hmm 12:30:12 <Ammler> the !hg command uses the version of openttd as rev :-) 12:30:32 <Ammler> which has a prefix "h" 12:30:55 <Yexo> just replace it with "coopetition" now :p 12:31:00 <CooPeter> <Chris Booth> hello 12:31:04 <CooPeter> *** Chris Booth joined the game 12:31:11 <Ammler> it is automatically 12:31:16 <CooPeter> <seandasheep> hi 12:31:24 <Ammler> but true 12:31:37 <Ammler> you can then just change the tag on next release 12:34:42 <tneo> hmm something is amiss 12:34:56 <Ammler> ? 12:34:58 <Webster> Latest update from h2h: Added tag coopetition for changeset dd4775856bce <http://hg.openttd.org/developers/yexo/head-to-head.hg/rev/4aef13ab8aeb4937d1dfde8b74d25e7bf02650ae> 12:36:01 <Ammler> !reload config 12:36:01 <CooPeter> config reloaded 12:36:03 <Ammler> !hg 12:36:03 <CooPeter> hg clone http://hg.openttd.org/developers/yexo/head-to-head.hg && cd head-to-head.hg && hg up coopetition && ./configure && make 12:36:03 <CooPeter> hg pull && hg up coopetition && make 12:36:04 <Webster> Title: developers/yexo/head-to-head.hg: Summary (at hg.openttd.org) 12:36:17 <Ammler> tneo: ^ 12:36:22 <Ammler> the 2nd 12:44:37 <CooPeter> *** tneo joined the game 12:44:52 <CooPeter> <seandasheep> hi 12:44:56 <CooPeter> <tneo> hd 12:45:00 <CooPeter> <Chris Booth> i am loosing 12:45:20 <CooPeter> <seandasheep> what did you build at your sawmill ... :) 12:45:35 <CooPeter> <Chris Booth> erm lorrys 12:45:55 <CooPeter> <seandasheep> yh... but why like rthat? 12:46:02 <CooPeter> <Chris Booth> i was bored 12:46:08 <CooPeter> <seandasheep> ok, ok 12:46:13 <CooPeter> <seandasheep> *oh 12:46:25 <CooPeter> <Chris Booth> you will see when it gets busy 12:46:38 <CooPeter> <seandasheep> hmm, ok 12:47:38 <CooPeter> <tneo> teleporting 12:47:50 <CooPeter> <Chris Booth> not realy 12:47:54 <CooPeter> <seandasheep> where? 12:48:01 <CooPeter> <tneo> what chris made :P 12:48:08 <CooPeter> <Chris Booth> not realy 12:48:15 <CooPeter> <seandasheep> where? 12:48:27 <CooPeter> <Chris Booth> saw mill 12:48:27 <CooPeter> <seandasheep> the sawmill? 12:48:41 <CooPeter> <seandasheep> that's not teleporting :p 12:51:05 <CooPeter> <tneo> 1 plane ? 12:51:11 <CooPeter> <seandasheep> yh 12:51:23 <CooPeter> <Chris Booth> do you need more? 12:51:31 <CooPeter> <tneo> yeah 12:51:38 <CooPeter> <seandasheep> trains? 12:51:42 <CooPeter> <Chris Booth> then use trains 12:52:18 <CooPeter> <Chris Booth> shame i cant steel oil from other people 12:52:46 <CooPeter> <seandasheep> ooh, didn't notice that oil ref there :p 12:53:06 <CooPeter> <Chris Booth> ha ha' 12:53:27 <CooPeter> <Chris Booth> ok my wood production is going down 12:55:19 <CooPeter> <tneo> is that a bug near the area edges? 12:55:51 <CooPeter> <seandasheep> how dya mean? 12:56:03 <CooPeter> <seandasheep> where they overlap? 12:56:15 <CooPeter> <tneo> the boucht land signs cross 12:56:43 <CooPeter> <seandasheep> yh, i think it's a bug, but can't really do much about it 12:56:48 <Yexo> that indeed a bug, but the only way to solve it is to disallow raising the tiles at the edges where two areas meet 12:57:20 <CooPeter> <tneo> i can live with that solution 12:58:24 <CooPeter> <seandasheep> what about increaseing th distance between the areas? 12:58:36 <CooPeter> <Chris Booth> just as nasty 12:59:06 <CooPeter> <seandasheep> ah well 12:59:27 <Yexo> the distance between ares would have to be 16 tiles, which is a but much 12:59:50 <Yexo> so I thought it would be best to leave it as it is, after all, it's only a graphical problem 12:59:54 <CooPeter> <seandasheep> 16? I thought it would be more like 3 13:01:48 <Yexo> no, the problem is that cliffs are not supported, so there would have to be one tile per height difference 13:01:58 <Yexo> maybe it's 15 13:02:02 <CooPeter> <seandasheep> oh, i see 13:02:22 <CooPeter> <seandasheep> so how come it works with one tile between? 13:02:40 <Yexo> it doesn't, that's where the graphical problems come from 13:03:03 <Yexo> try raising to north border of some aera to height 15 and then build something at the south border of the neighbouring area 13:03:27 <CooPeter> <seandasheep> i am at the top area 13:03:47 <CooPeter> <seandasheep> duh, i can move 13:03:51 <CooPeter> <Chris Booth> do it on the south then 13:04:06 <Ammler> Yexo: we once mesured 13:04:20 <Ammler> you can rise around 7 tiles, iirc 13:04:24 <Ammler> without glitch 13:05:58 <tneo> !rcon max_aircrafts 13:05:58 <CooPeter> ERROR: command or variable not found 13:06:10 <tneo> !rcon max_airplanes 13:06:10 <CooPeter> ERROR: command or variable not found 13:06:32 <Yexo> it's max_aircraft 13:06:36 <tneo> !rcon max_aircraft 13:06:36 <CooPeter> ERROR: command or variable not found 13:07:10 <Yexo> !rcon set max_aircraft 13:07:10 <CooPeter> Current value for 'max_aircraft' is: '1' (min: 0, max: 5000) 13:07:19 <tneo> !rcon set max_aircraft 2 13:07:37 <tneo> thx 13:07:53 <CooPeter> <seandasheep> neway, gtg. Bye guys 13:07:58 <CooPeter> *** Chris Booth has left the game (connection lost) 13:08:14 <CooPeter> <tneo> bye 13:08:18 <CooPeter> *** seandasheep has left the game (leaving) 13:08:18 <CooPeter> *** seandasheep has left the game (connection lost) 13:08:28 *** seandasheep has quit IRC 13:15:37 *** Booth has quit IRC 14:35:14 *** seandasheep has joined #coopetition 14:35:58 <CooPeter> *** seandasheep joined the game 14:36:07 <CooPeter> <seandasheep> hi 14:36:23 <CooPeter> <tneo> hi 14:36:59 <CooPeter> <seandasheep> Nice network plan 14:37:11 <CooPeter> <tneo> thx 14:38:45 *** Booth has joined #coopetition 14:38:59 <CooPeter> <seandasheep> ah, this is gonna be hell to convert to monorail 14:40:14 <Booth> wait for meglev 14:40:17 <Booth> and only do it once 14:40:30 <CooPeter> <seandasheep> yh, i was thinkoing of doing that 14:40:43 <CooPeter> <seandasheep> I will convert the single track bits 14:40:59 <CooPeter> *** Chris Booth joined the game 14:54:40 <CooPeter> <Chris Booth> wow monorails are over priced 14:59:08 <CooPeter> <seandasheep> AAARGH Jam 14:59:21 <CooPeter> <Chris Booth> i know i saw it 14:59:29 <CooPeter> <Chris Booth> but wasnt going to say 14:59:41 <CooPeter> <seandasheep> hehe, thanks 15:00:01 <CooPeter> <seandasheep> Look at my operating profit graoh :/ 15:00:13 <CooPeter> <seandasheep> Im doing worse thaqn you :p 15:00:49 <CooPeter> <seandasheep> phew, cleared 15:01:10 <CooPeter> <seandasheep> I see the cause now 15:01:15 <CooPeter> <Chris Booth> you might want to invest in some bridges and tunnels 15:01:27 <CooPeter> <seandasheep> yh 15:01:55 <CooPeter> <Chris Booth> my boats make the most money 15:02:15 <CooPeter> <seandasheep> lol 15:02:28 <CooPeter> <Chris Booth> but i have monorail now 15:02:39 <CooPeter> <seandasheep> there cause fixed 15:03:00 <CooPeter> <Chris Booth> you now have a pbs signal in the middle of your line 15:03:12 <CooPeter> <seandasheep> so i do 15:03:27 <CooPeter> <seandasheep> there we go 15:08:20 <CooPeter> <Chris Booth> brb 15:08:24 <CooPeter> <seandasheep> k 15:40:42 <CooPeter> <seandasheep> you bk booth? 15:40:46 <CooPeter> <Chris Booth> i am back 15:40:50 <CooPeter> <seandasheep> k 15:40:54 <CooPeter> <Chris Booth> i jsut built a new line 15:40:58 <CooPeter> <seandasheep> i saw 15:41:50 <CooPeter> <seandasheep> a goods line? The one that coal is far superior to? 15:49:03 <CooPeter> <seandasheep> my town isn't growing? 15:49:28 <CooPeter> <Chris Booth> town growth its off 15:49:48 <CooPeter> <seandasheep> it says normal though 15:49:52 <CooPeter> <Chris Booth> realy 15:50:04 <CooPeter> <Chris Booth> you need 4 stations in the city center 15:50:16 <CooPeter> <seandasheep> and your town of the one im growing i bigger :( 15:53:16 <CooPeter> <Chris Booth> i am finaly making decent money 15:53:28 <CooPeter> <seandasheep> finally 15:53:48 <CooPeter> <seandasheep> 19 years to make some money :p 15:54:00 <CooPeter> <Chris Booth> i will catch you up soon 15:54:12 <CooPeter> <seandasheep> really? 15:54:16 <CooPeter> <Chris Booth> yeah 15:54:22 <CooPeter> <seandasheep> you sure? 15:54:30 <CooPeter> <Chris Booth> yeah 15:54:34 <CooPeter> <Mark> `lo 15:54:35 <CooPeter> *** Mark joined the game 15:54:38 <CooPeter> <seandasheep> hi 15:56:54 <Razaekel> !info 15:56:54 <CooPeter> #:1(Blue) Company Name: 'seandasheep Transport' Year Founded: 1985 Money: 55640728 Loan: 0 Value: 60785617 (T:69, R:15, P:2, S:0) protected 15:56:54 <CooPeter> #:2(Pink) Company Name: 'Chris Booth Transport' Year Founded: 1985 Money: 277182 Loan: 0 Value: 2619833 (T:24, R:14, P:0, S:4) unprotected 15:56:54 <CooPeter> #:3(Orange) Company Name: 'tneo Transport' Year Founded: 1991 Money: 14709603 Loan: 0 Value: 16368285 (T:24, R:10, P:2, S:0) protected 15:57:02 <Razaekel> !time 15:57:02 <CooPeter> 17:57 (CEST) 15:58:02 <CooPeter> <seandasheep> I'm gonna have to widen my tracks soon :( 15:58:14 <CooPeter> <Chris Booth> go mono rail 15:58:23 <CooPeter> *** Razaekel joined the game 15:58:38 <CooPeter> <seandasheep> nah, i'm gonna wait til maglev 15:59:06 <CooPeter> <Razaekel> doesnt maglev start at 2020? 15:59:21 <CooPeter> <seandasheep> i have no idea 16:00:37 <CooPeter> *** Razaekel has left the game (connection lost) 16:01:49 <CooPeter> <seandasheep> ah there we go, my town is growing now 16:02:18 <CooPeter> *** Mark has left the game (leaving) 16:02:18 <CooPeter> *** Mark has left the game (connection lost) 16:10:10 <CooPeter> <Chris Booth> i am catching you now 16:10:46 <CooPeter> <seandasheep> your catching tneo 16:11:06 <CooPeter> <Chris Booth> caught tneo 16:11:46 <CooPeter> <seandasheep> get some aeroplanes 16:12:54 <CooPeter> <seandasheep> i wonder what i spent £787 on in construction this year 16:13:00 <CooPeter> <Chris Booth> why monorail make more money 16:14:16 <CooPeter> *** tneo has left the game (leaving) 16:14:16 <CooPeter> *** tneo has left the game (connection lost) 16:14:28 <CooPeter> <seandasheep> yh, it makes a lot more 16:28:08 <CooPeter> <Chris Booth> i can see Quckwood junction jaming soon 16:28:28 <CooPeter> <seandasheep> woah! So can i 16:29:04 <CooPeter> <Chris Booth> do you like the expansion? 16:29:24 <CooPeter> <seandasheep> improved your network so much 16:29:45 <CooPeter> <seandasheep> brb 16:45:47 <CooPeter> <Chris Booth> i might need to widen my network in a minute 16:46:23 <CooPeter> <seandasheep> OFMG 16:46:28 <CooPeter> <Chris Booth> what? 16:46:32 <CooPeter> <seandasheep> JAM 16:46:38 <CooPeter> <Chris Booth> on yor netwrok? 16:46:42 <CooPeter> <seandasheep> fixed now i think 16:46:46 <CooPeter> <seandasheep> yh 16:47:07 <CooPeter> <seandasheep> tailbacks for miles 16:52:52 <CooPeter> <seandasheep> not again 16:52:56 <CooPeter> <Chris Booth> ha ha 16:53:00 <CooPeter> <seandasheep> look at sign 16:53:12 <CooPeter> <seandasheep> why is that train like that? 16:53:51 <CooPeter> <Chris Booth> dont know 16:54:03 <CooPeter> <seandasheep> hmm 16:54:03 <CooPeter> <Chris Booth> but i would personaly rebuild that junction 16:54:18 <CooPeter> <seandasheep> yh, I#'m working up them. Will do this one now though 16:56:08 <CooPeter> <seandasheep> you are catching up now :p 17:09:16 <CooPeter> <Chris Booth> ok i need to fix Quackwood junction 17:10:11 <CooPeter> *** tneo joined the game 17:10:27 <CooPeter> <seandasheep> wb 17:10:55 <CooPeter> <tneo> ty 17:11:10 <CooPeter> <Chris Booth> like my expansion? 17:11:55 <CooPeter> <seandasheep> youve done that quickly 17:12:09 <CooPeter> <seandasheep> be back in 30 mins 17:12:21 <CooPeter> *** seandasheep has joined spectators 17:13:17 <tneo> Yexo, if you build near the edge then you can't remove the construction because of that terrain bug 17:17:26 <CooPeter> <Chris Booth> wow i am now close to you shean 17:18:58 <CooPeter> *** tneo has left the game (connection lost) 17:19:07 <CooPeter> *** tneo has left the game (connection lost) 17:19:44 <CooPeter> *** tneo joined the game 17:29:01 <CooPeter> *** seandasheep has left the game (connection lost) 17:30:34 <CooPeter> <Chris Booth> Look at that jam 17:31:02 <CooPeter> <tneo> heheh 17:31:14 <CooPeter> <Chris Booth> if i could i would sign the issue 17:31:18 <CooPeter> <Chris Booth> at frogsville 17:47:37 <seandasheep> oh no 17:47:45 <CooPeter> <Chris Booth> you yes 17:48:05 <seandasheep> how bad? 17:48:08 <seandasheep> my game crashed 17:48:31 <seandasheep> are you winning now? 17:48:40 <CooPeter> *** seandasheep joined the game 17:49:06 <CooPeter> <seandasheep> ohew 17:49:18 <CooPeter> <seandasheep> look at the graph's lol 17:49:28 <CooPeter> <Chris Booth> me wining 17:49:48 <CooPeter> <seandasheep> yh, your miles ahead 17:50:24 <CooPeter> <seandasheep> jeez, i didn't finish my sigs before i went. Argh 17:50:36 <CooPeter> <Chris Booth> i cant see your signs 17:52:08 <CooPeter> <Chris Booth> and its all operated on a singal by directional ML 17:52:20 <CooPeter> <seandasheep> yh 17:54:31 *** davil has joined #coopetition 17:59:56 <CooPeter> <seandasheep> aw come on, how unlikely is this jam? 18:00:25 <CooPeter> <Chris Booth> well it happened 18:00:37 <CooPeter> <seandasheep> damn ridiculous 18:00:49 <CooPeter> <seandasheep> fixes itslef 18:04:56 <CooPeter> <Chris Booth> i have a small jam at riddleburg 18:05:03 <CooPeter> <Chris Booth> but nothing like your shean 18:05:23 <CooPeter> <seandasheep> Mine just clog the whole track in seconds 18:05:37 <CooPeter> <Chris Booth> invest in brigeds and tunnels 18:05:41 <CooPeter> <Chris Booth> to stop evil x's 18:06:09 <CooPeter> <seandasheep> i'm trying to, but that's what sets them off. They take a diff route and get stuck then they can't get onto the tright track again 18:06:29 <CooPeter> <tneo> want some help? 18:06:53 <CooPeter> <seandasheep> nah, i'm fine. it's kinda fun fixing them 18:07:07 <CooPeter> <seandasheep> :) 18:12:35 <CooPeter> <seandasheep> ok, I think I've done the main ones 18:14:23 <CooPeter> <Chris Booth> until maglev comes out you will never catch me 18:14:39 <CooPeter> <seandasheep> true, my trains just can't travel fast enough to bring in the real money 18:15:01 <CooPeter> <seandasheep> although I got a HUGE lead when you were messing about with coal 18:15:14 <CooPeter> <Chris Booth> its closing now 18:15:21 <CooPeter> <seandasheep> I think these 3/4 jams have brought me down 18:15:49 <CooPeter> <Chris Booth> well production probably droped 18:15:53 <CooPeter> <seandasheep> FFS not another 18:16:14 <CooPeter> <seandasheep> Whole netwrok paralysed to Frogsville west 18:16:59 <CooPeter> <seandasheep> ok, now it's moving 18:18:01 <CooPeter> <Chris Booth> you need more drop platforms 18:18:06 <CooPeter> <Chris Booth> at tumblewick east 18:18:10 <CooPeter> <Chris Booth> 4 or 5 18:18:38 <CooPeter> <seandasheep> no, that's just because of the jams, they bunch them too quickly 18:18:42 <CooPeter> <Chris Booth> and priority signals would help aswell 18:19:02 <CooPeter> <Chris Booth> i am runing more trains on the same length of track 18:19:06 <CooPeter> <Chris Booth> for the same industries 18:19:38 <CooPeter> <seandasheep> you are 18:19:50 <CooPeter> <seandasheep> hmm 18:20:10 <CooPeter> <Chris Booth> that is freaky 18:20:16 <CooPeter> <Chris Booth> flick through the town list 18:20:28 <CooPeter> <seandasheep> yh? 18:20:42 <CooPeter> <Chris Booth> flick threw the top 5 18:20:46 <CooPeter> <tneo> what about it 18:20:53 <CooPeter> <seandasheep> what? 18:20:57 <CooPeter> <Chris Booth> and watch the difference between our lines 18:21:34 <CooPeter> <seandasheep> I use tunnels on my ML, you go around 18:22:10 <CooPeter> <seandasheep> because there are so many trains, they have to stop at each tunnel 18:22:41 <CooPeter> <seandasheep> tneo? 18:22:53 <CooPeter> <Chris Booth> i am also the only one not to build a full land bridge 18:22:53 <CooPeter> <tneo> yes? 18:23:00 <CooPeter> <seandasheep> Public server starting 18:23:06 <CooPeter> <seandasheep> need your help for plan 18:23:18 <CooPeter> *** tneo has left the game (connection lost) 18:23:26 <CooPeter> <Chris Booth> my plan didnt win :'( 18:23:41 <CooPeter> <seandasheep> at least it got some votes 18:23:53 <CooPeter> <seandasheep> neway, im off to build builkd build :) 18:23:57 <CooPeter> *** seandasheep has left the game (leaving) 18:23:57 <CooPeter> *** seandasheep has left the game (connection lost) 18:24:01 <CooPeter> <Chris Booth> i win 18:24:05 <CooPeter> *** Chris Booth has left the game (leaving) 18:24:05 <CooPeter> *** Chris Booth has left the game (connection lost) 18:24:05 <CooPeter> *** Game paused (not enough players) 18:25:32 *** seandasheep has left #coopetition 20:34:47 *** Booth has quit IRC 22:14:48 *** XeryusTC is now known as Xeryus|bnc 22:17:42 *** davil has quit IRC